@vpmedia/phaser 1.11.0 → 1.13.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (306) hide show
  1. package/README.md +1 -1
  2. package/package.json +8 -5
  3. package/src/index.js +19 -19
  4. package/src/phaser/core/animation.js +12 -9
  5. package/src/phaser/core/animation_manager.js +16 -6
  6. package/src/phaser/core/animation_parser.js +40 -17
  7. package/src/phaser/core/array_set.js +3 -5
  8. package/src/phaser/core/cache.js +12 -12
  9. package/src/phaser/core/const.js +1 -1
  10. package/src/phaser/core/device.js +2 -4
  11. package/src/phaser/core/device_util.js +50 -17
  12. package/src/phaser/core/dom.js +36 -27
  13. package/src/phaser/core/event_manager.js +47 -19
  14. package/src/phaser/core/factory.js +34 -12
  15. package/src/phaser/core/frame.js +3 -5
  16. package/src/phaser/core/frame_data.js +2 -4
  17. package/src/phaser/core/frame_util.js +11 -9
  18. package/src/phaser/core/game.js +22 -19
  19. package/src/phaser/core/input.js +24 -16
  20. package/src/phaser/core/input_handler.js +102 -28
  21. package/src/phaser/core/input_mouse.js +12 -16
  22. package/src/phaser/core/input_mspointer.js +11 -10
  23. package/src/phaser/core/input_pointer.js +61 -20
  24. package/src/phaser/core/input_touch.js +7 -9
  25. package/src/phaser/core/loader.js +171 -54
  26. package/src/phaser/core/loader_parser.js +29 -22
  27. package/src/phaser/core/raf.js +2 -4
  28. package/src/phaser/core/scale_manager.js +75 -31
  29. package/src/phaser/core/scene.js +2 -4
  30. package/src/phaser/core/scene_manager.js +9 -6
  31. package/src/phaser/core/signal.js +19 -11
  32. package/src/phaser/core/signal_binding.js +12 -7
  33. package/src/phaser/core/sound.js +23 -14
  34. package/src/phaser/core/sound_manager.js +62 -26
  35. package/src/phaser/core/sound_sprite.js +34 -34
  36. package/src/phaser/core/stage.js +4 -7
  37. package/src/phaser/core/time.js +3 -5
  38. package/src/phaser/core/timer.js +27 -10
  39. package/src/phaser/core/timer_event.js +1 -3
  40. package/src/phaser/core/tween.js +36 -12
  41. package/src/phaser/core/tween_data.js +17 -9
  42. package/src/phaser/core/tween_easing.js +87 -83
  43. package/src/phaser/core/tween_manager.js +34 -16
  44. package/src/phaser/core/world.js +3 -5
  45. package/src/phaser/display/bitmap_text.js +25 -14
  46. package/src/phaser/display/button.js +35 -8
  47. package/src/phaser/display/canvas/buffer.js +1 -3
  48. package/src/phaser/display/canvas/graphics.js +30 -15
  49. package/src/phaser/display/canvas/masker.js +7 -5
  50. package/src/phaser/display/canvas/pool.js +18 -11
  51. package/src/phaser/display/canvas/renderer.js +40 -20
  52. package/src/phaser/display/canvas/tinter.js +61 -19
  53. package/src/phaser/display/canvas/util.js +44 -35
  54. package/src/phaser/display/display_object.js +42 -24
  55. package/src/phaser/display/graphics.js +72 -39
  56. package/src/phaser/display/graphics_data.js +3 -4
  57. package/src/phaser/display/graphics_data_util.js +15 -5
  58. package/src/phaser/display/group.js +15 -9
  59. package/src/phaser/display/image.js +17 -9
  60. package/src/phaser/display/sprite_batch.js +8 -4
  61. package/src/phaser/display/sprite_util.js +67 -26
  62. package/src/phaser/display/text.js +92 -31
  63. package/src/phaser/display/webgl/abstract_filter.js +1 -3
  64. package/src/phaser/display/webgl/base_texture.js +8 -5
  65. package/src/phaser/display/webgl/blend_manager.js +1 -3
  66. package/src/phaser/display/webgl/earcut.js +170 -129
  67. package/src/phaser/display/webgl/earcut_node.js +1 -3
  68. package/src/phaser/display/webgl/fast_sprite_batch.js +48 -47
  69. package/src/phaser/display/webgl/filter_manager.js +1 -3
  70. package/src/phaser/display/webgl/filter_texture.js +17 -6
  71. package/src/phaser/display/webgl/graphics.js +72 -50
  72. package/src/phaser/display/webgl/graphics_data.js +2 -4
  73. package/src/phaser/display/webgl/mask_manager.js +17 -7
  74. package/src/phaser/display/webgl/render_texture.js +19 -10
  75. package/src/phaser/display/webgl/renderer.js +41 -9
  76. package/src/phaser/display/webgl/shader/complex.js +1 -3
  77. package/src/phaser/display/webgl/shader/fast.js +9 -4
  78. package/src/phaser/display/webgl/shader/normal.js +43 -15
  79. package/src/phaser/display/webgl/shader/primitive.js +1 -3
  80. package/src/phaser/display/webgl/shader/strip.js +1 -3
  81. package/src/phaser/display/webgl/shader_manager.js +1 -3
  82. package/src/phaser/display/webgl/sprite_batch.js +14 -15
  83. package/src/phaser/display/webgl/stencil_manager.js +19 -21
  84. package/src/phaser/display/webgl/texture.js +14 -10
  85. package/src/phaser/display/webgl/texture_util.js +11 -9
  86. package/src/phaser/display/webgl/util.js +21 -18
  87. package/src/phaser/geom/circle.js +27 -11
  88. package/src/phaser/geom/ellipse.js +26 -10
  89. package/src/phaser/geom/line.js +31 -13
  90. package/src/phaser/geom/matrix.js +14 -5
  91. package/src/phaser/geom/point.js +18 -13
  92. package/src/phaser/geom/polygon.js +13 -8
  93. package/src/phaser/geom/rectangle.js +57 -14
  94. package/src/phaser/geom/rounded_rectangle.js +12 -4
  95. package/src/phaser/geom/util/circle.js +40 -32
  96. package/src/phaser/geom/util/ellipse.js +10 -18
  97. package/src/phaser/geom/util/line.js +46 -37
  98. package/src/phaser/geom/util/matrix.js +11 -9
  99. package/src/phaser/geom/util/point.js +101 -79
  100. package/src/phaser/geom/util/polygon.js +7 -15
  101. package/src/phaser/geom/util/rectangle.js +95 -69
  102. package/src/phaser/geom/util/rounded_rectangle.js +7 -15
  103. package/src/phaser/util/math.js +123 -89
  104. package/types/global.d.ts +7 -0
  105. package/types/index.d.ts +22 -0
  106. package/types/index.d.ts.map +1 -0
  107. package/types/phaser/core/animation.d.ts +55 -0
  108. package/types/phaser/core/animation.d.ts.map +1 -0
  109. package/types/phaser/core/animation_manager.d.ts +35 -0
  110. package/types/phaser/core/animation_manager.d.ts.map +1 -0
  111. package/types/phaser/core/animation_parser.d.ts +22 -0
  112. package/types/phaser/core/animation_parser.d.ts.map +1 -0
  113. package/types/phaser/core/array_set.d.ts +23 -0
  114. package/types/phaser/core/array_set.d.ts.map +1 -0
  115. package/types/phaser/core/cache.d.ts +106 -0
  116. package/types/phaser/core/cache.d.ts.map +1 -0
  117. package/types/phaser/core/const.d.ts +81 -0
  118. package/types/phaser/core/const.d.ts.map +1 -0
  119. package/types/phaser/core/device.d.ts +36 -0
  120. package/types/phaser/core/device.d.ts.map +1 -0
  121. package/types/phaser/core/device_util.d.ts +58 -0
  122. package/types/phaser/core/device_util.d.ts.map +1 -0
  123. package/types/phaser/core/dom.d.ts +63 -0
  124. package/types/phaser/core/dom.d.ts.map +1 -0
  125. package/types/phaser/core/event_manager.d.ts +53 -0
  126. package/types/phaser/core/event_manager.d.ts.map +1 -0
  127. package/types/phaser/core/factory.d.ts +12 -0
  128. package/types/phaser/core/factory.d.ts.map +1 -0
  129. package/types/phaser/core/frame.d.ts +30 -0
  130. package/types/phaser/core/frame.d.ts.map +1 -0
  131. package/types/phaser/core/frame_data.d.ts +14 -0
  132. package/types/phaser/core/frame_data.d.ts.map +1 -0
  133. package/types/phaser/core/frame_util.d.ts +17 -0
  134. package/types/phaser/core/frame_util.d.ts.map +1 -0
  135. package/types/phaser/core/game.d.ts +57 -0
  136. package/types/phaser/core/game.d.ts.map +1 -0
  137. package/types/phaser/core/input.d.ts +92 -0
  138. package/types/phaser/core/input.d.ts.map +1 -0
  139. package/types/phaser/core/input_handler.d.ts +111 -0
  140. package/types/phaser/core/input_handler.d.ts.map +1 -0
  141. package/types/phaser/core/input_mouse.d.ts +39 -0
  142. package/types/phaser/core/input_mouse.d.ts.map +1 -0
  143. package/types/phaser/core/input_mspointer.d.ts +34 -0
  144. package/types/phaser/core/input_mspointer.d.ts.map +1 -0
  145. package/types/phaser/core/input_pointer.d.ts +68 -0
  146. package/types/phaser/core/input_pointer.d.ts.map +1 -0
  147. package/types/phaser/core/input_touch.d.ts +37 -0
  148. package/types/phaser/core/input_touch.d.ts.map +1 -0
  149. package/types/phaser/core/loader.d.ts +94 -0
  150. package/types/phaser/core/loader.d.ts.map +1 -0
  151. package/types/phaser/core/loader_parser.d.ts +39 -0
  152. package/types/phaser/core/loader_parser.d.ts.map +1 -0
  153. package/types/phaser/core/raf.d.ts +15 -0
  154. package/types/phaser/core/raf.d.ts.map +1 -0
  155. package/types/phaser/core/scale_manager.d.ts +137 -0
  156. package/types/phaser/core/scale_manager.d.ts.map +1 -0
  157. package/types/phaser/core/scene.d.ts +17 -0
  158. package/types/phaser/core/scene.d.ts.map +1 -0
  159. package/types/phaser/core/scene_manager.d.ts +39 -0
  160. package/types/phaser/core/scene_manager.d.ts.map +1 -0
  161. package/types/phaser/core/signal.d.ts +25 -0
  162. package/types/phaser/core/signal.d.ts.map +1 -0
  163. package/types/phaser/core/signal_binding.d.ts +26 -0
  164. package/types/phaser/core/signal_binding.d.ts.map +1 -0
  165. package/types/phaser/core/sound.d.ts +72 -0
  166. package/types/phaser/core/sound.d.ts.map +1 -0
  167. package/types/phaser/core/sound_manager.d.ts +50 -0
  168. package/types/phaser/core/sound_manager.d.ts.map +1 -0
  169. package/types/phaser/core/sound_sprite.d.ts +18 -0
  170. package/types/phaser/core/sound_sprite.d.ts.map +1 -0
  171. package/types/phaser/core/stage.d.ts +23 -0
  172. package/types/phaser/core/stage.d.ts.map +1 -0
  173. package/types/phaser/core/time.d.ts +49 -0
  174. package/types/phaser/core/time.d.ts.map +1 -0
  175. package/types/phaser/core/timer.d.ts +49 -0
  176. package/types/phaser/core/timer.d.ts.map +1 -0
  177. package/types/phaser/core/timer_event.d.ts +18 -0
  178. package/types/phaser/core/timer_event.d.ts.map +1 -0
  179. package/types/phaser/core/tween.d.ts +52 -0
  180. package/types/phaser/core/tween.d.ts.map +1 -0
  181. package/types/phaser/core/tween_data.d.ts +37 -0
  182. package/types/phaser/core/tween_data.d.ts.map +1 -0
  183. package/types/phaser/core/tween_easing.d.ts +192 -0
  184. package/types/phaser/core/tween_easing.d.ts.map +1 -0
  185. package/types/phaser/core/tween_manager.d.ts +94 -0
  186. package/types/phaser/core/tween_manager.d.ts.map +1 -0
  187. package/types/phaser/core/world.d.ts +6 -0
  188. package/types/phaser/core/world.d.ts.map +1 -0
  189. package/types/phaser/display/bitmap_text.d.ts +59 -0
  190. package/types/phaser/display/bitmap_text.d.ts.map +1 -0
  191. package/types/phaser/display/button.d.ts +47 -0
  192. package/types/phaser/display/button.d.ts.map +1 -0
  193. package/types/phaser/display/canvas/buffer.d.ts +11 -0
  194. package/types/phaser/display/canvas/buffer.d.ts.map +1 -0
  195. package/types/phaser/display/canvas/graphics.d.ts +21 -0
  196. package/types/phaser/display/canvas/graphics.d.ts.map +1 -0
  197. package/types/phaser/display/canvas/masker.d.ts +14 -0
  198. package/types/phaser/display/canvas/masker.d.ts.map +1 -0
  199. package/types/phaser/display/canvas/pool.d.ts +52 -0
  200. package/types/phaser/display/canvas/pool.d.ts.map +1 -0
  201. package/types/phaser/display/canvas/renderer.d.ts +28 -0
  202. package/types/phaser/display/canvas/renderer.d.ts.map +1 -0
  203. package/types/phaser/display/canvas/tinter.d.ts +41 -0
  204. package/types/phaser/display/canvas/tinter.d.ts.map +1 -0
  205. package/types/phaser/display/canvas/util.d.ts +79 -0
  206. package/types/phaser/display/canvas/util.d.ts.map +1 -0
  207. package/types/phaser/display/display_object.d.ts +83 -0
  208. package/types/phaser/display/display_object.d.ts.map +1 -0
  209. package/types/phaser/display/graphics.d.ts +60 -0
  210. package/types/phaser/display/graphics.d.ts.map +1 -0
  211. package/types/phaser/display/graphics_data.d.ts +15 -0
  212. package/types/phaser/display/graphics_data.d.ts.map +1 -0
  213. package/types/phaser/display/graphics_data_util.d.ts +8 -0
  214. package/types/phaser/display/graphics_data_util.d.ts.map +1 -0
  215. package/types/phaser/display/group.d.ts +49 -0
  216. package/types/phaser/display/group.d.ts.map +1 -0
  217. package/types/phaser/display/image.d.ts +52 -0
  218. package/types/phaser/display/image.d.ts.map +1 -0
  219. package/types/phaser/display/sprite_batch.d.ts +11 -0
  220. package/types/phaser/display/sprite_batch.d.ts.map +1 -0
  221. package/types/phaser/display/sprite_util.d.ts +40 -0
  222. package/types/phaser/display/sprite_util.d.ts.map +1 -0
  223. package/types/phaser/display/text.d.ts +125 -0
  224. package/types/phaser/display/text.d.ts.map +1 -0
  225. package/types/phaser/display/webgl/abstract_filter.d.ts +17 -0
  226. package/types/phaser/display/webgl/abstract_filter.d.ts.map +1 -0
  227. package/types/phaser/display/webgl/base_texture.d.ts +20 -0
  228. package/types/phaser/display/webgl/base_texture.d.ts.map +1 -0
  229. package/types/phaser/display/webgl/blend_manager.d.ts +14 -0
  230. package/types/phaser/display/webgl/blend_manager.d.ts.map +1 -0
  231. package/types/phaser/display/webgl/earcut.d.ts +215 -0
  232. package/types/phaser/display/webgl/earcut.d.ts.map +1 -0
  233. package/types/phaser/display/webgl/earcut_node.d.ts +19 -0
  234. package/types/phaser/display/webgl/earcut_node.d.ts.map +1 -0
  235. package/types/phaser/display/webgl/fast_sprite_batch.d.ts +34 -0
  236. package/types/phaser/display/webgl/fast_sprite_batch.d.ts.map +1 -0
  237. package/types/phaser/display/webgl/filter_manager.d.ts +21 -0
  238. package/types/phaser/display/webgl/filter_manager.d.ts.map +1 -0
  239. package/types/phaser/display/webgl/filter_texture.d.ts +13 -0
  240. package/types/phaser/display/webgl/filter_texture.d.ts.map +1 -0
  241. package/types/phaser/display/webgl/graphics.d.ts +80 -0
  242. package/types/phaser/display/webgl/graphics.d.ts.map +1 -0
  243. package/types/phaser/display/webgl/graphics_data.d.ts +23 -0
  244. package/types/phaser/display/webgl/graphics_data.d.ts.map +1 -0
  245. package/types/phaser/display/webgl/mask_manager.d.ts +15 -0
  246. package/types/phaser/display/webgl/mask_manager.d.ts.map +1 -0
  247. package/types/phaser/display/webgl/render_texture.d.ts +25 -0
  248. package/types/phaser/display/webgl/render_texture.d.ts.map +1 -0
  249. package/types/phaser/display/webgl/renderer.d.ts +44 -0
  250. package/types/phaser/display/webgl/renderer.d.ts.map +1 -0
  251. package/types/phaser/display/webgl/shader/complex.d.ts +22 -0
  252. package/types/phaser/display/webgl/shader/complex.d.ts.map +1 -0
  253. package/types/phaser/display/webgl/shader/fast.d.ts +25 -0
  254. package/types/phaser/display/webgl/shader/fast.d.ts.map +1 -0
  255. package/types/phaser/display/webgl/shader/normal.d.ts +25 -0
  256. package/types/phaser/display/webgl/shader/normal.d.ts.map +1 -0
  257. package/types/phaser/display/webgl/shader/primitive.d.ts +21 -0
  258. package/types/phaser/display/webgl/shader/primitive.d.ts.map +1 -0
  259. package/types/phaser/display/webgl/shader/strip.d.ts +22 -0
  260. package/types/phaser/display/webgl/shader/strip.d.ts.map +1 -0
  261. package/types/phaser/display/webgl/shader_manager.d.ts +24 -0
  262. package/types/phaser/display/webgl/shader_manager.d.ts.map +1 -0
  263. package/types/phaser/display/webgl/sprite_batch.d.ts +36 -0
  264. package/types/phaser/display/webgl/sprite_batch.d.ts.map +1 -0
  265. package/types/phaser/display/webgl/stencil_manager.d.ts +12 -0
  266. package/types/phaser/display/webgl/stencil_manager.d.ts.map +1 -0
  267. package/types/phaser/display/webgl/texture.d.ts +30 -0
  268. package/types/phaser/display/webgl/texture.d.ts.map +1 -0
  269. package/types/phaser/display/webgl/texture_util.d.ts +17 -0
  270. package/types/phaser/display/webgl/texture_util.d.ts.map +1 -0
  271. package/types/phaser/display/webgl/util.d.ts +45 -0
  272. package/types/phaser/display/webgl/util.d.ts.map +1 -0
  273. package/types/phaser/geom/circle.d.ts +46 -0
  274. package/types/phaser/geom/circle.d.ts.map +1 -0
  275. package/types/phaser/geom/ellipse.d.ts +26 -0
  276. package/types/phaser/geom/ellipse.d.ts.map +1 -0
  277. package/types/phaser/geom/line.d.ts +45 -0
  278. package/types/phaser/geom/line.d.ts.map +1 -0
  279. package/types/phaser/geom/matrix.d.ts +35 -0
  280. package/types/phaser/geom/matrix.d.ts.map +1 -0
  281. package/types/phaser/geom/point.d.ts +43 -0
  282. package/types/phaser/geom/point.d.ts.map +1 -0
  283. package/types/phaser/geom/polygon.d.ts +17 -0
  284. package/types/phaser/geom/polygon.d.ts.map +1 -0
  285. package/types/phaser/geom/rectangle.d.ts +71 -0
  286. package/types/phaser/geom/rectangle.d.ts.map +1 -0
  287. package/types/phaser/geom/rounded_rectangle.d.ts +21 -0
  288. package/types/phaser/geom/rounded_rectangle.d.ts.map +1 -0
  289. package/types/phaser/geom/util/circle.d.ts +64 -0
  290. package/types/phaser/geom/util/circle.d.ts.map +1 -0
  291. package/types/phaser/geom/util/ellipse.d.ts +16 -0
  292. package/types/phaser/geom/util/ellipse.d.ts.map +1 -0
  293. package/types/phaser/geom/util/line.d.ts +49 -0
  294. package/types/phaser/geom/util/line.d.ts.map +1 -0
  295. package/types/phaser/geom/util/matrix.d.ts +22 -0
  296. package/types/phaser/geom/util/matrix.d.ts.map +1 -0
  297. package/types/phaser/geom/util/point.d.ts +179 -0
  298. package/types/phaser/geom/util/point.d.ts.map +1 -0
  299. package/types/phaser/geom/util/polygon.d.ts +10 -0
  300. package/types/phaser/geom/util/polygon.d.ts.map +1 -0
  301. package/types/phaser/geom/util/rectangle.d.ts +141 -0
  302. package/types/phaser/geom/util/rectangle.d.ts.map +1 -0
  303. package/types/phaser/geom/util/rounded_rectangle.d.ts +10 -0
  304. package/types/phaser/geom/util/rounded_rectangle.d.ts.map +1 -0
  305. package/types/phaser/util/math.d.ts +182 -0
  306. package/types/phaser/util/math.d.ts.map +1 -0
@@ -0,0 +1 @@
1
+ {"version":3,"file":"input.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/input.js"],"names":[],"mappings":"AAoBA;IACE,uBAoDC;IAnDC,UAAgB;IAChB,yBAAqB;IACrB,gBAAsB;IACtB,qBAAuB;IACvB,qBAAuB;IACvB,4BAAkC;IAClC,mCAAyC;IACzC,iBAAiB;IACjB,iBAAmB;IACnB,2BAA6C;IAC7C,uBAAoB;IACpB,oBAAiB;IACjB,sBAAkB;IAClB,oBAAiB;IACjB,oBAAoB;IACpB,gBAAkB;IAClB,sBAAwB;IACxB,iBAAoB;IACpB,wBAA0B;IAC1B,yBAA2B;IAC3B,8BAAiC;IACjC,mBAAqB;IACrB,oBAAsB;IACtB,cAAoB;IACpB,cAAoB;IACpB,cAAoB;IACpB,cAAoB;IACpB,cAAoB;IACpB,cAAoB;IACpB,cAAoB;IACpB,cAAoB;IACpB,cAAoB;IACpB,eAAqB;IACrB,gBAAkB;IAClB,8BAAyB;IACzB,6BAAwB;IACxB,oBAAiB;IACjB,oBAAiB;IACjB,4BAAqB;IACrB,qBAAwB;IACxB,sBAAkB;IAClB,oBAAgB;IAChB,qBAAiB;IACjB,sBAAkB;IAClB,sBAAsB;IACtB,2BAAsC;IACtC,mBAA8B;IAC9B,qBAAqB;IACrB,2BAAwB;IACxB,WAAW;IACX,WAAW;IAGb,aA6BC;IAFC,uDAAmE;IAIrE,gBAUC;IAED,kEAGC;IAED,mDAEC;IAED,sDAYC;IAED,6BAUC;IAED,eAaC;IAED,4BAuBC;IAED,iCAGC;IAED,8BAiBC;IAED,+BAcC;IAED,6BAcC;IAED,4CASC;IAED,oCAQC;IAED,+CASC;IAED,sCASC;IAED,yEAQC;IAED,gEAsCC;IAED,0BAEC;IAMD,mBAEC;IAND,gBAEC;IAUD,mBAEC;IAND,gBAEC;IAMD,0BAEC;IAED,oCAEC;IAED,kCAEC;IAED,qBAEC;IAED,qBAEC;CACF;sBApXqB,eAAe;uBACb,gBAAgB;oBAGpB,iBAAiB;kBAFnB,eAAe;kBAGf,eAAe;sBAFX,mBAAmB;uBAJjB,UAAU;yBAHT,aAAa"}
@@ -0,0 +1,111 @@
1
+ export default class _default {
2
+ constructor(sprite: any);
3
+ sprite: any;
4
+ game: any;
5
+ enabled: boolean;
6
+ checked: boolean;
7
+ priorityID: number;
8
+ useHandCursor: boolean;
9
+ _setHandCursor: boolean;
10
+ isDragged: boolean;
11
+ allowHorizontalDrag: boolean;
12
+ allowVerticalDrag: boolean;
13
+ bringToTop: boolean;
14
+ snapOffset: Point | null;
15
+ snapOnDrag: boolean;
16
+ snapOnRelease: boolean;
17
+ snapX: number;
18
+ snapY: number;
19
+ snapOffsetX: number;
20
+ snapOffsetY: number;
21
+ pixelPerfectOver: boolean;
22
+ pixelPerfectClick: boolean;
23
+ pixelPerfectAlpha: number;
24
+ draggable: boolean;
25
+ boundsRect: any;
26
+ boundsSprite: any;
27
+ scaleLayer: boolean;
28
+ dragOffset: Point;
29
+ dragFromCenter: boolean;
30
+ dragStopBlocksInputUp: boolean;
31
+ dragStartPoint: Point;
32
+ dragDistanceThreshold: number;
33
+ dragTimeThreshold: number;
34
+ downPoint: Point;
35
+ snapPoint: Point;
36
+ _dragPoint: Point;
37
+ _dragPhase: boolean;
38
+ _pendingDrag: boolean;
39
+ _dragTimePass: boolean;
40
+ _dragDistancePass: boolean;
41
+ _wasEnabled: boolean;
42
+ _tempPoint: Point;
43
+ _pointerData: {
44
+ id: number;
45
+ x: number;
46
+ y: number;
47
+ camX: number;
48
+ camY: number;
49
+ isDown: boolean;
50
+ isUp: boolean;
51
+ isOver: boolean;
52
+ isOut: boolean;
53
+ timeOver: number;
54
+ timeOut: number;
55
+ timeDown: number;
56
+ timeUp: number;
57
+ downDuration: number;
58
+ isDragged: boolean;
59
+ }[];
60
+ start(priority?: number, useHandCursor?: boolean): any;
61
+ addedToGroup(): void;
62
+ removedFromGroup(): void;
63
+ reset(): void;
64
+ stop(): void;
65
+ destroy(): void;
66
+ validForInput(highestID: any, highestRenderID: any, includePixelPerfect?: boolean): boolean;
67
+ isPixelPerfect(): boolean;
68
+ pointerX(pointerId?: number): number;
69
+ pointerY(pointerId?: number): number;
70
+ pointerDown(pointerId?: number): boolean;
71
+ pointerUp(pointerId?: number): boolean;
72
+ pointerTimeDown(pointerId?: number): number;
73
+ pointerTimeUp(pointerId?: number): number;
74
+ pointerOver(pointerId: any): boolean;
75
+ pointerOut(pointerId: any): boolean;
76
+ pointerTimeOver(pointerId?: number): number;
77
+ pointerTimeOut(pointerId?: number): number;
78
+ pointerDragged(pointerId?: number): boolean;
79
+ checkPointerDown(pointer?: number, fastTest?: boolean): boolean;
80
+ checkPointerOver(pointer?: number, fastTest?: boolean): boolean;
81
+ checkPixel(x: any, y: any, pointer: any): boolean;
82
+ _dx: any;
83
+ _dy: any;
84
+ update(pointer: any): boolean;
85
+ _pointerOverHandler(pointer: any, silent: any): void;
86
+ _pointerOutHandler(pointer: any, silent: any): void;
87
+ _touchedHandler(pointer: any): void;
88
+ dragTimeElapsed(pointer: any): void;
89
+ _releasedHandler(pointer: any): void;
90
+ updateDrag(pointer: any, fromStart?: boolean): boolean;
91
+ justOver(pointerId?: number, delay?: number): boolean;
92
+ justOut(pointerId?: number, delay?: number): boolean;
93
+ justPressed(pointerId?: number, delay?: number): boolean;
94
+ justReleased(pointerId?: number, delay?: number): boolean;
95
+ overDuration(pointerId?: number): number;
96
+ downDuration(pointerId?: number): number;
97
+ enableDrag(lockCenter?: boolean, bringToTop?: boolean, pixelPerfect?: boolean, alphaThreshold?: number, boundsRect?: null, boundsSprite?: null): void;
98
+ disableDrag(): void;
99
+ _draggedPointerID: any;
100
+ startDrag(pointer: any): void;
101
+ globalToLocalX(x: any): any;
102
+ globalToLocalY(y: any): any;
103
+ stopDrag(pointer: any): void;
104
+ setDragLock(allowHorizontal?: boolean, allowVertical?: boolean): void;
105
+ enableSnap(snapX: any, snapY: any, onDrag?: boolean, onRelease?: boolean, snapOffsetX?: number, snapOffsetY?: number): void;
106
+ disableSnap(): void;
107
+ checkBoundsRect(): void;
108
+ checkBoundsSprite(): void;
109
+ }
110
+ import { Point } from '../geom/point';
111
+ //# sourceMappingURL=input_handler.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"input_handler.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/input_handler.js"],"names":[],"mappings":"AASA;IACE,yBA2DC;IA1DC,YAAoB;IACpB,UAAuB;IACvB,iBAAoB;IACpB,iBAAoB;IACpB,mBAAmB;IACnB,uBAA0B;IAC1B,wBAA2B;IAC3B,mBAAsB;IACtB,6BAA+B;IAC/B,2BAA6B;IAC7B,oBAAuB;IACvB,yBAAsB;IACtB,oBAAuB;IACvB,uBAA0B;IAC1B,cAAc;IACd,cAAc;IACd,oBAAoB;IACpB,oBAAoB;IACpB,0BAA6B;IAC7B,2BAA8B;IAC9B,0BAA4B;IAC5B,mBAAsB;IACtB,gBAAsB;IACtB,kBAAwB;IACxB,oBAAuB;IACvB,kBAA6B;IAC7B,wBAA2B;IAC3B,+BAAkC;IAClC,sBAAiC;IACjC,8BAA8B;IAC9B,0BAA0B;IAC1B,iBAA4B;IAC5B,iBAA4B;IAC5B,kBAA6B;IAC7B,oBAAuB;IACvB,sBAAyB;IACzB,uBAA0B;IAC1B,2BAA8B;IAC9B,qBAAwB;IACxB,kBAA6B;IAC7B;;;;;;;;;;;;;;;;QAAsB;IAoBxB,uDA+BC;IAED,qBAOC;IAED,yBAUC;IAED,cAmBC;IAED,aAKC;IAED,gBAaC;IAED,4FAqBC;IAED,0BAEC;IAED,qCAEC;IAED,qCAEC;IAED,yCAEC;IAED,uCAEC;IAED,4CAEC;IAED,0CAEC;IAED,qCAaC;IAED,oCAYC;IAED,4CAEC;IAED,2CAEC;IAED,4CAEC;IAED,gEAqBC;IAED,gEAoBC;IAED,kDAoDC;IAzBO,SAAY;IACZ,SAAY;IA0BpB,8BA+BC;IAED,qDAwBC;IAED,oDAmBC;IAED,oCA8CC;IAED,oCAOC;IAED,qCA2CC;IAED,uDAuCC;IAED,sDAEC;IAED,qDAKC;IAED,yDAEC;IAED,0DAKC;IAED,yCAKC;IAED,yCAKC;IAED,sJAqBC;IAED,oBAUC;IAFC,uBAA2B;IAI7B,8BAyBC;IAED,4BAMC;IAED,4BAMC;IAED,6BAkBC;IAED,sEAGC;IAED,4HAOC;IAED,oBAGC;IAED,wBAWC;IAED,0BAWC;CACF;sBAnvBqB,eAAe"}
@@ -0,0 +1,39 @@
1
+ export default class _default {
2
+ constructor(game: any);
3
+ game: any;
4
+ input: any;
5
+ callbackContext: any;
6
+ mouseDownCallback: any;
7
+ mouseUpCallback: any;
8
+ mouseOutCallback: any;
9
+ mouseOverCallback: any;
10
+ mouseWheelCallback: any;
11
+ capture: boolean;
12
+ button: number;
13
+ wheelDelta: number;
14
+ enabled: boolean;
15
+ locked: boolean;
16
+ stopOnGameOut: boolean;
17
+ event: any;
18
+ _onMouseDown: ((event: any) => void) | null;
19
+ _onMouseMove: ((event: any) => void) | null;
20
+ _onMouseUp: ((event: any) => void) | null;
21
+ _onMouseOut: ((event: any) => void) | null;
22
+ _onMouseOver: ((event: any) => void) | null;
23
+ _onMouseWheel: ((event: any) => void) | null;
24
+ _wheelEvent: any;
25
+ start(): void;
26
+ _onMouseUpGlobal: ((event: any) => void) | undefined;
27
+ _onMouseOutGlobal: ((event: any) => void) | undefined;
28
+ stop(): void;
29
+ onMouseDown(event: any): void;
30
+ onMouseMove(event: any): void;
31
+ onMouseUp(event: any): void;
32
+ onMouseUpGlobal(event: any): void;
33
+ onMouseOutGlobal(event: any): void;
34
+ onMouseOut(event: any): void;
35
+ onMouseOver(event: any): void;
36
+ onMouseWheel(event: any): void;
37
+ eventPreventDefault(event: any): void;
38
+ }
39
+ //# sourceMappingURL=input_mouse.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"input_mouse.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/input_mouse.js"],"names":[],"mappings":"AAwDA;IACE,uBAuBC;IAtBC,UAAgB;IAChB,WAAuB;IACvB,qBAAgC;IAChC,uBAA6B;IAC7B,qBAA2B;IAC3B,sBAA4B;IAC5B,uBAA6B;IAC7B,wBAA8B;IAC9B,iBAAoB;IACpB,eAAgB;IAChB,mBAAmB;IACnB,iBAAmB;IACnB,gBAAmB;IACnB,uBAA0B;IAC1B,WAAiB;IACjB,4CAAwB;IACxB,4CAAwB;IACxB,0CAAsB;IACtB,2CAAuB;IACvB,4CAAwB;IACxB,6CAAyB;IACzB,iBAAuB;IAGzB,cA8BC;IAjBC,qDAA+D;IAC/D,sDAAiE;IAkBnE,aAaC;IAED,8BAWC;IAED,8BAWC;IAED,4BAWC;IAED,kCAQC;IAED,mCAaC;IAED,6BAcC;IAED,8BAOC;IAED,+BAWC;IAED,sCAMC;CACF"}
@@ -0,0 +1,34 @@
1
+ /**
2
+ * @copyright Copyright (c) 2018-present Richard Davey, Photon Storm Ltd., Andras Csizmadia <andras@vpmedia.hu> (www.vpmedia.hu)
3
+ * @author Andras Csizmadia <andras@vpmedia.hu>
4
+ * @author Richard Davey <rich@photonstorm.com>
5
+ */
6
+ export default class _default {
7
+ constructor(game: any);
8
+ game: any;
9
+ input: any;
10
+ callbackContext: any;
11
+ pointerDownCallback: any;
12
+ pointerMoveCallback: any;
13
+ pointerUpCallback: any;
14
+ capture: boolean;
15
+ button: number;
16
+ event: any;
17
+ enabled: boolean;
18
+ _onMSPointerDown: ((event: any) => void) | null;
19
+ _onMSPointerMove: ((event: any) => void) | null;
20
+ _onMSPointerUp: ((event: any) => void) | null;
21
+ _onMSPointerUpGlobal: ((event: any) => void) | null;
22
+ _onMSPointerOut: ((event: any) => void) | null;
23
+ _onMSPointerOver: ((event: any) => void) | null;
24
+ start(): void;
25
+ stop(): void;
26
+ onPointerDown(event: any): void;
27
+ onPointerMove(event: any): void;
28
+ onPointerUp(event: any): void;
29
+ onPointerUpGlobal(event: any): void;
30
+ onPointerOut(event: any): void;
31
+ onPointerOver(event: any): void;
32
+ eventPreventDefault(event: any): void;
33
+ }
34
+ //# sourceMappingURL=input_mspointer.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"input_mspointer.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/input_mspointer.js"],"names":[],"mappings":"AAAA;;;;GAIG;AAEH;IACE,uBAiBC;IAhBC,UAAgB;IAChB,WAAuB;IACvB,qBAAgC;IAChC,yBAA+B;IAC/B,yBAA+B;IAC/B,uBAA6B;IAC7B,iBAAmB;IACnB,eAAgB;IAChB,WAAiB;IACjB,iBAAmB;IACnB,gDAA4B;IAC5B,gDAA4B;IAC5B,8CAA0B;IAC1B,oDAAgC;IAChC,+CAA2B;IAC3B,gDAA4B;IAG9B,cA4BC;IAED,aAmBC;IAED,gCAeC;IAED,gCAeC;IAED,8BAeC;IAED,oCAYC;IAED,+BA0BC;IAED,gCAcC;IAED,sCAMC;CACF"}
@@ -0,0 +1,68 @@
1
+ export default class _default {
2
+ constructor(game: any, id: any, pointerMode: any);
3
+ game: any;
4
+ id: any;
5
+ type: number;
6
+ exists: boolean;
7
+ identifier: number;
8
+ pointerId: any;
9
+ pointerMode: any;
10
+ target: any;
11
+ button: any;
12
+ _holdSent: boolean;
13
+ _history: any[];
14
+ _nextDrop: number;
15
+ _stateReset: boolean;
16
+ withinGame: boolean;
17
+ clientX: number;
18
+ clientY: number;
19
+ pageX: number;
20
+ pageY: number;
21
+ screenX: number;
22
+ screenY: number;
23
+ rawMovementX: number;
24
+ rawMovementY: number;
25
+ movementX: number;
26
+ movementY: number;
27
+ x: number;
28
+ y: number;
29
+ isMouse: boolean;
30
+ isDown: boolean;
31
+ isUp: boolean;
32
+ timeDown: number;
33
+ timeUp: number;
34
+ previousTapTime: number;
35
+ totalTouches: number;
36
+ msSinceLastClick: number;
37
+ targetObject: any;
38
+ interactiveCandidates: any[];
39
+ active: boolean;
40
+ dirty: boolean;
41
+ position: Point;
42
+ positionDown: Point;
43
+ positionUp: Point;
44
+ circle: Circle;
45
+ _clickTrampolines: any;
46
+ _trampolineTargetObject: any;
47
+ resetButtons(): void;
48
+ updateButtons(event: any): void;
49
+ start(event: any): default;
50
+ update(): void;
51
+ move(event: any, fromClick?: boolean): default | null;
52
+ processInteractiveObjects(fromClick?: boolean): boolean;
53
+ swapTarget(newTarget: any, silent?: boolean): void;
54
+ leave(event: any): void;
55
+ stop(event: any): default | null;
56
+ justPressed(duration: any): boolean;
57
+ justReleased(duration: any): boolean;
58
+ addClickTrampoline(name: any, callback: any, callbackContext: any, callbackArgs: any): void;
59
+ processClickTrampolines(): void;
60
+ reset(): void;
61
+ resetMovement(): void;
62
+ get duration(): number;
63
+ get worldX(): number;
64
+ get worldY(): number;
65
+ }
66
+ import { Point } from '../geom/point';
67
+ import { Circle } from '../geom/circle';
68
+ //# sourceMappingURL=input_pointer.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"input_pointer.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/input_pointer.js"],"names":[],"mappings":"AAgBA;IACE,kDA6CC;IA5CC,UAAgB;IAChB,QAAY;IACZ,aAAmB;IACnB,gBAAkB;IAClB,mBAAmB;IACnB,eAAqB;IACrB,iBAAkE;IAClE,YAAkB;IAClB,YAAkB;IAClB,mBAAsB;IACtB,gBAAkB;IAClB,kBAAkB;IAClB,qBAAwB;IACxB,oBAAuB;IACvB,gBAAiB;IACjB,gBAAiB;IACjB,cAAe;IACf,cAAe;IACf,gBAAiB;IACjB,gBAAiB;IACjB,qBAAqB;IACrB,qBAAqB;IACrB,kBAAkB;IAClB,kBAAkB;IAClB,UAAW;IACX,UAAW;IACX,iBAAuB;IACvB,gBAAmB;IACnB,cAAgB;IAChB,iBAAiB;IACjB,eAAe;IACf,wBAAwB;IACxB,qBAAqB;IACrB,yBAAwC;IACxC,kBAAwB;IACxB,6BAA+B;IAC/B,gBAAmB;IACnB,eAAkB;IAClB,gBAA2B;IAC3B,oBAA+B;IAC/B,kBAA6B;IAC7B,eAAkC;IAClC,uBAA6B;IAC7B,6BAAmC;IAGrC,qBAGC;IAED,gCAQC;IAED,2BA4CC;IAED,eAgCC;IAED,sDA8DC;IAED,wDA0DC;IAED,mDAyBC;IAED,wBAGC;IAED,iCAiDC;IAED,oCAGC;IAED,qCAGC;IAED,4FAmBC;IAED,gCAaC;IAED,cAgBC;IAED,sBAGC;IAED,uBAKC;IAED,qBAEC;IAED,qBAEC;CACF;sBA5bqB,eAAe;uBACb,gBAAgB"}
@@ -0,0 +1,37 @@
1
+ /**
2
+ * @copyright Copyright (c) 2018-present Richard Davey, Photon Storm Ltd., Andras Csizmadia <andras@vpmedia.hu> (www.vpmedia.hu)
3
+ * @author Andras Csizmadia <andras@vpmedia.hu>
4
+ * @author Richard Davey <rich@photonstorm.com>
5
+ */
6
+ export default class _default {
7
+ constructor(game: any);
8
+ game: any;
9
+ enabled: boolean;
10
+ callbackContext: any;
11
+ touchStartCallback: any;
12
+ touchMoveCallback: any;
13
+ touchEndCallback: any;
14
+ touchEnterCallback: any;
15
+ touchLeaveCallback: any;
16
+ touchCancelCallback: any;
17
+ preventDefault: boolean;
18
+ event: any;
19
+ _onTouchStart: ((event: any) => void) | null;
20
+ _onTouchMove: ((event: any) => void) | null;
21
+ _onTouchEnd: ((event: any) => void) | null;
22
+ _onTouchEnter: ((event: any) => void) | null;
23
+ _onTouchLeave: ((event: any) => void) | null;
24
+ _onTouchCancel: ((event: any) => void) | null;
25
+ start(): void;
26
+ stop(): void;
27
+ consumeDocumentTouches(): void;
28
+ _documentTouchMove: ((event: any) => void) | undefined;
29
+ onTouchStart(event: any): void;
30
+ onTouchCancel(event: any): void;
31
+ onTouchEnter(event: any): void;
32
+ onTouchLeave(event: any): void;
33
+ onTouchMove(event: any): void;
34
+ onTouchEnd(event: any): void;
35
+ eventPreventDefault(event: any): void;
36
+ }
37
+ //# sourceMappingURL=input_touch.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"input_touch.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/input_touch.js"],"names":[],"mappings":"AAAA;;;;GAIG;AAEH;IACE,uBAmBC;IAlBC,UAAgB;IAChB,iBAAmB;IACnB,qBAAgC;IAChC,wBAA8B;IAC9B,uBAA6B;IAC7B,sBAA4B;IAC5B,wBAA8B;IAC9B,wBAA8B;IAC9B,yBAA+B;IAC/B,wBAA0B;IAC1B,WAAiB;IACjB,6CAAyB;IACzB,4CAAwB;IACxB,2CAAuB;IACvB,6CAAyB;IACzB,6CAAyB;IACzB,8CAA0B;IAI5B,cAiBC;IAED,aAUC;IAED,+BAKC;IAJC,uDAEC;IAIH,+BAeC;IAED,gCAcC;IAED,+BASC;IAED,+BAMC;IAED,8BASC;IAED,6BAYC;IAED,sCAMC;CACF"}
@@ -0,0 +1,94 @@
1
+ export default class _default {
2
+ constructor(game: any);
3
+ game: any;
4
+ cache: any;
5
+ isLoading: boolean;
6
+ isUseLog: boolean;
7
+ isUseRetry: boolean;
8
+ maxRetry: number;
9
+ hasLoaded: boolean;
10
+ preloadSprite: {
11
+ sprite: any;
12
+ direction: number;
13
+ width: any;
14
+ height: any;
15
+ rect: null;
16
+ } | null;
17
+ crossOrigin: boolean;
18
+ baseURL: string;
19
+ path: string;
20
+ headers: {
21
+ requestedWith: boolean;
22
+ json: string;
23
+ xml: string;
24
+ };
25
+ onLoadStart: Signal;
26
+ onLoadComplete: Signal;
27
+ onPackComplete: Signal;
28
+ onFileStart: Signal;
29
+ onFileComplete: Signal;
30
+ onFileError: Signal;
31
+ maxParallelDownloads: any;
32
+ _withSyncPointDepth: number;
33
+ _fileList: any[];
34
+ _flightQueue: any[];
35
+ _processingHead: number;
36
+ _fileLoadStarted: boolean;
37
+ _totalPackCount: number;
38
+ _totalFileCount: number;
39
+ _loadedPackCount: number;
40
+ _loadedFileCount: number;
41
+ setPreloadSprite(sprite: any, direction?: number): void;
42
+ resize(): void;
43
+ checkKeyExists(type: any, key: any): boolean;
44
+ getAssetIndex(type: any, key: any): number;
45
+ getAsset(type: any, key: any): {
46
+ index: number;
47
+ file: any;
48
+ } | null;
49
+ reset(hard: any, clearEvents?: boolean): void;
50
+ addToFileList(type: any, key?: string, url?: null, properties?: null, overwrite?: boolean, extension?: null): default;
51
+ replaceInFileList(type: any, key: any, url: any, properties: any): default;
52
+ pack(key: any, url: any, data: any, callbackContext: any): default;
53
+ image(key: any, url: any, overwrite: any): default;
54
+ images(keys: any, urls: any): default;
55
+ text(key: any, url: any, overwrite: any): default;
56
+ json(key: any, url: any, overwrite: any): default;
57
+ xml(key: any, url: any, overwrite: any): default;
58
+ spritesheet(key: any, url: any, frameWidth: any, frameHeight: any, frameMax?: number, margin?: number, spacing?: number): default;
59
+ audio(key: any, urls: any, autoDecode?: boolean): default;
60
+ audioSprite(key: any, urls: any, jsonURL: any, jsonData: any, autoDecode?: boolean): default;
61
+ bitmapFont(key: any, textureURL?: null, atlasURL?: null, atlasData?: null, xSpacing?: number, ySpacing?: number): default;
62
+ atlas(key: any, textureURL: any, atlasURL?: null, atlasData?: null, format?: number): default;
63
+ withSyncPoint(callback: any, callbackContext: any): default;
64
+ addSyncPoint(type: any, key: any): default;
65
+ removeFile(type: any, key: any): void;
66
+ removeAll(): void;
67
+ start(): void;
68
+ processLoadQueue(): void;
69
+ finishedLoading(abnormal: any): void;
70
+ asyncComplete(file: any, errorMessage?: string): void;
71
+ processPack(pack: any): void;
72
+ transformUrl(url: any, file: any): any;
73
+ loadFile(file: any): void;
74
+ loadImageTag(file: any): void;
75
+ xhrLoad(file: any, url: any, type: any, onload: any, onerror: any): void;
76
+ xhrLoadWithXDR(): void;
77
+ getAudioURL(urls: any): any;
78
+ fileError(file: any, xhr: any, reason: any): void;
79
+ fileComplete(file: any, xhr: any): void;
80
+ jsonLoadComplete(file: any, xhr: any): void;
81
+ csvLoadComplete(): void;
82
+ xmlLoadComplete(file: any, xhr: any): void;
83
+ parseXml(data: any): any;
84
+ updateProgress(): void;
85
+ log(message: any, data?: string): void;
86
+ totalLoadedFiles(): number;
87
+ totalQueuedFiles(): number;
88
+ totalLoadedPacks(): number;
89
+ totalQueuedPacks(): number;
90
+ get progressFloat(): number;
91
+ get progress(): number;
92
+ }
93
+ import { Signal } from './signal';
94
+ //# sourceMappingURL=loader.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"loader.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/loader.js"],"names":[],"mappings":"AAWA;IACE,uBAiCC;IAhCC,UAAgB;IAChB,WAAuB;IACvB,mBAAsB;IACtB,kBAAqB;IACrB,oBAAsB;IACtB,iBAAiB;IACjB,mBAAsB;IACtB;;;;;;aAAyB;IACzB,qBAAwB;IACxB,gBAAiB;IACjB,aAAc;IACd;;;;MAIC;IACD,oBAA+B;IAC/B,uBAAkC;IAClC,uBAAkC;IAClC,oBAA+B;IAC/B,uBAAkC;IAClC,oBAA+B;IAC/B,0BAAuE;IACvE,4BAA4B;IAC5B,iBAAmB;IACnB,oBAAsB;IACtB,wBAAwB;IACxB,0BAA6B;IAC7B,wBAAwB;IACxB,wBAAwB;IACxB,yBAAyB;IACzB,yBAAyB;IAG3B,wDAiBC;IAED,eAIC;IAED,6CAEC;IAED,2CAcC;IAED;;;aAMC;IAED,8CAqBC;IAED,sHAoDC;IAED,2EAEC;IAED,mEA6BC;IAED,mDAEC;IAED,sCAWC;IAED,kDAEC;IAED,kDAEC;IAED,iDAEC;IAED,kIASC;IAED,0DAQC;IAED,6FAcC;IAED,0HAsCC;IAED,8FAcC;IAED,4DAQC;IAED,2CAMC;IAED,sCAOC;IAED,kBAGC;IAED,cAQC;IAED,yBA0GC;IAED,qCAiBC;IAED,sDASC;IAED,6BA+DC;IAED,uCAQC;IAED,0BAoCC;IAED,8BA0BC;IAED,yEAyDC;IAED,uBAGC;IAED,4BA+BC;IAED,kDAUC;IAED,wCA8FC;IAED,4CAkBC;IAED,wBAGC;IAED,2CA0BC;IAED,yBAmBC;IAED,uBAkBC;IAED,uCAKC;IAED,2BAEC;IAED,2BAEC;IAED,2BAEC;IAED,2BAEC;IAED,4BAGC;IAED,uBAEC;CACF;uBAp9BuB,UAAU"}
@@ -0,0 +1,39 @@
1
+ /**
2
+ * TBD.
3
+ *
4
+ * @param {object} baseTexture - TBD.
5
+ * @param {object} bitmapFontData - TBD.
6
+ * @returns {object} TBD.
7
+ */
8
+ export function finalizeBitmapFont(baseTexture: object, bitmapFontData: object): object;
9
+ /**
10
+ * TBD.
11
+ *
12
+ * @param {object} xml - TBD.
13
+ * @param {object} baseTexture - TBD.
14
+ * @param {number} xSpacing - TBD.
15
+ * @param {number} ySpacing - TBD.
16
+ * @returns {object} TBD.
17
+ */
18
+ export function xmlBitmapFont(xml: object, baseTexture: object, xSpacing: number, ySpacing: number): object;
19
+ /**
20
+ * TBD.
21
+ *
22
+ * @param {object} xml - TBD.
23
+ * @param {object} baseTexture - TBD.
24
+ * @param {number} xSpacing - TBD.
25
+ * @param {number} ySpacing - TBD.
26
+ * @returns {object} TBD.
27
+ */
28
+ export function bitmapFont(xml: object, baseTexture: object, xSpacing: number, ySpacing: number): object;
29
+ /**
30
+ * TBD.
31
+ *
32
+ * @param {object} json - TBD.
33
+ * @param {object} baseTexture - TBD.
34
+ * @param {number} xSpacing - TBD.
35
+ * @param {number} ySpacing - TBD.
36
+ * @returns {object} TBD.
37
+ */
38
+ export function jsonBitmapFont(json: object, baseTexture: object, xSpacing: number, ySpacing: number): object;
39
+ //# sourceMappingURL=loader_parser.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"loader_parser.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/loader_parser.js"],"names":[],"mappings":"AAQA;;;;;;GAMG;AACH,gDAJW,MAAM,kBACN,MAAM,GACJ,MAAM,CAWlB;AAED;;;;;;;;GAQG;AACH,mCANW,MAAM,eACN,MAAM,YACN,MAAM,YACN,MAAM,GACJ,MAAM,CAgClB;AAED;;;;;;;;GAQG;AACH,gCANW,MAAM,eACN,MAAM,YACN,MAAM,YACN,MAAM,GACJ,MAAM,CAIlB;AAED;;;;;;;;GAQG;AACH,qCANW,MAAM,eACN,MAAM,YACN,MAAM,YACN,MAAM,GACJ,MAAM,CA4BlB"}
@@ -0,0 +1,15 @@
1
+ /**
2
+ * @copyright Copyright (c) 2018-present Richard Davey, Photon Storm Ltd., Andras Csizmadia <andras@vpmedia.hu> (www.vpmedia.hu)
3
+ * @author Andras Csizmadia <andras@vpmedia.hu>
4
+ * @author Richard Davey <rich@photonstorm.com>
5
+ */
6
+ export class RequestAnimationFrame {
7
+ constructor(game: any);
8
+ game: any;
9
+ rafId: number;
10
+ updateBinded: (rafTime: any) => void;
11
+ start(): void;
12
+ stop(): void;
13
+ update(rafTime: any): void;
14
+ }
15
+ //# sourceMappingURL=raf.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"raf.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/raf.js"],"names":[],"mappings":"AAAA;;;;GAIG;AACH;IACE,uBAIC;IAHC,UAAgB;IAChB,cAAc;IACd,qCAA0C;IAG5C,cAEC;IAED,aAEC;IAED,2BAGC;CACF"}
@@ -0,0 +1,137 @@
1
+ export class ScaleManager {
2
+ constructor(game: any, width: any, height: any);
3
+ game: any;
4
+ dom: DOM;
5
+ width: number;
6
+ height: number;
7
+ minWidth: any;
8
+ maxWidth: any;
9
+ minHeight: any;
10
+ maxHeight: any;
11
+ offset: Point;
12
+ forceLandscape: boolean;
13
+ forcePortrait: boolean;
14
+ incorrectOrientation: boolean;
15
+ _pageAlignHorizontally: boolean;
16
+ _pageAlignVertically: boolean;
17
+ onOrientationChange: Signal;
18
+ enterIncorrectOrientation: Signal;
19
+ leaveIncorrectOrientation: Signal;
20
+ hasPhaserSetFullScreen: boolean;
21
+ fullScreenTarget: any;
22
+ _createdFullScreenTarget: HTMLDivElement | null;
23
+ onFullScreenInit: Signal;
24
+ onFullScreenChange: Signal;
25
+ onFullScreenError: Signal;
26
+ screenOrientation: OrientationType;
27
+ scaleFactor: Point;
28
+ scaleFactorInversed: Point;
29
+ margin: {
30
+ left: number;
31
+ top: number;
32
+ right: number;
33
+ bottom: number;
34
+ x: number;
35
+ y: number;
36
+ };
37
+ bounds: Rectangle;
38
+ aspectRatio: number;
39
+ sourceAspectRatio: number;
40
+ event: any;
41
+ windowConstraints: {
42
+ right: string;
43
+ bottom: string;
44
+ };
45
+ compatibility: {
46
+ supportsFullScreen: boolean;
47
+ orientationFallback: null;
48
+ noMargins: boolean;
49
+ canExpandParent: boolean;
50
+ clickTrampoline: string;
51
+ };
52
+ _scaleMode: number;
53
+ _fullScreenScaleMode: number;
54
+ parentIsWindow: boolean;
55
+ parentNode: any;
56
+ parentScaleFactor: Point;
57
+ trackParentInterval: number;
58
+ onSizeChange: Signal;
59
+ onResize: any;
60
+ onResizeContext: any;
61
+ _pendingScaleMode: any;
62
+ _fullScreenRestore: {
63
+ targetWidth: any;
64
+ targetHeight: any;
65
+ } | null;
66
+ _gameSize: Rectangle;
67
+ _userScaleFactor: Point;
68
+ _userScaleTrim: Point;
69
+ _lastUpdate: number;
70
+ _updateThrottle: number;
71
+ _updateThrottleReset: number;
72
+ _parentBounds: Rectangle;
73
+ _tempBounds: Rectangle;
74
+ _lastReportedCanvasSize: Rectangle;
75
+ _lastReportedGameSize: Rectangle;
76
+ _booted: boolean;
77
+ boot(): void;
78
+ _orientationChange: ((event: any) => void) | undefined;
79
+ _windowResize: ((event: any) => void) | undefined;
80
+ _fullScreenChange: ((event: any) => void) | undefined;
81
+ _fullScreenError: ((event: any) => void) | undefined;
82
+ set scaleMode(arg: number);
83
+ get scaleMode(): number;
84
+ parseConfig(config: any): void;
85
+ set fullScreenScaleMode(arg: number);
86
+ get fullScreenScaleMode(): number;
87
+ setupScale(width: any, height: any): void;
88
+ _gameResumed(): void;
89
+ setGameSize(width: any, height: any): void;
90
+ setUserScale(hScale: any, vScale: any, hTrim: any, vTrim: any): void;
91
+ setResizeCallback(callback: any, context: any): void;
92
+ signalSizeChange(): void;
93
+ setMinMax(minWidth: any, minHeight: any, maxWidth: any, maxHeight: any): void;
94
+ preUpdate(): void;
95
+ pauseUpdate(): void;
96
+ updateDimensions(width: any, height: any, resize: any): void;
97
+ updateScalingAndBounds(): void;
98
+ forceOrientation(forceLandscape?: boolean, forcePortrait?: boolean): void;
99
+ classifyOrientation(orientation: any): "portrait" | "landscape" | null;
100
+ updateOrientationState(): boolean;
101
+ orientationChange(event: any): void;
102
+ windowResize(event: any): void;
103
+ refresh(): void;
104
+ updateLayout(): void;
105
+ getParentBounds(target: any): any;
106
+ alignCanvas(horizontal: any, vertical: any): void;
107
+ reflowGame(): void;
108
+ reflowCanvas(): void;
109
+ resetCanvas(cssWidth?: string, cssHeight?: string): void;
110
+ queueUpdate(force: any): void;
111
+ reset(): void;
112
+ setMaximum(): void;
113
+ setShowAll(expanding?: boolean): void;
114
+ setExactFit(): void;
115
+ createFullScreenTarget(): HTMLDivElement;
116
+ startFullScreen(antialias: any, allowTrampoline: any): boolean;
117
+ stopFullScreen(): boolean;
118
+ cleanupCreatedTarget(): void;
119
+ prepScreenMode(enteringFullscreen: any): void;
120
+ fullScreenChange(event: any): void;
121
+ fullScreenError(event: any): void;
122
+ destroy(): void;
123
+ get boundingParent(): any;
124
+ get currentScaleMode(): number;
125
+ get pageAlignHorizontally(): boolean;
126
+ get pageAlignVertically(): boolean;
127
+ get isFullScreen(): boolean;
128
+ get isPortrait(): boolean;
129
+ get isLandscape(): boolean;
130
+ get isGamePortrait(): boolean;
131
+ get isGameLandscape(): boolean;
132
+ }
133
+ import DOM from './dom';
134
+ import { Point } from '../geom/point';
135
+ import { Signal } from './signal';
136
+ import { Rectangle } from '../geom/rectangle';
137
+ //# sourceMappingURL=scale_manager.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"scale_manager.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/scale_manager.js"],"names":[],"mappings":"AAkBA;IACE,gDA4EC;IA3EC,UAAgB;IAChB,SAA+B;IAC/B,cAAc;IACd,eAAe;IACf,cAAoB;IACpB,cAAoB;IACpB,eAAqB;IACrB,eAAqB;IACrB,cAAyB;IACzB,wBAA2B;IAC3B,uBAA0B;IAC1B,8BAAiC;IACjC,gCAAmC;IACnC,8BAAiC;IACjC,4BAAuC;IACvC,kCAA6C;IAC7C,kCAA6C;IAC7C,gCAAmC;IACnC,sBAA4B;IAC5B,gDAAoC;IACpC,yBAAoC;IACpC,2BAAsC;IACtC,0BAAqC;IACrC,mCAAwD;IACxD,mBAAkC;IAClC,2BAA0C;IAC1C;;;;;;;MAOC;IACD,kBAA6B;IAC7B,oBAAoB;IACpB,0BAA0B;IAC1B,WAAiB;IACjB;;;MAGC;IACD;;;;;;MAMC;IACD,mBAA2B;IAC3B,6BAAqC;IACrC,wBAA2B;IAC3B,gBAAsB;IACtB,yBAAwC;IACxC,4BAA+B;IAC/B,qBAAgC;IAChC,cAAoB;IACpB,qBAA2B;IAC3B,uBAA6B;IAC7B;;;aAA8B;IAC9B,qBAAgC;IAChC,wBAAuC;IACvC,sBAAqC;IACrC,oBAAoB;IACpB,wBAAwB;IACxB,6BAA+B;IAC/B,yBAAoC;IACpC,uBAAkC;IAClC,mCAA8C;IAC9C,iCAA4C;IAC5C,iBAAoB;IAOtB,aA0CC;IA7BC,uDAAmE;IACnE,kDAAyD;IAKvD,sDAAiE;IACjE,qDAA+D;IA0nBnE,2BASC;IAbD,wBAEC;IAhmBD,+BAgBC;IAimBD,qCAaC;IAjBD,kCAEC;IA7lBD,0CAgDC;IAED,qBAEC;IAED,2CAMC;IAED,qEAIC;IAED,qDAGC;IAED,yBAkBC;IAED,8EASC;IAED,kBA4BC;IAED,oBAIC;IAED,6DAWC;IAED,+BAeC;IAED,0EAIC;IAED,uEAOC;IAED,kCAmBC;IAED,oCAGC;IAED,+BAGC;IAED,gBAEC;IAED,qBAwCC;IAED,kCAoCC;IAED,kDAyCC;IAED,mBAIC;IAED,qBAiBC;IAED,yDAUC;IAED,8BAMC;IAED,cAEC;IAED,mBAGC;IAED,sCAYC;IAED,oBAcC;IAED,yCAMC;IAED,+DAmDC;IAED,0BAOC;IAED,6BAUC;IAED,8CA4BC;IAED,mCAaC;IAED,kCAIC;IAED,gBAeC;IAED,0BASC;IAoCD,+BAEC;IAED,qCAEC;IAED,mCAEC;IAED,4BAOC;IAED,0BAEC;IAED,2BAEC;IAED,8BAEC;IAED,+BAEC;CACF;gBA3yBe,OAAO;sBACD,eAAe;uBAFb,UAAU;0BAGP,mBAAmB"}
@@ -0,0 +1,17 @@
1
+ /**
2
+ * @copyright Copyright (c) 2018-present Richard Davey, Photon Storm Ltd., Andras Csizmadia <andras@vpmedia.hu> (www.vpmedia.hu)
3
+ * @author Andras Csizmadia <andras@vpmedia.hu>
4
+ * @author Richard Davey <rich@photonstorm.com>
5
+ */
6
+ export class Scene {
7
+ game: any;
8
+ key: string;
9
+ init(): void;
10
+ preload(): void;
11
+ create(): void;
12
+ update(): void;
13
+ resize(): void;
14
+ pauseUpdate(): void;
15
+ shutdown(): void;
16
+ }
17
+ //# sourceMappingURL=scene.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"scene.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/scene.js"],"names":[],"mappings":"AAAA;;;;GAIG;AACH;IAEI,UAAgB;IAChB,YAAa;IAGf,aAEC;IAED,gBAEC;IAED,eAEC;IAED,eAEC;IAED,eAEC;IAED,oBAEC;IAED,iBAEC;CACF"}