@voqalize/avatar 0.2.2 → 0.4.0

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Files changed (265) hide show
  1. package/LICENSE +21 -661
  2. package/LICENSE-CC-BY-4.0 +396 -0
  3. package/README.md +191 -662
  4. package/assets/README.md +48 -0
  5. package/assets/tanya.glb +0 -0
  6. package/assets/tara.glb +0 -0
  7. package/assets/tushar.glb +0 -0
  8. package/client/Avatar.tsx +57 -0
  9. package/client/AvatarClient.ts +818 -0
  10. package/client/arjun.ts +26 -0
  11. package/client/createAvatar.ts +177 -0
  12. package/client/createCanvasAvatar.ts +72 -0
  13. package/client/index.ts +44 -0
  14. package/client/internal.ts +108 -0
  15. package/client/interviewer-female.ts +4 -0
  16. package/client/interviewer-male.ts +4 -0
  17. package/client/ishita.ts +26 -0
  18. package/client/kabir.ts +26 -0
  19. package/client/meera.ts +26 -0
  20. package/client/naina.ts +26 -0
  21. package/client/playout.ts +95 -0
  22. package/client/professional-female-a.ts +4 -0
  23. package/client/professional-female-b.ts +4 -0
  24. package/client/professional-male-a.ts +4 -0
  25. package/client/professional-male-b.ts +4 -0
  26. package/client/react.ts +13 -0
  27. package/client/supports.ts +28 -0
  28. package/client/three/assets.ts +24 -0
  29. package/client/three/budgets.ts +27 -0
  30. package/client/three/holds.ts +64 -0
  31. package/client/three/internal.ts +54 -0
  32. package/client/three/motion-limits.json +116 -0
  33. package/client/three/sequences.ts +281 -0
  34. package/client/three/tanya.ts +69 -0
  35. package/client/three/tara-rig.ts +1562 -0
  36. package/client/three/tara.ts +76 -0
  37. package/client/three/tushar.ts +65 -0
  38. package/client/types.ts +235 -0
  39. package/client/useAvatar.ts +74 -0
  40. package/client/vikram.ts +26 -0
  41. package/dist/Avatar.d.ts +44 -0
  42. package/dist/Avatar.d.ts.map +1 -0
  43. package/{client/dist → dist}/Avatar.js +2 -2
  44. package/dist/Avatar.js.map +1 -0
  45. package/dist/AvatarClient.d.ts +274 -0
  46. package/dist/AvatarClient.d.ts.map +1 -0
  47. package/dist/AvatarClient.js +712 -0
  48. package/dist/AvatarClient.js.map +1 -0
  49. package/dist/arjun.d.ts +7 -0
  50. package/dist/arjun.d.ts.map +1 -0
  51. package/dist/arjun.js +20 -0
  52. package/dist/arjun.js.map +1 -0
  53. package/dist/createAvatar.d.ts +135 -0
  54. package/dist/createAvatar.d.ts.map +1 -0
  55. package/dist/createAvatar.js +75 -0
  56. package/dist/createAvatar.js.map +1 -0
  57. package/dist/createCanvasAvatar.d.ts +22 -0
  58. package/dist/createCanvasAvatar.d.ts.map +1 -0
  59. package/dist/createCanvasAvatar.js +47 -0
  60. package/dist/createCanvasAvatar.js.map +1 -0
  61. package/dist/index.d.ts +34 -0
  62. package/dist/index.d.ts.map +1 -0
  63. package/dist/index.js +33 -0
  64. package/dist/index.js.map +1 -0
  65. package/dist/internal.d.ts +34 -0
  66. package/dist/internal.d.ts.map +1 -0
  67. package/dist/internal.js +41 -0
  68. package/dist/internal.js.map +1 -0
  69. package/dist/interviewer-female.d.ts +4 -0
  70. package/dist/interviewer-female.d.ts.map +1 -0
  71. package/dist/interviewer-female.js +3 -0
  72. package/dist/interviewer-female.js.map +1 -0
  73. package/dist/interviewer-male.d.ts +4 -0
  74. package/dist/interviewer-male.d.ts.map +1 -0
  75. package/dist/interviewer-male.js +3 -0
  76. package/dist/interviewer-male.js.map +1 -0
  77. package/dist/ishita.d.ts +7 -0
  78. package/dist/ishita.d.ts.map +1 -0
  79. package/dist/ishita.js +20 -0
  80. package/dist/ishita.js.map +1 -0
  81. package/dist/kabir.d.ts +7 -0
  82. package/dist/kabir.d.ts.map +1 -0
  83. package/dist/kabir.js +20 -0
  84. package/dist/kabir.js.map +1 -0
  85. package/dist/meera.d.ts +7 -0
  86. package/dist/meera.d.ts.map +1 -0
  87. package/dist/meera.js +20 -0
  88. package/dist/meera.js.map +1 -0
  89. package/dist/naina.d.ts +7 -0
  90. package/dist/naina.d.ts.map +1 -0
  91. package/dist/naina.js +20 -0
  92. package/dist/naina.js.map +1 -0
  93. package/dist/playout.d.ts +42 -0
  94. package/dist/playout.d.ts.map +1 -0
  95. package/dist/playout.js +85 -0
  96. package/dist/playout.js.map +1 -0
  97. package/dist/professional-female-a.d.ts +4 -0
  98. package/dist/professional-female-a.d.ts.map +1 -0
  99. package/dist/professional-female-a.js +3 -0
  100. package/dist/professional-female-a.js.map +1 -0
  101. package/dist/professional-female-b.d.ts +4 -0
  102. package/dist/professional-female-b.d.ts.map +1 -0
  103. package/dist/professional-female-b.js +3 -0
  104. package/dist/professional-female-b.js.map +1 -0
  105. package/dist/professional-male-a.d.ts +4 -0
  106. package/dist/professional-male-a.d.ts.map +1 -0
  107. package/dist/professional-male-a.js +3 -0
  108. package/dist/professional-male-a.js.map +1 -0
  109. package/dist/professional-male-b.d.ts +4 -0
  110. package/dist/professional-male-b.d.ts.map +1 -0
  111. package/dist/professional-male-b.js +3 -0
  112. package/dist/professional-male-b.js.map +1 -0
  113. package/dist/react.d.ts +13 -0
  114. package/dist/react.d.ts.map +1 -0
  115. package/dist/react.js +13 -0
  116. package/dist/react.js.map +1 -0
  117. package/dist/supports.d.ts +20 -0
  118. package/dist/supports.d.ts.map +1 -0
  119. package/dist/supports.js +26 -0
  120. package/dist/supports.js.map +1 -0
  121. package/dist/three/assets.d.ts +24 -0
  122. package/dist/three/assets.d.ts.map +1 -0
  123. package/dist/three/assets.js +22 -0
  124. package/dist/three/assets.js.map +1 -0
  125. package/dist/three/budgets.d.ts +17 -0
  126. package/dist/three/budgets.d.ts.map +1 -0
  127. package/dist/three/budgets.js +21 -0
  128. package/dist/three/budgets.js.map +1 -0
  129. package/dist/three/holds.d.ts +33 -0
  130. package/dist/three/holds.d.ts.map +1 -0
  131. package/dist/three/holds.js +56 -0
  132. package/dist/three/holds.js.map +1 -0
  133. package/dist/three/internal.d.ts +52 -0
  134. package/dist/three/internal.d.ts.map +1 -0
  135. package/dist/three/internal.js +49 -0
  136. package/dist/three/internal.js.map +1 -0
  137. package/dist/three/motion-limits.json +116 -0
  138. package/dist/three/sequences.d.ts +71 -0
  139. package/dist/three/sequences.d.ts.map +1 -0
  140. package/dist/three/sequences.js +262 -0
  141. package/dist/three/sequences.js.map +1 -0
  142. package/dist/three/tanya.d.ts +35 -0
  143. package/dist/three/tanya.d.ts.map +1 -0
  144. package/dist/three/tanya.js +51 -0
  145. package/dist/three/tanya.js.map +1 -0
  146. package/dist/three/tara-rig.d.ts +403 -0
  147. package/dist/three/tara-rig.d.ts.map +1 -0
  148. package/dist/three/tara-rig.js +1500 -0
  149. package/dist/three/tara-rig.js.map +1 -0
  150. package/dist/three/tara.d.ts +35 -0
  151. package/dist/three/tara.d.ts.map +1 -0
  152. package/dist/three/tara.js +58 -0
  153. package/dist/three/tara.js.map +1 -0
  154. package/dist/three/tushar.d.ts +31 -0
  155. package/dist/three/tushar.d.ts.map +1 -0
  156. package/dist/three/tushar.js +47 -0
  157. package/dist/three/tushar.js.map +1 -0
  158. package/dist/types.d.ts +149 -0
  159. package/dist/types.d.ts.map +1 -0
  160. package/dist/types.js +140 -0
  161. package/dist/types.js.map +1 -0
  162. package/dist/useAvatar.d.ts +39 -0
  163. package/dist/useAvatar.d.ts.map +1 -0
  164. package/dist/useAvatar.js +35 -0
  165. package/dist/useAvatar.js.map +1 -0
  166. package/dist/vikram.d.ts +7 -0
  167. package/dist/vikram.d.ts.map +1 -0
  168. package/dist/vikram.js +20 -0
  169. package/dist/vikram.js.map +1 -0
  170. package/package.json +110 -25
  171. package/src/avatar.d.ts +218 -120
  172. package/src/avatar.js +950 -213
  173. package/src/behavior.d.ts +42 -0
  174. package/src/behavior.js +114 -0
  175. package/src/camera.js +29 -0
  176. package/src/canvas/author/parts/eye.mjs +722 -0
  177. package/src/canvas/author/parts/hand.mjs +1156 -0
  178. package/src/canvas/author/parts/mouth.mjs +741 -0
  179. package/src/canvas/author/parts/nose.mjs +100 -0
  180. package/src/canvas/author/parts/skin-detail.mjs +67 -0
  181. package/src/canvas/author/path.mjs +283 -0
  182. package/src/canvas/author/rig.mjs +405 -0
  183. package/src/canvas/avatars/round/face.d.mts +3 -0
  184. package/src/canvas/avatars/round/face.mjs +1307 -0
  185. package/src/canvas/create-rig.d.ts +15 -0
  186. package/src/canvas/create-rig.js +100 -0
  187. package/src/canvas/data/img/professional-female-a-hair-back.webp +0 -0
  188. package/src/canvas/data/img/professional-female-a-hair-front.webp +0 -0
  189. package/src/canvas/data/img/professional-female-a-top-body.webp +0 -0
  190. package/src/canvas/data/img/professional-female-b-hair-back.webp +0 -0
  191. package/src/canvas/data/img/professional-female-b-hair-front.webp +0 -0
  192. package/src/canvas/data/img/professional-female-b-top-body.webp +0 -0
  193. package/src/canvas/data/img/professional-male-a-hair-back.webp +0 -0
  194. package/src/canvas/data/img/professional-male-a-hair-front.webp +0 -0
  195. package/src/canvas/data/img/professional-male-a-top-body.webp +0 -0
  196. package/src/canvas/data/img/professional-male-b-hair-back.webp +0 -0
  197. package/src/canvas/data/img/professional-male-b-hair-front.webp +0 -0
  198. package/src/canvas/data/img/professional-male-b-top-body.webp +0 -0
  199. package/src/canvas/data/img/round-m3-hair-back.webp +0 -0
  200. package/src/canvas/data/img/round-m3-hair-front.webp +0 -0
  201. package/src/canvas/data/img/round-m3-top-body.webp +0 -0
  202. package/src/canvas/data/img/round-w1-hair-back.webp +0 -0
  203. package/src/canvas/data/img/round-w1-hair-front.webp +0 -0
  204. package/src/canvas/data/img/round-w1-top-body.webp +0 -0
  205. package/src/canvas/data/interviewer-female.rig.json +1 -0
  206. package/src/canvas/data/interviewer-male.rig.json +1 -0
  207. package/src/canvas/data/professional-female-a.rig.json +1 -0
  208. package/src/canvas/data/professional-female-b.rig.json +1 -0
  209. package/src/canvas/data/professional-male-a.rig.json +1 -0
  210. package/src/canvas/data/professional-male-b.rig.json +1 -0
  211. package/src/canvas/src/live.js +508 -0
  212. package/src/canvas/src/render2d.js +218 -0
  213. package/src/canvas/src/rig.js +297 -0
  214. package/src/canvas/src/vocab.js +96 -0
  215. package/src/clips.js +18 -7
  216. package/src/conformance.js +119 -0
  217. package/src/emotions.js +8 -5
  218. package/src/face-core.js +27 -1
  219. package/src/face-myna.d.ts +7 -0
  220. package/src/face-myna.js +192 -131
  221. package/src/face-peep-control-plane.js +167 -0
  222. package/src/face-peep.d.ts +7 -0
  223. package/src/face-peep.js +274 -116
  224. package/src/face-wren.d.ts +7 -0
  225. package/src/face-wren.js +17 -19
  226. package/src/faces.d.ts +12 -0
  227. package/src/faces.js +53 -0
  228. package/src/gaze.js +434 -58
  229. package/src/hand.js +120 -91
  230. package/src/head.js +134 -0
  231. package/src/idle.js +227 -119
  232. package/src/interjections.js +200 -31
  233. package/src/params.js +8 -4
  234. package/src/perform.js +7 -9
  235. package/src/prosody.js +647 -0
  236. package/src/rig.d.ts +24 -0
  237. package/src/rig.js +32 -0
  238. package/src/speech-timing.js +23 -0
  239. package/src/visemes.js +110 -24
  240. package/client/dist/Avatar.d.ts +0 -27
  241. package/client/dist/Avatar.d.ts.map +0 -1
  242. package/client/dist/Avatar.js.map +0 -1
  243. package/client/dist/AvatarClient.d.ts +0 -139
  244. package/client/dist/AvatarClient.d.ts.map +0 -1
  245. package/client/dist/AvatarClient.js +0 -223
  246. package/client/dist/AvatarClient.js.map +0 -1
  247. package/client/dist/index.d.ts +0 -22
  248. package/client/dist/index.d.ts.map +0 -1
  249. package/client/dist/index.js +0 -22
  250. package/client/dist/index.js.map +0 -1
  251. package/client/dist/types.d.ts +0 -86
  252. package/client/dist/types.d.ts.map +0 -1
  253. package/client/dist/types.js +0 -31
  254. package/client/dist/types.js.map +0 -1
  255. package/client/dist/useAvatar.d.ts +0 -42
  256. package/client/dist/useAvatar.d.ts.map +0 -1
  257. package/client/dist/useAvatar.js +0 -51
  258. package/client/dist/useAvatar.js.map +0 -1
  259. package/client/src/Avatar.tsx +0 -33
  260. package/client/src/AvatarClient.ts +0 -270
  261. package/client/src/index.ts +0 -22
  262. package/client/src/types.ts +0 -104
  263. package/client/src/useAvatar.ts +0 -85
  264. package/docs/contract-avatar.md +0 -371
  265. package/docs/contract-protocol.md +0 -461
package/src/rig.js ADDED
@@ -0,0 +1,32 @@
1
+ /**
2
+ * Renderer-agnostic frame types expressed as runtime helpers.
3
+ *
4
+ * `createSvgRig()` is a migration adapter for the existing SVG faces. It lets
5
+ * the mixer submit one AvatarFrame per tick today while new renderers can
6
+ * implement the same small `{ apply(frame), destroy() }` contract directly.
7
+ */
8
+
9
+ export const HAND_GESTURE_NAMES = Object.freeze(['greet', 'farewell', 'approve', 'wait']);
10
+
11
+ /** @param {Record<string, number>} pose @param {object|undefined} hand */
12
+ export function avatarFrame(pose, hand) {
13
+ return hand ? { pose, hand } : { pose };
14
+ }
15
+
16
+ /**
17
+ * Adapt an existing SVG face plus its first-class hand renderer to AvatarRig.
18
+ * `face` and `hand` retain their own SVG-private geometry; callers only submit
19
+ * semantic frames.
20
+ */
21
+ export function createSvgRig(face, hand = null) {
22
+ return {
23
+ apply(frame) {
24
+ face.apply(frame.pose);
25
+ if (hand && typeof hand.applyFrame === 'function') hand.applyFrame(frame.hand);
26
+ },
27
+ destroy() {
28
+ if (hand) hand.destroy();
29
+ face.destroy();
30
+ },
31
+ };
32
+ }
@@ -0,0 +1,23 @@
1
+ /**
2
+ * Timing policy for the mouth track.
3
+ *
4
+ * Keep perceptual cleanup, cue presentation, and mouth response constants
5
+ * named by their job. Network delivery is deliberately absent: it cannot be
6
+ * corrected by shifting every cue on the utterance clock.
7
+ */
8
+
9
+ /** Cues shorter than this do not survive visual normalization. */
10
+ export const MIN_VISIBLE_CUE_MS = 30;
11
+
12
+ /** Cue timestamps render verbatim; the clock's epoch is supplied by the caller. */
13
+ export const CUE_TRACK_LEAD_MS = 0;
14
+
15
+ /** Extra time after a final silence cue before a general speech track ends. */
16
+ export const SPEECH_TRACK_TAIL_MS = 120;
17
+
18
+ /** Shorter completion tail for self-contained spoken interjection clips. */
19
+ export const INTERJECTION_TRACK_TAIL_MS = 60;
20
+
21
+ /** First-order response constants: lips settle before the jaw does. */
22
+ export const MOUTH_RESPONSE_TAU_S = 0.042;
23
+ export const JAW_RESPONSE_TAU_S = 0.07;
package/src/visemes.js CHANGED
@@ -17,12 +17,28 @@
17
17
  * H tongue up L
18
18
  * X idle / silence
19
19
  *
20
- * A cue is `{ t, v, i? }` — millisecond offset into the utterance, the letter,
21
- * and an optional 0..1 intensity (loudness). Intensity is cheap for the server
22
- * to derive from TTS energy and is the single biggest realism win available:
23
- * the same viseme shouted and murmured should not look identical.
20
+ * A cue is `{ t, v, i?, p? }` — millisecond offset into the utterance, the
21
+ * letter, an optional 0..1 intensity (loudness): the same viseme shouted and
22
+ * murmured should not look identical, and an optional phone label. The backend
23
+ * measures `i` from the RMS under each cue, but only on the leg that has audio
24
+ * to measure — a predicted cue describes speech nobody has generated yet, so it
25
+ * arrives without one and is read here as 1.
26
+ *
27
+ * `p` is the phone being articulated under the letter, and the nine letters are
28
+ * a lossy projection of it: `B` above lists four phone families and absorbs
29
+ * fourteen more. Nothing in this file reads it — `VISEME_SHAPES` is the mouth
30
+ * every face owes the server and it is keyed by letter. It rides through
31
+ * normalization and out of `sample()` so that a rig with a finer mouth than
32
+ * nine shapes can use it without the server sending a second track, and so that
33
+ * a rig without one is unaffected.
24
34
  */
25
35
 
36
+ import {
37
+ CUE_TRACK_LEAD_MS,
38
+ MIN_VISIBLE_CUE_MS,
39
+ SPEECH_TRACK_TAIL_MS,
40
+ } from './speech-timing.js';
41
+
26
42
  export const VISEME_SHAPES = {
27
43
  X: { mouthOpen: 0.02, mouthWidth: 0.42, mouthRound: 0.10, mouthPress: 0.15, mouthTuck: 0, teethUpper: 0.00, tongue: 0.0 },
28
44
  A: { mouthOpen: 0.00, mouthWidth: 0.40, mouthRound: 0.18, mouthPress: 0.55, mouthTuck: 0, teethUpper: 0.00, tongue: 0.0 },
@@ -63,42 +79,106 @@ export function shapeFor(letter, intensity = 1) {
63
79
  // ---------------------------------------------------------------------------
64
80
  // Cue track hygiene
65
81
  // ---------------------------------------------------------------------------
66
- const MIN_CUE_MS = 30; // shorter than this and the mouth just flutters
82
+
83
+ /**
84
+ * Group a time-ordered cue list into runs that share a mouth shape.
85
+ *
86
+ * A backend emits one cue per intersection of its shape and phone timelines, so
87
+ * a held shape arrives as several cues differing only in `p`. Grouping them is
88
+ * what lets the visibility rules stay rules about shapes.
89
+ */
90
+ function shapeRuns(cues) {
91
+ const runs = [];
92
+ for (const c of cues) {
93
+ const v = VISEME_SHAPES[c.v] ? c.v : SILENT;
94
+ const clean = { t: c.t, v, i: c.i == null ? 1 : c.i, p: c.p ?? null };
95
+ if (runs.length && runs[runs.length - 1][0].v === v) runs[runs.length - 1].push(clean);
96
+ else runs.push([clean]);
97
+ }
98
+ return runs;
99
+ }
67
100
 
68
101
  /**
69
102
  * Sort, merge consecutive duplicates, and drop sub-perceptual cues. Servers
70
103
  * emit noisy tracks; this makes them watchable.
104
+ *
105
+ * **Every decision here is a decision about shapes**, taken over the run heads
106
+ * and nothing else. MIN_VISIBLE_CUE_MS and the closure swap are rules about what
107
+ * the face can be *seen* to do, and a phone transition inside a held shape is
108
+ * not something the face does at all — letting one participate would mean a
109
+ * phone changing 15 ms before a real shape change could swallow that change,
110
+ * which is a lipsync regression bought with a field this file does not read.
111
+ * Phone detail is re-attached afterwards, bounded by the mouth positions either
112
+ * side of it. Mirrors `normalize_cues` server-side.
71
113
  */
72
114
  export function normalizeCues(cues) {
115
+ const runs = shapeRuns([...cues].sort((a, b) => a.t - b.t));
116
+
117
+ // Pass one: the shape track, by exactly the rule that predates phone detail.
118
+ // `kept` maps each surviving cue back to the run it speaks for, which the
119
+ // closure swap can change without moving the cue's timestamp.
73
120
  const out = [];
74
- const sorted = [...cues].sort((a, b) => a.t - b.t);
75
- for (const c of sorted) {
76
- const v = VISEME_SHAPES[c.v] ? c.v : SILENT;
121
+ const kept = [];
122
+ for (let index = 0; index < runs.length; index++) {
123
+ const head = runs[index][0];
124
+ const v = head.v;
77
125
  const prev = out[out.length - 1];
78
126
  if (prev && prev.v === v) continue; // merge repeats
79
- if (prev && c.t - prev.t < MIN_CUE_MS) {
127
+ if (prev && head.t - prev.t < MIN_VISIBLE_CUE_MS) {
80
128
  // Too short to read. Keep whichever is more visually salient: a closure
81
129
  // (A/G) carries more lip-reading information than a mid-open vowel.
82
- if (v === 'A' || v === 'G') out[out.length - 1] = { ...c, v };
130
+ if (v === 'A' || v === 'G') {
131
+ // The short cue can sit between two identical closures (G → F → G).
132
+ // Its replacement would otherwise create a duplicate visible shape;
133
+ // preserving the first G is both the stable wire form and the face the
134
+ // viewer actually saw.
135
+ if (out.length > 1 && out[out.length - 2].v === v) { out.pop(); kept.pop(); }
136
+ // A winning closure replaces the preceding shape for the entire
137
+ // sub-perceptual interval. Preserve that cue's timestamp while taking
138
+ // the closure's intensity, matching the server-side wire normalizer.
139
+ else {
140
+ out[out.length - 1] = { ...head, t: prev.t, v };
141
+ kept[kept.length - 1] = index;
142
+ }
143
+ }
83
144
  continue;
84
145
  }
85
- out.push({ t: c.t, v, i: c.i == null ? 1 : c.i });
146
+ out.push({ t: head.t, v, i: head.i, p: head.p });
147
+ kept.push(index);
86
148
  }
87
- return out;
149
+
150
+ // Pass two: the phone detail inside each surviving mouth position. Silence is
151
+ // never split — nothing is being articulated under a rest.
152
+ const result = [];
153
+ for (let slot = 0; slot < out.length; slot++) {
154
+ const cue = out[slot];
155
+ result.push(cue);
156
+ if (cue.v === SILENT) continue;
157
+ const limit = slot + 1 < out.length ? out[slot + 1].t : Infinity;
158
+ for (const sub of runs[kept[slot]].slice(1)) {
159
+ // Strictly after whatever was last emitted, not merely after the head: a
160
+ // splice joins two legs' tracks and both can name the same millisecond.
161
+ if (sub.t <= result[result.length - 1].t || sub.t >= limit) continue;
162
+ if (sub.p === result[result.length - 1].p) continue;
163
+ result.push({ t: sub.t, v: cue.v, i: sub.i, p: sub.p });
164
+ }
165
+ }
166
+ return result;
88
167
  }
89
168
 
90
169
  /**
91
- * Schedules a cue track against an audio clock.
170
+ * Schedules a cue track against an utterance clock.
92
171
  *
93
- * The clock must come from the audio itself (`audioEl.currentTime * 1000` or
94
- * `AudioContext.currentTime`), never from wall time — wall time drifts against
95
- * playback and you will spend the rest of your life chasing it.
172
+ * An audio-owned clock (`audioEl.currentTime * 1000` or
173
+ * `AudioContext.currentTime`) is the strongest source when the caller owns
174
+ * playback. The Pipecat adapter cannot see browser device playout; it supplies
175
+ * elapsed time from `botStartedSpeaking`, Pipecat's output-lifecycle epoch.
96
176
  *
97
- * LEAD_MS biases the mouth slightly ahead of the sound. Perceptually the
98
- * tolerance is asymmetric: roughly -45ms (audio first) to +125ms (video first),
99
- * so leading is the safe side to err on.
177
+ * There is deliberately no renderer-wide lead. Network/media skew cannot be
178
+ * corrected by moving every cue, and the predicted backend leg owns its own
179
+ * explicit prediction cushion.
100
180
  */
101
- export const LEAD_MS = 40;
181
+ export const LEAD_MS = CUE_TRACK_LEAD_MS;
102
182
 
103
183
  export class VisemeTrack {
104
184
  constructor() {
@@ -107,9 +187,14 @@ export class VisemeTrack {
107
187
  this.playing = false;
108
188
  this._idx = 0;
109
189
  this.onEnd = null;
110
- this.tailMs = 120; // how long past the last cue before we call it done
190
+ this.tailMs = SPEECH_TRACK_TAIL_MS;
191
+ // Where the last sample() landed, for the layers that read the track's
192
+ // future (prosody.js looks ahead to the end of a pause).
193
+ this.now = 0;
111
194
  }
112
195
 
196
+ get index() { return this._idx; }
197
+
113
198
  /** @param {() => number} clock returns elapsed ms of the audio being played */
114
199
  start(cues, clock) {
115
200
  this.cues = normalizeCues(cues);
@@ -133,10 +218,11 @@ export class VisemeTrack {
133
218
  this._idx = 0;
134
219
  }
135
220
 
136
- /** @returns {{letter: string, intensity: number} | null} */
221
+ /** @returns {{letter: string, intensity: number, phone: string | null} | null} */
137
222
  sample() {
138
223
  if (!this.playing || !this.cues.length || !this.clock) return null;
139
224
  const now = this.clock() + LEAD_MS;
225
+ this.now = now;
140
226
 
141
227
  // Cues are time-ordered and `now` is mostly monotonic, so this walk is O(1)
142
228
  // amortized. Reset on seek-backward.
@@ -151,8 +237,8 @@ export class VisemeTrack {
151
237
  }
152
238
 
153
239
  const cue = this.cues[this._idx];
154
- if (cue.t > now) return { letter: SILENT, intensity: 1 };
155
- return { letter: cue.v, intensity: cue.i == null ? 1 : cue.i };
240
+ if (cue.t > now) return { letter: SILENT, intensity: 1, phone: null };
241
+ return { letter: cue.v, intensity: cue.i == null ? 1 : cue.i, phone: cue.p ?? null };
156
242
  }
157
243
  }
158
244
 
@@ -1,27 +0,0 @@
1
- /**
2
- * Avatar — a call-tile-ready wrapper around the widget, and the package's
3
- * whole public surface.
4
- *
5
- * <Avatar client={session.client} className="avatar-tile" />
6
- *
7
- * Two props of its own; everything else is forwarded to the mount `<div>`, so
8
- * it sizes and styles like the tile it lives in. There is nothing to configure
9
- * because there is nothing the server does not already say: the
10
- * `AvatarProcessor` in the pipeline drives the state, the gaze and the mouth.
11
- *
12
- * The widget has no hot-swap-avatar API — `createFace` runs once per mount —
13
- * so `avatar` is read once, at mount. To switch faces at runtime, remount with
14
- * a `key` prop:
15
- *
16
- * <Avatar key={name} avatar={name} client={session.client} />
17
- */
18
- import type { HTMLAttributes } from "react";
19
- import type { PipecatClient } from "@pipecat-ai/client-js";
20
- export interface AvatarProps extends HTMLAttributes<HTMLDivElement> {
21
- /** The live `PipecatClient`, or `null` before connect. */
22
- client?: PipecatClient | null;
23
- /** Which face. Omit for the default. Read at mount only — see above. */
24
- avatar?: string;
25
- }
26
- export declare function Avatar({ client, avatar, ...rest }: AvatarProps): import("react").JSX.Element;
27
- //# sourceMappingURL=Avatar.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"Avatar.d.ts","sourceRoot":"","sources":["../src/Avatar.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;GAgBG;AAEH,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,OAAO,CAAC;AAC5C,OAAO,KAAK,EAAE,aAAa,EAAE,MAAM,uBAAuB,CAAC;AAG3D,MAAM,WAAW,WAAY,SAAQ,cAAc,CAAC,cAAc,CAAC;IACjE,0DAA0D;IAC1D,MAAM,CAAC,EAAE,aAAa,GAAG,IAAI,CAAC;IAC9B,wEAAwE;IACxE,MAAM,CAAC,EAAE,MAAM,CAAC;CACjB;AAED,wBAAgB,MAAM,CAAC,EAAE,MAAM,EAAE,MAAM,EAAE,GAAG,IAAI,EAAE,EAAE,WAAW,+BAG9D"}
@@ -1 +0,0 @@
1
- {"version":3,"file":"Avatar.js","sourceRoot":"","sources":["../src/Avatar.tsx"],"names":[],"mappings":";AAoBA,OAAO,EAAE,SAAS,EAAE,MAAM,gBAAgB,CAAC;AAS3C,MAAM,UAAU,MAAM,CAAC,EAAE,MAAM,EAAE,MAAM,EAAE,GAAG,IAAI,EAAe;IAC7D,MAAM,EAAE,YAAY,EAAE,GAAG,SAAS,CAAC,EAAE,MAAM,EAAE,MAAM,EAAE,CAAC,CAAC;IACvD,OAAO,cAAK,IAAI,EAAC,KAAK,gBAAY,QAAQ,KAAK,IAAI,EAAE,GAAG,EAAE,YAAY,GAAI,CAAC;AAC7E,CAAC"}
@@ -1,139 +0,0 @@
1
- /**
2
- * AvatarClient — the avatar's server-message dispatcher, turn clock, and cue
3
- * splice, framework-free (no React; the hook and component wrap this).
4
- *
5
- * ## Turn clock anchoring
6
- *
7
- * A turn's `t0` is anchored to `performance.now()` **at the moment this client
8
- * receives the `{cmd:"speech", event:"start"}` message** — cues are
9
- * client-anchored, not per-cue server-released. That message rides the RTVI
10
- * data channel, ahead of the jitter-buffered audio path, so the residual error
11
- * lands on the video-leads side — the side `docs/contract-protocol.md` says
12
- * perceptual tolerance favours (+125 ms vs -45 ms).
13
- *
14
- * We investigated anchoring on pipecat client-js's own `RTVIEvent
15
- * .BotStartedSpeaking`/`BotStoppedSpeaking` instead (or as a refinement) and
16
- * chose not to, for two reasons:
17
- *
18
- * 1. **No turn correlation.** Those events carry no payload — no `ctx` — so
19
- * there is no way to tell which turn a firing belongs to. Our own
20
- * `speech` command carries `ctx`, which the splice logic below needs
21
- * regardless, so anchoring off it costs nothing extra.
22
- * 2. **Same source, same path, no accuracy gain.** The `AvatarProcessor`
23
- * sits between the TTS service and the output transport and observes the
24
- * transport's own `BotStarted/StoppedSpeakingFrame` broadcasts — the exact
25
- * frame pipecat's built-in speaking detection is *also* driven from. Both
26
- * notifications travel the same data-channel path to the browser. There is
27
- * no local "truly audible now" signal cheaply available: the audio arrives
28
- * on a `MediaStreamTrack` whose only lifecycle events (`unmute`/`mute`)
29
- * fire once per call, not per utterance. Tapping the decoded remote audio
30
- * with a WebAudio `AnalyserNode` RMS gate *would* give one, but it adds
31
- * its own onset latency and a real audio pipeline to build and tune, and
32
- * it would eat into the intentional video-first safety margin rather than
33
- * improve it. Left as a documented option, not built.
34
- *
35
- * `attach()` therefore subscribes to exactly one pipecat event,
36
- * `serverMessage`. It used to also subscribe to both speaking events to report
37
- * a diagnostic drift between our anchor and pipecat's; that hook is gone with
38
- * the rest of the observability surface (`docs/removed.md` § Client callbacks).
39
- *
40
- * ## Cue splice
41
- *
42
- * The widget has two cue-track primitives: `speak({cues, clock})` (a full
43
- * replace) and `pushCues(cues)` (a pure union that can only grow the track,
44
- * never shrink it). Neither is "discard queued cues at or after `from_ms`,
45
- * then append" on its own — `pushCues` has no way to drop a stale tail. So
46
- * this client keeps the turn's canonical cue array itself (kept portion +
47
- * every appended chunk, spliced on each `cues` message) and picks the cheapest
48
- * widget call that stays correct:
49
- *
50
- * - if the splice's `from_ms` doesn't reach back into anything already
51
- * queued — the common case past a turn's first sentence, since only the
52
- * first sentence genuinely plays fast-leg cues — nothing needs discarding:
53
- * `pushCues(newCues)` is the cheap, correct append.
54
- * - if it does reach back (a real fast→accurate splice), `pushCues` cannot
55
- * express the discard; we call `speak()` again with the full spliced
56
- * canonical array on the turn's original clock. `speak()` is otherwise
57
- * documented as also killing an in-flight spoken interjection and
58
- * re-entering `SPEAKING` — both harmless mid-splice (an interjection
59
- * should not be running while a server track owns the mouth; re-entering
60
- * an unchanged state is a no-op past the profile/gaze reset the widget
61
- * already does for a same-name `setState`).
62
- *
63
- * Cues commonly arrive **before** `speech start` — the fast leg starts the
64
- * moment a sentence is handed to TTS, well before `BotStartedSpeakingFrame`.
65
- * Chunks that arrive before the clock is anchored are spliced into the
66
- * canonical array but not yet handed to the widget; `speech start` hands over
67
- * whatever has accumulated as the turn's first `speak()` call. So "the first
68
- * chunk of a turn starts speak()" means the first *widget* call, not
69
- * necessarily the first *message*.
70
- */
71
- import type { PipecatClient } from "@pipecat-ai/client-js";
72
- import type { AvatarApi } from "../../src/avatar.js";
73
- import { type AvatarCommand, type AvatarCue } from "./types.js";
74
- /**
75
- * Internal. Not exported from the package — see `index.ts` for the public
76
- * surface, which is `<Avatar>` and nothing else.
77
- *
78
- * There is deliberately no `accept` predicate here any more. Avatar commands
79
- * travel in one envelope, `{type:"avatar"}`, in both directions and from every
80
- * source: a `AvatarProcessor` in the pipeline and a brain driving the face
81
- * out of band emit the same shape. A per-deployment predicate meant the
82
- * library could not state what an avatar message *is*, which is the one thing
83
- * a wire format has to be able to say. See docs/removed.md § The accept
84
- * predicate.
85
- */
86
- export interface AvatarClientOptions {
87
- /** A dispatch threw (e.g. an unknown state or interjection id, which the
88
- * widget throws on). Defaults to `console.warn`. */
89
- onError?: (err: unknown, msg: AvatarCommand) => void;
90
- /** Override for tests. Defaults to `performance.now`. */
91
- now?: () => number;
92
- }
93
- /**
94
- * The one `RTVIEvent` member `attach()` subscribes to, spelled as its value.
95
- *
96
- * Written out rather than imported because that enum was this module's *only*
97
- * runtime reference to `@pipecat-ai/client-js`, and one runtime reference makes
98
- * the whole `/pipecat` subpath fail to load without the peer installed — even
99
- * for a host that drives `dispatch()` from its own transport and never calls
100
- * `attach()`. The peer is declared optional; this is what makes that true
101
- * rather than aspirational.
102
- *
103
- * String enums are nominal in TypeScript, so the compiler cannot check these
104
- * against the real ones from a type-only import. `client/test/AvatarClient.test.ts`
105
- * does it instead, against the actual enum — the devDependency is present
106
- * exactly where the check belongs and absent from what we ship.
107
- */
108
- export declare const RTVI_EVENTS: {
109
- readonly serverMessage: "serverMessage";
110
- };
111
- export declare class AvatarClient {
112
- private readonly avatar;
113
- private readonly opts;
114
- private readonly now;
115
- private turn;
116
- constructor(avatar: AvatarApi, opts?: AvatarClientOptions);
117
- /** The active turn's ctx, or `null` between turns. For tests and telemetry. */
118
- get turnCtx(): string | null;
119
- /** The active turn's canonical (already-spliced) cue track. For tests and telemetry. */
120
- get turnCues(): AvatarCue[];
121
- /** Dispatch one server message. Anything that isn't in the avatar envelope
122
- * is not ours and is ignored; so is an envelope carrying a `cmd` this build
123
- * has never heard of, per the wire protocol's forward-compat rule. */
124
- dispatch(raw: unknown): void;
125
- private handleState;
126
- private ensureTurn;
127
- private handleCues;
128
- private handleSpeech;
129
- /**
130
- * Subscribe to a live `PipecatClient`'s server messages and dispatch the
131
- * avatar commands among them — the ones in the protocol's own
132
- * `{type:"avatar"}` envelope, which `isAvatarMessage` is the definition of.
133
- * Never throws on a malformed or irrelevant message.
134
- *
135
- * @returns an unsubscribe function; call it on unmount or disconnect.
136
- */
137
- attach(client: PipecatClient): () => void;
138
- }
139
- //# sourceMappingURL=AvatarClient.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"AvatarClient.d.ts","sourceRoot":"","sources":["../src/AvatarClient.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAqEG;AAEH,OAAO,KAAK,EAAE,aAAa,EAAa,MAAM,uBAAuB,CAAC;AACtE,OAAO,KAAK,EAAE,SAAS,EAAE,MAAM,qBAAqB,CAAC;AACrD,OAAO,EAEL,KAAK,aAAa,EAClB,KAAK,SAAS,EAIf,MAAM,YAAY,CAAC;AAYpB;;;;;;;;;;;GAWG;AACH,MAAM,WAAW,mBAAmB;IAClC;wDACoD;IACpD,OAAO,CAAC,EAAE,CAAC,GAAG,EAAE,OAAO,EAAE,GAAG,EAAE,aAAa,KAAK,IAAI,CAAC;IACrD,yDAAyD;IACzD,GAAG,CAAC,EAAE,MAAM,MAAM,CAAC;CACpB;AAED;;;;;;;;;;;;;;GAcG;AACH,eAAO,MAAM,WAAW;;CAEmB,CAAC;AAU5C,qBAAa,YAAY;IACvB,OAAO,CAAC,QAAQ,CAAC,MAAM,CAAY;IACnC,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAsB;IAC3C,OAAO,CAAC,QAAQ,CAAC,GAAG,CAAe;IACnC,OAAO,CAAC,IAAI,CAAqB;gBAErB,MAAM,EAAE,SAAS,EAAE,IAAI,GAAE,mBAAwB;IAM7D,+EAA+E;IAC/E,IAAI,OAAO,IAAI,MAAM,GAAG,IAAI,CAE3B;IAED,wFAAwF;IACxF,IAAI,QAAQ,IAAI,SAAS,EAAE,CAE1B;IAED;;0EAEsE;IACtE,QAAQ,CAAC,GAAG,EAAE,OAAO,GAAG,IAAI;IAkC5B,OAAO,CAAC,WAAW;IAUnB,OAAO,CAAC,UAAU;IAWlB,OAAO,CAAC,UAAU;IAkBlB,OAAO,CAAC,YAAY;IAkBpB;;;;;;;OAOG;IACH,MAAM,CAAC,MAAM,EAAE,aAAa,GAAG,MAAM,IAAI;CAM1C"}
@@ -1,223 +0,0 @@
1
- /**
2
- * AvatarClient — the avatar's server-message dispatcher, turn clock, and cue
3
- * splice, framework-free (no React; the hook and component wrap this).
4
- *
5
- * ## Turn clock anchoring
6
- *
7
- * A turn's `t0` is anchored to `performance.now()` **at the moment this client
8
- * receives the `{cmd:"speech", event:"start"}` message** — cues are
9
- * client-anchored, not per-cue server-released. That message rides the RTVI
10
- * data channel, ahead of the jitter-buffered audio path, so the residual error
11
- * lands on the video-leads side — the side `docs/contract-protocol.md` says
12
- * perceptual tolerance favours (+125 ms vs -45 ms).
13
- *
14
- * We investigated anchoring on pipecat client-js's own `RTVIEvent
15
- * .BotStartedSpeaking`/`BotStoppedSpeaking` instead (or as a refinement) and
16
- * chose not to, for two reasons:
17
- *
18
- * 1. **No turn correlation.** Those events carry no payload — no `ctx` — so
19
- * there is no way to tell which turn a firing belongs to. Our own
20
- * `speech` command carries `ctx`, which the splice logic below needs
21
- * regardless, so anchoring off it costs nothing extra.
22
- * 2. **Same source, same path, no accuracy gain.** The `AvatarProcessor`
23
- * sits between the TTS service and the output transport and observes the
24
- * transport's own `BotStarted/StoppedSpeakingFrame` broadcasts — the exact
25
- * frame pipecat's built-in speaking detection is *also* driven from. Both
26
- * notifications travel the same data-channel path to the browser. There is
27
- * no local "truly audible now" signal cheaply available: the audio arrives
28
- * on a `MediaStreamTrack` whose only lifecycle events (`unmute`/`mute`)
29
- * fire once per call, not per utterance. Tapping the decoded remote audio
30
- * with a WebAudio `AnalyserNode` RMS gate *would* give one, but it adds
31
- * its own onset latency and a real audio pipeline to build and tune, and
32
- * it would eat into the intentional video-first safety margin rather than
33
- * improve it. Left as a documented option, not built.
34
- *
35
- * `attach()` therefore subscribes to exactly one pipecat event,
36
- * `serverMessage`. It used to also subscribe to both speaking events to report
37
- * a diagnostic drift between our anchor and pipecat's; that hook is gone with
38
- * the rest of the observability surface (`docs/removed.md` § Client callbacks).
39
- *
40
- * ## Cue splice
41
- *
42
- * The widget has two cue-track primitives: `speak({cues, clock})` (a full
43
- * replace) and `pushCues(cues)` (a pure union that can only grow the track,
44
- * never shrink it). Neither is "discard queued cues at or after `from_ms`,
45
- * then append" on its own — `pushCues` has no way to drop a stale tail. So
46
- * this client keeps the turn's canonical cue array itself (kept portion +
47
- * every appended chunk, spliced on each `cues` message) and picks the cheapest
48
- * widget call that stays correct:
49
- *
50
- * - if the splice's `from_ms` doesn't reach back into anything already
51
- * queued — the common case past a turn's first sentence, since only the
52
- * first sentence genuinely plays fast-leg cues — nothing needs discarding:
53
- * `pushCues(newCues)` is the cheap, correct append.
54
- * - if it does reach back (a real fast→accurate splice), `pushCues` cannot
55
- * express the discard; we call `speak()` again with the full spliced
56
- * canonical array on the turn's original clock. `speak()` is otherwise
57
- * documented as also killing an in-flight spoken interjection and
58
- * re-entering `SPEAKING` — both harmless mid-splice (an interjection
59
- * should not be running while a server track owns the mouth; re-entering
60
- * an unchanged state is a no-op past the profile/gaze reset the widget
61
- * already does for a same-name `setState`).
62
- *
63
- * Cues commonly arrive **before** `speech start` — the fast leg starts the
64
- * moment a sentence is handed to TTS, well before `BotStartedSpeakingFrame`.
65
- * Chunks that arrive before the clock is anchored are spliced into the
66
- * canonical array but not yet handed to the widget; `speech start` hands over
67
- * whatever has accumulated as the turn's first `speak()` call. So "the first
68
- * chunk of a turn starts speak()" means the first *widget* call, not
69
- * necessarily the first *message*.
70
- */
71
- import { isAvatarMessage, } from "./types.js";
72
- /**
73
- * The one `RTVIEvent` member `attach()` subscribes to, spelled as its value.
74
- *
75
- * Written out rather than imported because that enum was this module's *only*
76
- * runtime reference to `@pipecat-ai/client-js`, and one runtime reference makes
77
- * the whole `/pipecat` subpath fail to load without the peer installed — even
78
- * for a host that drives `dispatch()` from its own transport and never calls
79
- * `attach()`. The peer is declared optional; this is what makes that true
80
- * rather than aspirational.
81
- *
82
- * String enums are nominal in TypeScript, so the compiler cannot check these
83
- * against the real ones from a type-only import. `client/test/AvatarClient.test.ts`
84
- * does it instead, against the actual enum — the devDependency is present
85
- * exactly where the check belongs and absent from what we ship.
86
- */
87
- export const RTVI_EVENTS = {
88
- serverMessage: "serverMessage",
89
- };
90
- /** Defensive unwrap for the `RTVIEvent.ServerMessage` `{ data }` quirk: some
91
- * transports deliver the payload directly and some wrap it once more. */
92
- function unwrapServerMessage(raw) {
93
- const obj = (raw ?? {});
94
- const inner = obj["data"];
95
- return inner && "type" in inner ? inner : obj;
96
- }
97
- export class AvatarClient {
98
- avatar;
99
- opts;
100
- now;
101
- turn = null;
102
- constructor(avatar, opts = {}) {
103
- this.avatar = avatar;
104
- this.opts = opts;
105
- this.now = opts.now ?? (() => performance.now());
106
- }
107
- /** The active turn's ctx, or `null` between turns. For tests and telemetry. */
108
- get turnCtx() {
109
- return this.turn?.ctx ?? null;
110
- }
111
- /** The active turn's canonical (already-spliced) cue track. For tests and telemetry. */
112
- get turnCues() {
113
- return this.turn ? [...this.turn.cues] : [];
114
- }
115
- /** Dispatch one server message. Anything that isn't in the avatar envelope
116
- * is not ours and is ignored; so is an envelope carrying a `cmd` this build
117
- * has never heard of, per the wire protocol's forward-compat rule. */
118
- dispatch(raw) {
119
- if (!isAvatarMessage(raw))
120
- return;
121
- const msg = raw;
122
- try {
123
- switch (msg.cmd) {
124
- case "state":
125
- this.handleState(msg);
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- break;
127
- case "interject":
128
- this.avatar.interject(msg.id);
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- break;
130
- case "gesture":
131
- this.avatar.gesture(msg.id);
132
- break;
133
- case "cues":
134
- this.handleCues(msg);
135
- break;
136
- case "speech":
137
- this.handleSpeech(msg);
138
- break;
139
- case "user":
140
- this.avatar.setUserSpeaking(msg.speaking);
141
- break;
142
- // No default: an unknown `cmd` is a newer server talking to an older
143
- // widget, and the protocol's forward-compat rule says ignore it. There
144
- // is no callback for it — a hook nobody could act on is observability,
145
- // not an interface (`docs/removed.md` § Client callbacks).
146
- }
147
- }
148
- catch (err) {
149
- if (this.opts.onError)
150
- this.opts.onError(err, msg);
151
- else
152
- console.warn("[avatar] dispatch failed", msg, err);
153
- }
154
- }
155
- handleState(msg) {
156
- // Deliberately no client-side dedup: pass every `state` command straight
157
- // through. The widget's own setState already no-ops the parts that matter
158
- // for an unchanged name (`changed` gates the blink and the 'state' event in
159
- // avatar.js), and a server resending the same state name as a
160
- // keepalive/resync must still land so an `emotion`/`gaze` override on this
161
- // particular message takes effect.
162
- this.avatar.setState(msg.name, { emotion: msg.emotion, gaze: msg.gaze });
163
- }
164
- ensureTurn(ctx) {
165
- if (!this.turn || this.turn.ctx !== ctx) {
166
- // A different ctx supersedes whatever turn we had — a stale trailing
167
- // message for the old ctx will find `this.turn.ctx !== ctx` in
168
- // handleSpeech's stop-guard and be ignored, rather than cutting off the
169
- // new turn.
170
- this.turn = { ctx, cues: [], started: false, clock: null };
171
- }
172
- return this.turn;
173
- }
174
- handleCues(msg) {
175
- const turn = this.ensureTurn(msg.ctx);
176
- const kept = turn.cues.filter((c) => c.t < msg.from_ms);
177
- const discarded = turn.cues.length - kept.length;
178
- turn.cues = [...kept, ...msg.cues].sort((a, b) => a.t - b.t);
179
- if (!turn.started) {
180
- // No clock yet — buffer. `speech start` will hand this over as the turn's
181
- // first speak() call.
182
- return;
183
- }
184
- if (discarded === 0) {
185
- this.avatar.pushCues(msg.cues);
186
- }
187
- else {
188
- this.avatar.speak({ cues: turn.cues, clock: turn.clock });
189
- }
190
- }
191
- handleSpeech(msg) {
192
- if (msg.event === "start") {
193
- const turn = this.ensureTurn(msg.ctx);
194
- const t0 = this.now();
195
- const clock = () => this.now() - t0;
196
- turn.clock = clock;
197
- turn.started = true;
198
- this.avatar.speak({ cues: turn.cues, clock });
199
- return;
200
- }
201
- // "stop": only act if it names the turn we're actually riding. A stale stop
202
- // for an already-superseded ctx must not cut off a newer turn.
203
- if (this.turn && this.turn.ctx === msg.ctx) {
204
- this.avatar.stopSpeaking();
205
- this.turn = null;
206
- }
207
- }
208
- /**
209
- * Subscribe to a live `PipecatClient`'s server messages and dispatch the
210
- * avatar commands among them — the ones in the protocol's own
211
- * `{type:"avatar"}` envelope, which `isAvatarMessage` is the definition of.
212
- * Never throws on a malformed or irrelevant message.
213
- *
214
- * @returns an unsubscribe function; call it on unmount or disconnect.
215
- */
216
- attach(client) {
217
- const onServerMessage = (raw) => this.dispatch(unwrapServerMessage(raw));
218
- const serverMessage = RTVI_EVENTS.serverMessage;
219
- client.on(serverMessage, onServerMessage);
220
- return () => client.off(serverMessage, onServerMessage);
221
- }
222
- }
223
- //# sourceMappingURL=AvatarClient.js.map