@vitessce/gl 2.0.3-beta.0 → 2.0.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/deflate.04b04545.mjs +11 -0
- package/dist/index.9aaafdeb.mjs +118035 -0
- package/dist/index.mjs +33 -0
- package/dist/jpeg.060c9bc0.mjs +838 -0
- package/dist/lerc.62b02b29.mjs +1933 -0
- package/dist/lzw.19cdd4de.mjs +126 -0
- package/dist/packbits.03fc75de.mjs +28 -0
- package/dist/pako.esm.0e57f323.mjs +3940 -0
- package/dist/raw.739ce163.mjs +10 -0
- package/dist/webimage.4e868fb9.mjs +30 -0
- package/{dist → dist-tsc}/index.js +0 -0
- package/package.json +7 -7
- package/src/BitmaskLayer.js +165 -0
- package/src/HeatmapBitmapLayer.js +144 -0
- package/src/HeatmapCompositeTextLayer.js +156 -0
- package/src/PaddedExpressionHeatmapBitmapLayer.js +154 -0
- package/src/PixelatedBitmapLayer.js +30 -0
- package/src/ScaledExpressionExtension/ScaledExpressionExtension.js +117 -0
- package/{dist → src}/ScaledExpressionExtension/index.js +1 -0
- package/{dist → src}/ScaledExpressionExtension/shader-module.js +7 -4
- package/src/SelectionExtension/SelectionExtension.js +34 -0
- package/{dist → src}/SelectionExtension/index.js +1 -0
- package/{dist → src}/SelectionExtension/shader-module.js +7 -5
- package/src/SelectionLayer.js +198 -0
- package/{dist → src}/bitmask-layer-shaders.js +2 -0
- package/{dist → src}/constants.js +5 -3
- package/{dist → src}/deck.js +0 -0
- package/src/glsl/README.md +8 -0
- package/src/glsl/colormaps.in.glsl +15 -0
- package/{dist → src}/glsl/index.js +1 -0
- package/{dist → src}/heatmap-bitmap-layer-shaders.js +2 -0
- package/{dist → src}/heatmap-constants.js +11 -8
- package/src/index.js +33 -0
- package/{dist → src}/luma.js +0 -0
- package/{dist → src}/padded-expression-heatmap-bitmap-layer-shaders.js +2 -0
- package/src/selection-utils.js +109 -0
- package/src/viv.js +20 -0
- package/dist/BitmaskLayer.js +0 -132
- package/dist/HeatmapBitmapLayer.js +0 -123
- package/dist/HeatmapCompositeTextLayer.js +0 -129
- package/dist/PaddedExpressionHeatmapBitmapLayer.js +0 -129
- package/dist/PixelatedBitmapLayer.js +0 -26
- package/dist/ScaledExpressionExtension/ScaledExpressionExtension.js +0 -105
- package/dist/SelectionExtension/SelectionExtension.js +0 -31
- package/dist/SelectionLayer.js +0 -167
- package/dist/layer-controller.js +0 -109
- package/dist/selection-utils.js +0 -92
- package/dist/spatial.js +0 -281
- package/dist/spatial.test.js +0 -8
- package/dist/viv.js +0 -3
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@@ -0,0 +1,30 @@
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import { B as BaseDecoder } from "./index.9aaafdeb.mjs";
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import "react";
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class WebImageDecoder extends BaseDecoder {
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constructor() {
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super();
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if (typeof createImageBitmap === "undefined") {
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throw new Error("Cannot decode WebImage as `createImageBitmap` is not available");
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} else if (typeof document === "undefined" && typeof OffscreenCanvas === "undefined") {
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throw new Error("Cannot decode WebImage as neither `document` nor `OffscreenCanvas` is not available");
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}
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}
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async decode(fileDirectory, buffer) {
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const blob = new Blob([buffer]);
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const imageBitmap = await createImageBitmap(blob);
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let canvas;
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if (typeof document !== "undefined") {
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canvas = document.createElement("canvas");
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canvas.width = imageBitmap.width;
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canvas.height = imageBitmap.height;
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} else {
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canvas = new OffscreenCanvas(imageBitmap.width, imageBitmap.height);
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}
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const ctx = canvas.getContext("2d");
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ctx.drawImage(imageBitmap, 0, 0);
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return ctx.getImageData(0, 0, imageBitmap.width, imageBitmap.height).data.buffer;
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}
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}
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export {
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WebImageDecoder as default
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};
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File without changes
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package/package.json
CHANGED
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{
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"name": "@vitessce/gl",
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"version": "2.0.3
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"version": "2.0.3",
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"author": "Gehlenborg Lab",
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"homepage": "http://vitessce.io",
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"repository": {
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@@ -8,9 +8,10 @@
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"url": "git+https://github.com/vitessce/vitessce.git"
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},
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"license": "MIT",
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"main": "dist/index.
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"main": "dist/index.mjs",
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"files": [
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"dist"
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"dist",
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"src"
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],
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"dependencies": {
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"@deck.gl/aggregation-layers": "~8.8.6",
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"@deck.gl/layers": "~8.8.6",
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"@deck.gl/mesh-layers": "~8.8.6",
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"@deck.gl/react": "~8.8.6",
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"@hms-dbmi/viv": "~0.13.
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"@hms-dbmi/viv": "~0.13.6",
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"@loaders.gl/3d-tiles": "^3.0.0",
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"@loaders.gl/core": "^3.0.0",
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"@loaders.gl/images": "^3.0.0",
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@@ -48,14 +49,13 @@
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"math.gl": "^3.5.6",
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"mathjs": "^9.2.0",
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"nebula.gl": "0.23.8",
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"@vitessce/utils": "2.0.3
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"@vitessce/utils": "2.0.3"
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},
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"devDependencies": {
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"glsl-colormap": "^1.0.1"
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},
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"scripts": {
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"
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"build": "tsc",
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"bundle": "pnpm exec vite build -c ../../scripts/vite.config.js",
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"test": "pnpm exec vitest --run -r ../../ --dir .",
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"glslify": "cat src/glsl/colormaps.in.glsl | glslify > src/glsl/colormaps.out.glsl"
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}
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import GL from '@luma.gl/constants'; // eslint-disable-line import/no-extraneous-dependencies
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import { project32, picking } from '@deck.gl/core'; // eslint-disable-line import/no-extraneous-dependencies
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import { Texture2D, isWebGL2 } from '@luma.gl/core';
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import { XRLayer } from '@hms-dbmi/viv';
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import { fs, vs } from './bitmask-layer-shaders';
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import {
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GLSL_COLORMAPS,
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GLSL_COLORMAP_DEFAULT,
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COLORMAP_SHADER_PLACEHOLDER,
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} from './constants';
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function padWithDefault(arr, defaultValue, padWidth) {
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const newArr = [...arr];
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for (let i = 0; i < padWidth; i += 1) {
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newArr.push(defaultValue);
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}
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return newArr;
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}
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const defaultProps = {
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hoveredCell: { type: 'number', value: null, compare: true },
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cellColorData: { type: 'object', value: null, compare: true },
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colormap: { type: 'string', value: GLSL_COLORMAP_DEFAULT, compare: true },
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expressionData: { type: 'object', value: null, compare: true },
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};
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/**
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* A BitmapLayer that performs aggregation in the fragment shader,
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* and renders its texture from a Uint8Array rather than an ImageData.
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*/
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export default class BitmaskLayer extends XRLayer {
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// eslint-disable-next-line class-methods-use-this
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getShaders() {
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const { colormap } = this.props;
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return {
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fs,
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vs,
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modules: [project32, picking],
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defines: {
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[COLORMAP_SHADER_PLACEHOLDER]: GLSL_COLORMAPS.includes(colormap)
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? colormap
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: GLSL_COLORMAP_DEFAULT,
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},
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};
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}
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updateState({ props, oldProps, changeFlags }) {
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super.updateState({ props, oldProps, changeFlags });
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if (props.cellColorData !== oldProps.cellColorData) {
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this.setColorTexture();
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}
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if (props.expressionData !== oldProps.expressionData) {
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const { expressionData, cellTexHeight, cellTexWidth } = this.props;
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const expressionTex = this.dataToTexture(
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expressionData,
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cellTexWidth,
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cellTexHeight,
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);
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this.setState({ expressionTex });
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}
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if (props.colormap !== oldProps.colormap) {
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const { gl } = this.context;
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if (this.state.model) {
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this.state.model.delete();
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}
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// eslint-disable-next-line no-underscore-dangle
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this.setState({ model: this._getModel(gl) });
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this.getAttributeManager().invalidateAll();
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}
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}
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setColorTexture() {
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const {
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cellColorData: data,
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cellTexHeight: height,
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cellTexWidth: width,
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} = this.props;
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const colorTex = new Texture2D(this.context.gl, {
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width,
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height,
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// Only use Float32 so we don't have to write two shaders
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data,
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// we don't want or need mimaps
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mipmaps: false,
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parameters: {
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// NEAREST for integer data
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[GL.TEXTURE_MIN_FILTER]: GL.NEAREST,
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[GL.TEXTURE_MAG_FILTER]: GL.NEAREST,
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// CLAMP_TO_EDGE to remove tile artifacts
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[GL.TEXTURE_WRAP_S]: GL.CLAMP_TO_EDGE,
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[GL.TEXTURE_WRAP_T]: GL.CLAMP_TO_EDGE,
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},
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format: GL.RGB,
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dataFormat: GL.RGB,
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type: GL.UNSIGNED_BYTE,
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});
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this.setState({ colorTex });
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}
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draw(opts) {
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const { uniforms } = opts;
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const {
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channelsVisible,
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hoveredCell,
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colorScaleLo,
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colorScaleHi,
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isExpressionMode,
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} = this.props;
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const {
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textures, model, colorTex, expressionTex,
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} = this.state;
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// Render the image
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if (textures && model && colorTex) {
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model
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.setUniforms(
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Object.assign({}, uniforms, {
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hovered: hoveredCell || 0,
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colorTex,
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expressionTex,
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colorTexHeight: colorTex.height,
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colorTexWidth: colorTex.width,
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channelsVisible: padWithDefault(
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channelsVisible,
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false,
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// There are six texture entries on the shaders
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6 - channelsVisible.length,
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),
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uColorScaleRange: [colorScaleLo, colorScaleHi],
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uIsExpressionMode: isExpressionMode,
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...textures,
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}),
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)
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.draw();
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}
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}
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/**
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* This function creates textures from the data
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*/
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dataToTexture(data, width, height) {
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const isWebGL2On = isWebGL2(this.context.gl);
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return new Texture2D(this.context.gl, {
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width,
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height,
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// Only use Float32 so we don't have to write two shaders
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data: new Float32Array(data),
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// we don't want or need mimaps
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mipmaps: false,
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parameters: {
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// NEAREST for integer data
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[GL.TEXTURE_MIN_FILTER]: GL.NEAREST,
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[GL.TEXTURE_MAG_FILTER]: GL.NEAREST,
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// CLAMP_TO_EDGE to remove tile artifacts
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[GL.TEXTURE_WRAP_S]: GL.CLAMP_TO_EDGE,
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[GL.TEXTURE_WRAP_T]: GL.CLAMP_TO_EDGE,
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},
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format: isWebGL2On ? GL.R32F : GL.LUMINANCE,
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dataFormat: isWebGL2On ? GL.RED : GL.LUMINANCE,
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type: GL.FLOAT,
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});
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}
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}
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BitmaskLayer.layerName = 'BitmaskLayer';
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BitmaskLayer.defaultProps = defaultProps;
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@@ -0,0 +1,144 @@
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import GL from '@luma.gl/constants'; // eslint-disable-line import/no-extraneous-dependencies
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import { _mergeShaders, project32, picking } from '@deck.gl/core'; // eslint-disable-line import/no-extraneous-dependencies
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import { BitmapLayer } from '@deck.gl/layers'; // eslint-disable-line import/no-extraneous-dependencies
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import { Texture2D } from '@luma.gl/core';
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import { PIXELATED_TEXTURE_PARAMETERS, TILE_SIZE } from './heatmap-constants';
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import {
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GLSL_COLORMAPS,
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GLSL_COLORMAP_DEFAULT,
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COLORMAP_SHADER_PLACEHOLDER,
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} from './constants';
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import { vertexShader, fragmentShader } from './heatmap-bitmap-layer-shaders';
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const defaultProps = {
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image: { type: 'object', value: null, async: true },
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colormap: { type: 'string', value: GLSL_COLORMAP_DEFAULT, compare: true },
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bounds: { type: 'array', value: [1, 0, 0, 1], compare: true },
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aggSizeX: { type: 'number', value: 8.0, compare: true },
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aggSizeY: { type: 'number', value: 8.0, compare: true },
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colorScaleLo: { type: 'number', value: 0.0, compare: true },
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colorScaleHi: { type: 'number', value: 1.0, compare: true },
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};
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/**
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* A BitmapLayer that performs aggregation in the fragment shader,
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* and renders its texture from a Uint8Array rather than an ImageData.
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*/
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export default class HeatmapBitmapLayer extends BitmapLayer {
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/**
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* Copy of getShaders from Layer (grandparent, parent of BitmapLayer).
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* Reference: https://github.com/visgl/deck.gl/blob/0afd4e99a6199aeec979989e0c361c97e6c17a16/modules/core/src/lib/layer.js#L302
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* @param {object} shaders
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+
* @returns {object} Merged shaders.
|
|
32
|
+
*/
|
|
33
|
+
// eslint-disable-next-line no-underscore-dangle
|
|
34
|
+
_getShaders(shaders) {
|
|
35
|
+
this.props.extensions.forEach((extension) => {
|
|
36
|
+
// eslint-disable-next-line no-param-reassign
|
|
37
|
+
shaders = _mergeShaders(
|
|
38
|
+
shaders,
|
|
39
|
+
extension.getShaders.call(this, extension),
|
|
40
|
+
);
|
|
41
|
+
});
|
|
42
|
+
return shaders;
|
|
43
|
+
}
|
|
44
|
+
|
|
45
|
+
/**
|
|
46
|
+
* Need to override to provide custom shaders.
|
|
47
|
+
*/
|
|
48
|
+
getShaders() {
|
|
49
|
+
const { colormap } = this.props;
|
|
50
|
+
const fragmentShaderWithColormap = GLSL_COLORMAPS.includes(colormap)
|
|
51
|
+
? fragmentShader.replace(COLORMAP_SHADER_PLACEHOLDER, colormap)
|
|
52
|
+
: fragmentShader.replace(
|
|
53
|
+
COLORMAP_SHADER_PLACEHOLDER,
|
|
54
|
+
GLSL_COLORMAP_DEFAULT,
|
|
55
|
+
);
|
|
56
|
+
// eslint-disable-next-line no-underscore-dangle
|
|
57
|
+
return this._getShaders({
|
|
58
|
+
vs: vertexShader,
|
|
59
|
+
fs: fragmentShaderWithColormap,
|
|
60
|
+
modules: [project32, picking],
|
|
61
|
+
});
|
|
62
|
+
}
|
|
63
|
+
|
|
64
|
+
updateState(args) {
|
|
65
|
+
super.updateState(args);
|
|
66
|
+
this.loadTexture(this.props.image);
|
|
67
|
+
const { props, oldProps } = args;
|
|
68
|
+
if (props.colormap !== oldProps.colormap) {
|
|
69
|
+
const { gl } = this.context;
|
|
70
|
+
// eslint-disable-next-line no-unused-expressions
|
|
71
|
+
this.state.model?.delete();
|
|
72
|
+
// eslint-disable-next-line no-underscore-dangle
|
|
73
|
+
this.state.model = this._getModel(gl);
|
|
74
|
+
this.getAttributeManager().invalidateAll();
|
|
75
|
+
}
|
|
76
|
+
}
|
|
77
|
+
|
|
78
|
+
/**
|
|
79
|
+
* Need to override to provide additional uniform values.
|
|
80
|
+
* Simplified by removing video-related code.
|
|
81
|
+
* Reference: https://github.com/visgl/deck.gl/blob/0afd4e99a6199aeec979989e0c361c97e6c17a16/modules/layers/src/bitmap-layer/bitmap-layer.js#L173
|
|
82
|
+
* @param {*} opts
|
|
83
|
+
*/
|
|
84
|
+
draw(opts) {
|
|
85
|
+
const { uniforms } = opts;
|
|
86
|
+
const { bitmapTexture, model } = this.state;
|
|
87
|
+
const {
|
|
88
|
+
aggSizeX, aggSizeY, colorScaleLo, colorScaleHi,
|
|
89
|
+
} = this.props;
|
|
90
|
+
|
|
91
|
+
// Render the image
|
|
92
|
+
if (bitmapTexture && model) {
|
|
93
|
+
model
|
|
94
|
+
.setUniforms(
|
|
95
|
+
Object.assign({}, uniforms, {
|
|
96
|
+
uBitmapTexture: bitmapTexture,
|
|
97
|
+
uTextureSize: [TILE_SIZE, TILE_SIZE],
|
|
98
|
+
uAggSize: [aggSizeX, aggSizeY],
|
|
99
|
+
uColorScaleRange: [colorScaleLo, colorScaleHi],
|
|
100
|
+
}),
|
|
101
|
+
)
|
|
102
|
+
.draw();
|
|
103
|
+
}
|
|
104
|
+
}
|
|
105
|
+
|
|
106
|
+
/**
|
|
107
|
+
* Need to override to provide the custom DEFAULT_TEXTURE_PARAMETERS
|
|
108
|
+
* object.
|
|
109
|
+
* Simplified by removing video-related code.
|
|
110
|
+
* Reference: https://github.com/visgl/deck.gl/blob/0afd4e99a6199aeec979989e0c361c97e6c17a16/modules/layers/src/bitmap-layer/bitmap-layer.js#L218
|
|
111
|
+
* @param {Uint8Array} image
|
|
112
|
+
*/
|
|
113
|
+
loadTexture(image) {
|
|
114
|
+
const { gl } = this.context;
|
|
115
|
+
|
|
116
|
+
if (this.state.bitmapTexture) {
|
|
117
|
+
this.state.bitmapTexture.delete();
|
|
118
|
+
}
|
|
119
|
+
|
|
120
|
+
if (image instanceof Texture2D) {
|
|
121
|
+
this.setState({
|
|
122
|
+
bitmapTexture: image,
|
|
123
|
+
});
|
|
124
|
+
} else if (image) {
|
|
125
|
+
this.setState({
|
|
126
|
+
bitmapTexture: new Texture2D(gl, {
|
|
127
|
+
data: image,
|
|
128
|
+
mipmaps: false,
|
|
129
|
+
parameters: PIXELATED_TEXTURE_PARAMETERS,
|
|
130
|
+
// Each color contains a single luminance value.
|
|
131
|
+
// When sampled, rgb are all set to this luminance, alpha is 1.0.
|
|
132
|
+
// Reference: https://luma.gl/docs/api-reference/webgl/texture#texture-formats
|
|
133
|
+
format: GL.LUMINANCE,
|
|
134
|
+
dataFormat: GL.LUMINANCE,
|
|
135
|
+
type: GL.UNSIGNED_BYTE,
|
|
136
|
+
width: TILE_SIZE,
|
|
137
|
+
height: TILE_SIZE,
|
|
138
|
+
}),
|
|
139
|
+
});
|
|
140
|
+
}
|
|
141
|
+
}
|
|
142
|
+
}
|
|
143
|
+
HeatmapBitmapLayer.layerName = 'HeatmapBitmapLayer';
|
|
144
|
+
HeatmapBitmapLayer.defaultProps = defaultProps;
|
|
@@ -0,0 +1,156 @@
|
|
|
1
|
+
/* eslint-disable no-underscore-dangle */
|
|
2
|
+
import { COORDINATE_SYSTEM, CompositeLayer } from '@deck.gl/core'; // eslint-disable-line import/no-extraneous-dependencies
|
|
3
|
+
import { TextLayer } from '@deck.gl/layers'; // eslint-disable-line import/no-extraneous-dependencies
|
|
4
|
+
import {
|
|
5
|
+
AXIS_LABEL_TEXT_SIZE,
|
|
6
|
+
AXIS_TITLE_TEXT_SIZE,
|
|
7
|
+
AXIS_MARGIN,
|
|
8
|
+
THEME_TO_TEXT_COLOR,
|
|
9
|
+
AXIS_FONT_FAMILY,
|
|
10
|
+
COLOR_BAR_SIZE,
|
|
11
|
+
} from './heatmap-constants';
|
|
12
|
+
|
|
13
|
+
export default class HeatmapCompositeTextLayer extends CompositeLayer {
|
|
14
|
+
_renderAxisTopLayers() {
|
|
15
|
+
const {
|
|
16
|
+
axisTopLabelData, matrixLeft, width, matrixWidth, viewWidth, theme,
|
|
17
|
+
targetX, targetY, axisTopTitle, cellWidth, axisOffsetTop, scaleFactor,
|
|
18
|
+
hideTopLabels,
|
|
19
|
+
} = this.props;
|
|
20
|
+
const showAxisTopLabels = cellWidth >= AXIS_LABEL_TEXT_SIZE;
|
|
21
|
+
const axisLabelTop = targetY + (axisOffsetTop - AXIS_MARGIN) / 2 / scaleFactor;
|
|
22
|
+
return hideTopLabels ? [] : [
|
|
23
|
+
new TextLayer({
|
|
24
|
+
id: 'axisTopLabels',
|
|
25
|
+
coordinateSystem: COORDINATE_SYSTEM.CARTESIAN,
|
|
26
|
+
data: axisTopLabelData,
|
|
27
|
+
getText: d => d[1],
|
|
28
|
+
getPosition: d => [matrixLeft + ((d[0] + 0.5) / width) * matrixWidth, axisLabelTop],
|
|
29
|
+
getTextAnchor: 'start',
|
|
30
|
+
getColor: () => THEME_TO_TEXT_COLOR[theme],
|
|
31
|
+
getSize: (showAxisTopLabels ? AXIS_LABEL_TEXT_SIZE : 0),
|
|
32
|
+
getAngle: 75,
|
|
33
|
+
fontFamily: AXIS_FONT_FAMILY,
|
|
34
|
+
updateTriggers: {
|
|
35
|
+
getPosition: [axisLabelTop, matrixLeft, matrixWidth, viewWidth],
|
|
36
|
+
getSize: [showAxisTopLabels],
|
|
37
|
+
getColor: [theme],
|
|
38
|
+
},
|
|
39
|
+
}),
|
|
40
|
+
new TextLayer({
|
|
41
|
+
id: 'axisTopTitle',
|
|
42
|
+
coordinateSystem: COORDINATE_SYSTEM.CARTESIAN,
|
|
43
|
+
data: [{ title: axisTopTitle }],
|
|
44
|
+
getText: d => d.title,
|
|
45
|
+
getPosition: [targetX, targetY],
|
|
46
|
+
getTextAnchor: 'middle',
|
|
47
|
+
getColor: () => THEME_TO_TEXT_COLOR[theme],
|
|
48
|
+
getSize: (!showAxisTopLabels ? AXIS_TITLE_TEXT_SIZE : 0),
|
|
49
|
+
getAngle: 0,
|
|
50
|
+
fontFamily: AXIS_FONT_FAMILY,
|
|
51
|
+
updateTriggers: {
|
|
52
|
+
getSize: [showAxisTopLabels],
|
|
53
|
+
getColor: [theme],
|
|
54
|
+
},
|
|
55
|
+
}),
|
|
56
|
+
];
|
|
57
|
+
}
|
|
58
|
+
|
|
59
|
+
_renderCornerLayers() {
|
|
60
|
+
const {
|
|
61
|
+
theme, targetX, targetY, axisOffsetTop, scaleFactor,
|
|
62
|
+
cellColorLabelsData, axisOffsetLeft, transpose,
|
|
63
|
+
} = this.props;
|
|
64
|
+
const axisLabelTop = targetY + (axisOffsetTop - AXIS_MARGIN) / 2 / scaleFactor;
|
|
65
|
+
const axisLabelLeft = targetX + (axisOffsetLeft - AXIS_MARGIN) / 2 / scaleFactor;
|
|
66
|
+
return cellColorLabelsData.map(data => (
|
|
67
|
+
new TextLayer({
|
|
68
|
+
id: `cellColorLabel-${data[0]}`,
|
|
69
|
+
coordinateSystem: COORDINATE_SYSTEM.CARTESIAN,
|
|
70
|
+
data: [data],
|
|
71
|
+
getText: d => d[1],
|
|
72
|
+
getTextAnchor: (transpose ? 'end' : 'start'),
|
|
73
|
+
getAlignmentBaseline: 'top',
|
|
74
|
+
getColor: () => THEME_TO_TEXT_COLOR[theme],
|
|
75
|
+
getSize: AXIS_LABEL_TEXT_SIZE,
|
|
76
|
+
getPosition: d => [
|
|
77
|
+
(transpose
|
|
78
|
+
? axisLabelLeft
|
|
79
|
+
: targetX
|
|
80
|
+
+ ((-cellColorLabelsData.length + d[0] * 2) * COLOR_BAR_SIZE + AXIS_MARGIN)
|
|
81
|
+
/ 2 / scaleFactor
|
|
82
|
+
),
|
|
83
|
+
(transpose
|
|
84
|
+
? targetY
|
|
85
|
+
+ ((-cellColorLabelsData.length + d[0] * 2) * COLOR_BAR_SIZE + AXIS_MARGIN)
|
|
86
|
+
/ 2 / scaleFactor
|
|
87
|
+
: axisLabelTop
|
|
88
|
+
),
|
|
89
|
+
],
|
|
90
|
+
getAngle: (transpose ? 0 : 90),
|
|
91
|
+
fontFamily: AXIS_FONT_FAMILY,
|
|
92
|
+
})
|
|
93
|
+
));
|
|
94
|
+
}
|
|
95
|
+
|
|
96
|
+
_renderAxisLeftLayers() {
|
|
97
|
+
const {
|
|
98
|
+
axisLeftLabelData, matrixTop, height, matrixHeight,
|
|
99
|
+
viewHeight, theme, axisLeftTitle, targetX, targetY, cellHeight, axisOffsetLeft,
|
|
100
|
+
scaleFactor, hideLeftLabels,
|
|
101
|
+
} = this.props;
|
|
102
|
+
const showAxisLeftLabels = cellHeight >= AXIS_LABEL_TEXT_SIZE;
|
|
103
|
+
const axisLabelLeft = targetX + (axisOffsetLeft - AXIS_MARGIN) / 2 / scaleFactor;
|
|
104
|
+
return hideLeftLabels ? [] : [
|
|
105
|
+
new TextLayer({
|
|
106
|
+
id: 'axisLeftLabels',
|
|
107
|
+
coordinateSystem: COORDINATE_SYSTEM.CARTESIAN,
|
|
108
|
+
data: axisLeftLabelData,
|
|
109
|
+
getText: d => d[1],
|
|
110
|
+
getPosition: d => [axisLabelLeft, matrixTop + ((d[0] + 0.5) / height) * matrixHeight],
|
|
111
|
+
getTextAnchor: 'end',
|
|
112
|
+
getColor: () => THEME_TO_TEXT_COLOR[theme],
|
|
113
|
+
getSize: (showAxisLeftLabels ? AXIS_LABEL_TEXT_SIZE : 0),
|
|
114
|
+
getAngle: 0,
|
|
115
|
+
fontFamily: AXIS_FONT_FAMILY,
|
|
116
|
+
updateTriggers: {
|
|
117
|
+
getPosition: [axisLabelLeft, matrixTop, matrixHeight, viewHeight],
|
|
118
|
+
getSize: [showAxisLeftLabels],
|
|
119
|
+
getColor: [theme],
|
|
120
|
+
},
|
|
121
|
+
}),
|
|
122
|
+
new TextLayer({
|
|
123
|
+
id: 'axisLeftTitle',
|
|
124
|
+
coordinateSystem: COORDINATE_SYSTEM.CARTESIAN,
|
|
125
|
+
data: [{ title: axisLeftTitle }],
|
|
126
|
+
getText: d => d.title,
|
|
127
|
+
getPosition: [targetX, targetY],
|
|
128
|
+
getTextAnchor: 'middle',
|
|
129
|
+
getColor: () => THEME_TO_TEXT_COLOR[theme],
|
|
130
|
+
getSize: (!showAxisLeftLabels ? AXIS_TITLE_TEXT_SIZE : 0),
|
|
131
|
+
getAngle: 90,
|
|
132
|
+
fontFamily: AXIS_FONT_FAMILY,
|
|
133
|
+
updateTriggers: {
|
|
134
|
+
getSize: [showAxisLeftLabels],
|
|
135
|
+
getColor: [theme],
|
|
136
|
+
},
|
|
137
|
+
}),
|
|
138
|
+
];
|
|
139
|
+
}
|
|
140
|
+
|
|
141
|
+
renderLayers() {
|
|
142
|
+
const { axis } = this.props;
|
|
143
|
+
if (axis === 'left') {
|
|
144
|
+
return this._renderAxisLeftLayers();
|
|
145
|
+
}
|
|
146
|
+
if (axis === 'top') {
|
|
147
|
+
return this._renderAxisTopLayers();
|
|
148
|
+
}
|
|
149
|
+
if (axis === 'corner') {
|
|
150
|
+
return this._renderCornerLayers();
|
|
151
|
+
}
|
|
152
|
+
return [];
|
|
153
|
+
}
|
|
154
|
+
}
|
|
155
|
+
|
|
156
|
+
HeatmapCompositeTextLayer.layerName = 'HeatmapCompositeTextLayer';
|