@visactor/vtable 0.9.2 → 0.9.3-alpha.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +15 -15
- package/cjs/ListTable.d.ts +2 -1
- package/cjs/ListTable.js +17 -13
- package/cjs/ListTable.js.map +1 -1
- package/cjs/PivotChart.d.ts +69 -0
- package/cjs/PivotChart.js +445 -0
- package/cjs/PivotChart.js.map +1 -0
- package/cjs/PivotTable.d.ts +2 -1
- package/cjs/PivotTable.js +18 -13
- package/cjs/PivotTable.js.map +1 -1
- package/cjs/body-helper/style/MultilineTextStyle.js +2 -2
- package/cjs/body-helper/style/MultilineTextStyle.js.map +1 -1
- package/cjs/body-helper/style/ProgressBarStyle.js +15 -15
- package/cjs/body-helper/style/ProgressBarStyle.js.map +1 -1
- package/cjs/body-helper/style/Style.d.ts +0 -1
- package/cjs/body-helper/style/Style.js +25 -28
- package/cjs/body-helper/style/Style.js.map +1 -1
- package/cjs/chartModule.js +14 -0
- package/cjs/chartModule.js.map +1 -0
- package/cjs/components/axis/axis.d.ts +45 -0
- package/cjs/components/axis/axis.js +146 -0
- package/cjs/components/axis/axis.js.map +1 -0
- package/cjs/components/axis/band-scale.d.ts +18 -0
- package/cjs/components/axis/band-scale.js +54 -0
- package/cjs/components/axis/band-scale.js.map +1 -0
- package/cjs/components/axis/get-axis-attributes.d.ts +136 -0
- package/cjs/components/axis/get-axis-attributes.js +169 -0
- package/cjs/components/axis/get-axis-attributes.js.map +1 -0
- package/cjs/components/axis/label-overlap.d.ts +3 -0
- package/cjs/components/axis/label-overlap.js +46 -0
- package/cjs/components/axis/label-overlap.js.map +1 -0
- package/cjs/components/axis/linear-scale.d.ts +45 -0
- package/cjs/components/axis/linear-scale.js +120 -0
- package/cjs/components/axis/linear-scale.js.map +1 -0
- package/cjs/components/legend/get-legend-attributes.d.ts +5 -0
- package/cjs/components/legend/get-legend-attributes.js +90 -0
- package/cjs/components/legend/get-legend-attributes.js.map +1 -0
- package/cjs/components/legend/legend.d.ts +23 -0
- package/cjs/components/legend/legend.js +94 -0
- package/cjs/components/legend/legend.js.map +1 -0
- package/{es → cjs/components}/menu/dom/BaseMenu.d.ts +2 -2
- package/cjs/components/menu/dom/BaseMenu.js.map +1 -0
- package/cjs/components/menu/dom/Menu.js.map +1 -0
- package/cjs/{menu → components/menu}/dom/MenuHandler.d.ts +2 -2
- package/cjs/{menu → components/menu}/dom/MenuHandler.js +1 -1
- package/cjs/components/menu/dom/MenuHandler.js.map +1 -0
- package/cjs/{menu → components/menu}/dom/logic/MenuContainer.d.ts +2 -2
- package/cjs/{menu → components/menu}/dom/logic/MenuContainer.js +2 -2
- package/cjs/components/menu/dom/logic/MenuContainer.js.map +1 -0
- package/cjs/{menu → components/menu}/dom/logic/MenuElement.d.ts +2 -2
- package/cjs/{menu → components/menu}/dom/logic/MenuElement.js +4 -4
- package/cjs/components/menu/dom/logic/MenuElement.js.map +1 -0
- package/cjs/components/menu/dom/logic/MenuElementStyle.js.map +1 -0
- package/cjs/components/title/title.d.ts +12 -0
- package/cjs/components/title/title.js +66 -0
- package/cjs/components/title/title.js.map +1 -0
- package/{es → cjs/components}/tooltip/BaseTooltip.d.ts +3 -3
- package/cjs/components/tooltip/BaseTooltip.js.map +1 -0
- package/cjs/components/tooltip/Tooltip.js.map +1 -0
- package/cjs/{tooltip → components/tooltip}/TooltipHandler.d.ts +4 -4
- package/cjs/{tooltip → components/tooltip}/TooltipHandler.js +1 -1
- package/cjs/components/tooltip/TooltipHandler.js.map +1 -0
- package/{es → cjs/components}/tooltip/logic/BubbleTooltipElement.d.ts +4 -4
- package/cjs/{tooltip → components/tooltip}/logic/BubbleTooltipElement.js +1 -1
- package/cjs/components/tooltip/logic/BubbleTooltipElement.js.map +1 -0
- package/cjs/components/tooltip/logic/BubbleTooltipElementStyle.js.map +1 -0
- package/cjs/components/util/orient.d.ts +3 -0
- package/cjs/components/util/orient.js +14 -0
- package/cjs/components/util/orient.js.map +1 -0
- package/cjs/components/util/register.d.ts +3 -0
- package/cjs/components/util/register.js +15 -0
- package/cjs/components/util/register.js.map +1 -0
- package/cjs/components/util/tick-data/config.d.ts +1 -0
- package/cjs/components/util/tick-data/config.js +6 -0
- package/cjs/components/util/tick-data/config.js.map +1 -0
- package/cjs/components/util/tick-data/continuous.d.ts +2 -0
- package/cjs/components/util/tick-data/continuous.js +39 -0
- package/cjs/components/util/tick-data/continuous.js.map +1 -0
- package/cjs/components/util/tick-data/discrete/linear.d.ts +2 -0
- package/cjs/components/util/tick-data/discrete/linear.js +66 -0
- package/cjs/components/util/tick-data/discrete/linear.js.map +1 -0
- package/cjs/components/util/tick-data/discrete/polar-angle.d.ts +2 -0
- package/cjs/components/util/tick-data/discrete/polar-angle.js +46 -0
- package/cjs/components/util/tick-data/discrete/polar-angle.js.map +1 -0
- package/cjs/components/util/tick-data/index.d.ts +2 -0
- package/cjs/components/util/tick-data/index.js +17 -0
- package/cjs/components/util/tick-data/index.js.map +1 -0
- package/cjs/components/util/tick-data/util.d.ts +21 -0
- package/cjs/components/util/tick-data/util.js +115 -0
- package/cjs/components/util/tick-data/util.js.map +1 -0
- package/cjs/components/util/transform.d.ts +5 -0
- package/cjs/components/util/transform.js +45 -0
- package/cjs/components/util/transform.js.map +1 -0
- package/cjs/core/BaseTable.d.ts +18 -5
- package/cjs/core/BaseTable.js +115 -41
- package/cjs/core/BaseTable.js.map +1 -1
- package/cjs/core/TABLE_EVENT_TYPE.d.ts +5 -0
- package/cjs/core/TABLE_EVENT_TYPE.js +6 -1
- package/cjs/core/TABLE_EVENT_TYPE.js.map +1 -1
- package/cjs/core/style.js +1 -1
- package/cjs/core/style.js.map +1 -1
- package/cjs/core/tableHelper.js +1 -2
- package/cjs/data/CachedDataSource.js +2 -1
- package/cjs/data/DataSource.js +2 -2
- package/cjs/data/DataSource.js.map +1 -1
- package/cjs/dataset/dataset-pivot-table.d.ts +60 -0
- package/cjs/dataset/dataset-pivot-table.js +387 -0
- package/cjs/dataset/dataset-pivot-table.js.map +1 -0
- package/cjs/dataset/dataset.d.ts +15 -19
- package/cjs/dataset/dataset.js +191 -200
- package/cjs/dataset/dataset.js.map +1 -1
- package/cjs/dataset/statistics-helper.d.ts +67 -0
- package/cjs/dataset/statistics-helper.js +173 -0
- package/cjs/dataset/statistics-helper.js.map +1 -0
- package/cjs/dataset/util/zero-align.d.ts +10 -0
- package/cjs/dataset/util/zero-align.js +119 -0
- package/cjs/dataset/util/zero-align.js.map +1 -0
- package/cjs/event/EventHandler.js.map +1 -1
- package/cjs/event/EventTarget.d.ts +5 -5
- package/cjs/event/EventTarget.js +2 -2
- package/cjs/event/EventTarget.js.map +1 -1
- package/cjs/event/VChartEventProxy.d.ts +1 -0
- package/cjs/event/VChartEventProxy.js +1 -0
- package/cjs/event/VChartEventProxy.js.map +1 -0
- package/cjs/event/event.js +7 -4
- package/cjs/event/event.js.map +1 -1
- package/cjs/event/listener/table-group.js +8 -6
- package/cjs/event/listener/table-group.js.map +1 -1
- package/cjs/event/pivot-chart/axis-click.d.ts +2 -0
- package/cjs/event/pivot-chart/axis-click.js +42 -0
- package/cjs/event/pivot-chart/axis-click.js.map +1 -0
- package/cjs/event/pivot-chart/axis-hover.d.ts +2 -0
- package/cjs/event/pivot-chart/axis-hover.js +41 -0
- package/cjs/event/pivot-chart/axis-hover.js.map +1 -0
- package/cjs/event/scroll.js +4 -3
- package/cjs/event/scroll.js.map +1 -1
- package/cjs/event/sparkline-event.js +1 -2
- package/cjs/event/sparkline-event.js.map +1 -1
- package/cjs/header-helper/header-helper.js +1 -1
- package/cjs/header-helper/header-helper.js.map +1 -1
- package/cjs/header-helper/style/MultilineTextHeaderStyle.js +2 -2
- package/cjs/header-helper/style/MultilineTextHeaderStyle.js.map +1 -1
- package/cjs/header-helper/style/Style.d.ts +0 -1
- package/cjs/header-helper/style/Style.js +25 -28
- package/cjs/header-helper/style/Style.js.map +1 -1
- package/cjs/index.d.ts +4 -3
- package/cjs/index.js +11 -2
- package/cjs/index.js.map +1 -1
- package/cjs/layout/chart-helper/get-axis-config.d.ts +2 -0
- package/cjs/layout/chart-helper/get-axis-config.js +128 -0
- package/cjs/layout/chart-helper/get-axis-config.js.map +1 -0
- package/cjs/layout/chart-helper/get-chart-spec.d.ts +7 -0
- package/cjs/layout/chart-helper/get-chart-spec.js +141 -0
- package/cjs/layout/chart-helper/get-chart-spec.js.map +1 -0
- package/cjs/layout/index.js +2 -1
- package/cjs/layout/pivot-header-layout.d.ts +13 -5
- package/cjs/layout/pivot-header-layout.js +50 -14
- package/cjs/layout/pivot-header-layout.js.map +1 -1
- package/cjs/layout/pivot-layout.d.ts +55 -8
- package/cjs/layout/pivot-layout.js +406 -92
- package/cjs/layout/pivot-layout.js.map +1 -1
- package/cjs/layout/simple-header-layout.d.ts +10 -0
- package/cjs/layout/simple-header-layout.js +43 -2
- package/cjs/layout/simple-header-layout.js.map +1 -1
- package/cjs/plugins/{chartTypes.js → chartModules.js} +1 -1
- package/cjs/plugins/chartModules.js.map +1 -0
- package/cjs/register.d.ts +1 -1
- package/cjs/register.js +6 -6
- package/cjs/register.js.map +1 -1
- package/cjs/render/layout/text.d.ts +33 -4
- package/cjs/render/layout/text.js +9 -3
- package/cjs/render/layout/text.js.map +1 -1
- package/cjs/scenegraph/component/custom.js +17 -16
- package/cjs/scenegraph/component/custom.js.map +1 -1
- package/cjs/scenegraph/component/menu.d.ts +41 -0
- package/cjs/scenegraph/component/table-component.js +3 -3
- package/cjs/scenegraph/component/table-component.js.map +1 -1
- package/cjs/scenegraph/graphic/chart.d.ts +4 -1
- package/cjs/scenegraph/graphic/chart.js +29 -17
- package/cjs/scenegraph/graphic/chart.js.map +1 -1
- package/cjs/scenegraph/graphic/contributions/chart-render.js +22 -3
- package/cjs/scenegraph/graphic/contributions/chart-render.js.map +1 -1
- package/cjs/scenegraph/graphic/contributions/group-contribution-render.d.ts +9 -9
- package/cjs/scenegraph/graphic/contributions/group-contribution-render.js +48 -29
- package/cjs/scenegraph/graphic/contributions/group-contribution-render.js.map +1 -1
- package/cjs/scenegraph/graphic/contributions/image-contribution-render.d.ts +3 -3
- package/cjs/scenegraph/graphic/contributions/image-contribution-render.js +2 -2
- package/cjs/scenegraph/graphic/contributions/image-contribution-render.js.map +1 -1
- package/cjs/scenegraph/graphic/contributions/rect-contribution-render.d.ts +3 -3
- package/cjs/scenegraph/graphic/contributions/rect-contribution-render.js +2 -2
- package/cjs/scenegraph/graphic/contributions/rect-contribution-render.js.map +1 -1
- package/cjs/scenegraph/graphic/text.d.ts +15 -0
- package/cjs/scenegraph/group-creater/cell-helper.js +9 -3
- package/cjs/scenegraph/group-creater/cell-helper.js.map +1 -1
- package/cjs/scenegraph/group-creater/cell-type/chart-cell.d.ts +1 -1
- package/cjs/scenegraph/group-creater/cell-type/chart-cell.js +6 -5
- package/cjs/scenegraph/group-creater/cell-type/chart-cell.js.map +1 -1
- package/cjs/scenegraph/group-creater/column-helper.js +1 -1
- package/cjs/scenegraph/group-creater/column-helper.js.map +1 -1
- package/cjs/scenegraph/group-creater/column.js.map +1 -1
- package/cjs/scenegraph/group-creater/progress/create-group-for-first-screen.d.ts +3 -0
- package/cjs/scenegraph/group-creater/progress/create-group-for-first-screen.js +71 -0
- package/cjs/scenegraph/group-creater/progress/create-group-for-first-screen.js.map +1 -0
- package/cjs/scenegraph/group-creater/progress/proxy.d.ts +2 -2
- package/cjs/scenegraph/group-creater/progress/proxy.js +45 -55
- package/cjs/scenegraph/group-creater/progress/proxy.js.map +1 -1
- package/cjs/scenegraph/group-creater/progress/update-position/dynamic-set-x.d.ts +1 -0
- package/cjs/scenegraph/group-creater/progress/update-position/dynamic-set-x.js +60 -26
- package/cjs/scenegraph/group-creater/progress/update-position/dynamic-set-x.js.map +1 -1
- package/cjs/scenegraph/group-creater/progress/update-position/dynamic-set-y.d.ts +1 -0
- package/cjs/scenegraph/group-creater/progress/update-position/dynamic-set-y.js +94 -40
- package/cjs/scenegraph/group-creater/progress/update-position/dynamic-set-y.js.map +1 -1
- package/cjs/scenegraph/layout/compute-col-width.js +23 -15
- package/cjs/scenegraph/layout/compute-col-width.js.map +1 -1
- package/cjs/scenegraph/layout/compute-row-height.js +20 -9
- package/cjs/scenegraph/layout/compute-row-height.js.map +1 -1
- package/cjs/scenegraph/layout/move-cell.js +1 -1
- package/cjs/scenegraph/layout/move-cell.js.map +1 -1
- package/cjs/scenegraph/layout/update-cell.js +3 -2
- package/cjs/scenegraph/layout/update-cell.js.map +1 -1
- package/cjs/scenegraph/layout/update-height.js +1 -1
- package/cjs/scenegraph/layout/update-height.js.map +1 -1
- package/cjs/scenegraph/layout/update-row.js +1 -1
- package/cjs/scenegraph/layout/update-row.js.map +1 -1
- package/cjs/scenegraph/layout/update-width.js +34 -3
- package/cjs/scenegraph/layout/update-width.js.map +1 -1
- package/cjs/scenegraph/refresh-node/update-chart.d.ts +3 -0
- package/cjs/scenegraph/refresh-node/update-chart.js +76 -7
- package/cjs/scenegraph/refresh-node/update-chart.js.map +1 -1
- package/cjs/scenegraph/scenegraph.d.ts +8 -0
- package/cjs/scenegraph/scenegraph.js +118 -21
- package/cjs/scenegraph/scenegraph.js.map +1 -1
- package/cjs/scenegraph/stick-text/index.js +10 -8
- package/cjs/scenegraph/stick-text/index.js.map +1 -1
- package/cjs/scenegraph/style/corner-cell.d.ts +3 -0
- package/cjs/scenegraph/style/corner-cell.js +29 -0
- package/cjs/scenegraph/style/corner-cell.js.map +1 -0
- package/cjs/scenegraph/style/frame-border.d.ts +1 -0
- package/cjs/scenegraph/style/frame-border.js +3 -7
- package/cjs/scenegraph/style/frame-border.js.map +1 -1
- package/cjs/scenegraph/utils/get-cell-merge.js +2 -1
- package/cjs/scenegraph/utils/get-cell-merge.js.map +1 -1
- package/cjs/scenegraph/utils/text-icon-layout.js +1 -1
- package/cjs/scenegraph/utils/text-icon-layout.js.map +1 -1
- package/cjs/state/state.js +1 -1
- package/cjs/state/state.js.map +1 -1
- package/cjs/themes/DARK.js +1 -2
- package/cjs/themes/theme.d.ts +10 -0
- package/cjs/themes/theme.js +50 -4
- package/cjs/themes/theme.js.map +1 -1
- package/cjs/tools/LimitPromiseQueue.js +2 -1
- package/cjs/tools/calc.d.ts +3 -0
- package/cjs/tools/calc.js +11 -3
- package/cjs/tools/calc.js.map +1 -1
- package/cjs/tools/debounce.js +1 -1
- package/cjs/tools/diff-cell.js +2 -2
- package/cjs/tools/dom.js +1 -1
- package/cjs/tools/env.js +1 -1
- package/cjs/ts-types/base-table.d.ts +29 -12
- package/cjs/ts-types/base-table.js.map +1 -1
- package/cjs/ts-types/column/style.d.ts +0 -1
- package/cjs/ts-types/column/style.js.map +1 -1
- package/cjs/ts-types/component/axis.d.ts +12 -0
- package/cjs/ts-types/component/axis.js +6 -0
- package/cjs/ts-types/component/axis.js.map +1 -0
- package/cjs/ts-types/component/legend.d.ts +5 -0
- package/cjs/ts-types/component/legend.js +6 -0
- package/cjs/ts-types/component/legend.js.map +1 -0
- package/cjs/ts-types/component/title.d.ts +47 -0
- package/cjs/ts-types/component/title.js +6 -0
- package/cjs/ts-types/component/title.js.map +1 -0
- package/cjs/ts-types/component/util.d.ts +1 -0
- package/cjs/ts-types/component/util.js +6 -0
- package/cjs/ts-types/component/util.js.map +1 -0
- package/cjs/ts-types/customElement.d.ts +2 -0
- package/cjs/ts-types/customElement.js.map +1 -1
- package/cjs/ts-types/events.d.ts +108 -83
- package/cjs/ts-types/events.js.map +1 -1
- package/cjs/ts-types/list-table/define/basic-define.js.map +1 -1
- package/cjs/ts-types/list-table/define/chart-define.d.ts +1 -1
- package/cjs/ts-types/list-table/define/chart-define.js.map +1 -1
- package/cjs/ts-types/list-table/layout-map/api.d.ts +4 -2
- package/cjs/ts-types/list-table/layout-map/api.js.map +1 -1
- package/cjs/ts-types/new-data-set.d.ts +21 -7
- package/cjs/ts-types/new-data-set.js +2 -2
- package/cjs/ts-types/new-data-set.js.map +1 -1
- package/cjs/ts-types/pivot-table/PIVOT_TABLE_EVENT_TYPE.d.ts +4 -0
- package/cjs/ts-types/pivot-table/PIVOT_TABLE_EVENT_TYPE.js +3 -1
- package/cjs/ts-types/pivot-table/PIVOT_TABLE_EVENT_TYPE.js.map +1 -1
- package/cjs/ts-types/pivot-table/corner.d.ts +3 -3
- package/cjs/ts-types/pivot-table/corner.js.map +1 -1
- package/cjs/ts-types/pivot-table/indicator/basic-indicator.js.map +1 -1
- package/cjs/ts-types/pivot-table/indicator/chart-indicator.d.ts +1 -1
- package/cjs/ts-types/pivot-table/indicator/chart-indicator.js.map +1 -1
- package/cjs/ts-types/pivot-table/indicator/index.d.ts +1 -0
- package/cjs/ts-types/pivot-table/indicator/index.js.map +1 -1
- package/cjs/ts-types/pivot-table/title.d.ts +1 -1
- package/cjs/ts-types/pivot-table/title.js.map +1 -1
- package/cjs/ts-types/table-engine.d.ts +27 -3
- package/cjs/ts-types/table-engine.js.map +1 -1
- package/cjs/ts-types/theme.d.ts +5 -0
- package/cjs/ts-types/theme.js.map +1 -1
- package/dist/vtable.js +37485 -24091
- package/dist/vtable.min.js +4 -2
- package/es/ListTable.d.ts +2 -1
- package/es/ListTable.js +17 -13
- package/es/ListTable.js.map +1 -1
- package/es/PivotChart.d.ts +69 -0
- package/es/PivotChart.js +455 -0
- package/es/PivotChart.js.map +1 -0
- package/es/PivotTable.d.ts +2 -1
- package/es/PivotTable.js +19 -14
- package/es/PivotTable.js.map +1 -1
- package/es/body-helper/style/MultilineTextStyle.js +2 -2
- package/es/body-helper/style/MultilineTextStyle.js.map +1 -1
- package/es/body-helper/style/ProgressBarStyle.js +15 -15
- package/es/body-helper/style/ProgressBarStyle.js.map +1 -1
- package/es/body-helper/style/Style.d.ts +0 -1
- package/es/body-helper/style/Style.js +25 -28
- package/es/body-helper/style/Style.js.map +1 -1
- package/es/{chartType.js → chartModule.js} +2 -2
- package/es/chartModule.js.map +1 -0
- package/es/components/axis/axis.d.ts +45 -0
- package/es/components/axis/axis.js +155 -0
- package/es/components/axis/axis.js.map +1 -0
- package/es/components/axis/band-scale.d.ts +18 -0
- package/es/components/axis/band-scale.js +46 -0
- package/es/components/axis/band-scale.js.map +1 -0
- package/es/components/axis/get-axis-attributes.d.ts +136 -0
- package/es/components/axis/get-axis-attributes.js +166 -0
- package/es/components/axis/get-axis-attributes.js.map +1 -0
- package/es/components/axis/label-overlap.d.ts +3 -0
- package/es/components/axis/label-overlap.js +39 -0
- package/es/components/axis/label-overlap.js.map +1 -0
- package/es/components/axis/linear-scale.d.ts +45 -0
- package/es/components/axis/linear-scale.js +104 -0
- package/es/components/axis/linear-scale.js.map +1 -0
- package/es/components/legend/get-legend-attributes.d.ts +5 -0
- package/es/components/legend/get-legend-attributes.js +84 -0
- package/es/components/legend/get-legend-attributes.js.map +1 -0
- package/es/components/legend/legend.d.ts +23 -0
- package/es/components/legend/legend.js +93 -0
- package/es/components/legend/legend.js.map +1 -0
- package/{cjs → es/components}/menu/dom/BaseMenu.d.ts +2 -2
- package/es/components/menu/dom/BaseMenu.js.map +1 -0
- package/es/components/menu/dom/Menu.js.map +1 -0
- package/es/{menu → components/menu}/dom/MenuHandler.d.ts +2 -2
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- package/es/{tooltip → components/tooltip}/TooltipHandler.d.ts +4 -4
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- package/es/components/tooltip/TooltipHandler.js.map +1 -0
- package/{cjs → es/components}/tooltip/logic/BubbleTooltipElement.d.ts +4 -4
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- package/es/ts-types/theme.js.map +1 -1
- package/package.json +14 -8
- package/cjs/chartType.js +0 -14
- package/cjs/chartType.js.map +0 -1
- package/cjs/menu/dom/BaseMenu.js.map +0 -1
- package/cjs/menu/dom/Menu.js.map +0 -1
- package/cjs/menu/dom/MenuHandler.js.map +0 -1
- package/cjs/menu/dom/logic/MenuContainer.js.map +0 -1
- package/cjs/menu/dom/logic/MenuElement.js.map +0 -1
- package/cjs/menu/dom/logic/MenuElementStyle.js.map +0 -1
- package/cjs/plugins/chartTypes.js.map +0 -1
- package/cjs/scenegraph/layout/auto-width.d.ts +0 -2
- package/cjs/scenegraph/layout/auto-width.js +0 -85
- package/cjs/scenegraph/layout/auto-width.js.map +0 -1
- package/cjs/tooltip/BaseTooltip.js.map +0 -1
- package/cjs/tooltip/Tooltip.js.map +0 -1
- package/cjs/tooltip/TooltipHandler.js.map +0 -1
- package/cjs/tooltip/logic/BubbleTooltipElement.js.map +0 -1
- package/cjs/tooltip/logic/BubbleTooltipElementStyle.js.map +0 -1
- package/es/chartType.js.map +0 -1
- package/es/menu/dom/BaseMenu.js.map +0 -1
- package/es/menu/dom/Menu.js.map +0 -1
- package/es/menu/dom/MenuHandler.js.map +0 -1
- package/es/menu/dom/logic/MenuContainer.js.map +0 -1
- package/es/menu/dom/logic/MenuElement.js.map +0 -1
- package/es/menu/dom/logic/MenuElementStyle.js.map +0 -1
- package/es/plugins/chartTypes.js +0 -2
- package/es/plugins/chartTypes.js.map +0 -1
- package/es/scenegraph/layout/auto-width.d.ts +0 -2
- package/es/scenegraph/layout/auto-width.js +0 -82
- package/es/scenegraph/layout/auto-width.js.map +0 -1
- package/es/tooltip/BaseTooltip.js.map +0 -1
- package/es/tooltip/Tooltip.js.map +0 -1
- package/es/tooltip/TooltipHandler.js.map +0 -1
- package/es/tooltip/logic/BubbleTooltipElement.js.map +0 -1
- package/es/tooltip/logic/BubbleTooltipElementStyle.js.map +0 -1
- /package/cjs/{chartType.d.ts → chartModule.d.ts} +0 -0
- /package/cjs/{menu → components/menu}/dom/BaseMenu.js +0 -0
- /package/cjs/{menu → components/menu}/dom/Menu.d.ts +0 -0
- /package/cjs/{menu → components/menu}/dom/Menu.js +0 -0
- /package/cjs/{menu → components/menu}/dom/logic/MenuElementStyle.d.ts +0 -0
- /package/cjs/{menu → components/menu}/dom/logic/MenuElementStyle.js +0 -0
- /package/cjs/{tooltip → components/tooltip}/BaseTooltip.js +0 -0
- /package/cjs/{tooltip → components/tooltip}/Tooltip.d.ts +0 -0
- /package/cjs/{tooltip → components/tooltip}/Tooltip.js +0 -0
- /package/cjs/{tooltip → components/tooltip}/logic/BubbleTooltipElementStyle.d.ts +0 -0
- /package/cjs/{tooltip → components/tooltip}/logic/BubbleTooltipElementStyle.js +0 -0
- /package/cjs/plugins/{chartTypes.d.ts → chartModules.d.ts} +0 -0
- /package/es/{chartType.d.ts → chartModule.d.ts} +0 -0
- /package/es/{menu → components/menu}/dom/BaseMenu.js +0 -0
- /package/es/{menu → components/menu}/dom/Menu.d.ts +0 -0
- /package/es/{menu → components/menu}/dom/Menu.js +0 -0
- /package/es/{menu → components/menu}/dom/logic/MenuElementStyle.d.ts +0 -0
- /package/es/{menu → components/menu}/dom/logic/MenuElementStyle.js +0 -0
- /package/es/{tooltip → components/tooltip}/BaseTooltip.js +0 -0
- /package/es/{tooltip → components/tooltip}/Tooltip.d.ts +0 -0
- /package/es/{tooltip → components/tooltip}/Tooltip.js +0 -0
- /package/es/{tooltip → components/tooltip}/logic/BubbleTooltipElementStyle.d.ts +0 -0
- /package/es/{tooltip → components/tooltip}/logic/BubbleTooltipElementStyle.js +0 -0
- /package/es/plugins/{chartTypes.d.ts → chartModules.d.ts} +0 -0
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const tableHelper_1 = require("../../core/tableHelper"), image_cell_1 = require("../group-creater/cell-type/image-cell"), progress_bar_cell_1 = require("../group-creater/cell-type/progress-bar-cell"), spark_line_cell_1 = require("../group-creater/cell-type/spark-line-cell"), get_cell_merge_1 = require("../utils/get-cell-merge"), get_prop_1 = require("../utils/get-prop"), padding_1 = require("../utils/padding"), text_icon_layout_1 = require("../utils/text-icon-layout"), update_height_1 = require("./update-height");
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const axis_1 = require("../../components/axis/axis"), tableHelper_1 = require("../../core/tableHelper"), image_cell_1 = require("../group-creater/cell-type/image-cell"), progress_bar_cell_1 = require("../group-creater/cell-type/progress-bar-cell"), spark_line_cell_1 = require("../group-creater/cell-type/spark-line-cell"), get_cell_merge_1 = require("../utils/get-cell-merge"), get_prop_1 = require("../utils/get-prop"), padding_1 = require("../utils/padding"), text_icon_layout_1 = require("../utils/text-icon-layout"), update_height_1 = require("./update-height");
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if (null == colOrCornerHeaderColumn || colOrCornerHeaderColumn.setAttribute("width", oldColOrCornerHeaderColumnWidth + detaX),
|
|
@@ -48,6 +48,28 @@ function updateColWidth(scene, col, detaX) {
|
|
|
48
48
|
}
|
|
49
49
|
scene.updateContainerHeight(scene.table.frozenRowCount, newTotalHeight - scene.bodyGroup.attribute.height);
|
|
50
50
|
}
|
|
51
|
+
const bottomColumn = scene.getColGroupInBottom(col);
|
|
52
|
+
if (bottomColumn) {
|
|
53
|
+
const oldBottomColumnWidth = bottomColumn.attribute.width;
|
|
54
|
+
if (null == bottomColumn || bottomColumn.setAttribute("width", oldBottomColumnWidth + detaX),
|
|
55
|
+
null == bottomColumn || bottomColumn.forEachChildren(((cell, index) => {
|
|
56
|
+
if (updateCellWidth(scene, cell, cell.col, cell.row, oldBottomColumnWidth, detaX, col < scene.table.rowHeaderLevelCount, autoRowHeight)) {
|
|
57
|
+
const mergeInfo = (0, get_cell_merge_1.getCellMergeInfo)(scene.table, cell.col, cell.row);
|
|
58
|
+
if (mergeInfo && mergeInfo.end.row - mergeInfo.start.row) for (let row = mergeInfo.start.row; row <= mergeInfo.end.row; row++) resetRowHeight(scene, row); else resetRowHeight(scene, cell.row);
|
|
59
|
+
needRerangeRow = !0;
|
|
60
|
+
}
|
|
61
|
+
})), needRerangeRow) {
|
|
62
|
+
let newTotalHeight = 0;
|
|
63
|
+
for (let col = 0; col < scene.table.colCount; col++) {
|
|
64
|
+
const colGroup = scene.getColGroup(col, !1);
|
|
65
|
+
let y = 0;
|
|
66
|
+
colGroup.forEachChildren((cellGroup => {
|
|
67
|
+
"cell" === cellGroup.role && (cellGroup.setAttribute("y", y), y += cellGroup.attribute.height);
|
|
68
|
+
})), newTotalHeight = y;
|
|
69
|
+
}
|
|
70
|
+
scene.updateContainerHeight(scene.table.frozenRowCount, newTotalHeight - scene.bodyGroup.attribute.height);
|
|
71
|
+
}
|
|
72
|
+
}
|
|
51
73
|
col < scene.frozenColCount ? (scene.cornerHeaderGroup.forEachChildrenSkipChild(((column, index) => {
|
|
52
74
|
column.col > col && column.setAttribute("x", column.attribute.x + detaX);
|
|
53
75
|
})), scene.rowHeaderGroup.forEachChildrenSkipChild(((column, index) => {
|
|
@@ -56,10 +78,13 @@ function updateColWidth(scene, col, detaX) {
|
|
|
56
78
|
column.col > col && column.setAttribute("x", column.attribute.x + detaX);
|
|
57
79
|
})), scene.bodyGroup.forEachChildrenSkipChild(((column, index) => {
|
|
58
80
|
column.col > col && column.setAttribute("x", column.attribute.x + detaX);
|
|
81
|
+
})), bottomColumn && scene.bottomFrozenGroup.forEachChildrenSkipChild(((column, index) => {
|
|
82
|
+
column.col > col && column.setAttribute("x", column.attribute.x + detaX);
|
|
59
83
|
}))), scene.table.setColWidth(col, rowHeaderOrBodyColumn.attribute.width, !0);
|
|
60
84
|
}
|
|
61
85
|
|
|
62
86
|
function updateCellWidth(scene, cell, col, row, width, detaX, isHeader, autoRowHeight) {
|
|
87
|
+
var _a;
|
|
63
88
|
let cellGroup, distWidth;
|
|
64
89
|
const mergeInfo = (0, get_cell_merge_1.getCellMergeInfo)(scene.table, col, row);
|
|
65
90
|
if (mergeInfo && mergeInfo.end.col - mergeInfo.start.col) {
|
|
@@ -84,7 +109,13 @@ function updateCellWidth(scene, cell, col, row, width, detaX, isHeader, autoRowH
|
|
|
84
109
|
get_prop_1.getProp)("padding", headerStyle, col, row, scene.table));
|
|
85
110
|
(0, spark_line_cell_1.createSparkLineCellGroup)(cellGroup, cellGroup.parent, cellGroup.attribute.x, cellGroup.attribute.y, col, row, cellGroup.attribute.width, cellGroup.attribute.height, padding, scene.table, (0,
|
|
86
111
|
tableHelper_1.getStyleTheme)(headerStyle, scene.table, col, row, get_prop_1.getProp).theme);
|
|
87
|
-
} else if ("image" === type || "video" === type) (0, image_cell_1.updateImageCellContentWhileResize)(cellGroup, col, row, scene.table); else {
|
|
112
|
+
} else if ("image" === type || "video" === type) (0, image_cell_1.updateImageCellContentWhileResize)(cellGroup, col, row, scene.table); else if ("axis" === (null === (_a = cellGroup.firstChild) || void 0 === _a ? void 0 : _a.name)) {
|
|
113
|
+
const axisConfig = scene.table.internalProps.layoutMap.getAxisConfigInPivotChart(col, row);
|
|
114
|
+
if (axisConfig) {
|
|
115
|
+
const axis = new axis_1.CartesianAxis(axisConfig, cellGroup.attribute.width, cellGroup.attribute.height, scene.table);
|
|
116
|
+
cellGroup.clear(), cellGroup.appendChild(axis.component), axis.overlap();
|
|
117
|
+
}
|
|
118
|
+
} else {
|
|
88
119
|
const style = scene.table._getCellStyle(col, row);
|
|
89
120
|
isHeightChange = (0, text_icon_layout_1.updateCellContentWidth)(cellGroup, distWidth, detaX, autoRowHeight, (0,
|
|
90
121
|
padding_1.getQuadProps)(style.padding), style.textAlign, style.textBaseline, scene);
|
|
@@ -1 +1 @@
|
|
|
1
|
-
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type { ProgressBarStyle } from '../../body-helper/style/ProgressBarStyle';\nimport { getStyleTheme } from '../../core/tableHelper';\nimport type { IProgressbarColumnBodyDefine } from '../../ts-types/list-table/define/progressbar-define';\nimport type { Group } from '../graphic/group';\nimport type { Icon } from '../graphic/icon';\nimport { updateImageCellContentWhileResize } from '../group-creater/cell-type/image-cell';\nimport { createProgressBarCell } from '../group-creater/cell-type/progress-bar-cell';\nimport { createSparkLineCellGroup } from '../group-creater/cell-type/spark-line-cell';\nimport type { Scenegraph } from '../scenegraph';\nimport { getCellMergeInfo } from '../utils/get-cell-merge';\nimport { getProp } from '../utils/get-prop';\nimport { getQuadProps } from '../utils/padding';\nimport { updateCellContentWidth } from '../utils/text-icon-layout';\nimport { updateCellHeightForRow } from './update-height';\n// import { updateAutoRowHeight } from './auto-height';\n\n/**\n * @description: 更新指定列列宽,在拖拽调整列宽中使用\n * @param {Scenegraph} scene\n * @param {number} col\n * @param {number} detaX\n * @return {*}\n */\nexport function updateColWidth(scene: Scenegraph, col: number, detaX: number) {\n // getColWidth会进行Math.round,所以先从colWidthsMap获取:\n // 如果是数值,直接使用;如果不是,则通过getColWidth获取像素值\n // const widthCache = (scene.table as any).colWidthsMap.get(col);\n // let width = 0;\n // if (typeof widthCache === 'number') {\n // width = widthCache;\n // } else {\n // width = scene.table.getColWidth(col);\n // }\n\n const { autoRowHeight } = scene.table.internalProps;\n let needRerangeRow = false;\n const colOrCornerHeaderColumn = scene.getColGroup(col, true) as Group;\n const oldColOrCornerHeaderColumnWidth = colOrCornerHeaderColumn?.attribute.width;\n colOrCornerHeaderColumn?.setAttribute('width', oldColOrCornerHeaderColumnWidth + detaX);\n // 更新单元格宽度\n colOrCornerHeaderColumn?.forEachChildren((cell: Group, index: number) => {\n const isHeightChange = updateCellWidth(\n scene,\n cell,\n col,\n // index,\n cell.row,\n oldColOrCornerHeaderColumnWidth,\n detaX,\n // true\n index < scene.table.columnHeaderLevelCount,\n autoRowHeight\n );\n if (isHeightChange) {\n const mergeInfo = getCellMergeInfo(scene.table, cell.col, cell.row);\n if (mergeInfo && mergeInfo.end.row - mergeInfo.start.row) {\n for (let row = mergeInfo.start.row; row <= mergeInfo.end.row; row++) {\n resetRowHeight(scene, row);\n }\n } else {\n resetRowHeight(scene, cell.row);\n }\n needRerangeRow = true;\n }\n });\n\n if (needRerangeRow) {\n let newTotalHeight = 0;\n for (let col = 0; col < scene.table.colCount; col++) {\n const colGroup = scene.getColGroup(col, true);\n let y = 0;\n colGroup.forEachChildren((cellGroup: Group) => {\n if (cellGroup.role !== 'cell') {\n return;\n }\n cellGroup.setAttribute('y', y);\n y += cellGroup.attribute.height;\n });\n newTotalHeight = y;\n }\n scene.updateContainerHeight(0, newTotalHeight - scene.colHeaderGroup.attribute.height);\n }\n\n needRerangeRow = false;\n const rowHeaderOrBodyColumn = scene.getColGroup(col) as Group;\n const oldRowHeaderOrBodyColumn = rowHeaderOrBodyColumn.attribute.width;\n rowHeaderOrBodyColumn?.setAttribute('width', oldRowHeaderOrBodyColumn + detaX);\n rowHeaderOrBodyColumn?.forEachChildren((cell: Group, index: number) => {\n const isHeightChange = updateCellWidth(\n scene,\n cell,\n // col + (!isRowHeader ? scene.table.frozenColCount : 0),\n cell.col,\n // index + scene.table.frozenRowCount,\n cell.row,\n oldRowHeaderOrBodyColumn,\n detaX,\n // isRowHeader\n col < scene.table.rowHeaderLevelCount,\n autoRowHeight\n );\n if (isHeightChange) {\n const mergeInfo = getCellMergeInfo(scene.table, cell.col, cell.row);\n if (mergeInfo && mergeInfo.end.row - mergeInfo.start.row) {\n for (let row = mergeInfo.start.row; row <= mergeInfo.end.row; row++) {\n resetRowHeight(scene, row);\n }\n } else {\n resetRowHeight(scene, cell.row);\n }\n needRerangeRow = true;\n }\n });\n\n if (needRerangeRow) {\n let newTotalHeight = 0;\n for (let col = 0; col < scene.table.colCount; col++) {\n const colGroup = scene.getColGroup(col, false);\n let y = 0;\n colGroup.forEachChildren((cellGroup: Group) => {\n if (cellGroup.role !== 'cell') {\n return;\n }\n cellGroup.setAttribute('y', y);\n y += cellGroup.attribute.height;\n });\n newTotalHeight = y;\n }\n scene.updateContainerHeight(scene.table.frozenRowCount, newTotalHeight - scene.bodyGroup.attribute.height);\n }\n\n // 更新剩余列位置\n if (col < scene.frozenColCount) {\n scene.cornerHeaderGroup.forEachChildrenSkipChild((column: Group, index) => {\n if (column.col > col) {\n column.setAttribute('x', column.attribute.x + detaX);\n }\n });\n scene.rowHeaderGroup.forEachChildrenSkipChild((column: Group, index) => {\n if (column.col > col) {\n column.setAttribute('x', column.attribute.x + detaX);\n }\n });\n } else {\n scene.colHeaderGroup.forEachChildrenSkipChild((column: Group, index) => {\n if (column.col > col) {\n column.setAttribute('x', column.attribute.x + detaX);\n }\n });\n scene.bodyGroup.forEachChildrenSkipChild((column: Group, index) => {\n if (column.col > col) {\n column.setAttribute('x', column.attribute.x + detaX);\n }\n });\n }\n\n scene.table.setColWidth(col, rowHeaderOrBodyColumn.attribute.width, true);\n}\n\n/**\n * @description: 更新单个单元格宽度\n * @return {*}\n */\nfunction updateCellWidth(\n scene: Scenegraph,\n cell: Group,\n col: number,\n row: number,\n width: number, // old width, not dist\n detaX: number,\n isHeader: boolean,\n // autoColWidth: boolean,\n autoRowHeight: boolean\n): boolean {\n let cellGroup;\n let distWidth;\n const mergeInfo = getCellMergeInfo(scene.table, col, row);\n // TO BE FIXED 这里使用横向和纵向来判断单元格merge情况,目前没有横纵都merge的情况,\n // 如果有这里的逻辑要修改\n if (mergeInfo && mergeInfo.end.col - mergeInfo.start.col) {\n // 更新横向merge cell width\n const mergeCell = scene.getCell(mergeInfo.start.col, mergeInfo.start.row);\n const mergeCellWidth = mergeCell.attribute.width;\n mergeCell.setAttribute('width', mergeCellWidth + detaX);\n\n cellGroup = mergeCell;\n distWidth = mergeCell.attribute.width;\n col = cellGroup.col;\n row = cellGroup.row;\n } else if (mergeInfo && mergeInfo.start.row === row) {\n // 更新纵向merge cell width,只更新一次\n cell.setAttribute('width', width + detaX);\n\n cellGroup = cell;\n distWidth = width + detaX;\n col = cellGroup.col;\n row = cellGroup.row;\n } else if (!mergeInfo) {\n cell.setAttribute('width', width + detaX);\n cellGroup = cell;\n distWidth = width + detaX;\n }\n\n if (!cellGroup) {\n // 合并单元格非主单元格,不处理\n return false;\n }\n\n // 更新单元格布局\n const type = scene.table.isHeader(col, row)\n ? scene.table._getHeaderLayoutMap(col, row).headerType\n : scene.table.getBodyColumnType(col, row);\n let isHeightChange = false;\n if (type === 'progressbar') {\n // 目前先采用重新生成节点的方案\n const columnDefine = scene.table.getBodyColumnDefine(col, row) as IProgressbarColumnBodyDefine;\n const style = scene.table._getCellStyle(col, row) as ProgressBarStyle;\n const value = scene.table.getCellValue(col, row);\n const dataValue = scene.table.getCellOriginValue(col, row);\n const padding = getQuadProps(getProp('padding', style, col, row, scene.table));\n\n const newBarCell = createProgressBarCell(\n columnDefine,\n style,\n cellGroup.attribute.width,\n // cellGroup.attribute.height,\n value,\n dataValue,\n col,\n row,\n padding,\n scene.table\n );\n\n const oldBarCell = cellGroup.getChildByName('progress-bar') as Group;\n // cell.replaceChild(newBarCell, oldBarCell);\n cellGroup.insertBefore(newBarCell, oldBarCell);\n cellGroup.removeChild(oldBarCell);\n oldBarCell.removeAllChild();\n oldBarCell.release();\n } else if (type === 'sparkline') {\n // 目前先采用重新生成节点的方案\n cellGroup.removeAllChild();\n const headerStyle = scene.table._getCellStyle(col, row);\n const padding = getQuadProps(getProp('padding', headerStyle, col, row, scene.table));\n createSparkLineCellGroup(\n cellGroup,\n cellGroup.parent,\n cellGroup.attribute.x,\n cellGroup.attribute.y,\n col,\n row,\n cellGroup.attribute.width,\n cellGroup.attribute.height,\n padding,\n scene.table,\n getStyleTheme(headerStyle, scene.table, col, row, getProp).theme\n );\n } else if (type === 'image' || type === 'video') {\n // // 只更新背景边框\n // const rect = cell.firstChild as Rect;\n // rect.setAttribute('width', cell.attribute.width);\n updateImageCellContentWhileResize(cellGroup, col, row, scene.table);\n } else {\n // 处理文字\n const style = scene.table._getCellStyle(col, row);\n isHeightChange = updateCellContentWidth(\n cellGroup,\n distWidth,\n detaX,\n autoRowHeight,\n getQuadProps(style.padding as number),\n style.textAlign,\n style.textBaseline,\n scene\n );\n }\n\n return isHeightChange;\n}\n\n/**\n * @description: 重置指定行行高\n * @param {Scenegraph} scene\n * @param {number} row\n * @return {*}\n */\nfunction resetRowHeight(scene: Scenegraph, row: number) {\n let maxHeight = 0;\n // 获取高度\n for (let col = 0; col < scene.table.colCount; col++) {\n const cell = scene.highPerformanceGetCell(col, row);\n let cellHeight = getCleanCellHeight(cell, scene);\n const mergeInfo = getCellMergeInfo(scene.table, col, row);\n if (mergeInfo && mergeInfo.end.row - mergeInfo.start.row) {\n cellHeight = cellHeight / (mergeInfo.end.row - mergeInfo.start.row + 1);\n }\n maxHeight = Math.max(maxHeight, cellHeight);\n }\n\n // 更新高度\n for (let col = 0; col < scene.table.colCount; col++) {\n let distHeight = maxHeight;\n const cell = scene.highPerformanceGetCell(col, row);\n const mergeInfo = getCellMergeInfo(scene.table, col, row);\n if (mergeInfo && mergeInfo.end.row - mergeInfo.start.row) {\n for (let rowIndex = mergeInfo.start.row; rowIndex <= mergeInfo.end.row; rowIndex++) {\n if (rowIndex !== row) {\n distHeight += scene.table.getRowHeight(rowIndex);\n }\n }\n }\n updateCellHeightForRow(scene, cell, col, row, distHeight, 0, scene.table.isHeader(col, row));\n }\n\n // 更新table行高存储\n scene.table.setRowHeight(row, maxHeight, true);\n}\n\nfunction getCleanCellHeight(cell: Group, scene: Scenegraph) {\n let maxHeight = 0;\n cell.forEachChildren((child: Icon) => {\n if (\n child.role === 'icon-left' ||\n child.role === 'icon-right' ||\n child.name === 'text' ||\n child.name === 'content'\n ) {\n maxHeight = Math.max(maxHeight, child.AABBBounds.height());\n }\n });\n\n const padding = getQuadProps(scene.table._getCellStyle(cell.col, cell.row).padding as number);\n return maxHeight + padding[0] + padding[2];\n}\n"]}
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|
1
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+
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type { ProgressBarStyle } from '../../body-helper/style/ProgressBarStyle';\nimport { CartesianAxis } from '../../components/axis/axis';\nimport { getStyleTheme } from '../../core/tableHelper';\nimport type { IProgressbarColumnBodyDefine } from '../../ts-types/list-table/define/progressbar-define';\nimport type { Group } from '../graphic/group';\nimport type { Icon } from '../graphic/icon';\nimport { updateImageCellContentWhileResize } from '../group-creater/cell-type/image-cell';\nimport { createProgressBarCell } from '../group-creater/cell-type/progress-bar-cell';\nimport { createSparkLineCellGroup } from '../group-creater/cell-type/spark-line-cell';\nimport type { Scenegraph } from '../scenegraph';\nimport { getCellMergeInfo } from '../utils/get-cell-merge';\nimport { getProp } from '../utils/get-prop';\nimport { getQuadProps } from '../utils/padding';\nimport { updateCellContentWidth } from '../utils/text-icon-layout';\nimport { updateCellHeightForRow } from './update-height';\n// import { updateAutoRowHeight } from './auto-height';\n\n/**\n * @description: 更新指定列列宽,在拖拽调整列宽中使用\n * @param {Scenegraph} scene\n * @param {number} col\n * @param {number} detaX\n * @return {*}\n */\nexport function updateColWidth(scene: Scenegraph, col: number, detaX: number) {\n const autoRowHeight = scene.table.heightMode === 'autoHeight';\n // deal width corner header or column header\n let needRerangeRow = false;\n const colOrCornerHeaderColumn = scene.getColGroup(col, true) as Group;\n const oldColOrCornerHeaderColumnWidth = colOrCornerHeaderColumn?.attribute.width;\n colOrCornerHeaderColumn?.setAttribute('width', oldColOrCornerHeaderColumnWidth + detaX);\n // 更新单元格宽度\n colOrCornerHeaderColumn?.forEachChildren((cell: Group, index: number) => {\n const isHeightChange = updateCellWidth(\n scene,\n cell,\n col,\n // index,\n cell.row,\n oldColOrCornerHeaderColumnWidth,\n detaX,\n // true\n index < scene.table.columnHeaderLevelCount,\n autoRowHeight\n );\n if (isHeightChange) {\n const mergeInfo = getCellMergeInfo(scene.table, cell.col, cell.row);\n if (mergeInfo && mergeInfo.end.row - mergeInfo.start.row) {\n for (let row = mergeInfo.start.row; row <= mergeInfo.end.row; row++) {\n resetRowHeight(scene, row);\n }\n } else {\n resetRowHeight(scene, cell.row);\n }\n needRerangeRow = true;\n }\n });\n\n if (needRerangeRow) {\n let newTotalHeight = 0;\n for (let col = 0; col < scene.table.colCount; col++) {\n const colGroup = scene.getColGroup(col, true);\n let y = 0;\n colGroup.forEachChildren((cellGroup: Group) => {\n if (cellGroup.role !== 'cell') {\n return;\n }\n cellGroup.setAttribute('y', y);\n y += cellGroup.attribute.height;\n });\n newTotalHeight = y;\n }\n scene.updateContainerHeight(0, newTotalHeight - scene.colHeaderGroup.attribute.height);\n }\n // deal width row header or body or right frozen cells\n needRerangeRow = false;\n const rowHeaderOrBodyColumn = scene.getColGroup(col) as Group;\n const oldRowHeaderOrBodyColumn = rowHeaderOrBodyColumn.attribute.width;\n rowHeaderOrBodyColumn?.setAttribute('width', oldRowHeaderOrBodyColumn + detaX);\n rowHeaderOrBodyColumn?.forEachChildren((cell: Group, index: number) => {\n const isHeightChange = updateCellWidth(\n scene,\n cell,\n // col + (!isRowHeader ? scene.table.frozenColCount : 0),\n cell.col,\n // index + scene.table.frozenRowCount,\n cell.row,\n oldRowHeaderOrBodyColumn,\n detaX,\n // isRowHeader\n col < scene.table.rowHeaderLevelCount,\n autoRowHeight\n );\n if (isHeightChange) {\n const mergeInfo = getCellMergeInfo(scene.table, cell.col, cell.row);\n if (mergeInfo && mergeInfo.end.row - mergeInfo.start.row) {\n for (let row = mergeInfo.start.row; row <= mergeInfo.end.row; row++) {\n resetRowHeight(scene, row);\n }\n } else {\n resetRowHeight(scene, cell.row);\n }\n needRerangeRow = true;\n }\n });\n\n if (needRerangeRow) {\n let newTotalHeight = 0;\n for (let col = 0; col < scene.table.colCount; col++) {\n const colGroup = scene.getColGroup(col, false);\n let y = 0;\n colGroup.forEachChildren((cellGroup: Group) => {\n if (cellGroup.role !== 'cell') {\n return;\n }\n cellGroup.setAttribute('y', y);\n y += cellGroup.attribute.height;\n });\n newTotalHeight = y;\n }\n scene.updateContainerHeight(scene.table.frozenRowCount, newTotalHeight - scene.bodyGroup.attribute.height);\n }\n\n // deal width bottom frozen cells\n const bottomColumn = scene.getColGroupInBottom(col);\n if (bottomColumn) {\n const oldBottomColumnWidth = bottomColumn.attribute.width;\n bottomColumn?.setAttribute('width', oldBottomColumnWidth + detaX);\n bottomColumn?.forEachChildren((cell: Group, index: number) => {\n const isHeightChange = updateCellWidth(\n scene,\n cell,\n // col + (!isRowHeader ? scene.table.frozenColCount : 0),\n cell.col,\n // index + scene.table.frozenRowCount,\n cell.row,\n oldBottomColumnWidth,\n detaX,\n // isRowHeader\n col < scene.table.rowHeaderLevelCount,\n autoRowHeight\n );\n if (isHeightChange) {\n const mergeInfo = getCellMergeInfo(scene.table, cell.col, cell.row);\n if (mergeInfo && mergeInfo.end.row - mergeInfo.start.row) {\n for (let row = mergeInfo.start.row; row <= mergeInfo.end.row; row++) {\n resetRowHeight(scene, row);\n }\n } else {\n resetRowHeight(scene, cell.row);\n }\n needRerangeRow = true;\n }\n });\n\n if (needRerangeRow) {\n let newTotalHeight = 0;\n for (let col = 0; col < scene.table.colCount; col++) {\n const colGroup = scene.getColGroup(col, false);\n let y = 0;\n colGroup.forEachChildren((cellGroup: Group) => {\n if (cellGroup.role !== 'cell') {\n return;\n }\n cellGroup.setAttribute('y', y);\n y += cellGroup.attribute.height;\n });\n newTotalHeight = y;\n }\n scene.updateContainerHeight(scene.table.frozenRowCount, newTotalHeight - scene.bodyGroup.attribute.height);\n }\n }\n\n // 更新剩余列位置\n if (col < scene.frozenColCount) {\n scene.cornerHeaderGroup.forEachChildrenSkipChild((column: Group, index) => {\n if (column.col > col) {\n column.setAttribute('x', column.attribute.x + detaX);\n }\n });\n scene.rowHeaderGroup.forEachChildrenSkipChild((column: Group, index) => {\n if (column.col > col) {\n column.setAttribute('x', column.attribute.x + detaX);\n }\n });\n } else {\n scene.colHeaderGroup.forEachChildrenSkipChild((column: Group, index) => {\n if (column.col > col) {\n column.setAttribute('x', column.attribute.x + detaX);\n }\n });\n scene.bodyGroup.forEachChildrenSkipChild((column: Group, index) => {\n if (column.col > col) {\n column.setAttribute('x', column.attribute.x + detaX);\n }\n });\n if (bottomColumn) {\n scene.bottomFrozenGroup.forEachChildrenSkipChild((column: Group, index) => {\n if (column.col > col) {\n column.setAttribute('x', column.attribute.x + detaX);\n }\n });\n }\n }\n\n scene.table.setColWidth(col, rowHeaderOrBodyColumn.attribute.width, true);\n}\n\n/**\n * @description: 更新单个单元格宽度\n * @return {*}\n */\nfunction updateCellWidth(\n scene: Scenegraph,\n cell: Group,\n col: number,\n row: number,\n width: number, // old width, not dist\n detaX: number,\n isHeader: boolean,\n // autoColWidth: boolean,\n autoRowHeight: boolean\n): boolean {\n let cellGroup;\n let distWidth;\n const mergeInfo = getCellMergeInfo(scene.table, col, row);\n // TO BE FIXED 这里使用横向和纵向来判断单元格merge情况,目前没有横纵都merge的情况,\n // 如果有这里的逻辑要修改\n if (mergeInfo && mergeInfo.end.col - mergeInfo.start.col) {\n // 更新横向merge cell width\n const mergeCell = scene.getCell(mergeInfo.start.col, mergeInfo.start.row);\n const mergeCellWidth = mergeCell.attribute.width;\n mergeCell.setAttribute('width', mergeCellWidth + detaX);\n\n cellGroup = mergeCell;\n distWidth = mergeCell.attribute.width;\n col = cellGroup.col;\n row = cellGroup.row;\n } else if (mergeInfo && mergeInfo.start.row === row) {\n // 更新纵向merge cell width,只更新一次\n cell.setAttribute('width', width + detaX);\n\n cellGroup = cell;\n distWidth = width + detaX;\n col = cellGroup.col;\n row = cellGroup.row;\n } else if (!mergeInfo) {\n cell.setAttribute('width', width + detaX);\n cellGroup = cell;\n distWidth = width + detaX;\n }\n\n if (!cellGroup) {\n // 合并单元格非主单元格,不处理\n return false;\n }\n\n // 更新单元格布局\n const type = scene.table.isHeader(col, row)\n ? scene.table._getHeaderLayoutMap(col, row).headerType\n : scene.table.getBodyColumnType(col, row);\n let isHeightChange = false;\n if (type === 'progressbar') {\n // 目前先采用重新生成节点的方案\n const columnDefine = scene.table.getBodyColumnDefine(col, row) as IProgressbarColumnBodyDefine;\n const style = scene.table._getCellStyle(col, row) as ProgressBarStyle;\n const value = scene.table.getCellValue(col, row);\n const dataValue = scene.table.getCellOriginValue(col, row);\n const padding = getQuadProps(getProp('padding', style, col, row, scene.table));\n\n const newBarCell = createProgressBarCell(\n columnDefine,\n style,\n cellGroup.attribute.width,\n // cellGroup.attribute.height,\n value,\n dataValue,\n col,\n row,\n padding,\n scene.table\n );\n\n const oldBarCell = cellGroup.getChildByName('progress-bar') as Group;\n // cell.replaceChild(newBarCell, oldBarCell);\n cellGroup.insertBefore(newBarCell, oldBarCell);\n cellGroup.removeChild(oldBarCell);\n oldBarCell.removeAllChild();\n oldBarCell.release();\n } else if (type === 'sparkline') {\n // 目前先采用重新生成节点的方案\n cellGroup.removeAllChild();\n const headerStyle = scene.table._getCellStyle(col, row);\n const padding = getQuadProps(getProp('padding', headerStyle, col, row, scene.table));\n createSparkLineCellGroup(\n cellGroup,\n cellGroup.parent,\n cellGroup.attribute.x,\n cellGroup.attribute.y,\n col,\n row,\n cellGroup.attribute.width,\n cellGroup.attribute.height,\n padding,\n scene.table,\n getStyleTheme(headerStyle, scene.table, col, row, getProp).theme\n );\n } else if (type === 'image' || type === 'video') {\n // // 只更新背景边框\n // const rect = cell.firstChild as Rect;\n // rect.setAttribute('width', cell.attribute.width);\n updateImageCellContentWhileResize(cellGroup, col, row, scene.table);\n } else if (cellGroup.firstChild?.name === 'axis') {\n // recreate axis component\n const axisConfig = scene.table.internalProps.layoutMap.getAxisConfigInPivotChart(col, row);\n if (axisConfig) {\n const axis = new CartesianAxis(axisConfig, cellGroup.attribute.width, cellGroup.attribute.height, scene.table);\n cellGroup.clear();\n cellGroup.appendChild(axis.component);\n axis.overlap();\n }\n } else {\n // 处理文字\n const style = scene.table._getCellStyle(col, row);\n isHeightChange = updateCellContentWidth(\n cellGroup,\n distWidth,\n detaX,\n autoRowHeight,\n getQuadProps(style.padding as number),\n style.textAlign,\n style.textBaseline,\n scene\n );\n }\n\n return isHeightChange;\n}\n\n/**\n * @description: 重置指定行行高\n * @param {Scenegraph} scene\n * @param {number} row\n * @return {*}\n */\nfunction resetRowHeight(scene: Scenegraph, row: number) {\n let maxHeight = 0;\n // 获取高度\n for (let col = 0; col < scene.table.colCount; col++) {\n const cell = scene.highPerformanceGetCell(col, row);\n let cellHeight = getCleanCellHeight(cell, scene);\n const mergeInfo = getCellMergeInfo(scene.table, col, row);\n if (mergeInfo && mergeInfo.end.row - mergeInfo.start.row) {\n cellHeight = cellHeight / (mergeInfo.end.row - mergeInfo.start.row + 1);\n }\n maxHeight = Math.max(maxHeight, cellHeight);\n }\n\n // 更新高度\n for (let col = 0; col < scene.table.colCount; col++) {\n let distHeight = maxHeight;\n const cell = scene.highPerformanceGetCell(col, row);\n const mergeInfo = getCellMergeInfo(scene.table, col, row);\n if (mergeInfo && mergeInfo.end.row - mergeInfo.start.row) {\n for (let rowIndex = mergeInfo.start.row; rowIndex <= mergeInfo.end.row; rowIndex++) {\n if (rowIndex !== row) {\n distHeight += scene.table.getRowHeight(rowIndex);\n }\n }\n }\n updateCellHeightForRow(scene, cell, col, row, distHeight, 0, scene.table.isHeader(col, row));\n }\n\n // 更新table行高存储\n scene.table.setRowHeight(row, maxHeight, true);\n}\n\nfunction getCleanCellHeight(cell: Group, scene: Scenegraph) {\n let maxHeight = 0;\n cell.forEachChildren((child: Icon) => {\n if (\n child.role === 'icon-left' ||\n child.role === 'icon-right' ||\n child.name === 'text' ||\n child.name === 'content'\n ) {\n maxHeight = Math.max(maxHeight, child.AABBBounds.height());\n }\n });\n\n const padding = getQuadProps(scene.table._getCellStyle(cell.col, cell.row).padding as number);\n return maxHeight + padding[0] + padding[2];\n}\n"]}
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import type { Scenegraph } from '../scenegraph';
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export declare function updateChartSize(scenegraph: Scenegraph, col: number): void;
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export declare function clearChartCacheImage(scenegraph: Scenegraph): void;
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export declare function updateChartData(scenegraph: Scenegraph): void;
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export declare function updateChartState(scenegraph: Scenegraph, datum: any): void;
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"use strict";
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Object.defineProperty(exports, "__esModule", {
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value: !0
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}), exports.updateChartState = exports.updateChartData = exports.clearChartCacheImage = exports.updateChartSize = void 0;
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const axis_1 = require("../../components/axis/axis");
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function updateChartSize(scenegraph, col) {
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const columnGroup = scenegraph.getColGroup(c);
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(null === (_a = columnGroup.attribute) || void 0 === _a ? void 0 : _a.chartInstance) && columnGroup.getChildren().forEach((cellNode => {
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for (let c = col; c <= scenegraph.proxy.colEnd; c++) {
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scenegraph.getColGroup(c).getChildren().forEach((cellNode => {
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const width = scenegraph.table.getColWidth(cellNode.col), height = scenegraph.table.getRowHeight(cellNode.row);
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cellNode.children.forEach((node => {
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"chart" === node.type && (node.cacheCanvas = null, node.setAttribute("width", Math.ceil(width - node.attribute.cellPadding[3] - node.attribute.cellPadding[1])),
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function clearChartCacheImage(scenegraph) {
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function updateChartData(scenegraph) {
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scenegraph.getColGroup(c).getChildren().forEach((cellNode => {
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node.updateData(table.getCellValue(col, row));
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const newAxes = table.internalProps.layoutMap.getChartAxes(col, row);
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chartSpec.axes = newAxes, node.setAttribute("spec", chartSpec), node.addUpdateBoundTag();
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}));
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}));
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}
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updateTableAxes(scenegraph.rowHeaderGroup, scenegraph.table), updateTableAxes(scenegraph.colHeaderGroup, scenegraph.table),
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updateTableAxes(scenegraph.rightFrozenGroup, scenegraph.table), updateTableAxes(scenegraph.bottomFrozenGroup, scenegraph.table);
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}
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function updateChartState(scenegraph, datum) {
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const preSelectItemsCount = table._selectedDataItemsInChart.length;
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if ((null === datum || 0 === (null == datum ? void 0 : datum.length) || 0 === Object.keys(datum).length) && 0 === preSelectItemsCount) return;
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if (table._selectedDataItemsInChart = [], Array.isArray(datum)) datum.forEach((dataItem => {
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if (dataItem && 0 !== dataItem.key && Object.keys(dataItem).length > 0) {
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const selectedState = {};
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for (const itemKey in dataItem) itemKey.startsWith("VGRAMMAR_") || itemKey.startsWith("__VCHART") || (selectedState[itemKey] = dataItem[itemKey]);
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table._selectedDataItemsInChart.push(selectedState);
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}
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})); else if (datum && 0 !== datum.key && Object.keys(datum).length > 0) {
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const selectedState = {};
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for (const itemKey in datum) itemKey.startsWith("VGRAMMAR_") || itemKey.startsWith("__VCHART") || (selectedState[itemKey] = datum[itemKey]);
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table._selectedDataItemsInChart.push(selectedState);
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}
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if (0 === table._selectedDataItemsInChart.length && 0 === preSelectItemsCount) return;
|
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table.internalProps.layoutMap.updateDataStateToChartInstance(), clearChartCacheImage(scenegraph);
|
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}
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}
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function updateTableAxes(containerGroup, table) {
|
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containerGroup.forEachChildren((column => {
|
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"column" === column.role && column.forEachChildren((cell => {
|
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if ("cell" === cell.role) {
|
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let isAxisComponent = !1;
|
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83
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+
if (cell.forEachChildren((mark => "axis" === mark.name && (isAxisComponent = !0,
|
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84
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+
!0))), isAxisComponent) {
|
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85
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+
const axisConfig = table.internalProps.layoutMap.getAxisConfigInPivotChart(cell.col, cell.row), axis = new axis_1.CartesianAxis(axisConfig, cell.attribute.width, cell.attribute.height, table);
|
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cell.clear(), cell.appendChild(axis.component), axis.overlap();
|
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}
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}
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}));
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}));
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}
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exports.updateChartSize = updateChartSize, exports.clearChartCacheImage = clearChartCacheImage,
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exports.updateChartData = updateChartData, exports.updateChartState = updateChartState;
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//# sourceMappingURL=update-chart.js.map
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-
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|
+
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type { PivotChart } from '../../PivotChart';\nimport { CartesianAxis } from '../../components/axis/axis';\nimport type { PivotLayoutMap } from '../../layout/pivot-layout';\nimport type { BaseTableAPI } from '../../ts-types/base-table';\nimport type { Chart } from '../graphic/chart';\nimport type { Group } from '../graphic/group';\nimport type { Scenegraph } from '../scenegraph';\n\n/** 供调整列宽后更新chart使用 */\nexport function updateChartSize(scenegraph: Scenegraph, col: number) {\n // 将调整列宽的后面的面也都一起需要调整viewbox。 TODO:columnResizeType支持后需要根据变化的列去调整,范围可能变多或者变少\n for (let c = col; c <= scenegraph.proxy.colEnd; c++) {\n const columnGroup = scenegraph.getColGroup(c);\n // const chartInstance = (columnGroup.attribute as any)?.chartInstance;\n // if (chartInstance) {\n columnGroup.getChildren().forEach((cellNode: Group) => {\n const width = scenegraph.table.getColWidth(cellNode.col);\n const height = scenegraph.table.getRowHeight(cellNode.row);\n\n cellNode.children.forEach((node: Chart) => {\n if ((node as any).type === 'chart') {\n // 调试问题使用\n // if (columnGroup.col === 2) {\n // columnGroup.AABBBounds.width();\n // node.AABBBounds.width();\n // console.log(\n // 'set viewbox y1',\n // Math.ceil(cellNode.globalAABBBounds.y1 + node.attribute.cellPadding[0] + scenegraph.table.scrollTop),\n // node.globalAABBBounds.height()\n // );\n\n // console.log(\n // 'updateChartSize',\n // columnGroup,\n // columnGroup.globalAABBBounds.y1,\n // cellNode.globalAABBBounds.y1,\n // node.globalAABBBounds.y1\n // );\n // }\n\n node.cacheCanvas = null;\n node.setAttribute('width', Math.ceil(width - node.attribute.cellPadding[3] - node.attribute.cellPadding[1]));\n node.setAttribute(\n 'height',\n Math.ceil(height - node.attribute.cellPadding[0] - node.attribute.cellPadding[2])\n );\n\n node.setAttribute('viewBox', {\n x1: Math.ceil(cellNode.globalAABBBounds.x1 + node.attribute.cellPadding[3] + scenegraph.table.scrollLeft),\n x2: Math.ceil(\n cellNode.globalAABBBounds.x1 + width - node.attribute.cellPadding[1] + scenegraph.table.scrollLeft\n ),\n y1: Math.ceil(cellNode.globalAABBBounds.y1 + node.attribute.cellPadding[0] + scenegraph.table.scrollTop),\n y2: Math.ceil(\n cellNode.globalAABBBounds.y1 + height - node.attribute.cellPadding[2] + scenegraph.table.scrollTop\n )\n });\n }\n });\n });\n // }\n }\n}\n\n/** 清理所有chart节点的 图表缓存图片 */\nexport function clearChartCacheImage(scenegraph: Scenegraph) {\n // 将调整列宽的后面的面也都一起需要调整viewbox。 TODO:columnResizeType支持后需要根据变化的列去调整,范围可能变多或者变少\n for (let c = scenegraph.proxy.colStart; c <= scenegraph.proxy.colEnd; c++) {\n const columnGroup = scenegraph.getColGroup(c);\n columnGroup.getChildren().forEach((cellNode: Group) => {\n cellNode.children.forEach((node: Chart) => {\n if ((node as any).type === 'chart') {\n node.cacheCanvas = null;\n node.addUpdateBoundTag();\n }\n });\n });\n }\n}\n\n/** 更新所有的图表chart节点上缓存attribute中的data数据 */\nexport function updateChartData(scenegraph: Scenegraph) {\n const table = scenegraph.table;\n // 将调整列宽的后面的面也都一起需要调整viewbox。 TODO:columnResizeType支持后需要根据变化的列去调整,范围可能变多或者变少\n for (let c = scenegraph.proxy.colStart; c <= scenegraph.proxy.colEnd; c++) {\n const columnGroup = scenegraph.getColGroup(c);\n columnGroup.getChildren().forEach((cellNode: Group) => {\n const col = cellNode.col;\n const row = cellNode.row;\n cellNode.children.forEach((node: Chart) => {\n if ((node as any).type === 'chart') {\n node.updateData(table.getCellValue(col, row));\n const newAxes = table.internalProps.layoutMap.getChartAxes(col, row);\n node.setAttribute('axes', newAxes);\n const chartSpec = node.attribute.spec;\n chartSpec.axes = newAxes;\n node.setAttribute('spec', chartSpec);\n node.addUpdateBoundTag();\n }\n });\n });\n }\n\n // update left axes\n updateTableAxes(scenegraph.rowHeaderGroup, scenegraph.table);\n // update top axes\n updateTableAxes(scenegraph.colHeaderGroup, scenegraph.table);\n // update right axes\n updateTableAxes(scenegraph.rightFrozenGroup, scenegraph.table);\n // update bottom axes\n updateTableAxes(scenegraph.bottomFrozenGroup, scenegraph.table);\n}\n/** 组织图表数据状态_selectedDataItemsInChart 更新选中的图表图元状态 */\nexport function updateChartState(scenegraph: Scenegraph, datum: any) {\n const table = scenegraph.table;\n if (table.isPivotChart()) {\n const preSelectItemsCount = (table as PivotChart)._selectedDataItemsInChart.length;\n if ((datum === null || datum?.length === 0 || Object.keys(datum).length === 0) && preSelectItemsCount === 0) {\n //避免无效的更新\n return;\n }\n (table as PivotChart)._selectedDataItemsInChart = [];\n if (Array.isArray(datum)) {\n datum.forEach((dataItem: any) => {\n if (dataItem && dataItem.key !== 0 && Object.keys(dataItem).length > 0) {\n //本以为没有点击到图元上 datum为空 发现是{key:0}或者{}\n const selectedState = {};\n for (const itemKey in dataItem) {\n if (!itemKey.startsWith('VGRAMMAR_') && !itemKey.startsWith('__VCHART')) {\n selectedState[itemKey] = dataItem[itemKey];\n }\n }\n (table as PivotChart)._selectedDataItemsInChart.push(selectedState);\n }\n });\n } else if (datum && datum.key !== 0 && Object.keys(datum).length > 0) {\n //本以为没有点击到图元上 datum为空 发现是{key:0}或者{}\n const selectedState = {};\n for (const itemKey in datum) {\n if (!itemKey.startsWith('VGRAMMAR_') && !itemKey.startsWith('__VCHART')) {\n selectedState[itemKey] = datum[itemKey];\n }\n }\n (table as PivotChart)._selectedDataItemsInChart.push(selectedState);\n }\n //避免无效的更新\n if ((table as PivotChart)._selectedDataItemsInChart.length === 0 && preSelectItemsCount === 0) {\n return;\n }\n\n (table.internalProps.layoutMap as PivotLayoutMap).updateDataStateToChartInstance();\n // 清楚chart缓存图片\n clearChartCacheImage(scenegraph);\n }\n}\n\n/**\n * @description: update table axis component\n * @param {Group} containerGroup\n * @param {BaseTableAPI} table\n * @return {*}\n */\nfunction updateTableAxes(containerGroup: Group, table: BaseTableAPI) {\n containerGroup.forEachChildren((column: Group) => {\n if (column.role === 'column') {\n column.forEachChildren((cell: Group) => {\n if (cell.role === 'cell') {\n let isAxisComponent = false;\n cell.forEachChildren((mark: Group) => {\n if (mark.name === 'axis') {\n isAxisComponent = true;\n return true;\n }\n return false;\n });\n if (isAxisComponent) {\n const axisConfig = table.internalProps.layoutMap.getAxisConfigInPivotChart(cell.col, cell.row);\n const axis = new CartesianAxis(axisConfig, cell.attribute.width, cell.attribute.height, table);\n cell.clear();\n cell.appendChild(axis.component);\n axis.overlap();\n }\n }\n });\n }\n });\n}\n"]}
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@@ -18,6 +18,11 @@ export declare class Scenegraph {
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18
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cornerHeaderGroup: Group;
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19
19
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rowHeaderGroup: Group;
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20
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bodyGroup: Group;
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21
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+
rightFrozenGroup: Group;
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22
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+
bottomFrozenGroup: Group;
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23
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+
rightTopCellGroup: Group;
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+
leftBottomCellGroup: Group;
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25
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+
rightBottomCellGroup: Group;
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21
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componentGroup: Group;
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22
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selectedRangeComponents: Map<string, {
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rect: IRect;
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@@ -55,6 +60,7 @@ export declare class Scenegraph {
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getCell(col: number, row: number, getShadow?: boolean): Group;
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highPerformanceGetCell(col: number, row: number, getShadow?: boolean): Group;
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getColGroup(col: number, isCornerOrColHeader?: boolean): Group;
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63
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+
getColGroupInBottom(col: number): Group | undefined;
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58
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getCellSize(col: number, row: number): {
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width: number;
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height: number;
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@@ -78,6 +84,7 @@ export declare class Scenegraph {
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78
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setIconNormalStyle(icon: Icon, col: number, row: number): void;
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79
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updateColWidth(col: number, detaX: number): void;
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80
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updateChartSize(col: number): void;
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87
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+
updateChartState(datum: any): void;
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updateAutoColWidth(col: number): void;
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recalculateColWidths(): void;
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recalculateRowHeights(): void;
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@@ -94,6 +101,7 @@ export declare class Scenegraph {
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setBodyAndColHeaderX(x: number): void;
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95
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afterScenegraphCreated(): void;
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96
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dealWidthMode(): void;
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104
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+
dealHeightMode(): void;
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97
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dealFrozen(): void;
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98
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resetFrozen(): void;
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updateCellLayoutWidthCertainWidth(columnGroup: Group, detaRow: number, col: number): boolean;
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