@visactor/vrender 0.15.0-alpha.16 → 0.15.0-alpha.17

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (375) hide show
  1. package/cjs/animate/animate.d.ts +1 -0
  2. package/cjs/animate/animate.js +3 -0
  3. package/cjs/animate/animate.js.map +1 -1
  4. package/cjs/animate/timeline.d.ts +1 -1
  5. package/cjs/animate/timeline.js +2 -2
  6. package/cjs/animate/timeline.js.map +1 -1
  7. package/cjs/canvas/contributions/browser/context.d.ts +1 -0
  8. package/cjs/common/contribution-provider.d.ts +1 -0
  9. package/cjs/common/contribution-provider.js +7 -2
  10. package/cjs/common/contribution-provider.js.map +1 -1
  11. package/cjs/common/enums.d.ts +4 -2
  12. package/cjs/common/enums.js +3 -2
  13. package/cjs/common/enums.js.map +1 -1
  14. package/cjs/core/contributions/env/base-contribution.d.ts +11 -1
  15. package/cjs/core/contributions/env/base-contribution.js +22 -1
  16. package/cjs/core/contributions/env/base-contribution.js.map +1 -1
  17. package/cjs/core/contributions/env/browser-contribution.d.ts +11 -2
  18. package/cjs/core/contributions/env/browser-contribution.js +66 -0
  19. package/cjs/core/contributions/env/browser-contribution.js.map +1 -1
  20. package/cjs/core/contributions/textMeasure/layout.js +1 -1
  21. package/cjs/core/contributions/textMeasure/layout.js.map +1 -1
  22. package/cjs/core/contributions/window/base-contribution.d.ts +11 -5
  23. package/cjs/core/contributions/window/base-contribution.js +10 -0
  24. package/cjs/core/contributions/window/base-contribution.js.map +1 -1
  25. package/cjs/core/contributions/window/browser-contribution.d.ts +11 -0
  26. package/cjs/core/contributions/window/browser-contribution.js +33 -2
  27. package/cjs/core/contributions/window/browser-contribution.js.map +1 -1
  28. package/cjs/core/global.d.ts +11 -1
  29. package/cjs/core/global.js +18 -0
  30. package/cjs/core/global.js.map +1 -1
  31. package/cjs/core/graphic-utils.d.ts +2 -0
  32. package/cjs/core/graphic-utils.js +13 -0
  33. package/cjs/core/graphic-utils.js.map +1 -1
  34. package/cjs/core/layer.js +6 -6
  35. package/cjs/core/layer.js.map +1 -1
  36. package/cjs/core/stage.d.ts +13 -4
  37. package/cjs/core/stage.js +54 -25
  38. package/cjs/core/stage.js.map +1 -1
  39. package/cjs/core/window.d.ts +6 -0
  40. package/cjs/core/window.js +10 -1
  41. package/cjs/core/window.js.map +1 -1
  42. package/cjs/event/event-manager.js +8 -8
  43. package/cjs/event/event-manager.js.map +1 -1
  44. package/cjs/event/event-system.js.map +1 -1
  45. package/cjs/event/federated-event/pointer-event.d.ts +1 -0
  46. package/cjs/event/federated-event/pointer-event.js.map +1 -1
  47. package/cjs/graphic/builtin-symbol/arrow2-down.d.ts +12 -0
  48. package/cjs/graphic/builtin-symbol/arrow2-down.js +30 -0
  49. package/cjs/graphic/builtin-symbol/arrow2-down.js.map +1 -0
  50. package/cjs/graphic/builtin-symbol/arrow2-left.js +1 -1
  51. package/cjs/graphic/builtin-symbol/arrow2-left.js.map +1 -1
  52. package/cjs/graphic/builtin-symbol/arrow2-right.js +1 -1
  53. package/cjs/graphic/builtin-symbol/arrow2-right.js.map +1 -1
  54. package/cjs/graphic/builtin-symbol/arrow2-up.d.ts +12 -0
  55. package/cjs/graphic/builtin-symbol/arrow2-up.js +30 -0
  56. package/cjs/graphic/builtin-symbol/arrow2-up.js.map +1 -0
  57. package/cjs/graphic/builtin-symbol/close.d.ts +13 -0
  58. package/cjs/graphic/builtin-symbol/close.js +33 -0
  59. package/cjs/graphic/builtin-symbol/close.js.map +1 -0
  60. package/cjs/graphic/builtin-symbol/index.d.ts +1 -1
  61. package/cjs/graphic/builtin-symbol/index.js +2 -2
  62. package/cjs/graphic/builtin-symbol/index.js.map +1 -1
  63. package/cjs/graphic/builtin-symbol/line-h.d.ts +13 -0
  64. package/cjs/graphic/builtin-symbol/line-h.js +32 -0
  65. package/cjs/graphic/builtin-symbol/line-h.js.map +1 -0
  66. package/cjs/graphic/builtin-symbol/line-v.d.ts +13 -0
  67. package/cjs/graphic/builtin-symbol/line-v.js +32 -0
  68. package/cjs/graphic/builtin-symbol/line-v.js.map +1 -0
  69. package/cjs/graphic/builtin-symbol/utils.d.ts +13 -5
  70. package/cjs/graphic/builtin-symbol/utils.js +23 -9
  71. package/cjs/graphic/builtin-symbol/utils.js.map +1 -1
  72. package/cjs/graphic/config.js +8 -4
  73. package/cjs/graphic/config.js.map +1 -1
  74. package/cjs/graphic/constants.d.ts +22 -0
  75. package/cjs/graphic/constants.js +20 -2
  76. package/cjs/graphic/constants.js.map +1 -1
  77. package/cjs/graphic/graphic.d.ts +4 -1
  78. package/cjs/graphic/graphic.js +49 -21
  79. package/cjs/graphic/graphic.js.map +1 -1
  80. package/cjs/graphic/group.js +1 -1
  81. package/cjs/graphic/group.js.map +1 -1
  82. package/cjs/graphic/index.d.ts +1 -0
  83. package/cjs/graphic/index.js +13 -13
  84. package/cjs/graphic/index.js.map +1 -1
  85. package/cjs/graphic/richtext/utils.d.ts +1 -1
  86. package/cjs/graphic/richtext/utils.js +1 -1
  87. package/cjs/graphic/richtext/utils.js.map +1 -1
  88. package/cjs/graphic/symbol.d.ts +2 -1
  89. package/cjs/graphic/symbol.js +27 -4
  90. package/cjs/graphic/symbol.js.map +1 -1
  91. package/cjs/graphic/text.js +33 -23
  92. package/cjs/graphic/text.js.map +1 -1
  93. package/cjs/graphic/tools.d.ts +3 -2
  94. package/cjs/graphic/tools.js +58 -3
  95. package/cjs/graphic/tools.js.map +1 -1
  96. package/cjs/graphic/wrap-text.js +10 -8
  97. package/cjs/graphic/wrap-text.js.map +1 -1
  98. package/cjs/index.d.ts +3 -1
  99. package/cjs/index.js +3 -3
  100. package/cjs/index.js.map +1 -1
  101. package/cjs/interface/animate.d.ts +3 -1
  102. package/cjs/interface/animate.js.map +1 -1
  103. package/cjs/interface/core.d.ts +1 -0
  104. package/cjs/interface/core.js.map +1 -1
  105. package/cjs/interface/global.d.ts +25 -1
  106. package/cjs/interface/global.js.map +1 -1
  107. package/cjs/interface/graphic/image.d.ts +1 -0
  108. package/cjs/interface/graphic/image.js.map +1 -1
  109. package/cjs/interface/graphic/symbol.d.ts +3 -2
  110. package/cjs/interface/graphic/symbol.js.map +1 -1
  111. package/cjs/interface/graphic/text.d.ts +1 -0
  112. package/cjs/interface/graphic/text.js.map +1 -1
  113. package/cjs/interface/graphic.d.ts +27 -3
  114. package/cjs/interface/graphic.js.map +1 -1
  115. package/cjs/interface/picker.d.ts +9 -1
  116. package/cjs/interface/picker.js.map +1 -1
  117. package/cjs/interface/render.d.ts +1 -0
  118. package/cjs/interface/render.js.map +1 -1
  119. package/cjs/interface/stage.d.ts +10 -3
  120. package/cjs/interface/stage.js.map +1 -1
  121. package/cjs/interface/window.d.ts +12 -0
  122. package/cjs/interface/window.js.map +1 -1
  123. package/cjs/jsx/graphicType.d.ts +172 -0
  124. package/cjs/jsx/graphicType.js +133 -0
  125. package/cjs/jsx/graphicType.js.map +1 -0
  126. package/cjs/jsx/index.d.ts +2 -0
  127. package/cjs/jsx/index.js +21 -0
  128. package/cjs/jsx/index.js.map +1 -0
  129. package/cjs/jsx/jsx-classic.d.ts +3 -0
  130. package/cjs/jsx/jsx-classic.js +58 -0
  131. package/cjs/jsx/jsx-classic.js.map +1 -0
  132. package/cjs/picker/canvas-picker-service.d.ts +2 -2
  133. package/cjs/picker/canvas-picker-service.js +20 -3
  134. package/cjs/picker/canvas-picker-service.js.map +1 -1
  135. package/cjs/picker/contributions/canvas-picker/glyph-picker.js +1 -1
  136. package/cjs/picker/contributions/canvas-picker/glyph-picker.js.map +1 -1
  137. package/cjs/picker/contributions/canvas-picker/group-picker.d.ts +7 -0
  138. package/cjs/picker/contributions/canvas-picker/group-picker.js +26 -0
  139. package/cjs/picker/contributions/canvas-picker/group-picker.js.map +1 -0
  140. package/cjs/picker/contributions/canvas-picker/module.js +3 -1
  141. package/cjs/picker/contributions/canvas-picker/module.js.map +1 -1
  142. package/cjs/picker/contributions/canvas-picker/symbol-picker.js +4 -2
  143. package/cjs/picker/contributions/canvas-picker/symbol-picker.js.map +1 -1
  144. package/cjs/picker/contributions/constants.d.ts +1 -0
  145. package/cjs/picker/contributions/constants.js +9 -8
  146. package/cjs/picker/contributions/constants.js.map +1 -1
  147. package/cjs/picker/contributions/math-picker/glyph-picker.js +1 -1
  148. package/cjs/picker/contributions/math-picker/glyph-picker.js.map +1 -1
  149. package/cjs/picker/global-picker-service.d.ts +1 -1
  150. package/cjs/picker/global-picker-service.js +12 -5
  151. package/cjs/picker/global-picker-service.js.map +1 -1
  152. package/cjs/picker/math-picker-service.d.ts +2 -2
  153. package/cjs/picker/math-picker-service.js +1 -1
  154. package/cjs/picker/math-picker-service.js.map +1 -1
  155. package/cjs/picker/pick-interceptor.d.ts +12 -0
  156. package/cjs/picker/pick-interceptor.js +32 -5
  157. package/cjs/picker/pick-interceptor.js.map +1 -1
  158. package/cjs/picker/pick-modules.js +2 -0
  159. package/cjs/picker/pick-modules.js.map +1 -1
  160. package/cjs/picker/picker-service.d.ts +1 -1
  161. package/cjs/picker/picker-service.js +15 -6
  162. package/cjs/picker/picker-service.js.map +1 -1
  163. package/cjs/plugins/builtin-plugin/flex-layout-plugin.d.ts +2 -0
  164. package/cjs/plugins/builtin-plugin/flex-layout-plugin.js +42 -21
  165. package/cjs/plugins/builtin-plugin/flex-layout-plugin.js.map +1 -1
  166. package/cjs/plugins/builtin-plugin/html-attribute-plugin.d.ts +13 -0
  167. package/cjs/plugins/builtin-plugin/html-attribute-plugin.js +79 -0
  168. package/cjs/plugins/builtin-plugin/html-attribute-plugin.js.map +1 -0
  169. package/cjs/plugins/plugin-modules.js +1 -1
  170. package/cjs/plugins/plugin-modules.js.map +1 -1
  171. package/cjs/render/contributions/render/contributions/image-contribution-render.js +23 -1
  172. package/cjs/render/contributions/render/contributions/image-contribution-render.js.map +1 -1
  173. package/cjs/render/contributions/render/draw-contribution.d.ts +3 -1
  174. package/cjs/render/contributions/render/draw-contribution.js +3 -1
  175. package/cjs/render/contributions/render/draw-contribution.js.map +1 -1
  176. package/cjs/render/contributions/render/draw-interceptor.d.ts +2 -0
  177. package/cjs/render/contributions/render/draw-interceptor.js +8 -0
  178. package/cjs/render/contributions/render/draw-interceptor.js.map +1 -1
  179. package/cjs/render/contributions/render/image-render.js +7 -3
  180. package/cjs/render/contributions/render/image-render.js.map +1 -1
  181. package/cjs/render/contributions/render/symbol-render.js +12 -5
  182. package/cjs/render/contributions/render/symbol-render.js.map +1 -1
  183. package/cjs/render/contributions/render/utils.d.ts +2 -2
  184. package/cjs/render/contributions/render/utils.js.map +1 -1
  185. package/cjs/render/render-service.js +3 -1
  186. package/cjs/render/render-service.js.map +1 -1
  187. package/dist/index.js +3686 -428
  188. package/dist/index.min.js +1 -1
  189. package/es/animate/animate.d.ts +1 -0
  190. package/es/animate/animate.js +3 -0
  191. package/es/animate/animate.js.map +1 -1
  192. package/es/animate/timeline.d.ts +1 -1
  193. package/es/animate/timeline.js +2 -2
  194. package/es/animate/timeline.js.map +1 -1
  195. package/es/canvas/contributions/browser/context.d.ts +1 -0
  196. package/es/common/contribution-provider.d.ts +1 -0
  197. package/es/common/contribution-provider.js +4 -0
  198. package/es/common/contribution-provider.js.map +1 -1
  199. package/es/common/enums.d.ts +4 -2
  200. package/es/common/enums.js +3 -2
  201. package/es/common/enums.js.map +1 -1
  202. package/es/core/contributions/env/base-contribution.d.ts +11 -1
  203. package/es/core/contributions/env/base-contribution.js +23 -0
  204. package/es/core/contributions/env/base-contribution.js.map +1 -1
  205. package/es/core/contributions/env/browser-contribution.d.ts +11 -2
  206. package/es/core/contributions/env/browser-contribution.js +67 -1
  207. package/es/core/contributions/env/browser-contribution.js.map +1 -1
  208. package/es/core/contributions/textMeasure/layout.js +1 -1
  209. package/es/core/contributions/textMeasure/layout.js.map +1 -1
  210. package/es/core/contributions/window/base-contribution.d.ts +11 -5
  211. package/es/core/contributions/window/base-contribution.js +10 -0
  212. package/es/core/contributions/window/base-contribution.js.map +1 -1
  213. package/es/core/contributions/window/browser-contribution.d.ts +11 -0
  214. package/es/core/contributions/window/browser-contribution.js +33 -2
  215. package/es/core/contributions/window/browser-contribution.js.map +1 -1
  216. package/es/core/global.d.ts +11 -1
  217. package/es/core/global.js +18 -0
  218. package/es/core/global.js.map +1 -1
  219. package/es/core/graphic-utils.d.ts +2 -0
  220. package/es/core/graphic-utils.js +13 -0
  221. package/es/core/graphic-utils.js.map +1 -1
  222. package/es/core/layer.js +6 -6
  223. package/es/core/layer.js.map +1 -1
  224. package/es/core/stage.d.ts +13 -4
  225. package/es/core/stage.js +57 -24
  226. package/es/core/stage.js.map +1 -1
  227. package/es/core/window.d.ts +6 -0
  228. package/es/core/window.js +10 -1
  229. package/es/core/window.js.map +1 -1
  230. package/es/event/event-manager.js +8 -8
  231. package/es/event/event-manager.js.map +1 -1
  232. package/es/event/event-system.js.map +1 -1
  233. package/es/event/federated-event/pointer-event.d.ts +1 -0
  234. package/es/event/federated-event/pointer-event.js.map +1 -1
  235. package/es/graphic/builtin-symbol/arrow2-down.d.ts +12 -0
  236. package/es/graphic/builtin-symbol/arrow2-down.js +24 -0
  237. package/es/graphic/builtin-symbol/arrow2-down.js.map +1 -0
  238. package/es/graphic/builtin-symbol/arrow2-left.js +1 -1
  239. package/es/graphic/builtin-symbol/arrow2-left.js.map +1 -1
  240. package/es/graphic/builtin-symbol/arrow2-right.js +1 -1
  241. package/es/graphic/builtin-symbol/arrow2-right.js.map +1 -1
  242. package/es/graphic/builtin-symbol/arrow2-up.d.ts +12 -0
  243. package/es/graphic/builtin-symbol/arrow2-up.js +24 -0
  244. package/es/graphic/builtin-symbol/arrow2-up.js.map +1 -0
  245. package/es/graphic/builtin-symbol/close.d.ts +13 -0
  246. package/es/graphic/builtin-symbol/close.js +27 -0
  247. package/es/graphic/builtin-symbol/close.js.map +1 -0
  248. package/es/graphic/builtin-symbol/index.d.ts +1 -1
  249. package/es/graphic/builtin-symbol/index.js +11 -1
  250. package/es/graphic/builtin-symbol/index.js.map +1 -1
  251. package/es/graphic/builtin-symbol/line-h.d.ts +13 -0
  252. package/es/graphic/builtin-symbol/line-h.js +26 -0
  253. package/es/graphic/builtin-symbol/line-h.js.map +1 -0
  254. package/es/graphic/builtin-symbol/line-v.d.ts +13 -0
  255. package/es/graphic/builtin-symbol/line-v.js +26 -0
  256. package/es/graphic/builtin-symbol/line-v.js.map +1 -0
  257. package/es/graphic/builtin-symbol/utils.d.ts +13 -5
  258. package/es/graphic/builtin-symbol/utils.js +25 -7
  259. package/es/graphic/builtin-symbol/utils.js.map +1 -1
  260. package/es/graphic/config.js +8 -4
  261. package/es/graphic/config.js.map +1 -1
  262. package/es/graphic/constants.d.ts +22 -0
  263. package/es/graphic/constants.js +26 -0
  264. package/es/graphic/constants.js.map +1 -1
  265. package/es/graphic/graphic.d.ts +4 -1
  266. package/es/graphic/graphic.js +48 -21
  267. package/es/graphic/graphic.js.map +1 -1
  268. package/es/graphic/group.js +1 -1
  269. package/es/graphic/group.js.map +1 -1
  270. package/es/graphic/index.d.ts +1 -0
  271. package/es/graphic/index.js +2 -0
  272. package/es/graphic/index.js.map +1 -1
  273. package/es/graphic/richtext/utils.d.ts +1 -1
  274. package/es/graphic/richtext/utils.js +1 -1
  275. package/es/graphic/richtext/utils.js.map +1 -1
  276. package/es/graphic/symbol.d.ts +2 -1
  277. package/es/graphic/symbol.js +28 -1
  278. package/es/graphic/symbol.js.map +1 -1
  279. package/es/graphic/text.js +33 -23
  280. package/es/graphic/text.js.map +1 -1
  281. package/es/graphic/tools.d.ts +3 -2
  282. package/es/graphic/tools.js +59 -0
  283. package/es/graphic/tools.js.map +1 -1
  284. package/es/graphic/wrap-text.js +10 -8
  285. package/es/graphic/wrap-text.js.map +1 -1
  286. package/es/index.d.ts +3 -1
  287. package/es/index.js +5 -1
  288. package/es/index.js.map +1 -1
  289. package/es/interface/animate.d.ts +3 -1
  290. package/es/interface/animate.js.map +1 -1
  291. package/es/interface/core.d.ts +1 -0
  292. package/es/interface/core.js.map +1 -1
  293. package/es/interface/global.d.ts +25 -1
  294. package/es/interface/global.js.map +1 -1
  295. package/es/interface/graphic/image.d.ts +1 -0
  296. package/es/interface/graphic/image.js.map +1 -1
  297. package/es/interface/graphic/symbol.d.ts +3 -2
  298. package/es/interface/graphic/symbol.js.map +1 -1
  299. package/es/interface/graphic/text.d.ts +1 -0
  300. package/es/interface/graphic/text.js.map +1 -1
  301. package/es/interface/graphic.d.ts +27 -3
  302. package/es/interface/graphic.js.map +1 -1
  303. package/es/interface/picker.d.ts +9 -1
  304. package/es/interface/picker.js.map +1 -1
  305. package/es/interface/render.d.ts +1 -0
  306. package/es/interface/render.js.map +1 -1
  307. package/es/interface/stage.d.ts +10 -3
  308. package/es/interface/stage.js.map +1 -1
  309. package/es/interface/window.d.ts +12 -0
  310. package/es/interface/window.js.map +1 -1
  311. package/es/jsx/graphicType.d.ts +172 -0
  312. package/es/jsx/graphicType.js +126 -0
  313. package/es/jsx/graphicType.js.map +1 -0
  314. package/es/jsx/index.d.ts +2 -0
  315. package/es/jsx/index.js +4 -0
  316. package/es/jsx/index.js.map +1 -0
  317. package/es/jsx/jsx-classic.d.ts +3 -0
  318. package/es/jsx/jsx-classic.js +56 -0
  319. package/es/jsx/jsx-classic.js.map +1 -0
  320. package/es/picker/canvas-picker-service.d.ts +2 -2
  321. package/es/picker/canvas-picker-service.js +20 -3
  322. package/es/picker/canvas-picker-service.js.map +1 -1
  323. package/es/picker/contributions/canvas-picker/glyph-picker.js +1 -1
  324. package/es/picker/contributions/canvas-picker/glyph-picker.js.map +1 -1
  325. package/es/picker/contributions/canvas-picker/group-picker.d.ts +7 -0
  326. package/es/picker/contributions/canvas-picker/group-picker.js +23 -0
  327. package/es/picker/contributions/canvas-picker/group-picker.js.map +1 -0
  328. package/es/picker/contributions/canvas-picker/module.js +6 -2
  329. package/es/picker/contributions/canvas-picker/module.js.map +1 -1
  330. package/es/picker/contributions/canvas-picker/symbol-picker.js +6 -1
  331. package/es/picker/contributions/canvas-picker/symbol-picker.js.map +1 -1
  332. package/es/picker/contributions/constants.d.ts +1 -0
  333. package/es/picker/contributions/constants.js +2 -0
  334. package/es/picker/contributions/constants.js.map +1 -1
  335. package/es/picker/contributions/math-picker/glyph-picker.js +1 -1
  336. package/es/picker/contributions/math-picker/glyph-picker.js.map +1 -1
  337. package/es/picker/global-picker-service.d.ts +1 -1
  338. package/es/picker/global-picker-service.js +12 -5
  339. package/es/picker/global-picker-service.js.map +1 -1
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type { AABBBounds, Matrix, OBBBounds } from '@visactor/vutils';\nimport { Point, transformBounds } from '@visactor/vutils';\nimport { application } from '../application';\nimport type {\n IStage,\n GraphicAttributeMap,\n INode,\n IGraphic,\n ITheme,\n IThemeSpec,\n ILayer,\n GraphicType\n} from '../interface';\nimport type { IGroup, IGroupGraphicAttribute } from '../interface/graphic/group';\nimport { Graphic } from './graphic';\nimport { getTheme, Theme } from './theme';\nimport { parsePadding } from '../common/utils';\nimport { UpdateTag, IContainPointMode } from '../common/enums';\nimport { GROUP_NUMBER_TYPE } from './constants';\n\n// Group更新AABBBounds的策略\nexport enum GroupUpdateAABBBoundsMode {\n // Group较少的情况,不会批量设置所有父层的tag,而是每次都查找\n LESS_GROUP = 0,\n // Group较多的情况,每次都会设置tag到最顶层\n MORE_GROUP = 1\n}\n\nexport class Group extends Graphic<IGroupGraphicAttribute> implements IGroup {\n type: GraphicType = 'group';\n parent: any = null;\n isContainer: boolean = true;\n // 子元素的更新标记\n declare _childUpdateTag: number;\n\n declare theme?: ITheme;\n\n constructor(params: IGroupGraphicAttribute) {\n super(params);\n this.numberType = GROUP_NUMBER_TYPE;\n this._childUpdateTag = UpdateTag.UPDATE_BOUNDS;\n // this.theme = new Theme();\n }\n\n setMode(mode: '2d' | '3d') {\n mode === '3d' ? this.set3dMode() : this.set2dMode();\n }\n\n set3dMode() {\n this.in3dMode = true;\n // this.forEachChildren((c: IGraphic) => {\n // c.setMode('3d');\n // });\n }\n set2dMode() {\n this.in3dMode = false;\n // this.forEachChildren((c: IGraphic) => {\n // c.setMode('2d');\n // });\n }\n\n setTheme(t: IThemeSpec) {\n if (!this.theme) {\n this.theme = new Theme();\n }\n return this.theme.setTheme(t, this);\n }\n\n createTheme() {\n if (!this.theme) {\n this.theme = new Theme();\n }\n }\n\n hideAll() {\n this.setAttribute('visible', false);\n this.forEachChildren((item: IGraphic) => {\n if (item.isContainer && (item as any).hideAll) {\n (item as any).hideAll();\n } else {\n item.setAttribute('visible', false);\n }\n });\n }\n\n showAll() {\n this.setAttribute('visible', true);\n this.forEachChildren((item: IGraphic) => {\n if (item.isContainer && (item as any).showAll) {\n (item as any).showAll();\n } else {\n item.setAttribute('visible', true);\n }\n });\n }\n\n /**\n * 是否包含某个点(点需要是全局坐标系)\n * group containsPoint 只需要判断bounds\n * TODO: group的shape判断\n * @param x\n * @param y\n * @param mode\n * @returns\n */\n containsPoint(x: number, y: number, mode: IContainPointMode): boolean {\n if (mode === IContainPointMode.GLOBAL) {\n // 转换x,y更精准\n const point = new Point(x, y);\n if (this.parent) {\n this.parent.globalTransMatrix.transformPoint(point, point);\n }\n return this.AABBBounds.contains(point.x, point.y);\n }\n return this.AABBBounds.contains(x, y);\n }\n\n shouldUpdateAABBBounds(): boolean {\n // 检索自己是否需要更新\n if (super.shouldUpdateAABBBounds()) {\n return true;\n }\n // 检索叶子节点是否有更新(如果children是叶子节点的话)\n if (this._childUpdateTag & UpdateTag.UPDATE_BOUNDS) {\n return true;\n }\n return false;\n // // 检索是否子group需要更新\n // let needUpdate = false;\n // this.forEachChildren((node: IGraphic) => {\n // // 只查找group层级\n // if (node.isContainer && (node as Group).shouldUpdateAABBBounds()) {\n // needUpdate = true;\n // return true;\n // }\n // return false;\n // });\n // return needUpdate;\n }\n\n protected tryUpdateAABBBounds(): AABBBounds {\n if (!this.shouldUpdateAABBBounds()) {\n return this._AABBBounds;\n }\n application.graphicService.beforeUpdateAABBBounds(this, this.stage, true, this._AABBBounds);\n const selfChange = this.shouldSelfChangeUpdateAABBBounds();\n const bounds = this.doUpdateAABBBounds();\n application.graphicService.afterUpdateAABBBounds(this, this.stage, this._AABBBounds, this, selfChange);\n return bounds;\n }\n\n protected doUpdateAABBBounds(): AABBBounds {\n const attribute = this.attribute;\n const groupTheme = getTheme(this).group;\n // debugger;\n this._AABBBounds.setValue(Infinity, Infinity, -Infinity, -Infinity);\n const bounds = application.graphicService.updateGroupAABBBounds(\n attribute,\n getTheme(this).group,\n this._AABBBounds,\n this\n ) as AABBBounds;\n\n const { boundsPadding = groupTheme.boundsPadding } = attribute;\n const paddingArray = parsePadding(boundsPadding);\n if (paddingArray) {\n bounds.expand(paddingArray);\n }\n // 更新bounds之后需要设置父节点,否则tag丢失\n this.parent && this.parent.addChildUpdateBoundTag();\n this.clearUpdateBoundTag();\n\n this._emitCustomEvent('AAABBBoundsChange');\n return bounds;\n }\n\n protected clearUpdateBoundTag() {\n this._updateTag &= UpdateTag.CLEAR_BOUNDS;\n this._childUpdateTag &= UpdateTag.CLEAR_BOUNDS;\n }\n\n protected tryUpdateOBBBounds(): OBBBounds {\n throw new Error('暂不支持');\n }\n\n addUpdateBoundTag() {\n this._updateTag |= UpdateTag.UPDATE_BOUNDS; // for bounds\n if (this.parent) {\n this.parent.addChildUpdateBoundTag();\n }\n }\n\n addChildUpdateBoundTag() {\n // 如果已经设置过updateTag,那就不需要设置了\n if (this._childUpdateTag & UpdateTag.UPDATE_BOUNDS) {\n return;\n }\n // 如果没有设置过,那么继续向上设置\n this._childUpdateTag |= UpdateTag.UPDATE_BOUNDS;\n this.parent && this.parent.addChildUpdateBoundTag();\n }\n\n getTheme() {\n return this.theme.getTheme(this);\n }\n\n // getDefaultAttribute(name: string) {\n // return DefaultGroupAttribute[name];\n // }\n\n /* 场景树结构 */\n incrementalAppendChild(node: INode): INode | null {\n const data = super.appendChild(node);\n if (this.stage && data) {\n (data as unknown as this).stage = this.stage;\n (data as unknown as this).layer = this.layer;\n }\n this.addUpdateBoundTag();\n application.graphicService.onAddIncremental(node as unknown as IGraphic, this, this.stage);\n return data;\n }\n incrementalClearChild(): void {\n super.removeAllChild();\n this.addUpdateBoundTag();\n application.graphicService.onClearIncremental(this, this.stage);\n return;\n }\n\n appendChild(node: INode, addStage: boolean = true): INode | null {\n const data = super.appendChild(node);\n if (addStage && this.stage && data) {\n (data as unknown as this).setStage(this.stage, this.layer);\n }\n this.addUpdateBoundTag();\n return data;\n }\n insertBefore(newNode: INode, referenceNode: INode): INode | null {\n const data = super.insertBefore(newNode, referenceNode);\n if (this.stage && data) {\n (data as unknown as this).setStage(this.stage, this.layer);\n }\n this.addUpdateBoundTag();\n return data;\n }\n insertAfter(newNode: INode, referenceNode: INode): INode | null {\n const data = super.insertAfter(newNode, referenceNode);\n if (this.stage && data) {\n (data as unknown as this).setStage(this.stage, this.layer);\n }\n this.addUpdateBoundTag();\n return data;\n }\n insertInto(newNode: INode, idx: number): INode | null {\n const data = super.insertInto(newNode, idx);\n if (this.stage && data) {\n (data as unknown as this).setStage(this.stage, this.layer);\n }\n this.addUpdateBoundTag();\n return data;\n }\n\n removeChild(child: IGraphic): IGraphic {\n const data = super.removeChild(child);\n child.stage = null;\n application.graphicService.onRemove(child);\n this.addUpdateBoundTag();\n return data as IGraphic;\n }\n\n removeAllChild(): void {\n this.forEachChildren((child: IGraphic) => {\n application.graphicService.onRemove(child);\n });\n super.removeAllChild();\n this.addUpdateBoundTag();\n }\n\n setStage(stage?: IStage, layer?: ILayer) {\n if (this.stage !== stage) {\n this.stage = stage;\n this.layer = layer;\n this.setStageToShadowRoot(stage, layer);\n this._onSetStage && this._onSetStage(this, stage, layer);\n application.graphicService.onSetStage(this, stage);\n this.forEachChildren(item => {\n (item as any).setStage(stage, this.layer);\n });\n }\n }\n /**\n * 更新位置tag,包括全局tag和局部tag\n */\n addUpdatePositionTag() {\n super.addUpdatePositionTag();\n // 批量设置底层group的global tag\n this.forEachChildren((g: Group) => {\n if (g.isContainer) {\n g.addUpdateGlobalPositionTag();\n }\n });\n }\n /**\n * 更新全局位置tag\n */\n addUpdateGlobalPositionTag() {\n super.addUpdateGlobalPositionTag();\n // 批量设置底层group的global tag\n this.forEachChildren((g: Group) => {\n if (g.isContainer) {\n g.addUpdateGlobalPositionTag();\n }\n });\n }\n /**\n * group更新全局的transMatrix\n * @param clearTag\n * @returns\n */\n protected tryUpdateGlobalTransMatrix(clearTag: boolean = true): Matrix {\n if (this.shouldUpdateGlobalMatrix()) {\n if (!this._globalTransMatrix) {\n this._globalTransMatrix = this.parent\n ? (this.parent as IGroup).globalTransMatrix.clone()\n : this.transMatrix.clone();\n } else if (this.parent) {\n const m = (this.parent as IGroup).globalTransMatrix;\n this._globalTransMatrix.setValue(m.a, m.b, m.c, m.d, m.e, m.f);\n }\n this.doUpdateGlobalMatrix();\n clearTag && this.clearUpdateGlobalPositionTag();\n }\n return this._globalTransMatrix;\n }\n /**\n * 查找自身更新global的tag,如果存在,就更新\n * @returns\n */\n shouldUpdateGlobalMatrix(): boolean {\n const shouldUpdate = !!(this._updateTag & UpdateTag.UPDATE_GLOBAL_MATRIX);\n return shouldUpdate;\n }\n\n private _getChildByName<T extends INode = INode>(name: string, deep?: boolean): T | null {\n return this.find(node => node.name === name, deep);\n }\n\n /**\n * if graphic exist then update attributes, otherwise create a new instance\n * @param graphicName the name of graphic\n * @param attributes the attributes of graphic\n * @param graphicType the type of graphic\n * @returns the graphic instance\n */\n createOrUpdateChild<T extends keyof GraphicAttributeMap>(\n graphicName: string,\n attributes: GraphicAttributeMap[T],\n graphicType: T\n ): INode {\n let graphic = this._getChildByName(graphicName) as IGraphic;\n if (graphic) {\n graphic.setAttributes(attributes);\n } else {\n graphic = application.graphicService.creator[graphicType](attributes as any);\n graphic.name = graphicName;\n this.add(graphic);\n }\n\n return graphic;\n }\n\n clone() {\n return new Group({ ...this.attribute });\n }\n}\n"]}
1
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type { AABBBounds, Matrix, OBBBounds } from '@visactor/vutils';\nimport { Point, transformBounds } from '@visactor/vutils';\nimport { application } from '../application';\nimport type {\n IStage,\n GraphicAttributeMap,\n INode,\n IGraphic,\n ITheme,\n IThemeSpec,\n ILayer,\n GraphicType\n} from '../interface';\nimport type { IGroup, IGroupGraphicAttribute } from '../interface/graphic/group';\nimport { Graphic } from './graphic';\nimport { getTheme, Theme } from './theme';\nimport { parsePadding } from '../common/utils';\nimport { UpdateTag, IContainPointMode } from '../common/enums';\nimport { GROUP_NUMBER_TYPE } from './constants';\n\n// Group更新AABBBounds的策略\nexport enum GroupUpdateAABBBoundsMode {\n // Group较少的情况,不会批量设置所有父层的tag,而是每次都查找\n LESS_GROUP = 0,\n // Group较多的情况,每次都会设置tag到最顶层\n MORE_GROUP = 1\n}\n\nexport class Group extends Graphic<IGroupGraphicAttribute> implements IGroup {\n type: GraphicType = 'group';\n parent: any = null;\n isContainer: boolean = true;\n // 子元素的更新标记\n declare _childUpdateTag: number;\n\n declare theme?: ITheme;\n\n constructor(params: IGroupGraphicAttribute) {\n super(params);\n this.numberType = GROUP_NUMBER_TYPE;\n this._childUpdateTag = UpdateTag.UPDATE_BOUNDS;\n // this.theme = new Theme();\n }\n\n setMode(mode: '2d' | '3d') {\n mode === '3d' ? this.set3dMode() : this.set2dMode();\n }\n\n set3dMode() {\n this.in3dMode = true;\n // this.forEachChildren((c: IGraphic) => {\n // c.setMode('3d');\n // });\n }\n set2dMode() {\n this.in3dMode = false;\n // this.forEachChildren((c: IGraphic) => {\n // c.setMode('2d');\n // });\n }\n\n setTheme(t: IThemeSpec) {\n if (!this.theme) {\n this.theme = new Theme();\n }\n return this.theme.setTheme(t, this);\n }\n\n createTheme() {\n if (!this.theme) {\n this.theme = new Theme();\n }\n }\n\n hideAll() {\n this.setAttribute('visible', false);\n this.forEachChildren((item: IGraphic) => {\n if (item.isContainer && (item as any).hideAll) {\n (item as any).hideAll();\n } else {\n item.setAttribute('visible', false);\n }\n });\n }\n\n showAll() {\n this.setAttribute('visible', true);\n this.forEachChildren((item: IGraphic) => {\n if (item.isContainer && (item as any).showAll) {\n (item as any).showAll();\n } else {\n item.setAttribute('visible', true);\n }\n });\n }\n\n /**\n * 是否包含某个点(点需要是全局坐标系)\n * group containsPoint 只需要判断bounds\n * TODO: group的shape判断\n * @param x\n * @param y\n * @param mode\n * @returns\n */\n containsPoint(x: number, y: number, mode: IContainPointMode): boolean {\n if (mode === IContainPointMode.GLOBAL) {\n // 转换x,y更精准\n const point = new Point(x, y);\n if (this.parent) {\n this.parent.globalTransMatrix.transformPoint(point, point);\n }\n return this.AABBBounds.contains(point.x, point.y);\n }\n return this.AABBBounds.contains(x, y);\n }\n\n shouldUpdateAABBBounds(): boolean {\n // 检索自己是否需要更新\n if (super.shouldUpdateAABBBounds()) {\n return true;\n }\n // 检索叶子节点是否有更新(如果children是叶子节点的话)\n if (this._childUpdateTag & UpdateTag.UPDATE_BOUNDS) {\n return true;\n }\n return false;\n // // 检索是否子group需要更新\n // let needUpdate = false;\n // this.forEachChildren((node: IGraphic) => {\n // // 只查找group层级\n // if (node.isContainer && (node as Group).shouldUpdateAABBBounds()) {\n // needUpdate = true;\n // return true;\n // }\n // return false;\n // });\n // return needUpdate;\n }\n\n protected tryUpdateAABBBounds(): AABBBounds {\n if (!this.shouldUpdateAABBBounds()) {\n return this._AABBBounds;\n }\n application.graphicService.beforeUpdateAABBBounds(this, this.stage, true, this._AABBBounds);\n const selfChange = this.shouldSelfChangeUpdateAABBBounds();\n const bounds = this.doUpdateAABBBounds();\n this.addUpdateLayoutTag();\n application.graphicService.afterUpdateAABBBounds(this, this.stage, this._AABBBounds, this, selfChange);\n return bounds;\n }\n\n protected doUpdateAABBBounds(): AABBBounds {\n const attribute = this.attribute;\n const groupTheme = getTheme(this).group;\n // debugger;\n this._AABBBounds.setValue(Infinity, Infinity, -Infinity, -Infinity);\n const bounds = application.graphicService.updateGroupAABBBounds(\n attribute,\n getTheme(this).group,\n this._AABBBounds,\n this\n ) as AABBBounds;\n\n const { boundsPadding = groupTheme.boundsPadding } = attribute;\n const paddingArray = parsePadding(boundsPadding);\n if (paddingArray) {\n bounds.expand(paddingArray);\n }\n // 更新bounds之后需要设置父节点,否则tag丢失\n this.parent && this.parent.addChildUpdateBoundTag();\n this.clearUpdateBoundTag();\n\n this._emitCustomEvent('AAABBBoundsChange');\n return bounds;\n }\n\n protected clearUpdateBoundTag() {\n this._updateTag &= UpdateTag.CLEAR_BOUNDS;\n this._childUpdateTag &= UpdateTag.CLEAR_BOUNDS;\n }\n\n protected tryUpdateOBBBounds(): OBBBounds {\n throw new Error('暂不支持');\n }\n\n addUpdateBoundTag() {\n this._updateTag |= UpdateTag.UPDATE_BOUNDS; // for bounds\n if (this.parent) {\n this.parent.addChildUpdateBoundTag();\n }\n }\n\n addChildUpdateBoundTag() {\n // 如果已经设置过updateTag,那就不需要设置了\n if (this._childUpdateTag & UpdateTag.UPDATE_BOUNDS) {\n return;\n }\n // 如果没有设置过,那么继续向上设置\n this._childUpdateTag |= UpdateTag.UPDATE_BOUNDS;\n this.parent && this.parent.addChildUpdateBoundTag();\n }\n\n getTheme() {\n return this.theme.getTheme(this);\n }\n\n // getDefaultAttribute(name: string) {\n // return DefaultGroupAttribute[name];\n // }\n\n /* 场景树结构 */\n incrementalAppendChild(node: INode): INode | null {\n const data = super.appendChild(node);\n if (this.stage && data) {\n (data as unknown as this).stage = this.stage;\n (data as unknown as this).layer = this.layer;\n }\n this.addUpdateBoundTag();\n application.graphicService.onAddIncremental(node as unknown as IGraphic, this, this.stage);\n return data;\n }\n incrementalClearChild(): void {\n super.removeAllChild();\n this.addUpdateBoundTag();\n application.graphicService.onClearIncremental(this, this.stage);\n return;\n }\n\n appendChild(node: INode, addStage: boolean = true): INode | null {\n const data = super.appendChild(node);\n if (addStage && this.stage && data) {\n (data as unknown as this).setStage(this.stage, this.layer);\n }\n this.addUpdateBoundTag();\n return data;\n }\n insertBefore(newNode: INode, referenceNode: INode): INode | null {\n const data = super.insertBefore(newNode, referenceNode);\n if (this.stage && data) {\n (data as unknown as this).setStage(this.stage, this.layer);\n }\n this.addUpdateBoundTag();\n return data;\n }\n insertAfter(newNode: INode, referenceNode: INode): INode | null {\n const data = super.insertAfter(newNode, referenceNode);\n if (this.stage && data) {\n (data as unknown as this).setStage(this.stage, this.layer);\n }\n this.addUpdateBoundTag();\n return data;\n }\n insertInto(newNode: INode, idx: number): INode | null {\n const data = super.insertInto(newNode, idx);\n if (this.stage && data) {\n (data as unknown as this).setStage(this.stage, this.layer);\n }\n this.addUpdateBoundTag();\n return data;\n }\n\n removeChild(child: IGraphic): IGraphic {\n const data = super.removeChild(child);\n child.stage = null;\n application.graphicService.onRemove(child);\n this.addUpdateBoundTag();\n return data as IGraphic;\n }\n\n removeAllChild(): void {\n this.forEachChildren((child: IGraphic) => {\n application.graphicService.onRemove(child);\n });\n super.removeAllChild();\n this.addUpdateBoundTag();\n }\n\n setStage(stage?: IStage, layer?: ILayer) {\n if (this.stage !== stage) {\n this.stage = stage;\n this.layer = layer;\n this.setStageToShadowRoot(stage, layer);\n this._onSetStage && this._onSetStage(this, stage, layer);\n application.graphicService.onSetStage(this, stage);\n this.forEachChildren(item => {\n (item as any).setStage(stage, this.layer);\n });\n }\n }\n /**\n * 更新位置tag,包括全局tag和局部tag\n */\n addUpdatePositionTag() {\n super.addUpdatePositionTag();\n // 批量设置底层group的global tag\n this.forEachChildren((g: Group) => {\n if (g.isContainer) {\n g.addUpdateGlobalPositionTag();\n }\n });\n }\n /**\n * 更新全局位置tag\n */\n addUpdateGlobalPositionTag() {\n super.addUpdateGlobalPositionTag();\n // 批量设置底层group的global tag\n this.forEachChildren((g: Group) => {\n if (g.isContainer) {\n g.addUpdateGlobalPositionTag();\n }\n });\n }\n /**\n * group更新全局的transMatrix\n * @param clearTag\n * @returns\n */\n protected tryUpdateGlobalTransMatrix(clearTag: boolean = true): Matrix {\n if (this.shouldUpdateGlobalMatrix()) {\n if (!this._globalTransMatrix) {\n this._globalTransMatrix = this.parent\n ? (this.parent as IGroup).globalTransMatrix.clone()\n : this.transMatrix.clone();\n } else if (this.parent) {\n const m = (this.parent as IGroup).globalTransMatrix;\n this._globalTransMatrix.setValue(m.a, m.b, m.c, m.d, m.e, m.f);\n }\n this.doUpdateGlobalMatrix();\n clearTag && this.clearUpdateGlobalPositionTag();\n }\n return this._globalTransMatrix;\n }\n /**\n * 查找自身更新global的tag,如果存在,就更新\n * @returns\n */\n shouldUpdateGlobalMatrix(): boolean {\n const shouldUpdate = !!(this._updateTag & UpdateTag.UPDATE_GLOBAL_MATRIX);\n return shouldUpdate;\n }\n\n private _getChildByName<T extends INode = INode>(name: string, deep?: boolean): T | null {\n return this.find(node => node.name === name, deep);\n }\n\n /**\n * if graphic exist then update attributes, otherwise create a new instance\n * @param graphicName the name of graphic\n * @param attributes the attributes of graphic\n * @param graphicType the type of graphic\n * @returns the graphic instance\n */\n createOrUpdateChild<T extends keyof GraphicAttributeMap>(\n graphicName: string,\n attributes: GraphicAttributeMap[T],\n graphicType: T\n ): INode {\n let graphic = this._getChildByName(graphicName) as IGraphic;\n if (graphic) {\n graphic.setAttributes(attributes);\n } else {\n graphic = application.graphicService.creator[graphicType](attributes as any);\n graphic.name = graphicName;\n this.add(graphic);\n }\n\n return graphic;\n }\n\n clone() {\n return new Group({ ...this.attribute });\n }\n}\n"]}
@@ -1,6 +1,7 @@
1
1
  export * from './node-tree';
2
2
  export * from './circle';
3
3
  export * from './text';
4
+ export * from './wrap-text';
4
5
  export * from './symbol';
5
6
  export * from './builtin-symbol';
6
7
  export * from './line';
@@ -4,6 +4,8 @@ export * from "./circle";
4
4
 
5
5
  export * from "./text";
6
6
 
7
+ export * from "./wrap-text";
8
+
7
9
  export * from "./symbol";
8
10
 
9
11
  export * from "./builtin-symbol";
@@ -1 +1 @@
1
- {"version":3,"sources":["../src/graphic/index.ts"],"names":[],"mappings":"AAgBA,cAAc,aAAa,CAAC;AAC5B,cAAc,UAAU,CAAC;AACzB,cAAc,QAAQ,CAAC;AACvB,cAAc,UAAU,CAAC;AACzB,cAAc,kBAAkB,CAAC;AACjC,cAAc,QAAQ,CAAC;AACvB,cAAc,QAAQ,CAAC;AACvB,cAAc,UAAU,CAAC;AACzB,cAAc,SAAS,CAAC;AACxB,cAAc,YAAY,CAAC;AAC3B,cAAc,QAAQ,CAAC;AACvB,cAAc,QAAQ,CAAC;AACvB,cAAc,SAAS,CAAC;AACxB,cAAc,OAAO,CAAC;AACtB,cAAc,SAAS,CAAC;AACxB,cAAc,SAAS,CAAC;AACxB,cAAc,WAAW,CAAC;AAC1B,cAAc,aAAa,CAAC;AAC5B,cAAc,UAAU,CAAC;AACzB,cAAc,mCAAmC,CAAC;AAClD,cAAc,mBAAmB,CAAC;AAClC,cAAc,kBAAkB,CAAC;AACjC,cAAc,WAAW,CAAC;AAC1B,cAAc,UAAU,CAAC;AACzB,cAAc,SAAS,CAAC;AACxB,cAAc,SAAS,CAAC;AACxB,cAAc,aAAa,CAAC","file":"index.js","sourcesContent":["// export { Node } from './node-tree';\n// export { Circle, DefaultCircleAttribute, CIRCLE_NUMBER_TYPE } from './circle';\n// export { Text, DefaultTextAttribute, TEXT_NUMBER_TYPE } from './text';\n// export { Symbol, DefaultSymbolAttribute, SYMBOL_NUMBER_TYPE } from './symbol';\n// export { builtinSymbolsMap } from './builtin-symbol';\n// export { Line, DefaultLineAttribute, LINE_NUMBER_TYPE } from './line';\n// export { Rect, DefaultRectAttribute, RECT_NUMBER_TYPE } from './rect';\n// export { Path, DefaultPathAttribute, PATH_NUMBER_TYPE } from './path';\n// export { RichText, DefaultRichTextAttribute, RICHTEXT_NUMBER_TYPE } from './richtext';\n// export { Area, DefaultAreaAttribute, AREA_NUMBER_TYPE } from './area';\n// export { Image, DefaultImageAttribute, IMAGE_NUMBER_TYPE } from './image';\n// export { Arc, DefaultArcAttribute, ARC_NUMBER_TYPE } from './arc';\n// export { Group } from './group';\n// export { DefaultAttribute, DefaultFillStyle, DefaultStrokeStyle, DefaultTransform } from './config';\n// export * from './graphic-service/graphic-service';\n\nexport * from './node-tree';\nexport * from './circle';\nexport * from './text';\nexport * from './symbol';\nexport * from './builtin-symbol';\nexport * from './line';\nexport * from './rect';\nexport * from './rect3d';\nexport * from './glyph';\nexport * from './richtext';\nexport * from './path';\nexport * from './area';\nexport * from './image';\nexport * from './arc';\nexport * from './arc3d';\nexport * from './group';\nexport * from './polygon';\nexport * from './pyramid3d';\nexport * from './config';\nexport * from './graphic-service/graphic-service';\nexport * from './graphic-creator';\nexport * from './builtin-symbol';\nexport * from './graphic';\nexport * from './bounds';\nexport * from './theme';\nexport * from './tools';\nexport * from './constants';\n"]}
1
+ {"version":3,"sources":["../src/graphic/index.ts"],"names":[],"mappings":"AAgBA,cAAc,aAAa,CAAC;AAC5B,cAAc,UAAU,CAAC;AACzB,cAAc,QAAQ,CAAC;AACvB,cAAc,aAAa,CAAC;AAC5B,cAAc,UAAU,CAAC;AACzB,cAAc,kBAAkB,CAAC;AACjC,cAAc,QAAQ,CAAC;AACvB,cAAc,QAAQ,CAAC;AACvB,cAAc,UAAU,CAAC;AACzB,cAAc,SAAS,CAAC;AACxB,cAAc,YAAY,CAAC;AAC3B,cAAc,QAAQ,CAAC;AACvB,cAAc,QAAQ,CAAC;AACvB,cAAc,SAAS,CAAC;AACxB,cAAc,OAAO,CAAC;AACtB,cAAc,SAAS,CAAC;AACxB,cAAc,SAAS,CAAC;AACxB,cAAc,WAAW,CAAC;AAC1B,cAAc,aAAa,CAAC;AAC5B,cAAc,UAAU,CAAC;AACzB,cAAc,mCAAmC,CAAC;AAClD,cAAc,mBAAmB,CAAC;AAClC,cAAc,kBAAkB,CAAC;AACjC,cAAc,WAAW,CAAC;AAC1B,cAAc,UAAU,CAAC;AACzB,cAAc,SAAS,CAAC;AACxB,cAAc,SAAS,CAAC;AACxB,cAAc,aAAa,CAAC","file":"index.js","sourcesContent":["// export { Node } from './node-tree';\n// export { Circle, DefaultCircleAttribute, CIRCLE_NUMBER_TYPE } from './circle';\n// export { Text, DefaultTextAttribute, TEXT_NUMBER_TYPE } from './text';\n// export { Symbol, DefaultSymbolAttribute, SYMBOL_NUMBER_TYPE } from './symbol';\n// export { builtinSymbolsMap } from './builtin-symbol';\n// export { Line, DefaultLineAttribute, LINE_NUMBER_TYPE } from './line';\n// export { Rect, DefaultRectAttribute, RECT_NUMBER_TYPE } from './rect';\n// export { Path, DefaultPathAttribute, PATH_NUMBER_TYPE } from './path';\n// export { RichText, DefaultRichTextAttribute, RICHTEXT_NUMBER_TYPE } from './richtext';\n// export { Area, DefaultAreaAttribute, AREA_NUMBER_TYPE } from './area';\n// export { Image, DefaultImageAttribute, IMAGE_NUMBER_TYPE } from './image';\n// export { Arc, DefaultArcAttribute, ARC_NUMBER_TYPE } from './arc';\n// export { Group } from './group';\n// export { DefaultAttribute, DefaultFillStyle, DefaultStrokeStyle, DefaultTransform } from './config';\n// export * from './graphic-service/graphic-service';\n\nexport * from './node-tree';\nexport * from './circle';\nexport * from './text';\nexport * from './wrap-text';\nexport * from './symbol';\nexport * from './builtin-symbol';\nexport * from './line';\nexport * from './rect';\nexport * from './rect3d';\nexport * from './glyph';\nexport * from './richtext';\nexport * from './path';\nexport * from './area';\nexport * from './image';\nexport * from './arc';\nexport * from './arc3d';\nexport * from './group';\nexport * from './polygon';\nexport * from './pyramid3d';\nexport * from './config';\nexport * from './graphic-service/graphic-service';\nexport * from './graphic-creator';\nexport * from './builtin-symbol';\nexport * from './graphic';\nexport * from './bounds';\nexport * from './theme';\nexport * from './tools';\nexport * from './constants';\n"]}
@@ -1,4 +1,4 @@
1
- import { IContext2d, IRichTextParagraphCharacter } from '../../interface';
1
+ import type { IContext2d, IRichTextParagraphCharacter } from '../../interface';
2
2
  export declare const DIRECTION_KEY: {
3
3
  horizontal: {
4
4
  width: string;
@@ -34,7 +34,7 @@ const defaultFormatting = {
34
34
  script: "normal"
35
35
  }, nbsp = String.fromCharCode(160);
36
36
 
37
- export const regLetter = /\w|\(|\)/;
37
+ export const regLetter = /\w|\(|\)|-/;
38
38
 
39
39
  const regPunctuation = /[.?!,;:/,。?!、;:]/;
40
40
 
@@ -1 +1 @@
1
- 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{ application } from '../../application';\nimport { IContext2d, ITextStyleParams, IRichTextParagraphCharacter } from '../../interface';\n\nexport const DIRECTION_KEY = {\n horizontal: {\n width: 'width',\n height: 'height',\n left: 'left',\n top: 'top',\n x: 'x',\n y: 'y',\n bottom: 'bottom'\n },\n vertical: {\n width: 'height',\n height: 'width',\n left: 'top',\n top: 'left',\n x: 'y',\n y: 'x',\n bottom: 'right'\n }\n};\n\nconst defaultFormatting = {\n fontSize: 16,\n fontFamily: 'sans-serif',\n fill: true,\n stroke: false,\n fontWeight: 'normal',\n lineHeight: 'normal',\n fontStyle: 'normal', // normal, italic, oblique\n textDecoration: 'none', // none, underline, line-through\n textAlign: 'left', // left, right, center\n script: 'normal' // normal, sub, super\n};\nconst nbsp = String.fromCharCode(160);\n\nexport const regLetter = /\\w|\\(|\\)/;\nconst regPunctuation = /[.?!,;:/,。?!、;:]/;\nexport const regFirstSpace = /\\S/;\n// Applies the style of a run to the canvas context\nexport function applyFillStyle(ctx: IContext2d, character: IRichTextParagraphCharacter) {\n const fillStyle = (character && (character.fill as string)) || defaultFormatting.fill;\n if (!fillStyle) {\n ctx.globalAlpha = 0;\n return;\n }\n ctx.globalAlpha = 1;\n ctx.fillStyle = fillStyle as string;\n\n let fontSize = character.fontSize || 16;\n switch (character.script) {\n case 'super':\n case 'sub':\n fontSize *= 0.8;\n break;\n }\n\n ctx.setTextStyle({\n textAlign: 'left',\n textBaseline: character.textBaseline || 'alphabetic',\n fontStyle: character.fontStyle || '',\n fontWeight: character.fontWeight || '',\n fontSize,\n fontFamily: character.fontFamily || 'sans-serif'\n } as ITextStyleParams);\n}\n\nexport function applyStrokeStyle(ctx: IContext2d, character: IRichTextParagraphCharacter) {\n const strokeStyle = (character && (character.stroke as string)) || (defaultFormatting.stroke as any);\n if (!strokeStyle) {\n ctx.globalAlpha = 0;\n return;\n }\n ctx.globalAlpha = 1;\n ctx.lineWidth = 1;\n ctx.strokeStyle = strokeStyle as string;\n\n let fontSize = character.fontSize || 16;\n switch (character.script) {\n case 'super':\n case 'sub':\n fontSize *= 0.8;\n break;\n }\n\n ctx.setTextStyle({\n textAlign: 'left',\n textBaseline: character.textBaseline || 'alphabetic',\n fontStyle: character.fontStyle || '',\n fontWeight: character.fontWeight || '',\n fontSize,\n fontFamily: character.fontFamily || 'sans-serif'\n } as ITextStyleParams);\n}\n\nexport function prepareContext(ctx: IContext2d) {\n ctx.setTextStyle({\n textAlign: 'left',\n textBaseline: 'bottom'\n });\n}\n\n// 确认达到availableWidth的字符串截取index\nexport function getStrByWithDom(\n desc: string,\n width: number,\n style: string,\n guessIndex: number,\n needTestLetter?: boolean\n): number {\n desc = desc.replace(/\\s/g, nbsp);\n\n // 测量用DOM\n const span = document.createElement('span');\n span.setAttribute('style', style);\n span.style.visibility = 'hidden';\n span.style.whiteSpace = 'nowrap';\n 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number {\n if (!width || width <= 0) {\n return 0;\n }\n const textMeasure = application.graphicUtil.textMeasure;\n // const measurement = textMeasure.measureText(text, character);\n\n // 测量从头到当前位置宽度以及从头到下一个字符位置宽度\n let index = guessIndex;\n let temp = desc.slice(0, index);\n let tempWidth = Math.floor(textMeasure.measureText(temp, character).width);\n\n let tempNext = desc.slice(0, index + 1);\n let tempWidthNext = Math.floor(textMeasure.measureText(tempNext, character).width);\n\n // 到当前位置宽度 < width && 到下一个字符位置宽度 > width时,认为找到准确阶段位置\n while (tempWidth > width || tempWidthNext <= width) {\n if (tempWidth > width) {\n index--;\n } else {\n index++;\n }\n\n if (index > desc.length) {\n index = desc.length;\n break;\n } else if (index < 0) {\n index = 0;\n break;\n }\n\n temp = desc.slice(0, index);\n tempWidth = Math.floor(textMeasure.measureText(temp, character).width);\n\n tempNext = desc.slice(0, index + 1);\n tempWidthNext = Math.floor(textMeasure.measureText(tempNext, character).width);\n }\n\n // 处理特殊情况\n if (needTestLetter) {\n index = testLetter(desc, index);\n }\n\n return index;\n}\n\nexport function testLetter(string: string, index: number): number {\n let i = index;\n // 切分前后都是英文字母数字下划线,向前找到非英文字母处换行\n while (\n (regLetter.test(string[i - 1]) && regLetter.test(string[i])) ||\n // 行首标点符号处理\n regPunctuation.test(string[i])\n ) {\n i--;\n // 无法满足所有条件,放弃匹配,直接截断,避免陷入死循环\n if (i <= 0) {\n return index;\n }\n }\n return i;\n}\n\n// 测量文字详细信息\nexport function measureTextDom(\n text: string,\n style: string\n): { ascent?: number; height?: number; descent?: number; width?: number } {\n let div;\n\n const span = document.createElement('span');\n const block = document.createElement('div');\n div = document.createElement('div');\n\n block.style.display = 'inline-block';\n block.style.width = '1px';\n block.style.height = '0';\n\n div.style.visibility = 'hidden';\n div.style.position = 'absolute';\n div.style.top = '0';\n div.style.left = '0';\n div.style.width = '500px';\n div.style.height = '200px';\n div.style.whiteSpace = 'nowrap';\n\n div.appendChild(span);\n div.appendChild(block);\n document.body.appendChild(div);\n\n const result: { ascent?: number; height?: number; descent?: number; width?: number } = {};\n try {\n span.setAttribute('style', style);\n span.style.whiteSpace = 'nowrap';\n span.style.display = 'inline-block';\n\n span.innerHTML = '';\n span.appendChild(document.createTextNode(text.replace(/\\s/g, nbsp)));\n\n block.style.verticalAlign = 'baseline';\n result.ascent = block.offsetTop - span.offsetTop;\n block.style.verticalAlign = 'bottom';\n result.height = block.offsetTop - span.offsetTop;\n result.descent = result.height - result.ascent;\n result.width = span.offsetWidth;\n } finally {\n div.parentNode?.removeChild(div);\n div = null;\n }\n return result;\n}\n\n// 测量文字详细信息\nexport function measureTextCanvas(\n text: string,\n character: IRichTextParagraphCharacter\n): { ascent: number; height: number; descent: number; width: number } {\n const textMeasure = application.graphicUtil.textMeasure;\n const measurement = textMeasure.measureText(text, character) as TextMetrics;\n const result: { ascent: number; height: number; descent: number; width: number } = {\n ascent: 0,\n height: 0,\n descent: 0,\n width: 0\n };\n if (\n typeof measurement.actualBoundingBoxAscent !== 'number' ||\n typeof measurement.actualBoundingBoxDescent !== 'number'\n ) {\n result.width = Math.floor(measurement.width);\n result.height = character.fontSize || 0;\n result.ascent = result.height;\n result.descent = 0;\n } else {\n result.width = Math.floor(measurement.width);\n result.height = Math.floor(measurement.actualBoundingBoxAscent + measurement.actualBoundingBoxDescent);\n result.ascent = Math.floor(measurement.actualBoundingBoxAscent);\n result.descent = result.height - result.ascent;\n }\n return result;\n}\n\nexport function getFontString(character: IRichTextParagraphCharacter, ctx: IContext2d | null) {\n let fontSize = (character && character.fontSize) || defaultFormatting.fontSize;\n\n if (character) {\n switch (character.script) {\n case 'super':\n case 'sub':\n fontSize *= 0.8;\n break;\n }\n }\n\n return (\n ((character && character.fontStyle) || '') +\n ' ' +\n ((character && character.fontWeight) || '') +\n ' ' +\n (fontSize || 12) +\n 'px ' +\n ((character && character.fontFamily) || defaultFormatting.fontFamily)\n );\n}\n"]}
1
+ 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{ application } from '../../application';\nimport type { IContext2d, ITextStyleParams, IRichTextParagraphCharacter } from '../../interface';\n\nexport const DIRECTION_KEY = {\n horizontal: {\n width: 'width',\n height: 'height',\n left: 'left',\n top: 'top',\n x: 'x',\n y: 'y',\n bottom: 'bottom'\n },\n vertical: {\n width: 'height',\n height: 'width',\n left: 'top',\n top: 'left',\n x: 'y',\n y: 'x',\n bottom: 'right'\n }\n};\n\nconst defaultFormatting = {\n fontSize: 16,\n fontFamily: 'sans-serif',\n fill: true,\n stroke: false,\n fontWeight: 'normal',\n lineHeight: 'normal',\n fontStyle: 'normal', // normal, italic, oblique\n textDecoration: 'none', // none, underline, line-through\n textAlign: 'left', // left, right, center\n script: 'normal' // normal, sub, super\n};\nconst nbsp = String.fromCharCode(160);\n\nexport const regLetter = /\\w|\\(|\\)|-/;\nconst regPunctuation = /[.?!,;:/,。?!、;:]/;\nexport const regFirstSpace = /\\S/;\n// Applies the style of a run to the canvas context\nexport function applyFillStyle(ctx: IContext2d, character: IRichTextParagraphCharacter) {\n const fillStyle = (character && (character.fill as string)) || defaultFormatting.fill;\n if (!fillStyle) {\n ctx.globalAlpha = 0;\n return;\n }\n ctx.globalAlpha = 1;\n ctx.fillStyle = fillStyle as string;\n\n let fontSize = character.fontSize || 16;\n switch (character.script) {\n case 'super':\n case 'sub':\n fontSize *= 0.8;\n break;\n }\n\n ctx.setTextStyle({\n textAlign: 'left',\n textBaseline: character.textBaseline || 'alphabetic',\n fontStyle: character.fontStyle || '',\n fontWeight: character.fontWeight || '',\n fontSize,\n fontFamily: character.fontFamily || 'sans-serif'\n } as ITextStyleParams);\n}\n\nexport function applyStrokeStyle(ctx: IContext2d, character: IRichTextParagraphCharacter) {\n const strokeStyle = (character && (character.stroke as string)) || (defaultFormatting.stroke as any);\n if (!strokeStyle) {\n ctx.globalAlpha = 0;\n return;\n }\n ctx.globalAlpha = 1;\n ctx.lineWidth = 1;\n ctx.strokeStyle = strokeStyle as string;\n\n let fontSize = character.fontSize || 16;\n switch (character.script) {\n case 'super':\n case 'sub':\n fontSize *= 0.8;\n break;\n }\n\n ctx.setTextStyle({\n textAlign: 'left',\n textBaseline: character.textBaseline || 'alphabetic',\n fontStyle: character.fontStyle || '',\n fontWeight: character.fontWeight || '',\n fontSize,\n fontFamily: character.fontFamily || 'sans-serif'\n } as ITextStyleParams);\n}\n\nexport function prepareContext(ctx: IContext2d) {\n ctx.setTextStyle({\n textAlign: 'left',\n textBaseline: 'bottom'\n });\n}\n\n// 确认达到availableWidth的字符串截取index\nexport function getStrByWithDom(\n desc: string,\n width: number,\n style: string,\n guessIndex: number,\n needTestLetter?: boolean\n): number {\n desc = desc.replace(/\\s/g, nbsp);\n\n // 测量用DOM\n const span = document.createElement('span');\n span.setAttribute('style', style);\n span.style.visibility = 'hidden';\n span.style.whiteSpace = 'nowrap';\n document.body.appendChild(span);\n\n // 测量从头到当前位置宽度以及从头到下一个字符位置宽度\n let index = guessIndex;\n let temp = desc.slice(0, index);\n span.innerText = temp;\n let tempWidth = span.offsetWidth;\n\n let tempNext = desc.slice(0, index + 1);\n span.innerText = tempNext;\n let tempWidthNext = span.offsetWidth;\n\n // 到当前位置宽度 < width && 到下一个字符位置宽度 > width时,认为找到准确阶段位置\n while (tempWidth > width || tempWidthNext <= width) {\n if (tempWidth > width) {\n index--;\n } else {\n index++;\n }\n\n temp = desc.slice(0, index);\n span.innerText = temp;\n tempWidth = span.offsetWidth;\n\n tempNext = desc.slice(0, index + 1);\n span.innerText = tempNext;\n tempWidthNext = span.offsetWidth;\n }\n\n // 处理特殊情况\n if (needTestLetter) {\n index = testLetter(desc, index);\n }\n\n document.body.removeChild(span);\n return index;\n}\nexport function getStrByWithCanvas(\n desc: string,\n width: number,\n character: IRichTextParagraphCharacter,\n // ctx: IContext2d,\n guessIndex: number,\n needTestLetter?: boolean\n): number {\n if (!width || width <= 0) {\n return 0;\n }\n const textMeasure = application.graphicUtil.textMeasure;\n // const measurement = textMeasure.measureText(text, character);\n\n // 测量从头到当前位置宽度以及从头到下一个字符位置宽度\n let index = guessIndex;\n let temp = desc.slice(0, index);\n let tempWidth = Math.floor(textMeasure.measureText(temp, character).width);\n\n let tempNext = desc.slice(0, index + 1);\n let tempWidthNext = Math.floor(textMeasure.measureText(tempNext, character).width);\n\n // 到当前位置宽度 < width && 到下一个字符位置宽度 > width时,认为找到准确阶段位置\n while (tempWidth > width || tempWidthNext <= width) {\n if (tempWidth > width) {\n index--;\n } else {\n index++;\n }\n\n if (index > desc.length) {\n index = desc.length;\n break;\n } else if (index < 0) {\n index = 0;\n break;\n }\n\n temp = desc.slice(0, index);\n tempWidth = Math.floor(textMeasure.measureText(temp, character).width);\n\n tempNext = desc.slice(0, index + 1);\n tempWidthNext = Math.floor(textMeasure.measureText(tempNext, character).width);\n }\n\n // 处理特殊情况\n if (needTestLetter) {\n index = testLetter(desc, index);\n }\n\n return index;\n}\n\nexport function testLetter(string: string, index: number): number {\n let i = index;\n // 切分前后都是英文字母数字下划线,向前找到非英文字母处换行\n while (\n (regLetter.test(string[i - 1]) && regLetter.test(string[i])) ||\n // 行首标点符号处理\n regPunctuation.test(string[i])\n ) {\n i--;\n // 无法满足所有条件,放弃匹配,直接截断,避免陷入死循环\n if (i <= 0) {\n return index;\n }\n }\n return i;\n}\n\n// 测量文字详细信息\nexport function measureTextDom(\n text: string,\n style: string\n): { ascent?: number; height?: number; descent?: number; width?: number } {\n let div;\n\n const span = document.createElement('span');\n const block = document.createElement('div');\n div = document.createElement('div');\n\n block.style.display = 'inline-block';\n block.style.width = '1px';\n block.style.height = '0';\n\n div.style.visibility = 'hidden';\n div.style.position = 'absolute';\n div.style.top = '0';\n div.style.left = '0';\n div.style.width = '500px';\n div.style.height = '200px';\n div.style.whiteSpace = 'nowrap';\n\n div.appendChild(span);\n div.appendChild(block);\n document.body.appendChild(div);\n\n const result: { ascent?: number; height?: number; descent?: number; width?: number } = {};\n try {\n span.setAttribute('style', style);\n span.style.whiteSpace = 'nowrap';\n span.style.display = 'inline-block';\n\n span.innerHTML = '';\n span.appendChild(document.createTextNode(text.replace(/\\s/g, nbsp)));\n\n block.style.verticalAlign = 'baseline';\n result.ascent = block.offsetTop - span.offsetTop;\n block.style.verticalAlign = 'bottom';\n result.height = block.offsetTop - span.offsetTop;\n result.descent = result.height - result.ascent;\n result.width = span.offsetWidth;\n } finally {\n div.parentNode?.removeChild(div);\n div = null;\n }\n return result;\n}\n\n// 测量文字详细信息\nexport function measureTextCanvas(\n text: string,\n character: IRichTextParagraphCharacter\n): { ascent: number; height: number; descent: number; width: number } {\n const textMeasure = application.graphicUtil.textMeasure;\n const measurement = textMeasure.measureText(text, character) as TextMetrics;\n const result: { ascent: number; height: number; descent: number; width: number } = {\n ascent: 0,\n height: 0,\n descent: 0,\n width: 0\n };\n if (\n typeof measurement.actualBoundingBoxAscent !== 'number' ||\n typeof measurement.actualBoundingBoxDescent !== 'number'\n ) {\n result.width = Math.floor(measurement.width);\n result.height = character.fontSize || 0;\n result.ascent = result.height;\n result.descent = 0;\n } else {\n result.width = Math.floor(measurement.width);\n result.height = Math.floor(measurement.actualBoundingBoxAscent + measurement.actualBoundingBoxDescent);\n result.ascent = Math.floor(measurement.actualBoundingBoxAscent);\n result.descent = result.height - result.ascent;\n }\n return result;\n}\n\nexport function getFontString(character: IRichTextParagraphCharacter, ctx: IContext2d | null) {\n let fontSize = (character && character.fontSize) || defaultFormatting.fontSize;\n\n if (character) {\n switch (character.script) {\n case 'super':\n case 'sub':\n fontSize *= 0.8;\n break;\n }\n }\n\n return (\n ((character && character.fontStyle) || '') +\n ' ' +\n ((character && character.fontWeight) || '') +\n ' ' +\n (fontSize || 12) +\n 'px ' +\n ((character && character.fontFamily) || defaultFormatting.fontFamily)\n );\n}\n"]}
@@ -1,4 +1,5 @@
1
- import type { AABBBounds, OBBBounds } from '@visactor/vutils';
1
+ import type { OBBBounds } from '@visactor/vutils';
2
+ import { AABBBounds } from '@visactor/vutils';
2
3
  import type { ISymbol, ISymbolClass, ISymbolGraphicAttribute } from '../interface';
3
4
  import { Graphic } from './graphic';
4
5
  import { CustomPath2D } from '../common/custom-path2d';
@@ -1,3 +1,5 @@
1
+ import { AABBBounds } from "@visactor/vutils";
2
+
1
3
  import { isArray, max } from "@visactor/vutils";
2
4
 
3
5
  import { builtinSymbolsMap, CustomSymbolClass } from "./builtin-symbol";
@@ -12,7 +14,9 @@ import { application } from "../application";
12
14
 
13
15
  import { CustomPath2D } from "../common/custom-path2d";
14
16
 
15
- import { SYMBOL_NUMBER_TYPE } from "./constants";
17
+ import { SVG_PARSE_ATTRIBUTE_MAP, SVG_PARSE_ATTRIBUTE_MAP_KEYS, SYMBOL_NUMBER_TYPE } from "./constants";
18
+
19
+ import { XMLValidator, XMLParser } from "fast-xml-parser";
16
20
 
17
21
  const SYMBOL_UPDATE_TAG_KEY = [ "symbolType", "size", ...GRAPHIC_UPDATE_TAG_KEY ];
18
22
 
@@ -39,6 +43,29 @@ export class Symbol extends Graphic {
39
43
  if (path) return this._parsedPath = path, path;
40
44
  if (path = Symbol.userSymbolMap[symbolType], path) return this._parsedPath = path,
41
45
  path;
46
+ if (!0 === XMLValidator.validate(symbolType, {
47
+ allowBooleanAttributes: !0
48
+ })) {
49
+ const parser = new XMLParser({
50
+ ignoreAttributes: !1
51
+ }), {svg: svg} = parser.parse(symbolType);
52
+ if (!svg) return null;
53
+ const path = isArray(svg.path) ? svg.path : [ svg.path ], b = new AABBBounds, cacheList = [];
54
+ path.forEach((item => {
55
+ const cache = (new CustomPath2D).fromString(item["@_d"]), attribute = {
56
+ fill: "black"
57
+ };
58
+ SVG_PARSE_ATTRIBUTE_MAP_KEYS.forEach((k => {
59
+ item[k] && (attribute[SVG_PARSE_ATTRIBUTE_MAP[k]] = item[k]);
60
+ })), cacheList.push({
61
+ path: cache,
62
+ attribute: attribute
63
+ }), b.union(cache.bounds);
64
+ }));
65
+ const width = b.width(), height = b.height(), scale = 1 / max(width, height);
66
+ return cacheList.forEach((cache => cache.path.transform(0, 0, scale, scale))), this._parsedPath = new CustomSymbolClass(symbolType, cacheList, !0),
67
+ Symbol.userSymbolMap[symbolType] = this._parsedPath, this._parsedPath;
68
+ }
42
69
  const cache = (new CustomPath2D).fromString(symbolType), width = cache.bounds.width(), height = cache.bounds.height(), scale = 1 / max(width, height);
43
70
  return cache.transform(0, 0, scale, scale), this._parsedPath = new CustomSymbolClass(symbolType, cache),
44
71
  Symbol.userSymbolMap[symbolType] = this._parsedPath, this._parsedPath;
@@ -1 +1 @@
1
- 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type { AABBBounds, OBBBounds } from '@visactor/vutils';\nimport { isArray, max } from '@visactor/vutils';\nimport type { ISymbol, ISymbolClass, ISymbolGraphicAttribute } from '../interface';\nimport { builtinSymbolsMap, CustomSymbolClass } from './builtin-symbol';\nimport { Graphic, GRAPHIC_UPDATE_TAG_KEY } from './graphic';\nimport { parsePadding } from '../common/utils';\nimport { getTheme } from './theme';\nimport { application } from '../application';\nimport { CustomPath2D } from '../common/custom-path2d';\nimport { SYMBOL_NUMBER_TYPE } from './constants';\n\nconst SYMBOL_UPDATE_TAG_KEY = ['symbolType', 'size', ...GRAPHIC_UPDATE_TAG_KEY];\n\n/**\n * symbol\n */\nexport class Symbol extends Graphic<ISymbolGraphicAttribute> implements ISymbol {\n type: 'symbol' = 'symbol';\n\n static userSymbolMap: Record<string, ISymbolClass> = {};\n\n constructor(params: ISymbolGraphicAttribute = { symbolType: 'circle' }) {\n super(params);\n this.numberType = SYMBOL_NUMBER_TYPE;\n }\n\n protected _parsedPath?: ISymbolClass;\n\n getParsedPath(): ISymbolClass {\n if (this.shouldUpdateShape()) {\n this.doUpdateParsedPath();\n this.clearUpdateShapeTag();\n }\n return this._parsedPath as ISymbolClass;\n }\n\n isValid(): boolean {\n return super.isValid() && this._isValid();\n }\n private _isValid(): boolean {\n const { size } = this.attribute;\n return isArray(size) ? size.length === 2 && size.every(this._validNumber) : this._validNumber(size);\n }\n\n protected doUpdateParsedPath(): ISymbolClass {\n const symbolTheme = getTheme(this).symbol;\n // 查找内置symbol\n const { symbolType = symbolTheme.symbolType } = this.attribute;\n let path = builtinSymbolsMap[symbolType];\n if (path) {\n this._parsedPath = path;\n return path;\n }\n path = Symbol.userSymbolMap[symbolType];\n if (path) {\n this._parsedPath = path;\n return path;\n }\n const cache = new CustomPath2D().fromString(symbolType);\n const width = cache.bounds.width();\n const height = cache.bounds.height();\n // 规范化到1\n const maxWH = max(width, height);\n const scale = 1 / maxWH;\n cache.transform(0, 0, scale, scale);\n this._parsedPath = new CustomSymbolClass(symbolType, cache);\n Symbol.userSymbolMap[symbolType] = this._parsedPath;\n return this._parsedPath;\n }\n\n protected doUpdateAABBBounds(full?: boolean): AABBBounds {\n const symbolTheme = getTheme(this).symbol;\n this._AABBBounds.setValue(Infinity, Infinity, -Infinity, -Infinity);\n const attribute = this.attribute;\n const bounds = application.graphicService.updateSymbolAABBBounds(\n attribute,\n getTheme(this).symbol,\n this._AABBBounds,\n full,\n this\n );\n\n const { boundsPadding = symbolTheme.boundsPadding } = attribute;\n const paddingArray = parsePadding(boundsPadding);\n if (paddingArray) {\n (bounds as AABBBounds).expand(paddingArray);\n }\n\n this.clearUpdateBoundTag();\n return bounds as AABBBounds;\n }\n\n protected tryUpdateOBBBounds(): OBBBounds {\n throw new Error('暂不支持');\n }\n\n getDefaultAttribute(name: string) {\n const symbolTheme = getTheme(this).symbol;\n return symbolTheme[name];\n }\n\n needUpdateTags(keys: string[]): boolean {\n for (let i = 0; i < SYMBOL_UPDATE_TAG_KEY.length; i++) {\n const attrKey = SYMBOL_UPDATE_TAG_KEY[i];\n if (keys.indexOf(attrKey) !== -1) {\n return true;\n }\n }\n return false;\n }\n needUpdateTag(key: string): boolean {\n for (let i = 0; i < SYMBOL_UPDATE_TAG_KEY.length; i++) {\n const attrKey = SYMBOL_UPDATE_TAG_KEY[i];\n if (key === attrKey) {\n return true;\n }\n }\n return false;\n }\n\n toCustomPath() {\n const symbolInstance = this.getParsedPath();\n const size = this.attribute.size;\n const x = 0;\n const y = 0;\n const formattedSize = isArray(size) ? size : [size, size];\n\n return symbolInstance.path\n ? new CustomPath2D().fromCustomPath2D(symbolInstance.path, x, y, formattedSize[0], formattedSize[1])\n : new CustomPath2D().fromString(symbolInstance.pathStr, x, y, formattedSize[0], formattedSize[1]);\n }\n\n clone() {\n return new Symbol({ ...this.attribute });\n }\n}\n\n// addAttributeToPrototype(DefaultSymbolStyle, Symbol, PURE_STYLE_KEY);\n"]}
1
+ 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type { OBBBounds } from '@visactor/vutils';\nimport { AABBBounds } from '@visactor/vutils';\nimport { isArray, max } from '@visactor/vutils';\nimport type { ISymbol, ISymbolClass, ISymbolGraphicAttribute } from '../interface';\nimport { builtinSymbolsMap, CustomSymbolClass } from './builtin-symbol';\nimport { Graphic, GRAPHIC_UPDATE_TAG_KEY } from './graphic';\nimport { parsePadding } from '../common/utils';\nimport { getTheme } from './theme';\nimport { application } from '../application';\nimport { CustomPath2D } from '../common/custom-path2d';\nimport { SVG_PARSE_ATTRIBUTE_MAP, SVG_PARSE_ATTRIBUTE_MAP_KEYS, SYMBOL_NUMBER_TYPE } from './constants';\nimport { XMLValidator, XMLParser } from 'fast-xml-parser';\n\nconst SYMBOL_UPDATE_TAG_KEY = ['symbolType', 'size', ...GRAPHIC_UPDATE_TAG_KEY];\n\n/**\n * symbol\n */\nexport class Symbol extends Graphic<ISymbolGraphicAttribute> implements ISymbol {\n type: 'symbol' = 'symbol';\n\n static userSymbolMap: Record<string, ISymbolClass> = {};\n\n constructor(params: ISymbolGraphicAttribute = { symbolType: 'circle' }) {\n super(params);\n this.numberType = SYMBOL_NUMBER_TYPE;\n }\n\n protected _parsedPath?: ISymbolClass;\n\n getParsedPath(): ISymbolClass {\n if (this.shouldUpdateShape()) {\n this.doUpdateParsedPath();\n this.clearUpdateShapeTag();\n }\n return this._parsedPath as ISymbolClass;\n }\n\n isValid(): boolean {\n return super.isValid() && this._isValid();\n }\n private _isValid(): boolean {\n const { size } = this.attribute;\n return isArray(size) ? size.length === 2 && size.every(this._validNumber) : this._validNumber(size);\n }\n\n protected doUpdateParsedPath(): ISymbolClass {\n const symbolTheme = getTheme(this).symbol;\n // 查找内置symbol\n const { symbolType = symbolTheme.symbolType } = this.attribute;\n let path = builtinSymbolsMap[symbolType];\n if (path) {\n this._parsedPath = path;\n return path;\n }\n path = Symbol.userSymbolMap[symbolType];\n if (path) {\n this._parsedPath = path;\n return path;\n }\n\n // 判断是否是svg\n const isSvg = XMLValidator.validate(symbolType, {\n allowBooleanAttributes: true\n });\n if (isSvg === true) {\n const parser = new XMLParser({ ignoreAttributes: false });\n const { svg } = parser.parse(symbolType);\n if (!svg) {\n return null;\n }\n const path = isArray(svg.path) ? svg.path : [svg.path];\n const b = new AABBBounds();\n const cacheList: { path: CustomPath2D; attribute: Record<string, any> }[] = [];\n path.forEach((item: any) => {\n const cache = new CustomPath2D().fromString(item['@_d']);\n const attribute = {\n fill: 'black'\n };\n SVG_PARSE_ATTRIBUTE_MAP_KEYS.forEach(k => {\n if (item[k]) {\n attribute[SVG_PARSE_ATTRIBUTE_MAP[k]] = item[k];\n }\n });\n // 查找\n cacheList.push({\n path: cache,\n attribute\n });\n b.union(cache.bounds);\n });\n const width = b.width();\n const height = b.height();\n // 规范化到1\n const maxWH = max(width, height);\n const scale = 1 / maxWH;\n cacheList.forEach(cache => cache.path.transform(0, 0, scale, scale));\n\n this._parsedPath = new CustomSymbolClass(symbolType, cacheList, true);\n Symbol.userSymbolMap[symbolType] = this._parsedPath;\n return this._parsedPath;\n }\n\n const cache = new CustomPath2D().fromString(symbolType);\n const width = cache.bounds.width();\n const height = cache.bounds.height();\n // 规范化到1\n const maxWH = max(width, height);\n const scale = 1 / maxWH;\n cache.transform(0, 0, scale, scale);\n this._parsedPath = new CustomSymbolClass(symbolType, cache);\n Symbol.userSymbolMap[symbolType] = this._parsedPath;\n return this._parsedPath;\n }\n\n protected doUpdateAABBBounds(full?: boolean): AABBBounds {\n const symbolTheme = getTheme(this).symbol;\n this._AABBBounds.setValue(Infinity, Infinity, -Infinity, -Infinity);\n const attribute = this.attribute;\n const bounds = application.graphicService.updateSymbolAABBBounds(\n attribute,\n getTheme(this).symbol,\n this._AABBBounds,\n full,\n this\n );\n\n const { boundsPadding = symbolTheme.boundsPadding } = attribute;\n const paddingArray = parsePadding(boundsPadding);\n if (paddingArray) {\n (bounds as AABBBounds).expand(paddingArray);\n }\n\n this.clearUpdateBoundTag();\n return bounds as AABBBounds;\n }\n\n protected tryUpdateOBBBounds(): OBBBounds {\n throw new Error('暂不支持');\n }\n\n getDefaultAttribute(name: string) {\n const symbolTheme = getTheme(this).symbol;\n return symbolTheme[name];\n }\n\n needUpdateTags(keys: string[]): boolean {\n for (let i = 0; i < SYMBOL_UPDATE_TAG_KEY.length; i++) {\n const attrKey = SYMBOL_UPDATE_TAG_KEY[i];\n if (keys.indexOf(attrKey) !== -1) {\n return true;\n }\n }\n return false;\n }\n needUpdateTag(key: string): boolean {\n for (let i = 0; i < SYMBOL_UPDATE_TAG_KEY.length; i++) {\n const attrKey = SYMBOL_UPDATE_TAG_KEY[i];\n if (key === attrKey) {\n return true;\n }\n }\n return false;\n }\n\n toCustomPath() {\n const symbolInstance = this.getParsedPath();\n const size = this.attribute.size;\n const x = 0;\n const y = 0;\n const formattedSize = isArray(size) ? size : [size, size];\n\n return symbolInstance.path\n ? new CustomPath2D().fromCustomPath2D(symbolInstance.path, x, y, formattedSize[0], formattedSize[1])\n : new CustomPath2D().fromString(symbolInstance.pathStr, x, y, formattedSize[0], formattedSize[1]);\n }\n\n clone() {\n return new Symbol({ ...this.attribute });\n }\n}\n\n// addAttributeToPrototype(DefaultSymbolStyle, Symbol, PURE_STYLE_KEY);\n"]}
@@ -37,7 +37,7 @@ export class Text extends Graphic {
37
37
  const textTheme = getTheme(this).text, attribute = this.attribute;
38
38
  if (Array.isArray(attribute.text)) return;
39
39
  const {maxLineWidth: maxLineWidth = textTheme.maxLineWidth} = attribute;
40
- return !!Number.isFinite(maxLineWidth) && (this.tryUpdateAABBBounds(), this.clipedText !== attribute.text);
40
+ return !!Number.isFinite(maxLineWidth) && (this.tryUpdateAABBBounds(), this.clipedText !== attribute.text.toString());
41
41
  }
42
42
  get multilineLayout() {
43
43
  if (Array.isArray(this.attribute.text)) return this.tryUpdateAABBBounds(), this.cache.layoutData;
@@ -71,12 +71,12 @@ export class Text extends Graphic {
71
71
  return "horizontal" === direction ? this.updateHorizontalMultilineAABBBounds(text) : this.updateVerticalMultilineAABBBounds(text);
72
72
  }
73
73
  updateHorizontalSinglelineAABBBounds(text) {
74
- var _a;
74
+ var _a, _b;
75
75
  const textTheme = getTheme(this).text, textMeasure = application.graphicUtil.textMeasure;
76
76
  let width, str;
77
- const attribute = this.attribute, {maxLineWidth: maxLineWidth = textTheme.maxLineWidth, ellipsis: ellipsis = textTheme.ellipsis, textAlign: textAlign = textTheme.textAlign, textBaseline: textBaseline = textTheme.textBaseline, fontSize: fontSize = textTheme.fontSize, fontWeight: fontWeight = textTheme.fontWeight, stroke: stroke = textTheme.stroke, lineWidth: lineWidth = textTheme.lineWidth, wordBreak: wordBreak = textTheme.wordBreak} = attribute, buf = Math.max(2, .075 * fontSize), {lineHeight: lineHeight = (null !== (_a = attribute.lineHeight) && void 0 !== _a ? _a : (attribute.fontSize || textTheme.fontSize) + buf)} = attribute;
77
+ const attribute = this.attribute, {maxLineWidth: maxLineWidth = textTheme.maxLineWidth, ellipsis: ellipsis = textTheme.ellipsis, textAlign: textAlign = textTheme.textAlign, textBaseline: textBaseline = textTheme.textBaseline, fontFamily: fontFamily = textTheme.fontFamily, fontSize: fontSize = textTheme.fontSize, fontWeight: fontWeight = textTheme.fontWeight, stroke: stroke = textTheme.stroke, lineWidth: lineWidth = textTheme.lineWidth, wordBreak: wordBreak = textTheme.wordBreak, ignoreBuf: ignoreBuf = textTheme.ignoreBuf} = attribute, buf = ignoreBuf ? 0 : Math.max(2, .075 * fontSize), {lineHeight: lineHeight = (null !== (_a = attribute.lineHeight) && void 0 !== _a ? _a : (attribute.fontSize || textTheme.fontSize) + buf)} = attribute;
78
78
  if (!this.shouldUpdateShape() && this.cache) {
79
- width = this.cache.clipedWidth;
79
+ width = null !== (_b = this.cache.clipedWidth) && void 0 !== _b ? _b : 0;
80
80
  const dx = textDrawOffsetX(textAlign, width), dy = textLayoutOffsetY(textBaseline, lineHeight, fontSize);
81
81
  return this._AABBBounds.set(dx, dy, dx + width, dy + lineHeight), stroke && this._AABBBounds.expand(lineWidth / 2),
82
82
  this._AABBBounds;
@@ -85,20 +85,23 @@ export class Text extends Graphic {
85
85
  if (ellipsis) {
86
86
  const strEllipsis = !0 === ellipsis ? textTheme.ellipsis : ellipsis, data = textMeasure.clipTextWithSuffix(text.toString(), {
87
87
  fontSize: fontSize,
88
- fontWeight: fontWeight
89
- }, maxLineWidth, strEllipsis, "break-word" === wordBreak);
88
+ fontWeight: fontWeight,
89
+ fontFamily: fontFamily
90
+ }, maxLineWidth, strEllipsis, !1);
90
91
  str = data.str, width = data.width;
91
92
  } else {
92
93
  const data = textMeasure.clipText(text.toString(), {
93
94
  fontSize: fontSize,
94
- fontWeight: fontWeight
95
- }, maxLineWidth, "break-word" === wordBreak);
95
+ fontWeight: fontWeight,
96
+ fontFamily: fontFamily
97
+ }, maxLineWidth, !1);
96
98
  str = data.str, width = data.width;
97
99
  }
98
100
  this.cache.clipedText = str, this.cache.clipedWidth = width;
99
101
  } else width = textMeasure.measureTextWidth(text.toString(), {
100
102
  fontSize: fontSize,
101
- fontWeight: fontWeight
103
+ fontWeight: fontWeight,
104
+ fontFamily: fontFamily
102
105
  }), this.cache.clipedText = text.toString(), this.cache.clipedWidth = width;
103
106
  this.clearUpdateShapeTag();
104
107
  const dx = textDrawOffsetX(textAlign, width);
@@ -112,7 +115,7 @@ export class Text extends Graphic {
112
115
  var _a;
113
116
  const textTheme = getTheme(this).text, textMeasure = application.graphicUtil.textMeasure;
114
117
  let width;
115
- const buf = 2, attribute = this.attribute, {maxLineWidth: maxLineWidth = textTheme.maxLineWidth, ellipsis: ellipsis = textTheme.ellipsis, textAlign: textAlign = textTheme.textAlign, textBaseline: textBaseline = textTheme.textBaseline, fontSize: fontSize = textTheme.fontSize, fontWeight: fontWeight = textTheme.fontWeight, stroke: stroke = textTheme.stroke, lineHeight: lineHeight = (null !== (_a = attribute.lineHeight) && void 0 !== _a ? _a : (attribute.fontSize || textTheme.fontSize) + buf), lineWidth: lineWidth = textTheme.lineWidth, wordBreak: wordBreak = textTheme.wordBreak} = attribute;
118
+ const attribute = this.attribute, {ignoreBuf: ignoreBuf = textTheme.ignoreBuf} = attribute, buf = ignoreBuf ? 0 : 2, {maxLineWidth: maxLineWidth = textTheme.maxLineWidth, ellipsis: ellipsis = textTheme.ellipsis, textAlign: textAlign = textTheme.textAlign, textBaseline: textBaseline = textTheme.textBaseline, fontSize: fontSize = textTheme.fontSize, fontWeight: fontWeight = textTheme.fontWeight, fontFamily: fontFamily = textTheme.fontFamily, stroke: stroke = textTheme.stroke, lineHeight: lineHeight = (null !== (_a = attribute.lineHeight) && void 0 !== _a ? _a : (attribute.fontSize || textTheme.fontSize) + buf), lineWidth: lineWidth = textTheme.lineWidth, wordBreak: wordBreak = textTheme.wordBreak} = attribute;
116
119
  if (!this.shouldUpdateShape() && this.cache) {
117
120
  width = this.cache.clipedWidth;
118
121
  const dx = textDrawOffsetX(textAlign, width), dy = textLayoutOffsetY(textBaseline, lineHeight, fontSize);
@@ -124,21 +127,24 @@ export class Text extends Graphic {
124
127
  if (ellipsis) {
125
128
  const strEllipsis = !0 === ellipsis ? textTheme.ellipsis : ellipsis, data = textMeasure.clipTextWithSuffixVertical(verticalList[0], {
126
129
  fontSize: fontSize,
127
- fontWeight: fontWeight
128
- }, maxLineWidth, strEllipsis, "break-word" === wordBreak);
130
+ fontWeight: fontWeight,
131
+ fontFamily: fontFamily
132
+ }, maxLineWidth, strEllipsis, !1);
129
133
  verticalList = [ data.verticalList ], width = data.width;
130
134
  } else {
131
135
  const data = textMeasure.clipTextVertical(verticalList[0], {
132
136
  fontSize: fontSize,
133
- fontWeight: fontWeight
134
- }, maxLineWidth, "break-word" === wordBreak);
137
+ fontWeight: fontWeight,
138
+ fontFamily: fontFamily
139
+ }, maxLineWidth, !1);
135
140
  verticalList = [ data.verticalList ], width = data.width;
136
141
  }
137
142
  this.cache.verticalList = verticalList, this.cache.clipedWidth = width;
138
143
  } else width = 0, verticalList[0].forEach((t => {
139
144
  const w = t.direction === TextDirection.HORIZONTAL ? fontSize : textMeasure.measureTextWidth(t.text, {
140
145
  fontSize: fontSize,
141
- fontWeight: fontWeight
146
+ fontWeight: fontWeight,
147
+ fontFamily: fontFamily
142
148
  });
143
149
  width += w, t.width = w;
144
150
  })), this.cache.verticalList = verticalList, this.cache.clipedWidth = width;
@@ -157,8 +163,9 @@ export class Text extends Graphic {
157
163
  }
158
164
  const textMeasure = application.graphicUtil.textMeasure, layoutData = new CanvasTextLayout(fontFamily, {
159
165
  fontSize: fontSize,
160
- fontWeight: fontWeight
161
- }, textMeasure).GetLayoutByLines(text, textAlign, textBaseline, lineHeight, !0 === ellipsis ? textTheme.ellipsis : ellipsis || void 0, "break-word" === wordBreak, maxLineWidth), {bbox: bbox} = layoutData;
166
+ fontWeight: fontWeight,
167
+ fontFamily: fontFamily
168
+ }, textMeasure).GetLayoutByLines(text, textAlign, textBaseline, lineHeight, !0 === ellipsis ? textTheme.ellipsis : ellipsis || void 0, !1, maxLineWidth), {bbox: bbox} = layoutData;
162
169
  return this.cache.layoutData = layoutData, this.clearUpdateShapeTag(), this._AABBBounds.set(bbox.xOffset, bbox.yOffset, bbox.xOffset + bbox.width, bbox.yOffset + bbox.height),
163
170
  stroke && this._AABBBounds.expand(lineWidth / 2), this._AABBBounds;
164
171
  }
@@ -166,7 +173,7 @@ export class Text extends Graphic {
166
173
  var _a;
167
174
  const textTheme = getTheme(this).text, textMeasure = application.graphicUtil.textMeasure;
168
175
  let width;
169
- const buf = 2, attribute = this.attribute, {maxLineWidth: maxLineWidth = textTheme.maxLineWidth, ellipsis: ellipsis = textTheme.ellipsis, textAlign: textAlign = textTheme.textAlign, textBaseline: textBaseline = textTheme.textBaseline, fontSize: fontSize = textTheme.fontSize, fontWeight: fontWeight = textTheme.fontWeight, stroke: stroke = textTheme.stroke, lineHeight: lineHeight = (null !== (_a = attribute.lineHeight) && void 0 !== _a ? _a : (attribute.fontSize || textTheme.fontSize) + buf), lineWidth: lineWidth = textTheme.lineWidth, wordBreak: wordBreak = textTheme.wordBreak} = attribute;
176
+ const attribute = this.attribute, {ignoreBuf: ignoreBuf = textTheme.ignoreBuf} = attribute, buf = ignoreBuf ? 0 : 2, {maxLineWidth: maxLineWidth = textTheme.maxLineWidth, ellipsis: ellipsis = textTheme.ellipsis, textAlign: textAlign = textTheme.textAlign, textBaseline: textBaseline = textTheme.textBaseline, fontFamily: fontFamily = textTheme.fontFamily, fontSize: fontSize = textTheme.fontSize, fontWeight: fontWeight = textTheme.fontWeight, stroke: stroke = textTheme.stroke, lineHeight: lineHeight = (null !== (_a = attribute.lineHeight) && void 0 !== _a ? _a : (attribute.fontSize || textTheme.fontSize) + buf), lineWidth: lineWidth = textTheme.lineWidth, wordBreak: wordBreak = textTheme.wordBreak} = attribute;
170
177
  if (width = 0, !this.shouldUpdateShape() && this.cache) {
171
178
  this.cache.verticalList.forEach((item => {
172
179
  const w = item.reduce(((a, b) => a + b.width), 0);
@@ -181,19 +188,22 @@ export class Text extends Graphic {
181
188
  if (Number.isFinite(maxLineWidth)) if (ellipsis) {
182
189
  const strEllipsis = !0 === ellipsis ? textTheme.ellipsis : ellipsis, data = textMeasure.clipTextWithSuffixVertical(verticalData, {
183
190
  fontSize: fontSize,
184
- fontWeight: fontWeight
185
- }, maxLineWidth, strEllipsis, "break-word" === wordBreak);
191
+ fontWeight: fontWeight,
192
+ fontFamily: fontFamily
193
+ }, maxLineWidth, strEllipsis, !1);
186
194
  verticalLists[i] = data.verticalList, width = data.width;
187
195
  } else {
188
196
  const data = textMeasure.clipTextVertical(verticalData, {
189
197
  fontSize: fontSize,
190
- fontWeight: fontWeight
191
- }, maxLineWidth, "break-word" === wordBreak);
198
+ fontWeight: fontWeight,
199
+ fontFamily: fontFamily
200
+ }, maxLineWidth, !1);
192
201
  verticalLists[i] = data.verticalList, width = data.width;
193
202
  } else width = 0, verticalData.forEach((t => {
194
203
  const w = t.direction === TextDirection.HORIZONTAL ? fontSize : textMeasure.measureTextWidth(t.text, {
195
204
  fontSize: fontSize,
196
- fontWeight: fontWeight
205
+ fontWeight: fontWeight,
206
+ fontFamily: fontFamily
197
207
  });
198
208
  width += w, t.width = w;
199
209
  }));