@visactor/vrender 0.12.3 → 0.13.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/cjs/canvas/contributions/browser/conical-gradient.d.ts +2 -2
- package/cjs/canvas/contributions/browser/conical-gradient.js +1 -1
- package/cjs/canvas/contributions/browser/conical-gradient.js.map +1 -1
- package/cjs/canvas/contributions/feishu/context.d.ts +2 -1
- package/cjs/canvas/contributions/feishu/context.js +3 -0
- package/cjs/canvas/contributions/feishu/context.js.map +1 -1
- package/cjs/canvas/contributions/lynx/context.d.ts +1 -0
- package/cjs/canvas/contributions/lynx/context.js +3 -0
- package/cjs/canvas/contributions/lynx/context.js.map +1 -1
- package/cjs/canvas/contributions/modules.d.ts +1 -1
- package/cjs/canvas/contributions/modules.js +2 -2
- package/cjs/canvas/contributions/modules.js.map +1 -1
- package/cjs/canvas/contributions/taro/context.d.ts +2 -1
- package/cjs/canvas/contributions/taro/context.js +3 -0
- package/cjs/canvas/contributions/taro/context.js.map +1 -1
- package/cjs/canvas/contributions/tt/context.d.ts +2 -1
- package/cjs/canvas/contributions/tt/context.js +3 -0
- package/cjs/canvas/contributions/tt/context.js.map +1 -1
- package/cjs/canvas/contributions/wx/canvas.d.ts +48 -0
- package/cjs/canvas/contributions/wx/canvas.js +102 -0
- package/cjs/canvas/contributions/wx/canvas.js.map +1 -0
- package/cjs/canvas/contributions/wx/context.d.ts +7 -0
- package/cjs/canvas/contributions/wx/context.js +24 -0
- package/cjs/canvas/contributions/wx/context.js.map +1 -0
- package/cjs/canvas/contributions/wx/index.d.ts +2 -0
- package/cjs/canvas/contributions/wx/index.js +21 -0
- package/cjs/canvas/contributions/wx/index.js.map +1 -0
- package/cjs/canvas/contributions/wx/modules.d.ts +3 -0
- package/cjs/canvas/contributions/wx/modules.js +13 -0
- package/cjs/canvas/contributions/wx/modules.js.map +1 -0
- package/cjs/common/contribution-provider.js +1 -1
- package/cjs/common/contribution-provider.js.map +1 -1
- package/cjs/common/render-area.d.ts +1 -1
- package/cjs/common/render-area.js +1 -0
- package/cjs/common/render-area.js.map +1 -1
- package/cjs/core/contributions/env/base-contribution.d.ts +3 -1
- package/cjs/core/contributions/env/base-contribution.js +6 -0
- package/cjs/core/contributions/env/base-contribution.js.map +1 -1
- package/cjs/core/contributions/env/feishu-contribution.d.ts +2 -0
- package/cjs/core/contributions/env/feishu-contribution.js +8 -2
- package/cjs/core/contributions/env/feishu-contribution.js.map +1 -1
- package/cjs/core/contributions/env/lynx-contribution.d.ts +2 -0
- package/cjs/core/contributions/env/lynx-contribution.js +18 -4
- package/cjs/core/contributions/env/lynx-contribution.js.map +1 -1
- package/cjs/core/contributions/env/modules.js +2 -1
- package/cjs/core/contributions/env/modules.js.map +1 -1
- package/cjs/core/contributions/env/node-contribution.d.ts +3 -1
- package/cjs/core/contributions/env/node-contribution.js +6 -0
- package/cjs/core/contributions/env/node-contribution.js.map +1 -1
- package/cjs/core/contributions/env/taro-contribution.d.ts +2 -0
- package/cjs/core/contributions/env/taro-contribution.js +8 -2
- package/cjs/core/contributions/env/taro-contribution.js.map +1 -1
- package/cjs/core/contributions/env/wx-contribution.d.ts +39 -0
- package/cjs/core/contributions/env/wx-contribution.js +131 -0
- package/cjs/core/contributions/env/wx-contribution.js.map +1 -0
- package/cjs/core/contributions/layerHandler/canvas2d-contribution.js +1 -1
- package/cjs/core/contributions/layerHandler/canvas2d-contribution.js.map +1 -1
- package/cjs/core/contributions/window/modules.js +2 -1
- package/cjs/core/contributions/window/modules.js.map +1 -1
- package/cjs/core/contributions/window/wx-contribution.d.ts +46 -0
- package/cjs/core/contributions/window/wx-contribution.js +159 -0
- package/cjs/core/contributions/window/wx-contribution.js.map +1 -0
- package/cjs/core/global.d.ts +5 -3
- package/cjs/core/global.js +19 -6
- package/cjs/core/global.js.map +1 -1
- package/cjs/core/layer-service.d.ts +4 -2
- package/cjs/core/layer-service.js +10 -6
- package/cjs/core/layer-service.js.map +1 -1
- package/cjs/core/layer.d.ts +3 -6
- package/cjs/core/layer.js +6 -6
- package/cjs/core/layer.js.map +1 -1
- package/cjs/core/stage.d.ts +7 -3
- package/cjs/core/stage.js +21 -9
- package/cjs/core/stage.js.map +1 -1
- package/cjs/graphic/builtin-symbol/circle.d.ts +1 -0
- package/cjs/graphic/builtin-symbol/circle.js +4 -0
- package/cjs/graphic/builtin-symbol/circle.js.map +1 -1
- package/cjs/graphic/graphic.d.ts +2 -0
- package/cjs/graphic/graphic.js +11 -0
- package/cjs/graphic/graphic.js.map +1 -1
- package/cjs/graphic/text.js +1 -1
- package/cjs/graphic/text.js.map +1 -1
- package/cjs/index.d.ts +4 -1
- package/cjs/index.js +16 -15
- package/cjs/index.js.map +1 -1
- package/cjs/interface/contribution.d.ts +15 -37
- package/cjs/interface/contribution.js.map +1 -1
- package/cjs/interface/core.d.ts +2 -2
- package/cjs/interface/core.js.map +1 -1
- package/cjs/interface/global.d.ts +6 -1
- package/cjs/interface/global.js.map +1 -1
- package/cjs/interface/graphic/symbol.d.ts +1 -0
- package/cjs/interface/graphic/symbol.js.map +1 -1
- package/cjs/interface/graphic.d.ts +1 -0
- package/cjs/interface/graphic.js.map +1 -1
- package/cjs/interface/layer.d.ts +7 -0
- package/cjs/interface/layer.js.map +1 -1
- package/cjs/interface/plugin.d.ts +3 -1
- package/cjs/interface/plugin.js.map +1 -1
- package/cjs/interface/stage.d.ts +8 -2
- package/cjs/interface/stage.js.map +1 -1
- package/cjs/plugins/builtin-plugin/poptip-plugin.d.ts +1 -0
- package/cjs/plugins/builtin-plugin/poptip-plugin.js +3 -0
- package/cjs/plugins/builtin-plugin/poptip-plugin.js.map +1 -0
- package/cjs/plugins/constants.d.ts +2 -0
- package/cjs/plugins/constants.js +7 -0
- package/cjs/plugins/constants.js.map +1 -0
- package/cjs/plugins/plugin-modules.js +3 -2
- package/cjs/plugins/plugin-modules.js.map +1 -1
- package/cjs/plugins/plugin-service.d.ts +6 -4
- package/cjs/plugins/plugin-service.js +17 -8
- package/cjs/plugins/plugin-service.js.map +1 -1
- package/cjs/render/contributions/render/arc-render.d.ts +2 -1
- package/cjs/render/contributions/render/arc-render.js +48 -17
- package/cjs/render/contributions/render/arc-render.js.map +1 -1
- package/cjs/render/contributions/render/area-render.d.ts +1 -1
- package/cjs/render/contributions/render/area-render.js +22 -12
- package/cjs/render/contributions/render/area-render.js.map +1 -1
- package/cjs/render/contributions/render/circle-render.js +4 -4
- package/cjs/render/contributions/render/circle-render.js.map +1 -1
- package/cjs/render/contributions/render/contributions/arc-contribution-render.d.ts +2 -3
- package/cjs/render/contributions/render/contributions/arc-contribution-render.js +2 -4
- package/cjs/render/contributions/render/contributions/arc-contribution-render.js.map +1 -1
- package/cjs/render/contributions/render/contributions/area-contribution-render.d.ts +2 -3
- package/cjs/render/contributions/render/contributions/area-contribution-render.js +2 -4
- package/cjs/render/contributions/render/contributions/area-contribution-render.js.map +1 -1
- package/cjs/render/contributions/render/contributions/base-contribution-render.d.ts +17 -5
- package/cjs/render/contributions/render/contributions/base-contribution-render.js +28 -4
- package/cjs/render/contributions/render/contributions/base-contribution-render.js.map +1 -1
- package/cjs/render/contributions/render/contributions/circle-contribution-render.d.ts +2 -3
- package/cjs/render/contributions/render/contributions/circle-contribution-render.js +2 -4
- package/cjs/render/contributions/render/contributions/circle-contribution-render.js.map +1 -1
- package/cjs/render/contributions/render/contributions/constants.d.ts +11 -0
- package/cjs/render/contributions/render/contributions/constants.js +12 -0
- package/cjs/render/contributions/render/contributions/constants.js.map +1 -0
- package/cjs/render/contributions/render/contributions/group-contribution-render.d.ts +2 -3
- package/cjs/render/contributions/render/contributions/group-contribution-render.js +2 -4
- package/cjs/render/contributions/render/contributions/group-contribution-render.js.map +1 -1
- package/cjs/render/contributions/render/contributions/image-contribution-render.d.ts +2 -3
- package/cjs/render/contributions/render/contributions/image-contribution-render.js +2 -4
- package/cjs/render/contributions/render/contributions/image-contribution-render.js.map +1 -1
- package/cjs/render/contributions/render/contributions/path-contribution-render.d.ts +0 -1
- package/cjs/render/contributions/render/contributions/path-contribution-render.js +1 -3
- package/cjs/render/contributions/render/contributions/path-contribution-render.js.map +1 -1
- package/cjs/render/contributions/render/contributions/polygon-contribution-render.d.ts +0 -1
- package/cjs/render/contributions/render/contributions/polygon-contribution-render.js +1 -3
- package/cjs/render/contributions/render/contributions/polygon-contribution-render.js.map +1 -1
- package/cjs/render/contributions/render/contributions/rect-contribution-render.d.ts +4 -5
- package/cjs/render/contributions/render/contributions/rect-contribution-render.js +4 -6
- package/cjs/render/contributions/render/contributions/rect-contribution-render.js.map +1 -1
- package/cjs/render/contributions/render/contributions/symbol-contribution-render.d.ts +2 -3
- package/cjs/render/contributions/render/contributions/symbol-contribution-render.js +2 -4
- package/cjs/render/contributions/render/contributions/symbol-contribution-render.js.map +1 -1
- package/cjs/render/contributions/render/contributions/text-contribution-render.d.ts +1 -0
- package/cjs/render/contributions/render/contributions/text-contribution-render.js +6 -0
- package/cjs/render/contributions/render/contributions/text-contribution-render.js.map +1 -0
- package/cjs/render/contributions/render/group-render.js +5 -5
- package/cjs/render/contributions/render/group-render.js.map +1 -1
- package/cjs/render/contributions/render/image-render.js +5 -5
- package/cjs/render/contributions/render/image-render.js.map +1 -1
- package/cjs/render/contributions/render/module.js +47 -36
- package/cjs/render/contributions/render/module.js.map +1 -1
- package/cjs/render/contributions/render/path-render.js +4 -4
- package/cjs/render/contributions/render/path-render.js.map +1 -1
- package/cjs/render/contributions/render/polygon-render.js +4 -4
- package/cjs/render/contributions/render/polygon-render.js.map +1 -1
- package/cjs/render/contributions/render/rect-render.js +4 -4
- package/cjs/render/contributions/render/rect-render.js.map +1 -1
- package/cjs/render/contributions/render/symbol-render.js +4 -4
- package/cjs/render/contributions/render/symbol-render.js.map +1 -1
- package/cjs/render/contributions/render/text-render.d.ts +5 -1
- package/cjs/render/contributions/render/text-render.js +26 -6
- package/cjs/render/contributions/render/text-render.js.map +1 -1
- package/cjs/render/index.d.ts +1 -0
- package/cjs/render/index.js +2 -1
- package/cjs/render/index.js.map +1 -1
- package/dist/index.js +3212 -2459
- package/dist/index.min.js +1 -1
- package/es/canvas/contributions/browser/conical-gradient.d.ts +2 -2
- package/es/canvas/contributions/browser/conical-gradient.js +1 -1
- package/es/canvas/contributions/browser/conical-gradient.js.map +1 -1
- package/es/canvas/contributions/feishu/context.d.ts +2 -1
- package/es/canvas/contributions/feishu/context.js +3 -0
- package/es/canvas/contributions/feishu/context.js.map +1 -1
- package/es/canvas/contributions/lynx/context.d.ts +1 -0
- package/es/canvas/contributions/lynx/context.js +3 -0
- package/es/canvas/contributions/lynx/context.js.map +1 -1
- package/es/canvas/contributions/modules.d.ts +1 -1
- package/es/canvas/contributions/modules.js +3 -1
- package/es/canvas/contributions/modules.js.map +1 -1
- package/es/canvas/contributions/taro/context.d.ts +2 -1
- package/es/canvas/contributions/taro/context.js +3 -0
- package/es/canvas/contributions/taro/context.js.map +1 -1
- package/es/canvas/contributions/tt/context.d.ts +2 -1
- package/es/canvas/contributions/tt/context.js +3 -0
- package/es/canvas/contributions/tt/context.js.map +1 -1
- package/es/canvas/contributions/wx/canvas.d.ts +48 -0
- package/es/canvas/contributions/wx/canvas.js +101 -0
- package/es/canvas/contributions/wx/canvas.js.map +1 -0
- package/es/canvas/contributions/wx/context.d.ts +7 -0
- package/es/canvas/contributions/wx/context.js +21 -0
- package/es/canvas/contributions/wx/context.js.map +1 -0
- package/es/canvas/contributions/wx/index.d.ts +2 -0
- package/es/canvas/contributions/wx/index.js +4 -0
- package/es/canvas/contributions/wx/index.js.map +1 -0
- package/es/canvas/contributions/wx/modules.d.ts +3 -0
- package/es/canvas/contributions/wx/modules.js +13 -0
- package/es/canvas/contributions/wx/modules.js.map +1 -0
- package/es/common/contribution-provider.js +1 -1
- package/es/common/contribution-provider.js.map +1 -1
- package/es/common/render-area.d.ts +1 -1
- package/es/common/render-area.js +1 -0
- package/es/common/render-area.js.map +1 -1
- package/es/core/contributions/env/base-contribution.d.ts +3 -1
- package/es/core/contributions/env/base-contribution.js +6 -0
- package/es/core/contributions/env/base-contribution.js.map +1 -1
- package/es/core/contributions/env/feishu-contribution.d.ts +2 -0
- package/es/core/contributions/env/feishu-contribution.js +8 -2
- package/es/core/contributions/env/feishu-contribution.js.map +1 -1
- package/es/core/contributions/env/lynx-contribution.d.ts +2 -0
- package/es/core/contributions/env/lynx-contribution.js +18 -4
- package/es/core/contributions/env/lynx-contribution.js.map +1 -1
- package/es/core/contributions/env/modules.js +3 -0
- package/es/core/contributions/env/modules.js.map +1 -1
- package/es/core/contributions/env/node-contribution.d.ts +3 -1
- package/es/core/contributions/env/node-contribution.js +6 -0
- package/es/core/contributions/env/node-contribution.js.map +1 -1
- package/es/core/contributions/env/taro-contribution.d.ts +2 -0
- package/es/core/contributions/env/taro-contribution.js +8 -2
- package/es/core/contributions/env/taro-contribution.js.map +1 -1
- package/es/core/contributions/env/wx-contribution.d.ts +39 -0
- package/es/core/contributions/env/wx-contribution.js +130 -0
- package/es/core/contributions/env/wx-contribution.js.map +1 -0
- package/es/core/contributions/layerHandler/canvas2d-contribution.js +1 -1
- package/es/core/contributions/layerHandler/canvas2d-contribution.js.map +1 -1
- package/es/core/contributions/window/modules.js +3 -0
- package/es/core/contributions/window/modules.js.map +1 -1
- package/es/core/contributions/window/wx-contribution.d.ts +46 -0
- package/es/core/contributions/window/wx-contribution.js +161 -0
- package/es/core/contributions/window/wx-contribution.js.map +1 -0
- package/es/core/global.d.ts +5 -3
- package/es/core/global.js +19 -6
- package/es/core/global.js.map +1 -1
- package/es/core/layer-service.d.ts +4 -2
- package/es/core/layer-service.js +10 -6
- package/es/core/layer-service.js.map +1 -1
- package/es/core/layer.d.ts +3 -6
- package/es/core/layer.js +7 -6
- package/es/core/layer.js.map +1 -1
- package/es/core/stage.d.ts +7 -3
- package/es/core/stage.js +22 -9
- package/es/core/stage.js.map +1 -1
- package/es/graphic/builtin-symbol/circle.d.ts +1 -0
- package/es/graphic/builtin-symbol/circle.js +4 -0
- package/es/graphic/builtin-symbol/circle.js.map +1 -1
- package/es/graphic/graphic.d.ts +2 -0
- package/es/graphic/graphic.js +11 -0
- package/es/graphic/graphic.js.map +1 -1
- package/es/graphic/text.js +1 -1
- package/es/graphic/text.js.map +1 -1
- package/es/index.d.ts +4 -1
- package/es/index.js +7 -1
- package/es/index.js.map +1 -1
- package/es/interface/contribution.d.ts +15 -37
- package/es/interface/contribution.js.map +1 -1
- package/es/interface/core.d.ts +2 -2
- package/es/interface/core.js.map +1 -1
- package/es/interface/global.d.ts +6 -1
- package/es/interface/global.js.map +1 -1
- package/es/interface/graphic/symbol.d.ts +1 -0
- package/es/interface/graphic/symbol.js.map +1 -1
- package/es/interface/graphic.d.ts +1 -0
- package/es/interface/graphic.js.map +1 -1
- package/es/interface/layer.d.ts +7 -0
- package/es/interface/layer.js.map +1 -1
- package/es/interface/plugin.d.ts +3 -1
- package/es/interface/plugin.js.map +1 -1
- package/es/interface/stage.d.ts +8 -2
- package/es/interface/stage.js.map +1 -1
- package/es/plugins/builtin-plugin/poptip-plugin.d.ts +1 -0
- package/es/plugins/builtin-plugin/poptip-plugin.js +3 -0
- package/es/plugins/builtin-plugin/poptip-plugin.js.map +1 -0
- package/es/plugins/constants.d.ts +2 -0
- package/es/plugins/constants.js +4 -0
- package/es/plugins/constants.js.map +1 -0
- package/es/plugins/plugin-modules.js +9 -2
- package/es/plugins/plugin-modules.js.map +1 -1
- package/es/plugins/plugin-service.d.ts +6 -4
- package/es/plugins/plugin-service.js +19 -6
- package/es/plugins/plugin-service.js.map +1 -1
- package/es/render/contributions/render/arc-render.d.ts +2 -1
- package/es/render/contributions/render/arc-render.js +47 -15
- package/es/render/contributions/render/arc-render.js.map +1 -1
- package/es/render/contributions/render/area-render.d.ts +1 -1
- package/es/render/contributions/render/area-render.js +21 -10
- package/es/render/contributions/render/area-render.js.map +1 -1
- package/es/render/contributions/render/circle-render.js +3 -3
- package/es/render/contributions/render/circle-render.js.map +1 -1
- package/es/render/contributions/render/contributions/arc-contribution-render.d.ts +2 -3
- package/es/render/contributions/render/contributions/arc-contribution-render.js +1 -3
- package/es/render/contributions/render/contributions/arc-contribution-render.js.map +1 -1
- package/es/render/contributions/render/contributions/area-contribution-render.d.ts +2 -3
- package/es/render/contributions/render/contributions/area-contribution-render.js +1 -3
- package/es/render/contributions/render/contributions/area-contribution-render.js.map +1 -1
- package/es/render/contributions/render/contributions/base-contribution-render.d.ts +17 -5
- package/es/render/contributions/render/contributions/base-contribution-render.js +30 -3
- package/es/render/contributions/render/contributions/base-contribution-render.js.map +1 -1
- package/es/render/contributions/render/contributions/circle-contribution-render.d.ts +2 -3
- package/es/render/contributions/render/contributions/circle-contribution-render.js +1 -3
- package/es/render/contributions/render/contributions/circle-contribution-render.js.map +1 -1
- package/es/render/contributions/render/contributions/constants.d.ts +11 -0
- package/es/render/contributions/render/contributions/constants.js +22 -0
- package/es/render/contributions/render/contributions/constants.js.map +1 -0
- package/es/render/contributions/render/contributions/group-contribution-render.d.ts +2 -3
- package/es/render/contributions/render/contributions/group-contribution-render.js +1 -3
- package/es/render/contributions/render/contributions/group-contribution-render.js.map +1 -1
- package/es/render/contributions/render/contributions/image-contribution-render.d.ts +2 -3
- package/es/render/contributions/render/contributions/image-contribution-render.js +1 -3
- package/es/render/contributions/render/contributions/image-contribution-render.js.map +1 -1
- package/es/render/contributions/render/contributions/path-contribution-render.d.ts +0 -1
- package/es/render/contributions/render/contributions/path-contribution-render.js +0 -2
- package/es/render/contributions/render/contributions/path-contribution-render.js.map +1 -1
- package/es/render/contributions/render/contributions/polygon-contribution-render.d.ts +0 -1
- package/es/render/contributions/render/contributions/polygon-contribution-render.js +0 -2
- package/es/render/contributions/render/contributions/polygon-contribution-render.js.map +1 -1
- package/es/render/contributions/render/contributions/rect-contribution-render.d.ts +4 -5
- package/es/render/contributions/render/contributions/rect-contribution-render.js +3 -5
- package/es/render/contributions/render/contributions/rect-contribution-render.js.map +1 -1
- package/es/render/contributions/render/contributions/symbol-contribution-render.d.ts +2 -3
- package/es/render/contributions/render/contributions/symbol-contribution-render.js +1 -3
- package/es/render/contributions/render/contributions/symbol-contribution-render.js.map +1 -1
- package/es/render/contributions/render/contributions/text-contribution-render.d.ts +1 -0
- package/es/render/contributions/render/contributions/text-contribution-render.js +2 -0
- package/es/render/contributions/render/contributions/text-contribution-render.js.map +1 -0
- package/es/render/contributions/render/group-render.js +3 -3
- package/es/render/contributions/render/group-render.js.map +1 -1
- package/es/render/contributions/render/image-render.js +3 -3
- package/es/render/contributions/render/image-render.js.map +1 -1
- package/es/render/contributions/render/module.js +28 -14
- package/es/render/contributions/render/module.js.map +1 -1
- package/es/render/contributions/render/path-render.js +3 -3
- package/es/render/contributions/render/path-render.js.map +1 -1
- package/es/render/contributions/render/polygon-render.js +3 -3
- package/es/render/contributions/render/polygon-render.js.map +1 -1
- package/es/render/contributions/render/rect-render.js +3 -3
- package/es/render/contributions/render/rect-render.js.map +1 -1
- package/es/render/contributions/render/symbol-render.js +3 -3
- package/es/render/contributions/render/symbol-render.js.map +1 -1
- package/es/render/contributions/render/text-render.d.ts +5 -1
- package/es/render/contributions/render/text-render.js +30 -6
- package/es/render/contributions/render/text-render.js.map +1 -1
- package/es/render/index.d.ts +1 -0
- package/es/render/index.js +2 -0
- package/es/render/index.js.map +1 -1
- package/es/tsconfig.tsbuildinfo +1 -1
- package/package.json +2 -2
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../../src/interface/contribution.ts"],"names":[],"mappings":"","file":"contribution.js","sourcesContent":["import type { MaybePromise, Releaseable } from './common';\nimport type { IContext2d } from './context';\nimport type { IThemeAttribute, IMarkAttribute } from './graphic/creator';\nimport type { IGraphicAttribute } from './graphic';\nimport type { ISymbol, ISymbolGraphicAttribute } from './graphic/symbol';\nimport type { BaseRenderContributionTime } from '../common/enums';\nimport type { IArc, IArcGraphicAttribute } from './graphic/arc';\nimport type { IArea, IAreaGraphicAttribute } from './graphic/area';\nimport type { ICircle, ICircleGraphicAttribute } from './graphic/circle';\nimport type { IGroup, IGroupGraphicAttribute } from './graphic/group';\nimport type { IImage, IImageGraphicAttribute } from './graphic/image';\nimport type { IPath, IPathGraphicAttribute } from './graphic/path';\nimport type { IPolygon, IPolygonGraphicAttribute } from './graphic/polygon';\nimport type { IRect, IRectGraphicAttribute } from './graphic/rect';\nimport type { IStage } from './stage';\nimport type { ICanvasLike } from './canvas';\n\nexport interface IContribution<T> extends Releaseable {\n configure: (service: T, ...data: any) => void;\n}\n\nexport interface IBaseRenderContribution {\n time: BaseRenderContributionTime;\n useStyle: boolean;\n order: number;\n
|
|
1
|
+
{"version":3,"sources":["../../src/interface/contribution.ts"],"names":[],"mappings":"","file":"contribution.js","sourcesContent":["import type { MaybePromise, Releaseable } from './common';\nimport type { IContext2d } from './context';\nimport type { IThemeAttribute, IMarkAttribute } from './graphic/creator';\nimport type { IGraphicAttribute } from './graphic';\nimport type { ISymbol, ISymbolGraphicAttribute } from './graphic/symbol';\nimport type { BaseRenderContributionTime } from '../common/enums';\nimport type { IArc, IArcGraphicAttribute } from './graphic/arc';\nimport type { IArea, IAreaGraphicAttribute } from './graphic/area';\nimport type { IText, ITextGraphicAttribute } from './graphic/text';\nimport type { ICircle, ICircleGraphicAttribute } from './graphic/circle';\nimport type { IGroup, IGroupGraphicAttribute } from './graphic/group';\nimport type { IImage, IImageGraphicAttribute } from './graphic/image';\nimport type { IPath, IPathGraphicAttribute } from './graphic/path';\nimport type { IPolygon, IPolygonGraphicAttribute } from './graphic/polygon';\nimport type { IRect, IRectGraphicAttribute } from './graphic/rect';\nimport type { IStage } from './stage';\nimport type { ICanvasLike } from './canvas';\nimport type { IDrawContext } from './render';\n\nexport interface IContribution<T> extends Releaseable {\n configure: (service: T, ...data: any) => void;\n}\n\nexport interface IBaseRenderContribution<GraphicType, AttributeType> {\n time: BaseRenderContributionTime;\n useStyle: boolean;\n order: number;\n\n drawShape: (\n graphic: GraphicType,\n context: IContext2d,\n x: number,\n y: number,\n doFill: boolean,\n doStroke: boolean,\n fVisible: boolean,\n sVisible: boolean,\n graphicAttribute: Required<AttributeType>,\n drawContext: IDrawContext,\n fillCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n strokeCb?: (\n ctx: IContext2d,\n markAttribute: Partial<IMarkAttribute & IGraphicAttribute>,\n themeAttribute: IThemeAttribute\n ) => boolean,\n params?: any\n ) => void;\n}\n\nexport type ISymbolRenderContribution = IBaseRenderContribution<ISymbol, ISymbolGraphicAttribute>;\n\nexport type IArcRenderContribution = IBaseRenderContribution<IArc, IArcGraphicAttribute>;\n\nexport type ITextRenderContribution = IBaseRenderContribution<IText, ITextGraphicAttribute>;\n\nexport type IAreaRenderContribution = IBaseRenderContribution<IArea, IAreaGraphicAttribute>;\n\nexport type ICircleRenderContribution = IBaseRenderContribution<ICircle, ICircleGraphicAttribute>;\n\nexport type IGroupRenderContribution = IBaseRenderContribution<IGroup, IGroupGraphicAttribute>;\n\nexport type IImageRenderContribution = IBaseRenderContribution<IImage, IImageGraphicAttribute>;\n\nexport type IPathRenderContribution = IBaseRenderContribution<IPath, IPathGraphicAttribute>;\n\nexport type IPolygonRenderContribution = IBaseRenderContribution<IPolygon, IPolygonGraphicAttribute>;\n\nexport type IRectRenderContribution = IBaseRenderContribution<IRect, IRectGraphicAttribute>;\n\nexport interface IContributionProvider<T> {\n getContributions: () => T[];\n}\n\nexport interface IApplicationContribution {\n // 调用初始化函数\n initialize?: () => void;\n\n configure?: (stage: IStage) => MaybePromise<void>;\n\n onDestroy?: (stage: IStage) => MaybePromise<void>;\n}\n\nexport interface ITTCanvas extends ICanvasLike {\n width: number;\n height: number;\n offsetWidth: number;\n offsetHeight: number;\n getContext: () => any;\n // 构造 getBoundingClientRect 方法\n getBoundingClientRect: () => { width: number; height: number };\n id: string;\n}\n\nexport interface ILynxCanvas extends ICanvasLike {\n width: number;\n height: number;\n offsetWidth: number;\n offsetHeight: number;\n getContext: () => any;\n // 构造 getBoundingClientRect 方法\n getBoundingClientRect: () => { width: number; height: number };\n id: string;\n}\n\nexport interface IDomRef {\n id: string;\n width: number;\n height: number;\n left: number;\n top: number;\n right: number;\n bottom: number;\n x: number;\n y: number;\n\n requestAnimationFrame?: any;\n cancelAnimationFrame?: any;\n getBoundingClientRect?: () => { height: number; width: number };\n}\n"]}
|
package/cjs/interface/core.d.ts
CHANGED
|
@@ -2,7 +2,7 @@ import type { ICanvas } from './canvas';
|
|
|
2
2
|
import type { IContext2d } from './context';
|
|
3
3
|
import type { IGraphicAttribute } from './graphic';
|
|
4
4
|
import type { ITextAttribute } from './graphic/text';
|
|
5
|
-
import type { ILayer } from './layer';
|
|
5
|
+
import type { ILayer, ILayerParams } from './layer';
|
|
6
6
|
import type { IStage } from './stage';
|
|
7
7
|
import type { ITextMeasure, TextOptionsType } from './text';
|
|
8
8
|
import type { IMatrix, IPointLike, ITextMeasureOption, TextMeasure } from '@visactor/vutils';
|
|
@@ -27,7 +27,7 @@ export interface ITransformUtil {
|
|
|
27
27
|
translate: (dx: number, dy: number) => ITransformUtil;
|
|
28
28
|
}
|
|
29
29
|
export interface ILayerService {
|
|
30
|
-
createLayer: (stage: IStage) => ILayer;
|
|
30
|
+
createLayer: (stage: IStage, options?: ILayerParams) => ILayer;
|
|
31
31
|
releaseLayer: (stage: IStage, layer: ILayer) => void;
|
|
32
32
|
restLayerCount: (stage: IStage) => number;
|
|
33
33
|
getStageLayer: (stage: IStage) => ILayer[];
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../../src/interface/core.ts"],"names":[],"mappings":"","file":"core.js","sourcesContent":["import type { ICanvas } from './canvas';\nimport type { IContext2d } from './context';\nimport type { IGraphicAttribute } from './graphic';\nimport type { ITextAttribute } from './graphic/text';\nimport type { ILayer } from './layer';\nimport type { IStage } from './stage';\nimport type { ITextMeasure, TextOptionsType } from './text';\nimport type { IMatrix, IPointLike, ITextMeasureOption, TextMeasure } from '@visactor/vutils';\n\nexport interface IGraphicUtil {\n canvas?: ICanvas;\n context?: IContext2d | null;\n textMeasure: ITextMeasure;\n measureText: (text: string, tc: TextOptionsType) => { width: number; height: number };\n bindTextMeasure: (tm: ITextMeasure) => void;\n createTextMeasureInstance: (\n textSpec?: Partial<ITextAttribute>,\n option?: Partial<ITextMeasureOption>,\n getCanvasForMeasure?: () => any\n ) => TextMeasure<ITextAttribute>;\n}\n\nexport type TransformType = Pick<IGraphicAttribute, 'x' | 'y' | 'scaleX' | 'scaleY' | 'angle' | 'dx' | 'dy'> & {\n anchor?: IGraphicAttribute['anchor'];\n};\nexport interface ITransformUtil {\n init: (origin: TransformType) => ITransformUtil;\n fromMatrix: (source: IMatrix, target: IMatrix) => ITransformUtil;\n scale: (sx: number, sy: number, center?: IPointLike) => ITransformUtil;\n translate: (dx: number, dy: number) => ITransformUtil;\n}\n\nexport interface ILayerService {\n createLayer: (stage: IStage) => ILayer;\n releaseLayer: (stage: IStage, layer: ILayer) => void;\n restLayerCount: (stage: IStage) => number;\n getStageLayer: (stage: IStage) => ILayer[];\n layerCount: (stage: IStage) => number;\n}\n"]}
|
|
1
|
+
{"version":3,"sources":["../../src/interface/core.ts"],"names":[],"mappings":"","file":"core.js","sourcesContent":["import type { ICanvas } from './canvas';\nimport type { IContext2d } from './context';\nimport type { IGraphicAttribute } from './graphic';\nimport type { ITextAttribute } from './graphic/text';\nimport type { ILayer, ILayerParams } from './layer';\nimport type { IStage } from './stage';\nimport type { ITextMeasure, TextOptionsType } from './text';\nimport type { IMatrix, IPointLike, ITextMeasureOption, TextMeasure } from '@visactor/vutils';\n\nexport interface IGraphicUtil {\n canvas?: ICanvas;\n context?: IContext2d | null;\n textMeasure: ITextMeasure;\n measureText: (text: string, tc: TextOptionsType) => { width: number; height: number };\n bindTextMeasure: (tm: ITextMeasure) => void;\n createTextMeasureInstance: (\n textSpec?: Partial<ITextAttribute>,\n option?: Partial<ITextMeasureOption>,\n getCanvasForMeasure?: () => any\n ) => TextMeasure<ITextAttribute>;\n}\n\nexport type TransformType = Pick<IGraphicAttribute, 'x' | 'y' | 'scaleX' | 'scaleY' | 'angle' | 'dx' | 'dy'> & {\n anchor?: IGraphicAttribute['anchor'];\n};\nexport interface ITransformUtil {\n init: (origin: TransformType) => ITransformUtil;\n fromMatrix: (source: IMatrix, target: IMatrix) => ITransformUtil;\n scale: (sx: number, sy: number, center?: IPointLike) => ITransformUtil;\n translate: (dx: number, dy: number) => ITransformUtil;\n}\n\nexport interface ILayerService {\n createLayer: (stage: IStage, options?: ILayerParams) => ILayer;\n releaseLayer: (stage: IStage, layer: ILayer) => void;\n restLayerCount: (stage: IStage) => number;\n getStageLayer: (stage: IStage) => ILayer[];\n layerCount: (stage: IStage) => number;\n}\n"]}
|
|
@@ -7,7 +7,7 @@ export interface ILoader {
|
|
|
7
7
|
loadImage: (url: string) => HTMLImageElement | ImageData;
|
|
8
8
|
loadJson: (url: string) => JSON;
|
|
9
9
|
}
|
|
10
|
-
export type EnvType = 'browser' | 'feishu' | 'tt' | 'taro' | 'node' | 'native' | 'lynx';
|
|
10
|
+
export type EnvType = 'browser' | 'feishu' | 'tt' | 'taro' | 'node' | 'native' | 'lynx' | 'wx';
|
|
11
11
|
export interface ICreateCanvasParams {
|
|
12
12
|
id?: string;
|
|
13
13
|
width?: number;
|
|
@@ -25,6 +25,8 @@ export interface IEnvContribution extends IContribution<IGlobal>, Omit<IEventEle
|
|
|
25
25
|
createCanvas: (params: ICreateCanvasParams) => ICanvasLike | any;
|
|
26
26
|
createOffscreenCanvas: (params: ICreateCanvasParams) => ICanvasLike | any;
|
|
27
27
|
releaseCanvas: (canvas: ICanvasLike | string | any) => void;
|
|
28
|
+
getDynamicCanvasCount: () => number;
|
|
29
|
+
getStaticCanvasCount: () => number;
|
|
28
30
|
getDevicePixelRatio: () => number;
|
|
29
31
|
getRequestAnimationFrame: () => (callback: FrameRequestCallback) => number;
|
|
30
32
|
getCancelAnimationFrame: () => (h: number) => void;
|
|
@@ -74,6 +76,7 @@ export interface IEnvParamsMap {
|
|
|
74
76
|
readonly node: any;
|
|
75
77
|
readonly native: any;
|
|
76
78
|
readonly lynx: any;
|
|
79
|
+
readonly wx: any;
|
|
77
80
|
}
|
|
78
81
|
export interface IGlobal extends Omit<IEventElement, 'on' | 'off' | 'once' | 'emit' | 'removeAllListeners'> {
|
|
79
82
|
env: EnvType;
|
|
@@ -88,6 +91,8 @@ export interface IGlobal extends Omit<IEventElement, 'on' | 'off' | 'once' | 'em
|
|
|
88
91
|
createCanvas: (params: ICreateCanvasParams) => HTMLCanvasElement | any;
|
|
89
92
|
createOffscreenCanvas: (params: ICreateCanvasParams) => HTMLCanvasElement | any;
|
|
90
93
|
releaseCanvas: (canvas: HTMLCanvasElement | string | any) => void;
|
|
94
|
+
getDynamicCanvasCount: () => number;
|
|
95
|
+
getStaticCanvasCount: () => number;
|
|
91
96
|
getElementById: (str: string) => HTMLElement | null;
|
|
92
97
|
getRootElement: () => HTMLElement | null;
|
|
93
98
|
getDocument: () => Document | null;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../../src/interface/global.ts"],"names":[],"mappings":"","file":"global.js","sourcesContent":["import type { Dict, IPointLike } from '@visactor/vutils';\nimport type { ICanvasLike } from './canvas';\nimport type { IEventElement } from './common';\nimport type { IContribution } from './contribution';\nimport type { ISyncHook } from './sync-hook';\n\nexport interface ILoader {\n loadImage: (url: string) => HTMLImageElement | ImageData;\n loadJson: (url: string) => JSON;\n}\n\n// 环境定义\nexport type EnvType = 'browser' | 'feishu' | 'tt' | 'taro' | 'node' | 'native' | 'lynx';\n\n// 创建canvas需要的参数\nexport interface ICreateCanvasParams {\n id?: string;\n // 像素宽\n width?: number;\n // 像素高\n height?: number;\n dpr?: number;\n}\n\nexport interface ILoader {\n loadImage: (url: string) => HTMLImageElement | ImageData;\n loadJson: (url: string) => JSON;\n}\n\nexport interface IEnvContribution\n extends IContribution<IGlobal>,\n Omit<IEventElement, 'on' | 'off' | 'once' | 'emit' | 'removeAllListeners'> {\n // 当前代码所运行的环境\n type: EnvType;\n\n // 是否支持事件\n // node环境不需要事件\n supportEvent: boolean;\n\n // 开始配置环境,相当于init\n configure: (global: IGlobal, ...p: any) => void;\n\n // 创建销毁\n createCanvas: (params: ICreateCanvasParams) => ICanvasLike | any;\n createOffscreenCanvas: (params: ICreateCanvasParams) => ICanvasLike | any;\n releaseCanvas: (canvas: ICanvasLike | string | any) => void;\n\n // 设备信息\n getDevicePixelRatio: () => number;\n\n // 通用接口\n getRequestAnimationFrame: () => (callback: FrameRequestCallback) => number;\n getCancelAnimationFrame: () => (h: number) => void;\n\n // DOM接口\n getElementById?: (str: string) => HTMLElement | null;\n getRootElement?: () => HTMLElement | null;\n /**\n * get document instance\n */\n getDocument?: () => Document | null;\n /**\n * whether supports TouchEvent.\n */\n supportsTouchEvents: boolean;\n /**\n * whether supports PointerEvent.\n */\n supportsPointerEvents: boolean;\n /**\n * whether supports MouseEvent.\n */\n supportsMouseEvents: boolean;\n /**\n * Whether to allow setting the cursor style\n */\n applyStyles?: boolean;\n\n /**\n * 将窗口坐标转换为画布坐标,小程序/小组件环境需要兼容\n */\n mapToCanvasPoint?: (event: any, domElement?: any) => IPointLike | null;\n\n loadImage: (url: string) => Promise<{\n loadState: 'success' | 'fail';\n data: HTMLImageElement | ImageData | null;\n }>;\n loadSvg: (url: string) => Promise<{\n loadState: 'success' | 'fail';\n data: HTMLImageElement | ImageData | null;\n }>;\n loadJson: (url: string) => Promise<{\n loadState: 'success' | 'fail';\n data: Record<string, unknown> | null;\n }>;\n loadArrayBuffer: (url: string) => Promise<{\n loadState: 'success' | 'fail';\n data: ArrayBuffer | null;\n }>;\n loadBlob: (url: string) => Promise<{\n loadState: 'success' | 'fail';\n data: Blob | null;\n }>;\n}\n\nexport type IMiniAppEnvParams = {\n /** dom 容器对象 */\n domref?: Dict<any>;\n /**\n * 强行设置env,如果env重复设置也设置\n */\n force?: boolean;\n /**\n * 可用的canvas列表\n */\n canvasIdLists?: (string | number)[];\n /**\n * 表示可以自由使用的canvas索引\n */\n freeCanvasIdx?: string | number;\n /** taro 环境使用 */\n taro?: any;\n pixelRatio?: number;\n [key: string]: any;\n};\n\nexport interface IEnvParamsMap {\n readonly taro: IMiniAppEnvParams;\n readonly feishu: IMiniAppEnvParams;\n readonly tt: IMiniAppEnvParams;\n readonly browser: any;\n readonly node: any;\n readonly native: any;\n readonly lynx: any;\n}\nexport interface IGlobal extends Omit<IEventElement, 'on' | 'off' | 'once' | 'emit' | 'removeAllListeners'> {\n // 当前代码所运行的环境\n env: EnvType;\n\n // 设备的dpr\n devicePixelRatio: number;\n\n // 当设置env的时候被调用\n hooks: {\n onSetEnv: ISyncHook<[EnvType | undefined, EnvType, IGlobal]>;\n };\n\n // 设置env的时候传入的参数\n // node环境需要传入整个node-canvas包\n // 小程序环境需要传入小程序要用到的参数\n envParams?: any;\n\n // 是否支持事件\n // node环境不需要事件\n supportEvent: boolean;\n\n setEnv: (env: EnvType, params?: IEnvParamsMap[EnvType]) => void;\n setActiveEnvContribution: (contribution: IEnvContribution) => void;\n createCanvas: (params: ICreateCanvasParams) => HTMLCanvasElement | any;\n createOffscreenCanvas: (params: ICreateCanvasParams) => HTMLCanvasElement | any;\n releaseCanvas: (canvas: HTMLCanvasElement | string | any) => void;\n\n /* 浏览器环境 - dom tree */\n getElementById: (str: string) => HTMLElement | null;\n getRootElement: () => HTMLElement | null;\n /**\n * get document instance\n */\n getDocument: () => Document | null;\n /**\n * whether supports TouchEvent.\n */\n supportsTouchEvents: boolean;\n /**\n * whether supports PointerEvent.\n */\n supportsPointerEvents: boolean;\n /**\n * whether supports MouseEvent.\n */\n supportsMouseEvents: boolean;\n /**\n * Whether to allow setting the cursor style\n */\n applyStyles?: boolean;\n /**\n * 测量文字的方法\n */\n measureTextMethod: 'native' | 'simple' | 'quick';\n\n getRequestAnimationFrame: () => null | ((callback: FrameRequestCallback) => number);\n getCancelAnimationFrame: () => null | ((h: number) => void);\n\n /**\n * 将窗口坐标转换为画布坐标,小程序/小组件环境需要兼容\n */\n mapToCanvasPoint: (nativeEvent: any, domElement?: any) => IPointLike | null;\n\n loadImage: (url: string) => Promise<{\n loadState: 'success' | 'fail';\n data: HTMLImageElement | ImageData | null;\n }>;\n loadSvg: (url: string) => Promise<{\n loadState: 'success' | 'fail';\n data: HTMLImageElement | ImageData | null;\n }>;\n loadJson: (url: string) => Promise<{\n loadState: 'success' | 'fail';\n data: Record<string, unknown> | null;\n }>;\n loadArrayBuffer: (url: string) => Promise<{\n loadState: 'success' | 'fail';\n data: ArrayBuffer | null;\n }>;\n loadBlob: (url: string) => Promise<{\n loadState: 'success' | 'fail';\n data: Blob | null;\n }>;\n}\n"]}
|
|
1
|
+
{"version":3,"sources":["../../src/interface/global.ts"],"names":[],"mappings":"","file":"global.js","sourcesContent":["import type { Dict, IPointLike } from '@visactor/vutils';\nimport type { ICanvasLike } from './canvas';\nimport type { IEventElement } from './common';\nimport type { IContribution } from './contribution';\nimport type { ISyncHook } from './sync-hook';\n\nexport interface ILoader {\n loadImage: (url: string) => HTMLImageElement | ImageData;\n loadJson: (url: string) => JSON;\n}\n\n// 环境定义\nexport type EnvType = 'browser' | 'feishu' | 'tt' | 'taro' | 'node' | 'native' | 'lynx' | 'wx';\n\n// 创建canvas需要的参数\nexport interface ICreateCanvasParams {\n id?: string;\n // 像素宽\n width?: number;\n // 像素高\n height?: number;\n dpr?: number;\n}\n\nexport interface ILoader {\n loadImage: (url: string) => HTMLImageElement | ImageData;\n loadJson: (url: string) => JSON;\n}\n\nexport interface IEnvContribution\n extends IContribution<IGlobal>,\n Omit<IEventElement, 'on' | 'off' | 'once' | 'emit' | 'removeAllListeners'> {\n // 当前代码所运行的环境\n type: EnvType;\n\n // 是否支持事件\n // node环境不需要事件\n supportEvent: boolean;\n\n // 开始配置环境,相当于init\n configure: (global: IGlobal, ...p: any) => void;\n\n // 创建销毁\n createCanvas: (params: ICreateCanvasParams) => ICanvasLike | any;\n createOffscreenCanvas: (params: ICreateCanvasParams) => ICanvasLike | any;\n releaseCanvas: (canvas: ICanvasLike | string | any) => void;\n\n /**\n * 获取动态canvas的数量,offscreenCanvas或者framebuffer\n */\n getDynamicCanvasCount: () => number;\n\n /**\n * 获取静态canvas的数量,纯粹canvas\n */\n getStaticCanvasCount: () => number;\n\n // 设备信息\n getDevicePixelRatio: () => number;\n\n // 通用接口\n getRequestAnimationFrame: () => (callback: FrameRequestCallback) => number;\n getCancelAnimationFrame: () => (h: number) => void;\n\n // DOM接口\n getElementById?: (str: string) => HTMLElement | null;\n getRootElement?: () => HTMLElement | null;\n /**\n * get document instance\n */\n getDocument?: () => Document | null;\n /**\n * whether supports TouchEvent.\n */\n supportsTouchEvents: boolean;\n /**\n * whether supports PointerEvent.\n */\n supportsPointerEvents: boolean;\n /**\n * whether supports MouseEvent.\n */\n supportsMouseEvents: boolean;\n /**\n * Whether to allow setting the cursor style\n */\n applyStyles?: boolean;\n\n /**\n * 将窗口坐标转换为画布坐标,小程序/小组件环境需要兼容\n */\n mapToCanvasPoint?: (event: any, domElement?: any) => IPointLike | null;\n\n loadImage: (url: string) => Promise<{\n loadState: 'success' | 'fail';\n data: HTMLImageElement | ImageData | null;\n }>;\n loadSvg: (url: string) => Promise<{\n loadState: 'success' | 'fail';\n data: HTMLImageElement | ImageData | null;\n }>;\n loadJson: (url: string) => Promise<{\n loadState: 'success' | 'fail';\n data: Record<string, unknown> | null;\n }>;\n loadArrayBuffer: (url: string) => Promise<{\n loadState: 'success' | 'fail';\n data: ArrayBuffer | null;\n }>;\n loadBlob: (url: string) => Promise<{\n loadState: 'success' | 'fail';\n data: Blob | null;\n }>;\n}\n\nexport type IMiniAppEnvParams = {\n /** dom 容器对象 */\n domref?: Dict<any>;\n /**\n * 强行设置env,如果env重复设置也设置\n */\n force?: boolean;\n /**\n * 可用的canvas列表\n */\n canvasIdLists?: (string | number)[];\n /**\n * 表示可以自由使用的canvas索引\n */\n freeCanvasIdx?: string | number;\n /** taro 环境使用 */\n taro?: any;\n pixelRatio?: number;\n [key: string]: any;\n};\n\nexport interface IEnvParamsMap {\n readonly taro: IMiniAppEnvParams;\n readonly feishu: IMiniAppEnvParams;\n readonly tt: IMiniAppEnvParams;\n readonly browser: any;\n readonly node: any;\n readonly native: any;\n readonly lynx: any;\n readonly wx: any;\n}\nexport interface IGlobal extends Omit<IEventElement, 'on' | 'off' | 'once' | 'emit' | 'removeAllListeners'> {\n // 当前代码所运行的环境\n env: EnvType;\n\n // 设备的dpr\n devicePixelRatio: number;\n\n // 当设置env的时候被调用\n hooks: {\n onSetEnv: ISyncHook<[EnvType | undefined, EnvType, IGlobal]>;\n };\n\n // 设置env的时候传入的参数\n // node环境需要传入整个node-canvas包\n // 小程序环境需要传入小程序要用到的参数\n envParams?: any;\n\n // 是否支持事件\n // node环境不需要事件\n supportEvent: boolean;\n\n setEnv: (env: EnvType, params?: IEnvParamsMap[EnvType]) => void;\n setActiveEnvContribution: (contribution: IEnvContribution) => void;\n createCanvas: (params: ICreateCanvasParams) => HTMLCanvasElement | any;\n createOffscreenCanvas: (params: ICreateCanvasParams) => HTMLCanvasElement | any;\n releaseCanvas: (canvas: HTMLCanvasElement | string | any) => void;\n\n /**\n * 获取环境中最大动态canvas的数量,offscreenCanvas或者framebuffer\n */\n getDynamicCanvasCount: () => number;\n\n /**\n * 获取环境中最大静态canvas的数量,纯粹canvas\n */\n getStaticCanvasCount: () => number;\n\n /* 浏览器环境 - dom tree */\n getElementById: (str: string) => HTMLElement | null;\n getRootElement: () => HTMLElement | null;\n /**\n * get document instance\n */\n getDocument: () => Document | null;\n /**\n * whether supports TouchEvent.\n */\n supportsTouchEvents: boolean;\n /**\n * whether supports PointerEvent.\n */\n supportsPointerEvents: boolean;\n /**\n * whether supports MouseEvent.\n */\n supportsMouseEvents: boolean;\n /**\n * Whether to allow setting the cursor style\n */\n applyStyles?: boolean;\n /**\n * 测量文字的方法\n */\n measureTextMethod: 'native' | 'simple' | 'quick';\n\n getRequestAnimationFrame: () => null | ((callback: FrameRequestCallback) => number);\n getCancelAnimationFrame: () => null | ((h: number) => void);\n\n /**\n * 将窗口坐标转换为画布坐标,小程序/小组件环境需要兼容\n */\n mapToCanvasPoint: (nativeEvent: any, domElement?: any) => IPointLike | null;\n\n loadImage: (url: string) => Promise<{\n loadState: 'success' | 'fail';\n data: HTMLImageElement | ImageData | null;\n }>;\n loadSvg: (url: string) => Promise<{\n loadState: 'success' | 'fail';\n data: HTMLImageElement | ImageData | null;\n }>;\n loadJson: (url: string) => Promise<{\n loadState: 'success' | 'fail';\n data: Record<string, unknown> | null;\n }>;\n loadArrayBuffer: (url: string) => Promise<{\n loadState: 'success' | 'fail';\n data: ArrayBuffer | null;\n }>;\n loadBlob: (url: string) => Promise<{\n loadState: 'success' | 'fail';\n data: Blob | null;\n }>;\n}\n"]}
|
|
@@ -16,5 +16,6 @@ export interface ISymbolClass {
|
|
|
16
16
|
pathStr: string;
|
|
17
17
|
draw: (ctx: IPath2D, size: number | [number, number], x: number, y: number, z?: number) => boolean;
|
|
18
18
|
drawOffset: (ctx: IPath2D, size: number | [number, number], x: number, y: number, offset: number, z?: number) => boolean;
|
|
19
|
+
drawToSvgPath?: (size: number | [number, number], x: number, y: number, z?: number) => string;
|
|
19
20
|
bounds: (size: number | [number, number], bounds: IBounds) => void;
|
|
20
21
|
}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../../src/interface/graphic/symbol.ts"],"names":[],"mappings":"","file":"symbol.js","sourcesContent":["import type { IBounds } from '@visactor/vutils';\nimport type { IGraphicAttribute, IGraphic } from '../graphic';\nimport type { ICustomPath2D, IPath2D } from '../path';\n\nexport type ISymbolAttribute = {\n symbolType: SymbolType;\n size: number | [number, number];\n};\n\nexport type ISymbolGraphicAttribute = Partial<IGraphicAttribute> & Partial<ISymbolAttribute>;\n\nexport interface ISymbol extends IGraphic<ISymbolGraphicAttribute> {\n getParsedPath: () => ISymbolClass;\n}\n\nexport type SymbolType =\n | 'circle'\n | 'cross'\n | 'diamond'\n | 'square'\n | 'arrow'\n | 'arrow2Left'\n | 'arrow2Right'\n | 'wedge'\n | 'thinTriangle'\n | 'triangle'\n | 'triangleUp'\n | 'triangleDown'\n | 'triangleRight'\n | 'triangleLeft'\n | 'stroke'\n | 'star'\n | 'wye'\n | 'rect'\n | string;\n\nexport interface ISymbolClass {\n type: SymbolType | string;\n path?: ICustomPath2D;\n pathStr: string;\n\n // 返回true表示内部已经调用closePath,返回false表示没有调用closePath,外部需要调用closePath\n draw: (ctx: IPath2D, size: number | [number, number], x: number, y: number, z?: number) => boolean;\n drawOffset: (\n ctx: IPath2D,\n size: number | [number, number],\n x: number,\n y: number,\n offset: number,\n z?: number\n ) => boolean;\n\n bounds: (size: number | [number, number], bounds: IBounds) => void;\n}\n"]}
|
|
1
|
+
{"version":3,"sources":["../../src/interface/graphic/symbol.ts"],"names":[],"mappings":"","file":"symbol.js","sourcesContent":["import type { IBounds } from '@visactor/vutils';\nimport type { IGraphicAttribute, IGraphic } from '../graphic';\nimport type { ICustomPath2D, IPath2D } from '../path';\n\nexport type ISymbolAttribute = {\n symbolType: SymbolType;\n size: number | [number, number];\n};\n\nexport type ISymbolGraphicAttribute = Partial<IGraphicAttribute> & Partial<ISymbolAttribute>;\n\nexport interface ISymbol extends IGraphic<ISymbolGraphicAttribute> {\n getParsedPath: () => ISymbolClass;\n}\n\nexport type SymbolType =\n | 'circle'\n | 'cross'\n | 'diamond'\n | 'square'\n | 'arrow'\n | 'arrow2Left'\n | 'arrow2Right'\n | 'wedge'\n | 'thinTriangle'\n | 'triangle'\n | 'triangleUp'\n | 'triangleDown'\n | 'triangleRight'\n | 'triangleLeft'\n | 'stroke'\n | 'star'\n | 'wye'\n | 'rect'\n | string;\n\nexport interface ISymbolClass {\n type: SymbolType | string;\n path?: ICustomPath2D;\n pathStr: string;\n\n // 返回true表示内部已经调用closePath,返回false表示没有调用closePath,外部需要调用closePath\n draw: (ctx: IPath2D, size: number | [number, number], x: number, y: number, z?: number) => boolean;\n drawOffset: (\n ctx: IPath2D,\n size: number | [number, number],\n x: number,\n y: number,\n offset: number,\n z?: number\n ) => boolean;\n\n drawToSvgPath?: (size: number | [number, number], x: number, y: number, z?: number) => string;\n\n bounds: (size: number | [number, number], bounds: IBounds) => void;\n}\n"]}
|
|
@@ -194,6 +194,7 @@ export interface IGraphic<T extends Partial<IGraphicAttribute> = Partial<IGraphi
|
|
|
194
194
|
imageLoadSuccess: (url: string, data: HTMLImageElement) => void;
|
|
195
195
|
imageLoadFail: (url: string) => void;
|
|
196
196
|
clone: () => IGraphic;
|
|
197
|
+
stopAnimates: (stopChildren?: boolean) => void;
|
|
197
198
|
}
|
|
198
199
|
export interface IRoot extends IGraphic {
|
|
199
200
|
pick: (x: number, y: number) => IGraphic;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../../src/interface/graphic.ts"],"names":[],"mappings":"","file":"graphic.js","sourcesContent":["import type { IAABBBounds, IOBBBounds, IMatrix, IPointLike, IPoint } from '@visactor/vutils';\nimport type { IAnimate, IStep, EasingType, IAnimateTarget } from './animate';\nimport type { IColor } from './color';\nimport type { IGroup } from './graphic/group';\nimport type { IShadowRoot } from './graphic/shadow-root';\nimport type { ILayer } from './layer';\nimport type { INode } from './node-tree';\nimport type { ICustomPath2D } from './path';\nimport type { IStage } from './stage';\nimport type { IGlyphGraphicAttribute } from './graphic/glyph';\nimport type { IContainPointMode } from '../common/enums';\nimport type { IFace3d } from './graphic/face3d';\n\ntype IStrokeSeg = {\n start: number; // 百分比\n // end和length二选一\n end: number; // 百分比\n length: number; // 像素长度\n};\n\n// TODO 最后加一个any\nexport type GraphicType =\n | 'area'\n | 'circle'\n | 'ellipse'\n | 'line'\n | 'rect'\n | 'rect3d'\n | 'path'\n | 'richtext'\n | 'text'\n | 'arc'\n | 'arc3d'\n | 'image'\n | 'symbol'\n | 'group'\n | 'shadowroot'\n | 'polygon'\n | 'pyramid3d'\n | 'glyph';\n\n// Cursor style\n// See: https://developer.mozilla.org/en-US/docs/Web/CSS/cursor\nexport type Cursor =\n | 'auto'\n | 'default'\n | 'none'\n | 'context-menu'\n | 'help'\n | 'pointer'\n | 'progress'\n | 'wait'\n | 'cell'\n | 'crosshair'\n | 'text'\n | 'vertical-text'\n | 'alias'\n | 'copy'\n | 'move'\n | 'no-drop'\n | 'not-allowed'\n | 'grab'\n | 'grabbing'\n | 'all-scroll'\n | 'col-resize'\n | 'row-resize'\n | 'n-resize'\n | 'e-resize'\n | 's-resize'\n | 'w-resize'\n | 'ne-resize'\n | 'nw-resize'\n | 'se-resize'\n | 'sw-resize'\n | 'ew-resize'\n | 'ns-resize'\n | 'nesw-resize'\n | 'nwse-resize'\n | 'zoom-in'\n | 'zoom-out';\n\nexport type ITransform = {\n x: number;\n y: number;\n z: number;\n dx: number;\n dy: number;\n dz: number;\n scrollX: number;\n scrollY: number;\n scaleX: number;\n scaleY: number;\n scaleZ: number;\n angle: number;\n alpha: number;\n beta: number;\n anchor: [number | string, number | string]; // 基于AABB的锚点位置,用于简单的定位某些path\n anchor3d: [number | string, number | string, number] | [number | string, number | string]; // 3d的锚点位置\n postMatrix: IMatrix;\n};\n\nexport type IFillType = boolean | string | IColor;\nexport type IFillStyle = {\n fillOpacity: number;\n shadowBlur: number;\n shadowColor: string;\n shadowOffsetX: number;\n shadowOffsetY: number;\n fill: IFillType;\n};\n\nexport type IBorderStyle = Omit<IStrokeStyle, 'outerBorder' | 'innerBorder'> & {\n distance: number | string;\n};\n\nexport type IStrokeType = boolean | string | IColor | null;\nexport type IStrokeStyle = {\n outerBorder: Partial<IBorderStyle>;\n innerBorder: Partial<IBorderStyle>;\n strokeOpacity: number;\n lineDash: number[];\n lineDashOffset: number;\n lineWidth: number;\n lineCap: CanvasLineCap;\n lineJoin: CanvasLineJoin;\n miterLimit: number;\n // 描边的boundsBuffer,用于控制bounds的buffer\n strokeBoundsBuffer: number;\n /**\n * stroke - true 全描边\n * stroke - false 不描边\n * stroke 为数值类型,适用于rect\\arc等图形,用于配置部分描边的场景,其中\n *\n * 0b00000 - 不描边\n * 0b000001 - top\n * 0b000010 - right\n * 0b000100 - bottom\n * 0b001000 - left\n * 相应的:\n * 0b000011 - top + right\n * 0b000111 - top + right + bottom\n * 0b001111 - 全描边\n *\n * stroke - boolean[],适用于rect\\arc等图形,用于配置部分描边的场景\n */\n stroke: IStrokeType[] | IStrokeType;\n};\n\ntype TextureType = 'circle' | 'diamond' | 'rect' | 'vertical-line' | 'horizontal-line' | 'bias-lr' | 'bias-rl' | 'grid';\n\nexport type IGraphicStyle = IFillStyle &\n IStrokeStyle & {\n opacity: number;\n backgroundMode: number; // 填充模式(与具体图元有关)\n background: string | HTMLImageElement | HTMLCanvasElement | null; // 背景,可以与fill同时存在\n texture: TextureType | string; // 纹理\n textureColor: string; // 纹理颜色\n textureSize: number; // 纹理大小\n texturePadding: number; // 纹理间隙\n blur: number;\n cursor: Cursor | null; // 鼠标样式\n };\n\nexport type IGraphicAttribute = IGraphicStyle &\n ITransform & {\n /**\n * stroke百分比\n */\n strokeSeg: IStrokeSeg | null;\n // 包围盒的padding\n boundsPadding: number | number[];\n /**\n * 选择模式,精确模式,粗糙模式(包围盒模式),自定义模式\n */\n pickMode: 'accurate' | 'imprecise' | 'custom';\n boundsMode: 'accurate' | 'imprecise';\n customPickShape: () => boolean | null;\n /**\n * 是否支持事件拾取,默认为 true。\n * @default true\n */\n pickable: boolean;\n /**\n * 对于 group 节点,是否支持其子元素的事件拾取,默认为 true。\n * 如果 group `pickable` 关闭,`childrenPickable` 开启,那么 group 的子节点仍参与事件拾取\n * @default true\n */\n childrenPickable: boolean;\n /**\n * 元素是否可见。\n * @default true\n */\n visible: boolean;\n zIndex: number;\n layout: any;\n /**\n * 是否在3d中控制方向\n * false: 不控制方向\n * true: 始终控制方向朝摄像机\n */\n keepDirIn3d?: boolean;\n };\n\nexport interface IGraphicJson<T extends Partial<IGraphicAttribute> = Partial<IGraphicAttribute>> {\n attribute: Partial<T>;\n _uid: number;\n type: string;\n name: string;\n children: IGraphicJson<T>[];\n}\n\n/** the context of setAttribute */\nexport type ISetAttributeContext = {\n /** type of setAttribute */\n type?: number;\n animationState?: {\n step?: IStep;\n isFirstFrameOfStep?: boolean;\n /** ratio of animation */\n ratio?: number;\n /** is animation end? */\n end?: boolean;\n };\n};\n\nexport type IGraphicAnimateParams = {\n id?: number | string;\n onStart?: () => void;\n onFrame?: (step: IStep, ratio: number) => void;\n onEnd?: () => void;\n onRemove?: () => void;\n interpolate?: (key: string, ratio: number, from: any, to: any, nextAttributes: any) => boolean;\n};\n\nexport interface IGraphic<T extends Partial<IGraphicAttribute> = Partial<IGraphicAttribute>>\n extends INode,\n IAnimateTarget {\n type?: GraphicType;\n numberType?: number;\n stage?: IStage;\n layer?: ILayer;\n shadowRoot?: IShadowRoot;\n glyphHost?: IGraphic<IGlyphGraphicAttribute>;\n backgroundImg?: boolean;\n\n valid: boolean;\n parent: IGroup | null;\n isContainer?: boolean;\n // 是否是3d模式(是否应用3d视角)\n in3dMode?: boolean;\n\n // 上次更新的stamp\n stamp?: number;\n animationBackUps?: {\n from: Record<string, any>;\n to: Record<string, any>;\n };\n\n attribute: Partial<T>;\n\n /** 用于实现morph动画场景,转换成bezier曲线渲染 */\n pathProxy?: ICustomPath2D | ((attrs: T) => ICustomPath2D);\n incremental?: number;\n incrementalAt?: number;\n\n /** 记录state对应的图形属性 */\n states?: Record<string, Partial<T>>;\n normalAttrs?: Partial<T>;\n stateProxy?: (stateName: string, targetStates?: string[]) => Partial<T>;\n findFace?: () => IFace3d;\n toggleState: (stateName: string, hasAnimation?: boolean) => void;\n removeState: (stateName: string, hasAnimation?: boolean) => void;\n clearStates: (hasAnimation?: boolean) => void;\n useStates: (states: string[], hasAnimation?: boolean) => void;\n addState: (stateName: string, keepCurrentStates?: boolean, hasAnimation?: boolean) => void;\n hasState: (stateName?: string) => boolean;\n getState: (stateName: string) => Partial<T>;\n onBeforeAttributeUpdate?: (\n val: any,\n attributes: Partial<T>,\n key: null | string | string[],\n context?: ISetAttributeContext\n ) => T | undefined;\n applyStateAttrs: (attrs: Partial<T>, stateNames: string[], hasAnimation?: boolean, isClear?: boolean) => void;\n updateNormalAttrs: (stateAttrs: Partial<T>) => void;\n\n // get\n readonly AABBBounds: IAABBBounds; // 用于获取当前节点的AABB包围盒\n readonly OBBBounds: IOBBBounds; // 获取OBB包围盒,旋转防重叠需要用\n readonly globalAABBBounds: IAABBBounds; // 全局AABB包围盒\n readonly transMatrix: IMatrix; // 变换矩阵,动态计算\n readonly globalTransMatrix: IMatrix; // 变换矩阵,动态计算\n\n getOffsetXY: (attr?: ITransform) => IPoint;\n\n // function\n containsPoint: (x: number, y: number, mode?: IContainPointMode) => boolean;\n\n setMode: (mode: '3d' | '2d') => void;\n isValid: () => boolean;\n\n // TODO: transform API\n // 基于当前transform的变换,普通用户尽量别用,拿捏不住的~\n translate: (x: number, y: number) => this;\n translateTo: (x: number, y: number) => this;\n scale: (scaleX: number, scaleY: number, scaleCenter?: IPointLike) => this;\n scaleTo: (scaleX: number, scaleY: number) => this;\n rotate: (angle: number) => this;\n rotateTo: (angle: number) => this;\n skewTo: (b: number, c: number) => this;\n addUpdateBoundTag: () => void;\n addUpdateShapeAndBoundsTag: () => void;\n\n update: (d?: { bounds: boolean; trans: boolean }) => void;\n\n // animate\n animate: (params?: IGraphicAnimateParams) => IAnimate;\n\n // 语法糖,可有可无,有的为了首屏性能考虑做成get方法,有的由外界直接托管,内部不赋值\n name?: string;\n\n // 供render处理shape缓存tag\n shouldUpdateShape: () => boolean;\n clearUpdateShapeTag: () => void;\n\n // // 供render缓存shape\n // cacheShape?: ICustomPath2D;\n // // 线段使用的path2D\n // cacheLine?: ISegPath2D | ISegPath2D[];\n // // 面积图使用的path2D\n // cacheArea?: IAreaCacheItem | IAreaCacheItem[];\n\n setAttributes: (params: Partial<T>, forceUpdateTag?: boolean, context?: ISetAttributeContext) => void;\n\n initAttributes: (params: Partial<T>) => void;\n\n setAttribute: (key: string, value: any, forceUpdateTag?: boolean, context?: ISetAttributeContext) => void;\n\n setStage: (stage?: IStage, layer?: ILayer) => void;\n onSetStage: (cb: (g: IGraphic, stage: IStage) => void) => void;\n\n shouldUpdateAABBBounds: () => boolean;\n shouldSelfChangeUpdateAABBBounds: () => boolean;\n shouldUpdateGlobalMatrix: () => boolean;\n\n addUpdatePositionTag: () => void;\n addUpdateGlobalPositionTag: () => void;\n\n attachShadow: () => IShadowRoot;\n detachShadow: () => void;\n\n toJson: () => IGraphicJson;\n\n /** 创建pathProxy */\n createPathProxy: (path?: string) => void;\n /** 将图形转换成CustomPath2D */\n toCustomPath?: () => ICustomPath2D;\n\n resources?: Map<\n string | HTMLImageElement | HTMLCanvasElement,\n { state: 'init' | 'loading' | 'success' | 'fail'; data?: HTMLImageElement | HTMLCanvasElement }\n >;\n imageLoadSuccess: (url: string, data: HTMLImageElement) => void;\n imageLoadFail: (url: string) => void;\n\n clone: () => IGraphic;\n}\n\nexport interface IRoot extends IGraphic {\n pick: (x: number, y: number) => IGraphic;\n}\n\n/**\n * 动画配置\n */\nexport type IAnimateConfig = {\n duration?: number;\n easing?: EasingType;\n};\n\nexport type GraphicReleaseStatus = 'released' | 'willRelease';\n"]}
|
|
1
|
+
{"version":3,"sources":["../../src/interface/graphic.ts"],"names":[],"mappings":"","file":"graphic.js","sourcesContent":["import type { IAABBBounds, IOBBBounds, IMatrix, IPointLike, IPoint } from '@visactor/vutils';\nimport type { IAnimate, IStep, EasingType, IAnimateTarget } from './animate';\nimport type { IColor } from './color';\nimport type { IGroup } from './graphic/group';\nimport type { IShadowRoot } from './graphic/shadow-root';\nimport type { ILayer } from './layer';\nimport type { INode } from './node-tree';\nimport type { ICustomPath2D } from './path';\nimport type { IStage } from './stage';\nimport type { IGlyphGraphicAttribute } from './graphic/glyph';\nimport type { IContainPointMode } from '../common/enums';\nimport type { IFace3d } from './graphic/face3d';\n\ntype IStrokeSeg = {\n start: number; // 百分比\n // end和length二选一\n end: number; // 百分比\n length: number; // 像素长度\n};\n\n// TODO 最后加一个any\nexport type GraphicType =\n | 'area'\n | 'circle'\n | 'ellipse'\n | 'line'\n | 'rect'\n | 'rect3d'\n | 'path'\n | 'richtext'\n | 'text'\n | 'arc'\n | 'arc3d'\n | 'image'\n | 'symbol'\n | 'group'\n | 'shadowroot'\n | 'polygon'\n | 'pyramid3d'\n | 'glyph';\n\n// Cursor style\n// See: https://developer.mozilla.org/en-US/docs/Web/CSS/cursor\nexport type Cursor =\n | 'auto'\n | 'default'\n | 'none'\n | 'context-menu'\n | 'help'\n | 'pointer'\n | 'progress'\n | 'wait'\n | 'cell'\n | 'crosshair'\n | 'text'\n | 'vertical-text'\n | 'alias'\n | 'copy'\n | 'move'\n | 'no-drop'\n | 'not-allowed'\n | 'grab'\n | 'grabbing'\n | 'all-scroll'\n | 'col-resize'\n | 'row-resize'\n | 'n-resize'\n | 'e-resize'\n | 's-resize'\n | 'w-resize'\n | 'ne-resize'\n | 'nw-resize'\n | 'se-resize'\n | 'sw-resize'\n | 'ew-resize'\n | 'ns-resize'\n | 'nesw-resize'\n | 'nwse-resize'\n | 'zoom-in'\n | 'zoom-out';\n\nexport type ITransform = {\n x: number;\n y: number;\n z: number;\n dx: number;\n dy: number;\n dz: number;\n scrollX: number;\n scrollY: number;\n scaleX: number;\n scaleY: number;\n scaleZ: number;\n angle: number;\n alpha: number;\n beta: number;\n anchor: [number | string, number | string]; // 基于AABB的锚点位置,用于简单的定位某些path\n anchor3d: [number | string, number | string, number] | [number | string, number | string]; // 3d的锚点位置\n postMatrix: IMatrix;\n};\n\nexport type IFillType = boolean | string | IColor;\nexport type IFillStyle = {\n fillOpacity: number;\n shadowBlur: number;\n shadowColor: string;\n shadowOffsetX: number;\n shadowOffsetY: number;\n fill: IFillType;\n};\n\nexport type IBorderStyle = Omit<IStrokeStyle, 'outerBorder' | 'innerBorder'> & {\n distance: number | string;\n};\n\nexport type IStrokeType = boolean | string | IColor | null;\nexport type IStrokeStyle = {\n outerBorder: Partial<IBorderStyle>;\n innerBorder: Partial<IBorderStyle>;\n strokeOpacity: number;\n lineDash: number[];\n lineDashOffset: number;\n lineWidth: number;\n lineCap: CanvasLineCap;\n lineJoin: CanvasLineJoin;\n miterLimit: number;\n // 描边的boundsBuffer,用于控制bounds的buffer\n strokeBoundsBuffer: number;\n /**\n * stroke - true 全描边\n * stroke - false 不描边\n * stroke 为数值类型,适用于rect\\arc等图形,用于配置部分描边的场景,其中\n *\n * 0b00000 - 不描边\n * 0b000001 - top\n * 0b000010 - right\n * 0b000100 - bottom\n * 0b001000 - left\n * 相应的:\n * 0b000011 - top + right\n * 0b000111 - top + right + bottom\n * 0b001111 - 全描边\n *\n * stroke - boolean[],适用于rect\\arc等图形,用于配置部分描边的场景\n */\n stroke: IStrokeType[] | IStrokeType;\n};\n\ntype TextureType = 'circle' | 'diamond' | 'rect' | 'vertical-line' | 'horizontal-line' | 'bias-lr' | 'bias-rl' | 'grid';\n\nexport type IGraphicStyle = IFillStyle &\n IStrokeStyle & {\n opacity: number;\n backgroundMode: number; // 填充模式(与具体图元有关)\n background: string | HTMLImageElement | HTMLCanvasElement | null; // 背景,可以与fill同时存在\n texture: TextureType | string; // 纹理\n textureColor: string; // 纹理颜色\n textureSize: number; // 纹理大小\n texturePadding: number; // 纹理间隙\n blur: number;\n cursor: Cursor | null; // 鼠标样式\n };\n\nexport type IGraphicAttribute = IGraphicStyle &\n ITransform & {\n /**\n * stroke百分比\n */\n strokeSeg: IStrokeSeg | null;\n // 包围盒的padding\n boundsPadding: number | number[];\n /**\n * 选择模式,精确模式,粗糙模式(包围盒模式),自定义模式\n */\n pickMode: 'accurate' | 'imprecise' | 'custom';\n boundsMode: 'accurate' | 'imprecise';\n customPickShape: () => boolean | null;\n /**\n * 是否支持事件拾取,默认为 true。\n * @default true\n */\n pickable: boolean;\n /**\n * 对于 group 节点,是否支持其子元素的事件拾取,默认为 true。\n * 如果 group `pickable` 关闭,`childrenPickable` 开启,那么 group 的子节点仍参与事件拾取\n * @default true\n */\n childrenPickable: boolean;\n /**\n * 元素是否可见。\n * @default true\n */\n visible: boolean;\n zIndex: number;\n layout: any;\n /**\n * 是否在3d中控制方向\n * false: 不控制方向\n * true: 始终控制方向朝摄像机\n */\n keepDirIn3d?: boolean;\n };\n\nexport interface IGraphicJson<T extends Partial<IGraphicAttribute> = Partial<IGraphicAttribute>> {\n attribute: Partial<T>;\n _uid: number;\n type: string;\n name: string;\n children: IGraphicJson<T>[];\n}\n\n/** the context of setAttribute */\nexport type ISetAttributeContext = {\n /** type of setAttribute */\n type?: number;\n animationState?: {\n step?: IStep;\n isFirstFrameOfStep?: boolean;\n /** ratio of animation */\n ratio?: number;\n /** is animation end? */\n end?: boolean;\n };\n};\n\nexport type IGraphicAnimateParams = {\n id?: number | string;\n onStart?: () => void;\n onFrame?: (step: IStep, ratio: number) => void;\n onEnd?: () => void;\n onRemove?: () => void;\n interpolate?: (key: string, ratio: number, from: any, to: any, nextAttributes: any) => boolean;\n};\n\nexport interface IGraphic<T extends Partial<IGraphicAttribute> = Partial<IGraphicAttribute>>\n extends INode,\n IAnimateTarget {\n type?: GraphicType;\n numberType?: number;\n stage?: IStage;\n layer?: ILayer;\n shadowRoot?: IShadowRoot;\n glyphHost?: IGraphic<IGlyphGraphicAttribute>;\n backgroundImg?: boolean;\n\n valid: boolean;\n parent: IGroup | null;\n isContainer?: boolean;\n // 是否是3d模式(是否应用3d视角)\n in3dMode?: boolean;\n\n // 上次更新的stamp\n stamp?: number;\n animationBackUps?: {\n from: Record<string, any>;\n to: Record<string, any>;\n };\n\n attribute: Partial<T>;\n\n /** 用于实现morph动画场景,转换成bezier曲线渲染 */\n pathProxy?: ICustomPath2D | ((attrs: T) => ICustomPath2D);\n incremental?: number;\n incrementalAt?: number;\n\n /** 记录state对应的图形属性 */\n states?: Record<string, Partial<T>>;\n normalAttrs?: Partial<T>;\n stateProxy?: (stateName: string, targetStates?: string[]) => Partial<T>;\n findFace?: () => IFace3d;\n toggleState: (stateName: string, hasAnimation?: boolean) => void;\n removeState: (stateName: string, hasAnimation?: boolean) => void;\n clearStates: (hasAnimation?: boolean) => void;\n useStates: (states: string[], hasAnimation?: boolean) => void;\n addState: (stateName: string, keepCurrentStates?: boolean, hasAnimation?: boolean) => void;\n hasState: (stateName?: string) => boolean;\n getState: (stateName: string) => Partial<T>;\n onBeforeAttributeUpdate?: (\n val: any,\n attributes: Partial<T>,\n key: null | string | string[],\n context?: ISetAttributeContext\n ) => T | undefined;\n applyStateAttrs: (attrs: Partial<T>, stateNames: string[], hasAnimation?: boolean, isClear?: boolean) => void;\n updateNormalAttrs: (stateAttrs: Partial<T>) => void;\n\n // get\n readonly AABBBounds: IAABBBounds; // 用于获取当前节点的AABB包围盒\n readonly OBBBounds: IOBBBounds; // 获取OBB包围盒,旋转防重叠需要用\n readonly globalAABBBounds: IAABBBounds; // 全局AABB包围盒\n readonly transMatrix: IMatrix; // 变换矩阵,动态计算\n readonly globalTransMatrix: IMatrix; // 变换矩阵,动态计算\n\n getOffsetXY: (attr?: ITransform) => IPoint;\n\n // function\n containsPoint: (x: number, y: number, mode?: IContainPointMode) => boolean;\n\n setMode: (mode: '3d' | '2d') => void;\n isValid: () => boolean;\n\n // TODO: transform API\n // 基于当前transform的变换,普通用户尽量别用,拿捏不住的~\n translate: (x: number, y: number) => this;\n translateTo: (x: number, y: number) => this;\n scale: (scaleX: number, scaleY: number, scaleCenter?: IPointLike) => this;\n scaleTo: (scaleX: number, scaleY: number) => this;\n rotate: (angle: number) => this;\n rotateTo: (angle: number) => this;\n skewTo: (b: number, c: number) => this;\n addUpdateBoundTag: () => void;\n addUpdateShapeAndBoundsTag: () => void;\n\n update: (d?: { bounds: boolean; trans: boolean }) => void;\n\n // animate\n animate: (params?: IGraphicAnimateParams) => IAnimate;\n\n // 语法糖,可有可无,有的为了首屏性能考虑做成get方法,有的由外界直接托管,内部不赋值\n name?: string;\n\n // 供render处理shape缓存tag\n shouldUpdateShape: () => boolean;\n clearUpdateShapeTag: () => void;\n\n // // 供render缓存shape\n // cacheShape?: ICustomPath2D;\n // // 线段使用的path2D\n // cacheLine?: ISegPath2D | ISegPath2D[];\n // // 面积图使用的path2D\n // cacheArea?: IAreaCacheItem | IAreaCacheItem[];\n\n setAttributes: (params: Partial<T>, forceUpdateTag?: boolean, context?: ISetAttributeContext) => void;\n\n initAttributes: (params: Partial<T>) => void;\n\n setAttribute: (key: string, value: any, forceUpdateTag?: boolean, context?: ISetAttributeContext) => void;\n\n setStage: (stage?: IStage, layer?: ILayer) => void;\n onSetStage: (cb: (g: IGraphic, stage: IStage) => void) => void;\n\n shouldUpdateAABBBounds: () => boolean;\n shouldSelfChangeUpdateAABBBounds: () => boolean;\n shouldUpdateGlobalMatrix: () => boolean;\n\n addUpdatePositionTag: () => void;\n addUpdateGlobalPositionTag: () => void;\n\n attachShadow: () => IShadowRoot;\n detachShadow: () => void;\n\n toJson: () => IGraphicJson;\n\n /** 创建pathProxy */\n createPathProxy: (path?: string) => void;\n /** 将图形转换成CustomPath2D */\n toCustomPath?: () => ICustomPath2D;\n\n resources?: Map<\n string | HTMLImageElement | HTMLCanvasElement,\n { state: 'init' | 'loading' | 'success' | 'fail'; data?: HTMLImageElement | HTMLCanvasElement }\n >;\n imageLoadSuccess: (url: string, data: HTMLImageElement) => void;\n imageLoadFail: (url: string) => void;\n\n clone: () => IGraphic;\n stopAnimates: (stopChildren?: boolean) => void;\n}\n\nexport interface IRoot extends IGraphic {\n pick: (x: number, y: number) => IGraphic;\n}\n\n/**\n * 动画配置\n */\nexport type IAnimateConfig = {\n duration?: number;\n easing?: EasingType;\n};\n\nexport type GraphicReleaseStatus = 'released' | 'willRelease';\n"]}
|
package/cjs/interface/layer.d.ts
CHANGED
|
@@ -7,6 +7,12 @@ import type { IStage } from './stage';
|
|
|
7
7
|
import type { Releaseable } from './common';
|
|
8
8
|
import type { IContext2d } from './context';
|
|
9
9
|
import type { IWindow } from './window';
|
|
10
|
+
export interface ILayerParams {
|
|
11
|
+
main: boolean;
|
|
12
|
+
zIndex?: number;
|
|
13
|
+
canvasId?: string;
|
|
14
|
+
virtual?: boolean;
|
|
15
|
+
}
|
|
10
16
|
export interface ILayerDrawParams {
|
|
11
17
|
renderService: IRenderService;
|
|
12
18
|
background?: string | IColor;
|
|
@@ -29,6 +35,7 @@ export interface ILayer extends IGroup {
|
|
|
29
35
|
height: number;
|
|
30
36
|
viewWidth: number;
|
|
31
37
|
viewHeight: number;
|
|
38
|
+
readonly virtual: boolean;
|
|
32
39
|
offscreen: boolean;
|
|
33
40
|
subLayers: Map<number, {
|
|
34
41
|
layer: ILayer;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../../src/interface/layer.ts"],"names":[],"mappings":"","file":"layer.js","sourcesContent":["import type { IAABBBounds, IBounds, IBoundsLike } from '@visactor/vutils';\nimport type { IGraphic } from './graphic';\nimport type { IGroup } from './graphic/group';\nimport type { IColor } from './color';\nimport type { IDrawContext, IDrawContribution, IRenderService, IRenderServiceDrawParams } from './render';\nimport type { IStage } from './stage';\nimport type { Releaseable } from './common';\nimport type { IContext2d } from './context';\nimport type { IWindow } from './window';\n\nexport interface ILayerDrawParams {\n renderService: IRenderService;\n background?: string | IColor;\n updateBounds: boolean;\n}\n\nexport interface IDrawToParams {\n x?: number;\n y?: number;\n width?: number;\n height?: number;\n clear?: boolean;\n renderService: IRenderService;\n background?: string | IColor;\n updateBounds: boolean;\n}\n\n// 不建议用户操作layer,尽量都通过stage实现\nexport interface ILayer extends IGroup {\n parent: any;\n // rootNode: IStage;\n main: boolean;\n width: number;\n height: number;\n viewWidth: number;\n viewHeight: number;\n\n offscreen: boolean;\n subLayers: Map<number, { layer: ILayer; group?: IGroup; zIndex: number; drawContribution?: IDrawContribution }>;\n\n // mode: 'dynamic' | 'static';\n readonly dirtyBound: IAABBBounds;\n background: string;\n dpr: number;\n opacity: number;\n canvasId?: string;\n imageData?: ImageData;\n blendMode?: string;\n // TODO: getElementById\n pickable: boolean;\n pick: (x: number, y: number) => { graphic?: IGraphic; group?: IGroup } | false;\n render: (params: ILayerDrawParams, userParams?: Partial<IDrawContext>) => void;\n afterDraw: (cb: (l: this) => void) => void;\n\n resize: (w: number, h: number) => void;\n resizeView: (w: number, h: number) => void;\n setDpr: (dpr: number) => void;\n getNativeHandler: () => ILayerHandlerContribution;\n combineSubLayer: (removeIncrementalKey?: boolean) => void;\n\n // 动画相关\n startAnimate: (t: number) => void;\n setToFrame: (t: number) => void;\n prepare: (dirtyBounds: IBounds, params: ILayerHandlerDrawParams) => void;\n drawTo: (target: IWindow, params: IDrawToParams) => void;\n combineTo: (target: IWindow, params: IDrawToParams) => void;\n // 考虑操作回放\n}\n\nexport interface ILayerHandlerDrawParams extends ILayerDrawParams {\n x: number;\n y: number;\n width: number;\n height: number;\n layer: ILayer;\n stage: IStage;\n updateBounds: boolean;\n}\n\nexport interface ILayerHandlerInitParams {\n main: boolean;\n canvasId?: string;\n width: number;\n height: number;\n zIndex: number;\n dpr?: number;\n}\n\n// TODO: layer在resize的时候需要判断是否需要resize window对应的canvas\n\n// 具体的Layer实现\n// Canvas2d的Layer可以对应一个Canvas或者ImageData\nexport interface ILayerHandlerContribution extends Releaseable {\n init: (layer: ILayer, window: IWindow, params: ILayerHandlerInitParams) => void;\n resize: (w: number, h: number) => void;\n resizeView: (w: number, h: number) => void;\n render: (group: IGroup[], params: ILayerHandlerDrawParams, userParams?: Partial<IDrawContext>) => void;\n prepare: (dirtyBounds: IBoundsLike, params: IRenderServiceDrawParams) => void;\n drawTo: (target: IWindow, group: IGroup[], params: IDrawToParams & ILayerHandlerDrawParams) => void;\n merge: (layerHandlers: ILayerHandlerContribution[]) => void;\n getContext: () => IContext2d;\n offscreen: boolean;\n}\n"]}
|
|
1
|
+
{"version":3,"sources":["../../src/interface/layer.ts"],"names":[],"mappings":"","file":"layer.js","sourcesContent":["import type { IAABBBounds, IBounds, IBoundsLike } from '@visactor/vutils';\nimport type { IGraphic } from './graphic';\nimport type { IGroup } from './graphic/group';\nimport type { IColor } from './color';\nimport type { IDrawContext, IDrawContribution, IRenderService, IRenderServiceDrawParams } from './render';\nimport type { IStage } from './stage';\nimport type { Releaseable } from './common';\nimport type { IContext2d } from './context';\nimport type { IWindow } from './window';\n\nexport interface ILayerParams {\n main: boolean;\n zIndex?: number;\n canvasId?: string;\n virtual?: boolean;\n}\n\nexport interface ILayerDrawParams {\n renderService: IRenderService;\n background?: string | IColor;\n updateBounds: boolean;\n}\n\nexport interface IDrawToParams {\n x?: number;\n y?: number;\n width?: number;\n height?: number;\n clear?: boolean;\n renderService: IRenderService;\n background?: string | IColor;\n updateBounds: boolean;\n}\n\n// 不建议用户操作layer,尽量都通过stage实现\nexport interface ILayer extends IGroup {\n parent: any;\n // rootNode: IStage;\n main: boolean;\n width: number;\n height: number;\n viewWidth: number;\n viewHeight: number;\n\n readonly virtual: boolean;\n\n offscreen: boolean;\n subLayers: Map<number, { layer: ILayer; group?: IGroup; zIndex: number; drawContribution?: IDrawContribution }>;\n\n // mode: 'dynamic' | 'static';\n readonly dirtyBound: IAABBBounds;\n background: string;\n dpr: number;\n opacity: number;\n canvasId?: string;\n imageData?: ImageData;\n blendMode?: string;\n // TODO: getElementById\n pickable: boolean;\n pick: (x: number, y: number) => { graphic?: IGraphic; group?: IGroup } | false;\n render: (params: ILayerDrawParams, userParams?: Partial<IDrawContext>) => void;\n afterDraw: (cb: (l: this) => void) => void;\n\n resize: (w: number, h: number) => void;\n resizeView: (w: number, h: number) => void;\n setDpr: (dpr: number) => void;\n getNativeHandler: () => ILayerHandlerContribution;\n combineSubLayer: (removeIncrementalKey?: boolean) => void;\n\n // 动画相关\n startAnimate: (t: number) => void;\n setToFrame: (t: number) => void;\n prepare: (dirtyBounds: IBounds, params: ILayerHandlerDrawParams) => void;\n drawTo: (target: IWindow, params: IDrawToParams) => void;\n combineTo: (target: IWindow, params: IDrawToParams) => void;\n // 考虑操作回放\n}\n\nexport interface ILayerHandlerDrawParams extends ILayerDrawParams {\n x: number;\n y: number;\n width: number;\n height: number;\n layer: ILayer;\n stage: IStage;\n updateBounds: boolean;\n}\n\nexport interface ILayerHandlerInitParams {\n main: boolean;\n canvasId?: string;\n width: number;\n height: number;\n zIndex: number;\n dpr?: number;\n}\n\n// TODO: layer在resize的时候需要判断是否需要resize window对应的canvas\n\n// 具体的Layer实现\n// Canvas2d的Layer可以对应一个Canvas或者ImageData\nexport interface ILayerHandlerContribution extends Releaseable {\n init: (layer: ILayer, window: IWindow, params: ILayerHandlerInitParams) => void;\n resize: (w: number, h: number) => void;\n resizeView: (w: number, h: number) => void;\n render: (group: IGroup[], params: ILayerHandlerDrawParams, userParams?: Partial<IDrawContext>) => void;\n prepare: (dirtyBounds: IBoundsLike, params: IRenderServiceDrawParams) => void;\n drawTo: (target: IWindow, group: IGroup[], params: IDrawToParams & ILayerHandlerDrawParams) => void;\n merge: (layerHandlers: ILayerHandlerContribution[]) => void;\n getContext: () => IContext2d;\n offscreen: boolean;\n}\n"]}
|
|
@@ -2,7 +2,9 @@ import type { Releaseable } from './common';
|
|
|
2
2
|
import type { IStage } from './stage';
|
|
3
3
|
export interface IPluginService extends Releaseable {
|
|
4
4
|
register: (plugin: IPlugin) => void;
|
|
5
|
-
active: (stage: IStage
|
|
5
|
+
active: (stage: IStage, params: {
|
|
6
|
+
pluginList?: string[];
|
|
7
|
+
}) => void;
|
|
6
8
|
actived: boolean;
|
|
7
9
|
stage: IStage;
|
|
8
10
|
findPluginsByName: (name: string) => IPlugin[];
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../../src/interface/plugin.ts"],"names":[],"mappings":"","file":"plugin.js","sourcesContent":["import type { Releaseable } from './common';\nimport type { IStage } from './stage';\n\nexport interface IPluginService extends Releaseable {\n register: (plugin: IPlugin) => void;\n active: (stage: IStage) => void;\n actived: boolean;\n stage: IStage;\n findPluginsByName: (name: string) => IPlugin[];\n}\n\nexport interface IPlugin {\n name: string;\n activeEvent: 'onStartupFinished' | 'onRegister';\n activate: (context: IPluginService) => void;\n deactivate: (context: IPluginService) => void;\n}\n"]}
|
|
1
|
+
{"version":3,"sources":["../../src/interface/plugin.ts"],"names":[],"mappings":"","file":"plugin.js","sourcesContent":["import type { Releaseable } from './common';\nimport type { IStage } from './stage';\n\nexport interface IPluginService extends Releaseable {\n register: (plugin: IPlugin) => void;\n active: (stage: IStage, params: { pluginList?: string[] }) => void;\n actived: boolean;\n stage: IStage;\n findPluginsByName: (name: string) => IPlugin[];\n}\n\nexport interface IPlugin {\n name: string;\n activeEvent: 'onStartupFinished' | 'onRegister';\n activate: (context: IPluginService) => void;\n deactivate: (context: IPluginService) => void;\n}\n"]}
|
package/cjs/interface/stage.d.ts
CHANGED
|
@@ -13,6 +13,7 @@ import type { ITicker } from './animate';
|
|
|
13
13
|
import type { IPickerService } from './picker';
|
|
14
14
|
import type { IPluginService } from './plugin';
|
|
15
15
|
import type { IWindow } from './window';
|
|
16
|
+
import type { ILayerService } from './core';
|
|
16
17
|
export type IExportType = 'canvas' | 'imageData';
|
|
17
18
|
export interface IStageParams {
|
|
18
19
|
viewBox: IBoundsLike;
|
|
@@ -26,10 +27,13 @@ export interface IStageParams {
|
|
|
26
27
|
title: string;
|
|
27
28
|
autoRender: boolean;
|
|
28
29
|
disableDirtyBounds: boolean;
|
|
30
|
+
interactiveLayer: boolean;
|
|
31
|
+
poptip: boolean;
|
|
29
32
|
beforeRender: (stage: IStage) => void;
|
|
30
33
|
afterRender: (stage: IStage) => void;
|
|
31
34
|
renderStyle?: string;
|
|
32
35
|
ticker?: ITicker;
|
|
36
|
+
pluginList?: string[];
|
|
33
37
|
}
|
|
34
38
|
export interface IOption3D {
|
|
35
39
|
enableView3dTransform?: boolean;
|
|
@@ -71,7 +75,6 @@ export interface IStage extends INode {
|
|
|
71
75
|
beforeRender: ISyncHook<[IStage]>;
|
|
72
76
|
afterRender: ISyncHook<[IStage]>;
|
|
73
77
|
};
|
|
74
|
-
renderService: IRenderService;
|
|
75
78
|
option3d?: IOption3D;
|
|
76
79
|
set3dOptions: (options: IOption3D) => void;
|
|
77
80
|
light?: IDirectionLight;
|
|
@@ -81,10 +84,13 @@ export interface IStage extends INode {
|
|
|
81
84
|
background: string | IColor;
|
|
82
85
|
ticker: ITicker;
|
|
83
86
|
increaseAutoRender: boolean;
|
|
87
|
+
readonly renderService: IRenderService;
|
|
84
88
|
readonly pickerService: IPickerService;
|
|
85
89
|
readonly pluginService: IPluginService;
|
|
90
|
+
readonly layerService: ILayerService;
|
|
86
91
|
createLayer: (canvasId?: string) => ILayer;
|
|
87
|
-
|
|
92
|
+
getLayer: (name: string) => ILayer;
|
|
93
|
+
sortLayer: (cb: (layer1: ILayer, layer2: ILayer) => number) => void;
|
|
88
94
|
removeLayer: (layerId: number) => ILayer | false;
|
|
89
95
|
render: (layers?: ILayer[], params?: Partial<IDrawContext>) => void;
|
|
90
96
|
renderNextFrame: (layers?: ILayer[]) => void;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../../src/interface/stage.ts"],"names":[],"mappings":"","file":"stage.js","sourcesContent":["import type { INode } from './node-tree';\nimport type { ILayer } from './layer';\nimport type { IGraphic } from './graphic';\nimport type { IGroup } from './graphic/group';\nimport type { IColor } from './color';\nimport type { IBounds, IBoundsLike, IMatrix, IPointLike } from '@visactor/vutils';\nimport type { ICamera } from './camera';\nimport type { vec3 } from './matrix';\nimport type { IDirectionLight } from './light';\nimport type { ISyncHook } from './sync-hook';\nimport type { IDrawContext, IRenderService } from './render';\nimport type { ITicker } from './animate';\nimport type { IPickerService } from './picker';\nimport type { IPluginService } from './plugin';\nimport type { IWindow } from './window';\n\nexport type IExportType = 'canvas' | 'imageData';\n\nexport interface IStageParams {\n // x: number;\n // y: number;\n // // 视口的宽高\n // viewWidth: number;\n // viewHeight: number;\n\n // 视口的宽高\n viewBox: IBoundsLike;\n // 总的宽高\n width: number;\n height: number;\n dpr: number;\n // stage的背景\n background: string | IColor;\n // 外部的canvas\n canvas: string | HTMLCanvasElement;\n // canvas的container容器,如果不传入canvas,那就会在容器中创建canvas\n container: string | HTMLElement;\n // 是否是受控制的canvas,如果不是的话,不会进行resize等操作,也不会修改canvas的样式\n canvasControled: boolean;\n title: string;\n autoRender: boolean;\n disableDirtyBounds: boolean;\n // 绘制之前的钩子函数\n beforeRender: (stage: IStage) => void;\n // 绘制之后的钩子函数\n afterRender: (stage: IStage) => void;\n renderStyle?: string;\n ticker?: ITicker;\n}\n\nexport interface IOption3D {\n enableView3dTransform?: boolean; // 是否开启view3d自动旋转\n alpha?: number; // x轴的转角\n beta?: number; // y轴的转角\n gama?: number; // z轴的转角\n center?: { x?: number; y?: number; z?: number; dx?: number; dy?: number; dz?: number }; // 中心位置\n fieldRatio?: number; // 透视的视域缩放比例\n fieldDepth?: number;\n light?: {\n dir?: vec3;\n color?: string;\n ambient?: number;\n };\n // 配置相机后,alpha、beta、gamma配置会失效\n camera?: any; // 相机配置\n}\n\n// TODO 命名方式\nexport interface IStage extends INode {\n stage?: IStage;\n parent: IStage | null;\n // rootNode: IStage;\n x: number;\n y: number;\n\n window: IWindow;\n\n width: number;\n height: number;\n viewWidth: number;\n viewHeight: number;\n defaultLayer: ILayer;\n dirtyBounds: IBounds | null;\n\n autoRender: boolean;\n renderCount: number;\n\n hooks: {\n beforeRender: ISyncHook<[IStage]>;\n afterRender: ISyncHook<[IStage]>;\n };\n\n
|
|
1
|
+
{"version":3,"sources":["../../src/interface/stage.ts"],"names":[],"mappings":"","file":"stage.js","sourcesContent":["import type { INode } from './node-tree';\nimport type { ILayer } from './layer';\nimport type { IGraphic } from './graphic';\nimport type { IGroup } from './graphic/group';\nimport type { IColor } from './color';\nimport type { IBounds, IBoundsLike, IMatrix, IPointLike } from '@visactor/vutils';\nimport type { ICamera } from './camera';\nimport type { vec3 } from './matrix';\nimport type { IDirectionLight } from './light';\nimport type { ISyncHook } from './sync-hook';\nimport type { IDrawContext, IRenderService } from './render';\nimport type { ITicker } from './animate';\nimport type { IPickerService } from './picker';\nimport type { IPluginService } from './plugin';\nimport type { IWindow } from './window';\nimport type { ILayerService } from './core';\n\nexport type IExportType = 'canvas' | 'imageData';\n\nexport interface IStageParams {\n // x: number;\n // y: number;\n // // 视口的宽高\n // viewWidth: number;\n // viewHeight: number;\n\n // 视口的宽高\n viewBox: IBoundsLike;\n // 总的宽高\n width: number;\n height: number;\n dpr: number;\n // stage的背景\n background: string | IColor;\n // 外部的canvas\n canvas: string | HTMLCanvasElement;\n // canvas的container容器,如果不传入canvas,那就会在容器中创建canvas\n container: string | HTMLElement;\n // 是否是受控制的canvas,如果不是的话,不会进行resize等操作,也不会修改canvas的样式\n canvasControled: boolean;\n title: string;\n autoRender: boolean;\n disableDirtyBounds: boolean;\n // 是否支持interactiveLayer,默认为true\n interactiveLayer: boolean;\n poptip: boolean;\n // 绘制之前的钩子函数\n beforeRender: (stage: IStage) => void;\n // 绘制之后的钩子函数\n afterRender: (stage: IStage) => void;\n renderStyle?: string;\n ticker?: ITicker;\n pluginList?: string[];\n}\n\nexport interface IOption3D {\n enableView3dTransform?: boolean; // 是否开启view3d自动旋转\n alpha?: number; // x轴的转角\n beta?: number; // y轴的转角\n gama?: number; // z轴的转角\n center?: { x?: number; y?: number; z?: number; dx?: number; dy?: number; dz?: number }; // 中心位置\n fieldRatio?: number; // 透视的视域缩放比例\n fieldDepth?: number;\n light?: {\n dir?: vec3;\n color?: string;\n ambient?: number;\n };\n // 配置相机后,alpha、beta、gamma配置会失效\n camera?: any; // 相机配置\n}\n\n// TODO 命名方式\nexport interface IStage extends INode {\n stage?: IStage;\n parent: IStage | null;\n // rootNode: IStage;\n x: number;\n y: number;\n\n window: IWindow;\n\n width: number;\n height: number;\n viewWidth: number;\n viewHeight: number;\n defaultLayer: ILayer;\n dirtyBounds: IBounds | null;\n\n autoRender: boolean;\n renderCount: number;\n\n hooks: {\n beforeRender: ISyncHook<[IStage]>;\n afterRender: ISyncHook<[IStage]>;\n };\n\n option3d?: IOption3D;\n\n set3dOptions: (options: IOption3D) => void;\n light?: IDirectionLight;\n camera?: ICamera;\n\n dpr: number;\n\n viewBox: IBoundsLike;\n background: string | IColor;\n ticker: ITicker;\n increaseAutoRender: boolean;\n readonly renderService: IRenderService;\n readonly pickerService: IPickerService;\n readonly pluginService: IPluginService;\n readonly layerService: ILayerService;\n // 如果传入CanvasId,如果存在相同Id,说明这两个图层使用相同的Canvas绘制\n // 但需要注意的是依然是两个图层(用于解决Table嵌入ChartSpace不影响Table的绘制)\n createLayer: (canvasId?: string) => ILayer;\n getLayer: (name: string) => ILayer;\n sortLayer: (cb: (layer1: ILayer, layer2: ILayer) => number) => void;\n removeLayer: (layerId: number) => ILayer | false;\n\n render: (layers?: ILayer[], params?: Partial<IDrawContext>) => void;\n renderNextFrame: (layers?: ILayer[]) => void;\n\n // 画布操作\n resize: (w: number, h: number, rerender?: boolean) => void;\n resizeWindow: (w: number, h: number, rerender?: boolean) => void;\n resizeView: (w: number, h: number, rerender?: boolean) => void;\n setViewBox:\n | ((viewBox: IBoundsLike, rerender: boolean) => void)\n | ((x: number, y: number, w: number, h: number, rerender: boolean) => void)\n | ((x: number | IBoundsLike, y: number | boolean, w?: number, h?: number, rerender?: boolean) => void);\n setDpr: (dpr: number) => void;\n setOrigin: (x: number, y: number) => void;\n export: (type: IExportType) => HTMLCanvasElement | ImageData;\n pick: (x: number, y: number) => { graphic: IGraphic | null; group: IGroup | null } | false;\n\n // 动画相关\n startAnimate: (t: number) => void;\n setToFrame: (t: number) => void;\n dirty: (b: IBounds, matrix?: IMatrix) => void;\n // 考虑操作回放\n\n renderTo: (window: IWindow, params: { x: number; y: number; width: number; height: number }) => void;\n\n renderToNewWindow: (fullImage?: boolean) => IWindow;\n\n toCanvas: (fullImage?: boolean) => HTMLCanvasElement | null;\n\n setBeforeRender: (cb: (stage: IStage) => void) => void;\n\n setAfterRender: (cb: (stage: IStage) => void) => void;\n\n afterNextRender: (cb: (stage: IStage) => void) => void;\n enableAutoRender: () => void;\n disableAutoRender: () => void;\n enableIncrementalAutoRender: () => void;\n disableIncrementalAutoRender: () => void;\n enableDirtyBounds: () => void;\n disableDirtyBounds: () => void;\n enableView3dTransform: () => void;\n disableView3dTranform: () => void;\n clearViewBox: (color?: string) => void;\n release: () => void;\n setStage: (stage?: IStage) => void;\n\n setCursor: (mode?: string) => void;\n}\n\nexport declare function combineStage(srages: IStage[], params: { canvas: string | HTMLCanvasElement }): IStage;\n"]}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"sources":["../../src/plugins/builtin-plugin/poptip-plugin.ts"],"names":[],"mappings":"","file":"poptip-plugin.js","sourcesContent":["// import type { FederatedPointerEvent } from '../../event';\n// import { Generator } from '../../common/generator';\n// import type { IGraphic, IPlugin, IPluginService } from '../../interface';\n\n// export class PopTipPlugin implements IPlugin {\n// name: 'PopTipPlugin' = 'PopTipPlugin';\n// activeEvent: 'onRegister' = 'onRegister';\n// pluginService: IPluginService;\n// _uid: number = Generator.GenAutoIncrementId();\n// key: string = this.name + this._uid;\n// activeGraphic: IGraphic;\n\n// activate(context: IPluginService): void {\n// this.pluginService = context;\n// const { stage } = this.pluginService;\n\n// stage.addEventListener('pointerover', this.poptip);\n// }\n// poptip = (e: FederatedPointerEvent) => {\n// const graphic = e.target as any;\n// if (graphic.isContainer || !graphic.attribute || graphic === this.activeGraphic) {\n// this.unpoptip(e);\n// return;\n// }\n// const { poptip } = graphic.attribute;\n// if (poptip) {\n// graphic._showPoptip = true;\n// }\n\n// if (this.activeGraphic) {\n// this.activeGraphic._showPoptip = false;\n// }\n// console.log(graphic)\n// this.setActiveGraphic(graphic, true);\n// }\n\n// unpoptip = (e: FederatedPointerEvent) => {\n// if (!this.activeGraphic) {\n// return;\n// }\n// this.activeGraphic._showPoptip = false;\n// this.setActiveGraphic(null, true);\n// }\n\n// setActiveGraphic(graphic: any | null, rerender?: boolean) {\n// this.activeGraphic = graphic;\n// // 触发重绘\n// this.pluginService.stage.renderNextFrame();\n// }\n\n// deactivate(context: IPluginService): void {\n// const { stage } = this.pluginService;\n// stage.removeEventListener('pointerover', this.poptip);\n// }\n// }\n"]}
|
|
@@ -0,0 +1,7 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
|
|
3
|
+
Object.defineProperty(exports, "__esModule", {
|
|
4
|
+
value: !0
|
|
5
|
+
}), exports.PluginService = exports.AutoEnablePlugins = void 0, exports.AutoEnablePlugins = Symbol.for("AutoEnablePlugins"),
|
|
6
|
+
exports.PluginService = Symbol.for("PluginService");
|
|
7
|
+
//# sourceMappingURL=constants.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"sources":["../../src/plugins/constants.ts"],"names":[],"mappings":";;;AAAa,QAAA,iBAAiB,GAAG,MAAM,CAAC,GAAG,CAAC,mBAAmB,CAAC,CAAC;AACpD,QAAA,aAAa,GAAG,MAAM,CAAC,GAAG,CAAC,eAAe,CAAC,CAAC","file":"constants.js","sourcesContent":["export const AutoEnablePlugins = Symbol.for('AutoEnablePlugins');\nexport const PluginService = Symbol.for('PluginService');\n"]}
|
|
@@ -4,9 +4,10 @@ Object.defineProperty(exports, "__esModule", {
|
|
|
4
4
|
value: !0
|
|
5
5
|
});
|
|
6
6
|
|
|
7
|
-
const inversify_1 = require("inversify"), plugin_service_1 = require("./plugin-service");
|
|
7
|
+
const inversify_1 = require("inversify"), constants_1 = require("./constants"), plugin_service_1 = require("./plugin-service"), contribution_provider_1 = require("../common/contribution-provider"), constants_2 = require("./constants");
|
|
8
8
|
|
|
9
9
|
exports.default = new inversify_1.ContainerModule((bind => {
|
|
10
|
-
bind(plugin_service_1.DefaultPluginService).toSelf(), bind(
|
|
10
|
+
bind(plugin_service_1.DefaultPluginService).toSelf(), bind(constants_1.PluginService).toService(plugin_service_1.DefaultPluginService),
|
|
11
|
+
(0, contribution_provider_1.bindContributionProvider)(bind, constants_2.AutoEnablePlugins);
|
|
11
12
|
}));
|
|
12
13
|
//# sourceMappingURL=plugin-modules.js.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../../src/plugins/plugin-modules.ts"],"names":[],"mappings":";;AAAA,yCAA4C;AAC5C,
|
|
1
|
+
{"version":3,"sources":["../../src/plugins/plugin-modules.ts"],"names":[],"mappings":";;AAAA,yCAA4C;AAC5C,2CAA4C;AAC5C,qDAAwD;AACxD,2EAA2E;AAC3E,2CAAgD;AAEhD,kBAAe,IAAI,2BAAe,CAAC,IAAI,CAAC,EAAE;IACxC,IAAI,CAAC,qCAAoB,CAAC,CAAC,MAAM,EAAE,CAAC;IACpC,IAAI,CAAC,yBAAa,CAAC,CAAC,SAAS,CAAC,qCAAoB,CAAC,CAAC;IAGpD,IAAA,gDAAwB,EAAC,IAAI,EAAE,6BAAiB,CAAC,CAAC;AACpD,CAAC,CAAC,CAAC","file":"plugin-modules.js","sourcesContent":["import { ContainerModule } from 'inversify';\nimport { PluginService } from './constants';\nimport { DefaultPluginService } from './plugin-service';\nimport { bindContributionProvider } from '../common/contribution-provider';\nimport { AutoEnablePlugins } from './constants';\n\nexport default new ContainerModule(bind => {\n bind(DefaultPluginService).toSelf();\n bind(PluginService).toService(DefaultPluginService);\n\n // image 渲染器注入contributions\n bindContributionProvider(bind, AutoEnablePlugins);\n});\n"]}
|
|
@@ -1,12 +1,14 @@
|
|
|
1
|
-
import type { IPlugin, IPluginService, IStage } from '../interface';
|
|
2
|
-
export declare const PluginService: unique symbol;
|
|
1
|
+
import type { IContributionProvider, IPlugin, IPluginService, IStage } from '../interface';
|
|
3
2
|
export declare class DefaultPluginService implements IPluginService {
|
|
3
|
+
protected readonly autoEnablePlugins: IContributionProvider<IPlugin>;
|
|
4
4
|
onStartupFinishedPlugin: IPlugin[];
|
|
5
5
|
onRegisterPlugin: IPlugin[];
|
|
6
6
|
stage: IStage;
|
|
7
7
|
actived: boolean;
|
|
8
|
-
constructor();
|
|
9
|
-
active(stage: IStage
|
|
8
|
+
constructor(autoEnablePlugins: IContributionProvider<IPlugin>);
|
|
9
|
+
active(stage: IStage, params: {
|
|
10
|
+
pluginList?: string[];
|
|
11
|
+
}): void;
|
|
10
12
|
findPluginsByName(name: string): IPlugin[];
|
|
11
13
|
register(plugin: IPlugin): void;
|
|
12
14
|
release(...params: any): void;
|
|
@@ -6,22 +6,29 @@ var __decorate = this && this.__decorate || function(decorators, target, key, de
|
|
|
6
6
|
return c > 3 && r && Object.defineProperty(target, key, r), r;
|
|
7
7
|
}, __metadata = this && this.__metadata || function(k, v) {
|
|
8
8
|
if ("object" == typeof Reflect && "function" == typeof Reflect.metadata) return Reflect.metadata(k, v);
|
|
9
|
+
}, __param = this && this.__param || function(paramIndex, decorator) {
|
|
10
|
+
return function(target, key) {
|
|
11
|
+
decorator(target, key, paramIndex);
|
|
12
|
+
};
|
|
9
13
|
};
|
|
10
14
|
|
|
11
15
|
Object.defineProperty(exports, "__esModule", {
|
|
12
16
|
value: !0
|
|
13
|
-
}), exports.DefaultPluginService =
|
|
17
|
+
}), exports.DefaultPluginService = void 0;
|
|
14
18
|
|
|
15
|
-
const inversify_1 = require("inversify");
|
|
16
|
-
|
|
17
|
-
exports.PluginService = Symbol.for("PluginService");
|
|
19
|
+
const inversify_1 = require("inversify"), contribution_provider_1 = require("../common/contribution-provider"), constants_1 = require("./constants"), container_1 = require("../container");
|
|
18
20
|
|
|
19
21
|
let DefaultPluginService = class {
|
|
20
|
-
constructor() {
|
|
21
|
-
this.
|
|
22
|
+
constructor(autoEnablePlugins) {
|
|
23
|
+
this.autoEnablePlugins = autoEnablePlugins, this.onStartupFinishedPlugin = [], this.onRegisterPlugin = [],
|
|
24
|
+
this.actived = !1;
|
|
22
25
|
}
|
|
23
|
-
active(stage) {
|
|
26
|
+
active(stage, params) {
|
|
24
27
|
this.stage = stage, this.actived = !0;
|
|
28
|
+
const {pluginList: pluginList} = params;
|
|
29
|
+
pluginList && container_1.container.isBound(constants_1.AutoEnablePlugins) && this.autoEnablePlugins.getContributions().forEach((p => {
|
|
30
|
+
pluginList.includes(p.name) && this.register(p);
|
|
31
|
+
}));
|
|
25
32
|
}
|
|
26
33
|
findPluginsByName(name) {
|
|
27
34
|
const arr = [];
|
|
@@ -44,6 +51,8 @@ let DefaultPluginService = class {
|
|
|
44
51
|
}
|
|
45
52
|
};
|
|
46
53
|
|
|
47
|
-
DefaultPluginService = __decorate([ (0, inversify_1.injectable)(),
|
|
54
|
+
DefaultPluginService = __decorate([ (0, inversify_1.injectable)(), __param(0, (0,
|
|
55
|
+
inversify_1.inject)(contribution_provider_1.ContributionProvider)), __param(0, (0,
|
|
56
|
+
inversify_1.named)(constants_1.AutoEnablePlugins)), __metadata("design:paramtypes", [ Object ]) ], DefaultPluginService),
|
|
48
57
|
exports.DefaultPluginService = DefaultPluginService;
|
|
49
58
|
//# sourceMappingURL=plugin-service.js.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../../src/plugins/plugin-service.ts"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"sources":["../../src/plugins/plugin-service.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;AAAA,yCAAsD;AAEtD,2EAAuE;AACvE,2CAAgD;AAChD,4CAAyC;AAGlC,IAAM,oBAAoB,GAA1B,MAAM,oBAAoB;IAM/B,YAGqB,iBAAiD;QAAjD,sBAAiB,GAAjB,iBAAiB,CAAgC;QAEpE,IAAI,CAAC,uBAAuB,GAAG,EAAE,CAAC;QAClC,IAAI,CAAC,gBAAgB,GAAG,EAAE,CAAC;QAC3B,IAAI,CAAC,OAAO,GAAG,KAAK,CAAC;IACvB,CAAC;IAED,MAAM,CAAC,KAAa,EAAE,MAAiC;QACrD,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QACnB,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC;QAGpB,MAAM,EAAE,UAAU,EAAE,GAAG,MAAM,CAAC;QAC9B,IAAI,UAAU,IAAI,qBAAS,CAAC,OAAO,CAAC,6BAAiB,CAAC,EAAE;YACtD,IAAI,CAAC,iBAAiB,CAAC,gBAAgB,EAAE,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE;gBACpD,IAAI,UAAU,CAAC,QAAQ,CAAC,CAAC,CAAC,IAAI,CAAC,EAAE;oBAC/B,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;iBAClB;YACH,CAAC,CAAC,CAAC;SACJ;IACH,CAAC;IAED,iBAAiB,CAAC,IAAY;QAC5B,MAAM,GAAG,GAAc,EAAE,CAAC;QAC1B,IAAI,CAAC,uBAAuB,CAAC,OAAO,CAAC,MAAM,CAAC,EAAE;YAC5C,IAAI,MAAM,CAAC,IAAI,KAAK,IAAI,EAAE;gBACxB,GAAG,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;aAClB;QACH,CAAC,CAAC,CAAC;QACH,IAAI,CAAC,gBAAgB,CAAC,OAAO,CAAC,MAAM,CAAC,EAAE;YACrC,IAAI,MAAM,CAAC,IAAI,KAAK,IAAI,EAAE;gBACxB,GAAG,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;aAClB;QACH,CAAC,CAAC,CAAC;QACH,OAAO,GAAG,CAAC;IACb,CAAC;IAED,QAAQ,CAAC,MAAe;QACtB,IAAI,MAAM,CAAC,WAAW,KAAK,mBAAmB,EAAE;YAC9C,IAAI,CAAC,uBAAuB,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;SAC3C;aAAM,IAAI,MAAM,CAAC,WAAW,KAAK,YAAY,EAAE;YAC9C,IAAI,CAAC,gBAAgB,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;YACnC,MAAM,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC;SACvB;IACH,CAAC;IAED,OAAO,CAAC,GAAG,MAAW;QACpB,IAAI,CAAC,uBAAuB,CAAC,OAAO,CAAC,MAAM,CAAC,EAAE;YAC5C,MAAM,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC;QAC1B,CAAC,CAAC,CAAC;QACH,IAAI,CAAC,uBAAuB,GAAG,EAAE,CAAC;QAClC,IAAI,CAAC,gBAAgB,CAAC,OAAO,CAAC,MAAM,CAAC,EAAE;YACrC,MAAM,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC;QAC1B,CAAC,CAAC,CAAC;QACH,IAAI,CAAC,gBAAgB,GAAG,EAAE,CAAC;IAC7B,CAAC;CACF,CAAA;AAjEY,oBAAoB;IADhC,IAAA,sBAAU,GAAE;IAQR,WAAA,IAAA,kBAAM,EAAC,4CAAoB,CAAC,CAAA;IAC5B,WAAA,IAAA,iBAAK,EAAC,6BAAiB,CAAC,CAAA;;GARhB,oBAAoB,CAiEhC;AAjEY,oDAAoB","file":"plugin-service.js","sourcesContent":["import { injectable, inject, named } from 'inversify';\nimport type { IContributionProvider, IPlugin, IPluginService, IStage } from '../interface';\nimport { ContributionProvider } from '../common/contribution-provider';\nimport { AutoEnablePlugins } from './constants';\nimport { container } from '../container';\n\n@injectable()\nexport class DefaultPluginService implements IPluginService {\n declare onStartupFinishedPlugin: IPlugin[];\n declare onRegisterPlugin: IPlugin[];\n declare stage: IStage;\n declare actived: boolean;\n\n constructor(\n @inject(ContributionProvider)\n @named(AutoEnablePlugins)\n protected readonly autoEnablePlugins: IContributionProvider<IPlugin>\n ) {\n this.onStartupFinishedPlugin = [];\n this.onRegisterPlugin = [];\n this.actived = false;\n }\n\n active(stage: IStage, params: { pluginList?: string[] }) {\n this.stage = stage;\n this.actived = true;\n\n // 启动插件\n const { pluginList } = params;\n if (pluginList && container.isBound(AutoEnablePlugins)) {\n this.autoEnablePlugins.getContributions().forEach(p => {\n if (pluginList.includes(p.name)) {\n this.register(p);\n }\n });\n }\n }\n\n findPluginsByName(name: string): IPlugin[] {\n const arr: IPlugin[] = [];\n this.onStartupFinishedPlugin.forEach(plugin => {\n if (plugin.name === name) {\n arr.push(plugin);\n }\n });\n this.onRegisterPlugin.forEach(plugin => {\n if (plugin.name === name) {\n arr.push(plugin);\n }\n });\n return arr;\n }\n\n register(plugin: IPlugin) {\n if (plugin.activeEvent === 'onStartupFinished') {\n this.onStartupFinishedPlugin.push(plugin);\n } else if (plugin.activeEvent === 'onRegister') {\n this.onRegisterPlugin.push(plugin);\n plugin.activate(this);\n }\n }\n\n release(...params: any): void {\n this.onStartupFinishedPlugin.forEach(plugin => {\n plugin.deactivate(this);\n });\n this.onStartupFinishedPlugin = [];\n this.onRegisterPlugin.forEach(plugin => {\n plugin.deactivate(this);\n });\n this.onRegisterPlugin = [];\n }\n}\n"]}
|
|
@@ -3,7 +3,8 @@ export declare class DefaultCanvasArcRender implements IGraphicRender {
|
|
|
3
3
|
protected readonly arcRenderContribitions: IContributionProvider<IArcRenderContribution>;
|
|
4
4
|
type: 'arc';
|
|
5
5
|
numberType: number;
|
|
6
|
-
protected
|
|
6
|
+
protected _arcBeforeRenderContribitions: IArcRenderContribution[];
|
|
7
|
+
protected _arcAfterRenderContribitions: IArcRenderContribution[];
|
|
7
8
|
constructor(arcRenderContribitions: IContributionProvider<IArcRenderContribution>);
|
|
8
9
|
drawArcTailCapPath(arc: IArc, context: IContext2d | IPath2D, cx: number, cy: number, outerRadius: number, innerRadius: number, _sa: number, _ea: number): boolean;
|
|
9
10
|
drawShape(arc: IArc, context: IContext2d, x: number, y: number, drawContext: IDrawContext, params?: IGraphicRenderDrawParams, fillCb?: (ctx: IContext2d, markAttribute: Partial<IMarkAttribute & IGraphicAttribute>, themeAttribute: IThemeAttribute) => boolean, strokeCb?: (ctx: IContext2d, markAttribute: Partial<IMarkAttribute & IGraphicAttribute>, themeAttribute: IThemeAttribute) => boolean): void;
|