@visactor/vrender-core 0.21.14 → 0.22.0-vstory.10
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/cjs/animate/Ticker/default-ticker.d.ts +2 -0
- package/cjs/animate/Ticker/default-ticker.js +7 -1
- package/cjs/animate/Ticker/default-ticker.js.map +1 -1
- package/cjs/animate/animate.js +2 -2
- package/cjs/animate/animate.js.map +1 -1
- package/cjs/animate/custom-animate.js +15 -27
- package/cjs/animate/custom-animate.js.map +1 -1
- package/cjs/animate/easing-func.d.ts +1 -0
- package/cjs/animate/easing-func.js +16 -0
- package/cjs/animate/easing-func.js.map +1 -0
- package/cjs/animate/easing.d.ts +4 -0
- package/cjs/animate/easing.js +24 -1
- package/cjs/animate/easing.js.map +1 -1
- package/cjs/animate/index.d.ts +1 -0
- package/cjs/animate/index.js +1 -1
- package/cjs/animate/index.js.map +1 -1
- package/cjs/canvas/util.js +1 -2
- package/cjs/common/3d-interceptor.js +2 -1
- package/cjs/common/bezier-utils.d.ts +3 -0
- package/cjs/common/bezier-utils.js +17 -2
- package/cjs/common/bezier-utils.js.map +1 -1
- package/cjs/common/custom-path2d.d.ts +4 -0
- package/cjs/common/custom-path2d.js +43 -11
- package/cjs/common/custom-path2d.js.map +1 -1
- package/cjs/common/inversify/container.js +6 -9
- package/cjs/common/inversify/container.js.map +1 -1
- package/cjs/common/render-area.d.ts +4 -0
- package/cjs/common/render-area.js +76 -17
- package/cjs/common/render-area.js.map +1 -1
- package/cjs/common/render-command-list.js +2 -1
- package/cjs/common/render-curve.d.ts +1 -1
- package/cjs/common/render-curve.js.map +1 -1
- package/cjs/common/segment/curve/arc.d.ts +4 -1
- package/cjs/common/segment/curve/arc.js +10 -1
- package/cjs/common/segment/curve/arc.js.map +1 -1
- package/cjs/common/segment/curve/base.d.ts +4 -1
- package/cjs/common/segment/curve/base.js.map +1 -1
- package/cjs/common/segment/curve/cubic-bezier.d.ts +5 -1
- package/cjs/common/segment/curve/cubic-bezier.js +24 -3
- package/cjs/common/segment/curve/cubic-bezier.js.map +1 -1
- package/cjs/common/segment/curve/curve-context.js +5 -4
- package/cjs/common/segment/curve/curve-context.js.map +1 -1
- package/cjs/common/segment/curve/ellipse.d.ts +4 -1
- package/cjs/common/segment/curve/ellipse.js +9 -0
- package/cjs/common/segment/curve/ellipse.js.map +1 -1
- package/cjs/common/segment/curve/line.d.ts +4 -1
- package/cjs/common/segment/curve/line.js +18 -0
- package/cjs/common/segment/curve/line.js.map +1 -1
- package/cjs/common/segment/curve/move.d.ts +4 -1
- package/cjs/common/segment/curve/move.js +9 -0
- package/cjs/common/segment/curve/move.js.map +1 -1
- package/cjs/common/segment/curve/path.d.ts +2 -1
- package/cjs/common/segment/curve/path.js +5 -2
- package/cjs/common/segment/curve/path.js.map +1 -1
- package/cjs/common/segment/curve/quadratic-bezier.d.ts +6 -2
- package/cjs/common/segment/curve/quadratic-bezier.js +23 -5
- package/cjs/common/segment/curve/quadratic-bezier.js.map +1 -1
- package/cjs/common/segment/step.js +1 -1
- package/cjs/common/segment/step.js.map +1 -1
- package/cjs/common/shape/rect.d.ts +1 -1
- package/cjs/common/shape/rect.js +30 -25
- package/cjs/common/shape/rect.js.map +1 -1
- package/cjs/common/store.js +1 -1
- package/cjs/core/contributions/env/base-contribution.d.ts +2 -0
- package/cjs/core/contributions/env/base-contribution.js +6 -0
- package/cjs/core/contributions/env/base-contribution.js.map +1 -1
- package/cjs/core/contributions/textMeasure/AtextMeasure.js +0 -10
- package/cjs/core/contributions/textMeasure/AtextMeasure.js.map +1 -1
- package/cjs/core/global.d.ts +2 -3
- package/cjs/core/global.js +7 -7
- package/cjs/core/global.js.map +1 -1
- package/cjs/graphic/builtin-symbol/rect.d.ts +2 -1
- package/cjs/graphic/builtin-symbol/rect.js +28 -0
- package/cjs/graphic/builtin-symbol/rect.js.map +1 -1
- package/cjs/graphic/builtin-symbol/utils.d.ts +2 -1
- package/cjs/graphic/builtin-symbol/utils.js +5 -0
- package/cjs/graphic/builtin-symbol/utils.js.map +1 -1
- package/cjs/graphic/config.js +20 -5
- package/cjs/graphic/config.js.map +1 -1
- package/cjs/graphic/graphic.d.ts +1 -1
- package/cjs/graphic/graphic.js +20 -6
- package/cjs/graphic/graphic.js.map +1 -1
- package/cjs/graphic/group.js +1 -1
- package/cjs/graphic/group.js.map +1 -1
- package/cjs/graphic/line.js +2 -2
- package/cjs/graphic/line.js.map +1 -1
- package/cjs/graphic/richtext/line.js +13 -1
- package/cjs/graphic/richtext/line.js.map +1 -1
- package/cjs/graphic/richtext/paragraph.d.ts +9 -1
- package/cjs/graphic/richtext/paragraph.js +49 -5
- package/cjs/graphic/richtext/paragraph.js.map +1 -1
- package/cjs/graphic/richtext/utils.d.ts +4 -0
- package/cjs/graphic/richtext/utils.js +23 -10
- package/cjs/graphic/richtext/utils.js.map +1 -1
- package/cjs/graphic/richtext/wrapper.d.ts +1 -0
- package/cjs/graphic/richtext/wrapper.js +1 -1
- package/cjs/graphic/richtext/wrapper.js.map +1 -1
- package/cjs/graphic/richtext.d.ts +8 -2
- package/cjs/graphic/richtext.js +43 -4
- package/cjs/graphic/richtext.js.map +1 -1
- package/cjs/index.d.ts +2 -0
- package/cjs/index.js +2 -1
- package/cjs/index.js.map +1 -1
- package/cjs/interface/animate.d.ts +5 -39
- package/cjs/interface/animate.js.map +1 -1
- package/cjs/interface/color.js.map +1 -1
- package/cjs/interface/context.d.ts +1 -0
- package/cjs/interface/context.js.map +1 -1
- package/cjs/interface/global.d.ts +4 -1
- package/cjs/interface/global.js.map +1 -1
- package/cjs/interface/graphic/group.d.ts +1 -0
- package/cjs/interface/graphic/group.js.map +1 -1
- package/cjs/interface/graphic/image.d.ts +1 -0
- package/cjs/interface/graphic/image.js.map +1 -1
- package/cjs/interface/graphic/path.d.ts +1 -0
- package/cjs/interface/graphic/path.js.map +1 -1
- package/cjs/interface/graphic/rect.d.ts +1 -0
- package/cjs/interface/graphic/rect.js.map +1 -1
- package/cjs/interface/graphic/richText.d.ts +13 -0
- package/cjs/interface/graphic/richText.js.map +1 -1
- package/cjs/interface/graphic/symbol.d.ts +2 -0
- package/cjs/interface/graphic/symbol.js.map +1 -1
- package/cjs/interface/graphic.d.ts +12 -3
- package/cjs/interface/graphic.js.map +1 -1
- package/cjs/interface/path.d.ts +5 -0
- package/cjs/interface/path.js.map +1 -1
- package/cjs/interface/picker.d.ts +13 -0
- package/cjs/interface/picker.js.map +1 -1
- package/cjs/picker/constants.d.ts +2 -0
- package/cjs/picker/constants.js +3 -2
- package/cjs/picker/constants.js.map +1 -1
- package/cjs/picker/pick-interceptor.d.ts +7 -2
- package/cjs/picker/pick-interceptor.js +19 -2
- package/cjs/picker/pick-interceptor.js.map +1 -1
- package/cjs/picker/pick-modules.js +7 -4
- package/cjs/picker/pick-modules.js.map +1 -1
- package/cjs/picker/picker-service.d.ts +4 -2
- package/cjs/picker/picker-service.js +13 -12
- package/cjs/picker/picker-service.js.map +1 -1
- package/cjs/plugins/builtin-plugin/edit-module.d.ts +17 -6
- package/cjs/plugins/builtin-plugin/edit-module.js +128 -42
- package/cjs/plugins/builtin-plugin/edit-module.js.map +1 -1
- package/cjs/plugins/builtin-plugin/richtext-edit-plugin-old.d.ts +1 -0
- package/cjs/plugins/builtin-plugin/richtext-edit-plugin-old.js +3 -0
- package/cjs/plugins/builtin-plugin/richtext-edit-plugin-old.js.map +1 -0
- package/cjs/plugins/builtin-plugin/richtext-edit-plugin.d.ts +91 -32
- package/cjs/plugins/builtin-plugin/richtext-edit-plugin.js +517 -193
- package/cjs/plugins/builtin-plugin/richtext-edit-plugin.js.map +1 -1
- package/cjs/render/contributions/render/arc3d-render.js.map +1 -1
- package/cjs/render/contributions/render/area-render.d.ts +1 -1
- package/cjs/render/contributions/render/area-render.js +36 -16
- package/cjs/render/contributions/render/area-render.js.map +1 -1
- package/cjs/render/contributions/render/base-render.d.ts +1 -0
- package/cjs/render/contributions/render/base-render.js +20 -2
- package/cjs/render/contributions/render/base-render.js.map +1 -1
- package/cjs/render/contributions/render/contributions/base-contribution-render.d.ts +7 -1
- package/cjs/render/contributions/render/contributions/base-contribution-render.js +16 -8
- package/cjs/render/contributions/render/contributions/base-contribution-render.js.map +1 -1
- package/cjs/render/contributions/render/contributions/base-texture-contribution-render.js +29 -2
- package/cjs/render/contributions/render/contributions/base-texture-contribution-render.js.map +1 -1
- package/cjs/render/contributions/render/contributions/group-contribution-render.js +8 -3
- package/cjs/render/contributions/render/contributions/group-contribution-render.js.map +1 -1
- package/cjs/render/contributions/render/contributions/image-contribution-render.d.ts +1 -1
- package/cjs/render/contributions/render/contributions/image-contribution-render.js +2 -2
- package/cjs/render/contributions/render/contributions/image-contribution-render.js.map +1 -1
- package/cjs/render/contributions/render/contributions/rect-contribution-render.js +4 -4
- package/cjs/render/contributions/render/contributions/rect-contribution-render.js.map +1 -1
- package/cjs/render/contributions/render/contributions/symbol-contribution-render.d.ts +8 -1
- package/cjs/render/contributions/render/contributions/symbol-contribution-render.js +30 -2
- package/cjs/render/contributions/render/contributions/symbol-contribution-render.js.map +1 -1
- package/cjs/render/contributions/render/contributions/text-contribution-render.js +5 -3
- package/cjs/render/contributions/render/contributions/text-contribution-render.js.map +1 -1
- package/cjs/render/contributions/render/draw-contribution.js +3 -3
- package/cjs/render/contributions/render/draw-contribution.js.map +1 -1
- package/cjs/render/contributions/render/group-render.js +2 -2
- package/cjs/render/contributions/render/group-render.js.map +1 -1
- package/cjs/render/contributions/render/image-render.js +3 -3
- package/cjs/render/contributions/render/image-render.js.map +1 -1
- package/cjs/render/contributions/render/line-render.js +31 -9
- package/cjs/render/contributions/render/line-render.js.map +1 -1
- package/cjs/render/contributions/render/path-render.js.map +1 -1
- package/cjs/render/contributions/render/polygon-render.js.map +1 -1
- package/cjs/render/contributions/render/rect-render.js +2 -2
- package/cjs/render/contributions/render/rect-render.js.map +1 -1
- package/cjs/render/contributions/render/richtext-render.js +1 -1
- package/cjs/render/contributions/render/richtext-render.js.map +1 -1
- package/cjs/render/contributions/render/symbol-render.js +15 -13
- package/cjs/render/contributions/render/symbol-render.js.map +1 -1
- package/cjs/render/contributions/render/utils.d.ts +1 -2
- package/cjs/render/contributions/render/utils.js +4 -20
- package/cjs/render/contributions/render/utils.js.map +1 -1
- package/cjs/resource-loader/loader.js +1 -1
- package/cjs/resource-loader/loader.js.map +1 -1
- package/dist/index.es.js +9073 -7513
- package/es/animate/Ticker/default-ticker.d.ts +2 -0
- package/es/animate/Ticker/default-ticker.js +7 -1
- package/es/animate/Ticker/default-ticker.js.map +1 -1
- package/es/animate/animate.js +4 -5
- package/es/animate/animate.js.map +1 -1
- package/es/animate/custom-animate.js +15 -27
- package/es/animate/custom-animate.js.map +1 -1
- package/es/animate/easing-func.d.ts +1 -0
- package/es/animate/easing-func.js +10 -0
- package/es/animate/easing-func.js.map +1 -0
- package/es/animate/easing.d.ts +4 -0
- package/es/animate/easing.js +24 -1
- package/es/animate/easing.js.map +1 -1
- package/es/animate/index.d.ts +1 -0
- package/es/animate/index.js +2 -0
- package/es/animate/index.js.map +1 -1
- package/es/canvas/util.js +1 -2
- package/es/common/3d-interceptor.js +2 -1
- package/es/common/bezier-utils.d.ts +3 -0
- package/es/common/bezier-utils.js +14 -0
- package/es/common/bezier-utils.js.map +1 -1
- package/es/common/custom-path2d.d.ts +4 -0
- package/es/common/custom-path2d.js +44 -12
- package/es/common/custom-path2d.js.map +1 -1
- package/es/common/inversify/container.js +6 -9
- package/es/common/inversify/container.js.map +1 -1
- package/es/common/render-area.d.ts +4 -0
- package/es/common/render-area.js +77 -18
- package/es/common/render-area.js.map +1 -1
- package/es/common/render-command-list.js +2 -1
- package/es/common/render-curve.d.ts +1 -1
- package/es/common/render-curve.js.map +1 -1
- package/es/common/segment/curve/arc.d.ts +4 -1
- package/es/common/segment/curve/arc.js +10 -1
- package/es/common/segment/curve/arc.js.map +1 -1
- package/es/common/segment/curve/base.d.ts +4 -1
- package/es/common/segment/curve/base.js.map +1 -1
- package/es/common/segment/curve/cubic-bezier.d.ts +5 -1
- package/es/common/segment/curve/cubic-bezier.js +22 -1
- package/es/common/segment/curve/cubic-bezier.js.map +1 -1
- package/es/common/segment/curve/curve-context.js +6 -3
- package/es/common/segment/curve/curve-context.js.map +1 -1
- package/es/common/segment/curve/ellipse.d.ts +4 -1
- package/es/common/segment/curve/ellipse.js +9 -0
- package/es/common/segment/curve/ellipse.js.map +1 -1
- package/es/common/segment/curve/line.d.ts +4 -1
- package/es/common/segment/curve/line.js +18 -0
- package/es/common/segment/curve/line.js.map +1 -1
- package/es/common/segment/curve/move.d.ts +4 -1
- package/es/common/segment/curve/move.js +9 -0
- package/es/common/segment/curve/move.js.map +1 -1
- package/es/common/segment/curve/path.d.ts +2 -1
- package/es/common/segment/curve/path.js +5 -2
- package/es/common/segment/curve/path.js.map +1 -1
- package/es/common/segment/curve/quadratic-bezier.d.ts +6 -2
- package/es/common/segment/curve/quadratic-bezier.js +28 -5
- package/es/common/segment/curve/quadratic-bezier.js.map +1 -1
- package/es/common/segment/step.js +1 -1
- package/es/common/segment/step.js.map +1 -1
- package/es/common/shape/rect.d.ts +1 -1
- package/es/common/shape/rect.js +30 -25
- package/es/common/shape/rect.js.map +1 -1
- package/es/common/store.js +1 -1
- package/es/core/contributions/env/base-contribution.d.ts +2 -0
- package/es/core/contributions/env/base-contribution.js +6 -0
- package/es/core/contributions/env/base-contribution.js.map +1 -1
- package/es/core/contributions/textMeasure/AtextMeasure.js +0 -10
- package/es/core/contributions/textMeasure/AtextMeasure.js.map +1 -1
- package/es/core/global.d.ts +2 -3
- package/es/core/global.js +7 -8
- package/es/core/global.js.map +1 -1
- package/es/graphic/builtin-symbol/rect.d.ts +2 -1
- package/es/graphic/builtin-symbol/rect.js +28 -0
- package/es/graphic/builtin-symbol/rect.js.map +1 -1
- package/es/graphic/builtin-symbol/utils.d.ts +2 -1
- package/es/graphic/builtin-symbol/utils.js +5 -0
- package/es/graphic/builtin-symbol/utils.js.map +1 -1
- package/es/graphic/config.js +20 -5
- package/es/graphic/config.js.map +1 -1
- package/es/graphic/graphic.d.ts +1 -1
- package/es/graphic/graphic.js +20 -6
- package/es/graphic/graphic.js.map +1 -1
- package/es/graphic/group.js +1 -1
- package/es/graphic/group.js.map +1 -1
- package/es/graphic/line.js +2 -2
- package/es/graphic/line.js.map +1 -1
- package/es/graphic/richtext/line.js +13 -1
- package/es/graphic/richtext/line.js.map +1 -1
- package/es/graphic/richtext/paragraph.d.ts +9 -1
- package/es/graphic/richtext/paragraph.js +49 -5
- package/es/graphic/richtext/paragraph.js.map +1 -1
- package/es/graphic/richtext/utils.d.ts +4 -0
- package/es/graphic/richtext/utils.js +19 -6
- package/es/graphic/richtext/utils.js.map +1 -1
- package/es/graphic/richtext/wrapper.d.ts +1 -0
- package/es/graphic/richtext/wrapper.js +1 -1
- package/es/graphic/richtext/wrapper.js.map +1 -1
- package/es/graphic/richtext.d.ts +8 -2
- package/es/graphic/richtext.js +43 -5
- package/es/graphic/richtext.js.map +1 -1
- package/es/index.d.ts +2 -0
- package/es/index.js +4 -0
- package/es/index.js.map +1 -1
- package/es/interface/animate.d.ts +5 -39
- package/es/interface/animate.js.map +1 -1
- package/es/interface/color.js.map +1 -1
- package/es/interface/context.d.ts +1 -0
- package/es/interface/context.js.map +1 -1
- package/es/interface/global.d.ts +4 -1
- package/es/interface/global.js.map +1 -1
- package/es/interface/graphic/group.d.ts +1 -0
- package/es/interface/graphic/group.js.map +1 -1
- package/es/interface/graphic/image.d.ts +1 -0
- package/es/interface/graphic/image.js.map +1 -1
- package/es/interface/graphic/path.d.ts +1 -0
- package/es/interface/graphic/path.js.map +1 -1
- package/es/interface/graphic/rect.d.ts +1 -0
- package/es/interface/graphic/rect.js.map +1 -1
- package/es/interface/graphic/richText.d.ts +13 -0
- package/es/interface/graphic/richText.js.map +1 -1
- package/es/interface/graphic/symbol.d.ts +2 -0
- package/es/interface/graphic/symbol.js.map +1 -1
- package/es/interface/graphic.d.ts +12 -3
- package/es/interface/graphic.js.map +1 -1
- package/es/interface/path.d.ts +5 -0
- package/es/interface/path.js.map +1 -1
- package/es/interface/picker.d.ts +13 -0
- package/es/interface/picker.js.map +1 -1
- package/es/picker/constants.d.ts +2 -0
- package/es/picker/constants.js +4 -0
- package/es/picker/constants.js.map +1 -1
- package/es/picker/pick-interceptor.d.ts +7 -2
- package/es/picker/pick-interceptor.js +19 -1
- package/es/picker/pick-interceptor.js.map +1 -1
- package/es/picker/pick-modules.js +5 -3
- package/es/picker/pick-modules.js.map +1 -1
- package/es/picker/picker-service.d.ts +4 -2
- package/es/picker/picker-service.js +13 -13
- package/es/picker/picker-service.js.map +1 -1
- package/es/plugins/builtin-plugin/edit-module.d.ts +17 -6
- package/es/plugins/builtin-plugin/edit-module.js +123 -40
- package/es/plugins/builtin-plugin/edit-module.js.map +1 -1
- package/es/plugins/builtin-plugin/richtext-edit-plugin-old.d.ts +1 -0
- package/es/plugins/builtin-plugin/richtext-edit-plugin-old.js +3 -0
- package/es/plugins/builtin-plugin/richtext-edit-plugin-old.js.map +1 -0
- package/es/plugins/builtin-plugin/richtext-edit-plugin.d.ts +91 -32
- package/es/plugins/builtin-plugin/richtext-edit-plugin.js +516 -189
- package/es/plugins/builtin-plugin/richtext-edit-plugin.js.map +1 -1
- package/es/render/contributions/render/arc3d-render.js.map +1 -1
- package/es/render/contributions/render/area-render.d.ts +1 -1
- package/es/render/contributions/render/area-render.js +36 -16
- package/es/render/contributions/render/area-render.js.map +1 -1
- package/es/render/contributions/render/base-render.d.ts +1 -0
- package/es/render/contributions/render/base-render.js +21 -2
- package/es/render/contributions/render/base-render.js.map +1 -1
- package/es/render/contributions/render/contributions/base-contribution-render.d.ts +7 -1
- package/es/render/contributions/render/contributions/base-contribution-render.js +16 -8
- package/es/render/contributions/render/contributions/base-contribution-render.js.map +1 -1
- package/es/render/contributions/render/contributions/base-texture-contribution-render.js +29 -2
- package/es/render/contributions/render/contributions/base-texture-contribution-render.js.map +1 -1
- package/es/render/contributions/render/contributions/group-contribution-render.js +8 -3
- package/es/render/contributions/render/contributions/group-contribution-render.js.map +1 -1
- package/es/render/contributions/render/contributions/image-contribution-render.d.ts +1 -1
- package/es/render/contributions/render/contributions/image-contribution-render.js +2 -2
- package/es/render/contributions/render/contributions/image-contribution-render.js.map +1 -1
- package/es/render/contributions/render/contributions/rect-contribution-render.js +4 -4
- package/es/render/contributions/render/contributions/rect-contribution-render.js.map +1 -1
- package/es/render/contributions/render/contributions/symbol-contribution-render.d.ts +8 -1
- package/es/render/contributions/render/contributions/symbol-contribution-render.js +26 -0
- package/es/render/contributions/render/contributions/symbol-contribution-render.js.map +1 -1
- package/es/render/contributions/render/contributions/text-contribution-render.js +5 -3
- package/es/render/contributions/render/contributions/text-contribution-render.js.map +1 -1
- package/es/render/contributions/render/draw-contribution.js +4 -5
- package/es/render/contributions/render/draw-contribution.js.map +1 -1
- package/es/render/contributions/render/group-render.js +2 -2
- package/es/render/contributions/render/group-render.js.map +1 -1
- package/es/render/contributions/render/image-render.js +3 -2
- package/es/render/contributions/render/image-render.js.map +1 -1
- package/es/render/contributions/render/line-render.js +31 -9
- package/es/render/contributions/render/line-render.js.map +1 -1
- package/es/render/contributions/render/path-render.js.map +1 -1
- package/es/render/contributions/render/polygon-render.js.map +1 -1
- package/es/render/contributions/render/rect-render.js +2 -2
- package/es/render/contributions/render/rect-render.js.map +1 -1
- package/es/render/contributions/render/richtext-render.js +1 -1
- package/es/render/contributions/render/richtext-render.js.map +1 -1
- package/es/render/contributions/render/symbol-render.js +16 -14
- package/es/render/contributions/render/symbol-render.js.map +1 -1
- package/es/render/contributions/render/utils.d.ts +1 -2
- package/es/render/contributions/render/utils.js +0 -18
- package/es/render/contributions/render/utils.js.map +1 -1
- package/es/resource-loader/loader.js +1 -1
- package/es/resource-loader/loader.js.map +1 -1
- package/package.json +2 -2
- package/cjs/common/inversify/annotation/optional.d.ts +0 -2
- package/cjs/common/inversify/annotation/optional.js +0 -14
- package/cjs/common/inversify/annotation/optional.js.map +0 -1
- package/es/common/inversify/annotation/optional.d.ts +0 -2
- package/es/common/inversify/annotation/optional.js +0 -12
- package/es/common/inversify/annotation/optional.js.map +0 -1
|
@@ -8,18 +8,44 @@ const vutils_1 = require("@visactor/vutils"), enums_1 = require("./enums"), cubi
|
|
|
8
8
|
|
|
9
9
|
function drawAreaSegments(path, segPath, percent, params) {
|
|
10
10
|
var _a;
|
|
11
|
+
const {drawConnect: drawConnect = !1, mode: mode = "none"} = params || {};
|
|
12
|
+
if (drawConnect && "none" === mode) return;
|
|
11
13
|
const {top: top, bottom: bottom} = segPath;
|
|
12
14
|
if (top.curves.length !== bottom.curves.length) return;
|
|
13
15
|
if (percent >= 1) {
|
|
14
16
|
const topList = [], bottomList = [];
|
|
15
17
|
let lastDefined = !0;
|
|
16
|
-
|
|
17
|
-
|
|
18
|
-
|
|
19
|
-
|
|
20
|
-
|
|
18
|
+
if (drawConnect) {
|
|
19
|
+
let lastCurve, lastBottomCurve, defined0 = !0;
|
|
20
|
+
const n = top.curves.length;
|
|
21
|
+
top.curves.forEach(((curve, i) => {
|
|
22
|
+
const bototmCurve = bottom.curves[n - i - 1];
|
|
23
|
+
let currentTopCurve = curve, currentBottomCurve = bototmCurve;
|
|
24
|
+
if (curve.originP1 === curve.originP2) return lastCurve = curve, void (lastBottomCurve = bototmCurve);
|
|
25
|
+
if (lastCurve && lastCurve.originP1 === lastCurve.originP2 && (currentTopCurve = lastCurve,
|
|
26
|
+
currentBottomCurve = lastBottomCurve), curve.defined) defined0 || (topList.push(currentTopCurve),
|
|
27
|
+
bottomList.push(currentBottomCurve), drawAreaConnectBlock(path, topList, bottomList, params),
|
|
28
|
+
topList.length = 0, bottomList.length = 0, defined0 = !defined0); else {
|
|
29
|
+
const {originP1: originP1, originP2: originP2} = curve;
|
|
30
|
+
let validTopCurve, validBottomCurve;
|
|
31
|
+
originP1 && !1 !== originP1.defined ? (validTopCurve = currentTopCurve, validBottomCurve = currentBottomCurve) : originP1 && !1 !== originP2.defined && (validTopCurve = curve,
|
|
32
|
+
validBottomCurve = bototmCurve), defined0 ? (defined0 = !defined0, topList.push(validTopCurve || curve),
|
|
33
|
+
bottomList.push(validBottomCurve || bototmCurve)) : validTopCurve && (defined0 = !defined0,
|
|
34
|
+
topList.push(validTopCurve || curve), bottomList.push(validBottomCurve || bototmCurve),
|
|
35
|
+
drawAreaConnectBlock(path, topList, bottomList, params), topList.length = 0, bottomList.length = 0);
|
|
36
|
+
}
|
|
37
|
+
lastCurve = curve;
|
|
38
|
+
})), drawAreaConnectBlock(path, topList, bottomList, params);
|
|
39
|
+
} else {
|
|
40
|
+
for (let i = 0, n = top.curves.length; i < n; i++) {
|
|
41
|
+
const topCurve = top.curves[i];
|
|
42
|
+
lastDefined !== topCurve.defined ? (lastDefined ? (drawAreaBlock(path, topList, bottomList, params),
|
|
43
|
+
topList.length = 0, bottomList.length = 0) : (topList.push(topCurve), bottomList.push(bottom.curves[n - i - 1])),
|
|
44
|
+
lastDefined = !lastDefined) : lastDefined && (topList.push(topCurve), bottomList.push(bottom.curves[n - i - 1]));
|
|
45
|
+
}
|
|
46
|
+
drawAreaBlock(path, topList, bottomList, params);
|
|
21
47
|
}
|
|
22
|
-
return
|
|
48
|
+
return;
|
|
23
49
|
}
|
|
24
50
|
if (percent <= 0) return;
|
|
25
51
|
let {direction: direction} = params || {};
|
|
@@ -30,20 +56,54 @@ function drawAreaSegments(path, segPath, percent, params) {
|
|
|
30
56
|
const totalDrawLength = percent * (direction === enums_1.Direction.ROW ? xTotalLength : yTotalLength);
|
|
31
57
|
let drawedLengthUntilLast = 0, lastDefined = !0;
|
|
32
58
|
const topList = [], bottomList = [];
|
|
59
|
+
let lastTopCurve, lastBottomCurve, defined0 = !0;
|
|
33
60
|
for (let i = 0, n = top.curves.length; i < n; i++) {
|
|
34
61
|
const topCurve = top.curves[i], curCurveLength = topCurve.getLength(direction), percent = (totalDrawLength - drawedLengthUntilLast) / curCurveLength;
|
|
35
62
|
if (percent < 0) break;
|
|
36
|
-
drawedLengthUntilLast += curCurveLength
|
|
37
|
-
|
|
38
|
-
|
|
39
|
-
|
|
40
|
-
|
|
41
|
-
|
|
42
|
-
|
|
43
|
-
|
|
44
|
-
|
|
63
|
+
if (drawedLengthUntilLast += curCurveLength, drawConnect) {
|
|
64
|
+
const bototmCurve = bottom.curves[n - i - 1];
|
|
65
|
+
let currentTopCurve = topCurve, currentBottomCurve = bototmCurve;
|
|
66
|
+
if (topCurve.originP1 === topCurve.originP2) {
|
|
67
|
+
lastTopCurve = topCurve, lastBottomCurve = bototmCurve;
|
|
68
|
+
continue;
|
|
69
|
+
}
|
|
70
|
+
if (lastTopCurve && lastTopCurve.originP1 === lastTopCurve.originP2 && (currentTopCurve = lastTopCurve,
|
|
71
|
+
currentBottomCurve = lastBottomCurve), topCurve.defined) defined0 || (topList.push(currentTopCurve),
|
|
72
|
+
bottomList.push(currentBottomCurve), drawAreaConnectBlock(path, topList, bottomList, params),
|
|
73
|
+
topList.length = 0, bottomList.length = 0, defined0 = !defined0); else {
|
|
74
|
+
const {originP1: originP1, originP2: originP2} = topCurve;
|
|
75
|
+
let validTopCurve, validBottomCurve;
|
|
76
|
+
originP1 && !1 !== originP1.defined ? (validTopCurve = currentTopCurve, validBottomCurve = currentBottomCurve) : originP1 && !1 !== originP2.defined && (validTopCurve = topCurve,
|
|
77
|
+
validBottomCurve = bototmCurve), defined0 ? (defined0 = !defined0, topList.push(validTopCurve || topCurve),
|
|
78
|
+
bottomList.push(validBottomCurve || bototmCurve)) : validTopCurve && (defined0 = !defined0,
|
|
79
|
+
topList.push(validTopCurve || topCurve), bottomList.push(validBottomCurve || bototmCurve),
|
|
80
|
+
drawAreaConnectBlock(path, topList, bottomList, params), topList.length = 0, bottomList.length = 0);
|
|
81
|
+
}
|
|
82
|
+
lastTopCurve = topCurve;
|
|
83
|
+
} else {
|
|
84
|
+
let tc = null, bc = null;
|
|
85
|
+
lastDefined !== topCurve.defined ? (lastDefined ? (drawAreaBlock(path, topList, bottomList, params),
|
|
86
|
+
topList.length = 0, bottomList.length = 0) : (tc = topCurve, bc = bottom.curves[n - i - 1]),
|
|
87
|
+
lastDefined = !lastDefined) : lastDefined && (tc = topCurve, bc = bottom.curves[n - i - 1]),
|
|
88
|
+
tc && bc && (percent < 1 && (tc = tc.p2 && tc.p3 ? (0, cubic_bezier_1.divideCubic)(tc, percent)[0] : (0,
|
|
89
|
+
line_1.divideLinear)(tc, percent)[0], bc = bc.p2 && bc.p3 ? (0, cubic_bezier_1.divideCubic)(bc, 1 - percent)[1] : (0,
|
|
90
|
+
line_1.divideLinear)(bc, 1 - percent)[1]), tc.defined = lastDefined, bc.defined = lastDefined,
|
|
91
|
+
topList.push(tc), bottomList.push(bc)), tc = null, bc = null;
|
|
92
|
+
}
|
|
45
93
|
}
|
|
46
|
-
drawAreaBlock(path, topList, bottomList, params);
|
|
94
|
+
drawConnect ? drawAreaConnectBlock(path, topList, bottomList, params) : drawAreaBlock(path, topList, bottomList, params);
|
|
95
|
+
}
|
|
96
|
+
|
|
97
|
+
function drawAreaConnectBlock(path, topList, bottomList, params) {
|
|
98
|
+
if (topList.length < 2) return;
|
|
99
|
+
const {offsetX: offsetX = 0, offsetY: offsetY = 0, offsetZ: offsetZ = 0, mode: mode} = params || {};
|
|
100
|
+
let curve = topList[0];
|
|
101
|
+
path.moveTo(curve.p0.x + offsetX, curve.p0.y + offsetY, offsetZ), curve = topList[topList.length - 1];
|
|
102
|
+
let end = curve.p3 || curve.p1;
|
|
103
|
+
path.lineTo(end.x + offsetX, end.y + offsetY, offsetZ), curve = bottomList[bottomList.length - 1],
|
|
104
|
+
path.lineTo(curve.p0.x + offsetX, curve.p0.y + offsetY, offsetZ), curve = bottomList[0],
|
|
105
|
+
end = curve.p3 || curve.p1, path.lineTo(end.x + offsetX, end.y + offsetY, offsetZ),
|
|
106
|
+
path.closePath();
|
|
47
107
|
}
|
|
48
108
|
|
|
49
109
|
function drawAreaBlock(path, topList, bottomList, params) {
|
|
@@ -61,5 +121,4 @@ function drawAreaBlock(path, topList, bottomList, params) {
|
|
|
61
121
|
path.closePath();
|
|
62
122
|
}
|
|
63
123
|
|
|
64
|
-
//# sourceMappingURL=render-area.js.map
|
|
65
124
|
exports.drawAreaSegments = drawAreaSegments;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../src/common/render-area.ts"],"names":[],"mappings":";;;AACA,6CAAuC;AAEvC,mCAAoC;AACpC,+DAA2D;AAC3D,+CAAoD;AACpD,iDAA6C;AAW7C,SAAgB,gBAAgB,CAC9B,IAAa,EACb,OAAuB,EACvB,OAAe,EACf,MAKC;;IAGD,MAAM,EAAE,GAAG,EAAE,MAAM,EAAE,GAAG,OAAO,CAAC;IAEhC,IAAI,GAAG,CAAC,MAAM,CAAC,MAAM,KAAK,MAAM,CAAC,MAAM,CAAC,MAAM,EAAE;QAC9C,OAAO;KACR;IACD,IAAI,OAAO,IAAI,CAAC,EAAE;QAChB,MAAM,OAAO,GAAqB,EAAE,CAAC;QACrC,MAAM,UAAU,GAAqB,EAAE,CAAC;QACxC,IAAI,WAAW,GAAY,IAAI,CAAC;QAChC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,GAAG,CAAC,MAAM,CAAC,MAAM,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE;YACjD,MAAM,QAAQ,GAAG,GAAG,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;YAC/B,IAAI,WAAW,KAAK,QAAQ,CAAC,OAAO,EAAE;gBACpC,IAAI,WAAW,EAAE;oBACf,aAAa,CAAC,IAAI,EAAE,OAAO,EAAE,UAAU,EAAE,MAAM,CAAC,CAAC;oBACjD,OAAO,CAAC,MAAM,GAAG,CAAC,CAAC;oBACnB,UAAU,CAAC,MAAM,GAAG,CAAC,CAAC;iBACvB;qBAAM;oBACL,OAAO,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;oBACvB,UAAU,CAAC,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;iBAC3C;gBACD,WAAW,GAAG,CAAC,WAAW,CAAC;aAC5B;iBAAM;gBACL,IAAI,WAAW,EAAE;oBACf,OAAO,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;oBACvB,UAAU,CAAC,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;iBAC3C;aACF;SACF;QACD,aAAa,CAAC,IAAI,EAAE,OAAO,EAAE,UAAU,EAAE,MAAM,CAAC,CAAC;QAEjD,OAAO;KACR;IACD,IAAI,OAAO,IAAI,CAAC,EAAE;QAChB,OAAO;KACR;IAED,IAAI,EAAE,SAAS,EAAE,GAAG,MAAM,IAAI,EAAE,CAAC;IACjC,MAAM,EAAE,MAAM,EAAE,SAAS,EAAE,GAAG,GAAG,CAAC;IAClC,MAAM,IAAI,GAAG,MAAA,SAAS,CAAC,SAAS,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,EAAE,mCAAI,SAAS,CAAC,SAAS,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,EAAE,CAAC;IACtF,MAAM,YAAY,GAAG,IAAA,YAAG,EAAC,IAAI,CAAC,CAAC,GAAG,SAAS,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;IACrD,MAAM,YAAY,GAAG,IAAA,YAAG,EAAC,IAAI,CAAC,CAAC,GAAG,SAAS,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;IACrD,SAAS,GAAG,SAAS,aAAT,SAAS,cAAT,SAAS,GAAI,CAAC,YAAY,GAAG,YAAY,CAAC,CAAC,CAAC,iBAAS,CAAC,GAAG,CAAC,CAAC,CAAC,iBAAS,CAAC,MAAM,CAAC,CAAC;IAC1F,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,YAAY,CAAC,EAAE;QAClC,SAAS,GAAG,iBAAS,CAAC,MAAM,CAAC;KAC9B;IACD,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,YAAY,CAAC,EAAE;QAClC,SAAS,GAAG,iBAAS,CAAC,GAAG,CAAC;KAC3B;IAID,MAAM,WAAW,GAAW,SAAS,KAAK,iBAAS,CAAC,GAAG,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,CAAC,YAAY,CAAC;IAGtF,MAAM,eAAe,GAAG,OAAO,GAAG,WAAW,CAAC;IAE9C,IAAI,qBAAqB,GAAG,CAAC,CAAC;IAC9B,IAAI,WAAW,GAAY,IAAI,CAAC;IAChC,MAAM,OAAO,GAAqB,EAAE,CAAC;IACrC,MAAM,UAAU,GAAqB,EAAE,CAAC;IACxC,MAAM,QAAQ,GAAG,IAAI,CAAC;IACtB,IAAI,YAA4B,CAAC;IACjC,IAAI,eAA+B,CAAC;IACpC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,GAAG,CAAC,MAAM,CAAC,MAAM,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE;QACjD,MAAM,QAAQ,GAAG,GAAG,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;QAC/B,MAAM,cAAc,GAAG,QAAQ,CAAC,SAAS,CAAC,SAAS,CAAC,CAAC;QACrD,MAAM,OAAO,GAAG,CAAC,eAAe,GAAG,qBAAqB,CAAC,GAAG,cAAc,CAAC;QAC3E,IAAI,OAAO,GAAG,CAAC,EAAE;YACf,MAAM;SACP;QACD,qBAAqB,IAAI,cAAc,CAAC;QAExC,IAAI,EAAE,GAA0B,IAAI,CAAC;QACrC,IAAI,EAAE,GAA0B,IAAI,CAAC;QACrC,IAAI,WAAW,KAAK,QAAQ,CAAC,OAAO,EAAE;YACpC,IAAI,WAAW,EAAE;gBACf,aAAa,CAAC,IAAI,EAAE,OAAO,EAAE,UAAU,EAAE,MAAM,CAAC,CAAC;gBACjD,OAAO,CAAC,MAAM,GAAG,CAAC,CAAC;gBACnB,UAAU,CAAC,MAAM,GAAG,CAAC,CAAC;aACvB;iBAAM;gBACL,EAAE,GAAG,QAAQ,CAAC;gBACd,EAAE,GAAG,MAAM,CAAC,MAAM,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC;aAC/B;YACD,WAAW,GAAG,CAAC,WAAW,CAAC;SAC5B;aAAM;YACL,IAAI,WAAW,EAAE;gBACf,EAAE,GAAG,QAAQ,CAAC;gBACd,EAAE,GAAG,MAAM,CAAC,MAAM,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC;aAC/B;SACF;QAED,IAAI,EAAE,IAAI,EAAE,EAAE;YACZ,IAAI,OAAO,GAAG,CAAC,EAAE;gBACf,IAAI,EAAE,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE,EAAE;oBAClB,EAAE,GAAG,IAAA,0BAAW,EAAC,EAAuB,EAAE,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;iBACvD;qBAAM;oBACL,EAAE,GAAG,IAAA,mBAAY,EAAC,EAAgB,EAAE,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;iBACjD;gBACD,IAAI,EAAE,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE,EAAE;oBAClB,EAAE,GAAG,IAAA,0BAAW,EAAC,EAAuB,EAAE,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;iBAC3D;qBAAM;oBACL,EAAE,GAAG,IAAA,mBAAY,EAAC,EAAgB,EAAE,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;iBACrD;aACF;YACD,EAAE,CAAC,OAAO,GAAG,WAAW,CAAC;YACzB,EAAE,CAAC,OAAO,GAAG,WAAW,CAAC;YACzB,OAAO,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC;YACjB,UAAU,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC;SACrB;QAED,EAAE,GAAG,IAAI,CAAC;QACV,EAAE,GAAG,IAAI,CAAC;KACX;IAED,aAAa,CAAC,IAAI,EAAE,OAAO,EAAE,UAAU,EAAE,MAAM,CAAC,CAAC;AA0BnD,CAAC;AAxJD,4CAwJC;AAED,SAAS,aAAa,CACpB,IAAa,EACb,OAAyB,EACzB,UAA4B,EAC5B,MAIC;IAED,MAAM,EAAE,OAAO,GAAG,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,GAAG,MAAM,IAAI,EAAE,CAAC;IAC/D,IAAI,UAAU,GAAG,IAAI,CAAC;IACtB,OAAO,CAAC,OAAO,CAAC,KAAK,CAAC,EAAE;QAEtB,IAAI,CAAC,KAAK,CAAC,OAAO,EAAE;YAClB,UAAU,GAAG,IAAI,CAAC;YAClB,OAAO;SACR;QACD,IAAI,UAAU,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,EAAE,CAAC,CAAC,GAAG,OAAO,EAAE,KAAK,CAAC,EAAE,CAAC,CAAC,GAAG,OAAO,EAAE,OAAO,CAAC,CAAC;SAClE;QACD,IAAA,0BAAW,EAAC,IAAI,EAAE,KAAK,EAAE,CAAC,EAAE,MAAM,CAAC,CAAC;QACpC,UAAU,GAAG,KAAK,CAAC;IACrB,CAAC,CAAC,CAAC;IACH,UAAU,GAAG,IAAI,CAAC;IAClB,KAAK,IAAI,CAAC,GAAG,UAAU,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,EAAE;QAC/C,MAAM,KAAK,GAAG,UAAU,CAAC,CAAC,CAAC,CAAC;QAE5B,IAAI,CAAC,KAAK,CAAC,OAAO,EAAE;YAClB,UAAU,GAAG,IAAI,CAAC;YAClB,SAAS;SACV;QACD,IAAI,UAAU,EAAE;YAEd,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,EAAE,CAAC,CAAC,GAAG,OAAO,EAAE,KAAK,CAAC,EAAE,CAAC,CAAC,GAAG,OAAO,EAAE,OAAO,CAAC,CAAC;SAClE;QACD,IAAA,0BAAW,EAAC,IAAI,EAAE,KAAK,EAAE,CAAC,EAAE,MAAM,CAAC,CAAC;QACpC,UAAU,GAAG,KAAK,CAAC;KACpB;IACD,IAAI,CAAC,SAAS,EAAE,CAAC;AACnB,CAAC","file":"render-area.js","sourcesContent":["import type { IPoint } from '@visactor/vutils';\nimport { abs } from '@visactor/vutils';\nimport type { IAreaCacheItem, ICubicBezierCurve, ICurve, IDirection, ILineCurve, IPath2D } from '../interface';\nimport { Direction } from './enums';\nimport { divideCubic } from './segment/curve/cubic-bezier';\nimport { divideLinear } from './segment/curve/line';\nimport { drawSegItem } from './render-utils';\n\n/**\n * 绘制连续的线段\n * 绘制长度为总长度percent的path,drawDirection为绘制的方向,也就是percent的方向\n * @param path\n * @param segPath\n * @param percent\n * @param drawDirection 绘制的方向,用于使用percent绘制\n * @param line 用于获取line相关属性\n */\nexport function drawAreaSegments(\n path: IPath2D,\n segPath: IAreaCacheItem,\n percent: number,\n params?: {\n offsetX?: number;\n offsetY?: number;\n offsetZ?: number;\n direction?: IDirection;\n }\n) {\n // let needMoveTo: boolean = true;\n const { top, bottom } = segPath;\n // 如果top和bottom的curves数量不同,那么就跳过\n if (top.curves.length !== bottom.curves.length) {\n return;\n }\n if (percent >= 1) {\n const topList: ICurve<IPoint>[] = [];\n const bottomList: ICurve<IPoint>[] = [];\n let lastDefined: boolean = true;\n for (let i = 0, n = top.curves.length; i < n; i++) {\n const topCurve = top.curves[i];\n if (lastDefined !== topCurve.defined) {\n if (lastDefined) {\n drawAreaBlock(path, topList, bottomList, params);\n topList.length = 0;\n bottomList.length = 0;\n } else {\n topList.push(topCurve);\n bottomList.push(bottom.curves[n - i - 1]);\n }\n lastDefined = !lastDefined;\n } else {\n if (lastDefined) {\n topList.push(topCurve);\n bottomList.push(bottom.curves[n - i - 1]);\n }\n }\n }\n drawAreaBlock(path, topList, bottomList, params);\n\n return;\n }\n if (percent <= 0) {\n return;\n }\n\n let { direction } = params || {};\n const { curves: topCurves } = top;\n const endP = topCurves[topCurves.length - 1].p3 ?? topCurves[topCurves.length - 1].p1;\n const xTotalLength = abs(endP.x - topCurves[0].p0.x);\n const yTotalLength = abs(endP.y - topCurves[0].p0.y);\n direction = direction ?? (xTotalLength > yTotalLength ? Direction.ROW : Direction.COLUMN);\n if (!Number.isFinite(xTotalLength)) {\n direction = Direction.COLUMN;\n }\n if (!Number.isFinite(yTotalLength)) {\n direction = Direction.ROW;\n }\n\n // x和y必须始终保持同方向\n // 整个线段的总长度(基于水平、垂直方向)\n const totalLength: number = direction === Direction.ROW ? xTotalLength : yTotalLength;\n\n // 总需要绘制的长度\n const totalDrawLength = percent * totalLength;\n // 直到上次绘制的长度\n let drawedLengthUntilLast = 0;\n let lastDefined: boolean = true;\n const topList: ICurve<IPoint>[] = [];\n const bottomList: ICurve<IPoint>[] = [];\n const defined0 = true;\n let lastTopCurve: ICurve<IPoint>;\n let lastBottomCurve: ICurve<IPoint>;\n for (let i = 0, n = top.curves.length; i < n; i++) {\n const topCurve = top.curves[i];\n const curCurveLength = topCurve.getLength(direction);\n const percent = (totalDrawLength - drawedLengthUntilLast) / curCurveLength;\n if (percent < 0) {\n break;\n }\n drawedLengthUntilLast += curCurveLength;\n\n let tc: ICurve<IPoint> | null = null;\n let bc: ICurve<IPoint> | null = null;\n if (lastDefined !== topCurve.defined) {\n if (lastDefined) {\n drawAreaBlock(path, topList, bottomList, params);\n topList.length = 0;\n bottomList.length = 0;\n } else {\n tc = topCurve;\n bc = bottom.curves[n - i - 1];\n }\n lastDefined = !lastDefined;\n } else {\n if (lastDefined) {\n tc = topCurve;\n bc = bottom.curves[n - i - 1];\n }\n }\n\n if (tc && bc) {\n if (percent < 1) {\n if (tc.p2 && tc.p3) {\n tc = divideCubic(tc as ICubicBezierCurve, percent)[0];\n } else {\n tc = divideLinear(tc as ILineCurve, percent)[0];\n }\n if (bc.p2 && bc.p3) {\n bc = divideCubic(bc as ICubicBezierCurve, 1 - percent)[1];\n } else {\n bc = divideLinear(bc as ILineCurve, 1 - percent)[1];\n }\n }\n tc.defined = lastDefined;\n bc.defined = lastDefined;\n topList.push(tc);\n bottomList.push(bc);\n }\n\n tc = null;\n bc = null;\n }\n\n drawAreaBlock(path, topList, bottomList, params);\n\n // const totalLength = segPath.tryUpdateLength();\n\n // // 直到上次绘制的长度\n // let drawedLengthUntilLast = 0;\n // for (let i = 0, n = curves.length; i < n; i++) {\n // const curve = curves[i];\n // const curCurveLength = curve.getLength();\n // const _p = (totalDrawLength - drawedLengthUntilLast) / curCurveLength;\n // drawedLengthUntilLast += curCurveLength;\n // if (_p < 0) {\n // break;\n // }\n\n // // 跳过这个点\n // if (!curve.defined()) {\n // needMoveTo = true;\n // continue;\n // }\n // if (needMoveTo) {\n // path.moveTo(curve.p0.x + offsetX, curve.p0.y + offsetY);\n // }\n // drawSegItem(path, curve, min(_p, 1), params);\n // needMoveTo = false;\n // }\n}\n\nfunction drawAreaBlock(\n path: IPath2D,\n topList: ICurve<IPoint>[],\n bottomList: ICurve<IPoint>[],\n params?: {\n offsetX?: number;\n offsetY?: number;\n offsetZ?: number;\n }\n) {\n const { offsetX = 0, offsetY = 0, offsetZ = 0 } = params || {};\n let needMoveTo = true;\n topList.forEach(curve => {\n // 跳过这个点\n if (!curve.defined) {\n needMoveTo = true;\n return;\n }\n if (needMoveTo) {\n path.moveTo(curve.p0.x + offsetX, curve.p0.y + offsetY, offsetZ);\n }\n drawSegItem(path, curve, 1, params);\n needMoveTo = false;\n });\n needMoveTo = true;\n for (let i = bottomList.length - 1; i >= 0; i--) {\n const curve = bottomList[i];\n // 跳过这个点\n if (!curve.defined) {\n needMoveTo = true;\n continue;\n }\n if (needMoveTo) {\n // bottom需要直接line绘制\n path.lineTo(curve.p0.x + offsetX, curve.p0.y + offsetY, offsetZ);\n }\n drawSegItem(path, curve, 1, params);\n needMoveTo = false;\n }\n path.closePath();\n}\n"]}
|
|
1
|
+
{"version":3,"sources":["../src/common/render-area.ts"],"names":[],"mappings":";;;AACA,6CAAuC;AAEvC,mCAAoC;AACpC,+DAA2D;AAC3D,+CAAoD;AACpD,iDAA6C;AAW7C,SAAgB,gBAAgB,CAC9B,IAAa,EACb,OAAuB,EACvB,OAAe,EACf,MASC;;IAED,MAAM,EAAE,WAAW,GAAG,KAAK,EAAE,IAAI,GAAG,MAAM,EAAE,GAAG,MAAM,IAAI,EAAE,CAAC;IAC5D,IAAI,WAAW,IAAI,IAAI,KAAK,MAAM,EAAE;QAClC,OAAO;KACR;IAED,MAAM,EAAE,GAAG,EAAE,MAAM,EAAE,GAAG,OAAO,CAAC;IAEhC,IAAI,GAAG,CAAC,MAAM,CAAC,MAAM,KAAK,MAAM,CAAC,MAAM,CAAC,MAAM,EAAE;QAC9C,OAAO;KACR;IACD,IAAI,OAAO,IAAI,CAAC,EAAE;QAChB,MAAM,OAAO,GAAqB,EAAE,CAAC;QACrC,MAAM,UAAU,GAAqB,EAAE,CAAC;QACxC,IAAI,WAAW,GAAY,IAAI,CAAC;QAChC,IAAI,WAAW,EAAE;YACf,IAAI,QAAQ,GAAG,IAAI,CAAC;YACpB,IAAI,SAAyB,CAAC;YAC9B,IAAI,eAA+B,CAAC;YACpC,MAAM,CAAC,GAAG,GAAG,CAAC,MAAM,CAAC,MAAM,CAAC;YAC5B,GAAG,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC,KAAK,EAAE,CAAC,EAAE,EAAE;gBAE9B,MAAM,WAAW,GAAG,MAAM,CAAC,MAAM,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC;gBAC7C,IAAI,eAAe,GAAG,KAAK,CAAC;gBAC5B,IAAI,kBAAkB,GAAG,WAAW,CAAC;gBACrC,IAAI,KAAK,CAAC,QAAQ,KAAK,KAAK,CAAC,QAAQ,EAAE;oBACrC,SAAS,GAAG,KAAK,CAAC;oBAClB,eAAe,GAAG,WAAW,CAAC;oBAC9B,OAAO;iBACR;gBACD,IAAI,SAAS,IAAI,SAAS,CAAC,QAAQ,KAAK,SAAS,CAAC,QAAQ,EAAE;oBAC1D,eAAe,GAAG,SAAS,CAAC;oBAC5B,kBAAkB,GAAG,eAAe,CAAC;iBACtC;gBACD,IAAI,KAAK,CAAC,OAAO,EAAE;oBAEjB,IAAI,CAAC,QAAQ,EAAE;wBACb,OAAO,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC;wBAC9B,UAAU,CAAC,IAAI,CAAC,kBAAkB,CAAC,CAAC;wBACpC,oBAAoB,CAAC,IAAI,EAAE,OAAO,EAAE,UAAU,EAAE,MAAM,CAAC,CAAC;wBACxD,OAAO,CAAC,MAAM,GAAG,CAAC,CAAC;wBACnB,UAAU,CAAC,MAAM,GAAG,CAAC,CAAC;wBACtB,QAAQ,GAAG,CAAC,QAAQ,CAAC;qBACtB;iBACF;qBAAM;oBAEL,MAAM,EAAE,QAAQ,EAAE,QAAQ,EAAE,GAAG,KAAK,CAAC;oBACrC,IAAI,aAA6B,CAAC;oBAClC,IAAI,gBAAgC,CAAC;oBACrC,IAAI,QAAQ,IAAI,QAAQ,CAAC,OAAO,KAAK,KAAK,EAAE;wBAC1C,aAAa,GAAG,eAAe,CAAC;wBAChC,gBAAgB,GAAG,kBAAkB,CAAC;qBACvC;yBAAM,IAAI,QAAQ,IAAI,QAAQ,CAAC,OAAO,KAAK,KAAK,EAAE;wBACjD,aAAa,GAAG,KAAK,CAAC;wBACtB,gBAAgB,GAAG,WAAW,CAAC;qBAChC;oBAED,IAAI,QAAQ,EAAE;wBACZ,QAAQ,GAAG,CAAC,QAAQ,CAAC;wBACrB,OAAO,CAAC,IAAI,CAAC,aAAa,IAAI,KAAK,CAAC,CAAC;wBACrC,UAAU,CAAC,IAAI,CAAC,gBAAgB,IAAI,WAAW,CAAC,CAAC;qBAClD;yBAAM;wBAEL,IAAI,aAAa,EAAE;4BAEjB,QAAQ,GAAG,CAAC,QAAQ,CAAC;4BACrB,OAAO,CAAC,IAAI,CAAC,aAAa,IAAI,KAAK,CAAC,CAAC;4BACrC,UAAU,CAAC,IAAI,CAAC,gBAAgB,IAAI,WAAW,CAAC,CAAC;4BACjD,oBAAoB,CAAC,IAAI,EAAE,OAAO,EAAE,UAAU,EAAE,MAAM,CAAC,CAAC;4BACxD,OAAO,CAAC,MAAM,GAAG,CAAC,CAAC;4BACnB,UAAU,CAAC,MAAM,GAAG,CAAC,CAAC;yBACvB;qBACF;iBACF;gBACD,SAAS,GAAG,KAAK,CAAC;YACpB,CAAC,CAAC,CAAC;YACH,oBAAoB,CAAC,IAAI,EAAE,OAAO,EAAE,UAAU,EAAE,MAAM,CAAC,CAAC;SACzD;aAAM;YACL,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,GAAG,CAAC,MAAM,CAAC,MAAM,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE;gBACjD,MAAM,QAAQ,GAAG,GAAG,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;gBAC/B,IAAI,WAAW,KAAK,QAAQ,CAAC,OAAO,EAAE;oBACpC,IAAI,WAAW,EAAE;wBACf,aAAa,CAAC,IAAI,EAAE,OAAO,EAAE,UAAU,EAAE,MAAM,CAAC,CAAC;wBACjD,OAAO,CAAC,MAAM,GAAG,CAAC,CAAC;wBACnB,UAAU,CAAC,MAAM,GAAG,CAAC,CAAC;qBACvB;yBAAM;wBACL,OAAO,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;wBACvB,UAAU,CAAC,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;qBAC3C;oBACD,WAAW,GAAG,CAAC,WAAW,CAAC;iBAC5B;qBAAM;oBACL,IAAI,WAAW,EAAE;wBACf,OAAO,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;wBACvB,UAAU,CAAC,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;qBAC3C;iBACF;aACF;YACD,aAAa,CAAC,IAAI,EAAE,OAAO,EAAE,UAAU,EAAE,MAAM,CAAC,CAAC;SAClD;QAED,OAAO;KACR;IACD,IAAI,OAAO,IAAI,CAAC,EAAE;QAChB,OAAO;KACR;IAED,IAAI,EAAE,SAAS,EAAE,GAAG,MAAM,IAAI,EAAE,CAAC;IACjC,MAAM,EAAE,MAAM,EAAE,SAAS,EAAE,GAAG,GAAG,CAAC;IAClC,MAAM,IAAI,GAAG,MAAA,SAAS,CAAC,SAAS,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,EAAE,mCAAI,SAAS,CAAC,SAAS,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,EAAE,CAAC;IACtF,MAAM,YAAY,GAAG,IAAA,YAAG,EAAC,IAAI,CAAC,CAAC,GAAG,SAAS,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;IACrD,MAAM,YAAY,GAAG,IAAA,YAAG,EAAC,IAAI,CAAC,CAAC,GAAG,SAAS,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;IACrD,SAAS,GAAG,SAAS,aAAT,SAAS,cAAT,SAAS,GAAI,CAAC,YAAY,GAAG,YAAY,CAAC,CAAC,CAAC,iBAAS,CAAC,GAAG,CAAC,CAAC,CAAC,iBAAS,CAAC,MAAM,CAAC,CAAC;IAC1F,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,YAAY,CAAC,EAAE;QAClC,SAAS,GAAG,iBAAS,CAAC,MAAM,CAAC;KAC9B;IACD,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,YAAY,CAAC,EAAE;QAClC,SAAS,GAAG,iBAAS,CAAC,GAAG,CAAC;KAC3B;IAID,MAAM,WAAW,GAAW,SAAS,KAAK,iBAAS,CAAC,GAAG,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,CAAC,YAAY,CAAC;IAGtF,MAAM,eAAe,GAAG,OAAO,GAAG,WAAW,CAAC;IAE9C,IAAI,qBAAqB,GAAG,CAAC,CAAC;IAC9B,IAAI,WAAW,GAAY,IAAI,CAAC;IAChC,MAAM,OAAO,GAAqB,EAAE,CAAC;IACrC,MAAM,UAAU,GAAqB,EAAE,CAAC;IACxC,IAAI,QAAQ,GAAG,IAAI,CAAC;IACpB,IAAI,YAA4B,CAAC;IACjC,IAAI,eAA+B,CAAC;IACpC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,GAAG,CAAC,MAAM,CAAC,MAAM,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE;QACjD,MAAM,QAAQ,GAAG,GAAG,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;QAC/B,MAAM,cAAc,GAAG,QAAQ,CAAC,SAAS,CAAC,SAAS,CAAC,CAAC;QACrD,MAAM,OAAO,GAAG,CAAC,eAAe,GAAG,qBAAqB,CAAC,GAAG,cAAc,CAAC;QAC3E,IAAI,OAAO,GAAG,CAAC,EAAE;YACf,MAAM;SACP;QACD,qBAAqB,IAAI,cAAc,CAAC;QAExC,IAAI,WAAW,EAAE;YAEf,MAAM,WAAW,GAAG,MAAM,CAAC,MAAM,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC;YAC7C,IAAI,eAAe,GAAG,QAAQ,CAAC;YAC/B,IAAI,kBAAkB,GAAG,WAAW,CAAC;YACrC,IAAI,QAAQ,CAAC,QAAQ,KAAK,QAAQ,CAAC,QAAQ,EAAE;gBAC3C,YAAY,GAAG,QAAQ,CAAC;gBACxB,eAAe,GAAG,WAAW,CAAC;gBAC9B,SAAS;aACV;YACD,IAAI,YAAY,IAAI,YAAY,CAAC,QAAQ,KAAK,YAAY,CAAC,QAAQ,EAAE;gBACnE,eAAe,GAAG,YAAY,CAAC;gBAC/B,kBAAkB,GAAG,eAAe,CAAC;aACtC;YACD,IAAI,QAAQ,CAAC,OAAO,EAAE;gBAEpB,IAAI,CAAC,QAAQ,EAAE;oBACb,OAAO,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC;oBAC9B,UAAU,CAAC,IAAI,CAAC,kBAAkB,CAAC,CAAC;oBACpC,oBAAoB,CAAC,IAAI,EAAE,OAAO,EAAE,UAAU,EAAE,MAAM,CAAC,CAAC;oBACxD,OAAO,CAAC,MAAM,GAAG,CAAC,CAAC;oBACnB,UAAU,CAAC,MAAM,GAAG,CAAC,CAAC;oBACtB,QAAQ,GAAG,CAAC,QAAQ,CAAC;iBACtB;aACF;iBAAM;gBAEL,MAAM,EAAE,QAAQ,EAAE,QAAQ,EAAE,GAAG,QAAQ,CAAC;gBACxC,IAAI,aAA6B,CAAC;gBAClC,IAAI,gBAAgC,CAAC;gBACrC,IAAI,QAAQ,IAAI,QAAQ,CAAC,OAAO,KAAK,KAAK,EAAE;oBAC1C,aAAa,GAAG,eAAe,CAAC;oBAChC,gBAAgB,GAAG,kBAAkB,CAAC;iBACvC;qBAAM,IAAI,QAAQ,IAAI,QAAQ,CAAC,OAAO,KAAK,KAAK,EAAE;oBACjD,aAAa,GAAG,QAAQ,CAAC;oBACzB,gBAAgB,GAAG,WAAW,CAAC;iBAChC;gBAED,IAAI,QAAQ,EAAE;oBACZ,QAAQ,GAAG,CAAC,QAAQ,CAAC;oBACrB,OAAO,CAAC,IAAI,CAAC,aAAa,IAAI,QAAQ,CAAC,CAAC;oBACxC,UAAU,CAAC,IAAI,CAAC,gBAAgB,IAAI,WAAW,CAAC,CAAC;iBAClD;qBAAM;oBAEL,IAAI,aAAa,EAAE;wBAEjB,QAAQ,GAAG,CAAC,QAAQ,CAAC;wBACrB,OAAO,CAAC,IAAI,CAAC,aAAa,IAAI,QAAQ,CAAC,CAAC;wBACxC,UAAU,CAAC,IAAI,CAAC,gBAAgB,IAAI,WAAW,CAAC,CAAC;wBACjD,oBAAoB,CAAC,IAAI,EAAE,OAAO,EAAE,UAAU,EAAE,MAAM,CAAC,CAAC;wBACxD,OAAO,CAAC,MAAM,GAAG,CAAC,CAAC;wBACnB,UAAU,CAAC,MAAM,GAAG,CAAC,CAAC;qBACvB;iBACF;aACF;YACD,YAAY,GAAG,QAAQ,CAAC;SAEzB;aAAM;YACL,IAAI,EAAE,GAA0B,IAAI,CAAC;YACrC,IAAI,EAAE,GAA0B,IAAI,CAAC;YACrC,IAAI,WAAW,KAAK,QAAQ,CAAC,OAAO,EAAE;gBACpC,IAAI,WAAW,EAAE;oBACf,aAAa,CAAC,IAAI,EAAE,OAAO,EAAE,UAAU,EAAE,MAAM,CAAC,CAAC;oBACjD,OAAO,CAAC,MAAM,GAAG,CAAC,CAAC;oBACnB,UAAU,CAAC,MAAM,GAAG,CAAC,CAAC;iBACvB;qBAAM;oBACL,EAAE,GAAG,QAAQ,CAAC;oBACd,EAAE,GAAG,MAAM,CAAC,MAAM,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC;iBAC/B;gBACD,WAAW,GAAG,CAAC,WAAW,CAAC;aAC5B;iBAAM;gBACL,IAAI,WAAW,EAAE;oBACf,EAAE,GAAG,QAAQ,CAAC;oBACd,EAAE,GAAG,MAAM,CAAC,MAAM,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC;iBAC/B;aACF;YAED,IAAI,EAAE,IAAI,EAAE,EAAE;gBACZ,IAAI,OAAO,GAAG,CAAC,EAAE;oBACf,IAAI,EAAE,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE,EAAE;wBAClB,EAAE,GAAG,IAAA,0BAAW,EAAC,EAAuB,EAAE,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;qBACvD;yBAAM;wBACL,EAAE,GAAG,IAAA,mBAAY,EAAC,EAAgB,EAAE,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;qBACjD;oBACD,IAAI,EAAE,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE,EAAE;wBAClB,EAAE,GAAG,IAAA,0BAAW,EAAC,EAAuB,EAAE,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;qBAC3D;yBAAM;wBACL,EAAE,GAAG,IAAA,mBAAY,EAAC,EAAgB,EAAE,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;qBACrD;iBACF;gBACD,EAAE,CAAC,OAAO,GAAG,WAAW,CAAC;gBACzB,EAAE,CAAC,OAAO,GAAG,WAAW,CAAC;gBACzB,OAAO,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC;gBACjB,UAAU,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC;aACrB;YAED,EAAE,GAAG,IAAI,CAAC;YACV,EAAE,GAAG,IAAI,CAAC;SACX;KACF;IAED,IAAI,WAAW,EAAE;QACf,oBAAoB,CAAC,IAAI,EAAE,OAAO,EAAE,UAAU,EAAE,MAAM,CAAC,CAAC;KACzD;SAAM;QACL,aAAa,CAAC,IAAI,EAAE,OAAO,EAAE,UAAU,EAAE,MAAM,CAAC,CAAC;KAClD;AA0BH,CAAC;AA9RD,4CA8RC;AAED,SAAS,oBAAoB,CAC3B,IAAa,EACb,OAAyB,EACzB,UAA4B,EAC5B,MAOC;IAED,IAAI,OAAO,CAAC,MAAM,GAAG,CAAC,EAAE;QACtB,OAAO;KACR;IACD,MAAM,EAAE,OAAO,GAAG,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,IAAI,EAAE,GAAG,MAAM,IAAI,EAAE,CAAC;IACrE,IAAI,KAAK,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC;IAEvB,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,EAAE,CAAC,CAAC,GAAG,OAAO,EAAE,KAAK,CAAC,EAAE,CAAC,CAAC,GAAG,OAAO,EAAE,OAAO,CAAC,CAAC;IACjE,KAAK,GAAG,OAAO,CAAC,OAAO,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;IACpC,IAAI,GAAG,GAAG,KAAK,CAAC,EAAE,IAAI,KAAK,CAAC,EAAE,CAAC;IAC/B,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,GAAG,OAAO,EAAE,GAAG,CAAC,CAAC,GAAG,OAAO,EAAE,OAAO,CAAC,CAAC;IAEvD,KAAK,GAAG,UAAU,CAAC,UAAU,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;IAC1C,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,EAAE,CAAC,CAAC,GAAG,OAAO,EAAE,KAAK,CAAC,EAAE,CAAC,CAAC,GAAG,OAAO,EAAE,OAAO,CAAC,CAAC;IACjE,KAAK,GAAG,UAAU,CAAC,CAAC,CAAC,CAAC;IACtB,GAAG,GAAG,KAAK,CAAC,EAAE,IAAI,KAAK,CAAC,EAAE,CAAC;IAC3B,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,GAAG,OAAO,EAAE,GAAG,CAAC,CAAC,GAAG,OAAO,EAAE,OAAO,CAAC,CAAC;IAEvD,IAAI,CAAC,SAAS,EAAE,CAAC;AACnB,CAAC;AAED,SAAS,aAAa,CACpB,IAAa,EACb,OAAyB,EACzB,UAA4B,EAC5B,MAIC;IAED,MAAM,EAAE,OAAO,GAAG,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,GAAG,MAAM,IAAI,EAAE,CAAC;IAC/D,IAAI,UAAU,GAAG,IAAI,CAAC;IACtB,OAAO,CAAC,OAAO,CAAC,KAAK,CAAC,EAAE;QAEtB,IAAI,CAAC,KAAK,CAAC,OAAO,EAAE;YAClB,UAAU,GAAG,IAAI,CAAC;YAClB,OAAO;SACR;QACD,IAAI,UAAU,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,EAAE,CAAC,CAAC,GAAG,OAAO,EAAE,KAAK,CAAC,EAAE,CAAC,CAAC,GAAG,OAAO,EAAE,OAAO,CAAC,CAAC;SAClE;QACD,IAAA,0BAAW,EAAC,IAAI,EAAE,KAAK,EAAE,CAAC,EAAE,MAAM,CAAC,CAAC;QACpC,UAAU,GAAG,KAAK,CAAC;IACrB,CAAC,CAAC,CAAC;IACH,UAAU,GAAG,IAAI,CAAC;IAClB,KAAK,IAAI,CAAC,GAAG,UAAU,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,EAAE;QAC/C,MAAM,KAAK,GAAG,UAAU,CAAC,CAAC,CAAC,CAAC;QAE5B,IAAI,CAAC,KAAK,CAAC,OAAO,EAAE;YAClB,UAAU,GAAG,IAAI,CAAC;YAClB,SAAS;SACV;QACD,IAAI,UAAU,EAAE;YAEd,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,EAAE,CAAC,CAAC,GAAG,OAAO,EAAE,KAAK,CAAC,EAAE,CAAC,CAAC,GAAG,OAAO,EAAE,OAAO,CAAC,CAAC;SAClE;QACD,IAAA,0BAAW,EAAC,IAAI,EAAE,KAAK,EAAE,CAAC,EAAE,MAAM,CAAC,CAAC;QACpC,UAAU,GAAG,KAAK,CAAC;KACpB;IACD,IAAI,CAAC,SAAS,EAAE,CAAC;AACnB,CAAC","file":"render-area.js","sourcesContent":["import type { IPoint } from '@visactor/vutils';\nimport { abs } from '@visactor/vutils';\nimport type { IAreaCacheItem, ICubicBezierCurve, ICurve, IDirection, ILineCurve, IPath2D } from '../interface';\nimport { Direction } from './enums';\nimport { divideCubic } from './segment/curve/cubic-bezier';\nimport { divideLinear } from './segment/curve/line';\nimport { drawSegItem } from './render-utils';\n\n/**\n * 绘制连续的线段\n * 绘制长度为总长度percent的path,drawDirection为绘制的方向,也就是percent的方向\n * @param path\n * @param segPath\n * @param percent\n * @param drawDirection 绘制的方向,用于使用percent绘制\n * @param line 用于获取line相关属性\n */\nexport function drawAreaSegments(\n path: IPath2D,\n segPath: IAreaCacheItem,\n percent: number,\n params?: {\n offsetX?: number;\n offsetY?: number;\n offsetZ?: number;\n direction?: IDirection;\n drawConnect?: boolean; // 是否是绘制connect区域的效果\n mode?: 'none' | 'connect' | 'zero';\n zeroX?: number;\n zeroY?: number;\n }\n) {\n const { drawConnect = false, mode = 'none' } = params || {};\n if (drawConnect && mode === 'none') {\n return;\n }\n // let needMoveTo: boolean = true;\n const { top, bottom } = segPath;\n // 如果top和bottom的curves数量不同,那么就跳过\n if (top.curves.length !== bottom.curves.length) {\n return;\n }\n if (percent >= 1) {\n const topList: ICurve<IPoint>[] = [];\n const bottomList: ICurve<IPoint>[] = [];\n let lastDefined: boolean = true;\n if (drawConnect) {\n let defined0 = true;\n let lastCurve: ICurve<IPoint>;\n let lastBottomCurve: ICurve<IPoint>;\n const n = top.curves.length;\n top.curves.forEach((curve, i) => {\n // step的逻辑\n const bototmCurve = bottom.curves[n - i - 1];\n let currentTopCurve = curve;\n let currentBottomCurve = bototmCurve;\n if (curve.originP1 === curve.originP2) {\n lastCurve = curve;\n lastBottomCurve = bototmCurve;\n return;\n }\n if (lastCurve && lastCurve.originP1 === lastCurve.originP2) {\n currentTopCurve = lastCurve;\n currentBottomCurve = lastBottomCurve;\n }\n if (curve.defined) {\n // 非法变合法需要lineTo,合法变非法需要moveTo,初始非法需要moveTo\n if (!defined0) {\n topList.push(currentTopCurve);\n bottomList.push(currentBottomCurve);\n drawAreaConnectBlock(path, topList, bottomList, params);\n topList.length = 0;\n bottomList.length = 0;\n defined0 = !defined0;\n }\n } else {\n // 找到合法的点\n const { originP1, originP2 } = curve;\n let validTopCurve: ICurve<IPoint>;\n let validBottomCurve: ICurve<IPoint>;\n if (originP1 && originP1.defined !== false) {\n validTopCurve = currentTopCurve;\n validBottomCurve = currentBottomCurve;\n } else if (originP1 && originP2.defined !== false) {\n validTopCurve = curve;\n validBottomCurve = bototmCurve;\n }\n // 合法/(初始)变非法,moveTo\n if (defined0) {\n defined0 = !defined0;\n topList.push(validTopCurve || curve);\n bottomList.push(validBottomCurve || bototmCurve);\n } else {\n // 非法变非法/合法,看情况要不要lineTo\n if (validTopCurve) {\n // 非法变合法,需要lineTo\n defined0 = !defined0;\n topList.push(validTopCurve || curve);\n bottomList.push(validBottomCurve || bototmCurve);\n drawAreaConnectBlock(path, topList, bottomList, params);\n topList.length = 0;\n bottomList.length = 0;\n }\n }\n }\n lastCurve = curve;\n });\n drawAreaConnectBlock(path, topList, bottomList, params);\n } else {\n for (let i = 0, n = top.curves.length; i < n; i++) {\n const topCurve = top.curves[i];\n if (lastDefined !== topCurve.defined) {\n if (lastDefined) {\n drawAreaBlock(path, topList, bottomList, params);\n topList.length = 0;\n bottomList.length = 0;\n } else {\n topList.push(topCurve);\n bottomList.push(bottom.curves[n - i - 1]);\n }\n lastDefined = !lastDefined;\n } else {\n if (lastDefined) {\n topList.push(topCurve);\n bottomList.push(bottom.curves[n - i - 1]);\n }\n }\n }\n drawAreaBlock(path, topList, bottomList, params);\n }\n\n return;\n }\n if (percent <= 0) {\n return;\n }\n\n let { direction } = params || {};\n const { curves: topCurves } = top;\n const endP = topCurves[topCurves.length - 1].p3 ?? topCurves[topCurves.length - 1].p1;\n const xTotalLength = abs(endP.x - topCurves[0].p0.x);\n const yTotalLength = abs(endP.y - topCurves[0].p0.y);\n direction = direction ?? (xTotalLength > yTotalLength ? Direction.ROW : Direction.COLUMN);\n if (!Number.isFinite(xTotalLength)) {\n direction = Direction.COLUMN;\n }\n if (!Number.isFinite(yTotalLength)) {\n direction = Direction.ROW;\n }\n\n // x和y必须始终保持同方向\n // 整个线段的总长度(基于水平、垂直方向)\n const totalLength: number = direction === Direction.ROW ? xTotalLength : yTotalLength;\n\n // 总需要绘制的长度\n const totalDrawLength = percent * totalLength;\n // 直到上次绘制的长度\n let drawedLengthUntilLast = 0;\n let lastDefined: boolean = true;\n const topList: ICurve<IPoint>[] = [];\n const bottomList: ICurve<IPoint>[] = [];\n let defined0 = true;\n let lastTopCurve: ICurve<IPoint>;\n let lastBottomCurve: ICurve<IPoint>;\n for (let i = 0, n = top.curves.length; i < n; i++) {\n const topCurve = top.curves[i];\n const curCurveLength = topCurve.getLength(direction);\n const percent = (totalDrawLength - drawedLengthUntilLast) / curCurveLength;\n if (percent < 0) {\n break;\n }\n drawedLengthUntilLast += curCurveLength;\n\n if (drawConnect) {\n // step的逻辑\n const bototmCurve = bottom.curves[n - i - 1];\n let currentTopCurve = topCurve;\n let currentBottomCurve = bototmCurve;\n if (topCurve.originP1 === topCurve.originP2) {\n lastTopCurve = topCurve;\n lastBottomCurve = bototmCurve;\n continue;\n }\n if (lastTopCurve && lastTopCurve.originP1 === lastTopCurve.originP2) {\n currentTopCurve = lastTopCurve;\n currentBottomCurve = lastBottomCurve;\n }\n if (topCurve.defined) {\n // 非法变合法需要lineTo,合法变非法需要moveTo,初始非法需要moveTo\n if (!defined0) {\n topList.push(currentTopCurve);\n bottomList.push(currentBottomCurve);\n drawAreaConnectBlock(path, topList, bottomList, params);\n topList.length = 0;\n bottomList.length = 0;\n defined0 = !defined0;\n }\n } else {\n // 找到合法的点\n const { originP1, originP2 } = topCurve;\n let validTopCurve: ICurve<IPoint>;\n let validBottomCurve: ICurve<IPoint>;\n if (originP1 && originP1.defined !== false) {\n validTopCurve = currentTopCurve;\n validBottomCurve = currentBottomCurve;\n } else if (originP1 && originP2.defined !== false) {\n validTopCurve = topCurve;\n validBottomCurve = bototmCurve;\n }\n // 合法/(初始)变非法,moveTo\n if (defined0) {\n defined0 = !defined0;\n topList.push(validTopCurve || topCurve);\n bottomList.push(validBottomCurve || bototmCurve);\n } else {\n // 非法变非法/合法,看情况要不要lineTo\n if (validTopCurve) {\n // 非法变合法,需要lineTo\n defined0 = !defined0;\n topList.push(validTopCurve || topCurve);\n bottomList.push(validBottomCurve || bototmCurve);\n drawAreaConnectBlock(path, topList, bottomList, params);\n topList.length = 0;\n bottomList.length = 0;\n }\n }\n }\n lastTopCurve = topCurve;\n // drawAreaBlock(path, topList, bottomList, params);\n } else {\n let tc: ICurve<IPoint> | null = null;\n let bc: ICurve<IPoint> | null = null;\n if (lastDefined !== topCurve.defined) {\n if (lastDefined) {\n drawAreaBlock(path, topList, bottomList, params);\n topList.length = 0;\n bottomList.length = 0;\n } else {\n tc = topCurve;\n bc = bottom.curves[n - i - 1];\n }\n lastDefined = !lastDefined;\n } else {\n if (lastDefined) {\n tc = topCurve;\n bc = bottom.curves[n - i - 1];\n }\n }\n\n if (tc && bc) {\n if (percent < 1) {\n if (tc.p2 && tc.p3) {\n tc = divideCubic(tc as ICubicBezierCurve, percent)[0];\n } else {\n tc = divideLinear(tc as ILineCurve, percent)[0];\n }\n if (bc.p2 && bc.p3) {\n bc = divideCubic(bc as ICubicBezierCurve, 1 - percent)[1];\n } else {\n bc = divideLinear(bc as ILineCurve, 1 - percent)[1];\n }\n }\n tc.defined = lastDefined;\n bc.defined = lastDefined;\n topList.push(tc);\n bottomList.push(bc);\n }\n\n tc = null;\n bc = null;\n }\n }\n\n if (drawConnect) {\n drawAreaConnectBlock(path, topList, bottomList, params);\n } else {\n drawAreaBlock(path, topList, bottomList, params);\n }\n\n // const totalLength = segPath.tryUpdateLength();\n\n // // 直到上次绘制的长度\n // let drawedLengthUntilLast = 0;\n // for (let i = 0, n = curves.length; i < n; i++) {\n // const curve = curves[i];\n // const curCurveLength = curve.getLength();\n // const _p = (totalDrawLength - drawedLengthUntilLast) / curCurveLength;\n // drawedLengthUntilLast += curCurveLength;\n // if (_p < 0) {\n // break;\n // }\n\n // // 跳过这个点\n // if (!curve.defined()) {\n // needMoveTo = true;\n // continue;\n // }\n // if (needMoveTo) {\n // path.moveTo(curve.p0.x + offsetX, curve.p0.y + offsetY);\n // }\n // drawSegItem(path, curve, min(_p, 1), params);\n // needMoveTo = false;\n // }\n}\n\nfunction drawAreaConnectBlock(\n path: IPath2D,\n topList: ICurve<IPoint>[],\n bottomList: ICurve<IPoint>[],\n params?: {\n offsetX?: number;\n offsetY?: number;\n offsetZ?: number;\n mode?: 'none' | 'connect' | 'zero';\n zeroX?: number;\n zeroY?: number;\n }\n) {\n if (topList.length < 2) {\n return;\n }\n const { offsetX = 0, offsetY = 0, offsetZ = 0, mode } = params || {};\n let curve = topList[0];\n // mode不支持zero\n path.moveTo(curve.p0.x + offsetX, curve.p0.y + offsetY, offsetZ);\n curve = topList[topList.length - 1];\n let end = curve.p3 || curve.p1;\n path.lineTo(end.x + offsetX, end.y + offsetY, offsetZ);\n\n curve = bottomList[bottomList.length - 1];\n path.lineTo(curve.p0.x + offsetX, curve.p0.y + offsetY, offsetZ);\n curve = bottomList[0];\n end = curve.p3 || curve.p1;\n path.lineTo(end.x + offsetX, end.y + offsetY, offsetZ);\n\n path.closePath();\n}\n\nfunction drawAreaBlock(\n path: IPath2D,\n topList: ICurve<IPoint>[],\n bottomList: ICurve<IPoint>[],\n params?: {\n offsetX?: number;\n offsetY?: number;\n offsetZ?: number;\n }\n) {\n const { offsetX = 0, offsetY = 0, offsetZ = 0 } = params || {};\n let needMoveTo = true;\n topList.forEach(curve => {\n // 跳过这个点\n if (!curve.defined) {\n needMoveTo = true;\n return;\n }\n if (needMoveTo) {\n path.moveTo(curve.p0.x + offsetX, curve.p0.y + offsetY, offsetZ);\n }\n drawSegItem(path, curve, 1, params);\n needMoveTo = false;\n });\n needMoveTo = true;\n for (let i = bottomList.length - 1; i >= 0; i--) {\n const curve = bottomList[i];\n // 跳过这个点\n if (!curve.defined) {\n needMoveTo = true;\n continue;\n }\n if (needMoveTo) {\n // bottom需要直接line绘制\n path.lineTo(curve.p0.x + offsetX, curve.p0.y + offsetY, offsetZ);\n }\n drawSegItem(path, curve, 1, params);\n needMoveTo = false;\n }\n path.closePath();\n}\n"]}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../src/common/render-curve.ts"],"names":[],"mappings":";;;AACA,6CAAuC;AAUvC,mCAAoC;AACpC,iDAA6C;AAE7C,SAAS,aAAa,CACpB,IAAa,EACb,KAAqB,EACrB,SAAyB,EACzB,QAAiB,EACjB,OAAe,EACf,OAAe,EACf,OAAe;;IAEf,IAAI,EAAE,GAAG,KAAK,CAAC,EAAE,CAAC;IAClB,IAAI,WAAW,GAAG,QAAQ,CAAC;IAE3B,IAAI,SAAS,IAAI,SAAS,CAAC,QAAQ,KAAK,SAAS,CAAC,QAAQ,EAAE;QAC1D,EAAE,GAAG,SAAS,CAAC,EAAE,CAAC;KACnB;IACD,IAAI,KAAK,CAAC,OAAO,EAAE;QAEjB,IAAI,CAAC,QAAQ,EAAE;YACb,IAAI,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC,GAAG,OAAO,EAAE,EAAE,CAAC,CAAC,GAAG,OAAO,EAAE,OAAO,CAAC,CAAC;YACrD,WAAW,GAAG,CAAC,QAAQ,CAAC;SACzB;KACF;SAAM;QAEL,MAAM,EAAE,QAAQ,EAAE,QAAQ,EAAE,GAAG,KAAK,CAAC;QACrC,IAAI,MAAkB,CAAC;QAGvB,IAAI,QAAQ,IAAI,QAAQ,CAAC,OAAO,KAAK,KAAK,IAAI,CAAC,SAAS,EAAE;YACxD,MAAM,GAAG,EAAE,CAAC;SACb;aAAM,IAAI,QAAQ,IAAI,QAAQ,CAAC,OAAO,KAAK,KAAK,EAAE;YACjD,MAAM,GAAG,MAAA,KAAK,CAAC,EAAE,mCAAI,KAAK,CAAC,EAAE,CAAC;SAC/B;QAED,IAAI,QAAQ,EAAE;YACZ,WAAW,GAAG,CAAC,QAAQ,CAAC;YACxB,MAAM,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,EAAE,CAAC,CAAC,CAAC;YACzC,MAAM,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,EAAE,CAAC,CAAC,CAAC;YACzC,IAAI,CAAC,MAAM,CAAC,CAAC,GAAG,OAAO,EAAE,CAAC,GAAG,OAAO,EAAE,OAAO,CAAC,CAAC;SAChD;aAAM;YAEL,IAAI,MAAM,EAAE;gBAEV,WAAW,GAAG,CAAC,QAAQ,CAAC;gBACxB,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,GAAG,OAAO,EAAE,MAAM,CAAC,CAAC,GAAG,OAAO,EAAE,OAAO,CAAC,CAAC;aAC9D;SACF;KACF;IAED,OAAO,WAAW,CAAC;AACrB,CAAC;AAWD,SAAgB,YAAY,CAC1B,IAAa,EACb,OAAmB,EACnB,OAAe,EACf,oBAA+C,EAC/C,MAQC;IAED,MAAM,EAAE,OAAO,GAAG,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,IAAI,GAAG,MAAM,EAAE,WAAW,GAAG,KAAK,EAAE,GAAG,MAAM,IAAI,EAAE,CAAC;IAEnG,IAAI,WAAW,IAAI,IAAI,KAAK,MAAM,EAAE;QAClC,OAAO;KACR;IACD,IAAI,CAAC,OAAO,EAAE;QACZ,OAAO;KACR;IACD,IAAI,UAAU,GAAY,IAAI,CAAC;IAC/B,MAAM,EAAE,MAAM,EAAE,GAAG,OAAO,CAAC;IAC3B,IAAI,OAAO,IAAI,CAAC,EAAE;QAChB,IAAI,WAAW,EAAE;YAEf,IAAI,QAAQ,GAAG,IAAI,CAAC;YACpB,IAAI,SAAyB,CAAC;YAC9B,MAAM,CAAC,OAAO,CAAC,CAAC,KAAK,EAAE,CAAC,EAAE,EAAE;gBAE1B,IAAI,KAAK,CAAC,QAAQ,KAAK,KAAK,CAAC,QAAQ,EAAE;oBACrC,SAAS,GAAG,KAAK,CAAC;oBAClB,OAAO;iBACR;gBACD,QAAQ,GAAG,aAAa,CAAC,IAAI,EAAE,KAAK,EAAE,SAAS,EAAE,QAAQ,EAAE,OAAO,EAAE,OAAO,EAAE,OAAO,CAAC,CAAC;gBAEtF,SAAS,GAAG,KAAK,CAAC;YACpB,CAAC,CAAC,CAAC;SACJ;aAAM;YACL,MAAM,CAAC,OAAO,CAAC,KAAK,CAAC,EAAE;gBAErB,IAAI,CAAC,KAAK,CAAC,OAAO,EAAE;oBAClB,UAAU,GAAG,IAAI,CAAC;oBAClB,OAAO;iBACR;gBACD,IAAI,UAAU,EAAE;oBACd,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,EAAE,CAAC,CAAC,GAAG,OAAO,EAAE,KAAK,CAAC,EAAE,CAAC,CAAC,GAAG,OAAO,EAAE,OAAO,CAAC,CAAC;iBAClE;gBACD,IAAA,0BAAW,EAAC,IAAI,EAAE,KAAK,EAAE,CAAC,EAAE,MAAM,CAAC,CAAC;gBACpC,UAAU,GAAG,KAAK,CAAC;YACrB,CAAC,CAAC,CAAC;SACJ;QAED,OAAO;KACR;IACD,IAAI,OAAO,IAAI,CAAC,EAAE;QAChB,OAAO;KACR;IAED,IAAI,SAAiC,CAAC;IAEtC,IAAI,oBAAoB,KAAK,GAAG,EAAE;QAChC,SAAS,GAAG,iBAAS,CAAC,GAAG,CAAC;KAC3B;SAAM,IAAI,oBAAoB,KAAK,GAAG,EAAE;QACvC,SAAS,GAAG,iBAAS,CAAC,MAAM,CAAC;KAC9B;SAAM,IAAI,oBAAoB,KAAK,MAAM,EAAE;QAC1C,SAAS,GAAG,OAAO,CAAC,SAAS,CAAC;KAC/B;IAGD,MAAM,WAAW,GAAG,OAAO,CAAC,eAAe,CAAC,SAAS,CAAC,CAAC;IAEvD,MAAM,eAAe,GAAG,OAAO,GAAG,WAAW,CAAC;IAE9C,IAAI,qBAAqB,GAAG,CAAC,CAAC;IAC9B,IAAI,QAAQ,GAAG,IAAI,CAAC;IACpB,IAAI,SAAS,GAAmB,IAAI,CAAC;IACrC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,MAAM,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE;QAC7C,MAAM,KAAK,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC;QACxB,MAAM,cAAc,GAAG,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,CAAC;QAClD,MAAM,EAAE,GAAG,CAAC,eAAe,GAAG,qBAAqB,CAAC,GAAG,cAAc,CAAC;QACtE,qBAAqB,IAAI,cAAc,CAAC;QACxC,IAAI,EAAE,GAAG,CAAC,EAAE;YACV,MAAM;SACP;QAED,IAAI,WAAW,EAAE;YAEf,IAAI,KAAK,CAAC,QAAQ,KAAK,KAAK,CAAC,QAAQ,EAAE;gBACrC,SAAS,GAAG,KAAK,CAAC;gBAClB,SAAS;aACV;YACD,QAAQ,GAAG,aAAa,CAAC,IAAI,EAAE,KAAK,EAAE,SAAS,EAAE,QAAQ,EAAE,OAAO,EAAE,OAAO,EAAE,OAAO,CAAC,CAAC;YAEtF,SAAS,GAAG,KAAK,CAAC;SACnB;aAAM;YAEL,IAAI,CAAC,KAAK,CAAC,OAAO,EAAE;gBAClB,UAAU,GAAG,IAAI,CAAC;gBAClB,SAAS;aACV;YACD,IAAI,UAAU,EAAE;gBACd,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,EAAE,CAAC,CAAC,GAAG,OAAO,EAAE,KAAK,CAAC,EAAE,CAAC,CAAC,GAAG,OAAO,EAAE,OAAO,CAAC,CAAC;aAClE;YACD,IAAA,0BAAW,EAAC,IAAI,EAAE,KAAK,EAAE,IAAA,YAAG,EAAC,EAAE,EAAE,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC;YAC7C,UAAU,GAAG,KAAK,CAAC;SACpB;KACF;AACH,CAAC;AA9GD,oCA8GC;AAED,SAAgB,uBAAuB,CACrC,IAAa,EACb,OAAiB,EACjB,QAAkB,EAClB,MAGC;IAED,MAAM,EAAE,OAAO,GAAG,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,GAAG,MAAM,IAAI,EAAE,CAAC;IAClD,MAAM,MAAM,GAAG,OAAO,CAAC,CAAC,CAAC,OAAO,CAAC,MAAM,CAAC,OAAO,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;IACxF,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,GAAG,OAAO,EAAE,MAAM,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC;IACpD,QAAQ,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE;QAC1B,IAAI,CAAC,CAAC,OAAO,KAAK,KAAK,EAAE;YACvB,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,GAAG,OAAO,EAAE,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC;YAC1C,OAAO;SACR;QACD,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,GAAG,OAAO,EAAE,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC;IAC5C,CAAC,CAAC,CAAC;AACL,CAAC;AAnBD,0DAmBC;AAED,SAAgB,2BAA2B,CACzC,IAAa,EACb,OAAqB,EACrB,QAAsB,EACtB,MAGC;IAED,MAAM,EAAE,OAAO,GAAG,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,GAAG,MAAM,IAAI,EAAE,CAAC;IAClD,MAAM,EAAE,MAAM,EAAE,GAAG,QAAQ,CAAC;IAE5B,MAAM,iBAAiB,GAAmB,EAAE,CAAC;IAC7C,IAAI,OAAO,GAAG,CAAC,CAAC;IAChB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;QACtC,IAAI,MAAM,CAAC,CAAC,CAAC,CAAC,OAAO,KAAK,KAAK,EAAE;YAC/B,IAAI,OAAO,GAAG,CAAC,KAAK,CAAC,EAAE;gBACrB,iBAAiB,CAAC,KAAK,CAAC,OAAO,EAAE,CAAC,CAAC,CAAC;aACrC;YACD,OAAO,GAAG,CAAC,CAAC;SACb;KACF;IACD,iBAAiB,CAAC,MAAM,KAAK,CAAC,CAAC;IAC/B,iBAAiB,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;IAC/B,iBAAiB,CAAC,OAAO,CAAC,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;;QACtC,MAAM,MAAM,GAAG,OAAO,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC,MAAM,CAAC,OAAO,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;QAC1F,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,GAAG,OAAO,EAAE,MAAM,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC;QAEpD,MAAM,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE;YACjB,IAAI,CAAC,CAAC,OAAO,KAAK,KAAK,EAAE;gBACvB,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,GAAG,OAAO,EAAE,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC;gBAC1C,OAAO;aACR;YACD,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,GAAG,OAAO,EAAE,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC;QAC5C,CAAC,CAAC,CAAC;QAEH,KAAK,IAAI,CAAC,GAAG,MAAM,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,EAAE;YAC3C,MAAM,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC;YACpB,IAAI,CAAC,MAAM,CAAC,MAAA,CAAC,CAAC,EAAE,mCAAI,CAAC,CAAC,CAAC,EAAE,MAAA,CAAC,CAAC,EAAE,mCAAI,CAAC,CAAC,CAAC,CAAC,CAAC;SACvC;QACD,IAAI,CAAC,MAAM,CAAC,MAAA,MAAM,CAAC,EAAE,mCAAI,MAAM,CAAC,CAAC,EAAE,MAAA,MAAM,CAAC,EAAE,mCAAI,MAAM,CAAC,CAAC,CAAC,CAAC;QAC1D,IAAI,CAAC,SAAS,EAAE,CAAC;IACnB,CAAC,CAAC,CAAC;AACL,CAAC;AA3CD,kEA2CC","file":"render-curve.js","sourcesContent":["import type { IPoint, IPointLike } from '@visactor/vutils';\nimport { min } from '@visactor/vutils';\nimport type {\n IAreaSegment,\n IClipRangeByDimensionType,\n ICurve,\n IDirection,\n IPath2D,\n ISegment,\n ISegPath2D\n} from '../interface';\nimport { Direction } from './enums';\nimport { drawSegItem } from './render-utils';\n\nfunction drawEachCurve(\n path: IPath2D,\n curve: ICurve<IPoint>,\n lastCurve: ICurve<IPoint>,\n defined0: boolean,\n offsetX: number,\n offsetY: number,\n offsetZ: number\n) {\n let p0 = curve.p0;\n let newDefined0 = defined0;\n\n if (lastCurve && lastCurve.originP1 === lastCurve.originP2) {\n p0 = lastCurve.p0;\n }\n if (curve.defined) {\n // 非法变合法需要lineTo,合法变非法需要moveTo,初始非法需要moveTo\n if (!defined0) {\n path.lineTo(p0.x + offsetX, p0.y + offsetY, offsetZ);\n newDefined0 = !defined0;\n }\n } else {\n // 找到合法的点\n const { originP1, originP2 } = curve;\n let validP: IPointLike;\n // 只能第一个curve才可以用p0作为合法点,后面的curve都不应该算p1,因为已经算在前面了\n // lastCurve只在第一个curve不存在\n if (originP1 && originP1.defined !== false && !lastCurve) {\n validP = p0;\n } else if (originP1 && originP2.defined !== false) {\n validP = curve.p3 ?? curve.p1;\n }\n // 合法/(初始)变非法,moveTo\n if (defined0) {\n newDefined0 = !defined0;\n const x = validP ? validP.x : curve.p0.x;\n const y = validP ? validP.y : curve.p0.y;\n path.moveTo(x + offsetX, y + offsetY, offsetZ);\n } else {\n // 非法变非法/合法,看情况要不要lineTo\n if (validP) {\n // 非法变合法,需要lineTo\n newDefined0 = !defined0;\n path.lineTo(validP.x + offsetX, validP.y + offsetY, offsetZ);\n }\n }\n }\n\n return newDefined0;\n}\n\n/**\n * 绘制连续的线段\n * 绘制长度为总长度percent的path,drawDirection为绘制的方向,也就是percent的方向\n * @param path\n * @param segPath\n * @param percent\n * @param drawDirection 绘制的方向,用于使用percent绘制\n * @param line 用于获取line相关属性\n */\nexport function drawSegments(\n path: IPath2D,\n segPath: ISegPath2D,\n percent: number,\n clipRangeByDimension: IClipRangeByDimensionType,\n params?: {\n offsetX?: number;\n offsetY?: number;\n offsetZ?: number;\n drawConnect?: boolean; // 是否是绘制connect区域的效果\n mode?: 'none' | 'connect';\n zeroX?: number;\n zeroY?: number;\n }\n) {\n const { offsetX = 0, offsetY = 0, offsetZ = 0, mode = 'none', drawConnect = false } = params || {};\n // none的connect不需要draw\n if (drawConnect && mode === 'none') {\n return;\n }\n if (!segPath) {\n return;\n }\n let needMoveTo: boolean = true;\n const { curves } = segPath;\n if (percent >= 1) {\n if (drawConnect) {\n // return;\n let defined0 = true;\n let lastCurve: ICurve<IPoint>;\n curves.forEach((curve, i) => {\n // step的逻辑\n if (curve.originP1 === curve.originP2) {\n lastCurve = curve;\n return;\n }\n defined0 = drawEachCurve(path, curve, lastCurve, defined0, offsetX, offsetY, offsetZ);\n\n lastCurve = curve;\n });\n } else {\n curves.forEach(curve => {\n // 跳过这个点\n if (!curve.defined) {\n needMoveTo = true;\n return;\n }\n if (needMoveTo) {\n path.moveTo(curve.p0.x + offsetX, curve.p0.y + offsetY, offsetZ);\n }\n drawSegItem(path, curve, 1, params);\n needMoveTo = false;\n });\n }\n\n return;\n }\n if (percent <= 0) {\n return;\n }\n\n let direction: IDirection | undefined;\n\n if (clipRangeByDimension === 'x') {\n direction = Direction.ROW;\n } else if (clipRangeByDimension === 'y') {\n direction = Direction.COLUMN;\n } else if (clipRangeByDimension === 'auto') {\n direction = segPath.direction;\n }\n\n // 整个线段的总长度\n const totalLength = segPath.tryUpdateLength(direction);\n // 总需要绘制的长度\n const totalDrawLength = percent * totalLength;\n // 直到上次绘制的长度\n let drawedLengthUntilLast = 0;\n let defined0 = true;\n let lastCurve: ICurve<IPoint> = null;\n for (let i = 0, n = curves.length; i < n; i++) {\n const curve = curves[i];\n const curCurveLength = curve.getLength(direction);\n const _p = (totalDrawLength - drawedLengthUntilLast) / curCurveLength;\n drawedLengthUntilLast += curCurveLength;\n if (_p < 0) {\n break;\n }\n\n if (drawConnect) {\n // step的逻辑\n if (curve.originP1 === curve.originP2) {\n lastCurve = curve;\n continue;\n }\n defined0 = drawEachCurve(path, curve, lastCurve, defined0, offsetX, offsetY, offsetZ);\n\n lastCurve = curve;\n } else {\n // 跳过这个点\n if (!curve.defined) {\n needMoveTo = true;\n continue;\n }\n if (needMoveTo) {\n path.moveTo(curve.p0.x + offsetX, curve.p0.y + offsetY, offsetZ);\n }\n drawSegItem(path, curve, min(_p, 1), params);\n needMoveTo = false;\n }\n }\n}\n\nexport function drawIncrementalSegments(\n path: IPath2D,\n lastSeg: ISegment,\n segments: ISegment,\n params?: {\n offsetX?: number;\n offsetY?: number;\n }\n) {\n const { offsetX = 0, offsetY = 0 } = params || {};\n const startP = lastSeg ? lastSeg.points[lastSeg.points.length - 1] : segments.points[0];\n path.moveTo(startP.x + offsetX, startP.y + offsetY);\n segments.points.forEach(p => {\n if (p.defined === false) {\n path.moveTo(p.x + offsetX, p.y + offsetY);\n return;\n }\n path.lineTo(p.x + offsetX, p.y + offsetY);\n });\n}\n\nexport function drawIncrementalAreaSegments(\n path: IPath2D,\n lastSeg: IAreaSegment,\n segments: IAreaSegment,\n params?: {\n offsetX?: number;\n offsetY?: number;\n }\n) {\n const { offsetX = 0, offsetY = 0 } = params || {};\n const { points } = segments;\n // 分段\n const definedPointsList: IPointLike[][] = [];\n let lastIdx = 0;\n for (let i = 0; i < points.length; i++) {\n if (points[i].defined === false) {\n if (lastIdx + 1 !== i) {\n definedPointsList.slice(lastIdx, i);\n }\n lastIdx = i;\n }\n }\n definedPointsList.length === 0;\n definedPointsList.push(points);\n definedPointsList.forEach((points, i) => {\n const startP = lastSeg && i === 0 ? lastSeg.points[lastSeg.points.length - 1] : points[0];\n path.moveTo(startP.x + offsetX, startP.y + offsetY);\n // 绘制上层\n points.forEach(p => {\n if (p.defined === false) {\n path.moveTo(p.x + offsetX, p.y + offsetY);\n return;\n }\n path.lineTo(p.x + offsetX, p.y + offsetY);\n });\n // 绘制下层\n for (let i = points.length - 1; i >= 0; i--) {\n const p = points[i];\n path.lineTo(p.x1 ?? p.x, p.y1 ?? p.y);\n }\n path.lineTo(startP.x1 ?? startP.x, startP.y1 ?? startP.y);\n path.closePath();\n });\n}\n"]}
|
|
1
|
+
{"version":3,"sources":["../src/common/render-curve.ts"],"names":[],"mappings":";;;AACA,6CAAuC;AAUvC,mCAAoC;AACpC,iDAA6C;AAE7C,SAAS,aAAa,CACpB,IAAa,EACb,KAAqB,EACrB,SAAyB,EACzB,QAAiB,EACjB,OAAe,EACf,OAAe,EACf,OAAe;;IAEf,IAAI,EAAE,GAAG,KAAK,CAAC,EAAE,CAAC;IAClB,IAAI,WAAW,GAAG,QAAQ,CAAC;IAE3B,IAAI,SAAS,IAAI,SAAS,CAAC,QAAQ,KAAK,SAAS,CAAC,QAAQ,EAAE;QAC1D,EAAE,GAAG,SAAS,CAAC,EAAE,CAAC;KACnB;IACD,IAAI,KAAK,CAAC,OAAO,EAAE;QAEjB,IAAI,CAAC,QAAQ,EAAE;YACb,IAAI,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC,GAAG,OAAO,EAAE,EAAE,CAAC,CAAC,GAAG,OAAO,EAAE,OAAO,CAAC,CAAC;YACrD,WAAW,GAAG,CAAC,QAAQ,CAAC;SACzB;KACF;SAAM;QAEL,MAAM,EAAE,QAAQ,EAAE,QAAQ,EAAE,GAAG,KAAK,CAAC;QACrC,IAAI,MAAkB,CAAC;QAGvB,IAAI,QAAQ,IAAI,QAAQ,CAAC,OAAO,KAAK,KAAK,IAAI,CAAC,SAAS,EAAE;YACxD,MAAM,GAAG,EAAE,CAAC;SACb;aAAM,IAAI,QAAQ,IAAI,QAAQ,CAAC,OAAO,KAAK,KAAK,EAAE;YACjD,MAAM,GAAG,MAAA,KAAK,CAAC,EAAE,mCAAI,KAAK,CAAC,EAAE,CAAC;SAC/B;QAED,IAAI,QAAQ,EAAE;YACZ,WAAW,GAAG,CAAC,QAAQ,CAAC;YACxB,MAAM,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,EAAE,CAAC,CAAC,CAAC;YACzC,MAAM,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,EAAE,CAAC,CAAC,CAAC;YACzC,IAAI,CAAC,MAAM,CAAC,CAAC,GAAG,OAAO,EAAE,CAAC,GAAG,OAAO,EAAE,OAAO,CAAC,CAAC;SAChD;aAAM;YAEL,IAAI,MAAM,EAAE;gBAEV,WAAW,GAAG,CAAC,QAAQ,CAAC;gBACxB,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,GAAG,OAAO,EAAE,MAAM,CAAC,CAAC,GAAG,OAAO,EAAE,OAAO,CAAC,CAAC;aAC9D;SACF;KACF;IAED,OAAO,WAAW,CAAC;AACrB,CAAC;AAWD,SAAgB,YAAY,CAC1B,IAAa,EACb,OAAmB,EACnB,OAAe,EACf,oBAA+C,EAC/C,MAQC;IAED,MAAM,EAAE,OAAO,GAAG,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,IAAI,GAAG,MAAM,EAAE,WAAW,GAAG,KAAK,EAAE,GAAG,MAAM,IAAI,EAAE,CAAC;IAEnG,IAAI,WAAW,IAAI,IAAI,KAAK,MAAM,EAAE;QAClC,OAAO;KACR;IACD,IAAI,CAAC,OAAO,EAAE;QACZ,OAAO;KACR;IACD,IAAI,UAAU,GAAY,IAAI,CAAC;IAC/B,MAAM,EAAE,MAAM,EAAE,GAAG,OAAO,CAAC;IAC3B,IAAI,OAAO,IAAI,CAAC,EAAE;QAChB,IAAI,WAAW,EAAE;YAEf,IAAI,QAAQ,GAAG,IAAI,CAAC;YACpB,IAAI,SAAyB,CAAC;YAC9B,MAAM,CAAC,OAAO,CAAC,CAAC,KAAK,EAAE,CAAC,EAAE,EAAE;gBAE1B,IAAI,KAAK,CAAC,QAAQ,KAAK,KAAK,CAAC,QAAQ,EAAE;oBACrC,SAAS,GAAG,KAAK,CAAC;oBAClB,OAAO;iBACR;gBACD,QAAQ,GAAG,aAAa,CAAC,IAAI,EAAE,KAAK,EAAE,SAAS,EAAE,QAAQ,EAAE,OAAO,EAAE,OAAO,EAAE,OAAO,CAAC,CAAC;gBAEtF,SAAS,GAAG,KAAK,CAAC;YACpB,CAAC,CAAC,CAAC;SACJ;aAAM;YACL,MAAM,CAAC,OAAO,CAAC,KAAK,CAAC,EAAE;gBAErB,IAAI,CAAC,KAAK,CAAC,OAAO,EAAE;oBAClB,UAAU,GAAG,IAAI,CAAC;oBAClB,OAAO;iBACR;gBACD,IAAI,UAAU,EAAE;oBACd,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,EAAE,CAAC,CAAC,GAAG,OAAO,EAAE,KAAK,CAAC,EAAE,CAAC,CAAC,GAAG,OAAO,EAAE,OAAO,CAAC,CAAC;iBAClE;gBACD,IAAA,0BAAW,EAAC,IAAI,EAAE,KAAK,EAAE,CAAC,EAAE,MAAM,CAAC,CAAC;gBACpC,UAAU,GAAG,KAAK,CAAC;YACrB,CAAC,CAAC,CAAC;SACJ;QAED,OAAO;KACR;IACD,IAAI,OAAO,IAAI,CAAC,EAAE;QAChB,OAAO;KACR;IAED,IAAI,SAAiC,CAAC;IAEtC,IAAI,oBAAoB,KAAK,GAAG,EAAE;QAChC,SAAS,GAAG,iBAAS,CAAC,GAAG,CAAC;KAC3B;SAAM,IAAI,oBAAoB,KAAK,GAAG,EAAE;QACvC,SAAS,GAAG,iBAAS,CAAC,MAAM,CAAC;KAC9B;SAAM,IAAI,oBAAoB,KAAK,MAAM,EAAE;QAC1C,SAAS,GAAG,OAAO,CAAC,SAAS,CAAC;KAC/B;IAGD,MAAM,WAAW,GAAG,OAAO,CAAC,eAAe,CAAC,SAAS,CAAC,CAAC;IAEvD,MAAM,eAAe,GAAG,OAAO,GAAG,WAAW,CAAC;IAE9C,IAAI,qBAAqB,GAAG,CAAC,CAAC;IAC9B,IAAI,QAAQ,GAAG,IAAI,CAAC;IACpB,IAAI,SAAS,GAAmB,IAAI,CAAC;IACrC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,MAAM,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE;QAC7C,MAAM,KAAK,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC;QACxB,MAAM,cAAc,GAAG,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,CAAC;QAClD,MAAM,EAAE,GAAG,CAAC,eAAe,GAAG,qBAAqB,CAAC,GAAG,cAAc,CAAC;QACtE,qBAAqB,IAAI,cAAc,CAAC;QACxC,IAAI,EAAE,GAAG,CAAC,EAAE;YACV,MAAM;SACP;QAED,IAAI,WAAW,EAAE;YAEf,IAAI,KAAK,CAAC,QAAQ,KAAK,KAAK,CAAC,QAAQ,EAAE;gBACrC,SAAS,GAAG,KAAK,CAAC;gBAClB,SAAS;aACV;YACD,QAAQ,GAAG,aAAa,CAAC,IAAI,EAAE,KAAK,EAAE,SAAS,EAAE,QAAQ,EAAE,OAAO,EAAE,OAAO,EAAE,OAAO,CAAC,CAAC;YAEtF,SAAS,GAAG,KAAK,CAAC;SACnB;aAAM;YAEL,IAAI,CAAC,KAAK,CAAC,OAAO,EAAE;gBAClB,UAAU,GAAG,IAAI,CAAC;gBAClB,SAAS;aACV;YACD,IAAI,UAAU,EAAE;gBACd,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,EAAE,CAAC,CAAC,GAAG,OAAO,EAAE,KAAK,CAAC,EAAE,CAAC,CAAC,GAAG,OAAO,EAAE,OAAO,CAAC,CAAC;aAClE;YACD,IAAA,0BAAW,EAAC,IAAI,EAAE,KAAK,EAAE,IAAA,YAAG,EAAC,EAAE,EAAE,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC;YAC7C,UAAU,GAAG,KAAK,CAAC;SACpB;KACF;AACH,CAAC;AA9GD,oCA8GC;AAED,SAAgB,uBAAuB,CACrC,IAAa,EACb,OAAiB,EACjB,QAAkB,EAClB,MAGC;IAED,MAAM,EAAE,OAAO,GAAG,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,GAAG,MAAM,IAAI,EAAE,CAAC;IAClD,MAAM,MAAM,GAAG,OAAO,CAAC,CAAC,CAAC,OAAO,CAAC,MAAM,CAAC,OAAO,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;IACxF,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,GAAG,OAAO,EAAE,MAAM,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC;IACpD,QAAQ,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE;QAC1B,IAAI,CAAC,CAAC,OAAO,KAAK,KAAK,EAAE;YACvB,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,GAAG,OAAO,EAAE,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC;YAC1C,OAAO;SACR;QACD,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,GAAG,OAAO,EAAE,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC;IAC5C,CAAC,CAAC,CAAC;AACL,CAAC;AAnBD,0DAmBC;AAED,SAAgB,2BAA2B,CACzC,IAAa,EACb,OAAqB,EACrB,QAAsB,EACtB,MAGC;IAED,MAAM,EAAE,OAAO,GAAG,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,GAAG,MAAM,IAAI,EAAE,CAAC;IAClD,MAAM,EAAE,MAAM,EAAE,GAAG,QAAQ,CAAC;IAE5B,MAAM,iBAAiB,GAAmB,EAAE,CAAC;IAC7C,IAAI,OAAO,GAAG,CAAC,CAAC;IAChB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;QACtC,IAAI,MAAM,CAAC,CAAC,CAAC,CAAC,OAAO,KAAK,KAAK,EAAE;YAC/B,IAAI,OAAO,GAAG,CAAC,KAAK,CAAC,EAAE;gBACrB,iBAAiB,CAAC,KAAK,CAAC,OAAO,EAAE,CAAC,CAAC,CAAC;aACrC;YACD,OAAO,GAAG,CAAC,CAAC;SACb;KACF;IACD,iBAAiB,CAAC,MAAM,KAAK,CAAC,CAAC;IAC/B,iBAAiB,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;IAC/B,iBAAiB,CAAC,OAAO,CAAC,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;;QACtC,MAAM,MAAM,GAAG,OAAO,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC,MAAM,CAAC,OAAO,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;QAC1F,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,GAAG,OAAO,EAAE,MAAM,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC;QAEpD,MAAM,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE;YACjB,IAAI,CAAC,CAAC,OAAO,KAAK,KAAK,EAAE;gBACvB,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,GAAG,OAAO,EAAE,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC;gBAC1C,OAAO;aACR;YACD,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,GAAG,OAAO,EAAE,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC;QAC5C,CAAC,CAAC,CAAC;QAEH,KAAK,IAAI,CAAC,GAAG,MAAM,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,EAAE;YAC3C,MAAM,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC;YACpB,IAAI,CAAC,MAAM,CAAC,MAAA,CAAC,CAAC,EAAE,mCAAI,CAAC,CAAC,CAAC,EAAE,MAAA,CAAC,CAAC,EAAE,mCAAI,CAAC,CAAC,CAAC,CAAC,CAAC;SACvC;QACD,IAAI,CAAC,MAAM,CAAC,MAAA,MAAM,CAAC,EAAE,mCAAI,MAAM,CAAC,CAAC,EAAE,MAAA,MAAM,CAAC,EAAE,mCAAI,MAAM,CAAC,CAAC,CAAC,CAAC;QAC1D,IAAI,CAAC,SAAS,EAAE,CAAC;IACnB,CAAC,CAAC,CAAC;AACL,CAAC;AA3CD,kEA2CC","file":"render-curve.js","sourcesContent":["import type { IPoint, IPointLike } from '@visactor/vutils';\nimport { min } from '@visactor/vutils';\nimport type {\n IAreaSegment,\n IClipRangeByDimensionType,\n ICurve,\n IDirection,\n IPath2D,\n ISegment,\n ISegPath2D\n} from '../interface';\nimport { Direction } from './enums';\nimport { drawSegItem } from './render-utils';\n\nfunction drawEachCurve(\n path: IPath2D,\n curve: ICurve<IPoint>,\n lastCurve: ICurve<IPoint>,\n defined0: boolean,\n offsetX: number,\n offsetY: number,\n offsetZ: number\n) {\n let p0 = curve.p0;\n let newDefined0 = defined0;\n\n if (lastCurve && lastCurve.originP1 === lastCurve.originP2) {\n p0 = lastCurve.p0;\n }\n if (curve.defined) {\n // 非法变合法需要lineTo,合法变非法需要moveTo,初始非法需要moveTo\n if (!defined0) {\n path.lineTo(p0.x + offsetX, p0.y + offsetY, offsetZ);\n newDefined0 = !defined0;\n }\n } else {\n // 找到合法的点\n const { originP1, originP2 } = curve;\n let validP: IPointLike;\n // 只能第一个curve才可以用p0作为合法点,后面的curve都不应该算p1,因为已经算在前面了\n // lastCurve只在第一个curve不存在\n if (originP1 && originP1.defined !== false && !lastCurve) {\n validP = p0;\n } else if (originP1 && originP2.defined !== false) {\n validP = curve.p3 ?? curve.p1;\n }\n // 合法/(初始)变非法,moveTo\n if (defined0) {\n newDefined0 = !defined0;\n const x = validP ? validP.x : curve.p0.x;\n const y = validP ? validP.y : curve.p0.y;\n path.moveTo(x + offsetX, y + offsetY, offsetZ);\n } else {\n // 非法变非法/合法,看情况要不要lineTo\n if (validP) {\n // 非法变合法,需要lineTo\n newDefined0 = !defined0;\n path.lineTo(validP.x + offsetX, validP.y + offsetY, offsetZ);\n }\n }\n }\n\n return newDefined0;\n}\n\n/**\n * 绘制连续的线段\n * 绘制长度为总长度percent的path,drawDirection为绘制的方向,也就是percent的方向\n * @param path\n * @param segPath\n * @param percent\n * @param drawDirection 绘制的方向,用于使用percent绘制\n * @param line 用于获取line相关属性\n */\nexport function drawSegments(\n path: IPath2D,\n segPath: ISegPath2D,\n percent: number,\n clipRangeByDimension: IClipRangeByDimensionType,\n params?: {\n offsetX?: number;\n offsetY?: number;\n offsetZ?: number;\n drawConnect?: boolean; // 是否是绘制connect区域的效果\n mode?: 'none' | 'connect' | 'zero';\n zeroX?: number;\n zeroY?: number;\n }\n) {\n const { offsetX = 0, offsetY = 0, offsetZ = 0, mode = 'none', drawConnect = false } = params || {};\n // none的connect不需要draw\n if (drawConnect && mode === 'none') {\n return;\n }\n if (!segPath) {\n return;\n }\n let needMoveTo: boolean = true;\n const { curves } = segPath;\n if (percent >= 1) {\n if (drawConnect) {\n // return;\n let defined0 = true;\n let lastCurve: ICurve<IPoint>;\n curves.forEach((curve, i) => {\n // step的逻辑\n if (curve.originP1 === curve.originP2) {\n lastCurve = curve;\n return;\n }\n defined0 = drawEachCurve(path, curve, lastCurve, defined0, offsetX, offsetY, offsetZ);\n\n lastCurve = curve;\n });\n } else {\n curves.forEach(curve => {\n // 跳过这个点\n if (!curve.defined) {\n needMoveTo = true;\n return;\n }\n if (needMoveTo) {\n path.moveTo(curve.p0.x + offsetX, curve.p0.y + offsetY, offsetZ);\n }\n drawSegItem(path, curve, 1, params);\n needMoveTo = false;\n });\n }\n\n return;\n }\n if (percent <= 0) {\n return;\n }\n\n let direction: IDirection | undefined;\n\n if (clipRangeByDimension === 'x') {\n direction = Direction.ROW;\n } else if (clipRangeByDimension === 'y') {\n direction = Direction.COLUMN;\n } else if (clipRangeByDimension === 'auto') {\n direction = segPath.direction;\n }\n\n // 整个线段的总长度\n const totalLength = segPath.tryUpdateLength(direction);\n // 总需要绘制的长度\n const totalDrawLength = percent * totalLength;\n // 直到上次绘制的长度\n let drawedLengthUntilLast = 0;\n let defined0 = true;\n let lastCurve: ICurve<IPoint> = null;\n for (let i = 0, n = curves.length; i < n; i++) {\n const curve = curves[i];\n const curCurveLength = curve.getLength(direction);\n const _p = (totalDrawLength - drawedLengthUntilLast) / curCurveLength;\n drawedLengthUntilLast += curCurveLength;\n if (_p < 0) {\n break;\n }\n\n if (drawConnect) {\n // step的逻辑\n if (curve.originP1 === curve.originP2) {\n lastCurve = curve;\n continue;\n }\n defined0 = drawEachCurve(path, curve, lastCurve, defined0, offsetX, offsetY, offsetZ);\n\n lastCurve = curve;\n } else {\n // 跳过这个点\n if (!curve.defined) {\n needMoveTo = true;\n continue;\n }\n if (needMoveTo) {\n path.moveTo(curve.p0.x + offsetX, curve.p0.y + offsetY, offsetZ);\n }\n drawSegItem(path, curve, min(_p, 1), params);\n needMoveTo = false;\n }\n }\n}\n\nexport function drawIncrementalSegments(\n path: IPath2D,\n lastSeg: ISegment,\n segments: ISegment,\n params?: {\n offsetX?: number;\n offsetY?: number;\n }\n) {\n const { offsetX = 0, offsetY = 0 } = params || {};\n const startP = lastSeg ? lastSeg.points[lastSeg.points.length - 1] : segments.points[0];\n path.moveTo(startP.x + offsetX, startP.y + offsetY);\n segments.points.forEach(p => {\n if (p.defined === false) {\n path.moveTo(p.x + offsetX, p.y + offsetY);\n return;\n }\n path.lineTo(p.x + offsetX, p.y + offsetY);\n });\n}\n\nexport function drawIncrementalAreaSegments(\n path: IPath2D,\n lastSeg: IAreaSegment,\n segments: IAreaSegment,\n params?: {\n offsetX?: number;\n offsetY?: number;\n }\n) {\n const { offsetX = 0, offsetY = 0 } = params || {};\n const { points } = segments;\n // 分段\n const definedPointsList: IPointLike[][] = [];\n let lastIdx = 0;\n for (let i = 0; i < points.length; i++) {\n if (points[i].defined === false) {\n if (lastIdx + 1 !== i) {\n definedPointsList.slice(lastIdx, i);\n }\n lastIdx = i;\n }\n }\n definedPointsList.length === 0;\n definedPointsList.push(points);\n definedPointsList.forEach((points, i) => {\n const startP = lastSeg && i === 0 ? lastSeg.points[lastSeg.points.length - 1] : points[0];\n path.moveTo(startP.x + offsetX, startP.y + offsetY);\n // 绘制上层\n points.forEach(p => {\n if (p.defined === false) {\n path.moveTo(p.x + offsetX, p.y + offsetY);\n return;\n }\n path.lineTo(p.x + offsetX, p.y + offsetY);\n });\n // 绘制下层\n for (let i = points.length - 1; i >= 0; i--) {\n const p = points[i];\n path.lineTo(p.x1 ?? p.x, p.y1 ?? p.y);\n }\n path.lineTo(startP.x1 ?? startP.x, startP.y1 ?? startP.y);\n path.closePath();\n });\n}\n"]}
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import type { IDirection, IArcCurve } from '../../../interface';
|
|
1
|
+
import type { IDirection, IArcCurve, IPath2D } from '../../../interface';
|
|
2
2
|
import { Curve } from './base';
|
|
3
3
|
import type { IPoint, IPointLike } from '@visactor/vutils';
|
|
4
4
|
export declare class ArcCurve extends Curve implements IArcCurve {
|
|
@@ -11,4 +11,7 @@ export declare class ArcCurve extends Curve implements IArcCurve {
|
|
|
11
11
|
protected calcLength(): number;
|
|
12
12
|
protected calcProjLength(direction: IDirection): number;
|
|
13
13
|
getAngleAt(t: number): number;
|
|
14
|
+
draw(path: IPath2D, percent: number): void;
|
|
15
|
+
getYAt(x: number): number;
|
|
16
|
+
includeX(x: number): boolean;
|
|
14
17
|
}
|
|
@@ -4,7 +4,7 @@ Object.defineProperty(exports, "__esModule", {
|
|
|
4
4
|
value: !0
|
|
5
5
|
}), exports.ArcCurve = void 0;
|
|
6
6
|
|
|
7
|
-
const enums_1 = require("
|
|
7
|
+
const enums_1 = require("../../enums"), base_1 = require("./base");
|
|
8
8
|
|
|
9
9
|
class ArcCurve extends base_1.Curve {
|
|
10
10
|
constructor(p0, p1, radius) {
|
|
@@ -23,6 +23,15 @@ class ArcCurve extends base_1.Curve {
|
|
|
23
23
|
getAngleAt(t) {
|
|
24
24
|
throw new Error("ArcCurve暂不支持getAngleAt");
|
|
25
25
|
}
|
|
26
|
+
draw(path, percent) {
|
|
27
|
+
throw new Error("暂不支持");
|
|
28
|
+
}
|
|
29
|
+
getYAt(x) {
|
|
30
|
+
throw new Error("ArcCurve暂不支持getYAt");
|
|
31
|
+
}
|
|
32
|
+
includeX(x) {
|
|
33
|
+
throw new Error("ArcCurve暂不支持includeX");
|
|
34
|
+
}
|
|
26
35
|
}
|
|
27
36
|
|
|
28
37
|
exports.ArcCurve = ArcCurve;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../src/common/segment/curve/arc.ts"],"names":[],"mappings":";;;
|
|
1
|
+
{"version":3,"sources":["../src/common/segment/curve/arc.ts"],"names":[],"mappings":";;;AACA,uCAA4C;AAC5C,iCAA+B;AAG/B,MAAa,QAAS,SAAQ,YAAK;IAKjC,YAAY,EAAU,EAAE,EAAU,EAAE,MAAc;QAChD,KAAK,EAAE,CAAC;QALV,SAAI,GAAW,qBAAa,CAAC,QAAQ,CAAC;QAMpC,IAAI,CAAC,EAAE,GAAG,EAAE,CAAC;QACb,IAAI,CAAC,EAAE,GAAG,EAAE,CAAC;QACb,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;IACvB,CAAC;IACD,UAAU,CAAC,CAAS;QAClB,MAAM,IAAI,KAAK,CAAC,wBAAwB,CAAC,CAAC;IAC5C,CAAC;IACS,UAAU;QAClB,MAAM,IAAI,KAAK,CAAC,0BAA0B,CAAC,CAAC;IAC9C,CAAC;IACS,cAAc,CAAC,SAAqB;QAC5C,MAAM,IAAI,KAAK,CAAC,sCAAsC,CAAC,CAAC;IAC1D,CAAC;IACD,UAAU,CAAC,CAAS;QAClB,MAAM,IAAI,KAAK,CAAC,wBAAwB,CAAC,CAAC;IAC5C,CAAC;IAED,IAAI,CAAC,IAAa,EAAE,OAAe;QACjC,MAAM,IAAI,KAAK,CAAC,MAAM,CAAC,CAAC;IAC1B,CAAC;IACD,MAAM,CAAC,CAAS;QACd,MAAM,IAAI,KAAK,CAAC,oBAAoB,CAAC,CAAC;IACxC,CAAC;IACD,QAAQ,CAAC,CAAS;QAChB,MAAM,IAAI,KAAK,CAAC,sBAAsB,CAAC,CAAC;IAC1C,CAAC;CACF;AAjCD,4BAiCC","file":"arc.js","sourcesContent":["import type { IDirection, IArcCurve, IPath2D } from '../../../interface';\nimport { CurveTypeEnum } from '../../enums';\nimport { Curve } from './base';\nimport type { IPoint, IPointLike } from '@visactor/vutils';\n\nexport class ArcCurve extends Curve implements IArcCurve {\n type: number = CurveTypeEnum.ArcCurve;\n declare readonly p0: IPoint;\n declare readonly p1: IPoint;\n declare radius: number;\n constructor(p0: IPoint, p1: IPoint, radius: number) {\n super();\n this.p0 = p0;\n this.p1 = p1;\n this.radius = radius;\n }\n getPointAt(t: number): IPointLike {\n throw new Error('ArcCurve暂不支持getPointAt');\n }\n protected calcLength(): number {\n throw new Error('ArcCurve暂不支持updateLength');\n }\n protected calcProjLength(direction: IDirection): number {\n throw new Error('QuadraticBezierCurve暂不支持updateLength');\n }\n getAngleAt(t: number): number {\n throw new Error('ArcCurve暂不支持getAngleAt');\n }\n\n draw(path: IPath2D, percent: number) {\n throw new Error('暂不支持');\n }\n getYAt(x: number): number {\n throw new Error('ArcCurve暂不支持getYAt');\n }\n includeX(x: number): boolean {\n throw new Error('ArcCurve暂不支持includeX');\n }\n}\n"]}
|
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
import type { IPoint, IPointLike } from '@visactor/vutils';
|
|
2
|
-
import type { IDirection, ICurve } from '../../../interface';
|
|
2
|
+
import type { IDirection, ICurve, IPath2D } from '../../../interface';
|
|
3
3
|
export declare abstract class Curve implements ICurve<IPoint> {
|
|
4
4
|
type: number;
|
|
5
5
|
readonly p0: IPoint;
|
|
@@ -7,7 +7,10 @@ export declare abstract class Curve implements ICurve<IPoint> {
|
|
|
7
7
|
protected length: number;
|
|
8
8
|
abstract getPointAt(t: number): IPointLike;
|
|
9
9
|
abstract getAngleAt(t: number): number;
|
|
10
|
+
abstract getYAt(x: number): number;
|
|
11
|
+
abstract includeX(x: number): boolean;
|
|
10
12
|
getLength(direction?: IDirection): number;
|
|
11
13
|
protected abstract calcLength(): number;
|
|
12
14
|
protected abstract calcProjLength(direction: IDirection): number;
|
|
15
|
+
abstract draw(path: IPath2D, x: number, y: number, sx: number, sy: number, percent: number): void;
|
|
13
16
|
}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../src/common/segment/curve/base.ts"],"names":[],"mappings":";;;AAGA,MAAsB,KAAK;
|
|
1
|
+
{"version":3,"sources":["../src/common/segment/curve/base.ts"],"names":[],"mappings":";;;AAGA,MAAsB,KAAK;IAUzB,SAAS,CAAC,SAAsB;QAC9B,IAAI,SAAS,IAAI,IAAI,EAAE;YACrB,OAAO,IAAI,CAAC,cAAc,CAAC,SAAS,CAAC,CAAC;SACvC;QACD,IAAI,MAAM,CAAC,QAAQ,CAAC,IAAI,CAAC,MAAM,CAAC,EAAE;YAChC,OAAO,IAAI,CAAC,MAAM,CAAC;SACpB;QACD,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,UAAU,EAAE,CAAC;QAChC,OAAO,IAAI,CAAC,MAAM,CAAC;IACrB,CAAC;CAIF;AAvBD,sBAuBC","file":"base.js","sourcesContent":["import type { IPoint, IPointLike } from '@visactor/vutils';\nimport type { IDirection, ICurve, IPath2D } from '../../../interface';\n\nexport abstract class Curve implements ICurve<IPoint> {\n type: number;\n readonly p0: IPoint;\n defined: boolean;\n\n protected length: number;\n abstract getPointAt(t: number): IPointLike;\n abstract getAngleAt(t: number): number;\n abstract getYAt(x: number): number;\n abstract includeX(x: number): boolean;\n getLength(direction?: IDirection): number {\n if (direction != null) {\n return this.calcProjLength(direction);\n }\n if (Number.isFinite(this.length)) {\n return this.length;\n }\n this.length = this.calcLength();\n return this.length;\n }\n protected abstract calcLength(): number;\n protected abstract calcProjLength(direction: IDirection): number;\n abstract draw(path: IPath2D, x: number, y: number, sx: number, sy: number, percent: number): void;\n}\n"]}
|
|
@@ -1,7 +1,8 @@
|
|
|
1
1
|
import type { IPoint, IPointLike } from '@visactor/vutils';
|
|
2
|
-
import type { ICubicBezierCurve, IDirection } from '../../../interface';
|
|
2
|
+
import type { ICubicBezierCurve, IDirection, IPath2D, IQuadraticBezierCurve } from '../../../interface';
|
|
3
3
|
import { Curve } from './base';
|
|
4
4
|
export declare function divideCubic(curve: ICubicBezierCurve, t: number): ICubicBezierCurve[];
|
|
5
|
+
export declare function divideQuad(curve: IQuadraticBezierCurve, t: number): IQuadraticBezierCurve[];
|
|
5
6
|
export declare class CubicBezierCurve extends Curve implements ICubicBezierCurve {
|
|
6
7
|
type: number;
|
|
7
8
|
originP1?: IPointLike;
|
|
@@ -16,4 +17,7 @@ export declare class CubicBezierCurve extends Curve implements ICubicBezierCurve
|
|
|
16
17
|
protected calcLength(): number;
|
|
17
18
|
protected calcProjLength(direction: IDirection): number;
|
|
18
19
|
getAngleAt(t: number): number;
|
|
20
|
+
draw(path: IPath2D, x: number, y: number, sx: number, sy: number, percent: number): void;
|
|
21
|
+
includeX(x: number): boolean;
|
|
22
|
+
getYAt(x: number): number;
|
|
19
23
|
}
|
|
@@ -2,16 +2,21 @@
|
|
|
2
2
|
|
|
3
3
|
Object.defineProperty(exports, "__esModule", {
|
|
4
4
|
value: !0
|
|
5
|
-
}), exports.CubicBezierCurve = exports.divideCubic = void 0;
|
|
5
|
+
}), exports.CubicBezierCurve = exports.divideQuad = exports.divideCubic = void 0;
|
|
6
6
|
|
|
7
|
-
const vutils_1 = require("@visactor/vutils"), base_1 = require("./base"), enums_1 = require("../../enums"), bezier_utils_1 = require("../../bezier-utils");
|
|
7
|
+
const vutils_1 = require("@visactor/vutils"), base_1 = require("./base"), enums_1 = require("../../enums"), bezier_utils_1 = require("../../bezier-utils"), quadratic_bezier_1 = require("./quadratic-bezier");
|
|
8
8
|
|
|
9
9
|
function divideCubic(curve, t) {
|
|
10
10
|
const {p0: p0, p1: p1, p2: p2, p3: p3} = curve, pt = (0, bezier_utils_1.cubicPointAt)(p0, p1, p2, p3, t), c1 = vutils_1.PointService.pointAtPP(p0, p1, t), c2 = vutils_1.PointService.pointAtPP(p1, p2, t), c3 = vutils_1.PointService.pointAtPP(p2, p3, t), c12 = vutils_1.PointService.pointAtPP(c1, c2, t), c23 = vutils_1.PointService.pointAtPP(c2, c3, t);
|
|
11
11
|
return [ new CubicBezierCurve(p0, c1, c12, pt), new CubicBezierCurve(pt, c23, c3, p3) ];
|
|
12
12
|
}
|
|
13
13
|
|
|
14
|
-
|
|
14
|
+
function divideQuad(curve, t) {
|
|
15
|
+
const {p0: p0, p1: p1, p2: p2} = curve, pt = (0, bezier_utils_1.quadPointAt)(p0, p1, p2, t), c1 = vutils_1.PointService.pointAtPP(p0, p1, t), c2 = vutils_1.PointService.pointAtPP(p1, p2, t);
|
|
16
|
+
return [ new quadratic_bezier_1.QuadraticBezierCurve(p0, c1, pt), new quadratic_bezier_1.QuadraticBezierCurve(pt, c2, p2) ];
|
|
17
|
+
}
|
|
18
|
+
|
|
19
|
+
exports.divideCubic = divideCubic, exports.divideQuad = divideQuad;
|
|
15
20
|
|
|
16
21
|
class CubicBezierCurve extends base_1.Curve {
|
|
17
22
|
constructor(p0, p1, p2, p3) {
|
|
@@ -36,6 +41,22 @@ class CubicBezierCurve extends base_1.Curve {
|
|
|
36
41
|
const minT = (0, vutils_1.max)(t - .01, 0), maxT = (0, vutils_1.min)(t + .01, 1), minP = this.getPointAt(minT), maxP = this.getPointAt(maxT);
|
|
37
42
|
return (0, vutils_1.atan2)(maxP.y - minP.y, maxP.x - minP.x);
|
|
38
43
|
}
|
|
44
|
+
draw(path, x, y, sx, sy, percent) {
|
|
45
|
+
if (path.moveTo(this.p0.x * sx + x, this.p0.y * sy + y), percent >= 1) path.bezierCurveTo(this.p1.x * sx + x, this.p1.y * sy + y, this.p2.x * sx + x, this.p2.y * sy + y, this.p3.x * sx + x, this.p3.y * sy + y); else if (percent > 0) {
|
|
46
|
+
const [curve1] = divideCubic(this, percent);
|
|
47
|
+
path.bezierCurveTo(curve1.p1.x * sx + x, curve1.p1.y * sy + y, curve1.p2.x * sx + x, curve1.p2.y * sy + y, curve1.p3.x * sx + x, curve1.p3.y * sy + y);
|
|
48
|
+
}
|
|
49
|
+
}
|
|
50
|
+
includeX(x) {
|
|
51
|
+
const minX = (0, vutils_1.min)(this.p0.x, this.p1.x, this.p2.x, this.p3.x), maxX = (0,
|
|
52
|
+
vutils_1.max)(this.p0.x, this.p1.x, this.p2.x, this.p3.x);
|
|
53
|
+
return x >= minX && x <= maxX;
|
|
54
|
+
}
|
|
55
|
+
getYAt(x) {
|
|
56
|
+
const minX = (0, vutils_1.min)(this.p0.x, this.p1.x, this.p2.x, this.p3.x), t = (x - minX) / ((0,
|
|
57
|
+
vutils_1.max)(this.p0.x, this.p1.x, this.p2.x, this.p3.x) - minX);
|
|
58
|
+
return this.getPointAt(t).y;
|
|
59
|
+
}
|
|
39
60
|
}
|
|
40
61
|
|
|
41
62
|
exports.CubicBezierCurve = CubicBezierCurve;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../src/common/segment/curve/cubic-bezier.ts"],"names":[],"mappings":";;;AACA,6CAAsE;AAEtE,iCAA+B;AAC/B,uCAAuD;AACvD,qDAA+D;AAU/D,SAAgB,WAAW,CAAC,KAAwB,EAAE,CAAS;IAC7D,MAAM,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,GAAG,KAAK,CAAC;IAGjC,MAAM,EAAE,GAAG,IAAA,2BAAY,EAAC,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;IAK3C,MAAM,EAAE,GAAG,qBAAY,CAAC,SAAS,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;IAC7C,MAAM,EAAE,GAAG,qBAAY,CAAC,SAAS,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;IAC7C,MAAM,EAAE,GAAG,qBAAY,CAAC,SAAS,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;IAC7C,MAAM,GAAG,GAAG,qBAAY,CAAC,SAAS,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;IAC9C,MAAM,GAAG,GAAG,qBAAY,CAAC,SAAS,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;IAG9C,MAAM,MAAM,GAAG,IAAI,gBAAgB,CAAC,EAAE,EAAE,EAAE,EAAE,GAAG,EAAE,EAAE,CAAC,CAAC;IACrD,MAAM,MAAM,GAAG,IAAI,gBAAgB,CAAC,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC;IAErD,OAAO,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;AAC1B,CAAC;AApBD,kCAoBC;AAED,MAAa,gBAAiB,SAAQ,YAAK;IAQzC,YAAY,EAAU,EAAE,EAAU,EAAE,EAAU,EAAE,EAAU;QACxD,KAAK,EAAE,CAAC;QARV,SAAI,GAAW,qBAAa,CAAC,gBAAgB,CAAC;QAS5C,IAAI,CAAC,EAAE,GAAG,EAAE,CAAC;QACb,IAAI,CAAC,EAAE,GAAG,EAAE,CAAC;QACb,IAAI,CAAC,EAAE,GAAG,EAAE,CAAC;QACb,IAAI,CAAC,EAAE,GAAG,EAAE,CAAC;IACf,CAAC;IAES,WAAW;QACnB,OAAO,MAAM,CAAC,QAAQ,CACpB,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,CAC9F,CAAC;IACJ,CAAC;IACD,UAAU,CAAC,CAAS;QAClB,IAAI,IAAI,CAAC,OAAO,KAAK,KAAK,EAAE;YAC1B,OAAO,IAAA,2BAAY,EAAC,IAAI,CAAC,EAAE,EAAE,IAAI,CAAC,EAAE,EAAE,IAAI,CAAC,EAAE,EAAE,IAAI,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC;SAC5D;QACD,MAAM,IAAI,KAAK,CAAC,6BAA6B,CAAC,CAAC;IACjD,CAAC;IACS,UAAU;QAElB,IAAI,IAAI,CAAC,WAAW,EAAE,EAAE;YACtB,OAAO,IAAA,0BAAW,EAAC,IAAI,CAAC,EAAE,EAAE,IAAI,CAAC,EAAE,EAAE,IAAI,CAAC,EAAE,EAAE,IAAI,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC;SAC3D;QAGD,OAAO,EAAE,CAAC;IACZ,CAAC;IAES,cAAc,CAAC,SAAqB;QAC5C,IAAI,SAAS,KAAK,iBAAS,CAAC,GAAG,EAAE;YAC/B,OAAO,IAAA,YAAG,EAAC,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;SACnC;aAAM,IAAI,SAAS,KAAK,iBAAS,CAAC,MAAM,EAAE;YACzC,OAAO,IAAA,YAAG,EAAC,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;SACnC;QACD,OAAO,CAAC,CAAC;IACX,CAAC;IACD,UAAU,CAAC,CAAS;QAClB,MAAM,IAAI,GAAG,IAAA,YAAG,EAAC,CAAC,GAAG,IAAI,EAAE,CAAC,CAAC,CAAC;QAC9B,MAAM,IAAI,GAAG,IAAA,YAAG,EAAC,CAAC,GAAG,IAAI,EAAE,CAAC,CAAC,CAAC;QAC9B,MAAM,IAAI,GAAG,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC;QACnC,MAAM,IAAI,GAAG,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC;QACnC,OAAO,IAAA,cAAK,EAAC,IAAI,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;IACjD,CAAC;CACF;AApDD,4CAoDC","file":"cubic-bezier.js","sourcesContent":["import type { IPoint, IPointLike } from '@visactor/vutils';\nimport { abs, atan2, max, min, PointService } from '@visactor/vutils';\nimport type { ICubicBezierCurve, IDirection } from '../../../interface';\nimport { Curve } from './base';\nimport { CurveTypeEnum, Direction } from '../../enums';\nimport { cubicLength, cubicPointAt } from '../../bezier-utils';\n\n/**\n * 对三次贝塞尔曲线进行分割\n * @param p0 起点\n * @param p1 控制点1\n * @param p2 控制点2\n * @param p3 终点\n * @param t\n */\nexport function divideCubic(curve: ICubicBezierCurve, t: number): ICubicBezierCurve[] {\n const { p0, p1, p2, p3 } = curve;\n\n // 划分点\n const pt = cubicPointAt(p0, p1, p2, p3, t);\n // const xt = pt.x;\n // const yt = pt.y;\n\n // 计算两点之间的差值点\n const c1 = PointService.pointAtPP(p0, p1, t);\n const c2 = PointService.pointAtPP(p1, p2, t);\n const c3 = PointService.pointAtPP(p2, p3, t);\n const c12 = PointService.pointAtPP(c1, c2, t);\n const c23 = PointService.pointAtPP(c2, c3, t);\n // const direction = p1.x1 ? p1.y > p0.y ? 0 : 1 : p1.x > p0.x ? 0 : 1;\n\n const curve1 = new CubicBezierCurve(p0, c1, c12, pt);\n const curve2 = new CubicBezierCurve(pt, c23, c3, p3);\n\n return [curve1, curve2];\n}\n\nexport class CubicBezierCurve extends Curve implements ICubicBezierCurve {\n type: number = CurveTypeEnum.CubicBezierCurve;\n declare originP1?: IPointLike;\n declare originP2?: IPointLike;\n declare readonly p0: IPoint;\n declare readonly p1: IPoint;\n declare readonly p2: IPoint;\n declare readonly p3: IPoint;\n constructor(p0: IPoint, p1: IPoint, p2: IPoint, p3: IPoint) {\n super();\n this.p0 = p0;\n this.p1 = p1;\n this.p2 = p2;\n this.p3 = p3;\n }\n\n protected _validPoint(): boolean {\n return Number.isFinite(\n this.p0.x + this.p0.y + this.p1.x + this.p1.y + this.p2.x + this.p2.y + this.p3.x + this.p3.y\n );\n }\n getPointAt(t: number): IPointLike {\n if (this.defined !== false) {\n return cubicPointAt(this.p0, this.p1, this.p2, this.p3, t);\n }\n throw new Error('defined为false的点不能getPointAt');\n }\n protected calcLength(): number {\n // throw new Error('CubicBezierCurve暂不支持updateLength');\n if (this._validPoint()) {\n return cubicLength(this.p0, this.p1, this.p2, this.p3, 0);\n }\n // return distance(this.p0.x || 0, this.p0.y || 0, this.p3.x || 0, this.p3.y || 0);\n // 默认长度不好给\n return 60;\n }\n\n protected calcProjLength(direction: IDirection): number {\n if (direction === Direction.ROW) {\n return abs(this.p0.x - this.p3.x);\n } else if (direction === Direction.COLUMN) {\n return abs(this.p0.y - this.p3.y);\n }\n return 0;\n }\n getAngleAt(t: number): number {\n const minT = max(t - 0.01, 0);\n const maxT = min(t + 0.01, 1);\n const minP = this.getPointAt(minT);\n const maxP = this.getPointAt(maxT);\n return atan2(maxP.y - minP.y, maxP.x - minP.x);\n }\n}\n"]}
|
|
1
|
+
{"version":3,"sources":["../src/common/segment/curve/cubic-bezier.ts"],"names":[],"mappings":";;;AACA,6CAAsE;AAEtE,iCAA+B;AAC/B,uCAAuD;AACvD,qDAA4E;AAC5E,yDAA0D;AAU1D,SAAgB,WAAW,CAAC,KAAwB,EAAE,CAAS;IAC7D,MAAM,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,GAAG,KAAK,CAAC;IAGjC,MAAM,EAAE,GAAG,IAAA,2BAAY,EAAC,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;IAK3C,MAAM,EAAE,GAAG,qBAAY,CAAC,SAAS,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;IAC7C,MAAM,EAAE,GAAG,qBAAY,CAAC,SAAS,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;IAC7C,MAAM,EAAE,GAAG,qBAAY,CAAC,SAAS,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;IAC7C,MAAM,GAAG,GAAG,qBAAY,CAAC,SAAS,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;IAC9C,MAAM,GAAG,GAAG,qBAAY,CAAC,SAAS,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;IAG9C,MAAM,MAAM,GAAG,IAAI,gBAAgB,CAAC,EAAE,EAAE,EAAE,EAAE,GAAG,EAAE,EAAE,CAAC,CAAC;IACrD,MAAM,MAAM,GAAG,IAAI,gBAAgB,CAAC,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC;IAErD,OAAO,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;AAC1B,CAAC;AApBD,kCAoBC;AASD,SAAgB,UAAU,CAAC,KAA4B,EAAE,CAAS;IAChE,MAAM,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,GAAG,KAAK,CAAC;IAG7B,MAAM,EAAE,GAAG,IAAA,0BAAW,EAAC,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;IAKtC,MAAM,EAAE,GAAG,qBAAY,CAAC,SAAS,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;IAC7C,MAAM,EAAE,GAAG,qBAAY,CAAC,SAAS,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;IAM7C,MAAM,MAAM,GAAG,IAAI,uCAAoB,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC;IACpD,MAAM,MAAM,GAAG,IAAI,uCAAoB,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC;IAEpD,OAAO,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;AAC1B,CAAC;AApBD,gCAoBC;AAED,MAAa,gBAAiB,SAAQ,YAAK;IAQzC,YAAY,EAAU,EAAE,EAAU,EAAE,EAAU,EAAE,EAAU;QACxD,KAAK,EAAE,CAAC;QARV,SAAI,GAAW,qBAAa,CAAC,gBAAgB,CAAC;QAS5C,IAAI,CAAC,EAAE,GAAG,EAAE,CAAC;QACb,IAAI,CAAC,EAAE,GAAG,EAAE,CAAC;QACb,IAAI,CAAC,EAAE,GAAG,EAAE,CAAC;QACb,IAAI,CAAC,EAAE,GAAG,EAAE,CAAC;IACf,CAAC;IAES,WAAW;QACnB,OAAO,MAAM,CAAC,QAAQ,CACpB,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,CAC9F,CAAC;IACJ,CAAC;IACD,UAAU,CAAC,CAAS;QAClB,IAAI,IAAI,CAAC,OAAO,KAAK,KAAK,EAAE;YAC1B,OAAO,IAAA,2BAAY,EAAC,IAAI,CAAC,EAAE,EAAE,IAAI,CAAC,EAAE,EAAE,IAAI,CAAC,EAAE,EAAE,IAAI,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC;SAC5D;QACD,MAAM,IAAI,KAAK,CAAC,6BAA6B,CAAC,CAAC;IACjD,CAAC;IACS,UAAU;QAElB,IAAI,IAAI,CAAC,WAAW,EAAE,EAAE;YACtB,OAAO,IAAA,0BAAW,EAAC,IAAI,CAAC,EAAE,EAAE,IAAI,CAAC,EAAE,EAAE,IAAI,CAAC,EAAE,EAAE,IAAI,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC;SAC3D;QAGD,OAAO,EAAE,CAAC;IACZ,CAAC;IAES,cAAc,CAAC,SAAqB;QAC5C,IAAI,SAAS,KAAK,iBAAS,CAAC,GAAG,EAAE;YAC/B,OAAO,IAAA,YAAG,EAAC,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;SACnC;aAAM,IAAI,SAAS,KAAK,iBAAS,CAAC,MAAM,EAAE;YACzC,OAAO,IAAA,YAAG,EAAC,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;SACnC;QACD,OAAO,CAAC,CAAC;IACX,CAAC;IACD,UAAU,CAAC,CAAS;QAClB,MAAM,IAAI,GAAG,IAAA,YAAG,EAAC,CAAC,GAAG,IAAI,EAAE,CAAC,CAAC,CAAC;QAC9B,MAAM,IAAI,GAAG,IAAA,YAAG,EAAC,CAAC,GAAG,IAAI,EAAE,CAAC,CAAC,CAAC;QAC9B,MAAM,IAAI,GAAG,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC;QACnC,MAAM,IAAI,GAAG,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC;QACnC,OAAO,IAAA,cAAK,EAAC,IAAI,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;IACjD,CAAC;IACD,IAAI,CAAC,IAAa,EAAE,CAAS,EAAE,CAAS,EAAE,EAAU,EAAE,EAAU,EAAE,OAAe;QAC/E,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,EAAE,GAAG,CAAC,EAAE,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC,CAAC;QACpD,IAAI,OAAO,IAAI,CAAC,EAAE;YAChB,IAAI,CAAC,aAAa,CAChB,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,EAAE,GAAG,CAAC,EAClB,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,EAAE,GAAG,CAAC,EAClB,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,EAAE,GAAG,CAAC,EAClB,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,EAAE,GAAG,CAAC,EAClB,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,EAAE,GAAG,CAAC,EAClB,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,EAAE,GAAG,CAAC,CACnB,CAAC;SACH;aAAM,IAAI,OAAO,GAAG,CAAC,EAAE;YACtB,MAAM,CAAC,MAAM,CAAC,GAAG,WAAW,CAAC,IAAI,EAAE,OAAO,CAAC,CAAC;YAC5C,IAAI,CAAC,aAAa,CAChB,MAAM,CAAC,EAAE,CAAC,CAAC,GAAG,EAAE,GAAG,CAAC,EACpB,MAAM,CAAC,EAAE,CAAC,CAAC,GAAG,EAAE,GAAG,CAAC,EACpB,MAAM,CAAC,EAAE,CAAC,CAAC,GAAG,EAAE,GAAG,CAAC,EACpB,MAAM,CAAC,EAAE,CAAC,CAAC,GAAG,EAAE,GAAG,CAAC,EACpB,MAAM,CAAC,EAAE,CAAC,CAAC,GAAG,EAAE,GAAG,CAAC,EACpB,MAAM,CAAC,EAAE,CAAC,CAAC,GAAG,EAAE,GAAG,CAAC,CACrB,CAAC;SACH;IACH,CAAC;IAED,QAAQ,CAAC,CAAS;QAChB,MAAM,IAAI,GAAG,IAAA,YAAG,EAAC,IAAI,CAAC,EAAE,CAAC,CAAC,EAAE,IAAI,CAAC,EAAE,CAAC,CAAC,EAAE,IAAI,CAAC,EAAE,CAAC,CAAC,EAAE,IAAI,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;QAC7D,MAAM,IAAI,GAAG,IAAA,YAAG,EAAC,IAAI,CAAC,EAAE,CAAC,CAAC,EAAE,IAAI,CAAC,EAAE,CAAC,CAAC,EAAE,IAAI,CAAC,EAAE,CAAC,CAAC,EAAE,IAAI,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;QAC7D,OAAO,CAAC,IAAI,IAAI,IAAI,CAAC,IAAI,IAAI,CAAC;IAChC,CAAC;IAED,MAAM,CAAC,CAAS;QACd,MAAM,IAAI,GAAG,IAAA,YAAG,EAAC,IAAI,CAAC,EAAE,CAAC,CAAC,EAAE,IAAI,CAAC,EAAE,CAAC,CAAC,EAAE,IAAI,CAAC,EAAE,CAAC,CAAC,EAAE,IAAI,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;QAC7D,MAAM,IAAI,GAAG,IAAA,YAAG,EAAC,IAAI,CAAC,EAAE,CAAC,CAAC,EAAE,IAAI,CAAC,EAAE,CAAC,CAAC,EAAE,IAAI,CAAC,EAAE,CAAC,CAAC,EAAE,IAAI,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;QAC7D,MAAM,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,GAAG,IAAI,CAAC,CAAC;QACrC,OAAO,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAC9B,CAAC;CACF;AAxFD,4CAwFC","file":"cubic-bezier.js","sourcesContent":["import type { IPoint, IPointLike } from '@visactor/vutils';\nimport { abs, atan2, max, min, PointService } from '@visactor/vutils';\nimport type { ICubicBezierCurve, IDirection, IPath2D, IQuadraticBezierCurve } from '../../../interface';\nimport { Curve } from './base';\nimport { CurveTypeEnum, Direction } from '../../enums';\nimport { cubicLength, cubicPointAt, quadPointAt } from '../../bezier-utils';\nimport { QuadraticBezierCurve } from './quadratic-bezier';\n\n/**\n * 对三次贝塞尔曲线进行分割\n * @param p0 起点\n * @param p1 控制点1\n * @param p2 控制点2\n * @param p3 终点\n * @param t\n */\nexport function divideCubic(curve: ICubicBezierCurve, t: number): ICubicBezierCurve[] {\n const { p0, p1, p2, p3 } = curve;\n\n // 划分点\n const pt = cubicPointAt(p0, p1, p2, p3, t);\n // const xt = pt.x;\n // const yt = pt.y;\n\n // 计算两点之间的差值点\n const c1 = PointService.pointAtPP(p0, p1, t);\n const c2 = PointService.pointAtPP(p1, p2, t);\n const c3 = PointService.pointAtPP(p2, p3, t);\n const c12 = PointService.pointAtPP(c1, c2, t);\n const c23 = PointService.pointAtPP(c2, c3, t);\n // const direction = p1.x1 ? p1.y > p0.y ? 0 : 1 : p1.x > p0.x ? 0 : 1;\n\n const curve1 = new CubicBezierCurve(p0, c1, c12, pt);\n const curve2 = new CubicBezierCurve(pt, c23, c3, p3);\n\n return [curve1, curve2];\n}\n/**\n * 对三次贝塞尔曲线进行分割\n * @param p0 起点\n * @param p1 控制点1\n * @param p2 控制点2\n * @param p3 终点\n * @param t\n */\nexport function divideQuad(curve: IQuadraticBezierCurve, t: number): IQuadraticBezierCurve[] {\n const { p0, p1, p2 } = curve;\n\n // 划分点\n const pt = quadPointAt(p0, p1, p2, t);\n // const xt = pt.x;\n // const yt = pt.y;\n\n // 计算两点之间的差值点\n const c1 = PointService.pointAtPP(p0, p1, t);\n const c2 = PointService.pointAtPP(p1, p2, t);\n // const c3 = PointService.pointAtPP(p2, p3, t);\n // const c12 = PointService.pointAtPP(c1, c2, t);\n // const c23 = PointService.pointAtPP(c2, c3, t);\n // const direction = p1.x1 ? p1.y > p0.y ? 0 : 1 : p1.x > p0.x ? 0 : 1;\n\n const curve1 = new QuadraticBezierCurve(p0, c1, pt);\n const curve2 = new QuadraticBezierCurve(pt, c2, p2);\n\n return [curve1, curve2];\n}\n\nexport class CubicBezierCurve extends Curve implements ICubicBezierCurve {\n type: number = CurveTypeEnum.CubicBezierCurve;\n declare originP1?: IPointLike;\n declare originP2?: IPointLike;\n declare readonly p0: IPoint;\n declare readonly p1: IPoint;\n declare readonly p2: IPoint;\n declare readonly p3: IPoint;\n constructor(p0: IPoint, p1: IPoint, p2: IPoint, p3: IPoint) {\n super();\n this.p0 = p0;\n this.p1 = p1;\n this.p2 = p2;\n this.p3 = p3;\n }\n\n protected _validPoint(): boolean {\n return Number.isFinite(\n this.p0.x + this.p0.y + this.p1.x + this.p1.y + this.p2.x + this.p2.y + this.p3.x + this.p3.y\n );\n }\n getPointAt(t: number): IPointLike {\n if (this.defined !== false) {\n return cubicPointAt(this.p0, this.p1, this.p2, this.p3, t);\n }\n throw new Error('defined为false的点不能getPointAt');\n }\n protected calcLength(): number {\n // throw new Error('CubicBezierCurve暂不支持updateLength');\n if (this._validPoint()) {\n return cubicLength(this.p0, this.p1, this.p2, this.p3, 0);\n }\n // return distance(this.p0.x || 0, this.p0.y || 0, this.p3.x || 0, this.p3.y || 0);\n // 默认长度不好给\n return 60;\n }\n\n protected calcProjLength(direction: IDirection): number {\n if (direction === Direction.ROW) {\n return abs(this.p0.x - this.p3.x);\n } else if (direction === Direction.COLUMN) {\n return abs(this.p0.y - this.p3.y);\n }\n return 0;\n }\n getAngleAt(t: number): number {\n const minT = max(t - 0.01, 0);\n const maxT = min(t + 0.01, 1);\n const minP = this.getPointAt(minT);\n const maxP = this.getPointAt(maxT);\n return atan2(maxP.y - minP.y, maxP.x - minP.x);\n }\n draw(path: IPath2D, x: number, y: number, sx: number, sy: number, percent: number) {\n path.moveTo(this.p0.x * sx + x, this.p0.y * sy + y);\n if (percent >= 1) {\n path.bezierCurveTo(\n this.p1.x * sx + x,\n this.p1.y * sy + y,\n this.p2.x * sx + x,\n this.p2.y * sy + y,\n this.p3.x * sx + x,\n this.p3.y * sy + y\n );\n } else if (percent > 0) {\n const [curve1] = divideCubic(this, percent);\n path.bezierCurveTo(\n curve1.p1.x * sx + x,\n curve1.p1.y * sy + y,\n curve1.p2.x * sx + x,\n curve1.p2.y * sy + y,\n curve1.p3.x * sx + x,\n curve1.p3.y * sy + y\n );\n }\n }\n\n includeX(x: number): boolean {\n const minX = min(this.p0.x, this.p1.x, this.p2.x, this.p3.x);\n const maxX = max(this.p0.x, this.p1.x, this.p2.x, this.p3.x);\n return x >= minX && x <= maxX;\n }\n\n getYAt(x: number): number {\n const minX = min(this.p0.x, this.p1.x, this.p2.x, this.p3.x);\n const maxX = max(this.p0.x, this.p1.x, this.p2.x, this.p3.x);\n const t = (x - minX) / (maxX - minX);\n return this.getPointAt(t).y;\n }\n}\n"]}
|
|
@@ -4,7 +4,7 @@ Object.defineProperty(exports, "__esModule", {
|
|
|
4
4
|
value: !0
|
|
5
5
|
}), exports.CurveContext = void 0;
|
|
6
6
|
|
|
7
|
-
const vutils_1 = require("@visactor/vutils"), line_1 = require("./line"), cubic_bezier_1 = require("./cubic-bezier");
|
|
7
|
+
const vutils_1 = require("@visactor/vutils"), line_1 = require("./line"), cubic_bezier_1 = require("./cubic-bezier"), quadratic_bezier_1 = require("./quadratic-bezier");
|
|
8
8
|
|
|
9
9
|
class CurveContext {
|
|
10
10
|
constructor(path) {
|
|
@@ -15,17 +15,18 @@ class CurveContext {
|
|
|
15
15
|
}
|
|
16
16
|
lineTo(x, y) {
|
|
17
17
|
const curve = this.addLinearCurve(x, y);
|
|
18
|
-
this.path.
|
|
18
|
+
this.path.addCurve(curve), this._lastX = x, this._lastY = y;
|
|
19
19
|
}
|
|
20
20
|
addLinearCurve(x, y) {
|
|
21
21
|
return new line_1.LineCurve(new vutils_1.Point(this._lastX, this._lastY), new vutils_1.Point(x, y));
|
|
22
22
|
}
|
|
23
23
|
quadraticCurveTo(aCPx, aCPy, aX, aY) {
|
|
24
|
-
|
|
24
|
+
const curve = new quadratic_bezier_1.QuadraticBezierCurve(new vutils_1.Point(this._lastX, this._lastY), new vutils_1.Point(aCPx, aCPy), new vutils_1.Point(aX, aY));
|
|
25
|
+
this.path.addCurve(curve), this._lastX = aX, this._lastY = aY;
|
|
25
26
|
}
|
|
26
27
|
bezierCurveTo(cp1x, cp1y, cp2x, cp2y, x, y) {
|
|
27
28
|
const curve = new cubic_bezier_1.CubicBezierCurve(new vutils_1.Point(this._lastX, this._lastY), new vutils_1.Point(cp1x, cp1y), new vutils_1.Point(cp2x, cp2y), new vutils_1.Point(x, y));
|
|
28
|
-
this.path.
|
|
29
|
+
this.path.addCurve(curve), this._lastX = x, this._lastY = y;
|
|
29
30
|
}
|
|
30
31
|
arcTo(aX1, aY1, aX2, aY2, aRadius) {
|
|
31
32
|
throw new Error("CurveContext不支持调用arcTo");
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../src/common/segment/curve/curve-context.ts"],"names":[],"mappings":";;;AACA,6CAAyC;AACzC,iCAAmC;AACnC,iDAAkD;
|
|
1
|
+
{"version":3,"sources":["../src/common/segment/curve/curve-context.ts"],"names":[],"mappings":";;;AACA,6CAAyC;AACzC,iCAAmC;AACnC,iDAAkD;AAClD,yDAA0D;AAE1D,MAAa,YAAY;IAOvB,YAAY,IAAmB;QAC7B,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;QACjB,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,GAAG,CAAC,CAAC;IAC9D,CAAC;IACD,MAAM,CAAC,CAAS,EAAE,CAAS;QACzB,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,OAAO,GAAG,CAAC,CAAC;QAC/B,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,OAAO,GAAG,CAAC,CAAC;QAC/B,OAAO,IAAI,CAAC;IACd,CAAC;IACD,MAAM,CAAC,CAAS,EAAE,CAAS;QACzB,MAAM,KAAK,GAAG,IAAI,CAAC,cAAc,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;QACxC,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC;QAC1B,IAAI,CAAC,MAAM,GAAG,CAAC,CAAC;QAChB,IAAI,CAAC,MAAM,GAAG,CAAC,CAAC;IAClB,CAAC;IAES,cAAc,CAAC,CAAS,EAAE,CAAS;QAC3C,MAAM,KAAK,GAAG,IAAI,gBAAS,CAAC,IAAI,cAAK,CAAC,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,MAAM,CAAC,EAAE,IAAI,cAAK,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;QAClF,OAAO,KAAK,CAAC;IACf,CAAC;IACD,gBAAgB,CAAC,IAAY,EAAE,IAAY,EAAE,EAAU,EAAE,EAAU;QACjE,MAAM,KAAK,GAA0B,IAAI,uCAAoB,CAC3D,IAAI,cAAK,CAAC,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,MAAM,CAAC,EACnC,IAAI,cAAK,CAAC,IAAI,EAAE,IAAI,CAAC,EACrB,IAAI,cAAK,CAAC,EAAE,EAAE,EAAE,CAAC,CAClB,CAAC;QACF,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC;QAC1B,IAAI,CAAC,MAAM,GAAG,EAAE,CAAC;QACjB,IAAI,CAAC,MAAM,GAAG,EAAE,CAAC;IACnB,CAAC;IACD,aAAa,CAAC,IAAY,EAAE,IAAY,EAAE,IAAY,EAAE,IAAY,EAAE,CAAS,EAAE,CAAS;QACxF,MAAM,KAAK,GAAsB,IAAI,+BAAgB,CACnD,IAAI,cAAK,CAAC,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,MAAM,CAAC,EACnC,IAAI,cAAK,CAAC,IAAI,EAAE,IAAI,CAAC,EACrB,IAAI,cAAK,CAAC,IAAI,EAAE,IAAI,CAAC,EACrB,IAAI,cAAK,CAAC,CAAC,EAAE,CAAC,CAAC,CAChB,CAAC;QACF,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC;QAC1B,IAAI,CAAC,MAAM,GAAG,CAAC,CAAC;QAChB,IAAI,CAAC,MAAM,GAAG,CAAC,CAAC;IAClB,CAAC;IACD,KAAK,CAAC,GAAW,EAAE,GAAW,EAAE,GAAW,EAAE,GAAW,EAAE,OAAe;QACvE,MAAM,IAAI,KAAK,CAAC,wBAAwB,CAAC,CAAC;IAC5C,CAAC;IACD,OAAO,CACL,EAAU,EACV,EAAU,EACV,OAAe,EACf,OAAe,EACf,SAAiB,EACjB,WAAmB,EACnB,SAAiB,EACjB,UAAmB;QAEnB,MAAM,IAAI,KAAK,CAAC,0BAA0B,CAAC,CAAC;IAC9C,CAAC;IACD,IAAI,CAAC,CAAS,EAAE,CAAS,EAAE,CAAS,EAAE,CAAS;QAC7C,MAAM,IAAI,KAAK,CAAC,uBAAuB,CAAC,CAAC;IAC3C,CAAC;IACD,GAAG,CAAC,CAAS,EAAE,CAAS,EAAE,MAAc,EAAE,UAAkB,EAAE,QAAgB,EAAE,gBAA0B;QACxG,MAAM,IAAI,KAAK,CAAC,sBAAsB,CAAC,CAAC;IAC1C,CAAC;IACD,SAAS;QACP,IAAI,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,EAAE;YAC/B,OAAO;SACR;QACD,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC;IAC1C,CAAC;CACF;AA3ED,oCA2EC","file":"curve-context.js","sourcesContent":["import type { IPath2D, ICustomPath2D, ILineCurve, ICubicBezierCurve, IQuadraticBezierCurve } from '../../../interface';\nimport { Point } from '@visactor/vutils';\nimport { LineCurve } from './line';\nimport { CubicBezierCurve } from './cubic-bezier';\nimport { QuadraticBezierCurve } from './quadratic-bezier';\n\nexport class CurveContext implements IPath2D {\n declare path: ICustomPath2D;\n private _lastX: number;\n private _lastY: number;\n private _startX: number;\n private _startY: number;\n\n constructor(path: ICustomPath2D) {\n this.path = path;\n this._lastX = this._lastY = this._startX = this._startY = 0;\n }\n moveTo(x: number, y: number) {\n this._lastX = this._startX = x;\n this._lastY = this._startY = y;\n return this;\n }\n lineTo(x: number, y: number) {\n const curve = this.addLinearCurve(x, y);\n this.path.addCurve(curve);\n this._lastX = x;\n this._lastY = y;\n }\n // linear\n protected addLinearCurve(x: number, y: number): ILineCurve {\n const curve = new LineCurve(new Point(this._lastX, this._lastY), new Point(x, y));\n return curve;\n }\n quadraticCurveTo(aCPx: number, aCPy: number, aX: number, aY: number) {\n const curve: IQuadraticBezierCurve = new QuadraticBezierCurve(\n new Point(this._lastX, this._lastY),\n new Point(aCPx, aCPy),\n new Point(aX, aY)\n );\n this.path.addCurve(curve);\n this._lastX = aX;\n this._lastY = aY;\n }\n bezierCurveTo(cp1x: number, cp1y: number, cp2x: number, cp2y: number, x: number, y: number): void {\n const curve: ICubicBezierCurve = new CubicBezierCurve(\n new Point(this._lastX, this._lastY),\n new Point(cp1x, cp1y),\n new Point(cp2x, cp2y),\n new Point(x, y)\n );\n this.path.addCurve(curve);\n this._lastX = x;\n this._lastY = y;\n }\n arcTo(aX1: number, aY1: number, aX2: number, aY2: number, aRadius: number) {\n throw new Error('CurveContext不支持调用arcTo');\n }\n ellipse(\n aX: number,\n aY: number,\n xRadius: number,\n yRadius: number,\n aRotation: number,\n aStartAngle: number,\n aEndAngle: number,\n aClockwise: boolean\n ) {\n throw new Error('CurveContext不支持调用ellipse');\n }\n rect(x: number, y: number, w: number, h: number) {\n throw new Error('CurveContext不支持调用rect');\n }\n arc(x: number, y: number, radius: number, startAngle: number, endAngle: number, counterclockwise?: boolean) {\n throw new Error('CurveContext不支持调用arc');\n }\n closePath(): void {\n if (this.path.curves.length < 2) {\n return;\n }\n this.lineTo(this._startX, this._startY);\n }\n}\n"]}
|
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
import type { IPoint, IPointLike } from '@visactor/vutils';
|
|
2
|
-
import type { IEllipseCurve, IDirection } from '../../../interface';
|
|
2
|
+
import type { IEllipseCurve, IDirection, IPath2D } from '../../../interface';
|
|
3
3
|
import { Curve } from './base';
|
|
4
4
|
export declare class EllipseCurve extends Curve implements IEllipseCurve {
|
|
5
5
|
type: number;
|
|
@@ -15,4 +15,7 @@ export declare class EllipseCurve extends Curve implements IEllipseCurve {
|
|
|
15
15
|
getAngleAt(t: number): number;
|
|
16
16
|
protected calcLength(): number;
|
|
17
17
|
protected calcProjLength(direction: IDirection): number;
|
|
18
|
+
draw(path: IPath2D, percent: number): void;
|
|
19
|
+
getYAt(x: number): number;
|
|
20
|
+
includeX(x: number): boolean;
|
|
18
21
|
}
|
|
@@ -24,6 +24,15 @@ class EllipseCurve extends base_1.Curve {
|
|
|
24
24
|
calcProjLength(direction) {
|
|
25
25
|
throw new Error("QuadraticBezierCurve暂不支持updateLength");
|
|
26
26
|
}
|
|
27
|
+
draw(path, percent) {
|
|
28
|
+
throw new Error("暂不支持");
|
|
29
|
+
}
|
|
30
|
+
getYAt(x) {
|
|
31
|
+
throw new Error("QuadraticBezierCurve暂不支持getYAt");
|
|
32
|
+
}
|
|
33
|
+
includeX(x) {
|
|
34
|
+
throw new Error("QuadraticBezierCurve暂不支持includeX");
|
|
35
|
+
}
|
|
27
36
|
}
|
|
28
37
|
|
|
29
38
|
exports.EllipseCurve = EllipseCurve;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../src/common/segment/curve/ellipse.ts"],"names":[],"mappings":";;;AAEA,iCAA+B;AAC/B,uCAA4C;AAE5C,MAAa,YAAa,SAAQ,YAAK;IASrC,YACE,EAAU,EACV,OAAe,EACf,OAAe,EACf,QAAgB,EAChB,UAAkB,EAClB,QAAgB,EAChB,aAAuB;QAEvB,KAAK,EAAE,CAAC;QAjBV,SAAI,GAAW,qBAAa,CAAC,YAAY,CAAC;QAkBxC,IAAI,CAAC,EAAE,GAAG,EAAE,CAAC;QACb,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QACvB,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QACvB,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;QACzB,IAAI,CAAC,UAAU,GAAG,UAAU,CAAC;QAC7B,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;QACzB,IAAI,CAAC,aAAa,GAAG,aAAa,CAAC;IACrC,CAAC;IACD,UAAU,CAAC,CAAS;QAClB,MAAM,IAAI,KAAK,CAAC,4BAA4B,CAAC,CAAC;IAChD,CAAC;IACD,UAAU,CAAC,CAAS;QAClB,MAAM,IAAI,KAAK,CAAC,wBAAwB,CAAC,CAAC;IAC5C,CAAC;IACS,UAAU;QAClB,MAAM,IAAI,KAAK,CAAC,8BAA8B,CAAC,CAAC;IAClD,CAAC;IACS,cAAc,CAAC,SAAqB;QAC5C,MAAM,IAAI,KAAK,CAAC,sCAAsC,CAAC,CAAC;IAC1D,CAAC;CACF;
|
|
1
|
+
{"version":3,"sources":["../src/common/segment/curve/ellipse.ts"],"names":[],"mappings":";;;AAEA,iCAA+B;AAC/B,uCAA4C;AAE5C,MAAa,YAAa,SAAQ,YAAK;IASrC,YACE,EAAU,EACV,OAAe,EACf,OAAe,EACf,QAAgB,EAChB,UAAkB,EAClB,QAAgB,EAChB,aAAuB;QAEvB,KAAK,EAAE,CAAC;QAjBV,SAAI,GAAW,qBAAa,CAAC,YAAY,CAAC;QAkBxC,IAAI,CAAC,EAAE,GAAG,EAAE,CAAC;QACb,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QACvB,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QACvB,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;QACzB,IAAI,CAAC,UAAU,GAAG,UAAU,CAAC;QAC7B,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;QACzB,IAAI,CAAC,aAAa,GAAG,aAAa,CAAC;IACrC,CAAC;IACD,UAAU,CAAC,CAAS;QAClB,MAAM,IAAI,KAAK,CAAC,4BAA4B,CAAC,CAAC;IAChD,CAAC;IACD,UAAU,CAAC,CAAS;QAClB,MAAM,IAAI,KAAK,CAAC,wBAAwB,CAAC,CAAC;IAC5C,CAAC;IACS,UAAU;QAClB,MAAM,IAAI,KAAK,CAAC,8BAA8B,CAAC,CAAC;IAClD,CAAC;IACS,cAAc,CAAC,SAAqB;QAC5C,MAAM,IAAI,KAAK,CAAC,sCAAsC,CAAC,CAAC;IAC1D,CAAC;IAED,IAAI,CAAC,IAAa,EAAE,OAAe;QACjC,MAAM,IAAI,KAAK,CAAC,MAAM,CAAC,CAAC;IAC1B,CAAC;IACD,MAAM,CAAC,CAAS;QACd,MAAM,IAAI,KAAK,CAAC,gCAAgC,CAAC,CAAC;IACpD,CAAC;IACD,QAAQ,CAAC,CAAS;QAChB,MAAM,IAAI,KAAK,CAAC,kCAAkC,CAAC,CAAC;IACtD,CAAC;CACF;AAjDD,oCAiDC","file":"ellipse.js","sourcesContent":["import type { IPoint, IPointLike } from '@visactor/vutils';\nimport type { IEllipseCurve, IDirection, IPath2D } from '../../../interface';\nimport { Curve } from './base';\nimport { CurveTypeEnum } from '../../enums';\n\nexport class EllipseCurve extends Curve implements IEllipseCurve {\n type: number = CurveTypeEnum.EllipseCurve;\n declare p0: IPoint;\n declare radiusX: number;\n declare radiusY: number;\n declare rotation: number;\n declare startAngle: number;\n declare endAngle: number;\n declare anticlockwise?: boolean;\n constructor(\n p0: IPoint,\n radiusX: number,\n radiusY: number,\n rotation: number,\n startAngle: number,\n endAngle: number,\n anticlockwise?: boolean\n ) {\n super();\n this.p0 = p0;\n this.radiusX = radiusX;\n this.radiusY = radiusY;\n this.rotation = rotation;\n this.startAngle = startAngle;\n this.endAngle = endAngle;\n this.anticlockwise = anticlockwise;\n }\n getPointAt(t: number): IPointLike {\n throw new Error('EllipseCurve暂不支持getPointAt');\n }\n getAngleAt(t: number): number {\n throw new Error('ArcCurve暂不支持getAngleAt');\n }\n protected calcLength(): number {\n throw new Error('EllipseCurve暂不支持updateLength');\n }\n protected calcProjLength(direction: IDirection): number {\n throw new Error('QuadraticBezierCurve暂不支持updateLength');\n }\n\n draw(path: IPath2D, percent: number) {\n throw new Error('暂不支持');\n }\n getYAt(x: number): number {\n throw new Error('QuadraticBezierCurve暂不支持getYAt');\n }\n includeX(x: number): boolean {\n throw new Error('QuadraticBezierCurve暂不支持includeX');\n }\n}\n"]}
|
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
import type { IPoint, IPointLike } from '@visactor/vutils';
|
|
2
|
-
import type { ILineCurve, IDirection } from '../../../interface';
|
|
2
|
+
import type { ILineCurve, IDirection, IPath2D } from '../../../interface';
|
|
3
3
|
import { Curve } from './base';
|
|
4
4
|
export declare function divideLinear(curve: ILineCurve, t: number): ILineCurve[];
|
|
5
5
|
export declare class LineCurve extends Curve implements ILineCurve {
|
|
@@ -15,4 +15,7 @@ export declare class LineCurve extends Curve implements ILineCurve {
|
|
|
15
15
|
protected _validPoint(): boolean;
|
|
16
16
|
protected calcLength(): number;
|
|
17
17
|
protected calcProjLength(direction: IDirection): number;
|
|
18
|
+
draw(path: IPath2D, x: number, y: number, sx: number, sy: number, percent: number): void;
|
|
19
|
+
includeX(x: number): boolean;
|
|
20
|
+
getYAt(x: number): number;
|
|
18
21
|
}
|