@visactor/vrender-core 0.21.11 → 0.22.0-vstory.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (376) hide show
  1. package/cjs/animate/Ticker/default-ticker.d.ts +2 -0
  2. package/cjs/animate/Ticker/default-ticker.js +7 -1
  3. package/cjs/animate/Ticker/default-ticker.js.map +1 -1
  4. package/cjs/animate/animate.js +2 -2
  5. package/cjs/animate/animate.js.map +1 -1
  6. package/cjs/animate/custom-animate.js +14 -25
  7. package/cjs/animate/custom-animate.js.map +1 -1
  8. package/cjs/animate/easing-func.d.ts +1 -0
  9. package/cjs/animate/easing-func.js +16 -0
  10. package/cjs/animate/easing-func.js.map +1 -0
  11. package/cjs/animate/easing.d.ts +4 -0
  12. package/cjs/animate/easing.js +24 -1
  13. package/cjs/animate/easing.js.map +1 -1
  14. package/cjs/animate/index.d.ts +1 -0
  15. package/cjs/animate/index.js +1 -1
  16. package/cjs/animate/index.js.map +1 -1
  17. package/cjs/color-string/store.js +1 -2
  18. package/cjs/common/3d-interceptor.js +2 -1
  19. package/cjs/common/bezier-utils.d.ts +3 -0
  20. package/cjs/common/bezier-utils.js +17 -2
  21. package/cjs/common/bezier-utils.js.map +1 -1
  22. package/cjs/common/custom-path2d.d.ts +4 -0
  23. package/cjs/common/custom-path2d.js +43 -11
  24. package/cjs/common/custom-path2d.js.map +1 -1
  25. package/cjs/common/render-area.d.ts +4 -0
  26. package/cjs/common/render-area.js +76 -17
  27. package/cjs/common/render-area.js.map +1 -1
  28. package/cjs/common/render-command-list.js +2 -1
  29. package/cjs/common/render-curve.d.ts +1 -1
  30. package/cjs/common/render-curve.js.map +1 -1
  31. package/cjs/common/segment/curve/arc.d.ts +4 -1
  32. package/cjs/common/segment/curve/arc.js +10 -1
  33. package/cjs/common/segment/curve/arc.js.map +1 -1
  34. package/cjs/common/segment/curve/base.d.ts +4 -1
  35. package/cjs/common/segment/curve/base.js.map +1 -1
  36. package/cjs/common/segment/curve/cubic-bezier.d.ts +5 -1
  37. package/cjs/common/segment/curve/cubic-bezier.js +24 -3
  38. package/cjs/common/segment/curve/cubic-bezier.js.map +1 -1
  39. package/cjs/common/segment/curve/curve-context.js +5 -4
  40. package/cjs/common/segment/curve/curve-context.js.map +1 -1
  41. package/cjs/common/segment/curve/ellipse.d.ts +4 -1
  42. package/cjs/common/segment/curve/ellipse.js +9 -0
  43. package/cjs/common/segment/curve/ellipse.js.map +1 -1
  44. package/cjs/common/segment/curve/line.d.ts +4 -1
  45. package/cjs/common/segment/curve/line.js +18 -0
  46. package/cjs/common/segment/curve/line.js.map +1 -1
  47. package/cjs/common/segment/curve/move.d.ts +4 -1
  48. package/cjs/common/segment/curve/move.js +9 -0
  49. package/cjs/common/segment/curve/move.js.map +1 -1
  50. package/cjs/common/segment/curve/path.d.ts +2 -1
  51. package/cjs/common/segment/curve/path.js +5 -2
  52. package/cjs/common/segment/curve/path.js.map +1 -1
  53. package/cjs/common/segment/curve/quadratic-bezier.d.ts +6 -2
  54. package/cjs/common/segment/curve/quadratic-bezier.js +23 -5
  55. package/cjs/common/segment/curve/quadratic-bezier.js.map +1 -1
  56. package/cjs/common/segment/step.js +1 -1
  57. package/cjs/common/segment/step.js.map +1 -1
  58. package/cjs/common/shape/rect.d.ts +1 -1
  59. package/cjs/common/shape/rect.js +30 -25
  60. package/cjs/common/shape/rect.js.map +1 -1
  61. package/cjs/common/store.js +1 -1
  62. package/cjs/core/contributions/env/base-contribution.d.ts +2 -0
  63. package/cjs/core/contributions/env/base-contribution.js +6 -0
  64. package/cjs/core/contributions/env/base-contribution.js.map +1 -1
  65. package/cjs/core/global.d.ts +2 -3
  66. package/cjs/core/global.js +7 -7
  67. package/cjs/core/global.js.map +1 -1
  68. package/cjs/graphic/builtin-symbol/rect.d.ts +2 -1
  69. package/cjs/graphic/builtin-symbol/rect.js +28 -0
  70. package/cjs/graphic/builtin-symbol/rect.js.map +1 -1
  71. package/cjs/graphic/builtin-symbol/utils.d.ts +2 -1
  72. package/cjs/graphic/builtin-symbol/utils.js +5 -0
  73. package/cjs/graphic/builtin-symbol/utils.js.map +1 -1
  74. package/cjs/graphic/config.js +20 -5
  75. package/cjs/graphic/config.js.map +1 -1
  76. package/cjs/graphic/graphic.d.ts +1 -1
  77. package/cjs/graphic/graphic.js +20 -6
  78. package/cjs/graphic/graphic.js.map +1 -1
  79. package/cjs/graphic/line.js +2 -2
  80. package/cjs/graphic/line.js.map +1 -1
  81. package/cjs/graphic/richtext/line.js +1 -1
  82. package/cjs/graphic/richtext/line.js.map +1 -1
  83. package/cjs/graphic/richtext/paragraph.d.ts +1 -1
  84. package/cjs/graphic/richtext/paragraph.js +37 -7
  85. package/cjs/graphic/richtext/paragraph.js.map +1 -1
  86. package/cjs/graphic/richtext/utils.d.ts +4 -0
  87. package/cjs/graphic/richtext/utils.js +19 -6
  88. package/cjs/graphic/richtext/utils.js.map +1 -1
  89. package/cjs/graphic/richtext/wrapper.d.ts +1 -0
  90. package/cjs/graphic/richtext/wrapper.js +1 -1
  91. package/cjs/graphic/richtext/wrapper.js.map +1 -1
  92. package/cjs/graphic/richtext.d.ts +7 -2
  93. package/cjs/graphic/richtext.js +37 -4
  94. package/cjs/graphic/richtext.js.map +1 -1
  95. package/cjs/index.d.ts +2 -0
  96. package/cjs/index.js +2 -1
  97. package/cjs/index.js.map +1 -1
  98. package/cjs/interface/animate.d.ts +5 -39
  99. package/cjs/interface/animate.js.map +1 -1
  100. package/cjs/interface/color.js.map +1 -1
  101. package/cjs/interface/context.d.ts +1 -0
  102. package/cjs/interface/context.js.map +1 -1
  103. package/cjs/interface/global.d.ts +4 -1
  104. package/cjs/interface/global.js.map +1 -1
  105. package/cjs/interface/graphic/group.d.ts +1 -0
  106. package/cjs/interface/graphic/group.js.map +1 -1
  107. package/cjs/interface/graphic/image.d.ts +1 -0
  108. package/cjs/interface/graphic/image.js.map +1 -1
  109. package/cjs/interface/graphic/path.d.ts +1 -0
  110. package/cjs/interface/graphic/path.js.map +1 -1
  111. package/cjs/interface/graphic/rect.d.ts +1 -0
  112. package/cjs/interface/graphic/rect.js.map +1 -1
  113. package/cjs/interface/graphic/richText.d.ts +12 -0
  114. package/cjs/interface/graphic/richText.js.map +1 -1
  115. package/cjs/interface/graphic/symbol.d.ts +2 -0
  116. package/cjs/interface/graphic/symbol.js.map +1 -1
  117. package/cjs/interface/graphic.d.ts +12 -3
  118. package/cjs/interface/graphic.js.map +1 -1
  119. package/cjs/interface/path.d.ts +5 -0
  120. package/cjs/interface/path.js.map +1 -1
  121. package/cjs/interface/picker.d.ts +13 -0
  122. package/cjs/interface/picker.js.map +1 -1
  123. package/cjs/picker/constants.d.ts +2 -0
  124. package/cjs/picker/constants.js +3 -2
  125. package/cjs/picker/constants.js.map +1 -1
  126. package/cjs/picker/pick-interceptor.d.ts +7 -2
  127. package/cjs/picker/pick-interceptor.js +19 -2
  128. package/cjs/picker/pick-interceptor.js.map +1 -1
  129. package/cjs/picker/pick-modules.js +7 -4
  130. package/cjs/picker/pick-modules.js.map +1 -1
  131. package/cjs/picker/picker-service.d.ts +4 -2
  132. package/cjs/picker/picker-service.js +13 -12
  133. package/cjs/picker/picker-service.js.map +1 -1
  134. package/cjs/plugins/builtin-plugin/edit-module.d.ts +17 -6
  135. package/cjs/plugins/builtin-plugin/edit-module.js +128 -42
  136. package/cjs/plugins/builtin-plugin/edit-module.js.map +1 -1
  137. package/cjs/plugins/builtin-plugin/richtext-edit-plugin-old.d.ts +1 -0
  138. package/cjs/plugins/builtin-plugin/richtext-edit-plugin-old.js +3 -0
  139. package/cjs/plugins/builtin-plugin/richtext-edit-plugin-old.js.map +1 -0
  140. package/cjs/plugins/builtin-plugin/richtext-edit-plugin.d.ts +88 -31
  141. package/cjs/plugins/builtin-plugin/richtext-edit-plugin.js +537 -229
  142. package/cjs/plugins/builtin-plugin/richtext-edit-plugin.js.map +1 -1
  143. package/cjs/render/contributions/render/arc3d-render.js.map +1 -1
  144. package/cjs/render/contributions/render/area-render.d.ts +1 -1
  145. package/cjs/render/contributions/render/area-render.js +36 -16
  146. package/cjs/render/contributions/render/area-render.js.map +1 -1
  147. package/cjs/render/contributions/render/base-render.d.ts +1 -0
  148. package/cjs/render/contributions/render/base-render.js +20 -2
  149. package/cjs/render/contributions/render/base-render.js.map +1 -1
  150. package/cjs/render/contributions/render/contributions/base-contribution-render.d.ts +7 -1
  151. package/cjs/render/contributions/render/contributions/base-contribution-render.js +16 -8
  152. package/cjs/render/contributions/render/contributions/base-contribution-render.js.map +1 -1
  153. package/cjs/render/contributions/render/contributions/base-texture-contribution-render.js +29 -2
  154. package/cjs/render/contributions/render/contributions/base-texture-contribution-render.js.map +1 -1
  155. package/cjs/render/contributions/render/contributions/group-contribution-render.js +8 -3
  156. package/cjs/render/contributions/render/contributions/group-contribution-render.js.map +1 -1
  157. package/cjs/render/contributions/render/contributions/image-contribution-render.d.ts +1 -1
  158. package/cjs/render/contributions/render/contributions/image-contribution-render.js +2 -2
  159. package/cjs/render/contributions/render/contributions/image-contribution-render.js.map +1 -1
  160. package/cjs/render/contributions/render/contributions/rect-contribution-render.js +4 -4
  161. package/cjs/render/contributions/render/contributions/rect-contribution-render.js.map +1 -1
  162. package/cjs/render/contributions/render/contributions/symbol-contribution-render.d.ts +8 -1
  163. package/cjs/render/contributions/render/contributions/symbol-contribution-render.js +30 -2
  164. package/cjs/render/contributions/render/contributions/symbol-contribution-render.js.map +1 -1
  165. package/cjs/render/contributions/render/contributions/text-contribution-render.js +5 -3
  166. package/cjs/render/contributions/render/contributions/text-contribution-render.js.map +1 -1
  167. package/cjs/render/contributions/render/draw-contribution.js +2 -1
  168. package/cjs/render/contributions/render/draw-contribution.js.map +1 -1
  169. package/cjs/render/contributions/render/group-render.js +2 -2
  170. package/cjs/render/contributions/render/group-render.js.map +1 -1
  171. package/cjs/render/contributions/render/image-render.js +3 -3
  172. package/cjs/render/contributions/render/image-render.js.map +1 -1
  173. package/cjs/render/contributions/render/line-render.js +31 -9
  174. package/cjs/render/contributions/render/line-render.js.map +1 -1
  175. package/cjs/render/contributions/render/path-render.js.map +1 -1
  176. package/cjs/render/contributions/render/polygon-render.js.map +1 -1
  177. package/cjs/render/contributions/render/rect-render.js +2 -2
  178. package/cjs/render/contributions/render/rect-render.js.map +1 -1
  179. package/cjs/render/contributions/render/richtext-render.js +1 -1
  180. package/cjs/render/contributions/render/richtext-render.js.map +1 -1
  181. package/cjs/render/contributions/render/symbol-render.js +15 -13
  182. package/cjs/render/contributions/render/symbol-render.js.map +1 -1
  183. package/cjs/render/contributions/render/utils.d.ts +1 -2
  184. package/cjs/render/contributions/render/utils.js +4 -20
  185. package/cjs/render/contributions/render/utils.js.map +1 -1
  186. package/cjs/resource-loader/loader.js +1 -1
  187. package/cjs/resource-loader/loader.js.map +1 -1
  188. package/dist/index.es.js +8962 -7480
  189. package/es/animate/Ticker/default-ticker.d.ts +2 -0
  190. package/es/animate/Ticker/default-ticker.js +7 -1
  191. package/es/animate/Ticker/default-ticker.js.map +1 -1
  192. package/es/animate/animate.js +4 -5
  193. package/es/animate/animate.js.map +1 -1
  194. package/es/animate/custom-animate.js +14 -25
  195. package/es/animate/custom-animate.js.map +1 -1
  196. package/es/animate/easing-func.d.ts +1 -0
  197. package/es/animate/easing-func.js +10 -0
  198. package/es/animate/easing-func.js.map +1 -0
  199. package/es/animate/easing.d.ts +4 -0
  200. package/es/animate/easing.js +24 -1
  201. package/es/animate/easing.js.map +1 -1
  202. package/es/animate/index.d.ts +1 -0
  203. package/es/animate/index.js +2 -0
  204. package/es/animate/index.js.map +1 -1
  205. package/es/color-string/store.js +1 -2
  206. package/es/common/3d-interceptor.js +2 -1
  207. package/es/common/bezier-utils.d.ts +3 -0
  208. package/es/common/bezier-utils.js +14 -0
  209. package/es/common/bezier-utils.js.map +1 -1
  210. package/es/common/custom-path2d.d.ts +4 -0
  211. package/es/common/custom-path2d.js +44 -12
  212. package/es/common/custom-path2d.js.map +1 -1
  213. package/es/common/render-area.d.ts +4 -0
  214. package/es/common/render-area.js +77 -18
  215. package/es/common/render-area.js.map +1 -1
  216. package/es/common/render-command-list.js +2 -1
  217. package/es/common/render-curve.d.ts +1 -1
  218. package/es/common/render-curve.js.map +1 -1
  219. package/es/common/segment/curve/arc.d.ts +4 -1
  220. package/es/common/segment/curve/arc.js +10 -1
  221. package/es/common/segment/curve/arc.js.map +1 -1
  222. package/es/common/segment/curve/base.d.ts +4 -1
  223. package/es/common/segment/curve/base.js.map +1 -1
  224. package/es/common/segment/curve/cubic-bezier.d.ts +5 -1
  225. package/es/common/segment/curve/cubic-bezier.js +22 -1
  226. package/es/common/segment/curve/cubic-bezier.js.map +1 -1
  227. package/es/common/segment/curve/curve-context.js +6 -3
  228. package/es/common/segment/curve/curve-context.js.map +1 -1
  229. package/es/common/segment/curve/ellipse.d.ts +4 -1
  230. package/es/common/segment/curve/ellipse.js +9 -0
  231. package/es/common/segment/curve/ellipse.js.map +1 -1
  232. package/es/common/segment/curve/line.d.ts +4 -1
  233. package/es/common/segment/curve/line.js +18 -0
  234. package/es/common/segment/curve/line.js.map +1 -1
  235. package/es/common/segment/curve/move.d.ts +4 -1
  236. package/es/common/segment/curve/move.js +9 -0
  237. package/es/common/segment/curve/move.js.map +1 -1
  238. package/es/common/segment/curve/path.d.ts +2 -1
  239. package/es/common/segment/curve/path.js +5 -2
  240. package/es/common/segment/curve/path.js.map +1 -1
  241. package/es/common/segment/curve/quadratic-bezier.d.ts +6 -2
  242. package/es/common/segment/curve/quadratic-bezier.js +28 -5
  243. package/es/common/segment/curve/quadratic-bezier.js.map +1 -1
  244. package/es/common/segment/step.js +1 -1
  245. package/es/common/segment/step.js.map +1 -1
  246. package/es/common/shape/rect.d.ts +1 -1
  247. package/es/common/shape/rect.js +30 -25
  248. package/es/common/shape/rect.js.map +1 -1
  249. package/es/common/store.js +1 -1
  250. package/es/core/contributions/env/base-contribution.d.ts +2 -0
  251. package/es/core/contributions/env/base-contribution.js +6 -0
  252. package/es/core/contributions/env/base-contribution.js.map +1 -1
  253. package/es/core/global.d.ts +2 -3
  254. package/es/core/global.js +7 -8
  255. package/es/core/global.js.map +1 -1
  256. package/es/graphic/builtin-symbol/rect.d.ts +2 -1
  257. package/es/graphic/builtin-symbol/rect.js +28 -0
  258. package/es/graphic/builtin-symbol/rect.js.map +1 -1
  259. package/es/graphic/builtin-symbol/utils.d.ts +2 -1
  260. package/es/graphic/builtin-symbol/utils.js +5 -0
  261. package/es/graphic/builtin-symbol/utils.js.map +1 -1
  262. package/es/graphic/config.js +20 -5
  263. package/es/graphic/config.js.map +1 -1
  264. package/es/graphic/graphic.d.ts +1 -1
  265. package/es/graphic/graphic.js +20 -6
  266. package/es/graphic/graphic.js.map +1 -1
  267. package/es/graphic/line.js +2 -2
  268. package/es/graphic/line.js.map +1 -1
  269. package/es/graphic/richtext/line.js +1 -1
  270. package/es/graphic/richtext/line.js.map +1 -1
  271. package/es/graphic/richtext/paragraph.d.ts +1 -1
  272. package/es/graphic/richtext/paragraph.js +37 -7
  273. package/es/graphic/richtext/paragraph.js.map +1 -1
  274. package/es/graphic/richtext/utils.d.ts +4 -0
  275. package/es/graphic/richtext/utils.js +15 -2
  276. package/es/graphic/richtext/utils.js.map +1 -1
  277. package/es/graphic/richtext/wrapper.d.ts +1 -0
  278. package/es/graphic/richtext/wrapper.js +1 -1
  279. package/es/graphic/richtext/wrapper.js.map +1 -1
  280. package/es/graphic/richtext.d.ts +7 -2
  281. package/es/graphic/richtext.js +37 -5
  282. package/es/graphic/richtext.js.map +1 -1
  283. package/es/index.d.ts +2 -0
  284. package/es/index.js +4 -0
  285. package/es/index.js.map +1 -1
  286. package/es/interface/animate.d.ts +5 -39
  287. package/es/interface/animate.js.map +1 -1
  288. package/es/interface/color.js.map +1 -1
  289. package/es/interface/context.d.ts +1 -0
  290. package/es/interface/context.js.map +1 -1
  291. package/es/interface/global.d.ts +4 -1
  292. package/es/interface/global.js.map +1 -1
  293. package/es/interface/graphic/group.d.ts +1 -0
  294. package/es/interface/graphic/group.js.map +1 -1
  295. package/es/interface/graphic/image.d.ts +1 -0
  296. package/es/interface/graphic/image.js.map +1 -1
  297. package/es/interface/graphic/path.d.ts +1 -0
  298. package/es/interface/graphic/path.js.map +1 -1
  299. package/es/interface/graphic/rect.d.ts +1 -0
  300. package/es/interface/graphic/rect.js.map +1 -1
  301. package/es/interface/graphic/richText.d.ts +12 -0
  302. package/es/interface/graphic/richText.js.map +1 -1
  303. package/es/interface/graphic/symbol.d.ts +2 -0
  304. package/es/interface/graphic/symbol.js.map +1 -1
  305. package/es/interface/graphic.d.ts +12 -3
  306. package/es/interface/graphic.js.map +1 -1
  307. package/es/interface/path.d.ts +5 -0
  308. package/es/interface/path.js.map +1 -1
  309. package/es/interface/picker.d.ts +13 -0
  310. package/es/interface/picker.js.map +1 -1
  311. package/es/picker/constants.d.ts +2 -0
  312. package/es/picker/constants.js +4 -0
  313. package/es/picker/constants.js.map +1 -1
  314. package/es/picker/pick-interceptor.d.ts +7 -2
  315. package/es/picker/pick-interceptor.js +19 -1
  316. package/es/picker/pick-interceptor.js.map +1 -1
  317. package/es/picker/pick-modules.js +5 -3
  318. package/es/picker/pick-modules.js.map +1 -1
  319. package/es/picker/picker-service.d.ts +4 -2
  320. package/es/picker/picker-service.js +13 -13
  321. package/es/picker/picker-service.js.map +1 -1
  322. package/es/plugins/builtin-plugin/edit-module.d.ts +17 -6
  323. package/es/plugins/builtin-plugin/edit-module.js +123 -40
  324. package/es/plugins/builtin-plugin/edit-module.js.map +1 -1
  325. package/es/plugins/builtin-plugin/richtext-edit-plugin-old.d.ts +1 -0
  326. package/es/plugins/builtin-plugin/richtext-edit-plugin-old.js +3 -0
  327. package/es/plugins/builtin-plugin/richtext-edit-plugin-old.js.map +1 -0
  328. package/es/plugins/builtin-plugin/richtext-edit-plugin.d.ts +88 -31
  329. package/es/plugins/builtin-plugin/richtext-edit-plugin.js +538 -225
  330. package/es/plugins/builtin-plugin/richtext-edit-plugin.js.map +1 -1
  331. package/es/render/contributions/render/arc3d-render.js.map +1 -1
  332. package/es/render/contributions/render/area-render.d.ts +1 -1
  333. package/es/render/contributions/render/area-render.js +36 -16
  334. package/es/render/contributions/render/area-render.js.map +1 -1
  335. package/es/render/contributions/render/base-render.d.ts +1 -0
  336. package/es/render/contributions/render/base-render.js +21 -2
  337. package/es/render/contributions/render/base-render.js.map +1 -1
  338. package/es/render/contributions/render/contributions/base-contribution-render.d.ts +7 -1
  339. package/es/render/contributions/render/contributions/base-contribution-render.js +16 -8
  340. package/es/render/contributions/render/contributions/base-contribution-render.js.map +1 -1
  341. package/es/render/contributions/render/contributions/base-texture-contribution-render.js +29 -2
  342. package/es/render/contributions/render/contributions/base-texture-contribution-render.js.map +1 -1
  343. package/es/render/contributions/render/contributions/group-contribution-render.js +8 -3
  344. package/es/render/contributions/render/contributions/group-contribution-render.js.map +1 -1
  345. package/es/render/contributions/render/contributions/image-contribution-render.d.ts +1 -1
  346. package/es/render/contributions/render/contributions/image-contribution-render.js +2 -2
  347. package/es/render/contributions/render/contributions/image-contribution-render.js.map +1 -1
  348. package/es/render/contributions/render/contributions/rect-contribution-render.js +4 -4
  349. package/es/render/contributions/render/contributions/rect-contribution-render.js.map +1 -1
  350. package/es/render/contributions/render/contributions/symbol-contribution-render.d.ts +8 -1
  351. package/es/render/contributions/render/contributions/symbol-contribution-render.js +26 -0
  352. package/es/render/contributions/render/contributions/symbol-contribution-render.js.map +1 -1
  353. package/es/render/contributions/render/contributions/text-contribution-render.js +5 -3
  354. package/es/render/contributions/render/contributions/text-contribution-render.js.map +1 -1
  355. package/es/render/contributions/render/draw-contribution.js +1 -1
  356. package/es/render/contributions/render/draw-contribution.js.map +1 -1
  357. package/es/render/contributions/render/group-render.js +2 -2
  358. package/es/render/contributions/render/group-render.js.map +1 -1
  359. package/es/render/contributions/render/image-render.js +3 -2
  360. package/es/render/contributions/render/image-render.js.map +1 -1
  361. package/es/render/contributions/render/line-render.js +31 -9
  362. package/es/render/contributions/render/line-render.js.map +1 -1
  363. package/es/render/contributions/render/path-render.js.map +1 -1
  364. package/es/render/contributions/render/polygon-render.js.map +1 -1
  365. package/es/render/contributions/render/rect-render.js +2 -2
  366. package/es/render/contributions/render/rect-render.js.map +1 -1
  367. package/es/render/contributions/render/richtext-render.js +1 -1
  368. package/es/render/contributions/render/richtext-render.js.map +1 -1
  369. package/es/render/contributions/render/symbol-render.js +16 -14
  370. package/es/render/contributions/render/symbol-render.js.map +1 -1
  371. package/es/render/contributions/render/utils.d.ts +1 -2
  372. package/es/render/contributions/render/utils.js +0 -18
  373. package/es/render/contributions/render/utils.js.map +1 -1
  374. package/es/resource-loader/loader.js +1 -1
  375. package/es/resource-loader/loader.js.map +1 -1
  376. package/package.json +1 -1
@@ -1 +1 @@
1
- {"version":3,"sources":["../src/common/render-area.ts"],"names":[],"mappings":";;;AACA,6CAAuC;AAEvC,mCAAoC;AACpC,+DAA2D;AAC3D,+CAAoD;AACpD,iDAA6C;AAW7C,SAAgB,gBAAgB,CAC9B,IAAa,EACb,OAAuB,EACvB,OAAe,EACf,MAKC;;IAGD,MAAM,EAAE,GAAG,EAAE,MAAM,EAAE,GAAG,OAAO,CAAC;IAEhC,IAAI,GAAG,CAAC,MAAM,CAAC,MAAM,KAAK,MAAM,CAAC,MAAM,CAAC,MAAM,EAAE;QAC9C,OAAO;KACR;IACD,IAAI,OAAO,IAAI,CAAC,EAAE;QAChB,MAAM,OAAO,GAAqB,EAAE,CAAC;QACrC,MAAM,UAAU,GAAqB,EAAE,CAAC;QACxC,IAAI,WAAW,GAAY,IAAI,CAAC;QAChC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,GAAG,CAAC,MAAM,CAAC,MAAM,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE;YACjD,MAAM,QAAQ,GAAG,GAAG,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;YAC/B,IAAI,WAAW,KAAK,QAAQ,CAAC,OAAO,EAAE;gBACpC,IAAI,WAAW,EAAE;oBACf,aAAa,CAAC,IAAI,EAAE,OAAO,EAAE,UAAU,EAAE,MAAM,CAAC,CAAC;oBACjD,OAAO,CAAC,MAAM,GAAG,CAAC,CAAC;oBACnB,UAAU,CAAC,MAAM,GAAG,CAAC,CAAC;iBACvB;qBAAM;oBACL,OAAO,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;oBACvB,UAAU,CAAC,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;iBAC3C;gBACD,WAAW,GAAG,CAAC,WAAW,CAAC;aAC5B;iBAAM;gBACL,IAAI,WAAW,EAAE;oBACf,OAAO,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;oBACvB,UAAU,CAAC,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;iBAC3C;aACF;SACF;QACD,aAAa,CAAC,IAAI,EAAE,OAAO,EAAE,UAAU,EAAE,MAAM,CAAC,CAAC;QAEjD,OAAO;KACR;IACD,IAAI,OAAO,IAAI,CAAC,EAAE;QAChB,OAAO;KACR;IAED,IAAI,EAAE,SAAS,EAAE,GAAG,MAAM,IAAI,EAAE,CAAC;IACjC,MAAM,EAAE,MAAM,EAAE,SAAS,EAAE,GAAG,GAAG,CAAC;IAClC,MAAM,IAAI,GAAG,MAAA,SAAS,CAAC,SAAS,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,EAAE,mCAAI,SAAS,CAAC,SAAS,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,EAAE,CAAC;IACtF,MAAM,YAAY,GAAG,IAAA,YAAG,EAAC,IAAI,CAAC,CAAC,GAAG,SAAS,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;IACrD,MAAM,YAAY,GAAG,IAAA,YAAG,EAAC,IAAI,CAAC,CAAC,GAAG,SAAS,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;IACrD,SAAS,GAAG,SAAS,aAAT,SAAS,cAAT,SAAS,GAAI,CAAC,YAAY,GAAG,YAAY,CAAC,CAAC,CAAC,iBAAS,CAAC,GAAG,CAAC,CAAC,CAAC,iBAAS,CAAC,MAAM,CAAC,CAAC;IAC1F,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,YAAY,CAAC,EAAE;QAClC,SAAS,GAAG,iBAAS,CAAC,MAAM,CAAC;KAC9B;IACD,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,YAAY,CAAC,EAAE;QAClC,SAAS,GAAG,iBAAS,CAAC,GAAG,CAAC;KAC3B;IAID,MAAM,WAAW,GAAW,SAAS,KAAK,iBAAS,CAAC,GAAG,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,CAAC,YAAY,CAAC;IAGtF,MAAM,eAAe,GAAG,OAAO,GAAG,WAAW,CAAC;IAE9C,IAAI,qBAAqB,GAAG,CAAC,CAAC;IAC9B,IAAI,WAAW,GAAY,IAAI,CAAC;IAChC,MAAM,OAAO,GAAqB,EAAE,CAAC;IACrC,MAAM,UAAU,GAAqB,EAAE,CAAC;IACxC,MAAM,QAAQ,GAAG,IAAI,CAAC;IACtB,IAAI,YAA4B,CAAC;IACjC,IAAI,eAA+B,CAAC;IACpC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,GAAG,CAAC,MAAM,CAAC,MAAM,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE;QACjD,MAAM,QAAQ,GAAG,GAAG,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;QAC/B,MAAM,cAAc,GAAG,QAAQ,CAAC,SAAS,CAAC,SAAS,CAAC,CAAC;QACrD,MAAM,OAAO,GAAG,CAAC,eAAe,GAAG,qBAAqB,CAAC,GAAG,cAAc,CAAC;QAC3E,IAAI,OAAO,GAAG,CAAC,EAAE;YACf,MAAM;SACP;QACD,qBAAqB,IAAI,cAAc,CAAC;QAExC,IAAI,EAAE,GAA0B,IAAI,CAAC;QACrC,IAAI,EAAE,GAA0B,IAAI,CAAC;QACrC,IAAI,WAAW,KAAK,QAAQ,CAAC,OAAO,EAAE;YACpC,IAAI,WAAW,EAAE;gBACf,aAAa,CAAC,IAAI,EAAE,OAAO,EAAE,UAAU,EAAE,MAAM,CAAC,CAAC;gBACjD,OAAO,CAAC,MAAM,GAAG,CAAC,CAAC;gBACnB,UAAU,CAAC,MAAM,GAAG,CAAC,CAAC;aACvB;iBAAM;gBACL,EAAE,GAAG,QAAQ,CAAC;gBACd,EAAE,GAAG,MAAM,CAAC,MAAM,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC;aAC/B;YACD,WAAW,GAAG,CAAC,WAAW,CAAC;SAC5B;aAAM;YACL,IAAI,WAAW,EAAE;gBACf,EAAE,GAAG,QAAQ,CAAC;gBACd,EAAE,GAAG,MAAM,CAAC,MAAM,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC;aAC/B;SACF;QAED,IAAI,EAAE,IAAI,EAAE,EAAE;YACZ,IAAI,OAAO,GAAG,CAAC,EAAE;gBACf,IAAI,EAAE,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE,EAAE;oBAClB,EAAE,GAAG,IAAA,0BAAW,EAAC,EAAuB,EAAE,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;iBACvD;qBAAM;oBACL,EAAE,GAAG,IAAA,mBAAY,EAAC,EAAgB,EAAE,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;iBACjD;gBACD,IAAI,EAAE,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE,EAAE;oBAClB,EAAE,GAAG,IAAA,0BAAW,EAAC,EAAuB,EAAE,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;iBAC3D;qBAAM;oBACL,EAAE,GAAG,IAAA,mBAAY,EAAC,EAAgB,EAAE,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;iBACrD;aACF;YACD,EAAE,CAAC,OAAO,GAAG,WAAW,CAAC;YACzB,EAAE,CAAC,OAAO,GAAG,WAAW,CAAC;YACzB,OAAO,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC;YACjB,UAAU,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC;SACrB;QAED,EAAE,GAAG,IAAI,CAAC;QACV,EAAE,GAAG,IAAI,CAAC;KACX;IAED,aAAa,CAAC,IAAI,EAAE,OAAO,EAAE,UAAU,EAAE,MAAM,CAAC,CAAC;AA0BnD,CAAC;AAxJD,4CAwJC;AAED,SAAS,aAAa,CACpB,IAAa,EACb,OAAyB,EACzB,UAA4B,EAC5B,MAIC;IAED,MAAM,EAAE,OAAO,GAAG,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,GAAG,MAAM,IAAI,EAAE,CAAC;IAC/D,IAAI,UAAU,GAAG,IAAI,CAAC;IACtB,OAAO,CAAC,OAAO,CAAC,KAAK,CAAC,EAAE;QAEtB,IAAI,CAAC,KAAK,CAAC,OAAO,EAAE;YAClB,UAAU,GAAG,IAAI,CAAC;YAClB,OAAO;SACR;QACD,IAAI,UAAU,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,EAAE,CAAC,CAAC,GAAG,OAAO,EAAE,KAAK,CAAC,EAAE,CAAC,CAAC,GAAG,OAAO,EAAE,OAAO,CAAC,CAAC;SAClE;QACD,IAAA,0BAAW,EAAC,IAAI,EAAE,KAAK,EAAE,CAAC,EAAE,MAAM,CAAC,CAAC;QACpC,UAAU,GAAG,KAAK,CAAC;IACrB,CAAC,CAAC,CAAC;IACH,UAAU,GAAG,IAAI,CAAC;IAClB,KAAK,IAAI,CAAC,GAAG,UAAU,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,EAAE;QAC/C,MAAM,KAAK,GAAG,UAAU,CAAC,CAAC,CAAC,CAAC;QAE5B,IAAI,CAAC,KAAK,CAAC,OAAO,EAAE;YAClB,UAAU,GAAG,IAAI,CAAC;YAClB,SAAS;SACV;QACD,IAAI,UAAU,EAAE;YAEd,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,EAAE,CAAC,CAAC,GAAG,OAAO,EAAE,KAAK,CAAC,EAAE,CAAC,CAAC,GAAG,OAAO,EAAE,OAAO,CAAC,CAAC;SAClE;QACD,IAAA,0BAAW,EAAC,IAAI,EAAE,KAAK,EAAE,CAAC,EAAE,MAAM,CAAC,CAAC;QACpC,UAAU,GAAG,KAAK,CAAC;KACpB;IACD,IAAI,CAAC,SAAS,EAAE,CAAC;AACnB,CAAC","file":"render-area.js","sourcesContent":["import type { IPoint } from '@visactor/vutils';\nimport { abs } from '@visactor/vutils';\nimport type { IAreaCacheItem, ICubicBezierCurve, ICurve, IDirection, ILineCurve, IPath2D } from '../interface';\nimport { Direction } from './enums';\nimport { divideCubic } from './segment/curve/cubic-bezier';\nimport { divideLinear } from './segment/curve/line';\nimport { drawSegItem } from './render-utils';\n\n/**\n * 绘制连续的线段\n * 绘制长度为总长度percent的path,drawDirection为绘制的方向,也就是percent的方向\n * @param path\n * @param segPath\n * @param percent\n * @param drawDirection 绘制的方向,用于使用percent绘制\n * @param line 用于获取line相关属性\n */\nexport function drawAreaSegments(\n path: IPath2D,\n segPath: IAreaCacheItem,\n percent: number,\n params?: {\n offsetX?: number;\n offsetY?: number;\n offsetZ?: number;\n direction?: IDirection;\n }\n) {\n // let needMoveTo: boolean = true;\n const { top, bottom } = segPath;\n // 如果top和bottom的curves数量不同,那么就跳过\n if (top.curves.length !== bottom.curves.length) {\n return;\n }\n if (percent >= 1) {\n const topList: ICurve<IPoint>[] = [];\n const bottomList: ICurve<IPoint>[] = [];\n let lastDefined: boolean = true;\n for (let i = 0, n = top.curves.length; i < n; i++) {\n const topCurve = top.curves[i];\n if (lastDefined !== topCurve.defined) {\n if (lastDefined) {\n drawAreaBlock(path, topList, bottomList, params);\n topList.length = 0;\n bottomList.length = 0;\n } else {\n topList.push(topCurve);\n bottomList.push(bottom.curves[n - i - 1]);\n }\n lastDefined = !lastDefined;\n } else {\n if (lastDefined) {\n topList.push(topCurve);\n bottomList.push(bottom.curves[n - i - 1]);\n }\n }\n }\n drawAreaBlock(path, topList, bottomList, params);\n\n return;\n }\n if (percent <= 0) {\n return;\n }\n\n let { direction } = params || {};\n const { curves: topCurves } = top;\n const endP = topCurves[topCurves.length - 1].p3 ?? topCurves[topCurves.length - 1].p1;\n const xTotalLength = abs(endP.x - topCurves[0].p0.x);\n const yTotalLength = abs(endP.y - topCurves[0].p0.y);\n direction = direction ?? (xTotalLength > yTotalLength ? Direction.ROW : Direction.COLUMN);\n if (!Number.isFinite(xTotalLength)) {\n direction = Direction.COLUMN;\n }\n if (!Number.isFinite(yTotalLength)) {\n direction = Direction.ROW;\n }\n\n // x和y必须始终保持同方向\n // 整个线段的总长度(基于水平、垂直方向)\n const totalLength: number = direction === Direction.ROW ? xTotalLength : yTotalLength;\n\n // 总需要绘制的长度\n const totalDrawLength = percent * totalLength;\n // 直到上次绘制的长度\n let drawedLengthUntilLast = 0;\n let lastDefined: boolean = true;\n const topList: ICurve<IPoint>[] = [];\n const bottomList: ICurve<IPoint>[] = [];\n const defined0 = true;\n let lastTopCurve: ICurve<IPoint>;\n let lastBottomCurve: ICurve<IPoint>;\n for (let i = 0, n = top.curves.length; i < n; i++) {\n const topCurve = top.curves[i];\n const curCurveLength = topCurve.getLength(direction);\n const percent = (totalDrawLength - drawedLengthUntilLast) / curCurveLength;\n if (percent < 0) {\n break;\n }\n drawedLengthUntilLast += curCurveLength;\n\n let tc: ICurve<IPoint> | null = null;\n let bc: ICurve<IPoint> | null = null;\n if (lastDefined !== topCurve.defined) {\n if (lastDefined) {\n drawAreaBlock(path, topList, bottomList, params);\n topList.length = 0;\n bottomList.length = 0;\n } else {\n tc = topCurve;\n bc = bottom.curves[n - i - 1];\n }\n lastDefined = !lastDefined;\n } else {\n if (lastDefined) {\n tc = topCurve;\n bc = bottom.curves[n - i - 1];\n }\n }\n\n if (tc && bc) {\n if (percent < 1) {\n if (tc.p2 && tc.p3) {\n tc = divideCubic(tc as ICubicBezierCurve, percent)[0];\n } else {\n tc = divideLinear(tc as ILineCurve, percent)[0];\n }\n if (bc.p2 && bc.p3) {\n bc = divideCubic(bc as ICubicBezierCurve, 1 - percent)[1];\n } else {\n bc = divideLinear(bc as ILineCurve, 1 - percent)[1];\n }\n }\n tc.defined = lastDefined;\n bc.defined = lastDefined;\n topList.push(tc);\n bottomList.push(bc);\n }\n\n tc = null;\n bc = null;\n }\n\n drawAreaBlock(path, topList, bottomList, params);\n\n // const totalLength = segPath.tryUpdateLength();\n\n // // 直到上次绘制的长度\n // let drawedLengthUntilLast = 0;\n // for (let i = 0, n = curves.length; i < n; i++) {\n // const curve = curves[i];\n // const curCurveLength = curve.getLength();\n // const _p = (totalDrawLength - drawedLengthUntilLast) / curCurveLength;\n // drawedLengthUntilLast += curCurveLength;\n // if (_p < 0) {\n // break;\n // }\n\n // // 跳过这个点\n // if (!curve.defined()) {\n // needMoveTo = true;\n // continue;\n // }\n // if (needMoveTo) {\n // path.moveTo(curve.p0.x + offsetX, curve.p0.y + offsetY);\n // }\n // drawSegItem(path, curve, min(_p, 1), params);\n // needMoveTo = false;\n // }\n}\n\nfunction drawAreaBlock(\n path: IPath2D,\n topList: ICurve<IPoint>[],\n bottomList: ICurve<IPoint>[],\n params?: {\n offsetX?: number;\n offsetY?: number;\n offsetZ?: number;\n }\n) {\n const { offsetX = 0, offsetY = 0, offsetZ = 0 } = params || {};\n let needMoveTo = true;\n topList.forEach(curve => {\n // 跳过这个点\n if (!curve.defined) {\n needMoveTo = true;\n return;\n }\n if (needMoveTo) {\n path.moveTo(curve.p0.x + offsetX, curve.p0.y + offsetY, offsetZ);\n }\n drawSegItem(path, curve, 1, params);\n needMoveTo = false;\n });\n needMoveTo = true;\n for (let i = bottomList.length - 1; i >= 0; i--) {\n const curve = bottomList[i];\n // 跳过这个点\n if (!curve.defined) {\n needMoveTo = true;\n continue;\n }\n if (needMoveTo) {\n // bottom需要直接line绘制\n path.lineTo(curve.p0.x + offsetX, curve.p0.y + offsetY, offsetZ);\n }\n drawSegItem(path, curve, 1, params);\n needMoveTo = false;\n }\n path.closePath();\n}\n"]}
1
+ {"version":3,"sources":["../src/common/render-area.ts"],"names":[],"mappings":";;;AACA,6CAAuC;AAEvC,mCAAoC;AACpC,+DAA2D;AAC3D,+CAAoD;AACpD,iDAA6C;AAW7C,SAAgB,gBAAgB,CAC9B,IAAa,EACb,OAAuB,EACvB,OAAe,EACf,MASC;;IAED,MAAM,EAAE,WAAW,GAAG,KAAK,EAAE,IAAI,GAAG,MAAM,EAAE,GAAG,MAAM,IAAI,EAAE,CAAC;IAC5D,IAAI,WAAW,IAAI,IAAI,KAAK,MAAM,EAAE;QAClC,OAAO;KACR;IAED,MAAM,EAAE,GAAG,EAAE,MAAM,EAAE,GAAG,OAAO,CAAC;IAEhC,IAAI,GAAG,CAAC,MAAM,CAAC,MAAM,KAAK,MAAM,CAAC,MAAM,CAAC,MAAM,EAAE;QAC9C,OAAO;KACR;IACD,IAAI,OAAO,IAAI,CAAC,EAAE;QAChB,MAAM,OAAO,GAAqB,EAAE,CAAC;QACrC,MAAM,UAAU,GAAqB,EAAE,CAAC;QACxC,IAAI,WAAW,GAAY,IAAI,CAAC;QAChC,IAAI,WAAW,EAAE;YACf,IAAI,QAAQ,GAAG,IAAI,CAAC;YACpB,IAAI,SAAyB,CAAC;YAC9B,IAAI,eAA+B,CAAC;YACpC,MAAM,CAAC,GAAG,GAAG,CAAC,MAAM,CAAC,MAAM,CAAC;YAC5B,GAAG,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC,KAAK,EAAE,CAAC,EAAE,EAAE;gBAE9B,MAAM,WAAW,GAAG,MAAM,CAAC,MAAM,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC;gBAC7C,IAAI,eAAe,GAAG,KAAK,CAAC;gBAC5B,IAAI,kBAAkB,GAAG,WAAW,CAAC;gBACrC,IAAI,KAAK,CAAC,QAAQ,KAAK,KAAK,CAAC,QAAQ,EAAE;oBACrC,SAAS,GAAG,KAAK,CAAC;oBAClB,eAAe,GAAG,WAAW,CAAC;oBAC9B,OAAO;iBACR;gBACD,IAAI,SAAS,IAAI,SAAS,CAAC,QAAQ,KAAK,SAAS,CAAC,QAAQ,EAAE;oBAC1D,eAAe,GAAG,SAAS,CAAC;oBAC5B,kBAAkB,GAAG,eAAe,CAAC;iBACtC;gBACD,IAAI,KAAK,CAAC,OAAO,EAAE;oBAEjB,IAAI,CAAC,QAAQ,EAAE;wBACb,OAAO,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC;wBAC9B,UAAU,CAAC,IAAI,CAAC,kBAAkB,CAAC,CAAC;wBACpC,oBAAoB,CAAC,IAAI,EAAE,OAAO,EAAE,UAAU,EAAE,MAAM,CAAC,CAAC;wBACxD,OAAO,CAAC,MAAM,GAAG,CAAC,CAAC;wBACnB,UAAU,CAAC,MAAM,GAAG,CAAC,CAAC;wBACtB,QAAQ,GAAG,CAAC,QAAQ,CAAC;qBACtB;iBACF;qBAAM;oBAEL,MAAM,EAAE,QAAQ,EAAE,QAAQ,EAAE,GAAG,KAAK,CAAC;oBACrC,IAAI,aAA6B,CAAC;oBAClC,IAAI,gBAAgC,CAAC;oBACrC,IAAI,QAAQ,IAAI,QAAQ,CAAC,OAAO,KAAK,KAAK,EAAE;wBAC1C,aAAa,GAAG,eAAe,CAAC;wBAChC,gBAAgB,GAAG,kBAAkB,CAAC;qBACvC;yBAAM,IAAI,QAAQ,IAAI,QAAQ,CAAC,OAAO,KAAK,KAAK,EAAE;wBACjD,aAAa,GAAG,KAAK,CAAC;wBACtB,gBAAgB,GAAG,WAAW,CAAC;qBAChC;oBAED,IAAI,QAAQ,EAAE;wBACZ,QAAQ,GAAG,CAAC,QAAQ,CAAC;wBACrB,OAAO,CAAC,IAAI,CAAC,aAAa,IAAI,KAAK,CAAC,CAAC;wBACrC,UAAU,CAAC,IAAI,CAAC,gBAAgB,IAAI,WAAW,CAAC,CAAC;qBAClD;yBAAM;wBAEL,IAAI,aAAa,EAAE;4BAEjB,QAAQ,GAAG,CAAC,QAAQ,CAAC;4BACrB,OAAO,CAAC,IAAI,CAAC,aAAa,IAAI,KAAK,CAAC,CAAC;4BACrC,UAAU,CAAC,IAAI,CAAC,gBAAgB,IAAI,WAAW,CAAC,CAAC;4BACjD,oBAAoB,CAAC,IAAI,EAAE,OAAO,EAAE,UAAU,EAAE,MAAM,CAAC,CAAC;4BACxD,OAAO,CAAC,MAAM,GAAG,CAAC,CAAC;4BACnB,UAAU,CAAC,MAAM,GAAG,CAAC,CAAC;yBACvB;qBACF;iBACF;gBACD,SAAS,GAAG,KAAK,CAAC;YACpB,CAAC,CAAC,CAAC;YACH,oBAAoB,CAAC,IAAI,EAAE,OAAO,EAAE,UAAU,EAAE,MAAM,CAAC,CAAC;SACzD;aAAM;YACL,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,GAAG,CAAC,MAAM,CAAC,MAAM,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE;gBACjD,MAAM,QAAQ,GAAG,GAAG,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;gBAC/B,IAAI,WAAW,KAAK,QAAQ,CAAC,OAAO,EAAE;oBACpC,IAAI,WAAW,EAAE;wBACf,aAAa,CAAC,IAAI,EAAE,OAAO,EAAE,UAAU,EAAE,MAAM,CAAC,CAAC;wBACjD,OAAO,CAAC,MAAM,GAAG,CAAC,CAAC;wBACnB,UAAU,CAAC,MAAM,GAAG,CAAC,CAAC;qBACvB;yBAAM;wBACL,OAAO,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;wBACvB,UAAU,CAAC,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;qBAC3C;oBACD,WAAW,GAAG,CAAC,WAAW,CAAC;iBAC5B;qBAAM;oBACL,IAAI,WAAW,EAAE;wBACf,OAAO,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;wBACvB,UAAU,CAAC,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;qBAC3C;iBACF;aACF;YACD,aAAa,CAAC,IAAI,EAAE,OAAO,EAAE,UAAU,EAAE,MAAM,CAAC,CAAC;SAClD;QAED,OAAO;KACR;IACD,IAAI,OAAO,IAAI,CAAC,EAAE;QAChB,OAAO;KACR;IAED,IAAI,EAAE,SAAS,EAAE,GAAG,MAAM,IAAI,EAAE,CAAC;IACjC,MAAM,EAAE,MAAM,EAAE,SAAS,EAAE,GAAG,GAAG,CAAC;IAClC,MAAM,IAAI,GAAG,MAAA,SAAS,CAAC,SAAS,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,EAAE,mCAAI,SAAS,CAAC,SAAS,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,EAAE,CAAC;IACtF,MAAM,YAAY,GAAG,IAAA,YAAG,EAAC,IAAI,CAAC,CAAC,GAAG,SAAS,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;IACrD,MAAM,YAAY,GAAG,IAAA,YAAG,EAAC,IAAI,CAAC,CAAC,GAAG,SAAS,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;IACrD,SAAS,GAAG,SAAS,aAAT,SAAS,cAAT,SAAS,GAAI,CAAC,YAAY,GAAG,YAAY,CAAC,CAAC,CAAC,iBAAS,CAAC,GAAG,CAAC,CAAC,CAAC,iBAAS,CAAC,MAAM,CAAC,CAAC;IAC1F,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,YAAY,CAAC,EAAE;QAClC,SAAS,GAAG,iBAAS,CAAC,MAAM,CAAC;KAC9B;IACD,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,YAAY,CAAC,EAAE;QAClC,SAAS,GAAG,iBAAS,CAAC,GAAG,CAAC;KAC3B;IAID,MAAM,WAAW,GAAW,SAAS,KAAK,iBAAS,CAAC,GAAG,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,CAAC,YAAY,CAAC;IAGtF,MAAM,eAAe,GAAG,OAAO,GAAG,WAAW,CAAC;IAE9C,IAAI,qBAAqB,GAAG,CAAC,CAAC;IAC9B,IAAI,WAAW,GAAY,IAAI,CAAC;IAChC,MAAM,OAAO,GAAqB,EAAE,CAAC;IACrC,MAAM,UAAU,GAAqB,EAAE,CAAC;IACxC,IAAI,QAAQ,GAAG,IAAI,CAAC;IACpB,IAAI,YAA4B,CAAC;IACjC,IAAI,eAA+B,CAAC;IACpC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,GAAG,CAAC,MAAM,CAAC,MAAM,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE;QACjD,MAAM,QAAQ,GAAG,GAAG,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;QAC/B,MAAM,cAAc,GAAG,QAAQ,CAAC,SAAS,CAAC,SAAS,CAAC,CAAC;QACrD,MAAM,OAAO,GAAG,CAAC,eAAe,GAAG,qBAAqB,CAAC,GAAG,cAAc,CAAC;QAC3E,IAAI,OAAO,GAAG,CAAC,EAAE;YACf,MAAM;SACP;QACD,qBAAqB,IAAI,cAAc,CAAC;QAExC,IAAI,WAAW,EAAE;YAEf,MAAM,WAAW,GAAG,MAAM,CAAC,MAAM,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC;YAC7C,IAAI,eAAe,GAAG,QAAQ,CAAC;YAC/B,IAAI,kBAAkB,GAAG,WAAW,CAAC;YACrC,IAAI,QAAQ,CAAC,QAAQ,KAAK,QAAQ,CAAC,QAAQ,EAAE;gBAC3C,YAAY,GAAG,QAAQ,CAAC;gBACxB,eAAe,GAAG,WAAW,CAAC;gBAC9B,SAAS;aACV;YACD,IAAI,YAAY,IAAI,YAAY,CAAC,QAAQ,KAAK,YAAY,CAAC,QAAQ,EAAE;gBACnE,eAAe,GAAG,YAAY,CAAC;gBAC/B,kBAAkB,GAAG,eAAe,CAAC;aACtC;YACD,IAAI,QAAQ,CAAC,OAAO,EAAE;gBAEpB,IAAI,CAAC,QAAQ,EAAE;oBACb,OAAO,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC;oBAC9B,UAAU,CAAC,IAAI,CAAC,kBAAkB,CAAC,CAAC;oBACpC,oBAAoB,CAAC,IAAI,EAAE,OAAO,EAAE,UAAU,EAAE,MAAM,CAAC,CAAC;oBACxD,OAAO,CAAC,MAAM,GAAG,CAAC,CAAC;oBACnB,UAAU,CAAC,MAAM,GAAG,CAAC,CAAC;oBACtB,QAAQ,GAAG,CAAC,QAAQ,CAAC;iBACtB;aACF;iBAAM;gBAEL,MAAM,EAAE,QAAQ,EAAE,QAAQ,EAAE,GAAG,QAAQ,CAAC;gBACxC,IAAI,aAA6B,CAAC;gBAClC,IAAI,gBAAgC,CAAC;gBACrC,IAAI,QAAQ,IAAI,QAAQ,CAAC,OAAO,KAAK,KAAK,EAAE;oBAC1C,aAAa,GAAG,eAAe,CAAC;oBAChC,gBAAgB,GAAG,kBAAkB,CAAC;iBACvC;qBAAM,IAAI,QAAQ,IAAI,QAAQ,CAAC,OAAO,KAAK,KAAK,EAAE;oBACjD,aAAa,GAAG,QAAQ,CAAC;oBACzB,gBAAgB,GAAG,WAAW,CAAC;iBAChC;gBAED,IAAI,QAAQ,EAAE;oBACZ,QAAQ,GAAG,CAAC,QAAQ,CAAC;oBACrB,OAAO,CAAC,IAAI,CAAC,aAAa,IAAI,QAAQ,CAAC,CAAC;oBACxC,UAAU,CAAC,IAAI,CAAC,gBAAgB,IAAI,WAAW,CAAC,CAAC;iBAClD;qBAAM;oBAEL,IAAI,aAAa,EAAE;wBAEjB,QAAQ,GAAG,CAAC,QAAQ,CAAC;wBACrB,OAAO,CAAC,IAAI,CAAC,aAAa,IAAI,QAAQ,CAAC,CAAC;wBACxC,UAAU,CAAC,IAAI,CAAC,gBAAgB,IAAI,WAAW,CAAC,CAAC;wBACjD,oBAAoB,CAAC,IAAI,EAAE,OAAO,EAAE,UAAU,EAAE,MAAM,CAAC,CAAC;wBACxD,OAAO,CAAC,MAAM,GAAG,CAAC,CAAC;wBACnB,UAAU,CAAC,MAAM,GAAG,CAAC,CAAC;qBACvB;iBACF;aACF;YACD,YAAY,GAAG,QAAQ,CAAC;SAEzB;aAAM;YACL,IAAI,EAAE,GAA0B,IAAI,CAAC;YACrC,IAAI,EAAE,GAA0B,IAAI,CAAC;YACrC,IAAI,WAAW,KAAK,QAAQ,CAAC,OAAO,EAAE;gBACpC,IAAI,WAAW,EAAE;oBACf,aAAa,CAAC,IAAI,EAAE,OAAO,EAAE,UAAU,EAAE,MAAM,CAAC,CAAC;oBACjD,OAAO,CAAC,MAAM,GAAG,CAAC,CAAC;oBACnB,UAAU,CAAC,MAAM,GAAG,CAAC,CAAC;iBACvB;qBAAM;oBACL,EAAE,GAAG,QAAQ,CAAC;oBACd,EAAE,GAAG,MAAM,CAAC,MAAM,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC;iBAC/B;gBACD,WAAW,GAAG,CAAC,WAAW,CAAC;aAC5B;iBAAM;gBACL,IAAI,WAAW,EAAE;oBACf,EAAE,GAAG,QAAQ,CAAC;oBACd,EAAE,GAAG,MAAM,CAAC,MAAM,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC;iBAC/B;aACF;YAED,IAAI,EAAE,IAAI,EAAE,EAAE;gBACZ,IAAI,OAAO,GAAG,CAAC,EAAE;oBACf,IAAI,EAAE,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE,EAAE;wBAClB,EAAE,GAAG,IAAA,0BAAW,EAAC,EAAuB,EAAE,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;qBACvD;yBAAM;wBACL,EAAE,GAAG,IAAA,mBAAY,EAAC,EAAgB,EAAE,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;qBACjD;oBACD,IAAI,EAAE,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE,EAAE;wBAClB,EAAE,GAAG,IAAA,0BAAW,EAAC,EAAuB,EAAE,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;qBAC3D;yBAAM;wBACL,EAAE,GAAG,IAAA,mBAAY,EAAC,EAAgB,EAAE,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;qBACrD;iBACF;gBACD,EAAE,CAAC,OAAO,GAAG,WAAW,CAAC;gBACzB,EAAE,CAAC,OAAO,GAAG,WAAW,CAAC;gBACzB,OAAO,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC;gBACjB,UAAU,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC;aACrB;YAED,EAAE,GAAG,IAAI,CAAC;YACV,EAAE,GAAG,IAAI,CAAC;SACX;KACF;IAED,IAAI,WAAW,EAAE;QACf,oBAAoB,CAAC,IAAI,EAAE,OAAO,EAAE,UAAU,EAAE,MAAM,CAAC,CAAC;KACzD;SAAM;QACL,aAAa,CAAC,IAAI,EAAE,OAAO,EAAE,UAAU,EAAE,MAAM,CAAC,CAAC;KAClD;AA0BH,CAAC;AA9RD,4CA8RC;AAED,SAAS,oBAAoB,CAC3B,IAAa,EACb,OAAyB,EACzB,UAA4B,EAC5B,MAOC;IAED,IAAI,OAAO,CAAC,MAAM,GAAG,CAAC,EAAE;QACtB,OAAO;KACR;IACD,MAAM,EAAE,OAAO,GAAG,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,IAAI,EAAE,GAAG,MAAM,IAAI,EAAE,CAAC;IACrE,IAAI,KAAK,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC;IAEvB,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,EAAE,CAAC,CAAC,GAAG,OAAO,EAAE,KAAK,CAAC,EAAE,CAAC,CAAC,GAAG,OAAO,EAAE,OAAO,CAAC,CAAC;IACjE,KAAK,GAAG,OAAO,CAAC,OAAO,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;IACpC,IAAI,GAAG,GAAG,KAAK,CAAC,EAAE,IAAI,KAAK,CAAC,EAAE,CAAC;IAC/B,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,GAAG,OAAO,EAAE,GAAG,CAAC,CAAC,GAAG,OAAO,EAAE,OAAO,CAAC,CAAC;IAEvD,KAAK,GAAG,UAAU,CAAC,UAAU,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;IAC1C,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,EAAE,CAAC,CAAC,GAAG,OAAO,EAAE,KAAK,CAAC,EAAE,CAAC,CAAC,GAAG,OAAO,EAAE,OAAO,CAAC,CAAC;IACjE,KAAK,GAAG,UAAU,CAAC,CAAC,CAAC,CAAC;IACtB,GAAG,GAAG,KAAK,CAAC,EAAE,IAAI,KAAK,CAAC,EAAE,CAAC;IAC3B,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,GAAG,OAAO,EAAE,GAAG,CAAC,CAAC,GAAG,OAAO,EAAE,OAAO,CAAC,CAAC;IAEvD,IAAI,CAAC,SAAS,EAAE,CAAC;AACnB,CAAC;AAED,SAAS,aAAa,CACpB,IAAa,EACb,OAAyB,EACzB,UAA4B,EAC5B,MAIC;IAED,MAAM,EAAE,OAAO,GAAG,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,GAAG,MAAM,IAAI,EAAE,CAAC;IAC/D,IAAI,UAAU,GAAG,IAAI,CAAC;IACtB,OAAO,CAAC,OAAO,CAAC,KAAK,CAAC,EAAE;QAEtB,IAAI,CAAC,KAAK,CAAC,OAAO,EAAE;YAClB,UAAU,GAAG,IAAI,CAAC;YAClB,OAAO;SACR;QACD,IAAI,UAAU,EAAE;YACd,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,EAAE,CAAC,CAAC,GAAG,OAAO,EAAE,KAAK,CAAC,EAAE,CAAC,CAAC,GAAG,OAAO,EAAE,OAAO,CAAC,CAAC;SAClE;QACD,IAAA,0BAAW,EAAC,IAAI,EAAE,KAAK,EAAE,CAAC,EAAE,MAAM,CAAC,CAAC;QACpC,UAAU,GAAG,KAAK,CAAC;IACrB,CAAC,CAAC,CAAC;IACH,UAAU,GAAG,IAAI,CAAC;IAClB,KAAK,IAAI,CAAC,GAAG,UAAU,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,EAAE;QAC/C,MAAM,KAAK,GAAG,UAAU,CAAC,CAAC,CAAC,CAAC;QAE5B,IAAI,CAAC,KAAK,CAAC,OAAO,EAAE;YAClB,UAAU,GAAG,IAAI,CAAC;YAClB,SAAS;SACV;QACD,IAAI,UAAU,EAAE;YAEd,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,EAAE,CAAC,CAAC,GAAG,OAAO,EAAE,KAAK,CAAC,EAAE,CAAC,CAAC,GAAG,OAAO,EAAE,OAAO,CAAC,CAAC;SAClE;QACD,IAAA,0BAAW,EAAC,IAAI,EAAE,KAAK,EAAE,CAAC,EAAE,MAAM,CAAC,CAAC;QACpC,UAAU,GAAG,KAAK,CAAC;KACpB;IACD,IAAI,CAAC,SAAS,EAAE,CAAC;AACnB,CAAC","file":"render-area.js","sourcesContent":["import type { IPoint } from '@visactor/vutils';\nimport { abs } from '@visactor/vutils';\nimport type { IAreaCacheItem, ICubicBezierCurve, ICurve, IDirection, ILineCurve, IPath2D } from '../interface';\nimport { Direction } from './enums';\nimport { divideCubic } from './segment/curve/cubic-bezier';\nimport { divideLinear } from './segment/curve/line';\nimport { drawSegItem } from './render-utils';\n\n/**\n * 绘制连续的线段\n * 绘制长度为总长度percent的path,drawDirection为绘制的方向,也就是percent的方向\n * @param path\n * @param segPath\n * @param percent\n * @param drawDirection 绘制的方向,用于使用percent绘制\n * @param line 用于获取line相关属性\n */\nexport function drawAreaSegments(\n path: IPath2D,\n segPath: IAreaCacheItem,\n percent: number,\n params?: {\n offsetX?: number;\n offsetY?: number;\n offsetZ?: number;\n direction?: IDirection;\n drawConnect?: boolean; // 是否是绘制connect区域的效果\n mode?: 'none' | 'connect' | 'zero';\n zeroX?: number;\n zeroY?: number;\n }\n) {\n const { drawConnect = false, mode = 'none' } = params || {};\n if (drawConnect && mode === 'none') {\n return;\n }\n // let needMoveTo: boolean = true;\n const { top, bottom } = segPath;\n // 如果top和bottom的curves数量不同,那么就跳过\n if (top.curves.length !== bottom.curves.length) {\n return;\n }\n if (percent >= 1) {\n const topList: ICurve<IPoint>[] = [];\n const bottomList: ICurve<IPoint>[] = [];\n let lastDefined: boolean = true;\n if (drawConnect) {\n let defined0 = true;\n let lastCurve: ICurve<IPoint>;\n let lastBottomCurve: ICurve<IPoint>;\n const n = top.curves.length;\n top.curves.forEach((curve, i) => {\n // step的逻辑\n const bototmCurve = bottom.curves[n - i - 1];\n let currentTopCurve = curve;\n let currentBottomCurve = bototmCurve;\n if (curve.originP1 === curve.originP2) {\n lastCurve = curve;\n lastBottomCurve = bototmCurve;\n return;\n }\n if (lastCurve && lastCurve.originP1 === lastCurve.originP2) {\n currentTopCurve = lastCurve;\n currentBottomCurve = lastBottomCurve;\n }\n if (curve.defined) {\n // 非法变合法需要lineTo,合法变非法需要moveTo,初始非法需要moveTo\n if (!defined0) {\n topList.push(currentTopCurve);\n bottomList.push(currentBottomCurve);\n drawAreaConnectBlock(path, topList, bottomList, params);\n topList.length = 0;\n bottomList.length = 0;\n defined0 = !defined0;\n }\n } else {\n // 找到合法的点\n const { originP1, originP2 } = curve;\n let validTopCurve: ICurve<IPoint>;\n let validBottomCurve: ICurve<IPoint>;\n if (originP1 && originP1.defined !== false) {\n validTopCurve = currentTopCurve;\n validBottomCurve = currentBottomCurve;\n } else if (originP1 && originP2.defined !== false) {\n validTopCurve = curve;\n validBottomCurve = bototmCurve;\n }\n // 合法/(初始)变非法,moveTo\n if (defined0) {\n defined0 = !defined0;\n topList.push(validTopCurve || curve);\n bottomList.push(validBottomCurve || bototmCurve);\n } else {\n // 非法变非法/合法,看情况要不要lineTo\n if (validTopCurve) {\n // 非法变合法,需要lineTo\n defined0 = !defined0;\n topList.push(validTopCurve || curve);\n bottomList.push(validBottomCurve || bototmCurve);\n drawAreaConnectBlock(path, topList, bottomList, params);\n topList.length = 0;\n bottomList.length = 0;\n }\n }\n }\n lastCurve = curve;\n });\n drawAreaConnectBlock(path, topList, bottomList, params);\n } else {\n for (let i = 0, n = top.curves.length; i < n; i++) {\n const topCurve = top.curves[i];\n if (lastDefined !== topCurve.defined) {\n if (lastDefined) {\n drawAreaBlock(path, topList, bottomList, params);\n topList.length = 0;\n bottomList.length = 0;\n } else {\n topList.push(topCurve);\n bottomList.push(bottom.curves[n - i - 1]);\n }\n lastDefined = !lastDefined;\n } else {\n if (lastDefined) {\n topList.push(topCurve);\n bottomList.push(bottom.curves[n - i - 1]);\n }\n }\n }\n drawAreaBlock(path, topList, bottomList, params);\n }\n\n return;\n }\n if (percent <= 0) {\n return;\n }\n\n let { direction } = params || {};\n const { curves: topCurves } = top;\n const endP = topCurves[topCurves.length - 1].p3 ?? topCurves[topCurves.length - 1].p1;\n const xTotalLength = abs(endP.x - topCurves[0].p0.x);\n const yTotalLength = abs(endP.y - topCurves[0].p0.y);\n direction = direction ?? (xTotalLength > yTotalLength ? Direction.ROW : Direction.COLUMN);\n if (!Number.isFinite(xTotalLength)) {\n direction = Direction.COLUMN;\n }\n if (!Number.isFinite(yTotalLength)) {\n direction = Direction.ROW;\n }\n\n // x和y必须始终保持同方向\n // 整个线段的总长度(基于水平、垂直方向)\n const totalLength: number = direction === Direction.ROW ? xTotalLength : yTotalLength;\n\n // 总需要绘制的长度\n const totalDrawLength = percent * totalLength;\n // 直到上次绘制的长度\n let drawedLengthUntilLast = 0;\n let lastDefined: boolean = true;\n const topList: ICurve<IPoint>[] = [];\n const bottomList: ICurve<IPoint>[] = [];\n let defined0 = true;\n let lastTopCurve: ICurve<IPoint>;\n let lastBottomCurve: ICurve<IPoint>;\n for (let i = 0, n = top.curves.length; i < n; i++) {\n const topCurve = top.curves[i];\n const curCurveLength = topCurve.getLength(direction);\n const percent = (totalDrawLength - drawedLengthUntilLast) / curCurveLength;\n if (percent < 0) {\n break;\n }\n drawedLengthUntilLast += curCurveLength;\n\n if (drawConnect) {\n // step的逻辑\n const bototmCurve = bottom.curves[n - i - 1];\n let currentTopCurve = topCurve;\n let currentBottomCurve = bototmCurve;\n if (topCurve.originP1 === topCurve.originP2) {\n lastTopCurve = topCurve;\n lastBottomCurve = bototmCurve;\n continue;\n }\n if (lastTopCurve && lastTopCurve.originP1 === lastTopCurve.originP2) {\n currentTopCurve = lastTopCurve;\n currentBottomCurve = lastBottomCurve;\n }\n if (topCurve.defined) {\n // 非法变合法需要lineTo,合法变非法需要moveTo,初始非法需要moveTo\n if (!defined0) {\n topList.push(currentTopCurve);\n bottomList.push(currentBottomCurve);\n drawAreaConnectBlock(path, topList, bottomList, params);\n topList.length = 0;\n bottomList.length = 0;\n defined0 = !defined0;\n }\n } else {\n // 找到合法的点\n const { originP1, originP2 } = topCurve;\n let validTopCurve: ICurve<IPoint>;\n let validBottomCurve: ICurve<IPoint>;\n if (originP1 && originP1.defined !== false) {\n validTopCurve = currentTopCurve;\n validBottomCurve = currentBottomCurve;\n } else if (originP1 && originP2.defined !== false) {\n validTopCurve = topCurve;\n validBottomCurve = bototmCurve;\n }\n // 合法/(初始)变非法,moveTo\n if (defined0) {\n defined0 = !defined0;\n topList.push(validTopCurve || topCurve);\n bottomList.push(validBottomCurve || bototmCurve);\n } else {\n // 非法变非法/合法,看情况要不要lineTo\n if (validTopCurve) {\n // 非法变合法,需要lineTo\n defined0 = !defined0;\n topList.push(validTopCurve || topCurve);\n bottomList.push(validBottomCurve || bototmCurve);\n drawAreaConnectBlock(path, topList, bottomList, params);\n topList.length = 0;\n bottomList.length = 0;\n }\n }\n }\n lastTopCurve = topCurve;\n // drawAreaBlock(path, topList, bottomList, params);\n } else {\n let tc: ICurve<IPoint> | null = null;\n let bc: ICurve<IPoint> | null = null;\n if (lastDefined !== topCurve.defined) {\n if (lastDefined) {\n drawAreaBlock(path, topList, bottomList, params);\n topList.length = 0;\n bottomList.length = 0;\n } else {\n tc = topCurve;\n bc = bottom.curves[n - i - 1];\n }\n lastDefined = !lastDefined;\n } else {\n if (lastDefined) {\n tc = topCurve;\n bc = bottom.curves[n - i - 1];\n }\n }\n\n if (tc && bc) {\n if (percent < 1) {\n if (tc.p2 && tc.p3) {\n tc = divideCubic(tc as ICubicBezierCurve, percent)[0];\n } else {\n tc = divideLinear(tc as ILineCurve, percent)[0];\n }\n if (bc.p2 && bc.p3) {\n bc = divideCubic(bc as ICubicBezierCurve, 1 - percent)[1];\n } else {\n bc = divideLinear(bc as ILineCurve, 1 - percent)[1];\n }\n }\n tc.defined = lastDefined;\n bc.defined = lastDefined;\n topList.push(tc);\n bottomList.push(bc);\n }\n\n tc = null;\n bc = null;\n }\n }\n\n if (drawConnect) {\n drawAreaConnectBlock(path, topList, bottomList, params);\n } else {\n drawAreaBlock(path, topList, bottomList, params);\n }\n\n // const totalLength = segPath.tryUpdateLength();\n\n // // 直到上次绘制的长度\n // let drawedLengthUntilLast = 0;\n // for (let i = 0, n = curves.length; i < n; i++) {\n // const curve = curves[i];\n // const curCurveLength = curve.getLength();\n // const _p = (totalDrawLength - drawedLengthUntilLast) / curCurveLength;\n // drawedLengthUntilLast += curCurveLength;\n // if (_p < 0) {\n // break;\n // }\n\n // // 跳过这个点\n // if (!curve.defined()) {\n // needMoveTo = true;\n // continue;\n // }\n // if (needMoveTo) {\n // path.moveTo(curve.p0.x + offsetX, curve.p0.y + offsetY);\n // }\n // drawSegItem(path, curve, min(_p, 1), params);\n // needMoveTo = false;\n // }\n}\n\nfunction drawAreaConnectBlock(\n path: IPath2D,\n topList: ICurve<IPoint>[],\n bottomList: ICurve<IPoint>[],\n params?: {\n offsetX?: number;\n offsetY?: number;\n offsetZ?: number;\n mode?: 'none' | 'connect' | 'zero';\n zeroX?: number;\n zeroY?: number;\n }\n) {\n if (topList.length < 2) {\n return;\n }\n const { offsetX = 0, offsetY = 0, offsetZ = 0, mode } = params || {};\n let curve = topList[0];\n // mode不支持zero\n path.moveTo(curve.p0.x + offsetX, curve.p0.y + offsetY, offsetZ);\n curve = topList[topList.length - 1];\n let end = curve.p3 || curve.p1;\n path.lineTo(end.x + offsetX, end.y + offsetY, offsetZ);\n\n curve = bottomList[bottomList.length - 1];\n path.lineTo(curve.p0.x + offsetX, curve.p0.y + offsetY, offsetZ);\n curve = bottomList[0];\n end = curve.p3 || curve.p1;\n path.lineTo(end.x + offsetX, end.y + offsetY, offsetZ);\n\n path.closePath();\n}\n\nfunction drawAreaBlock(\n path: IPath2D,\n topList: ICurve<IPoint>[],\n bottomList: ICurve<IPoint>[],\n params?: {\n offsetX?: number;\n offsetY?: number;\n offsetZ?: number;\n }\n) {\n const { offsetX = 0, offsetY = 0, offsetZ = 0 } = params || {};\n let needMoveTo = true;\n topList.forEach(curve => {\n // 跳过这个点\n if (!curve.defined) {\n needMoveTo = true;\n return;\n }\n if (needMoveTo) {\n path.moveTo(curve.p0.x + offsetX, curve.p0.y + offsetY, offsetZ);\n }\n drawSegItem(path, curve, 1, params);\n needMoveTo = false;\n });\n needMoveTo = true;\n for (let i = bottomList.length - 1; i >= 0; i--) {\n const curve = bottomList[i];\n // 跳过这个点\n if (!curve.defined) {\n needMoveTo = true;\n continue;\n }\n if (needMoveTo) {\n // bottom需要直接line绘制\n path.lineTo(curve.p0.x + offsetX, curve.p0.y + offsetY, offsetZ);\n }\n drawSegItem(path, curve, 1, params);\n needMoveTo = false;\n }\n path.closePath();\n}\n"]}
@@ -13,4 +13,5 @@ function renderCommandList(commandList, context, x = 0, y = 0, sx = 1, sy = 1, z
13
13
  }
14
14
  }
15
15
 
16
- exports.renderCommandList = renderCommandList;
16
+ exports.renderCommandList = renderCommandList;
17
+ //# sourceMappingURL=render-command-list.js.map
@@ -4,7 +4,7 @@ export declare function drawSegments(path: IPath2D, segPath: ISegPath2D, percent
4
4
  offsetY?: number;
5
5
  offsetZ?: number;
6
6
  drawConnect?: boolean;
7
- mode?: 'none' | 'connect';
7
+ mode?: 'none' | 'connect' | 'zero';
8
8
  zeroX?: number;
9
9
  zeroY?: number;
10
10
  }): void;
@@ -1 +1 @@
1
- {"version":3,"sources":["../src/common/render-curve.ts"],"names":[],"mappings":";;;AACA,6CAAuC;AAUvC,mCAAoC;AACpC,iDAA6C;AAE7C,SAAS,aAAa,CACpB,IAAa,EACb,KAAqB,EACrB,SAAyB,EACzB,QAAiB,EACjB,OAAe,EACf,OAAe,EACf,OAAe;;IAEf,IAAI,EAAE,GAAG,KAAK,CAAC,EAAE,CAAC;IAClB,IAAI,WAAW,GAAG,QAAQ,CAAC;IAE3B,IAAI,SAAS,IAAI,SAAS,CAAC,QAAQ,KAAK,SAAS,CAAC,QAAQ,EAAE;QAC1D,EAAE,GAAG,SAAS,CAAC,EAAE,CAAC;KACnB;IACD,IAAI,KAAK,CAAC,OAAO,EAAE;QAEjB,IAAI,CAAC,QAAQ,EAAE;YACb,IAAI,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC,GAAG,OAAO,EAAE,EAAE,CAAC,CAAC,GAAG,OAAO,EAAE,OAAO,CAAC,CAAC;YACrD,WAAW,GAAG,CAAC,QAAQ,CAAC;SACzB;KACF;SAAM;QAEL,MAAM,EAAE,QAAQ,EAAE,QAAQ,EAAE,GAAG,KAAK,CAAC;QACrC,IAAI,MAAkB,CAAC;QAGvB,IAAI,QAAQ,IAAI,QAAQ,CAAC,OAAO,KAAK,KAAK,IAAI,CAAC,SAAS,EAAE;YACxD,MAAM,GAAG,EAAE,CAAC;SACb;aAAM,IAAI,QAAQ,IAAI,QAAQ,CAAC,OAAO,KAAK,KAAK,EAAE;YACjD,MAAM,GAAG,MAAA,KAAK,CAAC,EAAE,mCAAI,KAAK,CAAC,EAAE,CAAC;SAC/B;QAED,IAAI,QAAQ,EAAE;YACZ,WAAW,GAAG,CAAC,QAAQ,CAAC;YACxB,MAAM,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,EAAE,CAAC,CAAC,CAAC;YACzC,MAAM,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,EAAE,CAAC,CAAC,CAAC;YACzC,IAAI,CAAC,MAAM,CAAC,CAAC,GAAG,OAAO,EAAE,CAAC,GAAG,OAAO,EAAE,OAAO,CAAC,CAAC;SAChD;aAAM;YAEL,IAAI,MAAM,EAAE;gBAEV,WAAW,GAAG,CAAC,QAAQ,CAAC;gBACxB,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,GAAG,OAAO,EAAE,MAAM,CAAC,CAAC,GAAG,OAAO,EAAE,OAAO,CAAC,CAAC;aAC9D;SACF;KACF;IAED,OAAO,WAAW,CAAC;AACrB,CAAC;AAWD,SAAgB,YAAY,CAC1B,IAAa,EACb,OAAmB,EACnB,OAAe,EACf,oBAA+C,EAC/C,MAQC;IAED,MAAM,EAAE,OAAO,GAAG,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,IAAI,GAAG,MAAM,EAAE,WAAW,GAAG,KAAK,EAAE,GAAG,MAAM,IAAI,EAAE,CAAC;IAEnG,IAAI,WAAW,IAAI,IAAI,KAAK,MAAM,EAAE;QAClC,OAAO;KACR;IACD,IAAI,CAAC,OAAO,EAAE;QACZ,OAAO;KACR;IACD,IAAI,UAAU,GAAY,IAAI,CAAC;IAC/B,MAAM,EAAE,MAAM,EAAE,GAAG,OAAO,CAAC;IAC3B,IAAI,OAAO,IAAI,CAAC,EAAE;QAChB,IAAI,WAAW,EAAE;YAEf,IAAI,QAAQ,GAAG,IAAI,CAAC;YACpB,IAAI,SAAyB,CAAC;YAC9B,MAAM,CAAC,OAAO,CAAC,CAAC,KAAK,EAAE,CAAC,EAAE,EAAE;gBAE1B,IAAI,KAAK,CAAC,QAAQ,KAAK,KAAK,CAAC,QAAQ,EAAE;oBACrC,SAAS,GAAG,KAAK,CAAC;oBAClB,OAAO;iBACR;gBACD,QAAQ,GAAG,aAAa,CAAC,IAAI,EAAE,KAAK,EAAE,SAAS,EAAE,QAAQ,EAAE,OAAO,EAAE,OAAO,EAAE,OAAO,CAAC,CAAC;gBAEtF,SAAS,GAAG,KAAK,CAAC;YACpB,CAAC,CAAC,CAAC;SACJ;aAAM;YACL,MAAM,CAAC,OAAO,CAAC,KAAK,CAAC,EAAE;gBAErB,IAAI,CAAC,KAAK,CAAC,OAAO,EAAE;oBAClB,UAAU,GAAG,IAAI,CAAC;oBAClB,OAAO;iBACR;gBACD,IAAI,UAAU,EAAE;oBACd,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,EAAE,CAAC,CAAC,GAAG,OAAO,EAAE,KAAK,CAAC,EAAE,CAAC,CAAC,GAAG,OAAO,EAAE,OAAO,CAAC,CAAC;iBAClE;gBACD,IAAA,0BAAW,EAAC,IAAI,EAAE,KAAK,EAAE,CAAC,EAAE,MAAM,CAAC,CAAC;gBACpC,UAAU,GAAG,KAAK,CAAC;YACrB,CAAC,CAAC,CAAC;SACJ;QAED,OAAO;KACR;IACD,IAAI,OAAO,IAAI,CAAC,EAAE;QAChB,OAAO;KACR;IAED,IAAI,SAAiC,CAAC;IAEtC,IAAI,oBAAoB,KAAK,GAAG,EAAE;QAChC,SAAS,GAAG,iBAAS,CAAC,GAAG,CAAC;KAC3B;SAAM,IAAI,oBAAoB,KAAK,GAAG,EAAE;QACvC,SAAS,GAAG,iBAAS,CAAC,MAAM,CAAC;KAC9B;SAAM,IAAI,oBAAoB,KAAK,MAAM,EAAE;QAC1C,SAAS,GAAG,OAAO,CAAC,SAAS,CAAC;KAC/B;IAGD,MAAM,WAAW,GAAG,OAAO,CAAC,eAAe,CAAC,SAAS,CAAC,CAAC;IAEvD,MAAM,eAAe,GAAG,OAAO,GAAG,WAAW,CAAC;IAE9C,IAAI,qBAAqB,GAAG,CAAC,CAAC;IAC9B,IAAI,QAAQ,GAAG,IAAI,CAAC;IACpB,IAAI,SAAS,GAAmB,IAAI,CAAC;IACrC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,MAAM,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE;QAC7C,MAAM,KAAK,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC;QACxB,MAAM,cAAc,GAAG,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,CAAC;QAClD,MAAM,EAAE,GAAG,CAAC,eAAe,GAAG,qBAAqB,CAAC,GAAG,cAAc,CAAC;QACtE,qBAAqB,IAAI,cAAc,CAAC;QACxC,IAAI,EAAE,GAAG,CAAC,EAAE;YACV,MAAM;SACP;QAED,IAAI,WAAW,EAAE;YAEf,IAAI,KAAK,CAAC,QAAQ,KAAK,KAAK,CAAC,QAAQ,EAAE;gBACrC,SAAS,GAAG,KAAK,CAAC;gBAClB,SAAS;aACV;YACD,QAAQ,GAAG,aAAa,CAAC,IAAI,EAAE,KAAK,EAAE,SAAS,EAAE,QAAQ,EAAE,OAAO,EAAE,OAAO,EAAE,OAAO,CAAC,CAAC;YAEtF,SAAS,GAAG,KAAK,CAAC;SACnB;aAAM;YAEL,IAAI,CAAC,KAAK,CAAC,OAAO,EAAE;gBAClB,UAAU,GAAG,IAAI,CAAC;gBAClB,SAAS;aACV;YACD,IAAI,UAAU,EAAE;gBACd,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,EAAE,CAAC,CAAC,GAAG,OAAO,EAAE,KAAK,CAAC,EAAE,CAAC,CAAC,GAAG,OAAO,EAAE,OAAO,CAAC,CAAC;aAClE;YACD,IAAA,0BAAW,EAAC,IAAI,EAAE,KAAK,EAAE,IAAA,YAAG,EAAC,EAAE,EAAE,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC;YAC7C,UAAU,GAAG,KAAK,CAAC;SACpB;KACF;AACH,CAAC;AA9GD,oCA8GC;AAED,SAAgB,uBAAuB,CACrC,IAAa,EACb,OAAiB,EACjB,QAAkB,EAClB,MAGC;IAED,MAAM,EAAE,OAAO,GAAG,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,GAAG,MAAM,IAAI,EAAE,CAAC;IAClD,MAAM,MAAM,GAAG,OAAO,CAAC,CAAC,CAAC,OAAO,CAAC,MAAM,CAAC,OAAO,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;IACxF,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,GAAG,OAAO,EAAE,MAAM,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC;IACpD,QAAQ,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE;QAC1B,IAAI,CAAC,CAAC,OAAO,KAAK,KAAK,EAAE;YACvB,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,GAAG,OAAO,EAAE,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC;YAC1C,OAAO;SACR;QACD,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,GAAG,OAAO,EAAE,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC;IAC5C,CAAC,CAAC,CAAC;AACL,CAAC;AAnBD,0DAmBC;AAED,SAAgB,2BAA2B,CACzC,IAAa,EACb,OAAqB,EACrB,QAAsB,EACtB,MAGC;IAED,MAAM,EAAE,OAAO,GAAG,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,GAAG,MAAM,IAAI,EAAE,CAAC;IAClD,MAAM,EAAE,MAAM,EAAE,GAAG,QAAQ,CAAC;IAE5B,MAAM,iBAAiB,GAAmB,EAAE,CAAC;IAC7C,IAAI,OAAO,GAAG,CAAC,CAAC;IAChB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;QACtC,IAAI,MAAM,CAAC,CAAC,CAAC,CAAC,OAAO,KAAK,KAAK,EAAE;YAC/B,IAAI,OAAO,GAAG,CAAC,KAAK,CAAC,EAAE;gBACrB,iBAAiB,CAAC,KAAK,CAAC,OAAO,EAAE,CAAC,CAAC,CAAC;aACrC;YACD,OAAO,GAAG,CAAC,CAAC;SACb;KACF;IACD,iBAAiB,CAAC,MAAM,KAAK,CAAC,CAAC;IAC/B,iBAAiB,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;IAC/B,iBAAiB,CAAC,OAAO,CAAC,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;;QACtC,MAAM,MAAM,GAAG,OAAO,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC,MAAM,CAAC,OAAO,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;QAC1F,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,GAAG,OAAO,EAAE,MAAM,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC;QAEpD,MAAM,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE;YACjB,IAAI,CAAC,CAAC,OAAO,KAAK,KAAK,EAAE;gBACvB,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,GAAG,OAAO,EAAE,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC;gBAC1C,OAAO;aACR;YACD,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,GAAG,OAAO,EAAE,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC;QAC5C,CAAC,CAAC,CAAC;QAEH,KAAK,IAAI,CAAC,GAAG,MAAM,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,EAAE;YAC3C,MAAM,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC;YACpB,IAAI,CAAC,MAAM,CAAC,MAAA,CAAC,CAAC,EAAE,mCAAI,CAAC,CAAC,CAAC,EAAE,MAAA,CAAC,CAAC,EAAE,mCAAI,CAAC,CAAC,CAAC,CAAC,CAAC;SACvC;QACD,IAAI,CAAC,MAAM,CAAC,MAAA,MAAM,CAAC,EAAE,mCAAI,MAAM,CAAC,CAAC,EAAE,MAAA,MAAM,CAAC,EAAE,mCAAI,MAAM,CAAC,CAAC,CAAC,CAAC;QAC1D,IAAI,CAAC,SAAS,EAAE,CAAC;IACnB,CAAC,CAAC,CAAC;AACL,CAAC;AA3CD,kEA2CC","file":"render-curve.js","sourcesContent":["import type { IPoint, IPointLike } from '@visactor/vutils';\nimport { min } from '@visactor/vutils';\nimport type {\n IAreaSegment,\n IClipRangeByDimensionType,\n ICurve,\n IDirection,\n IPath2D,\n ISegment,\n ISegPath2D\n} from '../interface';\nimport { Direction } from './enums';\nimport { drawSegItem } from './render-utils';\n\nfunction drawEachCurve(\n path: IPath2D,\n curve: ICurve<IPoint>,\n lastCurve: ICurve<IPoint>,\n defined0: boolean,\n offsetX: number,\n offsetY: number,\n offsetZ: number\n) {\n let p0 = curve.p0;\n let newDefined0 = defined0;\n\n if (lastCurve && lastCurve.originP1 === lastCurve.originP2) {\n p0 = lastCurve.p0;\n }\n if (curve.defined) {\n // 非法变合法需要lineTo,合法变非法需要moveTo,初始非法需要moveTo\n if (!defined0) {\n path.lineTo(p0.x + offsetX, p0.y + offsetY, offsetZ);\n newDefined0 = !defined0;\n }\n } else {\n // 找到合法的点\n const { originP1, originP2 } = curve;\n let validP: IPointLike;\n // 只能第一个curve才可以用p0作为合法点,后面的curve都不应该算p1,因为已经算在前面了\n // lastCurve只在第一个curve不存在\n if (originP1 && originP1.defined !== false && !lastCurve) {\n validP = p0;\n } else if (originP1 && originP2.defined !== false) {\n validP = curve.p3 ?? curve.p1;\n }\n // 合法/(初始)变非法,moveTo\n if (defined0) {\n newDefined0 = !defined0;\n const x = validP ? validP.x : curve.p0.x;\n const y = validP ? validP.y : curve.p0.y;\n path.moveTo(x + offsetX, y + offsetY, offsetZ);\n } else {\n // 非法变非法/合法,看情况要不要lineTo\n if (validP) {\n // 非法变合法,需要lineTo\n newDefined0 = !defined0;\n path.lineTo(validP.x + offsetX, validP.y + offsetY, offsetZ);\n }\n }\n }\n\n return newDefined0;\n}\n\n/**\n * 绘制连续的线段\n * 绘制长度为总长度percent的path,drawDirection为绘制的方向,也就是percent的方向\n * @param path\n * @param segPath\n * @param percent\n * @param drawDirection 绘制的方向,用于使用percent绘制\n * @param line 用于获取line相关属性\n */\nexport function drawSegments(\n path: IPath2D,\n segPath: ISegPath2D,\n percent: number,\n clipRangeByDimension: IClipRangeByDimensionType,\n params?: {\n offsetX?: number;\n offsetY?: number;\n offsetZ?: number;\n drawConnect?: boolean; // 是否是绘制connect区域的效果\n mode?: 'none' | 'connect';\n zeroX?: number;\n zeroY?: number;\n }\n) {\n const { offsetX = 0, offsetY = 0, offsetZ = 0, mode = 'none', drawConnect = false } = params || {};\n // none的connect不需要draw\n if (drawConnect && mode === 'none') {\n return;\n }\n if (!segPath) {\n return;\n }\n let needMoveTo: boolean = true;\n const { curves } = segPath;\n if (percent >= 1) {\n if (drawConnect) {\n // return;\n let defined0 = true;\n let lastCurve: ICurve<IPoint>;\n curves.forEach((curve, i) => {\n // step的逻辑\n if (curve.originP1 === curve.originP2) {\n lastCurve = curve;\n return;\n }\n defined0 = drawEachCurve(path, curve, lastCurve, defined0, offsetX, offsetY, offsetZ);\n\n lastCurve = curve;\n });\n } else {\n curves.forEach(curve => {\n // 跳过这个点\n if (!curve.defined) {\n needMoveTo = true;\n return;\n }\n if (needMoveTo) {\n path.moveTo(curve.p0.x + offsetX, curve.p0.y + offsetY, offsetZ);\n }\n drawSegItem(path, curve, 1, params);\n needMoveTo = false;\n });\n }\n\n return;\n }\n if (percent <= 0) {\n return;\n }\n\n let direction: IDirection | undefined;\n\n if (clipRangeByDimension === 'x') {\n direction = Direction.ROW;\n } else if (clipRangeByDimension === 'y') {\n direction = Direction.COLUMN;\n } else if (clipRangeByDimension === 'auto') {\n direction = segPath.direction;\n }\n\n // 整个线段的总长度\n const totalLength = segPath.tryUpdateLength(direction);\n // 总需要绘制的长度\n const totalDrawLength = percent * totalLength;\n // 直到上次绘制的长度\n let drawedLengthUntilLast = 0;\n let defined0 = true;\n let lastCurve: ICurve<IPoint> = null;\n for (let i = 0, n = curves.length; i < n; i++) {\n const curve = curves[i];\n const curCurveLength = curve.getLength(direction);\n const _p = (totalDrawLength - drawedLengthUntilLast) / curCurveLength;\n drawedLengthUntilLast += curCurveLength;\n if (_p < 0) {\n break;\n }\n\n if (drawConnect) {\n // step的逻辑\n if (curve.originP1 === curve.originP2) {\n lastCurve = curve;\n continue;\n }\n defined0 = drawEachCurve(path, curve, lastCurve, defined0, offsetX, offsetY, offsetZ);\n\n lastCurve = curve;\n } else {\n // 跳过这个点\n if (!curve.defined) {\n needMoveTo = true;\n continue;\n }\n if (needMoveTo) {\n path.moveTo(curve.p0.x + offsetX, curve.p0.y + offsetY, offsetZ);\n }\n drawSegItem(path, curve, min(_p, 1), params);\n needMoveTo = false;\n }\n }\n}\n\nexport function drawIncrementalSegments(\n path: IPath2D,\n lastSeg: ISegment,\n segments: ISegment,\n params?: {\n offsetX?: number;\n offsetY?: number;\n }\n) {\n const { offsetX = 0, offsetY = 0 } = params || {};\n const startP = lastSeg ? lastSeg.points[lastSeg.points.length - 1] : segments.points[0];\n path.moveTo(startP.x + offsetX, startP.y + offsetY);\n segments.points.forEach(p => {\n if (p.defined === false) {\n path.moveTo(p.x + offsetX, p.y + offsetY);\n return;\n }\n path.lineTo(p.x + offsetX, p.y + offsetY);\n });\n}\n\nexport function drawIncrementalAreaSegments(\n path: IPath2D,\n lastSeg: IAreaSegment,\n segments: IAreaSegment,\n params?: {\n offsetX?: number;\n offsetY?: number;\n }\n) {\n const { offsetX = 0, offsetY = 0 } = params || {};\n const { points } = segments;\n // 分段\n const definedPointsList: IPointLike[][] = [];\n let lastIdx = 0;\n for (let i = 0; i < points.length; i++) {\n if (points[i].defined === false) {\n if (lastIdx + 1 !== i) {\n definedPointsList.slice(lastIdx, i);\n }\n lastIdx = i;\n }\n }\n definedPointsList.length === 0;\n definedPointsList.push(points);\n definedPointsList.forEach((points, i) => {\n const startP = lastSeg && i === 0 ? lastSeg.points[lastSeg.points.length - 1] : points[0];\n path.moveTo(startP.x + offsetX, startP.y + offsetY);\n // 绘制上层\n points.forEach(p => {\n if (p.defined === false) {\n path.moveTo(p.x + offsetX, p.y + offsetY);\n return;\n }\n path.lineTo(p.x + offsetX, p.y + offsetY);\n });\n // 绘制下层\n for (let i = points.length - 1; i >= 0; i--) {\n const p = points[i];\n path.lineTo(p.x1 ?? p.x, p.y1 ?? p.y);\n }\n path.lineTo(startP.x1 ?? startP.x, startP.y1 ?? startP.y);\n path.closePath();\n });\n}\n"]}
1
+ {"version":3,"sources":["../src/common/render-curve.ts"],"names":[],"mappings":";;;AACA,6CAAuC;AAUvC,mCAAoC;AACpC,iDAA6C;AAE7C,SAAS,aAAa,CACpB,IAAa,EACb,KAAqB,EACrB,SAAyB,EACzB,QAAiB,EACjB,OAAe,EACf,OAAe,EACf,OAAe;;IAEf,IAAI,EAAE,GAAG,KAAK,CAAC,EAAE,CAAC;IAClB,IAAI,WAAW,GAAG,QAAQ,CAAC;IAE3B,IAAI,SAAS,IAAI,SAAS,CAAC,QAAQ,KAAK,SAAS,CAAC,QAAQ,EAAE;QAC1D,EAAE,GAAG,SAAS,CAAC,EAAE,CAAC;KACnB;IACD,IAAI,KAAK,CAAC,OAAO,EAAE;QAEjB,IAAI,CAAC,QAAQ,EAAE;YACb,IAAI,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC,GAAG,OAAO,EAAE,EAAE,CAAC,CAAC,GAAG,OAAO,EAAE,OAAO,CAAC,CAAC;YACrD,WAAW,GAAG,CAAC,QAAQ,CAAC;SACzB;KACF;SAAM;QAEL,MAAM,EAAE,QAAQ,EAAE,QAAQ,EAAE,GAAG,KAAK,CAAC;QACrC,IAAI,MAAkB,CAAC;QAGvB,IAAI,QAAQ,IAAI,QAAQ,CAAC,OAAO,KAAK,KAAK,IAAI,CAAC,SAAS,EAAE;YACxD,MAAM,GAAG,EAAE,CAAC;SACb;aAAM,IAAI,QAAQ,IAAI,QAAQ,CAAC,OAAO,KAAK,KAAK,EAAE;YACjD,MAAM,GAAG,MAAA,KAAK,CAAC,EAAE,mCAAI,KAAK,CAAC,EAAE,CAAC;SAC/B;QAED,IAAI,QAAQ,EAAE;YACZ,WAAW,GAAG,CAAC,QAAQ,CAAC;YACxB,MAAM,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,EAAE,CAAC,CAAC,CAAC;YACzC,MAAM,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,EAAE,CAAC,CAAC,CAAC;YACzC,IAAI,CAAC,MAAM,CAAC,CAAC,GAAG,OAAO,EAAE,CAAC,GAAG,OAAO,EAAE,OAAO,CAAC,CAAC;SAChD;aAAM;YAEL,IAAI,MAAM,EAAE;gBAEV,WAAW,GAAG,CAAC,QAAQ,CAAC;gBACxB,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,GAAG,OAAO,EAAE,MAAM,CAAC,CAAC,GAAG,OAAO,EAAE,OAAO,CAAC,CAAC;aAC9D;SACF;KACF;IAED,OAAO,WAAW,CAAC;AACrB,CAAC;AAWD,SAAgB,YAAY,CAC1B,IAAa,EACb,OAAmB,EACnB,OAAe,EACf,oBAA+C,EAC/C,MAQC;IAED,MAAM,EAAE,OAAO,GAAG,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,IAAI,GAAG,MAAM,EAAE,WAAW,GAAG,KAAK,EAAE,GAAG,MAAM,IAAI,EAAE,CAAC;IAEnG,IAAI,WAAW,IAAI,IAAI,KAAK,MAAM,EAAE;QAClC,OAAO;KACR;IACD,IAAI,CAAC,OAAO,EAAE;QACZ,OAAO;KACR;IACD,IAAI,UAAU,GAAY,IAAI,CAAC;IAC/B,MAAM,EAAE,MAAM,EAAE,GAAG,OAAO,CAAC;IAC3B,IAAI,OAAO,IAAI,CAAC,EAAE;QAChB,IAAI,WAAW,EAAE;YAEf,IAAI,QAAQ,GAAG,IAAI,CAAC;YACpB,IAAI,SAAyB,CAAC;YAC9B,MAAM,CAAC,OAAO,CAAC,CAAC,KAAK,EAAE,CAAC,EAAE,EAAE;gBAE1B,IAAI,KAAK,CAAC,QAAQ,KAAK,KAAK,CAAC,QAAQ,EAAE;oBACrC,SAAS,GAAG,KAAK,CAAC;oBAClB,OAAO;iBACR;gBACD,QAAQ,GAAG,aAAa,CAAC,IAAI,EAAE,KAAK,EAAE,SAAS,EAAE,QAAQ,EAAE,OAAO,EAAE,OAAO,EAAE,OAAO,CAAC,CAAC;gBAEtF,SAAS,GAAG,KAAK,CAAC;YACpB,CAAC,CAAC,CAAC;SACJ;aAAM;YACL,MAAM,CAAC,OAAO,CAAC,KAAK,CAAC,EAAE;gBAErB,IAAI,CAAC,KAAK,CAAC,OAAO,EAAE;oBAClB,UAAU,GAAG,IAAI,CAAC;oBAClB,OAAO;iBACR;gBACD,IAAI,UAAU,EAAE;oBACd,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,EAAE,CAAC,CAAC,GAAG,OAAO,EAAE,KAAK,CAAC,EAAE,CAAC,CAAC,GAAG,OAAO,EAAE,OAAO,CAAC,CAAC;iBAClE;gBACD,IAAA,0BAAW,EAAC,IAAI,EAAE,KAAK,EAAE,CAAC,EAAE,MAAM,CAAC,CAAC;gBACpC,UAAU,GAAG,KAAK,CAAC;YACrB,CAAC,CAAC,CAAC;SACJ;QAED,OAAO;KACR;IACD,IAAI,OAAO,IAAI,CAAC,EAAE;QAChB,OAAO;KACR;IAED,IAAI,SAAiC,CAAC;IAEtC,IAAI,oBAAoB,KAAK,GAAG,EAAE;QAChC,SAAS,GAAG,iBAAS,CAAC,GAAG,CAAC;KAC3B;SAAM,IAAI,oBAAoB,KAAK,GAAG,EAAE;QACvC,SAAS,GAAG,iBAAS,CAAC,MAAM,CAAC;KAC9B;SAAM,IAAI,oBAAoB,KAAK,MAAM,EAAE;QAC1C,SAAS,GAAG,OAAO,CAAC,SAAS,CAAC;KAC/B;IAGD,MAAM,WAAW,GAAG,OAAO,CAAC,eAAe,CAAC,SAAS,CAAC,CAAC;IAEvD,MAAM,eAAe,GAAG,OAAO,GAAG,WAAW,CAAC;IAE9C,IAAI,qBAAqB,GAAG,CAAC,CAAC;IAC9B,IAAI,QAAQ,GAAG,IAAI,CAAC;IACpB,IAAI,SAAS,GAAmB,IAAI,CAAC;IACrC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,MAAM,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE;QAC7C,MAAM,KAAK,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC;QACxB,MAAM,cAAc,GAAG,KAAK,CAAC,SAAS,CAAC,SAAS,CAAC,CAAC;QAClD,MAAM,EAAE,GAAG,CAAC,eAAe,GAAG,qBAAqB,CAAC,GAAG,cAAc,CAAC;QACtE,qBAAqB,IAAI,cAAc,CAAC;QACxC,IAAI,EAAE,GAAG,CAAC,EAAE;YACV,MAAM;SACP;QAED,IAAI,WAAW,EAAE;YAEf,IAAI,KAAK,CAAC,QAAQ,KAAK,KAAK,CAAC,QAAQ,EAAE;gBACrC,SAAS,GAAG,KAAK,CAAC;gBAClB,SAAS;aACV;YACD,QAAQ,GAAG,aAAa,CAAC,IAAI,EAAE,KAAK,EAAE,SAAS,EAAE,QAAQ,EAAE,OAAO,EAAE,OAAO,EAAE,OAAO,CAAC,CAAC;YAEtF,SAAS,GAAG,KAAK,CAAC;SACnB;aAAM;YAEL,IAAI,CAAC,KAAK,CAAC,OAAO,EAAE;gBAClB,UAAU,GAAG,IAAI,CAAC;gBAClB,SAAS;aACV;YACD,IAAI,UAAU,EAAE;gBACd,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,EAAE,CAAC,CAAC,GAAG,OAAO,EAAE,KAAK,CAAC,EAAE,CAAC,CAAC,GAAG,OAAO,EAAE,OAAO,CAAC,CAAC;aAClE;YACD,IAAA,0BAAW,EAAC,IAAI,EAAE,KAAK,EAAE,IAAA,YAAG,EAAC,EAAE,EAAE,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC;YAC7C,UAAU,GAAG,KAAK,CAAC;SACpB;KACF;AACH,CAAC;AA9GD,oCA8GC;AAED,SAAgB,uBAAuB,CACrC,IAAa,EACb,OAAiB,EACjB,QAAkB,EAClB,MAGC;IAED,MAAM,EAAE,OAAO,GAAG,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,GAAG,MAAM,IAAI,EAAE,CAAC;IAClD,MAAM,MAAM,GAAG,OAAO,CAAC,CAAC,CAAC,OAAO,CAAC,MAAM,CAAC,OAAO,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;IACxF,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,GAAG,OAAO,EAAE,MAAM,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC;IACpD,QAAQ,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE;QAC1B,IAAI,CAAC,CAAC,OAAO,KAAK,KAAK,EAAE;YACvB,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,GAAG,OAAO,EAAE,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC;YAC1C,OAAO;SACR;QACD,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,GAAG,OAAO,EAAE,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC;IAC5C,CAAC,CAAC,CAAC;AACL,CAAC;AAnBD,0DAmBC;AAED,SAAgB,2BAA2B,CACzC,IAAa,EACb,OAAqB,EACrB,QAAsB,EACtB,MAGC;IAED,MAAM,EAAE,OAAO,GAAG,CAAC,EAAE,OAAO,GAAG,CAAC,EAAE,GAAG,MAAM,IAAI,EAAE,CAAC;IAClD,MAAM,EAAE,MAAM,EAAE,GAAG,QAAQ,CAAC;IAE5B,MAAM,iBAAiB,GAAmB,EAAE,CAAC;IAC7C,IAAI,OAAO,GAAG,CAAC,CAAC;IAChB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;QACtC,IAAI,MAAM,CAAC,CAAC,CAAC,CAAC,OAAO,KAAK,KAAK,EAAE;YAC/B,IAAI,OAAO,GAAG,CAAC,KAAK,CAAC,EAAE;gBACrB,iBAAiB,CAAC,KAAK,CAAC,OAAO,EAAE,CAAC,CAAC,CAAC;aACrC;YACD,OAAO,GAAG,CAAC,CAAC;SACb;KACF;IACD,iBAAiB,CAAC,MAAM,KAAK,CAAC,CAAC;IAC/B,iBAAiB,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;IAC/B,iBAAiB,CAAC,OAAO,CAAC,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;;QACtC,MAAM,MAAM,GAAG,OAAO,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC,MAAM,CAAC,OAAO,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;QAC1F,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,GAAG,OAAO,EAAE,MAAM,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC;QAEpD,MAAM,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE;YACjB,IAAI,CAAC,CAAC,OAAO,KAAK,KAAK,EAAE;gBACvB,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,GAAG,OAAO,EAAE,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC;gBAC1C,OAAO;aACR;YACD,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,GAAG,OAAO,EAAE,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC;QAC5C,CAAC,CAAC,CAAC;QAEH,KAAK,IAAI,CAAC,GAAG,MAAM,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,EAAE;YAC3C,MAAM,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC;YACpB,IAAI,CAAC,MAAM,CAAC,MAAA,CAAC,CAAC,EAAE,mCAAI,CAAC,CAAC,CAAC,EAAE,MAAA,CAAC,CAAC,EAAE,mCAAI,CAAC,CAAC,CAAC,CAAC,CAAC;SACvC;QACD,IAAI,CAAC,MAAM,CAAC,MAAA,MAAM,CAAC,EAAE,mCAAI,MAAM,CAAC,CAAC,EAAE,MAAA,MAAM,CAAC,EAAE,mCAAI,MAAM,CAAC,CAAC,CAAC,CAAC;QAC1D,IAAI,CAAC,SAAS,EAAE,CAAC;IACnB,CAAC,CAAC,CAAC;AACL,CAAC;AA3CD,kEA2CC","file":"render-curve.js","sourcesContent":["import type { IPoint, IPointLike } from '@visactor/vutils';\nimport { min } from '@visactor/vutils';\nimport type {\n IAreaSegment,\n IClipRangeByDimensionType,\n ICurve,\n IDirection,\n IPath2D,\n ISegment,\n ISegPath2D\n} from '../interface';\nimport { Direction } from './enums';\nimport { drawSegItem } from './render-utils';\n\nfunction drawEachCurve(\n path: IPath2D,\n curve: ICurve<IPoint>,\n lastCurve: ICurve<IPoint>,\n defined0: boolean,\n offsetX: number,\n offsetY: number,\n offsetZ: number\n) {\n let p0 = curve.p0;\n let newDefined0 = defined0;\n\n if (lastCurve && lastCurve.originP1 === lastCurve.originP2) {\n p0 = lastCurve.p0;\n }\n if (curve.defined) {\n // 非法变合法需要lineTo,合法变非法需要moveTo,初始非法需要moveTo\n if (!defined0) {\n path.lineTo(p0.x + offsetX, p0.y + offsetY, offsetZ);\n newDefined0 = !defined0;\n }\n } else {\n // 找到合法的点\n const { originP1, originP2 } = curve;\n let validP: IPointLike;\n // 只能第一个curve才可以用p0作为合法点,后面的curve都不应该算p1,因为已经算在前面了\n // lastCurve只在第一个curve不存在\n if (originP1 && originP1.defined !== false && !lastCurve) {\n validP = p0;\n } else if (originP1 && originP2.defined !== false) {\n validP = curve.p3 ?? curve.p1;\n }\n // 合法/(初始)变非法,moveTo\n if (defined0) {\n newDefined0 = !defined0;\n const x = validP ? validP.x : curve.p0.x;\n const y = validP ? validP.y : curve.p0.y;\n path.moveTo(x + offsetX, y + offsetY, offsetZ);\n } else {\n // 非法变非法/合法,看情况要不要lineTo\n if (validP) {\n // 非法变合法,需要lineTo\n newDefined0 = !defined0;\n path.lineTo(validP.x + offsetX, validP.y + offsetY, offsetZ);\n }\n }\n }\n\n return newDefined0;\n}\n\n/**\n * 绘制连续的线段\n * 绘制长度为总长度percent的path,drawDirection为绘制的方向,也就是percent的方向\n * @param path\n * @param segPath\n * @param percent\n * @param drawDirection 绘制的方向,用于使用percent绘制\n * @param line 用于获取line相关属性\n */\nexport function drawSegments(\n path: IPath2D,\n segPath: ISegPath2D,\n percent: number,\n clipRangeByDimension: IClipRangeByDimensionType,\n params?: {\n offsetX?: number;\n offsetY?: number;\n offsetZ?: number;\n drawConnect?: boolean; // 是否是绘制connect区域的效果\n mode?: 'none' | 'connect' | 'zero';\n zeroX?: number;\n zeroY?: number;\n }\n) {\n const { offsetX = 0, offsetY = 0, offsetZ = 0, mode = 'none', drawConnect = false } = params || {};\n // none的connect不需要draw\n if (drawConnect && mode === 'none') {\n return;\n }\n if (!segPath) {\n return;\n }\n let needMoveTo: boolean = true;\n const { curves } = segPath;\n if (percent >= 1) {\n if (drawConnect) {\n // return;\n let defined0 = true;\n let lastCurve: ICurve<IPoint>;\n curves.forEach((curve, i) => {\n // step的逻辑\n if (curve.originP1 === curve.originP2) {\n lastCurve = curve;\n return;\n }\n defined0 = drawEachCurve(path, curve, lastCurve, defined0, offsetX, offsetY, offsetZ);\n\n lastCurve = curve;\n });\n } else {\n curves.forEach(curve => {\n // 跳过这个点\n if (!curve.defined) {\n needMoveTo = true;\n return;\n }\n if (needMoveTo) {\n path.moveTo(curve.p0.x + offsetX, curve.p0.y + offsetY, offsetZ);\n }\n drawSegItem(path, curve, 1, params);\n needMoveTo = false;\n });\n }\n\n return;\n }\n if (percent <= 0) {\n return;\n }\n\n let direction: IDirection | undefined;\n\n if (clipRangeByDimension === 'x') {\n direction = Direction.ROW;\n } else if (clipRangeByDimension === 'y') {\n direction = Direction.COLUMN;\n } else if (clipRangeByDimension === 'auto') {\n direction = segPath.direction;\n }\n\n // 整个线段的总长度\n const totalLength = segPath.tryUpdateLength(direction);\n // 总需要绘制的长度\n const totalDrawLength = percent * totalLength;\n // 直到上次绘制的长度\n let drawedLengthUntilLast = 0;\n let defined0 = true;\n let lastCurve: ICurve<IPoint> = null;\n for (let i = 0, n = curves.length; i < n; i++) {\n const curve = curves[i];\n const curCurveLength = curve.getLength(direction);\n const _p = (totalDrawLength - drawedLengthUntilLast) / curCurveLength;\n drawedLengthUntilLast += curCurveLength;\n if (_p < 0) {\n break;\n }\n\n if (drawConnect) {\n // step的逻辑\n if (curve.originP1 === curve.originP2) {\n lastCurve = curve;\n continue;\n }\n defined0 = drawEachCurve(path, curve, lastCurve, defined0, offsetX, offsetY, offsetZ);\n\n lastCurve = curve;\n } else {\n // 跳过这个点\n if (!curve.defined) {\n needMoveTo = true;\n continue;\n }\n if (needMoveTo) {\n path.moveTo(curve.p0.x + offsetX, curve.p0.y + offsetY, offsetZ);\n }\n drawSegItem(path, curve, min(_p, 1), params);\n needMoveTo = false;\n }\n }\n}\n\nexport function drawIncrementalSegments(\n path: IPath2D,\n lastSeg: ISegment,\n segments: ISegment,\n params?: {\n offsetX?: number;\n offsetY?: number;\n }\n) {\n const { offsetX = 0, offsetY = 0 } = params || {};\n const startP = lastSeg ? lastSeg.points[lastSeg.points.length - 1] : segments.points[0];\n path.moveTo(startP.x + offsetX, startP.y + offsetY);\n segments.points.forEach(p => {\n if (p.defined === false) {\n path.moveTo(p.x + offsetX, p.y + offsetY);\n return;\n }\n path.lineTo(p.x + offsetX, p.y + offsetY);\n });\n}\n\nexport function drawIncrementalAreaSegments(\n path: IPath2D,\n lastSeg: IAreaSegment,\n segments: IAreaSegment,\n params?: {\n offsetX?: number;\n offsetY?: number;\n }\n) {\n const { offsetX = 0, offsetY = 0 } = params || {};\n const { points } = segments;\n // 分段\n const definedPointsList: IPointLike[][] = [];\n let lastIdx = 0;\n for (let i = 0; i < points.length; i++) {\n if (points[i].defined === false) {\n if (lastIdx + 1 !== i) {\n definedPointsList.slice(lastIdx, i);\n }\n lastIdx = i;\n }\n }\n definedPointsList.length === 0;\n definedPointsList.push(points);\n definedPointsList.forEach((points, i) => {\n const startP = lastSeg && i === 0 ? lastSeg.points[lastSeg.points.length - 1] : points[0];\n path.moveTo(startP.x + offsetX, startP.y + offsetY);\n // 绘制上层\n points.forEach(p => {\n if (p.defined === false) {\n path.moveTo(p.x + offsetX, p.y + offsetY);\n return;\n }\n path.lineTo(p.x + offsetX, p.y + offsetY);\n });\n // 绘制下层\n for (let i = points.length - 1; i >= 0; i--) {\n const p = points[i];\n path.lineTo(p.x1 ?? p.x, p.y1 ?? p.y);\n }\n path.lineTo(startP.x1 ?? startP.x, startP.y1 ?? startP.y);\n path.closePath();\n });\n}\n"]}
@@ -1,4 +1,4 @@
1
- import type { IDirection, IArcCurve } from '../../../interface';
1
+ import type { IDirection, IArcCurve, IPath2D } from '../../../interface';
2
2
  import { Curve } from './base';
3
3
  import type { IPoint, IPointLike } from '@visactor/vutils';
4
4
  export declare class ArcCurve extends Curve implements IArcCurve {
@@ -11,4 +11,7 @@ export declare class ArcCurve extends Curve implements IArcCurve {
11
11
  protected calcLength(): number;
12
12
  protected calcProjLength(direction: IDirection): number;
13
13
  getAngleAt(t: number): number;
14
+ draw(path: IPath2D, percent: number): void;
15
+ getYAt(x: number): number;
16
+ includeX(x: number): boolean;
14
17
  }
@@ -4,7 +4,7 @@ Object.defineProperty(exports, "__esModule", {
4
4
  value: !0
5
5
  }), exports.ArcCurve = void 0;
6
6
 
7
- const enums_1 = require("src/common/enums"), base_1 = require("./base");
7
+ const enums_1 = require("../../enums"), base_1 = require("./base");
8
8
 
9
9
  class ArcCurve extends base_1.Curve {
10
10
  constructor(p0, p1, radius) {
@@ -23,6 +23,15 @@ class ArcCurve extends base_1.Curve {
23
23
  getAngleAt(t) {
24
24
  throw new Error("ArcCurve暂不支持getAngleAt");
25
25
  }
26
+ draw(path, percent) {
27
+ throw new Error("暂不支持");
28
+ }
29
+ getYAt(x) {
30
+ throw new Error("ArcCurve暂不支持getYAt");
31
+ }
32
+ includeX(x) {
33
+ throw new Error("ArcCurve暂不支持includeX");
34
+ }
26
35
  }
27
36
 
28
37
  exports.ArcCurve = ArcCurve;
@@ -1 +1 @@
1
- {"version":3,"sources":["../src/common/segment/curve/arc.ts"],"names":[],"mappings":";;;AAAA,4CAAiD;AAEjD,iCAA+B;AAG/B,MAAa,QAAS,SAAQ,YAAK;IAKjC,YAAY,EAAU,EAAE,EAAU,EAAE,MAAc;QAChD,KAAK,EAAE,CAAC;QALV,SAAI,GAAW,qBAAa,CAAC,QAAQ,CAAC;QAMpC,IAAI,CAAC,EAAE,GAAG,EAAE,CAAC;QACb,IAAI,CAAC,EAAE,GAAG,EAAE,CAAC;QACb,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;IACvB,CAAC;IACD,UAAU,CAAC,CAAS;QAClB,MAAM,IAAI,KAAK,CAAC,wBAAwB,CAAC,CAAC;IAC5C,CAAC;IACS,UAAU;QAClB,MAAM,IAAI,KAAK,CAAC,0BAA0B,CAAC,CAAC;IAC9C,CAAC;IACS,cAAc,CAAC,SAAqB;QAC5C,MAAM,IAAI,KAAK,CAAC,sCAAsC,CAAC,CAAC;IAC1D,CAAC;IACD,UAAU,CAAC,CAAS;QAClB,MAAM,IAAI,KAAK,CAAC,wBAAwB,CAAC,CAAC;IAC5C,CAAC;CACF;AAvBD,4BAuBC","file":"arc.js","sourcesContent":["import { CurveTypeEnum } from 'src/common/enums';\nimport type { IDirection, IArcCurve } from '../../../interface';\nimport { Curve } from './base';\nimport type { IPoint, IPointLike } from '@visactor/vutils';\n\nexport class ArcCurve extends Curve implements IArcCurve {\n type: number = CurveTypeEnum.ArcCurve;\n declare readonly p0: IPoint;\n declare readonly p1: IPoint;\n declare radius: number;\n constructor(p0: IPoint, p1: IPoint, radius: number) {\n super();\n this.p0 = p0;\n this.p1 = p1;\n this.radius = radius;\n }\n getPointAt(t: number): IPointLike {\n throw new Error('ArcCurve暂不支持getPointAt');\n }\n protected calcLength(): number {\n throw new Error('ArcCurve暂不支持updateLength');\n }\n protected calcProjLength(direction: IDirection): number {\n throw new Error('QuadraticBezierCurve暂不支持updateLength');\n }\n getAngleAt(t: number): number {\n throw new Error('ArcCurve暂不支持getAngleAt');\n }\n}\n"]}
1
+ {"version":3,"sources":["../src/common/segment/curve/arc.ts"],"names":[],"mappings":";;;AACA,uCAA4C;AAC5C,iCAA+B;AAG/B,MAAa,QAAS,SAAQ,YAAK;IAKjC,YAAY,EAAU,EAAE,EAAU,EAAE,MAAc;QAChD,KAAK,EAAE,CAAC;QALV,SAAI,GAAW,qBAAa,CAAC,QAAQ,CAAC;QAMpC,IAAI,CAAC,EAAE,GAAG,EAAE,CAAC;QACb,IAAI,CAAC,EAAE,GAAG,EAAE,CAAC;QACb,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;IACvB,CAAC;IACD,UAAU,CAAC,CAAS;QAClB,MAAM,IAAI,KAAK,CAAC,wBAAwB,CAAC,CAAC;IAC5C,CAAC;IACS,UAAU;QAClB,MAAM,IAAI,KAAK,CAAC,0BAA0B,CAAC,CAAC;IAC9C,CAAC;IACS,cAAc,CAAC,SAAqB;QAC5C,MAAM,IAAI,KAAK,CAAC,sCAAsC,CAAC,CAAC;IAC1D,CAAC;IACD,UAAU,CAAC,CAAS;QAClB,MAAM,IAAI,KAAK,CAAC,wBAAwB,CAAC,CAAC;IAC5C,CAAC;IAED,IAAI,CAAC,IAAa,EAAE,OAAe;QACjC,MAAM,IAAI,KAAK,CAAC,MAAM,CAAC,CAAC;IAC1B,CAAC;IACD,MAAM,CAAC,CAAS;QACd,MAAM,IAAI,KAAK,CAAC,oBAAoB,CAAC,CAAC;IACxC,CAAC;IACD,QAAQ,CAAC,CAAS;QAChB,MAAM,IAAI,KAAK,CAAC,sBAAsB,CAAC,CAAC;IAC1C,CAAC;CACF;AAjCD,4BAiCC","file":"arc.js","sourcesContent":["import type { IDirection, IArcCurve, IPath2D } from '../../../interface';\nimport { CurveTypeEnum } from '../../enums';\nimport { Curve } from './base';\nimport type { IPoint, IPointLike } from '@visactor/vutils';\n\nexport class ArcCurve extends Curve implements IArcCurve {\n type: number = CurveTypeEnum.ArcCurve;\n declare readonly p0: IPoint;\n declare readonly p1: IPoint;\n declare radius: number;\n constructor(p0: IPoint, p1: IPoint, radius: number) {\n super();\n this.p0 = p0;\n this.p1 = p1;\n this.radius = radius;\n }\n getPointAt(t: number): IPointLike {\n throw new Error('ArcCurve暂不支持getPointAt');\n }\n protected calcLength(): number {\n throw new Error('ArcCurve暂不支持updateLength');\n }\n protected calcProjLength(direction: IDirection): number {\n throw new Error('QuadraticBezierCurve暂不支持updateLength');\n }\n getAngleAt(t: number): number {\n throw new Error('ArcCurve暂不支持getAngleAt');\n }\n\n draw(path: IPath2D, percent: number) {\n throw new Error('暂不支持');\n }\n getYAt(x: number): number {\n throw new Error('ArcCurve暂不支持getYAt');\n }\n includeX(x: number): boolean {\n throw new Error('ArcCurve暂不支持includeX');\n }\n}\n"]}
@@ -1,5 +1,5 @@
1
1
  import type { IPoint, IPointLike } from '@visactor/vutils';
2
- import type { IDirection, ICurve } from '../../../interface';
2
+ import type { IDirection, ICurve, IPath2D } from '../../../interface';
3
3
  export declare abstract class Curve implements ICurve<IPoint> {
4
4
  type: number;
5
5
  readonly p0: IPoint;
@@ -7,7 +7,10 @@ export declare abstract class Curve implements ICurve<IPoint> {
7
7
  protected length: number;
8
8
  abstract getPointAt(t: number): IPointLike;
9
9
  abstract getAngleAt(t: number): number;
10
+ abstract getYAt(x: number): number;
11
+ abstract includeX(x: number): boolean;
10
12
  getLength(direction?: IDirection): number;
11
13
  protected abstract calcLength(): number;
12
14
  protected abstract calcProjLength(direction: IDirection): number;
15
+ abstract draw(path: IPath2D, x: number, y: number, sx: number, sy: number, percent: number): void;
13
16
  }
@@ -1 +1 @@
1
- {"version":3,"sources":["../src/common/segment/curve/base.ts"],"names":[],"mappings":";;;AAGA,MAAsB,KAAK;IAQzB,SAAS,CAAC,SAAsB;QAC9B,IAAI,SAAS,IAAI,IAAI,EAAE;YACrB,OAAO,IAAI,CAAC,cAAc,CAAC,SAAS,CAAC,CAAC;SACvC;QACD,IAAI,MAAM,CAAC,QAAQ,CAAC,IAAI,CAAC,MAAM,CAAC,EAAE;YAChC,OAAO,IAAI,CAAC,MAAM,CAAC;SACpB;QACD,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,UAAU,EAAE,CAAC;QAChC,OAAO,IAAI,CAAC,MAAM,CAAC;IACrB,CAAC;CAGF;AApBD,sBAoBC","file":"base.js","sourcesContent":["import type { IPoint, IPointLike } from '@visactor/vutils';\nimport type { IDirection, ICurve } from '../../../interface';\n\nexport abstract class Curve implements ICurve<IPoint> {\n type: number;\n readonly p0: IPoint;\n defined: boolean;\n\n protected length: number;\n abstract getPointAt(t: number): IPointLike;\n abstract getAngleAt(t: number): number;\n getLength(direction?: IDirection): number {\n if (direction != null) {\n return this.calcProjLength(direction);\n }\n if (Number.isFinite(this.length)) {\n return this.length;\n }\n this.length = this.calcLength();\n return this.length;\n }\n protected abstract calcLength(): number;\n protected abstract calcProjLength(direction: IDirection): number;\n}\n"]}
1
+ {"version":3,"sources":["../src/common/segment/curve/base.ts"],"names":[],"mappings":";;;AAGA,MAAsB,KAAK;IAUzB,SAAS,CAAC,SAAsB;QAC9B,IAAI,SAAS,IAAI,IAAI,EAAE;YACrB,OAAO,IAAI,CAAC,cAAc,CAAC,SAAS,CAAC,CAAC;SACvC;QACD,IAAI,MAAM,CAAC,QAAQ,CAAC,IAAI,CAAC,MAAM,CAAC,EAAE;YAChC,OAAO,IAAI,CAAC,MAAM,CAAC;SACpB;QACD,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,UAAU,EAAE,CAAC;QAChC,OAAO,IAAI,CAAC,MAAM,CAAC;IACrB,CAAC;CAIF;AAvBD,sBAuBC","file":"base.js","sourcesContent":["import type { IPoint, IPointLike } from '@visactor/vutils';\nimport type { IDirection, ICurve, IPath2D } from '../../../interface';\n\nexport abstract class Curve implements ICurve<IPoint> {\n type: number;\n readonly p0: IPoint;\n defined: boolean;\n\n protected length: number;\n abstract getPointAt(t: number): IPointLike;\n abstract getAngleAt(t: number): number;\n abstract getYAt(x: number): number;\n abstract includeX(x: number): boolean;\n getLength(direction?: IDirection): number {\n if (direction != null) {\n return this.calcProjLength(direction);\n }\n if (Number.isFinite(this.length)) {\n return this.length;\n }\n this.length = this.calcLength();\n return this.length;\n }\n protected abstract calcLength(): number;\n protected abstract calcProjLength(direction: IDirection): number;\n abstract draw(path: IPath2D, x: number, y: number, sx: number, sy: number, percent: number): void;\n}\n"]}
@@ -1,7 +1,8 @@
1
1
  import type { IPoint, IPointLike } from '@visactor/vutils';
2
- import type { ICubicBezierCurve, IDirection } from '../../../interface';
2
+ import type { ICubicBezierCurve, IDirection, IPath2D, IQuadraticBezierCurve } from '../../../interface';
3
3
  import { Curve } from './base';
4
4
  export declare function divideCubic(curve: ICubicBezierCurve, t: number): ICubicBezierCurve[];
5
+ export declare function divideQuad(curve: IQuadraticBezierCurve, t: number): IQuadraticBezierCurve[];
5
6
  export declare class CubicBezierCurve extends Curve implements ICubicBezierCurve {
6
7
  type: number;
7
8
  originP1?: IPointLike;
@@ -16,4 +17,7 @@ export declare class CubicBezierCurve extends Curve implements ICubicBezierCurve
16
17
  protected calcLength(): number;
17
18
  protected calcProjLength(direction: IDirection): number;
18
19
  getAngleAt(t: number): number;
20
+ draw(path: IPath2D, x: number, y: number, sx: number, sy: number, percent: number): void;
21
+ includeX(x: number): boolean;
22
+ getYAt(x: number): number;
19
23
  }
@@ -2,16 +2,21 @@
2
2
 
3
3
  Object.defineProperty(exports, "__esModule", {
4
4
  value: !0
5
- }), exports.CubicBezierCurve = exports.divideCubic = void 0;
5
+ }), exports.CubicBezierCurve = exports.divideQuad = exports.divideCubic = void 0;
6
6
 
7
- const vutils_1 = require("@visactor/vutils"), base_1 = require("./base"), enums_1 = require("../../enums"), bezier_utils_1 = require("../../bezier-utils");
7
+ const vutils_1 = require("@visactor/vutils"), base_1 = require("./base"), enums_1 = require("../../enums"), bezier_utils_1 = require("../../bezier-utils"), quadratic_bezier_1 = require("./quadratic-bezier");
8
8
 
9
9
  function divideCubic(curve, t) {
10
10
  const {p0: p0, p1: p1, p2: p2, p3: p3} = curve, pt = (0, bezier_utils_1.cubicPointAt)(p0, p1, p2, p3, t), c1 = vutils_1.PointService.pointAtPP(p0, p1, t), c2 = vutils_1.PointService.pointAtPP(p1, p2, t), c3 = vutils_1.PointService.pointAtPP(p2, p3, t), c12 = vutils_1.PointService.pointAtPP(c1, c2, t), c23 = vutils_1.PointService.pointAtPP(c2, c3, t);
11
11
  return [ new CubicBezierCurve(p0, c1, c12, pt), new CubicBezierCurve(pt, c23, c3, p3) ];
12
12
  }
13
13
 
14
- exports.divideCubic = divideCubic;
14
+ function divideQuad(curve, t) {
15
+ const {p0: p0, p1: p1, p2: p2} = curve, pt = (0, bezier_utils_1.quadPointAt)(p0, p1, p2, t), c1 = vutils_1.PointService.pointAtPP(p0, p1, t), c2 = vutils_1.PointService.pointAtPP(p1, p2, t);
16
+ return [ new quadratic_bezier_1.QuadraticBezierCurve(p0, c1, pt), new quadratic_bezier_1.QuadraticBezierCurve(pt, c2, p2) ];
17
+ }
18
+
19
+ exports.divideCubic = divideCubic, exports.divideQuad = divideQuad;
15
20
 
16
21
  class CubicBezierCurve extends base_1.Curve {
17
22
  constructor(p0, p1, p2, p3) {
@@ -36,6 +41,22 @@ class CubicBezierCurve extends base_1.Curve {
36
41
  const minT = (0, vutils_1.max)(t - .01, 0), maxT = (0, vutils_1.min)(t + .01, 1), minP = this.getPointAt(minT), maxP = this.getPointAt(maxT);
37
42
  return (0, vutils_1.atan2)(maxP.y - minP.y, maxP.x - minP.x);
38
43
  }
44
+ draw(path, x, y, sx, sy, percent) {
45
+ if (path.moveTo(this.p0.x * sx + x, this.p0.y * sy + y), percent >= 1) path.bezierCurveTo(this.p1.x * sx + x, this.p1.y * sy + y, this.p2.x * sx + x, this.p2.y * sy + y, this.p3.x * sx + x, this.p3.y * sy + y); else if (percent > 0) {
46
+ const [curve1] = divideCubic(this, percent);
47
+ path.bezierCurveTo(curve1.p1.x * sx + x, curve1.p1.y * sy + y, curve1.p2.x * sx + x, curve1.p2.y * sy + y, curve1.p3.x * sx + x, curve1.p3.y * sy + y);
48
+ }
49
+ }
50
+ includeX(x) {
51
+ const minX = (0, vutils_1.min)(this.p0.x, this.p1.x, this.p2.x, this.p3.x), maxX = (0,
52
+ vutils_1.max)(this.p0.x, this.p1.x, this.p2.x, this.p3.x);
53
+ return x >= minX && x <= maxX;
54
+ }
55
+ getYAt(x) {
56
+ const minX = (0, vutils_1.min)(this.p0.x, this.p1.x, this.p2.x, this.p3.x), t = (x - minX) / ((0,
57
+ vutils_1.max)(this.p0.x, this.p1.x, this.p2.x, this.p3.x) - minX);
58
+ return this.getPointAt(t).y;
59
+ }
39
60
  }
40
61
 
41
62
  exports.CubicBezierCurve = CubicBezierCurve;
@@ -1 +1 @@
1
- {"version":3,"sources":["../src/common/segment/curve/cubic-bezier.ts"],"names":[],"mappings":";;;AACA,6CAAsE;AAEtE,iCAA+B;AAC/B,uCAAuD;AACvD,qDAA+D;AAU/D,SAAgB,WAAW,CAAC,KAAwB,EAAE,CAAS;IAC7D,MAAM,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,GAAG,KAAK,CAAC;IAGjC,MAAM,EAAE,GAAG,IAAA,2BAAY,EAAC,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;IAK3C,MAAM,EAAE,GAAG,qBAAY,CAAC,SAAS,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;IAC7C,MAAM,EAAE,GAAG,qBAAY,CAAC,SAAS,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;IAC7C,MAAM,EAAE,GAAG,qBAAY,CAAC,SAAS,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;IAC7C,MAAM,GAAG,GAAG,qBAAY,CAAC,SAAS,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;IAC9C,MAAM,GAAG,GAAG,qBAAY,CAAC,SAAS,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;IAG9C,MAAM,MAAM,GAAG,IAAI,gBAAgB,CAAC,EAAE,EAAE,EAAE,EAAE,GAAG,EAAE,EAAE,CAAC,CAAC;IACrD,MAAM,MAAM,GAAG,IAAI,gBAAgB,CAAC,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC;IAErD,OAAO,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;AAC1B,CAAC;AApBD,kCAoBC;AAED,MAAa,gBAAiB,SAAQ,YAAK;IAQzC,YAAY,EAAU,EAAE,EAAU,EAAE,EAAU,EAAE,EAAU;QACxD,KAAK,EAAE,CAAC;QARV,SAAI,GAAW,qBAAa,CAAC,gBAAgB,CAAC;QAS5C,IAAI,CAAC,EAAE,GAAG,EAAE,CAAC;QACb,IAAI,CAAC,EAAE,GAAG,EAAE,CAAC;QACb,IAAI,CAAC,EAAE,GAAG,EAAE,CAAC;QACb,IAAI,CAAC,EAAE,GAAG,EAAE,CAAC;IACf,CAAC;IAES,WAAW;QACnB,OAAO,MAAM,CAAC,QAAQ,CACpB,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,CAC9F,CAAC;IACJ,CAAC;IACD,UAAU,CAAC,CAAS;QAClB,IAAI,IAAI,CAAC,OAAO,KAAK,KAAK,EAAE;YAC1B,OAAO,IAAA,2BAAY,EAAC,IAAI,CAAC,EAAE,EAAE,IAAI,CAAC,EAAE,EAAE,IAAI,CAAC,EAAE,EAAE,IAAI,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC;SAC5D;QACD,MAAM,IAAI,KAAK,CAAC,6BAA6B,CAAC,CAAC;IACjD,CAAC;IACS,UAAU;QAElB,IAAI,IAAI,CAAC,WAAW,EAAE,EAAE;YACtB,OAAO,IAAA,0BAAW,EAAC,IAAI,CAAC,EAAE,EAAE,IAAI,CAAC,EAAE,EAAE,IAAI,CAAC,EAAE,EAAE,IAAI,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC;SAC3D;QAGD,OAAO,EAAE,CAAC;IACZ,CAAC;IAES,cAAc,CAAC,SAAqB;QAC5C,IAAI,SAAS,KAAK,iBAAS,CAAC,GAAG,EAAE;YAC/B,OAAO,IAAA,YAAG,EAAC,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;SACnC;aAAM,IAAI,SAAS,KAAK,iBAAS,CAAC,MAAM,EAAE;YACzC,OAAO,IAAA,YAAG,EAAC,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;SACnC;QACD,OAAO,CAAC,CAAC;IACX,CAAC;IACD,UAAU,CAAC,CAAS;QAClB,MAAM,IAAI,GAAG,IAAA,YAAG,EAAC,CAAC,GAAG,IAAI,EAAE,CAAC,CAAC,CAAC;QAC9B,MAAM,IAAI,GAAG,IAAA,YAAG,EAAC,CAAC,GAAG,IAAI,EAAE,CAAC,CAAC,CAAC;QAC9B,MAAM,IAAI,GAAG,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC;QACnC,MAAM,IAAI,GAAG,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC;QACnC,OAAO,IAAA,cAAK,EAAC,IAAI,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;IACjD,CAAC;CACF;AApDD,4CAoDC","file":"cubic-bezier.js","sourcesContent":["import type { IPoint, IPointLike } from '@visactor/vutils';\nimport { abs, atan2, max, min, PointService } from '@visactor/vutils';\nimport type { ICubicBezierCurve, IDirection } from '../../../interface';\nimport { Curve } from './base';\nimport { CurveTypeEnum, Direction } from '../../enums';\nimport { cubicLength, cubicPointAt } from '../../bezier-utils';\n\n/**\n * 对三次贝塞尔曲线进行分割\n * @param p0 起点\n * @param p1 控制点1\n * @param p2 控制点2\n * @param p3 终点\n * @param t\n */\nexport function divideCubic(curve: ICubicBezierCurve, t: number): ICubicBezierCurve[] {\n const { p0, p1, p2, p3 } = curve;\n\n // 划分点\n const pt = cubicPointAt(p0, p1, p2, p3, t);\n // const xt = pt.x;\n // const yt = pt.y;\n\n // 计算两点之间的差值点\n const c1 = PointService.pointAtPP(p0, p1, t);\n const c2 = PointService.pointAtPP(p1, p2, t);\n const c3 = PointService.pointAtPP(p2, p3, t);\n const c12 = PointService.pointAtPP(c1, c2, t);\n const c23 = PointService.pointAtPP(c2, c3, t);\n // const direction = p1.x1 ? p1.y > p0.y ? 0 : 1 : p1.x > p0.x ? 0 : 1;\n\n const curve1 = new CubicBezierCurve(p0, c1, c12, pt);\n const curve2 = new CubicBezierCurve(pt, c23, c3, p3);\n\n return [curve1, curve2];\n}\n\nexport class CubicBezierCurve extends Curve implements ICubicBezierCurve {\n type: number = CurveTypeEnum.CubicBezierCurve;\n declare originP1?: IPointLike;\n declare originP2?: IPointLike;\n declare readonly p0: IPoint;\n declare readonly p1: IPoint;\n declare readonly p2: IPoint;\n declare readonly p3: IPoint;\n constructor(p0: IPoint, p1: IPoint, p2: IPoint, p3: IPoint) {\n super();\n this.p0 = p0;\n this.p1 = p1;\n this.p2 = p2;\n this.p3 = p3;\n }\n\n protected _validPoint(): boolean {\n return Number.isFinite(\n this.p0.x + this.p0.y + this.p1.x + this.p1.y + this.p2.x + this.p2.y + this.p3.x + this.p3.y\n );\n }\n getPointAt(t: number): IPointLike {\n if (this.defined !== false) {\n return cubicPointAt(this.p0, this.p1, this.p2, this.p3, t);\n }\n throw new Error('defined为false的点不能getPointAt');\n }\n protected calcLength(): number {\n // throw new Error('CubicBezierCurve暂不支持updateLength');\n if (this._validPoint()) {\n return cubicLength(this.p0, this.p1, this.p2, this.p3, 0);\n }\n // return distance(this.p0.x || 0, this.p0.y || 0, this.p3.x || 0, this.p3.y || 0);\n // 默认长度不好给\n return 60;\n }\n\n protected calcProjLength(direction: IDirection): number {\n if (direction === Direction.ROW) {\n return abs(this.p0.x - this.p3.x);\n } else if (direction === Direction.COLUMN) {\n return abs(this.p0.y - this.p3.y);\n }\n return 0;\n }\n getAngleAt(t: number): number {\n const minT = max(t - 0.01, 0);\n const maxT = min(t + 0.01, 1);\n const minP = this.getPointAt(minT);\n const maxP = this.getPointAt(maxT);\n return atan2(maxP.y - minP.y, maxP.x - minP.x);\n }\n}\n"]}
1
+ {"version":3,"sources":["../src/common/segment/curve/cubic-bezier.ts"],"names":[],"mappings":";;;AACA,6CAAsE;AAEtE,iCAA+B;AAC/B,uCAAuD;AACvD,qDAA4E;AAC5E,yDAA0D;AAU1D,SAAgB,WAAW,CAAC,KAAwB,EAAE,CAAS;IAC7D,MAAM,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,GAAG,KAAK,CAAC;IAGjC,MAAM,EAAE,GAAG,IAAA,2BAAY,EAAC,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;IAK3C,MAAM,EAAE,GAAG,qBAAY,CAAC,SAAS,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;IAC7C,MAAM,EAAE,GAAG,qBAAY,CAAC,SAAS,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;IAC7C,MAAM,EAAE,GAAG,qBAAY,CAAC,SAAS,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;IAC7C,MAAM,GAAG,GAAG,qBAAY,CAAC,SAAS,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;IAC9C,MAAM,GAAG,GAAG,qBAAY,CAAC,SAAS,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;IAG9C,MAAM,MAAM,GAAG,IAAI,gBAAgB,CAAC,EAAE,EAAE,EAAE,EAAE,GAAG,EAAE,EAAE,CAAC,CAAC;IACrD,MAAM,MAAM,GAAG,IAAI,gBAAgB,CAAC,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC;IAErD,OAAO,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;AAC1B,CAAC;AApBD,kCAoBC;AASD,SAAgB,UAAU,CAAC,KAA4B,EAAE,CAAS;IAChE,MAAM,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,GAAG,KAAK,CAAC;IAG7B,MAAM,EAAE,GAAG,IAAA,0BAAW,EAAC,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;IAKtC,MAAM,EAAE,GAAG,qBAAY,CAAC,SAAS,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;IAC7C,MAAM,EAAE,GAAG,qBAAY,CAAC,SAAS,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;IAM7C,MAAM,MAAM,GAAG,IAAI,uCAAoB,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC;IACpD,MAAM,MAAM,GAAG,IAAI,uCAAoB,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC;IAEpD,OAAO,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;AAC1B,CAAC;AApBD,gCAoBC;AAED,MAAa,gBAAiB,SAAQ,YAAK;IAQzC,YAAY,EAAU,EAAE,EAAU,EAAE,EAAU,EAAE,EAAU;QACxD,KAAK,EAAE,CAAC;QARV,SAAI,GAAW,qBAAa,CAAC,gBAAgB,CAAC;QAS5C,IAAI,CAAC,EAAE,GAAG,EAAE,CAAC;QACb,IAAI,CAAC,EAAE,GAAG,EAAE,CAAC;QACb,IAAI,CAAC,EAAE,GAAG,EAAE,CAAC;QACb,IAAI,CAAC,EAAE,GAAG,EAAE,CAAC;IACf,CAAC;IAES,WAAW;QACnB,OAAO,MAAM,CAAC,QAAQ,CACpB,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,CAC9F,CAAC;IACJ,CAAC;IACD,UAAU,CAAC,CAAS;QAClB,IAAI,IAAI,CAAC,OAAO,KAAK,KAAK,EAAE;YAC1B,OAAO,IAAA,2BAAY,EAAC,IAAI,CAAC,EAAE,EAAE,IAAI,CAAC,EAAE,EAAE,IAAI,CAAC,EAAE,EAAE,IAAI,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC;SAC5D;QACD,MAAM,IAAI,KAAK,CAAC,6BAA6B,CAAC,CAAC;IACjD,CAAC;IACS,UAAU;QAElB,IAAI,IAAI,CAAC,WAAW,EAAE,EAAE;YACtB,OAAO,IAAA,0BAAW,EAAC,IAAI,CAAC,EAAE,EAAE,IAAI,CAAC,EAAE,EAAE,IAAI,CAAC,EAAE,EAAE,IAAI,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC;SAC3D;QAGD,OAAO,EAAE,CAAC;IACZ,CAAC;IAES,cAAc,CAAC,SAAqB;QAC5C,IAAI,SAAS,KAAK,iBAAS,CAAC,GAAG,EAAE;YAC/B,OAAO,IAAA,YAAG,EAAC,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;SACnC;aAAM,IAAI,SAAS,KAAK,iBAAS,CAAC,MAAM,EAAE;YACzC,OAAO,IAAA,YAAG,EAAC,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;SACnC;QACD,OAAO,CAAC,CAAC;IACX,CAAC;IACD,UAAU,CAAC,CAAS;QAClB,MAAM,IAAI,GAAG,IAAA,YAAG,EAAC,CAAC,GAAG,IAAI,EAAE,CAAC,CAAC,CAAC;QAC9B,MAAM,IAAI,GAAG,IAAA,YAAG,EAAC,CAAC,GAAG,IAAI,EAAE,CAAC,CAAC,CAAC;QAC9B,MAAM,IAAI,GAAG,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC;QACnC,MAAM,IAAI,GAAG,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC;QACnC,OAAO,IAAA,cAAK,EAAC,IAAI,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;IACjD,CAAC;IACD,IAAI,CAAC,IAAa,EAAE,CAAS,EAAE,CAAS,EAAE,EAAU,EAAE,EAAU,EAAE,OAAe;QAC/E,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,EAAE,GAAG,CAAC,EAAE,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC,CAAC;QACpD,IAAI,OAAO,IAAI,CAAC,EAAE;YAChB,IAAI,CAAC,aAAa,CAChB,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,EAAE,GAAG,CAAC,EAClB,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,EAAE,GAAG,CAAC,EAClB,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,EAAE,GAAG,CAAC,EAClB,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,EAAE,GAAG,CAAC,EAClB,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,EAAE,GAAG,CAAC,EAClB,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,EAAE,GAAG,CAAC,CACnB,CAAC;SACH;aAAM,IAAI,OAAO,GAAG,CAAC,EAAE;YACtB,MAAM,CAAC,MAAM,CAAC,GAAG,WAAW,CAAC,IAAI,EAAE,OAAO,CAAC,CAAC;YAC5C,IAAI,CAAC,aAAa,CAChB,MAAM,CAAC,EAAE,CAAC,CAAC,GAAG,EAAE,GAAG,CAAC,EACpB,MAAM,CAAC,EAAE,CAAC,CAAC,GAAG,EAAE,GAAG,CAAC,EACpB,MAAM,CAAC,EAAE,CAAC,CAAC,GAAG,EAAE,GAAG,CAAC,EACpB,MAAM,CAAC,EAAE,CAAC,CAAC,GAAG,EAAE,GAAG,CAAC,EACpB,MAAM,CAAC,EAAE,CAAC,CAAC,GAAG,EAAE,GAAG,CAAC,EACpB,MAAM,CAAC,EAAE,CAAC,CAAC,GAAG,EAAE,GAAG,CAAC,CACrB,CAAC;SACH;IACH,CAAC;IAED,QAAQ,CAAC,CAAS;QAChB,MAAM,IAAI,GAAG,IAAA,YAAG,EAAC,IAAI,CAAC,EAAE,CAAC,CAAC,EAAE,IAAI,CAAC,EAAE,CAAC,CAAC,EAAE,IAAI,CAAC,EAAE,CAAC,CAAC,EAAE,IAAI,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;QAC7D,MAAM,IAAI,GAAG,IAAA,YAAG,EAAC,IAAI,CAAC,EAAE,CAAC,CAAC,EAAE,IAAI,CAAC,EAAE,CAAC,CAAC,EAAE,IAAI,CAAC,EAAE,CAAC,CAAC,EAAE,IAAI,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;QAC7D,OAAO,CAAC,IAAI,IAAI,IAAI,CAAC,IAAI,IAAI,CAAC;IAChC,CAAC;IAED,MAAM,CAAC,CAAS;QACd,MAAM,IAAI,GAAG,IAAA,YAAG,EAAC,IAAI,CAAC,EAAE,CAAC,CAAC,EAAE,IAAI,CAAC,EAAE,CAAC,CAAC,EAAE,IAAI,CAAC,EAAE,CAAC,CAAC,EAAE,IAAI,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;QAC7D,MAAM,IAAI,GAAG,IAAA,YAAG,EAAC,IAAI,CAAC,EAAE,CAAC,CAAC,EAAE,IAAI,CAAC,EAAE,CAAC,CAAC,EAAE,IAAI,CAAC,EAAE,CAAC,CAAC,EAAE,IAAI,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;QAC7D,MAAM,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,GAAG,IAAI,CAAC,CAAC;QACrC,OAAO,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAC9B,CAAC;CACF;AAxFD,4CAwFC","file":"cubic-bezier.js","sourcesContent":["import type { IPoint, IPointLike } from '@visactor/vutils';\nimport { abs, atan2, max, min, PointService } from '@visactor/vutils';\nimport type { ICubicBezierCurve, IDirection, IPath2D, IQuadraticBezierCurve } from '../../../interface';\nimport { Curve } from './base';\nimport { CurveTypeEnum, Direction } from '../../enums';\nimport { cubicLength, cubicPointAt, quadPointAt } from '../../bezier-utils';\nimport { QuadraticBezierCurve } from './quadratic-bezier';\n\n/**\n * 对三次贝塞尔曲线进行分割\n * @param p0 起点\n * @param p1 控制点1\n * @param p2 控制点2\n * @param p3 终点\n * @param t\n */\nexport function divideCubic(curve: ICubicBezierCurve, t: number): ICubicBezierCurve[] {\n const { p0, p1, p2, p3 } = curve;\n\n // 划分点\n const pt = cubicPointAt(p0, p1, p2, p3, t);\n // const xt = pt.x;\n // const yt = pt.y;\n\n // 计算两点之间的差值点\n const c1 = PointService.pointAtPP(p0, p1, t);\n const c2 = PointService.pointAtPP(p1, p2, t);\n const c3 = PointService.pointAtPP(p2, p3, t);\n const c12 = PointService.pointAtPP(c1, c2, t);\n const c23 = PointService.pointAtPP(c2, c3, t);\n // const direction = p1.x1 ? p1.y > p0.y ? 0 : 1 : p1.x > p0.x ? 0 : 1;\n\n const curve1 = new CubicBezierCurve(p0, c1, c12, pt);\n const curve2 = new CubicBezierCurve(pt, c23, c3, p3);\n\n return [curve1, curve2];\n}\n/**\n * 对三次贝塞尔曲线进行分割\n * @param p0 起点\n * @param p1 控制点1\n * @param p2 控制点2\n * @param p3 终点\n * @param t\n */\nexport function divideQuad(curve: IQuadraticBezierCurve, t: number): IQuadraticBezierCurve[] {\n const { p0, p1, p2 } = curve;\n\n // 划分点\n const pt = quadPointAt(p0, p1, p2, t);\n // const xt = pt.x;\n // const yt = pt.y;\n\n // 计算两点之间的差值点\n const c1 = PointService.pointAtPP(p0, p1, t);\n const c2 = PointService.pointAtPP(p1, p2, t);\n // const c3 = PointService.pointAtPP(p2, p3, t);\n // const c12 = PointService.pointAtPP(c1, c2, t);\n // const c23 = PointService.pointAtPP(c2, c3, t);\n // const direction = p1.x1 ? p1.y > p0.y ? 0 : 1 : p1.x > p0.x ? 0 : 1;\n\n const curve1 = new QuadraticBezierCurve(p0, c1, pt);\n const curve2 = new QuadraticBezierCurve(pt, c2, p2);\n\n return [curve1, curve2];\n}\n\nexport class CubicBezierCurve extends Curve implements ICubicBezierCurve {\n type: number = CurveTypeEnum.CubicBezierCurve;\n declare originP1?: IPointLike;\n declare originP2?: IPointLike;\n declare readonly p0: IPoint;\n declare readonly p1: IPoint;\n declare readonly p2: IPoint;\n declare readonly p3: IPoint;\n constructor(p0: IPoint, p1: IPoint, p2: IPoint, p3: IPoint) {\n super();\n this.p0 = p0;\n this.p1 = p1;\n this.p2 = p2;\n this.p3 = p3;\n }\n\n protected _validPoint(): boolean {\n return Number.isFinite(\n this.p0.x + this.p0.y + this.p1.x + this.p1.y + this.p2.x + this.p2.y + this.p3.x + this.p3.y\n );\n }\n getPointAt(t: number): IPointLike {\n if (this.defined !== false) {\n return cubicPointAt(this.p0, this.p1, this.p2, this.p3, t);\n }\n throw new Error('defined为false的点不能getPointAt');\n }\n protected calcLength(): number {\n // throw new Error('CubicBezierCurve暂不支持updateLength');\n if (this._validPoint()) {\n return cubicLength(this.p0, this.p1, this.p2, this.p3, 0);\n }\n // return distance(this.p0.x || 0, this.p0.y || 0, this.p3.x || 0, this.p3.y || 0);\n // 默认长度不好给\n return 60;\n }\n\n protected calcProjLength(direction: IDirection): number {\n if (direction === Direction.ROW) {\n return abs(this.p0.x - this.p3.x);\n } else if (direction === Direction.COLUMN) {\n return abs(this.p0.y - this.p3.y);\n }\n return 0;\n }\n getAngleAt(t: number): number {\n const minT = max(t - 0.01, 0);\n const maxT = min(t + 0.01, 1);\n const minP = this.getPointAt(minT);\n const maxP = this.getPointAt(maxT);\n return atan2(maxP.y - minP.y, maxP.x - minP.x);\n }\n draw(path: IPath2D, x: number, y: number, sx: number, sy: number, percent: number) {\n path.moveTo(this.p0.x * sx + x, this.p0.y * sy + y);\n if (percent >= 1) {\n path.bezierCurveTo(\n this.p1.x * sx + x,\n this.p1.y * sy + y,\n this.p2.x * sx + x,\n this.p2.y * sy + y,\n this.p3.x * sx + x,\n this.p3.y * sy + y\n );\n } else if (percent > 0) {\n const [curve1] = divideCubic(this, percent);\n path.bezierCurveTo(\n curve1.p1.x * sx + x,\n curve1.p1.y * sy + y,\n curve1.p2.x * sx + x,\n curve1.p2.y * sy + y,\n curve1.p3.x * sx + x,\n curve1.p3.y * sy + y\n );\n }\n }\n\n includeX(x: number): boolean {\n const minX = min(this.p0.x, this.p1.x, this.p2.x, this.p3.x);\n const maxX = max(this.p0.x, this.p1.x, this.p2.x, this.p3.x);\n return x >= minX && x <= maxX;\n }\n\n getYAt(x: number): number {\n const minX = min(this.p0.x, this.p1.x, this.p2.x, this.p3.x);\n const maxX = max(this.p0.x, this.p1.x, this.p2.x, this.p3.x);\n const t = (x - minX) / (maxX - minX);\n return this.getPointAt(t).y;\n }\n}\n"]}
@@ -4,7 +4,7 @@ Object.defineProperty(exports, "__esModule", {
4
4
  value: !0
5
5
  }), exports.CurveContext = void 0;
6
6
 
7
- const vutils_1 = require("@visactor/vutils"), line_1 = require("./line"), cubic_bezier_1 = require("./cubic-bezier");
7
+ const vutils_1 = require("@visactor/vutils"), line_1 = require("./line"), cubic_bezier_1 = require("./cubic-bezier"), quadratic_bezier_1 = require("./quadratic-bezier");
8
8
 
9
9
  class CurveContext {
10
10
  constructor(path) {
@@ -15,17 +15,18 @@ class CurveContext {
15
15
  }
16
16
  lineTo(x, y) {
17
17
  const curve = this.addLinearCurve(x, y);
18
- this.path.curves.push(curve), this._lastX = x, this._lastY = y;
18
+ this.path.addCurve(curve), this._lastX = x, this._lastY = y;
19
19
  }
20
20
  addLinearCurve(x, y) {
21
21
  return new line_1.LineCurve(new vutils_1.Point(this._lastX, this._lastY), new vutils_1.Point(x, y));
22
22
  }
23
23
  quadraticCurveTo(aCPx, aCPy, aX, aY) {
24
- throw new Error("CurveContext不支持调用quadraticCurveTo");
24
+ const curve = new quadratic_bezier_1.QuadraticBezierCurve(new vutils_1.Point(this._lastX, this._lastY), new vutils_1.Point(aCPx, aCPy), new vutils_1.Point(aX, aY));
25
+ this.path.addCurve(curve), this._lastX = aX, this._lastY = aY;
25
26
  }
26
27
  bezierCurveTo(cp1x, cp1y, cp2x, cp2y, x, y) {
27
28
  const curve = new cubic_bezier_1.CubicBezierCurve(new vutils_1.Point(this._lastX, this._lastY), new vutils_1.Point(cp1x, cp1y), new vutils_1.Point(cp2x, cp2y), new vutils_1.Point(x, y));
28
- this.path.curves.push(curve), this._lastX = x, this._lastY = y;
29
+ this.path.addCurve(curve), this._lastX = x, this._lastY = y;
29
30
  }
30
31
  arcTo(aX1, aY1, aX2, aY2, aRadius) {
31
32
  throw new Error("CurveContext不支持调用arcTo");
@@ -1 +1 @@
1
- {"version":3,"sources":["../src/common/segment/curve/curve-context.ts"],"names":[],"mappings":";;;AACA,6CAAyC;AACzC,iCAAmC;AACnC,iDAAkD;AAElD,MAAa,YAAY;IAOvB,YAAY,IAAmB;QAC7B,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;QACjB,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,GAAG,CAAC,CAAC;IAC9D,CAAC;IACD,MAAM,CAAC,CAAS,EAAE,CAAS;QACzB,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,OAAO,GAAG,CAAC,CAAC;QAC/B,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,OAAO,GAAG,CAAC,CAAC;QAC/B,OAAO,IAAI,CAAC;IACd,CAAC;IACD,MAAM,CAAC,CAAS,EAAE,CAAS;QACzB,MAAM,KAAK,GAAG,IAAI,CAAC,cAAc,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;QACxC,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QAC7B,IAAI,CAAC,MAAM,GAAG,CAAC,CAAC;QAChB,IAAI,CAAC,MAAM,GAAG,CAAC,CAAC;IAClB,CAAC;IAES,cAAc,CAAC,CAAS,EAAE,CAAS;QAC3C,MAAM,KAAK,GAAG,IAAI,gBAAS,CAAC,IAAI,cAAK,CAAC,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,MAAM,CAAC,EAAE,IAAI,cAAK,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;QAClF,OAAO,KAAK,CAAC;IACf,CAAC;IACD,gBAAgB,CAAC,IAAY,EAAE,IAAY,EAAE,EAAU,EAAE,EAAU;QACjE,MAAM,IAAI,KAAK,CAAC,mCAAmC,CAAC,CAAC;IACvD,CAAC;IACD,aAAa,CAAC,IAAY,EAAE,IAAY,EAAE,IAAY,EAAE,IAAY,EAAE,CAAS,EAAE,CAAS;QACxF,MAAM,KAAK,GAAsB,IAAI,+BAAgB,CACnD,IAAI,cAAK,CAAC,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,MAAM,CAAC,EACnC,IAAI,cAAK,CAAC,IAAI,EAAE,IAAI,CAAC,EACrB,IAAI,cAAK,CAAC,IAAI,EAAE,IAAI,CAAC,EACrB,IAAI,cAAK,CAAC,CAAC,EAAE,CAAC,CAAC,CAChB,CAAC;QACF,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QAC7B,IAAI,CAAC,MAAM,GAAG,CAAC,CAAC;QAChB,IAAI,CAAC,MAAM,GAAG,CAAC,CAAC;IAClB,CAAC;IACD,KAAK,CAAC,GAAW,EAAE,GAAW,EAAE,GAAW,EAAE,GAAW,EAAE,OAAe;QACvE,MAAM,IAAI,KAAK,CAAC,wBAAwB,CAAC,CAAC;IAC5C,CAAC;IACD,OAAO,CACL,EAAU,EACV,EAAU,EACV,OAAe,EACf,OAAe,EACf,SAAiB,EACjB,WAAmB,EACnB,SAAiB,EACjB,UAAmB;QAEnB,MAAM,IAAI,KAAK,CAAC,0BAA0B,CAAC,CAAC;IAC9C,CAAC;IACD,IAAI,CAAC,CAAS,EAAE,CAAS,EAAE,CAAS,EAAE,CAAS;QAC7C,MAAM,IAAI,KAAK,CAAC,uBAAuB,CAAC,CAAC;IAC3C,CAAC;IACD,GAAG,CAAC,CAAS,EAAE,CAAS,EAAE,MAAc,EAAE,UAAkB,EAAE,QAAgB,EAAE,gBAA0B;QACxG,MAAM,IAAI,KAAK,CAAC,sBAAsB,CAAC,CAAC;IAC1C,CAAC;IACD,SAAS;QACP,IAAI,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,EAAE;YAC/B,OAAO;SACR;QACD,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC;IAC1C,CAAC;CACF;AApED,oCAoEC","file":"curve-context.js","sourcesContent":["import type { IPath2D, ICustomPath2D, ILineCurve, ICubicBezierCurve } from '../../../interface';\nimport { Point } from '@visactor/vutils';\nimport { LineCurve } from './line';\nimport { CubicBezierCurve } from './cubic-bezier';\n\nexport class CurveContext implements IPath2D {\n declare path: ICustomPath2D;\n private _lastX: number;\n private _lastY: number;\n private _startX: number;\n private _startY: number;\n\n constructor(path: ICustomPath2D) {\n this.path = path;\n this._lastX = this._lastY = this._startX = this._startY = 0;\n }\n moveTo(x: number, y: number) {\n this._lastX = this._startX = x;\n this._lastY = this._startY = y;\n return this;\n }\n lineTo(x: number, y: number) {\n const curve = this.addLinearCurve(x, y);\n this.path.curves.push(curve);\n this._lastX = x;\n this._lastY = y;\n }\n // linear\n protected addLinearCurve(x: number, y: number): ILineCurve {\n const curve = new LineCurve(new Point(this._lastX, this._lastY), new Point(x, y));\n return curve;\n }\n quadraticCurveTo(aCPx: number, aCPy: number, aX: number, aY: number) {\n throw new Error('CurveContext不支持调用quadraticCurveTo');\n }\n bezierCurveTo(cp1x: number, cp1y: number, cp2x: number, cp2y: number, x: number, y: number): void {\n const curve: ICubicBezierCurve = new CubicBezierCurve(\n new Point(this._lastX, this._lastY),\n new Point(cp1x, cp1y),\n new Point(cp2x, cp2y),\n new Point(x, y)\n );\n this.path.curves.push(curve);\n this._lastX = x;\n this._lastY = y;\n }\n arcTo(aX1: number, aY1: number, aX2: number, aY2: number, aRadius: number) {\n throw new Error('CurveContext不支持调用arcTo');\n }\n ellipse(\n aX: number,\n aY: number,\n xRadius: number,\n yRadius: number,\n aRotation: number,\n aStartAngle: number,\n aEndAngle: number,\n aClockwise: boolean\n ) {\n throw new Error('CurveContext不支持调用ellipse');\n }\n rect(x: number, y: number, w: number, h: number) {\n throw new Error('CurveContext不支持调用rect');\n }\n arc(x: number, y: number, radius: number, startAngle: number, endAngle: number, counterclockwise?: boolean) {\n throw new Error('CurveContext不支持调用arc');\n }\n closePath(): void {\n if (this.path.curves.length < 2) {\n return;\n }\n this.lineTo(this._startX, this._startY);\n }\n}\n"]}
1
+ {"version":3,"sources":["../src/common/segment/curve/curve-context.ts"],"names":[],"mappings":";;;AACA,6CAAyC;AACzC,iCAAmC;AACnC,iDAAkD;AAClD,yDAA0D;AAE1D,MAAa,YAAY;IAOvB,YAAY,IAAmB;QAC7B,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;QACjB,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,GAAG,CAAC,CAAC;IAC9D,CAAC;IACD,MAAM,CAAC,CAAS,EAAE,CAAS;QACzB,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,OAAO,GAAG,CAAC,CAAC;QAC/B,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,OAAO,GAAG,CAAC,CAAC;QAC/B,OAAO,IAAI,CAAC;IACd,CAAC;IACD,MAAM,CAAC,CAAS,EAAE,CAAS;QACzB,MAAM,KAAK,GAAG,IAAI,CAAC,cAAc,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;QACxC,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC;QAC1B,IAAI,CAAC,MAAM,GAAG,CAAC,CAAC;QAChB,IAAI,CAAC,MAAM,GAAG,CAAC,CAAC;IAClB,CAAC;IAES,cAAc,CAAC,CAAS,EAAE,CAAS;QAC3C,MAAM,KAAK,GAAG,IAAI,gBAAS,CAAC,IAAI,cAAK,CAAC,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,MAAM,CAAC,EAAE,IAAI,cAAK,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;QAClF,OAAO,KAAK,CAAC;IACf,CAAC;IACD,gBAAgB,CAAC,IAAY,EAAE,IAAY,EAAE,EAAU,EAAE,EAAU;QACjE,MAAM,KAAK,GAA0B,IAAI,uCAAoB,CAC3D,IAAI,cAAK,CAAC,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,MAAM,CAAC,EACnC,IAAI,cAAK,CAAC,IAAI,EAAE,IAAI,CAAC,EACrB,IAAI,cAAK,CAAC,EAAE,EAAE,EAAE,CAAC,CAClB,CAAC;QACF,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC;QAC1B,IAAI,CAAC,MAAM,GAAG,EAAE,CAAC;QACjB,IAAI,CAAC,MAAM,GAAG,EAAE,CAAC;IACnB,CAAC;IACD,aAAa,CAAC,IAAY,EAAE,IAAY,EAAE,IAAY,EAAE,IAAY,EAAE,CAAS,EAAE,CAAS;QACxF,MAAM,KAAK,GAAsB,IAAI,+BAAgB,CACnD,IAAI,cAAK,CAAC,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,MAAM,CAAC,EACnC,IAAI,cAAK,CAAC,IAAI,EAAE,IAAI,CAAC,EACrB,IAAI,cAAK,CAAC,IAAI,EAAE,IAAI,CAAC,EACrB,IAAI,cAAK,CAAC,CAAC,EAAE,CAAC,CAAC,CAChB,CAAC;QACF,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC;QAC1B,IAAI,CAAC,MAAM,GAAG,CAAC,CAAC;QAChB,IAAI,CAAC,MAAM,GAAG,CAAC,CAAC;IAClB,CAAC;IACD,KAAK,CAAC,GAAW,EAAE,GAAW,EAAE,GAAW,EAAE,GAAW,EAAE,OAAe;QACvE,MAAM,IAAI,KAAK,CAAC,wBAAwB,CAAC,CAAC;IAC5C,CAAC;IACD,OAAO,CACL,EAAU,EACV,EAAU,EACV,OAAe,EACf,OAAe,EACf,SAAiB,EACjB,WAAmB,EACnB,SAAiB,EACjB,UAAmB;QAEnB,MAAM,IAAI,KAAK,CAAC,0BAA0B,CAAC,CAAC;IAC9C,CAAC;IACD,IAAI,CAAC,CAAS,EAAE,CAAS,EAAE,CAAS,EAAE,CAAS;QAC7C,MAAM,IAAI,KAAK,CAAC,uBAAuB,CAAC,CAAC;IAC3C,CAAC;IACD,GAAG,CAAC,CAAS,EAAE,CAAS,EAAE,MAAc,EAAE,UAAkB,EAAE,QAAgB,EAAE,gBAA0B;QACxG,MAAM,IAAI,KAAK,CAAC,sBAAsB,CAAC,CAAC;IAC1C,CAAC;IACD,SAAS;QACP,IAAI,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,EAAE;YAC/B,OAAO;SACR;QACD,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC;IAC1C,CAAC;CACF;AA3ED,oCA2EC","file":"curve-context.js","sourcesContent":["import type { IPath2D, ICustomPath2D, ILineCurve, ICubicBezierCurve, IQuadraticBezierCurve } from '../../../interface';\nimport { Point } from '@visactor/vutils';\nimport { LineCurve } from './line';\nimport { CubicBezierCurve } from './cubic-bezier';\nimport { QuadraticBezierCurve } from './quadratic-bezier';\n\nexport class CurveContext implements IPath2D {\n declare path: ICustomPath2D;\n private _lastX: number;\n private _lastY: number;\n private _startX: number;\n private _startY: number;\n\n constructor(path: ICustomPath2D) {\n this.path = path;\n this._lastX = this._lastY = this._startX = this._startY = 0;\n }\n moveTo(x: number, y: number) {\n this._lastX = this._startX = x;\n this._lastY = this._startY = y;\n return this;\n }\n lineTo(x: number, y: number) {\n const curve = this.addLinearCurve(x, y);\n this.path.addCurve(curve);\n this._lastX = x;\n this._lastY = y;\n }\n // linear\n protected addLinearCurve(x: number, y: number): ILineCurve {\n const curve = new LineCurve(new Point(this._lastX, this._lastY), new Point(x, y));\n return curve;\n }\n quadraticCurveTo(aCPx: number, aCPy: number, aX: number, aY: number) {\n const curve: IQuadraticBezierCurve = new QuadraticBezierCurve(\n new Point(this._lastX, this._lastY),\n new Point(aCPx, aCPy),\n new Point(aX, aY)\n );\n this.path.addCurve(curve);\n this._lastX = aX;\n this._lastY = aY;\n }\n bezierCurveTo(cp1x: number, cp1y: number, cp2x: number, cp2y: number, x: number, y: number): void {\n const curve: ICubicBezierCurve = new CubicBezierCurve(\n new Point(this._lastX, this._lastY),\n new Point(cp1x, cp1y),\n new Point(cp2x, cp2y),\n new Point(x, y)\n );\n this.path.addCurve(curve);\n this._lastX = x;\n this._lastY = y;\n }\n arcTo(aX1: number, aY1: number, aX2: number, aY2: number, aRadius: number) {\n throw new Error('CurveContext不支持调用arcTo');\n }\n ellipse(\n aX: number,\n aY: number,\n xRadius: number,\n yRadius: number,\n aRotation: number,\n aStartAngle: number,\n aEndAngle: number,\n aClockwise: boolean\n ) {\n throw new Error('CurveContext不支持调用ellipse');\n }\n rect(x: number, y: number, w: number, h: number) {\n throw new Error('CurveContext不支持调用rect');\n }\n arc(x: number, y: number, radius: number, startAngle: number, endAngle: number, counterclockwise?: boolean) {\n throw new Error('CurveContext不支持调用arc');\n }\n closePath(): void {\n if (this.path.curves.length < 2) {\n return;\n }\n this.lineTo(this._startX, this._startY);\n }\n}\n"]}
@@ -1,5 +1,5 @@
1
1
  import type { IPoint, IPointLike } from '@visactor/vutils';
2
- import type { IEllipseCurve, IDirection } from '../../../interface';
2
+ import type { IEllipseCurve, IDirection, IPath2D } from '../../../interface';
3
3
  import { Curve } from './base';
4
4
  export declare class EllipseCurve extends Curve implements IEllipseCurve {
5
5
  type: number;
@@ -15,4 +15,7 @@ export declare class EllipseCurve extends Curve implements IEllipseCurve {
15
15
  getAngleAt(t: number): number;
16
16
  protected calcLength(): number;
17
17
  protected calcProjLength(direction: IDirection): number;
18
+ draw(path: IPath2D, percent: number): void;
19
+ getYAt(x: number): number;
20
+ includeX(x: number): boolean;
18
21
  }
@@ -24,6 +24,15 @@ class EllipseCurve extends base_1.Curve {
24
24
  calcProjLength(direction) {
25
25
  throw new Error("QuadraticBezierCurve暂不支持updateLength");
26
26
  }
27
+ draw(path, percent) {
28
+ throw new Error("暂不支持");
29
+ }
30
+ getYAt(x) {
31
+ throw new Error("QuadraticBezierCurve暂不支持getYAt");
32
+ }
33
+ includeX(x) {
34
+ throw new Error("QuadraticBezierCurve暂不支持includeX");
35
+ }
27
36
  }
28
37
 
29
38
  exports.EllipseCurve = EllipseCurve;
@@ -1 +1 @@
1
- {"version":3,"sources":["../src/common/segment/curve/ellipse.ts"],"names":[],"mappings":";;;AAEA,iCAA+B;AAC/B,uCAA4C;AAE5C,MAAa,YAAa,SAAQ,YAAK;IASrC,YACE,EAAU,EACV,OAAe,EACf,OAAe,EACf,QAAgB,EAChB,UAAkB,EAClB,QAAgB,EAChB,aAAuB;QAEvB,KAAK,EAAE,CAAC;QAjBV,SAAI,GAAW,qBAAa,CAAC,YAAY,CAAC;QAkBxC,IAAI,CAAC,EAAE,GAAG,EAAE,CAAC;QACb,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QACvB,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QACvB,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;QACzB,IAAI,CAAC,UAAU,GAAG,UAAU,CAAC;QAC7B,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;QACzB,IAAI,CAAC,aAAa,GAAG,aAAa,CAAC;IACrC,CAAC;IACD,UAAU,CAAC,CAAS;QAClB,MAAM,IAAI,KAAK,CAAC,4BAA4B,CAAC,CAAC;IAChD,CAAC;IACD,UAAU,CAAC,CAAS;QAClB,MAAM,IAAI,KAAK,CAAC,wBAAwB,CAAC,CAAC;IAC5C,CAAC;IACS,UAAU;QAClB,MAAM,IAAI,KAAK,CAAC,8BAA8B,CAAC,CAAC;IAClD,CAAC;IACS,cAAc,CAAC,SAAqB;QAC5C,MAAM,IAAI,KAAK,CAAC,sCAAsC,CAAC,CAAC;IAC1D,CAAC;CACF;AAvCD,oCAuCC","file":"ellipse.js","sourcesContent":["import type { IPoint, IPointLike } from '@visactor/vutils';\nimport type { IEllipseCurve, IDirection } from '../../../interface';\nimport { Curve } from './base';\nimport { CurveTypeEnum } from '../../enums';\n\nexport class EllipseCurve extends Curve implements IEllipseCurve {\n type: number = CurveTypeEnum.EllipseCurve;\n declare p0: IPoint;\n declare radiusX: number;\n declare radiusY: number;\n declare rotation: number;\n declare startAngle: number;\n declare endAngle: number;\n declare anticlockwise?: boolean;\n constructor(\n p0: IPoint,\n radiusX: number,\n radiusY: number,\n rotation: number,\n startAngle: number,\n endAngle: number,\n anticlockwise?: boolean\n ) {\n super();\n this.p0 = p0;\n this.radiusX = radiusX;\n this.radiusY = radiusY;\n this.rotation = rotation;\n this.startAngle = startAngle;\n this.endAngle = endAngle;\n this.anticlockwise = anticlockwise;\n }\n getPointAt(t: number): IPointLike {\n throw new Error('EllipseCurve暂不支持getPointAt');\n }\n getAngleAt(t: number): number {\n throw new Error('ArcCurve暂不支持getAngleAt');\n }\n protected calcLength(): number {\n throw new Error('EllipseCurve暂不支持updateLength');\n }\n protected calcProjLength(direction: IDirection): number {\n throw new Error('QuadraticBezierCurve暂不支持updateLength');\n }\n}\n"]}
1
+ {"version":3,"sources":["../src/common/segment/curve/ellipse.ts"],"names":[],"mappings":";;;AAEA,iCAA+B;AAC/B,uCAA4C;AAE5C,MAAa,YAAa,SAAQ,YAAK;IASrC,YACE,EAAU,EACV,OAAe,EACf,OAAe,EACf,QAAgB,EAChB,UAAkB,EAClB,QAAgB,EAChB,aAAuB;QAEvB,KAAK,EAAE,CAAC;QAjBV,SAAI,GAAW,qBAAa,CAAC,YAAY,CAAC;QAkBxC,IAAI,CAAC,EAAE,GAAG,EAAE,CAAC;QACb,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QACvB,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QACvB,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;QACzB,IAAI,CAAC,UAAU,GAAG,UAAU,CAAC;QAC7B,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;QACzB,IAAI,CAAC,aAAa,GAAG,aAAa,CAAC;IACrC,CAAC;IACD,UAAU,CAAC,CAAS;QAClB,MAAM,IAAI,KAAK,CAAC,4BAA4B,CAAC,CAAC;IAChD,CAAC;IACD,UAAU,CAAC,CAAS;QAClB,MAAM,IAAI,KAAK,CAAC,wBAAwB,CAAC,CAAC;IAC5C,CAAC;IACS,UAAU;QAClB,MAAM,IAAI,KAAK,CAAC,8BAA8B,CAAC,CAAC;IAClD,CAAC;IACS,cAAc,CAAC,SAAqB;QAC5C,MAAM,IAAI,KAAK,CAAC,sCAAsC,CAAC,CAAC;IAC1D,CAAC;IAED,IAAI,CAAC,IAAa,EAAE,OAAe;QACjC,MAAM,IAAI,KAAK,CAAC,MAAM,CAAC,CAAC;IAC1B,CAAC;IACD,MAAM,CAAC,CAAS;QACd,MAAM,IAAI,KAAK,CAAC,gCAAgC,CAAC,CAAC;IACpD,CAAC;IACD,QAAQ,CAAC,CAAS;QAChB,MAAM,IAAI,KAAK,CAAC,kCAAkC,CAAC,CAAC;IACtD,CAAC;CACF;AAjDD,oCAiDC","file":"ellipse.js","sourcesContent":["import type { IPoint, IPointLike } from '@visactor/vutils';\nimport type { IEllipseCurve, IDirection, IPath2D } from '../../../interface';\nimport { Curve } from './base';\nimport { CurveTypeEnum } from '../../enums';\n\nexport class EllipseCurve extends Curve implements IEllipseCurve {\n type: number = CurveTypeEnum.EllipseCurve;\n declare p0: IPoint;\n declare radiusX: number;\n declare radiusY: number;\n declare rotation: number;\n declare startAngle: number;\n declare endAngle: number;\n declare anticlockwise?: boolean;\n constructor(\n p0: IPoint,\n radiusX: number,\n radiusY: number,\n rotation: number,\n startAngle: number,\n endAngle: number,\n anticlockwise?: boolean\n ) {\n super();\n this.p0 = p0;\n this.radiusX = radiusX;\n this.radiusY = radiusY;\n this.rotation = rotation;\n this.startAngle = startAngle;\n this.endAngle = endAngle;\n this.anticlockwise = anticlockwise;\n }\n getPointAt(t: number): IPointLike {\n throw new Error('EllipseCurve暂不支持getPointAt');\n }\n getAngleAt(t: number): number {\n throw new Error('ArcCurve暂不支持getAngleAt');\n }\n protected calcLength(): number {\n throw new Error('EllipseCurve暂不支持updateLength');\n }\n protected calcProjLength(direction: IDirection): number {\n throw new Error('QuadraticBezierCurve暂不支持updateLength');\n }\n\n draw(path: IPath2D, percent: number) {\n throw new Error('暂不支持');\n }\n getYAt(x: number): number {\n throw new Error('QuadraticBezierCurve暂不支持getYAt');\n }\n includeX(x: number): boolean {\n throw new Error('QuadraticBezierCurve暂不支持includeX');\n }\n}\n"]}
@@ -1,5 +1,5 @@
1
1
  import type { IPoint, IPointLike } from '@visactor/vutils';
2
- import type { ILineCurve, IDirection } from '../../../interface';
2
+ import type { ILineCurve, IDirection, IPath2D } from '../../../interface';
3
3
  import { Curve } from './base';
4
4
  export declare function divideLinear(curve: ILineCurve, t: number): ILineCurve[];
5
5
  export declare class LineCurve extends Curve implements ILineCurve {
@@ -15,4 +15,7 @@ export declare class LineCurve extends Curve implements ILineCurve {
15
15
  protected _validPoint(): boolean;
16
16
  protected calcLength(): number;
17
17
  protected calcProjLength(direction: IDirection): number;
18
+ draw(path: IPath2D, x: number, y: number, sx: number, sy: number, percent: number): void;
19
+ includeX(x: number): boolean;
20
+ getYAt(x: number): number;
18
21
  }
@@ -35,6 +35,24 @@ class LineCurve extends base_1.Curve {
35
35
  return direction === enums_1.Direction.ROW ? (0, vutils_1.abs)(this.p0.x - this.p1.x) : direction === enums_1.Direction.COLUMN ? (0,
36
36
  vutils_1.abs)(this.p0.y - this.p1.y) : 0;
37
37
  }
38
+ draw(path, x, y, sx, sy, percent) {
39
+ if (path.moveTo(this.p0.x * sx + x, this.p0.y * sy + y), percent >= 1) path.lineTo(this.p1.x * sx + x, this.p1.y * sy + y); else if (percent > 0) {
40
+ const p = this.getPointAt(percent);
41
+ path.lineTo(p.x * sx + x, p.y * sy + y);
42
+ }
43
+ }
44
+ includeX(x) {
45
+ return x >= this.p0.x && x <= this.p1.x || x >= this.p1.x && x <= this.p0.x;
46
+ }
47
+ getYAt(x) {
48
+ if (this.includeX(x)) {
49
+ let minP = this.p0, maxP = this.p1;
50
+ this.p0.x > this.p1.x && (minP = this.p1, maxP = this.p0);
51
+ const percent = (x - minP.x) / (maxP.x - minP.x);
52
+ return minP.y + percent * (maxP.y - minP.y);
53
+ }
54
+ return 1 / 0;
55
+ }
38
56
  }
39
57
 
40
58
  exports.LineCurve = LineCurve;
@@ -1 +1 @@
1
- {"version":3,"sources":["../src/common/segment/curve/line.ts"],"names":[],"mappings":";;;AACA,6CAA4D;AAE5D,iCAA+B;AAC/B,uCAAuD;AAEvD,SAAgB,YAAY,CAAC,KAAiB,EAAE,CAAS;IACvD,MAAM,EAAE,EAAE,EAAE,EAAE,EAAE,GAAG,KAAK,CAAC;IAGzB,MAAM,EAAE,GAAG,qBAAY,CAAC,SAAS,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;IAG7C,MAAM,MAAM,GAAG,IAAI,SAAS,CAAC,EAAE,EAAE,EAAE,CAAC,CAAC;IACrC,MAAM,MAAM,GAAG,IAAI,SAAS,CAAC,EAAE,EAAE,EAAE,CAAC,CAAC;IAErC,OAAO,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;AAC1B,CAAC;AAXD,oCAWC;AAED,MAAa,SAAU,SAAQ,YAAK;IAOlC,YAAY,EAAU,EAAE,EAAU;QAChC,KAAK,EAAE,CAAC;QAPV,SAAI,GAAW,qBAAa,CAAC,SAAS,CAAC;QAQrC,IAAI,CAAC,EAAE,GAAG,EAAE,CAAC;QACb,IAAI,CAAC,EAAE,GAAG,EAAE,CAAC;IACf,CAAC;IACD,UAAU,CAAC,CAAS;QAClB,IAAI,IAAI,CAAC,OAAO,KAAK,KAAK,EAAE;YAC1B,OAAO,qBAAY,CAAC,SAAS,CAAC,IAAI,CAAC,EAAE,EAAE,IAAI,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC;SACpD;QACD,MAAM,IAAI,KAAK,CAAC,6BAA6B,CAAC,CAAC;IACjD,CAAC;IAED,UAAU,CAAC,CAAS;QAClB,IAAI,IAAI,CAAC,KAAK,IAAI,IAAI,EAAE;YACtB,IAAI,CAAC,KAAK,GAAG,IAAA,cAAK,EAAC,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,EAAE,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;SAClE;QACD,OAAO,IAAI,CAAC,KAAK,CAAC;IACpB,CAAC;IAES,WAAW;QACnB,OAAO,MAAM,CAAC,QAAQ,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;IACxE,CAAC;IAES,UAAU;QAClB,IAAI,IAAI,CAAC,WAAW,EAAE,EAAE;YACtB,OAAO,qBAAY,CAAC,UAAU,CAAC,IAAI,CAAC,EAAE,EAAE,IAAI,CAAC,EAAE,CAAC,CAAC;SAClD;QAED,OAAO,EAAE,CAAC;IACZ,CAAC;IAES,cAAc,CAAC,SAAqB;QAC5C,IAAI,SAAS,KAAK,iBAAS,CAAC,GAAG,EAAE;YAC/B,OAAO,IAAA,YAAG,EAAC,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;SACnC;aAAM,IAAI,SAAS,KAAK,iBAAS,CAAC,MAAM,EAAE;YACzC,OAAO,IAAA,YAAG,EAAC,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;SACnC;QACD,OAAO,CAAC,CAAC;IACX,CAAC;CACF;AA9CD,8BA8CC","file":"line.js","sourcesContent":["import type { IPoint, IPointLike } from '@visactor/vutils';\nimport { abs, atan2, PointService } from '@visactor/vutils';\nimport type { ILineCurve, IDirection } from '../../../interface';\nimport { Curve } from './base';\nimport { CurveTypeEnum, Direction } from '../../enums';\n\nexport function divideLinear(curve: ILineCurve, t: number): ILineCurve[] {\n const { p0, p1 } = curve;\n\n // 计算两点之间的差值点\n const c1 = PointService.pointAtPP(p0, p1, t);\n // const direction = p1.x1 ? p1.y > p0.y ? 0 : 1 : p1.x > p0.x ? 0 : 1;\n\n const curve1 = new LineCurve(p0, c1);\n const curve2 = new LineCurve(c1, p1);\n\n return [curve1, curve2];\n}\n\nexport class LineCurve extends Curve implements ILineCurve {\n type: number = CurveTypeEnum.LineCurve;\n declare originP1?: IPointLike;\n declare originP2?: IPointLike;\n declare p0: IPoint;\n declare p1: IPoint;\n declare angle: number;\n constructor(p0: IPoint, p1: IPoint) {\n super();\n this.p0 = p0;\n this.p1 = p1;\n }\n getPointAt(t: number): IPointLike {\n if (this.defined !== false) {\n return PointService.pointAtPP(this.p0, this.p1, t);\n }\n throw new Error('defined为false的点不能getPointAt');\n }\n\n getAngleAt(t: number): number {\n if (this.angle == null) {\n this.angle = atan2(this.p1.y - this.p0.y, this.p1.x - this.p0.x);\n }\n return this.angle;\n }\n\n protected _validPoint() {\n return Number.isFinite(this.p0.x + this.p0.y + this.p1.x + this.p1.y);\n }\n\n protected calcLength(): number {\n if (this._validPoint()) {\n return PointService.distancePP(this.p0, this.p1);\n }\n // TODO 默认长度不好给,只能给个差不多的长度\n return 60;\n }\n\n protected calcProjLength(direction: IDirection): number {\n if (direction === Direction.ROW) {\n return abs(this.p0.x - this.p1.x);\n } else if (direction === Direction.COLUMN) {\n return abs(this.p0.y - this.p1.y);\n }\n return 0;\n }\n}\n"]}
1
+ {"version":3,"sources":["../src/common/segment/curve/line.ts"],"names":[],"mappings":";;;AACA,6CAA4D;AAE5D,iCAA+B;AAC/B,uCAAuD;AAEvD,SAAgB,YAAY,CAAC,KAAiB,EAAE,CAAS;IACvD,MAAM,EAAE,EAAE,EAAE,EAAE,EAAE,GAAG,KAAK,CAAC;IAGzB,MAAM,EAAE,GAAG,qBAAY,CAAC,SAAS,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;IAG7C,MAAM,MAAM,GAAG,IAAI,SAAS,CAAC,EAAE,EAAE,EAAE,CAAC,CAAC;IACrC,MAAM,MAAM,GAAG,IAAI,SAAS,CAAC,EAAE,EAAE,EAAE,CAAC,CAAC;IAErC,OAAO,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;AAC1B,CAAC;AAXD,oCAWC;AAED,MAAa,SAAU,SAAQ,YAAK;IAOlC,YAAY,EAAU,EAAE,EAAU;QAChC,KAAK,EAAE,CAAC;QAPV,SAAI,GAAW,qBAAa,CAAC,SAAS,CAAC;QAQrC,IAAI,CAAC,EAAE,GAAG,EAAE,CAAC;QACb,IAAI,CAAC,EAAE,GAAG,EAAE,CAAC;IACf,CAAC;IACD,UAAU,CAAC,CAAS;QAClB,IAAI,IAAI,CAAC,OAAO,KAAK,KAAK,EAAE;YAC1B,OAAO,qBAAY,CAAC,SAAS,CAAC,IAAI,CAAC,EAAE,EAAE,IAAI,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC;SACpD;QACD,MAAM,IAAI,KAAK,CAAC,6BAA6B,CAAC,CAAC;IACjD,CAAC;IAED,UAAU,CAAC,CAAS;QAClB,IAAI,IAAI,CAAC,KAAK,IAAI,IAAI,EAAE;YACtB,IAAI,CAAC,KAAK,GAAG,IAAA,cAAK,EAAC,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,EAAE,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;SAClE;QACD,OAAO,IAAI,CAAC,KAAK,CAAC;IACpB,CAAC;IAES,WAAW;QACnB,OAAO,MAAM,CAAC,QAAQ,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;IACxE,CAAC;IAES,UAAU;QAClB,IAAI,IAAI,CAAC,WAAW,EAAE,EAAE;YACtB,OAAO,qBAAY,CAAC,UAAU,CAAC,IAAI,CAAC,EAAE,EAAE,IAAI,CAAC,EAAE,CAAC,CAAC;SAClD;QAED,OAAO,EAAE,CAAC;IACZ,CAAC;IAES,cAAc,CAAC,SAAqB;QAC5C,IAAI,SAAS,KAAK,iBAAS,CAAC,GAAG,EAAE;YAC/B,OAAO,IAAA,YAAG,EAAC,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;SACnC;aAAM,IAAI,SAAS,KAAK,iBAAS,CAAC,MAAM,EAAE;YACzC,OAAO,IAAA,YAAG,EAAC,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;SACnC;QACD,OAAO,CAAC,CAAC;IACX,CAAC;IAED,IAAI,CAAC,IAAa,EAAE,CAAS,EAAE,CAAS,EAAE,EAAU,EAAE,EAAU,EAAE,OAAe;QAC/E,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,EAAE,GAAG,CAAC,EAAE,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC,CAAC;QACpD,IAAI,OAAO,IAAI,CAAC,EAAE;YAChB,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,EAAE,GAAG,CAAC,EAAE,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC,CAAC;SACrD;aAAM,IAAI,OAAO,GAAG,CAAC,EAAE;YACtB,MAAM,CAAC,GAAG,IAAI,CAAC,UAAU,CAAC,OAAO,CAAC,CAAC;YACnC,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,GAAG,EAAE,GAAG,CAAC,EAAE,CAAC,CAAC,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC,CAAC;SACzC;IACH,CAAC;IACD,QAAQ,CAAC,CAAS;QAChB,OAAO,CAAC,CAAC,IAAI,IAAI,CAAC,EAAE,CAAC,CAAC,IAAI,CAAC,IAAI,IAAI,CAAC,EAAE,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,IAAI,IAAI,CAAC,EAAE,CAAC,CAAC,IAAI,CAAC,IAAI,IAAI,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;IAClF,CAAC;IAED,MAAM,CAAC,CAAS;QACd,IAAI,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE;YACpB,IAAI,IAAI,GAAG,IAAI,CAAC,EAAE,CAAC;YACnB,IAAI,IAAI,GAAG,IAAI,CAAC,EAAE,CAAC;YACnB,IAAI,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,EAAE;gBACzB,IAAI,GAAG,IAAI,CAAC,EAAE,CAAC;gBACf,IAAI,GAAG,IAAI,CAAC,EAAE,CAAC;aAChB;YACD,MAAM,OAAO,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;YACjD,OAAO,IAAI,CAAC,CAAC,GAAG,OAAO,GAAG,CAAC,IAAI,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;SAC7C;QACD,OAAO,QAAQ,CAAC;IAClB,CAAC;CACF;AAzED,8BAyEC","file":"line.js","sourcesContent":["import type { IPoint, IPointLike } from '@visactor/vutils';\nimport { abs, atan2, PointService } from '@visactor/vutils';\nimport type { ILineCurve, IDirection, IPath2D } from '../../../interface';\nimport { Curve } from './base';\nimport { CurveTypeEnum, Direction } from '../../enums';\n\nexport function divideLinear(curve: ILineCurve, t: number): ILineCurve[] {\n const { p0, p1 } = curve;\n\n // 计算两点之间的差值点\n const c1 = PointService.pointAtPP(p0, p1, t);\n // const direction = p1.x1 ? p1.y > p0.y ? 0 : 1 : p1.x > p0.x ? 0 : 1;\n\n const curve1 = new LineCurve(p0, c1);\n const curve2 = new LineCurve(c1, p1);\n\n return [curve1, curve2];\n}\n\nexport class LineCurve extends Curve implements ILineCurve {\n type: number = CurveTypeEnum.LineCurve;\n declare originP1?: IPointLike;\n declare originP2?: IPointLike;\n declare p0: IPoint;\n declare p1: IPoint;\n declare angle: number;\n constructor(p0: IPoint, p1: IPoint) {\n super();\n this.p0 = p0;\n this.p1 = p1;\n }\n getPointAt(t: number): IPointLike {\n if (this.defined !== false) {\n return PointService.pointAtPP(this.p0, this.p1, t);\n }\n throw new Error('defined为false的点不能getPointAt');\n }\n\n getAngleAt(t: number): number {\n if (this.angle == null) {\n this.angle = atan2(this.p1.y - this.p0.y, this.p1.x - this.p0.x);\n }\n return this.angle;\n }\n\n protected _validPoint() {\n return Number.isFinite(this.p0.x + this.p0.y + this.p1.x + this.p1.y);\n }\n\n protected calcLength(): number {\n if (this._validPoint()) {\n return PointService.distancePP(this.p0, this.p1);\n }\n // TODO 默认长度不好给,只能给个差不多的长度\n return 60;\n }\n\n protected calcProjLength(direction: IDirection): number {\n if (direction === Direction.ROW) {\n return abs(this.p0.x - this.p1.x);\n } else if (direction === Direction.COLUMN) {\n return abs(this.p0.y - this.p1.y);\n }\n return 0;\n }\n\n draw(path: IPath2D, x: number, y: number, sx: number, sy: number, percent: number) {\n path.moveTo(this.p0.x * sx + x, this.p0.y * sy + y);\n if (percent >= 1) {\n path.lineTo(this.p1.x * sx + x, this.p1.y * sy + y);\n } else if (percent > 0) {\n const p = this.getPointAt(percent);\n path.lineTo(p.x * sx + x, p.y * sy + y);\n }\n }\n includeX(x: number): boolean {\n return (x >= this.p0.x && x <= this.p1.x) || (x >= this.p1.x && x <= this.p0.x);\n }\n\n getYAt(x: number): number {\n if (this.includeX(x)) {\n let minP = this.p0;\n let maxP = this.p1;\n if (this.p0.x > this.p1.x) {\n minP = this.p1;\n maxP = this.p0;\n }\n const percent = (x - minP.x) / (maxP.x - minP.x);\n return minP.y + percent * (maxP.y - minP.y);\n }\n return Infinity;\n }\n}\n"]}
@@ -1,5 +1,5 @@
1
1
  import type { IPoint, IPointLike } from '@visactor/vutils';
2
- import type { IMoveCurve, IDirection } from '../../../interface';
2
+ import type { IMoveCurve, IDirection, IPath2D } from '../../../interface';
3
3
  import { Curve } from './base';
4
4
  export declare class MoveCurve extends Curve implements IMoveCurve {
5
5
  type: number;
@@ -10,4 +10,7 @@ export declare class MoveCurve extends Curve implements IMoveCurve {
10
10
  getPointAt(t: number): IPointLike;
11
11
  protected calcLength(): number;
12
12
  protected calcProjLength(direction: IDirection): number;
13
+ draw(path: IPath2D, x: number, y: number, sx: number, sy: number, percent: number): void;
14
+ includeX(x: number): boolean;
15
+ getYAt(x: number): number;
13
16
  }
@@ -22,6 +22,15 @@ class MoveCurve extends base_1.Curve {
22
22
  calcProjLength(direction) {
23
23
  throw new Error("QuadraticBezierCurve暂不支持updateLength");
24
24
  }
25
+ draw(path, x, y, sx, sy, percent) {
26
+ path.moveTo(this.p1.x * sx + x, this.p1.y * sy + y);
27
+ }
28
+ includeX(x) {
29
+ return !1;
30
+ }
31
+ getYAt(x) {
32
+ return 1 / 0;
33
+ }
25
34
  }
26
35
 
27
36
  exports.MoveCurve = MoveCurve;
@@ -1 +1 @@
1
- {"version":3,"sources":["../src/common/segment/curve/move.ts"],"names":[],"mappings":";;;AAEA,iCAA+B;AAC/B,uCAA4C;AAE5C,MAAa,SAAU,SAAQ,YAAK;IAIlC,YAAY,EAAU,EAAE,EAAU;QAChC,KAAK,EAAE,CAAC;QAJV,SAAI,GAAW,qBAAa,CAAC,SAAS,CAAC;QAKrC,IAAI,CAAC,EAAE,GAAG,EAAE,CAAC;QACb,IAAI,CAAC,EAAE,GAAG,EAAE,CAAC;IACf,CAAC;IACD,UAAU,CAAC,CAAS;QAClB,MAAM,IAAI,KAAK,CAAC,wBAAwB,CAAC,CAAC;IAC5C,CAAC;IACD,UAAU,CAAC,CAAS;QAClB,MAAM,IAAI,KAAK,CAAC,yBAAyB,CAAC,CAAC;IAC7C,CAAC;IACS,UAAU;QAClB,MAAM,IAAI,KAAK,CAAC,2BAA2B,CAAC,CAAC;IAC/C,CAAC;IACS,cAAc,CAAC,SAAqB;QAC5C,MAAM,IAAI,KAAK,CAAC,sCAAsC,CAAC,CAAC;IAC1D,CAAC;CACF;AArBD,8BAqBC","file":"move.js","sourcesContent":["import type { IPoint, IPointLike } from '@visactor/vutils';\nimport type { IMoveCurve, IDirection } from '../../../interface';\nimport { Curve } from './base';\nimport { CurveTypeEnum } from '../../enums';\n\nexport class MoveCurve extends Curve implements IMoveCurve {\n type: number = CurveTypeEnum.MoveCurve;\n declare p0: IPoint;\n declare p1: IPoint;\n constructor(p0: IPoint, p1: IPoint) {\n super();\n this.p0 = p0;\n this.p1 = p1;\n }\n getAngleAt(t: number): number {\n throw new Error('ArcCurve暂不支持getAngleAt');\n }\n getPointAt(t: number): IPointLike {\n throw new Error('MoveCurve暂不支持getPointAt');\n }\n protected calcLength(): number {\n throw new Error('MoveCurve暂不支持updateLength');\n }\n protected calcProjLength(direction: IDirection): number {\n throw new Error('QuadraticBezierCurve暂不支持updateLength');\n }\n}\n"]}
1
+ {"version":3,"sources":["../src/common/segment/curve/move.ts"],"names":[],"mappings":";;;AAEA,iCAA+B;AAC/B,uCAA4C;AAE5C,MAAa,SAAU,SAAQ,YAAK;IAIlC,YAAY,EAAU,EAAE,EAAU;QAChC,KAAK,EAAE,CAAC;QAJV,SAAI,GAAW,qBAAa,CAAC,SAAS,CAAC;QAKrC,IAAI,CAAC,EAAE,GAAG,EAAE,CAAC;QACb,IAAI,CAAC,EAAE,GAAG,EAAE,CAAC;IACf,CAAC;IACD,UAAU,CAAC,CAAS;QAClB,MAAM,IAAI,KAAK,CAAC,wBAAwB,CAAC,CAAC;IAC5C,CAAC;IACD,UAAU,CAAC,CAAS;QAClB,MAAM,IAAI,KAAK,CAAC,yBAAyB,CAAC,CAAC;IAC7C,CAAC;IACS,UAAU;QAClB,MAAM,IAAI,KAAK,CAAC,2BAA2B,CAAC,CAAC;IAC/C,CAAC;IACS,cAAc,CAAC,SAAqB;QAC5C,MAAM,IAAI,KAAK,CAAC,sCAAsC,CAAC,CAAC;IAC1D,CAAC;IAED,IAAI,CAAC,IAAa,EAAE,CAAS,EAAE,CAAS,EAAE,EAAU,EAAE,EAAU,EAAE,OAAe;QAC/E,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,EAAE,GAAG,CAAC,EAAE,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC,CAAC;IACtD,CAAC;IACD,QAAQ,CAAC,CAAS;QAChB,OAAO,KAAK,CAAC;IACf,CAAC;IACD,MAAM,CAAC,CAAS;QACd,OAAO,QAAQ,CAAC;IAClB,CAAC;CACF;AA/BD,8BA+BC","file":"move.js","sourcesContent":["import type { IPoint, IPointLike } from '@visactor/vutils';\nimport type { IMoveCurve, IDirection, IPath2D } from '../../../interface';\nimport { Curve } from './base';\nimport { CurveTypeEnum } from '../../enums';\n\nexport class MoveCurve extends Curve implements IMoveCurve {\n type: number = CurveTypeEnum.MoveCurve;\n declare p0: IPoint;\n declare p1: IPoint;\n constructor(p0: IPoint, p1: IPoint) {\n super();\n this.p0 = p0;\n this.p1 = p1;\n }\n getAngleAt(t: number): number {\n throw new Error('ArcCurve暂不支持getAngleAt');\n }\n getPointAt(t: number): IPointLike {\n throw new Error('MoveCurve暂不支持getPointAt');\n }\n protected calcLength(): number {\n throw new Error('MoveCurve暂不支持updateLength');\n }\n protected calcProjLength(direction: IDirection): number {\n throw new Error('QuadraticBezierCurve暂不支持updateLength');\n }\n\n draw(path: IPath2D, x: number, y: number, sx: number, sy: number, percent: number) {\n path.moveTo(this.p1.x * sx + x, this.p1.y * sy + y);\n }\n includeX(x: number): boolean {\n return false;\n }\n getYAt(x: number): number {\n return Infinity;\n }\n}\n"]}
@@ -1,9 +1,10 @@
1
1
  import type { IAABBBounds, IPoint, IPointLike } from '@visactor/vutils';
2
2
  import type { ICurvePath, ICurve } from '../../../interface';
3
3
  export declare class CurvePath implements ICurvePath<IPoint> {
4
- curves: ICurve<IPoint>[];
4
+ _curves: ICurve<IPoint>[];
5
5
  bounds: IAABBBounds;
6
6
  constructor();
7
+ get curves(): ICurve<IPoint>[];
7
8
  getCurveLengths(): number[];
8
9
  getPointAt(t: number): IPointLike;
9
10
  getLength(): number;