@visactor/vrender-core 0.17.19 → 0.18.0-alpha.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (293) hide show
  1. package/cjs/common/canvas-utils.js +2 -2
  2. package/cjs/common/canvas-utils.js.map +1 -1
  3. package/cjs/common/render-area.js +15 -3
  4. package/cjs/common/render-area.js.map +1 -1
  5. package/cjs/common/render-curve.js +16 -4
  6. package/cjs/common/render-curve.js.map +1 -1
  7. package/cjs/common/segment/basis.js +3 -2
  8. package/cjs/common/segment/basis.js.map +1 -1
  9. package/cjs/common/segment/common.d.ts +1 -4
  10. package/cjs/common/segment/common.js +3 -13
  11. package/cjs/common/segment/common.js.map +1 -1
  12. package/cjs/common/segment/linear-closed.d.ts +16 -2
  13. package/cjs/common/segment/linear-closed.js +34 -3
  14. package/cjs/common/segment/linear-closed.js.map +1 -1
  15. package/cjs/common/segment/linear.d.ts +1 -1
  16. package/cjs/common/segment/linear.js +3 -2
  17. package/cjs/common/segment/linear.js.map +1 -1
  18. package/cjs/common/segment/monotone.d.ts +2 -2
  19. package/cjs/common/segment/monotone.js +12 -10
  20. package/cjs/common/segment/monotone.js.map +1 -1
  21. package/cjs/common/sort.js +1 -2
  22. package/cjs/common/split-path.js +2 -2
  23. package/cjs/common/split-path.js.map +1 -1
  24. package/cjs/core/application.js +1 -1
  25. package/cjs/core/camera.js +1 -1
  26. package/cjs/core/constants.js +1 -1
  27. package/cjs/core/stage.js +1 -4
  28. package/cjs/core/stage.js.map +1 -1
  29. package/cjs/env-check.js +17 -17
  30. package/cjs/env-check.js.map +1 -1
  31. package/cjs/event/event-system.js +3 -3
  32. package/cjs/event/event-system.js.map +1 -1
  33. package/cjs/graphic/arc.js +1 -1
  34. package/cjs/graphic/arc.js.map +1 -1
  35. package/cjs/graphic/arc3d.js +1 -1
  36. package/cjs/graphic/arc3d.js.map +1 -1
  37. package/cjs/graphic/area.js +1 -1
  38. package/cjs/graphic/area.js.map +1 -1
  39. package/cjs/graphic/bounds.d.ts +2 -2
  40. package/cjs/graphic/bounds.js +1 -1
  41. package/cjs/graphic/bounds.js.map +1 -1
  42. package/cjs/graphic/circle.js +1 -1
  43. package/cjs/graphic/circle.js.map +1 -1
  44. package/cjs/graphic/config.js +0 -4
  45. package/cjs/graphic/config.js.map +1 -1
  46. package/cjs/graphic/glyph.js +1 -1
  47. package/cjs/graphic/glyph.js.map +1 -1
  48. package/cjs/graphic/graphic-service/graphic-service.js +11 -13
  49. package/cjs/graphic/graphic-service/graphic-service.js.map +1 -1
  50. package/cjs/graphic/graphic.js +2 -3
  51. package/cjs/graphic/graphic.js.map +1 -1
  52. package/cjs/graphic/group.js +1 -1
  53. package/cjs/graphic/group.js.map +1 -1
  54. package/cjs/graphic/image.d.ts +1 -3
  55. package/cjs/graphic/image.js +1 -7
  56. package/cjs/graphic/image.js.map +1 -1
  57. package/cjs/graphic/line.js +1 -1
  58. package/cjs/graphic/line.js.map +1 -1
  59. package/cjs/graphic/path.js +1 -1
  60. package/cjs/graphic/path.js.map +1 -1
  61. package/cjs/graphic/polygon.js +1 -1
  62. package/cjs/graphic/polygon.js.map +1 -1
  63. package/cjs/graphic/pyramid3d.js +1 -1
  64. package/cjs/graphic/pyramid3d.js.map +1 -1
  65. package/cjs/graphic/rect.js +7 -4
  66. package/cjs/graphic/rect.js.map +1 -1
  67. package/cjs/graphic/richtext.d.ts +1 -1
  68. package/cjs/graphic/richtext.js +6 -10
  69. package/cjs/graphic/richtext.js.map +1 -1
  70. package/cjs/graphic/symbol.js +1 -1
  71. package/cjs/graphic/symbol.js.map +1 -1
  72. package/cjs/graphic/text.js +4 -4
  73. package/cjs/graphic/text.js.map +1 -1
  74. package/cjs/interface/event.d.ts +0 -2
  75. package/cjs/interface/event.js.map +1 -1
  76. package/cjs/interface/graphic/richText.d.ts +1 -1
  77. package/cjs/interface/graphic/richText.js.map +1 -1
  78. package/cjs/interface/graphic/symbol.d.ts +1 -1
  79. package/cjs/interface/graphic/symbol.js.map +1 -1
  80. package/cjs/interface/graphic.d.ts +1 -14
  81. package/cjs/interface/graphic.js.map +1 -1
  82. package/cjs/interface/stage.d.ts +0 -4
  83. package/cjs/interface/stage.js.map +1 -1
  84. package/cjs/modules.d.ts +0 -3
  85. package/cjs/modules.js +10 -9
  86. package/cjs/modules.js.map +1 -1
  87. package/cjs/plugins/builtin-plugin/html-attribute-plugin.js +7 -6
  88. package/cjs/plugins/builtin-plugin/html-attribute-plugin.js.map +1 -1
  89. package/cjs/render/contributions/render/area-render.js +5 -5
  90. package/cjs/render/contributions/render/area-render.js.map +1 -1
  91. package/cjs/render/contributions/render/contributions/arc-contribution-render.d.ts +1 -1
  92. package/cjs/render/contributions/render/contributions/arc-contribution-render.js +2 -2
  93. package/cjs/render/contributions/render/contributions/arc-contribution-render.js.map +1 -1
  94. package/cjs/render/contributions/render/contributions/area-contribution-render.d.ts +9 -1
  95. package/cjs/render/contributions/render/contributions/area-contribution-render.js +55 -3
  96. package/cjs/render/contributions/render/contributions/area-contribution-render.js.map +1 -1
  97. package/cjs/render/contributions/render/contributions/base-contribution-render.d.ts +20 -2
  98. package/cjs/render/contributions/render/contributions/base-contribution-render.js +125 -25
  99. package/cjs/render/contributions/render/contributions/base-contribution-render.js.map +1 -1
  100. package/cjs/render/contributions/render/contributions/circle-contribution-render.d.ts +1 -1
  101. package/cjs/render/contributions/render/contributions/circle-contribution-render.js +2 -2
  102. package/cjs/render/contributions/render/contributions/circle-contribution-render.js.map +1 -1
  103. package/cjs/render/contributions/render/contributions/group-contribution-render.js +2 -2
  104. package/cjs/render/contributions/render/contributions/group-contribution-render.js.map +1 -1
  105. package/cjs/render/contributions/render/contributions/image-contribution-render.js +2 -3
  106. package/cjs/render/contributions/render/contributions/image-contribution-render.js.map +1 -1
  107. package/cjs/render/contributions/render/contributions/index.d.ts +0 -2
  108. package/cjs/render/contributions/render/contributions/index.js +1 -2
  109. package/cjs/render/contributions/render/contributions/index.js.map +1 -1
  110. package/cjs/render/contributions/render/contributions/path-contribution-render.d.ts +1 -1
  111. package/cjs/render/contributions/render/contributions/path-contribution-render.js +2 -2
  112. package/cjs/render/contributions/render/contributions/path-contribution-render.js.map +1 -1
  113. package/cjs/render/contributions/render/contributions/polygon-contribution-render.d.ts +1 -1
  114. package/cjs/render/contributions/render/contributions/polygon-contribution-render.js +2 -2
  115. package/cjs/render/contributions/render/contributions/polygon-contribution-render.js.map +1 -1
  116. package/cjs/render/contributions/render/contributions/rect-contribution-render.d.ts +1 -1
  117. package/cjs/render/contributions/render/contributions/rect-contribution-render.js +2 -2
  118. package/cjs/render/contributions/render/contributions/rect-contribution-render.js.map +1 -1
  119. package/cjs/render/contributions/render/contributions/symbol-contribution-render.d.ts +1 -1
  120. package/cjs/render/contributions/render/contributions/symbol-contribution-render.js +2 -2
  121. package/cjs/render/contributions/render/contributions/symbol-contribution-render.js.map +1 -1
  122. package/cjs/render/contributions/render/contributions/text-contribution-render.js +8 -23
  123. package/cjs/render/contributions/render/contributions/text-contribution-render.js.map +1 -1
  124. package/cjs/render/contributions/render/draw-contribution.js +2 -3
  125. package/cjs/render/contributions/render/draw-contribution.js.map +1 -1
  126. package/cjs/render/contributions/render/incremental-draw-contribution.d.ts +1 -0
  127. package/cjs/render/contributions/render/incremental-draw-contribution.js +5 -1
  128. package/cjs/render/contributions/render/incremental-draw-contribution.js.map +1 -1
  129. package/cjs/render/contributions/render/utils.d.ts +1 -1
  130. package/cjs/render/contributions/render/utils.js.map +1 -1
  131. package/dist/index.js +27707 -0
  132. package/dist/index.min.js +1 -0
  133. package/es/common/canvas-utils.js +1 -3
  134. package/es/common/canvas-utils.js.map +1 -1
  135. package/es/common/render-area.js +12 -2
  136. package/es/common/render-area.js.map +1 -1
  137. package/es/common/render-curve.js +15 -2
  138. package/es/common/render-curve.js.map +1 -1
  139. package/es/common/segment/basis.js +8 -2
  140. package/es/common/segment/basis.js.map +1 -1
  141. package/es/common/segment/common.d.ts +1 -4
  142. package/es/common/segment/common.js +0 -11
  143. package/es/common/segment/common.js.map +1 -1
  144. package/es/common/segment/linear-closed.d.ts +16 -2
  145. package/es/common/segment/linear-closed.js +38 -4
  146. package/es/common/segment/linear-closed.js.map +1 -1
  147. package/es/common/segment/linear.d.ts +1 -1
  148. package/es/common/segment/linear.js +8 -2
  149. package/es/common/segment/linear.js.map +1 -1
  150. package/es/common/segment/monotone.d.ts +2 -2
  151. package/es/common/segment/monotone.js +13 -7
  152. package/es/common/segment/monotone.js.map +1 -1
  153. package/es/common/sort.js +1 -2
  154. package/es/common/split-path.js +1 -3
  155. package/es/common/split-path.js.map +1 -1
  156. package/es/core/application.js +1 -1
  157. package/es/core/camera.js +1 -1
  158. package/es/core/constants.js +1 -1
  159. package/es/core/stage.js +1 -4
  160. package/es/core/stage.js.map +1 -1
  161. package/es/env-check.js +13 -12
  162. package/es/env-check.js.map +1 -1
  163. package/es/event/event-system.js +3 -3
  164. package/es/event/event-system.js.map +1 -1
  165. package/es/graphic/arc.js +1 -1
  166. package/es/graphic/arc.js.map +1 -1
  167. package/es/graphic/arc3d.js +1 -1
  168. package/es/graphic/arc3d.js.map +1 -1
  169. package/es/graphic/area.js +1 -1
  170. package/es/graphic/area.js.map +1 -1
  171. package/es/graphic/bounds.d.ts +2 -2
  172. package/es/graphic/bounds.js +1 -1
  173. package/es/graphic/bounds.js.map +1 -1
  174. package/es/graphic/circle.js +1 -1
  175. package/es/graphic/circle.js.map +1 -1
  176. package/es/graphic/config.js +0 -4
  177. package/es/graphic/config.js.map +1 -1
  178. package/es/graphic/glyph.js +1 -1
  179. package/es/graphic/glyph.js.map +1 -1
  180. package/es/graphic/graphic-service/graphic-service.js +11 -13
  181. package/es/graphic/graphic-service/graphic-service.js.map +1 -1
  182. package/es/graphic/graphic.js +2 -3
  183. package/es/graphic/graphic.js.map +1 -1
  184. package/es/graphic/group.js +1 -1
  185. package/es/graphic/group.js.map +1 -1
  186. package/es/graphic/image.d.ts +1 -3
  187. package/es/graphic/image.js +1 -7
  188. package/es/graphic/image.js.map +1 -1
  189. package/es/graphic/line.js +1 -1
  190. package/es/graphic/line.js.map +1 -1
  191. package/es/graphic/path.js +1 -1
  192. package/es/graphic/path.js.map +1 -1
  193. package/es/graphic/polygon.js +1 -1
  194. package/es/graphic/polygon.js.map +1 -1
  195. package/es/graphic/pyramid3d.js +1 -1
  196. package/es/graphic/pyramid3d.js.map +1 -1
  197. package/es/graphic/rect.js +7 -4
  198. package/es/graphic/rect.js.map +1 -1
  199. package/es/graphic/richtext.d.ts +1 -1
  200. package/es/graphic/richtext.js +5 -11
  201. package/es/graphic/richtext.js.map +1 -1
  202. package/es/graphic/symbol.js +1 -1
  203. package/es/graphic/symbol.js.map +1 -1
  204. package/es/graphic/text.js +4 -4
  205. package/es/graphic/text.js.map +1 -1
  206. package/es/interface/event.d.ts +0 -2
  207. package/es/interface/event.js.map +1 -1
  208. package/es/interface/graphic/richText.d.ts +1 -1
  209. package/es/interface/graphic/richText.js.map +1 -1
  210. package/es/interface/graphic/symbol.d.ts +1 -1
  211. package/es/interface/graphic/symbol.js.map +1 -1
  212. package/es/interface/graphic.d.ts +1 -14
  213. package/es/interface/graphic.js.map +1 -1
  214. package/es/interface/stage.d.ts +0 -4
  215. package/es/interface/stage.js.map +1 -1
  216. package/es/modules.d.ts +0 -3
  217. package/es/modules.js +6 -4
  218. package/es/modules.js.map +1 -1
  219. package/es/plugins/builtin-plugin/html-attribute-plugin.js +7 -6
  220. package/es/plugins/builtin-plugin/html-attribute-plugin.js.map +1 -1
  221. package/es/render/contributions/render/area-render.js +5 -5
  222. package/es/render/contributions/render/area-render.js.map +1 -1
  223. package/es/render/contributions/render/contributions/arc-contribution-render.d.ts +1 -1
  224. package/es/render/contributions/render/contributions/arc-contribution-render.js +1 -3
  225. package/es/render/contributions/render/contributions/arc-contribution-render.js.map +1 -1
  226. package/es/render/contributions/render/contributions/area-contribution-render.d.ts +9 -1
  227. package/es/render/contributions/render/contributions/area-contribution-render.js +51 -2
  228. package/es/render/contributions/render/contributions/area-contribution-render.js.map +1 -1
  229. package/es/render/contributions/render/contributions/base-contribution-render.d.ts +20 -2
  230. package/es/render/contributions/render/contributions/base-contribution-render.js +123 -23
  231. package/es/render/contributions/render/contributions/base-contribution-render.js.map +1 -1
  232. package/es/render/contributions/render/contributions/circle-contribution-render.d.ts +1 -1
  233. package/es/render/contributions/render/contributions/circle-contribution-render.js +1 -3
  234. package/es/render/contributions/render/contributions/circle-contribution-render.js.map +1 -1
  235. package/es/render/contributions/render/contributions/group-contribution-render.js +2 -2
  236. package/es/render/contributions/render/contributions/group-contribution-render.js.map +1 -1
  237. package/es/render/contributions/render/contributions/image-contribution-render.js +2 -3
  238. package/es/render/contributions/render/contributions/image-contribution-render.js.map +1 -1
  239. package/es/render/contributions/render/contributions/index.d.ts +0 -2
  240. package/es/render/contributions/render/contributions/index.js +0 -4
  241. package/es/render/contributions/render/contributions/index.js.map +1 -1
  242. package/es/render/contributions/render/contributions/path-contribution-render.d.ts +1 -1
  243. package/es/render/contributions/render/contributions/path-contribution-render.js +1 -3
  244. package/es/render/contributions/render/contributions/path-contribution-render.js.map +1 -1
  245. package/es/render/contributions/render/contributions/polygon-contribution-render.d.ts +1 -1
  246. package/es/render/contributions/render/contributions/polygon-contribution-render.js +1 -3
  247. package/es/render/contributions/render/contributions/polygon-contribution-render.js.map +1 -1
  248. package/es/render/contributions/render/contributions/rect-contribution-render.d.ts +1 -1
  249. package/es/render/contributions/render/contributions/rect-contribution-render.js +1 -3
  250. package/es/render/contributions/render/contributions/rect-contribution-render.js.map +1 -1
  251. package/es/render/contributions/render/contributions/symbol-contribution-render.d.ts +1 -1
  252. package/es/render/contributions/render/contributions/symbol-contribution-render.js +1 -3
  253. package/es/render/contributions/render/contributions/symbol-contribution-render.js.map +1 -1
  254. package/es/render/contributions/render/contributions/text-contribution-render.js +7 -28
  255. package/es/render/contributions/render/contributions/text-contribution-render.js.map +1 -1
  256. package/es/render/contributions/render/draw-contribution.js +2 -3
  257. package/es/render/contributions/render/draw-contribution.js.map +1 -1
  258. package/es/render/contributions/render/incremental-draw-contribution.d.ts +1 -0
  259. package/es/render/contributions/render/incremental-draw-contribution.js +5 -1
  260. package/es/render/contributions/render/incremental-draw-contribution.js.map +1 -1
  261. package/es/render/contributions/render/utils.d.ts +1 -1
  262. package/es/render/contributions/render/utils.js.map +1 -1
  263. package/package.json +4 -6
  264. package/cjs/common/color-utils.d.ts +0 -9
  265. package/cjs/common/color-utils.js +0 -231
  266. package/cjs/common/color-utils.js.map +0 -1
  267. package/cjs/common/rect-utils.d.ts +0 -7
  268. package/cjs/common/rect-utils.js +0 -27
  269. package/cjs/common/rect-utils.js.map +0 -1
  270. package/cjs/common/render-utils.d.ts +0 -10
  271. package/cjs/common/render-utils.js +0 -22
  272. package/cjs/common/render-utils.js.map +0 -1
  273. package/cjs/render/contributions/render/contributions/area-texture-contribution-render.d.ts +0 -9
  274. package/cjs/render/contributions/render/contributions/area-texture-contribution-render.js +0 -26
  275. package/cjs/render/contributions/render/contributions/area-texture-contribution-render.js.map +0 -1
  276. package/cjs/render/contributions/render/contributions/base-texture-contribution-render.d.ts +0 -21
  277. package/cjs/render/contributions/render/contributions/base-texture-contribution-render.js +0 -128
  278. package/cjs/render/contributions/render/contributions/base-texture-contribution-render.js.map +0 -1
  279. package/es/common/color-utils.d.ts +0 -9
  280. package/es/common/color-utils.js +0 -224
  281. package/es/common/color-utils.js.map +0 -1
  282. package/es/common/rect-utils.d.ts +0 -7
  283. package/es/common/rect-utils.js +0 -20
  284. package/es/common/rect-utils.js.map +0 -1
  285. package/es/common/render-utils.d.ts +0 -10
  286. package/es/common/render-utils.js +0 -14
  287. package/es/common/render-utils.js.map +0 -1
  288. package/es/render/contributions/render/contributions/area-texture-contribution-render.d.ts +0 -9
  289. package/es/render/contributions/render/contributions/area-texture-contribution-render.js +0 -18
  290. package/es/render/contributions/render/contributions/area-texture-contribution-render.js.map +0 -1
  291. package/es/render/contributions/render/contributions/base-texture-contribution-render.d.ts +0 -21
  292. package/es/render/contributions/render/contributions/base-texture-contribution-render.js +0 -124
  293. package/es/render/contributions/render/contributions/base-texture-contribution-render.js.map +0 -1
@@ -4,7 +4,7 @@ Object.defineProperty(exports, "__esModule", {
4
4
  value: !0
5
5
  }), exports.genLinearTypeSegments = exports.genLinearSegments = exports.Linear = void 0;
6
6
 
7
- const common_1 = require("./common");
7
+ const vutils_1 = require("@visactor/vutils"), seg_context_1 = require("../seg-context"), common_1 = require("./common"), enums_1 = require("../enums");
8
8
 
9
9
  class Linear {
10
10
  constructor(context, startPoint) {
@@ -46,7 +46,8 @@ class Linear {
46
46
  function genLinearSegments(points, params = {}) {
47
47
  const {direction: direction, startPoint: startPoint} = params;
48
48
  if (points.length < 2 - Number(!!startPoint)) return null;
49
- const segContext = (0, common_1.genSegContext)("linear", direction, points);
49
+ const segContext = new seg_context_1.SegContext("linear", null != direction ? direction : (0,
50
+ vutils_1.abs)(points[points.length - 1].x - points[0].x) > (0, vutils_1.abs)(points[points.length - 1].y - points[0].y) ? enums_1.Direction.ROW : enums_1.Direction.COLUMN);
50
51
  return genLinearTypeSegments(new Linear(segContext, startPoint), points), segContext;
51
52
  }
52
53
 
@@ -1 +1 @@
1
- {"version":3,"sources":["../src/common/segment/linear.ts"],"names":[],"mappings":";;;AACA,qCAA2D;AAsB3D,MAAa,MAAM;IAMjB,YAAY,OAAmB,EAAE,UAAuB;QACtD,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QACvB,UAAU,IAAI,CAAC,IAAI,CAAC,UAAU,GAAG,UAAU,CAAC,CAAC;IAC/C,CAAC;IAUD,SAAS;QACP,IAAI,CAAC,KAAK,GAAG,CAAC,CAAC;IACjB,CAAC;IACD,OAAO;QACL,IAAI,CAAC,KAAK,GAAG,GAAG,CAAC;IACnB,CAAC;IACD,SAAS;QACP,IAAI,CAAC,MAAM,GAAG,CAAC,CAAC;QAChB,IAAI,CAAC,UAAU,IAAI,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;IACjD,CAAC;IACD,OAAO;QACL,IAAI,IAAI,CAAC,KAAK,IAAI,CAAC,IAAI,CAAC,KAAK,KAAK,CAAC,IAAI,IAAI,CAAC,MAAM,KAAK,CAAC,CAAC,EAAE;YACzD,IAAI,CAAC,OAAO,CAAC,SAAS,EAAE,CAAC;SAC1B;QACD,IAAI,CAAC,KAAK,GAAG,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC;IAC9B,CAAC;IACD,KAAK,CAAC,CAAa;QACjB,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;QACd,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;QACd,QAAQ,IAAI,CAAC,MAAM,EAAE;YACnB,KAAK,CAAC;gBACJ,IAAI,CAAC,MAAM,GAAG,CAAC,CAAC;gBAChB,IAAI,CAAC,KAAK;oBACR,CAAC,CAAC,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,YAAY,KAAK,KAAK,IAAI,CAAC,CAAC,OAAO,KAAK,KAAK,EAAE,CAAC,CAAC;oBAClF,CAAC,CAAC,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;gBACjC,MAAM;YACR,KAAK,CAAC;gBACJ,IAAI,CAAC,MAAM,GAAG,CAAC,CAAC;YAClB;gBACE,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,YAAY,KAAK,KAAK,IAAI,CAAC,CAAC,OAAO,KAAK,KAAK,EAAE,CAAC,CAAC,CAAC;gBACjF,MAAM;SACT;QAED,IAAI,CAAC,YAAY,GAAG,CAAC,CAAC,OAAO,CAAC;IAChC,CAAC;IAED,eAAe;QACb,OAAO,IAAI,CAAC,OAAO,CAAC,eAAe,EAAE,CAAC;IACxC,CAAC;CACF;AA1DD,wBA0DC;AAED,SAAgB,iBAAiB,CAAC,MAAoB,EAAE,SAA4B,EAAE;IACpF,MAAM,EAAE,SAAS,EAAE,UAAU,EAAE,GAAG,MAAM,CAAC;IACzC,IAAI,MAAM,CAAC,MAAM,GAAG,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,UAAU,CAAC,EAAE;QAC5C,OAAO,IAAI,CAAC;KACb;IAED,MAAM,UAAU,GAAG,IAAA,sBAAa,EAAC,QAAQ,EAAE,SAAS,EAAE,MAAM,CAAC,CAAC;IAE9D,MAAM,MAAM,GAAG,IAAI,MAAM,CAAC,UAAU,EAAE,UAAU,CAAC,CAAC;IAElD,qBAAqB,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;IAEtC,OAAO,UAAU,CAAC;AACpB,CAAC;AAbD,8CAaC;AAED,SAAgB,qBAAqB,CAAC,IAAoB,EAAE,MAAoB;IAC9E,OAAO,IAAA,yBAAgB,EAAC,IAAI,EAAE,MAAM,EAAE,CAAC,CAAC,CAAC;AAC3C,CAAC;AAFD,sDAEC","file":"linear.js","sourcesContent":["import type { IPointLike } from '@visactor/vutils';\nimport { genCurveSegments, genSegContext } from './common';\nimport type { IGenSegmentParams, ILinearSegment, ISegPath2D } from '../../interface/curve';\n\n/**\n * 部分源码参考 https://github.com/d3/d3-shape/\n * Copyright 2010-2022 Mike Bostock\n\n Permission to use, copy, modify, and/or distribute this software for any purpose\n with or without fee is hereby granted, provided that the above copyright notice\n and this permission notice appear in all copies.\n\n THE SOFTWARE IS PROVIDED \"AS IS\" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH\n REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND\n FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,\n INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS\n OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER\n TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF\n THIS SOFTWARE.\n */\n\n// 基于d3-shape重构,定义绘制线段的方法\n// https://github.com/d3/d3-shape/blob/main/src/curve/linear.js\nexport class Linear implements ILinearSegment {\n declare context: ISegPath2D;\n protected _lastDefined?: boolean;\n\n protected startPoint?: IPointLike;\n\n constructor(context: ISegPath2D, startPoint?: IPointLike) {\n this.context = context;\n startPoint && (this.startPoint = startPoint);\n }\n _x: number;\n _y: number;\n _x0: number;\n _x1: number;\n _y0: number;\n _y1: number;\n _line: number;\n _point: number;\n\n areaStart() {\n this._line = 0;\n }\n areaEnd() {\n this._line = NaN;\n }\n lineStart() {\n this._point = 0;\n this.startPoint && this.point(this.startPoint);\n }\n lineEnd() {\n if (this._line || (this._line !== 0 && this._point === 1)) {\n this.context.closePath();\n }\n this._line = 1 - this._line;\n }\n point(p: IPointLike): void {\n const x = p.x;\n const y = p.y;\n switch (this._point) {\n case 0:\n this._point = 1;\n this._line\n ? this.context.lineTo(x, y, this._lastDefined !== false && p.defined !== false, p)\n : this.context.moveTo(x, y, p);\n break;\n case 1:\n this._point = 2; // falls through\n default:\n this.context.lineTo(x, y, this._lastDefined !== false && p.defined !== false, p);\n break;\n }\n\n this._lastDefined = p.defined;\n }\n\n tryUpdateLength(): number {\n return this.context.tryUpdateLength();\n }\n}\n\nexport function genLinearSegments(points: IPointLike[], params: IGenSegmentParams = {}): ISegPath2D | null {\n const { direction, startPoint } = params;\n if (points.length < 2 - Number(!!startPoint)) {\n return null;\n }\n\n const segContext = genSegContext('linear', direction, points);\n\n const linear = new Linear(segContext, startPoint);\n\n genLinearTypeSegments(linear, points);\n\n return segContext;\n}\n\nexport function genLinearTypeSegments(path: ILinearSegment, points: IPointLike[]): void {\n return genCurveSegments(path, points, 1);\n}\n"]}
1
+ {"version":3,"sources":["../src/common/segment/linear.ts"],"names":[],"mappings":";;;AACA,6CAAuC;AACvC,gDAA4C;AAC5C,qCAA4C;AAC5C,oCAAqC;AAsBrC,MAAa,MAAM;IAMjB,YAAY,OAAmB,EAAE,UAAuB;QACtD,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QACvB,UAAU,IAAI,CAAC,IAAI,CAAC,UAAU,GAAG,UAAU,CAAC,CAAC;IAC/C,CAAC;IAUD,SAAS;QACP,IAAI,CAAC,KAAK,GAAG,CAAC,CAAC;IACjB,CAAC;IACD,OAAO;QACL,IAAI,CAAC,KAAK,GAAG,GAAG,CAAC;IACnB,CAAC;IACD,SAAS;QACP,IAAI,CAAC,MAAM,GAAG,CAAC,CAAC;QAChB,IAAI,CAAC,UAAU,IAAI,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;IACjD,CAAC;IACD,OAAO;QACL,IAAI,IAAI,CAAC,KAAK,IAAI,CAAC,IAAI,CAAC,KAAK,KAAK,CAAC,IAAI,IAAI,CAAC,MAAM,KAAK,CAAC,CAAC,EAAE;YACzD,IAAI,CAAC,OAAO,CAAC,SAAS,EAAE,CAAC;SAC1B;QACD,IAAI,CAAC,KAAK,GAAG,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC;IAC9B,CAAC;IACD,KAAK,CAAC,CAAa;QACjB,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;QACd,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;QACd,QAAQ,IAAI,CAAC,MAAM,EAAE;YACnB,KAAK,CAAC;gBACJ,IAAI,CAAC,MAAM,GAAG,CAAC,CAAC;gBAChB,IAAI,CAAC,KAAK;oBACR,CAAC,CAAC,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,YAAY,KAAK,KAAK,IAAI,CAAC,CAAC,OAAO,KAAK,KAAK,EAAE,CAAC,CAAC;oBAClF,CAAC,CAAC,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;gBACjC,MAAM;YACR,KAAK,CAAC;gBACJ,IAAI,CAAC,MAAM,GAAG,CAAC,CAAC;YAClB;gBACE,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,YAAY,KAAK,KAAK,IAAI,CAAC,CAAC,OAAO,KAAK,KAAK,EAAE,CAAC,CAAC,CAAC;gBACjF,MAAM;SACT;QAED,IAAI,CAAC,YAAY,GAAG,CAAC,CAAC,OAAO,CAAC;IAChC,CAAC;IAED,eAAe;QACb,OAAO,IAAI,CAAC,OAAO,CAAC,eAAe,EAAE,CAAC;IACxC,CAAC;CACF;AA1DD,wBA0DC;AAED,SAAgB,iBAAiB,CAAC,MAAoB,EAAE,SAA4B,EAAE;IACpF,MAAM,EAAE,SAAS,EAAE,UAAU,EAAE,GAAG,MAAM,CAAC;IACzC,IAAI,MAAM,CAAC,MAAM,GAAG,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,UAAU,CAAC,EAAE;QAC5C,OAAO,IAAI,CAAC;KACb;IAED,MAAM,UAAU,GAAG,IAAI,wBAAU,CAC/B,QAAQ,EACR,SAAS,aAAT,SAAS,cAAT,SAAS,GACP,CAAC,IAAA,YAAG,EAAC,MAAM,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,IAAA,YAAG,EAAC,MAAM,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAC9F,CAAC,CAAC,iBAAS,CAAC,GAAG;QACf,CAAC,CAAC,iBAAS,CAAC,MAAM,CAAC,CACxB,CAAC;IACF,MAAM,MAAM,GAAG,IAAI,MAAM,CAAC,UAAU,EAAE,UAAU,CAAC,CAAC;IAElD,qBAAqB,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;IAEtC,OAAO,UAAU,CAAC;AACpB,CAAC;AAlBD,8CAkBC;AAED,SAAgB,qBAAqB,CAAC,IAAoB,EAAE,MAAoB;IAC9E,OAAO,IAAA,yBAAgB,EAAC,IAAI,EAAE,MAAM,EAAE,CAAC,CAAC,CAAC;AAC3C,CAAC;AAFD,sDAEC","file":"linear.js","sourcesContent":["import type { IPointLike } from '@visactor/vutils';\nimport { abs } from '@visactor/vutils';\nimport { SegContext } from '../seg-context';\nimport { genCurveSegments } from './common';\nimport { Direction } from '../enums';\nimport type { IGenSegmentParams, ILinearSegment, ISegPath2D } from '../../interface/curve';\n\n/**\n * 部分源码参考 https://github.com/d3/d3-shape/\n * Copyright 2010-2022 Mike Bostock\n\n Permission to use, copy, modify, and/or distribute this software for any purpose\n with or without fee is hereby granted, provided that the above copyright notice\n and this permission notice appear in all copies.\n\n THE SOFTWARE IS PROVIDED \"AS IS\" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH\n REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND\n FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,\n INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS\n OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER\n TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF\n THIS SOFTWARE.\n */\n\n// 基于d3-shape重构,定义绘制线段的方法\n// https://github.com/d3/d3-shape/blob/main/src/curve/linear.js\nexport class Linear implements ILinearSegment {\n declare context: ISegPath2D;\n private _lastDefined?: boolean;\n\n protected startPoint?: IPointLike;\n\n constructor(context: ISegPath2D, startPoint?: IPointLike) {\n this.context = context;\n startPoint && (this.startPoint = startPoint);\n }\n _x: number;\n _y: number;\n _x0: number;\n _x1: number;\n _y0: number;\n _y1: number;\n _line: number;\n _point: number;\n\n areaStart() {\n this._line = 0;\n }\n areaEnd() {\n this._line = NaN;\n }\n lineStart() {\n this._point = 0;\n this.startPoint && this.point(this.startPoint);\n }\n lineEnd() {\n if (this._line || (this._line !== 0 && this._point === 1)) {\n this.context.closePath();\n }\n this._line = 1 - this._line;\n }\n point(p: IPointLike): void {\n const x = p.x;\n const y = p.y;\n switch (this._point) {\n case 0:\n this._point = 1;\n this._line\n ? this.context.lineTo(x, y, this._lastDefined !== false && p.defined !== false, p)\n : this.context.moveTo(x, y, p);\n break;\n case 1:\n this._point = 2; // falls through\n default:\n this.context.lineTo(x, y, this._lastDefined !== false && p.defined !== false, p);\n break;\n }\n\n this._lastDefined = p.defined;\n }\n\n tryUpdateLength(): number {\n return this.context.tryUpdateLength();\n }\n}\n\nexport function genLinearSegments(points: IPointLike[], params: IGenSegmentParams = {}): ISegPath2D | null {\n const { direction, startPoint } = params;\n if (points.length < 2 - Number(!!startPoint)) {\n return null;\n }\n\n const segContext = new SegContext(\n 'linear',\n direction ??\n (abs(points[points.length - 1].x - points[0].x) > abs(points[points.length - 1].y - points[0].y)\n ? Direction.ROW\n : Direction.COLUMN)\n );\n const linear = new Linear(segContext, startPoint);\n\n genLinearTypeSegments(linear, points);\n\n return segContext;\n}\n\nexport function genLinearTypeSegments(path: ILinearSegment, points: IPointLike[]): void {\n return genCurveSegments(path, points, 1);\n}\n"]}
@@ -30,7 +30,7 @@ export declare class MonotoneY extends MonotoneX {
30
30
  constructor(context: ISegPath2D, startPoint?: IPointLike);
31
31
  point(p: IPointLike): void;
32
32
  }
33
- export declare function genMonotoneXTypeSegments(path: MonotoneX, points: IPointLike[]): void;
33
+ export declare function genMonotpneXTypeSegments(path: MonotoneX, points: IPointLike[]): void;
34
34
  export declare function genMonotoneXSegments(points: IPointLike[], params?: IGenSegmentParams): ISegPath2D | null;
35
- export declare function genMonotoneYTypeSegments(path: MonotoneX, points: IPointLike[]): void;
35
+ export declare function genMonotpneYTypeSegments(path: MonotoneX, points: IPointLike[]): void;
36
36
  export declare function genMonotoneYSegments(points: IPointLike[], params?: IGenSegmentParams): ISegPath2D | null;
@@ -2,9 +2,9 @@
2
2
 
3
3
  Object.defineProperty(exports, "__esModule", {
4
4
  value: !0
5
- }), exports.genMonotoneYSegments = exports.genMonotoneYTypeSegments = exports.genMonotoneXSegments = exports.genMonotoneXTypeSegments = exports.MonotoneY = exports.MonotoneX = void 0;
5
+ }), exports.genMonotoneYSegments = exports.genMonotpneYTypeSegments = exports.genMonotoneXSegments = exports.genMonotpneXTypeSegments = exports.MonotoneY = exports.MonotoneX = void 0;
6
6
 
7
- const linear_1 = require("./linear"), common_1 = require("./common");
7
+ const vutils_1 = require("@visactor/vutils"), linear_1 = require("./linear"), common_1 = require("./common"), seg_context_1 = require("../seg-context"), enums_1 = require("../enums");
8
8
 
9
9
  function sign(x) {
10
10
  return x < 0 ? -1 : 1;
@@ -93,7 +93,7 @@ class MonotoneY extends MonotoneX {
93
93
  }
94
94
  }
95
95
 
96
- function genMonotoneXTypeSegments(path, points) {
96
+ function genMonotpneXTypeSegments(path, points) {
97
97
  return (0, common_1.genCurveSegments)(path, points, 2);
98
98
  }
99
99
 
@@ -101,12 +101,13 @@ function genMonotoneXSegments(points, params = {}) {
101
101
  const {direction: direction, startPoint: startPoint} = params;
102
102
  if (points.length < 2 - Number(!!startPoint)) return null;
103
103
  if (points.length < 3 - Number(!!startPoint)) return (0, linear_1.genLinearSegments)(points, params);
104
- const segContext = (0, common_1.genSegContext)("monotoneX", direction, points);
105
- return genMonotoneXTypeSegments(new MonotoneX(segContext, startPoint), points),
104
+ const segContext = new seg_context_1.SegContext("monotoneX", null != direction ? direction : (0,
105
+ vutils_1.abs)(points[points.length - 1].x - points[0].x) > (0, vutils_1.abs)(points[points.length - 1].y - points[0].y) ? enums_1.Direction.ROW : enums_1.Direction.COLUMN);
106
+ return genMonotpneXTypeSegments(new MonotoneX(segContext, startPoint), points),
106
107
  segContext;
107
108
  }
108
109
 
109
- function genMonotoneYTypeSegments(path, points) {
110
+ function genMonotpneYTypeSegments(path, points) {
110
111
  return (0, common_1.genCurveSegments)(path, points, 2);
111
112
  }
112
113
 
@@ -114,12 +115,13 @@ function genMonotoneYSegments(points, params = {}) {
114
115
  const {direction: direction, startPoint: startPoint} = params;
115
116
  if (points.length < 2 - Number(!!startPoint)) return null;
116
117
  if (points.length < 3 - Number(!!startPoint)) return (0, linear_1.genLinearSegments)(points, params);
117
- const segContext = (0, common_1.genSegContext)("monotoneY", direction, points);
118
- return genMonotoneYTypeSegments(new MonotoneY(segContext, startPoint), points),
118
+ const segContext = new seg_context_1.ReflectSegContext("monotoneY", null != direction ? direction : (0,
119
+ vutils_1.abs)(points[points.length - 1].x - points[0].x) > (0, vutils_1.abs)(points[points.length - 1].y - points[0].y) ? enums_1.Direction.ROW : enums_1.Direction.COLUMN);
120
+ return genMonotpneYTypeSegments(new MonotoneY(segContext, startPoint), points),
119
121
  segContext;
120
122
  }
121
123
 
122
- exports.MonotoneY = MonotoneY, exports.genMonotoneXTypeSegments = genMonotoneXTypeSegments,
123
- exports.genMonotoneXSegments = genMonotoneXSegments, exports.genMonotoneYTypeSegments = genMonotoneYTypeSegments,
124
+ exports.MonotoneY = MonotoneY, exports.genMonotpneXTypeSegments = genMonotpneXTypeSegments,
125
+ exports.genMonotoneXSegments = genMonotoneXSegments, exports.genMonotpneYTypeSegments = genMonotpneYTypeSegments,
124
126
  exports.genMonotoneYSegments = genMonotoneYSegments;
125
127
  //# sourceMappingURL=monotone.js.map
@@ -1 +1 @@
1
- {"version":3,"sources":["../src/common/segment/monotone.ts"],"names":[],"mappings":";;;AACA,qCAA6C;AAC7C,qCAA2D;AAsB3D,SAAS,IAAI,CAAC,CAAS;IACrB,OAAO,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;AACxB,CAAC;AAMD,SAAS,MAAM,CAAC,UAAiC,EAAE,EAAU,EAAE,EAAU;IACvE,MAAM,EAAE,GAAG,UAAU,CAAC,GAAG,GAAG,UAAU,CAAC,GAAG,CAAC;IAC3C,MAAM,EAAE,GAAG,EAAE,GAAG,UAAU,CAAC,GAAG,CAAC;IAC/B,MAAM,EAAE,GAAG,CAAC,UAAU,CAAC,GAAG,GAAG,UAAU,CAAC,GAAG,CAAC,GAAG,CAAC,EAAE,IAAI,MAAM,CAAC,EAAE,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC;IAC5E,MAAM,EAAE,GAAG,CAAC,EAAE,GAAG,UAAU,CAAC,GAAG,CAAC,GAAG,CAAC,EAAE,IAAI,MAAM,CAAC,EAAE,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC;IAChE,MAAM,CAAC,GAAG,CAAC,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,CAAC,GAAG,CAAC,EAAE,GAAG,EAAE,CAAC,CAAC;IAC1C,OAAO,CAAC,IAAI,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC;AAC9F,CAAC;AAGD,SAAS,MAAM,CAAC,UAAiC,EAAE,CAAS;IAC1D,MAAM,CAAC,GAAG,UAAU,CAAC,GAAG,GAAG,UAAU,CAAC,GAAG,CAAC;IAC1C,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,UAAU,CAAC,GAAG,GAAG,UAAU,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;AACvE,CAAC;AAKD,SAAS,KAAK,CAAC,UAAiC,EAAE,EAAU,EAAE,EAAU,EAAE,OAAgB,EAAE,CAAa;IACvG,MAAM,EAAE,GAAG,UAAU,CAAC,GAAG,CAAC;IAC1B,MAAM,EAAE,GAAG,UAAU,CAAC,GAAG,CAAC;IAC1B,MAAM,EAAE,GAAG,UAAU,CAAC,GAAG,CAAC;IAC1B,MAAM,EAAE,GAAG,UAAU,CAAC,GAAG,CAAC;IAC1B,MAAM,EAAE,GAAG,CAAC,EAAE,GAAG,EAAE,CAAC,GAAG,CAAC,CAAC;IACzB,UAAU,CAAC,OAAO,CAAC,aAAa,CAC9B,EAAE,GAAG,EAAE,EACP,EAAE,GAAG,EAAE,GAAG,EAAE,EACZ,EAAE,GAAG,EAAE,EACP,EAAE,GAAG,EAAE,GAAG,EAAE,EACZ,EAAE,EACF,EAAE,EACF,OAAO,EACP,UAAU,CAAC,UAAU,CACtB,CAAC;AACJ,CAAC;AAED,MAAa,SAAS;IAUpB,YAAY,OAAmB,EAAE,UAAuB;QACtD,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QACvB,IAAI,CAAC,UAAU,GAAG,UAAU,CAAC;IAC/B,CAAC;IAUD,SAAS;QACP,IAAI,CAAC,KAAK,GAAG,CAAC,CAAC;IACjB,CAAC;IACD,OAAO;QACL,IAAI,CAAC,KAAK,GAAG,GAAG,CAAC;IACnB,CAAC;IACD,SAAS;QACP,IAAI,CAAC,GAAG,GAAG,IAAI,CAAC,GAAG,GAAG,IAAI,CAAC,GAAG,GAAG,IAAI,CAAC,GAAG,GAAG,IAAI,CAAC,GAAG,GAAG,GAAG,CAAC;QAC3D,IAAI,CAAC,MAAM,GAAG,CAAC,CAAC;QAChB,IAAI,CAAC,UAAU,IAAI,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;IACjD,CAAC;IACD,OAAO;QACL,QAAQ,IAAI,CAAC,MAAM,EAAE;YACnB,KAAK,CAAC;gBACJ,IAAI,CAAC,OAAO,CAAC,MAAM,CACjB,IAAI,CAAC,GAAG,EACR,IAAI,CAAC,GAAG,EACR,IAAI,CAAC,aAAa,KAAK,KAAK,IAAI,IAAI,CAAC,aAAa,KAAK,KAAK,EAC5D,IAAI,CAAC,UAAU,CAChB,CAAC;gBACF,MAAM;YACR,KAAK,CAAC;gBACJ,KAAK,CACH,IAAI,EACJ,IAAI,CAAC,GAAG,EACR,MAAM,CAAC,IAAI,EAAE,IAAI,CAAC,GAAG,CAAC,EACtB,IAAI,CAAC,aAAa,KAAK,KAAK,IAAI,IAAI,CAAC,aAAa,KAAK,KAAK,EAC5D,IAAI,CAAC,UAAU,CAChB,CAAC;gBACF,MAAM;SACT;QACD,IAAI,IAAI,CAAC,KAAK,IAAI,CAAC,IAAI,CAAC,KAAK,KAAK,CAAC,IAAI,IAAI,CAAC,MAAM,KAAK,CAAC,CAAC,EAAE;YACzD,IAAI,CAAC,OAAO,CAAC,SAAS,EAAE,CAAC;SAC1B;QACD,IAAI,CAAC,KAAK,GAAG,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC;IAC9B,CAAC;IACD,KAAK,CAAC,CAAa;QACjB,IAAI,EAAE,GAAG,GAAG,CAAC;QACb,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;QACd,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;QAId,QAAQ,IAAI,CAAC,MAAM,EAAE;YACnB,KAAK,CAAC;gBACJ,IAAI,CAAC,MAAM,GAAG,CAAC,CAAC;gBAChB,IAAI,CAAC,KAAK;oBACR,CAAC,CAAC,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,aAAa,KAAK,KAAK,IAAI,IAAI,CAAC,aAAa,KAAK,KAAK,EAAE,CAAC,CAAC;oBAC5F,CAAC,CAAC,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;gBACjC,MAAM;YACR,KAAK,CAAC;gBACJ,IAAI,CAAC,MAAM,GAAG,CAAC,CAAC;gBAChB,MAAM;YACR,KAAK,CAAC;gBACJ,IAAI,CAAC,MAAM,GAAG,CAAC,CAAC;gBAChB,KAAK,CACH,IAAI,EACJ,MAAM,CAAC,IAAI,EAAE,CAAC,EAAE,GAAG,MAAM,CAAC,IAAI,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,EACvC,EAAE,EACF,IAAI,CAAC,aAAa,KAAK,KAAK,IAAI,IAAI,CAAC,aAAa,KAAK,KAAK,EAC5D,CAAC,CACF,CAAC;gBACF,MAAM;YACR;gBACE,KAAK,CACH,IAAI,EACJ,IAAI,CAAC,GAAG,EACR,CAAC,EAAE,GAAG,MAAM,CAAC,IAAI,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,EACzB,IAAI,CAAC,aAAa,KAAK,KAAK,IAAI,IAAI,CAAC,aAAa,KAAK,KAAK,EAC5D,CAAC,CACF,CAAC;gBACF,MAAM;SACT;QAED,CAAC,IAAI,CAAC,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,IAAI,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC;QACtC,CAAC,IAAI,CAAC,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,IAAI,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC;QACtC,IAAI,CAAC,GAAG,GAAG,EAAE,CAAC;QACd,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,aAAa,CAAC;QACxC,IAAI,CAAC,aAAa,GAAG,CAAC,CAAC,OAAO,KAAK,KAAK,CAAC;QACzC,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,UAAU,CAAC;QAClC,IAAI,CAAC,UAAU,GAAG,CAAC,CAAC;IACtB,CAAC;IAED,eAAe;QACb,OAAO,IAAI,CAAC,OAAO,CAAC,eAAe,EAAE,CAAC;IACxC,CAAC;CACF;AA7GD,8BA6GC;AAED,MAAa,SAAU,SAAQ,SAAS;IAKtC,YAAY,OAAmB,EAAE,UAAuB;QACtD,KAAK,CAAC,OAAO,EAAE,UAAU,CAAC,CAAC;IAC7B,CAAC;IAED,KAAK,CAAC,CAAa;QACjB,OAAO,KAAK,CAAC,KAAK,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,OAAO,EAAE,CAAC,CAAC,OAAO,EAAS,CAAC,CAAC;IACpE,CAAC;CACF;AAZD,8BAYC;AAED,SAAgB,wBAAwB,CAAC,IAAe,EAAE,MAAoB;IAC5E,OAAO,IAAA,yBAAgB,EAAC,IAAI,EAAE,MAAM,EAAE,CAAC,CAAC,CAAC;AAC3C,CAAC;AAFD,4DAEC;AAED,SAAgB,oBAAoB,CAAC,MAAoB,EAAE,SAA4B,EAAE;IACvF,MAAM,EAAE,SAAS,EAAE,UAAU,EAAE,GAAG,MAAM,CAAC;IAEzC,IAAI,MAAM,CAAC,MAAM,GAAG,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,UAAU,CAAC,EAAE;QAC5C,OAAO,IAAI,CAAC;KACb;IACD,IAAI,MAAM,CAAC,MAAM,GAAG,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,UAAU,CAAC,EAAE;QAC5C,OAAO,IAAA,0BAAiB,EAAC,MAAM,EAAE,MAAM,CAAC,CAAC;KAC1C;IACD,MAAM,UAAU,GAAG,IAAA,sBAAa,EAAC,WAAW,EAAE,SAAS,EAAE,MAAM,CAAC,CAAC;IAEjE,MAAM,SAAS,GAAG,IAAI,SAAS,CAAC,UAAU,EAAE,UAAU,CAAC,CAAC;IAExD,wBAAwB,CAAC,SAAS,EAAE,MAAM,CAAC,CAAC;IAE5C,OAAO,UAAU,CAAC;AACpB,CAAC;AAhBD,oDAgBC;AAED,SAAgB,wBAAwB,CAAC,IAAe,EAAE,MAAoB;IAC5E,OAAO,IAAA,yBAAgB,EAAC,IAAI,EAAE,MAAM,EAAE,CAAC,CAAC,CAAC;AAC3C,CAAC;AAFD,4DAEC;AAED,SAAgB,oBAAoB,CAAC,MAAoB,EAAE,SAA4B,EAAE;IACvF,MAAM,EAAE,SAAS,EAAE,UAAU,EAAE,GAAG,MAAM,CAAC;IACzC,IAAI,MAAM,CAAC,MAAM,GAAG,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,UAAU,CAAC,EAAE;QAC5C,OAAO,IAAI,CAAC;KACb;IACD,IAAI,MAAM,CAAC,MAAM,GAAG,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,UAAU,CAAC,EAAE;QAC5C,OAAO,IAAA,0BAAiB,EAAC,MAAM,EAAE,MAAM,CAAC,CAAC;KAC1C;IACD,MAAM,UAAU,GAAG,IAAA,sBAAa,EAAC,WAAW,EAAE,SAAS,EAAE,MAAM,CAAC,CAAC;IACjE,MAAM,SAAS,GAAG,IAAI,SAAS,CAAC,UAAU,EAAE,UAAU,CAAC,CAAC;IAExD,wBAAwB,CAAC,SAAS,EAAE,MAAM,CAAC,CAAC;IAE5C,OAAO,UAAU,CAAC;AACpB,CAAC;AAdD,oDAcC","file":"monotone.js","sourcesContent":["import type { IPointLike } from '@visactor/vutils';\nimport { genLinearSegments } from './linear';\nimport { genCurveSegments, genSegContext } from './common';\nimport type { ICurvedSegment, IGenSegmentParams, ISegPath2D } from '../../interface/curve';\n\n/**\n * 部分源码参考 https://github.com/d3/d3-shape/\n * Copyright 2010-2022 Mike Bostock\n\n Permission to use, copy, modify, and/or distribute this software for any purpose\n with or without fee is hereby granted, provided that the above copyright notice\n and this permission notice appear in all copies.\n\n THE SOFTWARE IS PROVIDED \"AS IS\" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH\n REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND\n FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,\n INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS\n OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER\n TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF\n THIS SOFTWARE.\n */\n\n// 基于d3-shape重构\n// https://github.com/d3/d3-shape/blob/main/src/curve/monotone.js\nfunction sign(x: number): number {\n return x < 0 ? -1 : 1;\n}\n\n// Calculate the slopes of the tangents (Hermite-type interpolation) based on\n// the following paper: Steffen, M. 1990. A Simple Method for Monotonic\n// Interpolation in One Dimension. Astronomy and Astrophysics, Vol. 239, NO.\n// NOV(II), P. 443, 1990.\nfunction slope3(curveClass: MonotoneX | MonotoneY, x2: number, y2: number) {\n const h0 = curveClass._x1 - curveClass._x0;\n const h1 = x2 - curveClass._x1;\n const s0 = (curveClass._y1 - curveClass._y0) / (h0 || Number(h1 < 0 && -0));\n const s1 = (y2 - curveClass._y1) / (h1 || Number(h0 < 0 && -0));\n const p = (s0 * h1 + s1 * h0) / (h0 + h1);\n return (sign(s0) + sign(s1)) * Math.min(Math.abs(s0), Math.abs(s1), 0.5 * Math.abs(p)) || 0;\n}\n\n// Calculate a one-sided slope.\nfunction slope2(curveClass: MonotoneX | MonotoneY, t: number) {\n const h = curveClass._x1 - curveClass._x0;\n return h ? ((3 * (curveClass._y1 - curveClass._y0)) / h - t) / 2 : t;\n}\n\n// According to https://en.wikipedia.org/wiki/Cubic_Hermite_spline#Representations\n// \"you can express cubic Hermite interpolation in terms of cubic Bézier curves\n// with respect to the four values p0, p0 + m0 / 3, p1 - m1 / 3, p1\".\nfunction point(curveClass: MonotoneX | MonotoneY, t0: number, t1: number, defined: boolean, p: IPointLike) {\n const x0 = curveClass._x0;\n const y0 = curveClass._y0;\n const x1 = curveClass._x1;\n const y1 = curveClass._y1;\n const dx = (x1 - x0) / 3;\n curveClass.context.bezierCurveTo(\n x0 + dx,\n y0 + dx * t0,\n x1 - dx,\n y1 - dx * t1,\n x1,\n y1,\n defined,\n curveClass.lastPoint1\n );\n}\n\nexport class MonotoneX implements ICurvedSegment {\n protected _lastDefined1?: boolean;\n protected _lastDefined2?: boolean;\n declare context: ISegPath2D;\n declare _t0: number;\n\n protected startPoint?: IPointLike;\n lastPoint0?: IPointLike;\n lastPoint1?: IPointLike;\n\n constructor(context: ISegPath2D, startPoint?: IPointLike) {\n this.context = context;\n this.startPoint = startPoint;\n }\n _x: number;\n _y: number;\n _x0: number;\n _x1: number;\n _y0: number;\n _y1: number;\n _line: number;\n _point: number;\n\n areaStart() {\n this._line = 0;\n }\n areaEnd() {\n this._line = NaN;\n }\n lineStart() {\n this._x0 = this._x1 = this._y0 = this._y1 = this._t0 = NaN;\n this._point = 0;\n this.startPoint && this.point(this.startPoint);\n }\n lineEnd() {\n switch (this._point) {\n case 2:\n this.context.lineTo(\n this._x1,\n this._y1,\n this._lastDefined1 !== false && this._lastDefined2 !== false,\n this.lastPoint1\n );\n break;\n case 3:\n point(\n this,\n this._t0,\n slope2(this, this._t0),\n this._lastDefined1 !== false && this._lastDefined2 !== false,\n this.lastPoint1\n );\n break;\n }\n if (this._line || (this._line !== 0 && this._point === 1)) {\n this.context.closePath();\n }\n this._line = 1 - this._line;\n }\n point(p: IPointLike): void {\n let t1 = NaN;\n const x = p.x;\n const y = p.y;\n // if (x === this._x1 && y === this._y1) {\n // return;\n // } // Ignore coincident points.\n switch (this._point) {\n case 0:\n this._point = 1;\n this._line\n ? this.context.lineTo(x, y, this._lastDefined1 !== false && this._lastDefined2 !== false, p)\n : this.context.moveTo(x, y, p);\n break;\n case 1:\n this._point = 2;\n break;\n case 2:\n this._point = 3;\n point(\n this,\n slope2(this, (t1 = slope3(this, x, y))),\n t1,\n this._lastDefined1 !== false && this._lastDefined2 !== false,\n p\n );\n break;\n default:\n point(\n this,\n this._t0,\n (t1 = slope3(this, x, y)),\n this._lastDefined1 !== false && this._lastDefined2 !== false,\n p\n );\n break;\n }\n\n (this._x0 = this._x1), (this._x1 = x);\n (this._y0 = this._y1), (this._y1 = y);\n this._t0 = t1;\n this._lastDefined1 = this._lastDefined2;\n this._lastDefined2 = p.defined !== false;\n this.lastPoint0 = this.lastPoint1;\n this.lastPoint1 = p;\n }\n\n tryUpdateLength(): number {\n return this.context.tryUpdateLength();\n }\n}\n\nexport class MonotoneY extends MonotoneX {\n declare context: ISegPath2D;\n\n protected declare startPoint?: IPointLike;\n\n constructor(context: ISegPath2D, startPoint?: IPointLike) {\n super(context, startPoint);\n }\n\n point(p: IPointLike): void {\n return super.point({ y: p.x, x: p.y, defined: p.defined } as any);\n }\n}\n\nexport function genMonotoneXTypeSegments(path: MonotoneX, points: IPointLike[]): void {\n return genCurveSegments(path, points, 2);\n}\n\nexport function genMonotoneXSegments(points: IPointLike[], params: IGenSegmentParams = {}): ISegPath2D | null {\n const { direction, startPoint } = params;\n\n if (points.length < 2 - Number(!!startPoint)) {\n return null;\n }\n if (points.length < 3 - Number(!!startPoint)) {\n return genLinearSegments(points, params);\n }\n const segContext = genSegContext('monotoneX', direction, points);\n\n const monotoneX = new MonotoneX(segContext, startPoint);\n\n genMonotoneXTypeSegments(monotoneX, points);\n\n return segContext;\n}\n\nexport function genMonotoneYTypeSegments(path: MonotoneX, points: IPointLike[]): void {\n return genCurveSegments(path, points, 2);\n}\n\nexport function genMonotoneYSegments(points: IPointLike[], params: IGenSegmentParams = {}): ISegPath2D | null {\n const { direction, startPoint } = params;\n if (points.length < 2 - Number(!!startPoint)) {\n return null;\n }\n if (points.length < 3 - Number(!!startPoint)) {\n return genLinearSegments(points, params);\n }\n const segContext = genSegContext('monotoneY', direction, points);\n const monotoneY = new MonotoneY(segContext, startPoint);\n\n genMonotoneYTypeSegments(monotoneY, points);\n\n return segContext;\n}\n"]}
1
+ {"version":3,"sources":["../src/common/segment/monotone.ts"],"names":[],"mappings":";;;AACA,6CAAuC;AACvC,qCAA6C;AAC7C,qCAA4C;AAC5C,gDAA+D;AAC/D,oCAAqC;AAsBrC,SAAS,IAAI,CAAC,CAAS;IACrB,OAAO,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;AACxB,CAAC;AAMD,SAAS,MAAM,CAAC,UAAiC,EAAE,EAAU,EAAE,EAAU;IACvE,MAAM,EAAE,GAAG,UAAU,CAAC,GAAG,GAAG,UAAU,CAAC,GAAG,CAAC;IAC3C,MAAM,EAAE,GAAG,EAAE,GAAG,UAAU,CAAC,GAAG,CAAC;IAC/B,MAAM,EAAE,GAAG,CAAC,UAAU,CAAC,GAAG,GAAG,UAAU,CAAC,GAAG,CAAC,GAAG,CAAC,EAAE,IAAI,MAAM,CAAC,EAAE,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC;IAC5E,MAAM,EAAE,GAAG,CAAC,EAAE,GAAG,UAAU,CAAC,GAAG,CAAC,GAAG,CAAC,EAAE,IAAI,MAAM,CAAC,EAAE,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC;IAChE,MAAM,CAAC,GAAG,CAAC,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,CAAC,GAAG,CAAC,EAAE,GAAG,EAAE,CAAC,CAAC;IAC1C,OAAO,CAAC,IAAI,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC;AAC9F,CAAC;AAGD,SAAS,MAAM,CAAC,UAAiC,EAAE,CAAS;IAC1D,MAAM,CAAC,GAAG,UAAU,CAAC,GAAG,GAAG,UAAU,CAAC,GAAG,CAAC;IAC1C,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,UAAU,CAAC,GAAG,GAAG,UAAU,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;AACvE,CAAC;AAKD,SAAS,KAAK,CAAC,UAAiC,EAAE,EAAU,EAAE,EAAU,EAAE,OAAgB,EAAE,CAAa;IACvG,MAAM,EAAE,GAAG,UAAU,CAAC,GAAG,CAAC;IAC1B,MAAM,EAAE,GAAG,UAAU,CAAC,GAAG,CAAC;IAC1B,MAAM,EAAE,GAAG,UAAU,CAAC,GAAG,CAAC;IAC1B,MAAM,EAAE,GAAG,UAAU,CAAC,GAAG,CAAC;IAC1B,MAAM,EAAE,GAAG,CAAC,EAAE,GAAG,EAAE,CAAC,GAAG,CAAC,CAAC;IACzB,UAAU,CAAC,OAAO,CAAC,aAAa,CAC9B,EAAE,GAAG,EAAE,EACP,EAAE,GAAG,EAAE,GAAG,EAAE,EACZ,EAAE,GAAG,EAAE,EACP,EAAE,GAAG,EAAE,GAAG,EAAE,EACZ,EAAE,EACF,EAAE,EACF,OAAO,EACP,UAAU,CAAC,UAAU,CACtB,CAAC;AACJ,CAAC;AAED,MAAa,SAAS;IAUpB,YAAY,OAAmB,EAAE,UAAuB;QACtD,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QACvB,IAAI,CAAC,UAAU,GAAG,UAAU,CAAC;IAC/B,CAAC;IAUD,SAAS;QACP,IAAI,CAAC,KAAK,GAAG,CAAC,CAAC;IACjB,CAAC;IACD,OAAO;QACL,IAAI,CAAC,KAAK,GAAG,GAAG,CAAC;IACnB,CAAC;IACD,SAAS;QACP,IAAI,CAAC,GAAG,GAAG,IAAI,CAAC,GAAG,GAAG,IAAI,CAAC,GAAG,GAAG,IAAI,CAAC,GAAG,GAAG,IAAI,CAAC,GAAG,GAAG,GAAG,CAAC;QAC3D,IAAI,CAAC,MAAM,GAAG,CAAC,CAAC;QAChB,IAAI,CAAC,UAAU,IAAI,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;IACjD,CAAC;IACD,OAAO;QACL,QAAQ,IAAI,CAAC,MAAM,EAAE;YACnB,KAAK,CAAC;gBACJ,IAAI,CAAC,OAAO,CAAC,MAAM,CACjB,IAAI,CAAC,GAAG,EACR,IAAI,CAAC,GAAG,EACR,IAAI,CAAC,aAAa,KAAK,KAAK,IAAI,IAAI,CAAC,aAAa,KAAK,KAAK,EAC5D,IAAI,CAAC,UAAU,CAChB,CAAC;gBACF,MAAM;YACR,KAAK,CAAC;gBACJ,KAAK,CACH,IAAI,EACJ,IAAI,CAAC,GAAG,EACR,MAAM,CAAC,IAAI,EAAE,IAAI,CAAC,GAAG,CAAC,EACtB,IAAI,CAAC,aAAa,KAAK,KAAK,IAAI,IAAI,CAAC,aAAa,KAAK,KAAK,EAC5D,IAAI,CAAC,UAAU,CAChB,CAAC;gBACF,MAAM;SACT;QACD,IAAI,IAAI,CAAC,KAAK,IAAI,CAAC,IAAI,CAAC,KAAK,KAAK,CAAC,IAAI,IAAI,CAAC,MAAM,KAAK,CAAC,CAAC,EAAE;YACzD,IAAI,CAAC,OAAO,CAAC,SAAS,EAAE,CAAC;SAC1B;QACD,IAAI,CAAC,KAAK,GAAG,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC;IAC9B,CAAC;IACD,KAAK,CAAC,CAAa;QACjB,IAAI,EAAE,GAAG,GAAG,CAAC;QACb,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;QACd,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;QAId,QAAQ,IAAI,CAAC,MAAM,EAAE;YACnB,KAAK,CAAC;gBACJ,IAAI,CAAC,MAAM,GAAG,CAAC,CAAC;gBAChB,IAAI,CAAC,KAAK;oBACR,CAAC,CAAC,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,aAAa,KAAK,KAAK,IAAI,IAAI,CAAC,aAAa,KAAK,KAAK,EAAE,CAAC,CAAC;oBAC5F,CAAC,CAAC,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;gBACjC,MAAM;YACR,KAAK,CAAC;gBACJ,IAAI,CAAC,MAAM,GAAG,CAAC,CAAC;gBAChB,MAAM;YACR,KAAK,CAAC;gBACJ,IAAI,CAAC,MAAM,GAAG,CAAC,CAAC;gBAChB,KAAK,CACH,IAAI,EACJ,MAAM,CAAC,IAAI,EAAE,CAAC,EAAE,GAAG,MAAM,CAAC,IAAI,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,EACvC,EAAE,EACF,IAAI,CAAC,aAAa,KAAK,KAAK,IAAI,IAAI,CAAC,aAAa,KAAK,KAAK,EAC5D,CAAC,CACF,CAAC;gBACF,MAAM;YACR;gBACE,KAAK,CACH,IAAI,EACJ,IAAI,CAAC,GAAG,EACR,CAAC,EAAE,GAAG,MAAM,CAAC,IAAI,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,EACzB,IAAI,CAAC,aAAa,KAAK,KAAK,IAAI,IAAI,CAAC,aAAa,KAAK,KAAK,EAC5D,CAAC,CACF,CAAC;gBACF,MAAM;SACT;QAED,CAAC,IAAI,CAAC,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,IAAI,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC;QACtC,CAAC,IAAI,CAAC,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,IAAI,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC;QACtC,IAAI,CAAC,GAAG,GAAG,EAAE,CAAC;QACd,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,aAAa,CAAC;QACxC,IAAI,CAAC,aAAa,GAAG,CAAC,CAAC,OAAO,KAAK,KAAK,CAAC;QACzC,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,UAAU,CAAC;QAClC,IAAI,CAAC,UAAU,GAAG,CAAC,CAAC;IACtB,CAAC;IAED,eAAe;QACb,OAAO,IAAI,CAAC,OAAO,CAAC,eAAe,EAAE,CAAC;IACxC,CAAC;CACF;AA7GD,8BA6GC;AAED,MAAa,SAAU,SAAQ,SAAS;IAKtC,YAAY,OAAmB,EAAE,UAAuB;QACtD,KAAK,CAAC,OAAO,EAAE,UAAU,CAAC,CAAC;IAC7B,CAAC;IAED,KAAK,CAAC,CAAa;QACjB,OAAO,KAAK,CAAC,KAAK,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,OAAO,EAAE,CAAC,CAAC,OAAO,EAAS,CAAC,CAAC;IACpE,CAAC;CACF;AAZD,8BAYC;AAED,SAAgB,wBAAwB,CAAC,IAAe,EAAE,MAAoB;IAC5E,OAAO,IAAA,yBAAgB,EAAC,IAAI,EAAE,MAAM,EAAE,CAAC,CAAC,CAAC;AAC3C,CAAC;AAFD,4DAEC;AAED,SAAgB,oBAAoB,CAAC,MAAoB,EAAE,SAA4B,EAAE;IACvF,MAAM,EAAE,SAAS,EAAE,UAAU,EAAE,GAAG,MAAM,CAAC;IAEzC,IAAI,MAAM,CAAC,MAAM,GAAG,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,UAAU,CAAC,EAAE;QAC5C,OAAO,IAAI,CAAC;KACb;IACD,IAAI,MAAM,CAAC,MAAM,GAAG,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,UAAU,CAAC,EAAE;QAC5C,OAAO,IAAA,0BAAiB,EAAC,MAAM,EAAE,MAAM,CAAC,CAAC;KAC1C;IACD,MAAM,UAAU,GAAG,IAAI,wBAAU,CAC/B,WAAW,EACX,SAAS,aAAT,SAAS,cAAT,SAAS,GACP,CAAC,IAAA,YAAG,EAAC,MAAM,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,IAAA,YAAG,EAAC,MAAM,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAC9F,CAAC,CAAC,iBAAS,CAAC,GAAG;QACf,CAAC,CAAC,iBAAS,CAAC,MAAM,CAAC,CACxB,CAAC;IACF,MAAM,SAAS,GAAG,IAAI,SAAS,CAAC,UAAU,EAAE,UAAU,CAAC,CAAC;IAExD,wBAAwB,CAAC,SAAS,EAAE,MAAM,CAAC,CAAC;IAE5C,OAAO,UAAU,CAAC;AACpB,CAAC;AArBD,oDAqBC;AAED,SAAgB,wBAAwB,CAAC,IAAe,EAAE,MAAoB;IAC5E,OAAO,IAAA,yBAAgB,EAAC,IAAI,EAAE,MAAM,EAAE,CAAC,CAAC,CAAC;AAC3C,CAAC;AAFD,4DAEC;AAED,SAAgB,oBAAoB,CAAC,MAAoB,EAAE,SAA4B,EAAE;IACvF,MAAM,EAAE,SAAS,EAAE,UAAU,EAAE,GAAG,MAAM,CAAC;IACzC,IAAI,MAAM,CAAC,MAAM,GAAG,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,UAAU,CAAC,EAAE;QAC5C,OAAO,IAAI,CAAC;KACb;IACD,IAAI,MAAM,CAAC,MAAM,GAAG,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,UAAU,CAAC,EAAE;QAC5C,OAAO,IAAA,0BAAiB,EAAC,MAAM,EAAE,MAAM,CAAC,CAAC;KAC1C;IACD,MAAM,UAAU,GAAG,IAAI,+BAAiB,CACtC,WAAW,EACX,SAAS,aAAT,SAAS,cAAT,SAAS,GACP,CAAC,IAAA,YAAG,EAAC,MAAM,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,IAAA,YAAG,EAAC,MAAM,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAC9F,CAAC,CAAC,iBAAS,CAAC,GAAG;QACf,CAAC,CAAC,iBAAS,CAAC,MAAM,CAAC,CACxB,CAAC;IACF,MAAM,SAAS,GAAG,IAAI,SAAS,CAAC,UAAU,EAAE,UAAU,CAAC,CAAC;IAExD,wBAAwB,CAAC,SAAS,EAAE,MAAM,CAAC,CAAC;IAE5C,OAAO,UAAU,CAAC;AACpB,CAAC;AApBD,oDAoBC","file":"monotone.js","sourcesContent":["import type { IPointLike } from '@visactor/vutils';\nimport { abs } from '@visactor/vutils';\nimport { genLinearSegments } from './linear';\nimport { genCurveSegments } from './common';\nimport { ReflectSegContext, SegContext } from '../seg-context';\nimport { Direction } from '../enums';\nimport type { ICurvedSegment, IGenSegmentParams, ISegPath2D } from '../../interface/curve';\n\n/**\n * 部分源码参考 https://github.com/d3/d3-shape/\n * Copyright 2010-2022 Mike Bostock\n\n Permission to use, copy, modify, and/or distribute this software for any purpose\n with or without fee is hereby granted, provided that the above copyright notice\n and this permission notice appear in all copies.\n\n THE SOFTWARE IS PROVIDED \"AS IS\" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH\n REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND\n FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,\n INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS\n OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER\n TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF\n THIS SOFTWARE.\n */\n\n// 基于d3-shape重构\n// https://github.com/d3/d3-shape/blob/main/src/curve/monotone.js\nfunction sign(x: number): number {\n return x < 0 ? -1 : 1;\n}\n\n// Calculate the slopes of the tangents (Hermite-type interpolation) based on\n// the following paper: Steffen, M. 1990. A Simple Method for Monotonic\n// Interpolation in One Dimension. Astronomy and Astrophysics, Vol. 239, NO.\n// NOV(II), P. 443, 1990.\nfunction slope3(curveClass: MonotoneX | MonotoneY, x2: number, y2: number) {\n const h0 = curveClass._x1 - curveClass._x0;\n const h1 = x2 - curveClass._x1;\n const s0 = (curveClass._y1 - curveClass._y0) / (h0 || Number(h1 < 0 && -0));\n const s1 = (y2 - curveClass._y1) / (h1 || Number(h0 < 0 && -0));\n const p = (s0 * h1 + s1 * h0) / (h0 + h1);\n return (sign(s0) + sign(s1)) * Math.min(Math.abs(s0), Math.abs(s1), 0.5 * Math.abs(p)) || 0;\n}\n\n// Calculate a one-sided slope.\nfunction slope2(curveClass: MonotoneX | MonotoneY, t: number) {\n const h = curveClass._x1 - curveClass._x0;\n return h ? ((3 * (curveClass._y1 - curveClass._y0)) / h - t) / 2 : t;\n}\n\n// According to https://en.wikipedia.org/wiki/Cubic_Hermite_spline#Representations\n// \"you can express cubic Hermite interpolation in terms of cubic Bézier curves\n// with respect to the four values p0, p0 + m0 / 3, p1 - m1 / 3, p1\".\nfunction point(curveClass: MonotoneX | MonotoneY, t0: number, t1: number, defined: boolean, p: IPointLike) {\n const x0 = curveClass._x0;\n const y0 = curveClass._y0;\n const x1 = curveClass._x1;\n const y1 = curveClass._y1;\n const dx = (x1 - x0) / 3;\n curveClass.context.bezierCurveTo(\n x0 + dx,\n y0 + dx * t0,\n x1 - dx,\n y1 - dx * t1,\n x1,\n y1,\n defined,\n curveClass.lastPoint1\n );\n}\n\nexport class MonotoneX implements ICurvedSegment {\n protected _lastDefined1?: boolean;\n protected _lastDefined2?: boolean;\n declare context: ISegPath2D;\n declare _t0: number;\n\n protected startPoint?: IPointLike;\n lastPoint0?: IPointLike;\n lastPoint1?: IPointLike;\n\n constructor(context: ISegPath2D, startPoint?: IPointLike) {\n this.context = context;\n this.startPoint = startPoint;\n }\n _x: number;\n _y: number;\n _x0: number;\n _x1: number;\n _y0: number;\n _y1: number;\n _line: number;\n _point: number;\n\n areaStart() {\n this._line = 0;\n }\n areaEnd() {\n this._line = NaN;\n }\n lineStart() {\n this._x0 = this._x1 = this._y0 = this._y1 = this._t0 = NaN;\n this._point = 0;\n this.startPoint && this.point(this.startPoint);\n }\n lineEnd() {\n switch (this._point) {\n case 2:\n this.context.lineTo(\n this._x1,\n this._y1,\n this._lastDefined1 !== false && this._lastDefined2 !== false,\n this.lastPoint1\n );\n break;\n case 3:\n point(\n this,\n this._t0,\n slope2(this, this._t0),\n this._lastDefined1 !== false && this._lastDefined2 !== false,\n this.lastPoint1\n );\n break;\n }\n if (this._line || (this._line !== 0 && this._point === 1)) {\n this.context.closePath();\n }\n this._line = 1 - this._line;\n }\n point(p: IPointLike): void {\n let t1 = NaN;\n const x = p.x;\n const y = p.y;\n // if (x === this._x1 && y === this._y1) {\n // return;\n // } // Ignore coincident points.\n switch (this._point) {\n case 0:\n this._point = 1;\n this._line\n ? this.context.lineTo(x, y, this._lastDefined1 !== false && this._lastDefined2 !== false, p)\n : this.context.moveTo(x, y, p);\n break;\n case 1:\n this._point = 2;\n break;\n case 2:\n this._point = 3;\n point(\n this,\n slope2(this, (t1 = slope3(this, x, y))),\n t1,\n this._lastDefined1 !== false && this._lastDefined2 !== false,\n p\n );\n break;\n default:\n point(\n this,\n this._t0,\n (t1 = slope3(this, x, y)),\n this._lastDefined1 !== false && this._lastDefined2 !== false,\n p\n );\n break;\n }\n\n (this._x0 = this._x1), (this._x1 = x);\n (this._y0 = this._y1), (this._y1 = y);\n this._t0 = t1;\n this._lastDefined1 = this._lastDefined2;\n this._lastDefined2 = p.defined !== false;\n this.lastPoint0 = this.lastPoint1;\n this.lastPoint1 = p;\n }\n\n tryUpdateLength(): number {\n return this.context.tryUpdateLength();\n }\n}\n\nexport class MonotoneY extends MonotoneX {\n declare context: ISegPath2D;\n\n protected declare startPoint?: IPointLike;\n\n constructor(context: ISegPath2D, startPoint?: IPointLike) {\n super(context, startPoint);\n }\n\n point(p: IPointLike): void {\n return super.point({ y: p.x, x: p.y, defined: p.defined } as any);\n }\n}\n\nexport function genMonotpneXTypeSegments(path: MonotoneX, points: IPointLike[]): void {\n return genCurveSegments(path, points, 2);\n}\n\nexport function genMonotoneXSegments(points: IPointLike[], params: IGenSegmentParams = {}): ISegPath2D | null {\n const { direction, startPoint } = params;\n\n if (points.length < 2 - Number(!!startPoint)) {\n return null;\n }\n if (points.length < 3 - Number(!!startPoint)) {\n return genLinearSegments(points, params);\n }\n const segContext = new SegContext(\n 'monotoneX',\n direction ??\n (abs(points[points.length - 1].x - points[0].x) > abs(points[points.length - 1].y - points[0].y)\n ? Direction.ROW\n : Direction.COLUMN)\n );\n const monotoneX = new MonotoneX(segContext, startPoint);\n\n genMonotpneXTypeSegments(monotoneX, points);\n\n return segContext;\n}\n\nexport function genMonotpneYTypeSegments(path: MonotoneX, points: IPointLike[]): void {\n return genCurveSegments(path, points, 2);\n}\n\nexport function genMonotoneYSegments(points: IPointLike[], params: IGenSegmentParams = {}): ISegPath2D | null {\n const { direction, startPoint } = params;\n if (points.length < 2 - Number(!!startPoint)) {\n return null;\n }\n if (points.length < 3 - Number(!!startPoint)) {\n return genLinearSegments(points, params);\n }\n const segContext = new ReflectSegContext(\n 'monotoneY',\n direction ??\n (abs(points[points.length - 1].x - points[0].x) > abs(points[points.length - 1].y - points[0].y)\n ? Direction.ROW\n : Direction.COLUMN)\n );\n const monotoneY = new MonotoneY(segContext, startPoint);\n\n genMonotpneYTypeSegments(monotoneY, points);\n\n return segContext;\n}\n"]}
@@ -97,5 +97,4 @@ function findNextGraphic(graphic, id, defaultZIndex, reverse = !1) {
97
97
  Object.defineProperty(exports, "__esModule", {
98
98
  value: !0
99
99
  }), exports.findNextGraphic = exports.foreachAsync = exports.foreach = void 0, exports.foreach = foreach,
100
- exports.foreachAsync = foreachAsync, exports.findNextGraphic = findNextGraphic;
101
- //# sourceMappingURL=sort.js.map
100
+ exports.foreachAsync = foreachAsync, exports.findNextGraphic = findNextGraphic;
@@ -4,7 +4,7 @@ Object.defineProperty(exports, "__esModule", {
4
4
  value: !0
5
5
  }), exports.splitPath = exports.splitPolygon = exports.recursiveCallBinarySplit = exports.binarySplitPolygon = exports.splitLine = exports.splitArea = exports.splitCircle = exports.splitArc = exports.splitRect = exports.splitToGrids = void 0;
6
6
 
7
- const vutils_1 = require("@visactor/vutils"), morphing_utils_1 = require("./morphing-utils"), rect_utils_1 = require("./rect-utils");
7
+ const vutils_1 = require("@visactor/vutils"), morphing_utils_1 = require("./morphing-utils");
8
8
 
9
9
  function splitToGrids(width, height, count) {
10
10
  const ratio = width / height;
@@ -23,7 +23,7 @@ function splitToGrids(width, height, count) {
23
23
  exports.splitToGrids = splitToGrids;
24
24
 
25
25
  const splitRect = (rect, count) => {
26
- const {width: width, height: height} = (0, rect_utils_1.normalizeRectAttributes)(rect.attribute), grids = splitToGrids(width, height, count), res = [], gridHeight = height / grids.length;
26
+ const width = rect.getComputedAttribute("width"), height = rect.getComputedAttribute("height"), grids = splitToGrids(width, height, count), res = [], gridHeight = height / grids.length;
27
27
  for (let i = 0, rowCount = grids.length; i < rowCount; i++) {
28
28
  const columnCount = grids[i], gridWidth = width / columnCount;
29
29
  for (let j = 0; j < columnCount; j++) res.push({
@@ -1 +1 @@
1
- {"version":3,"sources":["../src/common/split-path.ts"],"names":[],"mappings":";;;AAWA,6CAAuE;AAEvE,qDAA2E;AAC3E,6CAAuD;AAIvD,SAAgB,YAAY,CAAC,KAAa,EAAE,MAAc,EAAE,KAAa;IACvE,MAAM,KAAK,GAAG,KAAK,GAAG,MAAM,CAAC;IAE7B,IAAI,QAAgB,CAAC;IACrB,IAAI,WAAmB,CAAC;IAExB,IAAI,KAAK,IAAI,MAAM,EAAE;QACnB,WAAW,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC,CAAC,CAAC;QAClD,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,GAAG,WAAW,CAAC,CAAC;QAE3C,IAAI,QAAQ,KAAK,CAAC,EAAE;YAClB,QAAQ,GAAG,CAAC,CAAC;YACb,WAAW,GAAG,KAAK,CAAC;SACrB;KACF;SAAM;QACL,QAAQ,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC,CAAC,CAAC;QAC/C,WAAW,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,GAAG,QAAQ,CAAC,CAAC;QAE3C,IAAI,WAAW,KAAK,CAAC,EAAE;YACrB,WAAW,GAAG,CAAC,CAAC;YAChB,QAAQ,GAAG,KAAK,CAAC;SAClB;KACF;IAED,MAAM,KAAK,GAAa,EAAE,CAAC;IAC3B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,QAAQ,EAAE,CAAC,EAAE,EAAE;QACjC,KAAK,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;KACzB;IACD,MAAM,QAAQ,GAAG,QAAQ,GAAG,WAAW,CAAC;IACxC,MAAM,QAAQ,GAAG,KAAK,GAAG,QAAQ,CAAC;IAElC,IAAI,QAAQ,GAAG,CAAC,EAAE;QAChB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,QAAQ,EAAE,CAAC,IAAI,WAAW,EAAE;YAC9C,IAAI,CAAC,GAAG,WAAW,GAAG,QAAQ,EAAE;gBAC9B,KAAK,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;aACzB;iBAAM;gBACL,KAAK,CAAC,IAAI,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC;aAC1B;SACF;KACF;IACD,OAAO,KAAK,CAAC;AACf,CAAC;AAzCD,oCAyCC;AAEM,MAAM,SAAS,GAAG,CAAC,IAAW,EAAE,KAAa,EAAE,EAAE;IACtD,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,IAAA,oCAAuB,EAAC,IAAI,CAAC,SAAS,CAAC,CAAC;IAElE,MAAM,CAAC,GAAG,CAAC,CAAC;IACZ,MAAM,CAAC,GAAG,CAAC,CAAC;IACZ,MAAM,KAAK,GAAG,YAAY,CAAC,KAAK,EAAE,MAAM,EAAE,KAAK,CAAC,CAAC;IACjD,MAAM,GAAG,GAAG,EAAE,CAAC;IACf,MAAM,UAAU,GAAG,MAAM,GAAG,KAAK,CAAC,MAAM,CAAC;IAEzC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,QAAQ,GAAG,KAAK,CAAC,MAAM,EAAE,CAAC,GAAG,QAAQ,EAAE,CAAC,EAAE,EAAE;QAC1D,MAAM,WAAW,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;QAC7B,MAAM,SAAS,GAAG,KAAK,GAAG,WAAW,CAAC;QACtC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,WAAW,EAAE,CAAC,EAAE,EAAE;YACpC,GAAG,CAAC,IAAI,CAAC;gBACP,CAAC,EAAE,CAAC,GAAG,CAAC,GAAG,SAAS;gBACpB,CAAC,EAAE,CAAC,GAAG,CAAC,GAAG,UAAU;gBACrB,KAAK,EAAE,SAAS;gBAChB,MAAM,EAAE,UAAU;aACnB,CAAC,CAAC;SACJ;KACF;IAED,OAAO,GAAG,CAAC;AACb,CAAC,CAAC;AAvBW,QAAA,SAAS,aAuBpB;AAEK,MAAM,QAAQ,GAAG,CAAC,GAAS,EAAE,KAAa,EAAE,EAAE;IACnD,MAAM,CAAC,GAAG,CAAC,CAAC;IACZ,MAAM,CAAC,GAAG,CAAC,CAAC;IACZ,MAAM,MAAM,GAAG,GAAG,CAAC,cAAc,EAAE,CAAC;IACpC,MAAM,UAAU,GAAG,MAAM,CAAC,UAAU,CAAC;IACrC,MAAM,QAAQ,GAAG,MAAM,CAAC,QAAQ,CAAC;IACjC,MAAM,WAAW,GAAG,GAAG,CAAC,oBAAoB,CAAC,aAAa,CAAC,CAAC;IAC5D,MAAM,WAAW,GAAG,GAAG,CAAC,oBAAoB,CAAC,aAAa,CAAC,CAAC;IAC5D,MAAM,UAAU,GAAG,IAAI,CAAC,GAAG,CAAC,UAAU,GAAG,QAAQ,CAAC,CAAC;IACnD,MAAM,WAAW,GAAG,IAAI,CAAC,GAAG,CAAC,WAAW,GAAG,WAAW,CAAC,CAAC;IAExD,MAAM,KAAK,GAAG,YAAY,CAAC,CAAC,UAAU,GAAG,CAAC,WAAW,GAAG,WAAW,CAAC,CAAC,GAAG,CAAC,EAAE,WAAW,EAAE,KAAK,CAAC,CAAC;IAC/F,MAAM,GAAG,GAAG,EAAE,CAAC;IACf,MAAM,UAAU,GAAG,WAAW,GAAG,KAAK,CAAC,MAAM,CAAC;IAC9C,MAAM,UAAU,GAAG,WAAW,IAAI,WAAW,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IACvD,MAAM,SAAS,GAAG,QAAQ,IAAI,UAAU,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAElD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,QAAQ,GAAG,KAAK,CAAC,MAAM,EAAE,CAAC,GAAG,QAAQ,EAAE,CAAC,EAAE,EAAE;QAC1D,MAAM,WAAW,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;QAC7B,MAAM,SAAS,GAAG,UAAU,GAAG,WAAW,CAAC;QAC3C,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,WAAW,EAAE,CAAC,EAAE,EAAE;YAEpC,GAAG,CAAC,IAAI,CAAC;gBACP,WAAW,EAAE,WAAW,GAAG,UAAU,GAAG,CAAC,GAAG,UAAU;gBACtD,WAAW,EAAE,WAAW,GAAG,UAAU,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,UAAU;gBAC5D,UAAU,EAAE,UAAU,GAAG,SAAS,GAAG,CAAC,GAAG,SAAS;gBAClD,QAAQ,EAAE,UAAU,GAAG,SAAS,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,SAAS;aACvD,CAAC,CAAC;SACJ;KACF;IAED,OAAO,GAAG,CAAC;AACb,CAAC,CAAC;AAhCW,QAAA,QAAQ,YAgCnB;AAEK,MAAM,WAAW,GAAG,CAAC,GAAY,EAAE,KAAa,EAAE,EAAE;IACzD,MAAM,CAAC,GAAG,CAAC,CAAC;IACZ,MAAM,CAAC,GAAG,CAAC,CAAC;IACZ,MAAM,UAAU,GAAG,GAAG,CAAC,oBAAoB,CAAC,YAAY,CAAC,CAAC;IAC1D,MAAM,QAAQ,GAAG,GAAG,CAAC,oBAAoB,CAAC,UAAU,CAAC,CAAC;IACtD,MAAM,MAAM,GAAG,GAAG,CAAC,oBAAoB,CAAC,QAAQ,CAAC,CAAC;IAClD,MAAM,UAAU,GAAG,IAAI,CAAC,GAAG,CAAC,UAAU,GAAG,QAAQ,CAAC,CAAC;IAEnD,MAAM,KAAK,GAAG,YAAY,CAAC,UAAU,GAAG,MAAM,EAAE,MAAM,EAAE,KAAK,CAAC,CAAC;IAC/D,MAAM,GAAG,GAAG,EAAE,CAAC;IACf,MAAM,SAAS,GAAG,UAAU,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;IACxC,MAAM,UAAU,GAAG,MAAM,GAAG,KAAK,CAAC,MAAM,CAAC;IACzC,MAAM,SAAS,GAAG,QAAQ,IAAI,UAAU,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAElD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,QAAQ,GAAG,KAAK,CAAC,MAAM,EAAE,CAAC,GAAG,QAAQ,EAAE,CAAC,EAAE,EAAE;QAC1D,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,WAAW,GAAG,KAAK,CAAC,CAAC,CAAC,EAAE,CAAC,GAAG,WAAW,EAAE,CAAC,EAAE,EAAE;YAC5D,GAAG,CAAC,IAAI,CAAC;gBACP,WAAW,EAAE,UAAU,GAAG,CAAC;gBAC3B,WAAW,EAAE,UAAU,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC;gBACjC,UAAU,EAAE,UAAU,GAAG,SAAS,GAAG,CAAC,GAAG,SAAS;gBAClD,QAAQ,EAAE,UAAU,GAAG,SAAS,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,SAAS;aACvD,CAAC,CAAC;SACJ;KACF;IAED,OAAO,GAAG,CAAC;AACb,CAAC,CAAC;AA1BW,QAAA,WAAW,eA0BtB;AAEF,MAAM,cAAc,GAAG,CAAC,MAAoB,EAAE,KAAa,EAAE,EAAE;IAC7D,MAAM,cAAc,GAAG,MAAM,CAAC,MAAM,CAAC,KAAK,CAAC,EAAE,CAAC,KAAK,CAAC,OAAO,KAAK,KAAK,IAAI,IAAA,iBAAQ,EAAC,KAAK,CAAC,CAAC,CAAC,IAAI,IAAA,iBAAQ,EAAC,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC;IAEjH,IAAI,cAAc,CAAC,MAAM,KAAK,CAAC,EAAE;QAC/B,OAAO,EAAE,CAAC;KACX;IACD,IAAI,cAAc,CAAC,MAAM,KAAK,CAAC,EAAE;QAC/B,OAAO,IAAI,KAAK,CAAC,KAAK,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,CAAC;KAC7D;IAED,MAAM,GAAG,GAAG,EAAE,CAAC;IACf,IAAI,KAAK,IAAI,cAAc,CAAC,MAAM,EAAE;QAClC,MAAM,IAAI,GAAG,cAAc,CAAC,MAAM,GAAG,KAAK,CAAC;QAC3C,IAAI,CAAC,GAAG,CAAC,CAAC;QACV,IAAI,GAAG,GAAG,CAAC,CAAC;QAEZ,OAAO,CAAC,GAAG,KAAK,EAAE;YAChB,GAAG,CAAC,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;YAE1C,GAAG,IAAI,IAAI,CAAC;YACZ,CAAC,EAAE,CAAC;SACL;QAED,OAAO,GAAG,CAAC;KACZ;IAED,MAAM,WAAW,GAAG,KAAK,GAAG,cAAc,CAAC,MAAM,CAAC;IAClD,MAAM,UAAU,GAAG,WAAW,GAAG,CAAC,cAAc,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;IAC7D,MAAM,UAAU,GAAG,CAAC,GAAG,CAAC,UAAU,GAAG,CAAC,CAAC,CAAC;IACxC,IAAI,QAAQ,GAAG,CAAC,CAAC;IAEjB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,GAAG,GAAG,MAAM,CAAC,MAAM,EAAE,CAAC,GAAG,GAAG,EAAE,CAAC,EAAE,EAAE;QACjD,GAAG,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;QAEpB,IAAI,CAAC,GAAG,GAAG,GAAG,CAAC,EAAE;YACf,IAAI,GAAG,GAAG,UAAU,CAAC;YACrB,MAAM,IAAI,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YACzB,MAAM,IAAI,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YACzB,MAAM,KAAK,GAAG,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;YAC9B,MAAM,KAAK,GAAG,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;YAE9B,OAAO,GAAG,GAAG,CAAC,IAAI,QAAQ,GAAG,WAAW,EAAE;gBACxC,GAAG,CAAC,IAAI,CAAC;oBACP,CAAC,EAAE,IAAI,GAAG,CAAC,KAAK,GAAG,IAAI,CAAC,GAAG,GAAG;oBAC9B,CAAC,EAAE,IAAI,GAAG,CAAC,KAAK,GAAG,IAAI,CAAC,GAAG,GAAG;iBAC/B,CAAC,CAAC;gBACH,GAAG,IAAI,UAAU,CAAC;gBAClB,QAAQ,IAAI,CAAC,CAAC;aACf;SACF;KACF;IAED,OAAO,GAAG,CAAC;AACb,CAAC,CAAC;AAEK,MAAM,SAAS,GAAG,CAAC,IAAW,EAAE,KAAa,EAAE,EAAE;;IACtD,MAAM,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC;IACjC,IAAI,MAAM,GAAG,SAAS,CAAC,MAAM,CAAC;IAC9B,MAAM,SAAS,GAAG,SAAS,CAAC,QAAQ,CAAC;IAErC,IAAI,CAAC,MAAM,EAAE;QACX,MAAM,GAAG,SAAS,CAAC,MAAM,CAAC,CAAC,GAAG,EAAE,GAAG,EAAE,EAAE;;YACrC,OAAO,GAAG,CAAC,MAAM,CAAC,MAAA,GAAG,CAAC,MAAM,mCAAI,EAAE,CAAC,CAAC;QACtC,CAAC,EAAE,EAAE,CAAC,CAAC;KACR;IACD,MAAM,cAAc,GAAG,MAAM,CAAC,MAAM,CAAC,KAAK,CAAC,EAAE,CAAC,KAAK,CAAC,OAAO,KAAK,KAAK,IAAI,IAAA,iBAAQ,EAAC,KAAK,CAAC,CAAC,CAAC,IAAI,IAAA,iBAAQ,EAAC,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC;IAEjH,IAAI,CAAC,cAAc,CAAC,MAAM,EAAE;QAC1B,OAAO,EAAE,CAAC;KACX;IAED,MAAM,SAAS,GAAiB,EAAE,CAAC;IAEnC,cAAc,CAAC,OAAO,CAAC,KAAK,CAAC,EAAE;QAC7B,SAAS,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC,EAAE,CAAC,CAAC;IAC7C,CAAC,CAAC,CAAC;IAEH,KAAK,IAAI,CAAC,GAAG,cAAc,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,EAAE;QACnD,MAAM,KAAK,GAAG,cAAc,CAAC,CAAC,CAAC,CAAC;QAEhC,SAAS,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,MAAA,KAAK,CAAC,EAAE,mCAAI,KAAK,CAAC,CAAC,EAAE,CAAC,EAAE,MAAA,KAAK,CAAC,EAAE,mCAAI,KAAK,CAAC,CAAC,EAAE,CAAC,CAAC;KACpE;IAED,MAAM,GAAG,GAA+B,EAAE,CAAC;IAE3C,IAAA,gCAAwB,EAAC,MAAM,EAAE,KAAK,EAAE,GAAG,CAAC,CAAC;IAE7C,OAAO,GAAG,CAAC;AACb,CAAC,CAAC;AAjCW,QAAA,SAAS,aAiCpB;AAEK,MAAM,SAAS,GAAG,CAAC,IAAW,EAAE,KAAa,EAAE,EAAE;IACtD,MAAM,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC;IACjC,MAAM,MAAM,GAAG,SAAS,CAAC,MAAM,CAAC;IAEhC,IAAI,MAAM,EAAE;QACV,OAAO,cAAc,CAAC,MAAM,EAAE,KAAK,CAAC,CAAC;KACtC;SAAM,IAAI,SAAS,CAAC,QAAQ,EAAE;QAC7B,MAAM,IAAI,GAAG,SAAS,CAAC,QAAQ,CAAC;QAChC,MAAM,SAAS,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,GAAG,EAAE,GAAG,EAAE,EAAE;;YACzC,OAAO,GAAG,CAAC,MAAM,CAAC,MAAA,GAAG,CAAC,MAAM,mCAAI,EAAE,CAAC,CAAC;QACtC,CAAC,EAAE,EAAE,CAAC,CAAC;QAEP,OAAO,cAAc,CAAC,SAAS,EAAE,KAAK,CAAC,CAAC;KACzC;IACD,OAAO,EAAE,CAAC;AACZ,CAAC,CAAC;AAfW,QAAA,SAAS,aAepB;AAEF,SAAS,YAAY,CAAC,IAAsB,EAAE,IAAsB;IAClE,OAAO,IAAI,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;AAC/C,CAAC;AAED,MAAM,WAAW,GAAG,CAAC,MAAoB,EAAE,EAAE;IAC3C,OAAO,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;AAC/C,CAAC,CAAC;AAEF,MAAM,kBAAkB,GAAG,CAAC,MAAoB,EAAE,EAAc,EAAE,EAAc,EAAE,EAAE;IAClF,MAAM,GAAG,GAAG,MAAM,CAAC,MAAM,CAAC;IAC1B,MAAM,aAAa,GAA4D,EAAE,CAAC;IAElF,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,GAAG,EAAE,CAAC,EAAE,EAAE;QAC5B,MAAM,GAAG,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC;QACtB,MAAM,IAAI,GAAG,CAAC,KAAK,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;QAEvD,MAAM,GAAG,GAAG,IAAA,0BAAiB,EAAC,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,EAAE,CAAC,IAAI,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC;QAE5F,IAAI,GAAG,IAAI,OAAO,GAAG,KAAK,SAAS,EAAE;YACnC,aAAa,CAAC,IAAI,CAAC;gBACjB,GAAG,EAAE,YAAY,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,CAAC;gBAC7E,KAAK,EAAE,EAAE,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,EAAE;gBAC/B,SAAS,EAAE,CAAC;aACb,CAAC,CAAC;SACJ;KACF;IAED,IAAI,aAAa,CAAC,MAAM,GAAG,CAAC,EAAE;QAE5B,OAAO,CAAC,WAAW,CAAC,MAAM,CAAC,EAAE,WAAW,CAAC,MAAM,CAAC,CAAC,CAAC;KACnD;IAED,aAAa,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC;IAC5C,IAAI,GAAG,GAAG,aAAa,CAAC,CAAC,CAAC,CAAC;IAC3B,IAAI,GAAG,GAAG,aAAa,CAAC,aAAa,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;IAElD,IAAI,GAAG,CAAC,SAAS,GAAG,GAAG,CAAC,SAAS,EAAE;QACjC,CAAC,GAAG,EAAE,GAAG,CAAC,GAAG,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;KACzB;IAED,MAAM,KAAK,GAAG,GAAG,CAAC,KAAK,CAAC;IACxB,MAAM,KAAK,GAAG,GAAG,CAAC,KAAK,CAAC;IACxB,MAAM,UAAU,GAAG,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC,EAAE,CAAC,CAAC;IAEhD,KAAK,IAAI,CAAC,GAAG,GAAG,CAAC,SAAS,GAAG,CAAC,EAAE,CAAC,IAAI,GAAG,CAAC,SAAS,EAAE,CAAC,EAAE,EAAE;QACvD,UAAU,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC;KACrD;IACD,UAAU,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC,EAAE,CAAC,CAAC;IAE5C,MAAM,UAAU,GAAG,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC,EAAE,CAAC,CAAC;IAChD,KAAK,IAAI,CAAC,GAAG,GAAG,CAAC,SAAS,GAAG,CAAC,EAAE,QAAQ,GAAG,GAAG,CAAC,SAAS,GAAG,GAAG,EAAE,CAAC,IAAI,QAAQ,EAAE,CAAC,EAAE,EAAE;QAClF,MAAM,CAAC,GAAG,MAAM,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC;QAC1B,UAAU,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC;KACrC;IACD,UAAU,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC,EAAE,CAAC,CAAC;IAE5C,OAAO,CAAC,UAAU,EAAE,UAAU,CAAC,CAAC;AAClC,CAAC,CAAC;AAEK,MAAM,kBAAkB,GAAG,CAAC,MAAoB,EAAE,EAAE;IACzD,MAAM,GAAG,GAAG,IAAI,eAAM,EAAE,CAAC;IAEzB,MAAM,CAAC,OAAO,CAAC,KAAK,CAAC,EAAE;QACrB,GAAG,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC,CAAC,CAAC;IACH,MAAM,KAAK,GAAG,GAAG,CAAC,KAAK,EAAE,CAAC;IAC1B,MAAM,MAAM,GAAG,GAAG,CAAC,MAAM,EAAE,CAAC;IAE5B,IAAI,KAAK,IAAI,MAAM,EAAE;QAEnB,MAAM,IAAI,GAAG,GAAG,CAAC,EAAE,GAAG,KAAK,GAAG,CAAC,CAAC;QAEhC,OAAO,kBAAkB,CACvB,MAAM,EACN;YACE,CAAC,EAAE,IAAI;YACP,CAAC,EAAE,GAAG,CAAC,EAAE;SACV,EACD;YACE,CAAC,EAAE,IAAI;YACP,CAAC,EAAE,GAAG,CAAC,EAAE;SACV,CACF,CAAC;KACH;IAED,MAAM,IAAI,GAAG,GAAG,CAAC,EAAE,GAAG,MAAM,GAAG,CAAC,CAAC;IAEjC,OAAO,kBAAkB,CACvB,MAAM,EACN;QACE,CAAC,EAAE,GAAG,CAAC,EAAE;QACT,CAAC,EAAE,IAAI;KACR,EACD;QACE,CAAC,EAAE,GAAG,CAAC,EAAE;QACT,CAAC,EAAE,IAAI;KACR,CACF,CAAC;AACJ,CAAC,CAAC;AAvCW,QAAA,kBAAkB,sBAuC7B;AAEK,MAAM,wBAAwB,GAAG,CAAC,MAAoB,EAAE,KAAa,EAAE,GAA+B,EAAE,EAAE;IAC/G,IAAI,KAAK,KAAK,CAAC,EAAE;QACf,GAAG,CAAC,IAAI,CAAC,EAAE,MAAM,EAAE,CAAC,CAAC;KACtB;SAAM;QACL,MAAM,IAAI,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,GAAG,CAAC,CAAC,CAAC;QACnC,MAAM,GAAG,GAAG,IAAA,0BAAkB,EAAC,MAAM,CAAC,CAAC;QAEvC,IAAA,gCAAwB,EAAC,GAAG,CAAC,CAAC,CAAC,EAAE,IAAI,EAAE,GAAG,CAAC,CAAC;QAC5C,IAAA,gCAAwB,EAAC,GAAG,CAAC,CAAC,CAAC,EAAE,KAAK,GAAG,IAAI,EAAE,GAAG,CAAC,CAAC;KACrD;AACH,CAAC,CAAC;AAVW,QAAA,wBAAwB,4BAUnC;AAEK,MAAM,YAAY,GAAG,CAAC,OAAiB,EAAE,KAAa,EAAE,EAAE;IAC/D,MAAM,MAAM,GAAG,OAAO,CAAC,SAAS,CAAC,MAAM,CAAC;IAExC,IAAI,CAAC,MAAM,IAAI,CAAC,MAAM,CAAC,MAAM,EAAE;QAC7B,OAAO,EAAE,CAAC;KACX;IACD,IAAI,KAAK,KAAK,CAAC,EAAE;QACf,OAAO,CAAC,EAAE,MAAM,EAAE,WAAW,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC;KAC1C;IACD,MAAM,GAAG,GAA+B,EAAE,CAAC;IAE3C,IAAA,gCAAwB,EAAC,MAAM,EAAE,KAAK,EAAE,GAAG,CAAC,CAAC;IAE7C,OAAO,GAAG,CAAC;AACb,CAAC,CAAC;AAdW,QAAA,YAAY,gBAcvB;AAEK,MAAM,SAAS,GAAG,CAAC,IAAW,EAAE,KAAa,EAAE,EAAE;IACtD,MAAM,SAAS,GAAG,IAAI,CAAC,kBAAkB,EAAE,CAAC;IAC5C,MAAM,YAAY,GAAG,IAAA,mCAAkB,EAAC,SAAS,CAAC,CAAC;IAEnD,IAAI,CAAC,YAAY,CAAC,MAAM,IAAI,KAAK,GAAG,CAAC,EAAE;QACrC,OAAO,EAAE,CAAC;KACX;IAED,MAAM,UAAU,GAAG,YAAY,CAAC,MAAM,CAAC;IAEvC,IAAI,YAAY,CAAC,MAAM,IAAI,KAAK,EAAE;QAChC,MAAM,GAAG,GAA8B,EAAE,CAAC;QAC1C,MAAM,SAAS,GAAG,IAAI,CAAC,KAAK,CAAC,YAAY,CAAC,MAAM,GAAG,KAAK,CAAC,CAAC;QAE1D,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,EAAE,CAAC,EAAE,EAAE;YAC9B,MAAM,MAAM,GAAG,YAAY,CAAC,KAAK,CAAC,CAAC,GAAG,SAAS,EAAE,CAAC,KAAK,KAAK,GAAG,CAAC,CAAC,CAAC,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,SAAS,CAAC,CAAC;YAErG,GAAG,CAAC,IAAI,CAAC,EAAE,IAAI,EAAE,IAAA,oCAAmB,EAAC,MAAM,CAAC,EAAE,CAAC,CAAC;SACjD;QAED,OAAO,GAAG,CAAC;KACZ;IAED,MAAM,GAAG,GAA+B,EAAE,CAAC;IAC3C,MAAM,SAAS,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,GAAG,UAAU,CAAC,CAAC;IACjD,IAAI,MAAM,GAAG,KAAK,CAAC;IAEnB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;QACnC,MAAM,MAAM,GAAiB,EAAE,CAAC;QAEhC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,GAAG,GAAG,YAAY,CAAC,CAAC,CAAC,CAAC,MAAM,EAAE,CAAC,GAAG,GAAG,EAAE,CAAC,IAAI,CAAC,EAAE;YAC7D,MAAM,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,YAAY,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,YAAY,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC;SACnE;QACD,IAAA,gCAAwB,EAAC,MAAM,EAAE,CAAC,KAAK,UAAU,GAAG,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,SAAS,EAAE,GAAG,CAAC,CAAC;QACjF,MAAM,IAAI,SAAS,CAAC;KACrB;IAED,OAAO,GAAG,CAAC;AACb,CAAC,CAAC;AAtCW,QAAA,SAAS,aAsCpB","file":"split-path.js","sourcesContent":["/* Adapted from zrender by ecomfe\n * https://github.com/ecomfe/zrender\n * Licensed under the BSD-3-Clause\n\n * url: https://github.com/ecomfe/zrender/blob/master/src/tool/dividePath.ts\n * License: https://github.com/ecomfe/zrender/blob/master/LICENSE\n * @license\n */\n\nimport type { ICustomPath2D } from './../interface/path';\nimport type { IPointLike } from '@visactor/vutils';\nimport { isNumber, Bounds, getIntersectPoint } from '@visactor/vutils';\nimport type { ILine, IRect, IArc, ICircle, IArea, IPolygon, IPath } from '../interface';\nimport { bezierCurversToPath, pathToBezierCurves } from './morphing-utils';\nimport { normalizeRectAttributes } from './rect-utils';\n/**\n * split a rect to grids\n */\nexport function splitToGrids(width: number, height: number, count: number) {\n const ratio = width / height;\n\n let rowCount: number;\n let columnCount: number;\n\n if (width >= height) {\n columnCount = Math.ceil(Math.sqrt(count * ratio));\n rowCount = Math.floor(count / columnCount);\n\n if (rowCount === 0) {\n rowCount = 1;\n columnCount = count;\n }\n } else {\n rowCount = Math.ceil(Math.sqrt(count / ratio));\n columnCount = Math.floor(count / rowCount);\n\n if (columnCount === 0) {\n columnCount = 1;\n rowCount = count;\n }\n }\n\n const grids: number[] = [];\n for (let i = 0; i < rowCount; i++) {\n grids.push(columnCount);\n }\n const sumCount = rowCount * columnCount;\n const remained = count - sumCount;\n\n if (remained > 0) {\n for (let i = 0; i < remained; i += columnCount) {\n if (i + columnCount < remained) {\n grids.push(columnCount);\n } else {\n grids.push(remained - i);\n }\n }\n }\n return grids;\n}\n\nexport const splitRect = (rect: IRect, count: number) => {\n const { width, height } = normalizeRectAttributes(rect.attribute);\n\n const x = 0;\n const y = 0;\n const grids = splitToGrids(width, height, count);\n const res = [];\n const gridHeight = height / grids.length;\n\n for (let i = 0, rowCount = grids.length; i < rowCount; i++) {\n const columnCount = grids[i];\n const gridWidth = width / columnCount;\n for (let j = 0; j < columnCount; j++) {\n res.push({\n x: x + j * gridWidth,\n y: y + i * gridHeight,\n width: gridWidth,\n height: gridHeight\n });\n }\n }\n\n return res;\n};\n\nexport const splitArc = (arc: IArc, count: number) => {\n const x = 0;\n const y = 0;\n const angles = arc.getParsedAngle();\n const startAngle = angles.startAngle;\n const endAngle = angles.endAngle;\n const innerRadius = arc.getComputedAttribute('innerRadius');\n const outerRadius = arc.getComputedAttribute('outerRadius');\n const angleDelta = Math.abs(startAngle - endAngle);\n const radiusDelta = Math.abs(outerRadius - innerRadius);\n\n const grids = splitToGrids((angleDelta * (innerRadius + outerRadius)) / 2, radiusDelta, count);\n const res = [];\n const gridRadius = radiusDelta / grids.length;\n const radiusSign = outerRadius >= innerRadius ? 1 : -1;\n const angleSign = endAngle >= startAngle ? 1 : -1;\n\n for (let i = 0, rowCount = grids.length; i < rowCount; i++) {\n const columnCount = grids[i];\n const gridAngle = angleDelta / columnCount;\n for (let j = 0; j < columnCount; j++) {\n // from outter to inner\n res.push({\n innerRadius: outerRadius - gridRadius * i * radiusSign,\n outerRadius: outerRadius - gridRadius * (i + 1) * radiusSign,\n startAngle: startAngle + gridAngle * j * angleSign,\n endAngle: startAngle + gridAngle * (j + 1) * angleSign\n });\n }\n }\n\n return res;\n};\n\nexport const splitCircle = (arc: ICircle, count: number) => {\n const x = 0;\n const y = 0;\n const startAngle = arc.getComputedAttribute('startAngle');\n const endAngle = arc.getComputedAttribute('endAngle');\n const radius = arc.getComputedAttribute('radius');\n const angleDelta = Math.abs(startAngle - endAngle);\n\n const grids = splitToGrids(angleDelta * radius, radius, count);\n const res = [];\n const gridAngle = angleDelta / grids[0];\n const gridRadius = radius / grids.length;\n const angleSign = endAngle >= startAngle ? 1 : -1;\n\n for (let i = 0, rowCount = grids.length; i < rowCount; i++) {\n for (let j = 0, columnCount = grids[i]; j < columnCount; j++) {\n res.push({\n innerRadius: gridRadius * i,\n outerRadius: gridRadius * (i + 1),\n startAngle: startAngle + gridAngle * j * angleSign,\n endAngle: startAngle + gridAngle * (j + 1) * angleSign\n });\n }\n }\n\n return res;\n};\n\nconst samplingPoints = (points: IPointLike[], count: number) => {\n const validatePoints = points.filter(point => point.defined !== false && isNumber(point.x) && isNumber(point.y));\n\n if (validatePoints.length === 0) {\n return [];\n }\n if (validatePoints.length === 1) {\n return new Array(count).fill(0).map(i => validatePoints[0]);\n }\n\n const res = [];\n if (count <= validatePoints.length) {\n const step = validatePoints.length / count;\n let i = 0;\n let cur = 0;\n\n while (i < count) {\n res.push(validatePoints[Math.floor(cur)]);\n\n cur += step;\n i++;\n }\n\n return res;\n }\n\n const insertCount = count - validatePoints.length;\n const insertStep = insertCount / (validatePoints.length - 1);\n const insetRatio = 1 / (insertStep + 1);\n let curCount = 0;\n\n for (let i = 0, len = points.length; i < len; i++) {\n res.push(points[i]);\n\n if (i < len - 1) {\n let cur = insetRatio;\n const xCur = points[i].x;\n const yCur = points[i].y;\n const xNext = points[i + 1].x;\n const yNext = points[i + 1].y;\n\n while (cur < 1 && curCount < insertCount) {\n res.push({\n x: xCur + (xNext - xCur) * cur,\n y: yCur + (yNext - yCur) * cur\n });\n cur += insetRatio;\n curCount += 1;\n }\n }\n }\n\n return res;\n};\n\nexport const splitArea = (area: IArea, count: number) => {\n const attribute = area.attribute;\n let points = attribute.points;\n const segements = attribute.segments;\n\n if (!points) {\n points = segements.reduce((res, seg) => {\n return res.concat(seg.points ?? []);\n }, []);\n }\n const validatePoints = points.filter(point => point.defined !== false && isNumber(point.x) && isNumber(point.y));\n\n if (!validatePoints.length) {\n return [];\n }\n\n const allPoints: IPointLike[] = [];\n\n validatePoints.forEach(point => {\n allPoints.push({ x: point.x, y: point.y });\n });\n\n for (let i = validatePoints.length - 1; i >= 0; i--) {\n const point = validatePoints[i];\n\n allPoints.push({ x: point.x1 ?? point.x, y: point.y1 ?? point.y });\n }\n\n const res: { points: IPointLike[] }[] = [];\n\n recursiveCallBinarySplit(points, count, res);\n\n return res;\n};\n\nexport const splitLine = (line: ILine, count: number) => {\n const attribute = line.attribute;\n const points = attribute.points;\n\n if (points) {\n return samplingPoints(points, count);\n } else if (attribute.segments) {\n const segs = attribute.segments;\n const allPoints = segs.reduce((res, seg) => {\n return res.concat(seg.points ?? []);\n }, []);\n\n return samplingPoints(allPoints, count);\n }\n return [];\n};\n\nfunction crossProduct(dir1: [number, number], dir2: [number, number]): number {\n return dir1[0] * dir2[1] - dir1[1] * dir2[0];\n}\n\nconst clonePoints = (points: IPointLike[]) => {\n return points.map(p => ({ x: p.x, y: p.y }));\n};\n\nconst splitPolygonByLine = (points: IPointLike[], p0: IPointLike, p1: IPointLike) => {\n const len = points.length;\n const intersections: { dot: number; point: IPointLike; edgeIndex: number }[] = [];\n\n for (let i = 0; i < len; i++) {\n const cur = points[i];\n const next = i === len - 1 ? points[0] : points[i + 1];\n\n const res = getIntersectPoint([p0.x, p0.y], [p1.x, p1.y], [cur.x, cur.y], [next.x, next.y]);\n\n if (res && typeof res !== 'boolean') {\n intersections.push({\n dot: crossProduct([res[0] - p0.x, res[1] - p0.x], [p1.x - p0.x, p1.y - p0.x]),\n point: { x: res[0], y: res[1] },\n edgeIndex: i\n });\n }\n }\n\n if (intersections.length < 2) {\n // 没有交点或者和某条边共线\n return [clonePoints(points), clonePoints(points)];\n }\n\n intersections.sort((a, b) => a.dot - b.dot);\n let is0 = intersections[0];\n let is1 = intersections[intersections.length - 1];\n\n if (is0.edgeIndex > is1.edgeIndex) {\n [is0, is1] = [is1, is0];\n }\n\n const newP0 = is0.point;\n const newP1 = is1.point;\n const newPointsA = [{ x: newP0.x, y: newP0.y }];\n\n for (let i = is0.edgeIndex + 1; i <= is1.edgeIndex; i++) {\n newPointsA.push({ x: points[i].x, y: points[i].y });\n }\n newPointsA.push({ x: newP1.x, y: newP1.y });\n\n const newPointsB = [{ x: newP1.x, y: newP1.y }];\n for (let i = is1.edgeIndex + 1, maxIndex = is0.edgeIndex + len; i <= maxIndex; i++) {\n const p = points[i % len];\n newPointsB.push({ x: p.x, y: p.y });\n }\n newPointsB.push({ x: newP0.x, y: newP0.y });\n\n return [newPointsA, newPointsB];\n};\n\nexport const binarySplitPolygon = (points: IPointLike[]) => {\n const box = new Bounds();\n\n points.forEach(point => {\n box.add(point.x, point.y);\n });\n const width = box.width();\n const height = box.height();\n\n if (width >= height) {\n // split horizontal\n const midX = box.x1 + width / 2;\n\n return splitPolygonByLine(\n points,\n {\n x: midX,\n y: box.y1\n },\n {\n x: midX,\n y: box.y2\n }\n );\n }\n // split vertical\n const midY = box.y1 + height / 2;\n\n return splitPolygonByLine(\n points,\n {\n x: box.x1,\n y: midY\n },\n {\n x: box.x2,\n y: midY\n }\n );\n};\n\nexport const recursiveCallBinarySplit = (points: IPointLike[], count: number, out: { points: IPointLike[] }[]) => {\n if (count === 1) {\n out.push({ points });\n } else {\n const half = Math.floor(count / 2);\n const res = binarySplitPolygon(points);\n\n recursiveCallBinarySplit(res[0], half, out);\n recursiveCallBinarySplit(res[1], count - half, out);\n }\n};\n\nexport const splitPolygon = (polygon: IPolygon, count: number) => {\n const points = polygon.attribute.points;\n\n if (!points || !points.length) {\n return [];\n }\n if (count === 1) {\n return [{ points: clonePoints(points) }];\n }\n const res: { points: IPointLike[] }[] = [];\n\n recursiveCallBinarySplit(points, count, res);\n\n return res;\n};\n\nexport const splitPath = (path: IPath, count: number) => {\n const pathShape = path.getParsedPathShape();\n const bezierCurves = pathToBezierCurves(pathShape);\n\n if (!bezierCurves.length || count < 0) {\n return [];\n }\n\n const subPathCnt = bezierCurves.length;\n\n if (bezierCurves.length >= count) {\n const res: { path: ICustomPath2D }[] = [];\n const stepCount = Math.floor(bezierCurves.length / count);\n\n for (let i = 0; i < count; i++) {\n const curves = bezierCurves.slice(i * stepCount, i === count - 1 ? subPathCnt : (i + 1) * stepCount);\n\n res.push({ path: bezierCurversToPath(curves) });\n }\n\n return res;\n }\n\n const res: { points: IPointLike[] }[] = [];\n const stepCount = Math.floor(count / subPathCnt);\n let remain = count;\n\n for (let c = 0; c < subPathCnt; c++) {\n const points: IPointLike[] = [];\n\n for (let i = 2, len = bezierCurves[c].length; i < len; i += 2) {\n points.push({ x: bezierCurves[0][i], y: bezierCurves[0][i + 1] });\n }\n recursiveCallBinarySplit(points, c === subPathCnt - 1 ? remain : stepCount, res);\n remain -= stepCount;\n }\n\n return res;\n};\n"]}
1
+ {"version":3,"sources":["../src/common/split-path.ts"],"names":[],"mappings":";;;AAWA,6CAAuE;AAEvE,qDAA2E;AAI3E,SAAgB,YAAY,CAAC,KAAa,EAAE,MAAc,EAAE,KAAa;IACvE,MAAM,KAAK,GAAG,KAAK,GAAG,MAAM,CAAC;IAE7B,IAAI,QAAgB,CAAC;IACrB,IAAI,WAAmB,CAAC;IAExB,IAAI,KAAK,IAAI,MAAM,EAAE;QACnB,WAAW,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC,CAAC,CAAC;QAClD,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,GAAG,WAAW,CAAC,CAAC;QAE3C,IAAI,QAAQ,KAAK,CAAC,EAAE;YAClB,QAAQ,GAAG,CAAC,CAAC;YACb,WAAW,GAAG,KAAK,CAAC;SACrB;KACF;SAAM;QACL,QAAQ,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC,CAAC,CAAC;QAC/C,WAAW,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,GAAG,QAAQ,CAAC,CAAC;QAE3C,IAAI,WAAW,KAAK,CAAC,EAAE;YACrB,WAAW,GAAG,CAAC,CAAC;YAChB,QAAQ,GAAG,KAAK,CAAC;SAClB;KACF;IAED,MAAM,KAAK,GAAa,EAAE,CAAC;IAC3B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,QAAQ,EAAE,CAAC,EAAE,EAAE;QACjC,KAAK,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;KACzB;IACD,MAAM,QAAQ,GAAG,QAAQ,GAAG,WAAW,CAAC;IACxC,MAAM,QAAQ,GAAG,KAAK,GAAG,QAAQ,CAAC;IAElC,IAAI,QAAQ,GAAG,CAAC,EAAE;QAChB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,QAAQ,EAAE,CAAC,IAAI,WAAW,EAAE;YAC9C,IAAI,CAAC,GAAG,WAAW,GAAG,QAAQ,EAAE;gBAC9B,KAAK,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;aACzB;iBAAM;gBACL,KAAK,CAAC,IAAI,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC;aAC1B;SACF;KACF;IACD,OAAO,KAAK,CAAC;AACf,CAAC;AAzCD,oCAyCC;AAEM,MAAM,SAAS,GAAG,CAAC,IAAW,EAAE,KAAa,EAAE,EAAE;IACtD,MAAM,CAAC,GAAG,CAAC,CAAC;IACZ,MAAM,CAAC,GAAG,CAAC,CAAC;IACZ,MAAM,KAAK,GAAG,IAAI,CAAC,oBAAoB,CAAC,OAAO,CAAC,CAAC;IACjD,MAAM,MAAM,GAAG,IAAI,CAAC,oBAAoB,CAAC,QAAQ,CAAC,CAAC;IACnD,MAAM,KAAK,GAAG,YAAY,CAAC,KAAK,EAAE,MAAM,EAAE,KAAK,CAAC,CAAC;IACjD,MAAM,GAAG,GAAG,EAAE,CAAC;IACf,MAAM,UAAU,GAAG,MAAM,GAAG,KAAK,CAAC,MAAM,CAAC;IAEzC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,QAAQ,GAAG,KAAK,CAAC,MAAM,EAAE,CAAC,GAAG,QAAQ,EAAE,CAAC,EAAE,EAAE;QAC1D,MAAM,WAAW,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;QAC7B,MAAM,SAAS,GAAG,KAAK,GAAG,WAAW,CAAC;QACtC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,WAAW,EAAE,CAAC,EAAE,EAAE;YACpC,GAAG,CAAC,IAAI,CAAC;gBACP,CAAC,EAAE,CAAC,GAAG,CAAC,GAAG,SAAS;gBACpB,CAAC,EAAE,CAAC,GAAG,CAAC,GAAG,UAAU;gBACrB,KAAK,EAAE,SAAS;gBAChB,MAAM,EAAE,UAAU;aACnB,CAAC,CAAC;SACJ;KACF;IAED,OAAO,GAAG,CAAC;AACb,CAAC,CAAC;AAvBW,QAAA,SAAS,aAuBpB;AAEK,MAAM,QAAQ,GAAG,CAAC,GAAS,EAAE,KAAa,EAAE,EAAE;IACnD,MAAM,CAAC,GAAG,CAAC,CAAC;IACZ,MAAM,CAAC,GAAG,CAAC,CAAC;IACZ,MAAM,MAAM,GAAG,GAAG,CAAC,cAAc,EAAE,CAAC;IACpC,MAAM,UAAU,GAAG,MAAM,CAAC,UAAU,CAAC;IACrC,MAAM,QAAQ,GAAG,MAAM,CAAC,QAAQ,CAAC;IACjC,MAAM,WAAW,GAAG,GAAG,CAAC,oBAAoB,CAAC,aAAa,CAAC,CAAC;IAC5D,MAAM,WAAW,GAAG,GAAG,CAAC,oBAAoB,CAAC,aAAa,CAAC,CAAC;IAC5D,MAAM,UAAU,GAAG,IAAI,CAAC,GAAG,CAAC,UAAU,GAAG,QAAQ,CAAC,CAAC;IACnD,MAAM,WAAW,GAAG,IAAI,CAAC,GAAG,CAAC,WAAW,GAAG,WAAW,CAAC,CAAC;IAExD,MAAM,KAAK,GAAG,YAAY,CAAC,CAAC,UAAU,GAAG,CAAC,WAAW,GAAG,WAAW,CAAC,CAAC,GAAG,CAAC,EAAE,WAAW,EAAE,KAAK,CAAC,CAAC;IAC/F,MAAM,GAAG,GAAG,EAAE,CAAC;IACf,MAAM,UAAU,GAAG,WAAW,GAAG,KAAK,CAAC,MAAM,CAAC;IAC9C,MAAM,UAAU,GAAG,WAAW,IAAI,WAAW,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IACvD,MAAM,SAAS,GAAG,QAAQ,IAAI,UAAU,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAElD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,QAAQ,GAAG,KAAK,CAAC,MAAM,EAAE,CAAC,GAAG,QAAQ,EAAE,CAAC,EAAE,EAAE;QAC1D,MAAM,WAAW,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;QAC7B,MAAM,SAAS,GAAG,UAAU,GAAG,WAAW,CAAC;QAC3C,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,WAAW,EAAE,CAAC,EAAE,EAAE;YAEpC,GAAG,CAAC,IAAI,CAAC;gBACP,WAAW,EAAE,WAAW,GAAG,UAAU,GAAG,CAAC,GAAG,UAAU;gBACtD,WAAW,EAAE,WAAW,GAAG,UAAU,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,UAAU;gBAC5D,UAAU,EAAE,UAAU,GAAG,SAAS,GAAG,CAAC,GAAG,SAAS;gBAClD,QAAQ,EAAE,UAAU,GAAG,SAAS,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,SAAS;aACvD,CAAC,CAAC;SACJ;KACF;IAED,OAAO,GAAG,CAAC;AACb,CAAC,CAAC;AAhCW,QAAA,QAAQ,YAgCnB;AAEK,MAAM,WAAW,GAAG,CAAC,GAAY,EAAE,KAAa,EAAE,EAAE;IACzD,MAAM,CAAC,GAAG,CAAC,CAAC;IACZ,MAAM,CAAC,GAAG,CAAC,CAAC;IACZ,MAAM,UAAU,GAAG,GAAG,CAAC,oBAAoB,CAAC,YAAY,CAAC,CAAC;IAC1D,MAAM,QAAQ,GAAG,GAAG,CAAC,oBAAoB,CAAC,UAAU,CAAC,CAAC;IACtD,MAAM,MAAM,GAAG,GAAG,CAAC,oBAAoB,CAAC,QAAQ,CAAC,CAAC;IAClD,MAAM,UAAU,GAAG,IAAI,CAAC,GAAG,CAAC,UAAU,GAAG,QAAQ,CAAC,CAAC;IAEnD,MAAM,KAAK,GAAG,YAAY,CAAC,UAAU,GAAG,MAAM,EAAE,MAAM,EAAE,KAAK,CAAC,CAAC;IAC/D,MAAM,GAAG,GAAG,EAAE,CAAC;IACf,MAAM,SAAS,GAAG,UAAU,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;IACxC,MAAM,UAAU,GAAG,MAAM,GAAG,KAAK,CAAC,MAAM,CAAC;IACzC,MAAM,SAAS,GAAG,QAAQ,IAAI,UAAU,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAElD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,QAAQ,GAAG,KAAK,CAAC,MAAM,EAAE,CAAC,GAAG,QAAQ,EAAE,CAAC,EAAE,EAAE;QAC1D,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,WAAW,GAAG,KAAK,CAAC,CAAC,CAAC,EAAE,CAAC,GAAG,WAAW,EAAE,CAAC,EAAE,EAAE;YAC5D,GAAG,CAAC,IAAI,CAAC;gBACP,WAAW,EAAE,UAAU,GAAG,CAAC;gBAC3B,WAAW,EAAE,UAAU,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC;gBACjC,UAAU,EAAE,UAAU,GAAG,SAAS,GAAG,CAAC,GAAG,SAAS;gBAClD,QAAQ,EAAE,UAAU,GAAG,SAAS,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,SAAS;aACvD,CAAC,CAAC;SACJ;KACF;IAED,OAAO,GAAG,CAAC;AACb,CAAC,CAAC;AA1BW,QAAA,WAAW,eA0BtB;AAEF,MAAM,cAAc,GAAG,CAAC,MAAoB,EAAE,KAAa,EAAE,EAAE;IAC7D,MAAM,cAAc,GAAG,MAAM,CAAC,MAAM,CAAC,KAAK,CAAC,EAAE,CAAC,KAAK,CAAC,OAAO,KAAK,KAAK,IAAI,IAAA,iBAAQ,EAAC,KAAK,CAAC,CAAC,CAAC,IAAI,IAAA,iBAAQ,EAAC,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC;IAEjH,IAAI,cAAc,CAAC,MAAM,KAAK,CAAC,EAAE;QAC/B,OAAO,EAAE,CAAC;KACX;IACD,IAAI,cAAc,CAAC,MAAM,KAAK,CAAC,EAAE;QAC/B,OAAO,IAAI,KAAK,CAAC,KAAK,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,CAAC;KAC7D;IAED,MAAM,GAAG,GAAG,EAAE,CAAC;IACf,IAAI,KAAK,IAAI,cAAc,CAAC,MAAM,EAAE;QAClC,MAAM,IAAI,GAAG,cAAc,CAAC,MAAM,GAAG,KAAK,CAAC;QAC3C,IAAI,CAAC,GAAG,CAAC,CAAC;QACV,IAAI,GAAG,GAAG,CAAC,CAAC;QAEZ,OAAO,CAAC,GAAG,KAAK,EAAE;YAChB,GAAG,CAAC,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;YAE1C,GAAG,IAAI,IAAI,CAAC;YACZ,CAAC,EAAE,CAAC;SACL;QAED,OAAO,GAAG,CAAC;KACZ;IAED,MAAM,WAAW,GAAG,KAAK,GAAG,cAAc,CAAC,MAAM,CAAC;IAClD,MAAM,UAAU,GAAG,WAAW,GAAG,CAAC,cAAc,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;IAC7D,MAAM,UAAU,GAAG,CAAC,GAAG,CAAC,UAAU,GAAG,CAAC,CAAC,CAAC;IACxC,IAAI,QAAQ,GAAG,CAAC,CAAC;IAEjB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,GAAG,GAAG,MAAM,CAAC,MAAM,EAAE,CAAC,GAAG,GAAG,EAAE,CAAC,EAAE,EAAE;QACjD,GAAG,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;QAEpB,IAAI,CAAC,GAAG,GAAG,GAAG,CAAC,EAAE;YACf,IAAI,GAAG,GAAG,UAAU,CAAC;YACrB,MAAM,IAAI,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YACzB,MAAM,IAAI,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YACzB,MAAM,KAAK,GAAG,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;YAC9B,MAAM,KAAK,GAAG,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;YAE9B,OAAO,GAAG,GAAG,CAAC,IAAI,QAAQ,GAAG,WAAW,EAAE;gBACxC,GAAG,CAAC,IAAI,CAAC;oBACP,CAAC,EAAE,IAAI,GAAG,CAAC,KAAK,GAAG,IAAI,CAAC,GAAG,GAAG;oBAC9B,CAAC,EAAE,IAAI,GAAG,CAAC,KAAK,GAAG,IAAI,CAAC,GAAG,GAAG;iBAC/B,CAAC,CAAC;gBACH,GAAG,IAAI,UAAU,CAAC;gBAClB,QAAQ,IAAI,CAAC,CAAC;aACf;SACF;KACF;IAED,OAAO,GAAG,CAAC;AACb,CAAC,CAAC;AAEK,MAAM,SAAS,GAAG,CAAC,IAAW,EAAE,KAAa,EAAE,EAAE;;IACtD,MAAM,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC;IACjC,IAAI,MAAM,GAAG,SAAS,CAAC,MAAM,CAAC;IAC9B,MAAM,SAAS,GAAG,SAAS,CAAC,QAAQ,CAAC;IAErC,IAAI,CAAC,MAAM,EAAE;QACX,MAAM,GAAG,SAAS,CAAC,MAAM,CAAC,CAAC,GAAG,EAAE,GAAG,EAAE,EAAE;;YACrC,OAAO,GAAG,CAAC,MAAM,CAAC,MAAA,GAAG,CAAC,MAAM,mCAAI,EAAE,CAAC,CAAC;QACtC,CAAC,EAAE,EAAE,CAAC,CAAC;KACR;IACD,MAAM,cAAc,GAAG,MAAM,CAAC,MAAM,CAAC,KAAK,CAAC,EAAE,CAAC,KAAK,CAAC,OAAO,KAAK,KAAK,IAAI,IAAA,iBAAQ,EAAC,KAAK,CAAC,CAAC,CAAC,IAAI,IAAA,iBAAQ,EAAC,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC;IAEjH,IAAI,CAAC,cAAc,CAAC,MAAM,EAAE;QAC1B,OAAO,EAAE,CAAC;KACX;IAED,MAAM,SAAS,GAAiB,EAAE,CAAC;IAEnC,cAAc,CAAC,OAAO,CAAC,KAAK,CAAC,EAAE;QAC7B,SAAS,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC,EAAE,CAAC,CAAC;IAC7C,CAAC,CAAC,CAAC;IAEH,KAAK,IAAI,CAAC,GAAG,cAAc,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,EAAE;QACnD,MAAM,KAAK,GAAG,cAAc,CAAC,CAAC,CAAC,CAAC;QAEhC,SAAS,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,MAAA,KAAK,CAAC,EAAE,mCAAI,KAAK,CAAC,CAAC,EAAE,CAAC,EAAE,MAAA,KAAK,CAAC,EAAE,mCAAI,KAAK,CAAC,CAAC,EAAE,CAAC,CAAC;KACpE;IAED,MAAM,GAAG,GAA+B,EAAE,CAAC;IAE3C,IAAA,gCAAwB,EAAC,MAAM,EAAE,KAAK,EAAE,GAAG,CAAC,CAAC;IAE7C,OAAO,GAAG,CAAC;AACb,CAAC,CAAC;AAjCW,QAAA,SAAS,aAiCpB;AAEK,MAAM,SAAS,GAAG,CAAC,IAAW,EAAE,KAAa,EAAE,EAAE;IACtD,MAAM,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC;IACjC,MAAM,MAAM,GAAG,SAAS,CAAC,MAAM,CAAC;IAEhC,IAAI,MAAM,EAAE;QACV,OAAO,cAAc,CAAC,MAAM,EAAE,KAAK,CAAC,CAAC;KACtC;SAAM,IAAI,SAAS,CAAC,QAAQ,EAAE;QAC7B,MAAM,IAAI,GAAG,SAAS,CAAC,QAAQ,CAAC;QAChC,MAAM,SAAS,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,GAAG,EAAE,GAAG,EAAE,EAAE;;YACzC,OAAO,GAAG,CAAC,MAAM,CAAC,MAAA,GAAG,CAAC,MAAM,mCAAI,EAAE,CAAC,CAAC;QACtC,CAAC,EAAE,EAAE,CAAC,CAAC;QAEP,OAAO,cAAc,CAAC,SAAS,EAAE,KAAK,CAAC,CAAC;KACzC;IACD,OAAO,EAAE,CAAC;AACZ,CAAC,CAAC;AAfW,QAAA,SAAS,aAepB;AAEF,SAAS,YAAY,CAAC,IAAsB,EAAE,IAAsB;IAClE,OAAO,IAAI,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;AAC/C,CAAC;AAED,MAAM,WAAW,GAAG,CAAC,MAAoB,EAAE,EAAE;IAC3C,OAAO,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;AAC/C,CAAC,CAAC;AAEF,MAAM,kBAAkB,GAAG,CAAC,MAAoB,EAAE,EAAc,EAAE,EAAc,EAAE,EAAE;IAClF,MAAM,GAAG,GAAG,MAAM,CAAC,MAAM,CAAC;IAC1B,MAAM,aAAa,GAA4D,EAAE,CAAC;IAElF,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,GAAG,EAAE,CAAC,EAAE,EAAE;QAC5B,MAAM,GAAG,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC;QACtB,MAAM,IAAI,GAAG,CAAC,KAAK,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;QAEvD,MAAM,GAAG,GAAG,IAAA,0BAAiB,EAAC,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,EAAE,CAAC,IAAI,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC;QAE5F,IAAI,GAAG,IAAI,OAAO,GAAG,KAAK,SAAS,EAAE;YACnC,aAAa,CAAC,IAAI,CAAC;gBACjB,GAAG,EAAE,YAAY,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,CAAC;gBAC7E,KAAK,EAAE,EAAE,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,EAAE;gBAC/B,SAAS,EAAE,CAAC;aACb,CAAC,CAAC;SACJ;KACF;IAED,IAAI,aAAa,CAAC,MAAM,GAAG,CAAC,EAAE;QAE5B,OAAO,CAAC,WAAW,CAAC,MAAM,CAAC,EAAE,WAAW,CAAC,MAAM,CAAC,CAAC,CAAC;KACnD;IAED,aAAa,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC;IAC5C,IAAI,GAAG,GAAG,aAAa,CAAC,CAAC,CAAC,CAAC;IAC3B,IAAI,GAAG,GAAG,aAAa,CAAC,aAAa,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;IAElD,IAAI,GAAG,CAAC,SAAS,GAAG,GAAG,CAAC,SAAS,EAAE;QACjC,CAAC,GAAG,EAAE,GAAG,CAAC,GAAG,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;KACzB;IAED,MAAM,KAAK,GAAG,GAAG,CAAC,KAAK,CAAC;IACxB,MAAM,KAAK,GAAG,GAAG,CAAC,KAAK,CAAC;IACxB,MAAM,UAAU,GAAG,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC,EAAE,CAAC,CAAC;IAEhD,KAAK,IAAI,CAAC,GAAG,GAAG,CAAC,SAAS,GAAG,CAAC,EAAE,CAAC,IAAI,GAAG,CAAC,SAAS,EAAE,CAAC,EAAE,EAAE;QACvD,UAAU,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC;KACrD;IACD,UAAU,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC,EAAE,CAAC,CAAC;IAE5C,MAAM,UAAU,GAAG,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC,EAAE,CAAC,CAAC;IAChD,KAAK,IAAI,CAAC,GAAG,GAAG,CAAC,SAAS,GAAG,CAAC,EAAE,QAAQ,GAAG,GAAG,CAAC,SAAS,GAAG,GAAG,EAAE,CAAC,IAAI,QAAQ,EAAE,CAAC,EAAE,EAAE;QAClF,MAAM,CAAC,GAAG,MAAM,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC;QAC1B,UAAU,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC;KACrC;IACD,UAAU,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC,EAAE,CAAC,CAAC;IAE5C,OAAO,CAAC,UAAU,EAAE,UAAU,CAAC,CAAC;AAClC,CAAC,CAAC;AAEK,MAAM,kBAAkB,GAAG,CAAC,MAAoB,EAAE,EAAE;IACzD,MAAM,GAAG,GAAG,IAAI,eAAM,EAAE,CAAC;IAEzB,MAAM,CAAC,OAAO,CAAC,KAAK,CAAC,EAAE;QACrB,GAAG,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC,CAAC,CAAC;IACH,MAAM,KAAK,GAAG,GAAG,CAAC,KAAK,EAAE,CAAC;IAC1B,MAAM,MAAM,GAAG,GAAG,CAAC,MAAM,EAAE,CAAC;IAE5B,IAAI,KAAK,IAAI,MAAM,EAAE;QAEnB,MAAM,IAAI,GAAG,GAAG,CAAC,EAAE,GAAG,KAAK,GAAG,CAAC,CAAC;QAEhC,OAAO,kBAAkB,CACvB,MAAM,EACN;YACE,CAAC,EAAE,IAAI;YACP,CAAC,EAAE,GAAG,CAAC,EAAE;SACV,EACD;YACE,CAAC,EAAE,IAAI;YACP,CAAC,EAAE,GAAG,CAAC,EAAE;SACV,CACF,CAAC;KACH;IAED,MAAM,IAAI,GAAG,GAAG,CAAC,EAAE,GAAG,MAAM,GAAG,CAAC,CAAC;IAEjC,OAAO,kBAAkB,CACvB,MAAM,EACN;QACE,CAAC,EAAE,GAAG,CAAC,EAAE;QACT,CAAC,EAAE,IAAI;KACR,EACD;QACE,CAAC,EAAE,GAAG,CAAC,EAAE;QACT,CAAC,EAAE,IAAI;KACR,CACF,CAAC;AACJ,CAAC,CAAC;AAvCW,QAAA,kBAAkB,sBAuC7B;AAEK,MAAM,wBAAwB,GAAG,CAAC,MAAoB,EAAE,KAAa,EAAE,GAA+B,EAAE,EAAE;IAC/G,IAAI,KAAK,KAAK,CAAC,EAAE;QACf,GAAG,CAAC,IAAI,CAAC,EAAE,MAAM,EAAE,CAAC,CAAC;KACtB;SAAM;QACL,MAAM,IAAI,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,GAAG,CAAC,CAAC,CAAC;QACnC,MAAM,GAAG,GAAG,IAAA,0BAAkB,EAAC,MAAM,CAAC,CAAC;QAEvC,IAAA,gCAAwB,EAAC,GAAG,CAAC,CAAC,CAAC,EAAE,IAAI,EAAE,GAAG,CAAC,CAAC;QAC5C,IAAA,gCAAwB,EAAC,GAAG,CAAC,CAAC,CAAC,EAAE,KAAK,GAAG,IAAI,EAAE,GAAG,CAAC,CAAC;KACrD;AACH,CAAC,CAAC;AAVW,QAAA,wBAAwB,4BAUnC;AAEK,MAAM,YAAY,GAAG,CAAC,OAAiB,EAAE,KAAa,EAAE,EAAE;IAC/D,MAAM,MAAM,GAAG,OAAO,CAAC,SAAS,CAAC,MAAM,CAAC;IAExC,IAAI,CAAC,MAAM,IAAI,CAAC,MAAM,CAAC,MAAM,EAAE;QAC7B,OAAO,EAAE,CAAC;KACX;IACD,IAAI,KAAK,KAAK,CAAC,EAAE;QACf,OAAO,CAAC,EAAE,MAAM,EAAE,WAAW,CAAC,MAAM,CAAC,EAAE,CAAC,CAAC;KAC1C;IACD,MAAM,GAAG,GAA+B,EAAE,CAAC;IAE3C,IAAA,gCAAwB,EAAC,MAAM,EAAE,KAAK,EAAE,GAAG,CAAC,CAAC;IAE7C,OAAO,GAAG,CAAC;AACb,CAAC,CAAC;AAdW,QAAA,YAAY,gBAcvB;AAEK,MAAM,SAAS,GAAG,CAAC,IAAW,EAAE,KAAa,EAAE,EAAE;IACtD,MAAM,SAAS,GAAG,IAAI,CAAC,kBAAkB,EAAE,CAAC;IAC5C,MAAM,YAAY,GAAG,IAAA,mCAAkB,EAAC,SAAS,CAAC,CAAC;IAEnD,IAAI,CAAC,YAAY,CAAC,MAAM,IAAI,KAAK,GAAG,CAAC,EAAE;QACrC,OAAO,EAAE,CAAC;KACX;IAED,MAAM,UAAU,GAAG,YAAY,CAAC,MAAM,CAAC;IAEvC,IAAI,YAAY,CAAC,MAAM,IAAI,KAAK,EAAE;QAChC,MAAM,GAAG,GAA8B,EAAE,CAAC;QAC1C,MAAM,SAAS,GAAG,IAAI,CAAC,KAAK,CAAC,YAAY,CAAC,MAAM,GAAG,KAAK,CAAC,CAAC;QAE1D,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,EAAE,CAAC,EAAE,EAAE;YAC9B,MAAM,MAAM,GAAG,YAAY,CAAC,KAAK,CAAC,CAAC,GAAG,SAAS,EAAE,CAAC,KAAK,KAAK,GAAG,CAAC,CAAC,CAAC,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,SAAS,CAAC,CAAC;YAErG,GAAG,CAAC,IAAI,CAAC,EAAE,IAAI,EAAE,IAAA,oCAAmB,EAAC,MAAM,CAAC,EAAE,CAAC,CAAC;SACjD;QAED,OAAO,GAAG,CAAC;KACZ;IAED,MAAM,GAAG,GAA+B,EAAE,CAAC;IAC3C,MAAM,SAAS,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,GAAG,UAAU,CAAC,CAAC;IACjD,IAAI,MAAM,GAAG,KAAK,CAAC;IAEnB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,UAAU,EAAE,CAAC,EAAE,EAAE;QACnC,MAAM,MAAM,GAAiB,EAAE,CAAC;QAEhC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,GAAG,GAAG,YAAY,CAAC,CAAC,CAAC,CAAC,MAAM,EAAE,CAAC,GAAG,GAAG,EAAE,CAAC,IAAI,CAAC,EAAE;YAC7D,MAAM,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,YAAY,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,YAAY,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC;SACnE;QACD,IAAA,gCAAwB,EAAC,MAAM,EAAE,CAAC,KAAK,UAAU,GAAG,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,SAAS,EAAE,GAAG,CAAC,CAAC;QACjF,MAAM,IAAI,SAAS,CAAC;KACrB;IAED,OAAO,GAAG,CAAC;AACb,CAAC,CAAC;AAtCW,QAAA,SAAS,aAsCpB","file":"split-path.js","sourcesContent":["/* Adapted from zrender by ecomfe\n * https://github.com/ecomfe/zrender\n * Licensed under the BSD-3-Clause\n\n * url: https://github.com/ecomfe/zrender/blob/master/src/tool/dividePath.ts\n * License: https://github.com/ecomfe/zrender/blob/master/LICENSE\n * @license\n */\n\nimport type { ICustomPath2D } from './../interface/path';\nimport type { IPointLike } from '@visactor/vutils';\nimport { isNumber, Bounds, getIntersectPoint } from '@visactor/vutils';\nimport type { ILine, IRect, IArc, ICircle, IArea, IPolygon, IPath } from '../interface';\nimport { bezierCurversToPath, pathToBezierCurves } from './morphing-utils';\n/**\n * split a rect to grids\n */\nexport function splitToGrids(width: number, height: number, count: number) {\n const ratio = width / height;\n\n let rowCount: number;\n let columnCount: number;\n\n if (width >= height) {\n columnCount = Math.ceil(Math.sqrt(count * ratio));\n rowCount = Math.floor(count / columnCount);\n\n if (rowCount === 0) {\n rowCount = 1;\n columnCount = count;\n }\n } else {\n rowCount = Math.ceil(Math.sqrt(count / ratio));\n columnCount = Math.floor(count / rowCount);\n\n if (columnCount === 0) {\n columnCount = 1;\n rowCount = count;\n }\n }\n\n const grids: number[] = [];\n for (let i = 0; i < rowCount; i++) {\n grids.push(columnCount);\n }\n const sumCount = rowCount * columnCount;\n const remained = count - sumCount;\n\n if (remained > 0) {\n for (let i = 0; i < remained; i += columnCount) {\n if (i + columnCount < remained) {\n grids.push(columnCount);\n } else {\n grids.push(remained - i);\n }\n }\n }\n return grids;\n}\n\nexport const splitRect = (rect: IRect, count: number) => {\n const x = 0;\n const y = 0;\n const width = rect.getComputedAttribute('width');\n const height = rect.getComputedAttribute('height');\n const grids = splitToGrids(width, height, count);\n const res = [];\n const gridHeight = height / grids.length;\n\n for (let i = 0, rowCount = grids.length; i < rowCount; i++) {\n const columnCount = grids[i];\n const gridWidth = width / columnCount;\n for (let j = 0; j < columnCount; j++) {\n res.push({\n x: x + j * gridWidth,\n y: y + i * gridHeight,\n width: gridWidth,\n height: gridHeight\n });\n }\n }\n\n return res;\n};\n\nexport const splitArc = (arc: IArc, count: number) => {\n const x = 0;\n const y = 0;\n const angles = arc.getParsedAngle();\n const startAngle = angles.startAngle;\n const endAngle = angles.endAngle;\n const innerRadius = arc.getComputedAttribute('innerRadius');\n const outerRadius = arc.getComputedAttribute('outerRadius');\n const angleDelta = Math.abs(startAngle - endAngle);\n const radiusDelta = Math.abs(outerRadius - innerRadius);\n\n const grids = splitToGrids((angleDelta * (innerRadius + outerRadius)) / 2, radiusDelta, count);\n const res = [];\n const gridRadius = radiusDelta / grids.length;\n const radiusSign = outerRadius >= innerRadius ? 1 : -1;\n const angleSign = endAngle >= startAngle ? 1 : -1;\n\n for (let i = 0, rowCount = grids.length; i < rowCount; i++) {\n const columnCount = grids[i];\n const gridAngle = angleDelta / columnCount;\n for (let j = 0; j < columnCount; j++) {\n // from outter to inner\n res.push({\n innerRadius: outerRadius - gridRadius * i * radiusSign,\n outerRadius: outerRadius - gridRadius * (i + 1) * radiusSign,\n startAngle: startAngle + gridAngle * j * angleSign,\n endAngle: startAngle + gridAngle * (j + 1) * angleSign\n });\n }\n }\n\n return res;\n};\n\nexport const splitCircle = (arc: ICircle, count: number) => {\n const x = 0;\n const y = 0;\n const startAngle = arc.getComputedAttribute('startAngle');\n const endAngle = arc.getComputedAttribute('endAngle');\n const radius = arc.getComputedAttribute('radius');\n const angleDelta = Math.abs(startAngle - endAngle);\n\n const grids = splitToGrids(angleDelta * radius, radius, count);\n const res = [];\n const gridAngle = angleDelta / grids[0];\n const gridRadius = radius / grids.length;\n const angleSign = endAngle >= startAngle ? 1 : -1;\n\n for (let i = 0, rowCount = grids.length; i < rowCount; i++) {\n for (let j = 0, columnCount = grids[i]; j < columnCount; j++) {\n res.push({\n innerRadius: gridRadius * i,\n outerRadius: gridRadius * (i + 1),\n startAngle: startAngle + gridAngle * j * angleSign,\n endAngle: startAngle + gridAngle * (j + 1) * angleSign\n });\n }\n }\n\n return res;\n};\n\nconst samplingPoints = (points: IPointLike[], count: number) => {\n const validatePoints = points.filter(point => point.defined !== false && isNumber(point.x) && isNumber(point.y));\n\n if (validatePoints.length === 0) {\n return [];\n }\n if (validatePoints.length === 1) {\n return new Array(count).fill(0).map(i => validatePoints[0]);\n }\n\n const res = [];\n if (count <= validatePoints.length) {\n const step = validatePoints.length / count;\n let i = 0;\n let cur = 0;\n\n while (i < count) {\n res.push(validatePoints[Math.floor(cur)]);\n\n cur += step;\n i++;\n }\n\n return res;\n }\n\n const insertCount = count - validatePoints.length;\n const insertStep = insertCount / (validatePoints.length - 1);\n const insetRatio = 1 / (insertStep + 1);\n let curCount = 0;\n\n for (let i = 0, len = points.length; i < len; i++) {\n res.push(points[i]);\n\n if (i < len - 1) {\n let cur = insetRatio;\n const xCur = points[i].x;\n const yCur = points[i].y;\n const xNext = points[i + 1].x;\n const yNext = points[i + 1].y;\n\n while (cur < 1 && curCount < insertCount) {\n res.push({\n x: xCur + (xNext - xCur) * cur,\n y: yCur + (yNext - yCur) * cur\n });\n cur += insetRatio;\n curCount += 1;\n }\n }\n }\n\n return res;\n};\n\nexport const splitArea = (area: IArea, count: number) => {\n const attribute = area.attribute;\n let points = attribute.points;\n const segements = attribute.segments;\n\n if (!points) {\n points = segements.reduce((res, seg) => {\n return res.concat(seg.points ?? []);\n }, []);\n }\n const validatePoints = points.filter(point => point.defined !== false && isNumber(point.x) && isNumber(point.y));\n\n if (!validatePoints.length) {\n return [];\n }\n\n const allPoints: IPointLike[] = [];\n\n validatePoints.forEach(point => {\n allPoints.push({ x: point.x, y: point.y });\n });\n\n for (let i = validatePoints.length - 1; i >= 0; i--) {\n const point = validatePoints[i];\n\n allPoints.push({ x: point.x1 ?? point.x, y: point.y1 ?? point.y });\n }\n\n const res: { points: IPointLike[] }[] = [];\n\n recursiveCallBinarySplit(points, count, res);\n\n return res;\n};\n\nexport const splitLine = (line: ILine, count: number) => {\n const attribute = line.attribute;\n const points = attribute.points;\n\n if (points) {\n return samplingPoints(points, count);\n } else if (attribute.segments) {\n const segs = attribute.segments;\n const allPoints = segs.reduce((res, seg) => {\n return res.concat(seg.points ?? []);\n }, []);\n\n return samplingPoints(allPoints, count);\n }\n return [];\n};\n\nfunction crossProduct(dir1: [number, number], dir2: [number, number]): number {\n return dir1[0] * dir2[1] - dir1[1] * dir2[0];\n}\n\nconst clonePoints = (points: IPointLike[]) => {\n return points.map(p => ({ x: p.x, y: p.y }));\n};\n\nconst splitPolygonByLine = (points: IPointLike[], p0: IPointLike, p1: IPointLike) => {\n const len = points.length;\n const intersections: { dot: number; point: IPointLike; edgeIndex: number }[] = [];\n\n for (let i = 0; i < len; i++) {\n const cur = points[i];\n const next = i === len - 1 ? points[0] : points[i + 1];\n\n const res = getIntersectPoint([p0.x, p0.y], [p1.x, p1.y], [cur.x, cur.y], [next.x, next.y]);\n\n if (res && typeof res !== 'boolean') {\n intersections.push({\n dot: crossProduct([res[0] - p0.x, res[1] - p0.x], [p1.x - p0.x, p1.y - p0.x]),\n point: { x: res[0], y: res[1] },\n edgeIndex: i\n });\n }\n }\n\n if (intersections.length < 2) {\n // 没有交点或者和某条边共线\n return [clonePoints(points), clonePoints(points)];\n }\n\n intersections.sort((a, b) => a.dot - b.dot);\n let is0 = intersections[0];\n let is1 = intersections[intersections.length - 1];\n\n if (is0.edgeIndex > is1.edgeIndex) {\n [is0, is1] = [is1, is0];\n }\n\n const newP0 = is0.point;\n const newP1 = is1.point;\n const newPointsA = [{ x: newP0.x, y: newP0.y }];\n\n for (let i = is0.edgeIndex + 1; i <= is1.edgeIndex; i++) {\n newPointsA.push({ x: points[i].x, y: points[i].y });\n }\n newPointsA.push({ x: newP1.x, y: newP1.y });\n\n const newPointsB = [{ x: newP1.x, y: newP1.y }];\n for (let i = is1.edgeIndex + 1, maxIndex = is0.edgeIndex + len; i <= maxIndex; i++) {\n const p = points[i % len];\n newPointsB.push({ x: p.x, y: p.y });\n }\n newPointsB.push({ x: newP0.x, y: newP0.y });\n\n return [newPointsA, newPointsB];\n};\n\nexport const binarySplitPolygon = (points: IPointLike[]) => {\n const box = new Bounds();\n\n points.forEach(point => {\n box.add(point.x, point.y);\n });\n const width = box.width();\n const height = box.height();\n\n if (width >= height) {\n // split horizontal\n const midX = box.x1 + width / 2;\n\n return splitPolygonByLine(\n points,\n {\n x: midX,\n y: box.y1\n },\n {\n x: midX,\n y: box.y2\n }\n );\n }\n // split vertical\n const midY = box.y1 + height / 2;\n\n return splitPolygonByLine(\n points,\n {\n x: box.x1,\n y: midY\n },\n {\n x: box.x2,\n y: midY\n }\n );\n};\n\nexport const recursiveCallBinarySplit = (points: IPointLike[], count: number, out: { points: IPointLike[] }[]) => {\n if (count === 1) {\n out.push({ points });\n } else {\n const half = Math.floor(count / 2);\n const res = binarySplitPolygon(points);\n\n recursiveCallBinarySplit(res[0], half, out);\n recursiveCallBinarySplit(res[1], count - half, out);\n }\n};\n\nexport const splitPolygon = (polygon: IPolygon, count: number) => {\n const points = polygon.attribute.points;\n\n if (!points || !points.length) {\n return [];\n }\n if (count === 1) {\n return [{ points: clonePoints(points) }];\n }\n const res: { points: IPointLike[] }[] = [];\n\n recursiveCallBinarySplit(points, count, res);\n\n return res;\n};\n\nexport const splitPath = (path: IPath, count: number) => {\n const pathShape = path.getParsedPathShape();\n const bezierCurves = pathToBezierCurves(pathShape);\n\n if (!bezierCurves.length || count < 0) {\n return [];\n }\n\n const subPathCnt = bezierCurves.length;\n\n if (bezierCurves.length >= count) {\n const res: { path: ICustomPath2D }[] = [];\n const stepCount = Math.floor(bezierCurves.length / count);\n\n for (let i = 0; i < count; i++) {\n const curves = bezierCurves.slice(i * stepCount, i === count - 1 ? subPathCnt : (i + 1) * stepCount);\n\n res.push({ path: bezierCurversToPath(curves) });\n }\n\n return res;\n }\n\n const res: { points: IPointLike[] }[] = [];\n const stepCount = Math.floor(count / subPathCnt);\n let remain = count;\n\n for (let c = 0; c < subPathCnt; c++) {\n const points: IPointLike[] = [];\n\n for (let i = 2, len = bezierCurves[c].length; i < len; i += 2) {\n points.push({ x: bezierCurves[0][i], y: bezierCurves[0][i + 1] });\n }\n recursiveCallBinarySplit(points, c === subPathCnt - 1 ? remain : stepCount, res);\n remain -= stepCount;\n }\n\n return res;\n};\n"]}
@@ -3,4 +3,4 @@
3
3
  Object.defineProperty(exports, "__esModule", {
4
4
  value: !0
5
5
  }), exports.ApplicationContribution = void 0, exports.ApplicationContribution = Symbol("ApplicationContribution");
6
- //# sourceMappingURL=application.js.map
6
+ //# sourceMappingURL=application.js.map
@@ -65,4 +65,4 @@ class OrthoCamera {
65
65
  }
66
66
 
67
67
  exports.OrthoCamera = OrthoCamera;
68
- //# sourceMappingURL=camera.js.map
68
+ //# sourceMappingURL=camera.js.map
@@ -7,4 +7,4 @@ exports.TransformUtil = Symbol.for("TransformUtil"), exports.GraphicUtil = Symbo
7
7
  exports.LayerService = Symbol.for("LayerService"), exports.StaticLayerHandlerContribution = Symbol.for("StaticLayerHandlerContribution"),
8
8
  exports.DynamicLayerHandlerContribution = Symbol.for("DynamicLayerHandlerContribution"),
9
9
  exports.VirtualLayerHandlerContribution = Symbol.for("VirtualLayerHandlerContribution");
10
- //# sourceMappingURL=constants.js.map
10
+ //# sourceMappingURL=constants.js.map
package/cjs/core/stage.js CHANGED
@@ -121,8 +121,6 @@ class Stage extends graphic_1.Group {
121
121
  resolution: this.window.dpr || this.global.devicePixelRatio,
122
122
  rootNode: this,
123
123
  global: this.global,
124
- supportsPointerEvents: this.params.supportsPointerEvents,
125
- supportsTouchEvents: this.params.supportsTouchEvents,
126
124
  viewport: {
127
125
  viewBox: this._viewBox,
128
126
  get x() {
@@ -283,8 +281,7 @@ class Stage extends graphic_1.Group {
283
281
  }
284
282
  tryInitInteractiveLayer() {
285
283
  this.supportInteractiveLayer && !this.interactiveLayer && (this.interactiveLayer = this.createLayer(),
286
- this.interactiveLayer.name = "_builtin_interactive", this.interactiveLayer.attribute.pickable = !1,
287
- this.nextFrameRenderLayerSet.add(this.interactiveLayer));
284
+ this.interactiveLayer.name = "_builtin_interactive", this.nextFrameRenderLayerSet.add(this.interactiveLayer));
288
285
  }
289
286
  clearViewBox(color) {
290
287
  this.window.clearViewBox(this._viewBox, color);