@visactor/vrender-components 0.21.1 → 0.21.2-vstory.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/cjs/core/base.d.ts +1 -0
- package/cjs/core/base.js +3 -3
- package/cjs/core/base.js.map +1 -1
- package/cjs/index.d.ts +2 -1
- package/cjs/index.js +2 -2
- package/cjs/index.js.map +1 -1
- package/cjs/interface.d.ts +2 -1
- package/cjs/interface.js.map +1 -1
- package/cjs/weather/index.d.ts +1 -0
- package/cjs/weather/index.js +21 -0
- package/cjs/weather/index.js.map +1 -0
- package/cjs/weather/register.d.ts +1 -0
- package/cjs/weather/register.js +14 -0
- package/cjs/weather/register.js.map +1 -0
- package/cjs/weather/type.d.ts +24 -0
- package/cjs/weather/type.js +6 -0
- package/cjs/weather/type.js.map +1 -0
- package/cjs/weather/weather-box.d.ts +13 -0
- package/cjs/weather/weather-box.js +129 -0
- package/cjs/weather/weather-box.js.map +1 -0
- package/dist/index.es.js +5395 -4967
- package/es/core/base.d.ts +1 -0
- package/es/core/base.js +4 -3
- package/es/core/base.js.map +1 -1
- package/es/index.d.ts +2 -1
- package/es/index.js +3 -1
- package/es/index.js.map +1 -1
- package/es/interface.d.ts +2 -1
- package/es/interface.js.map +1 -1
- package/es/weather/index.d.ts +1 -0
- package/es/weather/index.js +2 -0
- package/es/weather/index.js.map +1 -0
- package/es/weather/register.d.ts +1 -0
- package/es/weather/register.js +6 -0
- package/es/weather/register.js.map +1 -0
- package/es/weather/type.d.ts +24 -0
- package/es/weather/type.js +2 -0
- package/es/weather/type.js.map +1 -0
- package/es/weather/weather-box.d.ts +13 -0
- package/es/weather/weather-box.js +127 -0
- package/es/weather/weather-box.js.map +1 -0
- package/package.json +5 -5
package/es/core/base.d.ts
CHANGED
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@@ -6,6 +6,7 @@ export declare abstract class AbstractComponent<T extends IGroupGraphicAttribute
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attribute: Partial<T>;
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protected mode?: '2d' | '3d';
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protected skipDefault?: boolean;
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+
protected _skipRenderAttributes: string[];
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constructor(attributes: T, options?: ComponentOptions);
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setAttribute(key: string, value: any, forceUpdateTag?: boolean | undefined): void;
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setAttributes(params: Partial<T>, forceUpdateTag?: boolean | undefined): void;
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package/es/core/base.js
CHANGED
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@@ -6,7 +6,7 @@ const GROUP_ATTRIBUTES = [ "x", "y", "dx", "dy", "scaleX", "scaleY", "angle", "a
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export class AbstractComponent extends Group {
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constructor(attributes, options) {
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super(attributes), (null == options ? void 0 : options.mode) && (this.mode = options.mode,
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super(attributes), this._skipRenderAttributes = GROUP_ATTRIBUTES, (null == options ? void 0 : options.mode) && (this.mode = options.mode,
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this.setMode(options.mode)), (null == options ? void 0 : options.skipDefault) && (this.skipDefault = !0),
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this.setTheme({
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common: {
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@@ -18,12 +18,13 @@ export class AbstractComponent extends Group {
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}
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setAttribute(key, value, forceUpdateTag) {
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isPlainObject(this.attribute[key]) && isPlainObject(value) && !isFunction(this.attribute[key]) && !isFunction(value) ? merge(this.attribute[key], value) : this.attribute[key] = value,
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this._skipRenderAttributes.includes(key) || this.render(), this.valid = this.isValid(),
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this.updateShapeAndBoundsTagSetted() || !forceUpdateTag && !this.needUpdateTag(key) ? this.addUpdateBoundTag() : this.addUpdateShapeAndBoundsTag(),
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this.addUpdatePositionTag(), this.onAttributeUpdate();
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}
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setAttributes(params, forceUpdateTag) {
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const keys = Object.keys(params);
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this._mergeAttributes(params, keys), keys.every((key =>
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this._mergeAttributes(params, keys), keys.every((key => this._skipRenderAttributes.includes(key))) || this.render(),
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this.valid = this.isValid(), this.updateShapeAndBoundsTagSetted() || !forceUpdateTag && !this.needUpdateTags(keys) ? this.addUpdateBoundTag() : this.addUpdateShapeAndBoundsTag(),
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this.addUpdatePositionTag(), this.onAttributeUpdate();
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}
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package/es/core/base.js.map
CHANGED
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@@ -1 +1 @@
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1
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-
{"version":3,"sources":["../src/core/base.ts"],"names":[],"mappings":"AAIA,OAAO,EAAE,KAAK,EAAE,WAAW,EAAE,MAAM,wBAAwB,CAAC;AAE5D,OAAO,EAAE,KAAK,EAAE,UAAU,EAAE,aAAa,EAAE,KAAK,EAAE,MAAM,kBAAkB,CAAC;AAG3E,MAAM,gBAAgB,GAAG;IACvB,GAAG;IACH,GAAG;IACH,IAAI;IACJ,IAAI;IACJ,QAAQ;IACR,QAAQ;IACR,OAAO;IACP,QAAQ;IACR,YAAY;IACZ,SAAS;IACT,MAAM;IACN,UAAU;IACV,kBAAkB;IAClB,QAAQ;IACR,QAAQ;CACT,CAAC;AAEF,MAAM,OAAgB,iBAA6E,SAAQ,KAAK;
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+
{"version":3,"sources":["../src/core/base.ts"],"names":[],"mappings":"AAIA,OAAO,EAAE,KAAK,EAAE,WAAW,EAAE,MAAM,wBAAwB,CAAC;AAE5D,OAAO,EAAE,KAAK,EAAE,UAAU,EAAE,aAAa,EAAE,KAAK,EAAE,MAAM,kBAAkB,CAAC;AAG3E,MAAM,gBAAgB,GAAG;IACvB,GAAG;IACH,GAAG;IACH,IAAI;IACJ,IAAI;IACJ,QAAQ;IACR,QAAQ;IACR,OAAO;IACP,QAAQ;IACR,YAAY;IACZ,SAAS;IACT,MAAM;IACN,UAAU;IACV,kBAAkB;IAClB,QAAQ;IACR,QAAQ;CACT,CAAC;AAEF,MAAM,OAAgB,iBAA6E,SAAQ,KAAK;IAS9G,YAAY,UAAa,EAAE,OAA0B;QACnD,KAAK,CAAC,UAAU,CAAC,CAAC;QAHV,0BAAqB,GAAa,gBAAgB,CAAC;QAK3D,IAAI,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,IAAI,EAAE;YACjB,IAAI,CAAC,IAAI,GAAG,OAAO,CAAC,IAAI,CAAC;YAEzB,IAAI,CAAC,OAAO,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;SAC5B;QAED,IAAI,OAAO,aAAP,OAAO,uBAAP,OAAO,CAAE,WAAW,EAAE;YACxB,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC;SACzB;QAED,IAAI,CAAC,QAAQ,CAAC;YACZ,MAAM,EAAE;gBACN,kBAAkB,EAAE,CAAC;aACtB;SACF,CAAC,CAAC;QACH,IAAI,CAAC,SAAS,GAAG,UAAU,CAAC;QAE5B,IAAI,CAAC,UAAU,CAAC,GAAG,EAAE;YACnB,IAAI,CAAC,MAAM,EAAE,CAAC;YACd,IAAI,CAAC,UAAU,EAAE,CAAC;QACpB,CAAC,CAAC,CAAC;IACL,CAAC;IASD,YAAY,CAAC,GAAW,EAAE,KAAU,EAAE,cAAoC;QAExE,IACE,aAAa,CAAC,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,CAAC;YAClC,aAAa,CAAC,KAAK,CAAC;YACpB,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,CAAC;YAChC,CAAC,UAAU,CAAC,KAAK,CAAC,EAClB;YACA,KAAK,CAAC,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,EAAE,KAAK,CAAC,CAAC;SACnC;aAAM;YACL,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,KAAK,CAAC;SAC7B;QAGD,IAAI,CAAC,IAAI,CAAC,qBAAqB,CAAC,QAAQ,CAAC,GAAa,CAAC,EAAE;YACvD,IAAI,CAAC,MAAM,EAAE,CAAC;SACf;QAED,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC,OAAO,EAAE,CAAC;QAC5B,IAAI,CAAC,IAAI,CAAC,6BAA6B,EAAE,IAAI,CAAC,cAAc,IAAI,IAAI,CAAC,aAAa,CAAC,GAAa,CAAC,CAAC,EAAE;YAClG,IAAI,CAAC,0BAA0B,EAAE,CAAC;SACnC;aAAM;YACL,IAAI,CAAC,iBAAiB,EAAE,CAAC;SAC1B;QACD,IAAI,CAAC,oBAAoB,EAAE,CAAC;QAC5B,IAAI,CAAC,iBAAiB,EAAE,CAAC;IAC3B,CAAC;IAGD,aAAa,CAAC,MAAkB,EAAE,cAAoC;QACpE,MAAM,IAAI,GAAG,MAAM,CAAC,IAAI,CAAC,MAAM,CAAgB,CAAC;QAChD,IAAI,CAAC,gBAAgB,CAAC,MAAM,EAAE,IAAI,CAAC,CAAC;QAGpC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,EAAE,CAAC,IAAI,CAAC,qBAAqB,CAAC,QAAQ,CAAC,GAAa,CAAC,CAAC,EAAE;YAC1E,IAAI,CAAC,MAAM,EAAE,CAAC;SACf;QAED,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC,OAAO,EAAE,CAAC;QAE5B,IAAI,CAAC,IAAI,CAAC,6BAA6B,EAAE,IAAI,CAAC,cAAc,IAAI,IAAI,CAAC,cAAc,CAAC,IAAgB,CAAC,CAAC,EAAE;YACtG,IAAI,CAAC,0BAA0B,EAAE,CAAC;SACnC;aAAM;YACL,IAAI,CAAC,iBAAiB,EAAE,CAAC;SAC1B;QACD,IAAI,CAAC,oBAAoB,EAAE,CAAC;QAC5B,IAAI,CAAC,iBAAiB,EAAE,CAAC;IAC3B,CAAC;IAES,gBAAgB,CAAC,MAAkB,EAAE,IAAkB;QAC/D,IAAI,KAAK,CAAC,IAAI,CAAC,EAAE;YACf,IAAI,GAAG,MAAM,CAAC,IAAI,CAAC,MAAM,CAAgB,CAAC;SAC3C;QACD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE;YACpC,MAAM,GAAG,GAAG,IAAI,CAAC,CAAC,CAAqB,CAAC;YAExC,IAAI,aAAa,CAAC,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,CAAC,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,CAAC,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,EAAE;gBACtG,KAAK,CAAC,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,EAAE,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC;aACzC;iBAAM;gBACL,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,MAAM,CAAC,GAAG,CAAC,CAAC;aACnC;SACF;IACH,CAAC;IAES,UAAU;IAEpB,CAAC;IAKS,UAAU,CAAC,EAAU;;QAC7B,OAAO,GAAG,MAAA,IAAI,CAAC,EAAE,mCAAI,IAAI,CAAC,IAAI,IAAI,IAAI,CAAC,IAAI,IAAI,EAAE,EAAE,CAAC;IACtD,CAAC;IAGS,cAAc,CAAC,SAAiB,EAAE,OAAmB;;QAE7D,MAAM,WAAW,GAAG,IAAI,WAAW,CAAC,SAAS,EAAE,OAAO,CAAC,CAAC;QAGxD,WAAW,CAAC,OAAO,GAAG,MAAA,IAAI,CAAC,KAAK,0CAAE,WAAW,CAAC,OAAO,CAAC;QAEtD,IAAI,CAAC,aAAa,CAAC,WAAW,CAAC,CAAC;IAClC,CAAC;CACF","file":"base.js","sourcesContent":["/**\n * @description 组件基类\n */\nimport type { IGroupGraphicAttribute } from '@visactor/vrender-core';\nimport { Group, CustomEvent } from '@visactor/vrender-core';\nimport type { Dict } from '@visactor/vutils';\nimport { merge, isFunction, isPlainObject, isNil } from '@visactor/vutils';\nimport type { ComponentOptions } from '../interface';\n\nconst GROUP_ATTRIBUTES = [\n 'x',\n 'y',\n 'dx',\n 'dy',\n 'scaleX',\n 'scaleY',\n 'angle',\n 'anchor',\n 'postMatrix',\n 'visible',\n 'clip',\n 'pickable',\n 'childrenPickable',\n 'zIndex',\n 'cursor'\n];\n\nexport abstract class AbstractComponent<T extends IGroupGraphicAttribute = IGroupGraphicAttribute> extends Group {\n declare attribute: Partial<T>;\n\n protected mode?: '2d' | '3d';\n\n protected skipDefault?: boolean;\n\n protected _skipRenderAttributes: string[] = GROUP_ATTRIBUTES;\n\n constructor(attributes: T, options?: ComponentOptions) {\n super(attributes);\n\n if (options?.mode) {\n this.mode = options.mode;\n\n this.setMode(options.mode);\n }\n\n if (options?.skipDefault) {\n this.skipDefault = true;\n }\n // 组件需要精准 bounds,所以将这个 strokeBoundsBuffer 设置为 0,否则会影响包围盒的获取\n this.setTheme({\n common: {\n strokeBoundsBuffer: 0\n }\n });\n this.attribute = attributes;\n // 这里调用渲染和事件绑定逻辑\n this.onSetStage(() => {\n this.render();\n this.bindEvents();\n });\n }\n\n /**\n * @override\n * 更新单个属性值\n * @param key\n * @param value\n * @param forceUpdateTag\n */\n setAttribute(key: string, value: any, forceUpdateTag?: boolean | undefined): void {\n // overwrite when previous or next attribute is function\n if (\n isPlainObject(this.attribute[key]) &&\n isPlainObject(value) &&\n !isFunction(this.attribute[key]) &&\n !isFunction(value)\n ) {\n merge(this.attribute[key], value);\n } else {\n this.attribute[key] = value;\n }\n\n // HACK: 待优化\n if (!this._skipRenderAttributes.includes(key as string)) {\n this.render();\n }\n\n this.valid = this.isValid();\n if (!this.updateShapeAndBoundsTagSetted() && (forceUpdateTag || this.needUpdateTag(key as string))) {\n this.addUpdateShapeAndBoundsTag();\n } else {\n this.addUpdateBoundTag();\n }\n this.addUpdatePositionTag();\n this.onAttributeUpdate();\n }\n\n // @ts-ignore\n setAttributes(params: Partial<T>, forceUpdateTag?: boolean | undefined): void {\n const keys = Object.keys(params) as (keyof T)[];\n this._mergeAttributes(params, keys);\n\n // HACK: 待优化\n if (!keys.every(key => this._skipRenderAttributes.includes(key as string))) {\n this.render();\n }\n\n this.valid = this.isValid();\n // 没有设置shape&bounds的tag\n if (!this.updateShapeAndBoundsTagSetted() && (forceUpdateTag || this.needUpdateTags(keys as string[]))) {\n this.addUpdateShapeAndBoundsTag();\n } else {\n this.addUpdateBoundTag();\n }\n this.addUpdatePositionTag();\n this.onAttributeUpdate();\n }\n\n protected _mergeAttributes(params: Partial<T>, keys?: (keyof T)[]) {\n if (isNil(keys)) {\n keys = Object.keys(params) as (keyof T)[];\n }\n for (let i = 0; i < keys.length; i++) {\n const key = keys[i] as keyof Partial<T>;\n // overwrite when previous or next attribute is function\n if (isPlainObject(this.attribute[key]) && !isFunction(this.attribute[key]) && !isFunction(params[key])) {\n merge(this.attribute[key], params[key]);\n } else {\n this.attribute[key] = params[key];\n }\n }\n }\n\n protected bindEvents() {\n // please override\n }\n\n protected abstract render(): void;\n\n // 图形元素 id\n protected _getNodeId(id: string) {\n return `${this.id ?? this._uid}-${this.name}-${id}`;\n }\n\n // 用于 emit 组件自己的事件\n protected _dispatchEvent(eventName: string, details?: Dict<any>) {\n // 封装事件\n const changeEvent = new CustomEvent(eventName, details);\n // FIXME: 需要在 vrender 的事件系统支持\n // @ts-ignore\n changeEvent.manager = this.stage?.eventSystem.manager;\n\n this.dispatchEvent(changeEvent);\n }\n}\n"]}
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package/es/index.d.ts
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export declare const version = "0.21.1";
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export declare const version = "0.21.2-vstory.1";
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export * from './core/base';
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export * from './core/type';
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export * from './scrollbar';
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export * from './checkbox';
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export * from './radio';
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export * from './empty-tip';
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export * from './weather';
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export * from './util';
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package/es/index.js
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export const version = "0.21.1";
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export const version = "0.21.2-vstory.1";
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export * from "./core/base";
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export * from "./weather";
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export * from "./util";
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//# sourceMappingURL=index.js.map
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package/es/index.js.map
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{"version":3,"sources":["../src/index.ts"],"names":[],"mappings":"AACA,MAAM,CAAC,MAAM,OAAO,GAAG,
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{"version":3,"sources":["../src/index.ts"],"names":[],"mappings":"AACA,MAAM,CAAC,MAAM,OAAO,GAAG,iBAAiB,CAAC;AAEzC,cAAc,aAAa,CAAC;AAC5B,cAAc,aAAa,CAAC;AAC5B,cAAc,aAAa,CAAC;AAC5B,cAAc,OAAO,CAAC;AACtB,cAAc,UAAU,CAAC;AACzB,cAAc,aAAa,CAAC;AAC5B,cAAc,SAAS,CAAC;AACxB,cAAc,QAAQ,CAAC;AACvB,cAAc,aAAa,CAAC;AAC5B,cAAc,WAAW,CAAC;AAC1B,cAAc,aAAa,CAAC;AAC5B,cAAc,UAAU,CAAC;AACzB,cAAc,SAAS,CAAC;AACxB,cAAc,UAAU,CAAC;AACzB,cAAc,SAAS,CAAC;AACxB,cAAc,aAAa,CAAC;AAC5B,cAAc,UAAU,CAAC;AACzB,cAAc,aAAa,CAAC;AAC5B,cAAc,UAAU,CAAC;AACzB,cAAc,SAAS,CAAC;AACxB,cAAc,WAAW,CAAC;AAC1B,cAAc,YAAY,CAAC;AAC3B,cAAc,aAAa,CAAC;AAC5B,cAAc,OAAO,CAAC;AACtB,cAAc,YAAY,CAAC;AAC3B,cAAc,SAAS,CAAC;AACxB,cAAc,aAAa,CAAC;AAC5B,cAAc,WAAW,CAAC;AAC1B,cAAc,QAAQ,CAAC","file":"index.js","sourcesContent":["// 导出版本号\nexport const version = \"0.21.2-vstory.1\";\n\nexport * from './core/base';\nexport * from './core/type';\nexport * from './scrollbar';\nexport * from './tag';\nexport * from './poptip';\nexport * from './crosshair';\nexport * from './label';\nexport * from './axis';\nexport * from './axis/grid';\nexport * from './segment';\nexport * from './data-zoom';\nexport * from './marker';\nexport * from './pager';\nexport * from './legend';\nexport * from './title';\nexport * from './indicator';\nexport * from './slider';\nexport * from './link-path';\nexport * from './player';\nexport * from './brush';\nexport * from './tooltip';\nexport * from './timeline';\nexport * from './interface';\nexport * from './jsx';\nexport * from './checkbox';\nexport * from './radio';\nexport * from './empty-tip';\nexport * from './weather';\nexport * from './util';\n"]}
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package/es/interface.d.ts
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import type { ICustomPath2D, IGraphicAttribute, IGroup, IRectGraphicAttribute } from '@visactor/vrender-core';
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import type { ICustomPath2D, IGraphicAttribute, IGroup, IRectGraphicAttribute, ITimeline } from '@visactor/vrender-core';
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export type Direction = 'horizontal' | 'vertical';
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export type OrientType = 'top' | 'right' | 'bottom' | 'left';
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export type BackgroundAttributes = {
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timeline?: ITimeline;
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}
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package/es/interface.js.map
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{"version":3,"sources":["../src/interface.ts"],"names":[],"mappings":"","file":"interface.js","sourcesContent":["import type {
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{"version":3,"sources":["../src/interface.ts"],"names":[],"mappings":"","file":"interface.js","sourcesContent":["import type {\n ICustomPath2D,\n IGraphicAttribute,\n IGroup,\n IRectGraphicAttribute,\n IRichText,\n IText,\n ITimeline\n} from '@visactor/vrender-core';\n\nexport type Direction = 'horizontal' | 'vertical';\n\nexport type OrientType = 'top' | 'right' | 'bottom' | 'left';\n\nexport type BackgroundAttributes = {\n /**\n * 是否绘制背景层\n */\n visible: boolean;\n /**\n * 自定义路径\n * @since 0.19.19\n */\n customShape?: (container: IGroup, attrs: Partial<IGraphicAttribute>, path: ICustomPath2D) => ICustomPath2D;\n} & Partial<IRectGraphicAttribute>;\n\nexport type IDelayType = 'debounce' | 'throttle';\n\nexport interface ComponentOptions {\n /** skip default attributes of component */\n skipDefault?: boolean;\n /** the mode of component, only axis support 3d mode now */\n mode?: '2d' | '3d';\n /* 传递一个独立的timeline */\n timeline?: ITimeline;\n}\n"]}
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export * from './weather-box';
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1
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{"version":3,"sources":["../src/weather/index.ts"],"names":[],"mappings":"AAAA,cAAc,eAAe,CAAC","file":"index.js","sourcesContent":["export * from './weather-box';\n"]}
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export declare function loadWeatherComponent(): void;
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{"version":3,"sources":["../src/weather/register.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,aAAa,EAAE,cAAc,EAAE,MAAM,wBAAwB,CAAC;AAEvE,MAAM,UAAU,oBAAoB;IAClC,aAAa,EAAE,CAAC;IAChB,cAAc,EAAE,CAAC;AACnB,CAAC","file":"register.js","sourcesContent":["import { registerGroup, registerSymbol } from '@visactor/vrender-kits';\n\nexport function loadWeatherComponent() {\n registerGroup();\n registerSymbol();\n}\n"]}
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1
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import type { IGroupGraphicAttribute, ISymbolGraphicAttribute } from '@visactor/vrender-core';
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2
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+
export interface IWeatherBoxAttrs extends IGroupGraphicAttribute {
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3
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+
rainIconPath?: string;
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4
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snowIconPath?: string;
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windIconPath?: string;
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width: number;
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7
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height: number;
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rainSizeRange?: [number, number];
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9
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snowSizeRange?: [number, number];
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windSize?: number;
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rainSpeed?: number;
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12
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snowSpeed?: number;
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windSpeed?: number;
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14
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snowRainBottomPadding?: number;
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rainRatio?: number;
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rainCountThreshold?: number;
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snowRatio?: number;
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snowCountThreshold?: number;
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windRatio?: number;
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windAnimateEffect?: 'fade' | 'clipRange';
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rainStyle?: ISymbolGraphicAttribute;
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snowStyle?: ISymbolGraphicAttribute;
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windStyle?: ISymbolGraphicAttribute;
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}
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{"version":3,"sources":["../src/weather/type.ts"],"names":[],"mappings":"","file":"type.js","sourcesContent":["import type { IGroupGraphicAttribute, IRectGraphicAttribute, ISymbolGraphicAttribute } from '@visactor/vrender-core';\n\nexport interface IWeatherBoxAttrs extends IGroupGraphicAttribute {\n rainIconPath?: string;\n snowIconPath?: string;\n windIconPath?: string;\n width: number;\n height: number;\n rainSizeRange?: [number, number];\n snowSizeRange?: [number, number];\n windSize?: number;\n rainSpeed?: number;\n snowSpeed?: number;\n windSpeed?: number;\n\n snowRainBottomPadding?: number;\n\n rainRatio?: number;\n rainCountThreshold?: number;\n snowRatio?: number;\n snowCountThreshold?: number;\n windRatio?: number;\n\n windAnimateEffect?: 'fade' | 'clipRange';\n\n rainStyle?: ISymbolGraphicAttribute;\n snowStyle?: ISymbolGraphicAttribute;\n windStyle?: ISymbolGraphicAttribute;\n}\n"]}
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import { AbstractComponent } from '../core/base';
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import type { IWeatherBoxAttrs } from './type';
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3
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import type { ComponentOptions } from '../interface';
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import { type IGroup, type ITimeline } from '@visactor/vrender-core';
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5
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+
export declare class WeatherBox extends AbstractComponent<Required<IWeatherBoxAttrs>> {
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name: string;
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7
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+
static defaultAttributes: Partial<IWeatherBoxAttrs>;
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+
timeline: ITimeline;
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9
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+
constructor(attributes: IWeatherBoxAttrs, options?: ComponentOptions);
|
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10
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+
protected render(): void;
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11
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+
protected generateWind(windRatio: number, windIconPath: string, group: IGroup, size: number, speed: number): void;
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12
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+
protected generateRainOrSnow(type: string, ratio: number, threshold: number, windRatio: number, group: IGroup, path: string, windAngle: number, sizeRange: [number, number], speed: number): void;
|
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13
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}
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1
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import { AbstractComponent } from "../core/base";
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2
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+
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3
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+
import { merge } from "@visactor/vutils";
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4
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5
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+
import { Animate, DefaultTimeline } from "@visactor/vrender-core";
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6
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+
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7
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function random() {
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8
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+
return Math.random();
|
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9
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+
}
|
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10
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+
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11
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+
function createUniformRandom(count) {
|
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12
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+
const result = [], step = 1 / count;
|
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13
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+
for (let i = 0; i < count; i++) result.push((random() - .5) * step / 2 + step * i);
|
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14
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+
result.sort((() => Math.random() - .5));
|
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15
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+
let idx = 0;
|
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16
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+
return function(i) {
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17
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+
return idx > count - 1 && (idx = 0), void 0 === i && (i = idx, idx++), result[i];
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+
};
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+
}
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+
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+
export class WeatherBox extends AbstractComponent {
|
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+
constructor(attributes, options) {
|
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+
var _a;
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24
|
+
super((null == options ? void 0 : options.skipDefault) ? attributes : merge({}, WeatherBox.defaultAttributes, attributes)),
|
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25
|
+
this.name = "weatherBox", this.timeline = null !== (_a = null == options ? void 0 : options.timeline) && void 0 !== _a ? _a : new DefaultTimeline;
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+
}
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|
+
render() {
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28
|
+
const {rainRatio: rainRatio, rainIconPath: rainIconPath, snowRatio: snowRatio, snowIconPath: snowIconPath, rainCountThreshold: rainCountThreshold, snowCountThreshold: snowCountThreshold, windRatio: windRatio, rainSizeRange: rainSizeRange, snowSizeRange: snowSizeRange, rainSpeed: rainSpeed, snowSpeed: snowSpeed, width: width, height: height, windIconPath: windIconPath, windSize: windSize, windSpeed: windSpeed} = this.attribute;
|
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29
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+
this.attribute.clip = !0;
|
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30
|
+
const windAngle = -windRatio * Math.PI / 4, rainGroup = this.createOrUpdateChild("rain-container", {
|
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31
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+
zIndex: 1,
|
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32
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+
width: width,
|
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33
|
+
height: height
|
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34
|
+
}, "group");
|
|
35
|
+
rainRatio > 0 && this.generateRainOrSnow("rain", rainRatio, rainCountThreshold, windRatio, rainGroup, rainIconPath, windAngle, rainSizeRange, rainSpeed);
|
|
36
|
+
const snowGroup = this.createOrUpdateChild("snow-container", {
|
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37
|
+
zIndex: 1,
|
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38
|
+
width: width,
|
|
39
|
+
height: height
|
|
40
|
+
}, "group");
|
|
41
|
+
snowRatio > 0 && this.generateRainOrSnow("snow", snowRatio, snowCountThreshold, windRatio, snowGroup, snowIconPath, windAngle, snowSizeRange, snowSpeed);
|
|
42
|
+
const windGroup = this.createOrUpdateChild("wind-container", {
|
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43
|
+
zIndex: 0,
|
|
44
|
+
width: width,
|
|
45
|
+
height: height
|
|
46
|
+
}, "group");
|
|
47
|
+
windRatio > 0 && this.generateWind(windRatio, windIconPath, windGroup, windSize, windSpeed);
|
|
48
|
+
}
|
|
49
|
+
generateWind(windRatio, windIconPath, group, size, speed) {
|
|
50
|
+
const {width: width, height: height} = group.attribute, {windAnimateEffect: windAnimateEffect, windStyle: windStyle = {}} = this.attribute;
|
|
51
|
+
let fromAttribute = {
|
|
52
|
+
opacity: 0,
|
|
53
|
+
clipRange: 1
|
|
54
|
+
}, toAttribute = {
|
|
55
|
+
opacity: 1,
|
|
56
|
+
clipRange: 1
|
|
57
|
+
};
|
|
58
|
+
"clipRange" === windAnimateEffect && (fromAttribute = {
|
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59
|
+
clipRange: 0,
|
|
60
|
+
opacity: 1
|
|
61
|
+
}, toAttribute = {
|
|
62
|
+
clipRange: 1,
|
|
63
|
+
opacity: 1
|
|
64
|
+
});
|
|
65
|
+
const wind = group.createOrUpdateChild("wind", Object.assign(Object.assign({
|
|
66
|
+
x: (width - size) / 2,
|
|
67
|
+
y: (height - size) / 2,
|
|
68
|
+
symbolType: windIconPath,
|
|
69
|
+
size: size,
|
|
70
|
+
stroke: "white",
|
|
71
|
+
lineWidth: 2,
|
|
72
|
+
dx: -size / 2,
|
|
73
|
+
dy: -size / 2
|
|
74
|
+
}, windStyle), fromAttribute), "symbol"), duration = speed / 4 * 1e3;
|
|
75
|
+
new Animate(void 0, this.timeline).bind(wind).to(fromAttribute, duration, "linear").to(toAttribute, duration, "linear").wait(duration / 2).loop(1 / 0);
|
|
76
|
+
}
|
|
77
|
+
generateRainOrSnow(type, ratio, threshold, windRatio, group, path, windAngle, sizeRange, speed) {
|
|
78
|
+
let {width: width} = group.attribute;
|
|
79
|
+
const {height: height} = group.attribute, {snowRainBottomPadding: snowRainBottomPadding, rainStyle: rainStyle = {}, snowStyle: snowStyle = {}} = this.attribute;
|
|
80
|
+
let maxCount = Math.round(ratio * threshold);
|
|
81
|
+
windRatio > 0 && (maxCount *= Math.round(1 + windRatio)), width *= Math.round(1 + windRatio);
|
|
82
|
+
const uniformRandomX = createUniformRandom(maxCount), uniformRandomY = createUniformRandom(maxCount);
|
|
83
|
+
for (let i = 0; i < maxCount; i++) {
|
|
84
|
+
const x = uniformRandomX(), y = uniformRandomY(), size = sizeRange[0] + random() * (sizeRange[1] - sizeRange[0]), startX = x * width - (windAngle ? height * Math.tan(Math.abs(windAngle)) : 0), startY = -y * height, particle = group.createOrUpdateChild(`${type}-${i}`, Object.assign({
|
|
85
|
+
x: startX,
|
|
86
|
+
y: startY,
|
|
87
|
+
symbolType: path,
|
|
88
|
+
size: size,
|
|
89
|
+
fill: "white",
|
|
90
|
+
angle: windAngle
|
|
91
|
+
}, "rain" === type ? rainStyle : snowStyle), "symbol"), duration = 1 / speed / 2 * (1 + y) * 1e3;
|
|
92
|
+
let endX = x * width;
|
|
93
|
+
"rain" === type && windAngle && (endX = startX + (1 + y) * height * Math.tan(Math.abs(windAngle))),
|
|
94
|
+
new Animate(void 0, this.timeline).bind(particle).to({
|
|
95
|
+
x: endX,
|
|
96
|
+
y: height - snowRainBottomPadding
|
|
97
|
+
}, duration, "linear").loop(1 / 0), new Animate(void 0, this.timeline).bind(particle).to({
|
|
98
|
+
opacity: 0
|
|
99
|
+
}, duration, "quintIn").loop(1 / 0);
|
|
100
|
+
}
|
|
101
|
+
}
|
|
102
|
+
}
|
|
103
|
+
|
|
104
|
+
WeatherBox.defaultAttributes = {
|
|
105
|
+
snowIconPath: "M512 64c24.7 0 44.8 20.1 44.8 44.8v43.1l29.3-15.5c21.9-11.6 49-3.2 60.5 18.7s3.2 49-18.7 60.5l-71.2 37.6v85.2c32 8.2 60.6 25.1 83.1 48l73.8-42.6-3-80.4c-0.9-24.7 18.4-45.5 43.1-46.4 24.7-0.9 45.5 18.4 46.4 43.1l1.2 33.1 37.3-21.5c21.4-12.4 48.8-5 61.2 16.4 12.4 21.4 5 48.8-16.4 61.2l-37.3 21.5 28.1 17.6c21 13.2 27.3 40.8 14.1 61.8-13.2 20.9-40.8 27.3-61.8 14.1l-68.2-42.8-73.6 42.5c4.2 15.3 6.5 31.4 6.5 48s-2.3 32.7-6.5 48l73.8 42.6 68.2-42.8c20.9-13.2 48.6-6.8 61.8 14.1 13.2 21 6.8 48.6-14.1 61.8l-28.1 17.6 37.3 21.5c21.4 12.4 28.8 39.8 16.4 61.2-12.4 21.4-39.8 28.8-61.2 16.4l-37.3-21.5-1.2 33.1c-0.9 24.7-21.7 44-46.4 43.1-24.7-0.9-44-21.7-43.1-46.4l3-80.4-73.8-42.6c-22.5 22.9-51 39.8-83.1 48v85.2l71.2 37.6c21.9 11.6 30.2 38.7 18.7 60.5-11.6 21.9-38.7 30.2-60.5 18.7L557 872.2v43.1c0 24.7-20.1 44.8-44.8 44.8-24.7 0-44.8-20.1-44.8-44.8v-43.1l-29.3 15.5c-21.9 11.6-49 3.2-60.5-18.7-11.6-21.9-3.2-49 18.7-60.5l71.2-37.6v-85.2c-32-8.2-60.6-25.1-83.1-48l-73.8 42.6 3 80.4c0.9 24.7-18.4 45.5-43.1 46.4-24.7 0.9-45.5-18.4-46.4-43.1l-1.2-33.1-37.3 21.5c-21.4 12.4-48.8 5-61.2-16.4s-5-48.8 16.4-61.2l37.3-21.5-28.1-17.6c-21-13.2-27.3-40.8-14.1-61.8 13.2-20.9 40.8-27.3 61.8-14.1l68.2 42.8 73.8-42.6c-4.2-15.3-6.5-31.4-6.5-48s2.3-32.7 6.5-48l-73.8-42.6-68.2 42.8c-21 13.2-48.6 6.8-61.8-14.1-13.2-21-6.8-48.6 14.1-61.8l28.1-17.6-37.3-21.5C119 336.8 111.7 309.4 124 288c12.4-21.4 39.8-28.8 61.2-16.4l37.3 21.5 1.2-33.1c0.9-24.7 21.7-44 46.4-43.1 24.7 0.9 44 21.7 43.1 46.4l-3 80.4 73.8 42.6c22.5-22.9 51-39.8 83.1-48v-85.2L396 215.6c-21.9-11.6-30.2-38.7-18.7-60.5 11.6-21.9 38.7-30.2 60.5-18.7l29.3 15.5v-43.1C467.2 84.1 487.3 64 512 64z m0 537.6c49.5 0 89.6-40.1 89.6-89.6s-40.1-89.6-89.6-89.6-89.6 40.1-89.6 89.6 40.1 89.6 89.6 89.6z",
|
|
106
|
+
rainIconPath: "M802.94208 583.04c19.328 38.016 29.056 78.336 29.056 120.96a313.216 313.216 0 0 1-44.032 161.536 324.48 324.48 0 0 1-114.56 114.944c-23.552 13.696-49.024 24.32-76.416 32-27.264 7.68-55.68 11.52-84.992 11.52-29.44 0-57.6-3.84-84.992-11.52a331.136 331.136 0 0 1-76.544-32 337.536 337.536 0 0 1-65.024-49.92 337.536 337.536 0 0 1-49.92-65.024 331.136 331.136 0 0 1-32-76.544A313.216 313.216 0 0 1 191.99808 704c0-42.24 9.344-82.56 28.032-120.448L509.43808 0l293.504 583.04z",
|
|
107
|
+
windIconPath: '<svg width="24" height="24" viewBox="0 0 24 24" fill="none" xmlns="http://www.w3.org/2000/svg">\n <path d="M 4.0003 14.0002 L 12.0003 14.0008 M 12.0003 14.0008 C 13.1049 14.0009 14.0003 14.8964 14.0002 16.001 C 14.0001 17.1055 13.1046 18.0009 12 18.0008 L 10.5 18.0007" stroke-linecap="round" stroke-linejoin="round"/>\n <path d="M 7 10.0002 L 14.5 10.0008 C 15.6046 10.0009 16.5001 9.1055 16.5002 8.001 C 16.5003 6.8964 15.6049 6.0009 14.5003 6.0008 L 13.0003 6.0007" stroke-linecap="round" stroke-linejoin="round"/>\n </svg>',
|
|
108
|
+
windRatio: 0,
|
|
109
|
+
rainRatio: 0,
|
|
110
|
+
snowRatio: 0,
|
|
111
|
+
rainCountThreshold: 10,
|
|
112
|
+
snowCountThreshold: 10,
|
|
113
|
+
rainSizeRange: [ 5, 10 ],
|
|
114
|
+
snowSizeRange: [ 5, 13 ],
|
|
115
|
+
windSize: 30,
|
|
116
|
+
rainSpeed: 1,
|
|
117
|
+
snowSpeed: .5,
|
|
118
|
+
windSpeed: 1,
|
|
119
|
+
windAnimateEffect: "fade",
|
|
120
|
+
rainStyle: {},
|
|
121
|
+
snowStyle: {},
|
|
122
|
+
windStyle: {
|
|
123
|
+
opacity: .8
|
|
124
|
+
},
|
|
125
|
+
snowRainBottomPadding: 0
|
|
126
|
+
};
|
|
127
|
+
//# sourceMappingURL=weather-box.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
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{ AbstractComponent } from '../core/base';\nimport type { IWeatherBoxAttrs } from './type';\nimport type { ComponentOptions } from '../interface';\nimport { merge } from '@visactor/vutils';\nimport { Animate, DefaultTimeline, type IGroup, type ISymbol, type ITimeline } from '@visactor/vrender-core';\n\n// todo 后续可能做成有随机数种子的伪随机,这样可以保证每次都生成一样的随机数\nfunction random() {\n return Math.random();\n}\n\nfunction createUniformRandom(count: number) {\n const result: number[] = [];\n const step = 1 / count;\n for (let i = 0; i < count; i++) {\n result.push(((random() - 0.5) * step) / 2 + step * i);\n }\n result.sort(() => Math.random() - 0.5);\n let idx = 0;\n return function (i?: number) {\n if (idx > count - 1) {\n idx = 0;\n }\n if (i === void 0) {\n i = idx;\n idx++;\n }\n return result[i];\n };\n}\n\nexport class WeatherBox extends AbstractComponent<Required<IWeatherBoxAttrs>> {\n name: string = 'weatherBox';\n\n static defaultAttributes: Partial<IWeatherBoxAttrs> = {\n snowIconPath:\n 'M512 64c24.7 0 44.8 20.1 44.8 44.8v43.1l29.3-15.5c21.9-11.6 49-3.2 60.5 18.7s3.2 49-18.7 60.5l-71.2 37.6v85.2c32 8.2 60.6 25.1 83.1 48l73.8-42.6-3-80.4c-0.9-24.7 18.4-45.5 43.1-46.4 24.7-0.9 45.5 18.4 46.4 43.1l1.2 33.1 37.3-21.5c21.4-12.4 48.8-5 61.2 16.4 12.4 21.4 5 48.8-16.4 61.2l-37.3 21.5 28.1 17.6c21 13.2 27.3 40.8 14.1 61.8-13.2 20.9-40.8 27.3-61.8 14.1l-68.2-42.8-73.6 42.5c4.2 15.3 6.5 31.4 6.5 48s-2.3 32.7-6.5 48l73.8 42.6 68.2-42.8c20.9-13.2 48.6-6.8 61.8 14.1 13.2 21 6.8 48.6-14.1 61.8l-28.1 17.6 37.3 21.5c21.4 12.4 28.8 39.8 16.4 61.2-12.4 21.4-39.8 28.8-61.2 16.4l-37.3-21.5-1.2 33.1c-0.9 24.7-21.7 44-46.4 43.1-24.7-0.9-44-21.7-43.1-46.4l3-80.4-73.8-42.6c-22.5 22.9-51 39.8-83.1 48v85.2l71.2 37.6c21.9 11.6 30.2 38.7 18.7 60.5-11.6 21.9-38.7 30.2-60.5 18.7L557 872.2v43.1c0 24.7-20.1 44.8-44.8 44.8-24.7 0-44.8-20.1-44.8-44.8v-43.1l-29.3 15.5c-21.9 11.6-49 3.2-60.5-18.7-11.6-21.9-3.2-49 18.7-60.5l71.2-37.6v-85.2c-32-8.2-60.6-25.1-83.1-48l-73.8 42.6 3 80.4c0.9 24.7-18.4 45.5-43.1 46.4-24.7 0.9-45.5-18.4-46.4-43.1l-1.2-33.1-37.3 21.5c-21.4 12.4-48.8 5-61.2-16.4s-5-48.8 16.4-61.2l37.3-21.5-28.1-17.6c-21-13.2-27.3-40.8-14.1-61.8 13.2-20.9 40.8-27.3 61.8-14.1l68.2 42.8 73.8-42.6c-4.2-15.3-6.5-31.4-6.5-48s2.3-32.7 6.5-48l-73.8-42.6-68.2 42.8c-21 13.2-48.6 6.8-61.8-14.1-13.2-21-6.8-48.6 14.1-61.8l28.1-17.6-37.3-21.5C119 336.8 111.7 309.4 124 288c12.4-21.4 39.8-28.8 61.2-16.4l37.3 21.5 1.2-33.1c0.9-24.7 21.7-44 46.4-43.1 24.7 0.9 44 21.7 43.1 46.4l-3 80.4 73.8 42.6c22.5-22.9 51-39.8 83.1-48v-85.2L396 215.6c-21.9-11.6-30.2-38.7-18.7-60.5 11.6-21.9 38.7-30.2 60.5-18.7l29.3 15.5v-43.1C467.2 84.1 487.3 64 512 64z m0 537.6c49.5 0 89.6-40.1 89.6-89.6s-40.1-89.6-89.6-89.6-89.6 40.1-89.6 89.6 40.1 89.6 89.6 89.6z',\n rainIconPath:\n 'M802.94208 583.04c19.328 38.016 29.056 78.336 29.056 120.96a313.216 313.216 0 0 1-44.032 161.536 324.48 324.48 0 0 1-114.56 114.944c-23.552 13.696-49.024 24.32-76.416 32-27.264 7.68-55.68 11.52-84.992 11.52-29.44 0-57.6-3.84-84.992-11.52a331.136 331.136 0 0 1-76.544-32 337.536 337.536 0 0 1-65.024-49.92 337.536 337.536 0 0 1-49.92-65.024 331.136 331.136 0 0 1-32-76.544A313.216 313.216 0 0 1 191.99808 704c0-42.24 9.344-82.56 28.032-120.448L509.43808 0l293.504 583.04z',\n windIconPath: `<svg width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" xmlns=\"http://www.w3.org/2000/svg\">\n <path d=\"M 4.0003 14.0002 L 12.0003 14.0008 M 12.0003 14.0008 C 13.1049 14.0009 14.0003 14.8964 14.0002 16.001 C 14.0001 17.1055 13.1046 18.0009 12 18.0008 L 10.5 18.0007\" stroke-linecap=\"round\" stroke-linejoin=\"round\"/>\n <path d=\"M 7 10.0002 L 14.5 10.0008 C 15.6046 10.0009 16.5001 9.1055 16.5002 8.001 C 16.5003 6.8964 15.6049 6.0009 14.5003 6.0008 L 13.0003 6.0007\" stroke-linecap=\"round\" stroke-linejoin=\"round\"/>\n </svg>`,\n windRatio: 0,\n rainRatio: 0,\n snowRatio: 0,\n rainCountThreshold: 10,\n snowCountThreshold: 10,\n rainSizeRange: [5, 10],\n snowSizeRange: [5, 13],\n windSize: 30,\n rainSpeed: 1,\n snowSpeed: 0.5,\n windSpeed: 1,\n windAnimateEffect: 'fade',\n rainStyle: {},\n snowStyle: {},\n windStyle: {\n opacity: 0.8\n },\n snowRainBottomPadding: 0\n };\n\n timeline: ITimeline;\n\n constructor(attributes: IWeatherBoxAttrs, options?: ComponentOptions) {\n super(options?.skipDefault ? attributes : merge({}, WeatherBox.defaultAttributes, attributes));\n this.timeline = options?.timeline ?? new DefaultTimeline();\n }\n\n protected render(): void {\n const {\n rainRatio,\n rainIconPath,\n snowRatio,\n snowIconPath,\n rainCountThreshold,\n snowCountThreshold,\n windRatio,\n rainSizeRange,\n snowSizeRange,\n rainSpeed,\n snowSpeed,\n width,\n height,\n windIconPath,\n windSize,\n windSpeed\n } = this.attribute as IWeatherBoxAttrs;\n\n this.attribute.clip = true;\n\n // 计算风速导致的偏转角度\n const windAngle = (-windRatio * Math.PI) / 4;\n\n const rainGroup = this.createOrUpdateChild('rain-container', { zIndex: 1, width, height }, 'group') as IGroup;\n if (rainRatio > 0) {\n this.generateRainOrSnow(\n 'rain',\n rainRatio,\n rainCountThreshold,\n windRatio,\n rainGroup,\n rainIconPath,\n windAngle,\n rainSizeRange,\n rainSpeed\n );\n }\n const snowGroup = this.createOrUpdateChild('snow-container', { zIndex: 1, width, height }, 'group') as IGroup;\n if (snowRatio > 0) {\n this.generateRainOrSnow(\n 'snow',\n snowRatio,\n snowCountThreshold,\n windRatio,\n snowGroup,\n snowIconPath,\n windAngle,\n snowSizeRange,\n snowSpeed\n );\n }\n\n const windGroup = this.createOrUpdateChild('wind-container', { zIndex: 0, width, height }, 'group') as IGroup;\n if (windRatio > 0) {\n this.generateWind(windRatio, windIconPath, windGroup, windSize, windSpeed);\n }\n }\n\n protected generateWind(windRatio: number, windIconPath: string, group: IGroup, size: number, speed: number) {\n const { width, height } = group.attribute;\n const { windAnimateEffect, windStyle = {} } = this.attribute;\n\n let fromAttribute = { opacity: 0, clipRange: 1 };\n let toAttribute = { opacity: 1, clipRange: 1 };\n if (windAnimateEffect === 'clipRange') {\n fromAttribute = { clipRange: 0, opacity: 1 };\n toAttribute = { clipRange: 1, opacity: 1 };\n }\n const wind = group.createOrUpdateChild(\n `wind`,\n {\n x: (width - size) / 2,\n y: (height - size) / 2,\n symbolType: windIconPath,\n size,\n stroke: 'white',\n lineWidth: 2,\n dx: -size / 2,\n dy: -size / 2,\n ...windStyle,\n ...fromAttribute\n },\n 'symbol'\n ) as ISymbol;\n\n const duration = (speed / 4) * 1000;\n\n new Animate(void 0, this.timeline)\n .bind(wind)\n .to(fromAttribute, duration, 'linear')\n .to(toAttribute, duration, 'linear')\n .wait(duration / 2)\n .loop(Infinity);\n }\n\n protected generateRainOrSnow(\n type: string,\n ratio: number,\n threshold: number,\n windRatio: number,\n group: IGroup,\n path: string,\n windAngle: number,\n sizeRange: [number, number],\n speed: number\n ) {\n let { width } = group.attribute;\n const { height } = group.attribute;\n const { snowRainBottomPadding, rainStyle = {}, snowStyle = {} } = this.attribute;\n let maxCount = Math.round(ratio * threshold);\n // 由于风速,雨雪粒子会偏转,所以需要增加粒子数量\n if (windRatio > 0) {\n maxCount = maxCount * Math.round(1 + windRatio);\n }\n width = width * Math.round(1 + windRatio);\n const uniformRandomX = createUniformRandom(maxCount);\n const uniformRandomY = createUniformRandom(maxCount);\n for (let i = 0; i < maxCount; i++) {\n const x = uniformRandomX();\n const y = uniformRandomY();\n const size = sizeRange[0] + random() * (sizeRange[1] - sizeRange[0]);\n\n const deltaX = windAngle ? height * Math.tan(Math.abs(windAngle)) : 0;\n const startX = x * width - deltaX;\n const startY = -y * height;\n const particle = group.createOrUpdateChild(\n `${type}-${i}`,\n {\n x: startX,\n y: startY,\n symbolType: path,\n size,\n fill: 'white',\n angle: windAngle,\n ...(type === 'rain' ? rainStyle : snowStyle)\n },\n 'symbol'\n ) as ISymbol;\n const duration = (1 / speed / 2) * (1 + y) * 1000;\n let endX = x * width;\n if (type === 'rain' && windAngle) {\n endX = startX + (1 + y) * height * Math.tan(Math.abs(windAngle));\n }\n new Animate(void 0, this.timeline)\n .bind(particle)\n .to({ x: endX, y: height - snowRainBottomPadding }, duration, 'linear')\n .loop(Infinity);\n new Animate(void 0, this.timeline).bind(particle).to({ opacity: 0 }, duration, 'quintIn').loop(Infinity);\n }\n }\n}\n"]}
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package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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1
1
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{
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2
2
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"name": "@visactor/vrender-components",
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3
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-
"version": "0.21.1",
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3
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+
"version": "0.21.2-vstory.1",
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4
4
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"description": "components library for dp visualization",
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5
5
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"sideEffects": false,
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6
6
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"main": "cjs/index.js",
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@@ -14,8 +14,8 @@
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14
14
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"dependencies": {
|
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15
15
|
"@visactor/vutils": "~0.19.2",
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16
16
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"@visactor/vscale": "~0.19.2",
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17
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-
"@visactor/vrender-core": "0.21.1",
|
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18
|
-
"@visactor/vrender-kits": "0.21.1"
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17
|
+
"@visactor/vrender-core": "0.21.2-vstory.1",
|
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18
|
+
"@visactor/vrender-kits": "0.21.2-vstory.1"
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19
19
|
},
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20
20
|
"devDependencies": {
|
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21
21
|
"@rushstack/eslint-patch": "~1.1.4",
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|
@@ -30,8 +30,8 @@
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30
30
|
"typescript": "4.9.5",
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31
31
|
"cross-env": "^7.0.3",
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|
32
32
|
"@internal/bundler": "0.0.1",
|
|
33
|
-
"@internal/
|
|
34
|
-
"@internal/
|
|
33
|
+
"@internal/ts-config": "0.0.1",
|
|
34
|
+
"@internal/eslint-config": "0.0.1"
|
|
35
35
|
},
|
|
36
36
|
"keywords": [
|
|
37
37
|
"VisActor",
|