@visactor/vrender-animate 0.23.0-alpha.2 → 0.23.0-alpha.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (162) hide show
  1. package/cjs/animate-extension.d.ts +11 -3
  2. package/cjs/animate-extension.js +26 -11
  3. package/cjs/animate-extension.js.map +1 -1
  4. package/cjs/animate.js +5 -3
  5. package/cjs/animate.js.map +1 -1
  6. package/cjs/component/component-animate-extension.d.ts +1 -0
  7. package/cjs/component/component-animate-extension.js +1 -0
  8. package/cjs/component/component-animate-extension.js.map +1 -0
  9. package/cjs/component/component-animator.d.ts +21 -0
  10. package/cjs/component/component-animator.js +81 -0
  11. package/cjs/component/component-animator.js.map +1 -0
  12. package/cjs/component/index.d.ts +1 -0
  13. package/cjs/component/index.js +21 -0
  14. package/cjs/component/index.js.map +1 -0
  15. package/cjs/custom/common.js +9 -6
  16. package/cjs/custom/common.js.map +1 -1
  17. package/cjs/custom/custom-animate.d.ts +6 -0
  18. package/cjs/custom/custom-animate.js +12 -1
  19. package/cjs/custom/custom-animate.js.map +1 -1
  20. package/cjs/custom/group-fade.js +1 -2
  21. package/cjs/custom/growAngle.d.ts +8 -3
  22. package/cjs/custom/growAngle.js +27 -14
  23. package/cjs/custom/growAngle.js.map +1 -1
  24. package/cjs/custom/growCenter.js +9 -6
  25. package/cjs/custom/growCenter.js.map +1 -1
  26. package/cjs/custom/growHeight.js +11 -7
  27. package/cjs/custom/growHeight.js.map +1 -1
  28. package/cjs/custom/growPoints.js +13 -11
  29. package/cjs/custom/growPoints.js.map +1 -1
  30. package/cjs/custom/growRadius.js +15 -12
  31. package/cjs/custom/growRadius.js.map +1 -1
  32. package/cjs/custom/growWidth.js +9 -6
  33. package/cjs/custom/growWidth.js.map +1 -1
  34. package/cjs/custom/label-animate.d.ts +4 -0
  35. package/cjs/custom/label-animate.js +48 -0
  36. package/cjs/custom/label-animate.js.map +1 -0
  37. package/cjs/custom/label-item-animate.d.ts +7 -0
  38. package/cjs/custom/label-item-animate.js +219 -0
  39. package/cjs/custom/label-item-animate.js.map +1 -0
  40. package/cjs/custom/poptip-animate.d.ts +7 -0
  41. package/cjs/custom/poptip-animate.js +106 -0
  42. package/cjs/custom/poptip-animate.js.map +1 -0
  43. package/cjs/custom/register.js +8 -2
  44. package/cjs/custom/register.js.map +1 -1
  45. package/cjs/custom/scale.d.ts +4 -0
  46. package/cjs/custom/scale.js +30 -21
  47. package/cjs/custom/scale.js.map +1 -1
  48. package/cjs/custom/tag-points.js +1 -2
  49. package/cjs/custom/update.d.ts +0 -1
  50. package/cjs/custom/update.js +1 -1
  51. package/cjs/custom/update.js.map +1 -1
  52. package/cjs/executor/animate-executor.d.ts +2 -2
  53. package/cjs/executor/animate-executor.js +43 -27
  54. package/cjs/executor/animate-executor.js.map +1 -1
  55. package/cjs/executor/executor.d.ts +3 -0
  56. package/cjs/executor/executor.js.map +1 -1
  57. package/cjs/index.d.ts +2 -0
  58. package/cjs/index.js +1 -1
  59. package/cjs/index.js.map +1 -1
  60. package/cjs/interpolate/store.d.ts +2 -0
  61. package/cjs/interpolate/store.js +5 -2
  62. package/cjs/interpolate/store.js.map +1 -1
  63. package/cjs/intreface/animate.d.ts +1 -0
  64. package/cjs/intreface/animate.js.map +1 -1
  65. package/cjs/intreface/ticker.js +2 -1
  66. package/cjs/register.js +1 -5
  67. package/cjs/register.js.map +1 -1
  68. package/cjs/state/animation-state.d.ts +18 -0
  69. package/cjs/state/animation-state.js +45 -1
  70. package/cjs/state/animation-state.js.map +1 -1
  71. package/cjs/state/graphic-extension.d.ts +6 -0
  72. package/cjs/state/graphic-extension.js +20 -0
  73. package/cjs/state/graphic-extension.js.map +1 -1
  74. package/cjs/step.d.ts +1 -0
  75. package/cjs/step.js +14 -8
  76. package/cjs/step.js.map +1 -1
  77. package/cjs/ticker/default-ticker.d.ts +8 -3
  78. package/cjs/ticker/default-ticker.js +22 -22
  79. package/cjs/ticker/default-ticker.js.map +1 -1
  80. package/cjs/utils/easing-func.js +1 -2
  81. package/dist/index.es.js +853 -184
  82. package/es/animate-extension.d.ts +11 -3
  83. package/es/animate-extension.js +27 -10
  84. package/es/animate-extension.js.map +1 -1
  85. package/es/animate.js +5 -3
  86. package/es/animate.js.map +1 -1
  87. package/es/component/component-animate-extension.d.ts +1 -0
  88. package/es/component/component-animate-extension.js +1 -0
  89. package/es/component/component-animate-extension.js.map +1 -0
  90. package/es/component/component-animator.d.ts +21 -0
  91. package/es/component/component-animator.js +73 -0
  92. package/es/component/component-animator.js.map +1 -0
  93. package/es/component/index.d.ts +1 -0
  94. package/es/component/index.js +2 -0
  95. package/es/component/index.js.map +1 -0
  96. package/es/custom/common.js +9 -6
  97. package/es/custom/common.js.map +1 -1
  98. package/es/custom/custom-animate.d.ts +6 -0
  99. package/es/custom/custom-animate.js +9 -0
  100. package/es/custom/custom-animate.js.map +1 -1
  101. package/es/custom/group-fade.js +1 -2
  102. package/es/custom/growAngle.d.ts +8 -3
  103. package/es/custom/growAngle.js +25 -12
  104. package/es/custom/growAngle.js.map +1 -1
  105. package/es/custom/growCenter.js +9 -6
  106. package/es/custom/growCenter.js.map +1 -1
  107. package/es/custom/growHeight.js +11 -7
  108. package/es/custom/growHeight.js.map +1 -1
  109. package/es/custom/growPoints.js +12 -11
  110. package/es/custom/growPoints.js.map +1 -1
  111. package/es/custom/growRadius.js +15 -12
  112. package/es/custom/growRadius.js.map +1 -1
  113. package/es/custom/growWidth.js +9 -6
  114. package/es/custom/growWidth.js.map +1 -1
  115. package/es/custom/label-animate.d.ts +4 -0
  116. package/es/custom/label-animate.js +42 -0
  117. package/es/custom/label-animate.js.map +1 -0
  118. package/es/custom/label-item-animate.d.ts +7 -0
  119. package/es/custom/label-item-animate.js +213 -0
  120. package/es/custom/label-item-animate.js.map +1 -0
  121. package/es/custom/poptip-animate.d.ts +7 -0
  122. package/es/custom/poptip-animate.js +100 -0
  123. package/es/custom/poptip-animate.js.map +1 -0
  124. package/es/custom/register.js +24 -12
  125. package/es/custom/register.js.map +1 -1
  126. package/es/custom/scale.d.ts +4 -0
  127. package/es/custom/scale.js +30 -21
  128. package/es/custom/scale.js.map +1 -1
  129. package/es/custom/tag-points.js +1 -2
  130. package/es/custom/update.d.ts +0 -1
  131. package/es/custom/update.js +1 -1
  132. package/es/custom/update.js.map +1 -1
  133. package/es/executor/animate-executor.d.ts +2 -2
  134. package/es/executor/animate-executor.js +43 -27
  135. package/es/executor/animate-executor.js.map +1 -1
  136. package/es/executor/executor.d.ts +3 -0
  137. package/es/executor/executor.js.map +1 -1
  138. package/es/index.d.ts +2 -0
  139. package/es/index.js +2 -0
  140. package/es/index.js.map +1 -1
  141. package/es/interpolate/store.d.ts +2 -0
  142. package/es/interpolate/store.js +5 -3
  143. package/es/interpolate/store.js.map +1 -1
  144. package/es/intreface/animate.d.ts +1 -0
  145. package/es/intreface/animate.js.map +1 -1
  146. package/es/intreface/ticker.js +2 -1
  147. package/es/register.js +0 -8
  148. package/es/register.js.map +1 -1
  149. package/es/state/animation-state.d.ts +18 -0
  150. package/es/state/animation-state.js +44 -0
  151. package/es/state/animation-state.js.map +1 -1
  152. package/es/state/graphic-extension.d.ts +6 -0
  153. package/es/state/graphic-extension.js +20 -0
  154. package/es/state/graphic-extension.js.map +1 -1
  155. package/es/step.d.ts +1 -0
  156. package/es/step.js +14 -8
  157. package/es/step.js.map +1 -1
  158. package/es/ticker/default-ticker.d.ts +8 -3
  159. package/es/ticker/default-ticker.js +22 -22
  160. package/es/ticker/default-ticker.js.map +1 -1
  161. package/es/utils/easing-func.js +1 -2
  162. package/package.json +2 -2
@@ -23,15 +23,20 @@ export interface IGrowAngleAnimationOptions {
23
23
  }
24
24
  export declare const growAngleIn: TypeAnimation<IGraphic>;
25
25
  export declare const growAngleOut: TypeAnimation<IGraphic>;
26
- export declare class GworPointsBase extends ACustomAnimate<Record<string, number>> {
26
+ export declare class GrowAngleBase extends ACustomAnimate<Record<string, number>> {
27
27
  valid: boolean;
28
+ _updateFunction: (ratio: number) => void;
28
29
  constructor(from: null, to: null, duration: number, easing: EasingType, params?: any);
30
+ determineUpdateFunction(): void;
31
+ updateStartAngle(ratio: number): void;
32
+ updateEndAngle(ratio: number): void;
33
+ updateAngle(ratio: number): void;
29
34
  onUpdate(end: boolean, ratio: number, out: Record<string, any>): void;
30
35
  }
31
- export declare class GrowAngleIn extends GworPointsBase {
36
+ export declare class GrowAngleIn extends GrowAngleBase {
32
37
  onBind(): void;
33
38
  }
34
- export declare class GrowAngleOut extends GworPointsBase {
39
+ export declare class GrowAngleOut extends GrowAngleBase {
35
40
  onBind(): void;
36
41
  }
37
42
  export {};
@@ -2,7 +2,7 @@
2
2
 
3
3
  Object.defineProperty(exports, "__esModule", {
4
4
  value: !0
5
- }), exports.GrowAngleOut = exports.GrowAngleIn = exports.GworPointsBase = exports.growAngleOut = exports.growAngleIn = void 0;
5
+ }), exports.GrowAngleOut = exports.GrowAngleIn = exports.GrowAngleBase = exports.growAngleOut = exports.growAngleIn = void 0;
6
6
 
7
7
  const custom_animate_1 = require("./custom-animate"), vutils_1 = require("@visactor/vutils"), growAngleInIndividual = (graphic, options, animationParameters) => {
8
8
  const attrs = graphic.getFinalAttribute();
@@ -104,36 +104,49 @@ const growAngleOutIndividual = (graphic, options, animationParameters) => {
104
104
 
105
105
  exports.growAngleOut = growAngleOut;
106
106
 
107
- class GworPointsBase extends custom_animate_1.ACustomAnimate {
107
+ class GrowAngleBase extends custom_animate_1.ACustomAnimate {
108
108
  constructor(from, to, duration, easing, params) {
109
109
  super(from, to, duration, easing, params);
110
110
  }
111
+ determineUpdateFunction() {
112
+ this.propKeys ? this.propKeys && this.propKeys.length > 1 ? this._updateFunction = this.updateAngle : "startAngle" === this.propKeys[0] ? this._updateFunction = this.updateStartAngle : "endAngle" === this.propKeys[0] ? this._updateFunction = this.updateEndAngle : this.valid = !1 : this.valid = !1;
113
+ }
114
+ updateStartAngle(ratio) {
115
+ this.target.attribute.startAngle = this.from.startAngle + (this.to.startAngle - this.from.startAngle) * ratio;
116
+ }
117
+ updateEndAngle(ratio) {
118
+ this.target.attribute.endAngle = this.from.endAngle + (this.to.endAngle - this.from.endAngle) * ratio;
119
+ }
120
+ updateAngle(ratio) {
121
+ this.updateStartAngle(ratio), this.updateEndAngle(ratio);
122
+ }
111
123
  onUpdate(end, ratio, out) {
112
- this.propKeys.forEach((key => {
113
- out[key] = this.from[key] + (this.to[key] - this.from[key]) * ratio;
114
- })), this.target.setAttributes(out);
124
+ this._updateFunction(ratio), this.target.addUpdateShapeAndBoundsTag();
115
125
  }
116
126
  }
117
127
 
118
- exports.GworPointsBase = GworPointsBase;
128
+ exports.GrowAngleBase = GrowAngleBase;
119
129
 
120
- class GrowAngleIn extends GworPointsBase {
130
+ class GrowAngleIn extends GrowAngleBase {
121
131
  onBind() {
122
- var _a;
123
- const {from: from, to: to} = (0, exports.growAngleIn)(this.target, this.params.options, this.params), fromAttrs = null !== (_a = this.target.context.lastAttrs) && void 0 !== _a ? _a : from;
132
+ var _a, _b, _c;
133
+ (null === (_a = this.params) || void 0 === _a ? void 0 : _a.diffAttrs) && Object.assign(this.target.attribute, this.params.diffAttrs);
134
+ const {from: from, to: to} = (0, exports.growAngleIn)(this.target, this.params.options, this.params), fromAttrs = null !== (_c = null === (_b = this.target.context) || void 0 === _b ? void 0 : _b.lastAttrs) && void 0 !== _c ? _c : from;
124
135
  this.props = to, this.propKeys = Object.keys(to).filter((key => null != to[key])),
125
- this.animate.reSyncProps(), this.from = fromAttrs, this.to = to, this.target.setAttributes(fromAttrs);
136
+ this.from = fromAttrs, this.to = to, Object.assign(this.target.attribute, fromAttrs),
137
+ this.target.addUpdatePositionTag(), this.target.addUpdateBoundTag(), this.determineUpdateFunction();
126
138
  }
127
139
  }
128
140
 
129
141
  exports.GrowAngleIn = GrowAngleIn;
130
142
 
131
- class GrowAngleOut extends GworPointsBase {
143
+ class GrowAngleOut extends GrowAngleBase {
132
144
  onBind() {
133
- var _a;
134
- const {from: from, to: to} = (0, exports.growAngleOut)(this.target, this.params.options, this.params), fromAttrs = null !== (_a = this.target.context.lastAttrs) && void 0 !== _a ? _a : from;
145
+ var _a, _b;
146
+ const {from: from, to: to} = (0, exports.growAngleOut)(this.target, this.params.options, this.params), fromAttrs = null !== (_b = null === (_a = this.target.context) || void 0 === _a ? void 0 : _a.lastAttrs) && void 0 !== _b ? _b : from;
135
147
  this.props = to, this.propKeys = Object.keys(to).filter((key => null != to[key])),
136
- this.animate.reSyncProps(), this.from = fromAttrs, this.to = to, this.target.setAttributes(fromAttrs);
148
+ this.animate.reSyncProps(), this.from = fromAttrs, this.to = to, Object.assign(this.target.attribute, fromAttrs),
149
+ this.target.addUpdatePositionTag(), this.target.addUpdateBoundTag(), this.determineUpdateFunction();
137
150
  }
138
151
  }
139
152
 
@@ -1 +1 @@
1
- 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{ type IGraphic, type IGroup } from '@visactor/vrender-core';\nimport type { EasingType } from '../intreface/easing';\nimport { ACustomAnimate } from './custom-animate';\nimport { isNumber } from '@visactor/vutils';\n\ninterface IAnimationParameters {\n width: number;\n height: number;\n group: IGroup;\n elementIndex: number;\n elementCount: number;\n view: any;\n}\n\ntype TypeAnimation<T extends IGraphic> = (\n graphic: T,\n options: any,\n animationParameters: IAnimationParameters\n) => { from?: { [channel: string]: any }; to?: { [channel: string]: any } };\n\nexport interface IGrowAngleAnimationOptions {\n orient?: 'clockwise' | 'anticlockwise';\n overall?: boolean | number;\n}\n\nconst growAngleInIndividual = (\n graphic: IGraphic,\n options: IGrowAngleAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n if (options && options.orient === 'anticlockwise') {\n return {\n from: { startAngle: attrs?.endAngle },\n to: { startAngle: attrs?.startAngle }\n };\n }\n return {\n from: { endAngle: attrs?.startAngle },\n to: { endAngle: attrs?.endAngle }\n };\n};\n\nconst growAngleInOverall = (\n graphic: IGraphic,\n options: IGrowAngleAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n\n if (options && options.orient === 'anticlockwise') {\n const overallValue = isNumber(options.overall) ? options.overall : Math.PI * 2;\n return {\n from: {\n startAngle: overallValue,\n endAngle: overallValue\n },\n to: {\n startAngle: attrs?.startAngle,\n endAngle: attrs?.endAngle\n }\n };\n }\n const overallValue = isNumber(options?.overall) ? options.overall : 0;\n return {\n from: {\n startAngle: overallValue,\n endAngle: overallValue\n },\n to: {\n startAngle: attrs?.startAngle,\n endAngle: attrs?.endAngle\n }\n };\n};\n\nexport const growAngleIn: TypeAnimation<IGraphic> = (\n graphic: IGraphic,\n options: IGrowAngleAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n return (options?.overall ?? false) !== false\n ? growAngleInOverall(graphic, options, animationParameters)\n : growAngleInIndividual(graphic, options, animationParameters);\n};\n\nconst growAngleOutIndividual = (\n graphic: IGraphic,\n options: IGrowAngleAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n\n if (options && options.orient === 'anticlockwise') {\n return {\n from: { startAngle: attrs.startAngle },\n to: { startAngle: attrs?.endAngle }\n };\n }\n return {\n from: { endAngle: attrs.endAngle },\n to: { endAngle: attrs?.startAngle }\n };\n};\n\nconst growAngleOutOverall = (\n graphic: IGraphic,\n options: IGrowAngleAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n if (options && options.orient === 'anticlockwise') {\n const overallValue = isNumber(options.overall) ? options.overall : Math.PI * 2;\n return {\n from: {\n startAngle: attrs.startAngle,\n endAngle: attrs.endAngle\n },\n to: {\n startAngle: overallValue,\n endAngle: overallValue\n }\n };\n }\n const overallValue = isNumber(options?.overall) ? options.overall : 0;\n return {\n from: {\n startAngle: attrs.startAngle,\n endAngle: attrs.endAngle\n },\n to: {\n startAngle: overallValue,\n endAngle: overallValue\n }\n };\n};\n\nexport const growAngleOut: TypeAnimation<IGraphic> = (\n graphic: IGraphic,\n options: IGrowAngleAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n return (options?.overall ?? false) !== false\n ? growAngleOutOverall(graphic, options, animationParameters)\n : growAngleOutIndividual(graphic, options, animationParameters);\n};\n\nexport class GworPointsBase extends ACustomAnimate<Record<string, number>> {\n declare valid: boolean;\n\n constructor(from: null, to: null, duration: number, easing: EasingType, params?: any) {\n super(from, to, duration, easing, params);\n }\n\n onUpdate(end: boolean, ratio: number, out: Record<string, any>): void {\n this.propKeys.forEach(key => {\n out[key] = this.from[key] + (this.to[key] - this.from[key]) * ratio;\n });\n this.target.setAttributes(out);\n }\n}\n\n/**\n * 增长渐入\n */\nexport class GrowAngleIn extends GworPointsBase {\n onBind(): void {\n const { from, to } = growAngleIn(this.target, this.params.options, this.params);\n const fromAttrs = this.target.context.lastAttrs ?? from;\n this.props = to;\n this.propKeys = Object.keys(to).filter(key => to[key] != null);\n this.animate.reSyncProps();\n this.from = fromAttrs;\n this.to = to;\n this.target.setAttributes(fromAttrs);\n }\n}\n\nexport class GrowAngleOut extends GworPointsBase {\n onBind(): void {\n const { from, to } = growAngleOut(this.target, this.params.options, this.params);\n const fromAttrs = this.target.context.lastAttrs ?? from;\n this.props = to;\n this.propKeys = Object.keys(to).filter(key => to[key] != null);\n this.animate.reSyncProps();\n this.from = fromAttrs;\n this.to = to;\n this.target.setAttributes(fromAttrs);\n }\n}\n"]}
1
+ 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{ type IGraphic, type IGroup } from '@visactor/vrender-core';\nimport type { EasingType } from '../intreface/easing';\nimport { ACustomAnimate } from './custom-animate';\nimport { isNumber } from '@visactor/vutils';\n\ninterface IAnimationParameters {\n width: number;\n height: number;\n group: IGroup;\n elementIndex: number;\n elementCount: number;\n view: any;\n}\n\ntype TypeAnimation<T extends IGraphic> = (\n graphic: T,\n options: any,\n animationParameters: IAnimationParameters\n) => { from?: { [channel: string]: any }; to?: { [channel: string]: any } };\n\nexport interface IGrowAngleAnimationOptions {\n orient?: 'clockwise' | 'anticlockwise';\n overall?: boolean | number;\n}\n\nconst growAngleInIndividual = (\n graphic: IGraphic,\n options: IGrowAngleAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n if (options && options.orient === 'anticlockwise') {\n return {\n from: { startAngle: attrs?.endAngle },\n to: { startAngle: attrs?.startAngle }\n };\n }\n return {\n from: { endAngle: attrs?.startAngle },\n to: { endAngle: attrs?.endAngle }\n };\n};\n\nconst growAngleInOverall = (\n graphic: IGraphic,\n options: IGrowAngleAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n\n if (options && options.orient === 'anticlockwise') {\n const overallValue = isNumber(options.overall) ? options.overall : Math.PI * 2;\n return {\n from: {\n startAngle: overallValue,\n endAngle: overallValue\n },\n to: {\n startAngle: attrs?.startAngle,\n endAngle: attrs?.endAngle\n }\n };\n }\n const overallValue = isNumber(options?.overall) ? options.overall : 0;\n return {\n from: {\n startAngle: overallValue,\n endAngle: overallValue\n },\n to: {\n startAngle: attrs?.startAngle,\n endAngle: attrs?.endAngle\n }\n };\n};\n\nexport const growAngleIn: TypeAnimation<IGraphic> = (\n graphic: IGraphic,\n options: IGrowAngleAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n return (options?.overall ?? false) !== false\n ? growAngleInOverall(graphic, options, animationParameters)\n : growAngleInIndividual(graphic, options, animationParameters);\n};\n\nconst growAngleOutIndividual = (\n graphic: IGraphic,\n options: IGrowAngleAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n\n if (options && options.orient === 'anticlockwise') {\n return {\n from: { startAngle: attrs.startAngle },\n to: { startAngle: attrs?.endAngle }\n };\n }\n return {\n from: { endAngle: attrs.endAngle },\n to: { endAngle: attrs?.startAngle }\n };\n};\n\nconst growAngleOutOverall = (\n graphic: IGraphic,\n options: IGrowAngleAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n if (options && options.orient === 'anticlockwise') {\n const overallValue = isNumber(options.overall) ? options.overall : Math.PI * 2;\n return {\n from: {\n startAngle: attrs.startAngle,\n endAngle: attrs.endAngle\n },\n to: {\n startAngle: overallValue,\n endAngle: overallValue\n }\n };\n }\n const overallValue = isNumber(options?.overall) ? options.overall : 0;\n return {\n from: {\n startAngle: attrs.startAngle,\n endAngle: attrs.endAngle\n },\n to: {\n startAngle: overallValue,\n endAngle: overallValue\n }\n };\n};\n\nexport const growAngleOut: TypeAnimation<IGraphic> = (\n graphic: IGraphic,\n options: IGrowAngleAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n return (options?.overall ?? false) !== false\n ? growAngleOutOverall(graphic, options, animationParameters)\n : growAngleOutIndividual(graphic, options, animationParameters);\n};\n\nexport class GrowAngleBase extends ACustomAnimate<Record<string, number>> {\n declare valid: boolean;\n\n declare _updateFunction: (ratio: number) => void;\n\n constructor(from: null, to: null, duration: number, easing: EasingType, params?: any) {\n super(from, to, duration, easing, params);\n }\n\n determineUpdateFunction(): void {\n if (!this.propKeys) {\n this.valid = false;\n } else if (this.propKeys && this.propKeys.length > 1) {\n this._updateFunction = this.updateAngle;\n } else if (this.propKeys[0] === 'startAngle') {\n this._updateFunction = this.updateStartAngle;\n } else if (this.propKeys[0] === 'endAngle') {\n this._updateFunction = this.updateEndAngle;\n } else {\n this.valid = false;\n }\n }\n\n updateStartAngle(ratio: number): void {\n (this.target.attribute as any).startAngle =\n this.from.startAngle + (this.to.startAngle - this.from.startAngle) * ratio;\n }\n\n updateEndAngle(ratio: number): void {\n (this.target.attribute as any).endAngle = this.from.endAngle + (this.to.endAngle - this.from.endAngle) * ratio;\n }\n\n updateAngle(ratio: number): void {\n this.updateStartAngle(ratio);\n this.updateEndAngle(ratio);\n }\n\n onUpdate(end: boolean, ratio: number, out: Record<string, any>): void {\n this._updateFunction(ratio);\n this.target.addUpdateShapeAndBoundsTag();\n }\n}\n\n/**\n * 增长渐入\n */\nexport class GrowAngleIn extends GrowAngleBase {\n onBind(): void {\n // 用于入场的时候设置属性(因为有动画的时候VChart不会再设置属性了)\n if (this.params?.diffAttrs) {\n Object.assign(this.target.attribute, this.params.diffAttrs);\n }\n const { from, to } = growAngleIn(this.target, this.params.options, this.params);\n const fromAttrs = this.target.context?.lastAttrs ?? from;\n this.props = to;\n this.propKeys = Object.keys(to).filter(key => to[key] != null);\n this.from = fromAttrs;\n this.to = to;\n // 性能优化,不需要setAttributes\n Object.assign(this.target.attribute, fromAttrs);\n this.target.addUpdatePositionTag();\n this.target.addUpdateBoundTag();\n this.determineUpdateFunction();\n }\n}\n\nexport class GrowAngleOut extends GrowAngleBase {\n onBind(): void {\n const { from, to } = growAngleOut(this.target, this.params.options, this.params);\n const fromAttrs = this.target.context?.lastAttrs ?? from;\n this.props = to;\n this.propKeys = Object.keys(to).filter(key => to[key] != null);\n this.animate.reSyncProps();\n this.from = fromAttrs;\n this.to = to;\n // 性能优化,不需要setAttributes\n Object.assign(this.target.attribute, fromAttrs);\n this.target.addUpdatePositionTag();\n this.target.addUpdateBoundTag();\n this.determineUpdateFunction();\n }\n}\n"]}
@@ -121,8 +121,9 @@ class GrowCenterIn extends custom_animate_1.ACustomAnimate {
121
121
  super(from, to, duration, easing, params);
122
122
  }
123
123
  onBind() {
124
- var _a;
125
- const {from: from, to: to} = growCenterIn(this.target, this.params.options, this.params), fromAttrs = null !== (_a = this.target.context.lastAttrs) && void 0 !== _a ? _a : from;
124
+ var _a, _b, _c;
125
+ (null === (_a = this.params) || void 0 === _a ? void 0 : _a.diffAttrs) && this.target.setAttributes(this.params.diffAttrs);
126
+ const {from: from, to: to} = growCenterIn(this.target, this.params.options, this.params), fromAttrs = null !== (_c = null === (_b = this.target.context) || void 0 === _b ? void 0 : _b.lastAttrs) && void 0 !== _c ? _c : from;
126
127
  this.props = to, this.propKeys = Object.keys(to).filter((key => null != to[key])),
127
128
  this.animate.reSyncProps(), this.from = fromAttrs, this.to = to, this.target.setAttributes(fromAttrs);
128
129
  }
@@ -130,9 +131,10 @@ class GrowCenterIn extends custom_animate_1.ACustomAnimate {
130
131
  super.onEnd(cb);
131
132
  }
132
133
  onUpdate(end, ratio, out) {
134
+ const attribute = this.target.attribute;
133
135
  this.propKeys.forEach((key => {
134
- out[key] = this.from[key] + (this.to[key] - this.from[key]) * ratio;
135
- })), this.target.setAttributes(out);
136
+ attribute[key] = this.from[key] + (this.to[key] - this.from[key]) * ratio;
137
+ })), this.target.addUpdatePositionTag(), this.target.addUpdateShapeAndBoundsTag();
136
138
  }
137
139
  }
138
140
 
@@ -151,9 +153,10 @@ class GrowCenterOut extends custom_animate_1.ACustomAnimate {
151
153
  super.onEnd(cb);
152
154
  }
153
155
  onUpdate(end, ratio, out) {
156
+ const attribute = this.target.attribute;
154
157
  this.propKeys.forEach((key => {
155
- out[key] = this.from[key] + (this.to[key] - this.from[key]) * ratio;
156
- })), this.target.setAttributes(out);
158
+ attribute[key] = this.from[key] + (this.to[key] - this.from[key]) * ratio;
159
+ })), this.target.addUpdatePositionTag(), this.target.addUpdateShapeAndBoundsTag();
157
160
  }
158
161
  }
159
162
 
@@ -1 +1 @@
1
- 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type { IGraphic, IGroup } from '@visactor/vrender-core';\nimport { isValid } from '@visactor/vutils';\nimport type { IAnimate, IStep } from '../intreface/animate';\nimport type { EasingType } from '../intreface/easing';\nimport { ACustomAnimate } from './custom-animate';\n\ninterface IGrowCartesianAnimationOptions {\n orient?: 'positive' | 'negative';\n overall?: boolean | number;\n direction?: 'x' | 'y' | 'xy';\n}\n\ninterface IAnimationParameters {\n width: number;\n height: number;\n group: IGroup;\n elementIndex: number;\n elementCount: number;\n view: any;\n}\n\ntype TypeAnimation<T extends IGraphic> = (\n graphic: T,\n options: any,\n animationParameters: IAnimationParameters\n) => { from?: { [channel: string]: any }; to?: { [channel: string]: any } };\n\nconst growCenterIn: TypeAnimation<IGraphic> = (\n graphic: IGraphic,\n options: IGrowCartesianAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n switch (options?.direction) {\n case 'x': {\n const x = attrs.x;\n const x1 = attrs.x1;\n const width = attrs.width;\n\n return {\n from: isValid(width)\n ? {\n x: x + width / 2,\n x1: undefined,\n width: 0\n }\n : {\n x: (x + x1) / 2,\n x1: (x + x1) / 2,\n width: undefined\n },\n to: { x, x1, width }\n };\n }\n case 'y': {\n const y = attrs.y;\n const y1 = attrs.y1;\n const height = attrs.height;\n\n return {\n from: isValid(height)\n ? {\n y: y + height / 2,\n y1: undefined,\n height: 0\n }\n : {\n y: (y + y1) / 2,\n y1: (y + y1) / 2,\n height: undefined\n },\n to: { y, y1, height }\n };\n }\n case 'xy':\n default: {\n const x = attrs.x;\n const x1 = attrs.x1;\n const width = attrs.width;\n const y = attrs.y;\n const y1 = attrs.y1;\n const height = attrs.height;\n const from: any = {};\n\n if (isValid(width)) {\n from.x = x + width / 2;\n from.width = 0;\n from.x1 = undefined;\n } else {\n from.x = (x + x1) / 2;\n from.x1 = (x + x1) / 2;\n from.width = undefined;\n }\n\n if (isValid(height)) {\n from.y = y + height / 2;\n from.height = 0;\n from.y1 = undefined;\n } else {\n from.y = (y + y1) / 2;\n from.y1 = (y + y1) / 2;\n from.height = undefined;\n }\n\n return {\n from,\n to: { x, y, x1, y1, width, height }\n };\n }\n }\n};\n\nconst growCenterOut: TypeAnimation<IGraphic> = (\n graphic: IGraphic,\n options: IGrowCartesianAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n switch (options?.direction) {\n case 'x': {\n const x = attrs.x;\n const x1 = attrs.x1;\n const width = attrs.width;\n\n return {\n to: isValid(width)\n ? {\n x: x + width / 2,\n x1: undefined,\n width: 0\n }\n : {\n x: (x + x1) / 2,\n x1: (x + x1) / 2,\n width: undefined\n }\n };\n }\n case 'y': {\n const y = attrs.y;\n const y1 = attrs.y1;\n const height = attrs.height;\n\n return {\n to: isValid(height)\n ? {\n y: y + height / 2,\n y1: undefined,\n height: 0\n }\n : {\n y: (y + y1) / 2,\n y1: (y + y1) / 2,\n height: undefined\n }\n };\n }\n case 'xy':\n default: {\n const x = attrs.x;\n const y = attrs.y;\n const x1 = attrs.x1;\n const y1 = attrs.y1;\n const width = attrs.width;\n const height = attrs.height;\n const to: any = {};\n\n if (isValid(width)) {\n to.x = x + width / 2;\n to.width = 0;\n to.x1 = undefined;\n } else {\n to.x = (x + x1) / 2;\n to.x1 = (x + x1) / 2;\n to.width = undefined;\n }\n\n if (isValid(height)) {\n to.y = y + height / 2;\n to.height = 0;\n to.y1 = undefined;\n } else {\n to.y = (y + y1) / 2;\n to.y1 = (y + y1) / 2;\n to.height = undefined;\n }\n\n return {\n to\n };\n }\n }\n};\n\n/**\n * 增长渐入\n */\nexport class GrowCenterIn extends ACustomAnimate<Record<string, number>> {\n declare valid: boolean;\n\n constructor(from: null, to: null, duration: number, easing: EasingType, params?: any) {\n super(from, to, duration, easing, params);\n }\n\n onBind(): void {\n const { from, to } = growCenterIn(this.target, this.params.options, this.params);\n const fromAttrs = this.target.context.lastAttrs ?? from;\n this.props = to;\n this.propKeys = Object.keys(to).filter(key => to[key] != null);\n this.animate.reSyncProps();\n this.from = fromAttrs;\n this.to = to;\n this.target.setAttributes(fromAttrs);\n }\n\n onEnd(cb?: (animate: IAnimate, step: IStep) => void): void {\n super.onEnd(cb);\n }\n\n onUpdate(end: boolean, ratio: number, out: Record<string, any>): void {\n this.propKeys.forEach(key => {\n out[key] = this.from[key] + (this.to[key] - this.from[key]) * ratio;\n });\n this.target.setAttributes(out);\n }\n}\n\nexport class GrowCenterOut extends ACustomAnimate<Record<string, number>> {\n declare valid: boolean;\n\n constructor(from: null, to: null, duration: number, easing: EasingType, params?: any) {\n super(from, to, duration, easing, params);\n }\n\n onBind(): void {\n const attrs = this.target.getFinalAttribute();\n const { from, to } = growCenterOut(this.target, this.params.options, this.params);\n this.props = to;\n this.propKeys = Object.keys(to).filter(key => to[key] != null);\n this.animate.reSyncProps();\n this.from = from || attrs;\n this.to = to;\n // this.target.setAttributes(from);\n }\n\n onEnd(cb?: (animate: IAnimate, step: IStep) => void): void {\n super.onEnd(cb);\n }\n\n onUpdate(end: boolean, ratio: number, out: Record<string, any>): void {\n this.propKeys.forEach(key => {\n out[key] = this.from[key] + (this.to[key] - this.from[key]) * ratio;\n });\n this.target.setAttributes(out);\n }\n}\n"]}
1
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type { IGraphic, IGroup } from '@visactor/vrender-core';\nimport { isValid } from '@visactor/vutils';\nimport type { IAnimate, IStep } from '../intreface/animate';\nimport type { EasingType } from '../intreface/easing';\nimport { ACustomAnimate } from './custom-animate';\n\ninterface IGrowCartesianAnimationOptions {\n orient?: 'positive' | 'negative';\n overall?: boolean | number;\n direction?: 'x' | 'y' | 'xy';\n}\n\ninterface IAnimationParameters {\n width: number;\n height: number;\n group: IGroup;\n elementIndex: number;\n elementCount: number;\n view: any;\n}\n\ntype TypeAnimation<T extends IGraphic> = (\n graphic: T,\n options: any,\n animationParameters: IAnimationParameters\n) => { from?: { [channel: string]: any }; to?: { [channel: string]: any } };\n\nconst growCenterIn: TypeAnimation<IGraphic> = (\n graphic: IGraphic,\n options: IGrowCartesianAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n switch (options?.direction) {\n case 'x': {\n const x = attrs.x;\n const x1 = attrs.x1;\n const width = attrs.width;\n\n return {\n from: isValid(width)\n ? {\n x: x + width / 2,\n x1: undefined,\n width: 0\n }\n : {\n x: (x + x1) / 2,\n x1: (x + x1) / 2,\n width: undefined\n },\n to: { x, x1, width }\n };\n }\n case 'y': {\n const y = attrs.y;\n const y1 = attrs.y1;\n const height = attrs.height;\n\n return {\n from: isValid(height)\n ? {\n y: y + height / 2,\n y1: undefined,\n height: 0\n }\n : {\n y: (y + y1) / 2,\n y1: (y + y1) / 2,\n height: undefined\n },\n to: { y, y1, height }\n };\n }\n case 'xy':\n default: {\n const x = attrs.x;\n const x1 = attrs.x1;\n const width = attrs.width;\n const y = attrs.y;\n const y1 = attrs.y1;\n const height = attrs.height;\n const from: any = {};\n\n if (isValid(width)) {\n from.x = x + width / 2;\n from.width = 0;\n from.x1 = undefined;\n } else {\n from.x = (x + x1) / 2;\n from.x1 = (x + x1) / 2;\n from.width = undefined;\n }\n\n if (isValid(height)) {\n from.y = y + height / 2;\n from.height = 0;\n from.y1 = undefined;\n } else {\n from.y = (y + y1) / 2;\n from.y1 = (y + y1) / 2;\n from.height = undefined;\n }\n\n return {\n from,\n to: { x, y, x1, y1, width, height }\n };\n }\n }\n};\n\nconst growCenterOut: TypeAnimation<IGraphic> = (\n graphic: IGraphic,\n options: IGrowCartesianAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n switch (options?.direction) {\n case 'x': {\n const x = attrs.x;\n const x1 = attrs.x1;\n const width = attrs.width;\n\n return {\n to: isValid(width)\n ? {\n x: x + width / 2,\n x1: undefined,\n width: 0\n }\n : {\n x: (x + x1) / 2,\n x1: (x + x1) / 2,\n width: undefined\n }\n };\n }\n case 'y': {\n const y = attrs.y;\n const y1 = attrs.y1;\n const height = attrs.height;\n\n return {\n to: isValid(height)\n ? {\n y: y + height / 2,\n y1: undefined,\n height: 0\n }\n : {\n y: (y + y1) / 2,\n y1: (y + y1) / 2,\n height: undefined\n }\n };\n }\n case 'xy':\n default: {\n const x = attrs.x;\n const y = attrs.y;\n const x1 = attrs.x1;\n const y1 = attrs.y1;\n const width = attrs.width;\n const height = attrs.height;\n const to: any = {};\n\n if (isValid(width)) {\n to.x = x + width / 2;\n to.width = 0;\n to.x1 = undefined;\n } else {\n to.x = (x + x1) / 2;\n to.x1 = (x + x1) / 2;\n to.width = undefined;\n }\n\n if (isValid(height)) {\n to.y = y + height / 2;\n to.height = 0;\n to.y1 = undefined;\n } else {\n to.y = (y + y1) / 2;\n to.y1 = (y + y1) / 2;\n to.height = undefined;\n }\n\n return {\n to\n };\n }\n }\n};\n\n/**\n * 增长渐入\n */\nexport class GrowCenterIn extends ACustomAnimate<Record<string, number>> {\n declare valid: boolean;\n\n constructor(from: null, to: null, duration: number, easing: EasingType, params?: any) {\n super(from, to, duration, easing, params);\n }\n\n onBind(): void {\n // 用于入场的时候设置属性(因为有动画的时候VChart不会再设置属性了)\n if (this.params?.diffAttrs) {\n this.target.setAttributes(this.params.diffAttrs);\n }\n const { from, to } = growCenterIn(this.target, this.params.options, this.params);\n const fromAttrs = this.target.context?.lastAttrs ?? from;\n this.props = to;\n this.propKeys = Object.keys(to).filter(key => to[key] != null);\n this.animate.reSyncProps();\n this.from = fromAttrs;\n this.to = to;\n this.target.setAttributes(fromAttrs);\n }\n\n onEnd(cb?: (animate: IAnimate, step: IStep) => void): void {\n super.onEnd(cb);\n }\n\n onUpdate(end: boolean, ratio: number, out: Record<string, any>): void {\n const attribute: Record<string, any> = this.target.attribute;\n this.propKeys.forEach(key => {\n attribute[key] = this.from[key] + (this.to[key] - this.from[key]) * ratio;\n });\n this.target.addUpdatePositionTag();\n this.target.addUpdateShapeAndBoundsTag();\n }\n}\n\nexport class GrowCenterOut extends ACustomAnimate<Record<string, number>> {\n declare valid: boolean;\n\n constructor(from: null, to: null, duration: number, easing: EasingType, params?: any) {\n super(from, to, duration, easing, params);\n }\n\n onBind(): void {\n const attrs = this.target.getFinalAttribute();\n const { from, to } = growCenterOut(this.target, this.params.options, this.params);\n this.props = to;\n this.propKeys = Object.keys(to).filter(key => to[key] != null);\n this.animate.reSyncProps();\n this.from = from || attrs;\n this.to = to;\n // this.target.setAttributes(from);\n }\n\n onEnd(cb?: (animate: IAnimate, step: IStep) => void): void {\n super.onEnd(cb);\n }\n\n onUpdate(end: boolean, ratio: number, out: Record<string, any>): void {\n const attribute: Record<string, any> = this.target.attribute;\n this.propKeys.forEach(key => {\n attribute[key] = this.from[key] + (this.to[key] - this.from[key]) * ratio;\n });\n this.target.addUpdatePositionTag();\n this.target.addUpdateShapeAndBoundsTag();\n }\n}\n"]}
@@ -69,18 +69,21 @@ class GrowHeightIn extends custom_animate_1.ACustomAnimate {
69
69
  super(from, to, duration, easing, params);
70
70
  }
71
71
  onBind() {
72
- var _a;
73
- const {from: from, to: to} = growHeightIn(this.target, this.params.options, this.params), fromAttrs = null !== (_a = this.target.context.lastAttrs) && void 0 !== _a ? _a : from;
72
+ var _a, _b, _c;
73
+ (null === (_a = this.params) || void 0 === _a ? void 0 : _a.diffAttrs) && Object.assign(this.target.attribute, this.params.diffAttrs);
74
+ const {from: from, to: to} = growHeightIn(this.target, this.params.options, this.params), fromAttrs = null !== (_c = null === (_b = this.target.context) || void 0 === _b ? void 0 : _b.lastAttrs) && void 0 !== _c ? _c : from;
74
75
  this.props = to, this.propKeys = Object.keys(to).filter((key => null != to[key])),
75
- this.animate.reSyncProps(), this.from = fromAttrs, this.to = to, this.target.setAttributes(fromAttrs);
76
+ this.from = fromAttrs, this.to = to, Object.assign(this.target.attribute, fromAttrs),
77
+ this.target.addUpdatePositionTag(), this.target.addUpdateBoundTag();
76
78
  }
77
79
  onEnd(cb) {
78
80
  super.onEnd(cb);
79
81
  }
80
82
  onUpdate(end, ratio, out) {
83
+ const attribute = this.target.attribute;
81
84
  this.propKeys.forEach((key => {
82
- out[key] = this.from[key] + (this.to[key] - this.from[key]) * ratio;
83
- })), this.target.setAttributes(out);
85
+ attribute[key] = this.from[key] + (this.to[key] - this.from[key]) * ratio;
86
+ })), this.target.addUpdatePositionTag(), this.target.addUpdateShapeAndBoundsTag();
84
87
  }
85
88
  }
86
89
 
@@ -144,9 +147,10 @@ class GrowHeightOut extends custom_animate_1.ACustomAnimate {
144
147
  super.onEnd(cb);
145
148
  }
146
149
  onUpdate(end, ratio, out) {
150
+ const attribute = this.target.attribute;
147
151
  this.propKeys.forEach((key => {
148
- out[key] = this.from[key] + (this.to[key] - this.from[key]) * ratio;
149
- })), this.target.setAttributes(out);
152
+ attribute[key] = this.from[key] + (this.to[key] - this.from[key]) * ratio;
153
+ })), this.target.addUpdatePositionTag(), this.target.addUpdateShapeAndBoundsTag();
150
154
  }
151
155
  }
152
156
 
@@ -1 +1 @@
1
- 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type { IGraphic, IGroup } from '@visactor/vrender-core';\nimport { isNil, isNumber, isValid } from '@visactor/vutils';\nimport type { IAnimate, IStep } from '../intreface/animate';\nimport type { EasingType } from '../intreface/easing';\nimport { ACustomAnimate } from './custom-animate';\n\ninterface IGrowCartesianAnimationOptions {\n orient?: 'positive' | 'negative';\n overall?: boolean | number;\n direction?: 'x' | 'y' | 'xy';\n}\n\ninterface IAnimationParameters {\n width: number;\n height: number;\n group: IGroup;\n elementIndex: number;\n elementCount: number;\n view: any;\n}\n\ntype TypeAnimation<T extends IGraphic> = (\n graphic: T,\n options: any,\n animationParameters: IAnimationParameters\n) => { from?: { [channel: string]: any }; to?: { [channel: string]: any } };\n\nfunction growHeightInIndividual(\n graphic: IGraphic,\n options: IGrowCartesianAnimationOptions,\n animationParameters: IAnimationParameters\n) {\n const attrs = graphic.getFinalAttribute();\n const y = attrs.y;\n const y1 = attrs.y1;\n const height = attrs.height;\n\n if (options && options.orient === 'negative') {\n const computedY1 = isValid(height) ? Math.max(y, y + height) : Math.max(y, y1);\n return {\n from: { y: computedY1, y1: isNil(y1) ? undefined : computedY1, height: isNil(height) ? undefined : 0 },\n to: { y: y, y1: y1, height: height }\n };\n }\n\n const computedY = isValid(height) ? Math.min(y, y + height) : Math.min(y, y1);\n return {\n from: { y: computedY, y1: isNil(y1) ? undefined : computedY, height: isNil(height) ? undefined : 0 },\n to: { y: y, y1: y1, height: height }\n };\n}\n\nfunction growHeightInOverall(\n graphic: IGraphic,\n options: IGrowCartesianAnimationOptions,\n animationParameters: IAnimationParameters\n) {\n const attrs = graphic.getFinalAttribute();\n const y = attrs.y;\n const y1 = attrs.y1;\n const height = attrs.height;\n\n let overallValue: number;\n if (options && options.orient === 'negative') {\n if (isNumber(options.overall)) {\n overallValue = options.overall;\n } else if (animationParameters.group) {\n overallValue = (animationParameters as any).groupHeight ?? animationParameters.group.getBounds().height();\n\n (animationParameters as any).groupHeight = overallValue;\n } else {\n overallValue = animationParameters.height;\n }\n } else {\n overallValue = isNumber(options?.overall) ? options.overall : 0;\n }\n return {\n from: { y: overallValue, y1: isNil(y1) ? undefined : overallValue, height: isNil(height) ? undefined : 0 },\n to: { y: y, y1: y1, height: height }\n };\n}\n\nconst growHeightIn: TypeAnimation<IGraphic> = (\n graphic: IGraphic,\n options: IGrowCartesianAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n return (options?.overall ?? false) !== false\n ? growHeightInOverall(graphic, options, animationParameters)\n : growHeightInIndividual(graphic, options, animationParameters);\n};\n\n/**\n * 增长渐入\n */\nexport class GrowHeightIn extends ACustomAnimate<Record<string, number>> {\n declare valid: boolean;\n\n constructor(from: null, to: null, duration: number, easing: EasingType, params?: any) {\n super(from, to, duration, easing, params);\n }\n\n onBind(): void {\n const { from, to } = growHeightIn(this.target, this.params.options, this.params);\n const fromAttrs = this.target.context.lastAttrs ?? from;\n this.props = to;\n this.propKeys = Object.keys(to).filter(key => to[key] != null);\n this.animate.reSyncProps();\n this.from = fromAttrs;\n this.to = to;\n this.target.setAttributes(fromAttrs);\n }\n\n onEnd(cb?: (animate: IAnimate, step: IStep) => void): void {\n super.onEnd(cb);\n }\n\n onUpdate(end: boolean, ratio: number, out: Record<string, any>): void {\n this.propKeys.forEach(key => {\n out[key] = this.from[key] + (this.to[key] - this.from[key]) * ratio;\n });\n this.target.setAttributes(out);\n }\n}\n\nfunction growHeightOutIndividual(\n graphic: IGraphic,\n options: IGrowCartesianAnimationOptions,\n animationParameters: IAnimationParameters\n) {\n const attrs = graphic.getFinalAttribute();\n const y = attrs.y;\n const y1 = attrs.y1;\n const height = attrs.height;\n\n if (options && options.orient === 'negative') {\n const computedY1 = isValid(height) ? Math.max(y, y + height) : Math.max(y, y1);\n\n return {\n to: { y: computedY1, y1: isNil(y1) ? undefined : computedY1, height: isNil(height) ? undefined : 0 }\n };\n }\n\n const computedY = isValid(height) ? Math.min(y, y + height) : Math.min(y, y1);\n return {\n to: { y: computedY, y1: isNil(y1) ? undefined : computedY, height: isNil(height) ? undefined : 0 }\n };\n}\n\nfunction growHeightOutOverall(\n graphic: IGraphic,\n options: IGrowCartesianAnimationOptions,\n animationParameters: IAnimationParameters\n) {\n const attrs = graphic.getFinalAttribute();\n const y1 = attrs.y1;\n const height = attrs.height;\n\n let overallValue: number;\n if (options && options.orient === 'negative') {\n if (isNumber(options.overall)) {\n overallValue = options.overall;\n } else if (animationParameters.group) {\n overallValue = (animationParameters as any).groupHeight ?? animationParameters.group.getBounds().height();\n\n (animationParameters as any).groupHeight = overallValue;\n } else {\n overallValue = animationParameters.height;\n }\n } else {\n overallValue = isNumber(options?.overall) ? options.overall : 0;\n }\n return {\n to: { y: overallValue, y1: isNil(y1) ? undefined : overallValue, height: isNil(height) ? undefined : 0 }\n };\n}\n\n/**\n * 增长渐出\n */\nexport const growHeightOut: TypeAnimation<IGraphic> = (\n graphic: IGraphic,\n options: IGrowCartesianAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n return (options?.overall ?? false) !== false\n ? growHeightOutOverall(graphic, options, animationParameters)\n : growHeightOutIndividual(graphic, options, animationParameters);\n};\n\nexport class GrowHeightOut extends ACustomAnimate<Record<string, number>> {\n declare valid: boolean;\n\n constructor(from: null, to: null, duration: number, easing: EasingType, params?: any) {\n super(from, to, duration, easing, params);\n }\n\n onBind(): void {\n const attrs = this.target.getFinalAttribute();\n const { from, to } = growHeightOut(this.target, this.params.options, this.params);\n this.props = to;\n this.propKeys = Object.keys(to).filter(key => to[key] != null);\n this.animate.reSyncProps();\n this.from = from || attrs;\n this.to = to;\n // this.target.setAttributes(from);\n }\n\n onEnd(cb?: (animate: IAnimate, step: IStep) => void): void {\n super.onEnd(cb);\n }\n\n onUpdate(end: boolean, ratio: number, out: Record<string, any>): void {\n this.propKeys.forEach(key => {\n out[key] = this.from[key] + (this.to[key] - this.from[key]) * ratio;\n });\n this.target.setAttributes(out);\n }\n}\n"]}
1
+ 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type { IGraphic, IGroup } from '@visactor/vrender-core';\nimport { isNil, isNumber, isValid } from '@visactor/vutils';\nimport type { IAnimate, IStep } from '../intreface/animate';\nimport type { EasingType } from '../intreface/easing';\nimport { ACustomAnimate } from './custom-animate';\n\ninterface IGrowCartesianAnimationOptions {\n orient?: 'positive' | 'negative';\n overall?: boolean | number;\n direction?: 'x' | 'y' | 'xy';\n}\n\ninterface IAnimationParameters {\n width: number;\n height: number;\n group: IGroup;\n elementIndex: number;\n elementCount: number;\n view: any;\n}\n\ntype TypeAnimation<T extends IGraphic> = (\n graphic: T,\n options: any,\n animationParameters: IAnimationParameters\n) => { from?: { [channel: string]: any }; to?: { [channel: string]: any } };\n\nfunction growHeightInIndividual(\n graphic: IGraphic,\n options: IGrowCartesianAnimationOptions,\n animationParameters: IAnimationParameters\n) {\n const attrs = graphic.getFinalAttribute();\n const y = attrs.y;\n const y1 = attrs.y1;\n const height = attrs.height;\n\n if (options && options.orient === 'negative') {\n const computedY1 = isValid(height) ? Math.max(y, y + height) : Math.max(y, y1);\n return {\n from: { y: computedY1, y1: isNil(y1) ? undefined : computedY1, height: isNil(height) ? undefined : 0 },\n to: { y: y, y1: y1, height: height }\n };\n }\n\n const computedY = isValid(height) ? Math.min(y, y + height) : Math.min(y, y1);\n return {\n from: { y: computedY, y1: isNil(y1) ? undefined : computedY, height: isNil(height) ? undefined : 0 },\n to: { y: y, y1: y1, height: height }\n };\n}\n\nfunction growHeightInOverall(\n graphic: IGraphic,\n options: IGrowCartesianAnimationOptions,\n animationParameters: IAnimationParameters\n) {\n const attrs = graphic.getFinalAttribute();\n const y = attrs.y;\n const y1 = attrs.y1;\n const height = attrs.height;\n\n let overallValue: number;\n if (options && options.orient === 'negative') {\n if (isNumber(options.overall)) {\n overallValue = options.overall;\n } else if (animationParameters.group) {\n overallValue = (animationParameters as any).groupHeight ?? animationParameters.group.getBounds().height();\n\n (animationParameters as any).groupHeight = overallValue;\n } else {\n overallValue = animationParameters.height;\n }\n } else {\n overallValue = isNumber(options?.overall) ? options.overall : 0;\n }\n return {\n from: { y: overallValue, y1: isNil(y1) ? undefined : overallValue, height: isNil(height) ? undefined : 0 },\n to: { y: y, y1: y1, height: height }\n };\n}\n\nconst growHeightIn: TypeAnimation<IGraphic> = (\n graphic: IGraphic,\n options: IGrowCartesianAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n return (options?.overall ?? false) !== false\n ? growHeightInOverall(graphic, options, animationParameters)\n : growHeightInIndividual(graphic, options, animationParameters);\n};\n\n/**\n * 增长渐入\n */\nexport class GrowHeightIn extends ACustomAnimate<Record<string, number>> {\n declare valid: boolean;\n\n constructor(from: null, to: null, duration: number, easing: EasingType, params?: any) {\n super(from, to, duration, easing, params);\n }\n\n onBind(): void {\n if (this.params?.diffAttrs) {\n Object.assign(this.target.attribute, this.params.diffAttrs);\n }\n const { from, to } = growHeightIn(this.target, this.params.options, this.params);\n const fromAttrs = this.target.context?.lastAttrs ?? from;\n this.props = to;\n this.propKeys = Object.keys(to).filter(key => to[key] != null);\n this.from = fromAttrs;\n this.to = to;\n // 性能优化,不需要setAttributes\n Object.assign(this.target.attribute, fromAttrs);\n this.target.addUpdatePositionTag();\n this.target.addUpdateBoundTag();\n }\n\n onEnd(cb?: (animate: IAnimate, step: IStep) => void): void {\n super.onEnd(cb);\n }\n\n onUpdate(end: boolean, ratio: number, out: Record<string, any>): void {\n const attribute: Record<string, any> = this.target.attribute;\n this.propKeys.forEach(key => {\n attribute[key] = this.from[key] + (this.to[key] - this.from[key]) * ratio;\n });\n this.target.addUpdatePositionTag();\n this.target.addUpdateShapeAndBoundsTag();\n }\n}\n\nfunction growHeightOutIndividual(\n graphic: IGraphic,\n options: IGrowCartesianAnimationOptions,\n animationParameters: IAnimationParameters\n) {\n const attrs = graphic.getFinalAttribute();\n const y = attrs.y;\n const y1 = attrs.y1;\n const height = attrs.height;\n\n if (options && options.orient === 'negative') {\n const computedY1 = isValid(height) ? Math.max(y, y + height) : Math.max(y, y1);\n\n return {\n to: { y: computedY1, y1: isNil(y1) ? undefined : computedY1, height: isNil(height) ? undefined : 0 }\n };\n }\n\n const computedY = isValid(height) ? Math.min(y, y + height) : Math.min(y, y1);\n return {\n to: { y: computedY, y1: isNil(y1) ? undefined : computedY, height: isNil(height) ? undefined : 0 }\n };\n}\n\nfunction growHeightOutOverall(\n graphic: IGraphic,\n options: IGrowCartesianAnimationOptions,\n animationParameters: IAnimationParameters\n) {\n const attrs = graphic.getFinalAttribute();\n const y1 = attrs.y1;\n const height = attrs.height;\n\n let overallValue: number;\n if (options && options.orient === 'negative') {\n if (isNumber(options.overall)) {\n overallValue = options.overall;\n } else if (animationParameters.group) {\n overallValue = (animationParameters as any).groupHeight ?? animationParameters.group.getBounds().height();\n\n (animationParameters as any).groupHeight = overallValue;\n } else {\n overallValue = animationParameters.height;\n }\n } else {\n overallValue = isNumber(options?.overall) ? options.overall : 0;\n }\n return {\n to: { y: overallValue, y1: isNil(y1) ? undefined : overallValue, height: isNil(height) ? undefined : 0 }\n };\n}\n\n/**\n * 增长渐出\n */\nexport const growHeightOut: TypeAnimation<IGraphic> = (\n graphic: IGraphic,\n options: IGrowCartesianAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n return (options?.overall ?? false) !== false\n ? growHeightOutOverall(graphic, options, animationParameters)\n : growHeightOutIndividual(graphic, options, animationParameters);\n};\n\nexport class GrowHeightOut extends ACustomAnimate<Record<string, number>> {\n declare valid: boolean;\n\n constructor(from: null, to: null, duration: number, easing: EasingType, params?: any) {\n super(from, to, duration, easing, params);\n }\n\n onBind(): void {\n const attrs = this.target.getFinalAttribute();\n const { from, to } = growHeightOut(this.target, this.params.options, this.params);\n this.props = to;\n this.propKeys = Object.keys(to).filter(key => to[key] != null);\n this.animate.reSyncProps();\n this.from = from || attrs;\n this.to = to;\n // this.target.setAttributes(from);\n }\n\n onEnd(cb?: (animate: IAnimate, step: IStep) => void): void {\n super.onEnd(cb);\n }\n\n onUpdate(end: boolean, ratio: number, out: Record<string, any>): void {\n const attribute: Record<string, any> = this.target.attribute;\n this.propKeys.forEach(key => {\n attribute[key] = this.from[key] + (this.to[key] - this.from[key]) * ratio;\n });\n this.target.addUpdatePositionTag();\n this.target.addUpdateShapeAndBoundsTag();\n }\n}\n"]}
@@ -47,8 +47,9 @@ class GworPointsBase extends custom_animate_1.ACustomAnimate {
47
47
  onUpdate(end, ratio, out) {
48
48
  var _a, _b;
49
49
  const fromPoints = null === (_a = this.from) || void 0 === _a ? void 0 : _a.points, toPoints = null === (_b = this.to) || void 0 === _b ? void 0 : _b.points;
50
- fromPoints && toPoints && (out.points = fromPoints.map(((point, index) => (0, vrender_core_1.pointInterpolation)(fromPoints[index], toPoints[index], ratio))),
51
- this.target.setAttributes(out));
50
+ fromPoints && toPoints && (this.target.attribute.points = fromPoints.map(((point, index) => (0,
51
+ vrender_core_1.pointInterpolation)(fromPoints[index], toPoints[index], ratio))),
52
+ this.target.addUpdatePositionTag(), this.target.addUpdateShapeAndBoundsTag());
52
53
  }
53
54
  }
54
55
 
@@ -56,9 +57,9 @@ exports.GworPointsBase = GworPointsBase;
56
57
 
57
58
  class GrowPointsIn extends GworPointsBase {
58
59
  onBind() {
59
- var _a;
60
- if ([ "area", "line" ].includes(this.target.type)) {
61
- const {from: from, to: to} = (0, exports.growPointsIn)(this.target, this.params.options, this.params), fromAttrs = null !== (_a = this.target.context.lastAttrs) && void 0 !== _a ? _a : from;
60
+ var _a, _b;
61
+ if ([ "area", "line", "polygon" ].includes(this.target.type)) {
62
+ const {from: from, to: to} = (0, exports.growPointsIn)(this.target, this.params.options, this.params), fromAttrs = null !== (_b = null === (_a = this.target.context) || void 0 === _a ? void 0 : _a.lastAttrs) && void 0 !== _b ? _b : from;
62
63
  this.props = to, this.propKeys = Object.keys(to).filter((key => null != to[key])),
63
64
  this.animate.reSyncProps(), this.from = fromAttrs, this.to = to, this.target.setAttributes(fromAttrs);
64
65
  } else this.valid = !1;
@@ -120,9 +121,9 @@ const changePointsX = (graphic, options, animationParameters) => graphic.getFina
120
121
 
121
122
  class GrowPointsXIn extends GworPointsBase {
122
123
  onBind() {
123
- var _a;
124
- if ([ "area", "line" ].includes(this.target.type)) {
125
- const {from: from, to: to} = growPointsXIn(this.target, this.params.options, this.params), fromAttrs = null !== (_a = this.target.context.lastAttrs) && void 0 !== _a ? _a : from;
124
+ var _a, _b;
125
+ if ([ "area", "line", "polygon" ].includes(this.target.type)) {
126
+ const {from: from, to: to} = growPointsXIn(this.target, this.params.options, this.params), fromAttrs = null !== (_b = null === (_a = this.target.context) || void 0 === _a ? void 0 : _a.lastAttrs) && void 0 !== _b ? _b : from;
126
127
  this.props = to, this.propKeys = Object.keys(to).filter((key => null != to[key])),
127
128
  this.animate.reSyncProps(), this.from = fromAttrs, this.to = to, this.target.setAttributes(fromAttrs);
128
129
  } else this.valid = !1;
@@ -193,9 +194,10 @@ const changePointsY = (graphic, options, animationParameters) => graphic.getFina
193
194
 
194
195
  class GrowPointsYIn extends GworPointsBase {
195
196
  onBind() {
196
- var _a;
197
- if ([ "area", "line" ].includes(this.target.type)) {
198
- const {from: from, to: to} = growPointsYIn(this.target, this.params.options, this.params), fromAttrs = null !== (_a = this.target.context.lastAttrs) && void 0 !== _a ? _a : from;
197
+ var _a, _b, _c;
198
+ if ((null === (_a = this.params) || void 0 === _a ? void 0 : _a.diffAttrs) && this.target.setAttributes(this.params.diffAttrs),
199
+ [ "area", "line", "polygon" ].includes(this.target.type)) {
200
+ const {from: from, to: to} = growPointsYIn(this.target, this.params.options, this.params), fromAttrs = null !== (_c = null === (_b = this.target.context) || void 0 === _b ? void 0 : _b.lastAttrs) && void 0 !== _c ? _c : from;
199
201
  this.props = to, this.propKeys = Object.keys(to).filter((key => null != to[key])),
200
202
  this.animate.reSyncProps(), this.from = fromAttrs, this.to = to, this.target.setAttributes(fromAttrs);
201
203
  } else this.valid = !1;
@@ -1 +1 @@
1
- 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{ pointInterpolation, type IGraphic, type IGroup } from '@visactor/vrender-core';\nimport type { IPointLike } from '@visactor/vutils';\nimport { isValidNumber } from '@visactor/vutils';\nimport type { IAnimate, IStep } from '../intreface/animate';\nimport type { EasingType } from '../intreface/easing';\nimport { ACustomAnimate } from './custom-animate';\n\ninterface IAnimationParameters {\n width: number;\n height: number;\n group: IGroup;\n elementIndex: number;\n elementCount: number;\n view: any;\n}\n\ntype TypeAnimation<T extends IGraphic> = (\n graphic: T,\n options: any,\n animationParameters: IAnimationParameters\n) => { from?: { [channel: string]: any }; to?: { [channel: string]: any } };\n\nexport interface IGrowPointsAnimationOptions {\n orient?: 'positive' | 'negative';\n}\n\nexport interface IGrowPointsOverallAnimationOptions extends IGrowPointsAnimationOptions {\n center?: IPointLike;\n}\n\nconst getCenterPoints = (\n graphic: IGraphic,\n options: IGrowPointsOverallAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n const points: IPointLike[] = attrs.points;\n const center: IPointLike = { x: 0, y: 0 };\n points.forEach(point => {\n center.x += point.x;\n center.y += point.y;\n });\n center.x /= points.length;\n center.y /= points.length;\n\n if (options && options.center) {\n if (isValidNumber(options.center.x)) {\n center.x = options.center.x;\n }\n if (isValidNumber(options.center.y)) {\n center.y = options.center.y;\n }\n }\n\n if (graphic.type === 'area') {\n center.x1 = center.x;\n center.y1 = center.y;\n }\n\n return points.map(point => Object.assign({}, point, center));\n};\n\nexport const growPointsIn: TypeAnimation<IGraphic> = (\n graphic: IGraphic,\n options: IGrowPointsOverallAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n return {\n from: { points: getCenterPoints(graphic, options, animationParameters) },\n to: { points: attrs.points }\n };\n};\n\nexport const growPointsOut: TypeAnimation<IGraphic> = (\n graphic: IGraphic,\n options: IGrowPointsOverallAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n return {\n from: { points: attrs.points },\n to: { points: getCenterPoints(graphic, options, animationParameters) }\n };\n};\n\nexport class GworPointsBase extends ACustomAnimate<Record<string, number>> {\n declare valid: boolean;\n\n constructor(from: null, to: null, duration: number, easing: EasingType, params?: any) {\n super(from, to, duration, easing, params);\n }\n\n onUpdate(end: boolean, ratio: number, out: Record<string, any>): void {\n const fromPoints = this.from?.points as unknown as IPointLike[];\n const toPoints = this.to?.points as unknown as IPointLike[];\n if (!fromPoints || !toPoints) {\n return;\n }\n\n out.points = fromPoints.map((point, index) => {\n const newPoint = pointInterpolation(fromPoints[index], toPoints[index], ratio);\n return newPoint;\n });\n this.target.setAttributes(out);\n }\n}\n\n/**\n * 增长渐入\n */\nexport class GrowPointsIn extends GworPointsBase {\n onBind(): void {\n if (['area', 'line'].includes(this.target.type)) {\n const { from, to } = growPointsIn(this.target, this.params.options, this.params);\n const fromAttrs = this.target.context.lastAttrs ?? from;\n this.props = to;\n this.propKeys = Object.keys(to).filter(key => to[key] != null);\n this.animate.reSyncProps();\n this.from = fromAttrs;\n this.to = to;\n this.target.setAttributes(fromAttrs);\n } else {\n this.valid = false;\n }\n }\n}\n\nexport class GrowPointsOut extends GworPointsBase {\n onBind(): void {\n if (['area', 'line'].includes(this.target.type)) {\n const attrs = this.target.getFinalAttribute();\n const { from, to } = growPointsOut(this.target, this.params.options, this.params);\n this.props = to;\n this.propKeys = Object.keys(to).filter(key => to[key] != null);\n this.animate.reSyncProps();\n this.from = from || attrs;\n this.to = to;\n } else {\n this.valid = false;\n }\n }\n}\n\nconst changePointsX = (\n graphic: IGraphic,\n options: IGrowPointsAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n const points = attrs.points;\n return points.map((point: IPointLike) => {\n if (options && options.orient === 'negative') {\n let groupRight = animationParameters.width;\n\n if (animationParameters.group) {\n groupRight = (animationParameters as any).groupWidth ?? animationParameters.group.getBounds().width();\n\n (animationParameters as any).groupWidth = groupRight;\n }\n\n return {\n ...point,\n x: groupRight,\n y: point.y,\n x1: groupRight,\n y1: point.y1,\n defined: point.defined !== false\n } as IPointLike;\n }\n return {\n ...point,\n x: 0,\n y: point.y,\n x1: 0,\n y1: point.y1,\n defined: point.defined !== false\n } as IPointLike;\n });\n};\n\nconst growPointsXIn: TypeAnimation<IGraphic> = (\n graphic: IGraphic,\n options: IGrowPointsAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n return {\n from: { points: changePointsX(graphic, options, animationParameters) },\n to: { points: attrs.points }\n };\n};\n\nconst growPointsXOut: TypeAnimation<IGraphic> = (\n graphic: IGraphic,\n options: IGrowPointsAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n return {\n from: { points: attrs.points },\n to: { points: changePointsX(graphic, options, animationParameters) }\n };\n};\n\nexport class GrowPointsXIn extends GworPointsBase {\n onBind(): void {\n if (['area', 'line'].includes(this.target.type)) {\n const { from, to } = growPointsXIn(this.target, this.params.options, this.params);\n const fromAttrs = this.target.context.lastAttrs ?? from;\n this.props = to;\n this.propKeys = Object.keys(to).filter(key => to[key] != null);\n this.animate.reSyncProps();\n this.from = fromAttrs;\n this.to = to;\n this.target.setAttributes(fromAttrs);\n } else {\n this.valid = false;\n }\n }\n}\n\nexport class GrowPointsXOut extends GworPointsBase {\n onBind(): void {\n if (['area', 'line'].includes(this.target.type)) {\n const attrs = this.target.getFinalAttribute();\n const { from, to } = growPointsXOut(this.target, this.params.options, this.params);\n this.props = to;\n this.propKeys = Object.keys(to).filter(key => to[key] != null);\n this.animate.reSyncProps();\n this.from = from || attrs;\n this.to = to;\n } else {\n this.valid = false;\n }\n }\n}\n\nconst changePointsY = (\n graphic: IGraphic,\n options: IGrowPointsAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n const points = attrs.points;\n return points.map((point: IPointLike) => {\n if (options && options.orient === 'negative') {\n let groupBottom = animationParameters.height;\n\n if (animationParameters.group) {\n groupBottom = (animationParameters as any).groupHeight ?? animationParameters.group.getBounds().height();\n\n (animationParameters as any).groupHeight = groupBottom;\n }\n\n return {\n ...point,\n x: point.x,\n y: groupBottom,\n x1: point.x1,\n y1: groupBottom,\n defined: point.defined !== false\n } as IPointLike;\n }\n return {\n ...point,\n x: point.x,\n y: 0,\n x1: point.x1,\n y1: 0,\n defined: point.defined !== false\n } as IPointLike;\n });\n};\n\nconst growPointsYIn: TypeAnimation<IGraphic> = (\n graphic: IGraphic,\n options: IGrowPointsAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n return {\n from: { points: changePointsY(graphic, options, animationParameters) },\n to: { points: attrs.points }\n };\n};\n\nconst growPointsYOut: TypeAnimation<IGraphic> = (\n graphic: IGraphic,\n options: IGrowPointsAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n return {\n from: { points: attrs.points },\n to: { points: changePointsY(graphic, options, animationParameters) }\n };\n};\n\nexport class GrowPointsYIn extends GworPointsBase {\n onBind(): void {\n if (['area', 'line'].includes(this.target.type)) {\n const { from, to } = growPointsYIn(this.target, this.params.options, this.params);\n const fromAttrs = this.target.context.lastAttrs ?? from;\n this.props = to;\n this.propKeys = Object.keys(to).filter(key => to[key] != null);\n this.animate.reSyncProps();\n this.from = fromAttrs;\n this.to = to;\n this.target.setAttributes(fromAttrs);\n } else {\n this.valid = false;\n }\n }\n}\n\nexport class GrowPointsYOut extends GworPointsBase {\n onBind(): void {\n if (['area', 'line'].includes(this.target.type)) {\n const attrs = this.target.getFinalAttribute();\n const { from, to } = growPointsYOut(this.target, this.params.options, this.params);\n this.props = to;\n this.propKeys = Object.keys(to).filter(key => to[key] != null);\n this.animate.reSyncProps();\n this.from = from || attrs;\n this.to = to;\n } else {\n this.valid = false;\n }\n }\n}\n"]}
1
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{"version":3,"sources":["../src/custom/growPoints.ts"],"names":[],"mappings":";;;AAAA,yDAAwF;AAExF,6CAAiD;AAGjD,qDAAkD;AAyBlD,MAAM,eAAe,GAAG,CACtB,OAAiB,EACjB,OAA2C,EAC3C,mBAAyC,EACzC,EAAE;IACF,MAAM,KAAK,GAAG,OAAO,CAAC,iBAAiB,EAAE,CAAC;IAC1C,MAAM,MAAM,GAAiB,KAAK,CAAC,MAAM,CAAC;IAC1C,MAAM,MAAM,GAAe,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC;IAC1C,MAAM,CAAC,OAAO,CAAC,KAAK,CAAC,EAAE;QACrB,MAAM,CAAC,CAAC,IAAI,KAAK,CAAC,CAAC,CAAC;QACpB,MAAM,CAAC,CAAC,IAAI,KAAK,CAAC,CAAC,CAAC;IACtB,CAAC,CAAC,CAAC;IACH,MAAM,CAAC,CAAC,IAAI,MAAM,CAAC,MAAM,CAAC;IAC1B,MAAM,CAAC,CAAC,IAAI,MAAM,CAAC,MAAM,CAAC;IAE1B,IAAI,OAAO,IAAI,OAAO,CAAC,MAAM,EAAE;QAC7B,IAAI,IAAA,sBAAa,EAAC,OAAO,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE;YACnC,MAAM,CAAC,CAAC,GAAG,OAAO,CAAC,MAAM,CAAC,CAAC,CAAC;SAC7B;QACD,IAAI,IAAA,sBAAa,EAAC,OAAO,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE;YACnC,MAAM,CAAC,CAAC,GAAG,OAAO,CAAC,MAAM,CAAC,CAAC,CAAC;SAC7B;KACF;IAED,IAAI,OAAO,CAAC,IAAI,KAAK,MAAM,EAAE;QAC3B,MAAM,CAAC,EAAE,GAAG,MAAM,CAAC,CAAC,CAAC;QACrB,MAAM,CAAC,EAAE,GAAG,MAAM,CAAC,CAAC,CAAC;KACtB;IAED,OAAO,MAAM,CAAC,GAAG,CAAC,KAAK,CAAC,EAAE,CAAC,MAAM,CAAC,MAAM,CAAC,EAAE,EAAE,KAAK,EAAE,MAAM,CAAC,CAAC,CAAC;AAC/D,CAAC,CAAC;AAEK,MAAM,YAAY,GAA4B,CACnD,OAAiB,EACjB,OAA2C,EAC3C,mBAAyC,EACzC,EAAE;IACF,MAAM,KAAK,GAAG,OAAO,CAAC,iBAAiB,EAAE,CAAC;IAC1C,OAAO;QACL,IAAI,EAAE,EAAE,MAAM,EAAE,eAAe,CAAC,OAAO,EAAE,OAAO,EAAE,mBAAmB,CAAC,EAAE;QACxE,EAAE,EAAE,EAAE,MAAM,EAAE,KAAK,CAAC,MAAM,EAAE;KAC7B,CAAC;AACJ,CAAC,CAAC;AAVW,QAAA,YAAY,gBAUvB;AAEK,MAAM,aAAa,GAA4B,CACpD,OAAiB,EACjB,OAA2C,EAC3C,mBAAyC,EACzC,EAAE;IACF,MAAM,KAAK,GAAG,OAAO,CAAC,iBAAiB,EAAE,CAAC;IAC1C,OAAO;QACL,IAAI,EAAE,EAAE,MAAM,EAAE,KAAK,CAAC,MAAM,EAAE;QAC9B,EAAE,EAAE,EAAE,MAAM,EAAE,eAAe,CAAC,OAAO,EAAE,OAAO,EAAE,mBAAmB,CAAC,EAAE;KACvE,CAAC;AACJ,CAAC,CAAC;AAVW,QAAA,aAAa,iBAUxB;AAEF,MAAa,cAAe,SAAQ,+BAAsC;IAGxE,YAAY,IAAU,EAAE,EAAQ,EAAE,QAAgB,EAAE,MAAkB,EAAE,MAAY;QAClF,KAAK,CAAC,IAAI,EAAE,EAAE,EAAE,QAAQ,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IAC5C,CAAC;IAED,QAAQ,CAAC,GAAY,EAAE,KAAa,EAAE,GAAwB;;QAC5D,MAAM,UAAU,GAAG,MAAA,IAAI,CAAC,IAAI,0CAAE,MAAiC,CAAC;QAChE,MAAM,QAAQ,GAAG,MAAA,IAAI,CAAC,EAAE,0CAAE,MAAiC,CAAC;QAC5D,IAAI,CAAC,UAAU,IAAI,CAAC,QAAQ,EAAE;YAC5B,OAAO;SACR;QAEA,IAAI,CAAC,MAAM,CAAC,SAAiB,CAAC,MAAM,GAAG,UAAU,CAAC,GAAG,CAAC,CAAC,KAAK,EAAE,KAAK,EAAE,EAAE;YACtE,MAAM,QAAQ,GAAG,IAAA,iCAAkB,EAAC,UAAU,CAAC,KAAK,CAAC,EAAE,QAAQ,CAAC,KAAK,CAAC,EAAE,KAAK,CAAC,CAAC;YAC/E,OAAO,QAAQ,CAAC;QAClB,CAAC,CAAC,CAAC;QACH,IAAI,CAAC,MAAM,CAAC,oBAAoB,EAAE,CAAC;QACnC,IAAI,CAAC,MAAM,CAAC,0BAA0B,EAAE,CAAC;IAC3C,CAAC;CACF;AArBD,wCAqBC;AAKD,MAAa,YAAa,SAAQ,cAAc;IAC9C,MAAM;;QACJ,IAAI,CAAC,MAAM,EAAE,MAAM,EAAE,SAAS,CAAC,CAAC,QAAQ,CAAC,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,EAAE;YAC1D,MAAM,EAAE,IAAI,EAAE,EAAE,EAAE,GAAG,IAAA,oBAAY,EAAC,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,MAAM,CAAC,OAAO,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;YACjF,MAAM,SAAS,GAAG,MAAA,MAAA,IAAI,CAAC,MAAM,CAAC,OAAO,0CAAE,SAAS,mCAAI,IAAI,CAAC;YACzD,IAAI,CAAC,KAAK,GAAG,EAAE,CAAC;YAChB,IAAI,CAAC,QAAQ,GAAG,MAAM,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC,MAAM,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,CAAC,GAAG,CAAC,IAAI,IAAI,CAAC,CAAC;YAC/D,IAAI,CAAC,OAAO,CAAC,WAAW,EAAE,CAAC;YAC3B,IAAI,CAAC,IAAI,GAAG,SAAS,CAAC;YACtB,IAAI,CAAC,EAAE,GAAG,EAAE,CAAC;YACb,IAAI,CAAC,MAAM,CAAC,aAAa,CAAC,SAAS,CAAC,CAAC;SACtC;aAAM;YACL,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;SACpB;IACH,CAAC;CACF;AAfD,oCAeC;AAED,MAAa,aAAc,SAAQ,cAAc;IAC/C,MAAM;QACJ,IAAI,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC,QAAQ,CAAC,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,EAAE;YAC/C,MAAM,KAAK,GAAG,IAAI,CAAC,MAAM,CAAC,iBAAiB,EAAE,CAAC;YAC9C,MAAM,EAAE,IAAI,EAAE,EAAE,EAAE,GAAG,IAAA,qBAAa,EAAC,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,MAAM,CAAC,OAAO,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;YAClF,IAAI,CAAC,KAAK,GAAG,EAAE,CAAC;YAChB,IAAI,CAAC,QAAQ,GAAG,MAAM,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC,MAAM,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,CAAC,GAAG,CAAC,IAAI,IAAI,CAAC,CAAC;YAC/D,IAAI,CAAC,OAAO,CAAC,WAAW,EAAE,CAAC;YAC3B,IAAI,CAAC,IAAI,GAAG,IAAI,IAAI,KAAK,CAAC;YAC1B,IAAI,CAAC,EAAE,GAAG,EAAE,CAAC;SACd;aAAM;YACL,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;SACpB;IACH,CAAC;CACF;AAdD,sCAcC;AAED,MAAM,aAAa,GAAG,CACpB,OAAiB,EACjB,OAAoC,EACpC,mBAAyC,EACzC,EAAE;IACF,MAAM,KAAK,GAAG,OAAO,CAAC,iBAAiB,EAAE,CAAC;IAC1C,MAAM,MAAM,GAAG,KAAK,CAAC,MAAM,CAAC;IAC5B,OAAO,MAAM,CAAC,GAAG,CAAC,CAAC,KAAiB,EAAE,EAAE;;QACtC,IAAI,OAAO,IAAI,OAAO,CAAC,MAAM,KAAK,UAAU,EAAE;YAC5C,IAAI,UAAU,GAAG,mBAAmB,CAAC,KAAK,CAAC;YAE3C,IAAI,mBAAmB,CAAC,KAAK,EAAE;gBAC7B,UAAU,GAAG,MAAC,mBAA2B,CAAC,UAAU,mCAAI,mBAAmB,CAAC,KAAK,CAAC,SAAS,EAAE,CAAC,KAAK,EAAE,CAAC;gBAErG,mBAA2B,CAAC,UAAU,GAAG,UAAU,CAAC;aACtD;YAED,OAAO,gCACF,KAAK,KACR,CAAC,EAAE,UAAU,EACb,CAAC,EAAE,KAAK,CAAC,CAAC,EACV,EAAE,EAAE,UAAU,EACd,EAAE,EAAE,KAAK,CAAC,EAAE,EACZ,OAAO,EAAE,KAAK,CAAC,OAAO,KAAK,KAAK,GACnB,CAAC;SACjB;QACD,OAAO,gCACF,KAAK,KACR,CAAC,EAAE,CAAC,EACJ,CAAC,EAAE,KAAK,CAAC,CAAC,EACV,EAAE,EAAE,CAAC,EACL,EAAE,EAAE,KAAK,CAAC,EAAE,EACZ,OAAO,EAAE,KAAK,CAAC,OAAO,KAAK,KAAK,GACnB,CAAC;IAClB,CAAC,CAAC,CAAC;AACL,CAAC,CAAC;AAEF,MAAM,aAAa,GAA4B,CAC7C,OAAiB,EACjB,OAAoC,EACpC,mBAAyC,EACzC,EAAE;IACF,MAAM,KAAK,GAAG,OAAO,CAAC,iBAAiB,EAAE,CAAC;IAC1C,OAAO;QACL,IAAI,EAAE,EAAE,MAAM,EAAE,aAAa,CAAC,OAAO,EAAE,OAAO,EAAE,mBAAmB,CAAC,EAAE;QACtE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{ pointInterpolation, type IGraphic, type IGroup } from '@visactor/vrender-core';\nimport type { IPointLike } from '@visactor/vutils';\nimport { isValidNumber } from '@visactor/vutils';\nimport type { IAnimate, IStep } from '../intreface/animate';\nimport type { EasingType } from '../intreface/easing';\nimport { ACustomAnimate } from './custom-animate';\n\ninterface IAnimationParameters {\n width: number;\n height: number;\n group: IGroup;\n elementIndex: number;\n elementCount: number;\n view: any;\n}\n\ntype TypeAnimation<T extends IGraphic> = (\n graphic: T,\n options: any,\n animationParameters: IAnimationParameters\n) => { from?: { [channel: string]: any }; to?: { [channel: string]: any } };\n\nexport interface IGrowPointsAnimationOptions {\n orient?: 'positive' | 'negative';\n}\n\nexport interface IGrowPointsOverallAnimationOptions extends IGrowPointsAnimationOptions {\n center?: IPointLike;\n}\n\nconst getCenterPoints = (\n graphic: IGraphic,\n options: IGrowPointsOverallAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n const points: IPointLike[] = attrs.points;\n const center: IPointLike = { x: 0, y: 0 };\n points.forEach(point => {\n center.x += point.x;\n center.y += point.y;\n });\n center.x /= points.length;\n center.y /= points.length;\n\n if (options && options.center) {\n if (isValidNumber(options.center.x)) {\n center.x = options.center.x;\n }\n if (isValidNumber(options.center.y)) {\n center.y = options.center.y;\n }\n }\n\n if (graphic.type === 'area') {\n center.x1 = center.x;\n center.y1 = center.y;\n }\n\n return points.map(point => Object.assign({}, point, center));\n};\n\nexport const growPointsIn: TypeAnimation<IGraphic> = (\n graphic: IGraphic,\n options: IGrowPointsOverallAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n return {\n from: { points: getCenterPoints(graphic, options, animationParameters) },\n to: { points: attrs.points }\n };\n};\n\nexport const growPointsOut: TypeAnimation<IGraphic> = (\n graphic: IGraphic,\n options: IGrowPointsOverallAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n return {\n from: { points: attrs.points },\n to: { points: getCenterPoints(graphic, options, animationParameters) }\n };\n};\n\nexport class GworPointsBase extends ACustomAnimate<Record<string, number>> {\n declare valid: boolean;\n\n constructor(from: null, to: null, duration: number, easing: EasingType, params?: any) {\n super(from, to, duration, easing, params);\n }\n\n onUpdate(end: boolean, ratio: number, out: Record<string, any>): void {\n const fromPoints = this.from?.points as unknown as IPointLike[];\n const toPoints = this.to?.points as unknown as IPointLike[];\n if (!fromPoints || !toPoints) {\n return;\n }\n\n (this.target.attribute as any).points = fromPoints.map((point, index) => {\n const newPoint = pointInterpolation(fromPoints[index], toPoints[index], ratio);\n return newPoint;\n });\n this.target.addUpdatePositionTag();\n this.target.addUpdateShapeAndBoundsTag();\n }\n}\n\n/**\n * 增长渐入\n */\nexport class GrowPointsIn extends GworPointsBase {\n onBind(): void {\n if (['area', 'line', 'polygon'].includes(this.target.type)) {\n const { from, to } = growPointsIn(this.target, this.params.options, this.params);\n const fromAttrs = this.target.context?.lastAttrs ?? from;\n this.props = to;\n this.propKeys = Object.keys(to).filter(key => to[key] != null);\n this.animate.reSyncProps();\n this.from = fromAttrs;\n this.to = to;\n this.target.setAttributes(fromAttrs);\n } else {\n this.valid = false;\n }\n }\n}\n\nexport class GrowPointsOut extends GworPointsBase {\n onBind(): void {\n if (['area', 'line'].includes(this.target.type)) {\n const attrs = this.target.getFinalAttribute();\n const { from, to } = growPointsOut(this.target, this.params.options, this.params);\n this.props = to;\n this.propKeys = Object.keys(to).filter(key => to[key] != null);\n this.animate.reSyncProps();\n this.from = from || attrs;\n this.to = to;\n } else {\n this.valid = false;\n }\n }\n}\n\nconst changePointsX = (\n graphic: IGraphic,\n options: IGrowPointsAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n const points = attrs.points;\n return points.map((point: IPointLike) => {\n if (options && options.orient === 'negative') {\n let groupRight = animationParameters.width;\n\n if (animationParameters.group) {\n groupRight = (animationParameters as any).groupWidth ?? animationParameters.group.getBounds().width();\n\n (animationParameters as any).groupWidth = groupRight;\n }\n\n return {\n ...point,\n x: groupRight,\n y: point.y,\n x1: groupRight,\n y1: point.y1,\n defined: point.defined !== false\n } as IPointLike;\n }\n return {\n ...point,\n x: 0,\n y: point.y,\n x1: 0,\n y1: point.y1,\n defined: point.defined !== false\n } as IPointLike;\n });\n};\n\nconst growPointsXIn: TypeAnimation<IGraphic> = (\n graphic: IGraphic,\n options: IGrowPointsAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n return {\n from: { points: changePointsX(graphic, options, animationParameters) },\n to: { points: attrs.points }\n };\n};\n\nconst growPointsXOut: TypeAnimation<IGraphic> = (\n graphic: IGraphic,\n options: IGrowPointsAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n return {\n from: { points: attrs.points },\n to: { points: changePointsX(graphic, options, animationParameters) }\n };\n};\n\nexport class GrowPointsXIn extends GworPointsBase {\n onBind(): void {\n if (['area', 'line', 'polygon'].includes(this.target.type)) {\n const { from, to } = growPointsXIn(this.target, this.params.options, this.params);\n const fromAttrs = this.target.context?.lastAttrs ?? from;\n this.props = to;\n this.propKeys = Object.keys(to).filter(key => to[key] != null);\n this.animate.reSyncProps();\n this.from = fromAttrs;\n this.to = to;\n this.target.setAttributes(fromAttrs);\n } else {\n this.valid = false;\n }\n }\n}\n\nexport class GrowPointsXOut extends GworPointsBase {\n onBind(): void {\n if (['area', 'line'].includes(this.target.type)) {\n const attrs = this.target.getFinalAttribute();\n const { from, to } = growPointsXOut(this.target, this.params.options, this.params);\n this.props = to;\n this.propKeys = Object.keys(to).filter(key => to[key] != null);\n this.animate.reSyncProps();\n this.from = from || attrs;\n this.to = to;\n } else {\n this.valid = false;\n }\n }\n}\n\nconst changePointsY = (\n graphic: IGraphic,\n options: IGrowPointsAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n const points = attrs.points;\n return points.map((point: IPointLike) => {\n if (options && options.orient === 'negative') {\n let groupBottom = animationParameters.height;\n\n if (animationParameters.group) {\n groupBottom = (animationParameters as any).groupHeight ?? animationParameters.group.getBounds().height();\n\n (animationParameters as any).groupHeight = groupBottom;\n }\n\n return {\n ...point,\n x: point.x,\n y: groupBottom,\n x1: point.x1,\n y1: groupBottom,\n defined: point.defined !== false\n } as IPointLike;\n }\n return {\n ...point,\n x: point.x,\n y: 0,\n x1: point.x1,\n y1: 0,\n defined: point.defined !== false\n } as IPointLike;\n });\n};\n\nconst growPointsYIn: TypeAnimation<IGraphic> = (\n graphic: IGraphic,\n options: IGrowPointsAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n return {\n from: { points: changePointsY(graphic, options, animationParameters) },\n to: { points: attrs.points }\n };\n};\n\nconst growPointsYOut: TypeAnimation<IGraphic> = (\n graphic: IGraphic,\n options: IGrowPointsAnimationOptions,\n animationParameters: IAnimationParameters\n) => {\n const attrs = graphic.getFinalAttribute();\n return {\n from: { points: attrs.points },\n to: { points: changePointsY(graphic, options, animationParameters) }\n };\n};\n\nexport class GrowPointsYIn extends GworPointsBase {\n onBind(): void {\n // 用于入场的时候设置属性(因为有动画的时候VChart不会再设置属性了)\n if (this.params?.diffAttrs) {\n this.target.setAttributes(this.params.diffAttrs);\n }\n if (['area', 'line', 'polygon'].includes(this.target.type)) {\n const { from, to } = growPointsYIn(this.target, this.params.options, this.params);\n const fromAttrs = this.target.context?.lastAttrs ?? from;\n this.props = to;\n this.propKeys = Object.keys(to).filter(key => to[key] != null);\n this.animate.reSyncProps();\n this.from = fromAttrs;\n this.to = to;\n this.target.setAttributes(fromAttrs);\n } else {\n this.valid = false;\n }\n }\n}\n\nexport class GrowPointsYOut extends GworPointsBase {\n onBind(): void {\n if (['area', 'line'].includes(this.target.type)) {\n const attrs = this.target.getFinalAttribute();\n const { from, to } = growPointsYOut(this.target, this.params.options, this.params);\n this.props = to;\n this.propKeys = Object.keys(to).filter(key => to[key] != null);\n this.animate.reSyncProps();\n this.from = from || attrs;\n this.to = to;\n } else {\n this.valid = false;\n }\n }\n}\n"]}
@@ -44,25 +44,25 @@ const growRadiusOutIndividual = (graphic, options, animationParameters) => {
44
44
  const attrs = graphic.getFinalAttribute();
45
45
  return options && "inside" === options.orient ? {
46
46
  from: {
47
- innerRadius: graphic.getGraphicAttribute("innerRadius", !0)
47
+ innerRadius: null == attrs ? void 0 : attrs.innerRadius
48
48
  },
49
49
  to: {
50
50
  innerRadius: null == attrs ? void 0 : attrs.outerRadius
51
51
  }
52
52
  } : {
53
53
  from: {
54
- outerRadius: graphic.getGraphicAttribute("outerRadius", !0)
54
+ outerRadius: null == attrs ? void 0 : attrs.outerRadius
55
55
  },
56
56
  to: {
57
57
  outerRadius: null == attrs ? void 0 : attrs.innerRadius
58
58
  }
59
59
  };
60
60
  }, growRadiusOutOverall = (graphic, options, animationParameters) => {
61
- const overallValue = (0, vutils_1.isNumber)(null == options ? void 0 : options.overall) ? options.overall : 0;
61
+ const attrs = graphic.getFinalAttribute(), overallValue = (0, vutils_1.isNumber)(null == options ? void 0 : options.overall) ? options.overall : 0;
62
62
  return {
63
63
  from: {
64
- innerRadius: graphic.getGraphicAttribute("innerRadius", !0),
65
- outerRadius: graphic.getGraphicAttribute("outerRadius", !0)
64
+ innerRadius: null == attrs ? void 0 : attrs.innerRadius,
65
+ outerRadius: null == attrs ? void 0 : attrs.outerRadius
66
66
  },
67
67
  to: {
68
68
  innerRadius: overallValue,
@@ -81,9 +81,10 @@ class GworPointsBase extends custom_animate_1.ACustomAnimate {
81
81
  super(from, to, duration, easing, params);
82
82
  }
83
83
  onUpdate(end, ratio, out) {
84
+ const attribute = this.target.attribute;
84
85
  this.propKeys.forEach((key => {
85
- out[key] = this.from[key] + (this.to[key] - this.from[key]) * ratio;
86
- })), this.target.setAttributes(out);
86
+ attribute[key] = this.from[key] + (this.to[key] - this.from[key]) * ratio;
87
+ })), this.target.addUpdatePositionTag(), this.target.addUpdateShapeAndBoundsTag();
87
88
  }
88
89
  }
89
90
 
@@ -91,8 +92,9 @@ exports.GworPointsBase = GworPointsBase;
91
92
 
92
93
  class GrowRadiusIn extends GworPointsBase {
93
94
  onBind() {
94
- var _a;
95
- const {from: from, to: to} = (0, exports.growRadiusIn)(this.target, this.params.options, this.params), fromAttrs = null !== (_a = this.target.context.lastAttrs) && void 0 !== _a ? _a : from;
95
+ var _a, _b, _c;
96
+ (null === (_a = this.params) || void 0 === _a ? void 0 : _a.diffAttrs) && this.target.setAttributes(this.params.diffAttrs);
97
+ const {from: from, to: to} = (0, exports.growRadiusIn)(this.target, this.params.options, this.params), fromAttrs = null !== (_c = null === (_b = this.target.context) || void 0 === _b ? void 0 : _b.lastAttrs) && void 0 !== _c ? _c : from;
96
98
  this.props = to, this.propKeys = Object.keys(to).filter((key => null != to[key])),
97
99
  this.animate.reSyncProps(), this.from = fromAttrs, this.to = to, this.target.setAttributes(fromAttrs);
98
100
  }
@@ -102,11 +104,12 @@ exports.GrowRadiusIn = GrowRadiusIn;
102
104
 
103
105
  class GrowRadiusOut extends GworPointsBase {
104
106
  onBind() {
105
- var _a;
106
- const {from: from, to: to} = (0, exports.growRadiusOut)(this.target, this.params.options, this.params), fromAttrs = null !== (_a = this.target.context.lastAttrs) && void 0 !== _a ? _a : from;
107
+ var _a, _b;
108
+ const {from: from, to: to} = (0, exports.growRadiusOut)(this.target, this.params.options, this.params), fromAttrs = null !== (_b = null === (_a = this.target.context) || void 0 === _a ? void 0 : _a.lastAttrs) && void 0 !== _b ? _b : from;
107
109
  this.props = to, this.propKeys = Object.keys(to).filter((key => null != to[key])),
108
110
  this.animate.reSyncProps(), this.from = fromAttrs, this.to = to, this.target.setAttributes(fromAttrs);
109
111
  }
110
112
  }
111
113
 
112
- exports.GrowRadiusOut = GrowRadiusOut;
114
+ exports.GrowRadiusOut = GrowRadiusOut;
115
+ //# sourceMappingURL=growRadius.js.map