@visactor/vrender-animate 0.23.0-alpha.2 → 0.23.0-alpha.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/cjs/animate-extension.d.ts +11 -3
- package/cjs/animate-extension.js +26 -11
- package/cjs/animate-extension.js.map +1 -1
- package/cjs/animate.js +5 -3
- package/cjs/animate.js.map +1 -1
- package/cjs/component/component-animate-extension.d.ts +1 -0
- package/cjs/component/component-animate-extension.js +1 -0
- package/cjs/component/component-animate-extension.js.map +1 -0
- package/cjs/component/component-animator.d.ts +21 -0
- package/cjs/component/component-animator.js +81 -0
- package/cjs/component/component-animator.js.map +1 -0
- package/cjs/component/index.d.ts +1 -0
- package/cjs/component/index.js +21 -0
- package/cjs/component/index.js.map +1 -0
- package/cjs/custom/common.js +9 -6
- package/cjs/custom/common.js.map +1 -1
- package/cjs/custom/custom-animate.d.ts +6 -0
- package/cjs/custom/custom-animate.js +12 -1
- package/cjs/custom/custom-animate.js.map +1 -1
- package/cjs/custom/group-fade.js +1 -2
- package/cjs/custom/growAngle.d.ts +8 -3
- package/cjs/custom/growAngle.js +27 -14
- package/cjs/custom/growAngle.js.map +1 -1
- package/cjs/custom/growCenter.js +9 -6
- package/cjs/custom/growCenter.js.map +1 -1
- package/cjs/custom/growHeight.js +11 -7
- package/cjs/custom/growHeight.js.map +1 -1
- package/cjs/custom/growPoints.js +13 -11
- package/cjs/custom/growPoints.js.map +1 -1
- package/cjs/custom/growRadius.js +15 -12
- package/cjs/custom/growRadius.js.map +1 -1
- package/cjs/custom/growWidth.js +9 -6
- package/cjs/custom/growWidth.js.map +1 -1
- package/cjs/custom/label-animate.d.ts +4 -0
- package/cjs/custom/label-animate.js +48 -0
- package/cjs/custom/label-animate.js.map +1 -0
- package/cjs/custom/label-item-animate.d.ts +7 -0
- package/cjs/custom/label-item-animate.js +219 -0
- package/cjs/custom/label-item-animate.js.map +1 -0
- package/cjs/custom/poptip-animate.d.ts +7 -0
- package/cjs/custom/poptip-animate.js +106 -0
- package/cjs/custom/poptip-animate.js.map +1 -0
- package/cjs/custom/register.js +8 -2
- package/cjs/custom/register.js.map +1 -1
- package/cjs/custom/scale.d.ts +4 -0
- package/cjs/custom/scale.js +30 -21
- package/cjs/custom/scale.js.map +1 -1
- package/cjs/custom/tag-points.js +1 -2
- package/cjs/custom/update.d.ts +0 -1
- package/cjs/custom/update.js +1 -1
- package/cjs/custom/update.js.map +1 -1
- package/cjs/executor/animate-executor.d.ts +2 -2
- package/cjs/executor/animate-executor.js +43 -27
- package/cjs/executor/animate-executor.js.map +1 -1
- package/cjs/executor/executor.d.ts +3 -0
- package/cjs/executor/executor.js.map +1 -1
- package/cjs/index.d.ts +2 -0
- package/cjs/index.js +1 -1
- package/cjs/index.js.map +1 -1
- package/cjs/interpolate/store.d.ts +2 -0
- package/cjs/interpolate/store.js +5 -2
- package/cjs/interpolate/store.js.map +1 -1
- package/cjs/intreface/animate.d.ts +1 -0
- package/cjs/intreface/animate.js.map +1 -1
- package/cjs/intreface/ticker.js +2 -1
- package/cjs/register.js +1 -5
- package/cjs/register.js.map +1 -1
- package/cjs/state/animation-state.d.ts +18 -0
- package/cjs/state/animation-state.js +45 -1
- package/cjs/state/animation-state.js.map +1 -1
- package/cjs/state/graphic-extension.d.ts +6 -0
- package/cjs/state/graphic-extension.js +20 -0
- package/cjs/state/graphic-extension.js.map +1 -1
- package/cjs/step.d.ts +1 -0
- package/cjs/step.js +14 -8
- package/cjs/step.js.map +1 -1
- package/cjs/ticker/default-ticker.d.ts +8 -3
- package/cjs/ticker/default-ticker.js +22 -22
- package/cjs/ticker/default-ticker.js.map +1 -1
- package/cjs/utils/easing-func.js +1 -2
- package/dist/index.es.js +853 -184
- package/es/animate-extension.d.ts +11 -3
- package/es/animate-extension.js +27 -10
- package/es/animate-extension.js.map +1 -1
- package/es/animate.js +5 -3
- package/es/animate.js.map +1 -1
- package/es/component/component-animate-extension.d.ts +1 -0
- package/es/component/component-animate-extension.js +1 -0
- package/es/component/component-animate-extension.js.map +1 -0
- package/es/component/component-animator.d.ts +21 -0
- package/es/component/component-animator.js +73 -0
- package/es/component/component-animator.js.map +1 -0
- package/es/component/index.d.ts +1 -0
- package/es/component/index.js +2 -0
- package/es/component/index.js.map +1 -0
- package/es/custom/common.js +9 -6
- package/es/custom/common.js.map +1 -1
- package/es/custom/custom-animate.d.ts +6 -0
- package/es/custom/custom-animate.js +9 -0
- package/es/custom/custom-animate.js.map +1 -1
- package/es/custom/group-fade.js +1 -2
- package/es/custom/growAngle.d.ts +8 -3
- package/es/custom/growAngle.js +25 -12
- package/es/custom/growAngle.js.map +1 -1
- package/es/custom/growCenter.js +9 -6
- package/es/custom/growCenter.js.map +1 -1
- package/es/custom/growHeight.js +11 -7
- package/es/custom/growHeight.js.map +1 -1
- package/es/custom/growPoints.js +12 -11
- package/es/custom/growPoints.js.map +1 -1
- package/es/custom/growRadius.js +15 -12
- package/es/custom/growRadius.js.map +1 -1
- package/es/custom/growWidth.js +9 -6
- package/es/custom/growWidth.js.map +1 -1
- package/es/custom/label-animate.d.ts +4 -0
- package/es/custom/label-animate.js +42 -0
- package/es/custom/label-animate.js.map +1 -0
- package/es/custom/label-item-animate.d.ts +7 -0
- package/es/custom/label-item-animate.js +213 -0
- package/es/custom/label-item-animate.js.map +1 -0
- package/es/custom/poptip-animate.d.ts +7 -0
- package/es/custom/poptip-animate.js +100 -0
- package/es/custom/poptip-animate.js.map +1 -0
- package/es/custom/register.js +24 -12
- package/es/custom/register.js.map +1 -1
- package/es/custom/scale.d.ts +4 -0
- package/es/custom/scale.js +30 -21
- package/es/custom/scale.js.map +1 -1
- package/es/custom/tag-points.js +1 -2
- package/es/custom/update.d.ts +0 -1
- package/es/custom/update.js +1 -1
- package/es/custom/update.js.map +1 -1
- package/es/executor/animate-executor.d.ts +2 -2
- package/es/executor/animate-executor.js +43 -27
- package/es/executor/animate-executor.js.map +1 -1
- package/es/executor/executor.d.ts +3 -0
- package/es/executor/executor.js.map +1 -1
- package/es/index.d.ts +2 -0
- package/es/index.js +2 -0
- package/es/index.js.map +1 -1
- package/es/interpolate/store.d.ts +2 -0
- package/es/interpolate/store.js +5 -3
- package/es/interpolate/store.js.map +1 -1
- package/es/intreface/animate.d.ts +1 -0
- package/es/intreface/animate.js.map +1 -1
- package/es/intreface/ticker.js +2 -1
- package/es/register.js +0 -8
- package/es/register.js.map +1 -1
- package/es/state/animation-state.d.ts +18 -0
- package/es/state/animation-state.js +44 -0
- package/es/state/animation-state.js.map +1 -1
- package/es/state/graphic-extension.d.ts +6 -0
- package/es/state/graphic-extension.js +20 -0
- package/es/state/graphic-extension.js.map +1 -1
- package/es/step.d.ts +1 -0
- package/es/step.js +14 -8
- package/es/step.js.map +1 -1
- package/es/ticker/default-ticker.d.ts +8 -3
- package/es/ticker/default-ticker.js +22 -22
- package/es/ticker/default-ticker.js.map +1 -1
- package/es/utils/easing-func.js +1 -2
- package/package.json +2 -2
package/es/step.js.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../src/step.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,SAAS,EAAiB,MAAM,wBAAwB,CAAC;AAI9E,OAAO,EAAE,MAAM,EAAE,MAAM,gBAAgB,CAAC;AACxC,OAAO,EAAE,uBAAuB,EAAE,sBAAsB,EAAE,MAAM,qBAAqB,CAAC;AACtF,OAAO,EAAE,QAAQ,EAAE,MAAM,kBAAkB,CAAC;AAE5C,SAAS,IAAI;AAEb,CAAC;AAED,MAAM,OAAO,IAAI;IA4Bf,YAAY,IAAsB,EAAE,KAA0B,EAAE,QAAgB,EAAE,MAAkB;QAL1F,eAAU,GAAW,CAAC,CAAC;QACjC,iBAAY,GAAY,KAAK,CAAC;QAK5B,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;QACjB,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QACnB,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;QAEzB,IAAI,MAAM,EAAE;YACV,IAAI,CAAC,MAAM,GAAG,OAAO,MAAM,KAAK,UAAU,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;SACtE;aAAM;YACL,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC,MAAM,CAAC;SAC7B;QACD,IAAI,IAAI,KAAK,MAAM,EAAE;YACnB,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC;SACtB;IACH,CAAC;IAED,IAAI,CAAC,MAAgB,EAAE,OAAiB;QACtC,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACrB,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QACvB,IAAI,CAAC,MAAM,EAAE,CAAC;IAChB,CAAC;IAED,MAAM,CAAC,IAAW;QAChB,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;QACjB,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;QAGjB,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,YAAY,EAAE,GAAG,IAAI,CAAC,QAAQ,EAAE,KAAK,CAAC,CAAC;IAChE,CAAC;IAGO,0BAA0B;QAChC,IAAI,WAAW,GAAG,IAAI,CAAC,IAAI,CAAC;QAC5B,IAAI,gBAAgB,GAAG,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,QAAQ,CAAC;QAEvD,OAAO,WAAW,EAAE;YAClB,WAAW,CAAC,YAAY,CAAC,gBAAgB,EAAE,KAAK,CAAC,CAAC;YAClD,gBAAgB,IAAI,WAAW,CAAC,QAAQ,CAAC;YACzC,WAAW,GAAG,WAAW,CAAC,IAAI,CAAC;SAChC;QACD,IAAI,CAAC,OAAO,CAAC,cAAc,EAAE,CAAC;IAChC,CAAC;IAED,YAAY;QACV,IAAI,IAAI,CAAC,IAAI,EAAE;YACb,OAAO,IAAI,CAAC,IAAI,CAAC,KAAK,IAAI,EAAE,CAAC;SAC9B;QACD,OAAO,IAAI,CAAC,OAAO,CAAC,aAAa,EAAE,CAAC;IACtC,CAAC;IAED,WAAW,CAAC,QAAgB,EAAE,mBAA4B,IAAI;QAC5D,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;QAGzB,IAAI,gBAAgB,EAAE;YACpB,IAAI,CAAC,0BAA0B,EAAE,CAAC;SACnC;IACH,CAAC;IAED,WAAW;QACT,OAAO,IAAI,CAAC,QAAQ,CAAC;IACvB,CAAC;IAED,kCAAkC;QAGhC,IAAI,CAAC,IAAI,CAAC,KAAK,EAAE;YACf,OAAO;SACR;QAED,MAAM,KAAK,GAAsG,EAAE,CAAC;QACpH,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,GAAG,CAAC,EAAE;YAE1B,IAAI,GAAG,KAAK,MAAM,IAAI,GAAG,KAAK,QAAQ,EAAE;gBACtC,MAAM,IAAI,GAAG,IAAI,CAAC,YAAY,EAAE,CAAC,GAAG,CAAC,CAAC;gBACtC,MAAM,EAAE,GAAG,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC;gBAC3B,IAAI,QAAQ,CAAC,IAAI,CAAC,IAAI,QAAQ,CAAC,EAAE,CAAC,EAAE;oBAClC,MAAM,SAAS,GAAG,UAAU,CAAC,GAAG,CAAC,IAAI,EAAE,SAAS,CAAC,QAAQ,CAAC,CAAC;oBAC3D,MAAM,OAAO,GAAG,UAAU,CAAC,GAAG,CAAC,EAAE,EAAE,SAAS,CAAC,QAAQ,CAAC,CAAC;oBACvD,IAAI,CAAC,IAAI,CAAC,eAAe,EAAE;wBACzB,IAAI,CAAC,eAAe,GAAG,EAAE,CAAC;qBAC3B;oBACD,IAAI,CAAC,IAAI,CAAC,aAAa,EAAE;wBACvB,IAAI,CAAC,aAAa,GAAG,EAAE,CAAC;qBACzB;oBACD,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,GAAG,SAAS,CAAC;oBACtC,IAAI,CAAC,aAAa,CAAC,GAAG,CAAC,GAAG,OAAO,CAAC;iBACnC;gBACD,KAAK,CAAC,IAAI,CAAE,sBAA8B,CAAC,GAAG,KAAK,MAAM,CAAC,CAAC,CAAC,UAAU,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,CAAC;aACzF;iBAAM,IAAK,sBAA8B,CAAC,GAAG,CAAC,EAAE;gBAC/C,KAAK,CAAC,IAAI,CAAE,sBAA8B,CAAC,GAAG,CAAC,CAAC,CAAC;aAClD;iBAAM;gBACL,KAAK,CAAC,IAAI,CAAC,uBAAuB,CAAC,CAAC;aACrC;QACH,CAAC,CAAC,CAAC;QACH,IAAI,CAAC,0BAA0B,GAAG,KAAK,CAAC;IAC1C,CAAC;IAED,YAAY,CAAC,IAAY,EAAE,mBAA4B,IAAI;QACzD,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC;QACvB,IAAI,gBAAgB,EAAE;YACpB,IAAI,CAAC,0BAA0B,EAAE,CAAC;SACnC;IACH,CAAC;IAED,YAAY;QACV,OAAO,IAAI,CAAC,UAAU,CAAC;IACzB,CAAC;IAED,MAAM;IAEN,CAAC;IAMD,UAAU;IAEV,CAAC;IAMD,OAAO;QACL,IAAI,CAAC,IAAI,CAAC,YAAY,EAAE;YACtB,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC;YAEzB,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,YAAY,EAAE,CAAC;YACrC,IAAI,CAAC,kCAAkC,EAAE,CAAC;YAC1C,IAAI,CAAC,kBAAkB,EAAE,CAAC;YAC1B,IAAI,CAAC,iBAAiB,EAAE,CAAC;YACzB,IAAI,CAAC,UAAU,EAAE,CAAC;SACnB;IACH,CAAC;IAES,kBAAkB;QAE1B,MAAM,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC;QAC7B,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC;QAC3B,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAM,EAAE,EAAE;YACjC,IAAI,CAAC,KAAK,OAAO,IAAI,CAAC,CAAC,QAAQ,GAAG,OAAO,CAAC,QAAQ,EAAE;gBAClD,OAAO;aACR;YACD,MAAM,SAAS,GAAG,CAAC,CAAC,aAAa,EAAE,CAAC;YACpC,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,GAAG,CAAC,EAAE;gBAC1B,IAAI,SAAS,CAAC,GAAG,CAAC,IAAI,IAAI,EAAE;oBAC1B,CAAC,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;iBACpB;YACH,CAAC,CAAC,CAAC;QACL,CAAC,CAAC,CAAC;IACL,CAAC;IAKD,cAAc,CAAC,GAAW;;QACxB,OAAO,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC;QAEvB,IAAI,CAAC,SAAS,IAAI,OAAO,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,CAAC;QAC7C,MAAM,KAAK,GAAG,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,GAAG,CAAC,CAAC;QACzC,IAAI,KAAK,KAAK,CAAC,CAAC,EAAE;YAChB,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC;YAC/B,MAAA,IAAI,CAAC,0BAA0B,0CAAE,MAAM,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC;SACnD;IACH,CAAC;IAMD,iBAAiB;QACf,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,GAAG,CAAC,EAAE;YAC1B,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,oBAAoB,CAAC,GAAG,CAAC,CAAC;QACtE,CAAC,CAAC,CAAC;IACL,CAAC;IAMD,MAAM,CAAC,GAAY,EAAE,KAAa,EAAE,GAAwB;QAE1D,IAAI,CAAC,OAAO,EAAE,CAAC;QACf,IAAI,CAAC,IAAI,CAAC,KAAK,IAAI,CAAC,IAAI,CAAC,QAAQ,EAAE;YACjC,OAAO;SACR;QAED,MAAM,UAAU,GAAG,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;QACtC,IAAI,CAAC,OAAO,CAAC,yBAAyB;YACpC,CAAC,CAAC,IAAI,CAAC,OAAO,CAAC,yBAAyB,CAAC,IAAI,CAAC,SAAS,EAAE,IAAI,CAAC,KAAK,EAAE,UAAU,EAAE,IAAI,EAAE,IAAI,CAAC,MAAM,CAAC;YACnG,CAAC,CAAC,IAAI,CAAC,0BAA0B,CAAC,OAAO,CAAC,CAAC,IAAI,EAAE,KAAK,EAAE,EAAE;gBAEtD,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,SAAS,CAAC,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC,EAAE;oBACjD,OAAO;iBACR;gBACD,MAAM,GAAG,GAAG,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC;gBACjC,MAAM,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,CAAC;gBACtC,MAAM,OAAO,GAAG,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC;gBAChC,IAAI,CAAC,GAAG,EAAE,SAAS,EAAE,OAAO,EAAE,UAAU,EAAE,IAAI,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;YAC/D,CAAC,CAAC,CAAC;QACP,IAAI,CAAC,QAAQ,CAAC,GAAG,EAAE,UAAU,EAAE,GAAG,CAAC,CAAC;IACtC,CAAC;IAED,QAAQ,CAAC,GAAY,EAAE,KAAa,EAAE,GAAwB;IAE9D,CAAC;IAMD,KAAK,CAAC,EAA6C;QACjD,IAAI,EAAE,EAAE;YACN,IAAI,CAAC,MAAM,GAAG,EAAE,CAAC;SAClB;aAAM,IAAI,IAAI,CAAC,MAAM,EAAE;YACtB,IAAI,CAAC,MAAM,CAAC,aAAa,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;YACtC,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,CAAC;SACjC;IACH,CAAC;IAMD,WAAW;QACT,OAAO,IAAI,CAAC,KAAK,CAAC;IACpB,CAAC;IAMD,YAAY;QACV,OAAO,IAAI,CAAC,SAAS,CAAC;IACxB,CAAC;IAMD,iBAAiB;QACf,OAAO,IAAI,CAAC,WAAW,EAAE,CAAC;IAC5B,CAAC;CACF;AAED,MAAM,OAAO,QAAS,SAAQ,IAAI;IAChC,YAAY,IAAsB,EAAE,KAA0B,EAAE,QAAgB,EAAE,MAAkB;QAClG,KAAK,CAAC,IAAI,EAAE,KAAK,EAAE,QAAQ,EAAE,MAAM,CAAC,CAAC;IACvC,CAAC;IAED,MAAM,CAAC,GAAY,EAAE,KAAa,EAAE,GAAwB;QAC1D,IAAI,CAAC,OAAO,EAAE,CAAC;IAEjB,CAAC;IAED,kCAAkC;QAChC,OAAO;IACT,CAAC;CACF","file":"step.js","sourcesContent":["import { ColorStore, ColorType, type IGraphic } from '@visactor/vrender-core';\nimport type { IAnimate, IStep } from './intreface/animate';\nimport type { EasingType, EasingTypeFunc } from './intreface/easing';\nimport type { IAnimateStepType } from './intreface/type';\nimport { Easing } from './utils/easing';\nimport { commonInterpolateUpdate, interpolateUpdateStore } from './interpolate/store';\nimport { isString } from '@visactor/vutils';\n\nfunction noop() {\n //...\n}\n\nexport class Step implements IStep {\n type: IAnimateStepType;\n prev?: IStep;\n duration: number;\n next?: IStep;\n props?: Record<string, any>;\n propKeys?: string[];\n interpolateUpdateFunctions?: ((\n key: string,\n from: number,\n to: number,\n ratio: number,\n step: IStep,\n target: IGraphic\n ) => void)[];\n easing: EasingTypeFunc;\n animate: IAnimate;\n target: IGraphic;\n fromProps: Record<string, any>;\n fromParsedProps: Record<string, any>;\n toParsedProps: Record<string, any>;\n\n // 内部状态\n protected _startTime: number = 0;\n _hasFirstRun: boolean = false;\n\n protected _endCb?: (animate: IAnimate, step: IStep) => void;\n\n constructor(type: IAnimateStepType, props: Record<string, any>, duration: number, easing: EasingType) {\n this.type = type;\n this.props = props;\n this.duration = duration;\n // 设置缓动函数\n if (easing) {\n this.easing = typeof easing === 'function' ? easing : Easing[easing];\n } else {\n this.easing = Easing.linear;\n }\n if (type === 'wait') {\n this.onUpdate = noop;\n }\n }\n\n bind(target: IGraphic, animate: IAnimate): void {\n this.target = target;\n this.animate = animate;\n this.onBind();\n }\n\n append(step: IStep): void {\n this.next = step;\n step.prev = this;\n\n // 更新绝对时间\n step.setStartTime(this.getStartTime() + this.duration, false);\n }\n\n // 更新下游节点的开始时间\n private updateDownstreamStartTimes(): void {\n let currentStep = this.next;\n let currentStartTime = this._startTime + this.duration;\n\n while (currentStep) {\n currentStep.setStartTime(currentStartTime, false);\n currentStartTime += currentStep.duration;\n currentStep = currentStep.next;\n }\n this.animate.updateDuration();\n }\n\n getLastProps(): any {\n if (this.prev) {\n return this.prev.props || {};\n }\n return this.animate.getStartProps();\n }\n\n setDuration(duration: number, updateDownstream: boolean = true): void {\n this.duration = duration;\n\n // 如果有后续节点,更新所有后续节点的开始时间\n if (updateDownstream) {\n this.updateDownstreamStartTimes();\n }\n }\n\n getDuration(): number {\n return this.duration;\n }\n\n determineInterpolateUpdateFunction(): void {\n // 根据属性类型确定插值更新函数\n // 这里可以进行优化,例如缓存不同类型属性的插值更新函数\n if (!this.props) {\n return;\n }\n\n const funcs: ((key: string, from: number, to: number, ratio: number, step: IStep, target: IGraphic) => void)[] = [];\n this.propKeys.forEach(key => {\n // 普通颜色特殊处理,需要提前解析成number[]\n if (key === 'fill' || key === 'stroke') {\n const from = this.getLastProps()[key];\n const to = this.props[key];\n if (isString(from) && isString(to)) {\n const fromArray = ColorStore.Get(from, ColorType.Color255);\n const toArray = ColorStore.Get(to, ColorType.Color255);\n if (!this.fromParsedProps) {\n this.fromParsedProps = {};\n }\n if (!this.toParsedProps) {\n this.toParsedProps = {};\n }\n this.fromParsedProps[key] = fromArray;\n this.toParsedProps[key] = toArray;\n }\n funcs.push((interpolateUpdateStore as any)[key === 'fill' ? 'fillPure' : 'strokePure']);\n } else if ((interpolateUpdateStore as any)[key]) {\n funcs.push((interpolateUpdateStore as any)[key]);\n } else {\n funcs.push(commonInterpolateUpdate);\n }\n });\n this.interpolateUpdateFunctions = funcs;\n }\n\n setStartTime(time: number, updateDownstream: boolean = true): void {\n this._startTime = time;\n if (updateDownstream) {\n this.updateDownstreamStartTimes();\n }\n }\n\n getStartTime(): number {\n return this._startTime;\n }\n\n onBind(): void {\n // 在第一次绑定到Animate的时候触发\n }\n\n /**\n * 首次运行逻辑\n * 如果跳帧了就不一定会执行\n */\n onFirstRun(): void {\n // 首次运行逻辑\n }\n\n /**\n * 开始执行的时候调用\n * 如果跳帧了就不一定会执行\n */\n onStart(): void {\n if (!this._hasFirstRun) {\n this._hasFirstRun = true;\n // 获取上一步的属性值作为起始值\n this.fromProps = this.getLastProps();\n this.determineInterpolateUpdateFunction();\n this.tryPreventConflict();\n this.trySyncStartProps();\n this.onFirstRun();\n }\n }\n\n protected tryPreventConflict(): void {\n // 屏蔽掉之前动画冲突的属性\n const animate = this.animate;\n const target = this.target;\n target.animates.forEach((a: any) => {\n if (a === animate || a.priority > animate.priority) {\n return;\n }\n const fromProps = a.getStartProps();\n this.propKeys.forEach(key => {\n if (fromProps[key] != null) {\n a.preventAttr(key);\n }\n });\n });\n }\n\n /**\n * 删除自身属性,会直接从props等内容里删除掉\n */\n deleteSelfAttr(key: string): void {\n delete this.props[key];\n // fromProps在动画开始时才会计算,这时可能不在\n this.fromProps && delete this.fromProps[key];\n const index = this.propKeys.indexOf(key);\n if (index !== -1) {\n this.propKeys.splice(index, 1);\n this.interpolateUpdateFunctions?.splice(index, 1);\n }\n }\n\n /**\n * 尝试同步startProps,因为当前animate的startProps仅包含当前animate的信息,不排除过程中有其他animate的干扰\n * 所以为了避免属性突变,需要确保startProps的属性值是最新的\n */\n trySyncStartProps(): void {\n this.propKeys.forEach(key => {\n this.fromProps[key] = this.animate.target.getComputedAttribute(key);\n });\n }\n\n /**\n * 更新执行的时候调用\n * 如果跳帧了就不一定会执行\n */\n update(end: boolean, ratio: number, out: Record<string, any>): void {\n // TODO 需要修复,只有在开始的时候才调用\n this.onStart();\n if (!this.props || !this.propKeys) {\n return;\n }\n // 应用缓动函数\n const easedRatio = this.easing(ratio);\n this.animate.interpolateUpdateFunction\n ? this.animate.interpolateUpdateFunction(this.fromProps, this.props, easedRatio, this, this.target)\n : this.interpolateUpdateFunctions.forEach((func, index) => {\n // 如果这个属性被屏蔽了,直接跳过\n if (!this.animate.validAttr(this.propKeys[index])) {\n return;\n }\n const key = this.propKeys[index];\n const fromValue = this.fromProps[key];\n const toValue = this.props[key];\n func(key, fromValue, toValue, easedRatio, this, this.target);\n });\n this.onUpdate(end, easedRatio, out);\n }\n\n onUpdate(end: boolean, ratio: number, out: Record<string, any>): void {\n // ...\n }\n\n /**\n * 结束执行的时候调用\n * 如果跳帧了就不一定会执行\n */\n onEnd(cb?: (animate: IAnimate, step: IStep) => void): void {\n if (cb) {\n this._endCb = cb;\n } else if (this._endCb) {\n this.target.setAttributes(this.props);\n this._endCb(this.animate, this);\n }\n }\n\n /**\n * 获取结束的属性,包含前序的终值,是merge过的\n * @returns\n */\n getEndProps(): Record<string, any> {\n return this.props;\n }\n\n /**\n * 获取开始的属性,是前序的终值\n * @returns\n */\n getFromProps(): Record<string, any> {\n return this.fromProps;\n }\n\n /**\n * 获取结束的属性,包含前序的终值,是merge过的,同getEndProps\n * @returns\n */\n getMergedEndProps(): Record<string, any> | void {\n return this.getEndProps();\n }\n}\n\nexport class WaitStep extends Step {\n constructor(type: IAnimateStepType, props: Record<string, any>, duration: number, easing: EasingType) {\n super(type, props, duration, easing);\n }\n\n update(end: boolean, ratio: number, out: Record<string, any>): void {\n this.onStart();\n // 其他的不执行\n }\n\n determineInterpolateUpdateFunction(): void {\n return;\n }\n}\n"]}
|
|
1
|
+
{"version":3,"sources":["../src/step.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,SAAS,EAAiB,MAAM,wBAAwB,CAAC;AAI9E,OAAO,EAAE,MAAM,EAAE,MAAM,gBAAgB,CAAC;AACxC,OAAO,EAAE,uBAAuB,EAAE,sBAAsB,EAAE,MAAM,qBAAqB,CAAC;AACtF,OAAO,EAAE,QAAQ,EAAE,MAAM,kBAAkB,CAAC;AAE5C,SAAS,IAAI;AAEb,CAAC;AAED,MAAM,OAAO,IAAI;IA4Bf,YAAY,IAAsB,EAAE,KAA0B,EAAE,QAAgB,EAAE,MAAkB;QAL1F,eAAU,GAAW,CAAC,CAAC;QACjC,iBAAY,GAAY,KAAK,CAAC;QAK5B,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;QACjB,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QACnB,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;QAEzB,IAAI,MAAM,EAAE;YACV,IAAI,CAAC,MAAM,GAAG,OAAO,MAAM,KAAK,UAAU,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;SACtE;aAAM;YACL,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC,MAAM,CAAC;SAC7B;QACD,IAAI,IAAI,KAAK,MAAM,EAAE;YACnB,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC;SACtB;IACH,CAAC;IAED,IAAI,CAAC,MAAgB,EAAE,OAAiB;QACtC,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACrB,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QACvB,IAAI,CAAC,MAAM,EAAE,CAAC;IAChB,CAAC;IAED,MAAM,CAAC,IAAW;QAChB,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;QACjB,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;QAGjB,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,YAAY,EAAE,GAAG,IAAI,CAAC,QAAQ,EAAE,KAAK,CAAC,CAAC;IAChE,CAAC;IAGO,0BAA0B;QAChC,IAAI,WAAW,GAAG,IAAI,CAAC,IAAI,CAAC;QAC5B,IAAI,gBAAgB,GAAG,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,QAAQ,CAAC;QAEvD,OAAO,WAAW,EAAE;YAClB,WAAW,CAAC,YAAY,CAAC,gBAAgB,EAAE,KAAK,CAAC,CAAC;YAClD,gBAAgB,IAAI,WAAW,CAAC,QAAQ,CAAC;YACzC,WAAW,GAAG,WAAW,CAAC,IAAI,CAAC;SAChC;QACD,IAAI,CAAC,OAAO,CAAC,cAAc,EAAE,CAAC;IAChC,CAAC;IAED,YAAY;QACV,IAAI,IAAI,CAAC,IAAI,EAAE;YACb,OAAO,IAAI,CAAC,IAAI,CAAC,KAAK,IAAI,EAAE,CAAC;SAC9B;QACD,OAAO,IAAI,CAAC,OAAO,CAAC,aAAa,EAAE,CAAC;IACtC,CAAC;IAED,WAAW,CAAC,QAAgB,EAAE,mBAA4B,IAAI;QAC5D,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;QAGzB,IAAI,gBAAgB,EAAE;YACpB,IAAI,CAAC,0BAA0B,EAAE,CAAC;SACnC;IACH,CAAC;IAED,WAAW;QACT,OAAO,IAAI,CAAC,QAAQ,CAAC;IACvB,CAAC;IAED,kCAAkC;QAGhC,IAAI,CAAC,IAAI,CAAC,KAAK,EAAE;YACf,OAAO;SACR;QAED,MAAM,KAAK,GAAsG,EAAE,CAAC;QACpH,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,GAAG,CAAC,EAAE;YAE1B,IAAI,GAAG,KAAK,MAAM,IAAI,GAAG,KAAK,QAAQ,EAAE;gBACtC,MAAM,IAAI,GAAG,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,CAAC;gBACjC,MAAM,EAAE,GAAG,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC;gBAC3B,IAAI,QAAQ,CAAC,IAAI,CAAC,IAAI,QAAQ,CAAC,EAAE,CAAC,EAAE;oBAClC,MAAM,SAAS,GAAG,UAAU,CAAC,GAAG,CAAC,IAAI,EAAE,SAAS,CAAC,QAAQ,CAAC,CAAC;oBAC3D,MAAM,OAAO,GAAG,UAAU,CAAC,GAAG,CAAC,EAAE,EAAE,SAAS,CAAC,QAAQ,CAAC,CAAC;oBACvD,IAAI,CAAC,IAAI,CAAC,eAAe,EAAE;wBACzB,IAAI,CAAC,eAAe,GAAG,EAAE,CAAC;qBAC3B;oBACD,IAAI,CAAC,IAAI,CAAC,aAAa,EAAE;wBACvB,IAAI,CAAC,aAAa,GAAG,EAAE,CAAC;qBACzB;oBACD,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,GAAG,SAAS,CAAC;oBACtC,IAAI,CAAC,aAAa,CAAC,GAAG,CAAC,GAAG,OAAO,CAAC;oBAClC,KAAK,CAAC,IAAI,CAAE,sBAA8B,CAAC,GAAG,KAAK,MAAM,CAAC,CAAC,CAAC,UAAU,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,CAAC;iBACzF;qBAAM,IAAK,sBAA8B,CAAC,GAAG,CAAC,EAAE;oBAC/C,KAAK,CAAC,IAAI,CAAE,sBAA8B,CAAC,GAAG,CAAC,CAAC,CAAC;iBAClD;qBAAM;oBACL,KAAK,CAAC,IAAI,CAAC,uBAAuB,CAAC,CAAC;iBACrC;aACF;iBAAM,IAAK,sBAA8B,CAAC,GAAG,CAAC,EAAE;gBAC/C,KAAK,CAAC,IAAI,CAAE,sBAA8B,CAAC,GAAG,CAAC,CAAC,CAAC;aAClD;iBAAM;gBACL,KAAK,CAAC,IAAI,CAAC,uBAAuB,CAAC,CAAC;aACrC;QACH,CAAC,CAAC,CAAC;QACH,IAAI,CAAC,0BAA0B,GAAG,KAAK,CAAC;IAC1C,CAAC;IAED,YAAY,CAAC,IAAY,EAAE,mBAA4B,IAAI;QACzD,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC;QACvB,IAAI,gBAAgB,EAAE;YACpB,IAAI,CAAC,0BAA0B,EAAE,CAAC;SACnC;IACH,CAAC;IAED,YAAY;QACV,OAAO,IAAI,CAAC,UAAU,CAAC;IACzB,CAAC;IAED,MAAM;IAEN,CAAC;IAMD,UAAU;IAEV,CAAC;IAMD,OAAO;QACL,IAAI,CAAC,IAAI,CAAC,YAAY,EAAE;YACtB,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC;YAEzB,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,YAAY,EAAE,CAAC;YACrC,MAAM,UAAU,GAAG,IAAI,CAAC,OAAO,CAAC,aAAa,EAAE,CAAC;YAChD,IAAI,CAAC,QAAQ;gBACX,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,GAAG,CAAC,EAAE;;oBAC1B,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,MAAA,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,mCAAI,UAAU,CAAC,GAAG,CAAC,CAAC;gBAC/D,CAAC,CAAC,CAAC;YACL,IAAI,CAAC,kCAAkC,EAAE,CAAC;YAC1C,IAAI,CAAC,kBAAkB,EAAE,CAAC;YAC1B,IAAI,CAAC,iBAAiB,EAAE,CAAC;YACzB,IAAI,CAAC,UAAU,EAAE,CAAC;SACnB;IACH,CAAC;IAES,kBAAkB;QAE1B,MAAM,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC;QAC7B,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC;QAC3B,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAM,EAAE,EAAE;YACjC,IAAI,CAAC,KAAK,OAAO,IAAI,CAAC,CAAC,QAAQ,GAAG,OAAO,CAAC,QAAQ,EAAE;gBAClD,OAAO;aACR;YACD,MAAM,SAAS,GAAG,CAAC,CAAC,aAAa,EAAE,CAAC;YACpC,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,GAAG,CAAC,EAAE;gBAC1B,IAAI,SAAS,CAAC,GAAG,CAAC,IAAI,IAAI,EAAE;oBAC1B,CAAC,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;iBACpB;YACH,CAAC,CAAC,CAAC;QACL,CAAC,CAAC,CAAC;IACL,CAAC;IAKD,cAAc,CAAC,GAAW;;QACxB,OAAO,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC;QAEvB,IAAI,CAAC,SAAS,IAAI,OAAO,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,CAAC;QAC7C,MAAM,KAAK,GAAG,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,GAAG,CAAC,CAAC;QACzC,IAAI,KAAK,KAAK,CAAC,CAAC,EAAE;YAChB,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC;YAC/B,MAAA,IAAI,CAAC,0BAA0B,0CAAE,MAAM,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC;SACnD;IACH,CAAC;IAMD,iBAAiB;QACf,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,GAAG,CAAC,EAAE;YAC1B,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,oBAAoB,CAAC,GAAG,CAAC,CAAC;QACtE,CAAC,CAAC,CAAC;IACL,CAAC;IAMD,MAAM,CAAC,GAAY,EAAE,KAAa,EAAE,GAAwB;QAE1D,IAAI,CAAC,OAAO,EAAE,CAAC;QACf,IAAI,CAAC,IAAI,CAAC,KAAK,IAAI,CAAC,IAAI,CAAC,QAAQ,EAAE;YACjC,OAAO;SACR;QAED,MAAM,UAAU,GAAG,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;QACtC,IAAI,CAAC,OAAO,CAAC,yBAAyB;YACpC,CAAC,CAAC,IAAI,CAAC,OAAO,CAAC,yBAAyB,CAAC,IAAI,CAAC,SAAS,EAAE,IAAI,CAAC,KAAK,EAAE,UAAU,EAAE,IAAI,EAAE,IAAI,CAAC,MAAM,CAAC;YACnG,CAAC,CAAC,IAAI,CAAC,0BAA0B,CAAC,OAAO,CAAC,CAAC,IAAI,EAAE,KAAK,EAAE,EAAE;gBAEtD,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,SAAS,CAAC,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC,EAAE;oBACjD,OAAO;iBACR;gBACD,MAAM,GAAG,GAAG,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC;gBACjC,MAAM,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,CAAC;gBACtC,MAAM,OAAO,GAAG,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC;gBAChC,IAAI,CAAC,GAAG,EAAE,SAAS,EAAE,OAAO,EAAE,UAAU,EAAE,IAAI,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;YAC/D,CAAC,CAAC,CAAC;QACP,IAAI,CAAC,QAAQ,CAAC,GAAG,EAAE,UAAU,EAAE,GAAG,CAAC,CAAC;IACtC,CAAC;IAED,QAAQ,CAAC,GAAY,EAAE,KAAa,EAAE,GAAwB;IAE9D,CAAC;IAMD,KAAK,CAAC,EAA6C;QACjD,IAAI,CAAC,MAAM,CAAC,aAAa,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QACtC,IAAI,EAAE,EAAE;YACN,IAAI,CAAC,MAAM,GAAG,EAAE,CAAC;SAClB;aAAM,IAAI,IAAI,CAAC,MAAM,EAAE;YACtB,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,CAAC;SACjC;IACH,CAAC;IAMD,WAAW;QACT,OAAO,IAAI,CAAC,KAAK,CAAC;IACpB,CAAC;IAMD,YAAY;QACV,OAAO,IAAI,CAAC,SAAS,CAAC;IACxB,CAAC;IAMD,iBAAiB;QACf,OAAO,IAAI,CAAC,WAAW,EAAE,CAAC;IAC5B,CAAC;IAED,IAAI;IAEJ,CAAC;CACF;AAED,MAAM,OAAO,QAAS,SAAQ,IAAI;IAChC,YAAY,IAAsB,EAAE,KAA0B,EAAE,QAAgB,EAAE,MAAkB;QAClG,KAAK,CAAC,IAAI,EAAE,KAAK,EAAE,QAAQ,EAAE,MAAM,CAAC,CAAC;IACvC,CAAC;IAED,MAAM,CAAC,GAAY,EAAE,KAAa,EAAE,GAAwB;QAC1D,IAAI,CAAC,OAAO,EAAE,CAAC;IAEjB,CAAC;IAED,kCAAkC;QAChC,OAAO;IACT,CAAC;CACF","file":"step.js","sourcesContent":["import { ColorStore, ColorType, type IGraphic } from '@visactor/vrender-core';\nimport type { IAnimate, IStep } from './intreface/animate';\nimport type { EasingType, EasingTypeFunc } from './intreface/easing';\nimport type { IAnimateStepType } from './intreface/type';\nimport { Easing } from './utils/easing';\nimport { commonInterpolateUpdate, interpolateUpdateStore } from './interpolate/store';\nimport { isString } from '@visactor/vutils';\n\nfunction noop() {\n //...\n}\n\nexport class Step implements IStep {\n type: IAnimateStepType;\n prev?: IStep;\n duration: number;\n next?: IStep;\n props?: Record<string, any>;\n propKeys?: string[];\n interpolateUpdateFunctions?: ((\n key: string,\n from: number,\n to: number,\n ratio: number,\n step: IStep,\n target: IGraphic\n ) => void)[];\n easing: EasingTypeFunc;\n animate: IAnimate;\n target: IGraphic;\n fromProps: Record<string, any>;\n fromParsedProps: Record<string, any>;\n toParsedProps: Record<string, any>;\n\n // 内部状态\n protected _startTime: number = 0;\n _hasFirstRun: boolean = false;\n\n protected _endCb?: (animate: IAnimate, step: IStep) => void;\n\n constructor(type: IAnimateStepType, props: Record<string, any>, duration: number, easing: EasingType) {\n this.type = type;\n this.props = props;\n this.duration = duration;\n // 设置缓动函数\n if (easing) {\n this.easing = typeof easing === 'function' ? easing : Easing[easing];\n } else {\n this.easing = Easing.linear;\n }\n if (type === 'wait') {\n this.onUpdate = noop;\n }\n }\n\n bind(target: IGraphic, animate: IAnimate): void {\n this.target = target;\n this.animate = animate;\n this.onBind();\n }\n\n append(step: IStep): void {\n this.next = step;\n step.prev = this;\n\n // 更新绝对时间\n step.setStartTime(this.getStartTime() + this.duration, false);\n }\n\n // 更新下游节点的开始时间\n private updateDownstreamStartTimes(): void {\n let currentStep = this.next;\n let currentStartTime = this._startTime + this.duration;\n\n while (currentStep) {\n currentStep.setStartTime(currentStartTime, false);\n currentStartTime += currentStep.duration;\n currentStep = currentStep.next;\n }\n this.animate.updateDuration();\n }\n\n getLastProps(): any {\n if (this.prev) {\n return this.prev.props || {};\n }\n return this.animate.getStartProps();\n }\n\n setDuration(duration: number, updateDownstream: boolean = true): void {\n this.duration = duration;\n\n // 如果有后续节点,更新所有后续节点的开始时间\n if (updateDownstream) {\n this.updateDownstreamStartTimes();\n }\n }\n\n getDuration(): number {\n return this.duration;\n }\n\n determineInterpolateUpdateFunction(): void {\n // 根据属性类型确定插值更新函数\n // 这里可以进行优化,例如缓存不同类型属性的插值更新函数\n if (!this.props) {\n return;\n }\n\n const funcs: ((key: string, from: number, to: number, ratio: number, step: IStep, target: IGraphic) => void)[] = [];\n this.propKeys.forEach(key => {\n // 普通颜色特殊处理,需要提前解析成number[]\n if (key === 'fill' || key === 'stroke') {\n const from = this.fromProps[key];\n const to = this.props[key];\n if (isString(from) && isString(to)) {\n const fromArray = ColorStore.Get(from, ColorType.Color255);\n const toArray = ColorStore.Get(to, ColorType.Color255);\n if (!this.fromParsedProps) {\n this.fromParsedProps = {};\n }\n if (!this.toParsedProps) {\n this.toParsedProps = {};\n }\n this.fromParsedProps[key] = fromArray;\n this.toParsedProps[key] = toArray;\n funcs.push((interpolateUpdateStore as any)[key === 'fill' ? 'fillPure' : 'strokePure']);\n } else if ((interpolateUpdateStore as any)[key]) {\n funcs.push((interpolateUpdateStore as any)[key]);\n } else {\n funcs.push(commonInterpolateUpdate);\n }\n } else if ((interpolateUpdateStore as any)[key]) {\n funcs.push((interpolateUpdateStore as any)[key]);\n } else {\n funcs.push(commonInterpolateUpdate);\n }\n });\n this.interpolateUpdateFunctions = funcs;\n }\n\n setStartTime(time: number, updateDownstream: boolean = true): void {\n this._startTime = time;\n if (updateDownstream) {\n this.updateDownstreamStartTimes();\n }\n }\n\n getStartTime(): number {\n return this._startTime;\n }\n\n onBind(): void {\n // 在第一次绑定到Animate的时候触发\n }\n\n /**\n * 首次运行逻辑\n * 如果跳帧了就不一定会执行\n */\n onFirstRun(): void {\n // 首次运行逻辑\n }\n\n /**\n * 开始执行的时候调用\n * 如果跳帧了就不一定会执行\n */\n onStart(): void {\n if (!this._hasFirstRun) {\n this._hasFirstRun = true;\n // 获取上一步的属性值作为起始值\n this.fromProps = this.getLastProps();\n const startProps = this.animate.getStartProps();\n this.propKeys &&\n this.propKeys.forEach(key => {\n this.fromProps[key] = this.fromProps[key] ?? startProps[key];\n });\n this.determineInterpolateUpdateFunction();\n this.tryPreventConflict();\n this.trySyncStartProps();\n this.onFirstRun();\n }\n }\n\n protected tryPreventConflict(): void {\n // 屏蔽掉之前动画冲突的属性\n const animate = this.animate;\n const target = this.target;\n target.animates.forEach((a: any) => {\n if (a === animate || a.priority > animate.priority) {\n return;\n }\n const fromProps = a.getStartProps();\n this.propKeys.forEach(key => {\n if (fromProps[key] != null) {\n a.preventAttr(key);\n }\n });\n });\n }\n\n /**\n * 删除自身属性,会直接从props等内容里删除掉\n */\n deleteSelfAttr(key: string): void {\n delete this.props[key];\n // fromProps在动画开始时才会计算,这时可能不在\n this.fromProps && delete this.fromProps[key];\n const index = this.propKeys.indexOf(key);\n if (index !== -1) {\n this.propKeys.splice(index, 1);\n this.interpolateUpdateFunctions?.splice(index, 1);\n }\n }\n\n /**\n * 尝试同步startProps,因为当前animate的startProps仅包含当前animate的信息,不排除过程中有其他animate的干扰\n * 所以为了避免属性突变,需要确保startProps的属性值是最新的\n */\n trySyncStartProps(): void {\n this.propKeys.forEach(key => {\n this.fromProps[key] = this.animate.target.getComputedAttribute(key);\n });\n }\n\n /**\n * 更新执行的时候调用\n * 如果跳帧了就不一定会执行\n */\n update(end: boolean, ratio: number, out: Record<string, any>): void {\n // TODO 需要修复,只有在开始的时候才调用\n this.onStart();\n if (!this.props || !this.propKeys) {\n return;\n }\n // 应用缓动函数\n const easedRatio = this.easing(ratio);\n this.animate.interpolateUpdateFunction\n ? this.animate.interpolateUpdateFunction(this.fromProps, this.props, easedRatio, this, this.target)\n : this.interpolateUpdateFunctions.forEach((func, index) => {\n // 如果这个属性被屏蔽了,直接跳过\n if (!this.animate.validAttr(this.propKeys[index])) {\n return;\n }\n const key = this.propKeys[index];\n const fromValue = this.fromProps[key];\n const toValue = this.props[key];\n func(key, fromValue, toValue, easedRatio, this, this.target);\n });\n this.onUpdate(end, easedRatio, out);\n }\n\n onUpdate(end: boolean, ratio: number, out: Record<string, any>): void {\n // ...\n }\n\n /**\n * 结束执行的时候调用\n * 如果跳帧了就不一定会执行\n */\n onEnd(cb?: (animate: IAnimate, step: IStep) => void): void {\n this.target.setAttributes(this.props);\n if (cb) {\n this._endCb = cb;\n } else if (this._endCb) {\n this._endCb(this.animate, this);\n }\n }\n\n /**\n * 获取结束的属性,包含前序的终值,是merge过的\n * @returns\n */\n getEndProps(): Record<string, any> {\n return this.props;\n }\n\n /**\n * 获取开始的属性,是前序的终值\n * @returns\n */\n getFromProps(): Record<string, any> {\n return this.fromProps;\n }\n\n /**\n * 获取结束的属性,包含前序的终值,是merge过的,同getEndProps\n * @returns\n */\n getMergedEndProps(): Record<string, any> | void {\n return this.getEndProps();\n }\n\n stop(): void {\n // ...\n }\n}\n\nexport class WaitStep extends Step {\n constructor(type: IAnimateStepType, props: Record<string, any>, duration: number, easing: EasingType) {\n super(type, props, duration, easing);\n }\n\n update(end: boolean, ratio: number, out: Record<string, any>): void {\n this.onStart();\n // 其他的不执行\n }\n\n determineInterpolateUpdateFunction(): void {\n return;\n }\n}\n"]}
|
|
@@ -7,12 +7,16 @@ export declare class DefaultTicker extends EventEmitter implements ITicker {
|
|
|
7
7
|
protected tickerHandler: ITickHandler;
|
|
8
8
|
protected status: STATUS;
|
|
9
9
|
protected lastFrameTime: number;
|
|
10
|
-
protected lastExecutionTime: number;
|
|
11
10
|
protected tickCounts: number;
|
|
12
11
|
protected stage: IStage;
|
|
13
12
|
timelines: ITimeline[];
|
|
14
13
|
autoStop: boolean;
|
|
14
|
+
protected _jitter: number;
|
|
15
|
+
protected timeOffset: number;
|
|
16
|
+
_lastTickTime: number;
|
|
17
|
+
protected frameTimeHistory: number[];
|
|
15
18
|
constructor(stage: IStage);
|
|
19
|
+
computeTimeOffsetAndJitter(): void;
|
|
16
20
|
init(): void;
|
|
17
21
|
addTimeline(timeline: ITimeline): void;
|
|
18
22
|
remTimeline(timeline: ITimeline): void;
|
|
@@ -32,8 +36,9 @@ export declare class DefaultTicker extends EventEmitter implements ITicker {
|
|
|
32
36
|
stop(): void;
|
|
33
37
|
trySyncTickStatus(): void;
|
|
34
38
|
release(): void;
|
|
39
|
+
protected checkSkip: (delta: number) => boolean;
|
|
35
40
|
protected handleTick: (handler: ITickHandler, params?: {
|
|
36
41
|
once?: boolean;
|
|
37
|
-
}) =>
|
|
38
|
-
protected _handlerTick: () => void;
|
|
42
|
+
}) => boolean;
|
|
43
|
+
protected _handlerTick: (delta: number) => void;
|
|
39
44
|
}
|
|
@@ -12,7 +12,7 @@ class RAFTickHandler {
|
|
|
12
12
|
}
|
|
13
13
|
tick(interval, cb) {
|
|
14
14
|
performanceRAF.addAnimationFrameCb((() => {
|
|
15
|
-
this.released
|
|
15
|
+
if (!this.released) return cb(this);
|
|
16
16
|
}));
|
|
17
17
|
}
|
|
18
18
|
release() {
|
|
@@ -25,22 +25,25 @@ class RAFTickHandler {
|
|
|
25
25
|
|
|
26
26
|
export class DefaultTicker extends EventEmitter {
|
|
27
27
|
constructor(stage) {
|
|
28
|
-
super(), this.
|
|
29
|
-
this.
|
|
28
|
+
super(), this.timelines = [], this.frameTimeHistory = [], this.checkSkip = delta => delta < this.interval + 2 * (Math.random() - .5) * this._jitter,
|
|
29
|
+
this.handleTick = (handler, params) => {
|
|
30
30
|
const {once: once = !1} = null != params ? params : {};
|
|
31
|
-
if (this.ifCanStop()) return
|
|
31
|
+
if (this.ifCanStop()) return this.stop(), !1;
|
|
32
32
|
const currentTime = handler.getTime();
|
|
33
|
-
|
|
34
|
-
this.
|
|
35
|
-
|
|
36
|
-
|
|
37
|
-
|
|
38
|
-
|
|
33
|
+
this._lastTickTime = currentTime, this.lastFrameTime < 0 && (this.lastFrameTime = currentTime - this.interval + this.timeOffset,
|
|
34
|
+
this.frameTimeHistory.push(this.lastFrameTime));
|
|
35
|
+
const delta = currentTime - this.lastFrameTime, skip = this.checkSkip(delta);
|
|
36
|
+
return skip || (this._handlerTick(delta), this.lastFrameTime = currentTime, this.frameTimeHistory.push(this.lastFrameTime)),
|
|
37
|
+
once || handler.tick(this.interval, this.handleTick), !skip;
|
|
38
|
+
}, this._handlerTick = delta => {
|
|
39
39
|
this.status === STATUS.RUNNING && (this.tickCounts++, this.timelines.forEach((timeline => {
|
|
40
40
|
timeline.tick(delta);
|
|
41
41
|
})), this.emit("tick", delta));
|
|
42
|
-
}, this.init(), this.lastFrameTime = -1, this.
|
|
43
|
-
this.
|
|
42
|
+
}, this.init(), this.lastFrameTime = -1, this.tickCounts = 0, this.stage = stage,
|
|
43
|
+
this.autoStop = !0, this.interval = 16, this.computeTimeOffsetAndJitter();
|
|
44
|
+
}
|
|
45
|
+
computeTimeOffsetAndJitter() {
|
|
46
|
+
this.timeOffset = Math.floor(Math.random() * this.interval), this._jitter = Math.min(Math.max(.2 * this.interval, 6), .7 * this.interval);
|
|
44
47
|
}
|
|
45
48
|
init() {
|
|
46
49
|
this.interval = 16, this.status = STATUS.INITIAL, application.global.hooks.onSetEnv.tap("graph-ticker", (() => {
|
|
@@ -65,23 +68,21 @@ export class DefaultTicker extends EventEmitter {
|
|
|
65
68
|
!0;
|
|
66
69
|
}
|
|
67
70
|
setInterval(interval) {
|
|
68
|
-
this.interval = interval;
|
|
71
|
+
this.interval = interval, this.computeTimeOffsetAndJitter();
|
|
69
72
|
}
|
|
70
73
|
getInterval() {
|
|
71
74
|
return this.interval;
|
|
72
75
|
}
|
|
73
76
|
setFPS(fps) {
|
|
74
|
-
this.setInterval(1e3 / fps);
|
|
77
|
+
this.setInterval(Math.floor(1e3 / fps));
|
|
75
78
|
}
|
|
76
79
|
getFPS() {
|
|
77
80
|
return 1e3 / this.interval;
|
|
78
81
|
}
|
|
79
82
|
tick(interval) {
|
|
80
|
-
this.tickerHandler.tick(interval, (handler => {
|
|
81
|
-
|
|
82
|
-
|
|
83
|
-
});
|
|
84
|
-
}));
|
|
83
|
+
this.tickerHandler.tick(interval, (handler => this.handleTick(handler, {
|
|
84
|
+
once: !0
|
|
85
|
+
})));
|
|
85
86
|
}
|
|
86
87
|
tickTo(t) {
|
|
87
88
|
this.tickerHandler.tickTo && this.tickerHandler.tickTo(t, (handler => {
|
|
@@ -114,8 +115,7 @@ export class DefaultTicker extends EventEmitter {
|
|
|
114
115
|
!0;
|
|
115
116
|
}
|
|
116
117
|
stop() {
|
|
117
|
-
this.status = STATUS.INITIAL, this.setupTickHandler(), this.lastFrameTime = -1
|
|
118
|
-
this.lastExecutionTime = -1;
|
|
118
|
+
this.status = STATUS.INITIAL, this.setupTickHandler(), this.lastFrameTime = -1;
|
|
119
119
|
}
|
|
120
120
|
trySyncTickStatus() {
|
|
121
121
|
this.status === STATUS.INITIAL && this.timelines.some((timeline => timeline.isRunning())) ? this.start() : this.status === STATUS.RUNNING && this.timelines.every((timeline => !timeline.isRunning())) && this.stop();
|
|
@@ -123,7 +123,7 @@ export class DefaultTicker extends EventEmitter {
|
|
|
123
123
|
release() {
|
|
124
124
|
var _a;
|
|
125
125
|
this.stop(), this.timelines = [], null === (_a = this.tickerHandler) || void 0 === _a || _a.release(),
|
|
126
|
-
this.tickerHandler = null, this.
|
|
126
|
+
this.tickerHandler = null, this.lastFrameTime = -1;
|
|
127
127
|
}
|
|
128
128
|
}
|
|
129
129
|
//# sourceMappingURL=default-ticker.js.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../src/ticker/default-ticker.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,YAAY,EAAE,MAAM,kBAAkB,CAAC;AAEhD,OAAO,EAAE,WAAW,EAAE,cAAc,EAAE,MAAM,wBAAwB,CAAC;AACrE,OAAO,EAAmC,MAAM,EAAE,MAAM,qBAAqB,CAAC;AAG9E,MAAM,cAAc,GAAG,IAAI,cAAc,EAAE,CAAC;AAE5C,MAAM,cAAc;IAApB;QACY,aAAQ,GAAY,KAAK,CAAC;IAkBtC,CAAC;IAhBC,IAAI,CAAC,QAAgB,EAAE,EAAmC;QACxD,cAAc,CAAC,mBAAmB,CAAC,GAAG,EAAE;YACtC,IAAI,IAAI,CAAC,QAAQ,EAAE;gBACjB,OAAO;aACR;YACD,EAAE,CAAC,IAAI,CAAC,CAAC;QACX,CAAC,CAAC,CAAC;IACL,CAAC;IAED,OAAO;QACL,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC;IACvB,CAAC;IAED,OAAO;QACL,OAAO,IAAI,CAAC,GAAG,EAAE,CAAC;IACpB,CAAC;CACF;AAMD,MAAM,OAAO,aAAc,SAAQ,YAAY;IAW7C,YAAY,KAAa;QACvB,KAAK,EAAE,CAAC;QAXA,aAAQ,GAAW,EAAE,CAAC;QAGtB,kBAAa,GAAW,CAAC,CAAC,CAAC;QAC3B,sBAAiB,GAAW,CAAC,CAAC,CAAC;QAC/B,eAAU,GAAW,CAAC,CAAC;QAEjC,cAAS,GAAgB,EAAE,CAAC;QAC5B,aAAQ,GAAY,IAAI,CAAC;QAqKf,eAAU,GAAG,CAAC,OAAqB,EAAE,MAA2B,EAAQ,EAAE;YAClF,MAAM,EAAE,IAAI,GAAG,KAAK,EAAE,GAAG,MAAM,aAAN,MAAM,cAAN,MAAM,GAAI,EAAE,CAAC;YAGtC,IAAI,IAAI,CAAC,SAAS,EAAE,EAAE;gBACpB,IAAI,CAAC,IAAI,EAAE,CAAC;gBACZ,OAAO;aACR;YAED,MAAM,WAAW,GAAG,OAAO,CAAC,OAAO,EAAE,CAAC;YAGtC,MAAM,qBAAqB,GAAG,IAAI,CAAC,iBAAiB,GAAG,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,WAAW,GAAG,IAAI,CAAC,iBAAiB,CAAC;YAGhH,IAAI,qBAAqB,IAAI,IAAI,CAAC,QAAQ,EAAE;gBAC1C,IAAI,CAAC,YAAY,EAAE,CAAC;gBACpB,IAAI,CAAC,iBAAiB,GAAG,WAAW,CAAC;aACtC;YAED,IAAI,CAAC,IAAI,EAAE;gBACT,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,UAAU,CAAC,CAAC;aAC9C;QACH,CAAC,CAAC;QAEQ,iBAAY,GAAG,GAAS,EAAE;YAElC,MAAM,aAAa,GAAG,IAAI,CAAC,aAAa,CAAC;YACzC,MAAM,IAAI,GAAG,aAAa,CAAC,OAAO,EAAE,CAAC;YAGrC,IAAI,KAAK,GAAG,CAAC,CAAC;YACd,IAAI,IAAI,CAAC,aAAa,IAAI,CAAC,EAAE;gBAC3B,KAAK,GAAG,IAAI,GAAG,IAAI,CAAC,aAAa,CAAC;aACnC;YACD,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC;YAE1B,IAAI,IAAI,CAAC,MAAM,KAAK,MAAM,CAAC,OAAO,EAAE;gBAClC,OAAO;aACR;YAED,IAAI,CAAC,UAAU,EAAE,CAAC;YAGlB,IAAI,CAAC,SAAS,CAAC,OAAO,CAAC,QAAQ,CAAC,EAAE;gBAChC,QAAQ,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;YACvB,CAAC,CAAC,CAAC;YAEH,IAAI,CAAC,IAAI,CAAC,MAAM,EAAE,KAAK,CAAC,CAAC;QAC3B,CAAC,CAAC;QAlNA,IAAI,CAAC,IAAI,EAAE,CAAC;QACZ,IAAI,CAAC,aAAa,GAAG,CAAC,CAAC,CAAC;QACxB,IAAI,CAAC,iBAAiB,GAAG,CAAC,CAAC,CAAC;QAC5B,IAAI,CAAC,UAAU,GAAG,CAAC,CAAC;QACpB,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QACnB,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC;IACvB,CAAC;IAED,IAAI;QACF,IAAI,CAAC,QAAQ,GAAG,EAAE,CAAC;QACnB,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC,OAAO,CAAC;QAC7B,WAAW,CAAC,MAAM,CAAC,KAAK,CAAC,QAAQ,CAAC,GAAG,CAAC,cAAc,EAAE,GAAG,EAAE;YACzD,IAAI,CAAC,WAAW,EAAE,CAAC;QACrB,CAAC,CAAC,CAAC;QACH,IAAI,WAAW,CAAC,MAAM,CAAC,GAAG,EAAE;YAC1B,IAAI,CAAC,WAAW,EAAE,CAAC;SACpB;IACH,CAAC;IAED,WAAW,CAAC,QAAmB;QAC7B,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;IAChC,CAAC;IAED,WAAW,CAAC,QAAmB;QAC7B,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,KAAK,QAAQ,CAAC,CAAC;IAC9D,CAAC;IAED,YAAY;QACV,OAAO,IAAI,CAAC,SAAS,CAAC;IACxB,CAAC;IAES,WAAW;QACnB,IAAI,CAAC,gBAAgB,EAAE,CAAC;IAC1B,CAAC;IAMS,gBAAgB;QACxB,MAAM,OAAO,GAAiB,IAAI,cAAc,EAAE,CAAC;QAGnD,IAAI,IAAI,CAAC,aAAa,EAAE;YACtB,IAAI,CAAC,aAAa,CAAC,OAAO,EAAE,CAAC;SAC9B;QAED,IAAI,CAAC,aAAa,GAAG,OAAO,CAAC;QAC7B,OAAO,IAAI,CAAC;IACd,CAAC;IAED,WAAW,CAAC,QAAgB;QAC1B,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;IAC3B,CAAC;IAED,WAAW;QACT,OAAO,IAAI,CAAC,QAAQ,CAAC;IACvB,CAAC;IAED,MAAM,CAAC,GAAW;QAChB,IAAI,CAAC,WAAW,CAAC,IAAI,GAAG,GAAG,CAAC,CAAC;IAC/B,CAAC;IAED,MAAM;QACJ,OAAO,IAAI,GAAG,IAAI,CAAC,QAAQ,CAAC;IAC9B,CAAC;IAED,IAAI,CAAC,QAAgB;QACnB,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,QAAQ,EAAE,CAAC,OAAqB,EAAE,EAAE;YAC1D,IAAI,CAAC,UAAU,CAAC,OAAO,EAAE,EAAE,IAAI,EAAE,IAAI,EAAE,CAAC,CAAC;QAC3C,CAAC,CAAC,CAAC;IACL,CAAC;IAED,MAAM,CAAC,CAAS;QACd,IAAI,CAAC,IAAI,CAAC,aAAa,CAAC,MAAM,EAAE;YAC9B,OAAO;SACR;QACD,IAAI,CAAC,aAAa,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,OAAqB,EAAE,EAAE;YACrD,IAAI,CAAC,UAAU,CAAC,OAAO,EAAE,EAAE,IAAI,EAAE,IAAI,EAAE,CAAC,CAAC;QAC3C,CAAC,CAAC,CAAC;IACL,CAAC;IAED,KAAK;QACH,IAAI,IAAI,CAAC,MAAM,KAAK,MAAM,CAAC,OAAO,EAAE;YAClC,OAAO,KAAK,CAAC;SACd;QACD,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC,KAAK,CAAC;QAC3B,OAAO,IAAI,CAAC;IACd,CAAC;IAED,MAAM;QACJ,IAAI,IAAI,CAAC,MAAM,KAAK,MAAM,CAAC,OAAO,EAAE;YAClC,OAAO,KAAK,CAAC;SACd;QACD,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC,OAAO,CAAC;QAC7B,OAAO,IAAI,CAAC;IACd,CAAC;IAED,SAAS;QACP,IAAI,IAAI,CAAC,QAAQ,EAAE;YACjB,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,EAAE;gBAC1B,OAAO,IAAI,CAAC;aACb;YACD,IAAI,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC,QAAQ,CAAC,SAAS,EAAE,CAAC,EAAE;gBAC3D,OAAO,IAAI,CAAC;aACb;SACF;QACD,OAAO,KAAK,CAAC;IACf,CAAC;IAED,KAAK,CAAC,QAAiB,KAAK;QAC1B,IAAI,IAAI,CAAC,MAAM,KAAK,MAAM,CAAC,OAAO,EAAE;YAClC,OAAO,KAAK,CAAC;SACd;QACD,IAAI,CAAC,IAAI,CAAC,aAAa,EAAE;YACvB,OAAO,KAAK,CAAC;SACd;QAGD,IAAI,CAAC,KAAK,EAAE;YACV,IAAI,IAAI,CAAC,MAAM,KAAK,MAAM,CAAC,KAAK,EAAE;gBAChC,OAAO,KAAK,CAAC;aACd;YACD,IAAI,IAAI,CAAC,SAAS,EAAE,EAAE;gBACpB,OAAO,KAAK,CAAC;aACd;SACF;QAED,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC,OAAO,CAAC;QAC7B,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,CAAC,EAAE,IAAI,CAAC,UAAU,CAAC,CAAC;QAC5C,OAAO,IAAI,CAAC;IACd,CAAC;IAED,IAAI;QAEF,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC,OAAO,CAAC;QAC7B,IAAI,CAAC,gBAAgB,EAAE,CAAC;QACxB,IAAI,CAAC,aAAa,GAAG,CAAC,CAAC,CAAC;QACxB,IAAI,CAAC,iBAAiB,GAAG,CAAC,CAAC,CAAC;IAC9B,CAAC;IAMD,iBAAiB;QACf,IAAI,IAAI,CAAC,MAAM,KAAK,MAAM,CAAC,OAAO,IAAI,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,QAAQ,CAAC,EAAE,CAAC,QAAQ,CAAC,SAAS,EAAE,CAAC,EAAE;YAC3F,IAAI,CAAC,KAAK,EAAE,CAAC;SACd;aAAM,IAAI,IAAI,CAAC,MAAM,KAAK,MAAM,CAAC,OAAO,IAAI,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC,QAAQ,CAAC,SAAS,EAAE,CAAC,EAAE;YACpG,IAAI,CAAC,IAAI,EAAE,CAAC;SACb;IACH,CAAC;IAED,OAAO;;QACL,IAAI,CAAC,IAAI,EAAE,CAAC;QACZ,IAAI,CAAC,SAAS,GAAG,EAAE,CAAC;QACpB,MAAA,IAAI,CAAC,aAAa,0CAAE,OAAO,EAAE,CAAC;QAC9B,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC;QAC1B,IAAI,CAAC,iBAAiB,GAAG,CAAC,CAAC,CAAC;IAC9B,CAAC;CAoDF","file":"default-ticker.js","sourcesContent":["import { EventEmitter } from '@visactor/vutils';\nimport type { IStage } from '@visactor/vrender-core';\nimport { application, PerformanceRAF } from '@visactor/vrender-core';\nimport { type ITickHandler, type ITicker, STATUS } from '../intreface/ticker';\nimport type { ITimeline } from '../intreface/timeline';\n\nconst performanceRAF = new PerformanceRAF();\n\nclass RAFTickHandler implements ITickHandler {\n protected released: boolean = false;\n\n tick(interval: number, cb: (handler: ITickHandler) => void): void {\n performanceRAF.addAnimationFrameCb(() => {\n if (this.released) {\n return;\n }\n cb(this);\n });\n }\n\n release(): void {\n this.released = true;\n }\n\n getTime(): number {\n return Date.now();\n }\n}\n\n/**\n * Graph-based Ticker implementation\n * This ticker works directly with GraphManager instances without needing timeline adapters\n */\nexport class DefaultTicker extends EventEmitter implements ITicker {\n protected interval: number = 16;\n protected tickerHandler: ITickHandler;\n protected status: STATUS;\n protected lastFrameTime: number = -1;\n protected lastExecutionTime: number = -1; // Track the last time we actually executed a frame\n protected tickCounts: number = 0;\n protected stage: IStage;\n timelines: ITimeline[] = [];\n autoStop: boolean = true;\n\n constructor(stage: IStage) {\n super();\n this.init();\n this.lastFrameTime = -1;\n this.lastExecutionTime = -1;\n this.tickCounts = 0;\n this.stage = stage;\n this.autoStop = true;\n }\n\n init(): void {\n this.interval = 16;\n this.status = STATUS.INITIAL;\n application.global.hooks.onSetEnv.tap('graph-ticker', () => {\n this.initHandler();\n });\n if (application.global.env) {\n this.initHandler();\n }\n }\n\n addTimeline(timeline: ITimeline): void {\n this.timelines.push(timeline);\n }\n\n remTimeline(timeline: ITimeline): void {\n this.timelines = this.timelines.filter(t => t !== timeline);\n }\n\n getTimelines(): ITimeline[] {\n return this.timelines;\n }\n\n protected initHandler() {\n this.setupTickHandler();\n }\n\n /**\n * Set up the tick handler\n * @returns true if setup was successful, false otherwise\n */\n protected setupTickHandler(): boolean {\n const handler: ITickHandler = new RAFTickHandler();\n\n // Destroy the previous tick handler\n if (this.tickerHandler) {\n this.tickerHandler.release();\n }\n\n this.tickerHandler = handler;\n return true;\n }\n\n setInterval(interval: number): void {\n this.interval = interval;\n }\n\n getInterval(): number {\n return this.interval;\n }\n\n setFPS(fps: number): void {\n this.setInterval(1000 / fps);\n }\n\n getFPS(): number {\n return 1000 / this.interval;\n }\n\n tick(interval: number): void {\n this.tickerHandler.tick(interval, (handler: ITickHandler) => {\n this.handleTick(handler, { once: true });\n });\n }\n\n tickTo(t: number): void {\n if (!this.tickerHandler.tickTo) {\n return;\n }\n this.tickerHandler.tickTo(t, (handler: ITickHandler) => {\n this.handleTick(handler, { once: true });\n });\n }\n\n pause(): boolean {\n if (this.status === STATUS.INITIAL) {\n return false;\n }\n this.status = STATUS.PAUSE;\n return true;\n }\n\n resume(): boolean {\n if (this.status === STATUS.INITIAL) {\n return false;\n }\n this.status = STATUS.RUNNING;\n return true;\n }\n\n ifCanStop(): boolean {\n if (this.autoStop) {\n if (!this.timelines.length) {\n return true;\n }\n if (this.timelines.every(timeline => !timeline.isRunning())) {\n return true;\n }\n }\n return false;\n }\n\n start(force: boolean = false): boolean {\n if (this.status === STATUS.RUNNING) {\n return false;\n }\n if (!this.tickerHandler) {\n return false;\n }\n\n // 暂停中、或者应该停止的时候,就不执行\n if (!force) {\n if (this.status === STATUS.PAUSE) {\n return false;\n }\n if (this.ifCanStop()) {\n return false;\n }\n }\n\n this.status = STATUS.RUNNING;\n this.tickerHandler.tick(0, this.handleTick);\n return true;\n }\n\n stop(): void {\n // Reset the tick handler\n this.status = STATUS.INITIAL;\n this.setupTickHandler();\n this.lastFrameTime = -1;\n this.lastExecutionTime = -1;\n }\n\n /**\n * 用于自动启动或停止\n * 基于当前的graph managers检查是否需要启动或停止\n */\n trySyncTickStatus(): void {\n if (this.status === STATUS.INITIAL && this.timelines.some(timeline => timeline.isRunning())) {\n this.start();\n } else if (this.status === STATUS.RUNNING && this.timelines.every(timeline => !timeline.isRunning())) {\n this.stop();\n }\n }\n\n release(): void {\n this.stop();\n this.timelines = [];\n this.tickerHandler?.release();\n this.tickerHandler = null;\n this.lastExecutionTime = -1;\n }\n\n protected handleTick = (handler: ITickHandler, params?: { once?: boolean }): void => {\n const { once = false } = params ?? {};\n\n // 尝试停止\n if (this.ifCanStop()) {\n this.stop();\n return;\n }\n\n const currentTime = handler.getTime();\n\n // Check if enough time has passed since last execution based on the interval (FPS limit)\n const timeFromLastExecution = this.lastExecutionTime < 0 ? this.interval : currentTime - this.lastExecutionTime;\n\n // Only execute the frame if enough time has passed according to our interval/FPS setting\n if (timeFromLastExecution >= this.interval) {\n this._handlerTick();\n this.lastExecutionTime = currentTime;\n }\n\n if (!once) {\n handler.tick(this.interval, this.handleTick);\n }\n };\n\n protected _handlerTick = (): void => {\n // Specific execution function\n const tickerHandler = this.tickerHandler;\n const time = tickerHandler.getTime();\n\n // Time passed since last frame\n let delta = 0;\n if (this.lastFrameTime >= 0) {\n delta = time - this.lastFrameTime;\n }\n this.lastFrameTime = time;\n\n if (this.status !== STATUS.RUNNING) {\n return;\n }\n\n this.tickCounts++;\n\n // Update all graph managers\n this.timelines.forEach(timeline => {\n timeline.tick(delta);\n });\n\n this.emit('tick', delta);\n };\n}\n"]}
|
|
1
|
+
{"version":3,"sources":["../src/ticker/default-ticker.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,YAAY,EAAE,MAAM,kBAAkB,CAAC;AAEhD,OAAO,EAAE,WAAW,EAAE,cAAc,EAAE,MAAM,wBAAwB,CAAC;AACrE,OAAO,EAAmC,MAAM,EAAE,MAAM,qBAAqB,CAAC;AAG9E,MAAM,cAAc,GAAG,IAAI,cAAc,EAAE,CAAC;AAE5C,MAAM,cAAc;IAApB;QACY,aAAQ,GAAY,KAAK,CAAC;IAkBtC,CAAC;IAhBC,IAAI,CAAC,QAAgB,EAAE,EAA6C;QAClE,cAAc,CAAC,mBAAmB,CAAC,GAAG,EAAE;YACtC,IAAI,IAAI,CAAC,QAAQ,EAAE;gBACjB,OAAO;aACR;YACD,OAAO,EAAE,CAAC,IAAI,CAAC,CAAC;QAClB,CAAC,CAAC,CAAC;IACL,CAAC;IAED,OAAO;QACL,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC;IACvB,CAAC;IAED,OAAO;QACL,OAAO,IAAI,CAAC,GAAG,EAAE,CAAC;IACpB,CAAC;CACF;AAMD,MAAM,OAAO,aAAc,SAAQ,YAAY;IAe7C,YAAY,KAAa;QACvB,KAAK,EAAE,CAAC;QATV,cAAS,GAAgB,EAAE,CAAC;QAMlB,qBAAgB,GAAa,EAAE,CAAC;QA8KhC,cAAS,GAAG,CAAC,KAAa,EAAW,EAAE;YAE/C,MAAM,IAAI,GAAG,KAAK,GAAG,IAAI,CAAC,QAAQ,GAAG,CAAC,IAAI,CAAC,MAAM,EAAE,GAAG,GAAG,CAAC,GAAG,CAAC,GAAG,IAAI,CAAC,OAAO,CAAC;YAC9E,OAAO,IAAI,CAAC;QACd,CAAC,CAAC;QAEQ,eAAU,GAAG,CAAC,OAAqB,EAAE,MAA2B,EAAW,EAAE;YACrF,MAAM,EAAE,IAAI,GAAG,KAAK,EAAE,GAAG,MAAM,aAAN,MAAM,cAAN,MAAM,GAAI,EAAE,CAAC;YAGtC,IAAI,IAAI,CAAC,SAAS,EAAE,EAAE;gBACpB,IAAI,CAAC,IAAI,EAAE,CAAC;gBACZ,OAAO,KAAK,CAAC;aACd;YAED,MAAM,WAAW,GAAG,OAAO,CAAC,OAAO,EAAE,CAAC;YACtC,IAAI,CAAC,aAAa,GAAG,WAAW,CAAC;YAEjC,IAAI,IAAI,CAAC,aAAa,GAAG,CAAC,EAAE;gBAC1B,IAAI,CAAC,aAAa,GAAG,WAAW,GAAG,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,UAAU,CAAC;gBACnE,IAAI,CAAC,gBAAgB,CAAC,IAAI,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;aAChD;YAED,MAAM,KAAK,GAAG,WAAW,GAAG,IAAI,CAAC,aAAa,CAAC;YAE/C,MAAM,IAAI,GAAG,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC;YAEnC,IAAI,CAAC,IAAI,EAAE;gBACT,IAAI,CAAC,YAAY,CAAC,KAAK,CAAC,CAAC;gBACzB,IAAI,CAAC,aAAa,GAAG,WAAW,CAAC;gBACjC,IAAI,CAAC,gBAAgB,CAAC,IAAI,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;aAChD;YAED,IAAI,CAAC,IAAI,EAAE;gBACT,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,UAAU,CAAC,CAAC;aAC9C;YAED,OAAO,CAAC,IAAI,CAAC;QACf,CAAC,CAAC;QAEQ,iBAAY,GAAG,CAAC,KAAa,EAAQ,EAAE;YAC/C,IAAI,IAAI,CAAC,MAAM,KAAK,MAAM,CAAC,OAAO,EAAE;gBAClC,OAAO;aACR;YAED,IAAI,CAAC,UAAU,EAAE,CAAC;YAGlB,IAAI,CAAC,SAAS,CAAC,OAAO,CAAC,QAAQ,CAAC,EAAE;gBAChC,QAAQ,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;YACvB,CAAC,CAAC,CAAC;YAEH,IAAI,CAAC,IAAI,CAAC,MAAM,EAAE,KAAK,CAAC,CAAC;QAC3B,CAAC,CAAC;QA/NA,IAAI,CAAC,IAAI,EAAE,CAAC;QACZ,IAAI,CAAC,aAAa,GAAG,CAAC,CAAC,CAAC;QACxB,IAAI,CAAC,UAAU,GAAG,CAAC,CAAC;QACpB,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QACnB,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC;QACrB,IAAI,CAAC,QAAQ,GAAG,EAAE,CAAC;QACnB,IAAI,CAAC,0BAA0B,EAAE,CAAC;IACpC,CAAC;IAKD,0BAA0B;QACxB,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,EAAE,GAAG,IAAI,CAAC,QAAQ,CAAC,CAAC;QAC5D,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,QAAQ,GAAG,GAAG,EAAE,CAAC,CAAC,EAAE,IAAI,CAAC,QAAQ,GAAG,GAAG,CAAC,CAAC;IACjF,CAAC;IAED,IAAI;QACF,IAAI,CAAC,QAAQ,GAAG,EAAE,CAAC;QACnB,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC,OAAO,CAAC;QAC7B,WAAW,CAAC,MAAM,CAAC,KAAK,CAAC,QAAQ,CAAC,GAAG,CAAC,cAAc,EAAE,GAAG,EAAE;YACzD,IAAI,CAAC,WAAW,EAAE,CAAC;QACrB,CAAC,CAAC,CAAC;QACH,IAAI,WAAW,CAAC,MAAM,CAAC,GAAG,EAAE;YAC1B,IAAI,CAAC,WAAW,EAAE,CAAC;SACpB;IACH,CAAC;IAED,WAAW,CAAC,QAAmB;QAC7B,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;IAChC,CAAC;IAED,WAAW,CAAC,QAAmB;QAC7B,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,KAAK,QAAQ,CAAC,CAAC;IAC9D,CAAC;IAED,YAAY;QACV,OAAO,IAAI,CAAC,SAAS,CAAC;IACxB,CAAC;IAES,WAAW;QACnB,IAAI,CAAC,gBAAgB,EAAE,CAAC;IAC1B,CAAC;IAMS,gBAAgB;QACxB,MAAM,OAAO,GAAiB,IAAI,cAAc,EAAE,CAAC;QAGnD,IAAI,IAAI,CAAC,aAAa,EAAE;YACtB,IAAI,CAAC,aAAa,CAAC,OAAO,EAAE,CAAC;SAC9B;QAED,IAAI,CAAC,aAAa,GAAG,OAAO,CAAC;QAC7B,OAAO,IAAI,CAAC;IACd,CAAC;IAED,WAAW,CAAC,QAAgB;QAC1B,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;QACzB,IAAI,CAAC,0BAA0B,EAAE,CAAC;IACpC,CAAC;IAED,WAAW;QACT,OAAO,IAAI,CAAC,QAAQ,CAAC;IACvB,CAAC;IAED,MAAM,CAAC,GAAW;QAChB,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,GAAG,GAAG,CAAC,CAAC,CAAC;IAC3C,CAAC;IAED,MAAM;QACJ,OAAO,IAAI,GAAG,IAAI,CAAC,QAAQ,CAAC;IAC9B,CAAC;IAED,IAAI,CAAC,QAAgB;QACnB,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,QAAQ,EAAE,CAAC,OAAqB,EAAE,EAAE;YAC1D,OAAO,IAAI,CAAC,UAAU,CAAC,OAAO,EAAE,EAAE,IAAI,EAAE,IAAI,EAAE,CAAC,CAAC;QAClD,CAAC,CAAC,CAAC;IACL,CAAC;IAED,MAAM,CAAC,CAAS;QACd,IAAI,CAAC,IAAI,CAAC,aAAa,CAAC,MAAM,EAAE;YAC9B,OAAO;SACR;QACD,IAAI,CAAC,aAAa,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,OAAqB,EAAE,EAAE;YACrD,IAAI,CAAC,UAAU,CAAC,OAAO,EAAE,EAAE,IAAI,EAAE,IAAI,EAAE,CAAC,CAAC;QAC3C,CAAC,CAAC,CAAC;IACL,CAAC;IAED,KAAK;QACH,IAAI,IAAI,CAAC,MAAM,KAAK,MAAM,CAAC,OAAO,EAAE;YAClC,OAAO,KAAK,CAAC;SACd;QACD,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC,KAAK,CAAC;QAC3B,OAAO,IAAI,CAAC;IACd,CAAC;IAED,MAAM;QACJ,IAAI,IAAI,CAAC,MAAM,KAAK,MAAM,CAAC,OAAO,EAAE;YAClC,OAAO,KAAK,CAAC;SACd;QACD,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC,OAAO,CAAC;QAC7B,OAAO,IAAI,CAAC;IACd,CAAC;IAED,SAAS;QACP,IAAI,IAAI,CAAC,QAAQ,EAAE;YACjB,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,EAAE;gBAC1B,OAAO,IAAI,CAAC;aACb;YACD,IAAI,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC,QAAQ,CAAC,SAAS,EAAE,CAAC,EAAE;gBAC3D,OAAO,IAAI,CAAC;aACb;SACF;QACD,OAAO,KAAK,CAAC;IACf,CAAC;IAED,KAAK,CAAC,QAAiB,KAAK;QAC1B,IAAI,IAAI,CAAC,MAAM,KAAK,MAAM,CAAC,OAAO,EAAE;YAClC,OAAO,KAAK,CAAC;SACd;QACD,IAAI,CAAC,IAAI,CAAC,aAAa,EAAE;YACvB,OAAO,KAAK,CAAC;SACd;QAGD,IAAI,CAAC,KAAK,EAAE;YACV,IAAI,IAAI,CAAC,MAAM,KAAK,MAAM,CAAC,KAAK,EAAE;gBAChC,OAAO,KAAK,CAAC;aACd;YACD,IAAI,IAAI,CAAC,SAAS,EAAE,EAAE;gBACpB,OAAO,KAAK,CAAC;aACd;SACF;QAED,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC,OAAO,CAAC;QAC7B,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,CAAC,EAAE,IAAI,CAAC,UAAU,CAAC,CAAC;QAC5C,OAAO,IAAI,CAAC;IACd,CAAC;IAED,IAAI;QAEF,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC,OAAO,CAAC;QAC7B,IAAI,CAAC,gBAAgB,EAAE,CAAC;QACxB,IAAI,CAAC,aAAa,GAAG,CAAC,CAAC,CAAC;IAC1B,CAAC;IAMD,iBAAiB;QACf,IAAI,IAAI,CAAC,MAAM,KAAK,MAAM,CAAC,OAAO,IAAI,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,QAAQ,CAAC,EAAE,CAAC,QAAQ,CAAC,SAAS,EAAE,CAAC,EAAE;YAC3F,IAAI,CAAC,KAAK,EAAE,CAAC;SACd;aAAM,IAAI,IAAI,CAAC,MAAM,KAAK,MAAM,CAAC,OAAO,IAAI,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC,QAAQ,CAAC,SAAS,EAAE,CAAC,EAAE;YACpG,IAAI,CAAC,IAAI,EAAE,CAAC;SACb;IACH,CAAC;IAED,OAAO;;QACL,IAAI,CAAC,IAAI,EAAE,CAAC;QACZ,IAAI,CAAC,SAAS,GAAG,EAAE,CAAC;QACpB,MAAA,IAAI,CAAC,aAAa,0CAAE,OAAO,EAAE,CAAC;QAC9B,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC;QAC1B,IAAI,CAAC,aAAa,GAAG,CAAC,CAAC,CAAC;IAC1B,CAAC;CAwDF","file":"default-ticker.js","sourcesContent":["import { EventEmitter } from '@visactor/vutils';\nimport type { IStage } from '@visactor/vrender-core';\nimport { application, PerformanceRAF } from '@visactor/vrender-core';\nimport { type ITickHandler, type ITicker, STATUS } from '../intreface/ticker';\nimport type { ITimeline } from '../intreface/timeline';\n\nconst performanceRAF = new PerformanceRAF();\n\nclass RAFTickHandler implements ITickHandler {\n protected released: boolean = false;\n\n tick(interval: number, cb: (handler: ITickHandler) => void | boolean): void {\n performanceRAF.addAnimationFrameCb(() => {\n if (this.released) {\n return;\n }\n return cb(this);\n });\n }\n\n release(): void {\n this.released = true;\n }\n\n getTime(): number {\n return Date.now();\n }\n}\n\n/**\n * Graph-based Ticker implementation\n * This ticker works directly with GraphManager instances without needing timeline adapters\n */\nexport class DefaultTicker extends EventEmitter implements ITicker {\n protected interval: number;\n protected tickerHandler: ITickHandler;\n protected status: STATUS;\n protected lastFrameTime: number;\n protected tickCounts: number;\n protected stage: IStage;\n timelines: ITimeline[] = [];\n autoStop: boolean;\n // 随机扰动(每次都对interval进行随机的扰动,避免所有tick都发生在同一帧)\n protected _jitter: number;\n protected timeOffset: number;\n declare _lastTickTime: number;\n protected frameTimeHistory: number[] = [];\n\n constructor(stage: IStage) {\n super();\n this.init();\n this.lastFrameTime = -1;\n this.tickCounts = 0;\n this.stage = stage;\n this.autoStop = true;\n this.interval = 16;\n this.computeTimeOffsetAndJitter();\n }\n\n /**\n * 计算时间偏移和随机扰动\n */\n computeTimeOffsetAndJitter(): void {\n this.timeOffset = Math.floor(Math.random() * this.interval);\n this._jitter = Math.min(Math.max(this.interval * 0.2, 6), this.interval * 0.7);\n }\n\n init(): void {\n this.interval = 16;\n this.status = STATUS.INITIAL;\n application.global.hooks.onSetEnv.tap('graph-ticker', () => {\n this.initHandler();\n });\n if (application.global.env) {\n this.initHandler();\n }\n }\n\n addTimeline(timeline: ITimeline): void {\n this.timelines.push(timeline);\n }\n\n remTimeline(timeline: ITimeline): void {\n this.timelines = this.timelines.filter(t => t !== timeline);\n }\n\n getTimelines(): ITimeline[] {\n return this.timelines;\n }\n\n protected initHandler() {\n this.setupTickHandler();\n }\n\n /**\n * Set up the tick handler\n * @returns true if setup was successful, false otherwise\n */\n protected setupTickHandler(): boolean {\n const handler: ITickHandler = new RAFTickHandler();\n\n // Destroy the previous tick handler\n if (this.tickerHandler) {\n this.tickerHandler.release();\n }\n\n this.tickerHandler = handler;\n return true;\n }\n\n setInterval(interval: number): void {\n this.interval = interval;\n this.computeTimeOffsetAndJitter();\n }\n\n getInterval(): number {\n return this.interval;\n }\n\n setFPS(fps: number): void {\n this.setInterval(Math.floor(1000 / fps));\n }\n\n getFPS(): number {\n return 1000 / this.interval;\n }\n\n tick(interval: number): void {\n this.tickerHandler.tick(interval, (handler: ITickHandler) => {\n return this.handleTick(handler, { once: true });\n });\n }\n\n tickTo(t: number): void {\n if (!this.tickerHandler.tickTo) {\n return;\n }\n this.tickerHandler.tickTo(t, (handler: ITickHandler) => {\n this.handleTick(handler, { once: true });\n });\n }\n\n pause(): boolean {\n if (this.status === STATUS.INITIAL) {\n return false;\n }\n this.status = STATUS.PAUSE;\n return true;\n }\n\n resume(): boolean {\n if (this.status === STATUS.INITIAL) {\n return false;\n }\n this.status = STATUS.RUNNING;\n return true;\n }\n\n ifCanStop(): boolean {\n if (this.autoStop) {\n if (!this.timelines.length) {\n return true;\n }\n if (this.timelines.every(timeline => !timeline.isRunning())) {\n return true;\n }\n }\n return false;\n }\n\n start(force: boolean = false): boolean {\n if (this.status === STATUS.RUNNING) {\n return false;\n }\n if (!this.tickerHandler) {\n return false;\n }\n\n // 暂停中、或者应该停止的时候,就不执行\n if (!force) {\n if (this.status === STATUS.PAUSE) {\n return false;\n }\n if (this.ifCanStop()) {\n return false;\n }\n }\n\n this.status = STATUS.RUNNING;\n this.tickerHandler.tick(0, this.handleTick);\n return true;\n }\n\n stop(): void {\n // Reset the tick handler\n this.status = STATUS.INITIAL;\n this.setupTickHandler();\n this.lastFrameTime = -1;\n }\n\n /**\n * 用于自动启动或停止\n * 基于当前的graph managers检查是否需要启动或停止\n */\n trySyncTickStatus(): void {\n if (this.status === STATUS.INITIAL && this.timelines.some(timeline => timeline.isRunning())) {\n this.start();\n } else if (this.status === STATUS.RUNNING && this.timelines.every(timeline => !timeline.isRunning())) {\n this.stop();\n }\n }\n\n release(): void {\n this.stop();\n this.timelines = [];\n this.tickerHandler?.release();\n this.tickerHandler = null;\n this.lastFrameTime = -1;\n }\n\n protected checkSkip = (delta: number): boolean => {\n // 随机扰动(每次都对interval进行随机的扰动,避免所有tick都发生在同一帧)\n const skip = delta < this.interval + (Math.random() - 0.5) * 2 * this._jitter;\n return skip;\n };\n\n protected handleTick = (handler: ITickHandler, params?: { once?: boolean }): boolean => {\n const { once = false } = params ?? {};\n\n // 尝试停止\n if (this.ifCanStop()) {\n this.stop();\n return false;\n }\n\n const currentTime = handler.getTime();\n this._lastTickTime = currentTime;\n\n if (this.lastFrameTime < 0) {\n this.lastFrameTime = currentTime - this.interval + this.timeOffset;\n this.frameTimeHistory.push(this.lastFrameTime);\n }\n\n const delta = currentTime - this.lastFrameTime;\n\n const skip = this.checkSkip(delta);\n\n if (!skip) {\n this._handlerTick(delta);\n this.lastFrameTime = currentTime;\n this.frameTimeHistory.push(this.lastFrameTime);\n }\n\n if (!once) {\n handler.tick(this.interval, this.handleTick);\n }\n\n return !skip;\n };\n\n protected _handlerTick = (delta: number): void => {\n if (this.status !== STATUS.RUNNING) {\n return;\n }\n\n this.tickCounts++;\n\n // Update all graph managers\n this.timelines.forEach(timeline => {\n timeline.tick(delta);\n });\n\n this.emit('tick', delta);\n };\n}\n"]}
|
package/es/utils/easing-func.js
CHANGED
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@visactor/vrender-animate",
|
|
3
|
-
"version": "0.23.0-alpha.
|
|
3
|
+
"version": "0.23.0-alpha.3",
|
|
4
4
|
"description": "",
|
|
5
5
|
"sideEffects": false,
|
|
6
6
|
"main": "cjs/index.js",
|
|
@@ -13,7 +13,7 @@
|
|
|
13
13
|
],
|
|
14
14
|
"dependencies": {
|
|
15
15
|
"@visactor/vutils": "~0.19.4",
|
|
16
|
-
"@visactor/vrender-core": "0.23.0-alpha.
|
|
16
|
+
"@visactor/vrender-core": "0.23.0-alpha.3"
|
|
17
17
|
},
|
|
18
18
|
"devDependencies": {
|
|
19
19
|
"@rushstack/eslint-patch": "~1.1.4",
|