@vincentt-xr/sdk 2.0.0-alpha.7 → 2.0.0-alpha.9

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (639) hide show
  1. package/GROUNDING.md +5651 -82
  2. package/README.md +1 -0
  3. package/dist/CanonicalHeadFrame-BHcWyaiK.js +1506 -0
  4. package/dist/CanonicalHeadFrame-D-_T1OMU.cjs +1 -0
  5. package/dist/DebuggerUI-7ngnJsBe.js +275 -0
  6. package/dist/DebuggerUI-CoglgKdO.cjs +1 -0
  7. package/dist/FaceRetouch-CLoTfrcs.js +1071 -0
  8. package/dist/FaceRetouch-J1lC1WbS.cjs +134 -0
  9. package/dist/FaceSurface-CHAMEeG1.cjs +1 -0
  10. package/dist/FaceSurface-DmP9AEeC.js +27 -0
  11. package/dist/SegmentationOverlay-D_FWkcyP.cjs +35 -0
  12. package/dist/SegmentationOverlay-vn5x_knv.js +6237 -0
  13. package/dist/SkeletonUtils-C2r90MtN.js +21 -0
  14. package/dist/SkeletonUtils-CddIup1F.cjs +1 -0
  15. package/dist/TextLabel-XE0rQSDn.cjs +2 -0
  16. package/dist/TextLabel-c9BCucOI.js +961 -0
  17. package/dist/assets/cache.d.ts +99 -0
  18. package/dist/assets/estimate.d.ts +11 -0
  19. package/dist/assets/gltfLoader.d.ts +16 -0
  20. package/dist/assets/index.d.ts +7 -0
  21. package/dist/assets/loaders.d.ts +43 -0
  22. package/dist/assets/react.d.ts +33 -0
  23. package/dist/body-pose/index.d.ts +521 -0
  24. package/dist/body-trigger/__fixtures__/syntheticBody.d.ts +83 -0
  25. package/dist/body-trigger/frame.d.ts +88 -0
  26. package/dist/body-trigger/index.d.ts +6 -0
  27. package/dist/body-trigger/moves.d.ts +235 -0
  28. package/dist/body-trigger/trigger.d.ts +75 -0
  29. package/dist/calibration/calibration.d.ts +75 -0
  30. package/dist/calibration/index.d.ts +6 -0
  31. package/dist/calibration/storage.d.ts +13 -0
  32. package/dist/calibration/types.d.ts +53 -0
  33. package/dist/calibration/useXRCalibration.d.ts +46 -0
  34. package/dist/camera/CameraPermissionGate.d.ts +26 -0
  35. package/dist/camera/devices.d.ts +26 -0
  36. package/dist/camera/index.d.ts +8 -0
  37. package/dist/camera/permission.d.ts +86 -0
  38. package/dist/camera/useCameraPermission.d.ts +35 -0
  39. package/dist/canonicalFace-BHwyCx1c.js +9 -0
  40. package/dist/canonicalFace-C83I225R.cjs +1 -0
  41. package/dist/capabilities/detect.d.ts +45 -0
  42. package/dist/capabilities/index.d.ts +5 -0
  43. package/dist/capabilities/types.d.ts +120 -0
  44. package/dist/capabilities/useXRCapabilities.d.ts +18 -0
  45. package/dist/compat/environment.d.ts +5 -0
  46. package/dist/compat/index.d.ts +4 -0
  47. package/dist/compat/run.d.ts +18 -0
  48. package/dist/compat/scenarios.d.ts +10 -0
  49. package/dist/compat/types.d.ts +101 -0
  50. package/dist/components/BodyInstruction/BodyPoseHint.d.ts +63 -0
  51. package/dist/components/BodyInstruction/index.d.ts +69 -0
  52. package/dist/components/BodyInstruction/useBodyPose.d.ts +23 -0
  53. package/dist/components/BodyTracker/index.d.ts +17 -0
  54. package/dist/components/BodyTrigger/index.d.ts +49 -0
  55. package/dist/components/Debugger/DebuggerProvider.d.ts +14 -1
  56. package/dist/components/Debugger/DebuggerUI.d.ts +3 -1
  57. package/dist/components/FaceAtlas/FaceAtlasLayer.d.ts +114 -0
  58. package/dist/components/FaceAtlas/MadeUpCamera.d.ts +80 -0
  59. package/dist/components/FaceAtlas/constants.d.ts +8 -0
  60. package/dist/components/FaceAtlas/index.d.ts +7 -0
  61. package/dist/components/FaceAtlas/useFaceAtlasSurface.d.ts +84 -0
  62. package/dist/components/FaceAtlas/useFaceSkin.d.ts +84 -0
  63. package/dist/components/FaceCharacter/ExternalFaceMesh.d.ts +109 -0
  64. package/dist/components/FaceCharacter/FaceExpressionController.d.ts +53 -0
  65. package/dist/components/FaceCharacter/FaceMorph.d.ts +71 -0
  66. package/dist/components/FaceCharacter/FacePiercing.d.ts +65 -0
  67. package/dist/components/FaceCharacter/FaceReprojection.d.ts +85 -0
  68. package/dist/components/FaceCharacter/FaceRig.d.ts +38 -0
  69. package/dist/components/FaceCharacter/FaceSurface.d.ts +49 -0
  70. package/dist/components/FaceCharacter/FaceSurfaceOccluder.d.ts +39 -0
  71. package/dist/components/FaceCharacter/PinToFaceMesh.d.ts +68 -0
  72. package/dist/components/FaceCharacter/index.d.ts +18 -0
  73. package/dist/components/FaceCharacter/useFaceReprojector.d.ts +10 -0
  74. package/dist/components/FaceInset/FaceInset.d.ts +68 -0
  75. package/dist/components/FaceInset/frame.d.ts +94 -0
  76. package/dist/components/FaceInset/index.d.ts +6 -0
  77. package/dist/components/FaceInset/material.d.ts +40 -0
  78. package/dist/components/FaceInset/useFaceInsetTexture.d.ts +37 -0
  79. package/dist/components/FaceInstruction/FaceExpressionHint.d.ts +43 -0
  80. package/dist/components/FaceInstruction/index.d.ts +56 -0
  81. package/dist/components/FaceInstruction/useFaceExpression.d.ts +20 -0
  82. package/dist/components/FaceLiquify/FaceLiquify.d.ts +49 -0
  83. package/dist/components/FaceLiquify/debug.d.ts +37 -0
  84. package/dist/components/FaceLiquify/frame.d.ts +55 -0
  85. package/dist/components/FaceLiquify/index.d.ts +10 -0
  86. package/dist/components/FaceLiquify/material.d.ts +39 -0
  87. package/dist/components/FaceLiquify/pass.d.ts +49 -0
  88. package/dist/components/FaceLiquify/presence.d.ts +25 -0
  89. package/dist/components/FaceLiquify/presets.d.ts +82 -0
  90. package/dist/components/FaceLiquify/selfTest.d.ts +66 -0
  91. package/dist/components/FaceLiquify/target.d.ts +85 -0
  92. package/dist/components/FaceLiquify/warp.d.ts +72 -0
  93. package/dist/components/FaceMesh/canonical/CanonicalFaceMeshRenderer.d.ts +37 -5
  94. package/dist/components/FaceMesh/canonical/geometryGroups.d.ts +21 -0
  95. package/dist/components/FaceMesh/canonical/parseCanonicalFaceModel.d.ts +21 -0
  96. package/dist/components/FaceMesh/canonical/shaders.d.ts +1 -1
  97. package/dist/components/FaceMesh/index.d.ts +2 -2
  98. package/dist/components/FaceRetouch/Background.d.ts +3 -1
  99. package/dist/components/FaceRetouch/FaceRetouch.d.ts +5 -0
  100. package/dist/components/FaceRetouch/renderState.d.ts +19 -0
  101. package/dist/components/FaceSwap/FaceMirror.d.ts +46 -0
  102. package/dist/components/FaceSwap/FaceSwap.d.ts +58 -0
  103. package/dist/components/FaceSwap/FaceTextureLayer.d.ts +72 -0
  104. package/dist/components/FaceSwap/faceSwapPlan.d.ts +91 -0
  105. package/dist/components/FaceSwap/index.d.ts +13 -0
  106. package/dist/components/FaceSwap/settings.d.ts +300 -0
  107. package/dist/components/FaceSwap/useFaceTexture.d.ts +35 -0
  108. package/dist/components/FaceSwap/useLiveFace.d.ts +38 -0
  109. package/dist/components/FaceSwap/useLiveFaceTexture.d.ts +31 -0
  110. package/dist/components/FaceWarp3D/FaceWarp3D.d.ts +50 -0
  111. package/dist/components/FaceWarp3D/index.d.ts +2 -3
  112. package/dist/components/Faceless/Faceless.d.ts +51 -0
  113. package/dist/components/Faceless/index.d.ts +2 -0
  114. package/dist/components/GestureListener/index.d.ts +11 -0
  115. package/dist/components/HairLock/HairLock.d.ts +39 -0
  116. package/dist/components/HairLock/index.d.ts +2 -0
  117. package/dist/components/HairLock/lockGeometry.d.ts +15 -0
  118. package/dist/components/HandCutout/index.d.ts +35 -0
  119. package/dist/components/HandInstruction/HandGestureHint.d.ts +70 -0
  120. package/dist/components/HandInstruction/index.d.ts +74 -0
  121. package/dist/components/HandInstruction/useHandGesture.d.ts +22 -0
  122. package/dist/components/HandRig/ForearmOccluder.d.ts +29 -0
  123. package/dist/components/HandRig/HandAttachment.d.ts +34 -0
  124. package/dist/components/HandRig/HandOccluder.d.ts +55 -0
  125. package/dist/components/HandRig/HandTattoo.d.ts +61 -0
  126. package/dist/components/HandRig/WristAttachment.d.ts +34 -0
  127. package/dist/components/HandRig/index.d.ts +101 -0
  128. package/dist/components/HandRig/useArmMask.d.ts +29 -0
  129. package/dist/components/HandRig/wristSolve.d.ts +69 -0
  130. package/dist/components/HandTouch/HandTouch.d.ts +62 -0
  131. package/dist/components/HandTouch/Touchable.d.ts +36 -0
  132. package/dist/components/HandTouch/index.d.ts +2 -0
  133. package/dist/components/HandTracker/index.d.ts +10 -0
  134. package/dist/components/HeadBinding/index.d.ts +14 -0
  135. package/dist/components/HeadOccluder/CanonicalHeadFrame.d.ts +22 -0
  136. package/dist/components/HeadOccluder/Earrings.d.ts +55 -0
  137. package/dist/components/HeadOccluder/HeadAttachment.d.ts +38 -0
  138. package/dist/components/HeadOccluder/NeckOccluder.d.ts +64 -0
  139. package/dist/components/HeadOccluder/earringPlacement.d.ts +31 -0
  140. package/dist/components/HeadOccluder/headAttachmentPoints.d.ts +69 -0
  141. package/dist/components/HeadOccluder/index.d.ts +57 -3
  142. package/dist/components/HeadOccluder/useCanonicalHeadFit.d.ts +36 -0
  143. package/dist/components/HeadOccluder/useLandmarkPoseFit.d.ts +80 -0
  144. package/dist/components/HolisticTracker/index.d.ts +69 -0
  145. package/dist/components/HolisticTracker/settings.d.ts +58 -0
  146. package/dist/components/HolisticTracker/signals.d.ts +49 -0
  147. package/dist/components/Instruction/HintStage.d.ts +29 -0
  148. package/dist/components/Instruction/InstructionCue.d.ts +126 -0
  149. package/dist/components/Instruction/gestureHold.d.ts +20 -0
  150. package/dist/components/Instruction/ghost.d.ts +129 -0
  151. package/dist/components/Instruction/hintBlend.d.ts +19 -0
  152. package/dist/components/Instruction/hintLook.d.ts +81 -0
  153. package/dist/components/Instruction/hintLoop.d.ts +36 -0
  154. package/dist/components/Instruction/index.d.ts +41 -0
  155. package/dist/components/Instruction/useGhostModel.d.ts +33 -0
  156. package/dist/components/Instruction/useInstructionHold.d.ts +72 -0
  157. package/dist/components/IrisEffect/IrisMaterial.d.ts +73 -0
  158. package/dist/components/IrisEffect/index.d.ts +51 -0
  159. package/dist/components/IrisEffect/settings.d.ts +117 -0
  160. package/dist/components/LipEffect/LipEffect.d.ts +27 -1
  161. package/dist/components/LipEffect/LipEffectMaterial.d.ts +95 -7
  162. package/dist/components/LipEffect/LipEffects.d.ts +12 -0
  163. package/dist/components/LipEffect/defaults.d.ts +46 -4
  164. package/dist/components/LipEffect/index.d.ts +11 -3
  165. package/dist/components/LipEffect/lipShading.d.ts +73 -0
  166. package/dist/components/LipEffect/settings.d.ts +375 -0
  167. package/dist/components/LipEffect/shader.d.ts +39 -0
  168. package/dist/components/LipEffect/types.d.ts +128 -9
  169. package/dist/components/LipEffect/useLipDesignTextures.d.ts +17 -0
  170. package/dist/components/LipEffect/uvGuide.d.ts +74 -0
  171. package/dist/components/Makeup/Blush.d.ts +18 -0
  172. package/dist/components/Makeup/Brows.d.ts +20 -0
  173. package/dist/components/Makeup/Contour.d.ts +17 -0
  174. package/dist/components/Makeup/Eyeliner.d.ts +20 -0
  175. package/dist/components/Makeup/Eyeshadow.d.ts +20 -0
  176. package/dist/components/Makeup/Highlighter.d.ts +18 -0
  177. package/dist/components/Makeup/MakeupDesign.d.ts +37 -0
  178. package/dist/components/Makeup/MakeupRegion.d.ts +132 -0
  179. package/dist/components/Makeup/constants.d.ts +44 -0
  180. package/dist/components/Makeup/design.d.ts +106 -0
  181. package/dist/components/Makeup/designSamples.d.ts +42 -0
  182. package/dist/components/Makeup/eyes.d.ts +114 -0
  183. package/dist/components/Makeup/fields.d.ts +10 -0
  184. package/dist/components/Makeup/geometry.d.ts +106 -0
  185. package/dist/components/Makeup/index.d.ts +26 -0
  186. package/dist/components/Makeup/looks.d.ts +28 -0
  187. package/dist/components/Makeup/material.d.ts +239 -0
  188. package/dist/components/Makeup/settings.d.ts +54 -0
  189. package/dist/components/Makeup/shades.d.ts +143 -0
  190. package/dist/components/Makeup/shapes.d.ts +27 -0
  191. package/dist/components/Makeup/skinTone.d.ts +135 -0
  192. package/dist/components/Makeup/types.d.ts +110 -0
  193. package/dist/components/Makeup/useMakeupSkinTone.d.ts +40 -0
  194. package/dist/components/Necklace/Necklace.d.ts +44 -0
  195. package/dist/components/Necklace/index.d.ts +1 -0
  196. package/dist/components/ParticleEmitter/ParticleEmitter.d.ts +69 -0
  197. package/dist/components/ParticleEmitter/index.d.ts +1 -0
  198. package/dist/components/PersonCutout/index.d.ts +50 -0
  199. package/dist/components/PersonCutout/personCutout.d.ts +16 -0
  200. package/dist/components/ScreenImage/components/ScreenImageBody.d.ts +1 -1
  201. package/dist/components/ScreenImage/index.d.ts +3 -1
  202. package/dist/components/ScreenImage/materials/ScreenImageBlendMaterial.d.ts +1 -1
  203. package/dist/components/ScreenImage/materials/ScreenImageMaskMaterial.d.ts +11 -0
  204. package/dist/components/ScreenImage/source.d.ts +6 -0
  205. package/dist/components/ScreenImage/types.d.ts +18 -0
  206. package/dist/components/SegmentationOverlay/SegmentationOverlay.d.ts +37 -0
  207. package/dist/components/SegmentationOverlay/SegmentationOverlayMaterial.d.ts +31 -0
  208. package/dist/components/SegmentationOverlay/index.d.ts +9 -0
  209. package/dist/components/SegmentationOverlay/maskTexture.d.ts +23 -0
  210. package/dist/components/SegmentationOverlay/providers.d.ts +72 -0
  211. package/dist/components/SegmentationOverlay/settings.d.ts +65 -0
  212. package/dist/components/ShoulderOccluder/index.d.ts +43 -0
  213. package/dist/components/ShoulderOccluder/useCanonicalTorsoFit.d.ts +24 -0
  214. package/dist/components/SpringSwing/SpringSwing.d.ts +22 -0
  215. package/dist/components/SpringSwing/index.d.ts +1 -0
  216. package/dist/components/XRProvider/index.d.ts +16 -2
  217. package/dist/components/XRScene/renderOutputTarget.d.ts +12 -0
  218. package/dist/components/XRViewport/hooks/useViewportExternalFaces.d.ts +1 -1
  219. package/dist/components/XRViewport/hooks/useViewportMediaSource.d.ts +1 -1
  220. package/dist/components/XRViewport/hooks/useViewportPipeline.d.ts +1 -1
  221. package/dist/components/index.d.ts +11 -0
  222. package/dist/config/index.d.ts +0 -1
  223. package/dist/constants/index.d.ts +4 -1
  224. package/dist/context-DTxSQvp4.js +13 -0
  225. package/dist/context-hA0Rb2Xa.cjs +1 -0
  226. package/dist/contexts-BH7PdKFS.cjs +1 -0
  227. package/dist/contexts-jak8-tND.js +667 -0
  228. package/dist/coordinates/feed.d.ts +52 -0
  229. package/dist/coordinates/index.d.ts +7 -0
  230. package/dist/coordinates/side.d.ts +40 -0
  231. package/dist/coordinates/spaces.d.ts +49 -0
  232. package/dist/coordinates/viewport.d.ts +22 -0
  233. package/dist/coordinates/world.d.ts +15 -0
  234. package/dist/debug-ui/default-setting.cjs +2 -2
  235. package/dist/debug-ui/face-swap-settings/index.d.ts +22 -0
  236. package/dist/debug-ui/gesture-settings/index.d.ts +14 -0
  237. package/dist/debug-ui/hierarchy-panel/index.d.ts +3 -2
  238. package/dist/debug-ui/holistic-tracker-settings/index.d.ts +16 -0
  239. package/dist/debug-ui/index.d.ts +18 -3
  240. package/dist/debug-ui/iris-effect-settings/index.d.ts +12 -0
  241. package/dist/debug-ui/lip-effect-settings/index.d.ts +15 -0
  242. package/dist/debug-ui/media-source/index.d.ts +1 -1
  243. package/dist/debug-ui/media-source/session.d.ts +30 -2
  244. package/dist/debug-ui/media-source.cjs +1 -1
  245. package/dist/debug-ui/media-source.js +1 -1
  246. package/dist/debug-ui/object-inspector-panel/index.d.ts +3 -2
  247. package/dist/debug-ui/product-hotspots/index.d.ts +25 -0
  248. package/dist/debug-ui/scene-editor/hierarchy-panel.d.ts +3 -1
  249. package/dist/debug-ui/scene-editor/inspector-panel.d.ts +3 -1
  250. package/dist/debug-ui/screen-image-settings/index.d.ts +3 -1
  251. package/dist/debug-ui/screen-text-settings/ScreenTextSettingsPanel.d.ts +1 -1
  252. package/dist/debug-ui/screen-text-settings/types.d.ts +2 -0
  253. package/dist/debug-ui/segmentation-overlay-settings/index.d.ts +12 -0
  254. package/dist/debug-ui/settings-panel/index.d.ts +6 -1
  255. package/dist/debug-ui/shared/debugWindow.d.ts +51 -0
  256. package/dist/debug-ui/xr-diagnostics/index.d.ts +26 -0
  257. package/dist/debug-ui.cjs +3 -3
  258. package/dist/debug-ui.js +2695 -2547
  259. package/dist/detector-K8aej4MB.js +59 -0
  260. package/dist/detector-ijypGtse.cjs +1 -0
  261. package/dist/entries/all.d.ts +3 -1
  262. package/dist/entries/core.d.ts +20 -2
  263. package/dist/entries/face-effects.d.ts +123 -9
  264. package/dist/entries/instructions.d.ts +48 -0
  265. package/dist/entries/internal.d.ts +2 -1
  266. package/dist/entries/low-level.d.ts +49 -3
  267. package/dist/entries/particles.d.ts +11 -0
  268. package/dist/entries/product.d.ts +11 -0
  269. package/dist/entries/tracking.d.ts +60 -2
  270. package/dist/face-atlas/attributes.d.ts +30 -0
  271. package/dist/face-atlas/eyes.d.ts +272 -0
  272. package/dist/face-atlas/faceAtlas.generated.d.ts +46 -0
  273. package/dist/face-atlas/glsl/atlasVertex.d.ts +46 -0
  274. package/dist/face-atlas/glsl/common.d.ts +55 -0
  275. package/dist/face-atlas/glsl/design.d.ts +49 -0
  276. package/dist/face-atlas/glsl/eyes.d.ts +73 -0
  277. package/dist/face-atlas/glsl/finish.d.ts +24 -0
  278. package/dist/face-atlas/glsl/format.d.ts +4 -0
  279. package/dist/face-atlas/glsl/index.d.ts +59 -0
  280. package/dist/face-atlas/glsl/shading.d.ts +15 -0
  281. package/dist/face-atlas/glsl/shapes.d.ts +66 -0
  282. package/dist/face-atlas/glsl/sparkle.d.ts +19 -0
  283. package/dist/face-atlas/glsl/uniforms.d.ts +106 -0
  284. package/dist/face-atlas/guide.d.ts +51 -0
  285. package/dist/face-atlas/index.d.ts +25 -0
  286. package/dist/face-atlas/lead.d.ts +117 -0
  287. package/dist/face-atlas/madeUpCamera.d.ts +125 -0
  288. package/dist/face-atlas/masks.d.ts +53 -0
  289. package/dist/face-atlas/obj.d.ts +69 -0
  290. package/dist/face-atlas/polylines.d.ts +63 -0
  291. package/dist/face-atlas/probe/FaceSkinProbe.d.ts +208 -0
  292. package/dist/face-atlas/probe/__fixtures__/emulate.d.ts +9 -0
  293. package/dist/face-atlas/probe/__fixtures__/face.d.ts +24 -0
  294. package/dist/face-atlas/probe/constants.d.ts +137 -0
  295. package/dist/face-atlas/probe/glsl.d.ts +43 -0
  296. package/dist/face-atlas/probe/lightFit.d.ts +108 -0
  297. package/dist/face-atlas/probe/schedule.d.ts +44 -0
  298. package/dist/face-atlas/probe/selfTest.d.ts +87 -0
  299. package/dist/face-atlas/probe/stats.d.ts +143 -0
  300. package/dist/face-atlas/probe/targets.d.ts +70 -0
  301. package/dist/face-atlas/probe/unwrap.d.ts +76 -0
  302. package/dist/face-atlas/quality.d.ts +28 -0
  303. package/dist/face-atlas/regions.d.ts +31 -0
  304. package/dist/face-atlas/registry.d.ts +252 -0
  305. package/dist/face-atlas/renderState.d.ts +86 -0
  306. package/dist/face-atlas/selfOcclusion.d.ts +62 -0
  307. package/dist/face-atlas/shading.d.ts +406 -0
  308. package/dist/face-atlas/shapes.d.ts +86 -0
  309. package/dist/face-atlas/sides.d.ts +41 -0
  310. package/dist/face-atlas/skinMask.d.ts +35 -0
  311. package/dist/face-atlas/surface.d.ts +155 -0
  312. package/dist/face-atlas/topology.d.ts +44 -0
  313. package/dist/face-character/__fixtures__/faceImageDetections.d.ts +25 -0
  314. package/dist/face-character/__fixtures__/faceNode.d.ts +22 -0
  315. package/dist/face-character/bindFaceModel.d.ts +106 -0
  316. package/dist/face-character/canonicalFace.d.ts +17 -0
  317. package/dist/face-character/canonicalFaceGeometry.d.ts +11 -0
  318. package/dist/face-character/canonicalFacePositions.d.ts +7 -0
  319. package/dist/face-character/driveFaceModel.d.ts +57 -0
  320. package/dist/face-character/expressionOutputs.d.ts +45 -0
  321. package/dist/face-character/faceExpressions.d.ts +104 -0
  322. package/dist/face-character/faceImageLandmarker.d.ts +93 -0
  323. package/dist/face-character/faceMeshBinding.d.ts +62 -0
  324. package/dist/face-character/faceMorph.d.ts +77 -0
  325. package/dist/face-character/faceMorphs.d.ts +46 -0
  326. package/dist/face-character/facePhoto.d.ts +138 -0
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@@ -0,0 +1 @@
1
+ "use strict";const k=require("@react-three/fiber"),y=require("react"),H=require("three"),K=require("./similarityFit-BFqHND2e.cjs");function W(r){const t=Object.create(null,{[Symbol.toStringTag]:{value:"Module"}});if(r){for(const o in r)if(o!=="default"){const e=Object.getOwnPropertyDescriptor(r,o);Object.defineProperty(t,o,e.get?e:{enumerable:!0,get:()=>r[o]})}}return t.default=r,Object.freeze(t)}const l=W(H),M=new WeakMap,z=(r,t)=>{let o=M.get(r);if(!o){const e=r.onBeforeRender,c=new Set,i=function(...n){e.apply(this,n);const[m,,d]=n;c.forEach(w=>w(m,r,d))};o={previous:e,installed:i,callbacks:c},M.set(r,o),r.onBeforeRender=i}return o.callbacks.add(t),()=>{const e=M.get(r);e&&(e.callbacks.delete(t),!(e.callbacks.size>0)&&(r.onBeforeRender===e.installed&&(r.onBeforeRender=e.previous),M.delete(r)))}},U=.5,V=20,S=(r,t,o,e=V)=>{if(!t){const n=r.tracked;return r.tracked=!1,n}const c=!r.tracked,i=l.MathUtils.clamp(o,.01,1),s=c?0:r.position.distanceTo(t.translation)/Math.max(t.scale,1e-9);return c||i>=1||s>e?(r.quaternion.copy(t.quaternion),r.position.copy(t.translation),r.scale=t.scale):(r.quaternion.slerp(t.quaternion,i),r.position.lerp(t.translation,i),r.scale+=(t.scale-r.scale)*i),r.tracked=!0,c},E=new l.Quaternion,D=new l.Euler,b=new l.Vector3,F=new l.Vector3,I=new l.Vector3,j=new l.Matrix4,B=new l.Matrix4,Q=new l.Matrix4,G=(r,{canonical:t,readLive:o,offset:e,smoothing:c=U,enabled:i=!0,onFit:s,onTrackingChange:n,solve:m})=>{const d=y.useRef(null);(!d.current||d.current.length!==t.length)&&(d.current=new Float64Array(t.length));const w=y.useRef(null),_=y.useRef({tracked:!1,quaternion:new l.Quaternion,position:new l.Vector3,scale:1});k.useFrame(()=>{var A,O,L,v,N,x;const a=r.current;if(!i){S(_.current,null,c)&&(n==null||n(!1));return}if(!a)return;const R=a.parent,P=d.current;if(!R||!o(P)){a.visible=!1,S(_.current,null,c)&&(n==null||n(!1));return}a.visible=!0;const u=w.current??{scale:1,quaternion:new l.Quaternion,translation:new l.Vector3,rms:0,worldUnitsPerCm:1,count:0};m?m(P,u):(K.solveSimilarity(t,P,u),u.worldUnitsPerCm=u.scale,u.count=t.length/3),w.current=u,s==null||s(u);const p=_.current;S(p,u,c)&&(n==null||n(!0));const q=p.scale*((e==null?void 0:e.scale)??1);D.set(((A=e==null?void 0:e.rotation)==null?void 0:A[0])??0,((O=e==null?void 0:e.rotation)==null?void 0:O[1])??0,((L=e==null?void 0:e.rotation)==null?void 0:L[2])??0),E.setFromEuler(D),b.set(((v=e==null?void 0:e.position)==null?void 0:v[0])??0,((N=e==null?void 0:e.position)==null?void 0:N[1])??0,((x=e==null?void 0:e.position)==null?void 0:x[2])??0),b.applyQuaternion(p.quaternion).multiplyScalar(q),F.copy(p.position).add(b),I.setScalar(q),E.premultiply(p.quaternion),B.compose(F,E,I),R.updateMatrixWorld(),Q.copy(R.matrixWorld).invert(),j.multiplyMatrices(Q,B),j.decompose(a.position,a.quaternion,a.scale)})};exports.LANDMARK_POSE_FIT_DEFAULT_SMOOTHING=U;exports.LANDMARK_POSE_FIT_SNAP_CM=V;exports.addSceneBeforeRender=z;exports.stepLandmarkPoseSmoothing=S;exports.useLandmarkPoseFit=G;
@@ -0,0 +1,87 @@
1
+ import { useFrame as F } from "@react-three/fiber";
2
+ import { useRef as q } from "react";
3
+ import * as o from "three";
4
+ import { s as W } from "./similarityFit-Bbz-R8AY.js";
5
+ const M = /* @__PURE__ */ new WeakMap(), G = (e, t) => {
6
+ let a = M.get(e);
7
+ if (!a) {
8
+ const r = e.onBeforeRender, l = /* @__PURE__ */ new Set(), c = function(...n) {
9
+ r.apply(this, n);
10
+ const [m, , p] = n;
11
+ l.forEach((w) => w(m, e, p));
12
+ };
13
+ a = { previous: r, installed: c, callbacks: l }, M.set(e, a), e.onBeforeRender = c;
14
+ }
15
+ return a.callbacks.add(t), () => {
16
+ const r = M.get(e);
17
+ r && (r.callbacks.delete(t), !(r.callbacks.size > 0) && (e.onBeforeRender === r.installed && (e.onBeforeRender = r.previous), M.delete(e)));
18
+ };
19
+ }, j = 0.5, H = 20, x = (e, t, a, r = H) => {
20
+ if (!t) {
21
+ const n = e.tracked;
22
+ return e.tracked = !1, n;
23
+ }
24
+ const l = !e.tracked, c = o.MathUtils.clamp(a, 0.01, 1), u = l ? 0 : e.position.distanceTo(t.translation) / Math.max(t.scale, 1e-9);
25
+ return l || c >= 1 || u > r ? (e.quaternion.copy(t.quaternion), e.position.copy(t.translation), e.scale = t.scale) : (e.quaternion.slerp(t.quaternion, c), e.position.lerp(t.translation, c), e.scale += (t.scale - e.scale) * c), e.tracked = !0, l;
26
+ }, E = new o.Quaternion(), V = new o.Euler(), P = new o.Vector3(), I = new o.Vector3(), N = new o.Vector3(), O = new o.Matrix4(), U = new o.Matrix4(), D = new o.Matrix4(), J = (e, {
27
+ canonical: t,
28
+ readLive: a,
29
+ offset: r,
30
+ smoothing: l = j,
31
+ enabled: c = !0,
32
+ onFit: u,
33
+ onTrackingChange: n,
34
+ solve: m
35
+ }) => {
36
+ const p = q(null);
37
+ (!p.current || p.current.length !== t.length) && (p.current = new Float64Array(t.length));
38
+ const w = q(null), y = q({
39
+ tracked: !1,
40
+ quaternion: new o.Quaternion(),
41
+ position: new o.Vector3(),
42
+ scale: 1
43
+ });
44
+ F(() => {
45
+ var _, b, A, L, B, Q;
46
+ const s = e.current;
47
+ if (!c) {
48
+ x(y.current, null, l) && (n == null || n(!1));
49
+ return;
50
+ }
51
+ if (!s) return;
52
+ const R = s.parent, S = p.current;
53
+ if (!R || !a(S)) {
54
+ s.visible = !1, x(y.current, null, l) && (n == null || n(!1));
55
+ return;
56
+ }
57
+ s.visible = !0;
58
+ const i = w.current ?? {
59
+ scale: 1,
60
+ quaternion: new o.Quaternion(),
61
+ translation: new o.Vector3(),
62
+ rms: 0,
63
+ worldUnitsPerCm: 1,
64
+ count: 0
65
+ };
66
+ m ? m(S, i) : (W(t, S, i), i.worldUnitsPerCm = i.scale, i.count = t.length / 3), w.current = i, u == null || u(i);
67
+ const d = y.current;
68
+ x(d, i, l) && (n == null || n(!0));
69
+ const v = d.scale * ((r == null ? void 0 : r.scale) ?? 1);
70
+ V.set(
71
+ ((_ = r == null ? void 0 : r.rotation) == null ? void 0 : _[0]) ?? 0,
72
+ ((b = r == null ? void 0 : r.rotation) == null ? void 0 : b[1]) ?? 0,
73
+ ((A = r == null ? void 0 : r.rotation) == null ? void 0 : A[2]) ?? 0
74
+ ), E.setFromEuler(V), P.set(
75
+ ((L = r == null ? void 0 : r.position) == null ? void 0 : L[0]) ?? 0,
76
+ ((B = r == null ? void 0 : r.position) == null ? void 0 : B[1]) ?? 0,
77
+ ((Q = r == null ? void 0 : r.position) == null ? void 0 : Q[2]) ?? 0
78
+ ), P.applyQuaternion(d.quaternion).multiplyScalar(v), I.copy(d.position).add(P), N.setScalar(v), E.premultiply(d.quaternion), U.compose(I, E, N), R.updateMatrixWorld(), D.copy(R.matrixWorld).invert(), O.multiplyMatrices(D, U), O.decompose(s.position, s.quaternion, s.scale);
79
+ });
80
+ };
81
+ export {
82
+ j as L,
83
+ G as a,
84
+ H as b,
85
+ x as s,
86
+ J as u
87
+ };
@@ -0,0 +1 @@
1
+ "use strict";const e=require("react"),C=require("./index-CfSF8LXa.cjs"),S=(s={})=>{const{enabled:c=!0,timeoutMs:i,queryPermission:l}=s,f=(s.models??[]).join("|"),a=e.useRef(s.models);a.current=s.models;const[m,b]=e.useState(null),[R,n]=e.useState("idle"),[y,o]=e.useState(null),t=e.useRef(0),u=e.useCallback(async()=>{t.current+=1;const d=t.current;n("checking");try{const r=await C.detectXRCapabilities({models:a.current,timeoutMs:i,queryPermission:l});return d!==t.current?null:(b(r),o(null),n("ready"),r)}catch(r){return d!==t.current||(o(r instanceof Error?r:new Error(String(r))),n("error")),null}},[i,l]);return e.useEffect(()=>{if(c)return u(),()=>{t.current+=1}},[c,u,f]),{capabilities:m,status:R,error:y,refresh:u}};exports.useXRCapabilities=S;
@@ -0,0 +1,30 @@
1
+ import { useRef as m, useState as u, useCallback as E, useEffect as R } from "react";
2
+ import { d as g } from "./index-CIe7eCMH.js";
3
+ const k = (t = {}) => {
4
+ const { enabled: c = !0, timeoutMs: o, queryPermission: l } = t, f = (t.models ?? []).join("|"), i = m(t.models);
5
+ i.current = t.models;
6
+ const [b, p] = u(null), [y, n] = u("idle"), [C, a] = u(null), e = m(0), s = E(async () => {
7
+ e.current += 1;
8
+ const d = e.current;
9
+ n("checking");
10
+ try {
11
+ const r = await g({
12
+ models: i.current,
13
+ timeoutMs: o,
14
+ queryPermission: l
15
+ });
16
+ return d !== e.current ? null : (p(r), a(null), n("ready"), r);
17
+ } catch (r) {
18
+ return d !== e.current || (a(r instanceof Error ? r : new Error(String(r))), n("error")), null;
19
+ }
20
+ }, [o, l]);
21
+ return R(() => {
22
+ if (c)
23
+ return s(), () => {
24
+ e.current += 1;
25
+ };
26
+ }, [c, s, f]), { capabilities: b, status: y, error: C, refresh: s };
27
+ };
28
+ export {
29
+ k as u
30
+ };
@@ -0,0 +1,8 @@
1
+ /**
2
+ * Rigid canonical landmarks for the head fit: `[index, x, y, z]` in the
3
+ * MediaPipe canonical face frame (centimetres), generated from
4
+ * `canonical_face_model.obj`. Nose bridge and tip, eye corners, cheeks,
5
+ * temples, forehead and the upper face oval — no mouth, no lower jaw, so an
6
+ * open mouth or a smile does not move the fit.
7
+ */
8
+ export declare const CANONICAL_RIGID_LANDMARKS: ReadonlyArray<readonly [number, number, number, number]>;
@@ -14,11 +14,11 @@ export declare const drawImageDataCover: (canvas: HTMLCanvasElement, input: Imag
14
14
  * trackers call this once per landmark per frame (~468× for face), so the
15
15
  * allocating variant below shows up as a real GC pressure source.
16
16
  */
17
- export declare const unprojectToZZeroInto: ({ x, y, z }: NormalizedLandmark, camera: THREE.Camera, out: THREE.Vector3) => THREE.Vector3;
17
+ export declare const unprojectToZZeroInto: (landmark: NormalizedLandmark, camera: THREE.Camera, out: THREE.Vector3) => THREE.Vector3;
18
18
  /**
19
19
  * Allocating wrapper kept for backwards compatibility with any
20
- * consumer-facing API surface. New call sites in the trackers use
21
- * unprojectToZZeroInto with a pre-allocated out vector.
20
+ * consumer-facing API surface. New call sites use `feedToWorld` from
21
+ * `lib/coordinates` (or `unprojectToZZeroInto` with a pre-allocated out).
22
22
  */
23
23
  export declare const unprojectToZZero: (landmark: NormalizedLandmark, camera: THREE.Camera) => THREE.Vector3;
24
24
  export declare const smoothScale: (originalScale: number, newScale: number, alpha?: number) => number;
@@ -37,7 +37,10 @@ export declare const smoothScale: (originalScale: number, newScale: number, alph
37
37
  export declare class AnalysisDownscaler {
38
38
  private readonly maxDimension;
39
39
  private canvas;
40
+ private scale;
40
41
  constructor(maxDimension: number);
42
+ /** Multiply the cap (0.25..1); the adaptive-quality tier sets it. */
43
+ setScale(scale: number): void;
41
44
  /**
42
45
  * Returns a downscaled copy of `source` capped to `maxDimension` on its
43
46
  * longest side (or `source` unchanged if it's already within the cap, or if a
@@ -0,0 +1,42 @@
1
+ import { SimilarityFit } from './similarityFit';
2
+ /**
3
+ * Canonical head fit.
4
+ *
5
+ * The v3 head occluder is authored in the MediaPipe canonical face frame:
6
+ * centimetres, +X to the tracked person's right, +Y up, +Z toward the camera,
7
+ * and its first 468 vertices ARE the canonical face landmarks in landmark
8
+ * order (`assets-src/head-occluder/head-occluder-v3.blend`). Placing it is
9
+ * therefore a similarity fit, not a tuned guess: the 3D similarity (scale,
10
+ * rotation, translation) that maps the canonical positions of ~30 rigid
11
+ * landmarks (nose bridge, eye corners, cheeks, temples, forehead, upper face
12
+ * oval — nothing the mouth or jaw moves) onto the same landmarks as the
13
+ * tracker sees them, in world space. Live x/y come from unprojecting the feed
14
+ * point onto the z = 0 plane (where `FaceTracker` lives); live depth comes
15
+ * from MediaPipe's landmark z, which is in the feed's normalized-x units
16
+ * (smaller = closer to the camera), scaled by the feed's world width.
17
+ *
18
+ * Fitting against the landmarks directly — rather than anchoring to the
19
+ * tracker group — keeps the result independent of the group's own pose
20
+ * heuristic (scale from cheek width, origin on landmark 4); the group only
21
+ * supplies visibility. The fit is weak-perspective: exact on the face plane,
22
+ * with the depth axis used to recover rotation. Since #169 the group's
23
+ * rotation is MediaPipe's matrix pose, which agrees with this fit to ~2°.
24
+ */
25
+ /** Canonical landmark 4 (just above the nose tip): the point `FaceTracker` places at its origin. */
26
+ export declare const CANONICAL_HEAD_ANCHOR: readonly [number, number, number];
27
+ /** The canonical positions of the rigid landmark set, flat `[x, y, z, …]`, centimetres. */
28
+ export declare const CANONICAL_RIGID_POINTS: Float64Array;
29
+ /** The landmark indices of the rigid set, in the same order as `CANONICAL_RIGID_POINTS`. */
30
+ export declare const CANONICAL_RIGID_INDICES: readonly number[];
31
+ export type HeadPoseFit = SimilarityFit & {
32
+ /** World units per canonical centimetre (the fit's scale). */
33
+ worldUnitsPerCm: number;
34
+ /** Number of landmarks used. */
35
+ count: number;
36
+ };
37
+ /**
38
+ * Fits the canonical rigid landmark set onto `livePoints` (flat world
39
+ * coordinates in the same order as `CANONICAL_RIGID_INDICES`). `out` is
40
+ * reused when given — call it per frame without allocating.
41
+ */
42
+ export declare const solveCanonicalHeadPose: (livePoints: ArrayLike<number>, out?: HeadPoseFit) => HeadPoseFit;
@@ -14,9 +14,29 @@ export declare const INTEGRITY_MANIFEST: Record<string, IntegrityHash>;
14
14
  * Consumer-owned URLs with no manifest entry pass through with a warning.
15
15
  * SDK-owned CDN URLs with no entry fail closed.
16
16
  */
17
- export declare function fetchAndVerify(url: string): Promise<ArrayBuffer>;
17
+ export declare function fetchAndVerify(url: string, init?: {
18
+ signal?: AbortSignal;
19
+ }): Promise<ArrayBuffer>;
20
+ export declare function isSdkOwnedUrl(url: string): boolean;
18
21
  /**
19
22
  * fetchAndVerify variant that returns a Uint8Array view — what MediaPipe's
20
23
  * `modelAssetBuffer` expects.
21
24
  */
22
25
  export declare function fetchAndVerifyBytes(url: string): Promise<Uint8Array>;
26
+ /** A held share of verified model bytes (`acquireVerifiedBytes`). */
27
+ export type VerifiedBytesLease = {
28
+ /** The verified bytes. SHARED between holders: never mutate them. */
29
+ readonly bytes: Promise<Uint8Array>;
30
+ /** Gives the share back. Idempotent. */
31
+ readonly release: () => void;
32
+ };
33
+ /**
34
+ * `fetchAndVerifyBytes`, shared while held: every holder of the same URL gets
35
+ * one download and one hash check (the live face tracker and the still-image
36
+ * detector both hold `face_tracking.task`, about 3.6 MB). The bytes stay in
37
+ * memory only while at least one lease is held; the last `release` drops
38
+ * them, and the next acquire fetches again. A failure is not kept either.
39
+ * Hold a lease for as long as the landmarker built from it is alive, so a
40
+ * second landmarker started meanwhile reuses the bytes.
41
+ */
42
+ export declare function acquireVerifiedBytes(url: string): VerifiedBytesLease;
@@ -0,0 +1,13 @@
1
+ /**
2
+ * Face-model acquisition options shared by every component that starts the
3
+ * face model itself (`FaceRetouch`, the face-atlas layers and makeup
4
+ * regions): which face to read and how many faces to ask the model for.
5
+ */
6
+ /** A face index from any prop value: a non-negative integer, 0 when not a finite number. */
7
+ export declare const resolveFaceIndex: (value: unknown) => number;
8
+ /**
9
+ * How many faces to ask the shared face model for: the given count, rounded,
10
+ * and never fewer than `faceIndex + 1` (face 1 needs a two-face model). The
11
+ * first component to start the model sets its count; later ones share it.
12
+ */
13
+ export declare const resolveNumFaces: (faceIndex: number, value: unknown) => number;
@@ -0,0 +1,38 @@
1
+ import { LandmarkPoseFit } from '../components/HeadOccluder/useLandmarkPoseFit';
2
+ /**
3
+ * Canonical torso frame for the shoulder occluder.
4
+ *
5
+ * Centimetres; origin at the midpoint of the two shoulder joints (MediaPipe
6
+ * pose landmarks 11 / 12); +X toward screen right in the selfie view, +Y up,
7
+ * +Z toward the camera. The occluder mesh (`shoulder-occluder-v1.glb`, source
8
+ * `assets-src/head-occluder/head-occluder-v3.blend`, object `shoulder_occluder`)
9
+ * is authored in this frame: a shoulder bar across the deltoids, a chest /
10
+ * upper-back slab, two upper-arm stubs and a neck stub that overlaps the head
11
+ * occluder's neck.
12
+ *
13
+ * SHOULDERS ONLY. The fit reads the two shoulder joints and nothing below
14
+ * them: this is a selfie-mode occluder, and in a selfie framing the hips are
15
+ * out of frame — the pose model still predicts them, badly, and a fit that
16
+ * used them inflated the torso at close range. Two points give scale (their
17
+ * distance against the canonical 36 cm), roll (the line between them) and yaw
18
+ * (their depth difference); pitch is held at zero, an upright torso.
19
+ *
20
+ * X is SCREEN-based, like the head frame: +X is screen right. MediaPipe's
21
+ * labels are image-based — landmark 11 ("left shoulder") is the shoulder on
22
+ * the image's right — so 11 sits at +X, the side canonical face landmark 280
23
+ * appears on. In the selfie view the feed is mirrored, so screen right is the
24
+ * person's RIGHT shoulder; on an unmirrored source it is their left. Author
25
+ * asymmetric accessories for the selfie view.
26
+ */
27
+ /** `[poseLandmarkIndex, x, y, z]` in torso centimetres. */
28
+ export declare const CANONICAL_TORSO_LANDMARKS: ReadonlyArray<readonly [number, number, number, number]>;
29
+ export declare const CANONICAL_TORSO_POINTS: Float64Array;
30
+ export declare const CANONICAL_TORSO_INDICES: readonly number[];
31
+ /** Shoulder-joint spacing the frame is built on, centimetres. */
32
+ export declare const CANONICAL_SHOULDER_DISTANCE = 36;
33
+ /**
34
+ * Two-point pose: `live` is `[xL, yL, zL, xR, yR, zR]` in world units for the
35
+ * landmarks in `CANONICAL_TORSO_INDICES` order (11 then 12). Writes scale,
36
+ * rotation (roll + yaw, no pitch) and translation into `out`.
37
+ */
38
+ export declare const solveShoulderPose: (live: ArrayLike<number>, out: LandmarkPoseFit) => LandmarkPoseFit;
@@ -0,0 +1,23 @@
1
+ import * as THREE from "three";
2
+ /**
3
+ * Umeyama similarity fit: the scale `s`, rotation `R` and translation `t`
4
+ * that best map a point set `source` onto `target` (least squares),
5
+ * `target ≈ s · R · source + t`, with `R` a proper rotation (no reflection).
6
+ *
7
+ * Closed form via the 3×3 cross-covariance's SVD; the SVD comes from a
8
+ * cyclic-Jacobi eigen-decomposition of `HᵀH`, which is all a 3×3 needs and
9
+ * keeps this allocation-free after the first call. Used by the canonical head
10
+ * fit (≈30 points per frame).
11
+ */
12
+ export type SimilarityFit = {
13
+ scale: number;
14
+ quaternion: THREE.Quaternion;
15
+ translation: THREE.Vector3;
16
+ /** Root-mean-square residual in target units after the fit. */
17
+ rms: number;
18
+ };
19
+ /**
20
+ * `source` and `target` are flat `[x0, y0, z0, x1, y1, z1, …]` arrays of equal
21
+ * length (≥ 3 points, not collinear). `out` is reused when given.
22
+ */
23
+ export declare const solveSimilarity: (source: ArrayLike<number>, target: ArrayLike<number>, out?: SimilarityFit, withScale?: boolean) => SimilarityFit;
@@ -0,0 +1,2 @@
1
+ /** True when a per-frame update should be skipped to honour a `maxFps` cap. */
2
+ export declare const shouldSkipUpdate: (elapsed: number, lastUpdate: number, maxFps: number | undefined) => boolean;
@@ -0,0 +1,18 @@
1
+ export type StableUniforms<T extends Record<string, unknown>> = {
2
+ [K in keyof T]: {
3
+ value: T[K];
4
+ };
5
+ };
6
+ /**
7
+ * Build a `ShaderMaterial` uniforms object whose entries never change identity.
8
+ *
9
+ * three.js captures `material.uniforms` once, when the program is compiled,
10
+ * and keeps reading that object on every draw. A uniforms object re-created
11
+ * on a React render (a plain literal, or a `useMemo` with dependencies) is
12
+ * therefore silently ignored after the first frame unless the material is
13
+ * re-mounted. This hook allocates each `{ value }` entry once and copies the
14
+ * latest values into them on every render, so prop changes reach the shader.
15
+ *
16
+ * The set of keys must be the same on every render.
17
+ */
18
+ export declare const useStableUniforms: <T extends Record<string, unknown>>(values: T) => StableUniforms<T>;
@@ -0,0 +1 @@
1
+ "use strict";const 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