@vincentt-xr/sdk 2.0.0-alpha.7 → 2.0.0-alpha.9

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (639) hide show
  1. package/GROUNDING.md +5651 -82
  2. package/README.md +1 -0
  3. package/dist/CanonicalHeadFrame-BHcWyaiK.js +1506 -0
  4. package/dist/CanonicalHeadFrame-D-_T1OMU.cjs +1 -0
  5. package/dist/DebuggerUI-7ngnJsBe.js +275 -0
  6. package/dist/DebuggerUI-CoglgKdO.cjs +1 -0
  7. package/dist/FaceRetouch-CLoTfrcs.js +1071 -0
  8. package/dist/FaceRetouch-J1lC1WbS.cjs +134 -0
  9. package/dist/FaceSurface-CHAMEeG1.cjs +1 -0
  10. package/dist/FaceSurface-DmP9AEeC.js +27 -0
  11. package/dist/SegmentationOverlay-D_FWkcyP.cjs +35 -0
  12. package/dist/SegmentationOverlay-vn5x_knv.js +6237 -0
  13. package/dist/SkeletonUtils-C2r90MtN.js +21 -0
  14. package/dist/SkeletonUtils-CddIup1F.cjs +1 -0
  15. package/dist/TextLabel-XE0rQSDn.cjs +2 -0
  16. package/dist/TextLabel-c9BCucOI.js +961 -0
  17. package/dist/assets/cache.d.ts +99 -0
  18. package/dist/assets/estimate.d.ts +11 -0
  19. package/dist/assets/gltfLoader.d.ts +16 -0
  20. package/dist/assets/index.d.ts +7 -0
  21. package/dist/assets/loaders.d.ts +43 -0
  22. package/dist/assets/react.d.ts +33 -0
  23. package/dist/body-pose/index.d.ts +521 -0
  24. package/dist/body-trigger/__fixtures__/syntheticBody.d.ts +83 -0
  25. package/dist/body-trigger/frame.d.ts +88 -0
  26. package/dist/body-trigger/index.d.ts +6 -0
  27. package/dist/body-trigger/moves.d.ts +235 -0
  28. package/dist/body-trigger/trigger.d.ts +75 -0
  29. package/dist/calibration/calibration.d.ts +75 -0
  30. package/dist/calibration/index.d.ts +6 -0
  31. package/dist/calibration/storage.d.ts +13 -0
  32. package/dist/calibration/types.d.ts +53 -0
  33. package/dist/calibration/useXRCalibration.d.ts +46 -0
  34. package/dist/camera/CameraPermissionGate.d.ts +26 -0
  35. package/dist/camera/devices.d.ts +26 -0
  36. package/dist/camera/index.d.ts +8 -0
  37. package/dist/camera/permission.d.ts +86 -0
  38. package/dist/camera/useCameraPermission.d.ts +35 -0
  39. package/dist/canonicalFace-BHwyCx1c.js +9 -0
  40. package/dist/canonicalFace-C83I225R.cjs +1 -0
  41. package/dist/capabilities/detect.d.ts +45 -0
  42. package/dist/capabilities/index.d.ts +5 -0
  43. package/dist/capabilities/types.d.ts +120 -0
  44. package/dist/capabilities/useXRCapabilities.d.ts +18 -0
  45. package/dist/compat/environment.d.ts +5 -0
  46. package/dist/compat/index.d.ts +4 -0
  47. package/dist/compat/run.d.ts +18 -0
  48. package/dist/compat/scenarios.d.ts +10 -0
  49. package/dist/compat/types.d.ts +101 -0
  50. package/dist/components/BodyInstruction/BodyPoseHint.d.ts +63 -0
  51. package/dist/components/BodyInstruction/index.d.ts +69 -0
  52. package/dist/components/BodyInstruction/useBodyPose.d.ts +23 -0
  53. package/dist/components/BodyTracker/index.d.ts +17 -0
  54. package/dist/components/BodyTrigger/index.d.ts +49 -0
  55. package/dist/components/Debugger/DebuggerProvider.d.ts +14 -1
  56. package/dist/components/Debugger/DebuggerUI.d.ts +3 -1
  57. package/dist/components/FaceAtlas/FaceAtlasLayer.d.ts +114 -0
  58. package/dist/components/FaceAtlas/MadeUpCamera.d.ts +80 -0
  59. package/dist/components/FaceAtlas/constants.d.ts +8 -0
  60. package/dist/components/FaceAtlas/index.d.ts +7 -0
  61. package/dist/components/FaceAtlas/useFaceAtlasSurface.d.ts +84 -0
  62. package/dist/components/FaceAtlas/useFaceSkin.d.ts +84 -0
  63. package/dist/components/FaceCharacter/ExternalFaceMesh.d.ts +109 -0
  64. package/dist/components/FaceCharacter/FaceExpressionController.d.ts +53 -0
  65. package/dist/components/FaceCharacter/FaceMorph.d.ts +71 -0
  66. package/dist/components/FaceCharacter/FacePiercing.d.ts +65 -0
  67. package/dist/components/FaceCharacter/FaceReprojection.d.ts +85 -0
  68. package/dist/components/FaceCharacter/FaceRig.d.ts +38 -0
  69. package/dist/components/FaceCharacter/FaceSurface.d.ts +49 -0
  70. package/dist/components/FaceCharacter/FaceSurfaceOccluder.d.ts +39 -0
  71. package/dist/components/FaceCharacter/PinToFaceMesh.d.ts +68 -0
  72. package/dist/components/FaceCharacter/index.d.ts +18 -0
  73. package/dist/components/FaceCharacter/useFaceReprojector.d.ts +10 -0
  74. package/dist/components/FaceInset/FaceInset.d.ts +68 -0
  75. package/dist/components/FaceInset/frame.d.ts +94 -0
  76. package/dist/components/FaceInset/index.d.ts +6 -0
  77. package/dist/components/FaceInset/material.d.ts +40 -0
  78. package/dist/components/FaceInset/useFaceInsetTexture.d.ts +37 -0
  79. package/dist/components/FaceInstruction/FaceExpressionHint.d.ts +43 -0
  80. package/dist/components/FaceInstruction/index.d.ts +56 -0
  81. package/dist/components/FaceInstruction/useFaceExpression.d.ts +20 -0
  82. package/dist/components/FaceLiquify/FaceLiquify.d.ts +49 -0
  83. package/dist/components/FaceLiquify/debug.d.ts +37 -0
  84. package/dist/components/FaceLiquify/frame.d.ts +55 -0
  85. package/dist/components/FaceLiquify/index.d.ts +10 -0
  86. package/dist/components/FaceLiquify/material.d.ts +39 -0
  87. package/dist/components/FaceLiquify/pass.d.ts +49 -0
  88. package/dist/components/FaceLiquify/presence.d.ts +25 -0
  89. package/dist/components/FaceLiquify/presets.d.ts +82 -0
  90. package/dist/components/FaceLiquify/selfTest.d.ts +66 -0
  91. package/dist/components/FaceLiquify/target.d.ts +85 -0
  92. package/dist/components/FaceLiquify/warp.d.ts +72 -0
  93. package/dist/components/FaceMesh/canonical/CanonicalFaceMeshRenderer.d.ts +37 -5
  94. package/dist/components/FaceMesh/canonical/geometryGroups.d.ts +21 -0
  95. package/dist/components/FaceMesh/canonical/parseCanonicalFaceModel.d.ts +21 -0
  96. package/dist/components/FaceMesh/canonical/shaders.d.ts +1 -1
  97. package/dist/components/FaceMesh/index.d.ts +2 -2
  98. package/dist/components/FaceRetouch/Background.d.ts +3 -1
  99. package/dist/components/FaceRetouch/FaceRetouch.d.ts +5 -0
  100. package/dist/components/FaceRetouch/renderState.d.ts +19 -0
  101. package/dist/components/FaceSwap/FaceMirror.d.ts +46 -0
  102. package/dist/components/FaceSwap/FaceSwap.d.ts +58 -0
  103. package/dist/components/FaceSwap/FaceTextureLayer.d.ts +72 -0
  104. package/dist/components/FaceSwap/faceSwapPlan.d.ts +91 -0
  105. package/dist/components/FaceSwap/index.d.ts +13 -0
  106. package/dist/components/FaceSwap/settings.d.ts +300 -0
  107. package/dist/components/FaceSwap/useFaceTexture.d.ts +35 -0
  108. package/dist/components/FaceSwap/useLiveFace.d.ts +38 -0
  109. package/dist/components/FaceSwap/useLiveFaceTexture.d.ts +31 -0
  110. package/dist/components/FaceWarp3D/FaceWarp3D.d.ts +50 -0
  111. package/dist/components/FaceWarp3D/index.d.ts +2 -3
  112. package/dist/components/Faceless/Faceless.d.ts +51 -0
  113. package/dist/components/Faceless/index.d.ts +2 -0
  114. package/dist/components/GestureListener/index.d.ts +11 -0
  115. package/dist/components/HairLock/HairLock.d.ts +39 -0
  116. package/dist/components/HairLock/index.d.ts +2 -0
  117. package/dist/components/HairLock/lockGeometry.d.ts +15 -0
  118. package/dist/components/HandCutout/index.d.ts +35 -0
  119. package/dist/components/HandInstruction/HandGestureHint.d.ts +70 -0
  120. package/dist/components/HandInstruction/index.d.ts +74 -0
  121. package/dist/components/HandInstruction/useHandGesture.d.ts +22 -0
  122. package/dist/components/HandRig/ForearmOccluder.d.ts +29 -0
  123. package/dist/components/HandRig/HandAttachment.d.ts +34 -0
  124. package/dist/components/HandRig/HandOccluder.d.ts +55 -0
  125. package/dist/components/HandRig/HandTattoo.d.ts +61 -0
  126. package/dist/components/HandRig/WristAttachment.d.ts +34 -0
  127. package/dist/components/HandRig/index.d.ts +101 -0
  128. package/dist/components/HandRig/useArmMask.d.ts +29 -0
  129. package/dist/components/HandRig/wristSolve.d.ts +69 -0
  130. package/dist/components/HandTouch/HandTouch.d.ts +62 -0
  131. package/dist/components/HandTouch/Touchable.d.ts +36 -0
  132. package/dist/components/HandTouch/index.d.ts +2 -0
  133. package/dist/components/HandTracker/index.d.ts +10 -0
  134. package/dist/components/HeadBinding/index.d.ts +14 -0
  135. package/dist/components/HeadOccluder/CanonicalHeadFrame.d.ts +22 -0
  136. package/dist/components/HeadOccluder/Earrings.d.ts +55 -0
  137. package/dist/components/HeadOccluder/HeadAttachment.d.ts +38 -0
  138. package/dist/components/HeadOccluder/NeckOccluder.d.ts +64 -0
  139. package/dist/components/HeadOccluder/earringPlacement.d.ts +31 -0
  140. package/dist/components/HeadOccluder/headAttachmentPoints.d.ts +69 -0
  141. package/dist/components/HeadOccluder/index.d.ts +57 -3
  142. package/dist/components/HeadOccluder/useCanonicalHeadFit.d.ts +36 -0
  143. package/dist/components/HeadOccluder/useLandmarkPoseFit.d.ts +80 -0
  144. package/dist/components/HolisticTracker/index.d.ts +69 -0
  145. package/dist/components/HolisticTracker/settings.d.ts +58 -0
  146. package/dist/components/HolisticTracker/signals.d.ts +49 -0
  147. package/dist/components/Instruction/HintStage.d.ts +29 -0
  148. package/dist/components/Instruction/InstructionCue.d.ts +126 -0
  149. package/dist/components/Instruction/gestureHold.d.ts +20 -0
  150. package/dist/components/Instruction/ghost.d.ts +129 -0
  151. package/dist/components/Instruction/hintBlend.d.ts +19 -0
  152. package/dist/components/Instruction/hintLook.d.ts +81 -0
  153. package/dist/components/Instruction/hintLoop.d.ts +36 -0
  154. package/dist/components/Instruction/index.d.ts +41 -0
  155. package/dist/components/Instruction/useGhostModel.d.ts +33 -0
  156. package/dist/components/Instruction/useInstructionHold.d.ts +72 -0
  157. package/dist/components/IrisEffect/IrisMaterial.d.ts +73 -0
  158. package/dist/components/IrisEffect/index.d.ts +51 -0
  159. package/dist/components/IrisEffect/settings.d.ts +117 -0
  160. package/dist/components/LipEffect/LipEffect.d.ts +27 -1
  161. package/dist/components/LipEffect/LipEffectMaterial.d.ts +95 -7
  162. package/dist/components/LipEffect/LipEffects.d.ts +12 -0
  163. package/dist/components/LipEffect/defaults.d.ts +46 -4
  164. package/dist/components/LipEffect/index.d.ts +11 -3
  165. package/dist/components/LipEffect/lipShading.d.ts +73 -0
  166. package/dist/components/LipEffect/settings.d.ts +375 -0
  167. package/dist/components/LipEffect/shader.d.ts +39 -0
  168. package/dist/components/LipEffect/types.d.ts +128 -9
  169. package/dist/components/LipEffect/useLipDesignTextures.d.ts +17 -0
  170. package/dist/components/LipEffect/uvGuide.d.ts +74 -0
  171. package/dist/components/Makeup/Blush.d.ts +18 -0
  172. package/dist/components/Makeup/Brows.d.ts +20 -0
  173. package/dist/components/Makeup/Contour.d.ts +17 -0
  174. package/dist/components/Makeup/Eyeliner.d.ts +20 -0
  175. package/dist/components/Makeup/Eyeshadow.d.ts +20 -0
  176. package/dist/components/Makeup/Highlighter.d.ts +18 -0
  177. package/dist/components/Makeup/MakeupDesign.d.ts +37 -0
  178. package/dist/components/Makeup/MakeupRegion.d.ts +132 -0
  179. package/dist/components/Makeup/constants.d.ts +44 -0
  180. package/dist/components/Makeup/design.d.ts +106 -0
  181. package/dist/components/Makeup/designSamples.d.ts +42 -0
  182. package/dist/components/Makeup/eyes.d.ts +114 -0
  183. package/dist/components/Makeup/fields.d.ts +10 -0
  184. package/dist/components/Makeup/geometry.d.ts +106 -0
  185. package/dist/components/Makeup/index.d.ts +26 -0
  186. package/dist/components/Makeup/looks.d.ts +28 -0
  187. package/dist/components/Makeup/material.d.ts +239 -0
  188. package/dist/components/Makeup/settings.d.ts +54 -0
  189. package/dist/components/Makeup/shades.d.ts +143 -0
  190. package/dist/components/Makeup/shapes.d.ts +27 -0
  191. package/dist/components/Makeup/skinTone.d.ts +135 -0
  192. package/dist/components/Makeup/types.d.ts +110 -0
  193. package/dist/components/Makeup/useMakeupSkinTone.d.ts +40 -0
  194. package/dist/components/Necklace/Necklace.d.ts +44 -0
  195. package/dist/components/Necklace/index.d.ts +1 -0
  196. package/dist/components/ParticleEmitter/ParticleEmitter.d.ts +69 -0
  197. package/dist/components/ParticleEmitter/index.d.ts +1 -0
  198. package/dist/components/PersonCutout/index.d.ts +50 -0
  199. package/dist/components/PersonCutout/personCutout.d.ts +16 -0
  200. package/dist/components/ScreenImage/components/ScreenImageBody.d.ts +1 -1
  201. package/dist/components/ScreenImage/index.d.ts +3 -1
  202. package/dist/components/ScreenImage/materials/ScreenImageBlendMaterial.d.ts +1 -1
  203. package/dist/components/ScreenImage/materials/ScreenImageMaskMaterial.d.ts +11 -0
  204. package/dist/components/ScreenImage/source.d.ts +6 -0
  205. package/dist/components/ScreenImage/types.d.ts +18 -0
  206. package/dist/components/SegmentationOverlay/SegmentationOverlay.d.ts +37 -0
  207. package/dist/components/SegmentationOverlay/SegmentationOverlayMaterial.d.ts +31 -0
  208. package/dist/components/SegmentationOverlay/index.d.ts +9 -0
  209. package/dist/components/SegmentationOverlay/maskTexture.d.ts +23 -0
  210. package/dist/components/SegmentationOverlay/providers.d.ts +72 -0
  211. package/dist/components/SegmentationOverlay/settings.d.ts +65 -0
  212. package/dist/components/ShoulderOccluder/index.d.ts +43 -0
  213. package/dist/components/ShoulderOccluder/useCanonicalTorsoFit.d.ts +24 -0
  214. package/dist/components/SpringSwing/SpringSwing.d.ts +22 -0
  215. package/dist/components/SpringSwing/index.d.ts +1 -0
  216. package/dist/components/XRProvider/index.d.ts +16 -2
  217. package/dist/components/XRScene/renderOutputTarget.d.ts +12 -0
  218. package/dist/components/XRViewport/hooks/useViewportExternalFaces.d.ts +1 -1
  219. package/dist/components/XRViewport/hooks/useViewportMediaSource.d.ts +1 -1
  220. package/dist/components/XRViewport/hooks/useViewportPipeline.d.ts +1 -1
  221. package/dist/components/index.d.ts +11 -0
  222. package/dist/config/index.d.ts +0 -1
  223. package/dist/constants/index.d.ts +4 -1
  224. package/dist/context-DTxSQvp4.js +13 -0
  225. package/dist/context-hA0Rb2Xa.cjs +1 -0
  226. package/dist/contexts-BH7PdKFS.cjs +1 -0
  227. package/dist/contexts-jak8-tND.js +667 -0
  228. package/dist/coordinates/feed.d.ts +52 -0
  229. package/dist/coordinates/index.d.ts +7 -0
  230. package/dist/coordinates/side.d.ts +40 -0
  231. package/dist/coordinates/spaces.d.ts +49 -0
  232. package/dist/coordinates/viewport.d.ts +22 -0
  233. package/dist/coordinates/world.d.ts +15 -0
  234. package/dist/debug-ui/default-setting.cjs +2 -2
  235. package/dist/debug-ui/face-swap-settings/index.d.ts +22 -0
  236. package/dist/debug-ui/gesture-settings/index.d.ts +14 -0
  237. package/dist/debug-ui/hierarchy-panel/index.d.ts +3 -2
  238. package/dist/debug-ui/holistic-tracker-settings/index.d.ts +16 -0
  239. package/dist/debug-ui/index.d.ts +18 -3
  240. package/dist/debug-ui/iris-effect-settings/index.d.ts +12 -0
  241. package/dist/debug-ui/lip-effect-settings/index.d.ts +15 -0
  242. package/dist/debug-ui/media-source/index.d.ts +1 -1
  243. package/dist/debug-ui/media-source/session.d.ts +30 -2
  244. package/dist/debug-ui/media-source.cjs +1 -1
  245. package/dist/debug-ui/media-source.js +1 -1
  246. package/dist/debug-ui/object-inspector-panel/index.d.ts +3 -2
  247. package/dist/debug-ui/product-hotspots/index.d.ts +25 -0
  248. package/dist/debug-ui/scene-editor/hierarchy-panel.d.ts +3 -1
  249. package/dist/debug-ui/scene-editor/inspector-panel.d.ts +3 -1
  250. package/dist/debug-ui/screen-image-settings/index.d.ts +3 -1
  251. package/dist/debug-ui/screen-text-settings/ScreenTextSettingsPanel.d.ts +1 -1
  252. package/dist/debug-ui/screen-text-settings/types.d.ts +2 -0
  253. package/dist/debug-ui/segmentation-overlay-settings/index.d.ts +12 -0
  254. package/dist/debug-ui/settings-panel/index.d.ts +6 -1
  255. package/dist/debug-ui/shared/debugWindow.d.ts +51 -0
  256. package/dist/debug-ui/xr-diagnostics/index.d.ts +26 -0
  257. package/dist/debug-ui.cjs +3 -3
  258. package/dist/debug-ui.js +2695 -2547
  259. package/dist/detector-K8aej4MB.js +59 -0
  260. package/dist/detector-ijypGtse.cjs +1 -0
  261. package/dist/entries/all.d.ts +3 -1
  262. package/dist/entries/core.d.ts +20 -2
  263. package/dist/entries/face-effects.d.ts +123 -9
  264. package/dist/entries/instructions.d.ts +48 -0
  265. package/dist/entries/internal.d.ts +2 -1
  266. package/dist/entries/low-level.d.ts +49 -3
  267. package/dist/entries/particles.d.ts +11 -0
  268. package/dist/entries/product.d.ts +11 -0
  269. package/dist/entries/tracking.d.ts +60 -2
  270. package/dist/face-atlas/attributes.d.ts +30 -0
  271. package/dist/face-atlas/eyes.d.ts +272 -0
  272. package/dist/face-atlas/faceAtlas.generated.d.ts +46 -0
  273. package/dist/face-atlas/glsl/atlasVertex.d.ts +46 -0
  274. package/dist/face-atlas/glsl/common.d.ts +55 -0
  275. package/dist/face-atlas/glsl/design.d.ts +49 -0
  276. package/dist/face-atlas/glsl/eyes.d.ts +73 -0
  277. package/dist/face-atlas/glsl/finish.d.ts +24 -0
  278. package/dist/face-atlas/glsl/format.d.ts +4 -0
  279. package/dist/face-atlas/glsl/index.d.ts +59 -0
  280. package/dist/face-atlas/glsl/shading.d.ts +15 -0
  281. package/dist/face-atlas/glsl/shapes.d.ts +66 -0
  282. package/dist/face-atlas/glsl/sparkle.d.ts +19 -0
  283. package/dist/face-atlas/glsl/uniforms.d.ts +106 -0
  284. package/dist/face-atlas/guide.d.ts +51 -0
  285. package/dist/face-atlas/index.d.ts +25 -0
  286. package/dist/face-atlas/lead.d.ts +117 -0
  287. package/dist/face-atlas/madeUpCamera.d.ts +125 -0
  288. package/dist/face-atlas/masks.d.ts +53 -0
  289. package/dist/face-atlas/obj.d.ts +69 -0
  290. package/dist/face-atlas/polylines.d.ts +63 -0
  291. package/dist/face-atlas/probe/FaceSkinProbe.d.ts +208 -0
  292. package/dist/face-atlas/probe/__fixtures__/emulate.d.ts +9 -0
  293. package/dist/face-atlas/probe/__fixtures__/face.d.ts +24 -0
  294. package/dist/face-atlas/probe/constants.d.ts +137 -0
  295. package/dist/face-atlas/probe/glsl.d.ts +43 -0
  296. package/dist/face-atlas/probe/lightFit.d.ts +108 -0
  297. package/dist/face-atlas/probe/schedule.d.ts +44 -0
  298. package/dist/face-atlas/probe/selfTest.d.ts +87 -0
  299. package/dist/face-atlas/probe/stats.d.ts +143 -0
  300. package/dist/face-atlas/probe/targets.d.ts +70 -0
  301. package/dist/face-atlas/probe/unwrap.d.ts +76 -0
  302. package/dist/face-atlas/quality.d.ts +28 -0
  303. package/dist/face-atlas/regions.d.ts +31 -0
  304. package/dist/face-atlas/registry.d.ts +252 -0
  305. package/dist/face-atlas/renderState.d.ts +86 -0
  306. package/dist/face-atlas/selfOcclusion.d.ts +62 -0
  307. package/dist/face-atlas/shading.d.ts +406 -0
  308. package/dist/face-atlas/shapes.d.ts +86 -0
  309. package/dist/face-atlas/sides.d.ts +41 -0
  310. package/dist/face-atlas/skinMask.d.ts +35 -0
  311. package/dist/face-atlas/surface.d.ts +155 -0
  312. package/dist/face-atlas/topology.d.ts +44 -0
  313. package/dist/face-character/__fixtures__/faceImageDetections.d.ts +25 -0
  314. package/dist/face-character/__fixtures__/faceNode.d.ts +22 -0
  315. package/dist/face-character/bindFaceModel.d.ts +106 -0
  316. package/dist/face-character/canonicalFace.d.ts +17 -0
  317. package/dist/face-character/canonicalFaceGeometry.d.ts +11 -0
  318. package/dist/face-character/canonicalFacePositions.d.ts +7 -0
  319. package/dist/face-character/driveFaceModel.d.ts +57 -0
  320. package/dist/face-character/expressionOutputs.d.ts +45 -0
  321. package/dist/face-character/faceExpressions.d.ts +104 -0
  322. package/dist/face-character/faceImageLandmarker.d.ts +93 -0
  323. package/dist/face-character/faceMeshBinding.d.ts +62 -0
  324. package/dist/face-character/faceMorph.d.ts +77 -0
  325. package/dist/face-character/faceMorphs.d.ts +46 -0
  326. package/dist/face-character/facePhoto.d.ts +138 -0
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@@ -0,0 +1,1071 @@
1
+ import { F as v, a as q, b as B, c as N, d as J, e as d, f as R } from "./renderPasses-B6l8IpJv.js";
2
+ import * as S from "three";
3
+ import { jsx as _, jsxs as ge } from "react/jsx-runtime";
4
+ import { useMemo as M, useEffect as Q } from "react";
5
+ import { X as fe } from "./index-CIe7eCMH.js";
6
+ import { u as be } from "./landmarks-bftdwq6Z.js";
7
+ import { F as ve, r as Se, a as ye } from "./renderState-CJNmj5jz.js";
8
+ import { useThree as ke, useFrame as xe } from "@react-three/fiber";
9
+ import { c as Ee } from "./selectors-DmNaKIwE.js";
10
+ import { f as Me } from "./FaceSurface-DmP9AEeC.js";
11
+ import { c as Re, d as we } from "./landmarkMask-BFDyBnKM.js";
12
+ const ht = [
13
+ { label: "Wireframe", value: v.wireframe },
14
+ { label: "Basic", value: v.basic },
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+ { label: "Standard", value: v.standard },
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+ { label: "Physical", value: v.physical },
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+ { label: "Toon", value: v.toon },
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+ { label: "Normal", value: v.normal },
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+ { label: "Matcap", value: v.matcap },
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+ { label: "Shader", value: v.shader }
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+ ], gt = [
22
+ { label: "Original Face", value: q.originalFace },
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+ { label: "Composite", value: q.composite }
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+ ], ft = [
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+ { label: "Front", value: B.front },
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+ { label: "Back", value: B.back },
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+ { label: "Double", value: B.double }
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+ ], bt = [
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+ { label: "None", value: N.none },
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+ { label: "UV Map 1", value: N.canonical },
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+ { label: "UV Map 2", value: N.style2 }
32
+ ], vt = [
33
+ { label: "None", value: J.none },
34
+ { label: "Default Mask", value: J.canonical }
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+ ], St = [
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+ { label: "Solid", value: R.solid },
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+ { label: "Gradient", value: R.gradient },
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+ { label: "Image URL", value: R.imageUrl },
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+ { label: "Media URL", value: R.mediaUrl }
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+ ], yt = [
41
+ { label: "Normal", value: d.normal },
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+ { label: "Add", value: d.add },
43
+ { label: "Subtract", value: d.subtract },
44
+ { label: "Multiply", value: d.multiply },
45
+ { label: "Screen", value: d.screen },
46
+ { label: "Overlay", value: d.overlay },
47
+ { label: "Soft Light", value: d.softLight },
48
+ { label: "Hard Light", value: d.hardLight },
49
+ { label: "Lighten", value: d.lighten },
50
+ { label: "Darken", value: d.darken },
51
+ { label: "Difference", value: d.difference },
52
+ { label: "Exclusion", value: d.exclusion }
53
+ ], Ae = ["both", "left", "right"], Fe = ["shader", "image"], Ce = {
54
+ eye: "both",
55
+ mode: "shader",
56
+ color: "#4fa3ff",
57
+ textureUrl: "",
58
+ tintImage: !1,
59
+ scale: 1,
60
+ opacity: 0.85,
61
+ targetFps: 0,
62
+ smoothing: 0,
63
+ leadMs: 80,
64
+ mirrored: !1,
65
+ faceIndex: 0,
66
+ holdMs: 250
67
+ }, kt = [
68
+ {
69
+ key: "eye",
70
+ label: "Eye",
71
+ type: "select",
72
+ options: Ae.map((e) => ({ label: e, value: e }))
73
+ },
74
+ {
75
+ key: "mode",
76
+ label: "Material",
77
+ type: "select",
78
+ options: Fe.map((e) => ({ label: e, value: e }))
79
+ },
80
+ { key: "color", label: "Color / tint", type: "color" },
81
+ { key: "textureUrl", label: "Image URL (image mode)", type: "text" },
82
+ { key: "tintImage", label: "Tint image with color", type: "boolean" },
83
+ { key: "scale", label: "Scale (× iris radius)", type: "number", min: 0.2, max: 4, step: 0.05 },
84
+ { key: "opacity", label: "Opacity", type: "number", min: 0, max: 1, step: 0.05 },
85
+ { key: "targetFps", label: "Face FPS (0 = session)", type: "number", min: 0, max: 60, step: 1 },
86
+ { key: "smoothing", label: "Smoothing (0 = raw)", type: "number", min: 0, max: 60, step: 1 },
87
+ { key: "leadMs", label: "Lead between samples (ms)", type: "number", min: 0, max: 200, step: 10 },
88
+ { key: "mirrored", label: "Mirror material", type: "boolean" },
89
+ { key: "faceIndex", label: "Face index", type: "number", min: 0, max: 3, step: 1 },
90
+ { key: "holdMs", label: "Hold (ms)", type: "number", min: 0, max: 1e3, step: 10 }
91
+ ], xt = (e) => ({
92
+ ...Ce,
93
+ ...e
94
+ }), Et = (e, t) => ({ ...e, ...t }), Mt = [
95
+ "lips",
96
+ "contour",
97
+ "blush",
98
+ "highlighter",
99
+ "eyeshadow",
100
+ "eyeliner",
101
+ "brows"
102
+ ], z = [
103
+ "matte",
104
+ "satin",
105
+ "gloss",
106
+ "shimmer",
107
+ "metallic",
108
+ "glitter"
109
+ ], Rt = ["both", "left", "right"], _e = [
110
+ "lips",
111
+ "blush",
112
+ "contour",
113
+ "highlighter",
114
+ "brows"
115
+ ], G = {
116
+ matte: { shine: 0, sparkleDensity: 0, sparkleSize: 0.25 },
117
+ satin: { shine: 0.3, sparkleDensity: 0, sparkleSize: 0.25 },
118
+ gloss: { shine: 0.8, sparkleDensity: 0, sparkleSize: 0.25 },
119
+ shimmer: { shine: 0.5, sparkleDensity: 0.6, sparkleSize: 0.25 },
120
+ metallic: { shine: 0.7, sparkleDensity: 0, sparkleSize: 0.25 },
121
+ glitter: { shine: 0.7, sparkleDensity: 0.35, sparkleSize: 0.8 }
122
+ }, Te = ["shine", "sparkleDensity", "sparkleSize"], Y = [0.1, 1.5], I = {
123
+ lips: {
124
+ nude: "#b9826f",
125
+ rosewood: "#9e5a5a",
126
+ mauve: "#a0606e",
127
+ softPink: "#d88a95",
128
+ coral: "#e0645a",
129
+ peach: "#e8907a",
130
+ classicRed: "#a3202d",
131
+ brick: "#8e3b2c",
132
+ berry: "#7b2846",
133
+ plum: "#5e2a45",
134
+ wine: "#5a1a28",
135
+ chocolate: "#5b3a2e"
136
+ },
137
+ contour: {
138
+ fair: "#c9a08a",
139
+ light: "#b48a72",
140
+ medium: "#98705a",
141
+ tan: "#7f5a45",
142
+ deep: "#5e4032",
143
+ rich: "#432c22",
144
+ bronzeLight: "#b9805a",
145
+ bronzeDeep: "#8a5532"
146
+ },
147
+ blush: {
148
+ softPink: "#e8a0a8",
149
+ rose: "#d97a85",
150
+ peach: "#f0a07c",
151
+ coral: "#ec7b67",
152
+ apricot: "#f2a86b",
153
+ mauve: "#c0828f",
154
+ berry: "#b04a68",
155
+ brick: "#b4574a",
156
+ terracotta: "#c4694c",
157
+ plum: "#8f4a68"
158
+ },
159
+ highlighter: {
160
+ pearl: "#f6eee6",
161
+ champagne: "#f2dcc0",
162
+ gold: "#e9c27a",
163
+ roseGold: "#eab3a0",
164
+ bronzeGlow: "#d29a66",
165
+ lilacPearl: "#e6d6ef"
166
+ },
167
+ eyeshadow: {
168
+ ivory: "#f3e6d3",
169
+ champagne: "#e9d2b0",
170
+ sand: "#d2b48c",
171
+ taupe: "#8f7a6e",
172
+ warmBrown: "#8b5a3c",
173
+ coolBrown: "#6e5a50",
174
+ espresso: "#3e2a22",
175
+ charcoal: "#3a3a3c",
176
+ black: "#141414",
177
+ bronze: "#a8743f",
178
+ copper: "#b5653a",
179
+ gold: "#d4ae5a",
180
+ roseGold: "#d49a8a",
181
+ plum: "#6b3a5a",
182
+ burgundy: "#6e2433",
183
+ olive: "#6f6a3a",
184
+ navy: "#23314f",
185
+ emerald: "#1f6b52",
186
+ teal: "#1f6f73",
187
+ lilac: "#b8a0cf",
188
+ silver: "#c5c7cb"
189
+ },
190
+ eyeliner: {
191
+ black: "#0d0d0d",
192
+ brownBlack: "#231a16",
193
+ brown: "#4a3226",
194
+ charcoal: "#33343a",
195
+ navy: "#1c2848",
196
+ plum: "#4f2442",
197
+ emerald: "#145a44",
198
+ bronze: "#8a5a2e",
199
+ gold: "#c9a14e",
200
+ white: "#f5f3ef"
201
+ },
202
+ brows: {
203
+ blonde: "#a88a62",
204
+ taupe: "#7c6a5c",
205
+ softBrown: "#6b4f3c",
206
+ mediumBrown: "#57402f",
207
+ darkBrown: "#3d2c22",
208
+ softBlack: "#252020",
209
+ auburn: "#7a4030",
210
+ grey: "#8a8580"
211
+ }
212
+ }, k = (e) => Object.keys(I[e]), Le = {
213
+ lips: k("lips"),
214
+ contour: k("contour"),
215
+ blush: k("blush"),
216
+ highlighter: k("highlighter"),
217
+ eyeshadow: k("eyeshadow"),
218
+ eyeliner: k("eyeliner"),
219
+ brows: k("brows")
220
+ }, K = (e) => _e.includes(e), oe = (e, t) => typeof t == "string" && Object.prototype.hasOwnProperty.call(I[e], t), ee = (e, t) => t === "custom" || t === "auto" && K(e) || oe(e, t);
221
+ function Oe(e, t) {
222
+ return t === "auto" ? K(e) ? "auto" : void 0 : oe(e, t) ? I[e][t] : void 0;
223
+ }
224
+ const T = (e) => {
225
+ const t = e.trim().toLowerCase(), o = /^#([0-9a-f])([0-9a-f])([0-9a-f])$/.exec(t);
226
+ return o ? `#${o[1]}${o[1]}${o[2]}${o[2]}${o[3]}${o[3]}` : t;
227
+ }, Pe = (e, t) => Object.values(I[e]).some(
228
+ (o) => T(o) === t
229
+ ), Ie = (e, t, o, s, l) => {
230
+ const a = ee(e, t), r = a ? t : ee(e, s) ? s : "custom", i = typeof o == "string" && o.trim() ? o.trim() : void 0;
231
+ if (r === "custom") return { shade: r, color: i ?? l };
232
+ const c = r === "auto" ? l : Oe(e, r) ?? l;
233
+ if (i !== void 0) {
234
+ const n = T(i), f = a && (Pe(e, n) || n === T(l));
235
+ if (n !== T(c) && !f) return { shade: "custom", color: i };
236
+ }
237
+ return { shade: r, color: c };
238
+ }, se = (e) => {
239
+ const t = e.replace(/([a-z])([A-Z])/g, "$1 $2").toLowerCase();
240
+ return t[0].toUpperCase() + t.slice(1);
241
+ }, Ue = (e) => [
242
+ { label: "Custom color", value: "custom" },
243
+ ...K(e) ? [{ label: "Auto (own color)", value: "auto" }] : [],
244
+ ...Le[e].map((t) => ({ label: se(t), value: t }))
245
+ ], re = [
246
+ "lipstick",
247
+ "gloss",
248
+ "matte",
249
+ "tint",
250
+ "metallic",
251
+ "gradient",
252
+ "shimmer",
253
+ "glitter"
254
+ ], De = ["texture", "solid"], Be = ["outward", "vertical", "horizontal"], Ne = {
255
+ enabled: !0,
256
+ preset: "custom",
257
+ shade: "custom",
258
+ maskMode: "outer-and-inner-lips",
259
+ colorMode: "texture",
260
+ color: "#e85d75",
261
+ opacity: 0.8,
262
+ coverage: 0.8,
263
+ finish: "satin",
264
+ ...G.satin,
265
+ sparkleColor: "",
266
+ intensity: 1,
267
+ shading: 1,
268
+ gloss: 0.35,
269
+ roughness: 0.5,
270
+ highlightColor: "#ffffff",
271
+ gradientColor: "#ffd6de",
272
+ gradientAmount: 0,
273
+ gradientDirection: "outward",
274
+ edgeSoftness: 0.12,
275
+ innerLipColor: "#7a1f36",
276
+ innerLipAmount: 0,
277
+ innerLipWidth: 0.35,
278
+ splitLips: !1,
279
+ lowerLipColor: "#e85d75",
280
+ lowerLipOpacity: 0.8,
281
+ textureScaleX: 1,
282
+ textureScaleY: 1,
283
+ textureOffsetX: 0,
284
+ textureOffsetY: 0,
285
+ textureRotation: 0,
286
+ textureFlipX: !1,
287
+ textureFlipY: !1
288
+ }, le = {
289
+ lipstick: {
290
+ finish: "satin",
291
+ coverage: 0.85,
292
+ color: "#c0304f",
293
+ opacity: 0.85,
294
+ intensity: 1,
295
+ shading: 1,
296
+ gloss: 0.35,
297
+ roughness: 0.5,
298
+ highlightColor: "#ffffff",
299
+ gradientAmount: 0
300
+ },
301
+ gloss: {
302
+ finish: "gloss",
303
+ coverage: 0.45,
304
+ color: "#e05a7a",
305
+ opacity: 0.7,
306
+ intensity: 1,
307
+ shading: 1,
308
+ gloss: 0.95,
309
+ roughness: 0.12,
310
+ highlightColor: "#ffffff",
311
+ gradientAmount: 0
312
+ },
313
+ matte: {
314
+ finish: "matte",
315
+ coverage: 0.95,
316
+ color: "#a8323e",
317
+ opacity: 0.92,
318
+ intensity: 1,
319
+ shading: 1,
320
+ gloss: 0,
321
+ roughness: 1,
322
+ highlightColor: "#ffffff",
323
+ gradientAmount: 0
324
+ },
325
+ tint: {
326
+ finish: "matte",
327
+ coverage: 0.3,
328
+ color: "#ff6b81",
329
+ opacity: 0.4,
330
+ intensity: 1,
331
+ shading: 1,
332
+ gloss: 0.1,
333
+ roughness: 0.7,
334
+ highlightColor: "#ffffff",
335
+ gradientAmount: 0
336
+ },
337
+ metallic: {
338
+ finish: "metallic",
339
+ coverage: 0.9,
340
+ color: "#b5485a",
341
+ opacity: 0.9,
342
+ intensity: 1,
343
+ shading: 1,
344
+ gloss: 1,
345
+ roughness: 0.3,
346
+ highlightColor: "#f3c46b",
347
+ gradientAmount: 0
348
+ },
349
+ gradient: {
350
+ finish: "satin",
351
+ coverage: 0.8,
352
+ color: "#d6336c",
353
+ opacity: 0.8,
354
+ intensity: 1,
355
+ shading: 1,
356
+ gloss: 0.3,
357
+ roughness: 0.5,
358
+ highlightColor: "#ffffff",
359
+ gradientColor: "#f9c2cf",
360
+ gradientAmount: 0.85,
361
+ gradientDirection: "outward"
362
+ },
363
+ shimmer: {
364
+ finish: "shimmer",
365
+ coverage: 0.7,
366
+ color: "#c8577a",
367
+ opacity: 0.8,
368
+ intensity: 1,
369
+ shading: 1,
370
+ gloss: 0.4,
371
+ roughness: 0.45,
372
+ highlightColor: "#ffffff",
373
+ gradientAmount: 0
374
+ },
375
+ glitter: {
376
+ finish: "glitter",
377
+ coverage: 0.5,
378
+ color: "#b8406a",
379
+ opacity: 0.8,
380
+ intensity: 1,
381
+ shading: 1,
382
+ gloss: 0.5,
383
+ roughness: 0.35,
384
+ highlightColor: "#ffffff",
385
+ gradientAmount: 0
386
+ }
387
+ }, ie = (e) => typeof e == "string" && re.includes(e), m = (e, t, o, s) => typeof e == "number" && Number.isFinite(e) ? Math.min(o, Math.max(t, e)) : s, Xe = (e, t) => typeof e == "number" && Number.isFinite(e) ? e : t, w = (e, t) => typeof e == "string" && e.trim() ? e : t, He = (e, t) => typeof e == "string" ? e.trim() : t, A = (e, t) => typeof e == "boolean" ? e : t, X = (e, t, o) => typeof t == "string" && e.includes(t) ? t : o, Ye = (e) => Object.fromEntries(
388
+ Object.entries(e).filter(([, t]) => t !== void 0)
389
+ ), ze = (e = {}) => {
390
+ const t = ie(e.preset) ? e.preset : "custom", o = Ye(e), s = {
391
+ ...Ne,
392
+ ...t === "custom" ? {} : le[t]
393
+ }, l = X(z, o.finish, s.finish), a = { ...s, ...G[l] }, r = { ...a, ...o }, { shade: i, color: c } = Ie(
394
+ "lips",
395
+ o.shade,
396
+ o.color,
397
+ a.shade,
398
+ a.color
399
+ );
400
+ return {
401
+ enabled: A(r.enabled, a.enabled),
402
+ preset: t,
403
+ shade: i,
404
+ maskMode: r.maskMode === "outer-lips" ? "outer-lips" : "outer-and-inner-lips",
405
+ colorMode: X(De, r.colorMode, a.colorMode),
406
+ color: c,
407
+ opacity: m(r.opacity, 0, 1, a.opacity),
408
+ coverage: m(r.coverage, 0, 1, a.coverage),
409
+ finish: l,
410
+ shine: m(r.shine, 0, 1, a.shine),
411
+ sparkleDensity: m(r.sparkleDensity, 0, 1, a.sparkleDensity),
412
+ sparkleSize: m(r.sparkleSize, ...Y, a.sparkleSize),
413
+ sparkleColor: He(r.sparkleColor, a.sparkleColor),
414
+ intensity: m(r.intensity, 0, 1, a.intensity),
415
+ shading: m(r.shading, 0, 1, a.shading),
416
+ gloss: m(r.gloss, 0, 1, a.gloss),
417
+ roughness: m(r.roughness, 0, 1, a.roughness),
418
+ highlightColor: w(r.highlightColor, a.highlightColor),
419
+ gradientColor: w(r.gradientColor, a.gradientColor),
420
+ gradientAmount: m(r.gradientAmount, 0, 1, a.gradientAmount),
421
+ gradientDirection: X(
422
+ Be,
423
+ r.gradientDirection,
424
+ a.gradientDirection
425
+ ),
426
+ edgeSoftness: m(r.edgeSoftness, 0, 1, a.edgeSoftness),
427
+ innerLipColor: w(r.innerLipColor, a.innerLipColor),
428
+ innerLipAmount: m(r.innerLipAmount, 0, 1, a.innerLipAmount),
429
+ innerLipWidth: m(r.innerLipWidth, 0, 1, a.innerLipWidth),
430
+ splitLips: A(r.splitLips, a.splitLips),
431
+ lowerLipColor: w(r.lowerLipColor, a.lowerLipColor),
432
+ lowerLipOpacity: m(r.lowerLipOpacity, 0, 1, a.lowerLipOpacity),
433
+ textureScaleX: m(r.textureScaleX, 0.05, 20, a.textureScaleX),
434
+ textureScaleY: m(r.textureScaleY, 0.05, 20, a.textureScaleY),
435
+ textureOffsetX: m(r.textureOffsetX, -2, 2, a.textureOffsetX),
436
+ textureOffsetY: m(r.textureOffsetY, -2, 2, a.textureOffsetY),
437
+ textureRotation: Xe(r.textureRotation, a.textureRotation),
438
+ textureFlipX: A(r.textureFlipX, a.textureFlipX),
439
+ textureFlipY: A(r.textureFlipY, a.textureFlipY)
440
+ };
441
+ }, wt = (e, t) => {
442
+ const o = Object.keys(e).some(
443
+ (a) => t[a] === void 0
444
+ ), s = Object.fromEntries(
445
+ Object.entries(t).filter(
446
+ ([a, r]) => r !== void 0 && (o || r !== e[a])
447
+ )
448
+ ), l = { ...e };
449
+ if (s.preset !== e.preset && ie(s.preset) && Object.assign(l, le[s.preset]), Object.assign(l, s), l.finish !== e.finish && z.includes(l.finish)) {
450
+ Object.assign(l, G[l.finish]);
451
+ for (const a of Te)
452
+ s[a] !== void 0 && (l[a] = s[a]);
453
+ }
454
+ return s.color === void 0 ? l.shade !== "custom" && delete l.color : s.shade === void 0 && s.color !== e.color && (l.shade = "custom"), ze(l);
455
+ }, p = { min: 0, max: 1, step: 0.01 }, At = [
456
+ { key: "enabled", label: "On", type: "boolean" },
457
+ {
458
+ key: "preset",
459
+ label: "Preset",
460
+ type: "select",
461
+ options: [
462
+ { label: "Custom", value: "custom" },
463
+ ...re.map((e) => ({
464
+ label: e[0].toUpperCase() + e.slice(1),
465
+ value: e
466
+ }))
467
+ ]
468
+ },
469
+ { key: "shade", label: "Shade", type: "select", options: Ue("lips") },
470
+ {
471
+ key: "maskMode",
472
+ label: "Mask mode",
473
+ type: "select",
474
+ options: [
475
+ { label: "Outer + inner lips (mouth cut out)", value: "outer-and-inner-lips" },
476
+ { label: "Outer lips (mouth included)", value: "outer-lips" }
477
+ ]
478
+ },
479
+ {
480
+ key: "colorMode",
481
+ label: "Color mode",
482
+ type: "select",
483
+ options: [
484
+ { label: "Design texture", value: "texture" },
485
+ { label: "Procedural (solid / gradient)", value: "solid" }
486
+ ]
487
+ },
488
+ { key: "color", label: "Tint color", type: "color" },
489
+ { key: "opacity", label: "Opacity", type: "number", ...p },
490
+ { key: "coverage", label: "Coverage (sheer → opaque)", type: "number", ...p },
491
+ {
492
+ key: "finish",
493
+ label: "Finish",
494
+ type: "select",
495
+ options: z.map((e) => ({ label: se(e), value: e }))
496
+ },
497
+ { key: "shine", label: "Shine", type: "number", ...p },
498
+ { key: "sparkleColor", label: "Sparkle color (blank = from shade)", type: "text" },
499
+ { key: "sparkleDensity", label: "Sparkle density", type: "number", ...p },
500
+ {
501
+ key: "sparkleSize",
502
+ label: "Sparkle size (mm)",
503
+ type: "number",
504
+ min: Y[0],
505
+ max: Y[1],
506
+ step: 0.05
507
+ },
508
+ { key: "intensity", label: "Tint intensity", type: "number", ...p },
509
+ { key: "shading", label: "Follow light (0 = flat)", type: "number", ...p },
510
+ { key: "gloss", label: "Gloss", type: "number", ...p },
511
+ { key: "roughness", label: "Roughness", type: "number", ...p },
512
+ { key: "highlightColor", label: "Highlight color", type: "color" },
513
+ { key: "gradientColor", label: "Gradient color", type: "color" },
514
+ { key: "gradientAmount", label: "Gradient amount", type: "number", ...p },
515
+ {
516
+ key: "gradientDirection",
517
+ label: "Gradient direction",
518
+ type: "select",
519
+ options: [
520
+ { label: "Mouth line → outer edge", value: "outward" },
521
+ { label: "Bottom → top", value: "vertical" },
522
+ { label: "Person's right → left corner", value: "horizontal" }
523
+ ]
524
+ },
525
+ { key: "edgeSoftness", label: "Edge softness", type: "number", ...p },
526
+ { key: "innerLipColor", label: "Inner lip color", type: "color" },
527
+ { key: "innerLipAmount", label: "Inner lip amount", type: "number", ...p },
528
+ { key: "innerLipWidth", label: "Inner lip width", type: "number", ...p },
529
+ { key: "splitLips", label: "Separate lower lip", type: "boolean" },
530
+ { key: "lowerLipColor", label: "Lower lip color", type: "color" },
531
+ { key: "lowerLipOpacity", label: "Lower lip opacity", type: "number", ...p },
532
+ { key: "textureScaleX", label: "Texture scale X", type: "number", min: 0.1, max: 10, step: 0.05 },
533
+ { key: "textureScaleY", label: "Texture scale Y", type: "number", min: 0.1, max: 10, step: 0.05 },
534
+ { key: "textureOffsetX", label: "Texture offset X", type: "number", min: -1, max: 1, step: 0.01 },
535
+ { key: "textureOffsetY", label: "Texture offset Y", type: "number", min: -1, max: 1, step: 0.01 },
536
+ {
537
+ key: "textureRotation",
538
+ label: "Texture rotation°",
539
+ type: "number",
540
+ min: -180,
541
+ max: 180,
542
+ step: 1
543
+ },
544
+ { key: "textureFlipX", label: "Flip horizontal", type: "boolean" },
545
+ { key: "textureFlipY", label: "Flip vertical", type: "boolean" }
546
+ ], Ft = (e, t, o = new S.Matrix3()) => {
547
+ const s = (t.minU + t.maxU) / 2, l = (t.minV + t.maxV) / 2, a = t.maxU - t.minU, r = t.maxV - t.minV, i = -S.MathUtils.degToRad(e.textureRotation), c = Math.cos(i), n = Math.sin(i), f = (e.textureFlipX ? -1 : 1) / Math.max(e.textureScaleX, 1e-3), h = (e.textureFlipY ? -1 : 1) / Math.max(e.textureScaleY, 1e-3), g = f * c, y = -f * n, u = h * n, x = h * c, E = s + e.textureOffsetX * a, U = l + e.textureOffsetY * r, $ = s - (g * E + y * U), D = l - (u * E + x * U);
548
+ return o.set(g, y, $, u, x, D, 0, 0, 1);
549
+ }, Ct = [
550
+ "eachOther",
551
+ "photo",
552
+ "canonicalTexture",
553
+ "faceTexture"
554
+ ], ne = ["natural", "keepColors", "raw"], L = {
555
+ preset: "natural",
556
+ matchSkinTone: 1,
557
+ matchLighting: 1,
558
+ edgeMatch: 1,
559
+ edgeSoftness: 1.2,
560
+ edgeInset: 0.3,
561
+ ownEyes: !0,
562
+ ownMouth: !0,
563
+ featureSoftness: 0.25,
564
+ detail: 1,
565
+ smoothing: 0.35,
566
+ amount: 1
567
+ }, j = {
568
+ natural: {
569
+ matchSkinTone: 1,
570
+ matchLighting: 1,
571
+ edgeMatch: 1,
572
+ edgeSoftness: 1.2,
573
+ ownEyes: !0,
574
+ ownMouth: !0,
575
+ detail: 1
576
+ },
577
+ keepColors: { matchSkinTone: 0, matchLighting: 0.7, edgeMatch: 1, edgeSoftness: 1 },
578
+ raw: { matchSkinTone: 0, matchLighting: 0, edgeMatch: 0, edgeSoftness: 0.4 }
579
+ }, ce = (e) => typeof e == "string" && ne.includes(e), Ge = (e) => ue(e) ? "keepColors" : "natural", ue = (e) => {
580
+ var t;
581
+ return (e == null ? void 0 : e.kind) === "canonicalTexture" || (e == null ? void 0 : e.kind) === "faceTexture" && ((t = e.face) == null ? void 0 : t.kind) === "canonical";
582
+ }, Ke = 0.1, me = (e, t, o, s) => typeof e == "number" && Number.isFinite(e) ? Math.min(o, Math.max(t, e)) : s, te = (e, t) => typeof e == "boolean" ? e : t, je = (e, t, o) => typeof t == "string" && e.includes(t) ? t : o, W = (e) => Object.fromEntries(
583
+ Object.entries(e).filter(([, t]) => t !== void 0)
584
+ ), P = {
585
+ matchSkinTone: [0, 1],
586
+ matchLighting: [0, 1],
587
+ edgeMatch: [0, 1],
588
+ edgeSoftness: [0.3, 3],
589
+ edgeInset: [0, 1.5],
590
+ featureSoftness: [0.1, 0.6],
591
+ detail: [0, 1],
592
+ smoothing: [0, 1],
593
+ amount: [0, 1]
594
+ }, pe = (e, t) => Object.entries(j[t]).every(
595
+ ([o, s]) => e[o] === s
596
+ ), ae = (e = {}, t = {}) => {
597
+ const o = e.preset ?? Ge(t.source), s = ce(o) ? o : "custom", l = {
598
+ ...L,
599
+ ...ue(t.source) ? { featureSoftness: Ke } : {},
600
+ ...s === "custom" ? {} : j[s]
601
+ }, a = { ...l, ...W(e) }, r = P, i = (n) => me(a[n], r[n][0], r[n][1], l[n]), c = {
602
+ preset: s,
603
+ matchSkinTone: i("matchSkinTone"),
604
+ matchLighting: i("matchLighting"),
605
+ edgeMatch: i("edgeMatch"),
606
+ edgeSoftness: i("edgeSoftness"),
607
+ edgeInset: i("edgeInset"),
608
+ ownEyes: te(a.ownEyes, l.ownEyes),
609
+ ownMouth: te(a.ownMouth, l.ownMouth),
610
+ featureSoftness: i("featureSoftness"),
611
+ detail: i("detail"),
612
+ smoothing: i("smoothing"),
613
+ amount: i("amount")
614
+ };
615
+ return s !== "custom" && !pe(c, s) && (c.preset = "custom"), c;
616
+ }, _t = (e, t) => {
617
+ const o = Object.fromEntries(
618
+ Object.entries(t).filter(
619
+ ([l, a]) => l !== "preset" && a !== void 0 && a !== e[l]
620
+ )
621
+ ), s = t.preset;
622
+ return ce(s) && (s !== e.preset || !pe(e, s)) ? ae({
623
+ ...e,
624
+ ...j[s],
625
+ ...o,
626
+ preset: s
627
+ }) : ae({
628
+ ...e,
629
+ ...o,
630
+ preset: s === "custom" ? "custom" : e.preset
631
+ });
632
+ }, b = { min: 0, max: 1, step: 0.01 }, O = (e, t) => ({
633
+ min: P[e][0],
634
+ max: P[e][1],
635
+ step: t
636
+ }), We = {
637
+ natural: "Natural",
638
+ keepColors: "Keep colors",
639
+ raw: "Raw"
640
+ }, Tt = [
641
+ {
642
+ key: "preset",
643
+ label: "Preset",
644
+ type: "select",
645
+ options: [
646
+ { label: "Custom", value: "custom" },
647
+ ...ne.map((e) => ({ label: We[e], value: e }))
648
+ ]
649
+ },
650
+ { key: "matchSkinTone", label: "Match skin tone", type: "number", ...b },
651
+ { key: "matchLighting", label: "Match lighting", type: "number", ...b },
652
+ { key: "edgeMatch", label: "Match at the edge", type: "number", ...b },
653
+ {
654
+ key: "edgeSoftness",
655
+ label: "Edge softness (cm)",
656
+ type: "number",
657
+ ...O("edgeSoftness", 0.05)
658
+ },
659
+ { key: "edgeInset", label: "Edge inset (cm)", type: "number", ...O("edgeInset", 0.05) },
660
+ { key: "ownEyes", label: "Keep own eyes", type: "boolean" },
661
+ { key: "ownMouth", label: "Keep own mouth", type: "boolean" },
662
+ {
663
+ key: "featureSoftness",
664
+ label: "Eye and mouth rim (cm)",
665
+ type: "number",
666
+ ...O("featureSoftness", 0.01)
667
+ },
668
+ { key: "detail", label: "Detail", type: "number", ...b },
669
+ { key: "smoothing", label: "Smoothing", type: "number", ...b },
670
+ { key: "amount", label: "Amount", type: "number", ...b }
671
+ ], V = [
672
+ "leftLeft",
673
+ "rightRight",
674
+ "flip",
675
+ "upsideDown"
676
+ ], Ve = {
677
+ leftLeft: "your left half twice",
678
+ rightRight: "your right half twice",
679
+ flip: "left and right swapped",
680
+ upsideDown: "eyes and mouth upside down"
681
+ }, Lt = (e) => typeof e == "string" && V.includes(e), $e = {
682
+ variant: "leftLeft",
683
+ matchLighting: 1,
684
+ edgeSoftness: 1.2,
685
+ smoothing: 0.35,
686
+ amount: 1
687
+ }, Ze = (e = {}) => {
688
+ const t = $e, o = { ...t, ...W(e) }, s = P, l = (a) => me(o[a], s[a][0], s[a][1], t[a]);
689
+ return {
690
+ variant: je(V, o.variant, t.variant),
691
+ matchLighting: l("matchLighting"),
692
+ edgeSoftness: l("edgeSoftness"),
693
+ smoothing: l("smoothing"),
694
+ amount: l("amount")
695
+ };
696
+ }, Ot = (e, t) => Ze({ ...e, ...W(t) }), Pt = [
697
+ {
698
+ key: "variant",
699
+ label: "Variant",
700
+ type: "select",
701
+ options: V.map((e) => ({
702
+ label: Ve[e],
703
+ value: e
704
+ }))
705
+ },
706
+ { key: "matchLighting", label: "Match lighting", type: "number", ...b },
707
+ {
708
+ key: "edgeSoftness",
709
+ label: "Edge softness (cm)",
710
+ type: "number",
711
+ ...O("edgeSoftness", 0.05)
712
+ },
713
+ { key: "smoothing", label: "Smoothing", type: "number", ...b },
714
+ { key: "amount", label: "Amount", type: "number", ...b }
715
+ ], It = (e) => ({
716
+ matchSkinTone: 0,
717
+ matchLighting: e.matchLighting,
718
+ edgeMatch: e.matchLighting,
719
+ edgeSoftness: e.edgeSoftness,
720
+ edgeInset: L.edgeInset,
721
+ ownEyes: !1,
722
+ ownMouth: !1,
723
+ featureSoftness: L.featureSoftness,
724
+ detail: L.detail,
725
+ smoothing: e.smoothing,
726
+ amount: e.amount
727
+ }), qe = Object.freeze({
728
+ ...Me,
729
+ transparent: !1,
730
+ depthTest: !0,
731
+ depthWrite: !1,
732
+ toneMapped: !1
733
+ }), Je = `
734
+ varying vec2 vUv;
735
+
736
+ void main() {
737
+ vUv = uv;
738
+ gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
739
+ }
740
+ `, Qe = `
741
+ uniform sampler2D cameraTexture;
742
+ uniform sampler2D retouchMaskTexture;
743
+ uniform vec2 texelSize;
744
+ uniform float retouchAmount;
745
+ uniform float blurRadius;
746
+ uniform float detailPreservation;
747
+ uniform float blemishReduction;
748
+ uniform float blemishRadius;
749
+ uniform float previewMask;
750
+ uniform float protectLandmarks;
751
+ uniform float clipMinX;
752
+ uniform float clipMaxX;
753
+ varying vec2 vUv;
754
+
755
+ vec3 sampleCamera(vec2 uv) {
756
+ return texture2D(cameraTexture, clamp(uv, vec2(0.0), vec2(1.0))).rgb;
757
+ }
758
+
759
+ vec3 readRetouchMask(vec2 uv) {
760
+ vec4 mask = texture2D(retouchMaskTexture, uv);
761
+ float faceRegion = clamp(mask.b, 0.0, 1.0);
762
+ float softFaceRegion = min(mask.r, faceRegion);
763
+ float protectedRegion = min(mask.g, faceRegion) * protectLandmarks;
764
+ float hardProtectedRegion = step(0.08, protectedRegion);
765
+ float softRetouchRegion = softFaceRegion * (1.0 - protectedRegion);
766
+ float hardRetouchRegion = step(0.5, faceRegion) * (1.0 - hardProtectedRegion);
767
+
768
+ return vec3(
769
+ clamp(softRetouchRegion, 0.0, 1.0),
770
+ clamp(protectedRegion, 0.0, 1.0),
771
+ clamp(hardRetouchRegion, 0.0, 1.0)
772
+ );
773
+ }
774
+
775
+ float retouchCoverage(vec2 uv) {
776
+ return step(0.001, readRetouchMask(uv).x);
777
+ }
778
+
779
+ void addMaskedBlurSample(inout vec3 color, inout float weightSum, vec2 centerUv, vec2 sampleUv, float weight) {
780
+ float coverage = retouchCoverage(sampleUv);
781
+ vec3 sampleColor = mix(sampleCamera(centerUv), sampleCamera(sampleUv), coverage);
782
+ color += sampleColor * weight;
783
+ weightSum += weight;
784
+ }
785
+
786
+ vec3 maskedBlurCamera(vec2 uv, float radius) {
787
+ vec2 r = texelSize * radius;
788
+ vec3 color = sampleCamera(uv) * 0.2;
789
+ float weightSum = 0.2;
790
+
791
+ addMaskedBlurSample(color, weightSum, uv, uv + vec2(r.x, 0.0), 0.1);
792
+ addMaskedBlurSample(color, weightSum, uv, uv - vec2(r.x, 0.0), 0.1);
793
+ addMaskedBlurSample(color, weightSum, uv, uv + vec2(0.0, r.y), 0.1);
794
+ addMaskedBlurSample(color, weightSum, uv, uv - vec2(0.0, r.y), 0.1);
795
+ addMaskedBlurSample(color, weightSum, uv, uv + r, 0.075);
796
+ addMaskedBlurSample(color, weightSum, uv, uv - r, 0.075);
797
+ addMaskedBlurSample(color, weightSum, uv, uv + vec2(r.x, -r.y), 0.075);
798
+ addMaskedBlurSample(color, weightSum, uv, uv + vec2(-r.x, r.y), 0.075);
799
+ addMaskedBlurSample(color, weightSum, uv, uv + r * 2.0, 0.05);
800
+ addMaskedBlurSample(color, weightSum, uv, uv - r * 2.0, 0.05);
801
+
802
+ return color / max(weightSum, 0.001);
803
+ }
804
+
805
+ float retouchLuminance(vec3 color) {
806
+ return dot(color, vec3(0.299, 0.587, 0.114));
807
+ }
808
+
809
+ vec3 reduceBlemishes(vec3 current, vec3 source, vec3 localAverage, vec3 skinBase, float skinMask) {
810
+ float originalLum = retouchLuminance(source);
811
+ float localLum = retouchLuminance(localAverage);
812
+ float redness = max(source.r - max(source.g, source.b), 0.0);
813
+ float localRedness = max(localAverage.r - max(localAverage.g, localAverage.b), 0.0);
814
+ float excessRedness = max(redness - localRedness * 0.72, 0.0);
815
+ float darkSpot = max(localLum - originalLum, 0.0);
816
+ float contrast = length(source - localAverage);
817
+ float candidate =
818
+ smoothstep(0.012, 0.09, excessRedness) +
819
+ smoothstep(0.018, 0.13, darkSpot) +
820
+ smoothstep(0.03, 0.16, contrast);
821
+ float blemishMask = clamp(candidate * 0.72, 0.0, 1.0) * skinMask * blemishReduction;
822
+
823
+ vec3 chromaReduced = vec3(
824
+ mix(current.r, min(current.r, localAverage.r * 1.04), blemishMask),
825
+ mix(current.g, max(current.g, localAverage.g * 0.98), 0.35 * blemishMask),
826
+ mix(current.b, max(current.b, localAverage.b * 0.98), 0.35 * blemishMask)
827
+ );
828
+ vec3 texture = source - localAverage;
829
+ vec3 repaired = clamp(skinBase + texture * detailPreservation * 0.18, 0.0, 1.0);
830
+
831
+ return mix(chromaReduced, repaired, min(blemishMask * 1.15, 1.0));
832
+ }
833
+
834
+ void main() {
835
+ if (vUv.x < clipMinX || vUv.x > clipMaxX) discard;
836
+
837
+ vec3 original = sampleCamera(vUv);
838
+ vec3 masks = readRetouchMask(vUv);
839
+ float faceAlpha = max(max(masks.x, masks.y), masks.z);
840
+
841
+ if (previewMask > 0.5) {
842
+ float sharpPreview = 1.0 - step(0.001, retouchAmount + blurRadius);
843
+ float retouchPreview = mix(masks.x, masks.z, sharpPreview);
844
+ float protectedPreview = mix(masks.y, step(0.08, masks.y), sharpPreview);
845
+ vec3 facePreview = vec3(retouchPreview, 0.08, 0.08);
846
+ vec3 featurePreview = vec3(0.05, protectedPreview, 0.1);
847
+ vec3 maskPreview = max(facePreview, featurePreview);
848
+ vec3 debugColor = mix(original * 0.18, maskPreview, max(retouchPreview, protectedPreview));
849
+ gl_FragColor = vec4(debugColor, faceAlpha);
850
+ #include <colorspace_fragment>
851
+ return;
852
+ }
853
+
854
+ float effectiveBlurRadius = min(blurRadius, 12.0);
855
+ vec3 smallBlur = maskedBlurCamera(vUv, max(0.0, effectiveBlurRadius * 0.45));
856
+ vec3 largeBlur = maskedBlurCamera(vUv, max(0.0, effectiveBlurRadius));
857
+ vec3 detail = original - smallBlur;
858
+ float detailAmount = mix(detailPreservation, 0.9, masks.y);
859
+ vec3 smoothed = clamp(largeBlur + detail * detailAmount, 0.0, 1.0);
860
+ vec3 color = mix(original, smoothed, min(retouchAmount, 0.72) * masks.x);
861
+ vec3 blemishAverage = maskedBlurCamera(vUv, max(1.0, blemishRadius));
862
+ color = reduceBlemishes(color, original, blemishAverage, smoothed, masks.x);
863
+ gl_FragColor = vec4(color, faceAlpha);
864
+ #include <colorspace_fragment>
865
+ }
866
+ `, et = ({
867
+ retouchMask: e,
868
+ retouchAmount: t,
869
+ blurRadius: o,
870
+ detailPreservation: s = 0.62,
871
+ blemishReduction: l = 0.35,
872
+ blemishRadius: a = 3,
873
+ previewMask: r,
874
+ protectLandmarks: i,
875
+ clipMinX: c = 0,
876
+ clipMaxX: n = 1,
877
+ renderOrder: f = ve
878
+ }) => {
879
+ const { camera: h, size: g } = ke(), y = Ee(), u = M(
880
+ () => ({
881
+ cameraTexture: { value: null },
882
+ retouchMaskTexture: { value: null },
883
+ texelSize: { value: new S.Vector2(1 / 1280, 1 / 720) },
884
+ retouchAmount: { value: 0 },
885
+ blurRadius: { value: 0 },
886
+ detailPreservation: { value: 0 },
887
+ blemishReduction: { value: 0 },
888
+ blemishRadius: { value: 0 },
889
+ previewMask: { value: 0 },
890
+ protectLandmarks: { value: 1 },
891
+ clipMinX: { value: 0 },
892
+ clipMaxX: { value: 1 }
893
+ }),
894
+ []
895
+ ), x = M(() => {
896
+ if (!h.isPerspectiveCamera)
897
+ return [10, 10];
898
+ const E = h, D = (E.position.z || 5) - -1, he = S.MathUtils.degToRad(E.fov), Z = 2 * Math.tan(he / 2) * D;
899
+ return [Z * (g.width / g.height), Z];
900
+ }, [h, g]);
901
+ return xe(() => {
902
+ u.cameraTexture.value = y ?? null, u.retouchMaskTexture.value = e, u.texelSize.value.set(1 / Math.max(g.width, 1), 1 / Math.max(g.height, 1)), u.retouchAmount.value = t, u.blurRadius.value = o, u.detailPreservation.value = s, u.blemishReduction.value = l, u.blemishRadius.value = a, u.previewMask.value = r ? 1 : 0, u.protectLandmarks.value = i ? 1 : 0, u.clipMinX.value = c, u.clipMaxX.value = n;
903
+ }), y ? /* @__PURE__ */ _("group", { position: [0, 0, -1], children: /* @__PURE__ */ ge("mesh", { renderOrder: f, children: [
904
+ /* @__PURE__ */ _("planeGeometry", { args: x }),
905
+ /* @__PURE__ */ _(
906
+ "shaderMaterial",
907
+ {
908
+ uniforms: u,
909
+ vertexShader: Je,
910
+ fragmentShader: Qe,
911
+ ...qe
912
+ }
913
+ )
914
+ ] }) }) : null;
915
+ }, tt = (e) => {
916
+ const t = document.createElement("canvas");
917
+ t.width = e, t.height = e;
918
+ const o = t.getContext("2d", { willReadFrequently: !1 });
919
+ if (!o) throw new Error("Unable to create face retouch mask context");
920
+ const s = new S.CanvasTexture(t);
921
+ return s.colorSpace = S.NoColorSpace, s.minFilter = S.LinearFilter, s.magFilter = S.LinearFilter, s.generateMipmaps = !1, s.needsUpdate = !0, { canvas: t, context: o, texture: s };
922
+ }, at = (e, t = Re, o = {}, s = 0) => {
923
+ const l = M(() => tt(t), [t]);
924
+ return Q(() => {
925
+ let a = 0;
926
+ const r = () => {
927
+ var c, n;
928
+ a = requestAnimationFrame(r);
929
+ const i = (n = (c = e == null ? void 0 : e.detectionResults) == null ? void 0 : c.faceLandmarks) == null ? void 0 : n[s];
930
+ we(l.context, i, t, o), l.texture.needsUpdate = !0;
931
+ };
932
+ return r(), () => {
933
+ cancelAnimationFrame(a);
934
+ };
935
+ }, [s, e, l.context, l.texture, o, t]), Q(() => () => {
936
+ l.texture.dispose();
937
+ }, [l.texture]), { canvas: l.canvas, texture: l.texture };
938
+ }, Ut = [
939
+ { key: "skinSmoothing", label: "Skin smoothing", type: "number", min: 0, max: 1, step: 0.01 },
940
+ { key: "skinRealism", label: "Skin realism", type: "number", min: 0, max: 1, step: 0.01 },
941
+ {
942
+ key: "blemishReduction",
943
+ label: "Blemish reduction",
944
+ type: "number",
945
+ min: 0,
946
+ max: 1,
947
+ step: 0.01
948
+ },
949
+ { key: "previewMask", label: "Preview mask", type: "boolean" }
950
+ ], F = {
951
+ skinSmoothing: 0.55,
952
+ skinRealism: 0.62,
953
+ blemishReduction: 0.35,
954
+ previewMask: !1
955
+ }, C = {
956
+ blurRadius: 8,
957
+ blemishRadius: 3,
958
+ protectLandmarks: !0,
959
+ foreheadCoverage: !0
960
+ }, H = (e, t) => {
961
+ const o = Number(e);
962
+ return Number.isFinite(o) ? Math.min(1, Math.max(0, o)) : t;
963
+ }, de = (e = {}) => ({
964
+ skinSmoothing: H(e.skinSmoothing, F.skinSmoothing),
965
+ skinRealism: H(e.skinRealism, F.skinRealism),
966
+ blemishReduction: H(e.blemishReduction, F.blemishReduction),
967
+ previewMask: typeof e.previewMask == "boolean" ? e.previewMask : F.previewMask
968
+ }), Dt = (e, t) => de({ ...e, ...t }), Bt = ({
969
+ faceIndex: e,
970
+ numFaces: t,
971
+ skinSmoothing: o,
972
+ skinRealism: s,
973
+ blemishReduction: l,
974
+ previewMask: a,
975
+ clipMinX: r = 0,
976
+ clipMaxX: i = 1,
977
+ renderOrder: c
978
+ }) => {
979
+ const n = ye(e), f = Se(n, t), h = de({
980
+ skinSmoothing: o,
981
+ skinRealism: s,
982
+ blemishReduction: l,
983
+ previewMask: a
984
+ }), g = M(() => ({ numFaces: f }), [f]), { node: y } = be(
985
+ fe.FACE_TRACKER,
986
+ g
987
+ ), u = M(
988
+ () => ({ foreheadCoverage: C.foreheadCoverage }),
989
+ []
990
+ ), x = at(y, void 0, u, n);
991
+ return /* @__PURE__ */ _(
992
+ et,
993
+ {
994
+ retouchMask: x.texture,
995
+ retouchAmount: h.skinSmoothing,
996
+ blurRadius: C.blurRadius,
997
+ detailPreservation: h.skinRealism,
998
+ blemishReduction: h.blemishReduction,
999
+ blemishRadius: C.blemishRadius,
1000
+ previewMask: h.previewMask,
1001
+ protectLandmarks: C.protectLandmarks,
1002
+ clipMinX: r,
1003
+ clipMaxX: i,
1004
+ renderOrder: c
1005
+ }
1006
+ );
1007
+ };
1008
+ export {
1009
+ V as $,
1010
+ Ue as A,
1011
+ se as B,
1012
+ Mt as C,
1013
+ Ne as D,
1014
+ Le as E,
1015
+ Ut as F,
1016
+ L as G,
1017
+ P as H,
1018
+ kt as I,
1019
+ Ze as J,
1020
+ It as K,
1021
+ At as L,
1022
+ G as M,
1023
+ j as N,
1024
+ Ce as O,
1025
+ Ae as P,
1026
+ Fe as Q,
1027
+ De as R,
1028
+ ie as S,
1029
+ _e as T,
1030
+ oe as U,
1031
+ Oe as V,
1032
+ K as W,
1033
+ F as X,
1034
+ Bt as Y,
1035
+ $e as Z,
1036
+ Pt as _,
1037
+ ae as a,
1038
+ Ve as a0,
1039
+ Ke as a1,
1040
+ ne as a2,
1041
+ Ct as a3,
1042
+ Ge as a4,
1043
+ Lt as a5,
1044
+ ce as a6,
1045
+ Ot as a7,
1046
+ Tt as b,
1047
+ _t as c,
1048
+ xt as d,
1049
+ Et as e,
1050
+ ze as f,
1051
+ wt as g,
1052
+ ht as h,
1053
+ ft as i,
1054
+ vt as j,
1055
+ yt as k,
1056
+ Be as l,
1057
+ St as m,
1058
+ Ft as n,
1059
+ le as o,
1060
+ Dt as p,
1061
+ re as q,
1062
+ de as r,
1063
+ gt as s,
1064
+ bt as t,
1065
+ I as u,
1066
+ z as v,
1067
+ Te as w,
1068
+ Y as x,
1069
+ Rt as y,
1070
+ Ie as z
1071
+ };