@vgai/engine 0.5.0 → 0.5.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/schemas/engine-capabilities.json +4 -4
- package/schemas/vgai-game.schema.json +2 -2
- package/src/adapter/authoring.ts +42 -0
- package/src/adapter/index.ts +3 -0
- package/src/adapter/ingest/overlay-apply.ts +50 -6
- package/src/adapter/ingest/scene-capture.ts +51 -2
- package/src/adapter/vgai-scene-game-adapter.ts +24 -0
- package/src/manifest/schema.ts +7 -3
- package/src/runtime/create-runtime.ts +97 -0
- package/src/runtime/game.ts +11 -1
- package/src/scene/asset-ref-check.ts +1 -1
- package/src/scene/scene-loader.ts +2 -2
- package/src/scene/user-data.ts +18 -0
- package/src/world3d-react/behavior.tsx +19 -11
- package/src/world3d-react/r3f-adapter.tsx +8 -0
- package/dist/adapter/adapter-surface.d.ts +0 -30
- package/dist/adapter/adapter-surface.d.ts.map +0 -1
- package/dist/adapter/adapter-surface.js +0 -18
- package/dist/adapter/authoring.d.ts +0 -461
- package/dist/adapter/authoring.d.ts.map +0 -1
- package/dist/adapter/authoring.js +0 -22
- package/dist/adapter/colyseus-networking-adapter.d.ts +0 -43
- package/dist/adapter/colyseus-networking-adapter.d.ts.map +0 -1
- package/dist/adapter/colyseus-networking-adapter.js +0 -38
- package/dist/adapter/first-party-systems.d.ts +0 -38
- package/dist/adapter/first-party-systems.d.ts.map +0 -1
- package/dist/adapter/first-party-systems.js +0 -77
- package/dist/adapter/game-adapter.d.ts +0 -133
- package/dist/adapter/game-adapter.d.ts.map +0 -1
- package/dist/adapter/game-adapter.js +0 -10
- package/dist/adapter/host-context.d.ts +0 -71
- package/dist/adapter/host-context.d.ts.map +0 -1
- package/dist/adapter/host-context.js +0 -16
- package/dist/adapter/index.d.ts +0 -22
- package/dist/adapter/index.d.ts.map +0 -1
- package/dist/adapter/index.js +0 -15
- package/dist/adapter/ingest/game-contract.d.ts +0 -53
- package/dist/adapter/ingest/game-contract.d.ts.map +0 -1
- package/dist/adapter/ingest/game-contract.js +0 -30
- package/dist/adapter/ingest/overlay-applier.d.ts +0 -118
- package/dist/adapter/ingest/overlay-applier.d.ts.map +0 -1
- package/dist/adapter/ingest/overlay-applier.js +0 -132
- package/dist/adapter/ingest/overlay-apply.d.ts +0 -60
- package/dist/adapter/ingest/overlay-apply.d.ts.map +0 -1
- package/dist/adapter/ingest/overlay-apply.js +0 -101
- package/dist/adapter/ingest/overlay-file.d.ts +0 -79
- package/dist/adapter/ingest/overlay-file.d.ts.map +0 -1
- package/dist/adapter/ingest/overlay-file.js +0 -66
- package/dist/adapter/ingest/overlay-report.d.ts +0 -113
- package/dist/adapter/ingest/overlay-report.d.ts.map +0 -1
- package/dist/adapter/ingest/overlay-report.js +0 -103
- package/dist/adapter/ingest/scene-capture.d.ts +0 -97
- package/dist/adapter/ingest/scene-capture.d.ts.map +0 -1
- package/dist/adapter/ingest/scene-capture.js +0 -248
- package/dist/adapter/ingest/upstream-pin.d.ts +0 -47
- package/dist/adapter/ingest/upstream-pin.d.ts.map +0 -1
- package/dist/adapter/ingest/upstream-pin.js +0 -50
- package/dist/adapter/loop-gate-report.d.ts +0 -34
- package/dist/adapter/loop-gate-report.d.ts.map +0 -1
- package/dist/adapter/loop-gate-report.js +0 -37
- package/dist/adapter/rapier-physics-adapter.d.ts +0 -12
- package/dist/adapter/rapier-physics-adapter.d.ts.map +0 -1
- package/dist/adapter/rapier-physics-adapter.js +0 -46
- package/dist/adapter/system-adapter.d.ts +0 -206
- package/dist/adapter/system-adapter.d.ts.map +0 -1
- package/dist/adapter/system-adapter.js +0 -13
- package/dist/adapter/transform.d.ts +0 -18
- package/dist/adapter/transform.d.ts.map +0 -1
- package/dist/adapter/transform.js +0 -1
- package/dist/adapter/vgai-scene-game-adapter.d.ts +0 -108
- package/dist/adapter/vgai-scene-game-adapter.d.ts.map +0 -1
- package/dist/adapter/vgai-scene-game-adapter.js +0 -762
- package/dist/ai/navigation.d.ts +0 -64
- package/dist/ai/navigation.d.ts.map +0 -1
- package/dist/ai/navigation.js +0 -133
- package/dist/animation/anim-graph-types.d.ts +0 -25
- package/dist/animation/anim-graph-types.d.ts.map +0 -1
- package/dist/animation/anim-graph-types.js +0 -1
- package/dist/animation/animation-clock.d.ts +0 -213
- package/dist/animation/animation-clock.d.ts.map +0 -1
- package/dist/animation/animation-clock.js +0 -301
- package/dist/animation/blend-node.d.ts +0 -22
- package/dist/animation/blend-node.d.ts.map +0 -1
- package/dist/animation/blend-node.js +0 -97
- package/dist/animation/camera-ownership.d.ts +0 -250
- package/dist/animation/camera-ownership.d.ts.map +0 -1
- package/dist/animation/camera-ownership.js +0 -169
- package/dist/animation/cinematic-cues.d.ts +0 -200
- package/dist/animation/cinematic-cues.d.ts.map +0 -1
- package/dist/animation/cinematic-cues.js +0 -213
- package/dist/animation/clip-map.d.ts +0 -12
- package/dist/animation/clip-map.d.ts.map +0 -1
- package/dist/animation/clip-map.js +0 -37
- package/dist/animation/gsap-registration.d.ts +0 -119
- package/dist/animation/gsap-registration.d.ts.map +0 -1
- package/dist/animation/gsap-registration.js +0 -92
- package/dist/animation/theatre-clock-binding.d.ts +0 -89
- package/dist/animation/theatre-clock-binding.d.ts.map +0 -1
- package/dist/animation/theatre-clock-binding.js +0 -29
- package/dist/animation/theatre-director.d.ts +0 -242
- package/dist/animation/theatre-director.d.ts.map +0 -1
- package/dist/animation/theatre-director.js +0 -235
- package/dist/animation/theatre-object-binding.d.ts +0 -305
- package/dist/animation/theatre-object-binding.d.ts.map +0 -1
- package/dist/animation/theatre-object-binding.js +0 -351
- package/dist/animation/xstate-animation-binding.d.ts +0 -56
- package/dist/animation/xstate-animation-binding.d.ts.map +0 -1
- package/dist/animation/xstate-animation-binding.js +0 -331
- package/dist/animation/xstate-animation-meta.d.ts +0 -266
- package/dist/animation/xstate-animation-meta.d.ts.map +0 -1
- package/dist/animation/xstate-animation-meta.js +0 -252
- package/dist/assets.d.ts +0 -26
- package/dist/assets.d.ts.map +0 -1
- package/dist/assets.js +0 -55
- package/dist/audio/index.d.ts +0 -4
- package/dist/audio/index.d.ts.map +0 -1
- package/dist/audio/index.js +0 -24
- package/dist/audio/tone-clock-binding.d.ts +0 -75
- package/dist/audio/tone-clock-binding.d.ts.map +0 -1
- package/dist/audio/tone-clock-binding.js +0 -29
- package/dist/audio/tone-context.d.ts +0 -114
- package/dist/audio/tone-context.d.ts.map +0 -1
- package/dist/audio/tone-context.js +0 -39
- package/dist/audio/tone-offline-render.d.ts +0 -90
- package/dist/audio/tone-offline-render.d.ts.map +0 -1
- package/dist/audio/tone-offline-render.js +0 -56
- package/dist/audio/wav-encode.d.ts +0 -38
- package/dist/audio/wav-encode.d.ts.map +0 -1
- package/dist/audio/wav-encode.js +0 -97
- package/dist/character/cloth-sim.d.ts +0 -179
- package/dist/character/cloth-sim.d.ts.map +0 -1
- package/dist/character/cloth-sim.js +0 -334
- package/dist/character/spring-chain.d.ts +0 -135
- package/dist/character/spring-chain.d.ts.map +0 -1
- package/dist/character/spring-chain.js +0 -165
- package/dist/core/game-loop.d.ts +0 -42
- package/dist/core/game-loop.d.ts.map +0 -1
- package/dist/core/game-loop.js +0 -167
- package/dist/core/seeded-random.d.ts +0 -69
- package/dist/core/seeded-random.d.ts.map +0 -1
- package/dist/core/seeded-random.js +0 -121
- package/dist/core/system-runner.d.ts +0 -120
- package/dist/core/system-runner.d.ts.map +0 -1
- package/dist/core/system-runner.js +0 -297
- package/dist/core/types.d.ts +0 -92
- package/dist/core/types.d.ts.map +0 -1
- package/dist/core/types.js +0 -25
- package/dist/data/data-asset.d.ts +0 -101
- package/dist/data/data-asset.d.ts.map +0 -1
- package/dist/data/data-asset.js +0 -122
- package/dist/data/data-check-core.d.ts +0 -110
- package/dist/data/data-check-core.d.ts.map +0 -1
- package/dist/data/data-check-core.js +0 -178
- package/dist/data/data-ref.d.ts +0 -79
- package/dist/data/data-ref.d.ts.map +0 -1
- package/dist/data/data-ref.js +0 -130
- package/dist/data/vite-plugin-data.d.ts +0 -79
- package/dist/data/vite-plugin-data.d.ts.map +0 -1
- package/dist/data/vite-plugin-data.js +0 -217
- package/dist/dev/console-bridge.d.ts +0 -22
- package/dist/dev/console-bridge.d.ts.map +0 -1
- package/dist/dev/console-bridge.js +0 -71
- package/dist/dev/debug-draw.d.ts +0 -24
- package/dist/dev/debug-draw.d.ts.map +0 -1
- package/dist/dev/debug-draw.js +0 -73
- package/dist/dev/logger.d.ts +0 -30
- package/dist/dev/logger.d.ts.map +0 -1
- package/dist/dev/logger.js +0 -90
- package/dist/dev/performance-profiler.d.ts +0 -60
- package/dist/dev/performance-profiler.d.ts.map +0 -1
- package/dist/dev/performance-profiler.js +0 -181
- package/dist/dev/webgl-gpu-timer.d.ts +0 -8
- package/dist/dev/webgl-gpu-timer.d.ts.map +0 -1
- package/dist/dev/webgl-gpu-timer.js +0 -52
- package/dist/ecs/component-manager.d.ts +0 -205
- package/dist/ecs/component-manager.d.ts.map +0 -1
- package/dist/ecs/component-manager.js +0 -706
- package/dist/ecs/game-component.d.ts +0 -146
- package/dist/ecs/game-component.d.ts.map +0 -1
- package/dist/ecs/game-component.js +0 -141
- package/dist/ecs/hmr-swap-report.d.ts +0 -53
- package/dist/ecs/hmr-swap-report.d.ts.map +0 -1
- package/dist/ecs/hmr-swap-report.js +0 -55
- package/dist/humanoid/bake.operation.d.ts +0 -119
- package/dist/humanoid/bake.operation.d.ts.map +0 -1
- package/dist/humanoid/bake.operation.js +0 -228
- package/dist/humanoid/body.d.ts +0 -101
- package/dist/humanoid/body.d.ts.map +0 -1
- package/dist/humanoid/body.js +0 -530
- package/dist/humanoid/clips.d.ts +0 -62
- package/dist/humanoid/clips.d.ts.map +0 -1
- package/dist/humanoid/clips.js +0 -121
- package/dist/humanoid/compose.d.ts +0 -75
- package/dist/humanoid/compose.d.ts.map +0 -1
- package/dist/humanoid/compose.js +0 -176
- package/dist/humanoid/generate.d.ts +0 -92
- package/dist/humanoid/generate.d.ts.map +0 -1
- package/dist/humanoid/generate.js +0 -124
- package/dist/humanoid/index.d.ts +0 -24
- package/dist/humanoid/index.d.ts.map +0 -1
- package/dist/humanoid/index.js +0 -18
- package/dist/humanoid/schema.d.ts +0 -35
- package/dist/humanoid/schema.d.ts.map +0 -1
- package/dist/humanoid/schema.js +0 -87
- package/dist/humanoid/skeleton.d.ts +0 -103
- package/dist/humanoid/skeleton.d.ts.map +0 -1
- package/dist/humanoid/skeleton.js +0 -289
- package/dist/index.d.ts +0 -37
- package/dist/index.d.ts.map +0 -1
- package/dist/index.js +0 -30
- package/dist/input/input-manager.d.ts +0 -945
- package/dist/input/input-manager.d.ts.map +0 -1
- package/dist/input/input-manager.js +0 -2207
- package/dist/input/input-types.d.ts +0 -174
- package/dist/input/input-types.d.ts.map +0 -1
- package/dist/input/input-types.js +0 -1
- package/dist/input/prompt-labels.d.ts +0 -21
- package/dist/input/prompt-labels.d.ts.map +0 -1
- package/dist/input/prompt-labels.js +0 -121
- package/dist/input/rebind-controller.d.ts +0 -59
- package/dist/input/rebind-controller.d.ts.map +0 -1
- package/dist/input/rebind-controller.js +0 -85
- package/dist/input/schema.d.ts +0 -16
- package/dist/input/schema.d.ts.map +0 -1
- package/dist/input/schema.js +0 -228
- package/dist/loader.d.ts +0 -43
- package/dist/loader.d.ts.map +0 -1
- package/dist/loader.js +0 -59
- package/dist/manifest/index.d.ts +0 -5
- package/dist/manifest/index.d.ts.map +0 -1
- package/dist/manifest/index.js +0 -8
- package/dist/manifest/load-file.d.ts +0 -4
- package/dist/manifest/load-file.d.ts.map +0 -1
- package/dist/manifest/load-file.js +0 -14
- package/dist/manifest/load.d.ts +0 -144
- package/dist/manifest/load.d.ts.map +0 -1
- package/dist/manifest/load.js +0 -273
- package/dist/manifest/schema.d.ts +0 -230
- package/dist/manifest/schema.d.ts.map +0 -1
- package/dist/manifest/schema.js +0 -394
- package/dist/physics/collision-system.d.ts +0 -41
- package/dist/physics/collision-system.d.ts.map +0 -1
- package/dist/physics/collision-system.js +0 -64
- package/dist/physics/physics-registry.d.ts +0 -45
- package/dist/physics/physics-registry.d.ts.map +0 -1
- package/dist/physics/physics-registry.js +0 -65
- package/dist/physics/transform-writer.d.ts +0 -16
- package/dist/physics/transform-writer.d.ts.map +0 -1
- package/dist/physics/transform-writer.js +0 -38
- package/dist/physics/trigger-dispatch.d.ts +0 -24
- package/dist/physics/trigger-dispatch.d.ts.map +0 -1
- package/dist/physics/trigger-dispatch.js +0 -80
- package/dist/react/game-state.d.ts +0 -156
- package/dist/react/game-state.d.ts.map +0 -1
- package/dist/react/game-state.js +0 -222
- package/dist/react/root-adapter.d.ts +0 -11
- package/dist/react/root-adapter.d.ts.map +0 -1
- package/dist/react/root-adapter.js +0 -41
- package/dist/react/unmanaged-root-detector.d.ts +0 -12
- package/dist/react/unmanaged-root-detector.d.ts.map +0 -1
- package/dist/react/unmanaged-root-detector.js +0 -45
- package/dist/react/use-data.d.ts +0 -60
- package/dist/react/use-data.d.ts.map +0 -1
- package/dist/react/use-data.js +0 -101
- package/dist/react/use-selection.d.ts +0 -75
- package/dist/react/use-selection.d.ts.map +0 -1
- package/dist/react/use-selection.js +0 -90
- package/dist/render/auto-batcher.d.ts +0 -34
- package/dist/render/auto-batcher.d.ts.map +0 -1
- package/dist/render/auto-batcher.js +0 -140
- package/dist/render/render-batch-system.d.ts +0 -33
- package/dist/render/render-batch-system.d.ts.map +0 -1
- package/dist/render/render-batch-system.js +0 -230
- package/dist/render/render-features.d.ts +0 -47
- package/dist/render/render-features.d.ts.map +0 -1
- package/dist/render/render-features.js +0 -105
- package/dist/render/render-settings.d.ts +0 -36
- package/dist/render/render-settings.d.ts.map +0 -1
- package/dist/render/render-settings.js +0 -51
- package/dist/runtime/create-runtime.d.ts +0 -249
- package/dist/runtime/create-runtime.d.ts.map +0 -1
- package/dist/runtime/create-runtime.js +0 -641
- package/dist/runtime/debug-bridge.d.ts +0 -257
- package/dist/runtime/debug-bridge.d.ts.map +0 -1
- package/dist/runtime/debug-bridge.js +0 -224
- package/dist/runtime/debug-registry.d.ts +0 -288
- package/dist/runtime/debug-registry.d.ts.map +0 -1
- package/dist/runtime/debug-registry.js +0 -513
- package/dist/runtime/frame-selector-cache.d.ts +0 -41
- package/dist/runtime/frame-selector-cache.d.ts.map +0 -1
- package/dist/runtime/frame-selector-cache.js +0 -65
- package/dist/runtime/game.d.ts +0 -496
- package/dist/runtime/game.d.ts.map +0 -1
- package/dist/runtime/game.js +0 -741
- package/dist/runtime/gameplay-rng-trap.d.ts +0 -48
- package/dist/runtime/gameplay-rng-trap.d.ts.map +0 -1
- package/dist/runtime/gameplay-rng-trap.js +0 -96
- package/dist/runtime/input-router.d.ts +0 -78
- package/dist/runtime/input-router.d.ts.map +0 -1
- package/dist/runtime/input-router.js +0 -171
- package/dist/runtime/mount-game.d.ts +0 -129
- package/dist/runtime/mount-game.d.ts.map +0 -1
- package/dist/runtime/mount-game.js +0 -152
- package/dist/runtime/mount-manifest.d.ts +0 -173
- package/dist/runtime/mount-manifest.d.ts.map +0 -1
- package/dist/runtime/mount-manifest.js +0 -297
- package/dist/runtime/render-audio-control.d.ts +0 -110
- package/dist/runtime/render-audio-control.d.ts.map +0 -1
- package/dist/runtime/render-audio-control.js +0 -111
- package/dist/runtime/render-control.d.ts +0 -291
- package/dist/runtime/render-control.d.ts.map +0 -1
- package/dist/runtime/render-control.js +0 -264
- package/dist/runtime/render-seed.d.ts +0 -57
- package/dist/runtime/render-seed.d.ts.map +0 -1
- package/dist/runtime/render-seed.js +0 -74
- package/dist/runtime/state-bridge.d.ts +0 -61
- package/dist/runtime/state-bridge.d.ts.map +0 -1
- package/dist/runtime/state-bridge.js +0 -63
- package/dist/runtime/types.d.ts +0 -253
- package/dist/runtime/types.d.ts.map +0 -1
- package/dist/runtime/types.js +0 -1
- package/dist/scene/asset-loaders.d.ts +0 -79
- package/dist/scene/asset-loaders.d.ts.map +0 -1
- package/dist/scene/asset-loaders.js +0 -141
- package/dist/scene/asset-paths.d.ts +0 -11
- package/dist/scene/asset-paths.d.ts.map +0 -1
- package/dist/scene/asset-paths.js +0 -108
- package/dist/scene/asset-ref-check.d.ts +0 -88
- package/dist/scene/asset-ref-check.d.ts.map +0 -1
- package/dist/scene/asset-ref-check.js +0 -214
- package/dist/scene/asset-registry.d.ts +0 -38
- package/dist/scene/asset-registry.d.ts.map +0 -1
- package/dist/scene/asset-registry.js +0 -66
- package/dist/scene/collider-dimensions.d.ts +0 -63
- package/dist/scene/collider-dimensions.d.ts.map +0 -1
- package/dist/scene/collider-dimensions.js +0 -98
- package/dist/scene/component-registry.d.ts +0 -22
- package/dist/scene/component-registry.d.ts.map +0 -1
- package/dist/scene/component-registry.js +0 -37
- package/dist/scene/defaults.d.ts +0 -252
- package/dist/scene/defaults.d.ts.map +0 -1
- package/dist/scene/defaults.js +0 -151
- package/dist/scene/geometries/index.d.ts +0 -8
- package/dist/scene/geometries/index.d.ts.map +0 -1
- package/dist/scene/geometries/index.js +0 -7
- package/dist/scene/geometries/terrain.d.ts +0 -2
- package/dist/scene/geometries/terrain.d.ts.map +0 -1
- package/dist/scene/geometries/terrain.js +0 -37
- package/dist/scene/geometry-registry.d.ts +0 -24
- package/dist/scene/geometry-registry.d.ts.map +0 -1
- package/dist/scene/geometry-registry.js +0 -20
- package/dist/scene/instance-registry.d.ts +0 -36
- package/dist/scene/instance-registry.d.ts.map +0 -1
- package/dist/scene/instance-registry.js +0 -55
- package/dist/scene/instancers/grid.d.ts +0 -2
- package/dist/scene/instancers/grid.d.ts.map +0 -1
- package/dist/scene/instancers/grid.js +0 -36
- package/dist/scene/instancers/index.d.ts +0 -8
- package/dist/scene/instancers/index.d.ts.map +0 -1
- package/dist/scene/instancers/index.js +0 -7
- package/dist/scene/light-camera-factory.d.ts +0 -23
- package/dist/scene/light-camera-factory.d.ts.map +0 -1
- package/dist/scene/light-camera-factory.js +0 -68
- package/dist/scene/material-factory.d.ts +0 -17
- package/dist/scene/material-factory.d.ts.map +0 -1
- package/dist/scene/material-factory.js +0 -197
- package/dist/scene/material-registry.d.ts +0 -40
- package/dist/scene/material-registry.d.ts.map +0 -1
- package/dist/scene/material-registry.js +0 -44
- package/dist/scene/materials/index.d.ts +0 -8
- package/dist/scene/materials/index.d.ts.map +0 -1
- package/dist/scene/materials/index.js +0 -7
- package/dist/scene/materials/water.d.ts +0 -2
- package/dist/scene/materials/water.d.ts.map +0 -1
- package/dist/scene/materials/water.js +0 -54
- package/dist/scene/parse.d.ts +0 -23
- package/dist/scene/parse.d.ts.map +0 -1
- package/dist/scene/parse.js +0 -179
- package/dist/scene/particles-factory.d.ts +0 -33
- package/dist/scene/particles-factory.d.ts.map +0 -1
- package/dist/scene/particles-factory.js +0 -282
- package/dist/scene/scene-apply.d.ts +0 -109
- package/dist/scene/scene-apply.d.ts.map +0 -1
- package/dist/scene/scene-apply.js +0 -370
- package/dist/scene/scene-diff-schema.d.ts +0 -285
- package/dist/scene/scene-diff-schema.d.ts.map +0 -1
- package/dist/scene/scene-diff-schema.js +0 -92
- package/dist/scene/scene-diff-types.d.ts +0 -40
- package/dist/scene/scene-diff-types.d.ts.map +0 -1
- package/dist/scene/scene-diff-types.js +0 -14
- package/dist/scene/scene-loader.d.ts +0 -167
- package/dist/scene/scene-loader.d.ts.map +0 -1
- package/dist/scene/scene-loader.js +0 -1211
- package/dist/scene/scene-query.d.ts +0 -11
- package/dist/scene/scene-query.d.ts.map +0 -1
- package/dist/scene/scene-query.js +0 -63
- package/dist/scene/scene-types.d.ts +0 -10
- package/dist/scene/scene-types.d.ts.map +0 -1
- package/dist/scene/scene-types.js +0 -8
- package/dist/scene/scene-version.d.ts +0 -26
- package/dist/scene/scene-version.d.ts.map +0 -1
- package/dist/scene/scene-version.js +0 -34
- package/dist/scene/schema/animation.d.ts +0 -8
- package/dist/scene/schema/animation.d.ts.map +0 -1
- package/dist/scene/schema/animation.js +0 -42
- package/dist/scene/schema/audio.d.ts +0 -13
- package/dist/scene/schema/audio.d.ts.map +0 -1
- package/dist/scene/schema/audio.js +0 -22
- package/dist/scene/schema/camera.d.ts +0 -28
- package/dist/scene/schema/camera.d.ts.map +0 -1
- package/dist/scene/schema/camera.js +0 -17
- package/dist/scene/schema/collider.d.ts +0 -40
- package/dist/scene/schema/collider.d.ts.map +0 -1
- package/dist/scene/schema/collider.js +0 -55
- package/dist/scene/schema/entity-ref.d.ts +0 -31
- package/dist/scene/schema/entity-ref.d.ts.map +0 -1
- package/dist/scene/schema/entity-ref.js +0 -61
- package/dist/scene/schema/entity.d.ts +0 -1036
- package/dist/scene/schema/entity.d.ts.map +0 -1
- package/dist/scene/schema/entity.js +0 -153
- package/dist/scene/schema/environment.d.ts +0 -425
- package/dist/scene/schema/environment.d.ts.map +0 -1
- package/dist/scene/schema/environment.js +0 -357
- package/dist/scene/schema/index.d.ts +0 -37
- package/dist/scene/schema/index.d.ts.map +0 -1
- package/dist/scene/schema/index.js +0 -19
- package/dist/scene/schema/instances.d.ts +0 -14
- package/dist/scene/schema/instances.d.ts.map +0 -1
- package/dist/scene/schema/instances.js +0 -28
- package/dist/scene/schema/joint.d.ts +0 -23
- package/dist/scene/schema/joint.d.ts.map +0 -1
- package/dist/scene/schema/joint.js +0 -23
- package/dist/scene/schema/light.d.ts +0 -38
- package/dist/scene/schema/light.d.ts.map +0 -1
- package/dist/scene/schema/light.js +0 -26
- package/dist/scene/schema/material.d.ts +0 -199
- package/dist/scene/schema/material.d.ts.map +0 -1
- package/dist/scene/schema/material.js +0 -103
- package/dist/scene/schema/mesh.d.ts +0 -48
- package/dist/scene/schema/mesh.d.ts.map +0 -1
- package/dist/scene/schema/mesh.js +0 -82
- package/dist/scene/schema/particles.d.ts +0 -2178
- package/dist/scene/schema/particles.d.ts.map +0 -1
- package/dist/scene/schema/particles.js +0 -321
- package/dist/scene/schema/physics.d.ts +0 -56
- package/dist/scene/schema/physics.d.ts.map +0 -1
- package/dist/scene/schema/physics.js +0 -37
- package/dist/scene/schema/scene-file.d.ts +0 -303
- package/dist/scene/schema/scene-file.d.ts.map +0 -1
- package/dist/scene/schema/scene-file.js +0 -256
- package/dist/scene/schema/shadow.d.ts +0 -28
- package/dist/scene/schema/shadow.d.ts.map +0 -1
- package/dist/scene/schema/shadow.js +0 -20
- package/dist/scene/schema/spline.d.ts +0 -25
- package/dist/scene/schema/spline.d.ts.map +0 -1
- package/dist/scene/schema/spline.js +0 -15
- package/dist/scene/schema/tuples.d.ts +0 -12
- package/dist/scene/schema/tuples.d.ts.map +0 -1
- package/dist/scene/schema/tuples.js +0 -14
- package/dist/scene/user-data.d.ts +0 -185
- package/dist/scene/user-data.d.ts.map +0 -1
- package/dist/scene/user-data.js +0 -144
- package/dist/setup/setup-audio.d.ts +0 -20
- package/dist/setup/setup-audio.d.ts.map +0 -1
- package/dist/setup/setup-audio.js +0 -41
- package/dist/setup/setup-particles.d.ts +0 -17
- package/dist/setup/setup-particles.d.ts.map +0 -1
- package/dist/setup/setup-particles.js +0 -16
- package/dist/setup/setup-physics.d.ts +0 -25
- package/dist/setup/setup-physics.d.ts.map +0 -1
- package/dist/setup/setup-physics.js +0 -51
- package/dist/setup/setup-renderer.d.ts +0 -69
- package/dist/setup/setup-renderer.d.ts.map +0 -1
- package/dist/setup/setup-renderer.js +0 -363
- package/dist/tools/define-tool.d.ts +0 -130
- package/dist/tools/define-tool.d.ts.map +0 -1
- package/dist/tools/define-tool.js +0 -96
- package/dist/world2d/authoring-2d.d.ts +0 -80
- package/dist/world2d/authoring-2d.d.ts.map +0 -1
- package/dist/world2d/authoring-2d.js +0 -195
- package/dist/world2d/capture-to-scene2d.d.ts +0 -5
- package/dist/world2d/capture-to-scene2d.d.ts.map +0 -1
- package/dist/world2d/capture-to-scene2d.js +0 -49
- package/dist/world2d/collision-2d.d.ts +0 -52
- package/dist/world2d/collision-2d.d.ts.map +0 -1
- package/dist/world2d/collision-2d.js +0 -70
- package/dist/world2d/components-2d.d.ts +0 -47
- package/dist/world2d/components-2d.d.ts.map +0 -1
- package/dist/world2d/components-2d.js +0 -77
- package/dist/world2d/index.d.ts +0 -34
- package/dist/world2d/index.d.ts.map +0 -1
- package/dist/world2d/index.js +0 -32
- package/dist/world2d/ingest-iframe-2d.d.ts +0 -82
- package/dist/world2d/ingest-iframe-2d.d.ts.map +0 -1
- package/dist/world2d/ingest-iframe-2d.js +0 -166
- package/dist/world2d/ingest2d.d.ts +0 -97
- package/dist/world2d/ingest2d.d.ts.map +0 -1
- package/dist/world2d/ingest2d.js +0 -40
- package/dist/world2d/physics2d-registry.d.ts +0 -24
- package/dist/world2d/physics2d-registry.d.ts.map +0 -1
- package/dist/world2d/physics2d-registry.js +0 -38
- package/dist/world2d/pixi-game-adapter.d.ts +0 -107
- package/dist/world2d/pixi-game-adapter.d.ts.map +0 -1
- package/dist/world2d/pixi-game-adapter.js +0 -210
- package/dist/world2d/pixi-surface.d.ts +0 -39
- package/dist/world2d/pixi-surface.d.ts.map +0 -1
- package/dist/world2d/pixi-surface.js +0 -47
- package/dist/world2d/scene-capture-2d.d.ts +0 -43
- package/dist/world2d/scene-capture-2d.d.ts.map +0 -1
- package/dist/world2d/scene-capture-2d.js +0 -92
- package/dist/world2d/scene2d-loader.d.ts +0 -27
- package/dist/world2d/scene2d-loader.d.ts.map +0 -1
- package/dist/world2d/scene2d-loader.js +0 -275
- package/dist/world2d/schema/entity2d.d.ts +0 -102
- package/dist/world2d/schema/entity2d.d.ts.map +0 -1
- package/dist/world2d/schema/entity2d.js +0 -119
- package/dist/world2d/schema/physics2d.d.ts +0 -46
- package/dist/world2d/schema/physics2d.d.ts.map +0 -1
- package/dist/world2d/schema/physics2d.js +0 -45
- package/dist/world2d/schema/sprite.d.ts +0 -42
- package/dist/world2d/schema/sprite.d.ts.map +0 -1
- package/dist/world2d/schema/sprite.js +0 -63
- package/dist/world2d/schema/tilemap.d.ts +0 -15
- package/dist/world2d/schema/tilemap.d.ts.map +0 -1
- package/dist/world2d/schema/tilemap.js +0 -19
- package/dist/world2d/schema/tuples2d.d.ts +0 -20
- package/dist/world2d/schema/tuples2d.d.ts.map +0 -1
- package/dist/world2d/schema/tuples2d.js +0 -19
- package/dist/world2d/system-adapters-2d.d.ts +0 -16
- package/dist/world2d/system-adapters-2d.d.ts.map +0 -1
- package/dist/world2d/system-adapters-2d.js +0 -37
- package/dist/world2d/transform-writer-2d.d.ts +0 -16
- package/dist/world2d/transform-writer-2d.d.ts.map +0 -1
- package/dist/world2d/transform-writer-2d.js +0 -22
- package/dist/world2d/types.d.ts +0 -59
- package/dist/world2d/types.d.ts.map +0 -1
- package/dist/world2d/types.js +0 -1
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import { z } from 'zod';
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export declare const SceneMaterialSchema: z.ZodObject<{
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type: z.ZodEnum<{
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custom: "custom";
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standard: "standard";
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physical: "physical";
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basic: "basic";
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toon: "toon";
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}>;
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def: z.ZodOptional<z.ZodString>;
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uniforms: z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodUnion<readonly [z.ZodNumber, z.ZodString, z.ZodBoolean, z.ZodArray<z.ZodNumber>]>>>;
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color: z.ZodOptional<z.ZodString>;
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metalness: z.ZodOptional<z.ZodNumber>;
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roughness: z.ZodOptional<z.ZodNumber>;
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map: z.ZodOptional<z.ZodString>;
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normalMap: z.ZodOptional<z.ZodString>;
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emissive: z.ZodOptional<z.ZodString>;
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emissiveIntensity: z.ZodOptional<z.ZodNumber>;
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emissiveMap: z.ZodOptional<z.ZodString>;
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aoMap: z.ZodOptional<z.ZodString>;
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lightMap: z.ZodOptional<z.ZodString>;
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lightMapIntensity: z.ZodOptional<z.ZodNumber>;
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roughnessMap: z.ZodOptional<z.ZodString>;
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metalnessMap: z.ZodOptional<z.ZodString>;
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opacity: z.ZodOptional<z.ZodNumber>;
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transparent: z.ZodOptional<z.ZodBoolean>;
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side: z.ZodOptional<z.ZodEnum<{
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front: "front";
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back: "back";
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double: "double";
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}>>;
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flatShading: z.ZodOptional<z.ZodBoolean>;
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clearcoat: z.ZodOptional<z.ZodObject<{
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clearcoat: z.ZodNumber;
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clearcoatRoughness: z.ZodOptional<z.ZodNumber>;
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clearcoatMap: z.ZodOptional<z.ZodString>;
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clearcoatRoughnessMap: z.ZodOptional<z.ZodString>;
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}, z.core.$strip>>;
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transmission: z.ZodOptional<z.ZodObject<{
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transmission: z.ZodNumber;
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ior: z.ZodOptional<z.ZodNumber>;
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thickness: z.ZodOptional<z.ZodNumber>;
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attenuationColor: z.ZodOptional<z.ZodString>;
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attenuationDistance: z.ZodOptional<z.ZodNumber>;
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transmissionMap: z.ZodOptional<z.ZodString>;
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sheenRoughness: z.ZodOptional<z.ZodNumber>;
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sheenColorMap: z.ZodOptional<z.ZodString>;
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sheenRoughnessMap: z.ZodOptional<z.ZodString>;
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}, z.core.$strip>>;
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iridescence: z.ZodOptional<z.ZodObject<{
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iridescence: z.ZodNumber;
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iridescenceIOR: z.ZodOptional<z.ZodNumber>;
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iridescenceThicknessRange: z.ZodOptional<z.ZodTuple<[z.ZodNumber, z.ZodNumber], null>>;
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iridescenceMap: z.ZodOptional<z.ZodString>;
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/** Partial schema for prefab instance overrides (type not required). */
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export declare const SceneMaterialOverrideSchema: z.ZodObject<{
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type: z.ZodOptional<z.ZodEnum<{
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custom: "custom";
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standard: "standard";
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physical: "physical";
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basic: "basic";
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}>>;
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def: z.ZodOptional<z.ZodOptional<z.ZodString>>;
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uniforms: z.ZodOptional<z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodUnion<readonly [z.ZodNumber, z.ZodString, z.ZodBoolean, z.ZodArray<z.ZodNumber>]>>>>;
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color: z.ZodOptional<z.ZodOptional<z.ZodString>>;
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metalness: z.ZodOptional<z.ZodOptional<z.ZodNumber>>;
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roughness: z.ZodOptional<z.ZodOptional<z.ZodNumber>>;
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map: z.ZodOptional<z.ZodOptional<z.ZodString>>;
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normalMap: z.ZodOptional<z.ZodOptional<z.ZodString>>;
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emissive: z.ZodOptional<z.ZodOptional<z.ZodString>>;
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emissiveIntensity: z.ZodOptional<z.ZodOptional<z.ZodNumber>>;
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emissiveMap: z.ZodOptional<z.ZodOptional<z.ZodString>>;
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aoMap: z.ZodOptional<z.ZodOptional<z.ZodString>>;
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lightMap: z.ZodOptional<z.ZodOptional<z.ZodString>>;
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lightMapIntensity: z.ZodOptional<z.ZodOptional<z.ZodNumber>>;
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roughnessMap: z.ZodOptional<z.ZodOptional<z.ZodString>>;
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metalnessMap: z.ZodOptional<z.ZodOptional<z.ZodString>>;
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opacity: z.ZodOptional<z.ZodOptional<z.ZodNumber>>;
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transparent: z.ZodOptional<z.ZodOptional<z.ZodBoolean>>;
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side: z.ZodOptional<z.ZodOptional<z.ZodEnum<{
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}>>>;
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flatShading: z.ZodOptional<z.ZodOptional<z.ZodBoolean>>;
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clearcoat: z.ZodOptional<z.ZodOptional<z.ZodObject<{
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clearcoat: z.ZodNumber;
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clearcoatRoughness: z.ZodOptional<z.ZodNumber>;
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clearcoatMap: z.ZodOptional<z.ZodString>;
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clearcoatRoughnessMap: z.ZodOptional<z.ZodString>;
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}, z.core.$strip>>>;
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transmission: z.ZodOptional<z.ZodOptional<z.ZodObject<{
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transmission: z.ZodNumber;
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ior: z.ZodOptional<z.ZodNumber>;
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thickness: z.ZodOptional<z.ZodNumber>;
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attenuationColor: z.ZodOptional<z.ZodString>;
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attenuationDistance: z.ZodOptional<z.ZodNumber>;
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transmissionMap: z.ZodOptional<z.ZodString>;
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}, z.core.$strip>>>;
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sheen: z.ZodOptional<z.ZodOptional<z.ZodObject<{
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sheenColor: z.ZodOptional<z.ZodString>;
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}, z.core.$strip>>>;
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iridescence: z.ZodOptional<z.ZodOptional<z.ZodObject<{
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iridescence: z.ZodNumber;
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iridescenceIOR: z.ZodOptional<z.ZodNumber>;
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iridescenceThicknessRange: z.ZodOptional<z.ZodTuple<[z.ZodNumber, z.ZodNumber], null>>;
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iridescenceMap: z.ZodOptional<z.ZodString>;
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iridescenceThicknessMap: z.ZodOptional<z.ZodString>;
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}, z.core.$strip>>>;
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displacementMap: z.ZodOptional<z.ZodOptional<z.ZodString>>;
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displacementScale: z.ZodOptional<z.ZodOptional<z.ZodNumber>>;
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displacementBias: z.ZodOptional<z.ZodOptional<z.ZodNumber>>;
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}, z.core.$strip>;
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export type SceneMaterial = z.infer<typeof SceneMaterialSchema>;
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/** .mat.json file format for shared/reusable material assets. */
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export declare const MaterialFileSchema: z.ZodObject<{
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version: z.ZodNumber;
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name: z.ZodString;
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material: z.ZodObject<{
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type: z.ZodEnum<{
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custom: "custom";
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standard: "standard";
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physical: "physical";
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basic: "basic";
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toon: "toon";
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}>;
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def: z.ZodOptional<z.ZodString>;
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uniforms: z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodUnion<readonly [z.ZodNumber, z.ZodString, z.ZodBoolean, z.ZodArray<z.ZodNumber>]>>>;
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color: z.ZodOptional<z.ZodString>;
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metalness: z.ZodOptional<z.ZodNumber>;
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roughness: z.ZodOptional<z.ZodNumber>;
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map: z.ZodOptional<z.ZodString>;
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normalMap: z.ZodOptional<z.ZodString>;
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emissive: z.ZodOptional<z.ZodString>;
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emissiveIntensity: z.ZodOptional<z.ZodNumber>;
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emissiveMap: z.ZodOptional<z.ZodString>;
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aoMap: z.ZodOptional<z.ZodString>;
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lightMap: z.ZodOptional<z.ZodString>;
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lightMapIntensity: z.ZodOptional<z.ZodNumber>;
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roughnessMap: z.ZodOptional<z.ZodString>;
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metalnessMap: z.ZodOptional<z.ZodString>;
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opacity: z.ZodOptional<z.ZodNumber>;
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transparent: z.ZodOptional<z.ZodBoolean>;
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side: z.ZodOptional<z.ZodEnum<{
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front: "front";
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back: "back";
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double: "double";
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}>>;
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flatShading: z.ZodOptional<z.ZodBoolean>;
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clearcoat: z.ZodOptional<z.ZodObject<{
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clearcoat: z.ZodNumber;
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clearcoatRoughness: z.ZodOptional<z.ZodNumber>;
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clearcoatMap: z.ZodOptional<z.ZodString>;
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clearcoatRoughnessMap: z.ZodOptional<z.ZodString>;
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}, z.core.$strip>>;
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transmission: z.ZodOptional<z.ZodObject<{
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transmission: z.ZodNumber;
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ior: z.ZodOptional<z.ZodNumber>;
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thickness: z.ZodOptional<z.ZodNumber>;
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attenuationColor: z.ZodOptional<z.ZodString>;
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attenuationDistance: z.ZodOptional<z.ZodNumber>;
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transmissionMap: z.ZodOptional<z.ZodString>;
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}, z.core.$strip>>;
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sheen: z.ZodOptional<z.ZodObject<{
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sheen: z.ZodNumber;
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sheenColor: z.ZodOptional<z.ZodString>;
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sheenRoughness: z.ZodOptional<z.ZodNumber>;
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sheenColorMap: z.ZodOptional<z.ZodString>;
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sheenRoughnessMap: z.ZodOptional<z.ZodString>;
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}, z.core.$strip>>;
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iridescence: z.ZodOptional<z.ZodObject<{
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iridescence: z.ZodNumber;
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iridescenceIOR: z.ZodOptional<z.ZodNumber>;
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iridescenceThicknessRange: z.ZodOptional<z.ZodTuple<[z.ZodNumber, z.ZodNumber], null>>;
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iridescenceMap: z.ZodOptional<z.ZodString>;
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iridescenceThicknessMap: z.ZodOptional<z.ZodString>;
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}, z.core.$strip>>;
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displacementMap: z.ZodOptional<z.ZodString>;
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displacementScale: z.ZodOptional<z.ZodNumber>;
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displacementBias: z.ZodOptional<z.ZodNumber>;
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}, z.core.$strip>;
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}, z.core.$strip>;
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export type MaterialFile = z.infer<typeof MaterialFileSchema>;
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//# sourceMappingURL=material.d.ts.map
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@@ -1 +0,0 @@
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{"version":3,"file":"material.d.ts","sourceRoot":"","sources":["../../../src/scene/schema/material.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,CAAC,EAAE,MAAM,KAAK,CAAC;AA6FxB,eAAO,MAAM,mBAAmB;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;iBAQa,CAAC;AAE9C,wEAAwE;AACxE,eAAO,MAAM,2BAA2B;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;iBAAsC,CAAC;AAE/E,MAAM,MAAM,aAAa,GAAG,CAAC,CAAC,KAAK,CAAC,OAAO,mBAAmB,CAAC,CAAC;AAEhE,iEAAiE;AACjE,eAAO,MAAM,kBAAkB;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;iBAMsB,CAAC;AAEtD,MAAM,MAAM,YAAY,GAAG,CAAC,CAAC,KAAK,CAAC,OAAO,kBAAkB,CAAC,CAAC"}
|
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@@ -1,103 +0,0 @@
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1
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import { z } from 'zod';
|
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2
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const SceneMaterialObjectSchema = z.object({
|
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|
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type: z
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4
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.enum(['standard', 'physical', 'basic', 'toon', 'custom'])
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.describe('Material shading model. "custom" resolves `def` against the material registry'),
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def: z
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.string()
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.optional()
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.describe('Registered custom-material name (required when type is "custom")'),
|
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uniforms: z
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.record(z.string(), z.union([z.number(), z.string(), z.boolean(), z.array(z.number())]))
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.optional()
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.describe('Authored uniform values for a custom material, keyed by uniform name'),
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color: z.string().optional().describe('Base color as CSS hex string (e.g. "#ff0000")'),
|
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|
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metalness: z.number().optional().describe('Metalness factor 0–1 (standard/physical only)'),
|
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16
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roughness: z.number().optional().describe('Roughness factor 0–1 (standard/physical only)'),
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17
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map: z.string().optional().describe('Path to albedo/diffuse texture image'),
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normalMap: z.string().optional().describe('Path to normal map texture image'),
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|
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emissive: z.string().optional().describe('Emissive color as CSS hex string'),
|
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20
|
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emissiveIntensity: z.number().optional().describe('Emissive light intensity multiplier'),
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21
|
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emissiveMap: z.string().optional().describe('Path to emissive map texture image'),
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22
|
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aoMap: z.string().optional().describe('Path to ambient occlusion map texture image'),
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lightMap: z
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24
|
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.string()
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25
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.optional()
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26
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.describe("Path to a baked lightmap texture (uses the mesh's second UV set). Applies the pre-baked GI/shadow result on top of the material."),
|
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27
|
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lightMapIntensity: z.number().optional().describe('Lightmap intensity multiplier (default 1).'),
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28
|
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roughnessMap: z.string().optional().describe('Path to roughness map texture image'),
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29
|
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metalnessMap: z.string().optional().describe('Path to metalness map texture image'),
|
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30
|
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opacity: z.number().optional().describe('Opacity 0–1. Set transparent: true to enable'),
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|
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transparent: z.boolean().optional().describe('Enable alpha blending for this material'),
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32
|
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side: z.enum(['front', 'back', 'double']).optional().describe('Which face sides to render'),
|
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33
|
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flatShading: z.boolean().optional().describe('Use flat (faceted) shading instead of smooth'),
|
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34
|
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// Physical material feature groups (physical only, all optional)
|
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clearcoat: z
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36
|
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.object({
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37
|
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clearcoat: z.number().describe('Clearcoat layer intensity 0–1'),
|
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38
|
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clearcoatRoughness: z.number().optional().describe('Clearcoat roughness 0–1'),
|
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39
|
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clearcoatMap: z.string().optional().describe('Path to clearcoat intensity map'),
|
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40
|
-
clearcoatRoughnessMap: z.string().optional().describe('Path to clearcoat roughness map'),
|
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41
|
-
})
|
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42
|
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.optional()
|
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43
|
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.describe('Clearcoat layer (physical only)'),
|
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44
|
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transmission: z
|
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45
|
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.object({
|
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46
|
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transmission: z.number().describe('Transmission intensity 0–1 (glass, liquid)'),
|
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47
|
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ior: z.number().optional().describe('Index of refraction (default 1.5)'),
|
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48
|
-
thickness: z.number().optional().describe('Volume thickness for refraction'),
|
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49
|
-
attenuationColor: z.string().optional().describe('Color absorbed over distance'),
|
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50
|
-
attenuationDistance: z
|
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51
|
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.number()
|
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52
|
-
.optional()
|
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53
|
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.describe('Distance at which attenuation color takes full effect'),
|
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54
|
-
transmissionMap: z.string().optional().describe('Path to transmission map'),
|
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55
|
-
})
|
|
56
|
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.optional()
|
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57
|
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.describe('Light transmission (physical only)'),
|
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58
|
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sheen: z
|
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59
|
-
.object({
|
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60
|
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sheen: z.number().describe('Sheen intensity 0–1 (fabric, velvet)'),
|
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61
|
-
sheenColor: z.string().optional().describe('Sheen tint color'),
|
|
62
|
-
sheenRoughness: z.number().optional().describe('Sheen roughness 0–1'),
|
|
63
|
-
sheenColorMap: z.string().optional().describe('Path to sheen color map'),
|
|
64
|
-
sheenRoughnessMap: z.string().optional().describe('Path to sheen roughness map'),
|
|
65
|
-
})
|
|
66
|
-
.optional()
|
|
67
|
-
.describe('Sheen layer (physical only)'),
|
|
68
|
-
iridescence: z
|
|
69
|
-
.object({
|
|
70
|
-
iridescence: z.number().describe('Iridescence intensity 0–1 (soap bubbles, oil slick)'),
|
|
71
|
-
iridescenceIOR: z.number().optional().describe('Thin-film IOR (default 1.3)'),
|
|
72
|
-
iridescenceThicknessRange: z
|
|
73
|
-
.tuple([z.number(), z.number()])
|
|
74
|
-
.optional()
|
|
75
|
-
.describe('Min/max thin-film thickness in nm'),
|
|
76
|
-
iridescenceMap: z.string().optional().describe('Path to iridescence intensity map'),
|
|
77
|
-
iridescenceThicknessMap: z.string().optional().describe('Path to iridescence thickness map'),
|
|
78
|
-
})
|
|
79
|
-
.optional()
|
|
80
|
-
.describe('Iridescence thin-film (physical only)'),
|
|
81
|
-
displacementMap: z.string().optional().describe('Path to displacement/height map'),
|
|
82
|
-
displacementScale: z.number().optional().describe('Displacement height multiplier'),
|
|
83
|
-
displacementBias: z.number().optional().describe('Displacement offset'),
|
|
84
|
-
});
|
|
85
|
-
export const SceneMaterialSchema = SceneMaterialObjectSchema.superRefine((material, ctx) => {
|
|
86
|
-
if (material.type === 'custom' && !material.def?.trim()) {
|
|
87
|
-
ctx.addIssue({
|
|
88
|
-
code: 'custom',
|
|
89
|
-
path: ['def'],
|
|
90
|
-
message: 'Custom material requires a non-empty registered definition name',
|
|
91
|
-
});
|
|
92
|
-
}
|
|
93
|
-
}).describe('Material appearance properties');
|
|
94
|
-
/** Partial schema for prefab instance overrides (type not required). */
|
|
95
|
-
export const SceneMaterialOverrideSchema = SceneMaterialObjectSchema.partial();
|
|
96
|
-
/** .mat.json file format for shared/reusable material assets. */
|
|
97
|
-
export const MaterialFileSchema = z
|
|
98
|
-
.object({
|
|
99
|
-
version: z.number().describe('File format version'),
|
|
100
|
-
name: z.string().describe('Human-readable material name'),
|
|
101
|
-
material: SceneMaterialSchema.describe('Material definition'),
|
|
102
|
-
})
|
|
103
|
-
.describe('Shared material asset file (.mat.json)');
|
|
@@ -1,48 +0,0 @@
|
|
|
1
|
-
import { z } from 'zod';
|
|
2
|
-
export declare const SceneMeshSchema: z.ZodObject<{
|
|
3
|
-
type: z.ZodEnum<{
|
|
4
|
-
box: "box";
|
|
5
|
-
capsule: "capsule";
|
|
6
|
-
sphere: "sphere";
|
|
7
|
-
plane: "plane";
|
|
8
|
-
cylinder: "cylinder";
|
|
9
|
-
gltf: "gltf";
|
|
10
|
-
}>;
|
|
11
|
-
args: z.ZodOptional<z.ZodArray<z.ZodNumber>>;
|
|
12
|
-
src: z.ZodOptional<z.ZodString>;
|
|
13
|
-
node: z.ZodOptional<z.ZodString>;
|
|
14
|
-
instances: z.ZodOptional<z.ZodString>;
|
|
15
|
-
instancer: z.ZodOptional<z.ZodString>;
|
|
16
|
-
instancerParams: z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodUnion<readonly [z.ZodNumber, z.ZodString, z.ZodBoolean]>>>;
|
|
17
|
-
generator: z.ZodOptional<z.ZodString>;
|
|
18
|
-
generatorParams: z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodUnion<readonly [z.ZodNumber, z.ZodString, z.ZodBoolean]>>>;
|
|
19
|
-
lod: z.ZodOptional<z.ZodArray<z.ZodObject<{
|
|
20
|
-
distance: z.ZodNumber;
|
|
21
|
-
node: z.ZodString;
|
|
22
|
-
}, z.core.$strip>>>;
|
|
23
|
-
}, z.core.$strip>;
|
|
24
|
-
/** Partial schema for prefab instance overrides (type not required). */
|
|
25
|
-
export declare const SceneMeshOverrideSchema: z.ZodObject<{
|
|
26
|
-
type: z.ZodOptional<z.ZodEnum<{
|
|
27
|
-
box: "box";
|
|
28
|
-
capsule: "capsule";
|
|
29
|
-
sphere: "sphere";
|
|
30
|
-
plane: "plane";
|
|
31
|
-
cylinder: "cylinder";
|
|
32
|
-
gltf: "gltf";
|
|
33
|
-
}>>;
|
|
34
|
-
args: z.ZodOptional<z.ZodOptional<z.ZodArray<z.ZodNumber>>>;
|
|
35
|
-
src: z.ZodOptional<z.ZodOptional<z.ZodString>>;
|
|
36
|
-
node: z.ZodOptional<z.ZodOptional<z.ZodString>>;
|
|
37
|
-
instances: z.ZodOptional<z.ZodOptional<z.ZodString>>;
|
|
38
|
-
instancer: z.ZodOptional<z.ZodOptional<z.ZodString>>;
|
|
39
|
-
instancerParams: z.ZodOptional<z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodUnion<readonly [z.ZodNumber, z.ZodString, z.ZodBoolean]>>>>;
|
|
40
|
-
generator: z.ZodOptional<z.ZodOptional<z.ZodString>>;
|
|
41
|
-
generatorParams: z.ZodOptional<z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodUnion<readonly [z.ZodNumber, z.ZodString, z.ZodBoolean]>>>>;
|
|
42
|
-
lod: z.ZodOptional<z.ZodOptional<z.ZodArray<z.ZodObject<{
|
|
43
|
-
distance: z.ZodNumber;
|
|
44
|
-
node: z.ZodString;
|
|
45
|
-
}, z.core.$strip>>>>;
|
|
46
|
-
}, z.core.$strip>;
|
|
47
|
-
export type SceneMesh = z.infer<typeof SceneMeshSchema>;
|
|
48
|
-
//# sourceMappingURL=mesh.d.ts.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"mesh.d.ts","sourceRoot":"","sources":["../../../src/scene/schema/mesh.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,CAAC,EAAE,MAAM,KAAK,CAAC;AAkFxB,eAAO,MAAM,eAAe;;;;;;;;;;;;;;;;;;;;;iBAoBW,CAAC;AAExC,wEAAwE;AACxE,eAAO,MAAM,uBAAuB;;;;;;;;;;;;;;;;;;;;;iBAA0B,CAAC;AAE/D,MAAM,MAAM,SAAS,GAAG,CAAC,CAAC,KAAK,CAAC,OAAO,eAAe,CAAC,CAAC"}
|
|
@@ -1,82 +0,0 @@
|
|
|
1
|
-
import { z } from 'zod';
|
|
2
|
-
const SceneMeshBase = z.object({
|
|
3
|
-
type: z
|
|
4
|
-
.enum(['box', 'sphere', 'plane', 'cylinder', 'capsule', 'gltf'])
|
|
5
|
-
.describe('Mesh primitive type, or "gltf" for an external 3D model'),
|
|
6
|
-
args: z
|
|
7
|
-
.array(z.number())
|
|
8
|
-
.optional()
|
|
9
|
-
.describe('Geometry constructor args — box: [w,h,d], sphere: [radius], cylinder: [rTop,rBot,h], capsule: [radius,length], plane: [w,h]'),
|
|
10
|
-
src: z.string().optional().describe('Path to GLTF/GLB model file. Required when type is "gltf"'),
|
|
11
|
-
node: z
|
|
12
|
-
.string()
|
|
13
|
-
.optional()
|
|
14
|
-
.describe('Name (or path) of a single node inside the referenced glTF (resolved via ' +
|
|
15
|
-
"getObjectByName) to instantiate as this entity's geometry, instead of the whole " +
|
|
16
|
-
'file. The geometry stays SHARED from the cached glTF — nothing is copied out. ' +
|
|
17
|
-
'Only meaningful with type: "gltf". CONSTRAINT: a skinned/animated node cannot be ' +
|
|
18
|
-
'lifted out of its armature — if the named node is a SkinnedMesh (or contains one), ' +
|
|
19
|
-
'resolving it throws (degrade loudly, not silently).'),
|
|
20
|
-
instances: z
|
|
21
|
-
.string()
|
|
22
|
-
.optional()
|
|
23
|
-
.describe('Path to an instance-transform asset (.instances.json: an array of ' +
|
|
24
|
-
'[posX,posY,posZ, quatX,quatY,quatZ,quatW, scaleX,scaleY,scaleZ] tuples). Renders one ' +
|
|
25
|
-
'THREE.InstancedMesh (one draw call). Bulk transform data is referenced as an asset, ' +
|
|
26
|
-
'never inlined — keeps vscn thin.'),
|
|
27
|
-
instancer: z
|
|
28
|
-
.string()
|
|
29
|
-
.optional()
|
|
30
|
-
.describe('Registered instancer name. When set, the mesh renders as a single THREE.InstancedMesh ' +
|
|
31
|
-
'(one draw call) with code-generated per-instance transforms instead of one THREE.Mesh'),
|
|
32
|
-
instancerParams: z
|
|
33
|
-
.record(z.string(), z.union([z.number(), z.string(), z.boolean()]))
|
|
34
|
-
.optional()
|
|
35
|
-
.describe('Params for the instancer (e.g. count, spacing), keyed by name'),
|
|
36
|
-
generator: z
|
|
37
|
-
.string()
|
|
38
|
-
.optional()
|
|
39
|
-
.describe('Registered geometry-generator name (e.g. "Terrain"). When set, the mesh geometry is ' +
|
|
40
|
-
'produced procedurally in code instead of from `type`/`args`. Pairs with a "trimesh" ' +
|
|
41
|
-
'collider for matching physics.'),
|
|
42
|
-
generatorParams: z
|
|
43
|
-
.record(z.string(), z.union([z.number(), z.string(), z.boolean()]))
|
|
44
|
-
.optional()
|
|
45
|
-
.describe('Params for the geometry generator (e.g. width, segments, amplitude)'),
|
|
46
|
-
lod: z
|
|
47
|
-
.array(z.object({
|
|
48
|
-
distance: z
|
|
49
|
-
.number()
|
|
50
|
-
.describe('Camera distance in world units at/beyond which this level shows (THREE.LOD ' +
|
|
51
|
-
'threshold). Use 0 for the closest/highest-detail level.'),
|
|
52
|
-
node: z
|
|
53
|
-
.string()
|
|
54
|
-
.describe('Name of a node inside the referenced glTF (mesh.src) to show at this distance — ' +
|
|
55
|
-
'resolved via getObjectByName, geometry shared (F4-style). A skinned node throws ' +
|
|
56
|
-
'(atomic-subtree rule).'),
|
|
57
|
-
}))
|
|
58
|
-
.optional()
|
|
59
|
-
.describe('Per-entity Level-of-Detail: distance-keyed glTF sub-nodes swapped by camera distance ' +
|
|
60
|
-
'(THREE.LOD). gltf-only. Gated by the environment.rendering.lod master toggle — when ' +
|
|
61
|
-
'off, only the closest level renders. Cannot combine with node/instances/instancer.'),
|
|
62
|
-
});
|
|
63
|
-
export const SceneMeshSchema = SceneMeshBase.refine((m) => m.type !== 'gltf' || m.src != null, {
|
|
64
|
-
message: "GLTF mesh requires 'src' field",
|
|
65
|
-
})
|
|
66
|
-
.refine((m) => m.node == null || m.type === 'gltf', {
|
|
67
|
-
message: "Mesh 'node' is only meaningful with type: 'gltf' (names a sub-node of the referenced glTF)",
|
|
68
|
-
})
|
|
69
|
-
.refine((m) => !(m.instances && m.instancer), {
|
|
70
|
-
message: "Mesh cannot set both 'instances' (authored) and 'instancer' (code-registered) — " +
|
|
71
|
-
'pick one canonical instancing source per mesh',
|
|
72
|
-
})
|
|
73
|
-
.refine((m) => m.lod == null || m.type === 'gltf', {
|
|
74
|
-
message: "Mesh 'lod' is only meaningful with type: 'gltf'",
|
|
75
|
-
})
|
|
76
|
-
.refine((m) => !(m.lod && (m.node || m.instances || m.instancer)), {
|
|
77
|
-
message: "Mesh 'lod' cannot combine with 'node'/'instances'/'instancer' — LOD is the multi-level " +
|
|
78
|
-
'form of a node ref',
|
|
79
|
-
})
|
|
80
|
-
.describe('Mesh geometry definition');
|
|
81
|
-
/** Partial schema for prefab instance overrides (type not required). */
|
|
82
|
-
export const SceneMeshOverrideSchema = SceneMeshBase.partial();
|