@vgai/cli 0.5.17 → 0.5.18
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.js +4 -4
- package/package.json +7 -7
package/dist/index.js
CHANGED
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@@ -42199,7 +42199,7 @@ var init_schema = __esm({
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}).optional().describe("Canvas resolution"),
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rendering: external_exports.object({
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antialias: external_exports.boolean().describe(
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42202
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"Whether every three root is built with a multisampled drawing buffer. This is the ONE render property a world cannot declare for itself (
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"Whether every three root is built with a multisampled drawing buffer. This is the ONE render property a world cannot declare for itself (adapter/renderer-config.ts): a WebGL context fixes its sample count at CREATION from this boolean, long before a world mounts, so it belongs to the PROJECT. The runtime reader is mount-manifest.ts, which threads it into createHostRenderer for each three root. WebGL exposes no sample COUNT \u2014 the implementation picks one (4x on every desktop browser measured), so a source engine that authored 8x/16x gets multisampling but not its exact count."
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)
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}).strict().optional().describe(
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"Construction-time renderer properties, which no world can declare after the fact. Everything a world CAN declare (tone mapping, output colour space, clear colour, shadow filter) lives on the world's own renderer config instead."
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@@ -326943,8 +326943,8 @@ function catalogDistributionDir() {
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);
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}
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function cliVersion() {
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326946
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-
if ("0.5.
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-
return "0.5.
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326946
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if ("0.5.18") {
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return "0.5.18";
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}
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try {
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const pkg = JSON.parse(readFileSync32(join39(__dirname4, "..", "package.json"), "utf8"));
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@@ -326963,7 +326963,7 @@ function bakedTargetVersions() {
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if (false)
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return void 0;
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try {
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326966
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return JSON.parse('{"@vgai/engine":"0.5.
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return JSON.parse('{"@vgai/engine":"0.5.18","@vgai/editor":"0.5.18","@vgai/p2p-colyseus":"0.5.18","@vgai/live":"0.5.18","@vgai/sdk":"0.5.18","@vgai/editor-sdk":"0.5.18","@vgai/cli":"0.5.18"}');
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} catch {
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return void 0;
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}
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package/package.json
CHANGED
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@@ -2,7 +2,7 @@
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"name": "@vgai/cli",
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"author": "Volter AI, Inc.",
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"license": "Apache-2.0",
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5
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-
"version": "0.5.
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"version": "0.5.18",
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"description": "Create, open, control, validate, and playtest VGAI game projects.",
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"keywords": [
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"game-engine",
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@@ -39,12 +39,12 @@
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},
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"dependencies": {
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"@oclif/core": "^4.11.14",
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"@vgai/editor": "0.5.
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"@vgai/editor-sdk": "0.5.
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"@vgai/engine": "0.5.
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"@vgai/live": "0.5.
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"@vgai/p2p-colyseus": "0.5.
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"@vgai/sdk": "0.5.
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"@vgai/editor": "0.5.18",
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"@vgai/editor-sdk": "0.5.18",
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"@vgai/engine": "0.5.18",
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"@vgai/live": "0.5.18",
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"@vgai/p2p-colyseus": "0.5.18",
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"@vgai/sdk": "0.5.18",
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"ink": "^7.1.0",
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"playwright": "^1.58.2",
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"react": "^19.2.4",
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