@veyralabs/skills 0.4.1 → 0.5.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +16 -1
- package/bin/cli.js +3 -2
- package/commands/venture-analyst.md +16 -0
- package/install.sh +1 -0
- package/package.json +6 -2
- package/skills/venture-suite/venture-analyst/SKILL.md +449 -0
- package/skills/venture-suite/venture-analyst/references/blue-ocean.md +130 -0
- package/skills/venture-suite/venture-analyst/references/customer-dev.md +147 -0
- package/skills/venture-suite/venture-analyst/references/founder-traps.md +191 -0
- package/skills/venture-suite/venture-analyst/references/lean-startup.md +123 -0
- package/skills/venture-suite/venture-analyst/references/mom-test.md +146 -0
- package/skills/venture-suite/venture-analyst/references/traction.md +154 -0
- package/skills/venture-suite/venture-analyst/scripts/enhance_detect.py +172 -0
- package/skills/venture-suite/venture-analyst/scripts/experiments.py +228 -0
- package/skills/venture-suite/venture-analyst/scripts/scraper.py +194 -0
- package/skills/venture-suite/venture-analyst/scripts/sources.py +288 -0
- package/skills/venture-suite/venture-analyst/templates/experiment-spec.md +119 -0
- package/skills/venture-suite/venture-analyst/templates/verdict.md +240 -0
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# Customer Development Reference
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Steve Blank's framework. The complement to Lean Startup.
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Source: "The Four Steps to the Epiphany" (2005) and "The Startup Owner's Manual" (2012).
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## Core thesis
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Startups are not smaller versions of large companies. They exist to search for a repeatable, scalable business model — not to execute one. This search requires talking to customers before building.
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Most founders skip Step 1 and go straight to building. This is why most startups fail.
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## The four steps
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### Step 1 — Customer Discovery
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Validate that the problem exists and that your target customer experiences it.
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**What you're testing:**
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- Does the problem actually exist?
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- Is your target customer the right one?
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- Is this painful enough to pay to solve?
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**How:**
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- Interview 20-30 potential customers
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- Listen, don't pitch
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- Ask about their current behavior, not hypothetical preferences
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- See `references/mom-test.md` for interview technique
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**Pass criteria:**
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- Multiple customers describe the same problem unprompted
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- They have workarounds (evidence they tried to solve it)
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- They can quantify the cost (time, money, frustration)
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**Failure mode:** Founders who pitch instead of listen. "Nobody told me it was a bad idea" ≠ validation.
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### Step 2 — Customer Validation
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Prove the business model. Find repeatable sales. Find a path to revenue.
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**What you're testing:**
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- Will they actually pay?
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- Is the sales process repeatable?
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- Can you find customers without your personal network?
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**How:**
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- Get 3-5 paying customers (even at a discount or free for design partners)
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- Document the sales process step by step
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- Find what objections come up and how to overcome them
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**Pass criteria:**
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- Customers pay without you having to chase them hard
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- Different salespeople can close using the same process
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- Customer acquisition is possible outside warm intros
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**Failure mode:** Getting 3 customers who are personal favors. Real validation = strangers pay.
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### Step 3 — Customer Creation
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Shift from search to execution. Scale what worked in Step 2.
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**What you're doing:**
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- Pick one channel and scale it
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- Invest in marketing that repeats the validated sales motion
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- Build demand generation around the validated message
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**Only reach this step after Step 2 is solid.** Scaling a broken sales process just burns money.
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### Step 4 — Company Building
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Transition from startup to company. Build processes, teams, and systems.
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**Not relevant for early validation.** Focus on Steps 1 and 2 first.
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## Problem vs solution interviews
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Two different conversations. Don't mix them.
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### Problem interview
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Goal: validate the problem exists, understand current behavior.
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Structure:
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1. Intro (2 min): "I'm researching how people handle X. No product to sell."
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2. Background (5 min): "Tell me about your role. What does a typical day look like?"
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3. Story (10 min): "Tell me about the last time you dealt with X. Walk me through it."
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4. Pain exploration (10 min): "What's most frustrating about that? How do you handle it now?"
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5. Wrap-up (5 min): "Who else would I talk to about this?"
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**Do not:** mention your solution, ask hypotheticals, ask for feature preferences.
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### Solution interview
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Only run after problem is validated.
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Goal: validate your specific solution design.
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Structure:
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1. Problem recap (3 min): confirm they have the problem
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2. Demo/mockup (10 min): show the concept, let them react
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3. Reactions (10 min): "What would you do with this? What's confusing?"
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4. Willingness to pay (5 min): not "would you pay?" — "how much do you currently spend on this?"
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## Earlyvangelists
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The best early customers share all 5 traits:
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1. Have the problem
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2. Know they have the problem
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3. Actively searching for a solution
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4. Cobbled together a workaround
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5. Have budget to buy a solution
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Finding earlyvangelists is the goal of Steps 1-2. They'll put up with incomplete products, give feedback, and refer others.
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**Where to find them:** niche communities (subreddits, Slack groups, LinkedIn groups), people who asked public questions about the problem, power users of adjacent tools.
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## Beachhead market
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Don't try to reach everyone. Pick the smallest possible market where you can win completely.
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Criteria for a good beachhead:
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- Homogeneous needs (all have the same problem in the same way)
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- Word of mouth works within the group
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- Referenceable (customers are willing to be named)
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- Financially attractive enough to sustain the business
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**Classic mistake:** TAM is huge, so we'll target everyone. Result: message resonates with nobody.
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## Customer segments to validate
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For B2B especially, multiple people are involved in a purchase:
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- **User** - uses the product daily
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- **Influencer** - recommends or blocks purchase
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- **Recommender** - brings options to the decision maker
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- **Decision maker** - approves budget
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- **Economic buyer** - controls the money
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Your ICP might be the User but the Economic Buyer makes the call. Understand all of them before pricing or positioning.
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## Signals for pivot
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- 10+ interviews and nobody describes the same problem
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- Everyone says "that's interesting" but won't commit to a call with their boss
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- The workaround they use is good enough and they know it
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- Problem only affects extremely niche edge cases
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- The real buyer is different from who you expected
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# Founder Trap Patterns
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Common patterns where founders convince themselves they have a good idea when the evidence says otherwise. Detect these from the research data - not from what the founder says, but from what the data shows.
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## How to detect traps
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These are signal patterns, not opinions. Each trap has specific evidence criteria. If the criteria match, flag it. If they don't, don't flag it.
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---
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## Trap 1: Solution Looking for a Problem
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**What it looks like:**
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Founder describes a sophisticated technical solution. When asked about the problem, they describe the solution again in different words.
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**Evidence signals:**
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- High feature complexity in the idea description
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- Low Reddit/HN pain evidence (people aren't complaining about this)
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- GitHub issues about the problem: near zero
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- Trend data: flat or no data
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- When searching for the problem, results are mostly product announcements, not complaints
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**Example:**
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"An AI-powered semantic graph database for distributed knowledge management" - but nobody is searching for this, and no Reddit threads show people struggling with their current knowledge management.
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**Output flag:**
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```
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Founder Trap: Solution looking for a problem
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Signal: High technical complexity, low organic pain evidence
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Evidence score on the problem: [X] -- below threshold for this complexity level
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```
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---
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## Trap 2: Building for Yourself
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**What it looks like:**
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The founder is the only person in the world with this exact problem configuration. The idea solves a very specific workflow that only power users in one niche experience.
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**Evidence signals:**
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- The subreddits where this pain appears have under 10k subscribers
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- HN discussions exist but are 5+ years old and never got traction
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- GitHub issues exist in one very specific repo from one very specific maintainer
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- No mainstream discussion anywhere
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- Trend data: zero or declining
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**Output flag:**
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```
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Founder Trap: Building for yourself
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Signal: Pain exists but only in a very narrow segment
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Estimated addressable users: [small] -- may not support a business
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```
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---
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## Trap 3: Vitamin, Not Painkiller
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**What it looks like:**
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The problem exists. People acknowledge it. But nobody is urgently trying to solve it right now. It's a "nice to have."
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**Evidence signals:**
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- Reddit posts about the problem get upvotes but few comments
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- No "is there a tool that does X" posts
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- Competitors exist but have low engagement / slow growth
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- People describe the problem but their current workaround is "good enough"
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- No one is spending money on bad solutions currently
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**Output flag:**
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```
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Founder Trap: Vitamin, not painkiller
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Signal: Problem acknowledged, urgency low
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No evidence of active spending on imperfect solutions
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```
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---
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## Trap 4: Red Ocean Obsession
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**What it looks like:**
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Founder wants to compete directly with a dominant player using the same positioning and features. "We're like X but better."
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**Evidence signals:**
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- 1+ competitor with over 100k users
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- Competitor has a free tier
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- No clear positioning gap in the competitor map
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- Founder's description relies on feature parity + marginal improvements
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- No ERRC analysis shows a meaningfully different value curve
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**Output flag:**
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```
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Founder Trap: Red ocean entry
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Signal: Dominant player exists with free tier and no clear structural weakness
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"Better" is not a strategy
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```
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---
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## Trap 5: Market Timing Mismatch
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**What it looks like:**
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The idea was good 3-5 years ago (or will be good in 3-5 years) but is poorly timed for now.
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**Evidence signals:**
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- Trend data: declining
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- Related GitHub repos: abandoned or archived
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- HN discussions: lots of interest 3+ years ago, silence now
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- OR: Trend rising fast but infrastructure/regulation not ready yet (too early)
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**Output flag:**
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```
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Founder Trap: Market timing mismatch
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Signal: [declining interest over X period] or [infrastructure gap for early timing]
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```
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---
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## Trap 6: Complexity Moat Illusion
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**What it looks like:**
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Founder believes the product's complexity is the moat. "Nobody else will build this because it's hard." This is almost never true.
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**Evidence signals:**
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- The problem space has well-funded competitors (they can hire the engineers)
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- The technical complexity doesn't translate to switching costs for users
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- No network effects in the model
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- No proprietary data advantage
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**Output flag:**
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```
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Founder Trap: Complexity moat illusion
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Signal: Technical difficulty does not equal defensibility
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```
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---
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## Trap 7: Proxy Metric Validation
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**What it looks like:**
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Founder validated the wrong thing. Got 500 waitlist signups but none converted. Got 50 "great idea" replies to a cold email but nobody booked a call.
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**Evidence signals (use when reviewing experiment design):**
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- Success criteria were defined by vanity metrics
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- No willingness-to-pay experiment was ever run
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- Conversion from interest to commitment was never tested
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**Output flag:**
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```
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Founder Trap: Proxy metric validation
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Signal: Interest validated, commitment not validated
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Waitlist signups are not customers
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```
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---
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## Trap 8: ICP Drift
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**What it looks like:**
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**Evidence signals:**
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- Target customer description is vague ("any business", "any developer")
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- Multiple contradictory customer types mentioned in the idea description
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- Pain signals come from very different subreddits with no overlap
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**Output flag:**
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```
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Founder Trap: ICP drift
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Signal: Expanding ICP is a sign of failed validation, not a bigger market
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Narrow the target before expanding
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```
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---
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## How to apply in analysis
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+
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177
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+
During Phase 5 (Decision Intelligence):
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+
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179
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1. Match evidence patterns against each trap above
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180
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+
2. Flag any trap where at least 3 of the listed signals are present
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181
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+
3. Never flag based on one signal alone
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182
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+
4. If a trap is flagged, it does NOT automatically change the verdict - it goes into Decision Intelligence for the judge to weigh
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183
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+
5. A BUILD verdict can coexist with a detected trap if the other evidence is strong enough
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184
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+
|
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185
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+
Priority order (most damaging first):
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186
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+
1. Solution looking for problem
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187
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+
2. Red ocean obsession
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188
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+
3. Vitamin not painkiller
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189
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+
4. Building for yourself
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190
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+
5. Market timing mismatch
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191
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6. All others
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1
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+
# Lean Startup Reference
|
|
2
|
+
|
|
3
|
+
Core methodology for venture-analyst. Eric Ries, 2011. Still the most cited startup framework.
|
|
4
|
+
|
|
5
|
+
## Build-Measure-Learn loop
|
|
6
|
+
|
|
7
|
+
Not a sequential process — a loop. Start from Learn and work backwards:
|
|
8
|
+
|
|
9
|
+
1. **Learn** - What do we need to know? (Define the riskiest assumption)
|
|
10
|
+
2. **Build** - Build the minimum thing to test that assumption
|
|
11
|
+
3. **Measure** - Collect data on whether assumption is true
|
|
12
|
+
|
|
13
|
+
Speed through the loop beats quality of any single cycle.
|
|
14
|
+
|
|
15
|
+
**Key insight:** Most startups fail not because they can't build, but because they build something nobody wants. The loop's purpose is to surface that failure cheaply and early.
|
|
16
|
+
|
|
17
|
+
## Validated learning
|
|
18
|
+
|
|
19
|
+
Not all learning is equal. Vanity metrics (page views, registered users) feel good and mean nothing.
|
|
20
|
+
|
|
21
|
+
**Vanity metric examples:**
|
|
22
|
+
- Total signups (meaningless without activation rate)
|
|
23
|
+
- Page views (meaningless without behavior)
|
|
24
|
+
- Press mentions (zero correlation with revenue)
|
|
25
|
+
- Lines of code shipped
|
|
26
|
+
|
|
27
|
+
**Actionable metrics (validated learning):**
|
|
28
|
+
- Activation rate: % of signups who complete key action
|
|
29
|
+
- Retention cohorts: do users come back week 2, week 4?
|
|
30
|
+
- Willingness to pay: who actually pays vs who says they would
|
|
31
|
+
- NPS with follow-up: would you be disappointed if gone?
|
|
32
|
+
|
|
33
|
+
**Test:** "If this metric doubled, would we change what we build next?" If no - it's vanity.
|
|
34
|
+
|
|
35
|
+
## Minimum Viable Product (MVP) types
|
|
36
|
+
|
|
37
|
+
### Concierge MVP
|
|
38
|
+
Do the service manually for 3-5 users. No automation.
|
|
39
|
+
- When: early problem validation, B2B, high-value customers
|
|
40
|
+
- Cost: time only
|
|
41
|
+
- What you learn: is the outcome valuable? What parts matter?
|
|
42
|
+
- Example: Airbnb founders photographed first listings themselves
|
|
43
|
+
|
|
44
|
+
### Wizard of Oz MVP
|
|
45
|
+
System looks automated but humans do the work behind the scenes.
|
|
46
|
+
- When: you want to simulate the product without building it
|
|
47
|
+
- Cost: time + some frontend work
|
|
48
|
+
- What you learn: do users engage with the interface? Is the outcome valuable?
|
|
49
|
+
- Example: Zappos CEO manually bought shoes from stores to test demand
|
|
50
|
+
|
|
51
|
+
### Landing Page / Fake Door
|
|
52
|
+
Page describes product, collects signups or clicks before product exists.
|
|
53
|
+
- When: demand signal, product not built
|
|
54
|
+
- Cost: hours (Carrd.co is free)
|
|
55
|
+
- What you learn: does the message resonate? Will people take action?
|
|
56
|
+
- Caution: doesn't test willingness to pay - only interest
|
|
57
|
+
|
|
58
|
+
### Piecemeal MVP
|
|
59
|
+
Assemble from existing tools. Don't build infrastructure.
|
|
60
|
+
- When: proving the workflow works before custom tech
|
|
61
|
+
- Cost: subscription fees for tools used
|
|
62
|
+
- Example: use Airtable + Zapier + Stripe before building SaaS
|
|
63
|
+
|
|
64
|
+
### Single-Feature MVP
|
|
65
|
+
Ship one core feature only. Cut everything else.
|
|
66
|
+
- When: you know the problem, testing one solution
|
|
67
|
+
- Risk: might ship the wrong feature
|
|
68
|
+
- Rule: what is the single thing that makes this valuable? Ship only that.
|
|
69
|
+
|
|
70
|
+
## Pivot types
|
|
71
|
+
|
|
72
|
+
When data says current direction is wrong, pivot — don't persevere blindly.
|
|
73
|
+
|
|
74
|
+
| Pivot type | What changes | Example |
|
|
75
|
+
|-----------|--------------|---------|
|
|
76
|
+
| Zoom-in | Narrow one feature into whole product | Instagram pivoted from Burbn |
|
|
77
|
+
| Zoom-out | Widen — current product becomes one feature | - |
|
|
78
|
+
| Customer segment | Same product, different customer | B2C → B2B |
|
|
79
|
+
| Customer need | Same customer, different problem | - |
|
|
80
|
+
| Platform | App → platform or vice versa | - |
|
|
81
|
+
| Business architecture | High margin/low volume ↔ low margin/high volume | - |
|
|
82
|
+
| Value capture | How you charge (not what you sell) | Per seat → flat rate |
|
|
83
|
+
| Engine of growth | Viral → sticky → paid acquisition | - |
|
|
84
|
+
| Channel | Direct → partner → marketplace | - |
|
|
85
|
+
| Technology | Same problem, completely different tech | - |
|
|
86
|
+
|
|
87
|
+
**When to pivot vs persevere:**
|
|
88
|
+
- Experiments consistently failing over multiple cycles = pivot signal
|
|
89
|
+
- One experiment failing = not enough data
|
|
90
|
+
- Team excited about pivot because it's easier = wrong reason, investigate
|
|
91
|
+
|
|
92
|
+
## Innovation accounting
|
|
93
|
+
|
|
94
|
+
3 milestones before declaring pivot/persevere:
|
|
95
|
+
|
|
96
|
+
1. Establish baseline (where are we now? honest numbers)
|
|
97
|
+
2. Tune the engine (optimize toward ideal, eliminate waste)
|
|
98
|
+
3. Decide pivot or persevere (did tuning move numbers? if no, pivot)
|
|
99
|
+
|
|
100
|
+
## Engines of growth
|
|
101
|
+
|
|
102
|
+
**Sticky engine:** Retention is the driver. Churn rate < growth rate.
|
|
103
|
+
- Metric: customer lifetime value vs churn rate
|
|
104
|
+
- Strategy: improve activation and retention before acquisition
|
|
105
|
+
|
|
106
|
+
**Viral engine:** Users recruit users.
|
|
107
|
+
- Metric: viral coefficient (K-factor). K > 1 = exponential growth
|
|
108
|
+
- K = (invites sent per user) × (conversion rate of invites)
|
|
109
|
+
- Strategy: build referral loop into core product
|
|
110
|
+
|
|
111
|
+
**Paid engine:** Buy customers profitably.
|
|
112
|
+
- Metric: LTV > CAC (lifetime value > customer acquisition cost)
|
|
113
|
+
- Rule of thumb: LTV should be 3x CAC minimum
|
|
114
|
+
- Strategy: find one channel that scales before optimizing others
|
|
115
|
+
|
|
116
|
+
## Signals this framework applies
|
|
117
|
+
|
|
118
|
+
Use lean startup when:
|
|
119
|
+
- Building a new product in uncertain market
|
|
120
|
+
- Validating a problem before heavy investment
|
|
121
|
+
- Deciding between multiple possible solutions
|
|
122
|
+
|
|
123
|
+
Don't use it to justify shipping forever-incomplete products. "Lean" = eliminate waste, not "don't finish things."
|
|
@@ -0,0 +1,146 @@
|
|
|
1
|
+
# Mom Test Reference
|
|
2
|
+
|
|
3
|
+
Rob Fitzpatrick, "The Mom Test" (2013).
|
|
4
|
+
Core rule: your mom loves you and will lie to make you feel good. Most customers will too.
|
|
5
|
+
The test: would your mom give you honest answers to these questions? If yes, they're good questions.
|
|
6
|
+
|
|
7
|
+
## The problem with bad interviews
|
|
8
|
+
|
|
9
|
+
Founders ask questions that make customers feel good but reveal nothing:
|
|
10
|
+
|
|
11
|
+
- "Do you think this is a good idea?" — Everyone says yes. Means nothing.
|
|
12
|
+
- "Would you use a product that does X?" — Hypothetical. People overestimate future behavior.
|
|
13
|
+
- "How much would you pay for this?" — Hypothetical. Actual payments are the only data.
|
|
14
|
+
|
|
15
|
+
**The lie:** "That's a great idea, you should build that." Customers say this to be kind. It's not validation.
|
|
16
|
+
|
|
17
|
+
**Real validation:** someone pays, or gives up time, or says something unprompted that matches your hypothesis.
|
|
18
|
+
|
|
19
|
+
## The three rules
|
|
20
|
+
|
|
21
|
+
### Rule 1 — Talk about their life, not your idea
|
|
22
|
+
|
|
23
|
+
Ask about what they already do. Not what they would do.
|
|
24
|
+
|
|
25
|
+
Good: "How do you currently handle invoicing?"
|
|
26
|
+
Bad: "Would you use an AI invoicing tool?"
|
|
27
|
+
|
|
28
|
+
### Rule 2 — Ask about specifics in the past, not generics or opinions
|
|
29
|
+
|
|
30
|
+
Past behavior predicts future behavior. Opinions don't.
|
|
31
|
+
|
|
32
|
+
Good: "Walk me through the last time you dealt with that."
|
|
33
|
+
Bad: "Do you often have trouble with that?"
|
|
34
|
+
|
|
35
|
+
### Rule 3 — Listen, don't pitch
|
|
36
|
+
|
|
37
|
+
If you're explaining your idea, you're not learning. You're convincing.
|
|
38
|
+
The moment you pitch, all their answers become validation attempts, not honest signals.
|
|
39
|
+
|
|
40
|
+
## Good vs bad questions
|
|
41
|
+
|
|
42
|
+
### Good questions
|
|
43
|
+
|
|
44
|
+
- "How do you currently handle [problem]? Walk me through your last time."
|
|
45
|
+
- "What's the most frustrating part of that process?"
|
|
46
|
+
- "How long does that take you per week?"
|
|
47
|
+
- "Have you tried other solutions? What happened?"
|
|
48
|
+
- "How much are you currently spending on this? Time + money."
|
|
49
|
+
- "What would you do if this problem disappeared tomorrow?"
|
|
50
|
+
- "Who else in your team deals with this?"
|
|
51
|
+
- "How do you find out about tools like this?"
|
|
52
|
+
- "What would make you switch away from your current solution?"
|
|
53
|
+
|
|
54
|
+
### Bad questions
|
|
55
|
+
|
|
56
|
+
- "Would you use X if it existed?"
|
|
57
|
+
- "Do you think this is a good idea?"
|
|
58
|
+
- "What features would you want?"
|
|
59
|
+
- "How much would you pay for this?"
|
|
60
|
+
- "Would you pay $X/month for this?"
|
|
61
|
+
- "Don't you think [problem] is really bad?"
|
|
62
|
+
- "If we built X, would that solve your problem?"
|
|
63
|
+
|
|
64
|
+
## Detecting false positives
|
|
65
|
+
|
|
66
|
+
Customers say things that sound like validation but aren't.
|
|
67
|
+
|
|
68
|
+
**Compliments (ignore these):**
|
|
69
|
+
- "That's really interesting."
|
|
70
|
+
- "I could see that being useful."
|
|
71
|
+
- "You should definitely build that."
|
|
72
|
+
- "I know people who would use that."
|
|
73
|
+
|
|
74
|
+
**Weak signals (not enough alone):**
|
|
75
|
+
- "I would use it if it had X feature."
|
|
76
|
+
- "I might sign up when it's live."
|
|
77
|
+
- "Send me info when you launch."
|
|
78
|
+
|
|
79
|
+
**Strong signals (real validation):**
|
|
80
|
+
- They ask when it will be available and push for a date
|
|
81
|
+
- They offer to pay now, even before it's built
|
|
82
|
+
- They ask for a demo with their boss on the call
|
|
83
|
+
- They describe a specific workflow where they'd use it
|
|
84
|
+
- They give you a referral without being asked
|
|
85
|
+
|
|
86
|
+
**The commitment test:**
|
|
87
|
+
"Would you be willing to [try the beta / join a pilot / pay a deposit / introduce me to your VP]?"
|
|
88
|
+
|
|
89
|
+
Their reaction tells you more than anything they said before.
|
|
90
|
+
|
|
91
|
+
## Extracting signal from praise
|
|
92
|
+
|
|
93
|
+
When they say "I love it" — push:
|
|
94
|
+
|
|
95
|
+
- "What specifically would you use it for?"
|
|
96
|
+
- "How often would that come up?"
|
|
97
|
+
- "How much time/money is that costing you now?"
|
|
98
|
+
- "What would you stop doing if you had this?"
|
|
99
|
+
|
|
100
|
+
Turn abstract enthusiasm into concrete use cases and quantified pain.
|
|
101
|
+
|
|
102
|
+
## Signs you found a real customer
|
|
103
|
+
|
|
104
|
+
1. They describe the problem in detail without being asked
|
|
105
|
+
2. They have a workaround they're not happy with
|
|
106
|
+
3. They ask questions about your solution (not just compliment it)
|
|
107
|
+
4. They connect you to other people with the same problem
|
|
108
|
+
5. They put time/money on the line (small commitment = real interest)
|
|
109
|
+
|
|
110
|
+
## Signs this is the wrong customer
|
|
111
|
+
|
|
112
|
+
1. They can't remember a specific recent example of the problem
|
|
113
|
+
2. Their "solution" is to just not deal with it
|
|
114
|
+
3. They're enthusiastic but can't make a buying decision
|
|
115
|
+
4. Every answer is "it depends" without specifics
|
|
116
|
+
5. The problem you're describing is news to them
|
|
117
|
+
|
|
118
|
+
## Interview format that works
|
|
119
|
+
|
|
120
|
+
**Setup (2 min):** "I'm researching how [people like you] handle [domain]. Not selling anything. Want honest feedback."
|
|
121
|
+
|
|
122
|
+
**Warm-up (3 min):** Ask about their role, day-to-day. Build context.
|
|
123
|
+
|
|
124
|
+
**Core (15 min):** Story-based questions about past behavior.
|
|
125
|
+
- "Tell me about the last time..."
|
|
126
|
+
- "Walk me through what you did..."
|
|
127
|
+
- "What happened after that?"
|
|
128
|
+
|
|
129
|
+
**Quantify (5 min):** Pin down real numbers.
|
|
130
|
+
- "How often does this happen?"
|
|
131
|
+
- "How long does it take?"
|
|
132
|
+
- "What does it cost you?"
|
|
133
|
+
|
|
134
|
+
**Wrap-up (3 min):** "Who else would you suggest I talk to about this?"
|
|
135
|
+
|
|
136
|
+
Total: 25-30 minutes. Don't go over — respect their time.
|
|
137
|
+
|
|
138
|
+
## Pattern recognition across interviews
|
|
139
|
+
|
|
140
|
+
After 10+ interviews:
|
|
141
|
+
- Which problems do they all mention? (signal)
|
|
142
|
+
- Which problems do only 1-2 mention? (noise or niche)
|
|
143
|
+
- Which solutions do they all currently use? (incumbent to beat)
|
|
144
|
+
- What do they all want but nobody builds? (gap)
|
|
145
|
+
|
|
146
|
+
Don't average opinions. Look for patterns in specific behaviors.
|