@vectojs/core 0.1.0 → 0.2.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/animation/drivers.d.ts +48 -0
- package/dist/animation/easing.d.ts +16 -0
- package/dist/{chunk-M2IZPGOL.mjs → chunk-H3QIE77O.mjs} +316 -12
- package/dist/{chunk-53DAQC3U.js → chunk-LA3FJLP2.js} +369 -65
- package/dist/components/GridTextEntity.d.ts +15 -0
- package/dist/components/SplineEntity.d.ts +144 -0
- package/dist/components/TextEntity.d.ts +35 -0
- package/dist/index.d.ts +26 -577
- package/dist/index.js +121 -136
- package/dist/index.mjs +19 -34
- package/dist/{layout.d.mts → layout/LayoutEngine.d.ts} +15 -70
- package/dist/layout/LayoutWorker.d.ts +23 -0
- package/dist/layout/LayoutWorkerManager.d.ts +22 -0
- package/dist/layout/LayoutWorkerSource.d.ts +1 -0
- package/dist/layout/index.d.ts +3 -0
- package/dist/layout/measure.d.ts +20 -0
- package/dist/math/SpatialHashGrid.d.ts +53 -0
- package/dist/math/SpringPhysics.d.ts +13 -0
- package/dist/renderer/CanvasRenderer.d.ts +81 -0
- package/dist/renderer/IRenderer.d.ts +178 -0
- package/dist/renderer/SVGRenderer.d.ts +69 -0
- package/dist/renderer/WebGLPointRenderer.d.ts +62 -0
- package/dist/renderer/WebGPUParticleSystemManager.d.ts +14 -0
- package/dist/renderer/colorParse.d.ts +17 -0
- package/dist/renderer/index.d.ts +6 -0
- package/dist/text/ArabicShaper.d.ts +10 -0
- package/dist/text/BidiResolver.d.ts +6 -0
- package/dist/{text.d.ts → text/MSDFFont.d.ts} +10 -82
- package/dist/text/MSDFTextEntity.d.ts +30 -0
- package/dist/text/SVGEntity.d.ts +22 -0
- package/dist/text/index.d.ts +5 -0
- package/dist/text.js +2 -2
- package/dist/text.mjs +1 -1
- package/dist/tree/ComputeParticleEntity.d.ts +118 -0
- package/dist/tree/DOMPortalEntity.d.ts +18 -0
- package/dist/{Entity-D-rfAFCf.d.mts → tree/Entity.d.ts} +71 -201
- package/dist/tree/Scene.d.ts +302 -0
- package/package.json +5 -5
- package/dist/Entity-D-rfAFCf.d.ts +0 -572
- package/dist/index-ByBDSmMK.d.mts +0 -365
- package/dist/index-C3Fd_XmG.d.ts +0 -365
- package/dist/index.d.mts +0 -577
- package/dist/layout.d.ts +0 -319
- package/dist/renderer.d.mts +0 -2
- package/dist/renderer.d.ts +0 -2
- package/dist/text.d.mts +0 -201
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"use strict";Object.defineProperty(exports, "__esModule", {value: true}); function _nullishCoalesce(lhs, rhsFn) { if (lhs != null) { return lhs; } else { return rhsFn(); } } function _optionalChain(ops) { let lastAccessLHS = undefined; let value = ops[0]; let i = 1; while (i < ops.length) { const op = ops[i]; const fn = ops[i + 1]; i += 2; if ((op === 'optionalAccess' || op === 'optionalCall') && value == null) { return undefined; } if (op === 'access' || op === 'optionalAccess') { lastAccessLHS = value; value = fn(value); } else if (op === 'call' || op === 'optionalCall') { value = fn((...args) => value.call(lastAccessLHS, ...args)); lastAccessLHS = undefined; } } return value; } var _class; var _class2; var _class3; var _class4; var _class5;
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"use strict";Object.defineProperty(exports, "__esModule", {value: true}); function _nullishCoalesce(lhs, rhsFn) { if (lhs != null) { return lhs; } else { return rhsFn(); } } function _optionalChain(ops) { let lastAccessLHS = undefined; let value = ops[0]; let i = 1; while (i < ops.length) { const op = ops[i]; const fn = ops[i + 1]; i += 2; if ((op === 'optionalAccess' || op === 'optionalCall') && value == null) { return undefined; } if (op === 'access' || op === 'optionalAccess') { lastAccessLHS = value; value = fn(value); } else if (op === 'call' || op === 'optionalCall') { value = fn((...args) => value.call(lastAccessLHS, ...args)); lastAccessLHS = undefined; } } return value; } var _class; var _class2; var _class3; var _class4; var _class5; var _class6; var _class7;
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var _chunkRW6NC4RBjs = require('./chunk-RW6NC4RB.js');
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// src/math/SpringPhysics.ts
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var SpringPhysics = (_class = class {
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__init() {this.velocity = 0}
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__init2() {this.stiffness = 180}
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__init3() {this.damping = 12}
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__init4() {this.mass = 1}
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__init5() {this.valEpsilon = 5e-3}
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__init6() {this.velEpsilon = 5e-3}
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constructor(initial) {;_class.prototype.__init.call(this);_class.prototype.__init2.call(this);_class.prototype.__init3.call(this);_class.prototype.__init4.call(this);_class.prototype.__init5.call(this);_class.prototype.__init6.call(this);
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this.value = initial;
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this.target = initial;
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}
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update(dt) {
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if (this.isAtRest()) {
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this.value = this.target;
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this.velocity = 0;
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return;
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}
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const forceSpring = -this.stiffness * (this.value - this.target);
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const forceDamping = -this.damping * this.velocity;
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const acceleration = (forceSpring + forceDamping) / this.mass;
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this.velocity += acceleration * dt;
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this.value += this.velocity * dt;
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}
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isAtRest() {
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return Math.abs(this.value - this.target) < this.valEpsilon && Math.abs(this.velocity) < this.velEpsilon;
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}
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}, _class);
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// src/animation/easing.ts
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var c1 = 1.70158;
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var c3 = c1 + 1;
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var Easing = {
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linear: (t) => t,
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easeInQuad: (t) => t * t,
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easeOutQuad: (t) => t * (2 - t),
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easeInOutQuad: (t) => t < 0.5 ? 2 * t * t : 1 - Math.pow(-2 * t + 2, 2) / 2,
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easeInCubic: (t) => t * t * t,
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easeOutCubic: (t) => 1 - Math.pow(1 - t, 3),
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easeInOutCubic: (t) => t < 0.5 ? 4 * t * t * t : 1 - Math.pow(-2 * t + 2, 3) / 2,
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easeOutBack: (t) => 1 + c3 * Math.pow(t - 1, 3) + c1 * Math.pow(t - 1, 2),
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easeInOutBack: (t) => {
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const c2 = c1 * 1.525;
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return t < 0.5 ? Math.pow(2 * t, 2) * ((c2 + 1) * 2 * t - c2) / 2 : (Math.pow(2 * t - 2, 2) * ((c2 + 1) * (t * 2 - 2) + c2) + 2) / 2;
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}
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};
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// src/animation/drivers.ts
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function isTweenConfig(c) {
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return typeof c === "object" && "duration" in c;
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}
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var TweenDriver = (_class2 = class {
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__init7() {this.elapsed = 0}
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constructor(from, to, cfg) {;_class2.prototype.__init7.call(this);
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this.value = from;
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this.from = from;
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this.to = to;
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this.duration = Math.max(1, cfg.duration);
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this.delay = _nullishCoalesce(cfg.delay, () => ( 0));
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this.ease = typeof cfg.easing === "function" ? cfg.easing : Easing[_nullishCoalesce(cfg.easing, () => ( "easeOutQuad"))];
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}
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get target() {
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return this.to;
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}
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retarget(to) {
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this.from = this.value;
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this.to = to;
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this.elapsed = 0;
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}
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tick(dtMs) {
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this.elapsed += dtMs;
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const active = this.elapsed - this.delay;
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if (active <= 0) return;
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const p = Math.min(active / this.duration, 1);
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this.value = this.from + (this.to - this.from) * this.ease(p);
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}
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isDone() {
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return this.elapsed - this.delay >= this.duration;
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}
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}, _class2);
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var SpringDriver = class {
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constructor(from, to, cfg) {
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this.spring = new SpringPhysics(from);
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if (cfg.stiffness !== void 0) this.spring.stiffness = cfg.stiffness;
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if (cfg.damping !== void 0) this.spring.damping = cfg.damping;
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if (cfg.mass !== void 0) this.spring.mass = cfg.mass;
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this.spring.target = to;
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}
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get value() {
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return this.spring.value;
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}
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get target() {
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return this.spring.target;
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}
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retarget(to) {
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this.spring.target = to;
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}
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tick(dtMs) {
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this.spring.update(dtMs / 1e3);
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}
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isDone() {
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return this.spring.isAtRest();
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}
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};
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// src/tree/Entity.ts
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var VectoJSEvent = (
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var VectoJSEvent = (_class3 = class {
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/** The event name. */
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/** The entity the event originated on. */
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/** Whether the event bubbles past its target (capture always runs). */
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constructor(type, target, nativeEvent, bubbles = true) {;
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__init8() {this.stopped = false}
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__init9() {this.stoppedImmediate = false}
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constructor(type, target, nativeEvent, bubbles = true) {;_class3.prototype.__init8.call(this);_class3.prototype.__init9.call(this);
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this.type = type;
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this.target = target;
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this.currentTarget = target;
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get key() {
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return _optionalChain([this, 'access', _14 => _14.nativeEvent, 'optionalAccess', _15 => _15.key]);
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}
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},
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var Entity = (
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}, _class3);
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var Entity = (_class4 = class {
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__init10() {this.children = []}
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__init11() {this.parent = null}
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/**
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* Walk up the parent chain to find the scene this entity is currently attached to.
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*/
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if (this._scene) return this._scene;
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return this.parent ? this.parent.scene : null;
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}
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__init12() {this._x = 0}
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__init13() {this._y = 0}
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__init14() {this._scaleX = 1}
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__init15() {this._scaleY = 1}
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__init16() {this._rotation = 0}
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__init17() {this._opacity = 1}
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// Fast-path flag: false for the overwhelming majority of entities (incl. the
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// Danmaku hot loop), so a bare `entity.x = v` is one boolean check + field write.
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__init18() {this._hasTransitions = false}
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__init19() {this._transitions = null}
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__init20() {this._drivers = /* @__PURE__ */ new Map()}
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__init21() {this._mounted = false}
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get x() {
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return this._x;
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}
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set x(v) {
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if (this._hasTransitions) this._animateProp("x", v);
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else this._x = v;
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}
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get y() {
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return this._y;
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}
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set y(v) {
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if (this._hasTransitions) this._animateProp("y", v);
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else this._y = v;
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}
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get scaleX() {
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return this._scaleX;
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}
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set scaleX(v) {
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if (this._hasTransitions) this._animateProp("scaleX", v);
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else this._scaleX = v;
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}
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get scaleY() {
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return this._scaleY;
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}
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set scaleY(v) {
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if (this._hasTransitions) this._animateProp("scaleY", v);
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else this._scaleY = v;
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}
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get rotation() {
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return this._rotation;
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}
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set rotation(v) {
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if (this._hasTransitions) this._animateProp("rotation", v);
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else this._rotation = v;
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}
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get opacity() {
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return this._opacity;
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}
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set opacity(v) {
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if (this._hasTransitions) this._animateProp("opacity", v);
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else this._opacity = v;
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}
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__init22() {this.isDOMPortal = false}
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__init23() {this._interactive = false}
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get interactive() {
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}
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__init24() {this.width = 0}
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__init25() {this.height = 0}
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__init26() {this.a11yOffsetX = 0}
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__init27() {this.a11yOffsetY = 0}
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* Opt in to a viewport-filling accessibility/automation shadow node even when
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* that need global pointer events. The node is mounted behind all other shadow
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* nodes, so on-top components stay clickable.
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__init28() {this.a11yFullViewport = false}
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/**
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* rendering. Combined with translating a content child, this is how
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* scroll/overflow containers (e.g. `ScrollView`) keep their content inside a
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* fixed viewport. Off by default (children render unclipped). Canvas2D only.
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*/
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__init29() {this.clipChildren = false}
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__init30() {this.listeners = /* @__PURE__ */ new Map()}
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/** Capture-phase listeners (fired root→target before bubble). */
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constructor(id) {;
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__init31() {this.captureListeners = /* @__PURE__ */ new Map()}
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__init32() {this.animations = []}
|
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|
+
constructor(id) {;_class4.prototype.__init10.call(this);_class4.prototype.__init11.call(this);_class4.prototype.__init12.call(this);_class4.prototype.__init13.call(this);_class4.prototype.__init14.call(this);_class4.prototype.__init15.call(this);_class4.prototype.__init16.call(this);_class4.prototype.__init17.call(this);_class4.prototype.__init18.call(this);_class4.prototype.__init19.call(this);_class4.prototype.__init20.call(this);_class4.prototype.__init21.call(this);_class4.prototype.__init22.call(this);_class4.prototype.__init23.call(this);_class4.prototype.__init24.call(this);_class4.prototype.__init25.call(this);_class4.prototype.__init26.call(this);_class4.prototype.__init27.call(this);_class4.prototype.__init28.call(this);_class4.prototype.__init29.call(this);_class4.prototype.__init30.call(this);_class4.prototype.__init31.call(this);_class4.prototype.__init32.call(this);
|
|
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290
|
this.id = id || `entity_${Math.random().toString(36).substring(2, 9)}`;
|
|
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291
|
}
|
|
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292
|
/**
|
|
@@ -140,9 +302,20 @@ var Entity = (_class2 = class {
|
|
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140
302
|
if (s) {
|
|
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303
|
s.a11yNeedsReorder = true;
|
|
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304
|
s.markDirty();
|
|
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|
+
child._notifyMounted();
|
|
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306
|
}
|
|
144
307
|
return this;
|
|
145
308
|
}
|
|
309
|
+
/** Called once when this entity becomes attached to a live Scene. Override to react. */
|
|
310
|
+
onMounted() {
|
|
311
|
+
}
|
|
312
|
+
/** Fire onMounted for this node and its descendants, guarded against double-fire. */
|
|
313
|
+
_notifyMounted() {
|
|
314
|
+
if (this._mounted) return;
|
|
315
|
+
this._mounted = true;
|
|
316
|
+
this.onMounted();
|
|
317
|
+
for (const c of this.children) c._notifyMounted();
|
|
318
|
+
}
|
|
146
319
|
/**
|
|
147
320
|
* Remove a child entity from this node.
|
|
148
321
|
*
|
|
@@ -195,6 +368,123 @@ var Entity = (_class2 = class {
|
|
|
195
368
|
});
|
|
196
369
|
return this;
|
|
197
370
|
}
|
|
371
|
+
/** Write a driver-computed value to a backing field without re-triggering the setter. */
|
|
372
|
+
_applyAnimated(prop, v) {
|
|
373
|
+
switch (prop) {
|
|
374
|
+
case "x":
|
|
375
|
+
this._x = v;
|
|
376
|
+
break;
|
|
377
|
+
case "y":
|
|
378
|
+
this._y = v;
|
|
379
|
+
break;
|
|
380
|
+
case "scaleX":
|
|
381
|
+
this._scaleX = v;
|
|
382
|
+
break;
|
|
383
|
+
case "scaleY":
|
|
384
|
+
this._scaleY = v;
|
|
385
|
+
break;
|
|
386
|
+
case "rotation":
|
|
387
|
+
this._rotation = v;
|
|
388
|
+
break;
|
|
389
|
+
case "opacity":
|
|
390
|
+
this._opacity = v;
|
|
391
|
+
break;
|
|
392
|
+
}
|
|
393
|
+
}
|
|
394
|
+
_currentOf(prop) {
|
|
395
|
+
switch (prop) {
|
|
396
|
+
case "x":
|
|
397
|
+
return this._x;
|
|
398
|
+
case "y":
|
|
399
|
+
return this._y;
|
|
400
|
+
case "scaleX":
|
|
401
|
+
return this._scaleX;
|
|
402
|
+
case "scaleY":
|
|
403
|
+
return this._scaleY;
|
|
404
|
+
case "rotation":
|
|
405
|
+
return this._rotation;
|
|
406
|
+
case "opacity":
|
|
407
|
+
return this._opacity;
|
|
408
|
+
}
|
|
409
|
+
}
|
|
410
|
+
/**
|
|
411
|
+
* Write a value immediately, bypassing any configured transition. For subclasses
|
|
412
|
+
* that need to seed a starting state (e.g. the presence helper's enter `from`).
|
|
413
|
+
*/
|
|
414
|
+
setImmediate(prop, v) {
|
|
415
|
+
this._drivers.delete(prop);
|
|
416
|
+
this._applyAnimated(prop, v);
|
|
417
|
+
}
|
|
418
|
+
_spawnDriver(prop, to, cfg) {
|
|
419
|
+
if (prop !== "opacity" && _optionalChain([this, 'access', _16 => _16.scene, 'optionalAccess', _17 => _17.prefersReducedMotion])) {
|
|
420
|
+
this._drivers.delete(prop);
|
|
421
|
+
this._applyAnimated(prop, to);
|
|
422
|
+
return;
|
|
423
|
+
}
|
|
424
|
+
const existing = this._drivers.get(prop);
|
|
425
|
+
if (existing) {
|
|
426
|
+
existing.retarget(to);
|
|
427
|
+
return;
|
|
428
|
+
}
|
|
429
|
+
const from = this._currentOf(prop);
|
|
430
|
+
const driver = isTweenConfig(cfg) ? new TweenDriver(from, to, cfg) : new SpringDriver(from, to, cfg === "spring" ? {} : cfg);
|
|
431
|
+
this._drivers.set(prop, driver);
|
|
432
|
+
_optionalChain([this, 'access', _18 => _18.scene, 'optionalAccess', _19 => _19.markDirty, 'call', _20 => _20()]);
|
|
433
|
+
}
|
|
434
|
+
/** Assignment path when a declarative transition is configured for `prop`. */
|
|
435
|
+
_animateProp(prop, to) {
|
|
436
|
+
const cfg = _optionalChain([this, 'access', _21 => _21._transitions, 'optionalAccess', _22 => _22.get, 'call', _23 => _23(prop)]);
|
|
437
|
+
if (!cfg) {
|
|
438
|
+
this._applyAnimated(prop, to);
|
|
439
|
+
return;
|
|
440
|
+
}
|
|
441
|
+
this._spawnDriver(prop, to, cfg);
|
|
442
|
+
}
|
|
443
|
+
/** Declare which properties animate, and how. Subsequent assignment animates them. */
|
|
444
|
+
setTransition(config) {
|
|
445
|
+
this._transitions ??= /* @__PURE__ */ new Map();
|
|
446
|
+
for (const [k, v] of Object.entries(config))
|
|
447
|
+
this._transitions.set(k, v);
|
|
448
|
+
this._hasTransitions = this._transitions.size > 0;
|
|
449
|
+
return this;
|
|
450
|
+
}
|
|
451
|
+
/** Imperative tween toward targets; resolves when all reach their end. */
|
|
452
|
+
animateTo(props, cfg) {
|
|
453
|
+
return this._driveTo(props, cfg);
|
|
454
|
+
}
|
|
455
|
+
/** Imperative spring toward targets; resolves when all reach rest. */
|
|
456
|
+
springTo(props, cfg = {}) {
|
|
457
|
+
return this._driveTo(props, cfg);
|
|
458
|
+
}
|
|
459
|
+
_driveTo(props, cfg) {
|
|
460
|
+
const entries = Object.entries(props);
|
|
461
|
+
return Promise.all(
|
|
462
|
+
entries.map(
|
|
463
|
+
(e) => new Promise((resolve) => {
|
|
464
|
+
this._spawnDriver(e[0], e[1], cfg);
|
|
465
|
+
const d = this._drivers.get(e[0]);
|
|
466
|
+
if (!d)
|
|
467
|
+
resolve();
|
|
468
|
+
else d.onDone = resolve;
|
|
469
|
+
})
|
|
470
|
+
)
|
|
471
|
+
).then(() => void 0);
|
|
472
|
+
}
|
|
473
|
+
/** Advance active property drivers one frame. Call from update(). */
|
|
474
|
+
tickDrivers(dt) {
|
|
475
|
+
if (this._drivers.size === 0) return;
|
|
476
|
+
for (const [prop, driver] of this._drivers) {
|
|
477
|
+
driver.tick(dt);
|
|
478
|
+
if (driver.isDone()) {
|
|
479
|
+
this._applyAnimated(prop, driver.target);
|
|
480
|
+
_optionalChain([driver, 'access', _24 => _24.onDone, 'optionalCall', _25 => _25()]);
|
|
481
|
+
this._drivers.delete(prop);
|
|
482
|
+
} else {
|
|
483
|
+
this._applyAnimated(prop, driver.value);
|
|
484
|
+
}
|
|
485
|
+
}
|
|
486
|
+
_optionalChain([this, 'access', _26 => _26.scene, 'optionalAccess', _27 => _27.markDirty, 'call', _28 => _28()]);
|
|
487
|
+
}
|
|
198
488
|
/**
|
|
199
489
|
* Advance the entity's internal state for one frame.
|
|
200
490
|
*
|
|
@@ -204,7 +494,8 @@ var Entity = (_class2 = class {
|
|
|
204
494
|
* @param dt - Elapsed time since the last frame in milliseconds.
|
|
205
495
|
* @param time - Absolute timestamp from `performance.now()`.
|
|
206
496
|
*/
|
|
207
|
-
update(
|
|
497
|
+
update(dt, time) {
|
|
498
|
+
this.tickDrivers(dt);
|
|
208
499
|
if (this.animations.length > 0) {
|
|
209
500
|
const anim = this.animations[0];
|
|
210
501
|
if (anim.startTime === -1) {
|
|
@@ -241,7 +532,7 @@ var Entity = (_class2 = class {
|
|
|
241
532
|
* @example entity.on('click', (e) => console.log('clicked', e));
|
|
242
533
|
*/
|
|
243
534
|
on(event, callback, options) {
|
|
244
|
-
const map = _optionalChain([options, 'optionalAccess',
|
|
535
|
+
const map = _optionalChain([options, 'optionalAccess', _29 => _29.capture]) ? this.captureListeners : this.listeners;
|
|
245
536
|
if (!map.has(event)) {
|
|
246
537
|
map.set(event, []);
|
|
247
538
|
}
|
|
@@ -257,7 +548,7 @@ var Entity = (_class2 = class {
|
|
|
257
548
|
* @returns `this` for method chaining.
|
|
258
549
|
*/
|
|
259
550
|
off(event, callback, options) {
|
|
260
|
-
const handlers = (_optionalChain([options, 'optionalAccess',
|
|
551
|
+
const handlers = (_optionalChain([options, 'optionalAccess', _30 => _30.capture]) ? this.captureListeners : this.listeners).get(event);
|
|
261
552
|
if (handlers) {
|
|
262
553
|
const idx = handlers.indexOf(callback);
|
|
263
554
|
if (idx !== -1) handlers.splice(idx, 1);
|
|
@@ -438,29 +729,37 @@ var Entity = (_class2 = class {
|
|
|
438
729
|
return null;
|
|
439
730
|
}
|
|
440
731
|
/**
|
|
441
|
-
* Whether this entity still has a queued/running tween animation
|
|
732
|
+
* Whether this entity still has a queued/running tween animation, or an
|
|
733
|
+
* active {@link setTransition}/{@link animateTo}/{@link springTo} property
|
|
734
|
+
* driver.
|
|
442
735
|
*
|
|
443
|
-
* Used by {@link Scene}
|
|
444
|
-
*
|
|
736
|
+
* Used by {@link Scene} to keep rendering continuously while an animation
|
|
737
|
+
* is in flight — both in `onDemand` render mode, and to hold off the
|
|
738
|
+
* `always`-mode idle auto-throttle. Without checking `_drivers` here, a
|
|
739
|
+
* property driver becomes invisible to that throttle: `markDirty()` called
|
|
740
|
+
* from inside `update()`/`tickDrivers()` is wiped by the loop's own
|
|
741
|
+
* `dirty = false` at the end of that same tick, so once the throttle
|
|
742
|
+
* engages an in-flight spring/tween only advances one animation-frame per
|
|
743
|
+
* external `markDirty()` trigger instead of every render frame.
|
|
445
744
|
*
|
|
446
|
-
* @returns `true` if at least one animation remains.
|
|
745
|
+
* @returns `true` if at least one animation or property driver remains.
|
|
447
746
|
*/
|
|
448
747
|
hasPendingAnimations() {
|
|
449
|
-
return this.animations.length > 0;
|
|
748
|
+
return this.animations.length > 0 || this._drivers.size > 0;
|
|
450
749
|
}
|
|
451
|
-
},
|
|
750
|
+
}, _class4);
|
|
452
751
|
|
|
453
752
|
// src/text/MSDFFont.ts
|
|
454
753
|
function kernKey(a, b) {
|
|
455
754
|
return a * 1114112 + b;
|
|
456
755
|
}
|
|
457
|
-
var MSDFFont = (
|
|
756
|
+
var MSDFFont = (_class5 = class _MSDFFont {
|
|
458
757
|
static __initStatic() {this.idCounter = 0}
|
|
459
758
|
|
|
460
759
|
|
|
461
|
-
|
|
462
|
-
|
|
463
|
-
constructor(data) {;
|
|
760
|
+
__init33() {this.byCode = /* @__PURE__ */ new Map()}
|
|
761
|
+
__init34() {this.kern = /* @__PURE__ */ new Map()}
|
|
762
|
+
constructor(data) {;_class5.prototype.__init33.call(this);_class5.prototype.__init34.call(this);
|
|
464
763
|
this.id = `font-${_MSDFFont.idCounter++}`;
|
|
465
764
|
this.data = data;
|
|
466
765
|
for (const g of data.glyphs) this.byCode.set(g.unicode, g);
|
|
@@ -545,10 +844,10 @@ var MSDFFont = (_class3 = class _MSDFFont {
|
|
|
545
844
|
height: (line + 1) * lineHeight * fontSizePx
|
|
546
845
|
};
|
|
547
846
|
}
|
|
548
|
-
},
|
|
847
|
+
}, _class5.__initStatic(), _class5);
|
|
549
848
|
|
|
550
849
|
// src/text/MSDFTextEntity.ts
|
|
551
|
-
var MSDFTextEntity = (
|
|
850
|
+
var MSDFTextEntity = (_class6 = class extends Entity {
|
|
552
851
|
|
|
553
852
|
|
|
554
853
|
|
|
@@ -556,13 +855,13 @@ var MSDFTextEntity = (_class4 = class extends Entity {
|
|
|
556
855
|
|
|
557
856
|
|
|
558
857
|
|
|
559
|
-
|
|
560
|
-
|
|
561
|
-
|
|
562
|
-
|
|
563
|
-
|
|
858
|
+
__init35() {this.text = ""}
|
|
859
|
+
__init36() {this.lastRenderedSeqId = 0}
|
|
860
|
+
__init37() {this.rgbColorCache = /* @__PURE__ */ new Map()}
|
|
861
|
+
__init38() {this.fontStringCache = []}
|
|
862
|
+
__init39() {this.layoutResult = null}
|
|
564
863
|
constructor(text, options) {
|
|
565
|
-
super();
|
|
864
|
+
super();_class6.prototype.__init35.call(this);_class6.prototype.__init36.call(this);_class6.prototype.__init37.call(this);_class6.prototype.__init38.call(this);_class6.prototype.__init39.call(this);;
|
|
566
865
|
this.font = options.font;
|
|
567
866
|
this.texture = options.texture;
|
|
568
867
|
this.fallbackFont = _nullishCoalesce(options.fallbackFont, () => ( "sans-serif"));
|
|
@@ -588,7 +887,7 @@ var MSDFTextEntity = (_class4 = class extends Entity {
|
|
|
588
887
|
if (res.seqId < this.lastRenderedSeqId) return;
|
|
589
888
|
this.lastRenderedSeqId = res.seqId;
|
|
590
889
|
this.layoutResult = res;
|
|
591
|
-
_optionalChain([this, 'access',
|
|
890
|
+
_optionalChain([this, 'access', _31 => _31.scene, 'optionalAccess', _32 => _32.markDirty, 'call', _33 => _33()]);
|
|
592
891
|
}
|
|
593
892
|
});
|
|
594
893
|
}
|
|
@@ -683,23 +982,23 @@ var MSDFTextEntity = (_class4 = class extends Entity {
|
|
|
683
982
|
_chunkRW6NC4RBjs.LayoutWorkerManager.getInstance().cancelLayout(this.id);
|
|
684
983
|
super.destroy();
|
|
685
984
|
}
|
|
686
|
-
},
|
|
985
|
+
}, _class6);
|
|
687
986
|
|
|
688
987
|
// src/text/SVGEntity.ts
|
|
689
|
-
var SVGEntity = (
|
|
690
|
-
|
|
691
|
-
|
|
692
|
-
|
|
693
|
-
|
|
694
|
-
|
|
695
|
-
|
|
696
|
-
|
|
697
|
-
|
|
698
|
-
|
|
699
|
-
|
|
700
|
-
|
|
988
|
+
var SVGEntity = (_class7 = class extends Entity {
|
|
989
|
+
__init40() {this.svgSource = ""}
|
|
990
|
+
__init41() {this.imageBitmap = null}
|
|
991
|
+
__init42() {this.imageElement = null}
|
|
992
|
+
__init43() {this.blobURL = null}
|
|
993
|
+
__init44() {this.currentImg = null}
|
|
994
|
+
__init45() {this.lodTimeout = null}
|
|
995
|
+
__init46() {this.cachedDoc = null}
|
|
996
|
+
__init47() {this.baseWidth = 100}
|
|
997
|
+
__init48() {this.baseHeight = 100}
|
|
998
|
+
__init49() {this.lastRasterizedScale = 1}
|
|
999
|
+
__init50() {this.targetScale = 1}
|
|
701
1000
|
constructor(svgSource, id) {
|
|
702
|
-
super(id);
|
|
1001
|
+
super(id);_class7.prototype.__init40.call(this);_class7.prototype.__init41.call(this);_class7.prototype.__init42.call(this);_class7.prototype.__init43.call(this);_class7.prototype.__init44.call(this);_class7.prototype.__init45.call(this);_class7.prototype.__init46.call(this);_class7.prototype.__init47.call(this);_class7.prototype.__init48.call(this);_class7.prototype.__init49.call(this);_class7.prototype.__init50.call(this);;
|
|
703
1002
|
this.setSVGSource(svgSource);
|
|
704
1003
|
}
|
|
705
1004
|
setSVGSource(svgSource) {
|
|
@@ -896,7 +1195,12 @@ var SVGEntity = (_class5 = class extends Entity {
|
|
|
896
1195
|
this.cachedDoc = null;
|
|
897
1196
|
super.destroy();
|
|
898
1197
|
}
|
|
899
|
-
},
|
|
1198
|
+
}, _class7);
|
|
1199
|
+
|
|
1200
|
+
|
|
1201
|
+
|
|
1202
|
+
|
|
1203
|
+
|
|
900
1204
|
|
|
901
1205
|
|
|
902
1206
|
|
|
@@ -904,4 +1208,4 @@ var SVGEntity = (_class5 = class extends Entity {
|
|
|
904
1208
|
|
|
905
1209
|
|
|
906
1210
|
|
|
907
|
-
exports.VectoJSEvent = VectoJSEvent; exports.Entity = Entity; exports.MSDFFont = MSDFFont; exports.MSDFTextEntity = MSDFTextEntity; exports.SVGEntity = SVGEntity;
|
|
1211
|
+
exports.SpringPhysics = SpringPhysics; exports.Easing = Easing; exports.isTweenConfig = isTweenConfig; exports.TweenDriver = TweenDriver; exports.SpringDriver = SpringDriver; exports.VectoJSEvent = VectoJSEvent; exports.Entity = Entity; exports.MSDFFont = MSDFFont; exports.MSDFTextEntity = MSDFTextEntity; exports.SVGEntity = SVGEntity;
|
|
@@ -0,0 +1,15 @@
|
|
|
1
|
+
import { Entity } from '../tree/Entity';
|
|
2
|
+
import { IRenderer } from '../renderer/IRenderer';
|
|
3
|
+
export declare class GridTextEntity extends Entity {
|
|
4
|
+
fontSize: number;
|
|
5
|
+
fillStyle: string;
|
|
6
|
+
grid: string[];
|
|
7
|
+
cols: number;
|
|
8
|
+
rows: number;
|
|
9
|
+
charWidth: number;
|
|
10
|
+
charHeight: number;
|
|
11
|
+
constructor(_atlas: any, fontSize?: number);
|
|
12
|
+
updateGrid(ascii: string[]): void;
|
|
13
|
+
isPointInside(_globalX: number, _globalY: number): boolean;
|
|
14
|
+
render(renderer: IRenderer): void;
|
|
15
|
+
}
|