@vaadin/bundles 25.0.0-alpha3 → 25.0.0-alpha5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (192) hide show
  1. package/node_modules_ol_ImageCanvas_js.js +76 -83
  2. package/node_modules_ol_ImageCanvas_js.js.map +1 -1
  3. package/node_modules_ol_TileRange_js.js +128 -110
  4. package/node_modules_ol_TileRange_js.js.map +1 -1
  5. package/node_modules_ol_Tile_js.js +279 -0
  6. package/node_modules_ol_Tile_js.js.map +1 -0
  7. package/node_modules_ol_VectorRenderTile_js.js +428 -143
  8. package/node_modules_ol_VectorRenderTile_js.js.map +1 -1
  9. package/node_modules_ol_VectorTile_js.js +405 -119
  10. package/node_modules_ol_VectorTile_js.js.map +1 -1
  11. package/node_modules_ol_control_MousePosition_js.js +327 -0
  12. package/node_modules_ol_control_MousePosition_js.js.map +1 -0
  13. package/node_modules_ol_control_ZoomToExtent_js.js +118 -0
  14. package/node_modules_ol_control_ZoomToExtent_js.js.map +1 -0
  15. package/node_modules_ol_events_SnapEvent_js.js +79 -0
  16. package/node_modules_ol_events_SnapEvent_js.js.map +1 -0
  17. package/node_modules_ol_featureloader_js.js +205 -0
  18. package/node_modules_ol_featureloader_js.js.map +1 -0
  19. package/node_modules_ol_geom_Circle_js.js +300 -0
  20. package/node_modules_ol_geom_Circle_js.js.map +1 -0
  21. package/node_modules_ol_geom_GeometryCollection_js.js +369 -0
  22. package/node_modules_ol_geom_GeometryCollection_js.js.map +1 -0
  23. package/node_modules_ol_geom_MultiPoint_js.js +228 -0
  24. package/node_modules_ol_geom_MultiPoint_js.js.map +1 -0
  25. package/node_modules_ol_geom_flat_center_js.js +47 -0
  26. package/node_modules_ol_geom_flat_center_js.js.map +1 -0
  27. package/node_modules_ol_geom_flat_geodesic_js.js +123 -88
  28. package/node_modules_ol_geom_flat_geodesic_js.js.map +1 -1
  29. package/node_modules_ol_geom_flat_interpolate_js.js +230 -0
  30. package/node_modules_ol_geom_flat_interpolate_js.js.map +1 -0
  31. package/node_modules_ol_geom_flat_length_js-_375a0.js +58 -0
  32. package/node_modules_ol_geom_flat_length_js-_375a0.js.map +1 -0
  33. package/node_modules_ol_geom_flat_length_js-_375a1.js +58 -0
  34. package/node_modules_ol_geom_flat_length_js-_375a1.js.map +1 -0
  35. package/node_modules_ol_geom_flat_length_js-_375a2.js +58 -0
  36. package/node_modules_ol_geom_flat_length_js-_375a2.js.map +1 -0
  37. package/node_modules_ol_geom_flat_length_js-_375a3.js +58 -0
  38. package/node_modules_ol_geom_flat_length_js-_375a3.js.map +1 -0
  39. package/node_modules_ol_geom_flat_length_js-_375a4.js +58 -0
  40. package/node_modules_ol_geom_flat_length_js-_375a4.js.map +1 -0
  41. package/node_modules_ol_geom_flat_linechunk_js.js +76 -0
  42. package/node_modules_ol_geom_flat_linechunk_js.js.map +1 -0
  43. package/node_modules_ol_geom_flat_straightchunk_js.js +68 -0
  44. package/node_modules_ol_geom_flat_straightchunk_js.js.map +1 -0
  45. package/node_modules_ol_geom_flat_textpath_js.js +178 -0
  46. package/node_modules_ol_geom_flat_textpath_js.js.map +1 -0
  47. package/node_modules_ol_interaction_DblClickDragZoom_js.js +285 -0
  48. package/node_modules_ol_interaction_DblClickDragZoom_js.js.map +1 -0
  49. package/node_modules_ol_interaction_DragAndDrop_js.js +351 -0
  50. package/node_modules_ol_interaction_DragAndDrop_js.js.map +1 -0
  51. package/node_modules_ol_interaction_DragRotateAndZoom_js.js +159 -0
  52. package/node_modules_ol_interaction_DragRotateAndZoom_js.js.map +1 -0
  53. package/node_modules_ol_layer_Vector_js-_49290.js +110 -0
  54. package/node_modules_ol_layer_Vector_js-_49290.js.map +1 -0
  55. package/node_modules_ol_layer_Vector_js-_49291.js +110 -0
  56. package/node_modules_ol_layer_Vector_js-_49291.js.map +1 -0
  57. package/node_modules_ol_layer_Vector_js-_49292.js +110 -0
  58. package/node_modules_ol_layer_Vector_js-_49292.js.map +1 -0
  59. package/node_modules_ol_layer_Vector_js-_49293.js +110 -0
  60. package/node_modules_ol_layer_Vector_js-_49293.js.map +1 -0
  61. package/node_modules_ol_loadingstrategy_js.js +95 -0
  62. package/node_modules_ol_loadingstrategy_js.js.map +1 -0
  63. package/node_modules_ol_render_VectorContext_js-_3ad60.js +144 -0
  64. package/node_modules_ol_render_VectorContext_js-_3ad60.js.map +1 -0
  65. package/node_modules_ol_render_VectorContext_js-_3ad61.js +144 -0
  66. package/node_modules_ol_render_VectorContext_js-_3ad61.js.map +1 -0
  67. package/node_modules_ol_render_VectorContext_js-node_modules_ol_render_canvas_hitdetect_js.js +372 -0
  68. package/node_modules_ol_render_VectorContext_js-node_modules_ol_render_canvas_hitdetect_js.js.map +1 -0
  69. package/node_modules_ol_render_canvas_ImageBuilder_js.js +318 -0
  70. package/node_modules_ol_render_canvas_ImageBuilder_js.js.map +1 -0
  71. package/node_modules_ol_render_canvas_Instruction_js.js +66 -0
  72. package/node_modules_ol_render_canvas_Instruction_js.js.map +1 -0
  73. package/node_modules_ol_render_canvas_LineStringBuilder_js.js +187 -0
  74. package/node_modules_ol_render_canvas_LineStringBuilder_js.js.map +1 -0
  75. package/node_modules_ol_render_canvas_PolygonBuilder_js.js +276 -0
  76. package/node_modules_ol_render_canvas_PolygonBuilder_js.js.map +1 -0
  77. package/node_modules_ol_render_canvas_ZIndexContext_js-_fab20.js +156 -0
  78. package/node_modules_ol_render_canvas_ZIndexContext_js-_fab20.js.map +1 -0
  79. package/node_modules_ol_render_canvas_ZIndexContext_js-_fab21.js +156 -0
  80. package/node_modules_ol_render_canvas_ZIndexContext_js-_fab21.js.map +1 -0
  81. package/node_modules_ol_render_js-node_modules_ol_render_VectorContext_js.js +301 -0
  82. package/node_modules_ol_render_js-node_modules_ol_render_VectorContext_js.js.map +1 -0
  83. package/node_modules_ol_renderer_Layer_js.js +219 -0
  84. package/node_modules_ol_renderer_Layer_js.js.map +1 -0
  85. package/node_modules_ol_source_Source_js.js +256 -0
  86. package/node_modules_ol_source_Source_js.js.map +1 -0
  87. package/node_modules_ol_source_VectorEventType_js-node_modules_ol_structs_RBush_js.js +318 -0
  88. package/node_modules_ol_source_VectorEventType_js-node_modules_ol_structs_RBush_js.js.map +1 -0
  89. package/node_modules_ol_source_VectorEventType_js.js +80 -0
  90. package/node_modules_ol_source_VectorEventType_js.js.map +1 -0
  91. package/node_modules_ol_structs_RBush_js.js +242 -0
  92. package/node_modules_ol_structs_RBush_js.js.map +1 -0
  93. package/node_modules_ol_style_js.js +2 -1
  94. package/node_modules_ol_style_js.js.map +1 -1
  95. package/node_modules_rbush_rbush_min_js.js +16 -0
  96. package/node_modules_rbush_rbush_min_js.js.map +1 -0
  97. package/package.json +142 -146
  98. package/vaadin-bundle.json +2447 -2352
  99. package/vaadin.js +52246 -63791
  100. package/vaadin.js.map +1 -1
  101. package/vendors-node_modules_dompurify_dist_purify_es_mjs.js +1364 -0
  102. package/vendors-node_modules_dompurify_dist_purify_es_mjs.js.map +1 -0
  103. package/vendors-node_modules_dompurify_dist_purify_js.js +26 -21
  104. package/vendors-node_modules_dompurify_dist_purify_js.js.map +1 -1
  105. package/vendors-node_modules_marked_lib_marked_esm_js.js +2205 -0
  106. package/vendors-node_modules_marked_lib_marked_esm_js.js.map +1 -0
  107. package/vendors-node_modules_marked_lib_marked_umd_js.js +2164 -2556
  108. package/vendors-node_modules_marked_lib_marked_umd_js.js.map +1 -1
  109. package/vendors-node_modules_ol_Feature_js.js +360 -0
  110. package/vendors-node_modules_ol_Feature_js.js.map +1 -0
  111. package/vendors-node_modules_ol_Geolocation_js.js +352 -293
  112. package/vendors-node_modules_ol_Geolocation_js.js.map +1 -1
  113. package/vendors-node_modules_ol_ImageTile_js.js +494 -0
  114. package/vendors-node_modules_ol_ImageTile_js.js.map +1 -0
  115. package/vendors-node_modules_ol_Overlay_js.js +606 -0
  116. package/vendors-node_modules_ol_Overlay_js.js.map +1 -0
  117. package/vendors-node_modules_ol_control_FullScreen_js.js +417 -0
  118. package/vendors-node_modules_ol_control_FullScreen_js.js.map +1 -0
  119. package/vendors-node_modules_ol_control_OverviewMap_js.js +711 -0
  120. package/vendors-node_modules_ol_control_OverviewMap_js.js.map +1 -0
  121. package/vendors-node_modules_ol_control_ScaleLine_js.js +509 -0
  122. package/vendors-node_modules_ol_control_ScaleLine_js.js.map +1 -0
  123. package/vendors-node_modules_ol_control_ZoomSlider_js.js +418 -0
  124. package/vendors-node_modules_ol_control_ZoomSlider_js.js.map +1 -0
  125. package/vendors-node_modules_ol_control_js.js +490 -0
  126. package/vendors-node_modules_ol_control_js.js.map +1 -0
  127. package/vendors-node_modules_ol_geom_LineString_js.js +574 -0
  128. package/vendors-node_modules_ol_geom_LineString_js.js.map +1 -0
  129. package/vendors-node_modules_ol_geom_MultiLineString_js.js +405 -0
  130. package/vendors-node_modules_ol_geom_MultiLineString_js.js.map +1 -0
  131. package/vendors-node_modules_ol_geom_MultiPolygon_js.js +773 -0
  132. package/vendors-node_modules_ol_geom_MultiPolygon_js.js.map +1 -0
  133. package/vendors-node_modules_ol_geom_js-node_modules_ol_geom_flat_length_js.js +769 -0
  134. package/vendors-node_modules_ol_geom_js-node_modules_ol_geom_flat_length_js.js.map +1 -0
  135. package/vendors-node_modules_ol_index_js.js +526 -675
  136. package/vendors-node_modules_ol_index_js.js.map +1 -1
  137. package/vendors-node_modules_ol_interaction_Draw_js.js +2777 -0
  138. package/vendors-node_modules_ol_interaction_Draw_js.js.map +1 -0
  139. package/vendors-node_modules_ol_interaction_Extent_js.js +586 -0
  140. package/vendors-node_modules_ol_interaction_Extent_js.js.map +1 -0
  141. package/vendors-node_modules_ol_interaction_Link_js.js +489 -0
  142. package/vendors-node_modules_ol_interaction_Link_js.js.map +1 -0
  143. package/vendors-node_modules_ol_interaction_Modify_js.js +1841 -0
  144. package/vendors-node_modules_ol_interaction_Modify_js.js.map +1 -0
  145. package/vendors-node_modules_ol_interaction_Select_js.js +623 -0
  146. package/vendors-node_modules_ol_interaction_Select_js.js.map +1 -0
  147. package/vendors-node_modules_ol_interaction_Snap_js.js +982 -0
  148. package/vendors-node_modules_ol_interaction_Snap_js.js.map +1 -0
  149. package/vendors-node_modules_ol_interaction_Translate_js.js +466 -0
  150. package/vendors-node_modules_ol_interaction_Translate_js.js.map +1 -0
  151. package/vendors-node_modules_ol_interaction_js.js +872 -0
  152. package/vendors-node_modules_ol_interaction_js.js.map +1 -0
  153. package/vendors-node_modules_ol_layer_Graticule_js.js +1374 -989
  154. package/vendors-node_modules_ol_layer_Graticule_js.js.map +1 -1
  155. package/vendors-node_modules_ol_render_Feature_js.js +546 -0
  156. package/vendors-node_modules_ol_render_Feature_js.js.map +1 -0
  157. package/vendors-node_modules_ol_render_canvas_BuilderGroup_js.js +897 -0
  158. package/vendors-node_modules_ol_render_canvas_BuilderGroup_js.js.map +1 -0
  159. package/vendors-node_modules_ol_render_canvas_Builder_js.js +907 -0
  160. package/vendors-node_modules_ol_render_canvas_Builder_js.js.map +1 -0
  161. package/vendors-node_modules_ol_render_canvas_ExecutorGroup_js.js +539 -0
  162. package/vendors-node_modules_ol_render_canvas_ExecutorGroup_js.js.map +1 -0
  163. package/vendors-node_modules_ol_render_canvas_Executor_js.js +1715 -0
  164. package/vendors-node_modules_ol_render_canvas_Executor_js.js.map +1 -0
  165. package/vendors-node_modules_ol_render_canvas_Immediate_js.js +1208 -0
  166. package/vendors-node_modules_ol_render_canvas_Immediate_js.js.map +1 -0
  167. package/vendors-node_modules_ol_render_canvas_TextBuilder_js.js +825 -0
  168. package/vendors-node_modules_ol_render_canvas_TextBuilder_js.js.map +1 -0
  169. package/vendors-node_modules_ol_renderer_canvas_Layer_js.js +654 -0
  170. package/vendors-node_modules_ol_renderer_canvas_Layer_js.js.map +1 -0
  171. package/vendors-node_modules_ol_renderer_canvas_VectorLayer_js.js +1044 -0
  172. package/vendors-node_modules_ol_renderer_canvas_VectorLayer_js.js.map +1 -0
  173. package/vendors-node_modules_ol_renderer_vector_js.js +460 -0
  174. package/vendors-node_modules_ol_renderer_vector_js.js.map +1 -0
  175. package/vendors-node_modules_ol_source_Vector_js.js +2091 -0
  176. package/vendors-node_modules_ol_source_Vector_js.js.map +1 -0
  177. package/node_modules_ol_ImageTile_js.js +0 -177
  178. package/node_modules_ol_ImageTile_js.js.map +0 -1
  179. package/node_modules_ol_render_js.js +0 -131
  180. package/node_modules_ol_render_js.js.map +0 -1
  181. package/node_modules_ol_structs_LRUCache_js.js +0 -275
  182. package/node_modules_ol_structs_LRUCache_js.js.map +0 -1
  183. package/node_modules_ol_tilecoord_js.js +0 -115
  184. package/node_modules_ol_tilecoord_js.js.map +0 -1
  185. package/vendors-node_modules_ol_TileCache_js.js +0 -461
  186. package/vendors-node_modules_ol_TileCache_js.js.map +0 -1
  187. package/vendors-node_modules_ol_Tile_js.js +0 -330
  188. package/vendors-node_modules_ol_Tile_js.js.map +0 -1
  189. package/vendors-node_modules_ol_style_Text_js.js +0 -509
  190. package/vendors-node_modules_ol_style_Text_js.js.map +0 -1
  191. package/vendors-node_modules_rbush_index_js.js +0 -531
  192. package/vendors-node_modules_rbush_index_js.js.map +0 -1
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* @module ol/render/canvas/hitdetect\n */\n\nimport {ascending} from '../../array.js';\nimport {createCanvasContext2D} from '../../dom.js';\nimport {intersects} from '../../extent.js';\nimport {clamp} from '../../math.js';\nimport {\n getTransformFromProjections,\n getUserProjection,\n toUserExtent,\n} from '../../proj.js';\nimport {Icon} from '../../style.js';\nimport CanvasImmediateRenderer from './Immediate.js';\n\nexport const HIT_DETECT_RESOLUTION = 0.5;\n\n/**\n * @param {import(\"../../size.js\").Size} size Canvas size in css pixels.\n * @param {Array<import(\"../../transform.js\").Transform>} transforms Transforms\n * for rendering features to all worlds of the viewport, from coordinates to css\n * pixels.\n * @param {Array<import(\"../../Feature.js\").FeatureLike>} features\n * Features to consider for hit detection.\n * @param {import(\"../../style/Style.js\").StyleFunction|undefined} styleFunction\n * Layer style function.\n * @param {import(\"../../extent.js\").Extent} extent Extent in render projection.\n * @param {number} resolution Resolution.\n * @param {number} rotation Rotation.\n * @param {number} [squaredTolerance] Squared tolerance.\n * @param {import(\"../../proj/Projection.js\").default} [projection] Render projection.\n * @return {ImageData} Hit detection image data.\n */\nexport function createHitDetectionImageData(\n size,\n transforms,\n features,\n styleFunction,\n extent,\n resolution,\n rotation,\n squaredTolerance,\n projection,\n) {\n const userExtent = projection ? toUserExtent(extent, projection) : extent;\n const width = size[0] * HIT_DETECT_RESOLUTION;\n const height = size[1] * HIT_DETECT_RESOLUTION;\n const context = createCanvasContext2D(width, height);\n context.imageSmoothingEnabled = false;\n const canvas = context.canvas;\n const renderer = new CanvasImmediateRenderer(\n context,\n HIT_DETECT_RESOLUTION,\n extent,\n null,\n rotation,\n squaredTolerance,\n projection\n ? getTransformFromProjections(getUserProjection(), projection)\n : null,\n );\n const featureCount = features.length;\n // Stretch hit detection index to use the whole available color range\n const indexFactor = Math.floor((256 * 256 * 256 - 1) / featureCount);\n const featuresByZIndex = {};\n for (let i = 1; i <= featureCount; ++i) {\n const feature = features[i - 1];\n const featureStyleFunction = feature.getStyleFunction() || styleFunction;\n if (!featureStyleFunction) {\n continue;\n }\n let styles = featureStyleFunction(feature, resolution);\n if (!styles) {\n continue;\n }\n if (!Array.isArray(styles)) {\n styles = [styles];\n }\n const index = i * indexFactor;\n const color = index.toString(16).padStart(7, '#00000');\n for (let j = 0, jj = styles.length; j < jj; ++j) {\n const originalStyle = styles[j];\n const geometry = originalStyle.getGeometryFunction()(feature);\n if (!geometry || !intersects(userExtent, geometry.getExtent())) {\n continue;\n }\n const style = originalStyle.clone();\n const fill = style.getFill();\n if (fill) {\n fill.setColor(color);\n }\n const stroke = style.getStroke();\n if (stroke) {\n stroke.setColor(color);\n stroke.setLineDash(null);\n }\n style.setText(undefined);\n const image = originalStyle.getImage();\n if (image) {\n const imgSize = image.getImageSize();\n if (!imgSize) {\n continue;\n }\n\n const imgContext = createCanvasContext2D(\n imgSize[0],\n imgSize[1],\n undefined,\n {alpha: false},\n );\n const img = imgContext.canvas;\n imgContext.fillStyle = color;\n imgContext.fillRect(0, 0, img.width, img.height);\n style.setImage(\n new Icon({\n img: img,\n anchor: image.getAnchor(),\n anchorXUnits: 'pixels',\n anchorYUnits: 'pixels',\n offset: image.getOrigin(),\n opacity: 1,\n size: image.getSize(),\n scale: image.getScale(),\n rotation: image.getRotation(),\n rotateWithView: image.getRotateWithView(),\n }),\n );\n }\n const zIndex = style.getZIndex() || 0;\n let byGeometryType = featuresByZIndex[zIndex];\n if (!byGeometryType) {\n byGeometryType = {};\n featuresByZIndex[zIndex] = byGeometryType;\n byGeometryType['Polygon'] = [];\n byGeometryType['Circle'] = [];\n byGeometryType['LineString'] = [];\n byGeometryType['Point'] = [];\n }\n const type = geometry.getType();\n if (type === 'GeometryCollection') {\n const geometries =\n /** @type {import(\"../../geom/GeometryCollection.js\").default} */ (\n geometry\n ).getGeometriesArrayRecursive();\n for (let i = 0, ii = geometries.length; i < ii; ++i) {\n const geometry = geometries[i];\n byGeometryType[geometry.getType().replace('Multi', '')].push(\n geometry,\n style,\n );\n }\n } else {\n byGeometryType[type.replace('Multi', '')].push(geometry, style);\n }\n }\n }\n\n const zIndexKeys = Object.keys(featuresByZIndex).map(Number).sort(ascending);\n for (let i = 0, ii = zIndexKeys.length; i < ii; ++i) {\n const byGeometryType = featuresByZIndex[zIndexKeys[i]];\n for (const type in byGeometryType) {\n const geomAndStyle = byGeometryType[type];\n for (let j = 0, jj = geomAndStyle.length; j < jj; j += 2) {\n renderer.setStyle(geomAndStyle[j + 1]);\n for (let k = 0, kk = transforms.length; k < kk; ++k) {\n renderer.setTransform(transforms[k]);\n renderer.drawGeometry(geomAndStyle[j]);\n }\n }\n }\n }\n return context.getImageData(0, 0, canvas.width, canvas.height);\n}\n\n/**\n * @param {import(\"../../pixel\").Pixel} pixel Pixel coordinate on the hit\n * detection canvas in css pixels.\n * @param {Array<F>} features Features. Has to\n * match the `features` array that was passed to `createHitDetectionImageData()`.\n * @param {ImageData} imageData Hit detection image data generated by\n * `createHitDetectionImageData()`.\n * @return {Array<F>} Features.\n * @template {import(\"../../Feature.js\").FeatureLike} F\n */\nexport function hitDetect(pixel, features, imageData) {\n /** @type {Array<F>} */\n const resultFeatures = [];\n if (imageData) {\n const x = Math.floor(Math.round(pixel[0]) * HIT_DETECT_RESOLUTION);\n const y = Math.floor(Math.round(pixel[1]) * HIT_DETECT_RESOLUTION);\n // The pixel coordinate is clamped down to the hit-detect canvas' size to account\n // for browsers returning coordinates slightly larger than the actual canvas size\n // due to a non-integer pixel ratio.\n const index =\n (clamp(x, 0, imageData.width - 1) +\n clamp(y, 0, imageData.height - 1) * imageData.width) *\n 4;\n const r = imageData.data[index];\n const g = imageData.data[index + 1];\n const b = imageData.data[index + 2];\n const i = b + 256 * (g + 256 * r);\n const indexFactor = Math.floor((256 * 256 * 256 - 1) / features.length);\n if (i && i % indexFactor === 0) {\n resultFeatures.push(features[i / indexFactor - 1]);\n }\n }\n return resultFeatures;\n}\n","/**\n * @module ol/renderer/canvas/VectorLayer\n */\nimport ViewHint from '../../ViewHint.js';\nimport {equals} from '../../array.js';\nimport {wrapX as wrapCoordinateX} from '../../coordinate.js';\nimport {createCanvasContext2D, releaseCanvas} from '../../dom.js';\nimport {\n buffer,\n containsExtent,\n createEmpty,\n getHeight,\n getWidth,\n intersects as intersectsExtent,\n wrapX as wrapExtentX,\n} from '../../extent.js';\nimport {\n fromUserExtent,\n getTransformFromProjections,\n getUserProjection,\n toUserExtent,\n toUserResolution,\n} from '../../proj.js';\nimport RenderEventType from '../../render/EventType.js';\nimport CanvasBuilderGroup from '../../render/canvas/BuilderGroup.js';\nimport ExecutorGroup, {\n ALL,\n DECLUTTER,\n NON_DECLUTTER,\n} from '../../render/canvas/ExecutorGroup.js';\nimport {\n HIT_DETECT_RESOLUTION,\n createHitDetectionImageData,\n hitDetect,\n} from '../../render/canvas/hitdetect.js';\nimport {getUid} from '../../util.js';\nimport {\n defaultOrder as defaultRenderOrder,\n getSquaredTolerance as getSquaredRenderTolerance,\n getTolerance as getRenderTolerance,\n renderFeature,\n} from '../vector.js';\nimport CanvasLayerRenderer, {canvasPool} from './Layer.js';\n\n/**\n * @classdesc\n * Canvas renderer for vector layers.\n * @api\n */\nclass CanvasVectorLayerRenderer extends CanvasLayerRenderer {\n /**\n * @param {import(\"../../layer/BaseVector.js\").default} vectorLayer Vector layer.\n */\n constructor(vectorLayer) {\n super(vectorLayer);\n\n /** @private */\n this.boundHandleStyleImageChange_ = this.handleStyleImageChange_.bind(this);\n\n /**\n * @private\n * @type {boolean}\n */\n this.animatingOrInteracting_;\n\n /**\n * @private\n * @type {ImageData|null}\n */\n this.hitDetectionImageData_ = null;\n\n /**\n * @private\n * @type {boolean}\n */\n this.clipped_ = false;\n\n /**\n * @private\n * @type {Array<import(\"../../Feature.js\").default>}\n */\n this.renderedFeatures_ = null;\n\n /**\n * @private\n * @type {number}\n */\n this.renderedRevision_ = -1;\n\n /**\n * @private\n * @type {number}\n */\n this.renderedResolution_ = NaN;\n\n /**\n * @private\n * @type {import(\"../../extent.js\").Extent}\n */\n this.renderedExtent_ = createEmpty();\n\n /**\n * @private\n * @type {import(\"../../extent.js\").Extent}\n */\n this.wrappedRenderedExtent_ = createEmpty();\n\n /**\n * @private\n * @type {number}\n */\n this.renderedRotation_;\n\n /**\n * @private\n * @type {import(\"../../coordinate\").Coordinate}\n */\n this.renderedCenter_ = null;\n\n /**\n * @private\n * @type {import(\"../../proj/Projection\").default}\n */\n this.renderedProjection_ = null;\n\n /**\n * @private\n * @type {number}\n */\n this.renderedPixelRatio_ = 1;\n\n /**\n * @private\n * @type {import(\"../../render.js\").OrderFunction|null}\n */\n this.renderedRenderOrder_ = null;\n\n /**\n * @private\n * @type {boolean}\n */\n this.renderedFrameDeclutter_;\n\n /**\n * @private\n * @type {import(\"../../render/canvas/ExecutorGroup\").default}\n */\n this.replayGroup_ = null;\n\n /**\n * A new replay group had to be created by `prepareFrame()`\n * @type {boolean}\n */\n this.replayGroupChanged = true;\n\n /**\n * Clipping to be performed by `renderFrame()`\n * @type {boolean}\n */\n this.clipping = true;\n\n /**\n * @private\n * @type {CanvasRenderingContext2D}\n */\n this.targetContext_ = null;\n\n /**\n * @private\n * @type {number}\n */\n this.opacity_ = 1;\n }\n\n /**\n * @param {ExecutorGroup} executorGroup Executor group.\n * @param {import(\"../../Map.js\").FrameState} frameState Frame state.\n * @param {boolean} [declutterable] `true` to only render declutterable items,\n * `false` to only render non-declutterable items, `undefined` to render all.\n */\n renderWorlds(executorGroup, frameState, declutterable) {\n const extent = frameState.extent;\n const viewState = frameState.viewState;\n const center = viewState.center;\n const resolution = viewState.resolution;\n const projection = viewState.projection;\n const rotation = viewState.rotation;\n const projectionExtent = projection.getExtent();\n const vectorSource = this.getLayer().getSource();\n const declutter = this.getLayer().getDeclutter();\n const pixelRatio = frameState.pixelRatio;\n const viewHints = frameState.viewHints;\n const snapToPixel = !(\n viewHints[ViewHint.ANIMATING] || viewHints[ViewHint.INTERACTING]\n );\n const context = this.context;\n const width = Math.round((getWidth(extent) / resolution) * pixelRatio);\n const height = Math.round((getHeight(extent) / resolution) * pixelRatio);\n\n const multiWorld = vectorSource.getWrapX() && projection.canWrapX();\n const worldWidth = multiWorld ? getWidth(projectionExtent) : null;\n const endWorld = multiWorld\n ? Math.ceil((extent[2] - projectionExtent[2]) / worldWidth) + 1\n : 1;\n let world = multiWorld\n ? Math.floor((extent[0] - projectionExtent[0]) / worldWidth)\n : 0;\n do {\n let transform = this.getRenderTransform(\n center,\n resolution,\n 0,\n pixelRatio,\n width,\n height,\n world * worldWidth,\n );\n if (frameState.declutter) {\n transform = transform.slice(0);\n }\n executorGroup.execute(\n context,\n [context.canvas.width, context.canvas.height],\n transform,\n rotation,\n snapToPixel,\n declutterable === undefined\n ? ALL\n : declutterable\n ? DECLUTTER\n : NON_DECLUTTER,\n declutterable\n ? declutter && frameState.declutter[declutter]\n : undefined,\n );\n } while (++world < endWorld);\n }\n\n /**\n * @private\n */\n setDrawContext_() {\n if (this.opacity_ !== 1) {\n this.targetContext_ = this.context;\n this.context = createCanvasContext2D(\n this.context.canvas.width,\n this.context.canvas.height,\n canvasPool,\n );\n }\n }\n\n /**\n * @private\n */\n resetDrawContext_() {\n if (this.opacity_ !== 1 && this.targetContext_) {\n const alpha = this.targetContext_.globalAlpha;\n this.targetContext_.globalAlpha = this.opacity_;\n this.targetContext_.drawImage(this.context.canvas, 0, 0);\n this.targetContext_.globalAlpha = alpha;\n releaseCanvas(this.context);\n canvasPool.push(this.context.canvas);\n this.context = this.targetContext_;\n this.targetContext_ = null;\n }\n }\n\n /**\n * Render declutter items for this layer\n * @param {import(\"../../Map.js\").FrameState} frameState Frame state.\n */\n renderDeclutter(frameState) {\n if (!this.replayGroup_ || !this.getLayer().getDeclutter()) {\n return;\n }\n this.renderWorlds(this.replayGroup_, frameState, true);\n }\n\n /**\n * Render deferred instructions.\n * @param {import(\"../../Map.js\").FrameState} frameState Frame state.\n * @override\n */\n renderDeferredInternal(frameState) {\n if (!this.replayGroup_) {\n return;\n }\n this.replayGroup_.renderDeferred();\n if (this.clipped_) {\n this.context.restore();\n }\n this.resetDrawContext_();\n }\n\n /**\n * Render the layer.\n * @param {import(\"../../Map.js\").FrameState} frameState Frame state.\n * @param {HTMLElement|null} target Target that may be used to render content to.\n * @return {HTMLElement} The rendered element.\n * @override\n */\n renderFrame(frameState, target) {\n const layerState = frameState.layerStatesArray[frameState.layerIndex];\n this.opacity_ = layerState.opacity;\n const viewState = frameState.viewState;\n\n this.prepareContainer(frameState, target);\n const context = this.context;\n\n const replayGroup = this.replayGroup_;\n let render = replayGroup && !replayGroup.isEmpty();\n if (!render) {\n const hasRenderListeners =\n this.getLayer().hasListener(RenderEventType.PRERENDER) ||\n this.getLayer().hasListener(RenderEventType.POSTRENDER);\n if (!hasRenderListeners) {\n return this.container;\n }\n }\n\n this.setDrawContext_();\n\n this.preRender(context, frameState);\n\n const projection = viewState.projection;\n\n // clipped rendering if layer extent is set\n this.clipped_ = false;\n if (render && layerState.extent && this.clipping) {\n const layerExtent = fromUserExtent(layerState.extent, projection);\n render = intersectsExtent(layerExtent, frameState.extent);\n this.clipped_ = render && !containsExtent(layerExtent, frameState.extent);\n if (this.clipped_) {\n this.clipUnrotated(context, frameState, layerExtent);\n }\n }\n\n if (render) {\n this.renderWorlds(\n replayGroup,\n frameState,\n this.getLayer().getDeclutter() ? false : undefined,\n );\n }\n\n if (!frameState.declutter && this.clipped_) {\n context.restore();\n }\n\n this.postRender(context, frameState);\n\n if (this.renderedRotation_ !== viewState.rotation) {\n this.renderedRotation_ = viewState.rotation;\n this.hitDetectionImageData_ = null;\n }\n if (!frameState.declutter) {\n this.resetDrawContext_();\n }\n return this.container;\n }\n\n /**\n * Asynchronous layer level hit detection.\n * @param {import(\"../../pixel.js\").Pixel} pixel Pixel.\n * @return {Promise<Array<import(\"../../Feature\").default>>} Promise\n * that resolves with an array of features.\n * @override\n */\n getFeatures(pixel) {\n return new Promise((resolve) => {\n if (\n this.frameState &&\n !this.hitDetectionImageData_ &&\n !this.animatingOrInteracting_\n ) {\n const size = this.frameState.size.slice();\n const center = this.renderedCenter_;\n const resolution = this.renderedResolution_;\n const rotation = this.renderedRotation_;\n const projection = this.renderedProjection_;\n const extent = this.wrappedRenderedExtent_;\n const layer = this.getLayer();\n const transforms = [];\n const width = size[0] * HIT_DETECT_RESOLUTION;\n const height = size[1] * HIT_DETECT_RESOLUTION;\n transforms.push(\n this.getRenderTransform(\n center,\n resolution,\n rotation,\n HIT_DETECT_RESOLUTION,\n width,\n height,\n 0,\n ).slice(),\n );\n const source = layer.getSource();\n const projectionExtent = projection.getExtent();\n if (\n source.getWrapX() &&\n projection.canWrapX() &&\n !containsExtent(projectionExtent, extent)\n ) {\n let startX = extent[0];\n const worldWidth = getWidth(projectionExtent);\n let world = 0;\n let offsetX;\n while (startX < projectionExtent[0]) {\n --world;\n offsetX = worldWidth * world;\n transforms.push(\n this.getRenderTransform(\n center,\n resolution,\n rotation,\n HIT_DETECT_RESOLUTION,\n width,\n height,\n offsetX,\n ).slice(),\n );\n startX += worldWidth;\n }\n world = 0;\n startX = extent[2];\n while (startX > projectionExtent[2]) {\n ++world;\n offsetX = worldWidth * world;\n transforms.push(\n this.getRenderTransform(\n center,\n resolution,\n rotation,\n HIT_DETECT_RESOLUTION,\n width,\n height,\n offsetX,\n ).slice(),\n );\n startX -= worldWidth;\n }\n }\n const userProjection = getUserProjection();\n this.hitDetectionImageData_ = createHitDetectionImageData(\n size,\n transforms,\n this.renderedFeatures_,\n layer.getStyleFunction(),\n extent,\n resolution,\n rotation,\n getSquaredRenderTolerance(resolution, this.renderedPixelRatio_),\n userProjection ? projection : null,\n );\n }\n resolve(\n hitDetect(pixel, this.renderedFeatures_, this.hitDetectionImageData_),\n );\n });\n }\n\n /**\n * @param {import(\"../../coordinate.js\").Coordinate} coordinate Coordinate.\n * @param {import(\"../../Map.js\").FrameState} frameState Frame state.\n * @param {number} hitTolerance Hit tolerance in pixels.\n * @param {import(\"../vector.js\").FeatureCallback<T>} callback Feature callback.\n * @param {Array<import(\"../Map.js\").HitMatch<T>>} matches The hit detected matches with tolerance.\n * @return {T|undefined} Callback result.\n * @template T\n * @override\n */\n forEachFeatureAtCoordinate(\n coordinate,\n frameState,\n hitTolerance,\n callback,\n matches,\n ) {\n if (!this.replayGroup_) {\n return undefined;\n }\n const resolution = frameState.viewState.resolution;\n const rotation = frameState.viewState.rotation;\n const layer = this.getLayer();\n\n /** @type {!Object<string, import(\"../Map.js\").HitMatch<T>|true>} */\n const features = {};\n\n /**\n * @param {import(\"../../Feature.js\").FeatureLike} feature Feature.\n * @param {import(\"../../geom/SimpleGeometry.js\").default} geometry Geometry.\n * @param {number} distanceSq The squared distance to the click position\n * @return {T|undefined} Callback result.\n */\n const featureCallback = function (feature, geometry, distanceSq) {\n const key = getUid(feature);\n const match = features[key];\n if (!match) {\n if (distanceSq === 0) {\n features[key] = true;\n return callback(feature, layer, geometry);\n }\n matches.push(\n (features[key] = {\n feature: feature,\n layer: layer,\n geometry: geometry,\n distanceSq: distanceSq,\n callback: callback,\n }),\n );\n } else if (match !== true && distanceSq < match.distanceSq) {\n if (distanceSq === 0) {\n features[key] = true;\n matches.splice(matches.lastIndexOf(match), 1);\n return callback(feature, layer, geometry);\n }\n match.geometry = geometry;\n match.distanceSq = distanceSq;\n }\n return undefined;\n };\n\n const declutter = this.getLayer().getDeclutter();\n return this.replayGroup_.forEachFeatureAtCoordinate(\n coordinate,\n resolution,\n rotation,\n hitTolerance,\n featureCallback,\n declutter\n ? frameState.declutter?.[declutter]?.all().map((item) => item.value)\n : null,\n );\n }\n\n /**\n * Perform action necessary to get the layer rendered after new fonts have loaded\n * @override\n */\n handleFontsChanged() {\n const layer = this.getLayer();\n if (layer.getVisible() && this.replayGroup_) {\n layer.changed();\n }\n }\n\n /**\n * Handle changes in image style state.\n * @param {import(\"../../events/Event.js\").default} event Image style change event.\n * @private\n */\n handleStyleImageChange_(event) {\n this.renderIfReadyAndVisible();\n }\n\n /**\n * Determine whether render should be called.\n * @param {import(\"../../Map.js\").FrameState} frameState Frame state.\n * @return {boolean} Layer is ready to be rendered.\n * @override\n */\n prepareFrame(frameState) {\n const vectorLayer = this.getLayer();\n const vectorSource = vectorLayer.getSource();\n if (!vectorSource) {\n return false;\n }\n\n const animating = frameState.viewHints[ViewHint.ANIMATING];\n const interacting = frameState.viewHints[ViewHint.INTERACTING];\n const updateWhileAnimating = vectorLayer.getUpdateWhileAnimating();\n const updateWhileInteracting = vectorLayer.getUpdateWhileInteracting();\n\n if (\n (this.ready && !updateWhileAnimating && animating) ||\n (!updateWhileInteracting && interacting)\n ) {\n this.animatingOrInteracting_ = true;\n return true;\n }\n this.animatingOrInteracting_ = false;\n\n const frameStateExtent = frameState.extent;\n const viewState = frameState.viewState;\n const projection = viewState.projection;\n const resolution = viewState.resolution;\n const pixelRatio = frameState.pixelRatio;\n const vectorLayerRevision = vectorLayer.getRevision();\n const vectorLayerRenderBuffer = vectorLayer.getRenderBuffer();\n let vectorLayerRenderOrder = vectorLayer.getRenderOrder();\n\n if (vectorLayerRenderOrder === undefined) {\n vectorLayerRenderOrder = defaultRenderOrder;\n }\n\n const center = viewState.center.slice();\n const extent = buffer(\n frameStateExtent,\n vectorLayerRenderBuffer * resolution,\n );\n const renderedExtent = extent.slice();\n const loadExtents = [extent.slice()];\n const projectionExtent = projection.getExtent();\n\n if (\n vectorSource.getWrapX() &&\n projection.canWrapX() &&\n !containsExtent(projectionExtent, frameState.extent)\n ) {\n // For the replay group, we need an extent that intersects the real world\n // (-180° to +180°). To support geometries in a coordinate range from -540°\n // to +540°, we add at least 1 world width on each side of the projection\n // extent. If the viewport is wider than the world, we need to add half of\n // the viewport width to make sure we cover the whole viewport.\n const worldWidth = getWidth(projectionExtent);\n const gutter = Math.max(getWidth(extent) / 2, worldWidth);\n extent[0] = projectionExtent[0] - gutter;\n extent[2] = projectionExtent[2] + gutter;\n wrapCoordinateX(center, projection);\n const loadExtent = wrapExtentX(loadExtents[0], projection);\n // If the extent crosses the date line, we load data for both edges of the worlds\n if (\n loadExtent[0] < projectionExtent[0] &&\n loadExtent[2] < projectionExtent[2]\n ) {\n loadExtents.push([\n loadExtent[0] + worldWidth,\n loadExtent[1],\n loadExtent[2] + worldWidth,\n loadExtent[3],\n ]);\n } else if (\n loadExtent[0] > projectionExtent[0] &&\n loadExtent[2] > projectionExtent[2]\n ) {\n loadExtents.push([\n loadExtent[0] - worldWidth,\n loadExtent[1],\n loadExtent[2] - worldWidth,\n loadExtent[3],\n ]);\n }\n }\n\n if (\n this.ready &&\n this.renderedResolution_ == resolution &&\n this.renderedRevision_ == vectorLayerRevision &&\n this.renderedRenderOrder_ == vectorLayerRenderOrder &&\n this.renderedFrameDeclutter_ === !!frameState.declutter &&\n containsExtent(this.wrappedRenderedExtent_, extent)\n ) {\n if (!equals(this.renderedExtent_, renderedExtent)) {\n this.hitDetectionImageData_ = null;\n this.renderedExtent_ = renderedExtent;\n }\n this.renderedCenter_ = center;\n this.replayGroupChanged = false;\n return true;\n }\n\n this.replayGroup_ = null;\n\n const replayGroup = new CanvasBuilderGroup(\n getRenderTolerance(resolution, pixelRatio),\n extent,\n resolution,\n pixelRatio,\n );\n\n const userProjection = getUserProjection();\n let userTransform;\n if (userProjection) {\n for (let i = 0, ii = loadExtents.length; i < ii; ++i) {\n const extent = loadExtents[i];\n const userExtent = toUserExtent(extent, projection);\n vectorSource.loadFeatures(\n userExtent,\n toUserResolution(resolution, projection),\n userProjection,\n );\n }\n userTransform = getTransformFromProjections(userProjection, projection);\n } else {\n for (let i = 0, ii = loadExtents.length; i < ii; ++i) {\n vectorSource.loadFeatures(loadExtents[i], resolution, projection);\n }\n }\n\n const squaredTolerance = getSquaredRenderTolerance(resolution, pixelRatio);\n let ready = true;\n const render =\n /**\n * @param {import(\"../../Feature.js\").default} feature Feature.\n * @param {number} index Index.\n */\n (feature, index) => {\n let styles;\n const styleFunction =\n feature.getStyleFunction() || vectorLayer.getStyleFunction();\n if (styleFunction) {\n styles = styleFunction(feature, resolution);\n }\n if (styles) {\n const dirty = this.renderFeature(\n feature,\n squaredTolerance,\n styles,\n replayGroup,\n userTransform,\n this.getLayer().getDeclutter(),\n index,\n );\n ready = ready && !dirty;\n }\n };\n\n const userExtent = toUserExtent(extent, projection);\n /** @type {Array<import(\"../../Feature.js\").default>} */\n const features = vectorSource.getFeaturesInExtent(userExtent);\n if (vectorLayerRenderOrder) {\n features.sort(vectorLayerRenderOrder);\n }\n for (let i = 0, ii = features.length; i < ii; ++i) {\n render(features[i], i);\n }\n this.renderedFeatures_ = features;\n this.ready = ready;\n\n const replayGroupInstructions = replayGroup.finish();\n const executorGroup = new ExecutorGroup(\n extent,\n resolution,\n pixelRatio,\n vectorSource.getOverlaps(),\n replayGroupInstructions,\n vectorLayer.getRenderBuffer(),\n !!frameState.declutter,\n );\n\n this.renderedResolution_ = resolution;\n this.renderedRevision_ = vectorLayerRevision;\n this.renderedRenderOrder_ = vectorLayerRenderOrder;\n this.renderedFrameDeclutter_ = !!frameState.declutter;\n this.renderedExtent_ = renderedExtent;\n this.wrappedRenderedExtent_ = extent;\n this.renderedCenter_ = center;\n this.renderedProjection_ = projection;\n this.renderedPixelRatio_ = pixelRatio;\n this.replayGroup_ = executorGroup;\n this.hitDetectionImageData_ = null;\n\n this.replayGroupChanged = true;\n return true;\n }\n\n /**\n * @param {import(\"../../Feature.js\").default} feature Feature.\n * @param {number} squaredTolerance Squared render tolerance.\n * @param {import(\"../../style/Style.js\").default|Array<import(\"../../style/Style.js\").default>} styles The style or array of styles.\n * @param {import(\"../../render/canvas/BuilderGroup.js\").default} builderGroup Builder group.\n * @param {import(\"../../proj.js\").TransformFunction} [transform] Transform from user to view projection.\n * @param {boolean} [declutter] Enable decluttering.\n * @param {number} [index] Render order index.\n * @return {boolean} `true` if an image is loading.\n */\n renderFeature(\n feature,\n squaredTolerance,\n styles,\n builderGroup,\n transform,\n declutter,\n index,\n ) {\n if (!styles) {\n return false;\n }\n let loading = false;\n if (Array.isArray(styles)) {\n for (let i = 0, ii = styles.length; i < ii; ++i) {\n loading =\n renderFeature(\n builderGroup,\n feature,\n styles[i],\n squaredTolerance,\n this.boundHandleStyleImageChange_,\n transform,\n declutter,\n index,\n ) || loading;\n }\n } else {\n loading = renderFeature(\n builderGroup,\n feature,\n styles,\n squaredTolerance,\n this.boundHandleStyleImageChange_,\n transform,\n declutter,\n index,\n );\n }\n return loading;\n }\n}\n\nexport default CanvasVectorLayerRenderer;\n"],"names":[],"sourceRoot":""}
@@ -0,0 +1,460 @@
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+ (self["webpackChunk_vaadin_bundles"] = self["webpackChunk_vaadin_bundles"] || []).push([["vendors-node_modules_ol_renderer_vector_js"],{
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+
3
+ /***/ "./node_modules/ol/renderer/vector.js":
4
+ /*!********************************************!*\
5
+ !*** ./node_modules/ol/renderer/vector.js ***!
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+ \********************************************/
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+ /***/ ((__unused_webpack___webpack_module__, __webpack_exports__, __webpack_require__) => {
8
+
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+ __webpack_require__.r(__webpack_exports__);
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+ /* harmony export */ __webpack_require__.d(__webpack_exports__, {
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+ /* harmony export */ "defaultOrder": () => (/* binding */ defaultOrder),
12
+ /* harmony export */ "getSquaredTolerance": () => (/* binding */ getSquaredTolerance),
13
+ /* harmony export */ "getTolerance": () => (/* binding */ getTolerance),
14
+ /* harmony export */ "renderFeature": () => (/* binding */ renderFeature)
15
+ /* harmony export */ });
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+ /* harmony import */ var _ImageState_js__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../ImageState.js */ "./node_modules/ol/ImageState.js");
17
+ /* harmony import */ var _util_js__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ../util.js */ "./node_modules/ol/util.js");
18
+ /**
19
+ * @module ol/renderer/vector
20
+ */
21
+
22
+
23
+
24
+ /**
25
+ * Feature callback. The callback will be called with three arguments. The first
26
+ * argument is one {@link module:ol/Feature~Feature feature} or {@link module:ol/render/Feature~RenderFeature render feature}
27
+ * at the pixel, the second is the {@link module:ol/layer/Layer~Layer layer} of the feature and will be null for
28
+ * unmanaged layers. The third is the {@link module:ol/geom/SimpleGeometry~SimpleGeometry} of the feature. For features
29
+ * with a GeometryCollection geometry, it will be the first detected geometry from the collection.
30
+ * @template T
31
+ * @typedef {function(import("../Feature.js").FeatureLike, import("../layer/Layer.js").default<import("../source/Source").default>, import("../geom/SimpleGeometry.js").default): T} FeatureCallback
32
+ */
33
+
34
+ /**
35
+ * Tolerance for geometry simplification in device pixels.
36
+ * @type {number}
37
+ */
38
+ const SIMPLIFY_TOLERANCE = 0.5;
39
+
40
+ /**
41
+ * @const
42
+ * @type {Object<import("../geom/Geometry.js").Type,
43
+ * function(import("../render/canvas/BuilderGroup.js").default, import("../geom/Geometry.js").default,
44
+ * import("../style/Style.js").default, Object): void>}
45
+ */
46
+ const GEOMETRY_RENDERERS = {
47
+ 'Point': renderPointGeometry,
48
+ 'LineString': renderLineStringGeometry,
49
+ 'Polygon': renderPolygonGeometry,
50
+ 'MultiPoint': renderMultiPointGeometry,
51
+ 'MultiLineString': renderMultiLineStringGeometry,
52
+ 'MultiPolygon': renderMultiPolygonGeometry,
53
+ 'GeometryCollection': renderGeometryCollectionGeometry,
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+ 'Circle': renderCircleGeometry,
55
+ };
56
+
57
+ /**
58
+ * @param {import("../Feature.js").FeatureLike} feature1 Feature 1.
59
+ * @param {import("../Feature.js").FeatureLike} feature2 Feature 2.
60
+ * @return {number} Order.
61
+ */
62
+ function defaultOrder(feature1, feature2) {
63
+ return parseInt((0,_util_js__WEBPACK_IMPORTED_MODULE_0__.getUid)(feature1), 10) - parseInt((0,_util_js__WEBPACK_IMPORTED_MODULE_0__.getUid)(feature2), 10);
64
+ }
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+
66
+ /**
67
+ * @param {number} resolution Resolution.
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+ * @param {number} pixelRatio Pixel ratio.
69
+ * @return {number} Squared pixel tolerance.
70
+ */
71
+ function getSquaredTolerance(resolution, pixelRatio) {
72
+ const tolerance = getTolerance(resolution, pixelRatio);
73
+ return tolerance * tolerance;
74
+ }
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+
76
+ /**
77
+ * @param {number} resolution Resolution.
78
+ * @param {number} pixelRatio Pixel ratio.
79
+ * @return {number} Pixel tolerance.
80
+ */
81
+ function getTolerance(resolution, pixelRatio) {
82
+ return (SIMPLIFY_TOLERANCE * resolution) / pixelRatio;
83
+ }
84
+
85
+ /**
86
+ * @param {import("../render/canvas/BuilderGroup.js").default} builderGroup Builder group.
87
+ * @param {import("../geom/Circle.js").default} geometry Geometry.
88
+ * @param {import("../style/Style.js").default} style Style.
89
+ * @param {import("../Feature.js").default} feature Feature.
90
+ * @param {number} [index] Render order index.
91
+ */
92
+ function renderCircleGeometry(builderGroup, geometry, style, feature, index) {
93
+ const fillStyle = style.getFill();
94
+ const strokeStyle = style.getStroke();
95
+ if (fillStyle || strokeStyle) {
96
+ const circleReplay = builderGroup.getBuilder(style.getZIndex(), 'Circle');
97
+ circleReplay.setFillStrokeStyle(fillStyle, strokeStyle);
98
+ circleReplay.drawCircle(geometry, feature, index);
99
+ }
100
+ const textStyle = style.getText();
101
+ if (textStyle && textStyle.getText()) {
102
+ const textReplay = builderGroup.getBuilder(style.getZIndex(), 'Text');
103
+ textReplay.setTextStyle(textStyle);
104
+ textReplay.drawText(geometry, feature);
105
+ }
106
+ }
107
+
108
+ /**
109
+ * @param {import("../render/canvas/BuilderGroup.js").default} replayGroup Replay group.
110
+ * @param {import("../Feature.js").FeatureLike} feature Feature.
111
+ * @param {import("../style/Style.js").default} style Style.
112
+ * @param {number} squaredTolerance Squared tolerance.
113
+ * @param {function(import("../events/Event.js").default): void} listener Listener function.
114
+ * @param {import("../proj.js").TransformFunction} [transform] Transform from user to view projection.
115
+ * @param {boolean} [declutter] Enable decluttering.
116
+ * @param {number} [index] Render order index..
117
+ * @return {boolean} `true` if style is loading.
118
+ */
119
+ function renderFeature(
120
+ replayGroup,
121
+ feature,
122
+ style,
123
+ squaredTolerance,
124
+ listener,
125
+ transform,
126
+ declutter,
127
+ index,
128
+ ) {
129
+ const loadingPromises = [];
130
+ const imageStyle = style.getImage();
131
+ if (imageStyle) {
132
+ let loading = true;
133
+ const imageState = imageStyle.getImageState();
134
+ if (imageState == _ImageState_js__WEBPACK_IMPORTED_MODULE_1__["default"].LOADED || imageState == _ImageState_js__WEBPACK_IMPORTED_MODULE_1__["default"].ERROR) {
135
+ loading = false;
136
+ } else {
137
+ if (imageState == _ImageState_js__WEBPACK_IMPORTED_MODULE_1__["default"].IDLE) {
138
+ imageStyle.load();
139
+ }
140
+ }
141
+ if (loading) {
142
+ loadingPromises.push(imageStyle.ready());
143
+ }
144
+ }
145
+ const fillStyle = style.getFill();
146
+ if (fillStyle && fillStyle.loading()) {
147
+ loadingPromises.push(fillStyle.ready());
148
+ }
149
+ const loading = loadingPromises.length > 0;
150
+ if (loading) {
151
+ Promise.all(loadingPromises).then(() => listener(null));
152
+ }
153
+ renderFeatureInternal(
154
+ replayGroup,
155
+ feature,
156
+ style,
157
+ squaredTolerance,
158
+ transform,
159
+ declutter,
160
+ index,
161
+ );
162
+
163
+ return loading;
164
+ }
165
+
166
+ /**
167
+ * @param {import("../render/canvas/BuilderGroup.js").default} replayGroup Replay group.
168
+ * @param {import("../Feature.js").FeatureLike} feature Feature.
169
+ * @param {import("../style/Style.js").default} style Style.
170
+ * @param {number} squaredTolerance Squared tolerance.
171
+ * @param {import("../proj.js").TransformFunction} [transform] Optional transform function.
172
+ * @param {boolean} [declutter] Enable decluttering.
173
+ * @param {number} [index] Render order index..
174
+ */
175
+ function renderFeatureInternal(
176
+ replayGroup,
177
+ feature,
178
+ style,
179
+ squaredTolerance,
180
+ transform,
181
+ declutter,
182
+ index,
183
+ ) {
184
+ const geometry = style.getGeometryFunction()(feature);
185
+ if (!geometry) {
186
+ return;
187
+ }
188
+ const simplifiedGeometry = geometry.simplifyTransformed(
189
+ squaredTolerance,
190
+ transform,
191
+ );
192
+ const renderer = style.getRenderer();
193
+ if (renderer) {
194
+ renderGeometry(replayGroup, simplifiedGeometry, style, feature, index);
195
+ } else {
196
+ const geometryRenderer = GEOMETRY_RENDERERS[simplifiedGeometry.getType()];
197
+ geometryRenderer(
198
+ replayGroup,
199
+ simplifiedGeometry,
200
+ style,
201
+ feature,
202
+ index,
203
+ declutter,
204
+ );
205
+ }
206
+ }
207
+
208
+ /**
209
+ * @param {import("../render/canvas/BuilderGroup.js").default} replayGroup Replay group.
210
+ * @param {import("../geom/Geometry.js").default|import("../render/Feature.js").default} geometry Geometry.
211
+ * @param {import("../style/Style.js").default} style Style.
212
+ * @param {import("../Feature.js").FeatureLike} feature Feature.
213
+ * @param {number} [index] Render order index.
214
+ */
215
+ function renderGeometry(replayGroup, geometry, style, feature, index) {
216
+ if (geometry.getType() == 'GeometryCollection') {
217
+ const geometries =
218
+ /** @type {import("../geom/GeometryCollection.js").default} */ (
219
+ geometry
220
+ ).getGeometries();
221
+ for (let i = 0, ii = geometries.length; i < ii; ++i) {
222
+ renderGeometry(replayGroup, geometries[i], style, feature, index);
223
+ }
224
+ return;
225
+ }
226
+ const replay = replayGroup.getBuilder(style.getZIndex(), 'Default');
227
+ replay.drawCustom(
228
+ /** @type {import("../geom/SimpleGeometry.js").default} */ (geometry),
229
+ feature,
230
+ style.getRenderer(),
231
+ style.getHitDetectionRenderer(),
232
+ index,
233
+ );
234
+ }
235
+
236
+ /**
237
+ * @param {import("../render/canvas/BuilderGroup.js").default} replayGroup Replay group.
238
+ * @param {import("../geom/GeometryCollection.js").default} geometry Geometry.
239
+ * @param {import("../style/Style.js").default} style Style.
240
+ * @param {import("../Feature.js").default} feature Feature.
241
+ * @param {import("../render/canvas/BuilderGroup.js").default} [declutterBuilderGroup] Builder for decluttering.
242
+ * @param {number} [index] Render order index.
243
+ */
244
+ function renderGeometryCollectionGeometry(
245
+ replayGroup,
246
+ geometry,
247
+ style,
248
+ feature,
249
+ declutterBuilderGroup,
250
+ index,
251
+ ) {
252
+ const geometries = geometry.getGeometriesArray();
253
+ let i, ii;
254
+ for (i = 0, ii = geometries.length; i < ii; ++i) {
255
+ const geometryRenderer = GEOMETRY_RENDERERS[geometries[i].getType()];
256
+ geometryRenderer(
257
+ replayGroup,
258
+ geometries[i],
259
+ style,
260
+ feature,
261
+ declutterBuilderGroup,
262
+ index,
263
+ );
264
+ }
265
+ }
266
+
267
+ /**
268
+ * @param {import("../render/canvas/BuilderGroup.js").default} builderGroup Replay group.
269
+ * @param {import("../geom/LineString.js").default|import("../render/Feature.js").default} geometry Geometry.
270
+ * @param {import("../style/Style.js").default} style Style.
271
+ * @param {import("../Feature.js").FeatureLike} feature Feature.
272
+ * @param {number} [index] Render order index.
273
+ */
274
+ function renderLineStringGeometry(
275
+ builderGroup,
276
+ geometry,
277
+ style,
278
+ feature,
279
+ index,
280
+ ) {
281
+ const strokeStyle = style.getStroke();
282
+ if (strokeStyle) {
283
+ const lineStringReplay = builderGroup.getBuilder(
284
+ style.getZIndex(),
285
+ 'LineString',
286
+ );
287
+ lineStringReplay.setFillStrokeStyle(null, strokeStyle);
288
+ lineStringReplay.drawLineString(geometry, feature, index);
289
+ }
290
+ const textStyle = style.getText();
291
+ if (textStyle && textStyle.getText()) {
292
+ const textReplay = builderGroup.getBuilder(style.getZIndex(), 'Text');
293
+ textReplay.setTextStyle(textStyle);
294
+ textReplay.drawText(geometry, feature, index);
295
+ }
296
+ }
297
+
298
+ /**
299
+ * @param {import("../render/canvas/BuilderGroup.js").default} builderGroup Replay group.
300
+ * @param {import("../geom/MultiLineString.js").default|import("../render/Feature.js").default} geometry Geometry.
301
+ * @param {import("../style/Style.js").default} style Style.
302
+ * @param {import("../Feature.js").FeatureLike} feature Feature.
303
+ * @param {number} [index] Render order index.
304
+ */
305
+ function renderMultiLineStringGeometry(
306
+ builderGroup,
307
+ geometry,
308
+ style,
309
+ feature,
310
+ index,
311
+ ) {
312
+ const strokeStyle = style.getStroke();
313
+ if (strokeStyle) {
314
+ const lineStringReplay = builderGroup.getBuilder(
315
+ style.getZIndex(),
316
+ 'LineString',
317
+ );
318
+ lineStringReplay.setFillStrokeStyle(null, strokeStyle);
319
+ lineStringReplay.drawMultiLineString(geometry, feature, index);
320
+ }
321
+ const textStyle = style.getText();
322
+ if (textStyle && textStyle.getText()) {
323
+ const textReplay = builderGroup.getBuilder(style.getZIndex(), 'Text');
324
+ textReplay.setTextStyle(textStyle);
325
+ textReplay.drawText(geometry, feature, index);
326
+ }
327
+ }
328
+
329
+ /**
330
+ * @param {import("../render/canvas/BuilderGroup.js").default} builderGroup Replay group.
331
+ * @param {import("../geom/MultiPolygon.js").default} geometry Geometry.
332
+ * @param {import("../style/Style.js").default} style Style.
333
+ * @param {import("../Feature.js").default} feature Feature.
334
+ * @param {number} [index] Render order index.
335
+ */
336
+ function renderMultiPolygonGeometry(
337
+ builderGroup,
338
+ geometry,
339
+ style,
340
+ feature,
341
+ index,
342
+ ) {
343
+ const fillStyle = style.getFill();
344
+ const strokeStyle = style.getStroke();
345
+ if (strokeStyle || fillStyle) {
346
+ const polygonReplay = builderGroup.getBuilder(style.getZIndex(), 'Polygon');
347
+ polygonReplay.setFillStrokeStyle(fillStyle, strokeStyle);
348
+ polygonReplay.drawMultiPolygon(geometry, feature, index);
349
+ }
350
+ const textStyle = style.getText();
351
+ if (textStyle && textStyle.getText()) {
352
+ const textReplay = builderGroup.getBuilder(style.getZIndex(), 'Text');
353
+ textReplay.setTextStyle(textStyle);
354
+ textReplay.drawText(geometry, feature, index);
355
+ }
356
+ }
357
+
358
+ /**
359
+ * @param {import("../render/canvas/BuilderGroup.js").default} builderGroup Replay group.
360
+ * @param {import("../geom/Point.js").default|import("../render/Feature.js").default} geometry Geometry.
361
+ * @param {import("../style/Style.js").default} style Style.
362
+ * @param {import("../Feature.js").FeatureLike} feature Feature.
363
+ * @param {number} [index] Render order index.
364
+ * @param {boolean} [declutter] Enable decluttering.
365
+ */
366
+ function renderPointGeometry(
367
+ builderGroup,
368
+ geometry,
369
+ style,
370
+ feature,
371
+ index,
372
+ declutter,
373
+ ) {
374
+ const imageStyle = style.getImage();
375
+ const textStyle = style.getText();
376
+ const hasText = textStyle && textStyle.getText();
377
+ /** @type {import("../render/canvas.js").DeclutterImageWithText} */
378
+ const declutterImageWithText =
379
+ declutter && imageStyle && hasText ? {} : undefined;
380
+ if (imageStyle) {
381
+ if (imageStyle.getImageState() != _ImageState_js__WEBPACK_IMPORTED_MODULE_1__["default"].LOADED) {
382
+ return;
383
+ }
384
+ const imageReplay = builderGroup.getBuilder(style.getZIndex(), 'Image');
385
+ imageReplay.setImageStyle(imageStyle, declutterImageWithText);
386
+ imageReplay.drawPoint(geometry, feature, index);
387
+ }
388
+ if (hasText) {
389
+ const textReplay = builderGroup.getBuilder(style.getZIndex(), 'Text');
390
+ textReplay.setTextStyle(textStyle, declutterImageWithText);
391
+ textReplay.drawText(geometry, feature, index);
392
+ }
393
+ }
394
+
395
+ /**
396
+ * @param {import("../render/canvas/BuilderGroup.js").default} builderGroup Replay group.
397
+ * @param {import("../geom/MultiPoint.js").default|import("../render/Feature.js").default} geometry Geometry.
398
+ * @param {import("../style/Style.js").default} style Style.
399
+ * @param {import("../Feature.js").FeatureLike} feature Feature.
400
+ * @param {number} [index] Render order index.
401
+ * @param {boolean} [declutter] Enable decluttering.
402
+ */
403
+ function renderMultiPointGeometry(
404
+ builderGroup,
405
+ geometry,
406
+ style,
407
+ feature,
408
+ index,
409
+ declutter,
410
+ ) {
411
+ const imageStyle = style.getImage();
412
+ const hasImage = imageStyle && imageStyle.getOpacity() !== 0;
413
+ const textStyle = style.getText();
414
+ const hasText = textStyle && textStyle.getText();
415
+ /** @type {import("../render/canvas.js").DeclutterImageWithText} */
416
+ const declutterImageWithText =
417
+ declutter && hasImage && hasText ? {} : undefined;
418
+ if (hasImage) {
419
+ if (imageStyle.getImageState() != _ImageState_js__WEBPACK_IMPORTED_MODULE_1__["default"].LOADED) {
420
+ return;
421
+ }
422
+ const imageReplay = builderGroup.getBuilder(style.getZIndex(), 'Image');
423
+ imageReplay.setImageStyle(imageStyle, declutterImageWithText);
424
+ imageReplay.drawMultiPoint(geometry, feature, index);
425
+ }
426
+ if (hasText) {
427
+ const textReplay = builderGroup.getBuilder(style.getZIndex(), 'Text');
428
+ textReplay.setTextStyle(textStyle, declutterImageWithText);
429
+ textReplay.drawText(geometry, feature, index);
430
+ }
431
+ }
432
+
433
+ /**
434
+ * @param {import("../render/canvas/BuilderGroup.js").default} builderGroup Replay group.
435
+ * @param {import("../geom/Polygon.js").default|import("../render/Feature.js").default} geometry Geometry.
436
+ * @param {import("../style/Style.js").default} style Style.
437
+ * @param {import("../Feature.js").FeatureLike} feature Feature.
438
+ * @param {number} [index] Render order index.
439
+ */
440
+ function renderPolygonGeometry(builderGroup, geometry, style, feature, index) {
441
+ const fillStyle = style.getFill();
442
+ const strokeStyle = style.getStroke();
443
+ if (fillStyle || strokeStyle) {
444
+ const polygonReplay = builderGroup.getBuilder(style.getZIndex(), 'Polygon');
445
+ polygonReplay.setFillStrokeStyle(fillStyle, strokeStyle);
446
+ polygonReplay.drawPolygon(geometry, feature, index);
447
+ }
448
+ const textStyle = style.getText();
449
+ if (textStyle && textStyle.getText()) {
450
+ const textReplay = builderGroup.getBuilder(style.getZIndex(), 'Text');
451
+ textReplay.setTextStyle(textStyle);
452
+ textReplay.drawText(geometry, feature, index);
453
+ }
454
+ }
455
+
456
+
457
+ /***/ })
458
+
459
+ }])
460
+ //# sourceMappingURL=vendors-node_modules_ol_renderer_vector_js.js.map
@@ -0,0 +1 @@
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The callback will be called with three arguments. The first\n * argument is one {@link module:ol/Feature~Feature feature} or {@link module:ol/render/Feature~RenderFeature render feature}\n * at the pixel, the second is the {@link module:ol/layer/Layer~Layer layer} of the feature and will be null for\n * unmanaged layers. The third is the {@link module:ol/geom/SimpleGeometry~SimpleGeometry} of the feature. For features\n * with a GeometryCollection geometry, it will be the first detected geometry from the collection.\n * @template T\n * @typedef {function(import(\"../Feature.js\").FeatureLike, import(\"../layer/Layer.js\").default<import(\"../source/Source\").default>, import(\"../geom/SimpleGeometry.js\").default): T} FeatureCallback\n */\n\n/**\n * Tolerance for geometry simplification in device pixels.\n * @type {number}\n */\nconst SIMPLIFY_TOLERANCE = 0.5;\n\n/**\n * @const\n * @type {Object<import(\"../geom/Geometry.js\").Type,\n * function(import(\"../render/canvas/BuilderGroup.js\").default, import(\"../geom/Geometry.js\").default,\n * import(\"../style/Style.js\").default, Object): void>}\n */\nconst GEOMETRY_RENDERERS = {\n 'Point': renderPointGeometry,\n 'LineString': renderLineStringGeometry,\n 'Polygon': renderPolygonGeometry,\n 'MultiPoint': renderMultiPointGeometry,\n 'MultiLineString': renderMultiLineStringGeometry,\n 'MultiPolygon': renderMultiPolygonGeometry,\n 'GeometryCollection': renderGeometryCollectionGeometry,\n 'Circle': renderCircleGeometry,\n};\n\n/**\n * @param {import(\"../Feature.js\").FeatureLike} feature1 Feature 1.\n * @param {import(\"../Feature.js\").FeatureLike} feature2 Feature 2.\n * @return {number} Order.\n */\nexport function defaultOrder(feature1, feature2) {\n return parseInt(getUid(feature1), 10) - parseInt(getUid(feature2), 10);\n}\n\n/**\n * @param {number} resolution Resolution.\n * @param {number} pixelRatio Pixel ratio.\n * @return {number} Squared pixel tolerance.\n */\nexport function getSquaredTolerance(resolution, pixelRatio) {\n const tolerance = getTolerance(resolution, pixelRatio);\n return tolerance * tolerance;\n}\n\n/**\n * @param {number} resolution Resolution.\n * @param {number} pixelRatio Pixel ratio.\n * @return {number} Pixel tolerance.\n */\nexport function getTolerance(resolution, pixelRatio) {\n return (SIMPLIFY_TOLERANCE * resolution) / pixelRatio;\n}\n\n/**\n * @param {import(\"../render/canvas/BuilderGroup.js\").default} builderGroup Builder group.\n * @param {import(\"../geom/Circle.js\").default} geometry Geometry.\n * @param {import(\"../style/Style.js\").default} style Style.\n * @param {import(\"../Feature.js\").default} feature Feature.\n * @param {number} [index] Render order index.\n */\nfunction renderCircleGeometry(builderGroup, geometry, style, feature, index) {\n const fillStyle = style.getFill();\n const strokeStyle = style.getStroke();\n if (fillStyle || strokeStyle) {\n const circleReplay = builderGroup.getBuilder(style.getZIndex(), 'Circle');\n circleReplay.setFillStrokeStyle(fillStyle, strokeStyle);\n circleReplay.drawCircle(geometry, feature, index);\n }\n const textStyle = style.getText();\n if (textStyle && textStyle.getText()) {\n const textReplay = builderGroup.getBuilder(style.getZIndex(), 'Text');\n textReplay.setTextStyle(textStyle);\n textReplay.drawText(geometry, feature);\n }\n}\n\n/**\n * @param {import(\"../render/canvas/BuilderGroup.js\").default} replayGroup Replay group.\n * @param {import(\"../Feature.js\").FeatureLike} feature Feature.\n * @param {import(\"../style/Style.js\").default} style Style.\n * @param {number} squaredTolerance Squared tolerance.\n * @param {function(import(\"../events/Event.js\").default): void} listener Listener function.\n * @param {import(\"../proj.js\").TransformFunction} [transform] Transform from user to view projection.\n * @param {boolean} [declutter] Enable decluttering.\n * @param {number} [index] Render order index..\n * @return {boolean} `true` if style is loading.\n */\nexport function renderFeature(\n replayGroup,\n feature,\n style,\n squaredTolerance,\n listener,\n transform,\n declutter,\n index,\n) {\n const loadingPromises = [];\n const imageStyle = style.getImage();\n if (imageStyle) {\n let loading = true;\n const imageState = imageStyle.getImageState();\n if (imageState == ImageState.LOADED || imageState == ImageState.ERROR) {\n loading = false;\n } else {\n if (imageState == ImageState.IDLE) {\n imageStyle.load();\n }\n }\n if (loading) {\n loadingPromises.push(imageStyle.ready());\n }\n }\n const fillStyle = style.getFill();\n if (fillStyle && fillStyle.loading()) {\n loadingPromises.push(fillStyle.ready());\n }\n const loading = loadingPromises.length > 0;\n if (loading) {\n Promise.all(loadingPromises).then(() => listener(null));\n }\n renderFeatureInternal(\n replayGroup,\n feature,\n style,\n squaredTolerance,\n transform,\n declutter,\n index,\n );\n\n return loading;\n}\n\n/**\n * @param {import(\"../render/canvas/BuilderGroup.js\").default} replayGroup Replay group.\n * @param {import(\"../Feature.js\").FeatureLike} feature Feature.\n * @param {import(\"../style/Style.js\").default} style Style.\n * @param {number} squaredTolerance Squared tolerance.\n * @param {import(\"../proj.js\").TransformFunction} [transform] Optional transform function.\n * @param {boolean} [declutter] Enable decluttering.\n * @param {number} [index] Render order index..\n */\nfunction renderFeatureInternal(\n replayGroup,\n feature,\n style,\n squaredTolerance,\n transform,\n declutter,\n index,\n) {\n const geometry = style.getGeometryFunction()(feature);\n if (!geometry) {\n return;\n }\n const simplifiedGeometry = geometry.simplifyTransformed(\n squaredTolerance,\n transform,\n );\n const renderer = style.getRenderer();\n if (renderer) {\n renderGeometry(replayGroup, simplifiedGeometry, style, feature, index);\n } else {\n const geometryRenderer = GEOMETRY_RENDERERS[simplifiedGeometry.getType()];\n geometryRenderer(\n replayGroup,\n simplifiedGeometry,\n style,\n feature,\n index,\n declutter,\n );\n }\n}\n\n/**\n * @param {import(\"../render/canvas/BuilderGroup.js\").default} replayGroup Replay group.\n * @param {import(\"../geom/Geometry.js\").default|import(\"../render/Feature.js\").default} geometry Geometry.\n * @param {import(\"../style/Style.js\").default} style Style.\n * @param {import(\"../Feature.js\").FeatureLike} feature Feature.\n * @param {number} [index] Render order index.\n */\nfunction renderGeometry(replayGroup, geometry, style, feature, index) {\n if (geometry.getType() == 'GeometryCollection') {\n const geometries =\n /** @type {import(\"../geom/GeometryCollection.js\").default} */ (\n geometry\n ).getGeometries();\n for (let i = 0, ii = geometries.length; i < ii; ++i) {\n renderGeometry(replayGroup, geometries[i], style, feature, index);\n }\n return;\n }\n const replay = replayGroup.getBuilder(style.getZIndex(), 'Default');\n replay.drawCustom(\n /** @type {import(\"../geom/SimpleGeometry.js\").default} */ (geometry),\n feature,\n style.getRenderer(),\n style.getHitDetectionRenderer(),\n index,\n );\n}\n\n/**\n * @param {import(\"../render/canvas/BuilderGroup.js\").default} replayGroup Replay group.\n * @param {import(\"../geom/GeometryCollection.js\").default} geometry Geometry.\n * @param {import(\"../style/Style.js\").default} style Style.\n * @param {import(\"../Feature.js\").default} feature Feature.\n * @param {import(\"../render/canvas/BuilderGroup.js\").default} [declutterBuilderGroup] Builder for decluttering.\n * @param {number} [index] Render order index.\n */\nfunction renderGeometryCollectionGeometry(\n replayGroup,\n geometry,\n style,\n feature,\n declutterBuilderGroup,\n index,\n) {\n const geometries = geometry.getGeometriesArray();\n let i, ii;\n for (i = 0, ii = geometries.length; i < ii; ++i) {\n const geometryRenderer = GEOMETRY_RENDERERS[geometries[i].getType()];\n geometryRenderer(\n replayGroup,\n geometries[i],\n style,\n feature,\n declutterBuilderGroup,\n index,\n );\n }\n}\n\n/**\n * @param {import(\"../render/canvas/BuilderGroup.js\").default} builderGroup Replay group.\n * @param {import(\"../geom/LineString.js\").default|import(\"../render/Feature.js\").default} geometry Geometry.\n * @param {import(\"../style/Style.js\").default} style Style.\n * @param {import(\"../Feature.js\").FeatureLike} feature Feature.\n * @param {number} [index] Render order index.\n */\nfunction renderLineStringGeometry(\n builderGroup,\n geometry,\n style,\n feature,\n index,\n) {\n const strokeStyle = style.getStroke();\n if (strokeStyle) {\n const lineStringReplay = builderGroup.getBuilder(\n style.getZIndex(),\n 'LineString',\n );\n lineStringReplay.setFillStrokeStyle(null, strokeStyle);\n lineStringReplay.drawLineString(geometry, feature, index);\n }\n const textStyle = style.getText();\n if (textStyle && textStyle.getText()) {\n const textReplay = builderGroup.getBuilder(style.getZIndex(), 'Text');\n textReplay.setTextStyle(textStyle);\n textReplay.drawText(geometry, feature, index);\n }\n}\n\n/**\n * @param {import(\"../render/canvas/BuilderGroup.js\").default} builderGroup Replay group.\n * @param {import(\"../geom/MultiLineString.js\").default|import(\"../render/Feature.js\").default} geometry Geometry.\n * @param {import(\"../style/Style.js\").default} style Style.\n * @param {import(\"../Feature.js\").FeatureLike} feature Feature.\n * @param {number} [index] Render order index.\n */\nfunction renderMultiLineStringGeometry(\n builderGroup,\n geometry,\n style,\n feature,\n index,\n) {\n const strokeStyle = style.getStroke();\n if (strokeStyle) {\n const lineStringReplay = builderGroup.getBuilder(\n style.getZIndex(),\n 'LineString',\n );\n lineStringReplay.setFillStrokeStyle(null, strokeStyle);\n lineStringReplay.drawMultiLineString(geometry, feature, index);\n }\n const textStyle = style.getText();\n if (textStyle && textStyle.getText()) {\n const textReplay = builderGroup.getBuilder(style.getZIndex(), 'Text');\n textReplay.setTextStyle(textStyle);\n textReplay.drawText(geometry, feature, index);\n }\n}\n\n/**\n * @param {import(\"../render/canvas/BuilderGroup.js\").default} builderGroup Replay group.\n * @param {import(\"../geom/MultiPolygon.js\").default} geometry Geometry.\n * @param {import(\"../style/Style.js\").default} style Style.\n * @param {import(\"../Feature.js\").default} feature Feature.\n * @param {number} [index] Render order index.\n */\nfunction renderMultiPolygonGeometry(\n builderGroup,\n geometry,\n style,\n feature,\n index,\n) {\n const fillStyle = style.getFill();\n const strokeStyle = style.getStroke();\n if (strokeStyle || fillStyle) {\n const polygonReplay = builderGroup.getBuilder(style.getZIndex(), 'Polygon');\n polygonReplay.setFillStrokeStyle(fillStyle, strokeStyle);\n polygonReplay.drawMultiPolygon(geometry, feature, index);\n }\n const textStyle = style.getText();\n if (textStyle && textStyle.getText()) {\n const textReplay = builderGroup.getBuilder(style.getZIndex(), 'Text');\n textReplay.setTextStyle(textStyle);\n textReplay.drawText(geometry, feature, index);\n }\n}\n\n/**\n * @param {import(\"../render/canvas/BuilderGroup.js\").default} builderGroup Replay group.\n * @param {import(\"../geom/Point.js\").default|import(\"../render/Feature.js\").default} geometry Geometry.\n * @param {import(\"../style/Style.js\").default} style Style.\n * @param {import(\"../Feature.js\").FeatureLike} feature Feature.\n * @param {number} [index] Render order index.\n * @param {boolean} [declutter] Enable decluttering.\n */\nfunction renderPointGeometry(\n builderGroup,\n geometry,\n style,\n feature,\n index,\n declutter,\n) {\n const imageStyle = style.getImage();\n const textStyle = style.getText();\n const hasText = textStyle && textStyle.getText();\n /** @type {import(\"../render/canvas.js\").DeclutterImageWithText} */\n const declutterImageWithText =\n declutter && imageStyle && hasText ? {} : undefined;\n if (imageStyle) {\n if (imageStyle.getImageState() != ImageState.LOADED) {\n return;\n }\n const imageReplay = builderGroup.getBuilder(style.getZIndex(), 'Image');\n imageReplay.setImageStyle(imageStyle, declutterImageWithText);\n imageReplay.drawPoint(geometry, feature, index);\n }\n if (hasText) {\n const textReplay = builderGroup.getBuilder(style.getZIndex(), 'Text');\n textReplay.setTextStyle(textStyle, declutterImageWithText);\n textReplay.drawText(geometry, feature, index);\n }\n}\n\n/**\n * @param {import(\"../render/canvas/BuilderGroup.js\").default} builderGroup Replay group.\n * @param {import(\"../geom/MultiPoint.js\").default|import(\"../render/Feature.js\").default} geometry Geometry.\n * @param {import(\"../style/Style.js\").default} style Style.\n * @param {import(\"../Feature.js\").FeatureLike} feature Feature.\n * @param {number} [index] Render order index.\n * @param {boolean} [declutter] Enable decluttering.\n */\nfunction renderMultiPointGeometry(\n builderGroup,\n geometry,\n style,\n feature,\n index,\n declutter,\n) {\n const imageStyle = style.getImage();\n const hasImage = imageStyle && imageStyle.getOpacity() !== 0;\n const textStyle = style.getText();\n const hasText = textStyle && textStyle.getText();\n /** @type {import(\"../render/canvas.js\").DeclutterImageWithText} */\n const declutterImageWithText =\n declutter && hasImage && hasText ? {} : undefined;\n if (hasImage) {\n if (imageStyle.getImageState() != ImageState.LOADED) {\n return;\n }\n const imageReplay = builderGroup.getBuilder(style.getZIndex(), 'Image');\n imageReplay.setImageStyle(imageStyle, declutterImageWithText);\n imageReplay.drawMultiPoint(geometry, feature, index);\n }\n if (hasText) {\n const textReplay = builderGroup.getBuilder(style.getZIndex(), 'Text');\n textReplay.setTextStyle(textStyle, declutterImageWithText);\n textReplay.drawText(geometry, feature, index);\n }\n}\n\n/**\n * @param {import(\"../render/canvas/BuilderGroup.js\").default} builderGroup Replay group.\n * @param {import(\"../geom/Polygon.js\").default|import(\"../render/Feature.js\").default} geometry Geometry.\n * @param {import(\"../style/Style.js\").default} style Style.\n * @param {import(\"../Feature.js\").FeatureLike} feature Feature.\n * @param {number} [index] Render order index.\n */\nfunction renderPolygonGeometry(builderGroup, geometry, style, 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