@uptimizr/dashboard 0.4.7 → 0.4.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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e,get:e=>e.id,set:(e,t)=>{e.id=t}},metadata:m},h,l),(0,p.__esDecorate)(null,null,s,{kind:"field",name:"uniqueId",static:!1,private:!1,access:{has:e=>"uniqueId"in e,get:e=>e.uniqueId,set:(e,t)=>{e.uniqueId=t}},metadata:m},d,_),(0,p.__esDecorate)(null,null,n,{kind:"field",name:"state",static:!1,private:!1,access:{has:e=>"state"in e,get:e=>e.state,set:(e,t)=>{e.state=t}},metadata:m},c,u),(0,p.__esDecorate)(null,null,a,{kind:"field",name:"metadata",static:!1,private:!1,access:{has:e=>"metadata"in e,get:e=>e.metadata,set:(e,t)=>{e.metadata=t}},metadata:m},g,I),m&&Object.defineProperty(f,Symbol.metadata,{enumerable:!0,configurable:!0,writable:!0,value:m}),f._AnimationRangeFactory=(e,t,i)=>{throw(0,E._WarnImport)("AnimationRange")},f._NodeConstructors={},f);e.s(["Node",0,D])}]);
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@@ -1 +0,0 @@
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1
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|
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@@ -1,17 +0,0 @@
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1
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-
(globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,51896,a=>{"use strict";var e=a.i(2342);let o="gaussianSplattingVoxelPixelShader",n=`precision highp float;layout(location=0) out highp float glFragData[MAX_DRAW_BUFFERS];varying vec3 vNormalizedPosition;varying vec3 vNormalizedCenterPosition;varying float vAlpha;varying vec2 vPatchPosition;uniform float nearPlane;uniform float farPlane;uniform float stepSize;float max3(vec3 v) { return max(max(v.x,v.y),v.z); }
|
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2
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-
float prngCanonical1d(float co)
|
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3
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-
{return fract(sin(co*91.3458)*47453.5453);}
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4
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-
float prngCanonical2d(vec2 co)
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5
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-
{return fract(sin(dot(vec2(co.x,co.y),vec2(12.9898,78.233)))*43758.5453);}
|
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6
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-
float prngCanonical3d(vec3 co)
|
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7
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-
{return prngCanonical2d(vec2(co.x,co.y)+prngCanonical1d(co.z));}
|
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8
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-
void main(void) {vec3 normPos=vNormalizedPosition.xyz;if (normPos.z<nearPlane || normPos.z>farPlane) {discard;}
|
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9
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float distToCenter=max3(abs(vNormalizedCenterPosition-normPos));float shadowingOpacity=clamp((distToCenter<stepSize ? 1.0 : exp(-dot(vPatchPosition,vPatchPosition)))*vAlpha,0.0,1.0);if (shadowingOpacity<1.0 && shadowingOpacity<prngCanonical3d(normPos/stepSize)) {discard;}
|
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10
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-
glFragData[0]=normPos.z<nearPlane+stepSize ? 1.0 : 0.0;glFragData[1]=normPos.z>=nearPlane+stepSize && normPos.z<nearPlane+2.0*stepSize ? 1.0 : 0.0;glFragData[2]=normPos.z>=nearPlane+2.0*stepSize && normPos.z<nearPlane+3.0*stepSize ? 1.0 : 0.0;glFragData[3]=normPos.z>=nearPlane+3.0*stepSize && normPos.z<nearPlane+4.0*stepSize ? 1.0 : 0.0;
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11
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-
#if MAX_DRAW_BUFFERS>4
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12
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-
glFragData[4]=normPos.z>=nearPlane+4.0*stepSize && normPos.z<nearPlane+5.0*stepSize ? 1.0 : 0.0;glFragData[5]=normPos.z>=nearPlane+5.0*stepSize && normPos.z<nearPlane+6.0*stepSize ? 1.0 : 0.0;
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13
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-
#if MAX_DRAW_BUFFERS>6
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14
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-
glFragData[6]=normPos.z>=nearPlane+6.0*stepSize && normPos.z<nearPlane+7.0*stepSize ? 1.0 : 0.0;glFragData[7]=normPos.z>=nearPlane+7.0*stepSize && normPos.z<nearPlane+8.0*stepSize ? 1.0 : 0.0;
|
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15
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-
#endif
|
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16
|
-
#endif
|
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17
|
-
}`;e.ShaderStore.ShadersStore[o]||(e.ShaderStore.ShadersStore[o]=n),a.s(["gaussianSplattingVoxelPixelShader",0,{name:o,shader:n}])}]);
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@@ -1 +0,0 @@
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1
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-
(globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,79428,e=>{"use strict";var t=e.i(72003),s=e.i(56145);e.s(["PickingInfo",0,class{constructor(){this.hit=!1,this.distance=0,this.pickedPoint=null,this.pickedMesh=null,this.bu=0,this.bv=0,this.faceId=-1,this.subMeshFaceId=-1,this.subMeshId=0,this.pickedSprite=null,this.thinInstanceIndex=-1,this.ray=null,this.originMesh=null,this.aimTransform=null,this.gripTransform=null}getNormal(e=!1,i=!0){let r;if(!this.pickedMesh||i&&!this.pickedMesh.isVerticesDataPresent(s.VertexBuffer.NormalKind))return null;let a=this.pickedMesh.getIndices();a?.length===0&&(a=null);let n=t.TmpVectors.Vector3[0],o=t.TmpVectors.Vector3[1],h=t.TmpVectors.Vector3[2];if(i){let 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this._prepareRenderingGroup(t),this._renderingGroups[t]}_clearDepthStencilBuffer(e=!0,t=!0){this._depthStencilBufferAlreadyCleaned||(this._scene.getEngine().clear(null,!1,e,t),this._depthStencilBufferAlreadyCleaned=!0)}render(e,t,s,i,r=!0,a=!0,n=!0,h=!0,l){let c=this._renderingGroupInfo;if(c.scene=this._scene,c.camera=this._scene.activeCamera,c.renderingManager=this,this._scene.spriteManagers&&i)for(let e=0;e<this._scene.spriteManagers.length;e++){let t=this._scene.spriteManagers[e];this.dispatchSprites(t)}for(let u=o.MIN_RENDERINGGROUPS;u<o.MAX_RENDERINGGROUPS;u++){this._depthStencilBufferAlreadyCleaned=u===o.MIN_RENDERINGGROUPS;let d=this._renderingGroups[u];if(!d||d._empty)continue;let _=1<<u;if(c.renderingGroupId=u,this._scene.onBeforeRenderingGroupObservable.notifyObservers(c,_),o.AUTOCLEAR){let e=this._useSceneAutoClearSetup?this._scene.getAutoClearDepthStencilSetup(u):this._autoClearDepthStencil[u];e&&e.autoClear&&this._clearDepthStencilBuffer(e.depth,e.stencil)}for(let e of this._scene._beforeRenderingGroupDrawStage)e.action(u);for(let o of(d.render(e,i,s,t,r,a,n,h,l),this._scene._afterRenderingGroupDrawStage))o.action(u);this._scene.onAfterRenderingGroupObservable.notifyObservers(c,_)}}reset(){if(!this.maintainStateBetweenFrames)for(let e=o.MIN_RENDERINGGROUPS;e<o.MAX_RENDERINGGROUPS;e++){let t=this._renderingGroups[e];t&&t.prepare()}}resetSprites(){if(!this.maintainStateBetweenFrames)for(let e=o.MIN_RENDERINGGROUPS;e<o.MAX_RENDERINGGROUPS;e++){let t=this._renderingGroups[e];t&&t.prepareSprites()}}dispose(){this.freeRenderingGroups(),this._renderingGroups.length=0,this._renderingGroupInfo=null}freeRenderingGroups(){for(let e=o.MIN_RENDERINGGROUPS;e<o.MAX_RENDERINGGROUPS;e++){let t=this._renderingGroups[e];t&&t.dispose()}}_prepareRenderingGroup(e){void 0===this._renderingGroups[e]&&(this._renderingGroups[e]=new a(e,this._scene,this._customOpaqueSortCompareFn[e],this._customAlphaTestSortCompareFn[e],this._customTransparentSortCompareFn[e]),this._renderingGroups[e].disableDepthPrePass=this._disableDepthPrePass)}dispatchSprites(e){this.maintainStateBetweenFrames&&e._wasDispatched||(e._wasDispatched=!0,this.getRenderingGroup(e.renderingGroupId).dispatchSprites(e))}dispatchParticles(e){this.maintainStateBetweenFrames&&e._wasDispatched||(e._wasDispatched=!0,this.getRenderingGroup(e.renderingGroupId).dispatchParticles(e))}dispatch(e,t,s){void 0===t&&(t=e.getMesh()),this.maintainStateBetweenFrames&&e._wasDispatched||(e._wasDispatched=!0,this.getRenderingGroup(t.renderingGroupId).dispatch(e,t,s))}setRenderingOrder(e,t=null,s=null,i=null){if(this._customOpaqueSortCompareFn[e]=t,this._customAlphaTestSortCompareFn[e]=s,this._customTransparentSortCompareFn[e]=i,this._renderingGroups[e]){let t=this._renderingGroups[e];t.opaqueSortCompareFn=this._customOpaqueSortCompareFn[e],t.alphaTestSortCompareFn=this._customAlphaTestSortCompareFn[e],t.transparentSortCompareFn=this._customTransparentSortCompareFn[e]}}setRenderingAutoClearDepthStencil(e,t,s=!0,i=!0){this._autoClearDepthStencil[e]={autoClear:t,depth:s,stencil:i}}getAutoClearDepthStencilSetup(e){return this._autoClearDepthStencil[e]}}o.MAX_RENDERINGGROUPS=4,o.MIN_RENDERINGGROUPS=0,o.AUTOCLEAR=!0,e.s(["RenderingManager",0,o],30565)}]);
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e.BezierCurve.Interpolate(t,this.x1,this.y1,this.x2,this.y2)}},"BounceEase",0,class extends s{constructor(t=3,e=2){super(),this.bounces=t,this.bounciness=e}easeInCore(t){let e=Math.max(0,this.bounces),s=this.bounciness;s<=1&&(s=1.001);let i=Math.pow(s,e),n=1-s,r=(1-i)/n+.5*i,a=Math.floor(Math.log(-(t*r)*(1-s)+1)/Math.log(s)),o=(1-Math.pow(s,a))/(n*r),h=(o+(1-Math.pow(s,a+1))/(n*r))*.5,l=t-h,u=h-o;return-Math.pow(1/s,e-a)/(u*u)*(l-u)*(l+u)}},"CircleEase",0,class extends s{easeInCore(t){return 1-Math.sqrt(1-(t=Math.max(0,Math.min(1,t)))*t)}},"CubicEase",0,class extends s{easeInCore(t){return t*t*t}},"EasingFunction",0,s,"ElasticEase",0,class extends s{constructor(t=3,e=3){super(),this.oscillations=t,this.springiness=e}easeInCore(t){let e=Math.max(0,this.oscillations),s=Math.max(0,this.springiness);return(0===s?t:(Math.exp(s*t)-1)/(Math.exp(s)-1))*Math.sin((6.283185307179586*e+1.5707963267948966)*t)}},"ExponentialEase",0,class extends s{constructor(t=2){super(),this.exponent=t}easeInCore(t){return this.exponent<=0?t:(Math.exp(this.exponent*t)-1)/(Math.exp(this.exponent)-1)}}])},10186,t=>{"use strict";var e,s,i=t.i(67256),n=t.i(37096),r=t.i(97009),a=t.i(99493);(e=s||(s={}))[e.CircleEase=0]="CircleEase",e[e.BackEase=1]="BackEase",e[e.BounceEase=2]="BounceEase",e[e.CubicEase=3]="CubicEase",e[e.ElasticEase=4]="ElasticEase",e[e.ExponentialEase=5]="ExponentialEase",e[e.PowerEase=6]="PowerEase",e[e.QuadraticEase=7]="QuadraticEase",e[e.QuarticEase=8]="QuarticEase",e[e.QuinticEase=9]="QuinticEase",e[e.SineEase=10]="SineEase",e[e.BezierCurveEase=11]="BezierCurveEase";class o extends n.FlowGraphBlock{constructor(t){super(t),this.config=t,this._easingFunctions={},this.type=this.registerDataInput("type",r.RichTypeAny,11),this.mode=this.registerDataInput("mode",r.RichTypeNumber,0),this.parameters=this.registerDataInput("parameters",r.RichTypeAny,[1,0,0,1]),this.easingFunction=this.registerDataOutput("easingFunction",r.RichTypeAny)}_updateOutputs(t){let e=this.type.getValue(t),s=this.mode.getValue(t),n=this.parameters.getValue(t);if(void 0===e||void 0===s)return;let r=`${e}-${s}-${n.join("-")}`;if(!this._easingFunctions[r]){let t=function(t,...e){switch(t){case 11:return new i.BezierCurveEase(...e);case 0:return new i.CircleEase;case 1:return new i.BackEase(...e);case 2:return new i.BounceEase(...e);case 3:return new i.CubicEase;case 4:return new i.ElasticEase(...e);case 5:return new i.ExponentialEase(...e);default:throw Error("Easing type not yet implemented")}}(e,...n);t.setEasingMode(s),this._easingFunctions[r]=t}this.easingFunction.setValue(this._easingFunctions[r],t)}getClassName(){return"FlowGraphEasingBlock"}}let h=!1;function l(){h||(h=!0,(0,a.RegisterClass)("FlowGraphEasingBlock",o))}t.s(["EasingFunctionType",0,s,"FlowGraphEasingBlock",0,o,"RegisterFlowGraphEasingBlock",0,l],40855),l(),t.s([],12134),t.i(12134),t.i(40855),t.s(["FlowGraphEasingBlock",0,o],10186)},40974,t=>{"use strict";var e,s,i=t.i(46202),n=t.i(72003),r=t.i(26747);(e=s||(s={}))[e.CW=0]="CW",e[e.CCW=1]="CCW";class a{constructor(t){this._radians=t,this._radians<0&&(this._radians+=2*Math.PI)}degrees(){return 180*this._radians/Math.PI}radians(){return this._radians}static BetweenTwoPoints(t,e){let s=e.subtract(t);return new a(Math.atan2(s.y,s.x))}static BetweenTwoVectors(t,e){let s=t.lengthSquared()*e.lengthSquared();if(0===s)return new a(Math.PI/2);s=Math.sqrt(s);let n=t.dot(e)/s;return new a(Math.acos(n=(0,i.Clamp)(n,-1,1)))}static FromRadians(t){return new a(t)}static FromDegrees(t){return new a(t*Math.PI/180)}}class o{constructor(t,e,s){this.startPoint=t,this.midPoint=e,this.endPoint=s;const i=Math.pow(e.x,2)+Math.pow(e.y,2),r=(Math.pow(t.x,2)+Math.pow(t.y,2)-i)/2,o=(i-Math.pow(s.x,2)-Math.pow(s.y,2))/2,h=(t.x-e.x)*(e.y-s.y)-(e.x-s.x)*(t.y-e.y);this.centerPoint=new n.Vector2((r*(e.y-s.y)-o*(t.y-e.y))/h,((t.x-e.x)*o-(e.x-s.x)*r)/h),this.radius=this.centerPoint.subtract(this.startPoint).length(),this.startAngle=a.BetweenTwoPoints(this.centerPoint,this.startPoint);const l=this.startAngle.degrees();let u=a.BetweenTwoPoints(this.centerPoint,this.midPoint).degrees(),c=a.BetweenTwoPoints(this.centerPoint,this.endPoint).degrees();u-l>180&&(u-=360),u-l<-180&&(u+=360),c-u>180&&(c-=360),c-u<-180&&(c+=360),this.orientation=u-l<0?0:1,this.angle=a.FromDegrees(0===this.orientation?l-c:c-l)}}t.s(["Angle",0,a,"Arc2",0,o,"BezierCurve",0,class{static Interpolate(t,e,s,i,n){if(0===t)return 0;let r=1-3*i+3*e,a=3*i-6*e,o=3*e,h=t;for(let e=0;e<5;e++){let 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s=this._points[i],r=this._points[n],a=r.x-s.x,o=r.y-s.y;if(Math.abs(o)>Number.EPSILON){if(o<0&&(s=this._points[n],a=-a,r=this._points[i],o=-o),t.y<s.y||t.y>r.y)continue;if(t.y===s.y&&t.x===s.x)return!0;{let i=o*(t.x-s.x)-a*(t.y-s.y);if(0===i)return!0;if(i<0)continue;e=!e}}else{if(t.y!==s.y)continue;if(r.x<=t.x&&t.x<=s.x||s.x<=t.x&&t.x<=r.x)return!0}}return e}close(){return this.closed=!0,this}length(){let t=this._length;if(this.closed){let e=this._points[this._points.length-1];t+=this._points[0].subtract(e).length()}return t}area(){let t=this._points.length,e=0;for(let s=t-1,i=0;i<t;s=i++)e+=this._points[s].x*this._points[i].y-this._points[i].x*this._points[s].y;return .5*e}getPoints(){return this._points}getPointAtLengthPosition(t){if(t<0||t>1)return n.Vector2.Zero();let e=t*this.length(),s=0;for(let t=0;t<this._points.length;t++){let i=(t+1)%this._points.length,r=this._points[t],a=this._points[i].subtract(r),o=a.length()+s;if(e>=s&&e<=o){let t=a.normalize(),i=e-s;return new n.Vector2(r.x+t.x*i,r.y+t.y*i)}s=o}return n.Vector2.Zero()}static StartingAt(e,s){return new t(e,s)}},"Path3D",0,class t{constructor(t,e=null,s,i=!1){this.path=t,this._curve=[],this._distances=[],this._tangents=[],this._normals=[],this._binormals=[],this._pointAtData={id:0,point:n.Vector3.Zero(),previousPointArrayIndex:0,position:0,subPosition:0,interpolateReady:!1,interpolationMatrix:n.Matrix.Identity()};for(let e=0;e<t.length;e++)this._curve[e]=t[e].clone();this._raw=s||!1,this._alignTangentsWithPath=i,this._compute(e,i)}getCurve(){return this._curve}getPoints(){return this._curve}length(){return this._distances[this._distances.length-1]}getTangents(){return this._tangents}getNormals(){return this._normals}getBinormals(){return this._binormals}getDistances(){return this._distances}getPointAt(t){return this._updatePointAtData(t).point}getTangentAt(t,e=!1){return this._updatePointAtData(t,e),e?n.Vector3.TransformCoordinates(n.Vector3.Forward(),this._pointAtData.interpolationMatrix):this._tangents[this._pointAtData.previousPointArrayIndex]}getNormalAt(t,e=!1){return this._updatePointAtData(t,e),e?n.Vector3.TransformCoordinates(n.Vector3.Right(),this._pointAtData.interpolationMatrix):this._normals[this._pointAtData.previousPointArrayIndex]}getBinormalAt(t,e=!1){return this._updatePointAtData(t,e),e?n.Vector3.TransformCoordinates(n.Vector3.UpReadOnly,this._pointAtData.interpolationMatrix):this._binormals[this._pointAtData.previousPointArrayIndex]}getDistanceAt(t){return this.length()*t}getPreviousPointIndexAt(t){return this._updatePointAtData(t),this._pointAtData.previousPointArrayIndex}getSubPositionAt(t){return this._updatePointAtData(t),this._pointAtData.subPosition}getClosestPositionTo(t){let e=Number.MAX_VALUE,s=0;for(let i=0;i<this._curve.length-1;i++){let r=this._curve[i+0],a=this._curve[i+1].subtract(r).normalize(),o=this._distances[i+1]-this._distances[i+0],h=Math.min(Math.max(n.Vector3.Dot(a,t.subtract(r).normalize()),0)*n.Vector3.Distance(r,t)/o,1),l=n.Vector3.Distance(r.add(a.scale(h*o)),t);l<e&&(e=l,s=(this._distances[i+0]+o*h)/this.length())}return s}slice(e=0,s=1){if(e<0&&(e=1- -1*e%1),s<0&&(s=1- -1*s%1),e>s){let t=e;e=s,s=t}let i=this.getCurve(),n=this.getPointAt(e),r=this.getPreviousPointIndexAt(e),a=this.getPointAt(s),o=this.getPreviousPointIndexAt(s)+1,h=[];return 0!==e&&(r++,h.push(n)),h.push(...i.slice(r,o)),(1!==s||1===e)&&h.push(a),new t(h,this.getNormalAt(e),this._raw,this._alignTangentsWithPath)}update(t,e=null,s=!1){for(let e=0;e<t.length;e++)this._curve[e].x=t[e].x,this._curve[e].y=t[e].y,this._curve[e].z=t[e].z;return this._compute(e,s),this}_compute(t,e=!1){let s,i,r,a,o,h=this._curve.length;if(h<2)return;this._tangents[0]=this._getFirstNonNullVector(0),this._raw||this._tangents[0].normalize(),this._tangents[h-1]=this._curve[h-1].subtract(this._curve[h-2]),this._raw||this._tangents[h-1].normalize();let l=this._tangents[0],u=this._normalVector(l,t);this._normals[0]=u,this._raw||this._normals[0].normalize(),this._binormals[0]=n.Vector3.Cross(l,this._normals[0]),this._raw||this._binormals[0].normalize(),this._distances[0]=0;for(let t=1;t<h;t++)s=this._getLastNonNullVector(t),t<h-1&&(i=this._getFirstNonNullVector(t),this._tangents[t]=e?i:s.add(i),this._tangents[t].normalize()),this._distances[t]=this._distances[t-1]+this._curve[t].subtract(this._curve[t-1]).length(),r=this._tangents[t],o=this._binormals[t-1],this._normals[t]=n.Vector3.Cross(o,r),this._raw||(0===this._normals[t].length()?(a=this._normals[t-1],this._normals[t]=a.clone()):this._normals[t].normalize()),this._binormals[t]=n.Vector3.Cross(r,this._normals[t]),this._raw||this._binormals[t].normalize();this._pointAtData.id=NaN}_getFirstNonNullVector(t){let e=1,s=this._curve[t+e].subtract(this._curve[t]);for(;0===s.length()&&t+e+1<this._curve.length;)e++,s=this._curve[t+e].subtract(this._curve[t]);return s}_getLastNonNullVector(t){let e=1,s=this._curve[t].subtract(this._curve[t-e]);for(;0===s.length()&&t>e+1;)e++,s=this._curve[t].subtract(this._curve[t-e]);return s}_normalVector(t,e){let s,a=t.length();if(0===a&&(a=1),null==e){let 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this._pointAtData.point=s,this._pointAtData.position=t,this._pointAtData.subPosition=e,this._pointAtData.previousPointArrayIndex=i,this._pointAtData.interpolateReady=n,n&&this._updateInterpolationMatrix(),this._pointAtData}_updateInterpolationMatrix(){this._pointAtData.interpolationMatrix=n.Matrix.Identity();let t=this._pointAtData.previousPointArrayIndex;if(t!==this._tangents.length-1){let e=t+1,s=this._tangents[t].clone(),i=this._normals[t].clone(),r=this._binormals[t].clone(),a=this._tangents[e].clone(),o=this._normals[e].clone(),h=this._binormals[e].clone(),l=n.Quaternion.RotationQuaternionFromAxis(i,r,s),u=n.Quaternion.RotationQuaternionFromAxis(o,h,a);n.Quaternion.Slerp(l,u,this._pointAtData.subPosition).toRotationMatrix(this._pointAtData.interpolationMatrix)}}}])}]);
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