@uptimizr/dashboard 0.4.7 → 0.4.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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(globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,
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attribute matricesIndices : vec4f;attribute matricesWeights : vec4f;
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uniform bakedVertexAnimationTime: f32;uniform bakedVertexAnimationSettings: vec4<f32>;var bakedVertexAnimationTexture : texture_2d<f32>;
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{let offset=i32(index)*4;let frameUV=i32(frame);let m0=textureLoad(smp,vec2<i32>(offset+0,frameUV),0);let m1=textureLoad(smp,vec2<i32>(offset+1,frameUV),0);let m2=textureLoad(smp,vec2<i32>(offset+2,frameUV),0);let m3=textureLoad(smp,vec2<i32>(offset+3,frameUV),0);return mat4x4<f32>(m0,m1,m2,m3);}
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attribute world0 : vec4<f32>;attribute world1 : vec4<f32>;attribute world2 : vec4<f32>;attribute world3 : vec4<f32>;
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{
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let VATStartFrame: f32=vertexInputs.bakedVertexAnimationSettingsInstanced.x;let VATEndFrame: f32=vertexInputs.bakedVertexAnimationSettingsInstanced.y;let VATOffsetFrame: f32=vertexInputs.bakedVertexAnimationSettingsInstanced.z;let VATSpeed: f32=vertexInputs.bakedVertexAnimationSettingsInstanced.w;
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var tbnNormal: vec3f=normalize(normalUpdated);var tbnTangent: vec3f=normalize(tangentUpdated.xyz);var tbnBitangent: vec3f=cross(tbnNormal,tbnTangent)*tangentUpdated.w;var matTemp= mat3x3f(finalWorld[0].xyz,finalWorld[1].xyz,finalWorld[2].xyz)* mat3x3f(tbnTangent,tbnBitangent,tbnNormal);vertexOutputs.vTBN0=matTemp[0];vertexOutputs.vTBN1=matTemp[1];vertexOutputs.vTBN2=matTemp[2];
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varying vTBN0: vec3f;varying vTBN1: vec3f;varying vTBN2: vec3f;
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uniform vClipPlane: vec4<f32>;varying fClipDistance: f32;
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uniform vClipPlane6: vec4<f32>;varying fClipDistance6: f32;
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-
`;t.ShaderStore.IncludesShadersStoreWGSL[r]||(t.ShaderStore.IncludesShadersStoreWGSL[r]=i),e.s(["clipPlaneVertexDeclarationWGSL",0,{name:r,shader:i}],
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+
`;t.ShaderStore.IncludesShadersStoreWGSL[r]||(t.ShaderStore.IncludesShadersStoreWGSL[r]=i),e.s(["clipPlaneVertexDeclarationWGSL",0,{name:r,shader:i}],67667);let a="clipPlaneVertex",n=`#ifdef CLIPPLANE
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vertexOutputs.fClipDistance=dot(worldPos,uniforms.vClipPlane);
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#endif
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#ifdef CLIPPLANE2
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@@ -208,17 +208,17 @@ vertexOutputs.fClipDistance5=dot(worldPos,uniforms.vClipPlane5);
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#ifdef CLIPPLANE6
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vertexOutputs.fClipDistance6=dot(worldPos,uniforms.vClipPlane6);
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-
`;t.ShaderStore.IncludesShadersStoreWGSL[a]||(t.ShaderStore.IncludesShadersStoreWGSL[a]=n),e.s(["clipPlaneVertexWGSL",0,{name:a,shader:n}],
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+
`;t.ShaderStore.IncludesShadersStoreWGSL[a]||(t.ShaderStore.IncludesShadersStoreWGSL[a]=n),e.s(["clipPlaneVertexWGSL",0,{name:a,shader:n}],15345)},3828,45320,e=>{"use strict";var t=e.i(25044);let r="fogVertexDeclaration",i=`#ifdef FOG
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varying vFogDistance: vec3f;
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`;t.ShaderStore.IncludesShadersStoreWGSL[r]||(t.ShaderStore.IncludesShadersStoreWGSL[r]=i),e.s(["fogVertexDeclarationWGSL",0,{name:r,shader:i}],
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`;t.ShaderStore.IncludesShadersStoreWGSL[r]||(t.ShaderStore.IncludesShadersStoreWGSL[r]=i),e.s(["fogVertexDeclarationWGSL",0,{name:r,shader:i}],3828);let a="fogVertex",n=`#ifdef FOG
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#ifdef SCENE_UBO
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vertexOutputs.vFogDistance=(scene.view*worldPos).xyz;
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#else
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vertexOutputs.vFogDistance=(uniforms.view*worldPos).xyz;
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-
`;t.ShaderStore.IncludesShadersStoreWGSL[a]||(t.ShaderStore.IncludesShadersStoreWGSL[a]=n),e.s(["fogVertexWGSL",0,{name:a,shader:n}],
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`;t.ShaderStore.IncludesShadersStoreWGSL[a]||(t.ShaderStore.IncludesShadersStoreWGSL[a]=n),e.s(["fogVertexWGSL",0,{name:a,shader:n}],45320)},65503,e=>{"use strict";var t=e.i(25044);let r="helperFunctions",i=`const PI: f32=3.1415926535897932384626433832795;const TWO_PI: f32=6.283185307179586;const HALF_PI: f32=1.5707963267948966;const RECIPROCAL_PI: f32=0.3183098861837907;const RECIPROCAL_PI2: f32=0.15915494309189535;const RECIPROCAL_PI4: f32=0.07957747154594767;const HALF_MIN: f32=5.96046448e-08;
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const LinearEncodePowerApprox: f32=2.2;const GammaEncodePowerApprox: f32=1.0/LinearEncodePowerApprox;const LuminanceEncodeApprox: vec3f=vec3f(0.2126,0.7152,0.0722);const Epsilon:f32=0.0000001;fn square(x: f32)->f32 {return x*x;}
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fn saturate(x: f32)->f32 {return clamp(x,0.0,1.0);}
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fn saturateVec3(x: vec3f)->vec3f {return clamp(x,vec3f(),vec3f(1.0));}
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@@ -304,19 +304,19 @@ fn max3(v: vec3f)->f32 {return max(v.x,max(v.y,v.z));}
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fn uint2float(i: u32)->f32 {return bitcast<f32>(0x3F800000u | (i>>9u))-1.0;}
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fn plasticSequence(rstate: u32)->vec2f {return vec2f(uint2float(rstate*3242174889u),
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uint2float(rstate*2447445414u));}
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-
`;t.ShaderStore.IncludesShadersStoreWGSL[r]||(t.ShaderStore.IncludesShadersStoreWGSL[r]=i),e.s(["helperFunctionsWGSL",0,{name:r,shader:i}])},
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+
`;t.ShaderStore.IncludesShadersStoreWGSL[r]||(t.ShaderStore.IncludesShadersStoreWGSL[r]=i),e.s(["helperFunctionsWGSL",0,{name:r,shader:i}])},69288,e=>{"use strict";var t=e.i(25044);let r="logDepthDeclaration",i=`#ifdef LOGARITHMICDEPTH
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uniform logarithmicDepthConstant: f32;varying vFragmentDepth: f32;
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#endif
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-
`;t.ShaderStore.IncludesShadersStoreWGSL[r]||(t.ShaderStore.IncludesShadersStoreWGSL[r]=i),e.s(["logDepthDeclarationWGSL",0,{name:r,shader:i}])},
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+
`;t.ShaderStore.IncludesShadersStoreWGSL[r]||(t.ShaderStore.IncludesShadersStoreWGSL[r]=i),e.s(["logDepthDeclarationWGSL",0,{name:r,shader:i}])},78507,e=>{"use strict";var t=e.i(25044);let r="logDepthVertex",i=`#ifdef LOGARITHMICDEPTH
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vertexOutputs.vFragmentDepth=1.0+vertexOutputs.position.w;vertexOutputs.position.z=log2(max(0.000001,vertexOutputs.vFragmentDepth))*uniforms.logarithmicDepthConstant;
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#endif
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-
`;t.ShaderStore.IncludesShadersStoreWGSL[r]||(t.ShaderStore.IncludesShadersStoreWGSL[r]=i),e.s(["logDepthVertexWGSL",0,{name:r,shader:i}])},
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313
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+
`;t.ShaderStore.IncludesShadersStoreWGSL[r]||(t.ShaderStore.IncludesShadersStoreWGSL[r]=i),e.s(["logDepthVertexWGSL",0,{name:r,shader:i}])},48585,e=>{"use strict";var t=e.i(25044);let r="mainUVVaryingDeclaration",i=`#ifdef MAINUV{X}
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varying vMainUV{X}: vec2f;
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#endif
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316
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-
`;t.ShaderStore.IncludesShadersStoreWGSL[r]||(t.ShaderStore.IncludesShadersStoreWGSL[r]=i),e.s(["mainUVVaryingDeclarationWGSL",0,{name:r,shader:i}])},
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316
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+
`;t.ShaderStore.IncludesShadersStoreWGSL[r]||(t.ShaderStore.IncludesShadersStoreWGSL[r]=i),e.s(["mainUVVaryingDeclarationWGSL",0,{name:r,shader:i}])},95057,e=>{"use strict";var t=e.i(25044);let r="meshUboDeclaration",i=`struct Mesh {world : mat4x4<f32>,
|
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317
317
|
visibility : f32,};var<uniform> mesh : Mesh;
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318
318
|
#define WORLD_UBO
|
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319
|
-
`;t.ShaderStore.IncludesShadersStoreWGSL[r]||(t.ShaderStore.IncludesShadersStoreWGSL[r]=i),e.s(["meshUboDeclarationWGSL",0,{name:r,shader:i}])},
|
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319
|
+
`;t.ShaderStore.IncludesShadersStoreWGSL[r]||(t.ShaderStore.IncludesShadersStoreWGSL[r]=i),e.s(["meshUboDeclarationWGSL",0,{name:r,shader:i}])},99145,16068,17840,81683,e=>{"use strict";var t=e.i(25044);let r="morphTargetsVertexGlobalDeclaration",i=`#ifdef MORPHTARGETS
|
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320
320
|
uniform morphTargetInfluences : array<f32,NUM_MORPH_INFLUENCERS>;
|
|
321
321
|
#ifdef MORPHTARGETS_TEXTURE
|
|
322
322
|
uniform morphTargetTextureIndices : array<f32,NUM_MORPH_INFLUENCERS>;uniform morphTargetTextureInfo : vec3<f32>;var morphTargets : texture_2d_array<f32>;fn readVector3FromRawSampler(targetIndex : i32,vertexIndex : f32)->vec3<f32>
|
|
@@ -328,7 +328,7 @@ let textureWidth: i32=i32(uniforms.morphTargetTextureInfo.y);
|
|
|
328
328
|
let y: i32=i32(vertexIndex)/textureWidth;let x: i32=i32(vertexIndex) % textureWidth;return textureLoad(morphTargets,vec2i(x,y),i32(uniforms.morphTargetTextureIndices[targetIndex]),0);}
|
|
329
329
|
#endif
|
|
330
330
|
#endif
|
|
331
|
-
`;t.ShaderStore.IncludesShadersStoreWGSL[r]||(t.ShaderStore.IncludesShadersStoreWGSL[r]=i),e.s(["morphTargetsVertexGlobalDeclarationWGSL",0,{name:r,shader:i}],
|
|
331
|
+
`;t.ShaderStore.IncludesShadersStoreWGSL[r]||(t.ShaderStore.IncludesShadersStoreWGSL[r]=i),e.s(["morphTargetsVertexGlobalDeclarationWGSL",0,{name:r,shader:i}],99145);let a="morphTargetsVertexDeclaration",n=`#ifdef MORPHTARGETS
|
|
332
332
|
#ifndef MORPHTARGETS_TEXTURE
|
|
333
333
|
#ifdef MORPHTARGETS_POSITION
|
|
334
334
|
attribute position{X} : vec3<f32>;
|
|
@@ -352,12 +352,12 @@ attribute color{X} : vec4<f32>;
|
|
|
352
352
|
uniform morphTargetCount: f32;
|
|
353
353
|
#endif
|
|
354
354
|
#endif
|
|
355
|
-
`;t.ShaderStore.IncludesShadersStoreWGSL[a]||(t.ShaderStore.IncludesShadersStoreWGSL[a]=n),e.s(["morphTargetsVertexDeclarationWGSL",0,{name:a,shader:n}],
|
|
355
|
+
`;t.ShaderStore.IncludesShadersStoreWGSL[a]||(t.ShaderStore.IncludesShadersStoreWGSL[a]=n),e.s(["morphTargetsVertexDeclarationWGSL",0,{name:a,shader:n}],16068);let f="morphTargetsVertexGlobal",o=`#ifdef MORPHTARGETS
|
|
356
356
|
#ifdef MORPHTARGETS_TEXTURE
|
|
357
357
|
var vertexID : f32;
|
|
358
358
|
#endif
|
|
359
359
|
#endif
|
|
360
|
-
`;t.ShaderStore.IncludesShadersStoreWGSL[f]||(t.ShaderStore.IncludesShadersStoreWGSL[f]=o),e.s(["morphTargetsVertexGlobalWGSL",0,{name:f,shader:o}],
|
|
360
|
+
`;t.ShaderStore.IncludesShadersStoreWGSL[f]||(t.ShaderStore.IncludesShadersStoreWGSL[f]=o),e.s(["morphTargetsVertexGlobalWGSL",0,{name:f,shader:o}],17840);let d="morphTargetsVertex",s=`#ifdef MORPHTARGETS
|
|
361
361
|
#ifdef MORPHTARGETS_TEXTURE
|
|
362
362
|
#if {X}==0
|
|
363
363
|
for (var i=0; i<NUM_MORPH_INFLUENCERS; i=i+1) {if (f32(i)>=uniforms.morphTargetCount) {break;}
|
|
@@ -467,7 +467,7 @@ colorUpdated=colorUpdated+(vertexInputs.color{X}-vertexInputs.color)*uniforms.mo
|
|
|
467
467
|
#endif
|
|
468
468
|
#endif
|
|
469
469
|
#endif
|
|
470
|
-
`;t.ShaderStore.IncludesShadersStoreWGSL[d]||(t.ShaderStore.IncludesShadersStoreWGSL[d]=s),e.s(["morphTargetsVertexWGSL",0,{name:d,shader:s}],
|
|
470
|
+
`;t.ShaderStore.IncludesShadersStoreWGSL[d]||(t.ShaderStore.IncludesShadersStoreWGSL[d]=s),e.s(["morphTargetsVertexWGSL",0,{name:d,shader:s}],81683)},38267,e=>{"use strict";var t=e.i(25044);let r="sceneUboDeclaration",i=`struct Scene {viewProjection : mat4x4<f32>,
|
|
471
471
|
#ifdef MULTIVIEW
|
|
472
472
|
viewProjectionR : mat4x4<f32>,
|
|
473
473
|
#endif
|
|
@@ -477,10 +477,10 @@ vEyePosition : vec4<f32>,
|
|
|
477
477
|
inverseProjection : mat4x4<f32>,};
|
|
478
478
|
#define SCENE_UBO
|
|
479
479
|
var<uniform> scene : Scene;
|
|
480
|
-
`;t.ShaderStore.IncludesShadersStoreWGSL[r]||(t.ShaderStore.IncludesShadersStoreWGSL[r]=i),e.s(["sceneUboDeclarationWGSL",0,{name:r,shader:i}])},
|
|
480
|
+
`;t.ShaderStore.IncludesShadersStoreWGSL[r]||(t.ShaderStore.IncludesShadersStoreWGSL[r]=i),e.s(["sceneUboDeclarationWGSL",0,{name:r,shader:i}])},27180,27066,85224,12203,65997,99887,54704,85749,14750,99967,e=>{"use strict";var t=e.i(25044);let r="uvAttributeDeclaration",i=`#if defined(UV{X}) && !defined(USE_VERTEX_PULLING)
|
|
481
481
|
attribute uv{X}: vec2f;
|
|
482
482
|
#endif
|
|
483
|
-
`;t.ShaderStore.IncludesShadersStoreWGSL[r]||(t.ShaderStore.IncludesShadersStoreWGSL[r]=i),e.s(["uvAttributeDeclarationWGSL",0,{name:r,shader:i}],
|
|
483
|
+
`;t.ShaderStore.IncludesShadersStoreWGSL[r]||(t.ShaderStore.IncludesShadersStoreWGSL[r]=i),e.s(["uvAttributeDeclarationWGSL",0,{name:r,shader:i}],27180);let a="prePassVertexDeclaration",n=`#ifdef PREPASS
|
|
484
484
|
#ifdef PREPASS_LOCAL_POSITION
|
|
485
485
|
varying vPosition : vec3f;
|
|
486
486
|
#endif
|
|
@@ -494,10 +494,10 @@ varying vNormViewDepth: f32;
|
|
|
494
494
|
uniform previousViewProjection: mat4x4f;varying vCurrentPosition: vec4f;varying vPreviousPosition: vec4f;
|
|
495
495
|
#endif
|
|
496
496
|
#endif
|
|
497
|
-
`;t.ShaderStore.IncludesShadersStoreWGSL[a]||(t.ShaderStore.IncludesShadersStoreWGSL[a]=n),e.s(["prePassVertexDeclarationWGSL",0,{name:a,shader:n}],
|
|
497
|
+
`;t.ShaderStore.IncludesShadersStoreWGSL[a]||(t.ShaderStore.IncludesShadersStoreWGSL[a]=n),e.s(["prePassVertexDeclarationWGSL",0,{name:a,shader:n}],27066);let f="samplerVertexDeclaration",o=`#if defined(_DEFINENAME_) && _DEFINENAME_DIRECTUV==0
|
|
498
498
|
varying v_VARYINGNAME_UV: vec2f;
|
|
499
499
|
#endif
|
|
500
|
-
`;t.ShaderStore.IncludesShadersStoreWGSL[f]||(t.ShaderStore.IncludesShadersStoreWGSL[f]=o),e.s(["samplerVertexDeclarationWGSL",0,{name:f,shader:o}],
|
|
500
|
+
`;t.ShaderStore.IncludesShadersStoreWGSL[f]||(t.ShaderStore.IncludesShadersStoreWGSL[f]=o),e.s(["samplerVertexDeclarationWGSL",0,{name:f,shader:o}],85224);let d="lightVxUboDeclaration",s=`#ifdef LIGHT{X}
|
|
501
501
|
struct Light{X}
|
|
502
502
|
{vLightData: vec4f,
|
|
503
503
|
vLightDiffuse: vec4f,
|
|
@@ -528,7 +528,7 @@ varying vPositionFromLight{X}: vec4f;varying vDepthMetric{X}: f32;uniform lightM
|
|
|
528
528
|
#endif
|
|
529
529
|
#endif
|
|
530
530
|
#endif
|
|
531
|
-
`;t.ShaderStore.IncludesShadersStoreWGSL[d]||(t.ShaderStore.IncludesShadersStoreWGSL[d]=s),e.s(["lightVxUboDeclarationWGSL",0,{name:d,shader:s}],
|
|
531
|
+
`;t.ShaderStore.IncludesShadersStoreWGSL[d]||(t.ShaderStore.IncludesShadersStoreWGSL[d]=s),e.s(["lightVxUboDeclarationWGSL",0,{name:d,shader:s}],12203);let u="vertexPullingDeclaration",l=`#ifdef USE_VERTEX_PULLING
|
|
532
532
|
#ifdef VERTEX_PULLING_USE_INDEX_BUFFER
|
|
533
533
|
var<storage,read> indices : array<u32>;
|
|
534
534
|
#endif
|
|
@@ -706,7 +706,7 @@ vp_readMatrixWeightExtraValue(offset+cs*3u,dataType,normalized)
|
|
|
706
706
|
#endif
|
|
707
707
|
#endif
|
|
708
708
|
#endif
|
|
709
|
-
`;t.ShaderStore.IncludesShadersStoreWGSL[u]||(t.ShaderStore.IncludesShadersStoreWGSL[u]=l),e.s(["vertexPullingDeclarationWGSL",0,{name:u,shader:l}],
|
|
709
|
+
`;t.ShaderStore.IncludesShadersStoreWGSL[u]||(t.ShaderStore.IncludesShadersStoreWGSL[u]=l),e.s(["vertexPullingDeclarationWGSL",0,{name:u,shader:l}],65997);let v="vertexPullingVertex",c=`#ifdef USE_VERTEX_PULLING
|
|
710
710
|
let vpVertexIndex: u32=vp_readVertexIndex(vertexInputs.vertexIndex);positionUpdated=vp_readPosition(uniforms.vp_position_info,vpVertexIndex);
|
|
711
711
|
#ifdef NORMAL
|
|
712
712
|
normalUpdated=vp_readNormal(uniforms.vp_normal_info,vpVertexIndex);
|
|
@@ -760,7 +760,7 @@ var vp_matricesIndicesExtra: vec4f=vp_readBoneIndicesExtra(uniforms.vp_matricesI
|
|
|
760
760
|
#endif
|
|
761
761
|
#endif
|
|
762
762
|
#endif
|
|
763
|
-
`;t.ShaderStore.IncludesShadersStoreWGSL[v]||(t.ShaderStore.IncludesShadersStoreWGSL[v]=c),e.s(["vertexPullingVertexWGSL",0,{name:v,shader:c}],
|
|
763
|
+
`;t.ShaderStore.IncludesShadersStoreWGSL[v]||(t.ShaderStore.IncludesShadersStoreWGSL[v]=c),e.s(["vertexPullingVertexWGSL",0,{name:v,shader:c}],99887);let p="prePassVertex",m=`#ifdef PREPASS_DEPTH
|
|
764
764
|
vertexOutputs.vViewPos=(scene.view*worldPos).rgb;
|
|
765
765
|
#endif
|
|
766
766
|
#ifdef PREPASS_NORMALIZED_VIEW_DEPTH
|
|
@@ -799,7 +799,7 @@ vertexOutputs.vPreviousPosition=uniforms.previousViewProjection*finalPreviousWor
|
|
|
799
799
|
vertexOutputs.vPreviousPosition=uniforms.previousViewProjection*finalPreviousWorld* vec4f(positionUpdated,1.0);
|
|
800
800
|
#endif
|
|
801
801
|
#endif
|
|
802
|
-
`;t.ShaderStore.IncludesShadersStoreWGSL[p]||(t.ShaderStore.IncludesShadersStoreWGSL[p]=m),e.s(["prePassVertexWGSL",0,{name:p,shader:m}],
|
|
802
|
+
`;t.ShaderStore.IncludesShadersStoreWGSL[p]||(t.ShaderStore.IncludesShadersStoreWGSL[p]=m),e.s(["prePassVertexWGSL",0,{name:p,shader:m}],54704);let x="uvVariableDeclaration",S=`#ifdef MAINUV{X}
|
|
803
803
|
#if !defined(UV{X})
|
|
804
804
|
var uv{X}: vec2f=vec2f(0.,0.);
|
|
805
805
|
#elif defined(USE_VERTEX_PULLING)
|
|
@@ -809,7 +809,7 @@ var uv{X}: vec2f=vertexInputs.uv{X};
|
|
|
809
809
|
#endif
|
|
810
810
|
vertexOutputs.vMainUV{X}=uv{X};
|
|
811
811
|
#endif
|
|
812
|
-
`;t.ShaderStore.IncludesShadersStoreWGSL[x]||(t.ShaderStore.IncludesShadersStoreWGSL[x]=S),e.s(["uvVariableDeclarationWGSL",0,{name:x,shader:S}],
|
|
812
|
+
`;t.ShaderStore.IncludesShadersStoreWGSL[x]||(t.ShaderStore.IncludesShadersStoreWGSL[x]=S),e.s(["uvVariableDeclarationWGSL",0,{name:x,shader:S}],85749);let I="samplerVertexImplementation",E=`#if defined(_DEFINENAME_) && _DEFINENAME_DIRECTUV==0
|
|
813
813
|
if (uniforms.v_INFONAME_==0.)
|
|
814
814
|
{vertexOutputs.v_VARYINGNAME_UV= (uniforms._MATRIXNAME_Matrix* vec4f(uvUpdated,1.0,0.0)).xy;}
|
|
815
815
|
#ifdef UV2
|
|
@@ -833,7 +833,7 @@ else if (uniforms.v_INFONAME_==5.)
|
|
|
833
833
|
{vertexOutputs.v_VARYINGNAME_UV= (uniforms._MATRIXNAME_Matrix* vec4f(vertexInputs.uv6,1.0,0.0)).xy;}
|
|
834
834
|
#endif
|
|
835
835
|
#endif
|
|
836
|
-
`;t.ShaderStore.IncludesShadersStoreWGSL[I]||(t.ShaderStore.IncludesShadersStoreWGSL[I]=E),e.s(["samplerVertexImplementationWGSL",0,{name:I,shader:E}],
|
|
836
|
+
`;t.ShaderStore.IncludesShadersStoreWGSL[I]||(t.ShaderStore.IncludesShadersStoreWGSL[I]=E),e.s(["samplerVertexImplementationWGSL",0,{name:I,shader:E}],14750);let _="shadowsVertex",T=`#ifdef SHADOWS
|
|
837
837
|
#if defined(SHADOWCSM{X})
|
|
838
838
|
#ifdef SCENE_UBO
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vertexOutputs.vPositionFromCamera{X}=scene.view*worldPos;
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@@ -881,7 +881,7 @@ vertexOutputs.vDepthMetric{X}=(vertexOutputs.vPositionFromLight{X}.z+light{X}.de
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`;t.ShaderStore.IncludesShadersStoreWGSL[_]||(t.ShaderStore.IncludesShadersStoreWGSL[_]=T),e.s(["shadowsVertexWGSL",0,{name:_,shader:T}],
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`;t.ShaderStore.IncludesShadersStoreWGSL[_]||(t.ShaderStore.IncludesShadersStoreWGSL[_]=T),e.s(["shadowsVertexWGSL",0,{name:_,shader:T}],99967)},9613,e=>{"use strict";var t=e.i(25044);let r="vertexColorMixing",i=`#if defined(VERTEXCOLOR) || defined(INSTANCESCOLOR) && defined(INSTANCES)
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vertexOutputs.vColor=vec4f(1.0);
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#ifdef VERTEXALPHA
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@@ -1 +1 @@
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(globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,
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+
(globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,39063,t=>{"use strict";var e=t.i(60699),i=t.i(65678);class s extends e.FlowGraphBlock{constructor(t){super(t),this.config=t,this.executionFunction=this.registerDataInput("function",i.RichTypeAny),this.value=this.registerDataInput("value",i.RichTypeAny),this.result=this.registerDataOutput("result",i.RichTypeAny)}_updateOutputs(t){let e=this.executionFunction.getValue(t),i=this.value.getValue(t);e&&this.result.setValue(e(i,t),t)}getClassName(){return"FlowGraphCodeExecutionBlock"}}t.s(["FlowGraphCodeExecutionBlock",0,s])}]);
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@@ -0,0 +1 @@
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1
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+
(globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,60422,e=>{"use strict";var t=e.i(87083),i=e.i(80129),s=e.i(65678),n=e.i(68282);class o extends t.FlowGraphEventBlock{constructor(e){super(e),this.type="PointerDown",this.targetMesh=this.registerDataInput("targetMesh",s.RichTypeAny,e?.targetMesh),this.pointerId=this.registerDataOutput("pointerId",s.RichTypeNumber),this.pickedMesh=this.registerDataOutput("pickedMesh",s.RichTypeAny),this.pickedPoint=this.registerDataOutput("pickedPoint",s.RichTypeAny)}_executeEvent(e,t){let s=this.targetMesh.getValue(e),n=t.pickInfo?.pickedMesh;return!(!s||n===s||n&&(0,i._IsDescendantOf)(n,s))||(this.pointerId.setValue(t.event.pointerId,e),this.pickedMesh.setValue(n??null,e),this.pickedPoint.setValue(t.pickInfo?.pickedPoint??null,e),this._execute(e),!this.config?.stopPropagation)}_preparePendingTasks(e){}_cancelPendingTasks(e){}getClassName(){return"FlowGraphPointerDownEventBlock"}}let r=!1;e.s(["FlowGraphPointerDownEventBlock",0,o,"RegisterFlowGraphPointerDownEventBlock",0,function(){r||(r=!0,(0,n.RegisterClass)("FlowGraphPointerDownEventBlock",o))}])}]);
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@@ -1,4 +1,4 @@
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1
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-
(globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,
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+
(globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,92655,36435,78948,e=>{"use strict";var r=e.i(25044);let i="bumpFragmentMainFunctions",o=`#ifndef TEXRD_DEFINED
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#define TEXRD(s,uv) texture2D(s,uv)
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#define TEXRD_DEFINED
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#endif
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@@ -63,7 +63,7 @@ vec3 perturbNormal(mat3 cotangentFrame,vec3 textureSample,float scale)
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mat3 cotangent_frame(vec3 normal,vec3 p,vec2 uv,vec2 tangentSpaceParams)
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{vec3 dp1=dFdx(p);vec3 dp2=dFdy(p);vec2 duv1=dFdx(uv);vec2 duv2=dFdy(uv);vec3 dp2perp=cross(dp2,normal);vec3 dp1perp=cross(normal,dp1);vec3 tangent=dp2perp*duv1.x+dp1perp*duv2.x;vec3 bitangent=dp2perp*duv1.y+dp1perp*duv2.y;tangent*=tangentSpaceParams.x;bitangent*=tangentSpaceParams.y;float det=max(dot(tangent,tangent),dot(bitangent,bitangent));float invmax=det==0.0 ? 0.0 : inversesqrt(det);return mat3(tangent*invmax,bitangent*invmax,normal);}
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`;r.ShaderStore.IncludesShadersStore[i]||(r.ShaderStore.IncludesShadersStore[i]=o),e.s(["bumpFragmentMainFunctions",0,{name:i,shader:o}],
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+
`;r.ShaderStore.IncludesShadersStore[i]||(r.ShaderStore.IncludesShadersStore[i]=o),e.s(["bumpFragmentMainFunctions",0,{name:i,shader:o}],92655),e.i(95804);let a="bumpFragmentFunctions",n=`#if defined(BUMP)
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#include<samplerFragmentDeclaration>(_DEFINENAME_,BUMP,_VARYINGNAME_,Bump,_SAMPLERNAME_,bump)
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#endif
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#if defined(DETAIL)
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@@ -93,7 +93,7 @@ return -texCoordOffset;
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#endif
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}
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#endif
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`;r.ShaderStore.IncludesShadersStore[a]||(r.ShaderStore.IncludesShadersStore[a]=n),e.s(["bumpFragmentFunctions",0,{name:a,shader:n}],
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+
`;r.ShaderStore.IncludesShadersStore[a]||(r.ShaderStore.IncludesShadersStore[a]=n),e.s(["bumpFragmentFunctions",0,{name:a,shader:n}],36435);let t="bumpFragment",c=`vec2 uvOffset=vec2(0.0,0.0);
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#if defined(BUMP) || defined(PARALLAX) || defined(DETAIL)
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#ifdef NORMALXYSCALE
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float normalScale=1.0;
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@@ -145,7 +145,7 @@ normalW=perturbNormalBase(TBN,blendedNormal,vBumpInfos.y);
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#elif defined(DETAIL)
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detailNormal.xy*=vDetailInfos.z;normalW=perturbNormalBase(TBN,detailNormal,vDetailInfos.z);
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#endif
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`;r.ShaderStore.IncludesShadersStore[t]||(r.ShaderStore.IncludesShadersStore[t]=c),e.s(["bumpFragment",0,{name:t,shader:c}],
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148
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+
`;r.ShaderStore.IncludesShadersStore[t]||(r.ShaderStore.IncludesShadersStore[t]=c),e.s(["bumpFragment",0,{name:t,shader:c}],78948)},5721,47727,e=>{"use strict";var r=e.i(25044);let i="clipPlaneFragmentDeclaration",o=`#ifdef CLIPPLANE
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varying float fClipDistance;
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#endif
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#ifdef CLIPPLANE2
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@@ -163,7 +163,7 @@ varying float fClipDistance5;
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#ifdef CLIPPLANE6
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varying float fClipDistance6;
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#endif
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-
`;r.ShaderStore.IncludesShadersStore[i]||(r.ShaderStore.IncludesShadersStore[i]=o),e.s(["clipPlaneFragmentDeclaration",0,{name:i,shader:o}],
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166
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+
`;r.ShaderStore.IncludesShadersStore[i]||(r.ShaderStore.IncludesShadersStore[i]=o),e.s(["clipPlaneFragmentDeclaration",0,{name:i,shader:o}],5721);let a="clipPlaneFragment",n=`#if defined(CLIPPLANE) || defined(CLIPPLANE2) || defined(CLIPPLANE3) || defined(CLIPPLANE4) || defined(CLIPPLANE5) || defined(CLIPPLANE6)
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if (false) {}
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#endif
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#ifdef CLIPPLANE
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@@ -190,7 +190,7 @@ else if (fClipDistance5>0.0)
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else if (fClipDistance6>0.0)
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{discard;}
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-
`;r.ShaderStore.IncludesShadersStore[a]||(r.ShaderStore.IncludesShadersStore[a]=n),e.s(["clipPlaneFragment",0,{name:a,shader:n}],
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193
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+
`;r.ShaderStore.IncludesShadersStore[a]||(r.ShaderStore.IncludesShadersStore[a]=n),e.s(["clipPlaneFragment",0,{name:a,shader:n}],47727)},31660,e=>{"use strict";var r=e.i(25044);let i="helperFunctions",o=`const float PI=3.1415926535897932384626433832795;const float TWO_PI=6.283185307179586;const float HALF_PI=1.5707963267948966;const float RECIPROCAL_PI=0.3183098861837907;const float RECIPROCAL_PI2=0.15915494309189535;const float RECIPROCAL_PI4=0.07957747154594767;const float HALF_MIN=5.96046448e-08;
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const float LinearEncodePowerApprox=2.2;const float GammaEncodePowerApprox=1.0/LinearEncodePowerApprox;const vec3 LuminanceEncodeApprox=vec3(0.2126,0.7152,0.0722);const float Epsilon=0.0000001;
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#define saturate(x) clamp(x,0.0,1.0)
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#define absEps(x) abs(x)+Epsilon
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@@ -308,7 +308,7 @@ float uint2float(uint i) {return uintBitsToFloat(0x3F800000u | (i>>9u))-1.0;}
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308
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vec2 plasticSequence(const uint rstate) {return vec2(uint2float(rstate*3242174889u),
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uint2float(rstate*2447445414u));}
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311
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-
`;r.ShaderStore.IncludesShadersStore[i]||(r.ShaderStore.IncludesShadersStore[i]=o),e.s(["helperFunctions",0,{name:i,shader:o}])},
|
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311
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+
`;r.ShaderStore.IncludesShadersStore[i]||(r.ShaderStore.IncludesShadersStore[i]=o),e.s(["helperFunctions",0,{name:i,shader:o}])},74221,e=>{"use strict";var r=e.i(25044);let i="openpbrSubsurfaceLayerData",o=`float subsurface_weight=vSubsurfaceWeight;vec3 subsurface_color=vSubsurfaceColor.rgb;float subsurface_radius=vSubsurfaceRadius;vec3 subsurface_radius_scale=vSubsurfaceRadiusScale;float subsurface_scatter_anisotropy=clamp(vSubsurfaceScatterAnisotropy,-0.9999,0.9999);
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#ifdef SUBSURFACE_WEIGHT
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vec4 subsurfaceWeightFromTexture=TEXRD(subsurfaceWeightSampler,vSubsurfaceWeightUV+uvOffset);
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314
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#endif
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@@ -336,7 +336,7 @@ subsurface_color*=vSubsurfaceColorInfos.y;
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336
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#ifdef SUBSURFACE_RADIUS_SCALE
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337
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subsurface_radius_scale*=subsurfaceRadiusScaleFromTexture.rgb;
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#endif
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339
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-
`;r.ShaderStore.IncludesShadersStore[i]||(r.ShaderStore.IncludesShadersStore[i]=o),e.s(["openpbrSubsurfaceLayerData",0,{name:i,shader:o}])},
|
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339
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+
`;r.ShaderStore.IncludesShadersStore[i]||(r.ShaderStore.IncludesShadersStore[i]=o),e.s(["openpbrSubsurfaceLayerData",0,{name:i,shader:o}])},86781,e=>{"use strict";var r=e.i(25044);let i="openpbrTransmissionLayerData",o=`float transmission_weight=vTransmissionWeight;vec3 transmission_color=vTransmissionColor.rgb;float transmission_depth=vTransmissionDepth;vec3 transmission_scatter=vTransmissionScatter.rgb;float transmission_scatter_anisotropy=clamp(vTransmissionScatterAnisotropy,-0.9999,0.9999);float transmission_dispersion_scale=vTransmissionDispersionScale;float transmission_dispersion_abbe_number=vTransmissionDispersionAbbeNumber;
|
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340
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#ifdef TRANSMISSION_WEIGHT
|
|
341
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vec4 transmissionWeightFromTexture=TEXRD(transmissionWeightSampler,vTransmissionWeightUV+uvOffset);
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342
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|
#endif
|
|
@@ -372,7 +372,7 @@ transmission_scatter*=transmissionScatterFromTexture.rgb;
|
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372
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#ifdef TRANSMISSION_DISPERSION_SCALE
|
|
373
373
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transmission_dispersion_scale*=transmissionDispersionScaleFromTexture.r;
|
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#endif
|
|
375
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-
`;r.ShaderStore.IncludesShadersStore[i]||(r.ShaderStore.IncludesShadersStore[i]=o),e.s(["openpbrTransmissionLayerData",0,{name:i,shader:o}])},
|
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375
|
+
`;r.ShaderStore.IncludesShadersStore[i]||(r.ShaderStore.IncludesShadersStore[i]=o),e.s(["openpbrTransmissionLayerData",0,{name:i,shader:o}])},16300,e=>{"use strict";var r=e.i(25044);let i="pbrBRDFFunctions",o=`#define FRESNEL_MAXIMUM_ON_ROUGH 0.25
|
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376
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#define BRDF_DIFFUSE_MODEL_EON 0
|
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377
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#define BRDF_DIFFUSE_MODEL_BURLEY 1
|
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378
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#define BRDF_DIFFUSE_MODEL_LAMBERT 2
|
|
@@ -545,7 +545,7 @@ vec3 transmittanceBRDF_Burley(const vec3 tintColor,const vec3 diffusionDistance,
|
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|
545
545
|
float computeWrappedDiffuseNdotL(float NdotL,float w) {float t=1.0+w;float invt2=1.0/square(t);return saturate((NdotL+w)*invt2);}
|
|
546
546
|
#endif
|
|
547
547
|
#endif
|
|
548
|
-
`;r.ShaderStore.IncludesShadersStore[i]||(r.ShaderStore.IncludesShadersStore[i]=o),e.s(["pbrBRDFFunctions",0,{name:i,shader:o}])},
|
|
548
|
+
`;r.ShaderStore.IncludesShadersStore[i]||(r.ShaderStore.IncludesShadersStore[i]=o),e.s(["pbrBRDFFunctions",0,{name:i,shader:o}])},20675,18054,e=>{"use strict";var r=e.i(25044);let i="pbrFragmentReflectionDeclaration",o=`#ifdef REFLECTION
|
|
549
549
|
#ifdef REFLECTIONMAP_3D
|
|
550
550
|
#define sampleReflection(s,c) textureCube(s,c)
|
|
551
551
|
uniform samplerCube reflectionSampler;
|
|
@@ -577,7 +577,7 @@ varying vec3 vDirectionW;
|
|
|
577
577
|
#endif
|
|
578
578
|
#endif
|
|
579
579
|
#endif
|
|
580
|
-
`;r.ShaderStore.IncludesShadersStore[i]||(r.ShaderStore.IncludesShadersStore[i]=o),e.s(["pbrFragmentReflectionDeclaration",0,{name:i,shader:o}],
|
|
580
|
+
`;r.ShaderStore.IncludesShadersStore[i]||(r.ShaderStore.IncludesShadersStore[i]=o),e.s(["pbrFragmentReflectionDeclaration",0,{name:i,shader:o}],20675);let a="pbrIBLFunctions",n=`#if defined(REFLECTION) || defined(SS_REFRACTION)
|
|
581
581
|
float getLodFromAlphaG(float cubeMapDimensionPixels,float microsurfaceAverageSlope) {float microsurfaceAverageSlopeTexels=cubeMapDimensionPixels*microsurfaceAverageSlope;float lod=log2(microsurfaceAverageSlopeTexels);return lod;}
|
|
582
582
|
float getLinearLodFromRoughness(float cubeMapDimensionPixels,float roughness) {float lod=log2(cubeMapDimensionPixels)*roughness;return lod;}
|
|
583
583
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#endif
|
|
@@ -591,7 +591,7 @@ float environmentHorizonOcclusion(vec3 view,vec3 normal,vec3 geometricNormal) {v
|
|
|
591
591
|
#define UNPACK_LOD(x) (1.0-x)*255.0
|
|
592
592
|
float getLodFromAlphaG(float cubeMapDimensionPixels,float alphaG,float NdotV) {float microsurfaceAverageSlope=alphaG;microsurfaceAverageSlope*=sqrt(abs(NdotV));return getLodFromAlphaG(cubeMapDimensionPixels,microsurfaceAverageSlope);}
|
|
593
593
|
#endif
|
|
594
|
-
`;r.ShaderStore.IncludesShadersStore[a]||(r.ShaderStore.IncludesShadersStore[a]=n),e.s(["pbrIBLFunctions",0,{name:a,shader:n}],
|
|
594
|
+
`;r.ShaderStore.IncludesShadersStore[a]||(r.ShaderStore.IncludesShadersStore[a]=n),e.s(["pbrIBLFunctions",0,{name:a,shader:n}],18054)},95804,12075,e=>{"use strict";var r=e.i(25044);let i="samplerFragmentDeclaration",o=`#ifdef _DEFINENAME_
|
|
595
595
|
#if _DEFINENAME_DIRECTUV==1
|
|
596
596
|
#define v_VARYINGNAME_UV vMainUV1
|
|
597
597
|
#elif _DEFINENAME_DIRECTUV==2
|
|
@@ -609,7 +609,7 @@ varying vec2 v_VARYINGNAME_UV;
|
|
|
609
609
|
#endif
|
|
610
610
|
uniform sampler2D _SAMPLERNAME_Sampler;
|
|
611
611
|
#endif
|
|
612
|
-
`;r.ShaderStore.IncludesShadersStore[i]||(r.ShaderStore.IncludesShadersStore[i]=o),e.s(["samplerFragmentDeclaration",0,{name:i,shader:o}],
|
|
612
|
+
`;r.ShaderStore.IncludesShadersStore[i]||(r.ShaderStore.IncludesShadersStore[i]=o),e.s(["samplerFragmentDeclaration",0,{name:i,shader:o}],95804);let a="reflectionFunction",n=`vec3 computeFixedEquirectangularCoords(vec4 worldPos,vec3 worldNormal,vec3 direction)
|
|
613
613
|
{float lon=atan(direction.z,direction.x);float lat=acos(direction.y);vec2 sphereCoords=vec2(lon,lat)*RECIPROCAL_PI2*2.0;float s=sphereCoords.x*0.5+0.5;float t=sphereCoords.y;return vec3(s,t,0); }
|
|
614
614
|
vec3 computeMirroredFixedEquirectangularCoords(vec4 worldPos,vec3 worldNormal,vec3 direction)
|
|
615
615
|
{float lon=atan(direction.z,direction.x);float lat=acos(direction.y);vec2 sphereCoords=vec2(lon,lat)*RECIPROCAL_PI2*2.0;float s=sphereCoords.x*0.5+0.5;float t=sphereCoords.y;return vec3(1.0-s,t,0); }
|
|
@@ -671,12 +671,12 @@ return vec3(0,0,0);
|
|
|
671
671
|
#endif
|
|
672
672
|
}
|
|
673
673
|
#endif
|
|
674
|
-
`;r.ShaderStore.IncludesShadersStore[a]||(r.ShaderStore.IncludesShadersStore[a]=n),e.s(["reflectionFunction",0,{name:a,shader:n}],
|
|
674
|
+
`;r.ShaderStore.IncludesShadersStore[a]||(r.ShaderStore.IncludesShadersStore[a]=n),e.s(["reflectionFunction",0,{name:a,shader:n}],12075)},14230,28818,49914,73772,e=>{"use strict";var r=e.i(25044);let i="sceneFragmentDeclaration",o=`uniform mat4 viewProjection;
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|
675
675
|
#ifdef MULTIVIEW
|
|
676
676
|
uniform mat4 viewProjectionR;
|
|
677
677
|
#endif
|
|
678
678
|
uniform mat4 view;uniform mat4 projection;uniform vec4 vEyePosition;uniform mat4 inverseProjection;
|
|
679
|
-
`;r.ShaderStore.IncludesShadersStore[i]||(r.ShaderStore.IncludesShadersStore[i]=o),e.s(["sceneFragmentDeclaration",0,{name:i,shader:o}],
|
|
679
|
+
`;r.ShaderStore.IncludesShadersStore[i]||(r.ShaderStore.IncludesShadersStore[i]=o),e.s(["sceneFragmentDeclaration",0,{name:i,shader:o}],14230);let a="openpbrDielectricReflectance",n=`struct ReflectanceParams
|
|
680
680
|
{float F0;float F90;vec3 coloredF0;vec3 coloredF90;};
|
|
681
681
|
#define pbr_inline
|
|
682
682
|
ReflectanceParams dielectricReflectance(
|
|
@@ -694,7 +694,7 @@ float maxF0=max(specularColor.r,max(specularColor.g,specularColor.b));outParams.
|
|
|
694
694
|
outParams.F0=dielectricF0*specularWeight;
|
|
695
695
|
#endif
|
|
696
696
|
outParams.F90=f90Scale*specularWeight;outParams.coloredF0=vec3(dielectricF0*specularWeight)*specularColor.rgb;outParams.coloredF90=dielectricColorF90*vec3(specularWeight);return outParams;}
|
|
697
|
-
`;r.ShaderStore.IncludesShadersStore[a]||(r.ShaderStore.IncludesShadersStore[a]=n),e.s(["openpbrDielectricReflectance",0,{name:a,shader:n}],
|
|
697
|
+
`;r.ShaderStore.IncludesShadersStore[a]||(r.ShaderStore.IncludesShadersStore[a]=n),e.s(["openpbrDielectricReflectance",0,{name:a,shader:n}],28818);let t="openpbrGeometryInfo",c=`struct geometryInfoOutParams
|
|
698
698
|
{float NdotV;float NdotVUnclamped;vec3 environmentBrdf;float horizonOcclusion;};struct geometryInfoAnisoOutParams
|
|
699
699
|
{float NdotV;float NdotVUnclamped;vec3 environmentBrdf;float horizonOcclusion;float anisotropy;vec3 anisotropicTangent;vec3 anisotropicBitangent;mat3 TBN;};
|
|
700
700
|
#define pbr_inline
|
|
@@ -723,7 +723,7 @@ geometryInfoAnisoOutParams geometryInfoAniso(
|
|
|
723
723
|
in vec3 normalW,in vec3 viewDirectionW,in float roughness,in vec3 geometricNormalW
|
|
724
724
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,in vec3 vAnisotropy,in mat3 TBN
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725
725
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)
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726
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-
{geometryInfoOutParams geoInfo=geometryInfo(normalW,viewDirectionW,roughness,geometricNormalW);geometryInfoAnisoOutParams outParams;outParams.NdotV=geoInfo.NdotV;outParams.NdotVUnclamped=geoInfo.NdotVUnclamped;outParams.environmentBrdf=geoInfo.environmentBrdf;outParams.horizonOcclusion=geoInfo.horizonOcclusion;outParams.anisotropy=vAnisotropy.b;vec3 anisotropyDirection=vec3(vAnisotropy.xy,0.);mat3 anisoTBN=mat3(normalize(TBN[0]),normalize(TBN[1]),normalize(TBN[2]));outParams.anisotropicTangent=normalize(anisoTBN*anisotropyDirection);outParams.anisotropicBitangent=normalize(cross(anisoTBN[2],outParams.anisotropicTangent));outParams.TBN=TBN;return outParams;}`;r.ShaderStore.IncludesShadersStore[t]||(r.ShaderStore.IncludesShadersStore[t]=c),e.s(["openpbrGeometryInfo",0,{name:t,shader:c}],
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726
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+
{geometryInfoOutParams geoInfo=geometryInfo(normalW,viewDirectionW,roughness,geometricNormalW);geometryInfoAnisoOutParams outParams;outParams.NdotV=geoInfo.NdotV;outParams.NdotVUnclamped=geoInfo.NdotVUnclamped;outParams.environmentBrdf=geoInfo.environmentBrdf;outParams.horizonOcclusion=geoInfo.horizonOcclusion;outParams.anisotropy=vAnisotropy.b;vec3 anisotropyDirection=vec3(vAnisotropy.xy,0.);mat3 anisoTBN=mat3(normalize(TBN[0]),normalize(TBN[1]),normalize(TBN[2]));outParams.anisotropicTangent=normalize(anisoTBN*anisotropyDirection);outParams.anisotropicBitangent=normalize(cross(anisoTBN[2],outParams.anisotropicTangent));outParams.TBN=TBN;return outParams;}`;r.ShaderStore.IncludesShadersStore[t]||(r.ShaderStore.IncludesShadersStore[t]=c),e.s(["openpbrGeometryInfo",0,{name:t,shader:c}],49914);let f="openpbrIblFunctions",l=`#ifdef REFLECTION
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727
727
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vec3 sampleIrradiance(
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728
728
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in vec3 surfaceNormal
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729
729
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#if defined(NORMAL) && defined(USESPHERICALINVERTEX)
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@@ -940,15 +940,15 @@ return getReflectanceFromBRDFLookup(reflectance.coloredF0,reflectance.coloredF90
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940
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#endif
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941
941
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}
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#endif
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943
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-
`;r.ShaderStore.IncludesShadersStore[f]||(r.ShaderStore.IncludesShadersStore[f]=l),e.s(["openpbrIblFunctions",0,{name:f,shader:l}],
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943
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+
`;r.ShaderStore.IncludesShadersStore[f]||(r.ShaderStore.IncludesShadersStore[f]=l),e.s(["openpbrIblFunctions",0,{name:f,shader:l}],73772)},77074,e=>{"use strict";var r=e.i(25044);let i="sceneUboDeclaration",o=`layout(std140,column_major) uniform;uniform Scene {mat4 viewProjection;
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944
944
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#ifdef MULTIVIEW
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945
945
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mat4 viewProjectionR;
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#endif
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mat4 view;mat4 projection;vec4 vEyePosition;mat4 inverseProjection;};
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948
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-
`;r.ShaderStore.IncludesShadersStore[i]||(r.ShaderStore.IncludesShadersStore[i]=o),e.s(["sceneUboDeclaration",0,{name:i,shader:o}])},
|
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948
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+
`;r.ShaderStore.IncludesShadersStore[i]||(r.ShaderStore.IncludesShadersStore[i]=o),e.s(["sceneUboDeclaration",0,{name:i,shader:o}])},3667,e=>{"use strict";var r=e.i(25044),i=e.i(5721);let o="mrtFragmentDeclaration",a=`#if defined(WEBGL2) || defined(WEBGPU) || defined(NATIVE)
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949
949
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layout(location=0) out vec4 glFragData[{X}];
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950
950
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#endif
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951
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-
`;r.ShaderStore.IncludesShadersStore[o]||(r.ShaderStore.IncludesShadersStore[o]=a);var n=e.i(
|
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951
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+
`;r.ShaderStore.IncludesShadersStore[o]||(r.ShaderStore.IncludesShadersStore[o]=a);var n=e.i(92655),t=e.i(95804),c=e.i(36435),f=e.i(31660),l=e.i(20675),s=e.i(14230),d=e.i(77074),m=e.i(16300),v=e.i(28818),u=e.i(18054),E=e.i(12075),R=e.i(49914),p=e.i(73772),S=e.i(47727),I=e.i(78948),N=e.i(74221),_=e.i(86781);let T="geometryPixelShader",A=`#extension GL_EXT_draw_buffers : require
|
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952
952
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#if defined(BUMP) || !defined(NORMAL)
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953
953
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#extension GL_OES_standard_derivatives : enable
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954
954
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#endif
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@@ -1186,4 +1186,4 @@ irradiance_alpha=min(subsurface_weight+transmission_weight,1.0);
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1186
1186
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gl_FragData[IRRADIANCE_INDEX]=vec4(irradiance,irradiance_alpha);
|
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1187
1187
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#endif
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1188
1188
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}
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1189
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-
`;for(let e of(r.ShaderStore.ShadersStore[T]||(r.ShaderStore.ShadersStore[T]=A),[i.clipPlaneFragmentDeclaration,{name:o,shader:a},n.bumpFragmentMainFunctions,t.samplerFragmentDeclaration,c.bumpFragmentFunctions,f.helperFunctions,l.pbrFragmentReflectionDeclaration,s.sceneFragmentDeclaration,d.sceneUboDeclaration,m.pbrBRDFFunctions,v.openpbrDielectricReflectance,u.pbrIBLFunctions,E.reflectionFunction,R.openpbrGeometryInfo,p.openpbrIblFunctions,S.clipPlaneFragment,I.bumpFragment,N.openpbrSubsurfaceLayerData,_.openpbrTransmissionLayerData]))r.ShaderStore.IncludesShadersStore[e.name]||(r.ShaderStore.IncludesShadersStore[e.name]=e.shader);e.s(["geometryPixelShader",0,{name:T,shader:A}],
|
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1189
|
+
`;for(let e of(r.ShaderStore.ShadersStore[T]||(r.ShaderStore.ShadersStore[T]=A),[i.clipPlaneFragmentDeclaration,{name:o,shader:a},n.bumpFragmentMainFunctions,t.samplerFragmentDeclaration,c.bumpFragmentFunctions,f.helperFunctions,l.pbrFragmentReflectionDeclaration,s.sceneFragmentDeclaration,d.sceneUboDeclaration,m.pbrBRDFFunctions,v.openpbrDielectricReflectance,u.pbrIBLFunctions,E.reflectionFunction,R.openpbrGeometryInfo,p.openpbrIblFunctions,S.clipPlaneFragment,I.bumpFragment,N.openpbrSubsurfaceLayerData,_.openpbrTransmissionLayerData]))r.ShaderStore.IncludesShadersStore[e.name]||(r.ShaderStore.IncludesShadersStore[e.name]=e.shader);e.s(["geometryPixelShader",0,{name:T,shader:A}],3667)}]);
|
|
@@ -0,0 +1,13 @@
|
|
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1
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+
(globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,15815,e=>{"use strict";var t=e.i(25044);let o="iblVoxelOpacityAtomicMax",i=`fn voxelOpacityAtomicMax(vidx: u32,value: u32) {let wordIdx: u32=vidx>>2u;let shift: u32=(vidx & 3u)*8u;let mask: u32=0xFFu<<shift;let shifted: u32=(value & 0xFFu)<<shift;loop {let oldWord: u32=atomicLoad(&voxelOpacityBuffer[wordIdx]);if (value<=((oldWord>>shift) & 0xFFu)) {break;}
|
|
2
|
+
let newWord: u32=(oldWord & ~mask) | shifted;if (atomicCompareExchangeWeak(&voxelOpacityBuffer[wordIdx],oldWord,newWord).exchanged) {break;}}}
|
|
3
|
+
`;t.ShaderStore.IncludesShadersStoreWGSL[o]||(t.ShaderStore.IncludesShadersStoreWGSL[o]=i);let a="gaussianSplattingVoxelPixelShader",r=`var voxel_storage: texture_storage_3d<r8unorm,write>;var<storage,read_write> voxelOpacityBuffer: array<atomic<u32>>;
|
|
4
|
+
#include<iblVoxelOpacityAtomicMax>
|
|
5
|
+
varying vNormalizedPosition: vec3f;varying vNormalizedCenterPosition: vec3f;varying vAlpha: f32;varying vPatchPosition: vec2f;@fragment
|
|
6
|
+
fn main(input: FragmentInputs)->FragmentOutputs {let normPos: vec3f=input.vNormalizedPosition;let size: vec3<u32>=textureDimensions(voxel_storage);let stepSize: f32=1.0/f32(size.x);let diff: vec3f=abs(input.vNormalizedCenterPosition-normPos);let distToCenter: f32=max(max(diff.x,diff.y),diff.z);let gaussian: f32=exp(-dot(input.vPatchPosition,input.vPatchPosition));let shadowingOpacity: f32=clamp(
|
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7
|
+
select(gaussian,1.0,distToCenter<stepSize)*input.vAlpha,
|
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8
|
+
0.0,1.0
|
|
9
|
+
);if (shadowingOpacity<=0.0) {discard;}
|
|
10
|
+
let coord: vec3<u32>=min(
|
|
11
|
+
vec3<u32>(u32(normPos.x*f32(size.x)),u32(normPos.y*f32(size.y)),u32(normPos.z*f32(size.z))),
|
|
12
|
+
size-vec3<u32>(1u));let vidx: u32=coord.x+coord.y*size.x+coord.z*size.x*size.y;voxelOpacityAtomicMax(vidx,u32(shadowingOpacity*255.0+0.5));fragmentOutputs.color=vec4f(0.0,0.0,0.0,0.0);}
|
|
13
|
+
`;for(let e of(t.ShaderStore.ShadersStoreWGSL[a]||(t.ShaderStore.ShadersStoreWGSL[a]=r),[{name:o,shader:i}]))t.ShaderStore.IncludesShadersStoreWGSL[e.name]||(t.ShaderStore.IncludesShadersStoreWGSL[e.name]=e.shader);e.s(["gaussianSplattingVoxelPixelShaderWGSL",0,{name:a,shader:r}],15815)}]);
|
|
@@ -1,4 +1,4 @@
|
|
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1
|
-
(globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,
|
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1
|
+
(globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,5721,47727,e=>{"use strict";var f=e.i(25044);let i="clipPlaneFragmentDeclaration",o=`#ifdef CLIPPLANE
|
|
2
2
|
varying float fClipDistance;
|
|
3
3
|
#endif
|
|
4
4
|
#ifdef CLIPPLANE2
|
|
@@ -16,7 +16,7 @@ varying float fClipDistance5;
|
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|
16
16
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#ifdef CLIPPLANE6
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|
17
17
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varying float fClipDistance6;
|
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18
18
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#endif
|
|
19
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-
`;f.ShaderStore.IncludesShadersStore[i]||(f.ShaderStore.IncludesShadersStore[i]=o),e.s(["clipPlaneFragmentDeclaration",0,{name:i,shader:o}],
|
|
19
|
+
`;f.ShaderStore.IncludesShadersStore[i]||(f.ShaderStore.IncludesShadersStore[i]=o),e.s(["clipPlaneFragmentDeclaration",0,{name:i,shader:o}],5721);let n="clipPlaneFragment",a=`#if defined(CLIPPLANE) || defined(CLIPPLANE2) || defined(CLIPPLANE3) || defined(CLIPPLANE4) || defined(CLIPPLANE5) || defined(CLIPPLANE6)
|
|
20
20
|
if (false) {}
|
|
21
21
|
#endif
|
|
22
22
|
#ifdef CLIPPLANE
|
|
@@ -43,7 +43,7 @@ else if (fClipDistance5>0.0)
|
|
|
43
43
|
else if (fClipDistance6>0.0)
|
|
44
44
|
{discard;}
|
|
45
45
|
#endif
|
|
46
|
-
`;f.ShaderStore.IncludesShadersStore[n]||(f.ShaderStore.IncludesShadersStore[n]=a),e.s(["clipPlaneFragment",0,{name:n,shader:a}],
|
|
46
|
+
`;f.ShaderStore.IncludesShadersStore[n]||(f.ShaderStore.IncludesShadersStore[n]=a),e.s(["clipPlaneFragment",0,{name:n,shader:a}],47727)},68767,78133,e=>{"use strict";var f=e.i(25044);let i="fogFragmentDeclaration",o=`#ifdef FOG
|
|
47
47
|
#define FOGMODE_NONE 0.
|
|
48
48
|
#define FOGMODE_EXP 1.
|
|
49
49
|
#define FOGMODE_EXP2 2.
|
|
@@ -58,14 +58,14 @@ else if (FOGMODE_EXP2==vFogInfos.x)
|
|
|
58
58
|
{fogCoeff=1.0/pow(E,fogDistance*fogDistance*fogDensity*fogDensity);}
|
|
59
59
|
return clamp(fogCoeff,0.0,1.0);}
|
|
60
60
|
#endif
|
|
61
|
-
`;f.ShaderStore.IncludesShadersStore[i]||(f.ShaderStore.IncludesShadersStore[i]=o),e.s(["fogFragmentDeclaration",0,{name:i,shader:o}],
|
|
61
|
+
`;f.ShaderStore.IncludesShadersStore[i]||(f.ShaderStore.IncludesShadersStore[i]=o),e.s(["fogFragmentDeclaration",0,{name:i,shader:o}],68767);let n="fogFragment",a=`#ifdef FOG
|
|
62
62
|
float fog=CalcFogFactor();
|
|
63
63
|
#ifdef PBR
|
|
64
64
|
fog=toLinearSpace(fog);
|
|
65
65
|
#endif
|
|
66
66
|
color.rgb=mix(vFogColor,color.rgb,fog);
|
|
67
67
|
#endif
|
|
68
|
-
`;f.ShaderStore.IncludesShadersStore[n]||(f.ShaderStore.IncludesShadersStore[n]=a),e.s(["fogFragment",0,{name:n,shader:a}],
|
|
68
|
+
`;f.ShaderStore.IncludesShadersStore[n]||(f.ShaderStore.IncludesShadersStore[n]=a),e.s(["fogFragment",0,{name:n,shader:a}],78133)},10396,e=>{"use strict";var f=e.i(25044),i=e.i(5721),o=e.i(68767),n=e.i(47727),a=e.i(78133);let r="colorPixelShader",d=`#if defined(VERTEXCOLOR) || defined(INSTANCESCOLOR) && defined(INSTANCES)
|
|
69
69
|
#define VERTEXCOLOR
|
|
70
70
|
varying vec4 vColor;
|
|
71
71
|
#else
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
(globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,63655,e=>{"use strict";var t=e.i(87083),i=e.i(80129),s=e.i(65678),n=e.i(68282);class r extends t.FlowGraphEventBlock{constructor(e){super(e),this.type="PointerUp",this.targetMesh=this.registerDataInput("targetMesh",s.RichTypeAny,e?.targetMesh),this.pointerId=this.registerDataOutput("pointerId",s.RichTypeNumber),this.pickedMesh=this.registerDataOutput("pickedMesh",s.RichTypeAny),this.pickedPoint=this.registerDataOutput("pickedPoint",s.RichTypeAny)}_executeEvent(e,t){let s=this.targetMesh.getValue(e),n=t.pickInfo?.pickedMesh;return!(!s||n===s||n&&(0,i._IsDescendantOf)(n,s))||(this.pointerId.setValue(t.event.pointerId,e),this.pickedMesh.setValue(n??null,e),this.pickedPoint.setValue(t.pickInfo?.pickedPoint??null,e),this._execute(e),!this.config?.stopPropagation)}_preparePendingTasks(e){}_cancelPendingTasks(e){}getClassName(){return"FlowGraphPointerUpEventBlock"}}let p=!1;e.s(["FlowGraphPointerUpEventBlock",0,r,"RegisterFlowGraphPointerUpEventBlock",0,function(){p||(p=!0,(0,n.RegisterClass)("FlowGraphPointerUpEventBlock",r))}])}]);
|
|
@@ -1 +1 @@
|
|
|
1
|
-
(globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,
|
|
1
|
+
(globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,39686,t=>{"use strict";var e=t.i(65678),i=t.i(23422),a=t.i(68282);class s extends i.FlowGraphExecutionBlockWithOutSignal{constructor(t){super(t),this.reset=this._registerSignalInput("reset"),this.duration=this.registerDataInput("duration",e.RichTypeNumber),this.lastRemainingTime=this.registerDataOutput("lastRemainingTime",e.RichTypeNumber,NaN)}_execute(t,e){if(e===this.reset){this.lastRemainingTime.setValue(NaN,t),t._setExecutionVariable(this,"lastRemainingTime",NaN),t._setExecutionVariable(this,"timestamp",0);return}let i=this.duration.getValue(t);if(i<=0||isNaN(i)||!isFinite(i))return this._reportError(t,"Invalid duration in Throttle block");let a=t._getExecutionVariable(this,"lastRemainingTime",NaN),s=Date.now();if(isNaN(a))return this.lastRemainingTime.setValue(0,t),t._setExecutionVariable(this,"lastRemainingTime",0),t._setExecutionVariable(this,"timestamp",s),this.out._activateSignal(t);{let e=s-t._getExecutionVariable(this,"timestamp",0),a=1e3*i;if(a<=e)return this.lastRemainingTime.setValue(0,t),t._setExecutionVariable(this,"lastRemainingTime",0),t._setExecutionVariable(this,"timestamp",s),this.out._activateSignal(t);{let i=a-e;this.lastRemainingTime.setValue(i/1e3,t),t._setExecutionVariable(this,"lastRemainingTime",i)}}}getClassName(){return"FlowGraphThrottleBlock"}}let r=!1;t.s(["FlowGraphThrottleBlock",0,s,"RegisterFlowGraphThrottleBlock",0,function(){r||(r=!0,(0,a.RegisterClass)("FlowGraphThrottleBlock",s))}])}]);
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
(globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,45335,64610,51070,10609,t=>{"use strict";let e,i,a,r,o,s,n,h,c,l,u,d,m,p;var _,f=t.i(73403),g=t.i(5207),y=t.i(32866),R=t.i(56173),T=t.i(33491),M=t.i(93663);class P{constructor(t,e,i){this._cameraPosition=e,this._behavior=i,this.activeInput=!1,this.speed=1,this.zoomSpeed=1,this.panSpeed=1,this.rotationXSpeed=1,this.rotationYSpeed=1,this._zoomSpeedMultiplier=1,this._panSpeedMultiplier=1,this.zoomInertia=.9,this.panInertia=.9,this.rotationInertia=.9,this.zoomAccumulatedPixels=0,this.panAccumulatedPixels=new R.Vector3,this.rotationAccumulatedPixels=new R.Vector3,this.zoomDeltaCurrentFrame=0,this.panDeltaCurrentFrame=R.Vector3.Zero(),this.rotationDeltaCurrentFrame=R.Vector3.Zero(),this._zoomVelocity=0,this._panVelocity=new R.Vector3,this.referenceFrameRate=60,this._rotationVelocity=new R.Vector3,this._prevFrameTimeMs=0,this._scene=t}computeCurrentFrameDeltas(){let t=this._scene.getEngine().getDeltaTime(),e=this._getEffectiveDeltaMs(t);if(0===this._zoomVelocity&&0===this.zoomAccumulatedPixels&&0===this._panVelocity.x&&0===this._panVelocity.y&&0===this._panVelocity.z&&0===this.panAccumulatedPixels.x&&0===this.panAccumulatedPixels.y&&0===this.panAccumulatedPixels.z&&0===this._rotationVelocity.x&&0===this._rotationVelocity.y&&0===this._rotationVelocity.z&&0===this.rotationAccumulatedPixels.x&&0===this.rotationAccumulatedPixels.y&&0===this.rotationAccumulatedPixels.z&&!this.activeInput){this.panDeltaCurrentFrame.setAll(0),this.rotationDeltaCurrentFrame.setAll(0),this.zoomDeltaCurrentFrame=0,t>0&&(this._prevFrameTimeMs=t);return}this.panDeltaCurrentFrame.setAll(0),this.rotationDeltaCurrentFrame.setAll(0),this.zoomDeltaCurrentFrame=0,(this.panAccumulatedPixels.lengthSquared()>0||this.rotationAccumulatedPixels.lengthSquared()>0||0!==this.zoomAccumulatedPixels)&&this._behavior?.isInterpolating&&this._behavior.stopAllAnimations(),this._panVelocity.copyFromFloats(this._calculateCurrentVelocity(this._panVelocity.x,this.panAccumulatedPixels.x,this.panInertia),this._calculateCurrentVelocity(this._panVelocity.y,this.panAccumulatedPixels.y,this.panInertia),this._calculateCurrentVelocity(this._panVelocity.z,this.panAccumulatedPixels.z,this.panInertia)),this._panVelocity.scaleToRef(this.speed*this.panSpeed*this._panSpeedMultiplier*e,this.panDeltaCurrentFrame),this._rotationVelocity.copyFromFloats(this._calculateCurrentVelocity(this._rotationVelocity.x,this.rotationAccumulatedPixels.x,this.rotationInertia),this._calculateCurrentVelocity(this._rotationVelocity.y,this.rotationAccumulatedPixels.y,this.rotationInertia),this._calculateCurrentVelocity(this._rotationVelocity.z,this.rotationAccumulatedPixels.z,this.rotationInertia)),this.rotationDeltaCurrentFrame.copyFromFloats(this._rotationVelocity.x*this.speed*this.rotationXSpeed*e,this._rotationVelocity.y*this.speed*this.rotationYSpeed*e,0),this._zoomVelocity=this._calculateCurrentVelocity(this._zoomVelocity,this.zoomAccumulatedPixels,this.zoomInertia),this.zoomDeltaCurrentFrame=this._zoomVelocity*(this.speed*this.zoomSpeed*this._zoomSpeedMultiplier)*e,t>0&&(this._prevFrameTimeMs=t),this.zoomAccumulatedPixels=0,this.panAccumulatedPixels.setAll(0),this.rotationAccumulatedPixels.setAll(0),this.activeInput=!1}resetRotationVelocity(){this._rotationVelocity.setAll(0),this.rotationAccumulatedPixels.setAll(0)}resetPanVelocity(){this._panVelocity.setAll(0),this.panAccumulatedPixels.setAll(0)}resetZoomVelocity(){this._zoomVelocity=0,this.zoomAccumulatedPixels=0}get isInterpolating(){return!!this._behavior?.isInterpolating}getFrameIndependentDecay(t){let e=this._scene.getEngine().getDeltaTime();return Math.pow(t,this._getEffectiveDeltaMs(e)/(1e3/this.referenceFrameRate))}getFrameIndependentInputScale(t){let e=1-t;return e<=0?1:(1-this.getFrameIndependentDecay(t))/e}_getEffectiveDeltaMs(t){return t>0?t:this._prevFrameTimeMs>0?this._prevFrameTimeMs:1e3/this.referenceFrameRate}_calculateCurrentVelocity(t,e,i){let a=t,r=this._scene.getEngine().getDeltaTime(),o=this._getEffectiveDeltaMs(r);if(0===o)return a;let s=this.getFrameIndependentDecay(i);if(a*=s,0!==e||this.activeInput){let t=1-i;a+=e/o*(t>0?(1-s)/t:1)}else 1e-6>Math.abs(a)&&(a=0);return a}}t.s(["CameraMovement",0,P],64610);class x{constructor(t,e){this.inputMap=[],this.handlers=t,this._createDefaultEntries=e,this.resetInputMap()}resolveInteraction(t,e){for(let i of this.inputMap)if(i.source===t&&this._entryMatches(i,e))return i;return null}resetInputMap(){this.inputMap=this._createDefaultEntries?.()??[]}getEntry(t,e,i){let a=this.inputMap;for(let r=0;r<a.length;r++){let o=a[r];if(o.source===t&&o.interaction===e&&this._entryConditionsMatch(o,i))return o}}getEntries(t,e,i){let a=[],r=this.inputMap;for(let o=0;o<r.length;o++){let s=r[o];s.source===t&&s.interaction===e&&this._entryConditionsMatch(s,i)&&a.push(s)}return a}addEntry(t){let e=this._entrySpecificity(t),i=this.inputMap.length;for(let t=0;t<this.inputMap.length;t++)if(this._entrySpecificity(this.inputMap[t])<e){i=t;break}this.inputMap.splice(i,0,t)}setInteraction(t,e,i){let a=this.resolveInteraction(t,e);return a&&this._entryCoversAllConditionsOf(a,e)?a.interaction=i:this.addEntry({source:t,...e??{},interaction:i}),!0}_entryCoversAllConditionsOf(t,e){if(!e)return!0;for(let i of Object.keys(e)){let a=e[i];if(void 0!==a){if("modifiers"===i){let e=t.modifiers??{};for(let t of Object.keys(a))if(void 0!==a[t]&&void 0===e[t])return!1}else if(void 0===t[i])return!1}}return!0}setInteractions(t,e,i){let a=0,r=this.inputMap;for(let o=0;o<r.length;o++){let s=r[o];s.source===t&&this._entryMatches(s,e)&&(s.interaction=i,a++)}return a}_entryMatches(t,e){switch(t.source){case"pointer":if(void 0!==t.button&&t.button!==e?.button)return!1;return this._matchModifiers(t.modifiers,e?.modifiers);case"wheel":return this._matchModifiers(t.modifiers,e?.modifiers);case"touch":if(void 0!==t.touchCount&&t.touchCount!==e?.touchCount)return!1;return!0;case"keyboard":if(void 0!==t.key&&(Array.isArray(t.key)?-1===t.key.indexOf(e?.key??-1):t.key!==e?.key))return!1;return this._matchModifiers(t.modifiers,e?.modifiers)}}_entryConditionsMatch(t,e){if(!e)return!0;switch(t.source){case"pointer":if("button"in e&&t.button!==e.button)return!1;return!("modifiers"in e)||this._entryModifiersMatch(t.modifiers,e.modifiers);case"wheel":return!("modifiers"in e)||this._entryModifiersMatch(t.modifiers,e.modifiers);case"touch":return!("touchCount"in e)||t.touchCount===e.touchCount;case"keyboard":if("key"in e){if(void 0===t.key)return void 0===e.key;if(void 0===e.key||(Array.isArray(t.key)?-1===t.key.indexOf(e.key):t.key!==e.key))return!1}return!("modifiers"in e)||this._entryModifiersMatch(t.modifiers,e.modifiers)}}_entrySpecificity(t){let e=0;return"button"in t&&void 0!==t.button&&e++,"key"in t&&void 0!==t.key&&e++,"touchCount"in t&&void 0!==t.touchCount&&e++,"modifiers"in t&&t.modifiers&&e++,e}_matchModifiers(t,e){return!t||(void 0===t.ctrl||t.ctrl===(e?.ctrl??!1))&&(void 0===t.shift||t.shift===(e?.shift??!1))&&(void 0===t.alt||t.alt===(e?.alt??!1))}_entryModifiersMatch(t,e){return e?void 0===e.ctrl&&void 0===e.shift&&void 0===e.alt?!t||void 0===t.ctrl&&void 0===t.shift&&void 0===t.alt:(void 0===e.ctrl||t?.ctrl===e.ctrl)&&(void 0===e.shift||t?.shift===e.shift)&&(void 0===e.alt||t?.alt===e.alt):!t}}t.s(["InputMapper",0,x],51070);class I extends P{constructor(t,e,i){super(t,e,i),this.input=new x({translate:(t,e,i)=>{this.panAccumulatedPixels.x+=t,this.panAccumulatedPixels.y+=e,this.panAccumulatedPixels.z+=i},rotate:(t,e)=>{this.rotationAccumulatedPixels.x+=t,this.rotationAccumulatedPixels.y+=e}},()=>this._createDefaultInputMap())}_createDefaultInputMap(){return[{source:"pointer",interaction:"rotate"},{source:"keyboard",interaction:"translate"},{source:"keyboard",interaction:"rotate"},{source:"touch",interaction:"rotate"},{source:"touch",interaction:"translate"}]}}let C=R.Matrix.Zero(),A=R.Quaternion.Identity(),V=(o=y.Camera,s=[],n=[],h=[],c=[],l=[],u=[],d=[],m=[],_=class extends o{get inertia(){return this._targetInertia}set inertia(t){this._targetInertia=t,this.movement&&(this.movement.panInertia=t,this.movement.rotationInertia=t)}constructor(t,e,i,a=!0){super(t,e,i,a),this.cameraDirection=new R.Vector3(0,0,0),this.cameraRotation=new R.Vector2(0,0),this._targetInertia=.9,this.updateUpVectorFromRotation=(0,f.__runInitializers)(this,s,!1),this.rotation=((0,f.__runInitializers)(this,n),(0,f.__runInitializers)(this,h,void 0)),this.rotationQuaternion=(0,f.__runInitializers)(this,c),this.speed=(0,f.__runInitializers)(this,l,2),this.noRotationConstraint=((0,f.__runInitializers)(this,u),!1),this.invertRotation=!1,this.inverseRotationSpeed=.2,this._panningEpsilon=T.Epsilon,this._rotationEpsilon=T.Epsilon,this.lockedTarget=(0,f.__runInitializers)(this,d,null),this._currentTarget=((0,f.__runInitializers)(this,m),R.Vector3.Zero()),this._initialFocalDistance=1,this._viewMatrix=R.Matrix.Zero(),this._cameraTransformMatrix=R.Matrix.Zero(),this._cameraRotationMatrix=R.Matrix.Zero(),this._transformedReferencePoint=R.Vector3.Zero(),this._deferredPositionUpdate=new R.Vector3,this._deferredRotationQuaternionUpdate=new R.Quaternion,this._deferredRotationUpdate=new R.Vector3,this._deferredUpdated=!1,this._deferOnly=!1,this._cachedRotationZ=0,this._cachedQuaternionRotationZ=0,this._referencePoint=R.Vector3.Forward(this.getScene().useRightHandedSystem),this.rotation=new R.Vector3(0,this.getScene().useRightHandedSystem?Math.PI:0,0),this.movement=new I(this.getScene(),this.position),this.movement.panInertia=this.inertia,this.movement.rotationInertia=this.inertia}getFrontPosition(t){this.getWorldMatrix();let e=R.TmpVectors.Vector3[0],i=R.TmpVectors.Vector3[1];return i.set(0,0,this._scene.useRightHandedSystem?-1:1),this.getDirectionToRef(i,e),e.scaleInPlace(t),this.globalPosition.add(e)}_getLockedTargetPosition(){if(!this.lockedTarget)return null;if(this.lockedTarget.absolutePosition){let t=this.lockedTarget;t.computeWorldMatrix().getTranslationToRef(t.absolutePosition)}return this.lockedTarget.absolutePosition||this.lockedTarget}storeState(){return this._storedPosition=this.position.clone(),this._storedRotation=this.rotation.clone(),this.rotationQuaternion&&(this._storedRotationQuaternion=this.rotationQuaternion.clone()),super.storeState()}_restoreStateValues(){return!!super._restoreStateValues()&&(this.position=this._storedPosition.clone(),this.rotation=this._storedRotation.clone(),this.rotationQuaternion&&this._storedRotationQuaternion&&(this.rotationQuaternion=this._storedRotationQuaternion.clone()),this.cameraDirection.copyFromFloats(0,0,0),this.cameraRotation.copyFromFloats(0,0),!0)}_initCache(){super._initCache(),this._cache.lockedTarget=new R.Vector3(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE),this._cache.rotation=new R.Vector3(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE),this._cache.rotationQuaternion=new R.Quaternion(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE)}_updateCache(t){t||super._updateCache();let e=this._getLockedTargetPosition();e?this._cache.lockedTarget?this._cache.lockedTarget.copyFrom(e):this._cache.lockedTarget=e.clone():this._cache.lockedTarget=null,this._cache.rotation.copyFrom(this.rotation),this.rotationQuaternion&&this._cache.rotationQuaternion.copyFrom(this.rotationQuaternion)}_isSynchronizedViewMatrix(){if(!super._isSynchronizedViewMatrix())return!1;let t=this._getLockedTargetPosition();return(this._cache.lockedTarget?this._cache.lockedTarget.equals(t):!t)&&(this.rotationQuaternion?this.rotationQuaternion.equals(this._cache.rotationQuaternion):this._cache.rotation.equals(this.rotation))}_computeLocalCameraSpeed(){let t=this.getEngine();return this.speed*Math.sqrt(t.getDeltaTime()/(100*t.getFps()))}setTarget(t){this.upVector.normalize(),this._initialFocalDistance=t.subtract(this.position).length(),this.position.z===t.z&&(this.position.z+=T.Epsilon),this._referencePoint.normalize().scaleInPlace(this._initialFocalDistance),this.getScene().useRightHandedSystem?R.Matrix.LookAtRHToRef(this.position,t,R.Vector3.UpReadOnly,C):R.Matrix.LookAtLHToRef(this.position,t,R.Vector3.UpReadOnly,C),C.invert();let e=this.rotationQuaternion||A;R.Quaternion.FromRotationMatrixToRef(C,e),e.toEulerAnglesToRef(this.rotation),this.rotation.z=0}get target(){return this.getTarget()}set target(t){this.setTarget(t)}getTarget(){return this._currentTarget}_decideIfNeedsToMove(){return Math.abs(this.cameraDirection.x)>0||Math.abs(this.cameraDirection.y)>0||Math.abs(this.cameraDirection.z)>0}_updatePosition(){if(this.parent){this.parent.getWorldMatrix().invertToRef(R.TmpVectors.Matrix[0]),R.Vector3.TransformNormalToRef(this.cameraDirection,R.TmpVectors.Matrix[0],R.TmpVectors.Vector3[0]),this._deferredPositionUpdate.addInPlace(R.TmpVectors.Vector3[0]),this._deferOnly?this._deferredUpdated=!0:this.position.copyFrom(this._deferredPositionUpdate);return}this._deferredPositionUpdate.addInPlace(this.cameraDirection),this._deferOnly?this._deferredUpdated=!0:this.position.copyFrom(this._deferredPositionUpdate)}_checkInputs(){let t=this.movement,e=0!==this.cameraDirection.x||0!==this.cameraDirection.y||0!==this.cameraDirection.z;t.panAccumulatedPixels.addInPlace(this.cameraDirection),t.rotationAccumulatedPixels.x+=this.cameraRotation.x,t.rotationAccumulatedPixels.y+=this.cameraRotation.y,t.computeCurrentFrameDeltas(),this.cameraDirection.copyFrom(t.panDeltaCurrentFrame),this.cameraRotation.set(t.rotationDeltaCurrentFrame.x,t.rotationDeltaCurrentFrame.y);let i=this.speed*this._panningEpsilon;!e&&Math.abs(this.cameraDirection.x)<i&&Math.abs(this.cameraDirection.y)<i&&Math.abs(this.cameraDirection.z)<i&&(this.cameraDirection.setAll(0),t.resetPanVelocity());let a=this.invertRotation?-this.inverseRotationSpeed:1,r=this._decideIfNeedsToMove(),o=!!(this.cameraRotation.x||this.cameraRotation.y);this._deferredUpdated=!1,this._deferredRotationUpdate.copyFrom(this.rotation),this._deferredPositionUpdate.copyFrom(this.position),this.rotationQuaternion&&this._deferredRotationQuaternionUpdate.copyFrom(this.rotationQuaternion),r&&this._updatePosition(),o&&(this.rotationQuaternion&&this.rotationQuaternion.toEulerAnglesToRef(this._deferredRotationUpdate),this._deferredRotationUpdate.x+=this.cameraRotation.x*a,this._deferredRotationUpdate.y+=this.cameraRotation.y*a,!this.noRotationConstraint&&(this._deferredRotationUpdate.x>1.570796&&(this._deferredRotationUpdate.x=1.570796),this._deferredRotationUpdate.x<-1.570796&&(this._deferredRotationUpdate.x=-1.570796)),this._deferOnly?this._deferredUpdated=!0:this.rotation.copyFrom(this._deferredRotationUpdate),this.rotationQuaternion&&this._deferredRotationUpdate.lengthSquared()&&(R.Quaternion.RotationYawPitchRollToRef(this._deferredRotationUpdate.y,this._deferredRotationUpdate.x,this._deferredRotationUpdate.z,this._deferredRotationQuaternionUpdate),this._deferOnly?this._deferredUpdated=!0:this.rotationQuaternion.copyFrom(this._deferredRotationQuaternionUpdate))),this.cameraDirection.setAll(0),this.cameraRotation.set(0,0),super._checkInputs()}_updateCameraRotationMatrix(){this.rotationQuaternion?this.rotationQuaternion.toRotationMatrix(this._cameraRotationMatrix):R.Matrix.RotationYawPitchRollToRef(this.rotation.y,this.rotation.x,this.rotation.z,this._cameraRotationMatrix)}_rotateUpVectorWithCameraRotationMatrix(){return R.Vector3.TransformNormalToRef(R.Vector3.UpReadOnly,this._cameraRotationMatrix,this.upVector),this}_getViewMatrix(){return this.lockedTarget&&this.setTarget(this._getLockedTargetPosition()),this._updateCameraRotationMatrix(),this.rotationQuaternion&&this._cachedQuaternionRotationZ!=this.rotationQuaternion.z?(this._rotateUpVectorWithCameraRotationMatrix(),this._cachedQuaternionRotationZ=this.rotationQuaternion.z):this._cachedRotationZ!==this.rotation.z&&(this._rotateUpVectorWithCameraRotationMatrix(),this._cachedRotationZ=this.rotation.z),R.Vector3.TransformCoordinatesToRef(this._referencePoint,this._cameraRotationMatrix,this._transformedReferencePoint),this.position.addToRef(this._transformedReferencePoint,this._currentTarget),this.updateUpVectorFromRotation&&(this.rotationQuaternion?M.Axis.Y.rotateByQuaternionToRef(this.rotationQuaternion,this.upVector):(R.Quaternion.FromEulerVectorToRef(this.rotation,A),M.Axis.Y.rotateByQuaternionToRef(A,this.upVector))),this._computeViewMatrix(this.position,this._currentTarget,this.upVector),this._viewMatrix}_computeViewMatrix(t,e,i){if(this.getScene().useRightHandedSystem?R.Matrix.LookAtRHToRef(t,e,i,this._viewMatrix):R.Matrix.LookAtLHToRef(t,e,i,this._viewMatrix),this.parent){let t=this.parent.getWorldMatrix();this._viewMatrix.invert(),this._viewMatrix.multiplyToRef(t,this._viewMatrix),this._viewMatrix.invert(),this._markSyncedWithParent()}}createRigCamera(t,e){if(this.cameraRigMode!==y.Camera.RIG_MODE_NONE){let e=new _(t,this.position.clone(),this.getScene());return e.isRigCamera=!0,e.rigParent=this,this.cameraRigMode===y.Camera.RIG_MODE_VR&&(this.rotationQuaternion||(this.rotationQuaternion=new R.Quaternion),e._cameraRigParams={},e.rotationQuaternion=new R.Quaternion),e.mode=this.mode,e.orthoLeft=this.orthoLeft,e.orthoRight=this.orthoRight,e.orthoTop=this.orthoTop,e.orthoBottom=this.orthoBottom,e}return null}_updateRigCameras(){let t=this._rigCameras[0],e=this._rigCameras[1];switch(this.computeWorldMatrix(),this.cameraRigMode){case y.Camera.RIG_MODE_STEREOSCOPIC_ANAGLYPH:case y.Camera.RIG_MODE_STEREOSCOPIC_SIDEBYSIDE_PARALLEL:case y.Camera.RIG_MODE_STEREOSCOPIC_SIDEBYSIDE_CROSSEYED:case y.Camera.RIG_MODE_STEREOSCOPIC_OVERUNDER:case y.Camera.RIG_MODE_STEREOSCOPIC_INTERLACED:{let i=this.cameraRigMode===y.Camera.RIG_MODE_STEREOSCOPIC_SIDEBYSIDE_CROSSEYED?1:-1,a=this.cameraRigMode===y.Camera.RIG_MODE_STEREOSCOPIC_SIDEBYSIDE_CROSSEYED?-1:1;this._getRigCamPositionAndTarget(this._cameraRigParams.stereoHalfAngle*i,t),this._getRigCamPositionAndTarget(this._cameraRigParams.stereoHalfAngle*a,e);break}case y.Camera.RIG_MODE_VR:t.rotationQuaternion&&e.rotationQuaternion&&this.rotationQuaternion?(t.rotationQuaternion.copyFrom(this.rotationQuaternion),e.rotationQuaternion.copyFrom(this.rotationQuaternion)):(t.rotation.copyFrom(this.rotation),e.rotation.copyFrom(this.rotation)),t.position.copyFrom(this.position),e.position.copyFrom(this.position)}super._updateRigCameras()}_getRigCamPositionAndTarget(t,e){this.getTarget().subtractToRef(this.position,_._TargetFocalPoint),_._TargetFocalPoint.normalize().scaleInPlace(this._initialFocalDistance);let i=_._TargetFocalPoint.addInPlace(this.position);R.Matrix.TranslationToRef(-i.x,-i.y,-i.z,_._TargetTransformMatrix),_._TargetTransformMatrix.multiplyToRef(R.Matrix.RotationAxis(e.upVector,t),_._RigCamTransformMatrix),R.Matrix.TranslationToRef(i.x,i.y,i.z,_._TargetTransformMatrix),_._RigCamTransformMatrix.multiplyToRef(_._TargetTransformMatrix,_._RigCamTransformMatrix),R.Vector3.TransformCoordinatesToRef(this.position,_._RigCamTransformMatrix,e.position),e.setTarget(i)}getClassName(){return"TargetCamera"}},p="function"==typeof Symbol&&Symbol.metadata?Object.create(o[Symbol.metadata]??null):void 0,e=[(0,g.serialize)()],i=[(0,g.serializeAsVector3)()],a=[(0,g.serialize)()],r=[(0,g.serializeAsMeshReference)("lockedTargetId")],(0,f.__esDecorate)(null,null,e,{kind:"field",name:"updateUpVectorFromRotation",static:!1,private:!1,access:{has:t=>"updateUpVectorFromRotation"in t,get:t=>t.updateUpVectorFromRotation,set:(t,e)=>{t.updateUpVectorFromRotation=e}},metadata:p},s,n),(0,f.__esDecorate)(null,null,i,{kind:"field",name:"rotation",static:!1,private:!1,access:{has:t=>"rotation"in t,get:t=>t.rotation,set:(t,e)=>{t.rotation=e}},metadata:p},h,c),(0,f.__esDecorate)(null,null,a,{kind:"field",name:"speed",static:!1,private:!1,access:{has:t=>"speed"in t,get:t=>t.speed,set:(t,e)=>{t.speed=e}},metadata:p},l,u),(0,f.__esDecorate)(null,null,r,{kind:"field",name:"lockedTarget",static:!1,private:!1,access:{has:t=>"lockedTarget"in t,get:t=>t.lockedTarget,set:(t,e)=>{t.lockedTarget=e}},metadata:p},d,m),p&&Object.defineProperty(_,Symbol.metadata,{enumerable:!0,configurable:!0,writable:!0,value:p}),_._RigCamTransformMatrix=new R.Matrix,_._TargetTransformMatrix=new R.Matrix,_._TargetFocalPoint=new R.Vector3,_);t.s(["TargetCamera",0,V],45335);var E=t.i(8697),v=t.i(69552),D={};t.s(["CameraInputTypes",0,D,"CameraInputsManager",0,class{constructor(t){this.attachedToElement=!1,this.attached={},this.camera=t,this.checkInputs=()=>{}}add(t){let e=t.getSimpleName();this.attached[e]?E.Logger.Warn("camera input of type "+e+" already exists on camera"):(this.attached[e]=t,t.camera=this.camera,t.checkInputs&&(this.checkInputs=this._addCheckInputs(t.checkInputs.bind(t))),this.attachedToElement&&t.attachControl(this.noPreventDefault))}remove(t){for(let e in this.attached){let i=this.attached[e];if(i===t){i.detachControl(),i.camera=null,delete this.attached[e],this.rebuildInputCheck();return}}}removeByType(t){for(let e in this.attached){let i=this.attached[e];i.getClassName()===t&&(i.detachControl(),i.camera=null,delete this.attached[e],this.rebuildInputCheck())}}_addCheckInputs(t){let e=this.checkInputs;return()=>{e(),t()}}attachInput(t){this.attachedToElement&&t.attachControl(this.noPreventDefault)}attachElement(t=!1){if(!this.attachedToElement)for(let e in t=!y.Camera.ForceAttachControlToAlwaysPreventDefault&&t,this.attachedToElement=!0,this.noPreventDefault=t,this.attached)this.attached[e].attachControl(t)}detachElement(t=!1){for(let e in this.attached)this.attached[e].detachControl(),t&&(this.attached[e].camera=null);this.attachedToElement=!1}rebuildInputCheck(){for(let t in this.checkInputs=()=>{},this.attached){let e=this.attached[t];e.checkInputs&&(this.checkInputs=this._addCheckInputs(e.checkInputs.bind(e)))}}clear(){this.attachedToElement&&this.detachElement(!0),this.attached={},this.attachedToElement=!1,this.checkInputs=()=>{}}serialize(t){let e={};for(let t in this.attached){let i=this.attached[t],a=v.SerializationHelper.Serialize(i);e[i.getClassName()]=a}t.inputsmgr=e}parse(t){let e=t.inputsmgr;if(e)for(let t in this.clear(),e){let i=D[t];if(i){let a=e[t],r=v.SerializationHelper.Parse(()=>new i,a,null);this.add(r)}}else for(let e in this.attached){let i=D[this.attached[e].getClassName()];if(i){let a=v.SerializationHelper.Parse(()=>new i,t,null);this.remove(this.attached[e]),this.add(a)}}}}],10609)},95284,t=>{"use strict";var e,i;(i=e||(e={}))[i.PointerMove=0]="PointerMove",i[i.PointerDown=1]="PointerDown",i[i.PointerUp=2]="PointerUp";class a{}a.DOM_DELTA_PIXEL=0,a.DOM_DELTA_LINE=1,a.DOM_DELTA_PAGE=2,t.s(["EventConstants",0,a])},97021,t=>{"use strict";class e{}e.KEYDOWN=1,e.KEYUP=2;class i{constructor(t,e){this.type=t,this.event=e}}t.s(["KeyboardEventTypes",0,e,"KeyboardInfo",0,i,"KeyboardInfoPre",0,class extends i{get skipOnPointerObservable(){return this.skipOnKeyboardObservable}set skipOnPointerObservable(t){this.skipOnKeyboardObservable=t}constructor(t,e){super(t,e),this.type=t,this.event=e,this.skipOnKeyboardObservable=!1}}])},84289,t=>{"use strict";var e=t.i(56173);class i{}i.POINTERDOWN=1,i.POINTERUP=2,i.POINTERMOVE=4,i.POINTERWHEEL=8,i.POINTERPICK=16,i.POINTERTAP=32,i.POINTERDOUBLETAP=64;class a{constructor(t,e){this.type=t,this.event=e}}t.s(["PointerEventTypes",0,i,"PointerInfo",0,class extends a{get pickInfo(){return this._pickInfo||this._generatePickInfo(),this._pickInfo}constructor(t,e,i,a=null){super(t,e),this._pickInfo=i,this._inputManager=a}_generatePickInfo(){this._inputManager&&(this._pickInfo=this._inputManager._pickMove(this.event),this._inputManager._setRayOnPointerInfo(this._pickInfo,this.event),this._inputManager=null)}},"PointerInfoPre",0,class extends a{constructor(t,i,a,r){super(t,i),this.ray=null,this.originalPickingInfo=null,this.skipOnPointerObservable=!1,this.localPosition=new e.Vector2(a,r)}}])},93663,t=>{"use strict";var e,i,a,r,o=t.i(56173);(e=a||(a={}))[e.LOCAL=0]="LOCAL",e[e.WORLD=1]="WORLD",e[e.BONE=2]="BONE";class s{}s.X=new o.Vector3(1,0,0),s.Y=new o.Vector3(0,1,0),s.Z=new o.Vector3(0,0,1),(i=r||(r={}))[i.X=0]="X",i[i.Y=1]="Y",i[i.Z=2]="Z",t.s(["Axis",0,s,"Coordinate",0,r,"Space",0,a])},38788,t=>{"use strict";var e=t.i(38450);class i{static GetPlanes(t){let a=[];for(let t=0;t<6;t++)a.push(new e.Plane(0,0,0,0));return i.GetPlanesToRef(t,a),a}static GetNearPlaneToRef(t,e){let i=t.m;e.normal.x=i[3]+i[2],e.normal.y=i[7]+i[6],e.normal.z=i[11]+i[10],e.d=i[15]+i[14],e.normalize()}static GetFarPlaneToRef(t,e){let i=t.m;e.normal.x=i[3]-i[2],e.normal.y=i[7]-i[6],e.normal.z=i[11]-i[10],e.d=i[15]-i[14],e.normalize()}static GetLeftPlaneToRef(t,e){let i=t.m;e.normal.x=i[3]+i[0],e.normal.y=i[7]+i[4],e.normal.z=i[11]+i[8],e.d=i[15]+i[12],e.normalize()}static GetRightPlaneToRef(t,e){let i=t.m;e.normal.x=i[3]-i[0],e.normal.y=i[7]-i[4],e.normal.z=i[11]-i[8],e.d=i[15]-i[12],e.normalize()}static GetTopPlaneToRef(t,e){let i=t.m;e.normal.x=i[3]-i[1],e.normal.y=i[7]-i[5],e.normal.z=i[11]-i[9],e.d=i[15]-i[13],e.normalize()}static GetBottomPlaneToRef(t,e){let i=t.m;e.normal.x=i[3]+i[1],e.normal.y=i[7]+i[5],e.normal.z=i[11]+i[9],e.d=i[15]+i[13],e.normalize()}static GetPlanesToRef(t,e){i.GetNearPlaneToRef(t,e[0]),i.GetFarPlaneToRef(t,e[1]),i.GetLeftPlaneToRef(t,e[2]),i.GetRightPlaneToRef(t,e[3]),i.GetTopPlaneToRef(t,e[4]),i.GetBottomPlaneToRef(t,e[5])}static IsPointInFrustum(t,e){for(let i=0;i<6;i++)if(0>e[i].dotCoordinate(t))return!1;return!0}}t.s(["Frustum",0,i])},6895,t=>{"use strict";class e{constructor(t){this.length=0,this.data=Array(t),this._id=e._GlobalId++}push(t){this.data[this.length++]=t,this.length>this.data.length&&(this.data.length*=2)}forEach(t){for(let e=0;e<this.length;e++)t(this.data[e])}sort(t){this.data.sort(t)}reset(){this.length=0}dispose(){this.reset(),this.data&&(this.data.length=0)}concat(t){if(0!==t.length){this.length+t.length>this.data.length&&(this.data.length=(this.length+t.length)*2);for(let e=0;e<t.length;e++)this.data[this.length++]=(t.data||t)[e]}}indexOf(t){let e=this.data.indexOf(t);return e>=this.length?-1:e}contains(t){return -1!==this.indexOf(t)}}e._GlobalId=0,t.s(["SmartArray",0,e,"SmartArrayNoDuplicate",0,class extends e{constructor(){super(...arguments),this._duplicateId=0}push(t){super.push(t),t.__smartArrayFlags||(t.__smartArrayFlags={}),t.__smartArrayFlags[this._id]=this._duplicateId}pushNoDuplicate(t){return(!t.__smartArrayFlags||t.__smartArrayFlags[this._id]!==this._duplicateId)&&(this.push(t),!0)}reset(){super.reset(),this._duplicateId++}concatWithNoDuplicate(t){if(0!==t.length){this.length+t.length>this.data.length&&(this.data.length=(this.length+t.length)*2);for(let e=0;e<t.length;e++){let i=(t.data||t)[e];this.pushNoDuplicate(i)}}}}])}]);
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