@uptimizr/dashboard 0.3.5 → 0.3.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (314) hide show
  1. package/out/404.html +1 -1
  2. package/out/__next.__PAGE__.txt +4 -4
  3. package/out/__next._full.txt +10 -10
  4. package/out/__next._head.txt +4 -4
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u(r)}static CreateCubicBezier(t,e,s,i,r){r=r>3?r:4;let a=[],o=(t,e,s,i,n)=>(1-t)*(1-t)*(1-t)*e+3*t*(1-t)*(1-t)*s+3*t*t*(1-t)*i+t*t*t*n;for(let h=0;h<=r;h++)a.push(new n.Vector3(o(h/r,t.x,e.x,s.x,i.x),o(h/r,t.y,e.y,s.y,i.y),o(h/r,t.z,e.z,s.z,i.z)));return new u(a)}static CreateHermiteSpline(t,e,s,i,r){let a=[],o=1/r;for(let h=0;h<=r;h++)a.push(n.Vector3.Hermite(t,e,s,i,h*o));return new u(a)}static CreateCatmullRomSpline(t,e,s){let i=[],r=1/e,a=0;if(s){let s=t.length;for(let o=0;o<s;o++){a=0;for(let h=0;h<e;h++)i.push(n.Vector3.CatmullRom(t[o%s],t[(o+1)%s],t[(o+2)%s],t[(o+3)%s],a)),a+=r}i.push(i[0])}else{let s=[];s.push(t[0].clone()),s.push(...t),s.push(t[t.length-1].clone());let o=0;for(;o<s.length-3;o++){a=0;for(let t=0;t<e;t++)i.push(n.Vector3.CatmullRom(s[o],s[o+1],s[o+2],s[o+3],a)),a+=r}o--,i.push(n.Vector3.CatmullRom(s[o],s[o+1],s[o+2],s[o+3],a))}return new u(i)}static ArcThru3Points(t,e,s,i=32,r=!1,a=!1){let o=[],h=e.subtract(t),l=s.subtract(e),c=t.subtract(s),p=n.Vector3.Cross(h,l),_=p.length();if(_<1e-8)return new u(o);let g=h.lengthSquared(),d=l.lengthSquared(),m=c.lengthSquared(),x=p.lengthSquared(),E=.5*h.length()*l.length()*c.length()/_,A=n.Vector3.Dot(h,c),M=n.Vector3.Dot(h,l),w=n.Vector3.Dot(l,c),P=t.scale(-.5*d*A/x).add(e.scale(-.5*m*M/x)).add(s.scale(-.5*g*w/x)),y=t.subtract(P).normalize(),f=n.Vector3.Cross(p,y).normalize();if(a){let e=2*Math.PI/i;for(let t=0;t<=2*Math.PI;t+=e)o.push(P.add(y.scale(E*Math.cos(t)).add(f.scale(E*Math.sin(t)))));o.push(t)}else{let e,n=1/i,a=0;do e=P.add(y.scale(E*Math.cos(a)).add(f.scale(E*Math.sin(a)))),o.push(e),a+=n;while(!e.equalsWithEpsilon(s,E*n*1.1))o.push(s),r&&o.push(t)}return new u(o)}constructor(t){this._length=0,this._points=t,this._length=this._computeLength(t)}getPoints(){return this._points}length(){return this._length}continue(t){let e=this._points[this._points.length-1],s=this._points.slice(),i=t.getPoints();for(let t=1;t<i.length;t++)s.push(i[t].subtract(i[0]).add(e));return new u(s)}_computeLength(t){let e=0;for(let s=1;s<t.length;s++)e+=t[s].subtract(t[s-1]).length();return e}}t.s(["Angle",0,a,"Arc2",0,o,"BezierCurve",0,class{static Interpolate(t,e,s,i,n){if(0===t)return 0;let r=1-3*i+3*e,a=3*i-6*e,o=3*e,h=t;for(let e=0;e<5;e++){let e=h*h,s=e*h*r+a*e+o*h,i=1/(3*r*e+2*a*h+o);h-=(s-t)*i,h=Math.min(1,Math.max(0,h))}return 3*Math.pow(1-h,2)*h*s+3*(1-h)*Math.pow(h,2)*n+Math.pow(h,3)}},"Curve3",0,u,"Orientation",0,s,"Path2",0,h,"Path3D",0,l])},54149,t=>{"use strict";var e=t.i(42473);class s{constructor(){this._easingMode=s.EASINGMODE_EASEIN}setEasingMode(t){let e=Math.min(Math.max(t,0),2);this._easingMode=e}getEasingMode(){return this._easingMode}easeInCore(t){throw Error("You must implement this method")}ease(t){switch(this._easingMode){case s.EASINGMODE_EASEIN:return this.easeInCore(t);case s.EASINGMODE_EASEOUT:return 1-this.easeInCore(1-t)}return t>=.5?(1-this.easeInCore((1-t)*2))*.5+.5:.5*this.easeInCore(2*t)}}s.EASINGMODE_EASEIN=0,s.EASINGMODE_EASEOUT=1,s.EASINGMODE_EASEINOUT=2,t.s(["BackEase",0,class extends s{constructor(t=1){super(),this.amplitude=t}easeInCore(t){return Math.pow(t,3)-t*Math.max(0,this.amplitude)*Math.sin(3.141592653589793*t)}},"BezierCurveEase",0,class extends s{constructor(t=0,e=0,s=1,i=1){super(),this.x1=t,this.y1=e,this.x2=s,this.y2=i}easeInCore(t){return e.BezierCurve.Interpolate(t,this.x1,this.y1,this.x2,this.y2)}},"BounceEase",0,class extends s{constructor(t=3,e=2){super(),this.bounces=t,this.bounciness=e}easeInCore(t){let e=Math.max(0,this.bounces),s=this.bounciness;s<=1&&(s=1.001);let i=Math.pow(s,e),n=1-s,r=(1-i)/n+.5*i,a=Math.floor(Math.log(-(t*r)*(1-s)+1)/Math.log(s)),o=(1-Math.pow(s,a))/(n*r),h=(o+(1-Math.pow(s,a+1))/(n*r))*.5,l=t-h,u=h-o;return-Math.pow(1/s,e-a)/(u*u)*(l-u)*(l+u)}},"CircleEase",0,class extends s{easeInCore(t){return 1-Math.sqrt(1-(t=Math.max(0,Math.min(1,t)))*t)}},"CubicEase",0,class extends s{easeInCore(t){return t*t*t}},"EasingFunction",0,s,"ElasticEase",0,class extends s{constructor(t=3,e=3){super(),this.oscillations=t,this.springiness=e}easeInCore(t){let e=Math.max(0,this.oscillations),s=Math.max(0,this.springiness);return(0===s?t:(Math.exp(s*t)-1)/(Math.exp(s)-1))*Math.sin((6.283185307179586*e+1.5707963267948966)*t)}},"ExponentialEase",0,class extends s{constructor(t=2){super(),this.exponent=t}easeInCore(t){return this.exponent<=0?t:(Math.exp(this.exponent*t)-1)/(Math.exp(this.exponent)-1)}}])},68869,t=>{"use strict";var e,s,i=t.i(54149),n=t.i(82531),r=t.i(82350),a=t.i(48477);(e=s||(s={}))[e.CircleEase=0]="CircleEase",e[e.BackEase=1]="BackEase",e[e.BounceEase=2]="BounceEase",e[e.CubicEase=3]="CubicEase",e[e.ElasticEase=4]="ElasticEase",e[e.ExponentialEase=5]="ExponentialEase",e[e.PowerEase=6]="PowerEase",e[e.QuadraticEase=7]="QuadraticEase",e[e.QuarticEase=8]="QuarticEase",e[e.QuinticEase=9]="QuinticEase",e[e.SineEase=10]="SineEase",e[e.BezierCurveEase=11]="BezierCurveEase";class o extends n.FlowGraphBlock{constructor(t){super(t),this.config=t,this._easingFunctions={},this.type=this.registerDataInput("type",r.RichTypeAny,11),this.mode=this.registerDataInput("mode",r.RichTypeNumber,0),this.parameters=this.registerDataInput("parameters",r.RichTypeAny,[1,0,0,1]),this.easingFunction=this.registerDataOutput("easingFunction",r.RichTypeAny)}_updateOutputs(t){let e=this.type.getValue(t),s=this.mode.getValue(t),n=this.parameters.getValue(t);if(void 0===e||void 0===s)return;let r=`${e}-${s}-${n.join("-")}`;if(!this._easingFunctions[r]){let t=function(t,...e){switch(t){case 11:return new i.BezierCurveEase(...e);case 0:return new i.CircleEase;case 1:return new i.BackEase(...e);case 2:return new i.BounceEase(...e);case 3:return new i.CubicEase;case 4:return new i.ElasticEase(...e);case 5:return new i.ExponentialEase(...e);default:throw Error("Easing type not yet implemented")}}(e,...n);t.setEasingMode(s),this._easingFunctions[r]=t}this.easingFunction.setValue(this._easingFunctions[r],t)}getClassName(){return"FlowGraphEasingBlock"}}let h=!1;function l(){h||(h=!0,(0,a.RegisterClass)("FlowGraphEasingBlock",o))}t.s(["EasingFunctionType",0,s,"FlowGraphEasingBlock",0,o,"RegisterFlowGraphEasingBlock",0,l],40927),l(),t.s([],75136),t.i(75136),t.i(40927),t.s(["FlowGraphEasingBlock",0,o],68869)}]);
1
+ (globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,87023,t=>{"use strict";var e,s,i=t.i(90629),n=t.i(95410),r=t.i(82579);(e=s||(s={}))[e.CW=0]="CW",e[e.CCW=1]="CCW";class a{constructor(t){this._radians=t,this._radians<0&&(this._radians+=2*Math.PI)}degrees(){return 180*this._radians/Math.PI}radians(){return this._radians}static BetweenTwoPoints(t,e){let s=e.subtract(t);return new a(Math.atan2(s.y,s.x))}static BetweenTwoVectors(t,e){let s=t.lengthSquared()*e.lengthSquared();if(0===s)return new a(Math.PI/2);s=Math.sqrt(s);let n=t.dot(e)/s;return new a(Math.acos(n=(0,i.Clamp)(n,-1,1)))}static FromRadians(t){return new a(t)}static FromDegrees(t){return new a(t*Math.PI/180)}}class o{constructor(t,e,s){this.startPoint=t,this.midPoint=e,this.endPoint=s;const i=Math.pow(e.x,2)+Math.pow(e.y,2),r=(Math.pow(t.x,2)+Math.pow(t.y,2)-i)/2,o=(i-Math.pow(s.x,2)-Math.pow(s.y,2))/2,h=(t.x-e.x)*(e.y-s.y)-(e.x-s.x)*(t.y-e.y);this.centerPoint=new n.Vector2((r*(e.y-s.y)-o*(t.y-e.y))/h,((t.x-e.x)*o-(e.x-s.x)*r)/h),this.radius=this.centerPoint.subtract(this.startPoint).length(),this.startAngle=a.BetweenTwoPoints(this.centerPoint,this.startPoint);const l=this.startAngle.degrees();let u=a.BetweenTwoPoints(this.centerPoint,this.midPoint).degrees(),c=a.BetweenTwoPoints(this.centerPoint,this.endPoint).degrees();u-l>180&&(u-=360),u-l<-180&&(u+=360),c-u>180&&(c-=360),c-u<-180&&(c+=360),this.orientation=u-l<0?0:1,this.angle=a.FromDegrees(0===this.orientation?l-c:c-l)}}class h{constructor(t,e){this._points=[],this._length=0,this.closed=!1,this._points.push(new n.Vector2(t,e))}addLineTo(t,e){if(this.closed)return this;let s=new n.Vector2(t,e),i=this._points[this._points.length-1];return this._points.push(s),this._length+=s.subtract(i).length(),this}addArcTo(t,e,s,i,r=36){if(this.closed)return this;let a=new o(this._points[this._points.length-1],new n.Vector2(t,e),new n.Vector2(s,i)),h=a.angle.radians()/r;0===a.orientation&&(h*=-1);let l=a.startAngle.radians()+h;for(let t=0;t<r;t++){let t=Math.cos(l)*a.radius+a.centerPoint.x,e=Math.sin(l)*a.radius+a.centerPoint.y;this.addLineTo(t,e),l+=h}return this}addQuadraticCurveTo(t,e,s,i,n=36){if(this.closed)return this;let r=(t,e,s,i)=>(1-t)*(1-t)*e+2*t*(1-t)*s+t*t*i,a=this._points[this._points.length-1];for(let o=0;o<=n;o++){let h=o/n,l=r(h,a.x,t,s),u=r(h,a.y,e,i);this.addLineTo(l,u)}return this}addBezierCurveTo(t,e,s,i,n,r,a=36){if(this.closed)return this;let o=(t,e,s,i,n)=>(1-t)*(1-t)*(1-t)*e+3*t*(1-t)*(1-t)*s+3*t*t*(1-t)*i+t*t*t*n,h=this._points[this._points.length-1];for(let l=0;l<=a;l++){let u=l/a,c=o(u,h.x,t,s,n),p=o(u,h.y,e,i,r);this.addLineTo(c,p)}return this}isPointInside(t){let e=!1,s=this._points.length;for(let i=s-1,n=0;n<s;i=n++){let s=this._points[i],r=this._points[n],a=r.x-s.x,o=r.y-s.y;if(Math.abs(o)>Number.EPSILON){if(o<0&&(s=this._points[n],a=-a,r=this._points[i],o=-o),t.y<s.y||t.y>r.y)continue;if(t.y===s.y&&t.x===s.x)return!0;{let i=o*(t.x-s.x)-a*(t.y-s.y);if(0===i)return!0;if(i<0)continue;e=!e}}else{if(t.y!==s.y)continue;if(r.x<=t.x&&t.x<=s.x||s.x<=t.x&&t.x<=r.x)return!0}}return e}close(){return this.closed=!0,this}length(){let t=this._length;if(this.closed){let e=this._points[this._points.length-1];t+=this._points[0].subtract(e).length()}return t}area(){let t=this._points.length,e=0;for(let s=t-1,i=0;i<t;s=i++)e+=this._points[s].x*this._points[i].y-this._points[i].x*this._points[s].y;return .5*e}getPoints(){return this._points}getPointAtLengthPosition(t){if(t<0||t>1)return n.Vector2.Zero();let e=t*this.length(),s=0;for(let t=0;t<this._points.length;t++){let i=(t+1)%this._points.length,r=this._points[t],a=this._points[i].subtract(r),o=a.length()+s;if(e>=s&&e<=o){let t=a.normalize(),i=e-s;return new n.Vector2(r.x+t.x*i,r.y+t.y*i)}s=o}return n.Vector2.Zero()}static StartingAt(t,e){return new h(t,e)}}class l{constructor(t,e=null,s,i=!1){this.path=t,this._curve=[],this._distances=[],this._tangents=[],this._normals=[],this._binormals=[],this._pointAtData={id:0,point:n.Vector3.Zero(),previousPointArrayIndex:0,position:0,subPosition:0,interpolateReady:!1,interpolationMatrix:n.Matrix.Identity()};for(let e=0;e<t.length;e++)this._curve[e]=t[e].clone();this._raw=s||!1,this._alignTangentsWithPath=i,this._compute(e,i)}getCurve(){return this._curve}getPoints(){return this._curve}length(){return this._distances[this._distances.length-1]}getTangents(){return this._tangents}getNormals(){return this._normals}getBinormals(){return this._binormals}getDistances(){return this._distances}getPointAt(t){return this._updatePointAtData(t).point}getTangentAt(t,e=!1){return this._updatePointAtData(t,e),e?n.Vector3.TransformCoordinates(n.Vector3.Forward(),this._pointAtData.interpolationMatrix):this._tangents[this._pointAtData.previousPointArrayIndex]}getNormalAt(t,e=!1){return this._updatePointAtData(t,e),e?n.Vector3.TransformCoordinates(n.Vector3.Right(),this._pointAtData.interpolationMatrix):this._normals[this._pointAtData.previousPointArrayIndex]}getBinormalAt(t,e=!1){return this._updatePointAtData(t,e),e?n.Vector3.TransformCoordinates(n.Vector3.UpReadOnly,this._pointAtData.interpolationMatrix):this._binormals[this._pointAtData.previousPointArrayIndex]}getDistanceAt(t){return this.length()*t}getPreviousPointIndexAt(t){return this._updatePointAtData(t),this._pointAtData.previousPointArrayIndex}getSubPositionAt(t){return this._updatePointAtData(t),this._pointAtData.subPosition}getClosestPositionTo(t){let e=Number.MAX_VALUE,s=0;for(let i=0;i<this._curve.length-1;i++){let r=this._curve[i+0],a=this._curve[i+1].subtract(r).normalize(),o=this._distances[i+1]-this._distances[i+0],h=Math.min(Math.max(n.Vector3.Dot(a,t.subtract(r).normalize()),0)*n.Vector3.Distance(r,t)/o,1),l=n.Vector3.Distance(r.add(a.scale(h*o)),t);l<e&&(e=l,s=(this._distances[i+0]+o*h)/this.length())}return s}slice(t=0,e=1){if(t<0&&(t=1- -1*t%1),e<0&&(e=1- -1*e%1),t>e){let s=t;t=e,e=s}let s=this.getCurve(),i=this.getPointAt(t),n=this.getPreviousPointIndexAt(t),r=this.getPointAt(e),a=this.getPreviousPointIndexAt(e)+1,o=[];return 0!==t&&(n++,o.push(i)),o.push(...s.slice(n,a)),(1!==e||1===t)&&o.push(r),new l(o,this.getNormalAt(t),this._raw,this._alignTangentsWithPath)}update(t,e=null,s=!1){for(let e=0;e<t.length;e++)this._curve[e].x=t[e].x,this._curve[e].y=t[e].y,this._curve[e].z=t[e].z;return this._compute(e,s),this}_compute(t,e=!1){let s,i,r,a,o,h=this._curve.length;if(h<2)return;this._tangents[0]=this._getFirstNonNullVector(0),this._raw||this._tangents[0].normalize(),this._tangents[h-1]=this._curve[h-1].subtract(this._curve[h-2]),this._raw||this._tangents[h-1].normalize();let l=this._tangents[0],u=this._normalVector(l,t);this._normals[0]=u,this._raw||this._normals[0].normalize(),this._binormals[0]=n.Vector3.Cross(l,this._normals[0]),this._raw||this._binormals[0].normalize(),this._distances[0]=0;for(let t=1;t<h;t++)s=this._getLastNonNullVector(t),t<h-1&&(i=this._getFirstNonNullVector(t),this._tangents[t]=e?i:s.add(i),this._tangents[t].normalize()),this._distances[t]=this._distances[t-1]+this._curve[t].subtract(this._curve[t-1]).length(),r=this._tangents[t],o=this._binormals[t-1],this._normals[t]=n.Vector3.Cross(o,r),this._raw||(0===this._normals[t].length()?(a=this._normals[t-1],this._normals[t]=a.clone()):this._normals[t].normalize()),this._binormals[t]=n.Vector3.Cross(r,this._normals[t]),this._raw||this._binormals[t].normalize();this._pointAtData.id=NaN}_getFirstNonNullVector(t){let e=1,s=this._curve[t+e].subtract(this._curve[t]);for(;0===s.length()&&t+e+1<this._curve.length;)e++,s=this._curve[t+e].subtract(this._curve[t]);return s}_getLastNonNullVector(t){let e=1,s=this._curve[t].subtract(this._curve[t-e]);for(;0===s.length()&&t>e+1;)e++,s=this._curve[t].subtract(this._curve[t-e]);return s}_normalVector(t,e){let s,a=t.length();if(0===a&&(a=1),null==e){let e;e=(0,i.WithinEpsilon)(Math.abs(t.y)/a,1,r.Epsilon)?(0,i.WithinEpsilon)(Math.abs(t.x)/a,1,r.Epsilon)?(0,i.WithinEpsilon)(Math.abs(t.z)/a,1,r.Epsilon)?n.Vector3.Zero():new n.Vector3(0,0,1):new n.Vector3(1,0,0):new n.Vector3(0,-1,0),s=n.Vector3.Cross(t,e)}else s=n.Vector3.Cross(t,e),n.Vector3.CrossToRef(s,t,s);return s.normalize(),s}_updatePointAtData(t,e=!1){let s;if(this._pointAtData.id===t)return this._pointAtData.interpolateReady||this._updateInterpolationMatrix(),this._pointAtData;this._pointAtData.id=t;let i=this.getPoints();if(t<=0)return this._setPointAtData(0,0,i[0],0,e);if(t>=1)return this._setPointAtData(1,1,i[i.length-1],i.length-1,e);let r=i[0],a=0,o=t*this.length();for(let h=1;h<i.length;h++){s=i[h];let l=n.Vector3.Distance(r,s);if((a+=l)===o)return this._setPointAtData(t,1,s,h,e);if(a>o){let i=(a-o)/l,n=r.subtract(s),u=s.add(n.scaleInPlace(i));return this._setPointAtData(t,1-i,u,h-1,e)}r=s}return this._pointAtData}_setPointAtData(t,e,s,i,n){return this._pointAtData.point=s,this._pointAtData.position=t,this._pointAtData.subPosition=e,this._pointAtData.previousPointArrayIndex=i,this._pointAtData.interpolateReady=n,n&&this._updateInterpolationMatrix(),this._pointAtData}_updateInterpolationMatrix(){this._pointAtData.interpolationMatrix=n.Matrix.Identity();let t=this._pointAtData.previousPointArrayIndex;if(t!==this._tangents.length-1){let e=t+1,s=this._tangents[t].clone(),i=this._normals[t].clone(),r=this._binormals[t].clone(),a=this._tangents[e].clone(),o=this._normals[e].clone(),h=this._binormals[e].clone(),l=n.Quaternion.RotationQuaternionFromAxis(i,r,s),u=n.Quaternion.RotationQuaternionFromAxis(o,h,a);n.Quaternion.Slerp(l,u,this._pointAtData.subPosition).toRotationMatrix(this._pointAtData.interpolationMatrix)}}}class u{static CreateQuadraticBezier(t,e,s,i){i=i>2?i:3;let r=[],a=(t,e,s,i)=>(1-t)*(1-t)*e+2*t*(1-t)*s+t*t*i;for(let o=0;o<=i;o++)r.push(new n.Vector3(a(o/i,t.x,e.x,s.x),a(o/i,t.y,e.y,s.y),a(o/i,t.z,e.z,s.z)));return new u(r)}static CreateCubicBezier(t,e,s,i,r){r=r>3?r:4;let a=[],o=(t,e,s,i,n)=>(1-t)*(1-t)*(1-t)*e+3*t*(1-t)*(1-t)*s+3*t*t*(1-t)*i+t*t*t*n;for(let h=0;h<=r;h++)a.push(new n.Vector3(o(h/r,t.x,e.x,s.x,i.x),o(h/r,t.y,e.y,s.y,i.y),o(h/r,t.z,e.z,s.z,i.z)));return new u(a)}static CreateHermiteSpline(t,e,s,i,r){let a=[],o=1/r;for(let h=0;h<=r;h++)a.push(n.Vector3.Hermite(t,e,s,i,h*o));return new u(a)}static CreateCatmullRomSpline(t,e,s){let i=[],r=1/e,a=0;if(s){let s=t.length;for(let o=0;o<s;o++){a=0;for(let h=0;h<e;h++)i.push(n.Vector3.CatmullRom(t[o%s],t[(o+1)%s],t[(o+2)%s],t[(o+3)%s],a)),a+=r}i.push(i[0])}else{let s=[];s.push(t[0].clone()),s.push(...t),s.push(t[t.length-1].clone());let o=0;for(;o<s.length-3;o++){a=0;for(let t=0;t<e;t++)i.push(n.Vector3.CatmullRom(s[o],s[o+1],s[o+2],s[o+3],a)),a+=r}o--,i.push(n.Vector3.CatmullRom(s[o],s[o+1],s[o+2],s[o+3],a))}return new u(i)}static ArcThru3Points(t,e,s,i=32,r=!1,a=!1){let o=[],h=e.subtract(t),l=s.subtract(e),c=t.subtract(s),p=n.Vector3.Cross(h,l),_=p.length();if(_<1e-8)return new u(o);let g=h.lengthSquared(),d=l.lengthSquared(),m=c.lengthSquared(),x=p.lengthSquared(),E=.5*h.length()*l.length()*c.length()/_,A=n.Vector3.Dot(h,c),M=n.Vector3.Dot(h,l),w=n.Vector3.Dot(l,c),P=t.scale(-.5*d*A/x).add(e.scale(-.5*m*M/x)).add(s.scale(-.5*g*w/x)),y=t.subtract(P).normalize(),f=n.Vector3.Cross(p,y).normalize();if(a){let e=2*Math.PI/i;for(let t=0;t<=2*Math.PI;t+=e)o.push(P.add(y.scale(E*Math.cos(t)).add(f.scale(E*Math.sin(t)))));o.push(t)}else{let e,n=1/i,a=0;do e=P.add(y.scale(E*Math.cos(a)).add(f.scale(E*Math.sin(a)))),o.push(e),a+=n;while(!e.equalsWithEpsilon(s,E*n*1.1))o.push(s),r&&o.push(t)}return new u(o)}constructor(t){this._length=0,this._points=t,this._length=this._computeLength(t)}getPoints(){return this._points}length(){return this._length}continue(t){let e=this._points[this._points.length-1],s=this._points.slice(),i=t.getPoints();for(let t=1;t<i.length;t++)s.push(i[t].subtract(i[0]).add(e));return new u(s)}_computeLength(t){let e=0;for(let s=1;s<t.length;s++)e+=t[s].subtract(t[s-1]).length();return e}}t.s(["Angle",0,a,"Arc2",0,o,"BezierCurve",0,class{static Interpolate(t,e,s,i,n){if(0===t)return 0;let r=1-3*i+3*e,a=3*i-6*e,o=3*e,h=t;for(let e=0;e<5;e++){let e=h*h,s=e*h*r+a*e+o*h,i=1/(3*r*e+2*a*h+o);h-=(s-t)*i,h=Math.min(1,Math.max(0,h))}return 3*Math.pow(1-h,2)*h*s+3*(1-h)*Math.pow(h,2)*n+Math.pow(h,3)}},"Curve3",0,u,"Orientation",0,s,"Path2",0,h,"Path3D",0,l])},15205,t=>{"use strict";var e=t.i(87023);class s{constructor(){this._easingMode=s.EASINGMODE_EASEIN}setEasingMode(t){let e=Math.min(Math.max(t,0),2);this._easingMode=e}getEasingMode(){return this._easingMode}easeInCore(t){throw Error("You must implement this method")}ease(t){switch(this._easingMode){case s.EASINGMODE_EASEIN:return this.easeInCore(t);case s.EASINGMODE_EASEOUT:return 1-this.easeInCore(1-t)}return t>=.5?(1-this.easeInCore((1-t)*2))*.5+.5:.5*this.easeInCore(2*t)}}s.EASINGMODE_EASEIN=0,s.EASINGMODE_EASEOUT=1,s.EASINGMODE_EASEINOUT=2,t.s(["BackEase",0,class extends s{constructor(t=1){super(),this.amplitude=t}easeInCore(t){return Math.pow(t,3)-t*Math.max(0,this.amplitude)*Math.sin(3.141592653589793*t)}},"BezierCurveEase",0,class extends s{constructor(t=0,e=0,s=1,i=1){super(),this.x1=t,this.y1=e,this.x2=s,this.y2=i}easeInCore(t){return e.BezierCurve.Interpolate(t,this.x1,this.y1,this.x2,this.y2)}},"BounceEase",0,class extends s{constructor(t=3,e=2){super(),this.bounces=t,this.bounciness=e}easeInCore(t){let e=Math.max(0,this.bounces),s=this.bounciness;s<=1&&(s=1.001);let i=Math.pow(s,e),n=1-s,r=(1-i)/n+.5*i,a=Math.floor(Math.log(-(t*r)*(1-s)+1)/Math.log(s)),o=(1-Math.pow(s,a))/(n*r),h=(o+(1-Math.pow(s,a+1))/(n*r))*.5,l=t-h,u=h-o;return-Math.pow(1/s,e-a)/(u*u)*(l-u)*(l+u)}},"CircleEase",0,class extends s{easeInCore(t){return 1-Math.sqrt(1-(t=Math.max(0,Math.min(1,t)))*t)}},"CubicEase",0,class extends s{easeInCore(t){return t*t*t}},"EasingFunction",0,s,"ElasticEase",0,class extends s{constructor(t=3,e=3){super(),this.oscillations=t,this.springiness=e}easeInCore(t){let e=Math.max(0,this.oscillations),s=Math.max(0,this.springiness);return(0===s?t:(Math.exp(s*t)-1)/(Math.exp(s)-1))*Math.sin((6.283185307179586*e+1.5707963267948966)*t)}},"ExponentialEase",0,class extends s{constructor(t=2){super(),this.exponent=t}easeInCore(t){return this.exponent<=0?t:(Math.exp(this.exponent*t)-1)/(Math.exp(this.exponent)-1)}}])},66271,t=>{"use strict";var e,s,i=t.i(15205),n=t.i(37068),r=t.i(19434),a=t.i(38116);(e=s||(s={}))[e.CircleEase=0]="CircleEase",e[e.BackEase=1]="BackEase",e[e.BounceEase=2]="BounceEase",e[e.CubicEase=3]="CubicEase",e[e.ElasticEase=4]="ElasticEase",e[e.ExponentialEase=5]="ExponentialEase",e[e.PowerEase=6]="PowerEase",e[e.QuadraticEase=7]="QuadraticEase",e[e.QuarticEase=8]="QuarticEase",e[e.QuinticEase=9]="QuinticEase",e[e.SineEase=10]="SineEase",e[e.BezierCurveEase=11]="BezierCurveEase";class o extends n.FlowGraphBlock{constructor(t){super(t),this.config=t,this._easingFunctions={},this.type=this.registerDataInput("type",r.RichTypeAny,11),this.mode=this.registerDataInput("mode",r.RichTypeNumber,0),this.parameters=this.registerDataInput("parameters",r.RichTypeAny,[1,0,0,1]),this.easingFunction=this.registerDataOutput("easingFunction",r.RichTypeAny)}_updateOutputs(t){let e=this.type.getValue(t),s=this.mode.getValue(t),n=this.parameters.getValue(t);if(void 0===e||void 0===s)return;let r=`${e}-${s}-${n.join("-")}`;if(!this._easingFunctions[r]){let t=function(t,...e){switch(t){case 11:return new i.BezierCurveEase(...e);case 0:return new i.CircleEase;case 1:return new i.BackEase(...e);case 2:return new i.BounceEase(...e);case 3:return new i.CubicEase;case 4:return new i.ElasticEase(...e);case 5:return new i.ExponentialEase(...e);default:throw Error("Easing type not yet implemented")}}(e,...n);t.setEasingMode(s),this._easingFunctions[r]=t}this.easingFunction.setValue(this._easingFunctions[r],t)}getClassName(){return"FlowGraphEasingBlock"}}let h=!1;function l(){h||(h=!0,(0,a.RegisterClass)("FlowGraphEasingBlock",o))}t.s(["EasingFunctionType",0,s,"FlowGraphEasingBlock",0,o,"RegisterFlowGraphEasingBlock",0,l],125),l(),t.s([],13622),t.i(13622),t.i(125),t.s(["FlowGraphEasingBlock",0,o],66271)}]);
@@ -1,4 +1,4 @@
1
- (globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,10519,e=>{"use strict";var i=e.i(1719),o=e.i(36394),r=e.i(82191),t=e.i(63950),a=e.i(32621);let n="openpbrFragmentDeclaration",s=`uniform float vBaseWeight;uniform vec4 vBaseColor;uniform float vBaseDiffuseRoughness;uniform vec4 vReflectanceInfo;uniform vec4 vSpecularColor;uniform vec3 vSpecularAnisotropy;uniform float vTransmissionWeight;uniform vec3 vTransmissionColor;uniform float vTransmissionDepth;uniform vec3 vTransmissionScatter;uniform float vTransmissionScatterAnisotropy;uniform float vTransmissionDispersionScale;uniform float vTransmissionDispersionAbbeNumber;uniform float vSubsurfaceWeight;uniform vec3 vSubsurfaceColor;uniform float vSubsurfaceRadius;uniform vec3 vSubsurfaceRadiusScale;uniform float vSubsurfaceScatterAnisotropy;uniform float vCoatWeight;uniform vec3 vCoatColor;uniform float vCoatRoughness;uniform float vCoatRoughnessAnisotropy;uniform float vCoatIor;uniform float vCoatDarkening;uniform float vFuzzWeight;uniform vec3 vFuzzColor;uniform float vFuzzRoughness;uniform vec2 vGeometryCoatTangent;uniform float vGeometryThickness;uniform vec3 vEmissionColor;uniform float vThinFilmWeight;uniform vec2 vThinFilmThickness;uniform float vThinFilmIor;uniform float vGeometryThinWalled;uniform vec4 vLightingIntensity;uniform float visibility;uniform vec2 renderTargetSize;
1
+ (globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,97886,e=>{"use strict";var i=e.i(37875),o=e.i(44178),r=e.i(15937),t=e.i(19752),a=e.i(44994);let n="openpbrFragmentDeclaration",s=`uniform float vBaseWeight;uniform vec4 vBaseColor;uniform float vBaseDiffuseRoughness;uniform vec4 vReflectanceInfo;uniform vec4 vSpecularColor;uniform vec3 vSpecularAnisotropy;uniform float vTransmissionWeight;uniform vec3 vTransmissionColor;uniform float vTransmissionDepth;uniform vec3 vTransmissionScatter;uniform float vTransmissionScatterAnisotropy;uniform float vTransmissionDispersionScale;uniform float vTransmissionDispersionAbbeNumber;uniform float vSubsurfaceWeight;uniform vec3 vSubsurfaceColor;uniform float vSubsurfaceRadius;uniform vec3 vSubsurfaceRadiusScale;uniform float vSubsurfaceScatterAnisotropy;uniform float vCoatWeight;uniform vec3 vCoatColor;uniform float vCoatRoughness;uniform float vCoatRoughnessAnisotropy;uniform float vCoatIor;uniform float vCoatDarkening;uniform float vFuzzWeight;uniform vec3 vFuzzColor;uniform float vFuzzRoughness;uniform vec2 vGeometryCoatTangent;uniform float vGeometryThickness;uniform vec3 vEmissionColor;uniform float vThinFilmWeight;uniform vec2 vThinFilmThickness;uniform float vThinFilmIor;uniform float vGeometryThinWalled;uniform vec4 vLightingIntensity;uniform float visibility;uniform vec2 renderTargetSize;
2
2
  #ifdef BASE_COLOR
3
3
  uniform vec2 vBaseColorInfos;
4
4
  #endif
@@ -150,7 +150,7 @@ uniform mat4 backgroundRefractionMatrix;uniform vec3 vBackgroundRefractionInfos;
150
150
  uniform vec4 vTextureRepetitionHexTilingParams;
151
151
  #endif
152
152
  #define ADDITIONAL_FRAGMENT_DECLARATION
153
- `;i.ShaderStore.IncludesShadersStore[n]||(i.ShaderStore.IncludesShadersStore[n]=s);var l=e.i(12209),c=e.i(81108),f=e.i(44807),_=e.i(57972),d=e.i(7876),m=e.i(31258),u=e.i(44493),g=e.i(74393),v=e.i(69296);let E="openpbrFragmentSamplersDeclaration",p=`#include<samplerFragmentDeclaration>(_DEFINENAME_,BASE_COLOR,_VARYINGNAME_,BaseColor,_SAMPLERNAME_,baseColor)
153
+ `;i.ShaderStore.IncludesShadersStore[n]||(i.ShaderStore.IncludesShadersStore[n]=s);var c=e.i(23044),l=e.i(64010),f=e.i(9268),_=e.i(46349),d=e.i(91138),m=e.i(41298),u=e.i(46860),g=e.i(32172),v=e.i(82784);let E="openpbrFragmentSamplersDeclaration",p=`#include<samplerFragmentDeclaration>(_DEFINENAME_,BASE_COLOR,_VARYINGNAME_,BaseColor,_SAMPLERNAME_,baseColor)
154
154
  #include<samplerFragmentDeclaration>(_DEFINENAME_,BASE_WEIGHT,_VARYINGNAME_,BaseWeight,_SAMPLERNAME_,baseWeight)
155
155
  #include<samplerFragmentDeclaration>(_DEFINENAME_,BASE_DIFFUSE_ROUGHNESS,_VARYINGNAME_,BaseDiffuseRoughness,_SAMPLERNAME_,baseDiffuseRoughness)
156
156
  #include<samplerFragmentDeclaration>(_DEFINENAME_,BASE_METALNESS,_VARYINGNAME_,BaseMetalness,_SAMPLERNAME_,baseMetalness)
@@ -202,7 +202,7 @@ uniform sampler2D blueNoiseSampler;
202
202
  #ifdef IBL_CDF_FILTERING
203
203
  uniform sampler2D icdfSampler;
204
204
  #endif
205
- `;i.ShaderStore.IncludesShadersStore[E]||(i.ShaderStore.IncludesShadersStore[E]=p);var h=e.i(38372),S=e.i(64818),R=e.i(30964),I=e.i(27729),T=e.i(20506),A=e.i(1609),N=e.i(53141),b=e.i(66403),F=e.i(6654),L=e.i(15037),O=e.i(33808),C=e.i(41980),D=e.i(70606),P=e.i(14861),M=e.i(81650),G=e.i(72979),x=e.i(28019),y=e.i(27320),z=e.i(34473);let U="openpbrNormalMapFragmentMainFunctions",W=`#if defined(GEOMETRY_NORMAL) || defined(GEOMETRY_COAT_NORMAL) || defined(ANISOTROPIC) || defined(FUZZ) || defined(DETAIL)
205
+ `;i.ShaderStore.IncludesShadersStore[E]||(i.ShaderStore.IncludesShadersStore[E]=p);var h=e.i(57005),S=e.i(39780),R=e.i(85394),I=e.i(3107),T=e.i(13989),A=e.i(87027),N=e.i(79587),b=e.i(43899),L=e.i(16687),F=e.i(3142),O=e.i(13230),C=e.i(98932),D=e.i(56090),P=e.i(79671),M=e.i(47939),G=e.i(85916),x=e.i(46960),y=e.i(73088),z=e.i(91468);let U="openpbrNormalMapFragmentMainFunctions",X=`#if defined(GEOMETRY_NORMAL) || defined(GEOMETRY_COAT_NORMAL) || defined(ANISOTROPIC) || defined(FUZZ) || defined(DETAIL)
206
206
  #if defined(TANGENT) && defined(NORMAL)
207
207
  varying mat3 vTBN;
208
208
  #endif
@@ -263,7 +263,7 @@ vec3 perturbNormal(mat3 cotangentFrame,vec3 textureSample,float scale)
263
263
  mat3 cotangent_frame(vec3 normal,vec3 p,vec2 uv,vec2 tangentSpaceParams)
264
264
  {vec3 dp1=dFdx(p);vec3 dp2=dFdy(p);vec2 duv1=dFdx(uv);vec2 duv2=dFdy(uv);vec3 dp2perp=cross(dp2,normal);vec3 dp1perp=cross(normal,dp1);vec3 tangent=dp2perp*duv1.x+dp1perp*duv2.x;vec3 bitangent=dp2perp*duv1.y+dp1perp*duv2.y;tangent*=tangentSpaceParams.x;bitangent*=tangentSpaceParams.y;float det=max(dot(tangent,tangent),dot(bitangent,bitangent));float invmax=det==0.0 ? 0.0 : inversesqrt(det);return mat3(tangent*invmax,bitangent*invmax,normal);}
265
265
  #endif
266
- `;i.ShaderStore.IncludesShadersStore[U]||(i.ShaderStore.IncludesShadersStore[U]=W);let X="openpbrNormalMapFragmentFunctions",w=`#if defined(GEOMETRY_NORMAL)
266
+ `;i.ShaderStore.IncludesShadersStore[U]||(i.ShaderStore.IncludesShadersStore[U]=X);let w="openpbrNormalMapFragmentFunctions",W=`#if defined(GEOMETRY_NORMAL)
267
267
  #include<samplerFragmentDeclaration>(_DEFINENAME_,GEOMETRY_NORMAL,_VARYINGNAME_,GeometryNormal,_SAMPLERNAME_,geometryNormal)
268
268
  #endif
269
269
  #if defined(GEOMETRY_COAT_NORMAL)
@@ -296,7 +296,7 @@ return -texCoordOffset;
296
296
  #endif
297
297
  }
298
298
  #endif
299
- `;i.ShaderStore.IncludesShadersStore[X]||(i.ShaderStore.IncludesShadersStore[X]=w);var H=e.i(102),B=e.i(59710);let V="openpbrConductorReflectance",k=`#define pbr_inline
299
+ `;i.ShaderStore.IncludesShadersStore[w]||(i.ShaderStore.IncludesShadersStore[w]=W);var H=e.i(33165),B=e.i(31885);let V="openpbrConductorReflectance",k=`#define pbr_inline
300
300
  ReflectanceParams conductorReflectance(in vec3 baseColor,in vec3 specularColor,in float specularWeight)
301
301
  {ReflectanceParams outParams;
302
302
  #if (CONDUCTOR_SPECULAR_MODEL==CONDUCTOR_SPECULAR_MODEL_OPENPBR)
@@ -306,7 +306,7 @@ outParams.coloredF0=baseColor;outParams.coloredF90=vec3(1.0);
306
306
  #endif
307
307
  outParams.F0=1.0;outParams.F90=1.0;return outParams;}`;i.ShaderStore.IncludesShadersStore[V]||(i.ShaderStore.IncludesShadersStore[V]=k);let Y="openpbrAmbientOcclusionFunctions",Z=`float compute_specular_occlusion(const float n_dot_v,const float metallic,const float ambient_occlusion,const float roughness)
308
308
  {float specular_occlusion=saturate(pow(n_dot_v+ambient_occlusion,exp2(-16.0*roughness-1.0))-1.0+ambient_occlusion);return mix(specular_occlusion,1.0,metallic*square(1.0-roughness));}
309
- `;i.ShaderStore.IncludesShadersStore[Y]||(i.ShaderStore.IncludesShadersStore[Y]=Z);var j=e.i(93767),q=e.i(49661);let K="openpbrVolumeFunctions",Q=`struct OpenPBRHomogeneousVolume {vec3 extinction_coeff;
309
+ `;i.ShaderStore.IncludesShadersStore[Y]||(i.ShaderStore.IncludesShadersStore[Y]=Z);var j=e.i(98744),q=e.i(33577);let K="openpbrVolumeFunctions",Q=`struct OpenPBRHomogeneousVolume {vec3 extinction_coeff;
310
310
  vec3 ss_albedo;
311
311
  vec3 multi_scatter_color;
312
312
  vec3 absorption_coeff;
@@ -362,7 +362,7 @@ float filter_samples_scale=samples_scale(pixels_to_projective(overscan_size_in_p
362
362
  {vec3 weights=sss_irradiance.a/sss_samples_pdf(icdf,dz)*sss_pdf(dist,d.rgb);irradiance_sum+=weights*sss_irradiance.rgb;weight_sum+=weights;}}
363
363
  return vec3(weight_sum.r<1e-5f ? unconvolved_irradiance.r : irradiance_sum.r/weight_sum.r,
364
364
  weight_sum.g<1e-5f ? unconvolved_irradiance.g : irradiance_sum.g/weight_sum.g,
365
- weight_sum.b<1e-5f ? unconvolved_irradiance.b : irradiance_sum.b/weight_sum.b);}`;i.ShaderStore.IncludesShadersStore[K]||(i.ShaderStore.IncludesShadersStore[K]=Q);var J=e.i(15008),$=e.i(4071);let ee="openpbrNormalMapFragment",ei=`vec2 uvOffset=vec2(0.0,0.0);
365
+ weight_sum.b<1e-5f ? unconvolved_irradiance.b : irradiance_sum.b/weight_sum.b);}`;i.ShaderStore.IncludesShadersStore[K]||(i.ShaderStore.IncludesShadersStore[K]=Q);var J=e.i(83958),$=e.i(79795);let ee="openpbrNormalMapFragment",ei=`vec2 uvOffset=vec2(0.0,0.0);
366
366
  #if defined(GEOMETRY_NORMAL) || defined(GEOMETRY_COAT_NORMAL) || defined(PARALLAX) || defined(DETAIL)
367
367
  #ifdef NORMALXYSCALE
368
368
  float normalScale=1.0;
@@ -558,7 +558,7 @@ float detailRoughness=mix(0.5,detailColor.b,vDetailInfos.w);float loLerp=mix(0.,
558
558
  #ifdef USE_GLTF_STYLE_ANISOTROPY
559
559
  float baseAlpha=specular_roughness*specular_roughness;float roughnessT=mix(baseAlpha,1.0,specular_roughness_anisotropy*specular_roughness_anisotropy);float roughnessB=baseAlpha;specular_roughness_anisotropy=1.0-roughnessB/max(roughnessT,0.00001);specular_roughness=sqrt(roughnessT/sqrt(2.0/(1.0+(1.0-specular_roughness_anisotropy)*(1.0-specular_roughness_anisotropy))));
560
560
  #endif
561
- `;i.ShaderStore.IncludesShadersStore[et]||(i.ShaderStore.IncludesShadersStore[et]=ea);var en=e.i(93278),es=e.i(85827);let el="openpbrCoatLayerData",ec=`float coat_weight=0.0;vec3 coat_color=vec3(1.0);float coat_roughness=0.0;float coat_roughness_anisotropy=0.0;float coat_ior=1.6;float coat_darkening=1.0;vec2 geometry_coat_tangent=vec2(1.0,0.0);
561
+ `;i.ShaderStore.IncludesShadersStore[et]||(i.ShaderStore.IncludesShadersStore[et]=ea);var en=e.i(65345),es=e.i(57348);let ec="openpbrCoatLayerData",el=`float coat_weight=0.0;vec3 coat_color=vec3(1.0);float coat_roughness=0.0;float coat_roughness_anisotropy=0.0;float coat_ior=1.6;float coat_darkening=1.0;vec2 geometry_coat_tangent=vec2(1.0,0.0);
562
562
  #ifdef COAT_WEIGHT
563
563
  vec4 coatWeightFromTexture=TEXRD(coatWeightSampler,vCoatWeightUV+uvOffset);
564
564
  #endif
@@ -610,7 +610,7 @@ coat_darkening*=coatDarkeningFromTexture.r;
610
610
  #ifdef USE_GLTF_STYLE_ANISOTROPY
611
611
  float coatAlpha=coat_roughness*coat_roughness;float coatRoughnessT=mix(coatAlpha,1.0,coat_roughness_anisotropy*coat_roughness_anisotropy);float coatRoughnessB=coatAlpha;coat_roughness_anisotropy=1.0-coatRoughnessB/max(coatRoughnessT,0.00001);coat_roughness=sqrt(coatRoughnessT/sqrt(2.0/(1.0+(1.0-coat_roughness_anisotropy)*(1.0-coat_roughness_anisotropy))));
612
612
  #endif
613
- `;i.ShaderStore.IncludesShadersStore[el]||(i.ShaderStore.IncludesShadersStore[el]=ec);let ef="openpbrThinFilmLayerData",e_=`#ifdef THIN_FILM
613
+ `;i.ShaderStore.IncludesShadersStore[ec]||(i.ShaderStore.IncludesShadersStore[ec]=el);let ef="openpbrThinFilmLayerData",e_=`#ifdef THIN_FILM
614
614
  float thin_film_weight=vThinFilmWeight;float thin_film_thickness=vThinFilmThickness.r*1000.0;
615
615
  float thin_film_ior=vThinFilmIor;
616
616
  #ifdef THIN_FILM_WEIGHT
@@ -660,7 +660,7 @@ fuzz_roughness*=fuzzRoughnessFromTexture.r;
660
660
  #ifdef AMBIENT_OCCLUSION
661
661
  vec3 ambientOcclusionFromTexture=TEXRD(ambientOcclusionSampler,vAmbientOcclusionUV+uvOffset).rgb;ambient_occlusion=vec3(ambientOcclusionFromTexture.r*vAmbientOcclusionInfos.y+(1.0-vAmbientOcclusionInfos.y));
662
662
  #endif
663
- `;i.ShaderStore.IncludesShadersStore[eu]||(i.ShaderStore.IncludesShadersStore[eu]=eg);var ev=e.i(96281);let eE="openpbrBackgroundTransmission",ep=`vec4 slab_translucent_background=vec4(0.,0.,0.,1.);
663
+ `;i.ShaderStore.IncludesShadersStore[eu]||(i.ShaderStore.IncludesShadersStore[eu]=eg);var ev=e.i(84852);let eE="openpbrBackgroundTransmission",ep=`vec4 slab_translucent_background=vec4(0.,0.,0.,1.);
664
664
  #ifdef REFRACTED_BACKGROUND
665
665
  {float refractionLOD=min(transmission_roughness,0.8)*vBackgroundRefractionInfos.x;float lodTexelSize=pow(2.0,refractionLOD-vBackgroundRefractionInfos.x);
666
666
  #ifdef DISPERSION
@@ -787,16 +787,46 @@ coatEnvironmentLight=sampleRadiance(coatAlphaG,vReflectionMicrosurfaceInfos.rgb,
787
787
  );
788
788
  #endif
789
789
  }
790
- #if defined(FUZZ) &&defined(FUZZENVIRONMENTBRDF)
791
- float modifiedFuzzRoughness=clamp(fuzz_roughness*(1.0-0.5*environmentFuzzBrdf.y),0.0,1.0);vec3 fuzzEnvironmentLight=vec3(0.0);float totalWeight=0.0;float fuzzIblFresnel=sqrt(environmentFuzzBrdf.z);for (int i=0; i<FUZZ_IBL_SAMPLES; ++i) {float angle=(float(i)+noise.x)*(3.141592*2.0/float(FUZZ_IBL_SAMPLES));vec3 fiberCylinderNormal=normalize(cos(angle)*fuzzTangent+sin(angle)*fuzzBitangent);float fiberBend=min(environmentFuzzBrdf.x*environmentFuzzBrdf.x*modifiedFuzzRoughness,1.0);fiberCylinderNormal=normalize(mix(fiberCylinderNormal,fuzzNormalW,fiberBend));float sampleWeight=max(dot(viewDirectionW,fiberCylinderNormal),0.0);vec3 fuzzReflectionCoords=createReflectionCoords(vPositionW,fiberCylinderNormal);vec3 radianceSample=sampleRadiance(modifiedFuzzRoughness,vReflectionMicrosurfaceInfos.rgb,vReflectionInfos
790
+ #if defined(FUZZ) && defined(FUZZENVIRONMENTBRDF)
791
+ float modifiedFuzzRoughness=clamp(fuzz_roughness*fuzz_roughness*(1.0+0.5*environmentFuzzBrdf.y),0.0,1.0);vec3 fuzzEnvironmentLight=vec3(0.0);float fuzzIblFresnel=min(environmentFuzzBrdf.z*2.0,1.0);vec2 viewTangent=vec2(dot(viewDirectionW,fuzzTangent),dot(viewDirectionW,fuzzBitangent));float centerAngle=atan(viewTangent.y,viewTangent.x);for (int i=0; i<FUZZ_IBL_SAMPLES; ++i) {float angle=centerAngle+(float(i)/float(FUZZ_IBL_SAMPLES)-0.5+noise.x/float(FUZZ_IBL_SAMPLES))*3.141592;vec3 fiberCylinderNormal=normalize(cos(angle)*fuzzTangent+sin(angle)*fuzzBitangent);vec3 fuzzReflectionCoords=vec3(reflectionMatrix*vec4(fiberCylinderNormal,0));vec3 radianceSample=sampleRadiance(modifiedFuzzRoughness,vReflectionMicrosurfaceInfos.rgb,vReflectionInfos
792
792
  ,fuzzGeoInfo
793
793
  ,reflectionSampler
794
794
  ,fuzzReflectionCoords
795
795
  #ifdef REALTIME_FILTERING
796
796
  ,vReflectionFilteringInfo
797
797
  #endif
798
- );fuzzEnvironmentLight+=sampleWeight*mix(radianceSample,baseDiffuseEnvironmentLight,fiberBend);totalWeight+=sampleWeight;}
799
- fuzzEnvironmentLight/=totalWeight;
798
+ );fuzzEnvironmentLight+=radianceSample;}
799
+ fuzzEnvironmentLight/=float(FUZZ_IBL_SAMPLES);
800
+ #if defined(GEOMETRY_NORMAL) || defined(GEOMETRY_COAT_NORMAL)
801
+ vec3 fuzzDiffuseEnvironmentLight=sampleIrradiance(
802
+ fuzzNormalW
803
+ #if defined(NORMAL) && defined(USESPHERICALINVERTEX)
804
+ ,vEnvironmentIrradiance
805
+ #endif
806
+ #if (defined(USESPHERICALFROMREFLECTIONMAP) && (!defined(NORMAL) || !defined(USESPHERICALINVERTEX))) || (defined(USEIRRADIANCEMAP) && defined(REFLECTIONMAP_3D))
807
+ ,reflectionMatrix
808
+ #endif
809
+ #ifdef USEIRRADIANCEMAP
810
+ ,irradianceSampler
811
+ #ifdef USE_IRRADIANCE_DOMINANT_DIRECTION
812
+ ,vReflectionDominantDirection
813
+ #endif
814
+ #endif
815
+ #ifdef REALTIME_FILTERING
816
+ ,vReflectionFilteringInfo
817
+ #ifdef IBL_CDF_FILTERING
818
+ ,icdfSampler
819
+ #endif
820
+ #endif
821
+ ,vReflectionInfos
822
+ ,viewDirectionW
823
+ ,0.0
824
+ ,vec3(1.0)
825
+ );
826
+ #else
827
+ vec3 fuzzDiffuseEnvironmentLight=baseDiffuseEnvironmentLight;
828
+ #endif
829
+ fuzzEnvironmentLight=mix(min(fuzzEnvironmentLight,fuzzDiffuseEnvironmentLight),fuzzDiffuseEnvironmentLight,modifiedFuzzRoughness);
800
830
  #endif
801
831
  float dielectricIblFresnel=computeDielectricIblFresnel(baseDielectricReflectance,baseGeoInfo.environmentBrdf);vec3 dielectricIblColoredFresnel=dielectricIblFresnel*specular_color;
802
832
  #ifdef THIN_FILM
@@ -821,7 +851,7 @@ slab_glossy_ibl=baseSpecularEnvironmentLight*vLightingIntensity.z;slab_metal_ibl
821
851
  coat_specular_ambient_occlusion=compute_specular_occlusion(coatGeoInfo.NdotV,0.0,ambient_occlusion.x,coat_roughness);
822
852
  #endif
823
853
  }
824
- #if defined(FUZZ) &&defined(FUZZENVIRONMENTBRDF)
854
+ #if defined(FUZZ) && defined(FUZZENVIRONMENTBRDF)
825
855
  vec3 slab_fuzz_ibl=fuzzEnvironmentLight*vLightingIntensity.z;
826
856
  #endif
827
857
  vec3 slab_translucent_base_ibl=vec3(0.0);vec3 slab_subsurface_ibl=vec3(0.,0.,0.);
@@ -1196,7 +1226,7 @@ total_direct_diffuse+=slab_diffuse;
1196
1226
  #endif
1197
1227
  vec3 material_dielectric_base=mix(slab_diffuse*base_color.rgb,slab_translucent,surface_translucency_weight);vec3 material_dielectric_gloss=material_dielectric_base*(1.0-specularFresnel)+slab_glossy*specularColoredFresnel;vec3 material_base_substrate=mix(material_dielectric_gloss,slab_metal,base_metalness);vec3 material_coated_base=layer(material_base_substrate,slab_coat,coatFresnel,coatAbsorption,vec3(1.0));material_surface_direct+=layer(material_coated_base,slab_fuzz,fuzzFresnel*fuzz_weight,vec3(1.0),fuzz_color);}
1198
1228
  #endif
1199
- `;i.ShaderStore.IncludesShadersStore[eT]||(i.ShaderStore.IncludesShadersStore[eT]=eA);var eN=e.i(399),eb=e.i(66152),eF=e.i(32186);let eL="openpbrBlockPrePass",eO=`#if SCENE_MRT_COUNT>0
1229
+ `;i.ShaderStore.IncludesShadersStore[eT]||(i.ShaderStore.IncludesShadersStore[eT]=eA);var eN=e.i(98008),eb=e.i(51464),eL=e.i(2834);let eF="openpbrBlockPrePass",eO=`#if SCENE_MRT_COUNT>0
1200
1230
  float writeGeometryInfo=finalColor.a>ALPHATESTVALUE ? 1.0 : 0.0;
1201
1231
  #ifdef PREPASS_POSITION
1202
1232
  gl_FragData[PREPASS_POSITION_INDEX]=vec4(vPositionW,writeGeometryInfo);
@@ -1262,7 +1292,7 @@ gl_FragData[PREPASS_REFLECTIVITY_INDEX]=vec4( 0.0,0.0,0.0,1.0 )*writeGeometryInf
1262
1292
  #endif
1263
1293
  #endif
1264
1294
  #endif
1265
- `;i.ShaderStore.IncludesShadersStore[eL]||(i.ShaderStore.IncludesShadersStore[eL]=eO);var eC=e.i(42933),eD=e.i(7152);let eP="openpbrPixelShader",eM=`#define OPENPBR_FRAGMENT_SHADER
1295
+ `;i.ShaderStore.IncludesShadersStore[eF]||(i.ShaderStore.IncludesShadersStore[eF]=eO);var eC=e.i(46525),eD=e.i(14253);let eP="openpbrPixelShader",eM=`#define OPENPBR_FRAGMENT_SHADER
1266
1296
  #define CUSTOM_FRAGMENT_EXTENSION
1267
1297
  #if defined(GEOMETRY_NORMAL) || defined(GEOMETRY_COAT_NORMAL) || !defined(NORMAL) || defined(FORCENORMALFORWARD) || defined(SPECULARAA)
1268
1298
  #extension GL_OES_standard_derivatives : enable
@@ -1498,4 +1528,4 @@ if (fragDepth==nearestDepth) {frontColor.rgb+=finalColor.rgb*finalColor.a*alphaM
1498
1528
  #include<pbrDebug>
1499
1529
  #define CUSTOM_FRAGMENT_MAIN_END
1500
1530
  }
1501
- `;for(let e of(i.ShaderStore.ShadersStore[eP]||(i.ShaderStore.ShadersStore[eP]=eM),[o.prePassDeclaration,r.oitDeclaration,t.sceneFragmentDeclaration,a.decalFragmentDeclaration,{name:n,shader:s},l.sceneUboDeclaration,c.meshUboDeclaration,f.openpbrUboDeclaration,_.mainUVVaryingDeclaration,d.pbrFragmentExtraDeclaration,m.lightFragmentDeclaration,u.lightUboDeclaration,g.samplerFragmentDeclaration,v.pbrFragmentReflectionDeclaration,{name:E,shader:p},h.imageProcessingDeclaration,S.clipPlaneFragmentDeclaration,R.logDepthDeclaration,I.fogFragmentDeclaration,T.textureRepetitionFunctions,A.helperFunctions,N.subSurfaceScatteringFunctions,b.importanceSampling,F.pbrHelperFunctions,L.imageProcessingFunctions,O.shadowsFragmentFunctions,C.harmonicsFunctions,D.ltcHelperFunctions,P.pbrDirectLightingSetupFunctions,M.pbrDirectLightingFalloffFunctions,G.pbrBRDFFunctions,x.hdrFilteringFunctions,y.pbrDirectLightingFunctions,z.pbrIBLFunctions,{name:U,shader:W},{name:X,shader:w},H.reflectionFunction,B.openpbrDielectricReflectance,{name:V,shader:k},{name:Y,shader:Z},j.openpbrGeometryInfo,q.openpbrIblFunctions,{name:K,shader:Q},J.clipPlaneFragment,$.pbrBlockNormalGeometric,{name:ee,shader:ei},{name:eo,shader:er},{name:et,shader:ea},en.openpbrTransmissionLayerData,es.openpbrSubsurfaceLayerData,{name:el,shader:ec},{name:ef,shader:e_},{name:ed,shader:em},{name:eu,shader:eg},ev.depthPrePass,{name:eE,shader:ep},{name:eh,shader:eS},{name:eR,shader:eI},{name:eT,shader:eA},eN.logDepthFragment,eb.fogFragment,eF.pbrBlockImageProcessing,{name:eL,shader:eO},eC.oitFragment,eD.pbrDebug]))i.ShaderStore.IncludesShadersStore[e.name]||(i.ShaderStore.IncludesShadersStore[e.name]=e.shader);e.s(["openpbrPixelShader",0,{name:eP,shader:eM}],10519)}]);
1531
+ `;for(let e of(i.ShaderStore.ShadersStore[eP]||(i.ShaderStore.ShadersStore[eP]=eM),[o.prePassDeclaration,r.oitDeclaration,t.sceneFragmentDeclaration,a.decalFragmentDeclaration,{name:n,shader:s},c.sceneUboDeclaration,l.meshUboDeclaration,f.openpbrUboDeclaration,_.mainUVVaryingDeclaration,d.pbrFragmentExtraDeclaration,m.lightFragmentDeclaration,u.lightUboDeclaration,g.samplerFragmentDeclaration,v.pbrFragmentReflectionDeclaration,{name:E,shader:p},h.imageProcessingDeclaration,S.clipPlaneFragmentDeclaration,R.logDepthDeclaration,I.fogFragmentDeclaration,T.textureRepetitionFunctions,A.helperFunctions,N.subSurfaceScatteringFunctions,b.importanceSampling,L.pbrHelperFunctions,F.imageProcessingFunctions,O.shadowsFragmentFunctions,C.harmonicsFunctions,D.ltcHelperFunctions,P.pbrDirectLightingSetupFunctions,M.pbrDirectLightingFalloffFunctions,G.pbrBRDFFunctions,x.hdrFilteringFunctions,y.pbrDirectLightingFunctions,z.pbrIBLFunctions,{name:U,shader:X},{name:w,shader:W},H.reflectionFunction,B.openpbrDielectricReflectance,{name:V,shader:k},{name:Y,shader:Z},j.openpbrGeometryInfo,q.openpbrIblFunctions,{name:K,shader:Q},J.clipPlaneFragment,$.pbrBlockNormalGeometric,{name:ee,shader:ei},{name:eo,shader:er},{name:et,shader:ea},en.openpbrTransmissionLayerData,es.openpbrSubsurfaceLayerData,{name:ec,shader:el},{name:ef,shader:e_},{name:ed,shader:em},{name:eu,shader:eg},ev.depthPrePass,{name:eE,shader:ep},{name:eh,shader:eS},{name:eR,shader:eI},{name:eT,shader:eA},eN.logDepthFragment,eb.fogFragment,eL.pbrBlockImageProcessing,{name:eF,shader:eO},eC.oitFragment,eD.pbrDebug]))i.ShaderStore.IncludesShadersStore[e.name]||(i.ShaderStore.IncludesShadersStore[e.name]=e.shader);e.s(["openpbrPixelShader",0,{name:eP,shader:eM}],97886)}]);
@@ -1 +1 @@
1
- (globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,94903,e=>{"use strict";var t=e.i(92719),i=e.i(87986),s=e.i(82350),n=e.i(48477);class o extends t.FlowGraphEventBlock{constructor(e){super(e),this.type="PointerDown",this.targetMesh=this.registerDataInput("targetMesh",s.RichTypeAny,e?.targetMesh),this.pointerId=this.registerDataOutput("pointerId",s.RichTypeNumber),this.pickedMesh=this.registerDataOutput("pickedMesh",s.RichTypeAny),this.pickedPoint=this.registerDataOutput("pickedPoint",s.RichTypeAny)}_executeEvent(e,t){let s=this.targetMesh.getValue(e),n=t.pickInfo?.pickedMesh;return!(!s||n===s||n&&(0,i._IsDescendantOf)(n,s))||(this.pointerId.setValue(t.event.pointerId,e),this.pickedMesh.setValue(n??null,e),this.pickedPoint.setValue(t.pickInfo?.pickedPoint??null,e),this._execute(e),!this.config?.stopPropagation)}_preparePendingTasks(e){}_cancelPendingTasks(e){}getClassName(){return"FlowGraphPointerDownEventBlock"}}let r=!1;function p(){r||(r=!0,(0,n.RegisterClass)("FlowGraphPointerDownEventBlock",o))}e.s(["FlowGraphPointerDownEventBlock",0,o,"RegisterFlowGraphPointerDownEventBlock",0,p],11903),p(),e.s([],36441),e.i(36441),e.i(11903),e.s(["FlowGraphPointerDownEventBlock",0,o],94903)}]);
1
+ (globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,34014,e=>{"use strict";var t=e.i(71502),i=e.i(92943),s=e.i(19434),n=e.i(38116);class o extends t.FlowGraphEventBlock{constructor(e){super(e),this.type="PointerDown",this.targetMesh=this.registerDataInput("targetMesh",s.RichTypeAny,e?.targetMesh),this.pointerId=this.registerDataOutput("pointerId",s.RichTypeNumber),this.pickedMesh=this.registerDataOutput("pickedMesh",s.RichTypeAny),this.pickedPoint=this.registerDataOutput("pickedPoint",s.RichTypeAny)}_executeEvent(e,t){let s=this.targetMesh.getValue(e),n=t.pickInfo?.pickedMesh;return!(!s||n===s||n&&(0,i._IsDescendantOf)(n,s))||(this.pointerId.setValue(t.event.pointerId,e),this.pickedMesh.setValue(n??null,e),this.pickedPoint.setValue(t.pickInfo?.pickedPoint??null,e),this._execute(e),!this.config?.stopPropagation)}_preparePendingTasks(e){}_cancelPendingTasks(e){}getClassName(){return"FlowGraphPointerDownEventBlock"}}let r=!1;function p(){r||(r=!0,(0,n.RegisterClass)("FlowGraphPointerDownEventBlock",o))}e.s(["FlowGraphPointerDownEventBlock",0,o,"RegisterFlowGraphPointerDownEventBlock",0,p],80808),p(),e.s([],72910),e.i(72910),e.i(80808),e.s(["FlowGraphPointerDownEventBlock",0,o],34014)}]);
@@ -0,0 +1 @@
1
+ (globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,37875,e=>{"use strict";class t{static GetShadersRepository(e=0){return 0===e?t.ShadersRepository:t.ShadersRepositoryWGSL}static GetShadersStore(e=0){return 0===e?t.ShadersStore:t.ShadersStoreWGSL}static GetIncludesShadersStore(e=0){return 0===e?t.IncludesShadersStore:t.IncludesShadersStoreWGSL}}t.ShadersRepository="src/Shaders/",t.ShadersStore={},t.IncludesShadersStore={},t.ShadersRepositoryWGSL="src/ShadersWGSL/",t.ShadersStoreWGSL={},t.IncludesShadersStoreWGSL={},e.s(["ShaderStore",0,t])},17766,87452,e=>{"use strict";var t=e.i(45707),r=e.i(90176);e.s(["PostProcessManager",0,class{constructor(e){this._vertexBuffers={},this._activePostProcesses=[],this.onBeforeRenderObservable=new r.Observable,this._scene=e}_prepareBuffers(){if(this._vertexBuffers[t.VertexBuffer.PositionKind])return;let e=[];e.push(1,1),e.push(-1,1),e.push(-1,-1),e.push(1,-1),this._vertexBuffers[t.VertexBuffer.PositionKind]=new t.VertexBuffer(this._scene.getEngine(),e,t.VertexBuffer.PositionKind,!1,!1,2),this._buildIndexBuffer()}_buildIndexBuffer(){let e=[];e.push(0),e.push(1),e.push(2),e.push(0),e.push(2),e.push(3),this._indexBuffer=this._scene.getEngine().createIndexBuffer(e)}_getActivePostProcesses(e){let t=this._activePostProcesses;t.length=0;for(let r=0;r<e.length;r++){let i=e[r];i&&t.push(i)}return t}_rebuild(){let e=this._vertexBuffers[t.VertexBuffer.PositionKind];e&&(e._rebuild(),this._buildIndexBuffer())}_prepareFrame(e=null,t=null){let r=this._scene.activeCamera;return!!r&&!!(t=t||this._getActivePostProcesses(r._postProcesses))&&0!==t.length&&!!this._scene.postProcessesEnabled&&(t[0].activate(r,e,null!=t),!0)}directRender(e,t=null,r=!1,i=0,s=0,n=!1,a=e.length){let o=this._scene.getEngine();for(let h=0;h<a;h++){h<e.length-1?e[h+1].activate(this._scene.activeCamera||this._scene,t?.texture):(t?o.bindFramebuffer(t,i,void 0,void 0,r,s):n||o.restoreDefaultFramebuffer(),o._debugInsertMarker?.(`post process ${e[h].name} output`));let a=e[h],c=a.apply();c&&(a.onBeforeRenderObservable.notifyObservers(c),this._prepareBuffers(),o.bindBuffers(this._vertexBuffers,this._indexBuffer,c),o.drawElementsType(0,0,6),a.onAfterRenderObservable.notifyObservers(c))}o.setDepthBuffer(!0),o.setDepthWrite(!0)}_finalizeFrame(e,t,r,i,s=!1){let n=this._scene.activeCamera;if(!n||(this.onBeforeRenderObservable.notifyObservers(this),0===(i=i||this._getActivePostProcesses(n._postProcesses)).length||!this._scene.postProcessesEnabled))return;let a=this._scene.getEngine();for(let o=0,h=i.length;o<h;o++){let c=i[o];if(o<h-1?c._outputTexture=i[o+1].activate(n,t?.texture):(t?(a.bindFramebuffer(t,r,void 0,void 0,s),c._outputTexture=t):(a.restoreDefaultFramebuffer(),c._outputTexture=null),a._debugInsertMarker?.(`post process ${i[o].name} output`)),e)break;let l=c.apply();l&&(c.onBeforeRenderObservable.notifyObservers(l),this._prepareBuffers(),a.bindBuffers(this._vertexBuffers,this._indexBuffer,l),a.drawElementsType(0,0,6),c.onAfterRenderObservable.notifyObservers(l))}a.setDepthBuffer(!0),a.setDepthWrite(!0),a.setAlphaMode(0)}dispose(){let e=this._vertexBuffers[t.VertexBuffer.PositionKind];e&&(e.dispose(),this._vertexBuffers[t.VertexBuffer.PositionKind]=null),this._indexBuffer&&(this._scene.getEngine()._releaseBuffer(this._indexBuffer),this._indexBuffer=null)}}],17766);var i=e.i(70432),s=e.i(95410);class n{set opaqueSortCompareFn(e){e?this._opaqueSortCompareFn=e:this._opaqueSortCompareFn=n.PainterSortCompare,this._renderOpaque=this._renderOpaqueSorted}set alphaTestSortCompareFn(e){e?this._alphaTestSortCompareFn=e:this._alphaTestSortCompareFn=n.PainterSortCompare,this._renderAlphaTest=this._renderAlphaTestSorted}set transparentSortCompareFn(e){e?this._transparentSortCompareFn=e:this._transparentSortCompareFn=n.defaultTransparentSortCompare,this._renderTransparent=this._renderTransparentSorted}constructor(e,t,r=null,s=null,n=null){this.index=e,this._opaqueSubMeshes=new i.SmartArray(256),this._transparentSubMeshes=new i.SmartArray(256),this._alphaTestSubMeshes=new i.SmartArray(256),this._depthOnlySubMeshes=new i.SmartArray(256),this._particleSystems=new i.SmartArray(256),this._spriteManagers=new i.SmartArray(256),this._empty=!0,this._edgesRenderers=new i.SmartArrayNoDuplicate(16),this.disableDepthPrePass=!1,this._scene=t,this.opaqueSortCompareFn=r,this.alphaTestSortCompareFn=s,this.transparentSortCompareFn=n}render(e,t,r,i,s=!0,n=!0,a=!0,o=!0,h){if(e)return void e(this._opaqueSubMeshes,this._alphaTestSubMeshes,this._transparentSubMeshes,this._depthOnlySubMeshes);let c=this._scene.getEngine();s&&0!==this._depthOnlySubMeshes.length&&(c.setColorWrite(!1),this._renderAlphaTest(this._depthOnlySubMeshes),c.setColorWrite(!0)),n&&0!==this._opaqueSubMeshes.length&&this._renderOpaque(this._opaqueSubMeshes),a&&0!==this._alphaTestSubMeshes.length&&this._renderAlphaTest(this._alphaTestSubMeshes);let l=c.getStencilBuffer();if(c.setStencilBuffer(!1),t&&this._renderSprites(),r&&this._renderParticles(i),this.onBeforeTransparentRendering&&this.onBeforeTransparentRendering(),o&&(h||0!==this._transparentSubMeshes.length||this._scene.useOrderIndependentTransparency)){if(c.setStencilBuffer(l),h)h(this._transparentSubMeshes,this);else if(this._scene.useOrderIndependentTransparency){let e=this._scene.depthPeelingRenderer.render(this._transparentSubMeshes);e.length&&this._renderTransparent(e)}else this._renderTransparent(this._transparentSubMeshes);c.setAlphaMode(0)}if(c.setStencilBuffer(!1),n&&this._edgesRenderers.length){for(let e=0;e<this._edgesRenderers.length;e++)this._edgesRenderers.data[e].render();c.setAlphaMode(0)}c.setStencilBuffer(l)}_renderOpaqueSorted(e){n._RenderSorted(e,this._opaqueSortCompareFn,this._scene.activeCamera,!1,this.disableDepthPrePass)}_renderAlphaTestSorted(e){n._RenderSorted(e,this._alphaTestSortCompareFn,this._scene.activeCamera,!1,this.disableDepthPrePass)}_renderTransparentSorted(e){n._RenderSorted(e,this._transparentSortCompareFn,this._scene.activeCamera,!0,this.disableDepthPrePass)}static _RenderSorted(e,t,r,i,a){let o,h=0,c=r?r.globalPosition:n._ZeroVector;if(i)for(;h<e.length;h++)(o=e.data[h])._alphaIndex=o.getMesh().alphaIndex,o._distanceToCamera=s.Vector3.Distance(o.getBoundingInfo().boundingSphere.centerWorld,c);let l=e.length===e.data.length?e.data:e.data.slice(0,e.length);t&&l.sort(t);let u=l[0].getMesh().getScene();for(h=0;h<l.length;h++)if(o=l[h],!u._activeMeshesFrozenButKeepClipping||o.isInFrustum(u._frustumPlanes)){if(i){let e=o.getMaterial();if(e&&e.needDepthPrePass&&!a){let t=e.getScene().getEngine();t.setColorWrite(!1),t.setAlphaMode(0),o.render(!1),t.setColorWrite(!0)}}o.render(i)}}static defaultTransparentSortCompare(e,t){return e._alphaIndex>t._alphaIndex?1:e._alphaIndex<t._alphaIndex?-1:n.backToFrontSortCompare(e,t)}static backToFrontSortCompare(e,t){return e._distanceToCamera<t._distanceToCamera?1:e._distanceToCamera>t._distanceToCamera?-1:0}static frontToBackSortCompare(e,t){return e._distanceToCamera<t._distanceToCamera?-1:+(e._distanceToCamera>t._distanceToCamera)}static PainterSortCompare(e,t){let r=e.getMesh(),i=t.getMesh();return r.material&&i.material?r.material.uniqueId-i.material.uniqueId:r.uniqueId-i.uniqueId}prepare(){this._opaqueSubMeshes.reset(),this._transparentSubMeshes.reset(),this._alphaTestSubMeshes.reset(),this._depthOnlySubMeshes.reset(),this._particleSystems.reset(),this.prepareSprites(),this._edgesRenderers.reset(),this._empty=!0}prepareSprites(){this._spriteManagers.reset()}dispose(){this._opaqueSubMeshes.dispose(),this._transparentSubMeshes.dispose(),this._alphaTestSubMeshes.dispose(),this._depthOnlySubMeshes.dispose(),this._particleSystems.dispose(),this._spriteManagers.dispose(),this._edgesRenderers.dispose()}dispatch(e,t,r){void 0===t&&(t=e.getMesh()),void 0===r&&(r=e.getMaterial()),null!=r&&(r.needAlphaBlendingForMesh(t)?this._transparentSubMeshes.push(e):r.needAlphaTestingForMesh(t)?(r.needDepthPrePass&&!this.disableDepthPrePass&&this._depthOnlySubMeshes.push(e),this._alphaTestSubMeshes.push(e)):(r.needDepthPrePass&&!this.disableDepthPrePass&&this._depthOnlySubMeshes.push(e),this._opaqueSubMeshes.push(e)),t._renderingGroup=this,t._edgesRenderer&&t.isEnabled()&&t.isVisible&&t._edgesRenderer.isEnabled&&this._edgesRenderers.pushNoDuplicate(t._edgesRenderer),this._empty=!1)}dispatchSprites(e){this._spriteManagers.push(e),this._empty=!1}dispatchParticles(e){this._particleSystems.push(e),this._empty=!1}_renderParticles(e){if(0===this._particleSystems.length)return;let t=this._scene.activeCamera;this._scene.onBeforeParticlesRenderingObservable.notifyObservers(this._scene);for(let r=0;r<this._particleSystems.length;r++){let i=this._particleSystems.data[r];if(0===(t&&t.layerMask&i.layerMask))continue;let s=i.emitter;s.position&&e&&-1===e.indexOf(s)||this._scene._activeParticles.addCount(i.render(),!1)}this._scene.onAfterParticlesRenderingObservable.notifyObservers(this._scene)}_renderSprites(){if(!this._scene.spritesEnabled||0===this._spriteManagers.length)return;let e=this._scene.activeCamera;this._scene.onBeforeSpritesRenderingObservable.notifyObservers(this._scene);for(let t=0;t<this._spriteManagers.length;t++){let r=this._spriteManagers.data[t];0!==(e&&e.layerMask&r.layerMask)&&r.render()}this._scene.onAfterSpritesRenderingObservable.notifyObservers(this._scene)}}n._ZeroVector=s.Vector3.Zero();class a{}class o{get disableDepthPrePass(){return this._disableDepthPrePass}set disableDepthPrePass(e){for(let t of(this._disableDepthPrePass=e,this._renderingGroups))t.disableDepthPrePass=e}get maintainStateBetweenFrames(){return this._maintainStateBetweenFrames}set maintainStateBetweenFrames(e){e!==this._maintainStateBetweenFrames&&(this._maintainStateBetweenFrames=e,this._maintainStateBetweenFrames||this.restoreDispachedFlags())}restoreDispachedFlags(){for(let e of this._scene.meshes)if(e.subMeshes)for(let t of e.subMeshes)t._wasDispatched=!1;if(this._scene.spriteManagers)for(let e of this._scene.spriteManagers)e._wasDispatched=!1;for(let e of this._scene.particleSystems)e._wasDispatched=!1}constructor(e){this._useSceneAutoClearSetup=!1,this._disableDepthPrePass=!1,this._renderingGroups=[],this._autoClearDepthStencil={},this._customOpaqueSortCompareFn={},this._customAlphaTestSortCompareFn={},this._customTransparentSortCompareFn={},this._renderingGroupInfo=new a,this._maintainStateBetweenFrames=!1,this._scene=e;for(let e=o.MIN_RENDERINGGROUPS;e<o.MAX_RENDERINGGROUPS;e++)this._autoClearDepthStencil[e]={autoClear:!0,depth:!0,stencil:!0}}get renderingGroups(){return this._renderingGroups}getRenderingGroup(e){let t=e||0;return this._prepareRenderingGroup(t),this._renderingGroups[t]}_clearDepthStencilBuffer(e=!0,t=!0){this._depthStencilBufferAlreadyCleaned||(this._scene.getEngine().clear(null,!1,e,t),this._depthStencilBufferAlreadyCleaned=!0)}render(e,t,r,i,s=!0,n=!0,a=!0,h=!0,c){let l=this._renderingGroupInfo;if(l.scene=this._scene,l.camera=this._scene.activeCamera,l.renderingManager=this,this._scene.spriteManagers&&i)for(let e=0;e<this._scene.spriteManagers.length;e++){let t=this._scene.spriteManagers[e];this.dispatchSprites(t)}for(let u=o.MIN_RENDERINGGROUPS;u<o.MAX_RENDERINGGROUPS;u++){this._depthStencilBufferAlreadyCleaned=u===o.MIN_RENDERINGGROUPS;let p=this._renderingGroups[u];if(!p||p._empty)continue;let d=1<<u;if(l.renderingGroupId=u,this._scene.onBeforeRenderingGroupObservable.notifyObservers(l,d),o.AUTOCLEAR){let e=this._useSceneAutoClearSetup?this._scene.getAutoClearDepthStencilSetup(u):this._autoClearDepthStencil[u];e&&e.autoClear&&this._clearDepthStencilBuffer(e.depth,e.stencil)}for(let e of this._scene._beforeRenderingGroupDrawStage)e.action(u);for(let o of(p.render(e,i,r,t,s,n,a,h,c),this._scene._afterRenderingGroupDrawStage))o.action(u);this._scene.onAfterRenderingGroupObservable.notifyObservers(l,d)}}reset(){if(!this.maintainStateBetweenFrames)for(let e=o.MIN_RENDERINGGROUPS;e<o.MAX_RENDERINGGROUPS;e++){let t=this._renderingGroups[e];t&&t.prepare()}}resetSprites(){if(!this.maintainStateBetweenFrames)for(let e=o.MIN_RENDERINGGROUPS;e<o.MAX_RENDERINGGROUPS;e++){let t=this._renderingGroups[e];t&&t.prepareSprites()}}dispose(){this.freeRenderingGroups(),this._renderingGroups.length=0,this._renderingGroupInfo=null}freeRenderingGroups(){for(let e=o.MIN_RENDERINGGROUPS;e<o.MAX_RENDERINGGROUPS;e++){let t=this._renderingGroups[e];t&&t.dispose()}}_prepareRenderingGroup(e){void 0===this._renderingGroups[e]&&(this._renderingGroups[e]=new n(e,this._scene,this._customOpaqueSortCompareFn[e],this._customAlphaTestSortCompareFn[e],this._customTransparentSortCompareFn[e]),this._renderingGroups[e].disableDepthPrePass=this._disableDepthPrePass)}dispatchSprites(e){this.maintainStateBetweenFrames&&e._wasDispatched||(e._wasDispatched=!0,this.getRenderingGroup(e.renderingGroupId).dispatchSprites(e))}dispatchParticles(e){this.maintainStateBetweenFrames&&e._wasDispatched||(e._wasDispatched=!0,this.getRenderingGroup(e.renderingGroupId).dispatchParticles(e))}dispatch(e,t,r){void 0===t&&(t=e.getMesh()),this.maintainStateBetweenFrames&&e._wasDispatched||(e._wasDispatched=!0,this.getRenderingGroup(t.renderingGroupId).dispatch(e,t,r))}setRenderingOrder(e,t=null,r=null,i=null){if(this._customOpaqueSortCompareFn[e]=t,this._customAlphaTestSortCompareFn[e]=r,this._customTransparentSortCompareFn[e]=i,this._renderingGroups[e]){let t=this._renderingGroups[e];t.opaqueSortCompareFn=this._customOpaqueSortCompareFn[e],t.alphaTestSortCompareFn=this._customAlphaTestSortCompareFn[e],t.transparentSortCompareFn=this._customTransparentSortCompareFn[e]}}setRenderingAutoClearDepthStencil(e,t,r=!0,i=!0){this._autoClearDepthStencil[e]={autoClear:t,depth:r,stencil:i}}getAutoClearDepthStencilSetup(e){return this._autoClearDepthStencil[e]}}o.MAX_RENDERINGGROUPS=4,o.MIN_RENDERINGGROUPS=0,o.AUTOCLEAR=!0,e.s(["RenderingManager",0,o],87452)},63217,e=>{"use strict";var t=e.i(87869);class r{get min(){return this._min}get max(){return this._max}get average(){return this._average}get lastSecAverage(){return this._lastSecAverage}get current(){return this._current}get total(){return this._totalAccumulated}get count(){return this._totalValueCount}constructor(){this._startMonitoringTime=0,this._min=0,this._max=0,this._average=0,this._lastSecAverage=0,this._current=0,this._totalValueCount=0,this._totalAccumulated=0,this._lastSecAccumulated=0,this._lastSecTime=0,this._lastSecValueCount=0}fetchNewFrame(){this._totalValueCount++,this._current=0,this._lastSecValueCount++}addCount(e,t){r.Enabled&&(this._current+=e,t&&this._fetchResult())}beginMonitoring(){r.Enabled&&(this._startMonitoringTime=t.PrecisionDate.Now)}endMonitoring(e=!0){if(!r.Enabled)return;e&&this.fetchNewFrame();let i=t.PrecisionDate.Now;this._current=i-this._startMonitoringTime,e&&this._fetchResult()}endFrame(){this._fetchResult()}_fetchResult(){this._totalAccumulated+=this._current,this._lastSecAccumulated+=this._current,this._min=Math.min(this._min,this._current),this._max=Math.max(this._max,this._current),this._average=this._totalAccumulated/this._totalValueCount;let e=t.PrecisionDate.Now;e-this._lastSecTime>1e3&&(this._lastSecAverage=this._lastSecAccumulated/this._lastSecValueCount,this._lastSecTime=e,this._lastSecAccumulated=0,this._lastSecValueCount=0)}}r.Enabled=!0,e.s(["PerfCounter",0,r])},46833,e=>{"use strict";var t=e.i(47997);class r{static GetPlanes(e){let i=[];for(let e=0;e<6;e++)i.push(new t.Plane(0,0,0,0));return r.GetPlanesToRef(e,i),i}static GetNearPlaneToRef(e,t){let r=e.m;t.normal.x=r[3]+r[2],t.normal.y=r[7]+r[6],t.normal.z=r[11]+r[10],t.d=r[15]+r[14],t.normalize()}static GetFarPlaneToRef(e,t){let r=e.m;t.normal.x=r[3]-r[2],t.normal.y=r[7]-r[6],t.normal.z=r[11]-r[10],t.d=r[15]-r[14],t.normalize()}static GetLeftPlaneToRef(e,t){let r=e.m;t.normal.x=r[3]+r[0],t.normal.y=r[7]+r[4],t.normal.z=r[11]+r[8],t.d=r[15]+r[12],t.normalize()}static GetRightPlaneToRef(e,t){let r=e.m;t.normal.x=r[3]-r[0],t.normal.y=r[7]-r[4],t.normal.z=r[11]-r[8],t.d=r[15]-r[12],t.normalize()}static GetTopPlaneToRef(e,t){let r=e.m;t.normal.x=r[3]-r[1],t.normal.y=r[7]-r[5],t.normal.z=r[11]-r[9],t.d=r[15]-r[13],t.normalize()}static GetBottomPlaneToRef(e,t){let r=e.m;t.normal.x=r[3]+r[1],t.normal.y=r[7]+r[5],t.normal.z=r[11]+r[9],t.d=r[15]+r[13],t.normalize()}static GetPlanesToRef(e,t){r.GetNearPlaneToRef(e,t[0]),r.GetFarPlaneToRef(e,t[1]),r.GetLeftPlaneToRef(e,t[2]),r.GetRightPlaneToRef(e,t[3]),r.GetTopPlaneToRef(e,t[4]),r.GetBottomPlaneToRef(e,t[5])}static IsPointInFrustum(e,t){for(let r=0;r<6;r++)if(0>t[r].dotCoordinate(e))return!1;return!0}}e.s(["Frustum",0,r])},5252,e=>{"use strict";var t=e.i(95410),r=e.i(45707);e.s(["PickingInfo",0,class{constructor(){this.hit=!1,this.distance=0,this.pickedPoint=null,this.pickedMesh=null,this.bu=0,this.bv=0,this.faceId=-1,this.subMeshFaceId=-1,this.subMeshId=0,this.pickedSprite=null,this.thinInstanceIndex=-1,this.ray=null,this.originMesh=null,this.aimTransform=null,this.gripTransform=null}getNormal(e=!1,i=!0){let s;if(!this.pickedMesh||i&&!this.pickedMesh.isVerticesDataPresent(r.VertexBuffer.NormalKind))return null;let n=this.pickedMesh.getIndices();n?.length===0&&(n=null);let a=t.TmpVectors.Vector3[0],o=t.TmpVectors.Vector3[1],h=t.TmpVectors.Vector3[2];if(i){let e=this.pickedMesh.getVerticesData(r.VertexBuffer.NormalKind),i=n?t.Vector3.FromArrayToRef(e,3*n[3*this.faceId],a):a.copyFromFloats(e[3*this.faceId*3],e[3*this.faceId*3+1],e[3*this.faceId*3+2]),c=n?t.Vector3.FromArrayToRef(e,3*n[3*this.faceId+1],o):o.copyFromFloats(e[(3*this.faceId+1)*3],e[(3*this.faceId+1)*3+1],e[(3*this.faceId+1)*3+2]),l=n?t.Vector3.FromArrayToRef(e,3*n[3*this.faceId+2],h):h.copyFromFloats(e[(3*this.faceId+2)*3],e[(3*this.faceId+2)*3+1],e[(3*this.faceId+2)*3+2]);i=i.scale(this.bu),c=c.scale(this.bv),l=l.scale(1-this.bu-this.bv),s=new t.Vector3(i.x+c.x+l.x,i.y+c.y+l.y,i.z+c.z+l.z)}else{let e=this.pickedMesh.getVerticesData(r.VertexBuffer.PositionKind),i=n?t.Vector3.FromArrayToRef(e,3*n[3*this.faceId],a):a.copyFromFloats(e[3*this.faceId*3],e[3*this.faceId*3+1],e[3*this.faceId*3+2]),c=n?t.Vector3.FromArrayToRef(e,3*n[3*this.faceId+1],o):o.copyFromFloats(e[(3*this.faceId+1)*3],e[(3*this.faceId+1)*3+1],e[(3*this.faceId+1)*3+2]),l=n?t.Vector3.FromArrayToRef(e,3*n[3*this.faceId+2],h):h.copyFromFloats(e[(3*this.faceId+2)*3],e[(3*this.faceId+2)*3+1],e[(3*this.faceId+2)*3+2]),u=i.subtract(c),p=l.subtract(c);s=t.Vector3.Cross(u,p)}let c=(e,r)=>{if(-1!==this.thinInstanceIndex){let i=e._thinInstanceDataStorage.matrixData,s=this.thinInstanceIndex<<4;if(i&&i.length>s){let e=t.TmpVectors.Matrix[0];t.Matrix.FromArrayToRef(i,s,e),t.Vector3.TransformNormalToRef(r,e,r)}}let i=e.getWorldMatrix();e.nonUniformScaling&&(t.TmpVectors.Matrix[0].copyFrom(i),(i=t.TmpVectors.Matrix[0]).setTranslationFromFloats(0,0,0),i.invert(),i.transposeToRef(t.TmpVectors.Matrix[1]),i=t.TmpVectors.Matrix[1]),t.Vector3.TransformNormalToRef(r,i,r)};if(e&&c(this.pickedMesh,s),this.ray){let r=t.TmpVectors.Vector3[0].copyFrom(s);e||c(this.pickedMesh,r),t.Vector3.Dot(r,this.ray.direction)>0&&s.negateInPlace()}return s.normalize(),s}getTextureCoordinates(e=r.VertexBuffer.UVKind){if(!this.pickedMesh||!this.pickedMesh.isVerticesDataPresent(e))return null;let i=this.pickedMesh.getIndices();if(!i)return null;let s=this.pickedMesh.getVerticesData(e);if(!s)return null;let n=t.Vector2.FromArray(s,2*i[3*this.faceId]),a=t.Vector2.FromArray(s,2*i[3*this.faceId+1]),o=t.Vector2.FromArray(s,2*i[3*this.faceId+2]);return n=n.scale(this.bu),a=a.scale(this.bv),o=o.scale(1-this.bu-this.bv),new t.Vector2(n.x+a.x+o.x,n.y+a.y+o.y)}}])},95801,e=>{"use strict";var t=e.i(95410);class r{}r.POINTERDOWN=1,r.POINTERUP=2,r.POINTERMOVE=4,r.POINTERWHEEL=8,r.POINTERPICK=16,r.POINTERTAP=32,r.POINTERDOUBLETAP=64;class i{constructor(e,t){this.type=e,this.event=t}}e.s(["PointerEventTypes",0,r,"PointerInfo",0,class extends i{get pickInfo(){return this._pickInfo||this._generatePickInfo(),this._pickInfo}constructor(e,t,r,i=null){super(e,t),this._pickInfo=r,this._inputManager=i}_generatePickInfo(){this._inputManager&&(this._pickInfo=this._inputManager._pickMove(this.event),this._inputManager._setRayOnPointerInfo(this._pickInfo,this.event),this._inputManager=null)}},"PointerInfoPre",0,class extends i{constructor(e,r,i,s){super(e,r),this.ray=null,this.originalPickingInfo=null,this.skipOnPointerObservable=!1,this.localPosition=new t.Vector2(i,s)}}])},35705,e=>{"use strict";class t{}t.KEYDOWN=1,t.KEYUP=2;class r{constructor(e,t){this.type=e,this.event=t}}e.s(["KeyboardEventTypes",0,t,"KeyboardInfo",0,r,"KeyboardInfoPre",0,class extends r{get skipOnPointerObservable(){return this.skipOnKeyboardObservable}set skipOnPointerObservable(e){this.skipOnKeyboardObservable=e}constructor(e,t){super(e,t),this.type=e,this.event=t,this.skipOnKeyboardObservable=!1}}])},21056,e=>{"use strict";var t,r;(r=t||(t={}))[r.PointerMove=0]="PointerMove",r[r.PointerDown=1]="PointerDown",r[r.PointerUp=2]="PointerUp";class i{}i.DOM_DELTA_PIXEL=0,i.DOM_DELTA_LINE=1,i.DOM_DELTA_PAGE=2,e.s(["EventConstants",0,i])},87409,e=>{"use strict";class t{constructor(e,t,r,i){this.x=e,this.y=t,this.width=r,this.height=i}toGlobal(e,r){return new t(this.x*e,this.y*r,this.width*e,this.height*r)}toGlobalToRef(e,t,r){return r.x=this.x*e,r.y=this.y*t,r.width=this.width*e,r.height=this.height*t,this}clone(){return new t(this.x,this.y,this.width,this.height)}}e.s(["Viewport",0,t])},1901,e=>{"use strict";e.s(["IntersectionInfo",0,class{constructor(e,t,r){this.bu=e,this.bv=t,this.distance=r,this.faceId=0,this.subMeshId=0,this._internalSubMeshId=0}}])},87531,e=>{"use strict";var t=e.i(19990),r=e.i(95603),i=e.i(82579),s=e.i(95410),n=e.i(42476),a=e.i(1901),o=e.i(5252),h=e.i(70855),c=e.i(54072);let l={internalPickerForMesh:void 0};class u{constructor(e,t,r=Number.MAX_VALUE,s=i.Epsilon){this.origin=e,this.direction=t,this.length=r,this.epsilon=s}clone(){return new u(this.origin.clone(),this.direction.clone(),this.length)}intersectsBoxMinMax(e,t,r=0){let i,s,n,a,o=u._TmpVector3[0].copyFromFloats(e.x-r,e.y-r,e.z-r),h=u._TmpVector3[1].copyFromFloats(t.x+r,t.y+r,t.z+r),c=0,l=Number.MAX_VALUE;if(1e-7>Math.abs(this.direction.x)){if(this.origin.x<o.x||this.origin.x>h.x)return!1}else if(i=1/this.direction.x,s=(o.x-this.origin.x)*i,(n=(h.x-this.origin.x)*i)==-1/0&&(n=1/0),s>n&&(a=s,s=n,n=a),(c=Math.max(s,c))>(l=Math.min(n,l)))return!1;if(1e-7>Math.abs(this.direction.y)){if(this.origin.y<o.y||this.origin.y>h.y)return!1}else if(i=1/this.direction.y,s=(o.y-this.origin.y)*i,(n=(h.y-this.origin.y)*i)==-1/0&&(n=1/0),s>n&&(a=s,s=n,n=a),(c=Math.max(s,c))>(l=Math.min(n,l)))return!1;if(1e-7>Math.abs(this.direction.z)){if(this.origin.z<o.z||this.origin.z>h.z)return!1}else if(i=1/this.direction.z,s=(o.z-this.origin.z)*i,(n=(h.z-this.origin.z)*i)==-1/0&&(n=1/0),s>n&&(a=s,s=n,n=a),(c=Math.max(s,c))>(l=Math.min(n,l)))return!1;return!0}intersectsBox(e,t=0){return this.intersectsBoxMinMax(e.minimum,e.maximum,t)}intersectsSphere(e,t=0){let r=e.center.x-this.origin.x,i=e.center.y-this.origin.y,s=e.center.z-this.origin.z,n=r*r+i*i+s*s,a=e.radius+t,o=a*a;if(n<=o)return!0;let h=r*this.direction.x+i*this.direction.y+s*this.direction.z;return!(h<0)&&n-h*h<=o}intersectsTriangle(e,t,r){let i=u._TmpVector3[0],n=u._TmpVector3[1],o=u._TmpVector3[2],h=u._TmpVector3[3],c=u._TmpVector3[4];t.subtractToRef(e,i),r.subtractToRef(e,n),s.Vector3.CrossToRef(this.direction,n,o);let l=s.Vector3.Dot(i,o);if(0===l)return null;let p=1/l;this.origin.subtractToRef(e,h);let d=s.Vector3.Dot(h,o)*p;if(d<-this.epsilon||d>1+this.epsilon)return null;s.Vector3.CrossToRef(h,i,c);let f=s.Vector3.Dot(this.direction,c)*p;if(f<-this.epsilon||d+f>1+this.epsilon)return null;let _=s.Vector3.Dot(n,c)*p;return _>this.length||_<0?null:new a.IntersectionInfo(1-d-f,d,_)}intersectsPlane(e){let t,r=s.Vector3.Dot(e.normal,this.direction);if(999999997475243e-21>Math.abs(r))return null;{let i=s.Vector3.Dot(e.normal,this.origin);if((t=(-e.d-i)/r)<0)if(t<-999999997475243e-21)return null;else return 0;return t}}intersectsAxis(e,t=0){switch(e){case"y":{let e=(this.origin.y-t)/this.direction.y;if(e>0)return null;return new s.Vector3(this.origin.x+-(this.direction.x*e),t,this.origin.z+-(this.direction.z*e))}case"x":{let e=(this.origin.x-t)/this.direction.x;if(e>0)return null;return new s.Vector3(t,this.origin.y+-(this.direction.y*e),this.origin.z+-(this.direction.z*e))}case"z":{let e=(this.origin.z-t)/this.direction.z;if(e>0)return null;return new s.Vector3(this.origin.x+-(this.direction.x*e),this.origin.y+-(this.direction.y*e),t)}default:return null}}intersectsMesh(e,t,r,i=!1,n,a=!1){let o=s.TmpVectors.Matrix[0];return e.getWorldMatrix().invertToRef(o),this._tmpRay?u.TransformToRef(this,o,this._tmpRay):this._tmpRay=u.Transform(this,o),e.intersects(this._tmpRay,t,r,i,n,a)}intersectsMeshes(e,t,r){r?r.length=0:r=[];for(let i=0;i<e.length;i++){let s=this.intersectsMesh(e[i],t);s.hit&&r.push(s)}return r.sort(this._comparePickingInfo),r}_comparePickingInfo(e,t){return e.distance<t.distance?-1:+(e.distance>t.distance)}intersectionSegment(e,t,r){let i=this.origin,n=s.TmpVectors.Vector3[0],a=s.TmpVectors.Vector3[1],o=s.TmpVectors.Vector3[2],h=s.TmpVectors.Vector3[3];t.subtractToRef(e,n),this.direction.scaleToRef(u._Rayl,o),i.addToRef(o,a),e.subtractToRef(i,h);let c=s.Vector3.Dot(n,n),l=s.Vector3.Dot(n,o),p=s.Vector3.Dot(o,o),d=s.Vector3.Dot(n,h),f=s.Vector3.Dot(o,h),_=c*p-l*l,m,g=_,R,y=_;_<u._Smallnum?(m=0,g=1,R=f,y=p):(m=l*f-p*d,R=c*f-l*d,m<0?(m=0,R=f,y=p):m>g&&(m=g,R=f+l,y=p)),R<0?(R=0,0>-d?m=0:-d>c?m=g:(m=-d,g=c)):R>y&&(R=y,-d+l<0?m=0:-d+l>c?m=g:(m=-d+l,g=c));let S=Math.abs(m)<u._Smallnum?0:m/g,T=Math.abs(R)<u._Smallnum?0:R/y,P=s.TmpVectors.Vector3[4];o.scaleToRef(T,P);let M=s.TmpVectors.Vector3[5];n.scaleToRef(S,M),M.addInPlace(h);let b=s.TmpVectors.Vector3[6];return(M.subtractToRef(P,b),T>0&&T<=this.length&&b.lengthSquared()<r*r)?M.length():-1}update(e,t,r,i,n,a,o,h=!1){if(h){u._RayDistant||(u._RayDistant=u.Zero()),u._RayDistant.unprojectRayToRef(e,t,r,i,s.Matrix.IdentityReadOnly,a,o);let h=s.TmpVectors.Matrix[0];n.invertToRef(h),u.TransformToRef(u._RayDistant,h,this)}else this.unprojectRayToRef(e,t,r,i,n,a,o);return this}static Zero(){return new u(s.Vector3.Zero(),s.Vector3.Zero())}static CreateNew(e,t,r,i,s,n,a){return u.Zero().update(e,t,r,i,s,n,a)}static CreateNewFromTo(e,t,r=s.Matrix.IdentityReadOnly){let i=new u(new s.Vector3(0,0,0),new s.Vector3(0,0,0));return u.CreateFromToToRef(e,t,i,r)}static CreateFromToToRef(e,t,r,i=s.Matrix.IdentityReadOnly){r.origin.copyFrom(e);let n=t.subtractToRef(e,r.direction);return r.length=Math.sqrt(n.x*n.x+n.y*n.y+n.z*n.z),r.direction.normalize(),u.TransformToRef(r,i,r)}static Transform(e,t){let r=new u(new s.Vector3(0,0,0),new s.Vector3(0,0,0));return u.TransformToRef(e,t,r),r}static TransformToRef(e,t,r){s.Vector3.TransformCoordinatesToRef(e.origin,t,r.origin),s.Vector3.TransformNormalToRef(e.direction,t,r.direction),r.length=e.length,r.epsilon=e.epsilon;let i=r.direction,n=i.length();if(0!==n&&1!==n){let e=1/n;i.x*=e,i.y*=e,i.z*=e,r.length*=n}return r}unprojectRayToRef(e,t,r,i,n,a,o){let c=s.TmpVectors.Matrix[0];n.multiplyToRef(a,c),c.multiplyToRef(o,c),c.invert();let l=h.EngineStore.LastCreatedEngine,u=s.TmpVectors.Vector3[0];u.x=e/r*2-1,u.y=-(t/i*2-1),u.z=l?.useReverseDepthBuffer?1:l?.isNDCHalfZRange?0:-1;let p=s.TmpVectors.Vector3[1].copyFromFloats(u.x,u.y,1-1e-8),d=s.TmpVectors.Vector3[2],f=s.TmpVectors.Vector3[3];s.Vector3.TransformCoordinatesToRef(u,c,d),s.Vector3.TransformCoordinatesToRef(p,c,f),this.origin.copyFrom(d),f.subtractToRef(d,this.direction),this.direction.normalize()}}function p(e,t,r,i,s,n=!1){let a=u.Zero();return d(e,t,r,i,a,s,n),a}function d(e,t,r,i,n,a,o=!1,h=!1){let c=e.getEngine();if(!a&&!(a=e.activeCamera)&&!(a=e.cameraToUseForPointers))return e;let l=a.viewport,u=c.getRenderHeight(),{x:p,y:f,width:_,height:m}=l.toGlobal(c.getRenderWidth(),u),g=1/c.getHardwareScalingLevel();return t=t*g-p,r=r*g-(u-f-m),n.update(t,r,_,m,i||s.Matrix.IdentityReadOnly,o?s.Matrix.IdentityReadOnly:a.getViewMatrix(),a.getProjectionMatrix(),h),e}function f(e,t,r,i){let s=u.Zero();return _(e,t,r,s,i),s}function _(e,t,r,i,n){if(!o.PickingInfo)return e;let a=e.getEngine();if(!n&&!(n=e.activeCamera)&&!(n=e.cameraToUseForPointers))throw Error("Active camera not set");let h=n.viewport,c=a.getRenderHeight(),{x:l,y:u,width:p,height:d}=h.toGlobal(a.getRenderWidth(),c),f=s.Matrix.Identity(),_=1/a.getHardwareScalingLevel();return t=t*_-l,r=r*_-(c-u-d),i.update(t,r,p,d,f,f,n.getProjectionMatrix()),e}function m(e,t,r,i,s,n,a,o){let h=t(i,r.enableDistantPicking);return g(e,r,i,h,s,n,a,o)}function g(e,t,r,i,s,n,a,o){let h=t.intersects(i,s,a,n,r,o);return h&&h.hit&&(s||null==e||!(h.distance>=e.distance))?h:null}function R(e){let t=e.getClassName();if("GreasedLineMesh"===t)return{rawBoundingInfo:null,intersectionThreshold:0};let r=e.rawBoundingInfo;return{rawBoundingInfo:r,intersectionThreshold:r?"InstancedLinesMesh"===t||"LinesMesh"===t?e.intersectionThreshold:0:0}}function y(e,t,r,i,s){let n=e(r,t.enableDistantPicking);return n.intersectsSphere(i.boundingSphere,s)&&n.intersectsBox(i.boundingBox,s)?n:null}function S(e,t,r,i,n,a){let h=null,c=!!(e.activeCameras&&e.activeCameras.length>1&&e.cameraToUseForPointers!==e.activeCamera),u=e.cameraToUseForPointers||e.activeCamera,p=l.internalPickerForMesh||m,d=p===m;for(let o=0;o<e.meshes.length;o++){let l=e.meshes[o];if(r){if(!r(l,-1))continue}else if(!l.isEnabled()||!l.isVisible||!l.isPickable)continue;let f=c&&l.isWorldMatrixCameraDependent(),_=l.computeWorldMatrix(f,u);if(l.hasThinInstances&&l.thinInstanceEnablePicking){let e=p(h,t,l,_,!0,!0,a);if(e){if(n)return e;let{rawBoundingInfo:o,intersectionThreshold:c}=R(l),u=l._thinInstanceDataStorage.matrixData;if(u){let e=s.TmpVectors.Matrix[0],f=s.TmpVectors.Matrix[1],m=Math.min(l.thinInstanceCount,u.length>>4);for(let R=0;R<m;R++){if(r&&!r(l,R))continue;s.Matrix.FromArrayToRef(u,R<<4,e),e.multiplyToRef(_,f);let m=d&&o?y(t,l,f,o,c):null;if(d&&o&&!m)continue;let S=d&&m?g(h,l,f,m,i,n,a,!0):p(h,t,l,f,i,n,a,!0);if(S&&((h=S).thinInstanceIndex=R,i))return h}}}}else{let e=p(h,t,l,_,i,n,a);if(e&&(h=e,i))return h}}return h||new o.PickingInfo}function T(e,t,r,i){if(!o.PickingInfo)return null;let n=[],a=!!(e.activeCameras&&e.activeCameras.length>1&&e.cameraToUseForPointers!==e.activeCamera),h=e.cameraToUseForPointers||e.activeCamera,c=l.internalPickerForMesh||m,u=c===m;for(let o=0;o<e.meshes.length;o++){let l=e.meshes[o];if(r){if(!r(l,-1))continue}else if(!l.isEnabled()||!l.isVisible||!l.isPickable)continue;let p=a&&l.isWorldMatrixCameraDependent(),d=l.computeWorldMatrix(p,h);if(l.hasThinInstances&&l.thinInstanceEnablePicking){if(c(null,t,l,d,!0,!0,i)){let{rawBoundingInfo:e,intersectionThreshold:a}=R(l),o=l._thinInstanceDataStorage.matrixData;if(o){let h=s.TmpVectors.Matrix[0],p=s.TmpVectors.Matrix[1],f=Math.min(l.thinInstanceCount,o.length>>4);for(let _=0;_<f;_++){if(r&&!r(l,_))continue;s.Matrix.FromArrayToRef(o,_<<4,h),h.multiplyToRef(d,p);let f=u&&e?y(t,l,p,e,a):null;if(u&&e&&!f)continue;let m=u&&f?g(null,l,p,f,!1,!1,i,!0):c(null,t,l,p,!1,!1,i,!0);m&&(m.thinInstanceIndex=_,n.push(m))}}}}else{let e=c(null,t,l,d,!1,!1,i);e&&n.push(e)}}return n}function P(e,t,r,i,n,a){if(!o.PickingInfo)return null;let h=S(e,i=>(e._tempPickingRay||(e._tempPickingRay=u.Zero()),d(e,t,r,i,e._tempPickingRay,a||null),e._tempPickingRay),i,n,!0);return h&&(h.ray=p(e,t,r,s.Matrix.Identity(),a||null)),h}function M(e,t,r,i,n,a,o,h=!1){let c=S(e,(i,s)=>(e._tempPickingRay||(e._tempPickingRay=u.Zero()),d(e,t,r,i,e._tempPickingRay,a||null,!1,s),e._tempPickingRay),i,n,!1,o);return c&&(c.ray=p(e,t,r,s.Matrix.Identity(),a||null)),c}function b(e,t,r,i,n){let a=S(e,r=>(e._pickWithRayInverseMatrix||(e._pickWithRayInverseMatrix=s.Matrix.Identity()),r.invertToRef(e._pickWithRayInverseMatrix),e._cachedRayForTransform||(e._cachedRayForTransform=u.Zero()),u.TransformToRef(t,e._pickWithRayInverseMatrix,e._cachedRayForTransform),e._cachedRayForTransform),r,i,!1,n);return a&&(a.ray=t),a}function I(e,t,r,i,s,n){return T(e,i=>p(e,t,r,i,s||null),i,n)}function x(e,t,r,i){return T(e,r=>(e._pickWithRayInverseMatrix||(e._pickWithRayInverseMatrix=s.Matrix.Identity()),r.invertToRef(e._pickWithRayInverseMatrix),e._cachedRayForTransform||(e._cachedRayForTransform=u.Zero()),u.TransformToRef(t,e._pickWithRayInverseMatrix,e._cachedRayForTransform),e._cachedRayForTransform),r,i)}function C(e,t=100,r,i){return V(e,new u(s.Vector3.Zero(),s.Vector3.Zero(),t),t,r,i)}function V(e,t,r=100,i,n){i||(i=e.getWorldMatrix()),t.length=r,n?t.origin.copyFrom(n):t.origin.copyFrom(e.position);let a=s.TmpVectors.Vector3[2];a.set(0,0,e._scene.useRightHandedSystem?-1:1);let o=s.TmpVectors.Vector3[3];return s.Vector3.TransformNormalToRef(a,i,o),s.Vector3.NormalizeToRef(o,t.direction),t}function v(e,t){t&&(t.prototype.getForwardRay=function(e=100,t,r){return V(this,new u(s.Vector3.Zero(),s.Vector3.Zero(),e),e,t,r)},t.prototype.getForwardRayToRef=function(e,t=100,r,i){return V(this,e,t,r,i)}),e&&(c._ImportHelper._IsPickingAvailable=!0,e.prototype.createPickingRay=function(e,t,r,i,s=!1){return p(this,e,t,r,i,s)})}u._TmpVector3=(0,n.BuildArray)(6,s.Vector3.Zero),u._RayDistant=u.Zero(),u._Smallnum=1e-8,u._Rayl=1e9,e.s(["AddRayExtensions",0,v,"CreatePickingRay",0,p,"CreatePickingRayInCameraSpace",0,f,"CreatePickingRayInCameraSpaceToRef",0,_,"CreatePickingRayToRef",0,d,"GetForwardRay",0,C,"GetForwardRayToRef",0,V,"MultiPick",0,I,"MultiPickWithRay",0,x,"Pick",0,M,"PickWithBoundingInfo",0,P,"PickWithRay",0,b,"PickingCustomization",0,l,"Ray",0,u],43655);let F=!1;function k(){F||(F=!0,v(t.Scene,r.Camera),t.Scene.prototype.createPickingRayToRef=function(e,t,r,i,s,n=!1,a=!1){return d(this,e,t,r,i,s,n,a)},t.Scene.prototype.createPickingRayInCameraSpace=function(e,t,r){return f(this,e,t,r)},t.Scene.prototype.createPickingRayInCameraSpaceToRef=function(e,t,r,i){return _(this,e,t,r,i)},t.Scene.prototype.pickWithBoundingInfo=function(e,t,r,i,s){return P(this,e,t,r,i,s)},t.Scene.prototype.pick=function(e,t,r,i,s,n,a=!1){return M(this,e,t,r,i,s,n,a)},t.Scene.prototype.pickWithRay=function(e,t,r,i){return b(this,e,t,r,i)},t.Scene.prototype.multiPick=function(e,t,r,i,s){return I(this,e,t,r,i,s)},t.Scene.prototype.multiPickWithRay=function(e,t,r){return x(this,e,t,r)})}e.s(["RegisterRay",0,k],40038),k(),e.s([],24979),e.i(24979),e.i(40038),e.i(43655),e.s(["AddRayExtensions",0,v,"CreatePickingRay",0,p,"CreatePickingRayInCameraSpace",0,f,"CreatePickingRayInCameraSpaceToRef",0,_,"CreatePickingRayToRef",0,d,"GetForwardRay",0,C,"GetForwardRayToRef",0,V,"MultiPick",0,I,"MultiPickWithRay",0,x,"Pick",0,M,"PickWithBoundingInfo",0,P,"PickWithRay",0,b,"PickingCustomization",0,l,"Ray",0,u,"RegisterRay",0,k],45803),e.i(45803),e.s(["AddRayExtensions",0,v,"CreatePickingRay",0,p,"CreatePickingRayInCameraSpace",0,f,"CreatePickingRayInCameraSpaceToRef",0,_,"CreatePickingRayToRef",0,d,"GetForwardRay",0,C,"GetForwardRayToRef",0,V,"MultiPick",0,I,"MultiPickWithRay",0,x,"Pick",0,M,"PickWithBoundingInfo",0,P,"PickWithRay",0,b,"PickingCustomization",0,l,"Ray",0,u,"RegisterRay",0,k],87531)}]);
@@ -0,0 +1 @@
1
+ (globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,4026,e=>{"use strict";var t=e.i(71502),o=e.i(80434),i=e.i(19434),r=e.i(83140),s=e.i(38116);class n extends t.FlowGraphEventBlock{constructor(e){for(const t in super(e),this.config=e,this.initPriority=1,this.config.eventData){const e=this.config.eventData[t],o="string"==typeof e.type?e.type:e.type?.typeName,r="function"==typeof e.type?.serialize?e.type:(0,i.getRichTypeByFlowGraphType)(o);e.type=r,this.registerDataOutput(t,r)}}_preparePendingTasks(e){let t=e.configuration.coordinator.getCustomEventObservable(this.config.eventId);if(t&&t.hasObservers()&&t.observers.length>r.FlowGraphCoordinator.MaxEventsPerType)return void this._reportError(e,`FlowGraphReceiveCustomEventBlock: Too many observers for event ${this.config.eventId}. Max is ${r.FlowGraphCoordinator.MaxEventsPerType}.`);let o=t.add(t=>{for(let o of Object.keys(t))this.getDataOutput(o)?.setValue(t[o],e);this._execute(e)});e._setExecutionVariable(this,"_eventObserver",o)}_cancelPendingTasks(e){let t=e.configuration.coordinator.getCustomEventObservable(this.config.eventId);if(t){let o=e._getExecutionVariable(this,"_eventObserver",null);t.remove(o)}else o.Logger.Warn(`FlowGraphReceiveCustomEventBlock: Missing observable for event ${this.config.eventId}`)}_executeEvent(e,t){return!0}serialize(e={}){super.serialize(e);let t={};for(let e in this.config.eventData)t[e]={type:this.config.eventData[e].type.typeName};e.config.eventData=t}getClassName(){return"FlowGraphReceiveCustomEventBlock"}}let a=!1;function c(){a||(a=!0,(0,s.RegisterClass)("FlowGraphReceiveCustomEventBlock",n))}e.s(["FlowGraphReceiveCustomEventBlock",0,n,"RegisterFlowGraphReceiveCustomEventBlock",0,c],60592),c(),e.s([],95065),e.i(95065),e.i(60592),e.s(["FlowGraphReceiveCustomEventBlock",0,n],4026)}]);
@@ -1 +1 @@
1
- (globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,35381,e=>{"use strict";var t=e.i(95330),i=e.i(82350),o=e.i(87986),s=e.i(14831),r=e.i(48477);class n extends t.FlowGraphExecutionBlockWithOutSignal{constructor(e){super(e),this.startIndex=this.registerDataInput("startIndex",i.RichTypeAny,0),this.endIndex=this.registerDataInput("endIndex",i.RichTypeAny),this.step=this.registerDataInput("step",i.RichTypeNumber,1),this.index=this.registerDataOutput("index",i.RichTypeFlowGraphInteger,new s.FlowGraphInteger((0,o.getNumericValue)(e?.initialIndex??0))),this.executionFlow=this._registerSignalOutput("executionFlow"),this.completed=this._registerSignalOutput("completed"),this._unregisterSignalOutput("out")}_execute(e){let t=(0,o.getNumericValue)(this.startIndex.getValue(e)),i=this.step.getValue(e),r=(0,o.getNumericValue)(this.endIndex.getValue(e));for(let a=t;a<r&&(this.index.setValue(new s.FlowGraphInteger(a),e),this.executionFlow._activateSignal(e),r=(0,o.getNumericValue)(this.endIndex.getValue(e)),!(a>n.MaxLoopIterations*i));a+=i);this.config?.incrementIndexWhenLoopDone&&this.index.setValue(new s.FlowGraphInteger((0,o.getNumericValue)(this.index.getValue(e))+i),e),this.completed._activateSignal(e)}getClassName(){return"FlowGraphForLoopBlock"}}n.MaxLoopIterations=1e3;let a=!1;function l(){a||(a=!0,(0,r.RegisterClass)("FlowGraphForLoopBlock",n))}e.s(["FlowGraphForLoopBlock",0,n,"RegisterFlowGraphForLoopBlock",0,l],50324),l(),e.s([],1576),e.i(1576),e.i(50324),e.s(["FlowGraphForLoopBlock",0,n],35381)}]);
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+ (globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,83935,e=>{"use strict";var t=e.i(38759),i=e.i(19434),o=e.i(92943),s=e.i(30302),r=e.i(38116);class n extends t.FlowGraphExecutionBlockWithOutSignal{constructor(e){super(e),this.startIndex=this.registerDataInput("startIndex",i.RichTypeAny,0),this.endIndex=this.registerDataInput("endIndex",i.RichTypeAny),this.step=this.registerDataInput("step",i.RichTypeNumber,1),this.index=this.registerDataOutput("index",i.RichTypeFlowGraphInteger,new s.FlowGraphInteger((0,o.getNumericValue)(e?.initialIndex??0))),this.executionFlow=this._registerSignalOutput("executionFlow"),this.completed=this._registerSignalOutput("completed"),this._unregisterSignalOutput("out")}_execute(e){let t=(0,o.getNumericValue)(this.startIndex.getValue(e)),i=this.step.getValue(e),r=(0,o.getNumericValue)(this.endIndex.getValue(e));for(let a=t;a<r&&(this.index.setValue(new s.FlowGraphInteger(a),e),this.executionFlow._activateSignal(e),r=(0,o.getNumericValue)(this.endIndex.getValue(e)),!(a>n.MaxLoopIterations*i));a+=i);this.config?.incrementIndexWhenLoopDone&&this.index.setValue(new s.FlowGraphInteger((0,o.getNumericValue)(this.index.getValue(e))+i),e),this.completed._activateSignal(e)}getClassName(){return"FlowGraphForLoopBlock"}}n.MaxLoopIterations=1e3;let a=!1;function l(){a||(a=!0,(0,r.RegisterClass)("FlowGraphForLoopBlock",n))}e.s(["FlowGraphForLoopBlock",0,n,"RegisterFlowGraphForLoopBlock",0,l],23946),l(),e.s([],76641),e.i(76641),e.i(23946),e.s(["FlowGraphForLoopBlock",0,n],83935)}]);
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e.FlowGraphCachedOperationBlock{constructor(t,e,u){super(e,u);for(let e=0;e<t;e++)this.registerDataInput(`input_${e}`,a.RichTypeNumber,0)}}class p extends u.FlowGraphBlock{constructor(t,e,u){super(u),this.registerDataInput("input",e);for(let e=0;e<t;e++)this.registerDataOutput(`output_${e}`,a.RichTypeNumber,0)}}class n extends l{constructor(t){super(2,a.RichTypeVector2,t)}_doOperation(t){t._hasExecutionVariable(this,"cachedVector")||t._setExecutionVariable(this,"cachedVector",new i.Vector2);let e=t._getExecutionVariable(this,"cachedVector",null);return e.set(this.getDataInput("input_0").getValue(t),this.getDataInput("input_1").getValue(t)),e}getClassName(){return"FlowGraphCombineVector2Block"}}class o extends l{constructor(t){super(3,a.RichTypeVector3,t)}_doOperation(t){t._hasExecutionVariable(this,"cachedVector")||t._setExecutionVariable(this,"cachedVector",new i.Vector3);let e=t._getExecutionVariable(this,"cachedVector",null);return e.set(this.getDataInput("input_0").getValue(t),this.getDataInput("input_1").getValue(t),this.getDataInput("input_2").getValue(t)),e}getClassName(){return"FlowGraphCombineVector3Block"}}class c extends l{constructor(t){super(4,a.RichTypeVector4,t)}_doOperation(t){t._hasExecutionVariable(this,"cachedVector")||t._setExecutionVariable(this,"cachedVector",new i.Vector4);let e=t._getExecutionVariable(this,"cachedVector",null);return e.set(this.getDataInput("input_0").getValue(t),this.getDataInput("input_1").getValue(t),this.getDataInput("input_2").getValue(t),this.getDataInput("input_3").getValue(t)),e}getClassName(){return"FlowGraphCombineVector4Block"}}class h extends l{constructor(t){super(16,a.RichTypeMatrix,t)}_doOperation(t){t._hasExecutionVariable(this,"cachedMatrix")||t._setExecutionVariable(this,"cachedMatrix",new i.Matrix);let e=t._getExecutionVariable(this,"cachedMatrix",null);return this.config?.inputIsColumnMajor?e.set(this.getDataInput("input_0").getValue(t),this.getDataInput("input_4").getValue(t),this.getDataInput("input_8").getValue(t),this.getDataInput("input_12").getValue(t),this.getDataInput("input_1").getValue(t),this.getDataInput("input_5").getValue(t),this.getDataInput("input_9").getValue(t),this.getDataInput("input_13").getValue(t),this.getDataInput("input_2").getValue(t),this.getDataInput("input_6").getValue(t),this.getDataInput("input_10").getValue(t),this.getDataInput("input_14").getValue(t),this.getDataInput("input_3").getValue(t),this.getDataInput("input_7").getValue(t),this.getDataInput("input_11").getValue(t),this.getDataInput("input_15").getValue(t)):e.set(this.getDataInput("input_0").getValue(t),this.getDataInput("input_1").getValue(t),this.getDataInput("input_2").getValue(t),this.getDataInput("input_3").getValue(t),this.getDataInput("input_4").getValue(t),this.getDataInput("input_5").getValue(t),this.getDataInput("input_6").getValue(t),this.getDataInput("input_7").getValue(t),this.getDataInput("input_8").getValue(t),this.getDataInput("input_9").getValue(t),this.getDataInput("input_10").getValue(t),this.getDataInput("input_11").getValue(t),this.getDataInput("input_12").getValue(t),this.getDataInput("input_13").getValue(t),this.getDataInput("input_14").getValue(t),this.getDataInput("input_15").getValue(t)),e}getClassName(){return"FlowGraphCombineMatrixBlock"}}class g extends l{constructor(t){super(4,a.RichTypeMatrix2D,t)}_doOperation(t){t._hasExecutionVariable(this,"cachedMatrix")||t._setExecutionVariable(this,"cachedMatrix",new s.FlowGraphMatrix2D);let e=t._getExecutionVariable(this,"cachedMatrix",null),a=this.config?.inputIsColumnMajor?[this.getDataInput("input_0").getValue(t),this.getDataInput("input_2").getValue(t),this.getDataInput("input_1").getValue(t),this.getDataInput("input_3").getValue(t)]:[this.getDataInput("input_0").getValue(t),this.getDataInput("input_1").getValue(t),this.getDataInput("input_2").getValue(t),this.getDataInput("input_3").getValue(t)];return e.fromArray(a),e}getClassName(){return"FlowGraphCombineMatrix2DBlock"}}class V extends l{constructor(t){super(9,a.RichTypeMatrix3D,t)}_doOperation(t){t._hasExecutionVariable(this,"cachedMatrix")||t._setExecutionVariable(this,"cachedMatrix",new s.FlowGraphMatrix3D);let e=t._getExecutionVariable(this,"cachedMatrix",null),a=this.config?.inputIsColumnMajor?[this.getDataInput("input_0").getValue(t),this.getDataInput("input_3").getValue(t),this.getDataInput("input_6").getValue(t),this.getDataInput("input_1").getValue(t),this.getDataInput("input_4").getValue(t),this.getDataInput("input_7").getValue(t),this.getDataInput("input_2").getValue(t),this.getDataInput("input_5").getValue(t),this.getDataInput("input_8").getValue(t)]:[this.getDataInput("input_0").getValue(t),this.getDataInput("input_1").getValue(t),this.getDataInput("input_2").getValue(t),this.getDataInput("input_3").getValue(t),this.getDataInput("input_4").getValue(t),this.getDataInput("input_5").getValue(t),this.getDataInput("input_6").getValue(t),this.getDataInput("input_7").getValue(t),this.getDataInput("input_8").getValue(t)];return e.fromArray(a),e}getClassName(){return"FlowGraphCombineMatrix3DBlock"}}class D extends p{constructor(t){super(2,a.RichTypeVector2,t)}_updateOutputs(t){let 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