@ughuuu/game_server 1.0.374 → 1.0.376

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Files changed (100) hide show
  1. package/README.md +66 -5
  2. package/dist/ApiClient.js +1 -1
  3. package/dist/api/AdminKVApi.js +305 -0
  4. package/dist/api/AdminLeaderboardsApi.js +396 -0
  5. package/dist/api/AdminLobbiesApi.js +190 -0
  6. package/dist/api/AdminSessionsApi.js +165 -0
  7. package/dist/api/AdminUsersApi.js +130 -0
  8. package/dist/api/AuthenticationApi.js +82 -1
  9. package/dist/api/FriendsApi.js +6 -4
  10. package/dist/api/HealthApi.js +1 -1
  11. package/dist/api/HooksApi.js +6 -4
  12. package/dist/api/KVApi.js +95 -0
  13. package/dist/api/LeaderboardsApi.js +7 -7
  14. package/dist/api/LobbiesApi.js +6 -6
  15. package/dist/api/UsersApi.js +17 -15
  16. package/dist/index.js +269 -3
  17. package/dist/model/AdminCreateKvEntry200Response.js +91 -0
  18. package/dist/model/AdminCreateKvEntryRequest.js +146 -0
  19. package/dist/model/AdminCreateLeaderboardRequest.js +232 -0
  20. package/dist/model/AdminEndLeaderboard200Response.js +91 -0
  21. package/dist/model/AdminEndLeaderboard200ResponseData.js +231 -0
  22. package/dist/model/AdminListKvEntries200Response.js +124 -0
  23. package/dist/model/AdminListKvEntries200ResponseDataInner.js +147 -0
  24. package/dist/model/AdminListLobbies200Response.js +124 -0
  25. package/dist/model/AdminListLobbies200ResponseDataInner.js +153 -0
  26. package/dist/model/AdminListSessions200Response.js +124 -0
  27. package/dist/model/AdminListSessions200ResponseDataInner.js +133 -0
  28. package/dist/model/AdminSubmitLeaderboardScore200Response.js +91 -0
  29. package/dist/model/AdminSubmitLeaderboardScore200ResponseData.js +141 -0
  30. package/dist/model/AdminSubmitLeaderboardScoreRequest.js +126 -0
  31. package/dist/model/AdminUpdateKvEntryRequest.js +121 -0
  32. package/dist/model/AdminUpdateLeaderboardRecordRequest.js +93 -0
  33. package/dist/model/AdminUpdateLeaderboardRequest.js +125 -0
  34. package/dist/model/AdminUpdateLobby200Response.js +91 -0
  35. package/dist/model/AdminUpdateLobbyRequest.js +133 -0
  36. package/dist/model/AdminUpdateUser200Response.js +91 -0
  37. package/dist/model/AdminUpdateUser200ResponseData.js +149 -0
  38. package/dist/model/AdminUpdateUserRequest.js +105 -0
  39. package/dist/model/CallHook200Response.js +88 -0
  40. package/dist/model/CallHookRequest.js +23 -8
  41. package/dist/model/CreateFriendRequestRequest.js +1 -1
  42. package/dist/model/{KickUser401Response.js → CreateLobby401Response.js} +18 -18
  43. package/dist/model/CreateLobbyRequest.js +1 -1
  44. package/dist/model/DeviceLoginRequest.js +1 -1
  45. package/dist/model/ErrorResponse.js +114 -0
  46. package/dist/model/GetCurrentUser200Response.js +10 -1
  47. package/dist/model/GetCurrentUser200ResponseLinkedProviders.js +1 -1
  48. package/dist/model/GetKv200Response.js +93 -0
  49. package/dist/model/GetMyRecord200Response.js +91 -0
  50. package/dist/model/HealthResponse.js +1 -1
  51. package/dist/model/JoinLobby200Response.js +89 -0
  52. package/dist/model/JoinLobbyRequest.js +1 -1
  53. package/dist/model/KickUser200Response.js +89 -0
  54. package/dist/model/KickUserRequest.js +1 -1
  55. package/dist/model/LeaveLobby200Response.js +89 -0
  56. package/dist/model/LinkDeviceRequest.js +1 -1
  57. package/dist/model/ListBlockedFriends200Response.js +1 -1
  58. package/dist/model/ListBlockedFriends200ResponseDataInner.js +1 -1
  59. package/dist/model/ListBlockedFriends200ResponseDataInnerRequester.js +1 -1
  60. package/dist/model/ListFriendRequests200Response.js +1 -1
  61. package/dist/model/ListFriendRequests200ResponseIncomingInner.js +1 -1
  62. package/dist/model/ListFriendRequests200ResponseIncomingInnerRequester.js +1 -1
  63. package/dist/model/ListFriendRequests200ResponseMeta.js +1 -1
  64. package/dist/model/ListFriends200Response.js +1 -1
  65. package/dist/model/ListFriends200ResponseDataInner.js +9 -1
  66. package/dist/model/ListLeaderboardRecords200Response.js +1 -1
  67. package/dist/model/ListLeaderboardRecords200ResponseDataInner.js +1 -1
  68. package/dist/model/ListLeaderboardRecords200ResponseMeta.js +1 -1
  69. package/dist/model/ListLeaderboards200Response.js +1 -1
  70. package/dist/model/ListLeaderboards200ResponseDataInner.js +1 -1
  71. package/dist/model/ListLobbies200Response.js +1 -1
  72. package/dist/model/ListLobbies200ResponseDataInner.js +1 -1
  73. package/dist/model/ListLobbies200ResponseInner.js +153 -0
  74. package/dist/model/ListLobbies200ResponseMeta.js +125 -0
  75. package/dist/model/ListRecordsAroundUser200Response.js +1 -1
  76. package/dist/model/Login200Response.js +1 -1
  77. package/dist/model/Login200ResponseData.js +1 -1
  78. package/dist/model/Login200ResponseDataUser.js +97 -0
  79. package/dist/model/LoginRequest.js +1 -1
  80. package/dist/model/OAuthSessionData.js +1 -1
  81. package/dist/model/OAuthSessionDataDetails.js +1 -1
  82. package/dist/model/OAuthSessionStatus.js +9 -5
  83. package/dist/model/OauthApiCallback200Response.js +1 -1
  84. package/dist/model/OauthApiCallbackRequest.js +1 -1
  85. package/dist/model/OauthCallbackApiAppleIosRequest.js +113 -0
  86. package/dist/model/OauthGoogleIdTokenRequest.js +113 -0
  87. package/dist/model/OauthRequest200Response.js +1 -1
  88. package/dist/model/OauthSessionStatus404Response.js +126 -0
  89. package/dist/model/QuickJoinRequest.js +1 -1
  90. package/dist/model/RefreshToken200Response.js +1 -1
  91. package/dist/model/RefreshToken200ResponseData.js +1 -1
  92. package/dist/model/RefreshTokenRequest.js +1 -1
  93. package/dist/model/RemoveFriendship401Response.js +89 -0
  94. package/dist/model/SearchUsers200Response.js +124 -0
  95. package/dist/model/SearchUsers200ResponseDataInner.js +130 -0
  96. package/dist/model/UpdateCurrentUserDisplayNameRequest.js +1 -1
  97. package/dist/model/UpdateCurrentUserPassword400Response.js +97 -0
  98. package/dist/model/UpdateCurrentUserPasswordRequest.js +1 -1
  99. package/dist/model/UpdateLobbyRequest.js +1 -1
  100. package/package.json +5 -1
@@ -0,0 +1,91 @@
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+ "use strict";
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+
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+ Object.defineProperty(exports, "__esModule", {
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+ value: true
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+ });
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+ exports["default"] = void 0;
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+ var _ApiClient = _interopRequireDefault(require("../ApiClient"));
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+ var _AdminListLobbies200ResponseDataInner = _interopRequireDefault(require("./AdminListLobbies200ResponseDataInner"));
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+ function _interopRequireDefault(e) { return e && e.__esModule ? e : { "default": e }; }
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+ function _typeof(o) { "@babel/helpers - typeof"; return _typeof = "function" == typeof Symbol && "symbol" == typeof Symbol.iterator ? function (o) { return typeof o; } : function (o) { return o && "function" == typeof Symbol && o.constructor === Symbol && o !== Symbol.prototype ? "symbol" : typeof o; }, _typeof(o); }
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+ function _classCallCheck(a, n) { if (!(a instanceof n)) throw new TypeError("Cannot call a class as a function"); }
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+ function _defineProperties(e, r) { for (var t = 0; t < r.length; t++) { var o = r[t]; o.enumerable = o.enumerable || !1, o.configurable = !0, "value" in o && (o.writable = !0), Object.defineProperty(e, _toPropertyKey(o.key), o); } }
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+ function _createClass(e, r, t) { return r && _defineProperties(e.prototype, r), t && _defineProperties(e, t), Object.defineProperty(e, "prototype", { writable: !1 }), e; }
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+ function _toPropertyKey(t) { var i = _toPrimitive(t, "string"); return "symbol" == _typeof(i) ? i : i + ""; }
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+ function _toPrimitive(t, r) { if ("object" != _typeof(t) || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != _typeof(i)) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); } /**
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+ * Game Server API
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+ * API for Game Server application ## Authentication This API uses JWT (JSON Web Tokens) with access and refresh tokens: ### Getting Tokens - **Email/Password**: POST to `/api/v1/login` with email and password - **Device (SDK)**: POST to `/api/v1/login` with a `device_id` string (creates/returns a device user) - **Discord OAuth**: Use `/api/v1/auth/discord` flow - **Google OAuth**: Use `/api/v1/auth/google` flow - **Facebook OAuth**: Use `/api/v1/auth/facebook` flow - **Apple Sign In**: Use `/auth/apple` browser flow or apple sdk flow - **Steam (OpenID)**: Use `/api/v1/auth/steam` flow Both methods return: - `access_token` - Short-lived (15 min), use for API requests - `refresh_token` - Long-lived (30 days), use to get new access tokens ### Using Tokens Include the access token in the Authorization header: ``` Authorization: Bearer <access_token> ``` ### Refreshing Tokens When your access token expires, use POST `/api/v1/refresh` with your refresh token to get a new access token. ## Users Users endpoints cover the user lifecycle and profile features. Key highlights: - **Registration and login** (email/password, device token for SDKs, and OAuth providers) - **Profile metadata** (JSON blob per user) and editable profile fields - **Account lifecycle**: password reset, email confirmation, and account deletion - **Sessions & tokens**: both browser sessions and JWT-based API tokens are supported ## Friends The Friends domain offers lightweight social features: - **Friend requests** (send / accept / reject / block flows) - **Friend listing & pagination**, with basic privacy controls - **Domain helpers** to manage and query friend relationships from API or UI contexts ## Lobbies Lobbies provide matchmaking / room management primitives. Highlights: - **Create / list / update / delete** lobbies with rich metadata (mode, region, tags) - **Host-managed or hostless** modes (hostless allowed internally, not creatable via public API) - **Membership management**: join, leave, kick users, and automatic host transfer - **Controls & protection**: max users, hidden/locked states, and optional password protection - **Hidden lobbies** are excluded from public listings; public listing endpoints are paginated
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+ *
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+ * The version of the OpenAPI document: 1.0.0
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+ *
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+ *
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+ * NOTE: This class is auto generated by OpenAPI Generator (https://openapi-generator.tech).
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+ * https://openapi-generator.tech
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+ * Do not edit the class manually.
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+ *
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+ */
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+ /**
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+ * The AdminUpdateLobby200Response model module.
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+ * @module model/AdminUpdateLobby200Response
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+ * @version 1.0.0
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+ */
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+ var AdminUpdateLobby200Response = /*#__PURE__*/function () {
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+ /**
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+ * Constructs a new <code>AdminUpdateLobby200Response</code>.
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+ * @alias module:model/AdminUpdateLobby200Response
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+ */
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+ function AdminUpdateLobby200Response() {
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+ _classCallCheck(this, AdminUpdateLobby200Response);
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+ AdminUpdateLobby200Response.initialize(this);
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+ }
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+
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+ /**
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+ * Initializes the fields of this object.
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+ * This method is used by the constructors of any subclasses, in order to implement multiple inheritance (mix-ins).
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+ * Only for internal use.
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+ */
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+ return _createClass(AdminUpdateLobby200Response, null, [{
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+ key: "initialize",
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+ value: function initialize(obj) {}
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+
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+ /**
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+ * Constructs a <code>AdminUpdateLobby200Response</code> from a plain JavaScript object, optionally creating a new instance.
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+ * Copies all relevant properties from <code>data</code> to <code>obj</code> if supplied or a new instance if not.
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+ * @param {Object} data The plain JavaScript object bearing properties of interest.
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+ * @param {module:model/AdminUpdateLobby200Response} obj Optional instance to populate.
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+ * @return {module:model/AdminUpdateLobby200Response} The populated <code>AdminUpdateLobby200Response</code> instance.
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+ */
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+ }, {
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+ key: "constructFromObject",
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+ value: function constructFromObject(data, obj) {
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+ if (data) {
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+ obj = obj || new AdminUpdateLobby200Response();
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+ if (data.hasOwnProperty('data')) {
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+ obj['data'] = _AdminListLobbies200ResponseDataInner["default"].constructFromObject(data['data']);
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+ }
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+ }
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+ return obj;
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+ }
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+
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+ /**
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+ * Validates the JSON data with respect to <code>AdminUpdateLobby200Response</code>.
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+ * @param {Object} data The plain JavaScript object bearing properties of interest.
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+ * @return {boolean} to indicate whether the JSON data is valid with respect to <code>AdminUpdateLobby200Response</code>.
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+ */
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+ }, {
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+ key: "validateJSON",
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+ value: function validateJSON(data) {
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+ // validate the optional field `data`
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+ if (data['data']) {
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+ // data not null
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+ _AdminListLobbies200ResponseDataInner["default"].validateJSON(data['data']);
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+ }
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+ return true;
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+ }
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+ }]);
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+ }();
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+ /**
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+ * @member {module:model/AdminListLobbies200ResponseDataInner} data
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+ */
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+ AdminUpdateLobby200Response.prototype['data'] = undefined;
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+ var _default = exports["default"] = AdminUpdateLobby200Response;
@@ -0,0 +1,133 @@
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+ "use strict";
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+
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+ Object.defineProperty(exports, "__esModule", {
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+ value: true
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+ });
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+ exports["default"] = void 0;
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+ var _ApiClient = _interopRequireDefault(require("../ApiClient"));
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+ function _interopRequireDefault(e) { return e && e.__esModule ? e : { "default": e }; }
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+ function _typeof(o) { "@babel/helpers - typeof"; return _typeof = "function" == typeof Symbol && "symbol" == typeof Symbol.iterator ? function (o) { return typeof o; } : function (o) { return o && "function" == typeof Symbol && o.constructor === Symbol && o !== Symbol.prototype ? "symbol" : typeof o; }, _typeof(o); }
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+ function _classCallCheck(a, n) { if (!(a instanceof n)) throw new TypeError("Cannot call a class as a function"); }
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+ function _defineProperties(e, r) { for (var t = 0; t < r.length; t++) { var o = r[t]; o.enumerable = o.enumerable || !1, o.configurable = !0, "value" in o && (o.writable = !0), Object.defineProperty(e, _toPropertyKey(o.key), o); } }
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+ function _createClass(e, r, t) { return r && _defineProperties(e.prototype, r), t && _defineProperties(e, t), Object.defineProperty(e, "prototype", { writable: !1 }), e; }
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+ function _toPropertyKey(t) { var i = _toPrimitive(t, "string"); return "symbol" == _typeof(i) ? i : i + ""; }
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+ function _toPrimitive(t, r) { if ("object" != _typeof(t) || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != _typeof(i)) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); } /**
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+ * Game Server API
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+ * API for Game Server application ## Authentication This API uses JWT (JSON Web Tokens) with access and refresh tokens: ### Getting Tokens - **Email/Password**: POST to `/api/v1/login` with email and password - **Device (SDK)**: POST to `/api/v1/login` with a `device_id` string (creates/returns a device user) - **Discord OAuth**: Use `/api/v1/auth/discord` flow - **Google OAuth**: Use `/api/v1/auth/google` flow - **Facebook OAuth**: Use `/api/v1/auth/facebook` flow - **Apple Sign In**: Use `/auth/apple` browser flow or apple sdk flow - **Steam (OpenID)**: Use `/api/v1/auth/steam` flow Both methods return: - `access_token` - Short-lived (15 min), use for API requests - `refresh_token` - Long-lived (30 days), use to get new access tokens ### Using Tokens Include the access token in the Authorization header: ``` Authorization: Bearer <access_token> ``` ### Refreshing Tokens When your access token expires, use POST `/api/v1/refresh` with your refresh token to get a new access token. ## Users Users endpoints cover the user lifecycle and profile features. Key highlights: - **Registration and login** (email/password, device token for SDKs, and OAuth providers) - **Profile metadata** (JSON blob per user) and editable profile fields - **Account lifecycle**: password reset, email confirmation, and account deletion - **Sessions & tokens**: both browser sessions and JWT-based API tokens are supported ## Friends The Friends domain offers lightweight social features: - **Friend requests** (send / accept / reject / block flows) - **Friend listing & pagination**, with basic privacy controls - **Domain helpers** to manage and query friend relationships from API or UI contexts ## Lobbies Lobbies provide matchmaking / room management primitives. Highlights: - **Create / list / update / delete** lobbies with rich metadata (mode, region, tags) - **Host-managed or hostless** modes (hostless allowed internally, not creatable via public API) - **Membership management**: join, leave, kick users, and automatic host transfer - **Controls & protection**: max users, hidden/locked states, and optional password protection - **Hidden lobbies** are excluded from public listings; public listing endpoints are paginated
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+ *
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+ * The version of the OpenAPI document: 1.0.0
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+ *
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+ *
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+ * NOTE: This class is auto generated by OpenAPI Generator (https://openapi-generator.tech).
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+ * https://openapi-generator.tech
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+ * Do not edit the class manually.
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+ *
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+ */
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+ /**
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+ * The AdminUpdateLobbyRequest model module.
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+ * @module model/AdminUpdateLobbyRequest
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+ * @version 1.0.0
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+ */
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+ var AdminUpdateLobbyRequest = /*#__PURE__*/function () {
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+ /**
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+ * Constructs a new <code>AdminUpdateLobbyRequest</code>.
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+ * @alias module:model/AdminUpdateLobbyRequest
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+ */
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+ function AdminUpdateLobbyRequest() {
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+ _classCallCheck(this, AdminUpdateLobbyRequest);
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+ AdminUpdateLobbyRequest.initialize(this);
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+ }
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+
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+ /**
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+ * Initializes the fields of this object.
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+ * This method is used by the constructors of any subclasses, in order to implement multiple inheritance (mix-ins).
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+ * Only for internal use.
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+ */
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+ return _createClass(AdminUpdateLobbyRequest, null, [{
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+ key: "initialize",
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+ value: function initialize(obj) {}
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+
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+ /**
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+ * Constructs a <code>AdminUpdateLobbyRequest</code> from a plain JavaScript object, optionally creating a new instance.
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+ * Copies all relevant properties from <code>data</code> to <code>obj</code> if supplied or a new instance if not.
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+ * @param {Object} data The plain JavaScript object bearing properties of interest.
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+ * @param {module:model/AdminUpdateLobbyRequest} obj Optional instance to populate.
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+ * @return {module:model/AdminUpdateLobbyRequest} The populated <code>AdminUpdateLobbyRequest</code> instance.
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+ */
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+ }, {
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+ key: "constructFromObject",
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+ value: function constructFromObject(data, obj) {
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+ if (data) {
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+ obj = obj || new AdminUpdateLobbyRequest();
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+ if (data.hasOwnProperty('is_hidden')) {
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+ obj['is_hidden'] = _ApiClient["default"].convertToType(data['is_hidden'], 'Boolean');
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+ }
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+ if (data.hasOwnProperty('is_locked')) {
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+ obj['is_locked'] = _ApiClient["default"].convertToType(data['is_locked'], 'Boolean');
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+ }
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+ if (data.hasOwnProperty('max_users')) {
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+ obj['max_users'] = _ApiClient["default"].convertToType(data['max_users'], 'Number');
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+ }
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+ if (data.hasOwnProperty('metadata')) {
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+ obj['metadata'] = _ApiClient["default"].convertToType(data['metadata'], Object);
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+ }
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+ if (data.hasOwnProperty('password')) {
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+ obj['password'] = _ApiClient["default"].convertToType(data['password'], 'String');
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+ }
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+ if (data.hasOwnProperty('title')) {
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+ obj['title'] = _ApiClient["default"].convertToType(data['title'], 'String');
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+ }
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+ }
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+ return obj;
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+ }
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+
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+ /**
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+ * Validates the JSON data with respect to <code>AdminUpdateLobbyRequest</code>.
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+ * @param {Object} data The plain JavaScript object bearing properties of interest.
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+ * @return {boolean} to indicate whether the JSON data is valid with respect to <code>AdminUpdateLobbyRequest</code>.
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+ */
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+ }, {
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+ key: "validateJSON",
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+ value: function validateJSON(data) {
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+ // ensure the json data is a string
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+ if (data['password'] && !(typeof data['password'] === 'string' || data['password'] instanceof String)) {
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+ throw new Error("Expected the field `password` to be a primitive type in the JSON string but got " + data['password']);
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+ }
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+ // ensure the json data is a string
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+ if (data['title'] && !(typeof data['title'] === 'string' || data['title'] instanceof String)) {
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+ throw new Error("Expected the field `title` to be a primitive type in the JSON string but got " + data['title']);
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+ }
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+ return true;
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+ }
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+ }]);
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+ }();
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+ /**
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+ * @member {Boolean} is_hidden
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+ */
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+ AdminUpdateLobbyRequest.prototype['is_hidden'] = undefined;
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+
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+ /**
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+ * @member {Boolean} is_locked
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+ */
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+ AdminUpdateLobbyRequest.prototype['is_locked'] = undefined;
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+
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+ /**
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+ * @member {Number} max_users
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+ */
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+ AdminUpdateLobbyRequest.prototype['max_users'] = undefined;
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+
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+ /**
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+ * @member {Object} metadata
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+ */
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+ AdminUpdateLobbyRequest.prototype['metadata'] = undefined;
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+
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+ /**
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+ * @member {String} password
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+ */
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+ AdminUpdateLobbyRequest.prototype['password'] = undefined;
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+
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+ /**
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+ * @member {String} title
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+ */
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+ AdminUpdateLobbyRequest.prototype['title'] = undefined;
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+ var _default = exports["default"] = AdminUpdateLobbyRequest;
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+ "use strict";
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+
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+ Object.defineProperty(exports, "__esModule", {
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+ value: true
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+ });
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+ exports["default"] = void 0;
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+ var _ApiClient = _interopRequireDefault(require("../ApiClient"));
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+ var _AdminUpdateUser200ResponseData = _interopRequireDefault(require("./AdminUpdateUser200ResponseData"));
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+ function _interopRequireDefault(e) { return e && e.__esModule ? e : { "default": e }; }
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+ function _typeof(o) { "@babel/helpers - typeof"; return _typeof = "function" == typeof Symbol && "symbol" == typeof Symbol.iterator ? function (o) { return typeof o; } : function (o) { return o && "function" == typeof Symbol && o.constructor === Symbol && o !== Symbol.prototype ? "symbol" : typeof o; }, _typeof(o); }
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+ function _classCallCheck(a, n) { if (!(a instanceof n)) throw new TypeError("Cannot call a class as a function"); }
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+ function _defineProperties(e, r) { for (var t = 0; t < r.length; t++) { var o = r[t]; o.enumerable = o.enumerable || !1, o.configurable = !0, "value" in o && (o.writable = !0), Object.defineProperty(e, _toPropertyKey(o.key), o); } }
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+ function _createClass(e, r, t) { return r && _defineProperties(e.prototype, r), t && _defineProperties(e, t), Object.defineProperty(e, "prototype", { writable: !1 }), e; }
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+ function _toPropertyKey(t) { var i = _toPrimitive(t, "string"); return "symbol" == _typeof(i) ? i : i + ""; }
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+ function _toPrimitive(t, r) { if ("object" != _typeof(t) || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != _typeof(i)) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); } /**
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+ * Game Server API
17
+ * API for Game Server application ## Authentication This API uses JWT (JSON Web Tokens) with access and refresh tokens: ### Getting Tokens - **Email/Password**: POST to `/api/v1/login` with email and password - **Device (SDK)**: POST to `/api/v1/login` with a `device_id` string (creates/returns a device user) - **Discord OAuth**: Use `/api/v1/auth/discord` flow - **Google OAuth**: Use `/api/v1/auth/google` flow - **Facebook OAuth**: Use `/api/v1/auth/facebook` flow - **Apple Sign In**: Use `/auth/apple` browser flow or apple sdk flow - **Steam (OpenID)**: Use `/api/v1/auth/steam` flow Both methods return: - `access_token` - Short-lived (15 min), use for API requests - `refresh_token` - Long-lived (30 days), use to get new access tokens ### Using Tokens Include the access token in the Authorization header: ``` Authorization: Bearer <access_token> ``` ### Refreshing Tokens When your access token expires, use POST `/api/v1/refresh` with your refresh token to get a new access token. ## Users Users endpoints cover the user lifecycle and profile features. Key highlights: - **Registration and login** (email/password, device token for SDKs, and OAuth providers) - **Profile metadata** (JSON blob per user) and editable profile fields - **Account lifecycle**: password reset, email confirmation, and account deletion - **Sessions & tokens**: both browser sessions and JWT-based API tokens are supported ## Friends The Friends domain offers lightweight social features: - **Friend requests** (send / accept / reject / block flows) - **Friend listing & pagination**, with basic privacy controls - **Domain helpers** to manage and query friend relationships from API or UI contexts ## Lobbies Lobbies provide matchmaking / room management primitives. Highlights: - **Create / list / update / delete** lobbies with rich metadata (mode, region, tags) - **Host-managed or hostless** modes (hostless allowed internally, not creatable via public API) - **Membership management**: join, leave, kick users, and automatic host transfer - **Controls & protection**: max users, hidden/locked states, and optional password protection - **Hidden lobbies** are excluded from public listings; public listing endpoints are paginated
18
+ *
19
+ * The version of the OpenAPI document: 1.0.0
20
+ *
21
+ *
22
+ * NOTE: This class is auto generated by OpenAPI Generator (https://openapi-generator.tech).
23
+ * https://openapi-generator.tech
24
+ * Do not edit the class manually.
25
+ *
26
+ */
27
+ /**
28
+ * The AdminUpdateUser200Response model module.
29
+ * @module model/AdminUpdateUser200Response
30
+ * @version 1.0.0
31
+ */
32
+ var AdminUpdateUser200Response = /*#__PURE__*/function () {
33
+ /**
34
+ * Constructs a new <code>AdminUpdateUser200Response</code>.
35
+ * @alias module:model/AdminUpdateUser200Response
36
+ */
37
+ function AdminUpdateUser200Response() {
38
+ _classCallCheck(this, AdminUpdateUser200Response);
39
+ AdminUpdateUser200Response.initialize(this);
40
+ }
41
+
42
+ /**
43
+ * Initializes the fields of this object.
44
+ * This method is used by the constructors of any subclasses, in order to implement multiple inheritance (mix-ins).
45
+ * Only for internal use.
46
+ */
47
+ return _createClass(AdminUpdateUser200Response, null, [{
48
+ key: "initialize",
49
+ value: function initialize(obj) {}
50
+
51
+ /**
52
+ * Constructs a <code>AdminUpdateUser200Response</code> from a plain JavaScript object, optionally creating a new instance.
53
+ * Copies all relevant properties from <code>data</code> to <code>obj</code> if supplied or a new instance if not.
54
+ * @param {Object} data The plain JavaScript object bearing properties of interest.
55
+ * @param {module:model/AdminUpdateUser200Response} obj Optional instance to populate.
56
+ * @return {module:model/AdminUpdateUser200Response} The populated <code>AdminUpdateUser200Response</code> instance.
57
+ */
58
+ }, {
59
+ key: "constructFromObject",
60
+ value: function constructFromObject(data, obj) {
61
+ if (data) {
62
+ obj = obj || new AdminUpdateUser200Response();
63
+ if (data.hasOwnProperty('data')) {
64
+ obj['data'] = _AdminUpdateUser200ResponseData["default"].constructFromObject(data['data']);
65
+ }
66
+ }
67
+ return obj;
68
+ }
69
+
70
+ /**
71
+ * Validates the JSON data with respect to <code>AdminUpdateUser200Response</code>.
72
+ * @param {Object} data The plain JavaScript object bearing properties of interest.
73
+ * @return {boolean} to indicate whether the JSON data is valid with respect to <code>AdminUpdateUser200Response</code>.
74
+ */
75
+ }, {
76
+ key: "validateJSON",
77
+ value: function validateJSON(data) {
78
+ // validate the optional field `data`
79
+ if (data['data']) {
80
+ // data not null
81
+ _AdminUpdateUser200ResponseData["default"].validateJSON(data['data']);
82
+ }
83
+ return true;
84
+ }
85
+ }]);
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+ }();
87
+ /**
88
+ * @member {module:model/AdminUpdateUser200ResponseData} data
89
+ */
90
+ AdminUpdateUser200Response.prototype['data'] = undefined;
91
+ var _default = exports["default"] = AdminUpdateUser200Response;
@@ -0,0 +1,149 @@
1
+ "use strict";
2
+
3
+ Object.defineProperty(exports, "__esModule", {
4
+ value: true
5
+ });
6
+ exports["default"] = void 0;
7
+ var _ApiClient = _interopRequireDefault(require("../ApiClient"));
8
+ function _interopRequireDefault(e) { return e && e.__esModule ? e : { "default": e }; }
9
+ function _typeof(o) { "@babel/helpers - typeof"; return _typeof = "function" == typeof Symbol && "symbol" == typeof Symbol.iterator ? function (o) { return typeof o; } : function (o) { return o && "function" == typeof Symbol && o.constructor === Symbol && o !== Symbol.prototype ? "symbol" : typeof o; }, _typeof(o); }
10
+ function _classCallCheck(a, n) { if (!(a instanceof n)) throw new TypeError("Cannot call a class as a function"); }
11
+ function _defineProperties(e, r) { for (var t = 0; t < r.length; t++) { var o = r[t]; o.enumerable = o.enumerable || !1, o.configurable = !0, "value" in o && (o.writable = !0), Object.defineProperty(e, _toPropertyKey(o.key), o); } }
12
+ function _createClass(e, r, t) { return r && _defineProperties(e.prototype, r), t && _defineProperties(e, t), Object.defineProperty(e, "prototype", { writable: !1 }), e; }
13
+ function _toPropertyKey(t) { var i = _toPrimitive(t, "string"); return "symbol" == _typeof(i) ? i : i + ""; }
14
+ function _toPrimitive(t, r) { if ("object" != _typeof(t) || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != _typeof(i)) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); } /**
15
+ * Game Server API
16
+ * API for Game Server application ## Authentication This API uses JWT (JSON Web Tokens) with access and refresh tokens: ### Getting Tokens - **Email/Password**: POST to `/api/v1/login` with email and password - **Device (SDK)**: POST to `/api/v1/login` with a `device_id` string (creates/returns a device user) - **Discord OAuth**: Use `/api/v1/auth/discord` flow - **Google OAuth**: Use `/api/v1/auth/google` flow - **Facebook OAuth**: Use `/api/v1/auth/facebook` flow - **Apple Sign In**: Use `/auth/apple` browser flow or apple sdk flow - **Steam (OpenID)**: Use `/api/v1/auth/steam` flow Both methods return: - `access_token` - Short-lived (15 min), use for API requests - `refresh_token` - Long-lived (30 days), use to get new access tokens ### Using Tokens Include the access token in the Authorization header: ``` Authorization: Bearer <access_token> ``` ### Refreshing Tokens When your access token expires, use POST `/api/v1/refresh` with your refresh token to get a new access token. ## Users Users endpoints cover the user lifecycle and profile features. Key highlights: - **Registration and login** (email/password, device token for SDKs, and OAuth providers) - **Profile metadata** (JSON blob per user) and editable profile fields - **Account lifecycle**: password reset, email confirmation, and account deletion - **Sessions & tokens**: both browser sessions and JWT-based API tokens are supported ## Friends The Friends domain offers lightweight social features: - **Friend requests** (send / accept / reject / block flows) - **Friend listing & pagination**, with basic privacy controls - **Domain helpers** to manage and query friend relationships from API or UI contexts ## Lobbies Lobbies provide matchmaking / room management primitives. Highlights: - **Create / list / update / delete** lobbies with rich metadata (mode, region, tags) - **Host-managed or hostless** modes (hostless allowed internally, not creatable via public API) - **Membership management**: join, leave, kick users, and automatic host transfer - **Controls & protection**: max users, hidden/locked states, and optional password protection - **Hidden lobbies** are excluded from public listings; public listing endpoints are paginated
17
+ *
18
+ * The version of the OpenAPI document: 1.0.0
19
+ *
20
+ *
21
+ * NOTE: This class is auto generated by OpenAPI Generator (https://openapi-generator.tech).
22
+ * https://openapi-generator.tech
23
+ * Do not edit the class manually.
24
+ *
25
+ */
26
+ /**
27
+ * The AdminUpdateUser200ResponseData model module.
28
+ * @module model/AdminUpdateUser200ResponseData
29
+ * @version 1.0.0
30
+ */
31
+ var AdminUpdateUser200ResponseData = /*#__PURE__*/function () {
32
+ /**
33
+ * Constructs a new <code>AdminUpdateUser200ResponseData</code>.
34
+ * @alias module:model/AdminUpdateUser200ResponseData
35
+ */
36
+ function AdminUpdateUser200ResponseData() {
37
+ _classCallCheck(this, AdminUpdateUser200ResponseData);
38
+ AdminUpdateUser200ResponseData.initialize(this);
39
+ }
40
+
41
+ /**
42
+ * Initializes the fields of this object.
43
+ * This method is used by the constructors of any subclasses, in order to implement multiple inheritance (mix-ins).
44
+ * Only for internal use.
45
+ */
46
+ return _createClass(AdminUpdateUser200ResponseData, null, [{
47
+ key: "initialize",
48
+ value: function initialize(obj) {}
49
+
50
+ /**
51
+ * Constructs a <code>AdminUpdateUser200ResponseData</code> from a plain JavaScript object, optionally creating a new instance.
52
+ * Copies all relevant properties from <code>data</code> to <code>obj</code> if supplied or a new instance if not.
53
+ * @param {Object} data The plain JavaScript object bearing properties of interest.
54
+ * @param {module:model/AdminUpdateUser200ResponseData} obj Optional instance to populate.
55
+ * @return {module:model/AdminUpdateUser200ResponseData} The populated <code>AdminUpdateUser200ResponseData</code> instance.
56
+ */
57
+ }, {
58
+ key: "constructFromObject",
59
+ value: function constructFromObject(data, obj) {
60
+ if (data) {
61
+ obj = obj || new AdminUpdateUser200ResponseData();
62
+ if (data.hasOwnProperty('display_name')) {
63
+ obj['display_name'] = _ApiClient["default"].convertToType(data['display_name'], 'String');
64
+ }
65
+ if (data.hasOwnProperty('email')) {
66
+ obj['email'] = _ApiClient["default"].convertToType(data['email'], 'String');
67
+ }
68
+ if (data.hasOwnProperty('id')) {
69
+ obj['id'] = _ApiClient["default"].convertToType(data['id'], 'Number');
70
+ }
71
+ if (data.hasOwnProperty('inserted_at')) {
72
+ obj['inserted_at'] = _ApiClient["default"].convertToType(data['inserted_at'], 'Date');
73
+ }
74
+ if (data.hasOwnProperty('is_admin')) {
75
+ obj['is_admin'] = _ApiClient["default"].convertToType(data['is_admin'], 'Boolean');
76
+ }
77
+ if (data.hasOwnProperty('lobby_id')) {
78
+ obj['lobby_id'] = _ApiClient["default"].convertToType(data['lobby_id'], 'Number');
79
+ }
80
+ if (data.hasOwnProperty('metadata')) {
81
+ obj['metadata'] = _ApiClient["default"].convertToType(data['metadata'], Object);
82
+ }
83
+ if (data.hasOwnProperty('updated_at')) {
84
+ obj['updated_at'] = _ApiClient["default"].convertToType(data['updated_at'], 'Date');
85
+ }
86
+ }
87
+ return obj;
88
+ }
89
+
90
+ /**
91
+ * Validates the JSON data with respect to <code>AdminUpdateUser200ResponseData</code>.
92
+ * @param {Object} data The plain JavaScript object bearing properties of interest.
93
+ * @return {boolean} to indicate whether the JSON data is valid with respect to <code>AdminUpdateUser200ResponseData</code>.
94
+ */
95
+ }, {
96
+ key: "validateJSON",
97
+ value: function validateJSON(data) {
98
+ // ensure the json data is a string
99
+ if (data['display_name'] && !(typeof data['display_name'] === 'string' || data['display_name'] instanceof String)) {
100
+ throw new Error("Expected the field `display_name` to be a primitive type in the JSON string but got " + data['display_name']);
101
+ }
102
+ // ensure the json data is a string
103
+ if (data['email'] && !(typeof data['email'] === 'string' || data['email'] instanceof String)) {
104
+ throw new Error("Expected the field `email` to be a primitive type in the JSON string but got " + data['email']);
105
+ }
106
+ return true;
107
+ }
108
+ }]);
109
+ }();
110
+ /**
111
+ * @member {String} display_name
112
+ */
113
+ AdminUpdateUser200ResponseData.prototype['display_name'] = undefined;
114
+
115
+ /**
116
+ * @member {String} email
117
+ */
118
+ AdminUpdateUser200ResponseData.prototype['email'] = undefined;
119
+
120
+ /**
121
+ * @member {Number} id
122
+ */
123
+ AdminUpdateUser200ResponseData.prototype['id'] = undefined;
124
+
125
+ /**
126
+ * @member {Date} inserted_at
127
+ */
128
+ AdminUpdateUser200ResponseData.prototype['inserted_at'] = undefined;
129
+
130
+ /**
131
+ * @member {Boolean} is_admin
132
+ */
133
+ AdminUpdateUser200ResponseData.prototype['is_admin'] = undefined;
134
+
135
+ /**
136
+ * @member {Number} lobby_id
137
+ */
138
+ AdminUpdateUser200ResponseData.prototype['lobby_id'] = undefined;
139
+
140
+ /**
141
+ * @member {Object} metadata
142
+ */
143
+ AdminUpdateUser200ResponseData.prototype['metadata'] = undefined;
144
+
145
+ /**
146
+ * @member {Date} updated_at
147
+ */
148
+ AdminUpdateUser200ResponseData.prototype['updated_at'] = undefined;
149
+ var _default = exports["default"] = AdminUpdateUser200ResponseData;
@@ -0,0 +1,105 @@
1
+ "use strict";
2
+
3
+ Object.defineProperty(exports, "__esModule", {
4
+ value: true
5
+ });
6
+ exports["default"] = void 0;
7
+ var _ApiClient = _interopRequireDefault(require("../ApiClient"));
8
+ function _interopRequireDefault(e) { return e && e.__esModule ? e : { "default": e }; }
9
+ function _typeof(o) { "@babel/helpers - typeof"; return _typeof = "function" == typeof Symbol && "symbol" == typeof Symbol.iterator ? function (o) { return typeof o; } : function (o) { return o && "function" == typeof Symbol && o.constructor === Symbol && o !== Symbol.prototype ? "symbol" : typeof o; }, _typeof(o); }
10
+ function _classCallCheck(a, n) { if (!(a instanceof n)) throw new TypeError("Cannot call a class as a function"); }
11
+ function _defineProperties(e, r) { for (var t = 0; t < r.length; t++) { var o = r[t]; o.enumerable = o.enumerable || !1, o.configurable = !0, "value" in o && (o.writable = !0), Object.defineProperty(e, _toPropertyKey(o.key), o); } }
12
+ function _createClass(e, r, t) { return r && _defineProperties(e.prototype, r), t && _defineProperties(e, t), Object.defineProperty(e, "prototype", { writable: !1 }), e; }
13
+ function _toPropertyKey(t) { var i = _toPrimitive(t, "string"); return "symbol" == _typeof(i) ? i : i + ""; }
14
+ function _toPrimitive(t, r) { if ("object" != _typeof(t) || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != _typeof(i)) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); } /**
15
+ * Game Server API
16
+ * API for Game Server application ## Authentication This API uses JWT (JSON Web Tokens) with access and refresh tokens: ### Getting Tokens - **Email/Password**: POST to `/api/v1/login` with email and password - **Device (SDK)**: POST to `/api/v1/login` with a `device_id` string (creates/returns a device user) - **Discord OAuth**: Use `/api/v1/auth/discord` flow - **Google OAuth**: Use `/api/v1/auth/google` flow - **Facebook OAuth**: Use `/api/v1/auth/facebook` flow - **Apple Sign In**: Use `/auth/apple` browser flow or apple sdk flow - **Steam (OpenID)**: Use `/api/v1/auth/steam` flow Both methods return: - `access_token` - Short-lived (15 min), use for API requests - `refresh_token` - Long-lived (30 days), use to get new access tokens ### Using Tokens Include the access token in the Authorization header: ``` Authorization: Bearer <access_token> ``` ### Refreshing Tokens When your access token expires, use POST `/api/v1/refresh` with your refresh token to get a new access token. ## Users Users endpoints cover the user lifecycle and profile features. Key highlights: - **Registration and login** (email/password, device token for SDKs, and OAuth providers) - **Profile metadata** (JSON blob per user) and editable profile fields - **Account lifecycle**: password reset, email confirmation, and account deletion - **Sessions & tokens**: both browser sessions and JWT-based API tokens are supported ## Friends The Friends domain offers lightweight social features: - **Friend requests** (send / accept / reject / block flows) - **Friend listing & pagination**, with basic privacy controls - **Domain helpers** to manage and query friend relationships from API or UI contexts ## Lobbies Lobbies provide matchmaking / room management primitives. Highlights: - **Create / list / update / delete** lobbies with rich metadata (mode, region, tags) - **Host-managed or hostless** modes (hostless allowed internally, not creatable via public API) - **Membership management**: join, leave, kick users, and automatic host transfer - **Controls & protection**: max users, hidden/locked states, and optional password protection - **Hidden lobbies** are excluded from public listings; public listing endpoints are paginated
17
+ *
18
+ * The version of the OpenAPI document: 1.0.0
19
+ *
20
+ *
21
+ * NOTE: This class is auto generated by OpenAPI Generator (https://openapi-generator.tech).
22
+ * https://openapi-generator.tech
23
+ * Do not edit the class manually.
24
+ *
25
+ */
26
+ /**
27
+ * The AdminUpdateUserRequest model module.
28
+ * @module model/AdminUpdateUserRequest
29
+ * @version 1.0.0
30
+ */
31
+ var AdminUpdateUserRequest = /*#__PURE__*/function () {
32
+ /**
33
+ * Constructs a new <code>AdminUpdateUserRequest</code>.
34
+ * @alias module:model/AdminUpdateUserRequest
35
+ */
36
+ function AdminUpdateUserRequest() {
37
+ _classCallCheck(this, AdminUpdateUserRequest);
38
+ AdminUpdateUserRequest.initialize(this);
39
+ }
40
+
41
+ /**
42
+ * Initializes the fields of this object.
43
+ * This method is used by the constructors of any subclasses, in order to implement multiple inheritance (mix-ins).
44
+ * Only for internal use.
45
+ */
46
+ return _createClass(AdminUpdateUserRequest, null, [{
47
+ key: "initialize",
48
+ value: function initialize(obj) {}
49
+
50
+ /**
51
+ * Constructs a <code>AdminUpdateUserRequest</code> from a plain JavaScript object, optionally creating a new instance.
52
+ * Copies all relevant properties from <code>data</code> to <code>obj</code> if supplied or a new instance if not.
53
+ * @param {Object} data The plain JavaScript object bearing properties of interest.
54
+ * @param {module:model/AdminUpdateUserRequest} obj Optional instance to populate.
55
+ * @return {module:model/AdminUpdateUserRequest} The populated <code>AdminUpdateUserRequest</code> instance.
56
+ */
57
+ }, {
58
+ key: "constructFromObject",
59
+ value: function constructFromObject(data, obj) {
60
+ if (data) {
61
+ obj = obj || new AdminUpdateUserRequest();
62
+ if (data.hasOwnProperty('display_name')) {
63
+ obj['display_name'] = _ApiClient["default"].convertToType(data['display_name'], 'String');
64
+ }
65
+ if (data.hasOwnProperty('is_admin')) {
66
+ obj['is_admin'] = _ApiClient["default"].convertToType(data['is_admin'], 'Boolean');
67
+ }
68
+ if (data.hasOwnProperty('metadata')) {
69
+ obj['metadata'] = _ApiClient["default"].convertToType(data['metadata'], Object);
70
+ }
71
+ }
72
+ return obj;
73
+ }
74
+
75
+ /**
76
+ * Validates the JSON data with respect to <code>AdminUpdateUserRequest</code>.
77
+ * @param {Object} data The plain JavaScript object bearing properties of interest.
78
+ * @return {boolean} to indicate whether the JSON data is valid with respect to <code>AdminUpdateUserRequest</code>.
79
+ */
80
+ }, {
81
+ key: "validateJSON",
82
+ value: function validateJSON(data) {
83
+ // ensure the json data is a string
84
+ if (data['display_name'] && !(typeof data['display_name'] === 'string' || data['display_name'] instanceof String)) {
85
+ throw new Error("Expected the field `display_name` to be a primitive type in the JSON string but got " + data['display_name']);
86
+ }
87
+ return true;
88
+ }
89
+ }]);
90
+ }();
91
+ /**
92
+ * @member {String} display_name
93
+ */
94
+ AdminUpdateUserRequest.prototype['display_name'] = undefined;
95
+
96
+ /**
97
+ * @member {Boolean} is_admin
98
+ */
99
+ AdminUpdateUserRequest.prototype['is_admin'] = undefined;
100
+
101
+ /**
102
+ * @member {Object} metadata
103
+ */
104
+ AdminUpdateUserRequest.prototype['metadata'] = undefined;
105
+ var _default = exports["default"] = AdminUpdateUserRequest;