@ughuuu/game_server 1.0.374 → 1.0.376

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Files changed (100) hide show
  1. package/README.md +66 -5
  2. package/dist/ApiClient.js +1 -1
  3. package/dist/api/AdminKVApi.js +305 -0
  4. package/dist/api/AdminLeaderboardsApi.js +396 -0
  5. package/dist/api/AdminLobbiesApi.js +190 -0
  6. package/dist/api/AdminSessionsApi.js +165 -0
  7. package/dist/api/AdminUsersApi.js +130 -0
  8. package/dist/api/AuthenticationApi.js +82 -1
  9. package/dist/api/FriendsApi.js +6 -4
  10. package/dist/api/HealthApi.js +1 -1
  11. package/dist/api/HooksApi.js +6 -4
  12. package/dist/api/KVApi.js +95 -0
  13. package/dist/api/LeaderboardsApi.js +7 -7
  14. package/dist/api/LobbiesApi.js +6 -6
  15. package/dist/api/UsersApi.js +17 -15
  16. package/dist/index.js +269 -3
  17. package/dist/model/AdminCreateKvEntry200Response.js +91 -0
  18. package/dist/model/AdminCreateKvEntryRequest.js +146 -0
  19. package/dist/model/AdminCreateLeaderboardRequest.js +232 -0
  20. package/dist/model/AdminEndLeaderboard200Response.js +91 -0
  21. package/dist/model/AdminEndLeaderboard200ResponseData.js +231 -0
  22. package/dist/model/AdminListKvEntries200Response.js +124 -0
  23. package/dist/model/AdminListKvEntries200ResponseDataInner.js +147 -0
  24. package/dist/model/AdminListLobbies200Response.js +124 -0
  25. package/dist/model/AdminListLobbies200ResponseDataInner.js +153 -0
  26. package/dist/model/AdminListSessions200Response.js +124 -0
  27. package/dist/model/AdminListSessions200ResponseDataInner.js +133 -0
  28. package/dist/model/AdminSubmitLeaderboardScore200Response.js +91 -0
  29. package/dist/model/AdminSubmitLeaderboardScore200ResponseData.js +141 -0
  30. package/dist/model/AdminSubmitLeaderboardScoreRequest.js +126 -0
  31. package/dist/model/AdminUpdateKvEntryRequest.js +121 -0
  32. package/dist/model/AdminUpdateLeaderboardRecordRequest.js +93 -0
  33. package/dist/model/AdminUpdateLeaderboardRequest.js +125 -0
  34. package/dist/model/AdminUpdateLobby200Response.js +91 -0
  35. package/dist/model/AdminUpdateLobbyRequest.js +133 -0
  36. package/dist/model/AdminUpdateUser200Response.js +91 -0
  37. package/dist/model/AdminUpdateUser200ResponseData.js +149 -0
  38. package/dist/model/AdminUpdateUserRequest.js +105 -0
  39. package/dist/model/CallHook200Response.js +88 -0
  40. package/dist/model/CallHookRequest.js +23 -8
  41. package/dist/model/CreateFriendRequestRequest.js +1 -1
  42. package/dist/model/{KickUser401Response.js → CreateLobby401Response.js} +18 -18
  43. package/dist/model/CreateLobbyRequest.js +1 -1
  44. package/dist/model/DeviceLoginRequest.js +1 -1
  45. package/dist/model/ErrorResponse.js +114 -0
  46. package/dist/model/GetCurrentUser200Response.js +10 -1
  47. package/dist/model/GetCurrentUser200ResponseLinkedProviders.js +1 -1
  48. package/dist/model/GetKv200Response.js +93 -0
  49. package/dist/model/GetMyRecord200Response.js +91 -0
  50. package/dist/model/HealthResponse.js +1 -1
  51. package/dist/model/JoinLobby200Response.js +89 -0
  52. package/dist/model/JoinLobbyRequest.js +1 -1
  53. package/dist/model/KickUser200Response.js +89 -0
  54. package/dist/model/KickUserRequest.js +1 -1
  55. package/dist/model/LeaveLobby200Response.js +89 -0
  56. package/dist/model/LinkDeviceRequest.js +1 -1
  57. package/dist/model/ListBlockedFriends200Response.js +1 -1
  58. package/dist/model/ListBlockedFriends200ResponseDataInner.js +1 -1
  59. package/dist/model/ListBlockedFriends200ResponseDataInnerRequester.js +1 -1
  60. package/dist/model/ListFriendRequests200Response.js +1 -1
  61. package/dist/model/ListFriendRequests200ResponseIncomingInner.js +1 -1
  62. package/dist/model/ListFriendRequests200ResponseIncomingInnerRequester.js +1 -1
  63. package/dist/model/ListFriendRequests200ResponseMeta.js +1 -1
  64. package/dist/model/ListFriends200Response.js +1 -1
  65. package/dist/model/ListFriends200ResponseDataInner.js +9 -1
  66. package/dist/model/ListLeaderboardRecords200Response.js +1 -1
  67. package/dist/model/ListLeaderboardRecords200ResponseDataInner.js +1 -1
  68. package/dist/model/ListLeaderboardRecords200ResponseMeta.js +1 -1
  69. package/dist/model/ListLeaderboards200Response.js +1 -1
  70. package/dist/model/ListLeaderboards200ResponseDataInner.js +1 -1
  71. package/dist/model/ListLobbies200Response.js +1 -1
  72. package/dist/model/ListLobbies200ResponseDataInner.js +1 -1
  73. package/dist/model/ListLobbies200ResponseInner.js +153 -0
  74. package/dist/model/ListLobbies200ResponseMeta.js +125 -0
  75. package/dist/model/ListRecordsAroundUser200Response.js +1 -1
  76. package/dist/model/Login200Response.js +1 -1
  77. package/dist/model/Login200ResponseData.js +1 -1
  78. package/dist/model/Login200ResponseDataUser.js +97 -0
  79. package/dist/model/LoginRequest.js +1 -1
  80. package/dist/model/OAuthSessionData.js +1 -1
  81. package/dist/model/OAuthSessionDataDetails.js +1 -1
  82. package/dist/model/OAuthSessionStatus.js +9 -5
  83. package/dist/model/OauthApiCallback200Response.js +1 -1
  84. package/dist/model/OauthApiCallbackRequest.js +1 -1
  85. package/dist/model/OauthCallbackApiAppleIosRequest.js +113 -0
  86. package/dist/model/OauthGoogleIdTokenRequest.js +113 -0
  87. package/dist/model/OauthRequest200Response.js +1 -1
  88. package/dist/model/OauthSessionStatus404Response.js +126 -0
  89. package/dist/model/QuickJoinRequest.js +1 -1
  90. package/dist/model/RefreshToken200Response.js +1 -1
  91. package/dist/model/RefreshToken200ResponseData.js +1 -1
  92. package/dist/model/RefreshTokenRequest.js +1 -1
  93. package/dist/model/RemoveFriendship401Response.js +89 -0
  94. package/dist/model/SearchUsers200Response.js +124 -0
  95. package/dist/model/SearchUsers200ResponseDataInner.js +130 -0
  96. package/dist/model/UpdateCurrentUserDisplayNameRequest.js +1 -1
  97. package/dist/model/UpdateCurrentUserPassword400Response.js +97 -0
  98. package/dist/model/UpdateCurrentUserPasswordRequest.js +1 -1
  99. package/dist/model/UpdateLobbyRequest.js +1 -1
  100. package/package.json +5 -1
@@ -0,0 +1,141 @@
1
+ "use strict";
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+
3
+ Object.defineProperty(exports, "__esModule", {
4
+ value: true
5
+ });
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+ exports["default"] = void 0;
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+ var _ApiClient = _interopRequireDefault(require("../ApiClient"));
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+ function _interopRequireDefault(e) { return e && e.__esModule ? e : { "default": e }; }
9
+ function _typeof(o) { "@babel/helpers - typeof"; return _typeof = "function" == typeof Symbol && "symbol" == typeof Symbol.iterator ? function (o) { return typeof o; } : function (o) { return o && "function" == typeof Symbol && o.constructor === Symbol && o !== Symbol.prototype ? "symbol" : typeof o; }, _typeof(o); }
10
+ function _classCallCheck(a, n) { if (!(a instanceof n)) throw new TypeError("Cannot call a class as a function"); }
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+ function _defineProperties(e, r) { for (var t = 0; t < r.length; t++) { var o = r[t]; o.enumerable = o.enumerable || !1, o.configurable = !0, "value" in o && (o.writable = !0), Object.defineProperty(e, _toPropertyKey(o.key), o); } }
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+ function _createClass(e, r, t) { return r && _defineProperties(e.prototype, r), t && _defineProperties(e, t), Object.defineProperty(e, "prototype", { writable: !1 }), e; }
13
+ function _toPropertyKey(t) { var i = _toPrimitive(t, "string"); return "symbol" == _typeof(i) ? i : i + ""; }
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+ function _toPrimitive(t, r) { if ("object" != _typeof(t) || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != _typeof(i)) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); } /**
15
+ * Game Server API
16
+ * API for Game Server application ## Authentication This API uses JWT (JSON Web Tokens) with access and refresh tokens: ### Getting Tokens - **Email/Password**: POST to `/api/v1/login` with email and password - **Device (SDK)**: POST to `/api/v1/login` with a `device_id` string (creates/returns a device user) - **Discord OAuth**: Use `/api/v1/auth/discord` flow - **Google OAuth**: Use `/api/v1/auth/google` flow - **Facebook OAuth**: Use `/api/v1/auth/facebook` flow - **Apple Sign In**: Use `/auth/apple` browser flow or apple sdk flow - **Steam (OpenID)**: Use `/api/v1/auth/steam` flow Both methods return: - `access_token` - Short-lived (15 min), use for API requests - `refresh_token` - Long-lived (30 days), use to get new access tokens ### Using Tokens Include the access token in the Authorization header: ``` Authorization: Bearer <access_token> ``` ### Refreshing Tokens When your access token expires, use POST `/api/v1/refresh` with your refresh token to get a new access token. ## Users Users endpoints cover the user lifecycle and profile features. Key highlights: - **Registration and login** (email/password, device token for SDKs, and OAuth providers) - **Profile metadata** (JSON blob per user) and editable profile fields - **Account lifecycle**: password reset, email confirmation, and account deletion - **Sessions & tokens**: both browser sessions and JWT-based API tokens are supported ## Friends The Friends domain offers lightweight social features: - **Friend requests** (send / accept / reject / block flows) - **Friend listing & pagination**, with basic privacy controls - **Domain helpers** to manage and query friend relationships from API or UI contexts ## Lobbies Lobbies provide matchmaking / room management primitives. Highlights: - **Create / list / update / delete** lobbies with rich metadata (mode, region, tags) - **Host-managed or hostless** modes (hostless allowed internally, not creatable via public API) - **Membership management**: join, leave, kick users, and automatic host transfer - **Controls & protection**: max users, hidden/locked states, and optional password protection - **Hidden lobbies** are excluded from public listings; public listing endpoints are paginated
17
+ *
18
+ * The version of the OpenAPI document: 1.0.0
19
+ *
20
+ *
21
+ * NOTE: This class is auto generated by OpenAPI Generator (https://openapi-generator.tech).
22
+ * https://openapi-generator.tech
23
+ * Do not edit the class manually.
24
+ *
25
+ */
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+ /**
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+ * The AdminSubmitLeaderboardScore200ResponseData model module.
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+ * @module model/AdminSubmitLeaderboardScore200ResponseData
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+ * @version 1.0.0
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+ */
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+ var AdminSubmitLeaderboardScore200ResponseData = /*#__PURE__*/function () {
32
+ /**
33
+ * Constructs a new <code>AdminSubmitLeaderboardScore200ResponseData</code>.
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+ * @alias module:model/AdminSubmitLeaderboardScore200ResponseData
35
+ */
36
+ function AdminSubmitLeaderboardScore200ResponseData() {
37
+ _classCallCheck(this, AdminSubmitLeaderboardScore200ResponseData);
38
+ AdminSubmitLeaderboardScore200ResponseData.initialize(this);
39
+ }
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+
41
+ /**
42
+ * Initializes the fields of this object.
43
+ * This method is used by the constructors of any subclasses, in order to implement multiple inheritance (mix-ins).
44
+ * Only for internal use.
45
+ */
46
+ return _createClass(AdminSubmitLeaderboardScore200ResponseData, null, [{
47
+ key: "initialize",
48
+ value: function initialize(obj) {}
49
+
50
+ /**
51
+ * Constructs a <code>AdminSubmitLeaderboardScore200ResponseData</code> from a plain JavaScript object, optionally creating a new instance.
52
+ * Copies all relevant properties from <code>data</code> to <code>obj</code> if supplied or a new instance if not.
53
+ * @param {Object} data The plain JavaScript object bearing properties of interest.
54
+ * @param {module:model/AdminSubmitLeaderboardScore200ResponseData} obj Optional instance to populate.
55
+ * @return {module:model/AdminSubmitLeaderboardScore200ResponseData} The populated <code>AdminSubmitLeaderboardScore200ResponseData</code> instance.
56
+ */
57
+ }, {
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+ key: "constructFromObject",
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+ value: function constructFromObject(data, obj) {
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+ if (data) {
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+ obj = obj || new AdminSubmitLeaderboardScore200ResponseData();
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+ if (data.hasOwnProperty('id')) {
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+ obj['id'] = _ApiClient["default"].convertToType(data['id'], 'Number');
64
+ }
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+ if (data.hasOwnProperty('inserted_at')) {
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+ obj['inserted_at'] = _ApiClient["default"].convertToType(data['inserted_at'], 'Date');
67
+ }
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+ if (data.hasOwnProperty('leaderboard_id')) {
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+ obj['leaderboard_id'] = _ApiClient["default"].convertToType(data['leaderboard_id'], 'Number');
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+ }
71
+ if (data.hasOwnProperty('metadata')) {
72
+ obj['metadata'] = _ApiClient["default"].convertToType(data['metadata'], Object);
73
+ }
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+ if (data.hasOwnProperty('rank')) {
75
+ obj['rank'] = _ApiClient["default"].convertToType(data['rank'], 'Number');
76
+ }
77
+ if (data.hasOwnProperty('score')) {
78
+ obj['score'] = _ApiClient["default"].convertToType(data['score'], 'Number');
79
+ }
80
+ if (data.hasOwnProperty('updated_at')) {
81
+ obj['updated_at'] = _ApiClient["default"].convertToType(data['updated_at'], 'Date');
82
+ }
83
+ if (data.hasOwnProperty('user_id')) {
84
+ obj['user_id'] = _ApiClient["default"].convertToType(data['user_id'], 'Number');
85
+ }
86
+ }
87
+ return obj;
88
+ }
89
+
90
+ /**
91
+ * Validates the JSON data with respect to <code>AdminSubmitLeaderboardScore200ResponseData</code>.
92
+ * @param {Object} data The plain JavaScript object bearing properties of interest.
93
+ * @return {boolean} to indicate whether the JSON data is valid with respect to <code>AdminSubmitLeaderboardScore200ResponseData</code>.
94
+ */
95
+ }, {
96
+ key: "validateJSON",
97
+ value: function validateJSON(data) {
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+ return true;
99
+ }
100
+ }]);
101
+ }();
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+ /**
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+ * @member {Number} id
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+ */
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+ AdminSubmitLeaderboardScore200ResponseData.prototype['id'] = undefined;
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+
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+ /**
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+ * @member {Date} inserted_at
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+ */
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+ AdminSubmitLeaderboardScore200ResponseData.prototype['inserted_at'] = undefined;
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+
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+ /**
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+ * @member {Number} leaderboard_id
114
+ */
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+ AdminSubmitLeaderboardScore200ResponseData.prototype['leaderboard_id'] = undefined;
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+
117
+ /**
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+ * @member {Object} metadata
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+ */
120
+ AdminSubmitLeaderboardScore200ResponseData.prototype['metadata'] = undefined;
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+
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+ /**
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+ * @member {Number} rank
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+ */
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+ AdminSubmitLeaderboardScore200ResponseData.prototype['rank'] = undefined;
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+
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+ /**
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+ * @member {Number} score
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+ */
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+ AdminSubmitLeaderboardScore200ResponseData.prototype['score'] = undefined;
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+
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+ /**
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+ * @member {Date} updated_at
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+ */
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+ AdminSubmitLeaderboardScore200ResponseData.prototype['updated_at'] = undefined;
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+
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+ /**
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+ * @member {Number} user_id
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+ */
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+ AdminSubmitLeaderboardScore200ResponseData.prototype['user_id'] = undefined;
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+ var _default = exports["default"] = AdminSubmitLeaderboardScore200ResponseData;
@@ -0,0 +1,126 @@
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+ "use strict";
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+
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+ Object.defineProperty(exports, "__esModule", {
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+ value: true
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+ });
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+ exports["default"] = void 0;
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+ var _ApiClient = _interopRequireDefault(require("../ApiClient"));
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+ function _interopRequireDefault(e) { return e && e.__esModule ? e : { "default": e }; }
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+ function _typeof(o) { "@babel/helpers - typeof"; return _typeof = "function" == typeof Symbol && "symbol" == typeof Symbol.iterator ? function (o) { return typeof o; } : function (o) { return o && "function" == typeof Symbol && o.constructor === Symbol && o !== Symbol.prototype ? "symbol" : typeof o; }, _typeof(o); }
10
+ function _createForOfIteratorHelper(r, e) { var t = "undefined" != typeof Symbol && r[Symbol.iterator] || r["@@iterator"]; if (!t) { if (Array.isArray(r) || (t = _unsupportedIterableToArray(r)) || e && r && "number" == typeof r.length) { t && (r = t); var _n = 0, F = function F() {}; return { s: F, n: function n() { return _n >= r.length ? { done: !0 } : { done: !1, value: r[_n++] }; }, e: function e(r) { throw r; }, f: F }; } throw new TypeError("Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method."); } var o, a = !0, u = !1; return { s: function s() { t = t.call(r); }, n: function n() { var r = t.next(); return a = r.done, r; }, e: function e(r) { u = !0, o = r; }, f: function f() { try { a || null == t["return"] || t["return"](); } finally { if (u) throw o; } } }; }
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+ function _unsupportedIterableToArray(r, a) { if (r) { if ("string" == typeof r) return _arrayLikeToArray(r, a); var t = {}.toString.call(r).slice(8, -1); return "Object" === t && r.constructor && (t = r.constructor.name), "Map" === t || "Set" === t ? Array.from(r) : "Arguments" === t || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(t) ? _arrayLikeToArray(r, a) : void 0; } }
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+ function _arrayLikeToArray(r, a) { (null == a || a > r.length) && (a = r.length); for (var e = 0, n = Array(a); e < a; e++) n[e] = r[e]; return n; }
13
+ function _classCallCheck(a, n) { if (!(a instanceof n)) throw new TypeError("Cannot call a class as a function"); }
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+ function _defineProperties(e, r) { for (var t = 0; t < r.length; t++) { var o = r[t]; o.enumerable = o.enumerable || !1, o.configurable = !0, "value" in o && (o.writable = !0), Object.defineProperty(e, _toPropertyKey(o.key), o); } }
15
+ function _createClass(e, r, t) { return r && _defineProperties(e.prototype, r), t && _defineProperties(e, t), Object.defineProperty(e, "prototype", { writable: !1 }), e; }
16
+ function _toPropertyKey(t) { var i = _toPrimitive(t, "string"); return "symbol" == _typeof(i) ? i : i + ""; }
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+ function _toPrimitive(t, r) { if ("object" != _typeof(t) || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != _typeof(i)) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); } /**
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+ * Game Server API
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+ * API for Game Server application ## Authentication This API uses JWT (JSON Web Tokens) with access and refresh tokens: ### Getting Tokens - **Email/Password**: POST to `/api/v1/login` with email and password - **Device (SDK)**: POST to `/api/v1/login` with a `device_id` string (creates/returns a device user) - **Discord OAuth**: Use `/api/v1/auth/discord` flow - **Google OAuth**: Use `/api/v1/auth/google` flow - **Facebook OAuth**: Use `/api/v1/auth/facebook` flow - **Apple Sign In**: Use `/auth/apple` browser flow or apple sdk flow - **Steam (OpenID)**: Use `/api/v1/auth/steam` flow Both methods return: - `access_token` - Short-lived (15 min), use for API requests - `refresh_token` - Long-lived (30 days), use to get new access tokens ### Using Tokens Include the access token in the Authorization header: ``` Authorization: Bearer <access_token> ``` ### Refreshing Tokens When your access token expires, use POST `/api/v1/refresh` with your refresh token to get a new access token. ## Users Users endpoints cover the user lifecycle and profile features. Key highlights: - **Registration and login** (email/password, device token for SDKs, and OAuth providers) - **Profile metadata** (JSON blob per user) and editable profile fields - **Account lifecycle**: password reset, email confirmation, and account deletion - **Sessions & tokens**: both browser sessions and JWT-based API tokens are supported ## Friends The Friends domain offers lightweight social features: - **Friend requests** (send / accept / reject / block flows) - **Friend listing & pagination**, with basic privacy controls - **Domain helpers** to manage and query friend relationships from API or UI contexts ## Lobbies Lobbies provide matchmaking / room management primitives. Highlights: - **Create / list / update / delete** lobbies with rich metadata (mode, region, tags) - **Host-managed or hostless** modes (hostless allowed internally, not creatable via public API) - **Membership management**: join, leave, kick users, and automatic host transfer - **Controls & protection**: max users, hidden/locked states, and optional password protection - **Hidden lobbies** are excluded from public listings; public listing endpoints are paginated
20
+ *
21
+ * The version of the OpenAPI document: 1.0.0
22
+ *
23
+ *
24
+ * NOTE: This class is auto generated by OpenAPI Generator (https://openapi-generator.tech).
25
+ * https://openapi-generator.tech
26
+ * Do not edit the class manually.
27
+ *
28
+ */
29
+ /**
30
+ * The AdminSubmitLeaderboardScoreRequest model module.
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+ * @module model/AdminSubmitLeaderboardScoreRequest
32
+ * @version 1.0.0
33
+ */
34
+ var AdminSubmitLeaderboardScoreRequest = /*#__PURE__*/function () {
35
+ /**
36
+ * Constructs a new <code>AdminSubmitLeaderboardScoreRequest</code>.
37
+ * @alias module:model/AdminSubmitLeaderboardScoreRequest
38
+ * @param score {Number}
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+ * @param userId {Number}
40
+ */
41
+ function AdminSubmitLeaderboardScoreRequest(score, userId) {
42
+ _classCallCheck(this, AdminSubmitLeaderboardScoreRequest);
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+ AdminSubmitLeaderboardScoreRequest.initialize(this, score, userId);
44
+ }
45
+
46
+ /**
47
+ * Initializes the fields of this object.
48
+ * This method is used by the constructors of any subclasses, in order to implement multiple inheritance (mix-ins).
49
+ * Only for internal use.
50
+ */
51
+ return _createClass(AdminSubmitLeaderboardScoreRequest, null, [{
52
+ key: "initialize",
53
+ value: function initialize(obj, score, userId) {
54
+ obj['score'] = score;
55
+ obj['user_id'] = userId;
56
+ }
57
+
58
+ /**
59
+ * Constructs a <code>AdminSubmitLeaderboardScoreRequest</code> from a plain JavaScript object, optionally creating a new instance.
60
+ * Copies all relevant properties from <code>data</code> to <code>obj</code> if supplied or a new instance if not.
61
+ * @param {Object} data The plain JavaScript object bearing properties of interest.
62
+ * @param {module:model/AdminSubmitLeaderboardScoreRequest} obj Optional instance to populate.
63
+ * @return {module:model/AdminSubmitLeaderboardScoreRequest} The populated <code>AdminSubmitLeaderboardScoreRequest</code> instance.
64
+ */
65
+ }, {
66
+ key: "constructFromObject",
67
+ value: function constructFromObject(data, obj) {
68
+ if (data) {
69
+ obj = obj || new AdminSubmitLeaderboardScoreRequest();
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+ if (data.hasOwnProperty('metadata')) {
71
+ obj['metadata'] = _ApiClient["default"].convertToType(data['metadata'], Object);
72
+ }
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+ if (data.hasOwnProperty('score')) {
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+ obj['score'] = _ApiClient["default"].convertToType(data['score'], 'Number');
75
+ }
76
+ if (data.hasOwnProperty('user_id')) {
77
+ obj['user_id'] = _ApiClient["default"].convertToType(data['user_id'], 'Number');
78
+ }
79
+ }
80
+ return obj;
81
+ }
82
+
83
+ /**
84
+ * Validates the JSON data with respect to <code>AdminSubmitLeaderboardScoreRequest</code>.
85
+ * @param {Object} data The plain JavaScript object bearing properties of interest.
86
+ * @return {boolean} to indicate whether the JSON data is valid with respect to <code>AdminSubmitLeaderboardScoreRequest</code>.
87
+ */
88
+ }, {
89
+ key: "validateJSON",
90
+ value: function validateJSON(data) {
91
+ // check to make sure all required properties are present in the JSON string
92
+ var _iterator = _createForOfIteratorHelper(AdminSubmitLeaderboardScoreRequest.RequiredProperties),
93
+ _step;
94
+ try {
95
+ for (_iterator.s(); !(_step = _iterator.n()).done;) {
96
+ var property = _step.value;
97
+ if (!data.hasOwnProperty(property)) {
98
+ throw new Error("The required field `" + property + "` is not found in the JSON data: " + JSON.stringify(data));
99
+ }
100
+ }
101
+ } catch (err) {
102
+ _iterator.e(err);
103
+ } finally {
104
+ _iterator.f();
105
+ }
106
+ return true;
107
+ }
108
+ }]);
109
+ }();
110
+ AdminSubmitLeaderboardScoreRequest.RequiredProperties = ["score", "user_id"];
111
+
112
+ /**
113
+ * @member {Object} metadata
114
+ */
115
+ AdminSubmitLeaderboardScoreRequest.prototype['metadata'] = undefined;
116
+
117
+ /**
118
+ * @member {Number} score
119
+ */
120
+ AdminSubmitLeaderboardScoreRequest.prototype['score'] = undefined;
121
+
122
+ /**
123
+ * @member {Number} user_id
124
+ */
125
+ AdminSubmitLeaderboardScoreRequest.prototype['user_id'] = undefined;
126
+ var _default = exports["default"] = AdminSubmitLeaderboardScoreRequest;
@@ -0,0 +1,121 @@
1
+ "use strict";
2
+
3
+ Object.defineProperty(exports, "__esModule", {
4
+ value: true
5
+ });
6
+ exports["default"] = void 0;
7
+ var _ApiClient = _interopRequireDefault(require("../ApiClient"));
8
+ function _interopRequireDefault(e) { return e && e.__esModule ? e : { "default": e }; }
9
+ function _typeof(o) { "@babel/helpers - typeof"; return _typeof = "function" == typeof Symbol && "symbol" == typeof Symbol.iterator ? function (o) { return typeof o; } : function (o) { return o && "function" == typeof Symbol && o.constructor === Symbol && o !== Symbol.prototype ? "symbol" : typeof o; }, _typeof(o); }
10
+ function _classCallCheck(a, n) { if (!(a instanceof n)) throw new TypeError("Cannot call a class as a function"); }
11
+ function _defineProperties(e, r) { for (var t = 0; t < r.length; t++) { var o = r[t]; o.enumerable = o.enumerable || !1, o.configurable = !0, "value" in o && (o.writable = !0), Object.defineProperty(e, _toPropertyKey(o.key), o); } }
12
+ function _createClass(e, r, t) { return r && _defineProperties(e.prototype, r), t && _defineProperties(e, t), Object.defineProperty(e, "prototype", { writable: !1 }), e; }
13
+ function _toPropertyKey(t) { var i = _toPrimitive(t, "string"); return "symbol" == _typeof(i) ? i : i + ""; }
14
+ function _toPrimitive(t, r) { if ("object" != _typeof(t) || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != _typeof(i)) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); } /**
15
+ * Game Server API
16
+ * API for Game Server application ## Authentication This API uses JWT (JSON Web Tokens) with access and refresh tokens: ### Getting Tokens - **Email/Password**: POST to `/api/v1/login` with email and password - **Device (SDK)**: POST to `/api/v1/login` with a `device_id` string (creates/returns a device user) - **Discord OAuth**: Use `/api/v1/auth/discord` flow - **Google OAuth**: Use `/api/v1/auth/google` flow - **Facebook OAuth**: Use `/api/v1/auth/facebook` flow - **Apple Sign In**: Use `/auth/apple` browser flow or apple sdk flow - **Steam (OpenID)**: Use `/api/v1/auth/steam` flow Both methods return: - `access_token` - Short-lived (15 min), use for API requests - `refresh_token` - Long-lived (30 days), use to get new access tokens ### Using Tokens Include the access token in the Authorization header: ``` Authorization: Bearer <access_token> ``` ### Refreshing Tokens When your access token expires, use POST `/api/v1/refresh` with your refresh token to get a new access token. ## Users Users endpoints cover the user lifecycle and profile features. Key highlights: - **Registration and login** (email/password, device token for SDKs, and OAuth providers) - **Profile metadata** (JSON blob per user) and editable profile fields - **Account lifecycle**: password reset, email confirmation, and account deletion - **Sessions & tokens**: both browser sessions and JWT-based API tokens are supported ## Friends The Friends domain offers lightweight social features: - **Friend requests** (send / accept / reject / block flows) - **Friend listing & pagination**, with basic privacy controls - **Domain helpers** to manage and query friend relationships from API or UI contexts ## Lobbies Lobbies provide matchmaking / room management primitives. Highlights: - **Create / list / update / delete** lobbies with rich metadata (mode, region, tags) - **Host-managed or hostless** modes (hostless allowed internally, not creatable via public API) - **Membership management**: join, leave, kick users, and automatic host transfer - **Controls & protection**: max users, hidden/locked states, and optional password protection - **Hidden lobbies** are excluded from public listings; public listing endpoints are paginated
17
+ *
18
+ * The version of the OpenAPI document: 1.0.0
19
+ *
20
+ *
21
+ * NOTE: This class is auto generated by OpenAPI Generator (https://openapi-generator.tech).
22
+ * https://openapi-generator.tech
23
+ * Do not edit the class manually.
24
+ *
25
+ */
26
+ /**
27
+ * The AdminUpdateKvEntryRequest model module.
28
+ * @module model/AdminUpdateKvEntryRequest
29
+ * @version 1.0.0
30
+ */
31
+ var AdminUpdateKvEntryRequest = /*#__PURE__*/function () {
32
+ /**
33
+ * Constructs a new <code>AdminUpdateKvEntryRequest</code>.
34
+ * @alias module:model/AdminUpdateKvEntryRequest
35
+ */
36
+ function AdminUpdateKvEntryRequest() {
37
+ _classCallCheck(this, AdminUpdateKvEntryRequest);
38
+ AdminUpdateKvEntryRequest.initialize(this);
39
+ }
40
+
41
+ /**
42
+ * Initializes the fields of this object.
43
+ * This method is used by the constructors of any subclasses, in order to implement multiple inheritance (mix-ins).
44
+ * Only for internal use.
45
+ */
46
+ return _createClass(AdminUpdateKvEntryRequest, null, [{
47
+ key: "initialize",
48
+ value: function initialize(obj) {}
49
+
50
+ /**
51
+ * Constructs a <code>AdminUpdateKvEntryRequest</code> from a plain JavaScript object, optionally creating a new instance.
52
+ * Copies all relevant properties from <code>data</code> to <code>obj</code> if supplied or a new instance if not.
53
+ * @param {Object} data The plain JavaScript object bearing properties of interest.
54
+ * @param {module:model/AdminUpdateKvEntryRequest} obj Optional instance to populate.
55
+ * @return {module:model/AdminUpdateKvEntryRequest} The populated <code>AdminUpdateKvEntryRequest</code> instance.
56
+ */
57
+ }, {
58
+ key: "constructFromObject",
59
+ value: function constructFromObject(data, obj) {
60
+ if (data) {
61
+ obj = obj || new AdminUpdateKvEntryRequest();
62
+ if (data.hasOwnProperty('data')) {
63
+ obj['data'] = _ApiClient["default"].convertToType(data['data'], Object);
64
+ }
65
+ if (data.hasOwnProperty('key')) {
66
+ obj['key'] = _ApiClient["default"].convertToType(data['key'], 'String');
67
+ }
68
+ if (data.hasOwnProperty('lobby_id')) {
69
+ obj['lobby_id'] = _ApiClient["default"].convertToType(data['lobby_id'], 'Number');
70
+ }
71
+ if (data.hasOwnProperty('metadata')) {
72
+ obj['metadata'] = _ApiClient["default"].convertToType(data['metadata'], Object);
73
+ }
74
+ if (data.hasOwnProperty('user_id')) {
75
+ obj['user_id'] = _ApiClient["default"].convertToType(data['user_id'], 'Number');
76
+ }
77
+ }
78
+ return obj;
79
+ }
80
+
81
+ /**
82
+ * Validates the JSON data with respect to <code>AdminUpdateKvEntryRequest</code>.
83
+ * @param {Object} data The plain JavaScript object bearing properties of interest.
84
+ * @return {boolean} to indicate whether the JSON data is valid with respect to <code>AdminUpdateKvEntryRequest</code>.
85
+ */
86
+ }, {
87
+ key: "validateJSON",
88
+ value: function validateJSON(data) {
89
+ // ensure the json data is a string
90
+ if (data['key'] && !(typeof data['key'] === 'string' || data['key'] instanceof String)) {
91
+ throw new Error("Expected the field `key` to be a primitive type in the JSON string but got " + data['key']);
92
+ }
93
+ return true;
94
+ }
95
+ }]);
96
+ }();
97
+ /**
98
+ * @member {Object} data
99
+ */
100
+ AdminUpdateKvEntryRequest.prototype['data'] = undefined;
101
+
102
+ /**
103
+ * @member {String} key
104
+ */
105
+ AdminUpdateKvEntryRequest.prototype['key'] = undefined;
106
+
107
+ /**
108
+ * @member {Number} lobby_id
109
+ */
110
+ AdminUpdateKvEntryRequest.prototype['lobby_id'] = undefined;
111
+
112
+ /**
113
+ * @member {Object} metadata
114
+ */
115
+ AdminUpdateKvEntryRequest.prototype['metadata'] = undefined;
116
+
117
+ /**
118
+ * @member {Number} user_id
119
+ */
120
+ AdminUpdateKvEntryRequest.prototype['user_id'] = undefined;
121
+ var _default = exports["default"] = AdminUpdateKvEntryRequest;
@@ -0,0 +1,93 @@
1
+ "use strict";
2
+
3
+ Object.defineProperty(exports, "__esModule", {
4
+ value: true
5
+ });
6
+ exports["default"] = void 0;
7
+ var _ApiClient = _interopRequireDefault(require("../ApiClient"));
8
+ function _interopRequireDefault(e) { return e && e.__esModule ? e : { "default": e }; }
9
+ function _typeof(o) { "@babel/helpers - typeof"; return _typeof = "function" == typeof Symbol && "symbol" == typeof Symbol.iterator ? function (o) { return typeof o; } : function (o) { return o && "function" == typeof Symbol && o.constructor === Symbol && o !== Symbol.prototype ? "symbol" : typeof o; }, _typeof(o); }
10
+ function _classCallCheck(a, n) { if (!(a instanceof n)) throw new TypeError("Cannot call a class as a function"); }
11
+ function _defineProperties(e, r) { for (var t = 0; t < r.length; t++) { var o = r[t]; o.enumerable = o.enumerable || !1, o.configurable = !0, "value" in o && (o.writable = !0), Object.defineProperty(e, _toPropertyKey(o.key), o); } }
12
+ function _createClass(e, r, t) { return r && _defineProperties(e.prototype, r), t && _defineProperties(e, t), Object.defineProperty(e, "prototype", { writable: !1 }), e; }
13
+ function _toPropertyKey(t) { var i = _toPrimitive(t, "string"); return "symbol" == _typeof(i) ? i : i + ""; }
14
+ function _toPrimitive(t, r) { if ("object" != _typeof(t) || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != _typeof(i)) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); } /**
15
+ * Game Server API
16
+ * API for Game Server application ## Authentication This API uses JWT (JSON Web Tokens) with access and refresh tokens: ### Getting Tokens - **Email/Password**: POST to `/api/v1/login` with email and password - **Device (SDK)**: POST to `/api/v1/login` with a `device_id` string (creates/returns a device user) - **Discord OAuth**: Use `/api/v1/auth/discord` flow - **Google OAuth**: Use `/api/v1/auth/google` flow - **Facebook OAuth**: Use `/api/v1/auth/facebook` flow - **Apple Sign In**: Use `/auth/apple` browser flow or apple sdk flow - **Steam (OpenID)**: Use `/api/v1/auth/steam` flow Both methods return: - `access_token` - Short-lived (15 min), use for API requests - `refresh_token` - Long-lived (30 days), use to get new access tokens ### Using Tokens Include the access token in the Authorization header: ``` Authorization: Bearer <access_token> ``` ### Refreshing Tokens When your access token expires, use POST `/api/v1/refresh` with your refresh token to get a new access token. ## Users Users endpoints cover the user lifecycle and profile features. Key highlights: - **Registration and login** (email/password, device token for SDKs, and OAuth providers) - **Profile metadata** (JSON blob per user) and editable profile fields - **Account lifecycle**: password reset, email confirmation, and account deletion - **Sessions & tokens**: both browser sessions and JWT-based API tokens are supported ## Friends The Friends domain offers lightweight social features: - **Friend requests** (send / accept / reject / block flows) - **Friend listing & pagination**, with basic privacy controls - **Domain helpers** to manage and query friend relationships from API or UI contexts ## Lobbies Lobbies provide matchmaking / room management primitives. Highlights: - **Create / list / update / delete** lobbies with rich metadata (mode, region, tags) - **Host-managed or hostless** modes (hostless allowed internally, not creatable via public API) - **Membership management**: join, leave, kick users, and automatic host transfer - **Controls & protection**: max users, hidden/locked states, and optional password protection - **Hidden lobbies** are excluded from public listings; public listing endpoints are paginated
17
+ *
18
+ * The version of the OpenAPI document: 1.0.0
19
+ *
20
+ *
21
+ * NOTE: This class is auto generated by OpenAPI Generator (https://openapi-generator.tech).
22
+ * https://openapi-generator.tech
23
+ * Do not edit the class manually.
24
+ *
25
+ */
26
+ /**
27
+ * The AdminUpdateLeaderboardRecordRequest model module.
28
+ * @module model/AdminUpdateLeaderboardRecordRequest
29
+ * @version 1.0.0
30
+ */
31
+ var AdminUpdateLeaderboardRecordRequest = /*#__PURE__*/function () {
32
+ /**
33
+ * Constructs a new <code>AdminUpdateLeaderboardRecordRequest</code>.
34
+ * @alias module:model/AdminUpdateLeaderboardRecordRequest
35
+ */
36
+ function AdminUpdateLeaderboardRecordRequest() {
37
+ _classCallCheck(this, AdminUpdateLeaderboardRecordRequest);
38
+ AdminUpdateLeaderboardRecordRequest.initialize(this);
39
+ }
40
+
41
+ /**
42
+ * Initializes the fields of this object.
43
+ * This method is used by the constructors of any subclasses, in order to implement multiple inheritance (mix-ins).
44
+ * Only for internal use.
45
+ */
46
+ return _createClass(AdminUpdateLeaderboardRecordRequest, null, [{
47
+ key: "initialize",
48
+ value: function initialize(obj) {}
49
+
50
+ /**
51
+ * Constructs a <code>AdminUpdateLeaderboardRecordRequest</code> from a plain JavaScript object, optionally creating a new instance.
52
+ * Copies all relevant properties from <code>data</code> to <code>obj</code> if supplied or a new instance if not.
53
+ * @param {Object} data The plain JavaScript object bearing properties of interest.
54
+ * @param {module:model/AdminUpdateLeaderboardRecordRequest} obj Optional instance to populate.
55
+ * @return {module:model/AdminUpdateLeaderboardRecordRequest} The populated <code>AdminUpdateLeaderboardRecordRequest</code> instance.
56
+ */
57
+ }, {
58
+ key: "constructFromObject",
59
+ value: function constructFromObject(data, obj) {
60
+ if (data) {
61
+ obj = obj || new AdminUpdateLeaderboardRecordRequest();
62
+ if (data.hasOwnProperty('metadata')) {
63
+ obj['metadata'] = _ApiClient["default"].convertToType(data['metadata'], Object);
64
+ }
65
+ if (data.hasOwnProperty('score')) {
66
+ obj['score'] = _ApiClient["default"].convertToType(data['score'], 'Number');
67
+ }
68
+ }
69
+ return obj;
70
+ }
71
+
72
+ /**
73
+ * Validates the JSON data with respect to <code>AdminUpdateLeaderboardRecordRequest</code>.
74
+ * @param {Object} data The plain JavaScript object bearing properties of interest.
75
+ * @return {boolean} to indicate whether the JSON data is valid with respect to <code>AdminUpdateLeaderboardRecordRequest</code>.
76
+ */
77
+ }, {
78
+ key: "validateJSON",
79
+ value: function validateJSON(data) {
80
+ return true;
81
+ }
82
+ }]);
83
+ }();
84
+ /**
85
+ * @member {Object} metadata
86
+ */
87
+ AdminUpdateLeaderboardRecordRequest.prototype['metadata'] = undefined;
88
+
89
+ /**
90
+ * @member {Number} score
91
+ */
92
+ AdminUpdateLeaderboardRecordRequest.prototype['score'] = undefined;
93
+ var _default = exports["default"] = AdminUpdateLeaderboardRecordRequest;
@@ -0,0 +1,125 @@
1
+ "use strict";
2
+
3
+ Object.defineProperty(exports, "__esModule", {
4
+ value: true
5
+ });
6
+ exports["default"] = void 0;
7
+ var _ApiClient = _interopRequireDefault(require("../ApiClient"));
8
+ function _interopRequireDefault(e) { return e && e.__esModule ? e : { "default": e }; }
9
+ function _typeof(o) { "@babel/helpers - typeof"; return _typeof = "function" == typeof Symbol && "symbol" == typeof Symbol.iterator ? function (o) { return typeof o; } : function (o) { return o && "function" == typeof Symbol && o.constructor === Symbol && o !== Symbol.prototype ? "symbol" : typeof o; }, _typeof(o); }
10
+ function _classCallCheck(a, n) { if (!(a instanceof n)) throw new TypeError("Cannot call a class as a function"); }
11
+ function _defineProperties(e, r) { for (var t = 0; t < r.length; t++) { var o = r[t]; o.enumerable = o.enumerable || !1, o.configurable = !0, "value" in o && (o.writable = !0), Object.defineProperty(e, _toPropertyKey(o.key), o); } }
12
+ function _createClass(e, r, t) { return r && _defineProperties(e.prototype, r), t && _defineProperties(e, t), Object.defineProperty(e, "prototype", { writable: !1 }), e; }
13
+ function _toPropertyKey(t) { var i = _toPrimitive(t, "string"); return "symbol" == _typeof(i) ? i : i + ""; }
14
+ function _toPrimitive(t, r) { if ("object" != _typeof(t) || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != _typeof(i)) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); } /**
15
+ * Game Server API
16
+ * API for Game Server application ## Authentication This API uses JWT (JSON Web Tokens) with access and refresh tokens: ### Getting Tokens - **Email/Password**: POST to `/api/v1/login` with email and password - **Device (SDK)**: POST to `/api/v1/login` with a `device_id` string (creates/returns a device user) - **Discord OAuth**: Use `/api/v1/auth/discord` flow - **Google OAuth**: Use `/api/v1/auth/google` flow - **Facebook OAuth**: Use `/api/v1/auth/facebook` flow - **Apple Sign In**: Use `/auth/apple` browser flow or apple sdk flow - **Steam (OpenID)**: Use `/api/v1/auth/steam` flow Both methods return: - `access_token` - Short-lived (15 min), use for API requests - `refresh_token` - Long-lived (30 days), use to get new access tokens ### Using Tokens Include the access token in the Authorization header: ``` Authorization: Bearer <access_token> ``` ### Refreshing Tokens When your access token expires, use POST `/api/v1/refresh` with your refresh token to get a new access token. ## Users Users endpoints cover the user lifecycle and profile features. Key highlights: - **Registration and login** (email/password, device token for SDKs, and OAuth providers) - **Profile metadata** (JSON blob per user) and editable profile fields - **Account lifecycle**: password reset, email confirmation, and account deletion - **Sessions & tokens**: both browser sessions and JWT-based API tokens are supported ## Friends The Friends domain offers lightweight social features: - **Friend requests** (send / accept / reject / block flows) - **Friend listing & pagination**, with basic privacy controls - **Domain helpers** to manage and query friend relationships from API or UI contexts ## Lobbies Lobbies provide matchmaking / room management primitives. Highlights: - **Create / list / update / delete** lobbies with rich metadata (mode, region, tags) - **Host-managed or hostless** modes (hostless allowed internally, not creatable via public API) - **Membership management**: join, leave, kick users, and automatic host transfer - **Controls & protection**: max users, hidden/locked states, and optional password protection - **Hidden lobbies** are excluded from public listings; public listing endpoints are paginated
17
+ *
18
+ * The version of the OpenAPI document: 1.0.0
19
+ *
20
+ *
21
+ * NOTE: This class is auto generated by OpenAPI Generator (https://openapi-generator.tech).
22
+ * https://openapi-generator.tech
23
+ * Do not edit the class manually.
24
+ *
25
+ */
26
+ /**
27
+ * The AdminUpdateLeaderboardRequest model module.
28
+ * @module model/AdminUpdateLeaderboardRequest
29
+ * @version 1.0.0
30
+ */
31
+ var AdminUpdateLeaderboardRequest = /*#__PURE__*/function () {
32
+ /**
33
+ * Constructs a new <code>AdminUpdateLeaderboardRequest</code>.
34
+ * @alias module:model/AdminUpdateLeaderboardRequest
35
+ */
36
+ function AdminUpdateLeaderboardRequest() {
37
+ _classCallCheck(this, AdminUpdateLeaderboardRequest);
38
+ AdminUpdateLeaderboardRequest.initialize(this);
39
+ }
40
+
41
+ /**
42
+ * Initializes the fields of this object.
43
+ * This method is used by the constructors of any subclasses, in order to implement multiple inheritance (mix-ins).
44
+ * Only for internal use.
45
+ */
46
+ return _createClass(AdminUpdateLeaderboardRequest, null, [{
47
+ key: "initialize",
48
+ value: function initialize(obj) {}
49
+
50
+ /**
51
+ * Constructs a <code>AdminUpdateLeaderboardRequest</code> from a plain JavaScript object, optionally creating a new instance.
52
+ * Copies all relevant properties from <code>data</code> to <code>obj</code> if supplied or a new instance if not.
53
+ * @param {Object} data The plain JavaScript object bearing properties of interest.
54
+ * @param {module:model/AdminUpdateLeaderboardRequest} obj Optional instance to populate.
55
+ * @return {module:model/AdminUpdateLeaderboardRequest} The populated <code>AdminUpdateLeaderboardRequest</code> instance.
56
+ */
57
+ }, {
58
+ key: "constructFromObject",
59
+ value: function constructFromObject(data, obj) {
60
+ if (data) {
61
+ obj = obj || new AdminUpdateLeaderboardRequest();
62
+ if (data.hasOwnProperty('description')) {
63
+ obj['description'] = _ApiClient["default"].convertToType(data['description'], 'String');
64
+ }
65
+ if (data.hasOwnProperty('ends_at')) {
66
+ obj['ends_at'] = _ApiClient["default"].convertToType(data['ends_at'], 'Date');
67
+ }
68
+ if (data.hasOwnProperty('metadata')) {
69
+ obj['metadata'] = _ApiClient["default"].convertToType(data['metadata'], Object);
70
+ }
71
+ if (data.hasOwnProperty('starts_at')) {
72
+ obj['starts_at'] = _ApiClient["default"].convertToType(data['starts_at'], 'Date');
73
+ }
74
+ if (data.hasOwnProperty('title')) {
75
+ obj['title'] = _ApiClient["default"].convertToType(data['title'], 'String');
76
+ }
77
+ }
78
+ return obj;
79
+ }
80
+
81
+ /**
82
+ * Validates the JSON data with respect to <code>AdminUpdateLeaderboardRequest</code>.
83
+ * @param {Object} data The plain JavaScript object bearing properties of interest.
84
+ * @return {boolean} to indicate whether the JSON data is valid with respect to <code>AdminUpdateLeaderboardRequest</code>.
85
+ */
86
+ }, {
87
+ key: "validateJSON",
88
+ value: function validateJSON(data) {
89
+ // ensure the json data is a string
90
+ if (data['description'] && !(typeof data['description'] === 'string' || data['description'] instanceof String)) {
91
+ throw new Error("Expected the field `description` to be a primitive type in the JSON string but got " + data['description']);
92
+ }
93
+ // ensure the json data is a string
94
+ if (data['title'] && !(typeof data['title'] === 'string' || data['title'] instanceof String)) {
95
+ throw new Error("Expected the field `title` to be a primitive type in the JSON string but got " + data['title']);
96
+ }
97
+ return true;
98
+ }
99
+ }]);
100
+ }();
101
+ /**
102
+ * @member {String} description
103
+ */
104
+ AdminUpdateLeaderboardRequest.prototype['description'] = undefined;
105
+
106
+ /**
107
+ * @member {Date} ends_at
108
+ */
109
+ AdminUpdateLeaderboardRequest.prototype['ends_at'] = undefined;
110
+
111
+ /**
112
+ * @member {Object} metadata
113
+ */
114
+ AdminUpdateLeaderboardRequest.prototype['metadata'] = undefined;
115
+
116
+ /**
117
+ * @member {Date} starts_at
118
+ */
119
+ AdminUpdateLeaderboardRequest.prototype['starts_at'] = undefined;
120
+
121
+ /**
122
+ * @member {String} title
123
+ */
124
+ AdminUpdateLeaderboardRequest.prototype['title'] = undefined;
125
+ var _default = exports["default"] = AdminUpdateLeaderboardRequest;