@types/three 0.165.0 → 0.167.0

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Files changed (330) hide show
  1. three/README.md +1 -1
  2. three/build/three.webgpu.d.ts +1 -0
  3. three/build/three.webgpu.min.d.ts +1 -0
  4. three/examples/jsm/Addons.d.ts +1 -1
  5. three/examples/jsm/animation/MMDPhysics.d.ts +4 -4
  6. three/examples/jsm/csm/CSM.d.ts +3 -4
  7. three/examples/jsm/csm/CSMFrustum.d.ts +1 -1
  8. three/examples/jsm/exporters/GLTFExporter.d.ts +6 -0
  9. three/examples/jsm/geometries/TeapotGeometry.d.ts +24 -0
  10. three/examples/jsm/helpers/ViewHelper.d.ts +8 -6
  11. three/examples/jsm/lights/RectAreaLightTexturesLib.d.ts +7 -0
  12. three/examples/jsm/lights/RectAreaLightUniformsLib.d.ts +4 -2
  13. three/examples/jsm/lines/LineMaterial.d.ts +2 -4
  14. three/examples/jsm/lines/webgpu/Line2.d.ts +14 -0
  15. three/examples/jsm/lines/webgpu/LineSegments2.d.ts +15 -0
  16. three/examples/jsm/loaders/DDSLoader.d.ts +8 -2
  17. three/examples/jsm/loaders/GLTFLoader.d.ts +3 -1
  18. three/examples/jsm/loaders/KTX2Loader.d.ts +1 -2
  19. three/examples/jsm/loaders/KTXLoader.d.ts +8 -2
  20. three/examples/jsm/loaders/LUTImageLoader.d.ts +18 -0
  21. three/examples/jsm/loaders/MaterialXLoader.d.ts +1 -2
  22. three/examples/jsm/loaders/PVRLoader.d.ts +2 -2
  23. three/examples/jsm/loaders/UltraHDRLoader.d.ts +21 -0
  24. three/package.json +6 -5
  25. three/src/Three.WebGPU.d.ts +184 -0
  26. three/src/Three.d.ts +26 -91
  27. three/src/animation/AnimationClip.d.ts +12 -4
  28. three/src/animation/AnimationUtils.d.ts +32 -7
  29. three/src/animation/KeyframeTrack.d.ts +9 -1
  30. three/src/animation/PropertyBinding.d.ts +12 -12
  31. three/src/cameras/OrthographicCamera.d.ts +27 -0
  32. three/src/cameras/PerspectiveCamera.d.ts +31 -0
  33. three/src/constants.d.ts +13 -1
  34. three/src/core/BufferAttribute.d.ts +11 -6
  35. three/src/core/BufferGeometry.d.ts +26 -3
  36. three/src/core/InterleavedBufferAttribute.d.ts +3 -3
  37. three/src/core/Object3D.d.ts +51 -6
  38. three/src/extras/DataUtils.d.ts +9 -2
  39. three/src/extras/ImageUtils.d.ts +6 -7
  40. three/src/extras/ShapeUtils.d.ts +5 -8
  41. three/src/extras/TextureUtils.d.ts +42 -0
  42. three/src/extras/core/Curve.d.ts +8 -2
  43. three/src/extras/core/CurvePath.d.ts +9 -1
  44. three/src/extras/core/Path.d.ts +9 -2
  45. three/src/extras/core/Shape.d.ts +9 -1
  46. three/src/lights/Light.d.ts +19 -2
  47. three/src/lights/LightShadow.d.ts +18 -2
  48. three/src/lights/webgpu/IESSpotLight.d.ts +6 -0
  49. three/src/loaders/Cache.d.ts +13 -8
  50. three/src/materials/Material.d.ts +185 -14
  51. three/src/materials/ShaderMaterial.d.ts +49 -2
  52. three/src/math/ColorManagement.d.ts +3 -0
  53. three/src/math/Euler.d.ts +4 -2
  54. three/src/math/Matrix2.d.ts +53 -0
  55. three/src/math/Matrix3.d.ts +67 -115
  56. three/src/math/Matrix4.d.ts +48 -100
  57. three/src/math/Quaternion.d.ts +5 -3
  58. three/src/math/Vector2.d.ts +1 -1
  59. three/src/math/Vector4.d.ts +6 -0
  60. three/{examples/jsm → src}/nodes/Nodes.d.ts +37 -7
  61. three/{examples/jsm → src}/nodes/accessors/BatchNode.d.ts +1 -1
  62. three/{examples/jsm → src}/nodes/accessors/BufferAttributeNode.d.ts +5 -1
  63. three/{examples/jsm → src}/nodes/accessors/CameraNode.d.ts +3 -1
  64. three/{examples/jsm → src}/nodes/accessors/CubeTextureNode.d.ts +11 -3
  65. three/{examples/jsm → src}/nodes/accessors/InstanceNode.d.ts +1 -1
  66. three/{examples/jsm → src}/nodes/accessors/MaterialNode.d.ts +11 -2
  67. three/{examples/jsm → src}/nodes/accessors/MaterialReferenceNode.d.ts +1 -1
  68. three/{examples/jsm → src}/nodes/accessors/ModelNode.d.ts +1 -1
  69. three/{examples/jsm → src}/nodes/accessors/NormalNode.d.ts +3 -3
  70. three/{examples/jsm → src}/nodes/accessors/Object3DNode.d.ts +1 -1
  71. three/{examples/jsm → src}/nodes/accessors/ReflectVectorNode.d.ts +3 -0
  72. three/{examples/jsm → src}/nodes/accessors/SkinningNode.d.ts +1 -1
  73. three/{examples/jsm → src}/nodes/accessors/StorageBufferNode.d.ts +7 -0
  74. three/src/nodes/accessors/StorageTextureNode.d.ts +40 -0
  75. three/{examples/jsm → src}/nodes/accessors/Texture3DNode.d.ts +3 -2
  76. three/{examples/jsm → src}/nodes/accessors/TextureNode.d.ts +9 -2
  77. three/{examples/jsm → src}/nodes/core/CacheNode.d.ts +4 -5
  78. three/{examples/jsm → src}/nodes/core/IndexNode.d.ts +3 -1
  79. three/{examples/jsm → src}/nodes/core/LightingModel.d.ts +12 -3
  80. three/src/nodes/core/MRTNode.d.ts +19 -0
  81. three/{examples/jsm → src}/nodes/core/Node.d.ts +6 -10
  82. three/{examples/jsm → src}/nodes/core/NodeBuilder.d.ts +13 -3
  83. three/{examples/jsm → src}/nodes/core/NodeCache.d.ts +13 -4
  84. three/{examples/jsm → src}/nodes/core/NodeFrame.d.ts +5 -2
  85. three/{examples/jsm → src}/nodes/core/NodeFunction.d.ts +2 -2
  86. three/{examples/jsm → src}/nodes/core/NodeUniform.d.ts +1 -1
  87. three/{examples/jsm → src}/nodes/core/NodeUtils.d.ts +6 -1
  88. three/{examples/jsm → src}/nodes/core/PropertyNode.d.ts +1 -0
  89. three/{examples/jsm → src}/nodes/core/UniformNode.d.ts +2 -0
  90. three/{examples/jsm → src}/nodes/core/VarNode.d.ts +2 -0
  91. three/{examples/jsm → src}/nodes/display/AnamorphicNode.d.ts +1 -1
  92. three/src/nodes/display/BloomNode.d.ts +35 -0
  93. three/{examples/jsm → src}/nodes/display/ColorAdjustmentNode.d.ts +0 -1
  94. three/{examples/jsm → src}/nodes/display/ColorSpaceNode.d.ts +1 -1
  95. three/src/nodes/display/DenoiseNode.d.ts +38 -0
  96. three/src/nodes/display/DepthOfFieldNode.d.ts +30 -0
  97. three/src/nodes/display/DotScreenNode.d.ts +27 -0
  98. three/src/nodes/display/FXAANode.d.ts +19 -0
  99. three/src/nodes/display/FilmNode.d.ts +25 -0
  100. three/src/nodes/display/GTAONode.d.ts +46 -0
  101. three/{examples/jsm → src}/nodes/display/GaussianBlurNode.d.ts +8 -5
  102. three/src/nodes/display/Lut3DNode.d.ts +30 -0
  103. three/{examples/jsm → src}/nodes/display/NormalMapNode.d.ts +1 -2
  104. three/src/nodes/display/PassNode.d.ts +62 -0
  105. three/src/nodes/display/PixelationPassNode.d.ts +67 -0
  106. three/src/nodes/display/RGBShiftNode.d.ts +24 -0
  107. three/src/nodes/display/RenderOutputNode.d.ts +28 -0
  108. three/src/nodes/display/SobelOperatorNode.d.ts +17 -0
  109. three/{examples/jsm → src}/nodes/display/ToneMappingNode.d.ts +1 -1
  110. three/src/nodes/display/TransitionNode.d.ts +41 -0
  111. three/{examples/jsm → src}/nodes/display/ViewportDepthNode.d.ts +4 -6
  112. three/{examples/jsm → src}/nodes/display/ViewportTextureNode.d.ts +1 -1
  113. three/src/nodes/functions/BSDF/LTC.d.ts +9 -0
  114. three/{examples/jsm → src}/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.d.ts +1 -1
  115. three/src/nodes/functions/BasicLightingModel.d.ts +7 -0
  116. three/src/nodes/functions/PhongLightingModel.d.ts +7 -0
  117. three/{examples/jsm → src}/nodes/geometry/RangeNode.d.ts +4 -1
  118. three/{examples/jsm → src}/nodes/lighting/AnalyticLightNode.d.ts +1 -1
  119. three/src/nodes/lighting/BasicEnvironmentNode.d.ts +10 -0
  120. three/src/nodes/lighting/BasicLightMapNode.d.ts +8 -0
  121. three/{examples/jsm → src}/nodes/lighting/HemisphereLightNode.d.ts +1 -1
  122. three/{examples/jsm → src}/nodes/lighting/LightingNode.d.ts +2 -0
  123. three/{examples/jsm → src}/nodes/lighting/LightsNode.d.ts +1 -1
  124. three/{examples/jsm → src}/nodes/lighting/PointLightNode.d.ts +1 -1
  125. three/src/nodes/lighting/RectAreaLightNode.d.ts +21 -0
  126. three/{examples/jsm → src}/nodes/lighting/SpotLightNode.d.ts +1 -1
  127. three/{examples/jsm → src}/nodes/loaders/NodeLoader.d.ts +3 -1
  128. three/{examples/jsm → src}/nodes/loaders/NodeMaterialLoader.d.ts +1 -1
  129. three/{examples/jsm → src}/nodes/loaders/NodeObjectLoader.d.ts +3 -1
  130. three/src/nodes/materials/Line2NodeMaterial.d.ts +53 -0
  131. three/{examples/jsm → src}/nodes/materials/LineBasicNodeMaterial.d.ts +3 -1
  132. three/{examples/jsm → src}/nodes/materials/Materials.d.ts +2 -1
  133. three/{examples/jsm → src}/nodes/materials/MeshBasicNodeMaterial.d.ts +5 -1
  134. three/{examples/jsm → src}/nodes/materials/MeshMatcapNodeMaterial.d.ts +5 -1
  135. three/{examples/jsm → src}/nodes/materials/MeshNormalNodeMaterial.d.ts +4 -1
  136. three/{examples/jsm → src}/nodes/materials/MeshPhongNodeMaterial.d.ts +8 -4
  137. three/{examples/jsm → src}/nodes/materials/MeshPhysicalNodeMaterial.d.ts +21 -20
  138. three/src/nodes/materials/MeshSSSNodeMaterial.d.ts +16 -0
  139. three/{examples/jsm → src}/nodes/materials/MeshStandardNodeMaterial.d.ts +9 -5
  140. three/{examples/jsm → src}/nodes/materials/MeshToonNodeMaterial.d.ts +5 -1
  141. three/{examples/jsm → src}/nodes/materials/NodeMaterial.d.ts +54 -49
  142. three/{examples/jsm → src}/nodes/materials/PointsNodeMaterial.d.ts +3 -1
  143. three/{examples/jsm → src}/nodes/materials/ShadowNodeMaterial.d.ts +2 -1
  144. three/{examples/jsm → src}/nodes/materials/SpriteNodeMaterial.d.ts +5 -4
  145. three/{examples/jsm → src}/nodes/materialx/lib/mx_hsv.d.ts +1 -0
  146. three/src/nodes/materialx/lib/mx_noise.d.ts +359 -0
  147. three/{examples/jsm → src}/nodes/math/MathNode.d.ts +9 -1
  148. three/{examples/jsm → src}/nodes/pmrem/PMREMNode.d.ts +1 -1
  149. three/{examples/jsm → src}/nodes/utils/DiscardNode.d.ts +1 -0
  150. three/{examples/jsm → src}/nodes/utils/MaxMipLevelNode.d.ts +3 -3
  151. three/src/nodes/utils/PackingNode.d.ts +24 -0
  152. three/src/nodes/utils/RTTNode.d.ts +45 -0
  153. three/{examples/jsm → src}/nodes/utils/ReflectorNode.d.ts +3 -1
  154. three/src/objects/BatchedMesh.d.ts +58 -54
  155. three/src/objects/InstancedMesh.d.ts +15 -2
  156. three/src/objects/LOD.d.ts +17 -1
  157. three/src/objects/Mesh.d.ts +11 -1
  158. three/src/objects/Points.d.ts +0 -3
  159. three/src/objects/Skeleton.d.ts +10 -3
  160. three/src/objects/SkinnedMesh.d.ts +15 -3
  161. three/{examples/jsm → src}/renderers/common/Animation.d.ts +0 -1
  162. three/{examples/jsm → src}/renderers/common/Attributes.d.ts +4 -2
  163. three/{examples/jsm → src}/renderers/common/Backend.d.ts +1 -1
  164. three/{examples/jsm → src}/renderers/common/Background.d.ts +2 -1
  165. three/src/renderers/common/BindGroup.d.ts +9 -0
  166. three/{examples/jsm → src}/renderers/common/Bindings.d.ts +11 -14
  167. three/{examples/jsm → src}/renderers/common/ClippingContext.d.ts +6 -1
  168. three/{examples/jsm → src}/renderers/common/Color4.d.ts +1 -1
  169. three/{examples/jsm → src}/renderers/common/CubeRenderTarget.d.ts +4 -1
  170. three/{examples/jsm → src}/renderers/common/Geometries.d.ts +6 -3
  171. three/{examples/jsm → src}/renderers/common/Info.d.ts +7 -2
  172. three/{examples/jsm → src}/renderers/common/PostProcessing.d.ts +9 -1
  173. three/{examples/jsm/objects → src/renderers/common}/QuadMesh.d.ts +4 -2
  174. three/{examples/jsm → src}/renderers/common/RenderBundle.d.ts +2 -1
  175. three/{examples/jsm → src}/renderers/common/RenderBundles.d.ts +2 -1
  176. three/{examples/jsm → src}/renderers/common/RenderContext.d.ts +4 -1
  177. three/{examples/jsm → src}/renderers/common/RenderContexts.d.ts +3 -1
  178. three/{examples/jsm → src}/renderers/common/RenderList.d.ts +5 -1
  179. three/{examples/jsm → src}/renderers/common/RenderLists.d.ts +2 -1
  180. three/{examples/jsm → src}/renderers/common/RenderObject.d.ts +19 -16
  181. three/{examples/jsm → src}/renderers/common/RenderObjects.d.ts +5 -2
  182. three/{examples/jsm → src}/renderers/common/Renderer.d.ts +41 -29
  183. three/src/renderers/common/SampledTexture.d.ts +27 -0
  184. three/src/renderers/common/Sampler.d.ts +11 -0
  185. three/{examples/jsm → src}/renderers/common/StorageBufferAttribute.d.ts +1 -1
  186. three/{examples/jsm → src}/renderers/common/StorageInstancedBufferAttribute.d.ts +2 -1
  187. three/{examples/jsm → src}/renderers/common/StorageTexture.d.ts +1 -1
  188. three/{examples/jsm → src}/renderers/common/Textures.d.ts +4 -1
  189. three/{examples/jsm → src}/renderers/common/Uniform.d.ts +9 -4
  190. three/{examples/jsm → src}/renderers/common/UniformsGroup.d.ts +4 -2
  191. three/{examples/jsm → src}/renderers/common/extras/PMREMGenerator.d.ts +2 -1
  192. three/{examples/jsm → src}/renderers/common/nodes/NodeBuilderState.d.ts +8 -4
  193. three/src/renderers/common/nodes/NodeSampledTexture.d.ts +29 -0
  194. three/src/renderers/common/nodes/NodeSampler.d.ts +12 -0
  195. three/{examples/jsm → src}/renderers/common/nodes/NodeUniform.d.ts +10 -5
  196. three/{examples/jsm → src}/renderers/common/nodes/NodeUniformsGroup.d.ts +1 -3
  197. three/{examples/jsm → src}/renderers/common/nodes/Nodes.d.ts +22 -8
  198. three/src/renderers/shaders/ShaderLib.d.ts +3 -1
  199. three/src/renderers/shaders/UniformsLib.d.ts +3 -0
  200. three/src/renderers/shaders/UniformsUtils.d.ts +6 -3
  201. three/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/WebGLBackend.d.ts +1 -1
  202. three/{examples/jsm → src}/renderers/webgpu/WebGPUBackend.d.ts +1 -1
  203. three/src/renderers/webgpu/nodes/WGSLNodeBuilder.d.ts +125 -0
  204. three/src/renderers/webgpu/nodes/WGSLNodeFunction.d.ts +6 -0
  205. three/src/renderers/webgpu/nodes/WGSLNodeParser.d.ts +6 -0
  206. three/src/renderers/webgpu/utils/WebGPUConstants.d.ts +328 -0
  207. three/src/renderers/webxr/WebXRDepthSensing.d.ts +2 -0
  208. three/src/renderers/webxr/WebXRManager.d.ts +33 -23
  209. three/src/scenes/Fog.d.ts +7 -24
  210. three/src/scenes/FogExp2.d.ts +9 -3
  211. three/src/scenes/Scene.d.ts +21 -5
  212. three/src/textures/CompressedArrayTexture.d.ts +4 -4
  213. three/src/textures/CompressedTexture.d.ts +16 -8
  214. three/src/textures/Source.d.ts +15 -1
  215. three/src/textures/Texture.d.ts +40 -2
  216. three/examples/jsm/deprecated/Geometry.d.ts +0 -341
  217. three/examples/jsm/lights/IESSpotLight.d.ts +0 -5
  218. three/examples/jsm/nodes/display/PassNode.d.ts +0 -46
  219. three/examples/jsm/nodes/functions/PhongLightingModel.d.ts +0 -7
  220. three/examples/jsm/nodes/materials/MeshSSSNodeMaterial.d.ts +0 -17
  221. three/examples/jsm/nodes/materialx/lib/mx_noise.d.ts +0 -129
  222. three/examples/jsm/renderers/webgl/nodes/SlotNode.d.ts +0 -17
  223. three/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.d.ts +0 -37
  224. three/examples/jsm/renderers/webgl/nodes/WebGLNodes.d.ts +0 -3
  225. /three/{examples/jsm → src}/nodes/accessors/AccessorsUtils.d.ts +0 -0
  226. /three/{examples/jsm → src}/nodes/accessors/BitangentNode.d.ts +0 -0
  227. /three/{examples/jsm → src}/nodes/accessors/BufferNode.d.ts +0 -0
  228. /three/{examples/jsm → src}/nodes/accessors/ClippingNode.d.ts +0 -0
  229. /three/{examples/jsm → src}/nodes/accessors/ModelViewProjectionNode.d.ts +0 -0
  230. /three/{examples/jsm → src}/nodes/accessors/PointUVNode.d.ts +0 -0
  231. /three/{examples/jsm → src}/nodes/accessors/PositionNode.d.ts +0 -0
  232. /three/{examples/jsm → src}/nodes/accessors/ReferenceNode.d.ts +0 -0
  233. /three/{examples/jsm → src}/nodes/accessors/RendererReferenceNode.d.ts +0 -0
  234. /three/{examples/jsm → src}/nodes/accessors/TangentNode.d.ts +0 -0
  235. /three/{examples/jsm → src}/nodes/accessors/TextureBicubicNode.d.ts +0 -0
  236. /three/{examples/jsm → src}/nodes/accessors/UVNode.d.ts +0 -0
  237. /three/{examples/jsm → src}/nodes/accessors/UniformsNode.d.ts +0 -0
  238. /three/{examples/jsm → src}/nodes/accessors/UserDataNode.d.ts +0 -0
  239. /three/{examples/jsm → src}/nodes/accessors/VertexColorNode.d.ts +0 -0
  240. /three/{examples/jsm → src}/nodes/code/CodeNode.d.ts +0 -0
  241. /three/{examples/jsm → src}/nodes/code/ExpressionNode.d.ts +0 -0
  242. /three/{examples/jsm → src}/nodes/code/FunctionCallNode.d.ts +0 -0
  243. /three/{examples/jsm → src}/nodes/code/FunctionNode.d.ts +0 -0
  244. /three/{examples/jsm → src}/nodes/core/AssignNode.d.ts +0 -0
  245. /three/{examples/jsm → src}/nodes/core/AttributeNode.d.ts +0 -0
  246. /three/{examples/jsm → src}/nodes/core/BypassNode.d.ts +0 -0
  247. /three/{examples/jsm → src}/nodes/core/ConstNode.d.ts +0 -0
  248. /three/{examples/jsm → src}/nodes/core/ContextNode.d.ts +0 -0
  249. /three/{examples/jsm → src}/nodes/core/InputNode.d.ts +0 -0
  250. /three/{examples/jsm → src}/nodes/core/NodeAttribute.d.ts +0 -0
  251. /three/{examples/jsm → src}/nodes/core/NodeCode.d.ts +0 -0
  252. /three/{examples/jsm → src}/nodes/core/NodeFunctionInput.d.ts +0 -0
  253. /three/{examples/jsm → src}/nodes/core/NodeKeywords.d.ts +0 -0
  254. /three/{examples/jsm → src}/nodes/core/NodeParser.d.ts +0 -0
  255. /three/{examples/jsm → src}/nodes/core/NodeVar.d.ts +0 -0
  256. /three/{examples/jsm → src}/nodes/core/NodeVarying.d.ts +0 -0
  257. /three/{examples/jsm → src}/nodes/core/OutputStructNode.d.ts +0 -0
  258. /three/{examples/jsm → src}/nodes/core/StackNode.d.ts +0 -0
  259. /three/{examples/jsm → src}/nodes/core/StructTypeNode.d.ts +0 -0
  260. /three/{examples/jsm → src}/nodes/core/TempNode.d.ts +0 -0
  261. /three/{examples/jsm → src}/nodes/core/UniformGroup.d.ts +0 -0
  262. /three/{examples/jsm → src}/nodes/core/UniformGroupNode.d.ts +0 -0
  263. /three/{examples/jsm → src}/nodes/core/VaryingNode.d.ts +0 -0
  264. /three/{examples/jsm → src}/nodes/core/constants.d.ts +0 -0
  265. /three/{examples/jsm → src}/nodes/display/AfterImageNode.d.ts +0 -0
  266. /three/{examples/jsm → src}/nodes/display/BlendModeNode.d.ts +0 -0
  267. /three/{examples/jsm → src}/nodes/display/FrontFacingNode.d.ts +0 -0
  268. /three/{examples/jsm → src}/nodes/display/PosterizeNode.d.ts +0 -0
  269. /three/{examples/jsm → src}/nodes/display/ViewportDepthTextureNode.d.ts +0 -0
  270. /three/{examples/jsm → src}/nodes/display/ViewportNode.d.ts +0 -0
  271. /three/{examples/jsm → src}/nodes/display/ViewportSharedTextureNode.d.ts +0 -0
  272. /three/{examples/jsm → src}/nodes/fog/FogExp2Node.d.ts +0 -0
  273. /three/{examples/jsm → src}/nodes/fog/FogNode.d.ts +0 -0
  274. /three/{examples/jsm → src}/nodes/fog/FogRangeNode.d.ts +0 -0
  275. /three/{examples/jsm → src}/nodes/functions/BSDF/BRDF_GGX.d.ts +0 -0
  276. /three/{examples/jsm → src}/nodes/functions/BSDF/BRDF_Lambert.d.ts +0 -0
  277. /three/{examples/jsm → src}/nodes/functions/BSDF/BRDF_Sheen.d.ts +0 -0
  278. /three/{examples/jsm → src}/nodes/functions/BSDF/DFGApprox.d.ts +0 -0
  279. /three/{examples/jsm → src}/nodes/functions/BSDF/D_GGX.d.ts +0 -0
  280. /three/{examples/jsm → src}/nodes/functions/BSDF/D_GGX_Anisotropic.d.ts +0 -0
  281. /three/{examples/jsm → src}/nodes/functions/BSDF/F_Schlick.d.ts +0 -0
  282. /three/{examples/jsm → src}/nodes/functions/BSDF/V_GGX_SmithCorrelated.d.ts +0 -0
  283. /three/{examples/jsm → src}/nodes/functions/PhysicalLightingModel.d.ts +0 -0
  284. /three/{examples/jsm → src}/nodes/functions/ShadowMaskModel.d.ts +0 -0
  285. /three/{examples/jsm → src}/nodes/functions/ToonLightingModel.d.ts +0 -0
  286. /three/{examples/jsm → src}/nodes/functions/material/getGeometryRoughness.d.ts +0 -0
  287. /three/{examples/jsm → src}/nodes/functions/material/getRoughness.d.ts +0 -0
  288. /three/{examples/jsm → src}/nodes/gpgpu/ComputeNode.d.ts +0 -0
  289. /three/{examples/jsm → src}/nodes/lighting/AONode.d.ts +0 -0
  290. /three/{examples/jsm → src}/nodes/lighting/EnvironmentNode.d.ts +0 -0
  291. /three/{examples/jsm → src}/nodes/lighting/IrradianceNode.d.ts +0 -0
  292. /three/{examples/jsm → src}/nodes/lighting/LightUtils.d.ts +0 -0
  293. /three/{examples/jsm → src}/nodes/lighting/LightingContextNode.d.ts +0 -0
  294. /three/{examples/jsm → src}/nodes/materials/VolumeNodeMaterial.d.ts +0 -0
  295. /three/{examples/jsm → src}/nodes/materialx/MaterialXNodes.d.ts +0 -0
  296. /three/{examples/jsm → src}/nodes/materialx/lib/mx_transform_color.d.ts +0 -0
  297. /three/{examples/jsm → src}/nodes/math/CondNode.d.ts +0 -0
  298. /three/{examples/jsm → src}/nodes/math/HashNode.d.ts +0 -0
  299. /three/{examples/jsm → src}/nodes/math/MathUtils.d.ts +0 -0
  300. /three/{examples/jsm → src}/nodes/math/OperatorNode.d.ts +0 -0
  301. /three/{examples/jsm → src}/nodes/math/TriNoise3D.d.ts +0 -0
  302. /three/{examples/jsm → src}/nodes/procedural/CheckerNode.d.ts +0 -0
  303. /three/{examples/jsm → src}/nodes/shadernode/ShaderNode.d.ts +0 -0
  304. /three/{examples/jsm → src}/nodes/utils/ArrayElementNode.d.ts +0 -0
  305. /three/{examples/jsm → src}/nodes/utils/ConvertNode.d.ts +0 -0
  306. /three/{examples/jsm → src}/nodes/utils/EquirectUVNode.d.ts +0 -0
  307. /three/{examples/jsm → src}/nodes/utils/JoinNode.d.ts +0 -0
  308. /three/{examples/jsm → src}/nodes/utils/MatcapUVNode.d.ts +0 -0
  309. /three/{examples/jsm → src}/nodes/utils/OscNode.d.ts +0 -0
  310. /three/{examples/jsm → src}/nodes/utils/RemapNode.d.ts +0 -0
  311. /three/{examples/jsm → src}/nodes/utils/RotateNode.d.ts +0 -0
  312. /three/{examples/jsm → src}/nodes/utils/RotateUVNode.d.ts +0 -0
  313. /three/{examples/jsm → src}/nodes/utils/SplitNode.d.ts +0 -0
  314. /three/{examples/jsm → src}/nodes/utils/SpriteSheetUVNode.d.ts +0 -0
  315. /three/{examples/jsm → src}/nodes/utils/StoargeArrayElementNode.d.ts +0 -0
  316. /three/{examples/jsm → src}/nodes/utils/TimerNode.d.ts +0 -0
  317. /three/{examples/jsm → src}/nodes/utils/TriplanarTexturesNode.d.ts +0 -0
  318. /three/{examples/jsm → src}/renderers/common/Binding.d.ts +0 -0
  319. /three/{examples/jsm → src}/renderers/common/Buffer.d.ts +0 -0
  320. /three/{examples/jsm → src}/renderers/common/BufferUtils.d.ts +0 -0
  321. /three/{examples/jsm → src}/renderers/common/ChainMap.d.ts +0 -0
  322. /three/{examples/jsm → src}/renderers/common/ComputePipeline.d.ts +0 -0
  323. /three/{examples/jsm → src}/renderers/common/Constants.d.ts +0 -0
  324. /three/{examples/jsm → src}/renderers/common/DataMap.d.ts +0 -0
  325. /three/{examples/jsm → src}/renderers/common/Pipeline.d.ts +0 -0
  326. /three/{examples/jsm → src}/renderers/common/Pipelines.d.ts +0 -0
  327. /three/{examples/jsm → src}/renderers/common/ProgrammableStage.d.ts +0 -0
  328. /three/{examples/jsm → src}/renderers/common/RenderPipeline.d.ts +0 -0
  329. /three/{examples/jsm → src}/renderers/common/UniformBuffer.d.ts +0 -0
  330. /three/{examples/jsm → src}/renderers/webgpu/WebGPURenderer.d.ts +0 -0
@@ -1,129 +0,0 @@
1
- import Node from "../../core/Node.js";
2
- import VarNode from "../../core/VarNode.js";
3
- import { NodeRepresentation, ShaderNodeObject } from "../../shadernode/ShaderNode.js";
4
-
5
- export const mx_select: (
6
- b_immutable: NodeRepresentation,
7
- t_immutable: NodeRepresentation,
8
- f_immutable: NodeRepresentation,
9
- ) => ShaderNodeObject<Node>;
10
- export const mx_negate_if: (
11
- val_immutable: NodeRepresentation,
12
- b_immutable: NodeRepresentation,
13
- ) => ShaderNodeObject<Node>;
14
- export const mx_floor: (x_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
15
- export const mx_floorfrac: (x_immutable: NodeRepresentation, i: ShaderNodeObject<VarNode>) => ShaderNodeObject<Node>;
16
- export const mx_bilerp: (
17
- v0_immutable: NodeRepresentation,
18
- v1_immutable: NodeRepresentation,
19
- v2_immutable: NodeRepresentation,
20
- v3_immutable: NodeRepresentation,
21
- s_immutable: NodeRepresentation,
22
- t_immutable: NodeRepresentation,
23
- ) => ShaderNodeObject<Node>;
24
- export const mx_trilerp: (
25
- v0_immutable: NodeRepresentation,
26
- v1_immutable: NodeRepresentation,
27
- v2_immutable: NodeRepresentation,
28
- v3_immutable: NodeRepresentation,
29
- v4_immutable: NodeRepresentation,
30
- v5_immutable: NodeRepresentation,
31
- v6_immutable: NodeRepresentation,
32
- v7_immutable: NodeRepresentation,
33
- s_immutable: NodeRepresentation,
34
- t_immutable: NodeRepresentation,
35
- r_immutable: NodeRepresentation,
36
- ) => ShaderNodeObject<Node>;
37
- export const mx_gradient_float: (
38
- hash_immutable: NodeRepresentation,
39
- x_immutable: NodeRepresentation,
40
- y_immutable: NodeRepresentation,
41
- z_immutable?: NodeRepresentation,
42
- ) => ShaderNodeObject<Node>;
43
- export const mx_gradient_vec3: (
44
- hash_immutable: NodeRepresentation,
45
- x_immutable: NodeRepresentation,
46
- y_immutable: NodeRepresentation,
47
- z_immutable?: NodeRepresentation,
48
- ) => ShaderNodeObject<Node>;
49
- export const mx_gradient_scale2d: (v_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
50
- export const mx_gradient_scale3d: (v_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
51
- export const mx_rotl32: (x_immutable: NodeRepresentation, k_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
52
- export const mx_bjmix: (
53
- a: ShaderNodeObject<VarNode>,
54
- b: ShaderNodeObject<VarNode>,
55
- c: ShaderNodeObject<VarNode>,
56
- ) => ShaderNodeObject<Node>;
57
- export const mx_bjfinal: (
58
- a_immutable: NodeRepresentation,
59
- b_immutable: NodeRepresentation,
60
- c_immutable: NodeRepresentation,
61
- ) => ShaderNodeObject<Node>;
62
- export const mx_bits_to_01: (bits_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
63
- export const mx_fade: (t_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
64
- export const mx_hash_int: (
65
- x_immutable: NodeRepresentation,
66
- y_immutable?: NodeRepresentation,
67
- z_immutable?: NodeRepresentation,
68
- xx_immutable?: NodeRepresentation,
69
- yy_immutable?: NodeRepresentation,
70
- ) => ShaderNodeObject<Node>;
71
- export const mx_hash_vec3: (
72
- x_immutable: NodeRepresentation,
73
- y_immutable: NodeRepresentation,
74
- z_immutable?: NodeRepresentation,
75
- ) => ShaderNodeObject<Node>;
76
- export const mx_perlin_noise_float: (p_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
77
- export const mx_perlin_noise_vec3: (p_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
78
- export const mx_cell_noise_float: (p_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
79
- export const mx_cell_noise_vec3: (p_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
80
- export const mx_fractal_noise_float: (
81
- p_immutable: NodeRepresentation,
82
- octaves_immutable: NodeRepresentation,
83
- lacunarity_immutable: NodeRepresentation,
84
- diminish_immutable: NodeRepresentation,
85
- ) => ShaderNodeObject<Node>;
86
- export const mx_fractal_noise_vec3: (
87
- p_immutable: NodeRepresentation,
88
- octaves_immutable: NodeRepresentation,
89
- lacunarity_immutable: NodeRepresentation,
90
- diminish_immutable: NodeRepresentation,
91
- ) => ShaderNodeObject<Node>;
92
- export const mx_fractal_noise_vec2: (
93
- p_immutable: NodeRepresentation,
94
- octaves_immutable: NodeRepresentation,
95
- lacunarity_immutable: NodeRepresentation,
96
- diminish_immutable: NodeRepresentation,
97
- ) => ShaderNodeObject<Node>;
98
- export const mx_fractal_noise_vec4: (
99
- p_immutable: NodeRepresentation,
100
- octaves_immutable: NodeRepresentation,
101
- lacunarity_immutable: NodeRepresentation,
102
- diminish_immutable: NodeRepresentation,
103
- ) => ShaderNodeObject<Node>;
104
- export const mx_worley_distance: (
105
- p_immutable: NodeRepresentation,
106
- x_immutable: NodeRepresentation,
107
- y_immutable: NodeRepresentation,
108
- z_immutable: NodeRepresentation,
109
- xoff_immutable: NodeRepresentation,
110
- yoff_immutable: NodeRepresentation,
111
- zoff_immutable: NodeRepresentation,
112
- jitter_immutable: NodeRepresentation,
113
- metric_immutable: NodeRepresentation,
114
- ) => ShaderNodeObject<Node>;
115
- export const mx_worley_noise_float: (
116
- p_immutable: NodeRepresentation,
117
- jitter_immutable: NodeRepresentation,
118
- metric_immutable: NodeRepresentation,
119
- ) => ShaderNodeObject<Node>;
120
- export const mx_worley_noise_vec2: (
121
- p_immutable: NodeRepresentation,
122
- jitter_immutable: NodeRepresentation,
123
- metric_immutable: NodeRepresentation,
124
- ) => ShaderNodeObject<Node>;
125
- export const mx_worley_noise_vec3: (
126
- p_immutable: NodeRepresentation,
127
- jitter_immutable: NodeRepresentation,
128
- metric_immutable: NodeRepresentation,
129
- ) => ShaderNodeObject<Node>;
@@ -1,17 +0,0 @@
1
- import Node from "../../../nodes/core/Node.js";
2
-
3
- export interface SlotNodeParameters<TNode extends Node = Node> {
4
- node?: TNode;
5
- nodeType?: string;
6
- source?: string | null;
7
- target?: string | null;
8
- }
9
-
10
- export default class SlotNode<TNode extends Node = Node> extends Node {
11
- inclusionType: "replace";
12
- node: TNode | null;
13
- source: null;
14
- target: null;
15
-
16
- constructor(params: SlotNodeParameters<TNode>);
17
- }
@@ -1,37 +0,0 @@
1
- import { Object3D, Renderer } from "three";
2
- import { NodeShaderStage } from "../../../nodes/core/constants.js";
3
- import Node from "../../../nodes/core/Node.js";
4
- import NodeBuilder from "../../../nodes/core/NodeBuilder.js";
5
- import SlotNode from "./SlotNode.js";
6
-
7
- export class WebGLNodeBuilder extends NodeBuilder {
8
- constructor(
9
- object: Object3D,
10
- renderer: Renderer,
11
- shader: { uniforms: any; vertexShader: any; fragmentShader: any },
12
- );
13
-
14
- addSlot(shaderStage: NodeShaderStage, slotNode: SlotNode): Node;
15
-
16
- getUniforms(shaderStage: string): string;
17
-
18
- getAttributes(shaderStage: string): string;
19
-
20
- getVarys(shaderStage: string): string;
21
-
22
- addCode(shaderStage: string, source: string, code: string, scope?: this): string;
23
- addCodeAfterInclude(shaderStage: string, snippet: string, code: string): string;
24
-
25
- replaceCode(shaderStage: string, source: string, target: string, scope?: this): void;
26
- parseInclude(shaderStage: string, ...includes: string[]): void;
27
-
28
- getInstanceIndex(): string;
29
- getFrontFacing(): string;
30
- getFragCoord(): "gl_FragCoord";
31
- isFlipY(): true;
32
-
33
- buildCode(): void;
34
- build(): this;
35
-
36
- getSlot(shaderStage: string, name: string): Node;
37
- }
@@ -1,3 +0,0 @@
1
- import NodeFrame from "../../../nodes/core/NodeFrame.js";
2
-
3
- export const nodeFrame: NodeFrame;
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