@types/three 0.165.0 → 0.167.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- three/README.md +1 -1
- three/build/three.webgpu.d.ts +1 -0
- three/build/three.webgpu.min.d.ts +1 -0
- three/examples/jsm/Addons.d.ts +1 -1
- three/examples/jsm/animation/MMDPhysics.d.ts +4 -4
- three/examples/jsm/csm/CSM.d.ts +3 -4
- three/examples/jsm/csm/CSMFrustum.d.ts +1 -1
- three/examples/jsm/exporters/GLTFExporter.d.ts +6 -0
- three/examples/jsm/geometries/TeapotGeometry.d.ts +24 -0
- three/examples/jsm/helpers/ViewHelper.d.ts +8 -6
- three/examples/jsm/lights/RectAreaLightTexturesLib.d.ts +7 -0
- three/examples/jsm/lights/RectAreaLightUniformsLib.d.ts +4 -2
- three/examples/jsm/lines/LineMaterial.d.ts +2 -4
- three/examples/jsm/lines/webgpu/Line2.d.ts +14 -0
- three/examples/jsm/lines/webgpu/LineSegments2.d.ts +15 -0
- three/examples/jsm/loaders/DDSLoader.d.ts +8 -2
- three/examples/jsm/loaders/GLTFLoader.d.ts +3 -1
- three/examples/jsm/loaders/KTX2Loader.d.ts +1 -2
- three/examples/jsm/loaders/KTXLoader.d.ts +8 -2
- three/examples/jsm/loaders/LUTImageLoader.d.ts +18 -0
- three/examples/jsm/loaders/MaterialXLoader.d.ts +1 -2
- three/examples/jsm/loaders/PVRLoader.d.ts +2 -2
- three/examples/jsm/loaders/UltraHDRLoader.d.ts +21 -0
- three/package.json +6 -5
- three/src/Three.WebGPU.d.ts +184 -0
- three/src/Three.d.ts +26 -91
- three/src/animation/AnimationClip.d.ts +12 -4
- three/src/animation/AnimationUtils.d.ts +32 -7
- three/src/animation/KeyframeTrack.d.ts +9 -1
- three/src/animation/PropertyBinding.d.ts +12 -12
- three/src/cameras/OrthographicCamera.d.ts +27 -0
- three/src/cameras/PerspectiveCamera.d.ts +31 -0
- three/src/constants.d.ts +13 -1
- three/src/core/BufferAttribute.d.ts +11 -6
- three/src/core/BufferGeometry.d.ts +26 -3
- three/src/core/InterleavedBufferAttribute.d.ts +3 -3
- three/src/core/Object3D.d.ts +51 -6
- three/src/extras/DataUtils.d.ts +9 -2
- three/src/extras/ImageUtils.d.ts +6 -7
- three/src/extras/ShapeUtils.d.ts +5 -8
- three/src/extras/TextureUtils.d.ts +42 -0
- three/src/extras/core/Curve.d.ts +8 -2
- three/src/extras/core/CurvePath.d.ts +9 -1
- three/src/extras/core/Path.d.ts +9 -2
- three/src/extras/core/Shape.d.ts +9 -1
- three/src/lights/Light.d.ts +19 -2
- three/src/lights/LightShadow.d.ts +18 -2
- three/src/lights/webgpu/IESSpotLight.d.ts +6 -0
- three/src/loaders/Cache.d.ts +13 -8
- three/src/materials/Material.d.ts +185 -14
- three/src/materials/ShaderMaterial.d.ts +49 -2
- three/src/math/ColorManagement.d.ts +3 -0
- three/src/math/Euler.d.ts +4 -2
- three/src/math/Matrix2.d.ts +53 -0
- three/src/math/Matrix3.d.ts +67 -115
- three/src/math/Matrix4.d.ts +48 -100
- three/src/math/Quaternion.d.ts +5 -3
- three/src/math/Vector2.d.ts +1 -1
- three/src/math/Vector4.d.ts +6 -0
- three/{examples/jsm → src}/nodes/Nodes.d.ts +37 -7
- three/{examples/jsm → src}/nodes/accessors/BatchNode.d.ts +1 -1
- three/{examples/jsm → src}/nodes/accessors/BufferAttributeNode.d.ts +5 -1
- three/{examples/jsm → src}/nodes/accessors/CameraNode.d.ts +3 -1
- three/{examples/jsm → src}/nodes/accessors/CubeTextureNode.d.ts +11 -3
- three/{examples/jsm → src}/nodes/accessors/InstanceNode.d.ts +1 -1
- three/{examples/jsm → src}/nodes/accessors/MaterialNode.d.ts +11 -2
- three/{examples/jsm → src}/nodes/accessors/MaterialReferenceNode.d.ts +1 -1
- three/{examples/jsm → src}/nodes/accessors/ModelNode.d.ts +1 -1
- three/{examples/jsm → src}/nodes/accessors/NormalNode.d.ts +3 -3
- three/{examples/jsm → src}/nodes/accessors/Object3DNode.d.ts +1 -1
- three/{examples/jsm → src}/nodes/accessors/ReflectVectorNode.d.ts +3 -0
- three/{examples/jsm → src}/nodes/accessors/SkinningNode.d.ts +1 -1
- three/{examples/jsm → src}/nodes/accessors/StorageBufferNode.d.ts +7 -0
- three/src/nodes/accessors/StorageTextureNode.d.ts +40 -0
- three/{examples/jsm → src}/nodes/accessors/Texture3DNode.d.ts +3 -2
- three/{examples/jsm → src}/nodes/accessors/TextureNode.d.ts +9 -2
- three/{examples/jsm → src}/nodes/core/CacheNode.d.ts +4 -5
- three/{examples/jsm → src}/nodes/core/IndexNode.d.ts +3 -1
- three/{examples/jsm → src}/nodes/core/LightingModel.d.ts +12 -3
- three/src/nodes/core/MRTNode.d.ts +19 -0
- three/{examples/jsm → src}/nodes/core/Node.d.ts +6 -10
- three/{examples/jsm → src}/nodes/core/NodeBuilder.d.ts +13 -3
- three/{examples/jsm → src}/nodes/core/NodeCache.d.ts +13 -4
- three/{examples/jsm → src}/nodes/core/NodeFrame.d.ts +5 -2
- three/{examples/jsm → src}/nodes/core/NodeFunction.d.ts +2 -2
- three/{examples/jsm → src}/nodes/core/NodeUniform.d.ts +1 -1
- three/{examples/jsm → src}/nodes/core/NodeUtils.d.ts +6 -1
- three/{examples/jsm → src}/nodes/core/PropertyNode.d.ts +1 -0
- three/{examples/jsm → src}/nodes/core/UniformNode.d.ts +2 -0
- three/{examples/jsm → src}/nodes/core/VarNode.d.ts +2 -0
- three/{examples/jsm → src}/nodes/display/AnamorphicNode.d.ts +1 -1
- three/src/nodes/display/BloomNode.d.ts +35 -0
- three/{examples/jsm → src}/nodes/display/ColorAdjustmentNode.d.ts +0 -1
- three/{examples/jsm → src}/nodes/display/ColorSpaceNode.d.ts +1 -1
- three/src/nodes/display/DenoiseNode.d.ts +38 -0
- three/src/nodes/display/DepthOfFieldNode.d.ts +30 -0
- three/src/nodes/display/DotScreenNode.d.ts +27 -0
- three/src/nodes/display/FXAANode.d.ts +19 -0
- three/src/nodes/display/FilmNode.d.ts +25 -0
- three/src/nodes/display/GTAONode.d.ts +46 -0
- three/{examples/jsm → src}/nodes/display/GaussianBlurNode.d.ts +8 -5
- three/src/nodes/display/Lut3DNode.d.ts +30 -0
- three/{examples/jsm → src}/nodes/display/NormalMapNode.d.ts +1 -2
- three/src/nodes/display/PassNode.d.ts +62 -0
- three/src/nodes/display/PixelationPassNode.d.ts +67 -0
- three/src/nodes/display/RGBShiftNode.d.ts +24 -0
- three/src/nodes/display/RenderOutputNode.d.ts +28 -0
- three/src/nodes/display/SobelOperatorNode.d.ts +17 -0
- three/{examples/jsm → src}/nodes/display/ToneMappingNode.d.ts +1 -1
- three/src/nodes/display/TransitionNode.d.ts +41 -0
- three/{examples/jsm → src}/nodes/display/ViewportDepthNode.d.ts +4 -6
- three/{examples/jsm → src}/nodes/display/ViewportTextureNode.d.ts +1 -1
- three/src/nodes/functions/BSDF/LTC.d.ts +9 -0
- three/{examples/jsm → src}/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.d.ts +1 -1
- three/src/nodes/functions/BasicLightingModel.d.ts +7 -0
- three/src/nodes/functions/PhongLightingModel.d.ts +7 -0
- three/{examples/jsm → src}/nodes/geometry/RangeNode.d.ts +4 -1
- three/{examples/jsm → src}/nodes/lighting/AnalyticLightNode.d.ts +1 -1
- three/src/nodes/lighting/BasicEnvironmentNode.d.ts +10 -0
- three/src/nodes/lighting/BasicLightMapNode.d.ts +8 -0
- three/{examples/jsm → src}/nodes/lighting/HemisphereLightNode.d.ts +1 -1
- three/{examples/jsm → src}/nodes/lighting/LightingNode.d.ts +2 -0
- three/{examples/jsm → src}/nodes/lighting/LightsNode.d.ts +1 -1
- three/{examples/jsm → src}/nodes/lighting/PointLightNode.d.ts +1 -1
- three/src/nodes/lighting/RectAreaLightNode.d.ts +21 -0
- three/{examples/jsm → src}/nodes/lighting/SpotLightNode.d.ts +1 -1
- three/{examples/jsm → src}/nodes/loaders/NodeLoader.d.ts +3 -1
- three/{examples/jsm → src}/nodes/loaders/NodeMaterialLoader.d.ts +1 -1
- three/{examples/jsm → src}/nodes/loaders/NodeObjectLoader.d.ts +3 -1
- three/src/nodes/materials/Line2NodeMaterial.d.ts +53 -0
- three/{examples/jsm → src}/nodes/materials/LineBasicNodeMaterial.d.ts +3 -1
- three/{examples/jsm → src}/nodes/materials/Materials.d.ts +2 -1
- three/{examples/jsm → src}/nodes/materials/MeshBasicNodeMaterial.d.ts +5 -1
- three/{examples/jsm → src}/nodes/materials/MeshMatcapNodeMaterial.d.ts +5 -1
- three/{examples/jsm → src}/nodes/materials/MeshNormalNodeMaterial.d.ts +4 -1
- three/{examples/jsm → src}/nodes/materials/MeshPhongNodeMaterial.d.ts +8 -4
- three/{examples/jsm → src}/nodes/materials/MeshPhysicalNodeMaterial.d.ts +21 -20
- three/src/nodes/materials/MeshSSSNodeMaterial.d.ts +16 -0
- three/{examples/jsm → src}/nodes/materials/MeshStandardNodeMaterial.d.ts +9 -5
- three/{examples/jsm → src}/nodes/materials/MeshToonNodeMaterial.d.ts +5 -1
- three/{examples/jsm → src}/nodes/materials/NodeMaterial.d.ts +54 -49
- three/{examples/jsm → src}/nodes/materials/PointsNodeMaterial.d.ts +3 -1
- three/{examples/jsm → src}/nodes/materials/ShadowNodeMaterial.d.ts +2 -1
- three/{examples/jsm → src}/nodes/materials/SpriteNodeMaterial.d.ts +5 -4
- three/{examples/jsm → src}/nodes/materialx/lib/mx_hsv.d.ts +1 -0
- three/src/nodes/materialx/lib/mx_noise.d.ts +359 -0
- three/{examples/jsm → src}/nodes/math/MathNode.d.ts +9 -1
- three/{examples/jsm → src}/nodes/pmrem/PMREMNode.d.ts +1 -1
- three/{examples/jsm → src}/nodes/utils/DiscardNode.d.ts +1 -0
- three/{examples/jsm → src}/nodes/utils/MaxMipLevelNode.d.ts +3 -3
- three/src/nodes/utils/PackingNode.d.ts +24 -0
- three/src/nodes/utils/RTTNode.d.ts +45 -0
- three/{examples/jsm → src}/nodes/utils/ReflectorNode.d.ts +3 -1
- three/src/objects/BatchedMesh.d.ts +58 -54
- three/src/objects/InstancedMesh.d.ts +15 -2
- three/src/objects/LOD.d.ts +17 -1
- three/src/objects/Mesh.d.ts +11 -1
- three/src/objects/Points.d.ts +0 -3
- three/src/objects/Skeleton.d.ts +10 -3
- three/src/objects/SkinnedMesh.d.ts +15 -3
- three/{examples/jsm → src}/renderers/common/Animation.d.ts +0 -1
- three/{examples/jsm → src}/renderers/common/Attributes.d.ts +4 -2
- three/{examples/jsm → src}/renderers/common/Backend.d.ts +1 -1
- three/{examples/jsm → src}/renderers/common/Background.d.ts +2 -1
- three/src/renderers/common/BindGroup.d.ts +9 -0
- three/{examples/jsm → src}/renderers/common/Bindings.d.ts +11 -14
- three/{examples/jsm → src}/renderers/common/ClippingContext.d.ts +6 -1
- three/{examples/jsm → src}/renderers/common/Color4.d.ts +1 -1
- three/{examples/jsm → src}/renderers/common/CubeRenderTarget.d.ts +4 -1
- three/{examples/jsm → src}/renderers/common/Geometries.d.ts +6 -3
- three/{examples/jsm → src}/renderers/common/Info.d.ts +7 -2
- three/{examples/jsm → src}/renderers/common/PostProcessing.d.ts +9 -1
- three/{examples/jsm/objects → src/renderers/common}/QuadMesh.d.ts +4 -2
- three/{examples/jsm → src}/renderers/common/RenderBundle.d.ts +2 -1
- three/{examples/jsm → src}/renderers/common/RenderBundles.d.ts +2 -1
- three/{examples/jsm → src}/renderers/common/RenderContext.d.ts +4 -1
- three/{examples/jsm → src}/renderers/common/RenderContexts.d.ts +3 -1
- three/{examples/jsm → src}/renderers/common/RenderList.d.ts +5 -1
- three/{examples/jsm → src}/renderers/common/RenderLists.d.ts +2 -1
- three/{examples/jsm → src}/renderers/common/RenderObject.d.ts +19 -16
- three/{examples/jsm → src}/renderers/common/RenderObjects.d.ts +5 -2
- three/{examples/jsm → src}/renderers/common/Renderer.d.ts +41 -29
- three/src/renderers/common/SampledTexture.d.ts +27 -0
- three/src/renderers/common/Sampler.d.ts +11 -0
- three/{examples/jsm → src}/renderers/common/StorageBufferAttribute.d.ts +1 -1
- three/{examples/jsm → src}/renderers/common/StorageInstancedBufferAttribute.d.ts +2 -1
- three/{examples/jsm → src}/renderers/common/StorageTexture.d.ts +1 -1
- three/{examples/jsm → src}/renderers/common/Textures.d.ts +4 -1
- three/{examples/jsm → src}/renderers/common/Uniform.d.ts +9 -4
- three/{examples/jsm → src}/renderers/common/UniformsGroup.d.ts +4 -2
- three/{examples/jsm → src}/renderers/common/extras/PMREMGenerator.d.ts +2 -1
- three/{examples/jsm → src}/renderers/common/nodes/NodeBuilderState.d.ts +8 -4
- three/src/renderers/common/nodes/NodeSampledTexture.d.ts +29 -0
- three/src/renderers/common/nodes/NodeSampler.d.ts +12 -0
- three/{examples/jsm → src}/renderers/common/nodes/NodeUniform.d.ts +10 -5
- three/{examples/jsm → src}/renderers/common/nodes/NodeUniformsGroup.d.ts +1 -3
- three/{examples/jsm → src}/renderers/common/nodes/Nodes.d.ts +22 -8
- three/src/renderers/shaders/ShaderLib.d.ts +3 -1
- three/src/renderers/shaders/UniformsLib.d.ts +3 -0
- three/src/renderers/shaders/UniformsUtils.d.ts +6 -3
- three/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/WebGLBackend.d.ts +1 -1
- three/{examples/jsm → src}/renderers/webgpu/WebGPUBackend.d.ts +1 -1
- three/src/renderers/webgpu/nodes/WGSLNodeBuilder.d.ts +125 -0
- three/src/renderers/webgpu/nodes/WGSLNodeFunction.d.ts +6 -0
- three/src/renderers/webgpu/nodes/WGSLNodeParser.d.ts +6 -0
- three/src/renderers/webgpu/utils/WebGPUConstants.d.ts +328 -0
- three/src/renderers/webxr/WebXRDepthSensing.d.ts +2 -0
- three/src/renderers/webxr/WebXRManager.d.ts +33 -23
- three/src/scenes/Fog.d.ts +7 -24
- three/src/scenes/FogExp2.d.ts +9 -3
- three/src/scenes/Scene.d.ts +21 -5
- three/src/textures/CompressedArrayTexture.d.ts +4 -4
- three/src/textures/CompressedTexture.d.ts +16 -8
- three/src/textures/Source.d.ts +15 -1
- three/src/textures/Texture.d.ts +40 -2
- three/examples/jsm/deprecated/Geometry.d.ts +0 -341
- three/examples/jsm/lights/IESSpotLight.d.ts +0 -5
- three/examples/jsm/nodes/display/PassNode.d.ts +0 -46
- three/examples/jsm/nodes/functions/PhongLightingModel.d.ts +0 -7
- three/examples/jsm/nodes/materials/MeshSSSNodeMaterial.d.ts +0 -17
- three/examples/jsm/nodes/materialx/lib/mx_noise.d.ts +0 -129
- three/examples/jsm/renderers/webgl/nodes/SlotNode.d.ts +0 -17
- three/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.d.ts +0 -37
- three/examples/jsm/renderers/webgl/nodes/WebGLNodes.d.ts +0 -3
- /three/{examples/jsm → src}/nodes/accessors/AccessorsUtils.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/accessors/BitangentNode.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/accessors/BufferNode.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/accessors/ClippingNode.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/accessors/ModelViewProjectionNode.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/accessors/PointUVNode.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/accessors/PositionNode.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/accessors/ReferenceNode.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/accessors/RendererReferenceNode.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/accessors/TangentNode.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/accessors/TextureBicubicNode.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/accessors/UVNode.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/accessors/UniformsNode.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/accessors/UserDataNode.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/accessors/VertexColorNode.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/code/CodeNode.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/code/ExpressionNode.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/code/FunctionCallNode.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/code/FunctionNode.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/core/AssignNode.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/core/AttributeNode.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/core/BypassNode.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/core/ConstNode.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/core/ContextNode.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/core/InputNode.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/core/NodeAttribute.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/core/NodeCode.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/core/NodeFunctionInput.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/core/NodeKeywords.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/core/NodeParser.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/core/NodeVar.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/core/NodeVarying.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/core/OutputStructNode.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/core/StackNode.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/core/StructTypeNode.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/core/TempNode.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/core/UniformGroup.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/core/UniformGroupNode.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/core/VaryingNode.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/core/constants.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/display/AfterImageNode.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/display/BlendModeNode.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/display/FrontFacingNode.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/display/PosterizeNode.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/display/ViewportDepthTextureNode.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/display/ViewportNode.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/display/ViewportSharedTextureNode.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/fog/FogExp2Node.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/fog/FogNode.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/fog/FogRangeNode.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/functions/BSDF/BRDF_GGX.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/functions/BSDF/BRDF_Lambert.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/functions/BSDF/BRDF_Sheen.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/functions/BSDF/DFGApprox.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/functions/BSDF/D_GGX.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/functions/BSDF/D_GGX_Anisotropic.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/functions/BSDF/F_Schlick.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/functions/BSDF/V_GGX_SmithCorrelated.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/functions/PhysicalLightingModel.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/functions/ShadowMaskModel.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/functions/ToonLightingModel.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/functions/material/getGeometryRoughness.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/functions/material/getRoughness.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/gpgpu/ComputeNode.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/lighting/AONode.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/lighting/EnvironmentNode.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/lighting/IrradianceNode.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/lighting/LightUtils.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/lighting/LightingContextNode.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/materials/VolumeNodeMaterial.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/materialx/MaterialXNodes.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/materialx/lib/mx_transform_color.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/math/CondNode.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/math/HashNode.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/math/MathUtils.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/math/OperatorNode.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/math/TriNoise3D.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/procedural/CheckerNode.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/shadernode/ShaderNode.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/utils/ArrayElementNode.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/utils/ConvertNode.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/utils/EquirectUVNode.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/utils/JoinNode.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/utils/MatcapUVNode.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/utils/OscNode.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/utils/RemapNode.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/utils/RotateNode.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/utils/RotateUVNode.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/utils/SplitNode.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/utils/SpriteSheetUVNode.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/utils/StoargeArrayElementNode.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/utils/TimerNode.d.ts +0 -0
- /three/{examples/jsm → src}/nodes/utils/TriplanarTexturesNode.d.ts +0 -0
- /three/{examples/jsm → src}/renderers/common/Binding.d.ts +0 -0
- /three/{examples/jsm → src}/renderers/common/Buffer.d.ts +0 -0
- /three/{examples/jsm → src}/renderers/common/BufferUtils.d.ts +0 -0
- /three/{examples/jsm → src}/renderers/common/ChainMap.d.ts +0 -0
- /three/{examples/jsm → src}/renderers/common/ComputePipeline.d.ts +0 -0
- /three/{examples/jsm → src}/renderers/common/Constants.d.ts +0 -0
- /three/{examples/jsm → src}/renderers/common/DataMap.d.ts +0 -0
- /three/{examples/jsm → src}/renderers/common/Pipeline.d.ts +0 -0
- /three/{examples/jsm → src}/renderers/common/Pipelines.d.ts +0 -0
- /three/{examples/jsm → src}/renderers/common/ProgrammableStage.d.ts +0 -0
- /three/{examples/jsm → src}/renderers/common/RenderPipeline.d.ts +0 -0
- /three/{examples/jsm → src}/renderers/common/UniformBuffer.d.ts +0 -0
- /three/{examples/jsm → src}/renderers/webgpu/WebGPURenderer.d.ts +0 -0
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@@ -1,129 +0,0 @@
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import Node from "../../core/Node.js";
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import VarNode from "../../core/VarNode.js";
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import { NodeRepresentation, ShaderNodeObject } from "../../shadernode/ShaderNode.js";
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export const mx_select: (
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b_immutable: NodeRepresentation,
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t_immutable: NodeRepresentation,
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f_immutable: NodeRepresentation,
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) => ShaderNodeObject<Node>;
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export const mx_negate_if: (
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val_immutable: NodeRepresentation,
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b_immutable: NodeRepresentation,
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) => ShaderNodeObject<Node>;
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export const mx_floor: (x_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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export const mx_floorfrac: (x_immutable: NodeRepresentation, i: ShaderNodeObject<VarNode>) => ShaderNodeObject<Node>;
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export const mx_bilerp: (
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v0_immutable: NodeRepresentation,
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v1_immutable: NodeRepresentation,
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v2_immutable: NodeRepresentation,
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v3_immutable: NodeRepresentation,
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s_immutable: NodeRepresentation,
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t_immutable: NodeRepresentation,
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) => ShaderNodeObject<Node>;
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export const mx_trilerp: (
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v0_immutable: NodeRepresentation,
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v1_immutable: NodeRepresentation,
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v2_immutable: NodeRepresentation,
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v3_immutable: NodeRepresentation,
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v4_immutable: NodeRepresentation,
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v5_immutable: NodeRepresentation,
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v6_immutable: NodeRepresentation,
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v7_immutable: NodeRepresentation,
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s_immutable: NodeRepresentation,
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t_immutable: NodeRepresentation,
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r_immutable: NodeRepresentation,
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) => ShaderNodeObject<Node>;
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export const mx_gradient_float: (
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hash_immutable: NodeRepresentation,
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x_immutable: NodeRepresentation,
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y_immutable: NodeRepresentation,
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z_immutable?: NodeRepresentation,
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) => ShaderNodeObject<Node>;
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export const mx_gradient_vec3: (
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hash_immutable: NodeRepresentation,
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x_immutable: NodeRepresentation,
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y_immutable: NodeRepresentation,
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z_immutable?: NodeRepresentation,
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) => ShaderNodeObject<Node>;
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export const mx_gradient_scale2d: (v_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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export const mx_gradient_scale3d: (v_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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export const mx_rotl32: (x_immutable: NodeRepresentation, k_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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export const mx_bjmix: (
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a: ShaderNodeObject<VarNode>,
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b: ShaderNodeObject<VarNode>,
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c: ShaderNodeObject<VarNode>,
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) => ShaderNodeObject<Node>;
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export const mx_bjfinal: (
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a_immutable: NodeRepresentation,
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b_immutable: NodeRepresentation,
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c_immutable: NodeRepresentation,
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) => ShaderNodeObject<Node>;
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export const mx_bits_to_01: (bits_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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export const mx_fade: (t_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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export const mx_hash_int: (
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x_immutable: NodeRepresentation,
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y_immutable?: NodeRepresentation,
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z_immutable?: NodeRepresentation,
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xx_immutable?: NodeRepresentation,
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yy_immutable?: NodeRepresentation,
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) => ShaderNodeObject<Node>;
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export const mx_hash_vec3: (
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x_immutable: NodeRepresentation,
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y_immutable: NodeRepresentation,
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z_immutable?: NodeRepresentation,
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) => ShaderNodeObject<Node>;
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export const mx_perlin_noise_float: (p_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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export const mx_perlin_noise_vec3: (p_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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export const mx_cell_noise_float: (p_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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export const mx_cell_noise_vec3: (p_immutable: NodeRepresentation) => ShaderNodeObject<Node>;
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export const mx_fractal_noise_float: (
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p_immutable: NodeRepresentation,
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octaves_immutable: NodeRepresentation,
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lacunarity_immutable: NodeRepresentation,
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diminish_immutable: NodeRepresentation,
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) => ShaderNodeObject<Node>;
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export const mx_fractal_noise_vec3: (
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p_immutable: NodeRepresentation,
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octaves_immutable: NodeRepresentation,
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lacunarity_immutable: NodeRepresentation,
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diminish_immutable: NodeRepresentation,
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) => ShaderNodeObject<Node>;
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export const mx_fractal_noise_vec2: (
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p_immutable: NodeRepresentation,
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octaves_immutable: NodeRepresentation,
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lacunarity_immutable: NodeRepresentation,
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diminish_immutable: NodeRepresentation,
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) => ShaderNodeObject<Node>;
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export const mx_fractal_noise_vec4: (
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p_immutable: NodeRepresentation,
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octaves_immutable: NodeRepresentation,
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lacunarity_immutable: NodeRepresentation,
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diminish_immutable: NodeRepresentation,
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) => ShaderNodeObject<Node>;
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export const mx_worley_distance: (
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p_immutable: NodeRepresentation,
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x_immutable: NodeRepresentation,
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y_immutable: NodeRepresentation,
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z_immutable: NodeRepresentation,
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xoff_immutable: NodeRepresentation,
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yoff_immutable: NodeRepresentation,
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zoff_immutable: NodeRepresentation,
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jitter_immutable: NodeRepresentation,
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metric_immutable: NodeRepresentation,
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) => ShaderNodeObject<Node>;
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export const mx_worley_noise_float: (
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p_immutable: NodeRepresentation,
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jitter_immutable: NodeRepresentation,
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metric_immutable: NodeRepresentation,
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) => ShaderNodeObject<Node>;
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export const mx_worley_noise_vec2: (
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p_immutable: NodeRepresentation,
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jitter_immutable: NodeRepresentation,
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metric_immutable: NodeRepresentation,
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) => ShaderNodeObject<Node>;
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export const mx_worley_noise_vec3: (
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p_immutable: NodeRepresentation,
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jitter_immutable: NodeRepresentation,
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metric_immutable: NodeRepresentation,
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) => ShaderNodeObject<Node>;
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@@ -1,17 +0,0 @@
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import Node from "../../../nodes/core/Node.js";
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export interface SlotNodeParameters<TNode extends Node = Node> {
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node?: TNode;
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nodeType?: string;
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source?: string | null;
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target?: string | null;
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}
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export default class SlotNode<TNode extends Node = Node> extends Node {
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inclusionType: "replace";
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node: TNode | null;
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source: null;
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target: null;
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constructor(params: SlotNodeParameters<TNode>);
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}
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@@ -1,37 +0,0 @@
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import { Object3D, Renderer } from "three";
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import { NodeShaderStage } from "../../../nodes/core/constants.js";
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import Node from "../../../nodes/core/Node.js";
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import NodeBuilder from "../../../nodes/core/NodeBuilder.js";
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import SlotNode from "./SlotNode.js";
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export class WebGLNodeBuilder extends NodeBuilder {
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constructor(
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object: Object3D,
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renderer: Renderer,
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shader: { uniforms: any; vertexShader: any; fragmentShader: any },
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);
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addSlot(shaderStage: NodeShaderStage, slotNode: SlotNode): Node;
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getUniforms(shaderStage: string): string;
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getAttributes(shaderStage: string): string;
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getVarys(shaderStage: string): string;
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addCode(shaderStage: string, source: string, code: string, scope?: this): string;
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addCodeAfterInclude(shaderStage: string, snippet: string, code: string): string;
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replaceCode(shaderStage: string, source: string, target: string, scope?: this): void;
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parseInclude(shaderStage: string, ...includes: string[]): void;
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getInstanceIndex(): string;
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getFrontFacing(): string;
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getFragCoord(): "gl_FragCoord";
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isFlipY(): true;
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buildCode(): void;
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build(): this;
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getSlot(shaderStage: string, name: string): Node;
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}
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