@types/three 0.161.1 → 0.162.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (357) hide show
  1. three/README.md +2 -2
  2. three/build/three.d.cts +0 -1
  3. three/build/three.module.d.ts +0 -1
  4. three/build/three.module.min.d.ts +0 -1
  5. three/examples/jsm/animation/AnimationClipCreator.d.ts +1 -1
  6. three/examples/jsm/animation/CCDIKSolver.d.ts +1 -1
  7. three/examples/jsm/animation/MMDAnimationHelper.d.ts +1 -11
  8. three/examples/jsm/animation/MMDPhysics.d.ts +1 -1
  9. three/examples/jsm/cameras/CinematicCamera.d.ts +1 -8
  10. three/examples/jsm/controls/ArcballControls.d.ts +1 -1
  11. three/examples/jsm/controls/DragControls.d.ts +80 -10
  12. three/examples/jsm/controls/FirstPersonControls.d.ts +1 -1
  13. three/examples/jsm/controls/FlyControls.d.ts +1 -1
  14. three/examples/jsm/controls/MapControls.d.ts +1 -1
  15. three/examples/jsm/controls/OrbitControls.d.ts +1 -1
  16. three/examples/jsm/controls/PointerLockControls.d.ts +1 -1
  17. three/examples/jsm/controls/TrackballControls.d.ts +1 -1
  18. three/examples/jsm/controls/TransformControls.d.ts +6 -1
  19. three/examples/jsm/csm/CSM.d.ts +1 -1
  20. three/examples/jsm/csm/CSMFrustum.d.ts +1 -1
  21. three/examples/jsm/csm/CSMHelper.d.ts +1 -1
  22. three/examples/jsm/curves/CurveExtras.d.ts +1 -1
  23. three/examples/jsm/curves/NURBSCurve.d.ts +1 -1
  24. three/examples/jsm/curves/NURBSSurface.d.ts +1 -1
  25. three/examples/jsm/curves/NURBSUtils.d.ts +1 -1
  26. three/examples/jsm/curves/NURBSVolume.d.ts +1 -1
  27. three/examples/jsm/deprecated/Geometry.d.ts +1 -1
  28. three/examples/jsm/effects/AnaglyphEffect.d.ts +1 -1
  29. three/examples/jsm/effects/AsciiEffect.d.ts +1 -1
  30. three/examples/jsm/effects/OutlineEffect.d.ts +1 -9
  31. three/examples/jsm/effects/ParallaxBarrierEffect.d.ts +1 -1
  32. three/examples/jsm/effects/PeppersGhostEffect.d.ts +1 -1
  33. three/examples/jsm/effects/StereoEffect.d.ts +1 -1
  34. three/examples/jsm/environments/DebugEnvironment.d.ts +1 -1
  35. three/examples/jsm/environments/RoomEnvironment.d.ts +1 -1
  36. three/examples/jsm/exporters/DRACOExporter.d.ts +1 -1
  37. three/examples/jsm/exporters/EXRExporter.d.ts +1 -1
  38. three/examples/jsm/exporters/GLTFExporter.d.ts +1 -1
  39. three/examples/jsm/exporters/KTX2Exporter.d.ts +1 -1
  40. three/examples/jsm/exporters/MMDExporter.d.ts +1 -1
  41. three/examples/jsm/exporters/OBJExporter.d.ts +1 -1
  42. three/examples/jsm/exporters/PLYExporter.d.ts +1 -1
  43. three/examples/jsm/exporters/STLExporter.d.ts +1 -1
  44. three/examples/jsm/exporters/USDZExporter.d.ts +1 -1
  45. three/examples/jsm/geometries/BoxLineGeometry.d.ts +1 -1
  46. three/examples/jsm/geometries/ConvexGeometry.d.ts +1 -1
  47. three/examples/jsm/geometries/DecalGeometry.d.ts +1 -1
  48. three/examples/jsm/geometries/ParametricGeometries.d.ts +1 -1
  49. three/examples/jsm/geometries/ParametricGeometry.d.ts +1 -1
  50. three/examples/jsm/geometries/RoundedBoxGeometry.d.ts +1 -1
  51. three/examples/jsm/geometries/SDFGeometryGenerator.d.ts +1 -1
  52. three/examples/jsm/geometries/TeapotGeometry.d.ts +1 -1
  53. three/examples/jsm/geometries/TextGeometry.d.ts +1 -1
  54. three/examples/jsm/helpers/LightProbeHelper.d.ts +1 -1
  55. three/examples/jsm/helpers/OctreeHelper.d.ts +1 -1
  56. three/examples/jsm/helpers/PositionalAudioHelper.d.ts +1 -1
  57. three/examples/jsm/helpers/RectAreaLightHelper.d.ts +1 -1
  58. three/examples/jsm/helpers/TextureHelper.d.ts +1 -1
  59. three/examples/jsm/helpers/VertexNormalsHelper.d.ts +1 -1
  60. three/examples/jsm/helpers/VertexTangentsHelper.d.ts +1 -1
  61. three/examples/jsm/helpers/ViewHelper.d.ts +1 -1
  62. three/examples/jsm/interactive/InteractiveGroup.d.ts +4 -2
  63. three/examples/jsm/interactive/SelectionBox.d.ts +1 -1
  64. three/examples/jsm/interactive/SelectionHelper.d.ts +1 -1
  65. three/examples/jsm/libs/tween.module.d.ts +2 -219
  66. three/examples/jsm/lights/LightProbeGenerator.d.ts +1 -1
  67. three/examples/jsm/lines/LineGeometry.d.ts +1 -1
  68. three/examples/jsm/lines/LineMaterial.d.ts +1 -1
  69. three/examples/jsm/lines/LineSegments2.d.ts +1 -1
  70. three/examples/jsm/lines/LineSegmentsGeometry.d.ts +1 -8
  71. three/examples/jsm/lines/Wireframe.d.ts +1 -1
  72. three/examples/jsm/lines/WireframeGeometry2.d.ts +1 -1
  73. three/examples/jsm/loaders/3DMLoader.d.ts +1 -1
  74. three/examples/jsm/loaders/3MFLoader.d.ts +1 -1
  75. three/examples/jsm/loaders/AMFLoader.d.ts +1 -1
  76. three/examples/jsm/loaders/BVHLoader.d.ts +1 -1
  77. three/examples/jsm/loaders/ColladaLoader.d.ts +1 -1
  78. three/examples/jsm/loaders/DDSLoader.d.ts +1 -1
  79. three/examples/jsm/loaders/DRACOLoader.d.ts +1 -1
  80. three/examples/jsm/loaders/EXRLoader.d.ts +2 -8
  81. three/examples/jsm/loaders/FBXLoader.d.ts +1 -1
  82. three/examples/jsm/loaders/FontLoader.d.ts +1 -1
  83. three/examples/jsm/loaders/GCodeLoader.d.ts +1 -1
  84. three/examples/jsm/loaders/GLTFLoader.d.ts +1 -1
  85. three/examples/jsm/loaders/HDRCubeTextureLoader.d.ts +1 -1
  86. three/examples/jsm/loaders/KMZLoader.d.ts +1 -1
  87. three/examples/jsm/loaders/KTX2Loader.d.ts +1 -1
  88. three/examples/jsm/loaders/KTXLoader.d.ts +1 -1
  89. three/examples/jsm/loaders/LDrawLoader.d.ts +1 -1
  90. three/examples/jsm/loaders/LUT3dlLoader.d.ts +1 -1
  91. three/examples/jsm/loaders/LUTCubeLoader.d.ts +1 -9
  92. three/examples/jsm/loaders/LWOLoader.d.ts +1 -1
  93. three/examples/jsm/loaders/LogLuvLoader.d.ts +1 -1
  94. three/examples/jsm/loaders/LottieLoader.d.ts +1 -1
  95. three/examples/jsm/loaders/MD2Loader.d.ts +1 -1
  96. three/examples/jsm/loaders/MDDLoader.d.ts +1 -1
  97. three/examples/jsm/loaders/MMDLoader.d.ts +1 -1
  98. three/examples/jsm/loaders/MTLLoader.d.ts +1 -11
  99. three/examples/jsm/loaders/MaterialXLoader.d.ts +1 -1
  100. three/examples/jsm/loaders/NRRDLoader.d.ts +1 -1
  101. three/examples/jsm/loaders/OBJLoader.d.ts +1 -1
  102. three/examples/jsm/loaders/PCDLoader.d.ts +1 -1
  103. three/examples/jsm/loaders/PDBLoader.d.ts +1 -1
  104. three/examples/jsm/loaders/PLYLoader.d.ts +1 -1
  105. three/examples/jsm/loaders/PVRLoader.d.ts +1 -1
  106. three/examples/jsm/loaders/RGBELoader.d.ts +1 -1
  107. three/examples/jsm/loaders/RGBMLoader.d.ts +1 -1
  108. three/examples/jsm/loaders/STLLoader.d.ts +1 -1
  109. three/examples/jsm/loaders/SVGLoader.d.ts +1 -1
  110. three/examples/jsm/loaders/TDSLoader.d.ts +1 -1
  111. three/examples/jsm/loaders/TGALoader.d.ts +1 -1
  112. three/examples/jsm/loaders/TTFLoader.d.ts +1 -1
  113. three/examples/jsm/loaders/TiltLoader.d.ts +1 -1
  114. three/examples/jsm/loaders/USDZLoader.d.ts +2 -2
  115. three/examples/jsm/loaders/VOXLoader.d.ts +1 -1
  116. three/examples/jsm/loaders/VRMLLoader.d.ts +1 -1
  117. three/examples/jsm/loaders/VTKLoader.d.ts +1 -1
  118. three/examples/jsm/loaders/XYZLoader.d.ts +1 -1
  119. three/examples/jsm/materials/MeshGouraudMaterial.d.ts +1 -1
  120. three/examples/jsm/materials/MeshPostProcessingMaterial.d.ts +1 -1
  121. three/examples/jsm/math/Capsule.d.ts +1 -1
  122. three/examples/jsm/math/ColorConverter.d.ts +1 -1
  123. three/examples/jsm/math/ConvexHull.d.ts +1 -1
  124. three/examples/jsm/math/Lut.d.ts +1 -1
  125. three/examples/jsm/math/MeshSurfaceSampler.d.ts +1 -1
  126. three/examples/jsm/math/OBB.d.ts +1 -1
  127. three/examples/jsm/math/Octree.d.ts +1 -1
  128. three/examples/jsm/misc/ConvexObjectBreaker.d.ts +1 -1
  129. three/examples/jsm/misc/GPUComputationRenderer.d.ts +1 -1
  130. three/examples/jsm/misc/Gyroscope.d.ts +1 -1
  131. three/examples/jsm/misc/MD2Character.d.ts +1 -1
  132. three/examples/jsm/misc/MD2CharacterComplex.d.ts +1 -1
  133. three/examples/jsm/misc/MorphAnimMesh.d.ts +1 -1
  134. three/examples/jsm/misc/MorphBlendMesh.d.ts +1 -1
  135. three/examples/jsm/misc/ProgressiveLightMap.d.ts +1 -1
  136. three/examples/jsm/misc/RollerCoaster.d.ts +1 -1
  137. three/examples/jsm/misc/Timer.d.ts +28 -28
  138. three/examples/jsm/misc/TubePainter.d.ts +1 -1
  139. three/examples/jsm/misc/Volume.d.ts +1 -1
  140. three/examples/jsm/misc/VolumeSlice.d.ts +1 -1
  141. three/examples/jsm/modifiers/CurveModifier.d.ts +1 -10
  142. three/examples/jsm/modifiers/EdgeSplitModifier.d.ts +1 -1
  143. three/examples/jsm/modifiers/SimplifyModifier.d.ts +1 -1
  144. three/examples/jsm/modifiers/TessellateModifier.d.ts +1 -1
  145. three/examples/jsm/nodes/Nodes.d.ts +20 -6
  146. three/examples/jsm/nodes/accessors/AccessorsUtils.d.ts +7 -0
  147. three/examples/jsm/nodes/accessors/BufferNode.d.ts +7 -3
  148. three/examples/jsm/nodes/accessors/CameraNode.d.ts +1 -9
  149. three/examples/jsm/nodes/accessors/ClippingNode.d.ts +16 -0
  150. three/examples/jsm/nodes/accessors/CubeTextureNode.d.ts +1 -1
  151. three/examples/jsm/nodes/accessors/InstanceNode.d.ts +1 -1
  152. three/examples/jsm/nodes/accessors/MaterialReferenceNode.d.ts +1 -1
  153. three/examples/jsm/nodes/accessors/ModelNode.d.ts +2 -2
  154. three/examples/jsm/nodes/accessors/Object3DNode.d.ts +10 -10
  155. three/examples/jsm/nodes/accessors/ReferenceNode.d.ts +16 -4
  156. three/examples/jsm/nodes/accessors/SkinningNode.d.ts +7 -3
  157. three/examples/jsm/nodes/accessors/StorageBufferNode.d.ts +14 -1
  158. three/examples/jsm/nodes/accessors/TextureNode.d.ts +1 -1
  159. three/examples/jsm/nodes/accessors/UniformsNode.d.ts +25 -0
  160. three/examples/jsm/nodes/core/AssignNode.d.ts +2 -1
  161. three/examples/jsm/nodes/core/Node.d.ts +2 -0
  162. three/examples/jsm/nodes/core/NodeBuilder.d.ts +1 -10
  163. three/examples/jsm/nodes/core/NodeFrame.d.ts +1 -1
  164. three/examples/jsm/nodes/core/NodeUtils.d.ts +1 -1
  165. three/examples/jsm/nodes/core/TempNode.d.ts +1 -1
  166. three/examples/jsm/nodes/display/AnamorphicNode.d.ts +5 -6
  167. three/examples/jsm/nodes/display/ColorSpaceNode.d.ts +1 -1
  168. three/examples/jsm/nodes/display/GaussianBlurNode.d.ts +1 -1
  169. three/examples/jsm/nodes/display/NormalMapNode.d.ts +1 -3
  170. three/examples/jsm/nodes/display/PassNode.d.ts +1 -1
  171. three/examples/jsm/nodes/display/ToneMappingNode.d.ts +1 -1
  172. three/examples/jsm/nodes/display/ViewportDepthTextureNode.d.ts +12 -0
  173. three/examples/jsm/nodes/display/ViewportTextureNode.d.ts +1 -1
  174. three/examples/jsm/nodes/geometry/RangeNode.d.ts +1 -1
  175. three/examples/jsm/nodes/lighting/AnalyticLightNode.d.ts +1 -1
  176. three/examples/jsm/nodes/lighting/HemisphereLightNode.d.ts +1 -1
  177. three/examples/jsm/nodes/lighting/LightsNode.d.ts +1 -1
  178. three/examples/jsm/nodes/lighting/PointLightNode.d.ts +1 -1
  179. three/examples/jsm/nodes/lighting/SpotLightNode.d.ts +1 -1
  180. three/examples/jsm/nodes/loaders/NodeLoader.d.ts +1 -1
  181. three/examples/jsm/nodes/loaders/NodeMaterialLoader.d.ts +1 -1
  182. three/examples/jsm/nodes/loaders/NodeObjectLoader.d.ts +1 -1
  183. three/examples/jsm/nodes/materials/LineBasicNodeMaterial.d.ts +13 -3
  184. three/examples/jsm/nodes/materials/MeshBasicNodeMaterial.d.ts +23 -3
  185. three/examples/jsm/nodes/materials/MeshPhongNodeMaterial.d.ts +41 -5
  186. three/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.d.ts +58 -18
  187. three/examples/jsm/nodes/materials/MeshSSSNodeMaterial.d.ts +9 -9
  188. three/examples/jsm/nodes/materials/MeshStandardNodeMaterial.d.ts +40 -6
  189. three/examples/jsm/nodes/materials/NodeMaterial.d.ts +45 -15
  190. three/examples/jsm/nodes/materials/PointsNodeMaterial.d.ts +14 -4
  191. three/examples/jsm/nodes/materials/SpriteNodeMaterial.d.ts +17 -6
  192. three/examples/jsm/nodes/math/MathNode.d.ts +11 -0
  193. three/examples/jsm/nodes/utils/MaxMipLevelNode.d.ts +1 -1
  194. three/examples/jsm/nodes/utils/ReflectorNode.d.ts +1 -1
  195. three/examples/jsm/nodes/utils/StoargeArrayElementNode.d.ts +25 -0
  196. three/examples/jsm/objects/GroundedSkybox.d.ts +1 -1
  197. three/examples/jsm/objects/Lensflare.d.ts +1 -1
  198. three/examples/jsm/objects/MarchingCubes.d.ts +1 -1
  199. three/examples/jsm/objects/QuadMesh.d.ts +1 -1
  200. three/examples/jsm/objects/Reflector.d.ts +7 -15
  201. three/examples/jsm/objects/ReflectorForSSRPass.d.ts +1 -1
  202. three/examples/jsm/objects/Refractor.d.ts +7 -16
  203. three/examples/jsm/objects/ShadowMesh.d.ts +1 -1
  204. three/examples/jsm/objects/Sky.d.ts +1 -1
  205. three/examples/jsm/objects/Water.d.ts +1 -9
  206. three/examples/jsm/objects/Water2.d.ts +13 -22
  207. three/examples/jsm/physics/AmmoPhysics.d.ts +1 -1
  208. three/examples/jsm/physics/RapierPhysics.d.ts +1 -1
  209. three/examples/jsm/postprocessing/AfterimagePass.d.ts +1 -1
  210. three/examples/jsm/postprocessing/BloomPass.d.ts +1 -1
  211. three/examples/jsm/postprocessing/BokehPass.d.ts +1 -1
  212. three/examples/jsm/postprocessing/ClearPass.d.ts +1 -1
  213. three/examples/jsm/postprocessing/CubeTexturePass.d.ts +1 -1
  214. three/examples/jsm/postprocessing/DotScreenPass.d.ts +1 -1
  215. three/examples/jsm/postprocessing/EffectComposer.d.ts +1 -1
  216. three/examples/jsm/postprocessing/FilmPass.d.ts +1 -1
  217. three/examples/jsm/postprocessing/GTAOPass.d.ts +1 -1
  218. three/examples/jsm/postprocessing/GlitchPass.d.ts +1 -1
  219. three/examples/jsm/postprocessing/HalftonePass.d.ts +1 -1
  220. three/examples/jsm/postprocessing/LUTPass.d.ts +1 -1
  221. three/examples/jsm/postprocessing/MaskPass.d.ts +1 -1
  222. three/examples/jsm/postprocessing/OutlinePass.d.ts +1 -1
  223. three/examples/jsm/postprocessing/OutputPass.d.ts +1 -1
  224. three/examples/jsm/postprocessing/Pass.d.ts +1 -1
  225. three/examples/jsm/postprocessing/RenderPass.d.ts +1 -1
  226. three/examples/jsm/postprocessing/RenderPixelatedPass.d.ts +1 -1
  227. three/examples/jsm/postprocessing/SAOPass.d.ts +1 -1
  228. three/examples/jsm/postprocessing/SMAAPass.d.ts +1 -1
  229. three/examples/jsm/postprocessing/SSAARenderPass.d.ts +1 -1
  230. three/examples/jsm/postprocessing/SSAOPass.d.ts +1 -1
  231. three/examples/jsm/postprocessing/SSRPass.d.ts +1 -1
  232. three/examples/jsm/postprocessing/SavePass.d.ts +1 -1
  233. three/examples/jsm/postprocessing/ShaderPass.d.ts +1 -1
  234. three/examples/jsm/postprocessing/TAARenderPass.d.ts +1 -1
  235. three/examples/jsm/postprocessing/TexturePass.d.ts +1 -1
  236. three/examples/jsm/postprocessing/UnrealBloomPass.d.ts +1 -1
  237. three/examples/jsm/renderers/CSS2DRenderer.d.ts +1 -1
  238. three/examples/jsm/renderers/CSS3DRenderer.d.ts +1 -1
  239. three/examples/jsm/renderers/Projector.d.ts +1 -1
  240. three/examples/jsm/renderers/SVGRenderer.d.ts +1 -1
  241. three/examples/jsm/renderers/common/Backend.d.ts +1 -1
  242. three/examples/jsm/renderers/common/Color4.d.ts +1 -1
  243. three/examples/jsm/renderers/common/Info.d.ts +1 -1
  244. three/examples/jsm/renderers/common/Renderer.d.ts +26 -15
  245. three/examples/jsm/renderers/common/StorageTexture.d.ts +1 -1
  246. three/examples/jsm/renderers/webgl/WebGLBackend.d.ts +1 -1
  247. three/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.d.ts +1 -1
  248. three/examples/jsm/renderers/webgpu/WebGPUBackend.d.ts +1 -1
  249. three/examples/jsm/shaders/ACESFilmicToneMappingShader.d.ts +1 -1
  250. three/examples/jsm/shaders/AfterimageShader.d.ts +1 -1
  251. three/examples/jsm/shaders/BleachBypassShader.d.ts +1 -1
  252. three/examples/jsm/shaders/BlendShader.d.ts +1 -1
  253. three/examples/jsm/shaders/BokehShader.d.ts +1 -1
  254. three/examples/jsm/shaders/BokehShader2.d.ts +1 -1
  255. three/examples/jsm/shaders/BrightnessContrastShader.d.ts +1 -1
  256. three/examples/jsm/shaders/ColorCorrectionShader.d.ts +1 -1
  257. three/examples/jsm/shaders/ColorifyShader.d.ts +1 -1
  258. three/examples/jsm/shaders/ConvolutionShader.d.ts +1 -1
  259. three/examples/jsm/shaders/CopyShader.d.ts +1 -1
  260. three/examples/jsm/shaders/DOFMipMapShader.d.ts +1 -1
  261. three/examples/jsm/shaders/DepthLimitedBlurShader.d.ts +1 -1
  262. three/examples/jsm/shaders/DigitalGlitch.d.ts +1 -1
  263. three/examples/jsm/shaders/DotScreenShader.d.ts +1 -1
  264. three/examples/jsm/shaders/ExposureShader.d.ts +1 -1
  265. three/examples/jsm/shaders/FXAAShader.d.ts +1 -1
  266. three/examples/jsm/shaders/FilmShader.d.ts +1 -1
  267. three/examples/jsm/shaders/FocusShader.d.ts +1 -1
  268. three/examples/jsm/shaders/FreiChenShader.d.ts +1 -1
  269. three/examples/jsm/shaders/GTAOShader.d.ts +1 -1
  270. three/examples/jsm/shaders/GammaCorrectionShader.d.ts +1 -1
  271. three/examples/jsm/shaders/GodRaysShader.d.ts +1 -1
  272. three/examples/jsm/shaders/HalftoneShader.d.ts +1 -1
  273. three/examples/jsm/shaders/HorizontalBlurShader.d.ts +1 -1
  274. three/examples/jsm/shaders/HorizontalTiltShiftShader.d.ts +1 -1
  275. three/examples/jsm/shaders/HueSaturationShader.d.ts +1 -1
  276. three/examples/jsm/shaders/KaleidoShader.d.ts +1 -1
  277. three/examples/jsm/shaders/LuminosityHighPassShader.d.ts +1 -1
  278. three/examples/jsm/shaders/LuminosityShader.d.ts +1 -1
  279. three/examples/jsm/shaders/MMDToonShader.d.ts +1 -1
  280. three/examples/jsm/shaders/MirrorShader.d.ts +1 -1
  281. three/examples/jsm/shaders/NormalMapShader.d.ts +1 -1
  282. three/examples/jsm/shaders/OutputShader.d.ts +1 -1
  283. three/examples/jsm/shaders/PoissonDenoiseShader.d.ts +1 -1
  284. three/examples/jsm/shaders/RGBShiftShader.d.ts +1 -1
  285. three/examples/jsm/shaders/SAOShader.d.ts +1 -1
  286. three/examples/jsm/shaders/SMAAShader.d.ts +1 -1
  287. three/examples/jsm/shaders/SSAOShader.d.ts +1 -1
  288. three/examples/jsm/shaders/SSRShader.d.ts +1 -1
  289. three/examples/jsm/shaders/SepiaShader.d.ts +1 -1
  290. three/examples/jsm/shaders/SobelOperatorShader.d.ts +1 -1
  291. three/examples/jsm/shaders/SubsurfaceScatteringShader.d.ts +1 -1
  292. three/examples/jsm/shaders/TechnicolorShader.d.ts +1 -1
  293. three/examples/jsm/shaders/ToonShader.d.ts +1 -1
  294. three/examples/jsm/shaders/TriangleBlurShader.d.ts +1 -1
  295. three/examples/jsm/shaders/UnpackDepthRGBAShader.d.ts +1 -1
  296. three/examples/jsm/shaders/VelocityShader.d.ts +1 -1
  297. three/examples/jsm/shaders/VerticalBlurShader.d.ts +1 -1
  298. three/examples/jsm/shaders/VerticalTiltShiftShader.d.ts +1 -1
  299. three/examples/jsm/shaders/VignetteShader.d.ts +1 -1
  300. three/examples/jsm/shaders/VolumeShader.d.ts +1 -1
  301. three/examples/jsm/shaders/WaterRefractionShader.d.ts +1 -1
  302. three/examples/jsm/utils/BufferGeometryUtils.d.ts +1 -1
  303. three/examples/jsm/utils/CameraUtils.d.ts +1 -1
  304. three/examples/jsm/utils/GeometryCompressionUtils.d.ts +1 -1
  305. three/examples/jsm/utils/GeometryUtils.d.ts +1 -1
  306. three/examples/jsm/utils/LDrawUtils.d.ts +1 -1
  307. three/examples/jsm/utils/PackedPhongMaterial.d.ts +1 -1
  308. three/examples/jsm/utils/SceneUtils.d.ts +1 -1
  309. three/examples/jsm/utils/ShadowMapViewer.d.ts +1 -1
  310. three/examples/jsm/utils/SkeletonUtils.d.ts +1 -1
  311. three/examples/jsm/utils/UVsDebug.d.ts +1 -1
  312. three/examples/jsm/webxr/ARButton.d.ts +1 -1
  313. three/examples/jsm/webxr/OculusHandModel.d.ts +1 -1
  314. three/examples/jsm/webxr/OculusHandPointerModel.d.ts +1 -1
  315. three/examples/jsm/webxr/Text2D.d.ts +1 -1
  316. three/examples/jsm/webxr/VRButton.d.ts +3 -3
  317. three/examples/jsm/webxr/XRButton.d.ts +1 -2
  318. three/examples/jsm/webxr/XRControllerModelFactory.d.ts +6 -5
  319. three/examples/jsm/webxr/XREstimatedLight.d.ts +1 -1
  320. three/examples/jsm/webxr/XRHandMeshModel.d.ts +1 -1
  321. three/examples/jsm/webxr/XRHandModelFactory.d.ts +6 -5
  322. three/examples/jsm/webxr/XRHandPrimitiveModel.d.ts +1 -1
  323. three/examples/jsm/webxr/XRPlanes.d.ts +2 -2
  324. three/index.d.ts +0 -2
  325. three/package.json +3 -2
  326. three/src/Three.Legacy.d.ts +20 -1
  327. three/src/Three.d.ts +0 -1
  328. three/src/cameras/PerspectiveCamera.d.ts +1 -1
  329. three/src/constants.d.ts +3 -15
  330. three/src/core/BufferAttribute.d.ts +0 -32
  331. three/src/core/BufferGeometry.d.ts +6 -4
  332. three/src/core/InstancedBufferAttribute.d.ts +7 -0
  333. three/src/core/Object3D.d.ts +17 -0
  334. three/src/core/Raycaster.d.ts +7 -0
  335. three/src/core/RenderTarget.d.ts +8 -7
  336. three/src/extras/PMREMGenerator.d.ts +5 -4
  337. three/src/helpers/SkeletonHelper.d.ts +1 -1
  338. three/src/lights/LightShadow.d.ts +2 -2
  339. three/src/materials/MeshBasicMaterial.d.ts +8 -0
  340. three/src/materials/MeshLambertMaterial.d.ts +8 -1
  341. three/src/materials/MeshPhongMaterial.d.ts +7 -0
  342. three/src/materials/MeshStandardMaterial.d.ts +7 -0
  343. three/src/objects/InstancedMesh.d.ts +28 -4
  344. three/src/objects/SkinnedMesh.d.ts +6 -9
  345. three/src/renderers/WebGL3DRenderTarget.d.ts +6 -7
  346. three/src/renderers/WebGLArrayRenderTarget.d.ts +6 -7
  347. three/src/renderers/WebGLCubeRenderTarget.d.ts +7 -3
  348. three/src/renderers/WebGLRenderTarget.d.ts +1 -4
  349. three/src/renderers/WebGLRenderer.d.ts +3 -18
  350. three/src/renderers/shaders/UniformsLib.d.ts +1 -0
  351. three/src/renderers/webgl/WebGLCubeUVMaps.d.ts +2 -1
  352. three/src/renderers/webgl/WebGLPrograms.d.ts +1 -0
  353. three/src/renderers/webgl/WebGLUtils.d.ts +9 -3
  354. three/src/scenes/Scene.d.ts +14 -1
  355. three/src/textures/Texture.d.ts +0 -15
  356. three/examples/jsm/nodes/core/ArrayUniformNode.d.ts +0 -8
  357. three/src/renderers/WebGLMultipleRenderTargets.d.ts +0 -15
@@ -1,9 +1,19 @@
1
- import { ShaderMaterialParameters } from "../../../../src/Three.js";
2
- import { Node } from "../Nodes.js";
3
- import NodeMaterial from "./NodeMaterial.js";
1
+ import { Color, PointsMaterialParameters, Texture } from "three";
2
+ import NodeMaterial, { NodeMaterialParameters } from "./NodeMaterial.js";
3
+
4
+ export interface PointsNodeMaterialParameters extends NodeMaterialParameters, PointsMaterialParameters {
5
+ }
4
6
 
5
7
  export default class PointsNodeMaterial extends NodeMaterial {
6
8
  readonly isPointsNodeMaterial: true;
7
9
 
8
- constructor(parameters?: ShaderMaterialParameters);
10
+ // Properties from PointsMaterial
11
+ readonly isPointsMaterial: true;
12
+ color: Color;
13
+ map: Texture | null;
14
+ alphaMap: Texture | null;
15
+ size: number;
16
+ sizeAttenuation: boolean;
17
+
18
+ constructor(parameters?: PointsNodeMaterialParameters);
9
19
  }
@@ -1,13 +1,24 @@
1
- import { ShaderMaterialParameters } from "../../../../src/Three.js";
1
+ import { Color, SpriteMaterialParameters, Texture } from "three";
2
2
  import Node from "../core/Node.js";
3
- import { NodeBuilder } from "../Nodes.js";
4
- import NodeMaterial from "./NodeMaterial.js";
3
+ import { ShaderNodeObject } from "../shadernode/ShaderNode.js";
4
+ import NodeMaterial, { NodeMaterialParameters } from "./NodeMaterial.js";
5
+
6
+ export interface SpriteNodeMaterialParameters extends NodeMaterialParameters, SpriteMaterialParameters {
7
+ }
5
8
 
6
9
  export default class SpriteNodeMaterial extends NodeMaterial {
7
10
  isSpriteNodeMaterial: true;
8
11
 
9
- rotationNode: Node | null;
10
- scaleNode: Node | null;
12
+ rotationNode: ShaderNodeObject<Node> | null;
13
+ scaleNode: ShaderNodeObject<Node> | null;
14
+
15
+ // Properties from SpriteMaterial
16
+ readonly isSpriteMaterial: true;
17
+ color: Color;
18
+ map: Texture | null;
19
+ alphaMap: Texture | null;
20
+ rotation: number;
21
+ sizeAttenuation: boolean;
11
22
 
12
- constructor(parameters?: ShaderMaterialParameters);
23
+ constructor(parameters?: SpriteNodeMaterialParameters);
13
24
  }
@@ -59,6 +59,10 @@ export type MathNodeMethod = MathNodeMethod1 | MathNodeMethod2 | MathNodeMethod3
59
59
  export default class MathNode extends TempNode {
60
60
  // 1 input
61
61
 
62
+ static ALL: "all";
63
+ static ANY: "any";
64
+ static EQUALS: "equals";
65
+
62
66
  static RADIANS: "radians";
63
67
  static DEGREES: "degrees";
64
68
  static EXP: "exp";
@@ -129,6 +133,10 @@ export const PI2: ShaderNodeObject<Node>;
129
133
 
130
134
  type Unary = (a: NodeRepresentation) => ShaderNodeObject<MathNode>;
131
135
 
136
+ export const all: Unary;
137
+ export const any: Unary;
138
+ export const equals: Unary;
139
+
132
140
  export const radians: Unary;
133
141
  export const degrees: Unary;
134
142
  export const exp: Unary;
@@ -198,6 +206,9 @@ export const smoothstepElement: Ternary;
198
206
 
199
207
  declare module "../shadernode/ShaderNode.js" {
200
208
  interface NodeElements {
209
+ all: typeof all;
210
+ any: typeof any;
211
+ equals: typeof equals;
201
212
  radians: typeof radians;
202
213
  degrees: typeof degrees;
203
214
  exp: typeof exp;
@@ -1,4 +1,4 @@
1
- import { Texture } from "../../../../src/Three.js";
1
+ import { Texture } from "three";
2
2
  import TextureNode from "../accessors/TextureNode.js";
3
3
  import UniformNode from "../core/UniformNode.js";
4
4
  import { ShaderNodeObject } from "../shadernode/ShaderNode.js";
@@ -1,4 +1,4 @@
1
- import { Camera, Object3D, RenderTarget } from "../../../../src/Three.js";
1
+ import { Camera, Object3D, RenderTarget } from "three";
2
2
  import TextureNode from "../accessors/TextureNode.js";
3
3
  import { ShaderNodeObject } from "../shadernode/ShaderNode.js";
4
4
 
@@ -0,0 +1,25 @@
1
+ import StorageBufferNode from "../accessors/StorageBufferNode.js";
2
+ import { NodeRepresentation, ShaderNodeObject } from "../shadernode/ShaderNode.js";
3
+ import ArrayElementNode from "./ArrayElementNode.js";
4
+
5
+ export default class StorageArrayElementNode extends ArrayElementNode {
6
+ node: StorageBufferNode;
7
+
8
+ readonly isStorageArrayElementNode: true;
9
+
10
+ constructor(storageBufferNode: StorageBufferNode, indexNode: Node);
11
+
12
+ get storageBufferNode(): StorageBufferNode;
13
+ set storageBufferNode(value: StorageBufferNode);
14
+ }
15
+
16
+ export const storageElement: (
17
+ storageBufferNode: NodeRepresentation,
18
+ indexNode: NodeRepresentation,
19
+ ) => ShaderNodeObject<StorageArrayElementNode>;
20
+
21
+ declare module "../shadernode/ShaderNode.js" {
22
+ interface NodeElements {
23
+ storageElement: typeof storageElement;
24
+ }
25
+ }
@@ -1,4 +1,4 @@
1
- import { Mesh, MeshBasicMaterial, SphereGeometry, Texture } from "../../../src/Three.js";
1
+ import { Mesh, MeshBasicMaterial, SphereGeometry, Texture } from "three";
2
2
 
3
3
  export class GroundedSkybox extends Mesh<SphereGeometry, MeshBasicMaterial> {
4
4
  constructor(map: Texture, height: number, radius: number, resolution?: number);
@@ -1,4 +1,4 @@
1
- import { Color, Mesh, Texture } from "../../../src/Three.js";
1
+ import { Color, Mesh, Texture } from "three";
2
2
 
3
3
  export class LensflareElement {
4
4
  constructor(texture: Texture, size?: number, distance?: number, color?: Color);
@@ -1,4 +1,4 @@
1
- import { BufferGeometry, Color, Material, Mesh } from "../../../src/Three.js";
1
+ import { BufferGeometry, Color, Material, Mesh } from "three";
2
2
 
3
3
  export class MarchingCubes extends Mesh {
4
4
  constructor(
@@ -1,4 +1,4 @@
1
- import { Material } from "../../../src/Three.js";
1
+ import { Material } from "three";
2
2
  import Renderer from "../renderers/common/Renderer.js";
3
3
 
4
4
  export default class QuadMesh {
@@ -1,20 +1,12 @@
1
- import {
2
- BufferGeometry,
3
- ColorRepresentation,
4
- Mesh,
5
- PerspectiveCamera,
6
- TextureEncoding,
7
- WebGLRenderTarget,
8
- } from "../../../src/Three.js";
1
+ import { BufferGeometry, ColorRepresentation, Mesh, PerspectiveCamera, WebGLRenderTarget } from "three";
9
2
 
10
3
  export interface ReflectorOptions {
11
- color?: ColorRepresentation;
12
- textureWidth?: number;
13
- textureHeight?: number;
14
- clipBias?: number;
15
- shader?: object;
16
- encoding?: TextureEncoding;
17
- multisample?: number;
4
+ color?: ColorRepresentation | undefined;
5
+ textureWidth?: number | undefined;
6
+ textureHeight?: number | undefined;
7
+ clipBias?: number | undefined;
8
+ shader?: object | undefined;
9
+ multisample?: number | undefined;
18
10
  }
19
11
 
20
12
  export class Reflector extends Mesh {
@@ -9,7 +9,7 @@ import {
9
9
  Vector2,
10
10
  WebGLRenderer,
11
11
  WebGLRenderTarget,
12
- } from "../../../src/Three.js";
12
+ } from "three";
13
13
 
14
14
  export interface ReflectorShader {
15
15
  name: string;
@@ -1,21 +1,12 @@
1
- import {
2
- BufferGeometry,
3
- ColorRepresentation,
4
- Mesh,
5
- PerspectiveCamera,
6
- ShaderMaterial,
7
- TextureEncoding,
8
- WebGLRenderTarget,
9
- } from "../../../src/Three.js";
1
+ import { BufferGeometry, ColorRepresentation, Mesh, PerspectiveCamera, ShaderMaterial, WebGLRenderTarget } from "three";
10
2
 
11
3
  export interface RefractorOptions {
12
- color?: ColorRepresentation;
13
- textureWidth?: number;
14
- textureHeight?: number;
15
- clipBias?: number;
16
- shader?: object;
17
- encoding?: TextureEncoding;
18
- multisample?: number;
4
+ color?: ColorRepresentation | undefined;
5
+ textureWidth?: number | undefined;
6
+ textureHeight?: number | undefined;
7
+ clipBias?: number | undefined;
8
+ shader?: object | undefined;
9
+ multisample?: number | undefined;
19
10
  }
20
11
 
21
12
  export class Refractor extends Mesh<BufferGeometry, ShaderMaterial> {
@@ -1,4 +1,4 @@
1
- import { BufferGeometry, Matrix4, Mesh, MeshBasicMaterial, Plane, Vector4 } from "../../../src/Three.js";
1
+ import { BufferGeometry, Matrix4, Mesh, MeshBasicMaterial, Plane, Vector4 } from "three";
2
2
 
3
3
  export class ShadowMesh extends Mesh<BufferGeometry, MeshBasicMaterial> {
4
4
  readonly isShadowMesh: true;
@@ -1,4 +1,4 @@
1
- import { BoxGeometry, Mesh, ShaderMaterial } from "../../../src/Three.js";
1
+ import { BoxGeometry, Mesh, ShaderMaterial } from "three";
2
2
 
3
3
  export class Sky extends Mesh {
4
4
  constructor();
@@ -1,12 +1,4 @@
1
- import {
2
- BufferGeometry,
3
- ColorRepresentation,
4
- Mesh,
5
- ShaderMaterial,
6
- Side,
7
- Texture,
8
- Vector3,
9
- } from "../../../src/Three.js";
1
+ import { BufferGeometry, ColorRepresentation, Mesh, ShaderMaterial, Side, Texture, Vector3 } from "three";
10
2
 
11
3
  export interface WaterOptions {
12
4
  textureWidth?: number;
@@ -1,27 +1,18 @@
1
- import {
2
- BufferGeometry,
3
- ColorRepresentation,
4
- Mesh,
5
- ShaderMaterial,
6
- Texture,
7
- TextureEncoding,
8
- Vector2,
9
- } from "../../../src/Three.js";
1
+ import { BufferGeometry, ColorRepresentation, Mesh, ShaderMaterial, Texture, Vector2 } from "three";
10
2
 
11
3
  export interface Water2Options {
12
- color?: ColorRepresentation;
13
- textureWidth?: number;
14
- textureHeight?: number;
15
- clipBias?: number;
16
- flowDirection?: Vector2;
17
- flowSpeed?: number;
18
- reflectivity?: number;
19
- scale?: number;
20
- shader?: object;
21
- flowMap?: Texture;
22
- normalMap0?: Texture;
23
- normalMap1?: Texture;
24
- encoding?: TextureEncoding;
4
+ color?: ColorRepresentation | undefined;
5
+ textureWidth?: number | undefined;
6
+ textureHeight?: number | undefined;
7
+ clipBias?: number | undefined;
8
+ flowDirection?: Vector2 | undefined;
9
+ flowSpeed?: number | undefined;
10
+ reflectivity?: number | undefined;
11
+ scale?: number | undefined;
12
+ shader?: object | undefined;
13
+ flowMap?: Texture | undefined;
14
+ normalMap0?: Texture | undefined;
15
+ normalMap1?: Texture | undefined;
25
16
  }
26
17
 
27
18
  export class Water extends Mesh {
@@ -1,4 +1,4 @@
1
- import { Mesh, Object3D, Vector3 } from "../../../src/Three.js";
1
+ import { Mesh, Object3D, Vector3 } from "three";
2
2
 
3
3
  export interface AmmoPhysicsObject {
4
4
  addScene: (scene: Object3D) => void;
@@ -1,4 +1,4 @@
1
- import { Mesh, Object3D } from "../../../src/Three.js";
1
+ import { Mesh, Object3D } from "three";
2
2
 
3
3
  type Vector = { x: number; y: number; z: number };
4
4
 
@@ -1,4 +1,4 @@
1
- import { IUniform, ShaderMaterial, WebGLRenderTarget } from "../../../src/Three.js";
1
+ import { IUniform, ShaderMaterial, WebGLRenderTarget } from "three";
2
2
 
3
3
  import { FullScreenQuad, Pass } from "./Pass.js";
4
4
 
@@ -1,4 +1,4 @@
1
- import { ShaderMaterial, WebGLRenderTarget } from "../../../src/Three.js";
1
+ import { ShaderMaterial, WebGLRenderTarget } from "three";
2
2
 
3
3
  import { FullScreenQuad, Pass } from "./Pass.js";
4
4
 
@@ -1,4 +1,4 @@
1
- import { Camera, Color, MeshDepthMaterial, Scene, ShaderMaterial, WebGLRenderTarget } from "../../../src/Three.js";
1
+ import { Camera, Color, MeshDepthMaterial, Scene, ShaderMaterial, WebGLRenderTarget } from "three";
2
2
 
3
3
  import { FullScreenQuad, Pass } from "./Pass.js";
4
4
 
@@ -1,4 +1,4 @@
1
- import { ColorRepresentation } from "../../../src/Three.js";
1
+ import { ColorRepresentation } from "three";
2
2
 
3
3
  import { FullScreenQuad, Pass } from "./Pass.js";
4
4
 
@@ -1,4 +1,4 @@
1
- import { CubeTexture, Mesh, PerspectiveCamera, Scene } from "../../../src/Three.js";
1
+ import { CubeTexture, Mesh, PerspectiveCamera, Scene } from "three";
2
2
 
3
3
  import { FullScreenQuad, Pass } from "./Pass.js";
4
4
 
@@ -1,4 +1,4 @@
1
- import { ShaderMaterial, Vector2 } from "../../../src/Three.js";
1
+ import { ShaderMaterial, Vector2 } from "three";
2
2
 
3
3
  import { FullScreenQuad, Pass } from "./Pass.js";
4
4
 
@@ -1,4 +1,4 @@
1
- import { Clock, WebGLRenderer, WebGLRenderTarget } from "../../../src/Three.js";
1
+ import { Clock, WebGLRenderer, WebGLRenderTarget } from "three";
2
2
 
3
3
  import { FullScreenQuad, Pass } from "./Pass.js";
4
4
  import { ShaderPass } from "./ShaderPass.js";
@@ -1,4 +1,4 @@
1
- import { ShaderMaterial } from "../../../src/Three.js";
1
+ import { ShaderMaterial } from "three";
2
2
 
3
3
  import { FullScreenQuad, Pass } from "./Pass.js";
4
4
 
@@ -11,7 +11,7 @@ import {
11
11
  Texture,
12
12
  WebGLRenderer,
13
13
  WebGLRenderTarget,
14
- } from "../../../src/Three.js";
14
+ } from "three";
15
15
 
16
16
  import { FullScreenQuad, Pass } from "./Pass.js";
17
17
 
@@ -1,4 +1,4 @@
1
- import { DataTexture, ShaderMaterial } from "../../../src/Three.js";
1
+ import { DataTexture, ShaderMaterial } from "three";
2
2
 
3
3
  import { FullScreenQuad, Pass } from "./Pass.js";
4
4
 
@@ -1,4 +1,4 @@
1
- import { IUniform, ShaderMaterial } from "../../../src/Three.js";
1
+ import { IUniform, ShaderMaterial } from "three";
2
2
 
3
3
  import { FullScreenQuad, Pass } from "./Pass.js";
4
4
 
@@ -1,4 +1,4 @@
1
- import { Data3DTexture, DataTexture } from "../../../src/Three.js";
1
+ import { Data3DTexture, DataTexture } from "three";
2
2
  import { ShaderPass } from "./ShaderPass.js";
3
3
 
4
4
  export interface LUTPassParameters {
@@ -1,4 +1,4 @@
1
- import { Camera, Scene } from "../../../src/Three.js";
1
+ import { Camera, Scene } from "three";
2
2
 
3
3
  import { FullScreenQuad, Pass } from "./Pass.js";
4
4
 
@@ -10,7 +10,7 @@ import {
10
10
  Texture,
11
11
  Vector2,
12
12
  WebGLRenderTarget,
13
- } from "../../../src/Three.js";
13
+ } from "three";
14
14
 
15
15
  import { FullScreenQuad, Pass } from "./Pass.js";
16
16
 
@@ -1,4 +1,4 @@
1
- import { ShaderMaterial } from "../../../src/Three.js";
1
+ import { ShaderMaterial } from "three";
2
2
 
3
3
  import { FullScreenQuad, Pass } from "./Pass.js";
4
4
 
@@ -1,4 +1,4 @@
1
- import { Material, WebGLRenderer, WebGLRenderTarget } from "../../../src/Three.js";
1
+ import { Material, WebGLRenderer, WebGLRenderTarget } from "three";
2
2
 
3
3
  export class Pass {
4
4
  constructor();
@@ -1,4 +1,4 @@
1
- import { Camera, Color, Material, Scene } from "../../../src/Three.js";
1
+ import { Camera, Color, Material, Scene } from "three";
2
2
 
3
3
  import { Pass } from "./Pass.js";
4
4
 
@@ -1,4 +1,4 @@
1
- import { Camera, MeshNormalMaterial, Scene, ShaderMaterial, Vector2, WebGLRenderTarget } from "../../../src/Three.js";
1
+ import { Camera, MeshNormalMaterial, Scene, ShaderMaterial, Vector2, WebGLRenderTarget } from "three";
2
2
 
3
3
  import { FullScreenQuad, Pass } from "./Pass.js";
4
4
 
@@ -9,7 +9,7 @@ import {
9
9
  Vector2,
10
10
  WebGLRenderer,
11
11
  WebGLRenderTarget,
12
- } from "../../../src/Three.js";
12
+ } from "three";
13
13
 
14
14
  import { FullScreenQuad, Pass } from "./Pass.js";
15
15
 
@@ -1,4 +1,4 @@
1
- import { ShaderMaterial, Texture, WebGLRenderTarget } from "../../../src/Three.js";
1
+ import { ShaderMaterial, Texture, WebGLRenderTarget } from "three";
2
2
 
3
3
  import { FullScreenQuad, Pass } from "./Pass.js";
4
4
 
@@ -1,4 +1,4 @@
1
- import { Camera, ColorRepresentation, Scene, ShaderMaterial, WebGLRenderTarget } from "../../../src/Three.js";
1
+ import { Camera, ColorRepresentation, Scene, ShaderMaterial, WebGLRenderTarget } from "three";
2
2
 
3
3
  import { FullScreenQuad, Pass } from "./Pass.js";
4
4
 
@@ -10,7 +10,7 @@ import {
10
10
  Vector3,
11
11
  WebGLRenderer,
12
12
  WebGLRenderTarget,
13
- } from "../../../src/Three.js";
13
+ } from "three";
14
14
 
15
15
  import { FullScreenQuad, Pass } from "./Pass.js";
16
16
 
@@ -10,7 +10,7 @@ import {
10
10
  ShaderMaterial,
11
11
  WebGLRenderer,
12
12
  WebGLRenderTarget,
13
- } from "../../../src/Three.js";
13
+ } from "three";
14
14
  import { ReflectorForSSRPass } from "../objects/ReflectorForSSRPass.js";
15
15
  import { FullScreenQuad, Pass } from "../postprocessing/Pass.js";
16
16
 
@@ -1,4 +1,4 @@
1
- import { ShaderMaterial, WebGLRenderTarget } from "../../../src/Three.js";
1
+ import { ShaderMaterial, WebGLRenderTarget } from "three";
2
2
 
3
3
  import { FullScreenQuad, Pass } from "./Pass.js";
4
4
 
@@ -1,4 +1,4 @@
1
- import { ShaderMaterial } from "../../../src/Three.js";
1
+ import { ShaderMaterial } from "three";
2
2
 
3
3
  import { FullScreenQuad, Pass } from "./Pass.js";
4
4
 
@@ -1,4 +1,4 @@
1
- import { Camera, ColorRepresentation, Scene } from "../../../src/Three.js";
1
+ import { Camera, ColorRepresentation, Scene } from "three";
2
2
 
3
3
  import { SSAARenderPass } from "./SSAARenderPass.js";
4
4
 
@@ -1,4 +1,4 @@
1
- import { IUniform, ShaderMaterial, Texture } from "../../../src/Three.js";
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+ import { IUniform, ShaderMaterial, Texture } from "three";
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  import { FullScreenQuad, Pass } from "./Pass.js";
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@@ -1,4 +1,4 @@
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- import { Color, MeshBasicMaterial, ShaderMaterial, Vector2, Vector3, WebGLRenderTarget } from "../../../src/Three.js";
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+ import { Color, MeshBasicMaterial, ShaderMaterial, Vector2, Vector3, WebGLRenderTarget } from "three";
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  import { FullScreenQuad, Pass } from "./Pass.js";
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@@ -1,4 +1,4 @@
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- import { Camera, Object3D, Scene, Vector2 } from "../../../src/Three.js";
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+ import { Camera, Object3D, Scene, Vector2 } from "three";
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  export class CSS2DObject extends Object3D {
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  constructor(element: HTMLElement);
@@ -1,4 +1,4 @@
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- import { Camera, Object3D, Scene } from "../../../src/Three.js";
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+ import { Camera, Object3D, Scene } from "three";
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  export class CSS3DObject extends Object3D {
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  constructor(element: HTMLElement);
@@ -1,4 +1,4 @@
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- import { Camera, Color, Material, Object3D, Scene, Vector2, Vector3, Vector4 } from "../../../src/Three.js";
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+ import { Camera, Color, Material, Object3D, Scene, Vector2, Vector3, Vector4 } from "three";
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  export class RenderableObject {
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  id: number;
@@ -1,4 +1,4 @@
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- import { Camera, Color, ColorSpace, Object3D, Scene } from "../../../src/Three.js";
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+ import { Camera, Color, ColorSpace, Object3D, Scene } from "three";
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  export class SVGObject extends Object3D {
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  constructor(node: SVGElement);
@@ -1,4 +1,4 @@
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- import { CoordinateSystem } from "../../../../src/Three.js";
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+ import { CoordinateSystem } from "three";
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  import Renderer from "./Renderer.js";
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  export interface BackendParameters {
@@ -1,4 +1,4 @@
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- import { Color, ColorRepresentation } from "../../../../src/math/Color.ts";
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+ import { Color, ColorRepresentation } from "../../../../src/math/Color.js";
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  export default class Color4 extends Color {
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  constructor(r: number, g: number, b: number, a?: number);
@@ -1,4 +1,4 @@
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- import { Object3D } from "../../../../src/Three.js";
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+ import { Object3D } from "three";
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  export default class Info {
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  autoReset: boolean;