@types/three 0.160.0 → 0.161.1

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Files changed (653) hide show
  1. three/README.md +1 -1
  2. three/build/three.d.cts +1 -1
  3. three/build/three.module.d.ts +1 -1
  4. three/build/three.module.min.d.ts +1 -1
  5. three/examples/jsm/Addons.d.ts +269 -265
  6. three/examples/jsm/animation/AnimationClipCreator.d.ts +1 -1
  7. three/examples/jsm/animation/CCDIKSolver.d.ts +1 -1
  8. three/examples/jsm/animation/MMDAnimationHelper.d.ts +5 -5
  9. three/examples/jsm/animation/MMDPhysics.d.ts +1 -1
  10. three/examples/jsm/cameras/CinematicCamera.d.ts +4 -4
  11. three/examples/jsm/capabilities/WebGPU.d.ts +2 -0
  12. three/examples/jsm/controls/ArcballControls.d.ts +8 -8
  13. three/examples/jsm/controls/DragControls.d.ts +1 -1
  14. three/examples/jsm/controls/FirstPersonControls.d.ts +1 -1
  15. three/examples/jsm/controls/FlyControls.d.ts +1 -1
  16. three/examples/jsm/controls/MapControls.d.ts +2 -2
  17. three/examples/jsm/controls/OrbitControls.d.ts +1 -1
  18. three/examples/jsm/controls/PointerLockControls.d.ts +1 -1
  19. three/examples/jsm/controls/TrackballControls.d.ts +1 -1
  20. three/examples/jsm/controls/TransformControls.d.ts +37 -37
  21. three/examples/jsm/csm/CSM.d.ts +3 -3
  22. three/examples/jsm/csm/CSMFrustum.d.ts +1 -1
  23. three/examples/jsm/csm/CSMHelper.d.ts +2 -2
  24. three/examples/jsm/curves/CurveExtras.d.ts +1 -1
  25. three/examples/jsm/curves/NURBSCurve.d.ts +1 -1
  26. three/examples/jsm/curves/NURBSSurface.d.ts +1 -1
  27. three/examples/jsm/curves/NURBSUtils.d.ts +137 -11
  28. three/examples/jsm/curves/NURBSVolume.d.ts +23 -0
  29. three/examples/jsm/deprecated/Geometry.d.ts +10 -11
  30. three/examples/jsm/effects/AnaglyphEffect.d.ts +1 -1
  31. three/examples/jsm/effects/AsciiEffect.d.ts +1 -1
  32. three/examples/jsm/effects/OutlineEffect.d.ts +1 -1
  33. three/examples/jsm/effects/ParallaxBarrierEffect.d.ts +1 -1
  34. three/examples/jsm/effects/PeppersGhostEffect.d.ts +1 -1
  35. three/examples/jsm/effects/StereoEffect.d.ts +1 -1
  36. three/examples/jsm/environments/DebugEnvironment.d.ts +1 -1
  37. three/examples/jsm/environments/RoomEnvironment.d.ts +1 -1
  38. three/examples/jsm/exporters/DRACOExporter.d.ts +1 -1
  39. three/examples/jsm/exporters/EXRExporter.d.ts +1 -1
  40. three/examples/jsm/exporters/GLTFExporter.d.ts +1 -1
  41. three/examples/jsm/exporters/KTX2Exporter.d.ts +1 -1
  42. three/examples/jsm/exporters/MMDExporter.d.ts +1 -1
  43. three/examples/jsm/exporters/OBJExporter.d.ts +1 -1
  44. three/examples/jsm/exporters/PLYExporter.d.ts +1 -1
  45. three/examples/jsm/exporters/STLExporter.d.ts +1 -1
  46. three/examples/jsm/exporters/USDZExporter.d.ts +2 -1
  47. three/examples/jsm/geometries/BoxLineGeometry.d.ts +1 -1
  48. three/examples/jsm/geometries/ConvexGeometry.d.ts +1 -1
  49. three/examples/jsm/geometries/DecalGeometry.d.ts +1 -1
  50. three/examples/jsm/geometries/ParametricGeometries.d.ts +2 -2
  51. three/examples/jsm/geometries/ParametricGeometry.d.ts +1 -1
  52. three/examples/jsm/geometries/RoundedBoxGeometry.d.ts +1 -1
  53. three/examples/jsm/geometries/SDFGeometryGenerator.d.ts +1 -1
  54. three/examples/jsm/geometries/TeapotGeometry.d.ts +1 -1
  55. three/examples/jsm/geometries/TextGeometry.d.ts +3 -3
  56. three/examples/jsm/helpers/LightProbeHelper.d.ts +1 -1
  57. three/examples/jsm/helpers/OctreeHelper.d.ts +3 -3
  58. three/examples/jsm/helpers/PositionalAudioHelper.d.ts +1 -1
  59. three/examples/jsm/helpers/RectAreaLightHelper.d.ts +1 -1
  60. three/examples/jsm/helpers/TextureHelper.d.ts +2 -2
  61. three/examples/jsm/helpers/VertexNormalsHelper.d.ts +1 -1
  62. three/examples/jsm/helpers/VertexTangentsHelper.d.ts +1 -1
  63. three/examples/jsm/helpers/ViewHelper.d.ts +1 -1
  64. three/examples/jsm/interactive/HTMLMesh.d.ts +1 -1
  65. three/examples/jsm/interactive/InteractiveGroup.d.ts +1 -1
  66. three/examples/jsm/interactive/SelectionBox.d.ts +1 -1
  67. three/examples/jsm/interactive/SelectionHelper.d.ts +1 -1
  68. three/examples/jsm/libs/fflate.module.d.ts +1 -1
  69. three/examples/jsm/libs/lil-gui.module.min.d.ts +26 -27
  70. three/examples/jsm/libs/meshopt_decoder.module.d.ts +1 -1
  71. three/examples/jsm/libs/stats.module.d.ts +1 -1
  72. three/examples/jsm/libs/tween.module.d.ts +7 -7
  73. three/examples/jsm/lights/IESSpotLight.d.ts +1 -1
  74. three/examples/jsm/lights/LightProbeGenerator.d.ts +1 -1
  75. three/examples/jsm/lines/Line2.d.ts +3 -3
  76. three/examples/jsm/lines/LineGeometry.d.ts +2 -2
  77. three/examples/jsm/lines/LineMaterial.d.ts +1 -1
  78. three/examples/jsm/lines/LineSegments2.d.ts +3 -3
  79. three/examples/jsm/lines/LineSegmentsGeometry.d.ts +1 -1
  80. three/examples/jsm/lines/Wireframe.d.ts +3 -3
  81. three/examples/jsm/lines/WireframeGeometry2.d.ts +2 -2
  82. three/examples/jsm/loaders/3DMLoader.d.ts +1 -1
  83. three/examples/jsm/loaders/3MFLoader.d.ts +1 -1
  84. three/examples/jsm/loaders/AMFLoader.d.ts +1 -1
  85. three/examples/jsm/loaders/BVHLoader.d.ts +1 -1
  86. three/examples/jsm/loaders/ColladaLoader.d.ts +1 -1
  87. three/examples/jsm/loaders/DDSLoader.d.ts +1 -1
  88. three/examples/jsm/loaders/DRACOLoader.d.ts +1 -1
  89. three/examples/jsm/loaders/EXRLoader.d.ts +1 -1
  90. three/examples/jsm/loaders/FBXLoader.d.ts +1 -1
  91. three/examples/jsm/loaders/FontLoader.d.ts +1 -1
  92. three/examples/jsm/loaders/GCodeLoader.d.ts +1 -1
  93. three/examples/jsm/loaders/GLTFLoader.d.ts +9 -8
  94. three/examples/jsm/loaders/HDRCubeTextureLoader.d.ts +2 -2
  95. three/examples/jsm/loaders/IESLoader.d.ts +1 -1
  96. three/examples/jsm/loaders/KMZLoader.d.ts +2 -2
  97. three/examples/jsm/loaders/KTX2Loader.d.ts +46 -6
  98. three/examples/jsm/loaders/KTXLoader.d.ts +1 -1
  99. three/examples/jsm/loaders/LDrawLoader.d.ts +1 -1
  100. three/examples/jsm/loaders/LUT3dlLoader.d.ts +29 -2
  101. three/examples/jsm/loaders/LUTCubeLoader.d.ts +37 -2
  102. three/examples/jsm/loaders/LWOLoader.d.ts +1 -1
  103. three/examples/jsm/loaders/LogLuvLoader.d.ts +1 -1
  104. three/examples/jsm/loaders/LottieLoader.d.ts +1 -1
  105. three/examples/jsm/loaders/MD2Loader.d.ts +1 -1
  106. three/examples/jsm/loaders/MDDLoader.d.ts +1 -1
  107. three/examples/jsm/loaders/MMDLoader.d.ts +1 -1
  108. three/examples/jsm/loaders/MTLLoader.d.ts +4 -4
  109. three/examples/jsm/loaders/MaterialXLoader.d.ts +2 -2
  110. three/examples/jsm/loaders/NRRDLoader.d.ts +2 -2
  111. three/examples/jsm/loaders/OBJLoader.d.ts +2 -2
  112. three/examples/jsm/loaders/PCDLoader.d.ts +1 -1
  113. three/examples/jsm/loaders/PDBLoader.d.ts +1 -1
  114. three/examples/jsm/loaders/PLYLoader.d.ts +1 -1
  115. three/examples/jsm/loaders/PVRLoader.d.ts +1 -1
  116. three/examples/jsm/loaders/RGBELoader.d.ts +1 -1
  117. three/examples/jsm/loaders/RGBMLoader.d.ts +1 -1
  118. three/examples/jsm/loaders/STLLoader.d.ts +1 -1
  119. three/examples/jsm/loaders/SVGLoader.d.ts +1 -1
  120. three/examples/jsm/loaders/TDSLoader.d.ts +1 -1
  121. three/examples/jsm/loaders/TGALoader.d.ts +1 -1
  122. three/examples/jsm/loaders/TIFFLoader.d.ts +1 -1
  123. three/examples/jsm/loaders/TTFLoader.d.ts +1 -1
  124. three/examples/jsm/loaders/TiltLoader.d.ts +1 -1
  125. three/examples/jsm/loaders/USDZLoader.d.ts +1 -1
  126. three/examples/jsm/loaders/VOXLoader.d.ts +1 -1
  127. three/examples/jsm/loaders/VRMLLoader.d.ts +1 -1
  128. three/examples/jsm/loaders/VTKLoader.d.ts +1 -1
  129. three/examples/jsm/loaders/XYZLoader.d.ts +1 -1
  130. three/examples/jsm/materials/MeshGouraudMaterial.d.ts +2 -3
  131. three/examples/jsm/materials/MeshPostProcessingMaterial.d.ts +13 -0
  132. three/examples/jsm/math/Capsule.d.ts +1 -1
  133. three/examples/jsm/math/ColorConverter.d.ts +1 -1
  134. three/examples/jsm/math/ConvexHull.d.ts +1 -1
  135. three/examples/jsm/math/Lut.d.ts +1 -1
  136. three/examples/jsm/math/MeshSurfaceSampler.d.ts +1 -1
  137. three/examples/jsm/math/OBB.d.ts +1 -1
  138. three/examples/jsm/math/Octree.d.ts +2 -2
  139. three/examples/jsm/misc/ConvexObjectBreaker.d.ts +1 -1
  140. three/examples/jsm/misc/GPUComputationRenderer.d.ts +9 -9
  141. three/examples/jsm/misc/Gyroscope.d.ts +1 -1
  142. three/examples/jsm/misc/MD2Character.d.ts +1 -1
  143. three/examples/jsm/misc/MD2CharacterComplex.d.ts +1 -1
  144. three/examples/jsm/misc/MorphAnimMesh.d.ts +1 -1
  145. three/examples/jsm/misc/MorphBlendMesh.d.ts +1 -1
  146. three/examples/jsm/misc/ProgressiveLightMap.d.ts +2 -2
  147. three/examples/jsm/misc/RollerCoaster.d.ts +1 -1
  148. three/examples/jsm/misc/TubePainter.d.ts +1 -1
  149. three/examples/jsm/misc/Volume.d.ts +3 -3
  150. three/examples/jsm/misc/VolumeSlice.d.ts +2 -2
  151. three/examples/jsm/modifiers/CurveModifier.d.ts +4 -4
  152. three/examples/jsm/modifiers/EdgeSplitModifier.d.ts +1 -1
  153. three/examples/jsm/modifiers/SimplifyModifier.d.ts +1 -1
  154. three/examples/jsm/modifiers/TessellateModifier.d.ts +1 -1
  155. three/examples/jsm/nodes/Nodes.d.ts +261 -196
  156. three/examples/jsm/nodes/accessors/BitangentNode.d.ts +7 -7
  157. three/examples/jsm/nodes/accessors/BufferNode.d.ts +3 -3
  158. three/examples/jsm/nodes/accessors/CameraNode.d.ts +19 -8
  159. three/examples/jsm/nodes/accessors/CubeTextureNode.d.ts +12 -6
  160. three/examples/jsm/nodes/accessors/InstanceNode.d.ts +3 -3
  161. three/examples/jsm/nodes/accessors/MaterialNode.d.ts +9 -9
  162. three/examples/jsm/nodes/accessors/MaterialReferenceNode.d.ts +4 -4
  163. three/examples/jsm/nodes/accessors/ModelNode.d.ts +4 -2
  164. three/examples/jsm/nodes/accessors/ModelViewProjectionNode.d.ts +3 -3
  165. three/examples/jsm/nodes/accessors/NormalNode.d.ts +6 -6
  166. three/examples/jsm/nodes/accessors/Object3DNode.d.ts +15 -11
  167. three/examples/jsm/nodes/accessors/PointUVNode.d.ts +2 -2
  168. three/examples/jsm/nodes/accessors/PositionNode.d.ts +8 -8
  169. three/examples/jsm/nodes/accessors/ReferenceNode.d.ts +3 -3
  170. three/examples/jsm/nodes/accessors/ReflectVectorNode.d.ts +3 -3
  171. three/examples/jsm/nodes/accessors/SkinningNode.d.ts +3 -3
  172. three/examples/jsm/nodes/accessors/StorageBufferNode.d.ts +3 -3
  173. three/examples/jsm/nodes/accessors/TangentNode.d.ts +7 -7
  174. three/examples/jsm/nodes/accessors/TextureBicubicNode.d.ts +18 -0
  175. three/examples/jsm/nodes/accessors/TextureNode.d.ts +15 -7
  176. three/examples/jsm/nodes/accessors/UVNode.d.ts +2 -2
  177. three/examples/jsm/nodes/accessors/UserDataNode.d.ts +3 -3
  178. three/examples/jsm/nodes/accessors/VertexColorNode.d.ts +12 -0
  179. three/examples/jsm/nodes/code/CodeNode.d.ts +4 -4
  180. three/examples/jsm/nodes/code/ExpressionNode.d.ts +3 -3
  181. three/examples/jsm/nodes/code/FunctionCallNode.d.ts +10 -4
  182. three/examples/jsm/nodes/code/FunctionNode.d.ts +8 -9
  183. three/examples/jsm/nodes/core/ArrayUniformNode.d.ts +2 -2
  184. three/examples/jsm/nodes/core/AssignNode.d.ts +17 -0
  185. three/examples/jsm/nodes/core/AttributeNode.d.ts +4 -4
  186. three/examples/jsm/nodes/core/BypassNode.d.ts +8 -2
  187. three/examples/jsm/nodes/core/CacheNode.d.ts +11 -3
  188. three/examples/jsm/nodes/core/ConstNode.d.ts +3 -3
  189. three/examples/jsm/nodes/core/ContextNode.d.ts +11 -3
  190. three/examples/jsm/nodes/core/IndexNode.d.ts +18 -0
  191. three/examples/jsm/nodes/core/InputNode.d.ts +4 -4
  192. three/examples/jsm/nodes/core/LightingModel.d.ts +36 -0
  193. three/examples/jsm/nodes/core/Node.d.ts +34 -10
  194. three/examples/jsm/nodes/core/NodeBuilder.d.ts +34 -33
  195. three/examples/jsm/nodes/core/NodeCache.d.ts +2 -2
  196. three/examples/jsm/nodes/core/NodeFrame.d.ts +19 -7
  197. three/examples/jsm/nodes/core/NodeFunction.d.ts +1 -1
  198. three/examples/jsm/nodes/core/NodeKeywords.d.ts +2 -2
  199. three/examples/jsm/nodes/core/NodeParser.d.ts +1 -1
  200. three/examples/jsm/nodes/core/NodeUniform.d.ts +1 -1
  201. three/examples/jsm/nodes/core/NodeUtils.d.ts +2 -2
  202. three/examples/jsm/nodes/core/NodeVarying.d.ts +1 -1
  203. three/examples/jsm/nodes/core/PropertyNode.d.ts +22 -5
  204. three/examples/jsm/nodes/core/StackNode.d.ts +1 -1
  205. three/examples/jsm/nodes/core/TempNode.d.ts +3 -3
  206. three/examples/jsm/nodes/core/UniformNode.d.ts +5 -5
  207. three/examples/jsm/nodes/core/VarNode.d.ts +11 -5
  208. three/examples/jsm/nodes/core/VaryingNode.d.ts +8 -2
  209. three/examples/jsm/nodes/core/constants.d.ts +57 -58
  210. three/examples/jsm/nodes/display/AfterImageNode.d.ts +25 -0
  211. three/examples/jsm/nodes/display/AnamorphicNode.d.ts +32 -0
  212. three/examples/jsm/nodes/display/BlendModeNode.d.ts +21 -11
  213. three/examples/jsm/nodes/display/ColorAdjustmentNode.d.ts +17 -6
  214. three/examples/jsm/nodes/display/ColorSpaceNode.d.ts +21 -8
  215. three/examples/jsm/nodes/display/FrontFacingNode.d.ts +2 -2
  216. three/examples/jsm/nodes/display/GaussianBlurNode.d.ts +28 -0
  217. three/examples/jsm/nodes/display/NormalMapNode.d.ts +11 -5
  218. three/examples/jsm/nodes/display/PassNode.d.ts +44 -0
  219. three/examples/jsm/nodes/display/PosterizeNode.d.ts +8 -2
  220. three/examples/jsm/nodes/display/ToneMappingNode.d.ts +4 -4
  221. three/examples/jsm/nodes/display/ViewportDepthNode.d.ts +32 -0
  222. three/examples/jsm/nodes/display/ViewportNode.d.ts +8 -8
  223. three/examples/jsm/nodes/display/ViewportSharedTextureNode.d.ts +18 -0
  224. three/examples/jsm/nodes/display/ViewportTextureNode.d.ts +33 -0
  225. three/examples/jsm/nodes/fog/FogExp2Node.d.ts +9 -3
  226. three/examples/jsm/nodes/fog/FogNode.d.ts +8 -2
  227. three/examples/jsm/nodes/fog/FogRangeNode.d.ts +9 -3
  228. three/examples/jsm/nodes/functions/BSDF/BRDF_GGX.d.ts +10 -3
  229. three/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.d.ts +4 -3
  230. three/examples/jsm/nodes/functions/BSDF/BRDF_Sheen.d.ts +7 -0
  231. three/examples/jsm/nodes/functions/BSDF/DFGApprox.d.ts +4 -3
  232. three/examples/jsm/nodes/functions/BSDF/D_GGX.d.ts +4 -3
  233. three/examples/jsm/nodes/functions/BSDF/F_Schlick.d.ts +4 -3
  234. three/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.d.ts +2 -2
  235. three/examples/jsm/nodes/functions/PhongLightingModel.d.ts +7 -0
  236. three/examples/jsm/nodes/functions/PhysicalLightingModel.d.ts +18 -9
  237. three/examples/jsm/nodes/functions/material/getGeometryRoughness.d.ts +1 -1
  238. three/examples/jsm/nodes/functions/material/getRoughness.d.ts +2 -2
  239. three/examples/jsm/nodes/geometry/RangeNode.d.ts +4 -4
  240. three/examples/jsm/nodes/gpgpu/ComputeNode.d.ts +8 -2
  241. three/examples/jsm/nodes/lighting/AONode.d.ts +2 -2
  242. three/examples/jsm/nodes/lighting/AnalyticLightNode.d.ts +3 -3
  243. three/examples/jsm/nodes/lighting/EnvironmentNode.d.ts +2 -2
  244. three/examples/jsm/nodes/lighting/HemisphereLightNode.d.ts +4 -4
  245. three/examples/jsm/nodes/lighting/LightUtils.d.ts +2 -2
  246. three/examples/jsm/nodes/lighting/LightingContextNode.d.ts +22 -15
  247. three/examples/jsm/nodes/lighting/LightingNode.d.ts +1 -1
  248. three/examples/jsm/nodes/lighting/LightsNode.d.ts +6 -6
  249. three/examples/jsm/nodes/lighting/PointLightNode.d.ts +3 -3
  250. three/examples/jsm/nodes/lighting/SpotLightNode.d.ts +3 -3
  251. three/examples/jsm/nodes/loaders/NodeLoader.d.ts +2 -2
  252. three/examples/jsm/nodes/loaders/NodeMaterialLoader.d.ts +2 -2
  253. three/examples/jsm/nodes/loaders/NodeObjectLoader.d.ts +3 -3
  254. three/examples/jsm/nodes/materials/LineBasicNodeMaterial.d.ts +3 -4
  255. three/examples/jsm/nodes/materials/Materials.d.ts +9 -17
  256. three/examples/jsm/nodes/materials/MeshBasicNodeMaterial.d.ts +4 -6
  257. three/examples/jsm/nodes/materials/MeshPhongNodeMaterial.d.ts +12 -0
  258. three/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.d.ts +6 -10
  259. three/examples/jsm/nodes/materials/MeshSSSNodeMaterial.d.ts +17 -0
  260. three/examples/jsm/nodes/materials/MeshStandardNodeMaterial.d.ts +4 -5
  261. three/examples/jsm/nodes/materials/NodeMaterial.d.ts +39 -23
  262. three/examples/jsm/nodes/materials/PointsNodeMaterial.d.ts +5 -11
  263. three/examples/jsm/nodes/materials/SpriteNodeMaterial.d.ts +4 -14
  264. three/examples/jsm/nodes/materialx/MaterialXNodes.d.ts +4 -4
  265. three/examples/jsm/nodes/materialx/lib/mx_hsv.d.ts +3 -3
  266. three/examples/jsm/nodes/materialx/lib/mx_noise.d.ts +3 -3
  267. three/examples/jsm/nodes/math/CondNode.d.ts +8 -2
  268. three/examples/jsm/nodes/math/HashNode.d.ts +16 -0
  269. three/examples/jsm/nodes/math/MathNode.d.ts +65 -59
  270. three/examples/jsm/nodes/math/MathUtils.d.ts +16 -0
  271. three/examples/jsm/nodes/math/OperatorNode.d.ts +27 -26
  272. three/examples/jsm/nodes/math/TriNoise3D.d.ts +12 -0
  273. three/examples/jsm/nodes/procedural/CheckerNode.d.ts +8 -2
  274. three/examples/jsm/nodes/shadernode/ShaderNode.d.ts +100 -50
  275. three/examples/jsm/nodes/utils/ArrayElementNode.d.ts +2 -2
  276. three/examples/jsm/nodes/utils/ConvertNode.d.ts +2 -2
  277. three/examples/jsm/nodes/utils/DiscardNode.d.ts +16 -0
  278. three/examples/jsm/nodes/utils/EquirectUVNode.d.ts +2 -2
  279. three/examples/jsm/nodes/utils/JoinNode.d.ts +2 -2
  280. three/examples/jsm/nodes/utils/MatcapUVNode.d.ts +2 -2
  281. three/examples/jsm/nodes/utils/MaxMipLevelNode.d.ts +4 -4
  282. three/examples/jsm/nodes/utils/OscNode.d.ts +6 -6
  283. three/examples/jsm/nodes/utils/ReflectorNode.d.ts +30 -0
  284. three/examples/jsm/nodes/utils/RemapNode.d.ts +24 -5
  285. three/examples/jsm/nodes/utils/RotateNode.d.ts +21 -0
  286. three/examples/jsm/nodes/utils/RotateUVNode.d.ts +9 -3
  287. three/examples/jsm/nodes/utils/SpecularMIPLevelNode.d.ts +3 -3
  288. three/examples/jsm/nodes/utils/SplitNode.d.ts +2 -3
  289. three/examples/jsm/nodes/utils/SpriteSheetUVNode.d.ts +2 -2
  290. three/examples/jsm/nodes/utils/TimerNode.d.ts +6 -6
  291. three/examples/jsm/nodes/utils/TriplanarTexturesNode.d.ts +10 -4
  292. three/examples/jsm/objects/GroundedSkybox.d.ts +5 -0
  293. three/examples/jsm/objects/Lensflare.d.ts +1 -1
  294. three/examples/jsm/objects/MarchingCubes.d.ts +1 -1
  295. three/examples/jsm/objects/QuadMesh.d.ts +5 -3
  296. three/examples/jsm/objects/Reflector.d.ts +4 -4
  297. three/examples/jsm/objects/ReflectorForSSRPass.d.ts +8 -8
  298. three/examples/jsm/objects/Refractor.d.ts +5 -5
  299. three/examples/jsm/objects/ShadowMesh.d.ts +1 -1
  300. three/examples/jsm/objects/Sky.d.ts +1 -1
  301. three/examples/jsm/objects/Water.d.ts +1 -1
  302. three/examples/jsm/objects/Water2.d.ts +1 -1
  303. three/examples/jsm/physics/AmmoPhysics.d.ts +1 -1
  304. three/examples/jsm/physics/RapierPhysics.d.ts +1 -1
  305. three/examples/jsm/postprocessing/AfterimagePass.d.ts +2 -2
  306. three/examples/jsm/postprocessing/BloomPass.d.ts +2 -2
  307. three/examples/jsm/postprocessing/BokehPass.d.ts +2 -2
  308. three/examples/jsm/postprocessing/ClearPass.d.ts +2 -2
  309. three/examples/jsm/postprocessing/CubeTexturePass.d.ts +2 -2
  310. three/examples/jsm/postprocessing/DotScreenPass.d.ts +2 -2
  311. three/examples/jsm/postprocessing/EffectComposer.d.ts +4 -4
  312. three/examples/jsm/postprocessing/FilmPass.d.ts +2 -2
  313. three/examples/jsm/postprocessing/GTAOPass.d.ts +5 -2
  314. three/examples/jsm/postprocessing/GlitchPass.d.ts +2 -2
  315. three/examples/jsm/postprocessing/HalftonePass.d.ts +2 -2
  316. three/examples/jsm/postprocessing/LUTPass.d.ts +2 -2
  317. three/examples/jsm/postprocessing/MaskPass.d.ts +2 -2
  318. three/examples/jsm/postprocessing/OutlinePass.d.ts +6 -6
  319. three/examples/jsm/postprocessing/OutputPass.d.ts +2 -2
  320. three/examples/jsm/postprocessing/Pass.d.ts +1 -1
  321. three/examples/jsm/postprocessing/RenderPass.d.ts +2 -2
  322. three/examples/jsm/postprocessing/RenderPixelatedPass.d.ts +4 -4
  323. three/examples/jsm/postprocessing/SAOPass.d.ts +5 -5
  324. three/examples/jsm/postprocessing/SMAAPass.d.ts +2 -2
  325. three/examples/jsm/postprocessing/SSAARenderPass.d.ts +2 -2
  326. three/examples/jsm/postprocessing/SSAOPass.d.ts +4 -4
  327. three/examples/jsm/postprocessing/SSRPass.d.ts +10 -10
  328. three/examples/jsm/postprocessing/SavePass.d.ts +2 -2
  329. three/examples/jsm/postprocessing/ShaderPass.d.ts +2 -2
  330. three/examples/jsm/postprocessing/TAARenderPass.d.ts +2 -2
  331. three/examples/jsm/postprocessing/TexturePass.d.ts +2 -2
  332. three/examples/jsm/postprocessing/UnrealBloomPass.d.ts +2 -2
  333. three/examples/jsm/renderers/CSS2DRenderer.d.ts +1 -1
  334. three/examples/jsm/renderers/CSS3DRenderer.d.ts +1 -1
  335. three/examples/jsm/renderers/Projector.d.ts +1 -1
  336. three/examples/jsm/renderers/SVGRenderer.d.ts +1 -1
  337. three/examples/jsm/renderers/common/Backend.d.ts +8 -4
  338. three/examples/jsm/renderers/common/Color4.d.ts +9 -0
  339. three/examples/jsm/renderers/common/Info.d.ts +8 -2
  340. three/examples/jsm/renderers/common/PostProcessing.d.ts +11 -0
  341. three/examples/jsm/renderers/common/Renderer.d.ts +245 -6
  342. three/examples/jsm/renderers/common/StorageTexture.d.ts +5 -0
  343. three/examples/jsm/renderers/webgl/WebGLBackend.d.ts +5 -3
  344. three/examples/jsm/renderers/webgl/nodes/SlotNode.d.ts +2 -2
  345. three/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.d.ts +7 -7
  346. three/examples/jsm/renderers/webgl/nodes/WebGLNodes.d.ts +1 -1
  347. three/examples/jsm/renderers/webgl-legacy/nodes/WebGLNodes.d.ts +1 -1
  348. three/examples/jsm/renderers/webgpu/WebGPUBackend.d.ts +16 -7
  349. three/examples/jsm/renderers/webgpu/WebGPURenderer.d.ts +7 -7
  350. three/examples/jsm/shaders/ACESFilmicToneMappingShader.d.ts +1 -1
  351. three/examples/jsm/shaders/AfterimageShader.d.ts +1 -1
  352. three/examples/jsm/shaders/BleachBypassShader.d.ts +1 -1
  353. three/examples/jsm/shaders/BlendShader.d.ts +1 -1
  354. three/examples/jsm/shaders/BokehShader.d.ts +1 -1
  355. three/examples/jsm/shaders/BokehShader2.d.ts +1 -1
  356. three/examples/jsm/shaders/BrightnessContrastShader.d.ts +1 -1
  357. three/examples/jsm/shaders/ColorCorrectionShader.d.ts +1 -1
  358. three/examples/jsm/shaders/ColorifyShader.d.ts +1 -1
  359. three/examples/jsm/shaders/ConvolutionShader.d.ts +1 -1
  360. three/examples/jsm/shaders/CopyShader.d.ts +1 -1
  361. three/examples/jsm/shaders/DOFMipMapShader.d.ts +1 -1
  362. three/examples/jsm/shaders/DepthLimitedBlurShader.d.ts +1 -1
  363. three/examples/jsm/shaders/DigitalGlitch.d.ts +1 -1
  364. three/examples/jsm/shaders/DotScreenShader.d.ts +1 -1
  365. three/examples/jsm/shaders/ExposureShader.d.ts +2 -2
  366. three/examples/jsm/shaders/FXAAShader.d.ts +1 -1
  367. three/examples/jsm/shaders/FilmShader.d.ts +1 -1
  368. three/examples/jsm/shaders/FocusShader.d.ts +1 -1
  369. three/examples/jsm/shaders/FreiChenShader.d.ts +1 -1
  370. three/examples/jsm/shaders/GTAOShader.d.ts +1 -1
  371. three/examples/jsm/shaders/GammaCorrectionShader.d.ts +1 -1
  372. three/examples/jsm/shaders/GodRaysShader.d.ts +1 -1
  373. three/examples/jsm/shaders/HalftoneShader.d.ts +1 -1
  374. three/examples/jsm/shaders/HorizontalBlurShader.d.ts +1 -1
  375. three/examples/jsm/shaders/HorizontalTiltShiftShader.d.ts +1 -1
  376. three/examples/jsm/shaders/HueSaturationShader.d.ts +1 -1
  377. three/examples/jsm/shaders/KaleidoShader.d.ts +1 -1
  378. three/examples/jsm/shaders/LuminosityHighPassShader.d.ts +1 -1
  379. three/examples/jsm/shaders/LuminosityShader.d.ts +1 -1
  380. three/examples/jsm/shaders/MMDToonShader.d.ts +1 -1
  381. three/examples/jsm/shaders/MirrorShader.d.ts +1 -1
  382. three/examples/jsm/shaders/NormalMapShader.d.ts +1 -1
  383. three/examples/jsm/shaders/OutputShader.d.ts +1 -1
  384. three/examples/jsm/shaders/PoissonDenoiseShader.d.ts +1 -1
  385. three/examples/jsm/shaders/RGBShiftShader.d.ts +1 -1
  386. three/examples/jsm/shaders/SAOShader.d.ts +1 -1
  387. three/examples/jsm/shaders/SMAAShader.d.ts +1 -1
  388. three/examples/jsm/shaders/SSAOShader.d.ts +1 -1
  389. three/examples/jsm/shaders/SSRShader.d.ts +1 -1
  390. three/examples/jsm/shaders/SepiaShader.d.ts +1 -1
  391. three/examples/jsm/shaders/SobelOperatorShader.d.ts +1 -1
  392. three/examples/jsm/shaders/SubsurfaceScatteringShader.d.ts +1 -1
  393. three/examples/jsm/shaders/TechnicolorShader.d.ts +1 -1
  394. three/examples/jsm/shaders/ToonShader.d.ts +1 -1
  395. three/examples/jsm/shaders/TriangleBlurShader.d.ts +1 -1
  396. three/examples/jsm/shaders/UnpackDepthRGBAShader.d.ts +1 -1
  397. three/examples/jsm/shaders/VelocityShader.d.ts +5 -3
  398. three/examples/jsm/shaders/VerticalBlurShader.d.ts +1 -1
  399. three/examples/jsm/shaders/VerticalTiltShiftShader.d.ts +1 -1
  400. three/examples/jsm/shaders/VignetteShader.d.ts +1 -1
  401. three/examples/jsm/shaders/VolumeShader.d.ts +1 -1
  402. three/examples/jsm/shaders/WaterRefractionShader.d.ts +1 -1
  403. three/examples/jsm/transpiler/GLSLDecoder.d.ts +1 -1
  404. three/examples/jsm/transpiler/ShaderToyDecoder.d.ts +1 -1
  405. three/examples/jsm/transpiler/TSLEncoder.d.ts +1 -1
  406. three/examples/jsm/utils/BufferGeometryUtils.d.ts +3 -13
  407. three/examples/jsm/utils/CameraUtils.d.ts +1 -1
  408. three/examples/jsm/utils/GPUStatsPanel.d.ts +1 -1
  409. three/examples/jsm/utils/GeometryCompressionUtils.d.ts +1 -1
  410. three/examples/jsm/utils/GeometryUtils.d.ts +1 -1
  411. three/examples/jsm/utils/LDrawUtils.d.ts +1 -1
  412. three/examples/jsm/utils/PackedPhongMaterial.d.ts +1 -1
  413. three/examples/jsm/utils/SceneUtils.d.ts +1 -1
  414. three/examples/jsm/utils/ShadowMapViewer.d.ts +1 -1
  415. three/examples/jsm/utils/SkeletonUtils.d.ts +1 -1
  416. three/examples/jsm/utils/TextureUtils.d.ts +1 -1
  417. three/examples/jsm/utils/UVsDebug.d.ts +1 -1
  418. three/examples/jsm/webxr/ARButton.d.ts +1 -1
  419. three/examples/jsm/webxr/OculusHandModel.d.ts +2 -2
  420. three/examples/jsm/webxr/OculusHandPointerModel.d.ts +3 -3
  421. three/examples/jsm/webxr/Text2D.d.ts +1 -1
  422. three/examples/jsm/webxr/VRButton.d.ts +1 -1
  423. three/examples/jsm/webxr/XRButton.d.ts +1 -1
  424. three/examples/jsm/webxr/XRControllerModelFactory.d.ts +6 -5
  425. three/examples/jsm/webxr/XREstimatedLight.d.ts +1 -1
  426. three/examples/jsm/webxr/XRHandMeshModel.d.ts +10 -2
  427. three/examples/jsm/webxr/XRHandModelFactory.d.ts +5 -5
  428. three/examples/jsm/webxr/XRHandPrimitiveModel.d.ts +3 -3
  429. three/examples/jsm/webxr/XRPlanes.d.ts +1 -1
  430. three/index.d.ts +1 -1
  431. three/package.json +2 -2
  432. three/src/Three.d.ts +187 -187
  433. three/src/animation/AnimationAction.d.ts +4 -4
  434. three/src/animation/AnimationClip.d.ts +4 -4
  435. three/src/animation/AnimationMixer.d.ts +6 -6
  436. three/src/animation/AnimationUtils.d.ts +1 -1
  437. three/src/animation/KeyframeTrack.d.ts +5 -5
  438. three/src/animation/tracks/BooleanKeyframeTrack.d.ts +1 -1
  439. three/src/animation/tracks/ColorKeyframeTrack.d.ts +2 -2
  440. three/src/animation/tracks/NumberKeyframeTrack.d.ts +2 -2
  441. three/src/animation/tracks/QuaternionKeyframeTrack.d.ts +2 -2
  442. three/src/animation/tracks/StringKeyframeTrack.d.ts +2 -2
  443. three/src/animation/tracks/VectorKeyframeTrack.d.ts +2 -2
  444. three/src/audio/Audio.d.ts +4 -4
  445. three/src/audio/AudioAnalyser.d.ts +1 -1
  446. three/src/audio/AudioListener.d.ts +3 -3
  447. three/src/audio/PositionalAudio.d.ts +2 -2
  448. three/src/cameras/ArrayCamera.d.ts +1 -1
  449. three/src/cameras/Camera.d.ts +6 -6
  450. three/src/cameras/CubeCamera.d.ts +5 -5
  451. three/src/cameras/OrthographicCamera.d.ts +2 -2
  452. three/src/cameras/PerspectiveCamera.d.ts +15 -2
  453. three/src/cameras/StereoCamera.d.ts +3 -3
  454. three/src/constants.d.ts +75 -76
  455. three/src/core/BufferAttribute.d.ts +3 -3
  456. three/src/core/BufferGeometry.d.ts +11 -11
  457. three/src/core/InstancedBufferAttribute.d.ts +1 -1
  458. three/src/core/InstancedBufferGeometry.d.ts +1 -2
  459. three/src/core/InstancedInterleavedBuffer.d.ts +2 -2
  460. three/src/core/InterleavedBuffer.d.ts +3 -3
  461. three/src/core/InterleavedBufferAttribute.d.ts +16 -6
  462. three/src/core/Object3D.d.ts +29 -29
  463. three/src/core/Raycaster.d.ts +6 -6
  464. three/src/core/RenderTarget.d.ts +10 -10
  465. three/src/core/UniformsGroup.d.ts +3 -3
  466. three/src/extras/ImageUtils.d.ts +5 -5
  467. three/src/extras/PMREMGenerator.d.ts +5 -5
  468. three/src/extras/core/Curve.d.ts +11 -11
  469. three/src/extras/core/CurvePath.d.ts +10 -9
  470. three/src/extras/core/Interpolations.d.ts +1 -1
  471. three/src/extras/core/Path.d.ts +3 -3
  472. three/src/extras/core/Shape.d.ts +3 -3
  473. three/src/extras/core/ShapePath.d.ts +5 -5
  474. three/src/extras/curves/ArcCurve.d.ts +2 -2
  475. three/src/extras/curves/CatmullRomCurve3.d.ts +4 -4
  476. three/src/extras/curves/CubicBezierCurve.d.ts +3 -3
  477. three/src/extras/curves/CubicBezierCurve3.d.ts +3 -3
  478. three/src/extras/curves/Curves.d.ts +10 -10
  479. three/src/extras/curves/EllipseCurve.d.ts +3 -3
  480. three/src/extras/curves/LineCurve.d.ts +3 -3
  481. three/src/extras/curves/LineCurve3.d.ts +3 -3
  482. three/src/extras/curves/QuadraticBezierCurve.d.ts +3 -3
  483. three/src/extras/curves/QuadraticBezierCurve3.d.ts +3 -3
  484. three/src/extras/curves/SplineCurve.d.ts +3 -3
  485. three/src/geometries/BoxGeometry.d.ts +2 -2
  486. three/src/geometries/CapsuleGeometry.d.ts +2 -2
  487. three/src/geometries/CircleGeometry.d.ts +2 -2
  488. three/src/geometries/ConeGeometry.d.ts +2 -2
  489. three/src/geometries/CylinderGeometry.d.ts +2 -2
  490. three/src/geometries/DodecahedronGeometry.d.ts +2 -2
  491. three/src/geometries/EdgesGeometry.d.ts +2 -2
  492. three/src/geometries/ExtrudeGeometry.d.ts +6 -6
  493. three/src/geometries/Geometries.d.ts +21 -21
  494. three/src/geometries/IcosahedronGeometry.d.ts +2 -2
  495. three/src/geometries/LatheGeometry.d.ts +3 -3
  496. three/src/geometries/OctahedronGeometry.d.ts +2 -2
  497. three/src/geometries/PlaneGeometry.d.ts +2 -2
  498. three/src/geometries/PolyhedronGeometry.d.ts +2 -2
  499. three/src/geometries/RingGeometry.d.ts +3 -3
  500. three/src/geometries/ShapeGeometry.d.ts +3 -3
  501. three/src/geometries/SphereGeometry.d.ts +2 -2
  502. three/src/geometries/TetrahedronGeometry.d.ts +2 -2
  503. three/src/geometries/TorusGeometry.d.ts +2 -2
  504. three/src/geometries/TorusKnotGeometry.d.ts +2 -2
  505. three/src/geometries/TubeGeometry.d.ts +4 -4
  506. three/src/geometries/WireframeGeometry.d.ts +2 -2
  507. three/src/helpers/ArrowHelper.d.ts +6 -6
  508. three/src/helpers/AxesHelper.d.ts +3 -3
  509. three/src/helpers/Box3Helper.d.ts +4 -4
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  511. three/src/helpers/CameraHelper.d.ts +5 -5
  512. three/src/helpers/DirectionalLightHelper.d.ts +6 -6
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  514. three/src/helpers/HemisphereLightHelper.d.ts +6 -6
  515. three/src/helpers/PlaneHelper.d.ts +3 -3
  516. three/src/helpers/PointLightHelper.d.ts +5 -5
  517. three/src/helpers/PolarGridHelper.d.ts +3 -3
  518. three/src/helpers/SkeletonHelper.d.ts +6 -6
  519. three/src/helpers/SpotLightHelper.d.ts +6 -6
  520. three/src/lights/AmbientLight.d.ts +3 -3
  521. three/src/lights/DirectionalLight.d.ts +6 -6
  522. three/src/lights/DirectionalLightShadow.d.ts +2 -2
  523. three/src/lights/HemisphereLight.d.ts +4 -4
  524. three/src/lights/Light.d.ts +4 -4
  525. three/src/lights/LightProbe.d.ts +2 -2
  526. three/src/lights/LightShadow.d.ts +7 -7
  527. three/src/lights/PointLight.d.ts +3 -3
  528. three/src/lights/PointLightShadow.d.ts +3 -3
  529. three/src/lights/RectAreaLight.d.ts +3 -3
  530. three/src/lights/SpotLight.d.ts +7 -7
  531. three/src/lights/SpotLightShadow.d.ts +2 -2
  532. three/src/loaders/AnimationLoader.d.ts +3 -3
  533. three/src/loaders/AudioLoader.d.ts +2 -2
  534. three/src/loaders/BufferGeometryLoader.d.ts +4 -4
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  536. three/src/loaders/CubeTextureLoader.d.ts +3 -3
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  541. three/src/loaders/Loader.d.ts +1 -1
  542. three/src/loaders/LoadingManager.d.ts +1 -1
  543. three/src/loaders/MaterialLoader.d.ts +4 -4
  544. three/src/loaders/ObjectLoader.d.ts +9 -9
  545. three/src/loaders/TextureLoader.d.ts +3 -3
  546. three/src/materials/LineBasicMaterial.d.ts +3 -3
  547. three/src/materials/LineDashedMaterial.d.ts +1 -1
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  551. three/src/materials/MeshDepthMaterial.d.ts +3 -3
  552. three/src/materials/MeshDistanceMaterial.d.ts +3 -3
  553. three/src/materials/MeshLambertMaterial.d.ts +5 -5
  554. three/src/materials/MeshMatcapMaterial.d.ts +5 -5
  555. three/src/materials/MeshNormalMaterial.d.ts +4 -4
  556. three/src/materials/MeshPhongMaterial.d.ts +5 -5
  557. three/src/materials/MeshPhysicalMaterial.d.ts +4 -4
  558. three/src/materials/MeshStandardMaterial.d.ts +5 -5
  559. three/src/materials/MeshToonMaterial.d.ts +5 -5
  560. three/src/materials/PointsMaterial.d.ts +3 -3
  561. three/src/materials/RawShaderMaterial.d.ts +2 -2
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  564. three/src/materials/SpriteMaterial.d.ts +3 -3
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  569. three/src/math/Cylindrical.d.ts +1 -1
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  573. three/src/math/MathUtils.d.ts +1 -1
  574. three/src/math/Matrix3.d.ts +3 -3
  575. three/src/math/Matrix4.d.ts +5 -5
  576. three/src/math/Plane.d.ts +6 -6
  577. three/src/math/Quaternion.d.ts +31 -34
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  579. three/src/math/Sphere.d.ts +4 -4
  580. three/src/math/Spherical.d.ts +1 -1
  581. three/src/math/SphericalHarmonics3.d.ts +1 -1
  582. three/src/math/Triangle.d.ts +7 -24
  583. three/src/math/Vector2.d.ts +26 -161
  584. three/src/math/Vector3.d.ts +54 -62
  585. three/src/math/Vector4.d.ts +27 -22
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  602. three/src/objects/Sprite.d.ts +6 -6
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  612. three/src/renderers/shaders/UniformsUtils.d.ts +3 -3
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  630. three/src/renderers/webgl/WebGLUniformsGroups.d.ts +5 -5
  631. three/src/renderers/webgl/WebGLUtils.d.ts +1 -1
  632. three/src/renderers/webxr/WebXRController.d.ts +4 -4
  633. three/src/renderers/webxr/WebXRDepthSensing.d.ts +27 -0
  634. three/src/renderers/webxr/WebXRManager.d.ts +8 -7
  635. three/src/scenes/Fog.d.ts +1 -1
  636. three/src/scenes/FogExp2.d.ts +2 -2
  637. three/src/scenes/Scene.d.ts +7 -7
  638. three/src/textures/CanvasTexture.d.ts +5 -5
  639. three/src/textures/CompressedArrayTexture.d.ts +2 -2
  640. three/src/textures/CompressedCubeTexture.d.ts +2 -2
  641. three/src/textures/CompressedTexture.d.ts +6 -6
  642. three/src/textures/CubeTexture.d.ts +7 -7
  643. three/src/textures/Data3DTexture.d.ts +3 -3
  644. three/src/textures/DataArrayTexture.d.ts +4 -4
  645. three/src/textures/DataTexture.d.ts +7 -7
  646. three/src/textures/DepthTexture.d.ts +5 -5
  647. three/src/textures/FramebufferTexture.d.ts +2 -2
  648. three/src/textures/Source.d.ts +11 -1
  649. three/src/textures/Texture.d.ts +11 -11
  650. three/src/textures/VideoTexture.d.ts +5 -5
  651. three/build/three.d.ts +0 -2
  652. three/build/three.min.d.ts +0 -2
  653. three/examples/jsm/objects/GroundProjectedSkybox.d.ts +0 -13
@@ -1,16 +1,20 @@
1
- import { Matrix4 } from './Matrix4.js';
2
- import { Quaternion } from './Quaternion.js';
3
- import { BufferAttribute } from '../core/BufferAttribute.js';
4
- import { Vector } from './Vector2.js';
1
+ import { BufferAttribute } from "../core/BufferAttribute.js";
2
+ import { Matrix4 } from "./Matrix4.js";
3
+ import { QuaternionLike } from "./Quaternion.js";
5
4
 
6
5
  export type Vector4Tuple = [number, number, number, number];
7
6
 
7
+ export interface Vector4Like {
8
+ readonly x: number;
9
+ readonly y: number;
10
+ readonly z: number;
11
+ readonly w: number;
12
+ }
13
+
8
14
  /**
9
15
  * 4D vector.
10
- *
11
- * ( class Vector4 implements Vector<Vector4> )
12
16
  */
13
- export class Vector4 implements Vector {
17
+ export class Vector4 {
14
18
  constructor(x?: number, y?: number, z?: number, w?: number);
15
19
 
16
20
  /**
@@ -79,34 +83,34 @@ export class Vector4 implements Vector {
79
83
  /**
80
84
  * Copies value of v to this vector.
81
85
  */
82
- copy(v: Vector4): this;
86
+ copy(v: Vector4Like): this;
83
87
 
84
88
  /**
85
89
  * Adds v to this vector.
86
90
  */
87
- add(v: Vector4): this;
91
+ add(v: Vector4Like): this;
88
92
 
89
93
  addScalar(scalar: number): this;
90
94
 
91
95
  /**
92
96
  * Sets this vector to a + b.
93
97
  */
94
- addVectors(a: Vector4, b: Vector4): this;
98
+ addVectors(a: Vector4Like, b: Vector4Like): this;
95
99
 
96
- addScaledVector(v: Vector4, s: number): this;
100
+ addScaledVector(v: Vector4Like, s: number): this;
97
101
  /**
98
102
  * Subtracts v from this vector.
99
103
  */
100
- sub(v: Vector4): this;
104
+ sub(v: Vector4Like): this;
101
105
 
102
106
  subScalar(s: number): this;
103
107
 
104
108
  /**
105
109
  * Sets this vector to a - b.
106
110
  */
107
- subVectors(a: Vector4, b: Vector4): this;
111
+ subVectors(a: Vector4Like, b: Vector4Like): this;
108
112
 
109
- multiply(v: Vector4): this;
113
+ multiply(v: Vector4Like): this;
110
114
 
111
115
  /**
112
116
  * Multiplies this vector by scalar s.
@@ -125,7 +129,7 @@ export class Vector4 implements Vector {
125
129
  * http://www.euclideanspace.com/maths/geometry/rotations/conversions/quaternionToAngle/index.htm
126
130
  * @param q is assumed to be normalized
127
131
  */
128
- setAxisAngleFromQuaternion(q: Quaternion): this;
132
+ setAxisAngleFromQuaternion(q: QuaternionLike): this;
129
133
 
130
134
  /**
131
135
  * http://www.euclideanspace.com/maths/geometry/rotations/conversions/matrixToAngle/index.htm
@@ -133,9 +137,9 @@ export class Vector4 implements Vector {
133
137
  */
134
138
  setAxisAngleFromRotationMatrix(m: Matrix4): this;
135
139
 
136
- min(v: Vector4): this;
137
- max(v: Vector4): this;
138
- clamp(min: Vector4, max: Vector4): this;
140
+ min(v: Vector4Like): this;
141
+ max(v: Vector4Like): this;
142
+ clamp(min: Vector4Like, max: Vector4Like): this;
139
143
  clampScalar(min: number, max: number): this;
140
144
  floor(): this;
141
145
  ceil(): this;
@@ -150,7 +154,7 @@ export class Vector4 implements Vector {
150
154
  /**
151
155
  * Computes dot product of this vector and v.
152
156
  */
153
- dot(v: Vector4): number;
157
+ dot(v: Vector4Like): number;
154
158
 
155
159
  /**
156
160
  * Computes squared length of this vector.
@@ -173,6 +177,7 @@ export class Vector4 implements Vector {
173
177
  * Normalizes this vector.
174
178
  */
175
179
  normalize(): this;
180
+
176
181
  /**
177
182
  * Normalizes this vector and multiplies it by l.
178
183
  */
@@ -181,14 +186,14 @@ export class Vector4 implements Vector {
181
186
  /**
182
187
  * Linearly interpolate between this vector and v with alpha factor.
183
188
  */
184
- lerp(v: Vector4, alpha: number): this;
189
+ lerp(v: Vector4Like, alpha: number): this;
185
190
 
186
- lerpVectors(v1: Vector4, v2: Vector4, alpha: number): this;
191
+ lerpVectors(v1: Vector4Like, v2: Vector4Like, alpha: number): this;
187
192
 
188
193
  /**
189
194
  * Checks for strict equality of this vector and v.
190
195
  */
191
- equals(v: Vector4): boolean;
196
+ equals(v: Vector4Like): boolean;
192
197
 
193
198
  /**
194
199
  * Sets this vector's x, y, z and w value from the provided array or array-like.
@@ -1,4 +1,4 @@
1
- import { Interpolant } from '../Interpolant.js';
1
+ import { Interpolant } from "../Interpolant.js";
2
2
 
3
3
  export class CubicInterpolant extends Interpolant {
4
4
  constructor(parameterPositions: any, samplesValues: any, sampleSize: number, resultBuffer?: any);
@@ -1,4 +1,4 @@
1
- import { Interpolant } from '../Interpolant.js';
1
+ import { Interpolant } from "../Interpolant.js";
2
2
 
3
3
  export class DiscreteInterpolant extends Interpolant {
4
4
  constructor(parameterPositions: any, samplesValues: any, sampleSize: number, resultBuffer?: any);
@@ -1,4 +1,4 @@
1
- import { Interpolant } from '../Interpolant.js';
1
+ import { Interpolant } from "../Interpolant.js";
2
2
 
3
3
  export class LinearInterpolant extends Interpolant {
4
4
  constructor(parameterPositions: any, samplesValues: any, sampleSize: number, resultBuffer?: any);
@@ -1,4 +1,4 @@
1
- import { Interpolant } from '../Interpolant.js';
1
+ import { Interpolant } from "../Interpolant.js";
2
2
 
3
3
  export class QuaternionLinearInterpolant extends Interpolant {
4
4
  constructor(parameterPositions: any, samplesValues: any, sampleSize: number, resultBuffer?: any);
@@ -1,10 +1,10 @@
1
- import { Mesh } from './Mesh.js';
2
- import { BufferGeometry } from '../core/BufferGeometry.js';
3
- import { Material } from '../materials/Material.js';
4
- import { Box3 } from '../math/Box3.js';
5
- import { Sphere } from '../math/Sphere.js';
6
- import { Matrix4 } from '../math/Matrix4.js';
7
- import { Camera } from '../cameras/Camera.js';
1
+ import { Camera } from "../cameras/Camera.js";
2
+ import { BufferGeometry } from "../core/BufferGeometry.js";
3
+ import { Material } from "../materials/Material.js";
4
+ import { Box3 } from "../math/Box3.js";
5
+ import { Matrix4 } from "../math/Matrix4.js";
6
+ import { Sphere } from "../math/Sphere.js";
7
+ import { Mesh } from "./Mesh.js";
8
8
 
9
9
  /**
10
10
  * A special version of {@link Mesh} with multi draw batch rendering support. Use {@link BatchedMesh} if you have to
@@ -75,7 +75,6 @@ declare class BatchedMesh extends Mesh<BufferGeometry, Material> {
75
75
  isBatchedMesh: true;
76
76
 
77
77
  /**
78
- *
79
78
  * @param maxGeometryCount the max number of individual geometries planned to be added.
80
79
  * @param maxVertexCount the max number of vertices to be used by all geometries.
81
80
  * @param maxIndexCount the max number of indices to be used by all geometries.
@@ -162,8 +161,8 @@ declare class BatchedMesh extends Mesh<BufferGeometry, Material> {
162
161
  */
163
162
  deleteGeometry(index: number): this;
164
163
 
165
- getBoundingBoxAt(index: number, target: Box3): Box3;
166
- getBoundingSphereAt(index: number, target: Sphere): Sphere;
164
+ getBoundingBoxAt(index: number, target: Box3): Box3 | null;
165
+ getBoundingSphereAt(index: number, target: Sphere): Sphere | null;
167
166
  }
168
167
 
169
168
  export { BatchedMesh };
@@ -1,4 +1,4 @@
1
- import { Object3D } from '../core/Object3D.js';
1
+ import { Object3D, Object3DEventMap } from "../core/Object3D.js";
2
2
 
3
3
  /**
4
4
  * A {@link Bone} which is part of a {@link THREE.Skeleton | Skeleton}
@@ -15,7 +15,7 @@ import { Object3D } from '../core/Object3D.js';
15
15
  * @see {@link https://threejs.org/docs/index.html#api/en/objects/Bone | Official Documentation}
16
16
  * @see {@link https://github.com/mrdoob/three.js/blob/master/src/objects/Bone.js | Source}
17
17
  */
18
- export class Bone extends Object3D {
18
+ export class Bone<TEventMap extends Object3DEventMap = Object3DEventMap> extends Object3D<TEventMap> {
19
19
  /**
20
20
  * Creates a new {@link Bone}.
21
21
  */
@@ -32,5 +32,5 @@ export class Bone extends Object3D {
32
32
  * @override
33
33
  * @defaultValue `Bone`
34
34
  */
35
- override readonly type: string | 'Bone';
35
+ override readonly type: string | "Bone";
36
36
  }
@@ -1,4 +1,4 @@
1
- import { Object3D, Object3DEventMap } from '../core/Object3D.js';
1
+ import { Object3D, Object3DEventMap } from "../core/Object3D.js";
2
2
 
3
3
  /**
4
4
  * Its purpose is to make working with groups of objects syntactically clearer.
@@ -39,5 +39,5 @@ export class Group<TEventMap extends Object3DEventMap = Object3DEventMap> extend
39
39
  * @override
40
40
  * @defaultValue `Group`
41
41
  */
42
- override readonly type: string | 'Group';
42
+ override readonly type: string | "Group";
43
43
  }
@@ -1,12 +1,12 @@
1
- import { BufferGeometry } from '../core/BufferGeometry.js';
2
- import { Material } from '../materials/Material.js';
3
- import { InstancedBufferAttribute } from '../core/InstancedBufferAttribute.js';
4
- import { Mesh } from './Mesh.js';
5
- import { Matrix4 } from '../math/Matrix4.js';
6
- import { Color } from '../math/Color.js';
7
- import { Object3DEventMap } from '../core/Object3D.js';
8
- import { Box3 } from '../math/Box3.js';
9
- import { Sphere } from '../math/Sphere.js';
1
+ import { BufferGeometry } from "../core/BufferGeometry.js";
2
+ import { InstancedBufferAttribute } from "../core/InstancedBufferAttribute.js";
3
+ import { Object3DEventMap } from "../core/Object3D.js";
4
+ import { Material } from "../materials/Material.js";
5
+ import { Box3 } from "../math/Box3.js";
6
+ import { Color } from "../math/Color.js";
7
+ import { Matrix4 } from "../math/Matrix4.js";
8
+ import { Sphere } from "../math/Sphere.js";
9
+ import { Mesh } from "./Mesh.js";
10
10
 
11
11
  export interface InstancedMeshEventMap extends Object3DEventMap {
12
12
  dispose: {};
@@ -28,7 +28,8 @@ export interface InstancedMeshEventMap extends Object3DEventMap {
28
28
  export class InstancedMesh<
29
29
  TGeometry extends BufferGeometry = BufferGeometry,
30
30
  TMaterial extends Material | Material[] = Material | Material[],
31
- > extends Mesh<TGeometry, TMaterial, InstancedMeshEventMap> {
31
+ TEventMap extends InstancedMeshEventMap = InstancedMeshEventMap,
32
+ > extends Mesh<TGeometry, TMaterial, TEventMap> {
32
33
  /**
33
34
  * Create a new instance of {@link InstancedMesh}
34
35
  * @param geometry An instance of {@link THREE.BufferGeometry | BufferGeometry}.
@@ -1,5 +1,5 @@
1
- import { Object3D } from '../core/Object3D.js';
2
- import { Camera } from '../cameras/Camera.js';
1
+ import { Camera } from "../cameras/Camera.js";
2
+ import { Object3D, Object3DEventMap } from "../core/Object3D.js";
3
3
 
4
4
  /**
5
5
  * Every level is associated with an object, and rendering can be switched between them at the distances specified
@@ -20,7 +20,7 @@ import { Camera } from '../cameras/Camera.js';
20
20
  * @see {@link https://threejs.org/docs/index.html#api/en/objects/LOD | Official Documentation}
21
21
  * @see {@link https://github.com/mrdoob/three.js/blob/master/src/objects/LOD.js | Source}
22
22
  */
23
- export class LOD extends Object3D {
23
+ export class LOD<TEventMap extends Object3DEventMap = Object3DEventMap> extends Object3D<TEventMap> {
24
24
  /**
25
25
  * Creates a new {@link LOD}.
26
26
  */
@@ -37,7 +37,7 @@ export class LOD extends Object3D {
37
37
  * @override
38
38
  * @defaultValue `LOD`
39
39
  */
40
- override readonly type: string | 'LOD';
40
+ override readonly type: string | "LOD";
41
41
 
42
42
  /**
43
43
  * An array of level objects
@@ -1,6 +1,6 @@
1
- import { Material } from '../materials/Material.js';
2
- import { Object3D } from '../core/Object3D.js';
3
- import { BufferGeometry } from '../core/BufferGeometry.js';
1
+ import { BufferGeometry } from "../core/BufferGeometry.js";
2
+ import { Object3D, Object3DEventMap } from "../core/Object3D.js";
3
+ import { Material } from "../materials/Material.js";
4
4
 
5
5
  /**
6
6
  * A continuous line.
@@ -27,7 +27,8 @@ import { BufferGeometry } from '../core/BufferGeometry.js';
27
27
  export class Line<
28
28
  TGeometry extends BufferGeometry = BufferGeometry,
29
29
  TMaterial extends Material | Material[] = Material | Material[],
30
- > extends Object3D {
30
+ TEventMap extends Object3DEventMap = Object3DEventMap,
31
+ > extends Object3D<TEventMap> {
31
32
  /**
32
33
  * Create a new instance of {@link Line}
33
34
  * @param geometry Vertices representing the {@link Line} segment(s). Default {@link THREE.BufferGeometry | `new THREE.BufferGeometry()`}.
@@ -46,7 +47,7 @@ export class Line<
46
47
  * @override
47
48
  * @defaultValue `Line`
48
49
  */
49
- override readonly type: string | 'Line';
50
+ override readonly type: string | "Line";
50
51
 
51
52
  /**
52
53
  * Vertices representing the {@link Line} segment(s).
@@ -1,6 +1,7 @@
1
- import { Line } from './Line.js';
2
- import { Material } from '../materials/Material.js';
3
- import { BufferGeometry } from '../core/BufferGeometry.js';
1
+ import { BufferGeometry } from "../core/BufferGeometry.js";
2
+ import { Object3DEventMap } from "../core/Object3D.js";
3
+ import { Material } from "../materials/Material.js";
4
+ import { Line } from "./Line.js";
4
5
 
5
6
  /**
6
7
  * A continuous line that connects back to the start.
@@ -15,7 +16,8 @@ import { BufferGeometry } from '../core/BufferGeometry.js';
15
16
  export class LineLoop<
16
17
  TGeometry extends BufferGeometry = BufferGeometry,
17
18
  TMaterial extends Material | Material[] = Material | Material[],
18
- > extends Line<TGeometry, TMaterial> {
19
+ TEventMap extends Object3DEventMap = Object3DEventMap,
20
+ > extends Line<TGeometry, TMaterial, TEventMap> {
19
21
  /**
20
22
  * Create a new instance of {@link LineLoop}
21
23
  * @param geometry List of vertices representing points on the line loop. Default {@link THREE.BufferGeometry | `new THREE.BufferGeometry()`}.
@@ -34,5 +36,5 @@ export class LineLoop<
34
36
  * @override
35
37
  * @defaultValue `LineLoop`
36
38
  */
37
- override readonly type: string | 'LineLoop';
39
+ override readonly type: string | "LineLoop";
38
40
  }
@@ -1,6 +1,7 @@
1
- import { Material } from '../materials/Material.js';
2
- import { Line } from './Line.js';
3
- import { BufferGeometry } from '../core/BufferGeometry.js';
1
+ import { BufferGeometry } from "../core/BufferGeometry.js";
2
+ import { Object3DEventMap } from "../core/Object3D.js";
3
+ import { Material } from "../materials/Material.js";
4
+ import { Line } from "./Line.js";
4
5
 
5
6
  /**
6
7
  * A series of lines drawn between pairs of vertices.
@@ -14,7 +15,8 @@ import { BufferGeometry } from '../core/BufferGeometry.js';
14
15
  export class LineSegments<
15
16
  TGeometry extends BufferGeometry = BufferGeometry,
16
17
  TMaterial extends Material | Material[] = Material | Material[],
17
- > extends Line<TGeometry, TMaterial> {
18
+ TEventMap extends Object3DEventMap = Object3DEventMap,
19
+ > extends Line<TGeometry, TMaterial, TEventMap> {
18
20
  /**
19
21
  * Create a new instance of {@link LineSegments}
20
22
  * @param geometry Pair(s) of vertices representing each line segment(s). Default {@link THREE.BufferGeometry | `new THREE.BufferGeometry()`}.
@@ -35,5 +37,5 @@ export class LineSegments<
35
37
  * @override
36
38
  * @defaultValue `LineSegments`
37
39
  */
38
- override readonly type: string | 'LineSegments';
40
+ override readonly type: string | "LineSegments";
39
41
  }
@@ -1,7 +1,7 @@
1
- import { Material } from '../materials/Material.js';
2
- import { Object3D, Object3DEventMap } from '../core/Object3D.js';
3
- import { BufferGeometry } from '../core/BufferGeometry.js';
4
- import { Vector3 } from '../math/Vector3.js';
1
+ import { BufferGeometry } from "../core/BufferGeometry.js";
2
+ import { Object3D, Object3DEventMap } from "../core/Object3D.js";
3
+ import { Material } from "../materials/Material.js";
4
+ import { Vector3 } from "../math/Vector3.js";
5
5
 
6
6
  /**
7
7
  * Class representing triangular {@link https://en.wikipedia.org/wiki/Polygon_mesh | polygon mesh} based objects.
@@ -42,7 +42,7 @@ export class Mesh<
42
42
  * @override
43
43
  * @defaultValue `Mesh`
44
44
  */
45
- override readonly type: string | 'Mesh';
45
+ override readonly type: string | "Mesh";
46
46
 
47
47
  /**
48
48
  * An instance of {@link THREE.BufferGeometry | BufferGeometry} (or derived classes), defining the object's structure.
@@ -65,7 +65,6 @@ export class Mesh<
65
65
  /**
66
66
  * A dictionary of morphTargets based on the `morphTarget.name` property.
67
67
  * @defaultValue `undefined`, _but rebuilt by {@link updateMorphTargets | .updateMorphTargets()}._
68
- *
69
68
  */
70
69
  morphTargetDictionary?: { [key: string]: number } | undefined;
71
70
 
@@ -1,9 +1,9 @@
1
- import { Material } from '../materials/Material.js';
2
- import { Object3D } from '../core/Object3D.js';
3
- import { BufferGeometry, NormalOrGLBufferAttributes } from '../core/BufferGeometry.js';
4
- import { BufferAttribute } from '../core/BufferAttribute.js';
5
- import { InterleavedBufferAttribute } from '../core/InterleavedBufferAttribute.js';
6
- import { GLBufferAttribute } from '../core/GLBufferAttribute.js';
1
+ import { BufferAttribute } from "../core/BufferAttribute.js";
2
+ import { BufferGeometry, NormalOrGLBufferAttributes } from "../core/BufferGeometry.js";
3
+ import { GLBufferAttribute } from "../core/GLBufferAttribute.js";
4
+ import { InterleavedBufferAttribute } from "../core/InterleavedBufferAttribute.js";
5
+ import { Object3D, Object3DEventMap } from "../core/Object3D.js";
6
+ import { Material } from "../materials/Material.js";
7
7
 
8
8
  /**
9
9
  * A class for displaying {@link Points}
@@ -15,7 +15,8 @@ import { GLBufferAttribute } from '../core/GLBufferAttribute.js';
15
15
  export class Points<
16
16
  TGeometry extends BufferGeometry<NormalOrGLBufferAttributes> = BufferGeometry,
17
17
  TMaterial extends Material | Material[] = Material | Material[],
18
- > extends Object3D {
18
+ TEventMap extends Object3DEventMap = Object3DEventMap,
19
+ > extends Object3D<TEventMap> {
19
20
  /**
20
21
  * Create a new instance of {@link Points}
21
22
  * @param geometry An instance of {@link THREE.BufferGeometry | BufferGeometry}. Default {@link THREE.BufferGeometry | `new THREE.BufferGeometry()`}.
@@ -34,7 +35,7 @@ export class Points<
34
35
  * @override
35
36
  * @defaultValue `Points`
36
37
  */
37
- override readonly type: string | 'Points';
38
+ override readonly type: string | "Points";
38
39
 
39
40
  /**
40
41
  * An array of weights typically from `0-1` that specify how much of the morph is applied.
@@ -45,7 +46,6 @@ export class Points<
45
46
  /**
46
47
  * A dictionary of morphTargets based on the `morphTarget.name` property.
47
48
  * @defaultValue `undefined`, _but rebuilt by {@link updateMorphTargets | .updateMorphTargets()}._
48
- *
49
49
  */
50
50
  morphTargetDictionary?: { [key: string]: number } | undefined;
51
51
 
@@ -1,6 +1,6 @@
1
- import { Bone } from './Bone.js';
2
- import { Matrix4 } from '../math/Matrix4.js';
3
- import { DataTexture } from '../textures/DataTexture.js';
1
+ import { Matrix4 } from "../math/Matrix4.js";
2
+ import { DataTexture } from "../textures/DataTexture.js";
3
+ import { Bone } from "./Bone.js";
4
4
 
5
5
  /**
6
6
  * Use an array of {@link Bone | bones} to create a {@link Skeleton} that can be used by a {@link THREE.SkinnedMesh | SkinnedMesh}.
@@ -1,12 +1,13 @@
1
- import { Material } from '../materials/Material.js';
2
- import { Box3 } from '../math/Box3.js';
3
- import { Matrix4 } from '../math/Matrix4.js';
4
- import { Vector3 } from '../math/Vector3.js';
5
- import { Skeleton } from './Skeleton.js';
6
- import { Mesh } from './Mesh.js';
7
- import { BufferGeometry } from '../core/BufferGeometry.js';
8
- import { Sphere } from '../math/Sphere.js';
9
- import { BindMode } from '../constants.js';
1
+ import { BindMode } from "../constants.js";
2
+ import { BufferGeometry } from "../core/BufferGeometry.js";
3
+ import { Object3DEventMap } from "../core/Object3D.js";
4
+ import { Material } from "../materials/Material.js";
5
+ import { Box3 } from "../math/Box3.js";
6
+ import { Matrix4 } from "../math/Matrix4.js";
7
+ import { Sphere } from "../math/Sphere.js";
8
+ import { Vector3 } from "../math/Vector3.js";
9
+ import { Mesh } from "./Mesh.js";
10
+ import { Skeleton } from "./Skeleton.js";
10
11
 
11
12
  /**
12
13
  * A mesh that has a {@link THREE.Skeleton | Skeleton} with {@link Bone | bones} that can then be used to animate the vertices of the geometry.
@@ -50,7 +51,8 @@ import { BindMode } from '../constants.js';
50
51
  export class SkinnedMesh<
51
52
  TGeometry extends BufferGeometry = BufferGeometry,
52
53
  TMaterial extends Material | Material[] = Material | Material[],
53
- > extends Mesh<TGeometry, TMaterial> {
54
+ TEventMap extends Object3DEventMap = Object3DEventMap,
55
+ > extends Mesh<TGeometry, TMaterial, TEventMap> {
54
56
  /**
55
57
  * Create a new instance of {@link SkinnedMesh}
56
58
  * @param geometry An instance of {@link THREE.BufferGeometry | BufferGeometry}. Default {@link THREE.BufferGeometry | `new THREE.BufferGeometry()`}.
@@ -69,7 +71,7 @@ export class SkinnedMesh<
69
71
  * @override
70
72
  * @defaultValue `SkinnedMesh`
71
73
  */
72
- override readonly type: string | 'SkinnedMesh';
74
+ override readonly type: string | "SkinnedMesh";
73
75
 
74
76
  /**
75
77
  * Either {@link AttachedBindMode} or {@link DetachedBindMode}. {@link AttachedBindMode} means the skinned mesh
@@ -148,9 +150,4 @@ export class SkinnedMesh<
148
150
  * @param vector
149
151
  */
150
152
  applyBoneTransform(index: number, vector: Vector3): Vector3;
151
-
152
- /**
153
- * @deprecated {@link THREE.SkinnedMesh}: {@link boneTransform | .boneTransform()} was renamed to {@link applyBoneTransform | .applyBoneTransform()} in **r151**.
154
- */
155
- boneTransform(index: number, target: Vector3): Vector3;
156
153
  }
@@ -1,7 +1,7 @@
1
- import { Vector2 } from '../math/Vector2.js';
2
- import { Object3D } from '../core/Object3D.js';
3
- import { SpriteMaterial } from '../materials/Materials.js';
4
- import { BufferGeometry } from '../core/BufferGeometry.js';
1
+ import { BufferGeometry } from "../core/BufferGeometry.js";
2
+ import { Object3D, Object3DEventMap } from "../core/Object3D.js";
3
+ import { SpriteMaterial } from "../materials/Materials.js";
4
+ import { Vector2 } from "../math/Vector2.js";
5
5
 
6
6
  /**
7
7
  * A {@link Sprite} is a plane that always faces towards the camera, generally with a partially transparent texture applied.
@@ -18,7 +18,7 @@ import { BufferGeometry } from '../core/BufferGeometry.js';
18
18
  * @see {@link https://threejs.org/docs/index.html#api/en/objects/Sprite | Official Documentation}
19
19
  * @see {@link https://github.com/mrdoob/three.js/blob/master/src/objects/Sprite.js | Source}
20
20
  */
21
- export class Sprite extends Object3D {
21
+ export class Sprite<TEventMap extends Object3DEventMap = Object3DEventMap> extends Object3D<TEventMap> {
22
22
  /**
23
23
  * Creates a new Sprite.
24
24
  * @param material An instance of {@link THREE.SpriteMaterial | SpriteMaterial}. Default {@link THREE.SpriteMaterial | `new SpriteMaterial()`}, _with white color_.
@@ -36,7 +36,7 @@ export class Sprite extends Object3D {
36
36
  * @override
37
37
  * @defaultValue `Sprite`
38
38
  */
39
- override readonly type: string | 'Sprite';
39
+ override readonly type: string | "Sprite";
40
40
 
41
41
  /**
42
42
  * Whether the object gets rendered into shadow map.
@@ -1,4 +1,4 @@
1
- import { WebGLRenderer, WebGLRendererParameters } from './WebGLRenderer.js';
1
+ import { WebGLRenderer, WebGLRendererParameters } from "./WebGLRenderer.js";
2
2
 
3
3
  export class WebGL1Renderer extends WebGLRenderer {
4
4
  constructor(parameters?: WebGLRendererParameters);
@@ -1,5 +1,5 @@
1
- import { Data3DTexture } from '../textures/Data3DTexture.js';
2
- import { WebGLRenderTarget, WebGLRenderTargetOptions } from './WebGLRenderTarget.js';
1
+ import { Data3DTexture } from "../textures/Data3DTexture.js";
2
+ import { WebGLRenderTarget, WebGLRenderTargetOptions } from "./WebGLRenderTarget.js";
3
3
 
4
4
  /**
5
5
  * Represents a three-dimensional render target.
@@ -1,5 +1,5 @@
1
- import { DataArrayTexture } from '../textures/DataArrayTexture.js';
2
- import { WebGLRenderTarget, WebGLRenderTargetOptions } from './WebGLRenderTarget.js';
1
+ import { DataArrayTexture } from "../textures/DataArrayTexture.js";
2
+ import { WebGLRenderTarget, WebGLRenderTargetOptions } from "./WebGLRenderTarget.js";
3
3
 
4
4
  /**
5
5
  * This type of render target represents an array of textures.
@@ -1,7 +1,7 @@
1
- import { WebGLRenderTargetOptions, WebGLRenderTarget } from './WebGLRenderTarget.js';
2
- import { WebGLRenderer } from './WebGLRenderer.js';
3
- import { Texture } from '../textures/Texture.js';
4
- import { CubeTexture } from '../textures/CubeTexture.js';
1
+ import { CubeTexture } from "../textures/CubeTexture.js";
2
+ import { Texture } from "../textures/Texture.js";
3
+ import { WebGLRenderer } from "./WebGLRenderer.js";
4
+ import { WebGLRenderTarget, WebGLRenderTargetOptions } from "./WebGLRenderTarget.js";
5
5
 
6
6
  export class WebGLCubeRenderTarget extends WebGLRenderTarget {
7
7
  constructor(size?: number, options?: WebGLRenderTargetOptions);
@@ -1,5 +1,5 @@
1
- import { Texture } from '../textures/Texture.js';
2
- import { WebGLRenderTarget, WebGLRenderTargetOptions } from './WebGLRenderTarget.js';
1
+ import { Texture } from "../textures/Texture.js";
2
+ import { WebGLRenderTarget, WebGLRenderTargetOptions } from "./WebGLRenderTarget.js";
3
3
 
4
4
  export class WebGLMultipleRenderTargets extends WebGLRenderTarget<Texture[]> {
5
5
  /**
@@ -1,5 +1,5 @@
1
- import { Texture } from '../textures/Texture.js';
2
- import { RenderTarget, RenderTargetOptions } from '../core/RenderTarget.js';
1
+ import { RenderTarget, RenderTargetOptions } from "../core/RenderTarget.js";
2
+ import { Texture } from "../textures/Texture.js";
3
3
 
4
4
  // eslint-disable-next-line @typescript-eslint/no-empty-interface
5
5
  export interface WebGLRenderTargetOptions extends RenderTargetOptions {}