@types/three 0.160.0 → 0.161.1

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Files changed (653) hide show
  1. three/README.md +1 -1
  2. three/build/three.d.cts +1 -1
  3. three/build/three.module.d.ts +1 -1
  4. three/build/three.module.min.d.ts +1 -1
  5. three/examples/jsm/Addons.d.ts +269 -265
  6. three/examples/jsm/animation/AnimationClipCreator.d.ts +1 -1
  7. three/examples/jsm/animation/CCDIKSolver.d.ts +1 -1
  8. three/examples/jsm/animation/MMDAnimationHelper.d.ts +5 -5
  9. three/examples/jsm/animation/MMDPhysics.d.ts +1 -1
  10. three/examples/jsm/cameras/CinematicCamera.d.ts +4 -4
  11. three/examples/jsm/capabilities/WebGPU.d.ts +2 -0
  12. three/examples/jsm/controls/ArcballControls.d.ts +8 -8
  13. three/examples/jsm/controls/DragControls.d.ts +1 -1
  14. three/examples/jsm/controls/FirstPersonControls.d.ts +1 -1
  15. three/examples/jsm/controls/FlyControls.d.ts +1 -1
  16. three/examples/jsm/controls/MapControls.d.ts +2 -2
  17. three/examples/jsm/controls/OrbitControls.d.ts +1 -1
  18. three/examples/jsm/controls/PointerLockControls.d.ts +1 -1
  19. three/examples/jsm/controls/TrackballControls.d.ts +1 -1
  20. three/examples/jsm/controls/TransformControls.d.ts +37 -37
  21. three/examples/jsm/csm/CSM.d.ts +3 -3
  22. three/examples/jsm/csm/CSMFrustum.d.ts +1 -1
  23. three/examples/jsm/csm/CSMHelper.d.ts +2 -2
  24. three/examples/jsm/curves/CurveExtras.d.ts +1 -1
  25. three/examples/jsm/curves/NURBSCurve.d.ts +1 -1
  26. three/examples/jsm/curves/NURBSSurface.d.ts +1 -1
  27. three/examples/jsm/curves/NURBSUtils.d.ts +137 -11
  28. three/examples/jsm/curves/NURBSVolume.d.ts +23 -0
  29. three/examples/jsm/deprecated/Geometry.d.ts +10 -11
  30. three/examples/jsm/effects/AnaglyphEffect.d.ts +1 -1
  31. three/examples/jsm/effects/AsciiEffect.d.ts +1 -1
  32. three/examples/jsm/effects/OutlineEffect.d.ts +1 -1
  33. three/examples/jsm/effects/ParallaxBarrierEffect.d.ts +1 -1
  34. three/examples/jsm/effects/PeppersGhostEffect.d.ts +1 -1
  35. three/examples/jsm/effects/StereoEffect.d.ts +1 -1
  36. three/examples/jsm/environments/DebugEnvironment.d.ts +1 -1
  37. three/examples/jsm/environments/RoomEnvironment.d.ts +1 -1
  38. three/examples/jsm/exporters/DRACOExporter.d.ts +1 -1
  39. three/examples/jsm/exporters/EXRExporter.d.ts +1 -1
  40. three/examples/jsm/exporters/GLTFExporter.d.ts +1 -1
  41. three/examples/jsm/exporters/KTX2Exporter.d.ts +1 -1
  42. three/examples/jsm/exporters/MMDExporter.d.ts +1 -1
  43. three/examples/jsm/exporters/OBJExporter.d.ts +1 -1
  44. three/examples/jsm/exporters/PLYExporter.d.ts +1 -1
  45. three/examples/jsm/exporters/STLExporter.d.ts +1 -1
  46. three/examples/jsm/exporters/USDZExporter.d.ts +2 -1
  47. three/examples/jsm/geometries/BoxLineGeometry.d.ts +1 -1
  48. three/examples/jsm/geometries/ConvexGeometry.d.ts +1 -1
  49. three/examples/jsm/geometries/DecalGeometry.d.ts +1 -1
  50. three/examples/jsm/geometries/ParametricGeometries.d.ts +2 -2
  51. three/examples/jsm/geometries/ParametricGeometry.d.ts +1 -1
  52. three/examples/jsm/geometries/RoundedBoxGeometry.d.ts +1 -1
  53. three/examples/jsm/geometries/SDFGeometryGenerator.d.ts +1 -1
  54. three/examples/jsm/geometries/TeapotGeometry.d.ts +1 -1
  55. three/examples/jsm/geometries/TextGeometry.d.ts +3 -3
  56. three/examples/jsm/helpers/LightProbeHelper.d.ts +1 -1
  57. three/examples/jsm/helpers/OctreeHelper.d.ts +3 -3
  58. three/examples/jsm/helpers/PositionalAudioHelper.d.ts +1 -1
  59. three/examples/jsm/helpers/RectAreaLightHelper.d.ts +1 -1
  60. three/examples/jsm/helpers/TextureHelper.d.ts +2 -2
  61. three/examples/jsm/helpers/VertexNormalsHelper.d.ts +1 -1
  62. three/examples/jsm/helpers/VertexTangentsHelper.d.ts +1 -1
  63. three/examples/jsm/helpers/ViewHelper.d.ts +1 -1
  64. three/examples/jsm/interactive/HTMLMesh.d.ts +1 -1
  65. three/examples/jsm/interactive/InteractiveGroup.d.ts +1 -1
  66. three/examples/jsm/interactive/SelectionBox.d.ts +1 -1
  67. three/examples/jsm/interactive/SelectionHelper.d.ts +1 -1
  68. three/examples/jsm/libs/fflate.module.d.ts +1 -1
  69. three/examples/jsm/libs/lil-gui.module.min.d.ts +26 -27
  70. three/examples/jsm/libs/meshopt_decoder.module.d.ts +1 -1
  71. three/examples/jsm/libs/stats.module.d.ts +1 -1
  72. three/examples/jsm/libs/tween.module.d.ts +7 -7
  73. three/examples/jsm/lights/IESSpotLight.d.ts +1 -1
  74. three/examples/jsm/lights/LightProbeGenerator.d.ts +1 -1
  75. three/examples/jsm/lines/Line2.d.ts +3 -3
  76. three/examples/jsm/lines/LineGeometry.d.ts +2 -2
  77. three/examples/jsm/lines/LineMaterial.d.ts +1 -1
  78. three/examples/jsm/lines/LineSegments2.d.ts +3 -3
  79. three/examples/jsm/lines/LineSegmentsGeometry.d.ts +1 -1
  80. three/examples/jsm/lines/Wireframe.d.ts +3 -3
  81. three/examples/jsm/lines/WireframeGeometry2.d.ts +2 -2
  82. three/examples/jsm/loaders/3DMLoader.d.ts +1 -1
  83. three/examples/jsm/loaders/3MFLoader.d.ts +1 -1
  84. three/examples/jsm/loaders/AMFLoader.d.ts +1 -1
  85. three/examples/jsm/loaders/BVHLoader.d.ts +1 -1
  86. three/examples/jsm/loaders/ColladaLoader.d.ts +1 -1
  87. three/examples/jsm/loaders/DDSLoader.d.ts +1 -1
  88. three/examples/jsm/loaders/DRACOLoader.d.ts +1 -1
  89. three/examples/jsm/loaders/EXRLoader.d.ts +1 -1
  90. three/examples/jsm/loaders/FBXLoader.d.ts +1 -1
  91. three/examples/jsm/loaders/FontLoader.d.ts +1 -1
  92. three/examples/jsm/loaders/GCodeLoader.d.ts +1 -1
  93. three/examples/jsm/loaders/GLTFLoader.d.ts +9 -8
  94. three/examples/jsm/loaders/HDRCubeTextureLoader.d.ts +2 -2
  95. three/examples/jsm/loaders/IESLoader.d.ts +1 -1
  96. three/examples/jsm/loaders/KMZLoader.d.ts +2 -2
  97. three/examples/jsm/loaders/KTX2Loader.d.ts +46 -6
  98. three/examples/jsm/loaders/KTXLoader.d.ts +1 -1
  99. three/examples/jsm/loaders/LDrawLoader.d.ts +1 -1
  100. three/examples/jsm/loaders/LUT3dlLoader.d.ts +29 -2
  101. three/examples/jsm/loaders/LUTCubeLoader.d.ts +37 -2
  102. three/examples/jsm/loaders/LWOLoader.d.ts +1 -1
  103. three/examples/jsm/loaders/LogLuvLoader.d.ts +1 -1
  104. three/examples/jsm/loaders/LottieLoader.d.ts +1 -1
  105. three/examples/jsm/loaders/MD2Loader.d.ts +1 -1
  106. three/examples/jsm/loaders/MDDLoader.d.ts +1 -1
  107. three/examples/jsm/loaders/MMDLoader.d.ts +1 -1
  108. three/examples/jsm/loaders/MTLLoader.d.ts +4 -4
  109. three/examples/jsm/loaders/MaterialXLoader.d.ts +2 -2
  110. three/examples/jsm/loaders/NRRDLoader.d.ts +2 -2
  111. three/examples/jsm/loaders/OBJLoader.d.ts +2 -2
  112. three/examples/jsm/loaders/PCDLoader.d.ts +1 -1
  113. three/examples/jsm/loaders/PDBLoader.d.ts +1 -1
  114. three/examples/jsm/loaders/PLYLoader.d.ts +1 -1
  115. three/examples/jsm/loaders/PVRLoader.d.ts +1 -1
  116. three/examples/jsm/loaders/RGBELoader.d.ts +1 -1
  117. three/examples/jsm/loaders/RGBMLoader.d.ts +1 -1
  118. three/examples/jsm/loaders/STLLoader.d.ts +1 -1
  119. three/examples/jsm/loaders/SVGLoader.d.ts +1 -1
  120. three/examples/jsm/loaders/TDSLoader.d.ts +1 -1
  121. three/examples/jsm/loaders/TGALoader.d.ts +1 -1
  122. three/examples/jsm/loaders/TIFFLoader.d.ts +1 -1
  123. three/examples/jsm/loaders/TTFLoader.d.ts +1 -1
  124. three/examples/jsm/loaders/TiltLoader.d.ts +1 -1
  125. three/examples/jsm/loaders/USDZLoader.d.ts +1 -1
  126. three/examples/jsm/loaders/VOXLoader.d.ts +1 -1
  127. three/examples/jsm/loaders/VRMLLoader.d.ts +1 -1
  128. three/examples/jsm/loaders/VTKLoader.d.ts +1 -1
  129. three/examples/jsm/loaders/XYZLoader.d.ts +1 -1
  130. three/examples/jsm/materials/MeshGouraudMaterial.d.ts +2 -3
  131. three/examples/jsm/materials/MeshPostProcessingMaterial.d.ts +13 -0
  132. three/examples/jsm/math/Capsule.d.ts +1 -1
  133. three/examples/jsm/math/ColorConverter.d.ts +1 -1
  134. three/examples/jsm/math/ConvexHull.d.ts +1 -1
  135. three/examples/jsm/math/Lut.d.ts +1 -1
  136. three/examples/jsm/math/MeshSurfaceSampler.d.ts +1 -1
  137. three/examples/jsm/math/OBB.d.ts +1 -1
  138. three/examples/jsm/math/Octree.d.ts +2 -2
  139. three/examples/jsm/misc/ConvexObjectBreaker.d.ts +1 -1
  140. three/examples/jsm/misc/GPUComputationRenderer.d.ts +9 -9
  141. three/examples/jsm/misc/Gyroscope.d.ts +1 -1
  142. three/examples/jsm/misc/MD2Character.d.ts +1 -1
  143. three/examples/jsm/misc/MD2CharacterComplex.d.ts +1 -1
  144. three/examples/jsm/misc/MorphAnimMesh.d.ts +1 -1
  145. three/examples/jsm/misc/MorphBlendMesh.d.ts +1 -1
  146. three/examples/jsm/misc/ProgressiveLightMap.d.ts +2 -2
  147. three/examples/jsm/misc/RollerCoaster.d.ts +1 -1
  148. three/examples/jsm/misc/TubePainter.d.ts +1 -1
  149. three/examples/jsm/misc/Volume.d.ts +3 -3
  150. three/examples/jsm/misc/VolumeSlice.d.ts +2 -2
  151. three/examples/jsm/modifiers/CurveModifier.d.ts +4 -4
  152. three/examples/jsm/modifiers/EdgeSplitModifier.d.ts +1 -1
  153. three/examples/jsm/modifiers/SimplifyModifier.d.ts +1 -1
  154. three/examples/jsm/modifiers/TessellateModifier.d.ts +1 -1
  155. three/examples/jsm/nodes/Nodes.d.ts +261 -196
  156. three/examples/jsm/nodes/accessors/BitangentNode.d.ts +7 -7
  157. three/examples/jsm/nodes/accessors/BufferNode.d.ts +3 -3
  158. three/examples/jsm/nodes/accessors/CameraNode.d.ts +19 -8
  159. three/examples/jsm/nodes/accessors/CubeTextureNode.d.ts +12 -6
  160. three/examples/jsm/nodes/accessors/InstanceNode.d.ts +3 -3
  161. three/examples/jsm/nodes/accessors/MaterialNode.d.ts +9 -9
  162. three/examples/jsm/nodes/accessors/MaterialReferenceNode.d.ts +4 -4
  163. three/examples/jsm/nodes/accessors/ModelNode.d.ts +4 -2
  164. three/examples/jsm/nodes/accessors/ModelViewProjectionNode.d.ts +3 -3
  165. three/examples/jsm/nodes/accessors/NormalNode.d.ts +6 -6
  166. three/examples/jsm/nodes/accessors/Object3DNode.d.ts +15 -11
  167. three/examples/jsm/nodes/accessors/PointUVNode.d.ts +2 -2
  168. three/examples/jsm/nodes/accessors/PositionNode.d.ts +8 -8
  169. three/examples/jsm/nodes/accessors/ReferenceNode.d.ts +3 -3
  170. three/examples/jsm/nodes/accessors/ReflectVectorNode.d.ts +3 -3
  171. three/examples/jsm/nodes/accessors/SkinningNode.d.ts +3 -3
  172. three/examples/jsm/nodes/accessors/StorageBufferNode.d.ts +3 -3
  173. three/examples/jsm/nodes/accessors/TangentNode.d.ts +7 -7
  174. three/examples/jsm/nodes/accessors/TextureBicubicNode.d.ts +18 -0
  175. three/examples/jsm/nodes/accessors/TextureNode.d.ts +15 -7
  176. three/examples/jsm/nodes/accessors/UVNode.d.ts +2 -2
  177. three/examples/jsm/nodes/accessors/UserDataNode.d.ts +3 -3
  178. three/examples/jsm/nodes/accessors/VertexColorNode.d.ts +12 -0
  179. three/examples/jsm/nodes/code/CodeNode.d.ts +4 -4
  180. three/examples/jsm/nodes/code/ExpressionNode.d.ts +3 -3
  181. three/examples/jsm/nodes/code/FunctionCallNode.d.ts +10 -4
  182. three/examples/jsm/nodes/code/FunctionNode.d.ts +8 -9
  183. three/examples/jsm/nodes/core/ArrayUniformNode.d.ts +2 -2
  184. three/examples/jsm/nodes/core/AssignNode.d.ts +17 -0
  185. three/examples/jsm/nodes/core/AttributeNode.d.ts +4 -4
  186. three/examples/jsm/nodes/core/BypassNode.d.ts +8 -2
  187. three/examples/jsm/nodes/core/CacheNode.d.ts +11 -3
  188. three/examples/jsm/nodes/core/ConstNode.d.ts +3 -3
  189. three/examples/jsm/nodes/core/ContextNode.d.ts +11 -3
  190. three/examples/jsm/nodes/core/IndexNode.d.ts +18 -0
  191. three/examples/jsm/nodes/core/InputNode.d.ts +4 -4
  192. three/examples/jsm/nodes/core/LightingModel.d.ts +36 -0
  193. three/examples/jsm/nodes/core/Node.d.ts +34 -10
  194. three/examples/jsm/nodes/core/NodeBuilder.d.ts +34 -33
  195. three/examples/jsm/nodes/core/NodeCache.d.ts +2 -2
  196. three/examples/jsm/nodes/core/NodeFrame.d.ts +19 -7
  197. three/examples/jsm/nodes/core/NodeFunction.d.ts +1 -1
  198. three/examples/jsm/nodes/core/NodeKeywords.d.ts +2 -2
  199. three/examples/jsm/nodes/core/NodeParser.d.ts +1 -1
  200. three/examples/jsm/nodes/core/NodeUniform.d.ts +1 -1
  201. three/examples/jsm/nodes/core/NodeUtils.d.ts +2 -2
  202. three/examples/jsm/nodes/core/NodeVarying.d.ts +1 -1
  203. three/examples/jsm/nodes/core/PropertyNode.d.ts +22 -5
  204. three/examples/jsm/nodes/core/StackNode.d.ts +1 -1
  205. three/examples/jsm/nodes/core/TempNode.d.ts +3 -3
  206. three/examples/jsm/nodes/core/UniformNode.d.ts +5 -5
  207. three/examples/jsm/nodes/core/VarNode.d.ts +11 -5
  208. three/examples/jsm/nodes/core/VaryingNode.d.ts +8 -2
  209. three/examples/jsm/nodes/core/constants.d.ts +57 -58
  210. three/examples/jsm/nodes/display/AfterImageNode.d.ts +25 -0
  211. three/examples/jsm/nodes/display/AnamorphicNode.d.ts +32 -0
  212. three/examples/jsm/nodes/display/BlendModeNode.d.ts +21 -11
  213. three/examples/jsm/nodes/display/ColorAdjustmentNode.d.ts +17 -6
  214. three/examples/jsm/nodes/display/ColorSpaceNode.d.ts +21 -8
  215. three/examples/jsm/nodes/display/FrontFacingNode.d.ts +2 -2
  216. three/examples/jsm/nodes/display/GaussianBlurNode.d.ts +28 -0
  217. three/examples/jsm/nodes/display/NormalMapNode.d.ts +11 -5
  218. three/examples/jsm/nodes/display/PassNode.d.ts +44 -0
  219. three/examples/jsm/nodes/display/PosterizeNode.d.ts +8 -2
  220. three/examples/jsm/nodes/display/ToneMappingNode.d.ts +4 -4
  221. three/examples/jsm/nodes/display/ViewportDepthNode.d.ts +32 -0
  222. three/examples/jsm/nodes/display/ViewportNode.d.ts +8 -8
  223. three/examples/jsm/nodes/display/ViewportSharedTextureNode.d.ts +18 -0
  224. three/examples/jsm/nodes/display/ViewportTextureNode.d.ts +33 -0
  225. three/examples/jsm/nodes/fog/FogExp2Node.d.ts +9 -3
  226. three/examples/jsm/nodes/fog/FogNode.d.ts +8 -2
  227. three/examples/jsm/nodes/fog/FogRangeNode.d.ts +9 -3
  228. three/examples/jsm/nodes/functions/BSDF/BRDF_GGX.d.ts +10 -3
  229. three/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.d.ts +4 -3
  230. three/examples/jsm/nodes/functions/BSDF/BRDF_Sheen.d.ts +7 -0
  231. three/examples/jsm/nodes/functions/BSDF/DFGApprox.d.ts +4 -3
  232. three/examples/jsm/nodes/functions/BSDF/D_GGX.d.ts +4 -3
  233. three/examples/jsm/nodes/functions/BSDF/F_Schlick.d.ts +4 -3
  234. three/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.d.ts +2 -2
  235. three/examples/jsm/nodes/functions/PhongLightingModel.d.ts +7 -0
  236. three/examples/jsm/nodes/functions/PhysicalLightingModel.d.ts +18 -9
  237. three/examples/jsm/nodes/functions/material/getGeometryRoughness.d.ts +1 -1
  238. three/examples/jsm/nodes/functions/material/getRoughness.d.ts +2 -2
  239. three/examples/jsm/nodes/geometry/RangeNode.d.ts +4 -4
  240. three/examples/jsm/nodes/gpgpu/ComputeNode.d.ts +8 -2
  241. three/examples/jsm/nodes/lighting/AONode.d.ts +2 -2
  242. three/examples/jsm/nodes/lighting/AnalyticLightNode.d.ts +3 -3
  243. three/examples/jsm/nodes/lighting/EnvironmentNode.d.ts +2 -2
  244. three/examples/jsm/nodes/lighting/HemisphereLightNode.d.ts +4 -4
  245. three/examples/jsm/nodes/lighting/LightUtils.d.ts +2 -2
  246. three/examples/jsm/nodes/lighting/LightingContextNode.d.ts +22 -15
  247. three/examples/jsm/nodes/lighting/LightingNode.d.ts +1 -1
  248. three/examples/jsm/nodes/lighting/LightsNode.d.ts +6 -6
  249. three/examples/jsm/nodes/lighting/PointLightNode.d.ts +3 -3
  250. three/examples/jsm/nodes/lighting/SpotLightNode.d.ts +3 -3
  251. three/examples/jsm/nodes/loaders/NodeLoader.d.ts +2 -2
  252. three/examples/jsm/nodes/loaders/NodeMaterialLoader.d.ts +2 -2
  253. three/examples/jsm/nodes/loaders/NodeObjectLoader.d.ts +3 -3
  254. three/examples/jsm/nodes/materials/LineBasicNodeMaterial.d.ts +3 -4
  255. three/examples/jsm/nodes/materials/Materials.d.ts +9 -17
  256. three/examples/jsm/nodes/materials/MeshBasicNodeMaterial.d.ts +4 -6
  257. three/examples/jsm/nodes/materials/MeshPhongNodeMaterial.d.ts +12 -0
  258. three/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.d.ts +6 -10
  259. three/examples/jsm/nodes/materials/MeshSSSNodeMaterial.d.ts +17 -0
  260. three/examples/jsm/nodes/materials/MeshStandardNodeMaterial.d.ts +4 -5
  261. three/examples/jsm/nodes/materials/NodeMaterial.d.ts +39 -23
  262. three/examples/jsm/nodes/materials/PointsNodeMaterial.d.ts +5 -11
  263. three/examples/jsm/nodes/materials/SpriteNodeMaterial.d.ts +4 -14
  264. three/examples/jsm/nodes/materialx/MaterialXNodes.d.ts +4 -4
  265. three/examples/jsm/nodes/materialx/lib/mx_hsv.d.ts +3 -3
  266. three/examples/jsm/nodes/materialx/lib/mx_noise.d.ts +3 -3
  267. three/examples/jsm/nodes/math/CondNode.d.ts +8 -2
  268. three/examples/jsm/nodes/math/HashNode.d.ts +16 -0
  269. three/examples/jsm/nodes/math/MathNode.d.ts +65 -59
  270. three/examples/jsm/nodes/math/MathUtils.d.ts +16 -0
  271. three/examples/jsm/nodes/math/OperatorNode.d.ts +27 -26
  272. three/examples/jsm/nodes/math/TriNoise3D.d.ts +12 -0
  273. three/examples/jsm/nodes/procedural/CheckerNode.d.ts +8 -2
  274. three/examples/jsm/nodes/shadernode/ShaderNode.d.ts +100 -50
  275. three/examples/jsm/nodes/utils/ArrayElementNode.d.ts +2 -2
  276. three/examples/jsm/nodes/utils/ConvertNode.d.ts +2 -2
  277. three/examples/jsm/nodes/utils/DiscardNode.d.ts +16 -0
  278. three/examples/jsm/nodes/utils/EquirectUVNode.d.ts +2 -2
  279. three/examples/jsm/nodes/utils/JoinNode.d.ts +2 -2
  280. three/examples/jsm/nodes/utils/MatcapUVNode.d.ts +2 -2
  281. three/examples/jsm/nodes/utils/MaxMipLevelNode.d.ts +4 -4
  282. three/examples/jsm/nodes/utils/OscNode.d.ts +6 -6
  283. three/examples/jsm/nodes/utils/ReflectorNode.d.ts +30 -0
  284. three/examples/jsm/nodes/utils/RemapNode.d.ts +24 -5
  285. three/examples/jsm/nodes/utils/RotateNode.d.ts +21 -0
  286. three/examples/jsm/nodes/utils/RotateUVNode.d.ts +9 -3
  287. three/examples/jsm/nodes/utils/SpecularMIPLevelNode.d.ts +3 -3
  288. three/examples/jsm/nodes/utils/SplitNode.d.ts +2 -3
  289. three/examples/jsm/nodes/utils/SpriteSheetUVNode.d.ts +2 -2
  290. three/examples/jsm/nodes/utils/TimerNode.d.ts +6 -6
  291. three/examples/jsm/nodes/utils/TriplanarTexturesNode.d.ts +10 -4
  292. three/examples/jsm/objects/GroundedSkybox.d.ts +5 -0
  293. three/examples/jsm/objects/Lensflare.d.ts +1 -1
  294. three/examples/jsm/objects/MarchingCubes.d.ts +1 -1
  295. three/examples/jsm/objects/QuadMesh.d.ts +5 -3
  296. three/examples/jsm/objects/Reflector.d.ts +4 -4
  297. three/examples/jsm/objects/ReflectorForSSRPass.d.ts +8 -8
  298. three/examples/jsm/objects/Refractor.d.ts +5 -5
  299. three/examples/jsm/objects/ShadowMesh.d.ts +1 -1
  300. three/examples/jsm/objects/Sky.d.ts +1 -1
  301. three/examples/jsm/objects/Water.d.ts +1 -1
  302. three/examples/jsm/objects/Water2.d.ts +1 -1
  303. three/examples/jsm/physics/AmmoPhysics.d.ts +1 -1
  304. three/examples/jsm/physics/RapierPhysics.d.ts +1 -1
  305. three/examples/jsm/postprocessing/AfterimagePass.d.ts +2 -2
  306. three/examples/jsm/postprocessing/BloomPass.d.ts +2 -2
  307. three/examples/jsm/postprocessing/BokehPass.d.ts +2 -2
  308. three/examples/jsm/postprocessing/ClearPass.d.ts +2 -2
  309. three/examples/jsm/postprocessing/CubeTexturePass.d.ts +2 -2
  310. three/examples/jsm/postprocessing/DotScreenPass.d.ts +2 -2
  311. three/examples/jsm/postprocessing/EffectComposer.d.ts +4 -4
  312. three/examples/jsm/postprocessing/FilmPass.d.ts +2 -2
  313. three/examples/jsm/postprocessing/GTAOPass.d.ts +5 -2
  314. three/examples/jsm/postprocessing/GlitchPass.d.ts +2 -2
  315. three/examples/jsm/postprocessing/HalftonePass.d.ts +2 -2
  316. three/examples/jsm/postprocessing/LUTPass.d.ts +2 -2
  317. three/examples/jsm/postprocessing/MaskPass.d.ts +2 -2
  318. three/examples/jsm/postprocessing/OutlinePass.d.ts +6 -6
  319. three/examples/jsm/postprocessing/OutputPass.d.ts +2 -2
  320. three/examples/jsm/postprocessing/Pass.d.ts +1 -1
  321. three/examples/jsm/postprocessing/RenderPass.d.ts +2 -2
  322. three/examples/jsm/postprocessing/RenderPixelatedPass.d.ts +4 -4
  323. three/examples/jsm/postprocessing/SAOPass.d.ts +5 -5
  324. three/examples/jsm/postprocessing/SMAAPass.d.ts +2 -2
  325. three/examples/jsm/postprocessing/SSAARenderPass.d.ts +2 -2
  326. three/examples/jsm/postprocessing/SSAOPass.d.ts +4 -4
  327. three/examples/jsm/postprocessing/SSRPass.d.ts +10 -10
  328. three/examples/jsm/postprocessing/SavePass.d.ts +2 -2
  329. three/examples/jsm/postprocessing/ShaderPass.d.ts +2 -2
  330. three/examples/jsm/postprocessing/TAARenderPass.d.ts +2 -2
  331. three/examples/jsm/postprocessing/TexturePass.d.ts +2 -2
  332. three/examples/jsm/postprocessing/UnrealBloomPass.d.ts +2 -2
  333. three/examples/jsm/renderers/CSS2DRenderer.d.ts +1 -1
  334. three/examples/jsm/renderers/CSS3DRenderer.d.ts +1 -1
  335. three/examples/jsm/renderers/Projector.d.ts +1 -1
  336. three/examples/jsm/renderers/SVGRenderer.d.ts +1 -1
  337. three/examples/jsm/renderers/common/Backend.d.ts +8 -4
  338. three/examples/jsm/renderers/common/Color4.d.ts +9 -0
  339. three/examples/jsm/renderers/common/Info.d.ts +8 -2
  340. three/examples/jsm/renderers/common/PostProcessing.d.ts +11 -0
  341. three/examples/jsm/renderers/common/Renderer.d.ts +245 -6
  342. three/examples/jsm/renderers/common/StorageTexture.d.ts +5 -0
  343. three/examples/jsm/renderers/webgl/WebGLBackend.d.ts +5 -3
  344. three/examples/jsm/renderers/webgl/nodes/SlotNode.d.ts +2 -2
  345. three/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.d.ts +7 -7
  346. three/examples/jsm/renderers/webgl/nodes/WebGLNodes.d.ts +1 -1
  347. three/examples/jsm/renderers/webgl-legacy/nodes/WebGLNodes.d.ts +1 -1
  348. three/examples/jsm/renderers/webgpu/WebGPUBackend.d.ts +16 -7
  349. three/examples/jsm/renderers/webgpu/WebGPURenderer.d.ts +7 -7
  350. three/examples/jsm/shaders/ACESFilmicToneMappingShader.d.ts +1 -1
  351. three/examples/jsm/shaders/AfterimageShader.d.ts +1 -1
  352. three/examples/jsm/shaders/BleachBypassShader.d.ts +1 -1
  353. three/examples/jsm/shaders/BlendShader.d.ts +1 -1
  354. three/examples/jsm/shaders/BokehShader.d.ts +1 -1
  355. three/examples/jsm/shaders/BokehShader2.d.ts +1 -1
  356. three/examples/jsm/shaders/BrightnessContrastShader.d.ts +1 -1
  357. three/examples/jsm/shaders/ColorCorrectionShader.d.ts +1 -1
  358. three/examples/jsm/shaders/ColorifyShader.d.ts +1 -1
  359. three/examples/jsm/shaders/ConvolutionShader.d.ts +1 -1
  360. three/examples/jsm/shaders/CopyShader.d.ts +1 -1
  361. three/examples/jsm/shaders/DOFMipMapShader.d.ts +1 -1
  362. three/examples/jsm/shaders/DepthLimitedBlurShader.d.ts +1 -1
  363. three/examples/jsm/shaders/DigitalGlitch.d.ts +1 -1
  364. three/examples/jsm/shaders/DotScreenShader.d.ts +1 -1
  365. three/examples/jsm/shaders/ExposureShader.d.ts +2 -2
  366. three/examples/jsm/shaders/FXAAShader.d.ts +1 -1
  367. three/examples/jsm/shaders/FilmShader.d.ts +1 -1
  368. three/examples/jsm/shaders/FocusShader.d.ts +1 -1
  369. three/examples/jsm/shaders/FreiChenShader.d.ts +1 -1
  370. three/examples/jsm/shaders/GTAOShader.d.ts +1 -1
  371. three/examples/jsm/shaders/GammaCorrectionShader.d.ts +1 -1
  372. three/examples/jsm/shaders/GodRaysShader.d.ts +1 -1
  373. three/examples/jsm/shaders/HalftoneShader.d.ts +1 -1
  374. three/examples/jsm/shaders/HorizontalBlurShader.d.ts +1 -1
  375. three/examples/jsm/shaders/HorizontalTiltShiftShader.d.ts +1 -1
  376. three/examples/jsm/shaders/HueSaturationShader.d.ts +1 -1
  377. three/examples/jsm/shaders/KaleidoShader.d.ts +1 -1
  378. three/examples/jsm/shaders/LuminosityHighPassShader.d.ts +1 -1
  379. three/examples/jsm/shaders/LuminosityShader.d.ts +1 -1
  380. three/examples/jsm/shaders/MMDToonShader.d.ts +1 -1
  381. three/examples/jsm/shaders/MirrorShader.d.ts +1 -1
  382. three/examples/jsm/shaders/NormalMapShader.d.ts +1 -1
  383. three/examples/jsm/shaders/OutputShader.d.ts +1 -1
  384. three/examples/jsm/shaders/PoissonDenoiseShader.d.ts +1 -1
  385. three/examples/jsm/shaders/RGBShiftShader.d.ts +1 -1
  386. three/examples/jsm/shaders/SAOShader.d.ts +1 -1
  387. three/examples/jsm/shaders/SMAAShader.d.ts +1 -1
  388. three/examples/jsm/shaders/SSAOShader.d.ts +1 -1
  389. three/examples/jsm/shaders/SSRShader.d.ts +1 -1
  390. three/examples/jsm/shaders/SepiaShader.d.ts +1 -1
  391. three/examples/jsm/shaders/SobelOperatorShader.d.ts +1 -1
  392. three/examples/jsm/shaders/SubsurfaceScatteringShader.d.ts +1 -1
  393. three/examples/jsm/shaders/TechnicolorShader.d.ts +1 -1
  394. three/examples/jsm/shaders/ToonShader.d.ts +1 -1
  395. three/examples/jsm/shaders/TriangleBlurShader.d.ts +1 -1
  396. three/examples/jsm/shaders/UnpackDepthRGBAShader.d.ts +1 -1
  397. three/examples/jsm/shaders/VelocityShader.d.ts +5 -3
  398. three/examples/jsm/shaders/VerticalBlurShader.d.ts +1 -1
  399. three/examples/jsm/shaders/VerticalTiltShiftShader.d.ts +1 -1
  400. three/examples/jsm/shaders/VignetteShader.d.ts +1 -1
  401. three/examples/jsm/shaders/VolumeShader.d.ts +1 -1
  402. three/examples/jsm/shaders/WaterRefractionShader.d.ts +1 -1
  403. three/examples/jsm/transpiler/GLSLDecoder.d.ts +1 -1
  404. three/examples/jsm/transpiler/ShaderToyDecoder.d.ts +1 -1
  405. three/examples/jsm/transpiler/TSLEncoder.d.ts +1 -1
  406. three/examples/jsm/utils/BufferGeometryUtils.d.ts +3 -13
  407. three/examples/jsm/utils/CameraUtils.d.ts +1 -1
  408. three/examples/jsm/utils/GPUStatsPanel.d.ts +1 -1
  409. three/examples/jsm/utils/GeometryCompressionUtils.d.ts +1 -1
  410. three/examples/jsm/utils/GeometryUtils.d.ts +1 -1
  411. three/examples/jsm/utils/LDrawUtils.d.ts +1 -1
  412. three/examples/jsm/utils/PackedPhongMaterial.d.ts +1 -1
  413. three/examples/jsm/utils/SceneUtils.d.ts +1 -1
  414. three/examples/jsm/utils/ShadowMapViewer.d.ts +1 -1
  415. three/examples/jsm/utils/SkeletonUtils.d.ts +1 -1
  416. three/examples/jsm/utils/TextureUtils.d.ts +1 -1
  417. three/examples/jsm/utils/UVsDebug.d.ts +1 -1
  418. three/examples/jsm/webxr/ARButton.d.ts +1 -1
  419. three/examples/jsm/webxr/OculusHandModel.d.ts +2 -2
  420. three/examples/jsm/webxr/OculusHandPointerModel.d.ts +3 -3
  421. three/examples/jsm/webxr/Text2D.d.ts +1 -1
  422. three/examples/jsm/webxr/VRButton.d.ts +1 -1
  423. three/examples/jsm/webxr/XRButton.d.ts +1 -1
  424. three/examples/jsm/webxr/XRControllerModelFactory.d.ts +6 -5
  425. three/examples/jsm/webxr/XREstimatedLight.d.ts +1 -1
  426. three/examples/jsm/webxr/XRHandMeshModel.d.ts +10 -2
  427. three/examples/jsm/webxr/XRHandModelFactory.d.ts +5 -5
  428. three/examples/jsm/webxr/XRHandPrimitiveModel.d.ts +3 -3
  429. three/examples/jsm/webxr/XRPlanes.d.ts +1 -1
  430. three/index.d.ts +1 -1
  431. three/package.json +2 -2
  432. three/src/Three.d.ts +187 -187
  433. three/src/animation/AnimationAction.d.ts +4 -4
  434. three/src/animation/AnimationClip.d.ts +4 -4
  435. three/src/animation/AnimationMixer.d.ts +6 -6
  436. three/src/animation/AnimationUtils.d.ts +1 -1
  437. three/src/animation/KeyframeTrack.d.ts +5 -5
  438. three/src/animation/tracks/BooleanKeyframeTrack.d.ts +1 -1
  439. three/src/animation/tracks/ColorKeyframeTrack.d.ts +2 -2
  440. three/src/animation/tracks/NumberKeyframeTrack.d.ts +2 -2
  441. three/src/animation/tracks/QuaternionKeyframeTrack.d.ts +2 -2
  442. three/src/animation/tracks/StringKeyframeTrack.d.ts +2 -2
  443. three/src/animation/tracks/VectorKeyframeTrack.d.ts +2 -2
  444. three/src/audio/Audio.d.ts +4 -4
  445. three/src/audio/AudioAnalyser.d.ts +1 -1
  446. three/src/audio/AudioListener.d.ts +3 -3
  447. three/src/audio/PositionalAudio.d.ts +2 -2
  448. three/src/cameras/ArrayCamera.d.ts +1 -1
  449. three/src/cameras/Camera.d.ts +6 -6
  450. three/src/cameras/CubeCamera.d.ts +5 -5
  451. three/src/cameras/OrthographicCamera.d.ts +2 -2
  452. three/src/cameras/PerspectiveCamera.d.ts +15 -2
  453. three/src/cameras/StereoCamera.d.ts +3 -3
  454. three/src/constants.d.ts +75 -76
  455. three/src/core/BufferAttribute.d.ts +3 -3
  456. three/src/core/BufferGeometry.d.ts +11 -11
  457. three/src/core/InstancedBufferAttribute.d.ts +1 -1
  458. three/src/core/InstancedBufferGeometry.d.ts +1 -2
  459. three/src/core/InstancedInterleavedBuffer.d.ts +2 -2
  460. three/src/core/InterleavedBuffer.d.ts +3 -3
  461. three/src/core/InterleavedBufferAttribute.d.ts +16 -6
  462. three/src/core/Object3D.d.ts +29 -29
  463. three/src/core/Raycaster.d.ts +6 -6
  464. three/src/core/RenderTarget.d.ts +10 -10
  465. three/src/core/UniformsGroup.d.ts +3 -3
  466. three/src/extras/ImageUtils.d.ts +5 -5
  467. three/src/extras/PMREMGenerator.d.ts +5 -5
  468. three/src/extras/core/Curve.d.ts +11 -11
  469. three/src/extras/core/CurvePath.d.ts +10 -9
  470. three/src/extras/core/Interpolations.d.ts +1 -1
  471. three/src/extras/core/Path.d.ts +3 -3
  472. three/src/extras/core/Shape.d.ts +3 -3
  473. three/src/extras/core/ShapePath.d.ts +5 -5
  474. three/src/extras/curves/ArcCurve.d.ts +2 -2
  475. three/src/extras/curves/CatmullRomCurve3.d.ts +4 -4
  476. three/src/extras/curves/CubicBezierCurve.d.ts +3 -3
  477. three/src/extras/curves/CubicBezierCurve3.d.ts +3 -3
  478. three/src/extras/curves/Curves.d.ts +10 -10
  479. three/src/extras/curves/EllipseCurve.d.ts +3 -3
  480. three/src/extras/curves/LineCurve.d.ts +3 -3
  481. three/src/extras/curves/LineCurve3.d.ts +3 -3
  482. three/src/extras/curves/QuadraticBezierCurve.d.ts +3 -3
  483. three/src/extras/curves/QuadraticBezierCurve3.d.ts +3 -3
  484. three/src/extras/curves/SplineCurve.d.ts +3 -3
  485. three/src/geometries/BoxGeometry.d.ts +2 -2
  486. three/src/geometries/CapsuleGeometry.d.ts +2 -2
  487. three/src/geometries/CircleGeometry.d.ts +2 -2
  488. three/src/geometries/ConeGeometry.d.ts +2 -2
  489. three/src/geometries/CylinderGeometry.d.ts +2 -2
  490. three/src/geometries/DodecahedronGeometry.d.ts +2 -2
  491. three/src/geometries/EdgesGeometry.d.ts +2 -2
  492. three/src/geometries/ExtrudeGeometry.d.ts +6 -6
  493. three/src/geometries/Geometries.d.ts +21 -21
  494. three/src/geometries/IcosahedronGeometry.d.ts +2 -2
  495. three/src/geometries/LatheGeometry.d.ts +3 -3
  496. three/src/geometries/OctahedronGeometry.d.ts +2 -2
  497. three/src/geometries/PlaneGeometry.d.ts +2 -2
  498. three/src/geometries/PolyhedronGeometry.d.ts +2 -2
  499. three/src/geometries/RingGeometry.d.ts +3 -3
  500. three/src/geometries/ShapeGeometry.d.ts +3 -3
  501. three/src/geometries/SphereGeometry.d.ts +2 -2
  502. three/src/geometries/TetrahedronGeometry.d.ts +2 -2
  503. three/src/geometries/TorusGeometry.d.ts +2 -2
  504. three/src/geometries/TorusKnotGeometry.d.ts +2 -2
  505. three/src/geometries/TubeGeometry.d.ts +4 -4
  506. three/src/geometries/WireframeGeometry.d.ts +2 -2
  507. three/src/helpers/ArrowHelper.d.ts +6 -6
  508. three/src/helpers/AxesHelper.d.ts +3 -3
  509. three/src/helpers/Box3Helper.d.ts +4 -4
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  511. three/src/helpers/CameraHelper.d.ts +5 -5
  512. three/src/helpers/DirectionalLightHelper.d.ts +6 -6
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  514. three/src/helpers/HemisphereLightHelper.d.ts +6 -6
  515. three/src/helpers/PlaneHelper.d.ts +3 -3
  516. three/src/helpers/PointLightHelper.d.ts +5 -5
  517. three/src/helpers/PolarGridHelper.d.ts +3 -3
  518. three/src/helpers/SkeletonHelper.d.ts +6 -6
  519. three/src/helpers/SpotLightHelper.d.ts +6 -6
  520. three/src/lights/AmbientLight.d.ts +3 -3
  521. three/src/lights/DirectionalLight.d.ts +6 -6
  522. three/src/lights/DirectionalLightShadow.d.ts +2 -2
  523. three/src/lights/HemisphereLight.d.ts +4 -4
  524. three/src/lights/Light.d.ts +4 -4
  525. three/src/lights/LightProbe.d.ts +2 -2
  526. three/src/lights/LightShadow.d.ts +7 -7
  527. three/src/lights/PointLight.d.ts +3 -3
  528. three/src/lights/PointLightShadow.d.ts +3 -3
  529. three/src/lights/RectAreaLight.d.ts +3 -3
  530. three/src/lights/SpotLight.d.ts +7 -7
  531. three/src/lights/SpotLightShadow.d.ts +2 -2
  532. three/src/loaders/AnimationLoader.d.ts +3 -3
  533. three/src/loaders/AudioLoader.d.ts +2 -2
  534. three/src/loaders/BufferGeometryLoader.d.ts +4 -4
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  536. three/src/loaders/CubeTextureLoader.d.ts +3 -3
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  541. three/src/loaders/Loader.d.ts +1 -1
  542. three/src/loaders/LoadingManager.d.ts +1 -1
  543. three/src/loaders/MaterialLoader.d.ts +4 -4
  544. three/src/loaders/ObjectLoader.d.ts +9 -9
  545. three/src/loaders/TextureLoader.d.ts +3 -3
  546. three/src/materials/LineBasicMaterial.d.ts +3 -3
  547. three/src/materials/LineDashedMaterial.d.ts +1 -1
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  551. three/src/materials/MeshDepthMaterial.d.ts +3 -3
  552. three/src/materials/MeshDistanceMaterial.d.ts +3 -3
  553. three/src/materials/MeshLambertMaterial.d.ts +5 -5
  554. three/src/materials/MeshMatcapMaterial.d.ts +5 -5
  555. three/src/materials/MeshNormalMaterial.d.ts +4 -4
  556. three/src/materials/MeshPhongMaterial.d.ts +5 -5
  557. three/src/materials/MeshPhysicalMaterial.d.ts +4 -4
  558. three/src/materials/MeshStandardMaterial.d.ts +5 -5
  559. three/src/materials/MeshToonMaterial.d.ts +5 -5
  560. three/src/materials/PointsMaterial.d.ts +3 -3
  561. three/src/materials/RawShaderMaterial.d.ts +2 -2
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  564. three/src/materials/SpriteMaterial.d.ts +3 -3
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  569. three/src/math/Cylindrical.d.ts +1 -1
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  573. three/src/math/MathUtils.d.ts +1 -1
  574. three/src/math/Matrix3.d.ts +3 -3
  575. three/src/math/Matrix4.d.ts +5 -5
  576. three/src/math/Plane.d.ts +6 -6
  577. three/src/math/Quaternion.d.ts +31 -34
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  579. three/src/math/Sphere.d.ts +4 -4
  580. three/src/math/Spherical.d.ts +1 -1
  581. three/src/math/SphericalHarmonics3.d.ts +1 -1
  582. three/src/math/Triangle.d.ts +7 -24
  583. three/src/math/Vector2.d.ts +26 -161
  584. three/src/math/Vector3.d.ts +54 -62
  585. three/src/math/Vector4.d.ts +27 -22
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  602. three/src/objects/Sprite.d.ts +6 -6
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  612. three/src/renderers/shaders/UniformsUtils.d.ts +3 -3
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  630. three/src/renderers/webgl/WebGLUniformsGroups.d.ts +5 -5
  631. three/src/renderers/webgl/WebGLUtils.d.ts +1 -1
  632. three/src/renderers/webxr/WebXRController.d.ts +4 -4
  633. three/src/renderers/webxr/WebXRDepthSensing.d.ts +27 -0
  634. three/src/renderers/webxr/WebXRManager.d.ts +8 -7
  635. three/src/scenes/Fog.d.ts +1 -1
  636. three/src/scenes/FogExp2.d.ts +2 -2
  637. three/src/scenes/Scene.d.ts +7 -7
  638. three/src/textures/CanvasTexture.d.ts +5 -5
  639. three/src/textures/CompressedArrayTexture.d.ts +2 -2
  640. three/src/textures/CompressedCubeTexture.d.ts +2 -2
  641. three/src/textures/CompressedTexture.d.ts +6 -6
  642. three/src/textures/CubeTexture.d.ts +7 -7
  643. three/src/textures/Data3DTexture.d.ts +3 -3
  644. three/src/textures/DataArrayTexture.d.ts +4 -4
  645. three/src/textures/DataTexture.d.ts +7 -7
  646. three/src/textures/DepthTexture.d.ts +5 -5
  647. three/src/textures/FramebufferTexture.d.ts +2 -2
  648. three/src/textures/Source.d.ts +11 -1
  649. three/src/textures/Texture.d.ts +11 -11
  650. three/src/textures/VideoTexture.d.ts +5 -5
  651. three/build/three.d.ts +0 -2
  652. three/build/three.min.d.ts +0 -2
  653. three/examples/jsm/objects/GroundProjectedSkybox.d.ts +0 -13
@@ -1,18 +1,18 @@
1
- import { Vector3 } from '../math/Vector3.js';
2
- import { Euler } from '../math/Euler.js';
3
- import { Quaternion } from '../math/Quaternion.js';
4
- import { Matrix4 } from '../math/Matrix4.js';
5
- import { Matrix3 } from '../math/Matrix3.js';
6
- import { Layers } from './Layers.js';
7
- import { WebGLRenderer } from '../renderers/WebGLRenderer.js';
8
- import { Scene } from '../scenes/Scene.js';
9
- import { Camera } from '../cameras/Camera.js';
10
- import { Material } from '../materials/Material.js';
11
- import { Group } from '../objects/Group.js';
12
- import { Intersection, Raycaster } from './Raycaster.js';
13
- import { EventDispatcher } from './EventDispatcher.js';
14
- import { BufferGeometry } from './BufferGeometry.js';
15
- import { AnimationClip } from '../animation/AnimationClip.js';
1
+ import { AnimationClip } from "../animation/AnimationClip.js";
2
+ import { Camera } from "../cameras/Camera.js";
3
+ import { Material } from "../materials/Material.js";
4
+ import { Euler } from "../math/Euler.js";
5
+ import { Matrix3 } from "../math/Matrix3.js";
6
+ import { Matrix4 } from "../math/Matrix4.js";
7
+ import { Quaternion } from "../math/Quaternion.js";
8
+ import { Vector3 } from "../math/Vector3.js";
9
+ import { Group } from "../objects/Group.js";
10
+ import { WebGLRenderer } from "../renderers/WebGLRenderer.js";
11
+ import { Scene } from "../scenes/Scene.js";
12
+ import { BufferGeometry } from "./BufferGeometry.js";
13
+ import { EventDispatcher } from "./EventDispatcher.js";
14
+ import { Layers } from "./Layers.js";
15
+ import { Intersection, Raycaster } from "./Raycaster.js";
16
16
 
17
17
  export interface Object3DEventMap {
18
18
  added: {};
@@ -42,7 +42,7 @@ export class Object3D<TEventMap extends Object3DEventMap = Object3DEventMap> ext
42
42
  /**
43
43
  * Unique number for this {@link Object3D} instance.
44
44
  * @remarks Note that ids are assigned in chronological order: 1, 2, 3, ..., incrementing by one for each new object.
45
- * @remarks Expects a `Integer`
45
+ * Expects a `Integer`
46
46
  */
47
47
  readonly id: number;
48
48
 
@@ -62,10 +62,10 @@ export class Object3D<TEventMap extends Object3DEventMap = Object3DEventMap> ext
62
62
  /**
63
63
  * A Read-only _string_ to check `this` object type.
64
64
  * @remarks This can be used to find a specific type of Object3D in a scene.
65
- * @remarks Sub-classes will update this value.
65
+ * Sub-classes will update this value.
66
66
  * @defaultValue `Object3D`
67
67
  */
68
- readonly type: string | 'Object3D';
68
+ readonly type: string | "Object3D";
69
69
 
70
70
  /**
71
71
  * Object's parent in the {@link https://en.wikipedia.org/wiki/Scene_graph | scene graph}.
@@ -158,7 +158,7 @@ export class Object3D<TEventMap extends Object3DEventMap = Object3DEventMap> ext
158
158
  /**
159
159
  * The layer membership of the object.
160
160
  * @remarks The object is only visible if it has at least one layer in common with the {@link THREE.Object3DCamera | Camera} in use.
161
- * @remarks This property can also be used to filter out unwanted objects in ray-intersection tests when using {@link THREE.Raycaster | Raycaster}.
161
+ * This property can also be used to filter out unwanted objects in ray-intersection tests when using {@link THREE.Raycaster | Raycaster}.
162
162
  * @defaultValue `new THREE.Layers()`
163
163
  */
164
164
  layers: Layers;
@@ -192,7 +192,7 @@ export class Object3D<TEventMap extends Object3DEventMap = Object3DEventMap> ext
192
192
  * This value allows the default rendering order of {@link https://en.wikipedia.org/wiki/Scene_graph | scene graph}
193
193
  * objects to be overridden although opaque and transparent objects remain sorted independently.
194
194
  * @remarks When this property is set for an instance of {@link Group | Group}, all descendants objects will be sorted and rendered together.
195
- * @remarks Sorting is from lowest to highest renderOrder.
195
+ * Sorting is from lowest to highest renderOrder.
196
196
  * @defaultValue `0`
197
197
  */
198
198
  renderOrder: number;
@@ -213,7 +213,7 @@ export class Object3D<TEventMap extends Object3DEventMap = Object3DEventMap> ext
213
213
  /**
214
214
  * Custom depth material to be used when rendering to the depth map.
215
215
  * @remarks Can only be used in context of meshes.
216
- * @remarks When shadow-casting with a {@link THREE.DirectionalLight | DirectionalLight} or {@link THREE.SpotLight | SpotLight},
216
+ * When shadow-casting with a {@link THREE.DirectionalLight | DirectionalLight} or {@link THREE.SpotLight | SpotLight},
217
217
  * if you are modifying vertex positions in the vertex shader you must specify a customDepthMaterial for proper shadows.
218
218
  * @defaultValue `undefined`
219
219
  */
@@ -229,7 +229,7 @@ export class Object3D<TEventMap extends Object3DEventMap = Object3DEventMap> ext
229
229
  * An optional callback that is executed immediately before a 3D object is rendered to a shadow map.
230
230
  * @remarks This function is called with the following parameters: renderer, scene, camera, shadowCamera, geometry,
231
231
  * depthMaterial, group.
232
- * @remarks Please notice that this callback is only executed for `renderable` 3D objects. Meaning 3D objects which
232
+ * Please notice that this callback is only executed for `renderable` 3D objects. Meaning 3D objects which
233
233
  * define their visual appearance with geometries and materials like instances of {@link Mesh}, {@link Line},
234
234
  * {@link Points} or {@link Sprite}. Instances of {@link Object3D}, {@link Group} or {@link Bone} are not renderable
235
235
  * and thus this callback is not executed for such objects.
@@ -247,7 +247,7 @@ export class Object3D<TEventMap extends Object3DEventMap = Object3DEventMap> ext
247
247
  * An optional callback that is executed immediately after a 3D object is rendered to a shadow map.
248
248
  * @remarks This function is called with the following parameters: renderer, scene, camera, shadowCamera, geometry,
249
249
  * depthMaterial, group.
250
- * @remarks Please notice that this callback is only executed for `renderable` 3D objects. Meaning 3D objects which
250
+ * Please notice that this callback is only executed for `renderable` 3D objects. Meaning 3D objects which
251
251
  * define their visual appearance with geometries and materials like instances of {@link Mesh}, {@link Line},
252
252
  * {@link Points} or {@link Sprite}. Instances of {@link Object3D}, {@link Group} or {@link Bone} are not renderable
253
253
  * and thus this callback is not executed for such objects.
@@ -264,7 +264,7 @@ export class Object3D<TEventMap extends Object3DEventMap = Object3DEventMap> ext
264
264
  /**
265
265
  * An optional callback that is executed immediately before a 3D object is rendered.
266
266
  * @remarks This function is called with the following parameters: renderer, scene, camera, geometry, material, group.
267
- * @remarks Please notice that this callback is only executed for `renderable` 3D objects. Meaning 3D objects which
267
+ * Please notice that this callback is only executed for `renderable` 3D objects. Meaning 3D objects which
268
268
  * define their visual appearance with geometries and materials like instances of {@link Mesh}, {@link Line},
269
269
  * {@link Points} or {@link Sprite}. Instances of {@link Object3D}, {@link Group} or {@link Bone} are not renderable
270
270
  * and thus this callback is not executed for such objects.
@@ -281,7 +281,7 @@ export class Object3D<TEventMap extends Object3DEventMap = Object3DEventMap> ext
281
281
  /**
282
282
  * An optional callback that is executed immediately after a 3D object is rendered.
283
283
  * @remarks This function is called with the following parameters: renderer, scene, camera, geometry, material, group.
284
- * @remarks Please notice that this callback is only executed for `renderable` 3D objects. Meaning 3D objects which
284
+ * Please notice that this callback is only executed for `renderable` 3D objects. Meaning 3D objects which
285
285
  * define their visual appearance with geometries and materials like instances of {@link Mesh}, {@link Line},
286
286
  * {@link Points} or {@link Sprite}. Instances of {@link Object3D}, {@link Group} or {@link Bone} are not renderable
287
287
  * and thus this callback is not executed for such objects.
@@ -363,7 +363,7 @@ export class Object3D<TEventMap extends Object3DEventMap = Object3DEventMap> ext
363
363
  /**
364
364
  * Rotate an object along an axis in world space.
365
365
  * @remarks The axis is assumed to be normalized
366
- * @remarks Method Assumes no rotated parent.
366
+ * Method Assumes no rotated parent.
367
367
  * @param axis A normalized vector in world space.
368
368
  * @param angle The angle in radians. Expects a `Float`
369
369
  */
@@ -443,7 +443,7 @@ export class Object3D<TEventMap extends Object3DEventMap = Object3DEventMap> ext
443
443
  /**
444
444
  * Adds another {@link Object3D} as child of this {@link Object3D}.
445
445
  * @remarks An arbitrary number of objects may be added
446
- * @remarks Any current parent on an {@link object} passed in here will be removed, since an {@link Object3D} can have at most one parent.
446
+ * Any current parent on an {@link object} passed in here will be removed, since an {@link Object3D} can have at most one parent.
447
447
  * @see {@link attach}
448
448
  * @see {@link THREE.Group | Group} for info on manually grouping objects.
449
449
  * @param object
@@ -487,7 +487,7 @@ export class Object3D<TEventMap extends Object3DEventMap = Object3DEventMap> ext
487
487
  /**
488
488
  * Searches through an object and its children, starting with the object itself, and returns the first with a matching name.
489
489
  * @remarks Note that for most objects the name is an empty string by default
490
- * @remarks You will have to set it manually to make use of this method.
490
+ * You will have to set it manually to make use of this method.
491
491
  * @param name String to match to the children's Object3D.name property.
492
492
  */
493
493
  getObjectByName(name: string): Object3D | undefined;
@@ -555,7 +555,7 @@ export class Object3D<TEventMap extends Object3DEventMap = Object3DEventMap> ext
555
555
  /**
556
556
  * Like traverse, but the callback will only be executed for visible objects
557
557
  * @remarks Descendants of invisible objects are not traversed.
558
- * @remarks Note: Modifying the scene graph inside the callback is discouraged.
558
+ * Note: Modifying the scene graph inside the callback is discouraged.
559
559
  * @param callback A function with as first argument an {@link Object3D} object.
560
560
  */
561
561
  traverseVisible(callback: (object: Object3D) => any): void;
@@ -1,9 +1,9 @@
1
- import { Vector3 } from '../math/Vector3.js';
2
- import { Object3D } from './Object3D.js';
3
- import { Vector2 } from '../math/Vector2.js';
4
- import { Ray } from '../math/Ray.js';
5
- import { Camera } from '../cameras/Camera.js';
6
- import { Layers } from './Layers.js';
1
+ import { Camera } from "../cameras/Camera.js";
2
+ import { Ray } from "../math/Ray.js";
3
+ import { Vector2 } from "../math/Vector2.js";
4
+ import { Vector3 } from "../math/Vector3.js";
5
+ import { Layers } from "./Layers.js";
6
+ import { Object3D } from "./Object3D.js";
7
7
 
8
8
  export interface Face {
9
9
  a: number;
@@ -1,16 +1,16 @@
1
- import { Vector4 } from '../math/Vector4.js';
2
- import { Texture } from '../textures/Texture.js';
3
- import { DepthTexture } from '../textures/DepthTexture.js';
4
- import { EventDispatcher } from './EventDispatcher.js';
5
1
  import {
6
- Wrapping,
7
- TextureDataType,
8
- TextureEncoding,
9
- MinificationTextureFilter,
10
- MagnificationTextureFilter,
11
2
  ColorSpace,
3
+ MagnificationTextureFilter,
4
+ MinificationTextureFilter,
12
5
  PixelFormatGPU,
13
- } from '../constants.js';
6
+ TextureDataType,
7
+ TextureEncoding,
8
+ Wrapping,
9
+ } from "../constants.js";
10
+ import { Vector4 } from "../math/Vector4.js";
11
+ import { DepthTexture } from "../textures/DepthTexture.js";
12
+ import { Texture } from "../textures/Texture.js";
13
+ import { EventDispatcher } from "./EventDispatcher.js";
14
14
 
15
15
  export interface RenderTargetOptions {
16
16
  wrapS?: Wrapping | undefined;
@@ -1,6 +1,6 @@
1
- import { EventDispatcher } from './EventDispatcher.js';
2
- import { Uniform } from './Uniform.js';
3
- import { Usage } from '../constants.js';
1
+ import { Usage } from "../constants.js";
2
+ import { EventDispatcher } from "./EventDispatcher.js";
3
+ import { Uniform } from "./Uniform.js";
4
4
 
5
5
  /**
6
6
  * @see Example: {@link https://threejs.org/examples/#webgl2_ubo | WebGL2 / UBO}
@@ -1,5 +1,5 @@
1
- import { Mapping } from '../constants.js';
2
- import { Texture } from '../textures/Texture.js';
1
+ import { Mapping } from "../constants.js";
2
+ import { Texture } from "../textures/Texture.js";
3
3
 
4
4
  /**
5
5
  * A class containing utility functions for images.
@@ -26,8 +26,8 @@ export namespace ImageUtils {
26
26
  * @param image
27
27
  */
28
28
  function sRGBToLinear(image: ImageData): {
29
- data: ImageData['data'];
30
- width: ImageData['width'];
31
- height: ImageData['height'];
29
+ data: ImageData["data"];
30
+ width: ImageData["width"];
31
+ height: ImageData["height"];
32
32
  };
33
33
  }
@@ -1,8 +1,8 @@
1
- import { WebGLRenderer } from '../renderers/WebGLRenderer.js';
2
- import { WebGLRenderTarget } from '../renderers/WebGLRenderTarget.js';
3
- import { Texture } from '../textures/Texture.js';
4
- import { CubeTexture } from '../textures/CubeTexture.js';
5
- import { Scene } from '../scenes/Scene.js';
1
+ import { WebGLRenderer } from "../renderers/WebGLRenderer.js";
2
+ import { WebGLRenderTarget } from "../renderers/WebGLRenderTarget.js";
3
+ import { Scene } from "../scenes/Scene.js";
4
+ import { CubeTexture } from "../textures/CubeTexture.js";
5
+ import { Texture } from "../textures/Texture.js";
6
6
 
7
7
  /**
8
8
  * This class generates a Prefiltered, Mipmapped Radiance Environment Map (PMREM) from a cubeMap environment texture.
@@ -1,5 +1,5 @@
1
- import { Vector } from '../../math/Vector2.js';
2
- import { Vector3 } from '../../math/Vector3.js';
1
+ import { Vector2 } from "../../math/Vector2.js";
2
+ import { Vector3 } from "../../math/Vector3.js";
3
3
 
4
4
  /**
5
5
  * An abstract base class for creating a {@link Curve} object that contains methods for interpolation
@@ -25,7 +25,7 @@ import { Vector3 } from '../../math/Vector3.js';
25
25
  * @see {@link https://threejs.org/docs/index.html#api/en/extras/core/Curve | Official Documentation}
26
26
  * @see {@link https://github.com/mrdoob/three.js/blob/master/src/extras/core/Curve.js | Source}
27
27
  */
28
- export abstract class Curve<T extends Vector> {
28
+ export abstract class Curve<TVector extends Vector2 | Vector3> {
29
29
  protected constructor();
30
30
 
31
31
  /**
@@ -33,7 +33,7 @@ export abstract class Curve<T extends Vector> {
33
33
  * @remarks Sub-classes will update this value.
34
34
  * @defaultValue `Curve`
35
35
  */
36
- readonly type: string | 'Curve';
36
+ readonly type: string | "Curve";
37
37
 
38
38
  /**
39
39
  * This value determines the amount of divisions when calculating the cumulative segment lengths of a {@link Curve}
@@ -49,26 +49,26 @@ export abstract class Curve<T extends Vector> {
49
49
  * @param t A position on the curve. Must be in the range `[ 0, 1 ]`. Expects a `Float`
50
50
  * @param optionalTarget If specified, the result will be copied into this Vector, otherwise a new Vector will be created. Default `new T`.
51
51
  */
52
- getPoint(t: number, optionalTarget?: T): T;
52
+ getPoint(t: number, optionalTarget?: TVector): TVector;
53
53
 
54
54
  /**
55
55
  * Returns a vector for a given position on the {@link Curve} according to the arc length.
56
56
  * @param u A position on the {@link Curve} according to the arc length. Must be in the range `[ 0, 1 ]`. Expects a `Float`
57
57
  * @param optionalTarget If specified, the result will be copied into this Vector, otherwise a new Vector will be created. Default `new T`.
58
58
  */
59
- getPointAt(u: number, optionalTarget?: T): T;
59
+ getPointAt(u: number, optionalTarget?: TVector): TVector;
60
60
 
61
61
  /**
62
62
  * Returns a set of divisions `+1` points using {@link .getPoint | getPoint(t)}.
63
63
  * @param divisions Number of pieces to divide the {@link Curve} into. Expects a `Integer`. Default `5`
64
64
  */
65
- getPoints(divisions?: number): T[];
65
+ getPoints(divisions?: number): TVector[];
66
66
 
67
67
  /**
68
68
  * Returns a set of divisions `+1` equi-spaced points using {@link .getPointAt | getPointAt(u)}.
69
69
  * @param divisions Number of pieces to divide the {@link Curve} into. Expects a `Integer`. Default `5`
70
70
  */
71
- getSpacedPoints(divisions?: number): T[];
71
+ getSpacedPoints(divisions?: number): TVector[];
72
72
 
73
73
  /**
74
74
  * Get total {@link Curve} arc length.
@@ -107,14 +107,14 @@ export abstract class Curve<T extends Vector> {
107
107
  * @param t A position on the curve. Must be in the range `[ 0, 1 ]`. Expects a `Float`
108
108
  * @param optionalTarget If specified, the result will be copied into this Vector, otherwise a new Vector will be created.
109
109
  */
110
- getTangent(t: number, optionalTarget?: T): T;
110
+ getTangent(t: number, optionalTarget?: TVector): TVector;
111
111
 
112
112
  /**
113
113
  * Returns tangent at a point which is equidistant to the ends of the {@link Curve} from the point given in {@link .getTangent}.
114
114
  * @param u A position on the {@link Curve} according to the arc length. Must be in the range `[ 0, 1 ]`. Expects a `Float`
115
115
  * @param optionalTarget If specified, the result will be copied into this Vector, otherwise a new Vector will be created.
116
116
  */
117
- getTangentAt(u: number, optionalTarget?: T): T;
117
+ getTangentAt(u: number, optionalTarget?: TVector): TVector;
118
118
 
119
119
  /**
120
120
  * Generates the Frenet Frames
@@ -141,7 +141,7 @@ export abstract class Curve<T extends Vector> {
141
141
  * Copies another {@link Curve} object to this instance.
142
142
  * @param source
143
143
  */
144
- copy(source: Curve<T>): this;
144
+ copy(source: Curve<TVector>): this;
145
145
 
146
146
  /**
147
147
  * Returns a JSON object representation of this instance.
@@ -1,5 +1,6 @@
1
- import { Curve } from './Curve.js';
2
- import { Vector } from '../../math/Vector2.js';
1
+ import { Vector2 } from "../../math/Vector2.js";
2
+ import { Vector3 } from "../../math/Vector3.js";
3
+ import { Curve } from "./Curve.js";
3
4
 
4
5
  /**
5
6
  * Curved Path - a curve path is simply a array of connected curves, but retains the api of a curve.
@@ -8,7 +9,7 @@ import { Vector } from '../../math/Vector2.js';
8
9
  * @see {@link https://threejs.org/docs/index.html#api/en/extras/core/CurvePath | Official Documentation}
9
10
  * @see {@link https://github.com/mrdoob/three.js/blob/master/src/extras/core/CurvePath.js | Source}
10
11
  */
11
- export class CurvePath<T extends Vector> extends Curve<T> {
12
+ export class CurvePath<TVector extends Vector2 | Vector3> extends Curve<TVector> {
12
13
  /**
13
14
  * The constructor take no parameters.
14
15
  */
@@ -19,13 +20,13 @@ export class CurvePath<T extends Vector> extends Curve<T> {
19
20
  * @remarks Sub-classes will update this value.
20
21
  * @defaultValue `CurvePath`
21
22
  */
22
- override readonly type: string | 'CurvePath';
23
+ override readonly type: string | "CurvePath";
23
24
 
24
25
  /**
25
26
  * The array of {@link Curve | Curves}.
26
27
  * @defaultValue `[]`
27
28
  */
28
- curves: Array<Curve<T>>;
29
+ curves: Array<Curve<TVector>>;
29
30
 
30
31
  /**
31
32
  * Whether or not to automatically close the path.
@@ -37,13 +38,13 @@ export class CurvePath<T extends Vector> extends Curve<T> {
37
38
  * Add a curve to the {@link .curves} array.
38
39
  * @param curve
39
40
  */
40
- add(curve: Curve<T>): void;
41
+ add(curve: Curve<TVector>): void;
41
42
  /**
42
43
  * Adds a {@link LineCurve | lineCurve} to close the path.
43
44
  */
44
45
  closePath(): this;
45
46
 
46
- getPoint(t: number, optionalTarget?: T): T;
47
+ getPoint(t: number, optionalTarget?: TVector): TVector;
47
48
 
48
49
  /**
49
50
  * Get list of cumulative curve lengths of the curves in the {@link .curves} array.
@@ -58,11 +59,11 @@ export class CurvePath<T extends Vector> extends Curve<T> {
58
59
  * For example, for a {@link THREE.LineCurve | LineCurve}, the returned number of points is always just 2.
59
60
  * @param divisions Number of pieces to divide the curve into. Expects a `Integer`. Default `12`
60
61
  */
61
- override getPoints(divisions?: number): T[];
62
+ override getPoints(divisions?: number): TVector[];
62
63
 
63
64
  /**
64
65
  * Returns a set of divisions `+1` equi-spaced points using {@link .getPointAt | getPointAt(u)}.
65
66
  * @param divisions Number of pieces to divide the curve into. Expects a `Integer`. Default `40`
66
67
  */
67
- override getSpacedPoints(divisions?: number): T[];
68
+ override getSpacedPoints(divisions?: number): TVector[];
68
69
  }
@@ -33,4 +33,4 @@ declare function QuadraticBezier(t: number, p0: number, p1: number, p2: number):
33
33
  */
34
34
  declare function CubicBezier(t: number, p0: number, p1: number, p2: number, p3: number): number;
35
35
 
36
- export { CatmullRom, QuadraticBezier, CubicBezier };
36
+ export { CatmullRom, CubicBezier, QuadraticBezier };
@@ -1,5 +1,5 @@
1
- import { Vector2 } from '../../math/Vector2.js';
2
- import { CurvePath } from './CurvePath.js';
1
+ import { Vector2 } from "../../math/Vector2.js";
2
+ import { CurvePath } from "./CurvePath.js";
3
3
 
4
4
  /**
5
5
  * A 2D {@link Path} representation.
@@ -37,7 +37,7 @@ export class Path extends CurvePath<Vector2> {
37
37
  * @remarks Sub-classes will update this value.
38
38
  * @defaultValue `Path`
39
39
  */
40
- override readonly type: string | 'Path';
40
+ override readonly type: string | "Path";
41
41
 
42
42
  /**
43
43
  * The current offset of the path. Any new {@link THREE.Curve | Curve} added will start here.
@@ -1,5 +1,5 @@
1
- import { Vector2 } from '../../math/Vector2.js';
2
- import { Path } from './Path.js';
1
+ import { Vector2 } from "../../math/Vector2.js";
2
+ import { Path } from "./Path.js";
3
3
 
4
4
  /**
5
5
  * Defines an arbitrary 2d {@link Shape} plane using paths with optional holes
@@ -47,7 +47,7 @@ export class Shape extends Path {
47
47
  * @remarks Sub-classes will update this value.
48
48
  * @defaultValue `Shape`
49
49
  */
50
- override readonly type: string | 'Shape';
50
+ override readonly type: string | "Shape";
51
51
 
52
52
  /**
53
53
  * {@link http://en.wikipedia.org/wiki/Universally_unique_identifier | UUID} of this object instance.
@@ -1,7 +1,7 @@
1
- import { Vector2 } from '../../math/Vector2.js';
2
- import { Shape } from './Shape.js';
3
- import { Color } from '../../math/Color.js';
4
- import { Path } from './Path.js';
1
+ import { Color } from "../../math/Color.js";
2
+ import { Vector2 } from "../../math/Vector2.js";
3
+ import { Path } from "./Path.js";
4
+ import { Shape } from "./Shape.js";
5
5
 
6
6
  /**
7
7
  * This class is used to convert a series of shapes to an array of {@link THREE.Path | Path's},
@@ -22,7 +22,7 @@ export class ShapePath {
22
22
  * @remarks Sub-classes will update this value.
23
23
  * @defaultValue `ShapePath`
24
24
  */
25
- readonly type: 'ShapePath';
25
+ readonly type: "ShapePath";
26
26
 
27
27
  /**
28
28
  * Array of {@link THREE.Path | Path's}s.
@@ -1,4 +1,4 @@
1
- import { EllipseCurve } from './EllipseCurve.js';
1
+ import { EllipseCurve } from "./EllipseCurve.js";
2
2
 
3
3
  /**
4
4
  * Alias for {@link THREE.EllipseCurve | EllipseCurve}.
@@ -37,5 +37,5 @@ export class ArcCurve extends EllipseCurve {
37
37
  * @remarks Sub-classes will update this value.
38
38
  * @defaultValue `ArcCurve`
39
39
  */
40
- override readonly type: string | 'ArcCurve';
40
+ override readonly type: string | "ArcCurve";
41
41
  }
@@ -1,7 +1,7 @@
1
- import { Vector3 } from '../../math/Vector3.js';
2
- import { Curve } from '../core/Curve.js';
1
+ import { Vector3 } from "../../math/Vector3.js";
2
+ import { Curve } from "../core/Curve.js";
3
3
 
4
- export type CurveType = 'centripetal' | 'chordal' | 'catmullrom';
4
+ export type CurveType = "centripetal" | "chordal" | "catmullrom";
5
5
 
6
6
  /**
7
7
  * Create a smooth **3D** spline curve from a series of points using the {@link https://en.wikipedia.org/wiki/Centripetal_Catmull-Rom_spline | Catmull-Rom} algorithm.
@@ -48,7 +48,7 @@ export class CatmullRomCurve3 extends Curve<Vector3> {
48
48
  * @remarks Sub-classes will update this value.
49
49
  * @defaultValue `CatmullRomCurve3`
50
50
  */
51
- override readonly type: string | 'CatmullRomCurve3';
51
+ override readonly type: string | "CatmullRomCurve3";
52
52
 
53
53
  /**
54
54
  * The curve will loop back onto itself when this is true.
@@ -1,5 +1,5 @@
1
- import { Vector2 } from '../../math/Vector2.js';
2
- import { Curve } from '../core/Curve.js';
1
+ import { Vector2 } from "../../math/Vector2.js";
2
+ import { Curve } from "../core/Curve.js";
3
3
 
4
4
  /**
5
5
  * Create a smooth **2D** {@link http://en.wikipedia.org/wiki/B%C3%A9zier_curve#mediaviewer/File:Bezier_curve.svg | cubic bezier curve},
@@ -44,7 +44,7 @@ export class CubicBezierCurve extends Curve<Vector2> {
44
44
  * @remarks Sub-classes will update this value.
45
45
  * @defaultValue `CubicBezierCurve`
46
46
  */
47
- override readonly type: string | 'CubicBezierCurve';
47
+ override readonly type: string | "CubicBezierCurve";
48
48
 
49
49
  /**
50
50
  * The starting point.
@@ -1,5 +1,5 @@
1
- import { Vector3 } from '../../math/Vector3.js';
2
- import { Curve } from '../core/Curve.js';
1
+ import { Vector3 } from "../../math/Vector3.js";
2
+ import { Curve } from "../core/Curve.js";
3
3
 
4
4
  /**
5
5
  * Create a smooth **3D** {@link http://en.wikipedia.org/wiki/B%C3%A9zier_curve#mediaviewer/File:Bezier_curve.svg | cubic bezier curve},
@@ -44,7 +44,7 @@ export class CubicBezierCurve3 extends Curve<Vector3> {
44
44
  * @remarks Sub-classes will update this value.
45
45
  * @defaultValue `CubicBezierCurve3`
46
46
  */
47
- override readonly type: string | 'CubicBezierCurve3';
47
+ override readonly type: string | "CubicBezierCurve3";
48
48
 
49
49
  /**
50
50
  * The starting point.
@@ -1,10 +1,10 @@
1
- export * from './ArcCurve.js';
2
- export * from './CatmullRomCurve3.js';
3
- export * from './CubicBezierCurve.js';
4
- export * from './CubicBezierCurve3.js';
5
- export * from './EllipseCurve.js';
6
- export * from './LineCurve.js';
7
- export * from './LineCurve3.js';
8
- export * from './QuadraticBezierCurve.js';
9
- export * from './QuadraticBezierCurve3.js';
10
- export * from './SplineCurve.js';
1
+ export * from "./ArcCurve.js";
2
+ export * from "./CatmullRomCurve3.js";
3
+ export * from "./CubicBezierCurve.js";
4
+ export * from "./CubicBezierCurve3.js";
5
+ export * from "./EllipseCurve.js";
6
+ export * from "./LineCurve.js";
7
+ export * from "./LineCurve3.js";
8
+ export * from "./QuadraticBezierCurve.js";
9
+ export * from "./QuadraticBezierCurve3.js";
10
+ export * from "./SplineCurve.js";
@@ -1,5 +1,5 @@
1
- import { Curve } from '../core/Curve.js';
2
- import { Vector2 } from '../../math/Vector2.js';
1
+ import { Vector2 } from "../../math/Vector2.js";
2
+ import { Curve } from "../core/Curve.js";
3
3
 
4
4
  /**
5
5
  * Creates a 2d curve in the shape of an ellipse
@@ -58,7 +58,7 @@ export class EllipseCurve extends Curve<Vector2> {
58
58
  * @remarks Sub-classes will update this value.
59
59
  * @defaultValue `EllipseCurve`
60
60
  */
61
- override readonly type: string | 'EllipseCurve';
61
+ override readonly type: string | "EllipseCurve";
62
62
 
63
63
  /**
64
64
  * The X center of the ellipse.
@@ -1,5 +1,5 @@
1
- import { Vector2 } from '../../math/Vector2.js';
2
- import { Curve } from '../core/Curve.js';
1
+ import { Vector2 } from "../../math/Vector2.js";
2
+ import { Curve } from "../core/Curve.js";
3
3
 
4
4
  /**
5
5
  * A curve representing a **2D** line segment.
@@ -26,7 +26,7 @@ export class LineCurve extends Curve<Vector2> {
26
26
  * @remarks Sub-classes will update this value.
27
27
  * @defaultValue `LineCurve`
28
28
  */
29
- override readonly type: string | 'LineCurve';
29
+ override readonly type: string | "LineCurve";
30
30
 
31
31
  /**
32
32
  * The start point.
@@ -1,5 +1,5 @@
1
- import { Vector3 } from '../../math/Vector3.js';
2
- import { Curve } from '../core/Curve.js';
1
+ import { Vector3 } from "../../math/Vector3.js";
2
+ import { Curve } from "../core/Curve.js";
3
3
 
4
4
  /**
5
5
  * A curve representing a **3D** line segment.
@@ -26,7 +26,7 @@ export class LineCurve3 extends Curve<Vector3> {
26
26
  * @remarks Sub-classes will update this value.
27
27
  * @defaultValue `LineCurve3`
28
28
  */
29
- override readonly type: string | 'LineCurve3';
29
+ override readonly type: string | "LineCurve3";
30
30
 
31
31
  /**
32
32
  * The start point.
@@ -1,5 +1,5 @@
1
- import { Vector2 } from '../../math/Vector2.js';
2
- import { Curve } from '../core/Curve.js';
1
+ import { Vector2 } from "../../math/Vector2.js";
2
+ import { Curve } from "../core/Curve.js";
3
3
 
4
4
  /**
5
5
  * Create a smooth **2D** {@link http://en.wikipedia.org/wiki/B%C3%A9zier_curve#mediaviewer/File:B%C3%A9zier_2_big.gif | quadratic bezier curve},
@@ -42,7 +42,7 @@ export class QuadraticBezierCurve extends Curve<Vector2> {
42
42
  * @remarks Sub-classes will update this value.
43
43
  * @defaultValue `QuadraticBezierCurve`
44
44
  */
45
- override readonly type: string | 'QuadraticBezierCurve';
45
+ override readonly type: string | "QuadraticBezierCurve";
46
46
 
47
47
  /**
48
48
  * The start point.
@@ -1,5 +1,5 @@
1
- import { Vector3 } from '../../math/Vector3.js';
2
- import { Curve } from '../core/Curve.js';
1
+ import { Vector3 } from "../../math/Vector3.js";
2
+ import { Curve } from "../core/Curve.js";
3
3
 
4
4
  /**
5
5
  * Create a smooth **3D** {@link http://en.wikipedia.org/wiki/B%C3%A9zier_curve#mediaviewer/File:B%C3%A9zier_2_big.gif | quadratic bezier curve},
@@ -42,7 +42,7 @@ export class QuadraticBezierCurve3 extends Curve<Vector3> {
42
42
  * @remarks Sub-classes will update this value.
43
43
  * @defaultValue `QuadraticBezierCurve3`
44
44
  */
45
- override readonly type: string | 'QuadraticBezierCurve3';
45
+ override readonly type: string | "QuadraticBezierCurve3";
46
46
 
47
47
  /**
48
48
  * The start point.