@types/three 0.159.0 → 0.161.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- three/README.md +1 -1
- three/examples/jsm/Addons.d.ts +5 -1
- three/examples/jsm/capabilities/WebGPU.d.ts +2 -0
- three/examples/jsm/curves/NURBSUtils.d.ts +136 -10
- three/examples/jsm/curves/NURBSVolume.d.ts +23 -0
- three/examples/jsm/exporters/USDZExporter.d.ts +1 -0
- three/examples/jsm/loaders/GLTFLoader.d.ts +1 -0
- three/examples/jsm/loaders/KTX2Loader.d.ts +45 -11
- three/examples/jsm/loaders/LUT3dlLoader.d.ts +29 -2
- three/examples/jsm/loaders/LUTCubeLoader.d.ts +37 -2
- three/examples/jsm/loaders/MaterialXLoader.d.ts +6 -0
- three/examples/jsm/materials/MeshPostProcessingMaterial.d.ts +13 -0
- three/examples/jsm/misc/Timer.d.ts +80 -0
- three/examples/jsm/nodes/Nodes.d.ts +304 -61
- three/examples/jsm/nodes/accessors/BitangentNode.d.ts +9 -0
- three/examples/jsm/nodes/accessors/BufferNode.d.ts +4 -1
- three/examples/jsm/nodes/accessors/CameraNode.d.ts +24 -6
- three/examples/jsm/nodes/accessors/CubeTextureNode.d.ts +17 -4
- three/examples/jsm/nodes/accessors/InstanceNode.d.ts +3 -0
- three/examples/jsm/nodes/accessors/MaterialNode.d.ts +12 -0
- three/examples/jsm/nodes/accessors/MaterialReferenceNode.d.ts +7 -0
- three/examples/jsm/nodes/accessors/ModelNode.d.ts +9 -1
- three/examples/jsm/nodes/accessors/ModelViewProjectionNode.d.ts +3 -0
- three/examples/jsm/nodes/accessors/NormalNode.d.ts +8 -0
- three/examples/jsm/nodes/accessors/Object3DNode.d.ts +10 -6
- three/examples/jsm/nodes/accessors/PointUVNode.d.ts +3 -0
- three/examples/jsm/nodes/accessors/PositionNode.d.ts +8 -0
- three/examples/jsm/nodes/accessors/ReferenceNode.d.ts +4 -1
- three/examples/jsm/nodes/accessors/ReflectVectorNode.d.ts +3 -0
- three/examples/jsm/nodes/accessors/SkinningNode.d.ts +3 -0
- three/examples/jsm/nodes/accessors/StorageBufferNode.d.ts +8 -1
- three/examples/jsm/nodes/accessors/TangentNode.d.ts +9 -0
- three/examples/jsm/nodes/accessors/TextureBicubicNode.d.ts +18 -0
- three/examples/jsm/nodes/accessors/TextureNode.d.ts +21 -5
- three/examples/jsm/nodes/accessors/UVNode.d.ts +3 -0
- three/examples/jsm/nodes/accessors/UserDataNode.d.ts +7 -0
- three/examples/jsm/nodes/accessors/VertexColorNode.d.ts +12 -0
- three/examples/jsm/nodes/code/CodeNode.d.ts +4 -0
- three/examples/jsm/nodes/code/ExpressionNode.d.ts +3 -0
- three/examples/jsm/nodes/code/FunctionCallNode.d.ts +13 -1
- three/examples/jsm/nodes/code/FunctionNode.d.ts +17 -0
- three/examples/jsm/nodes/core/ArrayUniformNode.d.ts +1 -1
- three/examples/jsm/nodes/core/AssignNode.d.ts +17 -0
- three/examples/jsm/nodes/core/AttributeNode.d.ts +3 -0
- three/examples/jsm/nodes/core/BypassNode.d.ts +9 -0
- three/examples/jsm/nodes/core/CacheNode.d.ts +11 -0
- three/examples/jsm/nodes/core/ConstNode.d.ts +3 -3
- three/examples/jsm/nodes/core/ContextNode.d.ts +11 -0
- three/examples/jsm/nodes/core/IndexNode.d.ts +18 -0
- three/examples/jsm/nodes/core/InputNode.d.ts +4 -4
- three/examples/jsm/nodes/core/LightingModel.d.ts +36 -0
- three/examples/jsm/nodes/core/Node.d.ts +32 -8
- three/examples/jsm/nodes/core/NodeBuilder.d.ts +27 -23
- three/examples/jsm/nodes/core/NodeFrame.d.ts +18 -6
- three/examples/jsm/nodes/core/NodeUniform.d.ts +12 -8
- three/examples/jsm/nodes/core/NodeUtils.d.ts +6 -3
- three/examples/jsm/nodes/core/PropertyNode.d.ts +27 -1
- three/examples/jsm/nodes/core/UniformNode.d.ts +12 -4
- three/examples/jsm/nodes/core/VarNode.d.ts +10 -0
- three/examples/jsm/nodes/core/VaryingNode.d.ts +9 -0
- three/examples/jsm/nodes/core/constants.d.ts +31 -28
- three/examples/jsm/nodes/display/AfterImageNode.d.ts +25 -0
- three/examples/jsm/nodes/display/AnamorphicNode.d.ts +32 -0
- three/examples/jsm/nodes/display/BlendModeNode.d.ts +21 -6
- three/examples/jsm/nodes/display/ColorAdjustmentNode.d.ts +29 -1
- three/examples/jsm/nodes/display/ColorSpaceNode.d.ts +17 -0
- three/examples/jsm/nodes/display/FrontFacingNode.d.ts +4 -0
- three/examples/jsm/nodes/display/GaussianBlurNode.d.ts +28 -0
- three/examples/jsm/nodes/display/NormalMapNode.d.ts +13 -1
- three/examples/jsm/nodes/display/PassNode.d.ts +44 -0
- three/examples/jsm/nodes/display/PosterizeNode.d.ts +12 -0
- three/examples/jsm/nodes/display/ToneMappingNode.d.ts +8 -1
- three/examples/jsm/nodes/display/ViewportDepthNode.d.ts +32 -0
- three/examples/jsm/nodes/display/ViewportNode.d.ts +8 -0
- three/examples/jsm/nodes/display/ViewportSharedTextureNode.d.ts +18 -0
- three/examples/jsm/nodes/display/ViewportTextureNode.d.ts +33 -0
- three/examples/jsm/nodes/fog/FogExp2Node.d.ts +9 -0
- three/examples/jsm/nodes/fog/FogNode.d.ts +9 -0
- three/examples/jsm/nodes/fog/FogRangeNode.d.ts +9 -0
- three/examples/jsm/nodes/functions/BSDF/BRDF_GGX.d.ts +9 -2
- three/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.d.ts +3 -2
- three/examples/jsm/nodes/functions/BSDF/BRDF_Sheen.d.ts +7 -0
- three/examples/jsm/nodes/functions/BSDF/DFGApprox.d.ts +3 -2
- three/examples/jsm/nodes/functions/BSDF/D_GGX.d.ts +3 -2
- three/examples/jsm/nodes/functions/BSDF/F_Schlick.d.ts +3 -2
- three/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.d.ts +1 -1
- three/examples/jsm/nodes/functions/PhongLightingModel.d.ts +7 -0
- three/examples/jsm/nodes/functions/PhysicalLightingModel.d.ts +17 -8
- three/examples/jsm/nodes/functions/material/getGeometryRoughness.d.ts +1 -1
- three/examples/jsm/nodes/functions/material/getRoughness.d.ts +1 -1
- three/examples/jsm/nodes/geometry/RangeNode.d.ts +3 -0
- three/examples/jsm/nodes/gpgpu/ComputeNode.d.ts +13 -0
- three/examples/jsm/nodes/lighting/LightingContextNode.d.ts +20 -8
- three/examples/jsm/nodes/lighting/LightsNode.d.ts +3 -0
- three/examples/jsm/nodes/materials/LineBasicNodeMaterial.d.ts +1 -2
- three/examples/jsm/nodes/materials/Materials.d.ts +9 -17
- three/examples/jsm/nodes/materials/MeshBasicNodeMaterial.d.ts +2 -4
- three/examples/jsm/nodes/materials/MeshPhongNodeMaterial.d.ts +12 -0
- three/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.d.ts +16 -7
- three/examples/jsm/nodes/materials/MeshSSSNodeMaterial.d.ts +17 -0
- three/examples/jsm/nodes/materials/MeshStandardNodeMaterial.d.ts +1 -5
- three/examples/jsm/nodes/materials/NodeMaterial.d.ts +55 -16
- three/examples/jsm/nodes/materials/PointsNodeMaterial.d.ts +2 -8
- three/examples/jsm/nodes/materials/SpriteNodeMaterial.d.ts +0 -10
- three/examples/jsm/nodes/materialx/MaterialXNodes.d.ts +43 -34
- three/examples/jsm/nodes/materialx/lib/mx_hsv.d.ts +5 -3
- three/examples/jsm/nodes/materialx/lib/mx_noise.d.ts +7 -5
- three/examples/jsm/nodes/math/CondNode.d.ts +13 -0
- three/examples/jsm/nodes/math/HashNode.d.ts +16 -0
- three/examples/jsm/nodes/math/MathNode.d.ts +140 -1
- three/examples/jsm/nodes/math/MathUtils.d.ts +16 -0
- three/examples/jsm/nodes/math/OperatorNode.d.ts +53 -1
- three/examples/jsm/nodes/math/TriNoise3D.d.ts +12 -0
- three/examples/jsm/nodes/procedural/CheckerNode.d.ts +9 -0
- three/examples/jsm/nodes/shadernode/ShaderNode.d.ts +124 -31
- three/examples/jsm/nodes/utils/DiscardNode.d.ts +16 -0
- three/examples/jsm/nodes/utils/EquirectUVNode.d.ts +4 -2
- three/examples/jsm/nodes/utils/MatcapUVNode.d.ts +3 -0
- three/examples/jsm/nodes/utils/MaxMipLevelNode.d.ts +6 -3
- three/examples/jsm/nodes/utils/OscNode.d.ts +6 -0
- three/examples/jsm/nodes/utils/ReflectorNode.d.ts +30 -0
- three/examples/jsm/nodes/utils/RemapNode.d.ts +24 -1
- three/examples/jsm/nodes/utils/RotateNode.d.ts +21 -0
- three/examples/jsm/nodes/utils/RotateUVNode.d.ts +9 -0
- three/examples/jsm/nodes/utils/SpecularMIPLevelNode.d.ts +5 -1
- three/examples/jsm/nodes/utils/SpriteSheetUVNode.d.ts +7 -0
- three/examples/jsm/nodes/utils/TimerNode.d.ts +7 -1
- three/examples/jsm/nodes/utils/TriplanarTexturesNode.d.ts +28 -7
- three/examples/jsm/objects/GroundedSkybox.d.ts +5 -0
- three/examples/jsm/objects/QuadMesh.d.ts +15 -0
- three/examples/jsm/postprocessing/{HBAOPass.d.ts → GTAOPass.d.ts} +25 -10
- three/examples/jsm/postprocessing/SSAOPass.d.ts +1 -1
- three/examples/jsm/renderers/common/Backend.d.ts +6 -2
- three/examples/jsm/renderers/common/Color4.d.ts +9 -0
- three/examples/jsm/renderers/common/Info.d.ts +7 -1
- three/examples/jsm/renderers/common/PostProcessing.d.ts +11 -0
- three/examples/jsm/renderers/common/Renderer.d.ts +243 -4
- three/examples/jsm/renderers/common/StorageTexture.d.ts +5 -0
- three/examples/jsm/renderers/webgl/WebGLBackend.d.ts +4 -2
- three/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.d.ts +2 -2
- three/examples/jsm/renderers/webgl-legacy/nodes/WebGLNodes.d.ts +3 -0
- three/examples/jsm/renderers/webgpu/WebGPUBackend.d.ts +15 -6
- three/examples/jsm/renderers/webgpu/WebGPURenderer.d.ts +7 -7
- three/examples/jsm/shaders/{HBAOShader.d.ts → GTAOShader.d.ts} +23 -8
- three/examples/jsm/shaders/PoissonDenoiseShader.d.ts +1 -1
- three/examples/jsm/utils/BufferGeometryUtils.d.ts +0 -10
- three/examples/jsm/webxr/XRControllerModelFactory.d.ts +6 -5
- three/examples/jsm/webxr/XRHandMeshModel.d.ts +10 -2
- three/package.json +2 -2
- three/src/Three.d.ts +1 -0
- three/src/cameras/PerspectiveCamera.d.ts +13 -0
- three/src/constants.d.ts +4 -3
- three/src/core/InterleavedBufferAttribute.d.ts +12 -2
- three/src/core/Object3D.d.ts +13 -13
- three/src/core/UniformsGroup.d.ts +3 -3
- three/src/extras/core/Curve.d.ts +9 -9
- three/src/extras/core/CurvePath.d.ts +8 -7
- three/src/geometries/RingGeometry.d.ts +1 -1
- three/src/lights/PointLight.d.ts +7 -0
- three/src/loaders/MaterialLoader.d.ts +6 -3
- three/src/materials/LineBasicMaterial.d.ts +7 -0
- three/src/materials/LineDashedMaterial.d.ts +7 -1
- three/src/materials/Material.d.ts +17 -15
- three/src/materials/MeshBasicMaterial.d.ts +7 -0
- three/src/materials/MeshDepthMaterial.d.ts +6 -0
- three/src/materials/MeshDistanceMaterial.d.ts +7 -0
- three/src/materials/MeshLambertMaterial.d.ts +7 -0
- three/src/materials/MeshMatcapMaterial.d.ts +7 -0
- three/src/materials/MeshNormalMaterial.d.ts +7 -0
- three/src/materials/MeshPhongMaterial.d.ts +7 -0
- three/src/materials/MeshPhysicalMaterial.d.ts +6 -1
- three/src/materials/MeshStandardMaterial.d.ts +7 -2
- three/src/materials/MeshToonMaterial.d.ts +7 -0
- three/src/materials/PointsMaterial.d.ts +7 -0
- three/src/materials/RawShaderMaterial.d.ts +9 -0
- three/src/materials/ShaderMaterial.d.ts +17 -3
- three/src/materials/ShadowMaterial.d.ts +7 -0
- three/src/materials/SpriteMaterial.d.ts +7 -2
- three/src/math/Color.d.ts +1 -1
- three/src/math/Matrix4.d.ts +30 -30
- three/src/math/Quaternion.d.ts +27 -30
- three/src/math/Sphere.d.ts +5 -0
- three/src/math/Triangle.d.ts +8 -25
- three/src/math/Vector2.d.ts +24 -159
- three/src/math/Vector3.d.ts +46 -54
- three/src/math/Vector4.d.ts +25 -20
- three/src/objects/BatchedMesh.d.ts +2 -2
- three/src/objects/Bone.d.ts +2 -2
- three/src/objects/InstancedMesh.d.ts +2 -1
- three/src/objects/LOD.d.ts +2 -2
- three/src/objects/Line.d.ts +3 -2
- three/src/objects/LineLoop.d.ts +3 -1
- three/src/objects/LineSegments.d.ts +3 -1
- three/src/objects/Points.d.ts +3 -2
- three/src/objects/SkinnedMesh.d.ts +4 -8
- three/src/objects/Sprite.d.ts +2 -2
- three/src/renderers/shaders/ShaderLib.d.ts +18 -18
- three/src/renderers/shaders/UniformsUtils.d.ts +3 -2
- three/src/renderers/webgl/WebGLLights.d.ts +39 -37
- three/src/renderers/webgl/WebGLProgram.d.ts +0 -1
- three/src/renderers/webgl/WebGLPrograms.d.ts +226 -9
- three/src/renderers/webxr/WebXRDepthSensing.d.ts +27 -0
- three/src/renderers/webxr/WebXRManager.d.ts +2 -1
- three/src/textures/CompressedCubeTexture.d.ts +13 -0
- three/src/textures/DataArrayTexture.d.ts +1 -1
- three/src/textures/Source.d.ts +11 -1
- three/build/three.d.ts +0 -2
- three/build/three.min.d.ts +0 -2
- three/examples/jsm/nodes/shadernode/ShaderNodeBaseElements.d.ts +0 -310
- three/examples/jsm/nodes/shadernode/ShaderNodeElements.d.ts +0 -166
- three/examples/jsm/objects/GroundProjectedSkybox.d.ts +0 -13
three/src/math/Vector2.d.ts
CHANGED
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@@ -3,140 +3,15 @@ import { BufferAttribute } from '../core/BufferAttribute.js';
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export type Vector2Tuple = [number, number];
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* Abstract interface of {@link https://github.com/mrdoob/three.js/blob/master/src/math/Vector2.js|Vector2},
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* {@link https://github.com/mrdoob/three.js/blob/master/src/math/Vector3.js|Vector3}
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* and {@link https://github.com/mrdoob/three.js/blob/master/src/math/Vector4.js|Vector4}.
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* Currently the members of Vector is NOT type safe because it accepts different typed vectors.
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* Those definitions will be changed when TypeScript innovates Generics to be type safe.
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* v.addVectors(new THREE.Vector2(0, 1), new THREE.Vector2(2, 3)); // invalid but compiled successfully
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*/
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export interface Vector {
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export class Vector2
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export class Vector2 {
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cross(v:
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cross(v: Vector2Like): number;
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* Computes squared length of this vector.
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*/
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length(): number;
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* @deprecated Use {@link Vector2#manhattanLength .manhattanLength()} instead.
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*/
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lengthManhattan(): number;
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*
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@@ -362,24 +232,19 @@ export class Vector2 implements Vector {
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*/
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distanceTo(v:
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distanceTo(v: Vector2Like): number;
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*/
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* @deprecated Use {@link Vector2#manhattanDistanceTo .manhattanDistanceTo()} instead.
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*/
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distanceToManhattan(v: Vector2): number;
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|
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+
distanceToSquared(v: Vector2Like): number;
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/**
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* Computes the Manhattan length (distance) from this vector to the given vector v
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*
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* see {@link http://en.wikipedia.org/wiki/Taxicab_geometry|Wikipedia: Taxicab Geometry}
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*/
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manhattanDistanceTo(v:
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manhattanDistanceTo(v: Vector2Like): number;
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/**
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* Normalizes this vector and multiplies it by l.
|
|
@@ -391,7 +256,7 @@ export class Vector2 implements Vector {
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* @param v vector to interpolate towards.
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|
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|
* @param alpha interpolation factor in the closed interval [0, 1].
|
|
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*/
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|
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lerp(v:
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|
259
|
+
lerp(v: Vector2Like, alpha: number): this;
|
|
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|
|
|
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|
/**
|
|
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|
* Sets this vector to be the vector linearly interpolated between v1 and v2 where alpha is the distance along the line connecting the two vectors - alpha = 0 will be v1, and alpha = 1 will be v2.
|
|
@@ -399,12 +264,12 @@ export class Vector2 implements Vector {
|
|
|
399
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|
* @param v2 vector to interpolate towards.
|
|
400
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|
* @param alpha interpolation factor in the closed interval [0, 1].
|
|
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|
*/
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|
402
|
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lerpVectors(v1:
|
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267
|
+
lerpVectors(v1: Vector2Like, v2: Vector2Like, alpha: number): this;
|
|
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|
|
|
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|
/**
|
|
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|
* Checks for strict equality of this vector and v.
|
|
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|
*/
|
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equals(v:
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+
equals(v: Vector2Like): boolean;
|
|
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273
|
|
|
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274
|
/**
|
|
410
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|
* Sets this vector's x and y value from the provided array or array-like.
|
|
@@ -442,7 +307,7 @@ export class Vector2 implements Vector {
|
|
|
442
307
|
* @param center the point around which to rotate.
|
|
443
308
|
* @param angle the angle to rotate, in radians.
|
|
444
309
|
*/
|
|
445
|
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rotateAround(center:
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|
310
|
+
rotateAround(center: Vector2Like, angle: number): this;
|
|
446
311
|
|
|
447
312
|
/**
|
|
448
313
|
* Sets this vector's x and y from Math.random
|
three/src/math/Vector3.d.ts
CHANGED
|
@@ -1,19 +1,24 @@
|
|
|
1
1
|
import { Euler } from './Euler.js';
|
|
2
2
|
import { Matrix3 } from './Matrix3.js';
|
|
3
3
|
import { Matrix4 } from './Matrix4.js';
|
|
4
|
-
import {
|
|
4
|
+
import { QuaternionLike } from './Quaternion.js';
|
|
5
5
|
import { Camera } from '../cameras/Camera.js';
|
|
6
6
|
import { Spherical } from './Spherical.js';
|
|
7
7
|
import { Cylindrical } from './Cylindrical.js';
|
|
8
8
|
import { BufferAttribute } from '../core/BufferAttribute.js';
|
|
9
9
|
import { InterleavedBufferAttribute } from '../core/InterleavedBufferAttribute.js';
|
|
10
|
-
import {
|
|
11
|
-
import { Color } from './Color.js';
|
|
10
|
+
import { RGB } from './Color.js';
|
|
12
11
|
|
|
13
12
|
export type Vector3Tuple = [number, number, number];
|
|
14
13
|
|
|
14
|
+
export interface Vector3Like {
|
|
15
|
+
readonly x: number;
|
|
16
|
+
readonly y: number;
|
|
17
|
+
readonly z: number;
|
|
18
|
+
}
|
|
19
|
+
|
|
15
20
|
/**
|
|
16
|
-
* 3D vector.
|
|
21
|
+
* 3D vector.
|
|
17
22
|
*
|
|
18
23
|
* see {@link https://github.com/mrdoob/three.js/blob/master/src/math/Vector3.js}
|
|
19
24
|
*
|
|
@@ -23,7 +28,7 @@ export type Vector3Tuple = [number, number, number];
|
|
|
23
28
|
* const c = new THREE.Vector3();
|
|
24
29
|
* c.crossVectors( a, b );
|
|
25
30
|
*/
|
|
26
|
-
export class Vector3
|
|
31
|
+
export class Vector3 {
|
|
27
32
|
constructor(x?: number, y?: number, z?: number);
|
|
28
33
|
|
|
29
34
|
/**
|
|
@@ -55,26 +60,20 @@ export class Vector3 implements Vector {
|
|
|
55
60
|
/**
|
|
56
61
|
* Sets x value of this vector.
|
|
57
62
|
*/
|
|
58
|
-
setX(x: number):
|
|
63
|
+
setX(x: number): this;
|
|
59
64
|
|
|
60
65
|
/**
|
|
61
66
|
* Sets y value of this vector.
|
|
62
67
|
*/
|
|
63
|
-
setY(y: number):
|
|
68
|
+
setY(y: number): this;
|
|
64
69
|
|
|
65
70
|
/**
|
|
66
71
|
* Sets z value of this vector.
|
|
67
72
|
*/
|
|
68
|
-
setZ(z: number):
|
|
73
|
+
setZ(z: number): this;
|
|
69
74
|
|
|
70
75
|
setComponent(index: number, value: number): this;
|
|
71
76
|
|
|
72
|
-
/**
|
|
73
|
-
* Sets this vector's {@link x}, {@link y} and {@link z} components from the r, g, and b components of the specified
|
|
74
|
-
* {@link Color | color}.
|
|
75
|
-
*/
|
|
76
|
-
setFromColor(color: Color): this;
|
|
77
|
-
|
|
78
77
|
getComponent(index: number): number;
|
|
79
78
|
|
|
80
79
|
/**
|
|
@@ -85,42 +84,42 @@ export class Vector3 implements Vector {
|
|
|
85
84
|
/**
|
|
86
85
|
* Copies value of v to this vector.
|
|
87
86
|
*/
|
|
88
|
-
copy(v:
|
|
87
|
+
copy(v: Vector3Like): this;
|
|
89
88
|
|
|
90
89
|
/**
|
|
91
90
|
* Adds v to this vector.
|
|
92
91
|
*/
|
|
93
|
-
add(v:
|
|
92
|
+
add(v: Vector3Like): this;
|
|
94
93
|
|
|
95
94
|
addScalar(s: number): this;
|
|
96
95
|
|
|
97
|
-
addScaledVector(v: Vector3, s: number): this;
|
|
98
|
-
|
|
99
96
|
/**
|
|
100
97
|
* Sets this vector to a + b.
|
|
101
98
|
*/
|
|
102
|
-
addVectors(a:
|
|
99
|
+
addVectors(a: Vector3Like, b: Vector3Like): this;
|
|
100
|
+
|
|
101
|
+
addScaledVector(v: Vector3, s: number): this;
|
|
103
102
|
|
|
104
103
|
/**
|
|
105
104
|
* Subtracts v from this vector.
|
|
106
105
|
*/
|
|
107
|
-
sub(a:
|
|
106
|
+
sub(a: Vector3Like): this;
|
|
108
107
|
|
|
109
108
|
subScalar(s: number): this;
|
|
110
109
|
|
|
111
110
|
/**
|
|
112
111
|
* Sets this vector to a - b.
|
|
113
112
|
*/
|
|
114
|
-
subVectors(a:
|
|
113
|
+
subVectors(a: Vector3Like, b: Vector3Like): this;
|
|
115
114
|
|
|
116
|
-
multiply(v:
|
|
115
|
+
multiply(v: Vector3Like): this;
|
|
117
116
|
|
|
118
117
|
/**
|
|
119
118
|
* Multiplies this vector by scalar s.
|
|
120
119
|
*/
|
|
121
120
|
multiplyScalar(s: number): this;
|
|
122
121
|
|
|
123
|
-
multiplyVectors(a:
|
|
122
|
+
multiplyVectors(a: Vector3Like, b: Vector3Like): this;
|
|
124
123
|
|
|
125
124
|
applyEuler(euler: Euler): this;
|
|
126
125
|
|
|
@@ -132,7 +131,7 @@ export class Vector3 implements Vector {
|
|
|
132
131
|
|
|
133
132
|
applyMatrix4(m: Matrix4): this;
|
|
134
133
|
|
|
135
|
-
applyQuaternion(q:
|
|
134
|
+
applyQuaternion(q: QuaternionLike): this;
|
|
136
135
|
|
|
137
136
|
project(camera: Camera): this;
|
|
138
137
|
|
|
@@ -140,7 +139,7 @@ export class Vector3 implements Vector {
|
|
|
140
139
|
|
|
141
140
|
transformDirection(m: Matrix4): this;
|
|
142
141
|
|
|
143
|
-
divide(v:
|
|
142
|
+
divide(v: Vector3Like): this;
|
|
144
143
|
|
|
145
144
|
/**
|
|
146
145
|
* Divides this vector by scalar s.
|
|
@@ -148,11 +147,11 @@ export class Vector3 implements Vector {
|
|
|
148
147
|
*/
|
|
149
148
|
divideScalar(s: number): this;
|
|
150
149
|
|
|
151
|
-
min(v:
|
|
150
|
+
min(v: Vector3Like): this;
|
|
152
151
|
|
|
153
|
-
max(v:
|
|
152
|
+
max(v: Vector3Like): this;
|
|
154
153
|
|
|
155
|
-
clamp(min:
|
|
154
|
+
clamp(min: Vector3Like, max: Vector3Like): this;
|
|
156
155
|
|
|
157
156
|
clampScalar(min: number, max: number): this;
|
|
158
157
|
|
|
@@ -174,7 +173,7 @@ export class Vector3 implements Vector {
|
|
|
174
173
|
/**
|
|
175
174
|
* Computes dot product of this vector and v.
|
|
176
175
|
*/
|
|
177
|
-
dot(v:
|
|
176
|
+
dot(v: Vector3Like): number;
|
|
178
177
|
|
|
179
178
|
/**
|
|
180
179
|
* Computes squared length of this vector.
|
|
@@ -186,14 +185,6 @@ export class Vector3 implements Vector {
|
|
|
186
185
|
*/
|
|
187
186
|
length(): number;
|
|
188
187
|
|
|
189
|
-
/**
|
|
190
|
-
* Computes Manhattan length of this vector.
|
|
191
|
-
* http://en.wikipedia.org/wiki/Taxicab_geometry
|
|
192
|
-
*
|
|
193
|
-
* @deprecated Use {@link Vector3#manhattanLength .manhattanLength()} instead.
|
|
194
|
-
*/
|
|
195
|
-
lengthManhattan(): number;
|
|
196
|
-
|
|
197
188
|
/**
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*
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@@ -201,13 +192,6 @@ export class Vector3 implements Vector {
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*/
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manhattanLength(): number;
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/**
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-
* Computes the Manhattan length (distance) from this vector to the given vector v
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*
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-
* see {@link http://en.wikipedia.org/wiki/Taxicab_geometry|Wikipedia: Taxicab Geometry}
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-
*/
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manhattanDistanceTo(v: Vector3): number;
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-
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*/
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@@ -217,38 +201,40 @@ export class Vector3 implements Vector {
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* Normalizes this vector and multiplies it by l.
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*/
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setLength(l: number): this;
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lerp(v:
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lerp(v: Vector3Like, alpha: number): this;
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lerpVectors(v1:
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+
lerpVectors(v1: Vector3Like, v2: Vector3Like, alpha: number): this;
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/**
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* Sets this vector to cross product of itself and v.
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*/
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cross(a:
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+
cross(a: Vector3Like): this;
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/**
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* Sets this vector to cross product of a and b.
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*/
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-
crossVectors(a:
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+
crossVectors(a: Vector3Like, b: Vector3Like): this;
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217
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projectOnVector(v: Vector3): this;
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projectOnPlane(planeNormal: Vector3): this;
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-
reflect(vector:
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+
reflect(vector: Vector3Like): this;
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angleTo(v: Vector3): number;
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221
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/**
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* Computes distance of this vector to v.
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*/
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-
distanceTo(v:
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+
distanceTo(v: Vector3Like): number;
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226
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/**
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* Computes squared distance of this vector to v.
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*/
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-
distanceToSquared(v:
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+
distanceToSquared(v: Vector3Like): number;
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231
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/**
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-
*
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+
* Computes the Manhattan length (distance) from this vector to the given vector v
|
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234
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+
*
|
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235
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+
* see {@link http://en.wikipedia.org/wiki/Taxicab_geometry|Wikipedia: Taxicab Geometry}
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*/
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-
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+
manhattanDistanceTo(v: Vector3Like): number;
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setFromSpherical(s: Spherical): this;
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setFromSphericalCoords(r: number, phi: number, theta: number): this;
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|
@@ -264,10 +250,16 @@ export class Vector3 implements Vector {
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*/
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setFromEuler(e: Euler): this;
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+
/**
|
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+
* Sets this vector's {@link x}, {@link y} and {@link z} components from the r, g, and b components of the specified
|
|
255
|
+
* {@link Color | color}.
|
|
256
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+
*/
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|
+
setFromColor(color: RGB): this;
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+
|
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/**
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* Checks for strict equality of this vector and v.
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|
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*/
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270
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-
equals(v:
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|
262
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+
equals(v: Vector3Like): boolean;
|
|
271
263
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/**
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* Sets this vector's x, y and z value from the provided array or array-like.
|
three/src/math/Vector4.d.ts
CHANGED
|
@@ -1,16 +1,20 @@
|
|
|
1
1
|
import { Matrix4 } from './Matrix4.js';
|
|
2
|
-
import {
|
|
2
|
+
import { QuaternionLike } from './Quaternion.js';
|
|
3
3
|
import { BufferAttribute } from '../core/BufferAttribute.js';
|
|
4
|
-
import { Vector } from './Vector2.js';
|
|
5
4
|
|
|
6
5
|
export type Vector4Tuple = [number, number, number, number];
|
|
7
6
|
|
|
7
|
+
export interface Vector4Like {
|
|
8
|
+
readonly x: number;
|
|
9
|
+
readonly y: number;
|
|
10
|
+
readonly z: number;
|
|
11
|
+
readonly w: number;
|
|
12
|
+
}
|
|
13
|
+
|
|
8
14
|
/**
|
|
9
15
|
* 4D vector.
|
|
10
|
-
*
|
|
11
|
-
* ( class Vector4 implements Vector<Vector4> )
|
|
12
16
|
*/
|
|
13
|
-
export class Vector4
|
|
17
|
+
export class Vector4 {
|
|
14
18
|
constructor(x?: number, y?: number, z?: number, w?: number);
|
|
15
19
|
|
|
16
20
|
/**
|
|
@@ -79,34 +83,34 @@ export class Vector4 implements Vector {
|
|
|
79
83
|
/**
|
|
80
84
|
* Copies value of v to this vector.
|
|
81
85
|
*/
|
|
82
|
-
copy(v:
|
|
86
|
+
copy(v: Vector4Like): this;
|
|
83
87
|
|
|
84
88
|
/**
|
|
85
89
|
* Adds v to this vector.
|
|
86
90
|
*/
|
|
87
|
-
add(v:
|
|
91
|
+
add(v: Vector4Like): this;
|
|
88
92
|
|
|
89
93
|
addScalar(scalar: number): this;
|
|
90
94
|
|
|
91
95
|
/**
|
|
92
96
|
* Sets this vector to a + b.
|
|
93
97
|
*/
|
|
94
|
-
addVectors(a:
|
|
98
|
+
addVectors(a: Vector4Like, b: Vector4Like): this;
|
|
95
99
|
|
|
96
|
-
addScaledVector(v:
|
|
100
|
+
addScaledVector(v: Vector4Like, s: number): this;
|
|
97
101
|
/**
|
|
98
102
|
* Subtracts v from this vector.
|
|
99
103
|
*/
|
|
100
|
-
sub(v:
|
|
104
|
+
sub(v: Vector4Like): this;
|
|
101
105
|
|
|
102
106
|
subScalar(s: number): this;
|
|
103
107
|
|
|
104
108
|
/**
|
|
105
109
|
* Sets this vector to a - b.
|
|
106
110
|
*/
|
|
107
|
-
subVectors(a:
|
|
111
|
+
subVectors(a: Vector4Like, b: Vector4Like): this;
|
|
108
112
|
|
|
109
|
-
multiply(v:
|
|
113
|
+
multiply(v: Vector4Like): this;
|
|
110
114
|
|
|
111
115
|
/**
|
|
112
116
|
* Multiplies this vector by scalar s.
|
|
@@ -125,7 +129,7 @@ export class Vector4 implements Vector {
|
|
|
125
129
|
* http://www.euclideanspace.com/maths/geometry/rotations/conversions/quaternionToAngle/index.htm
|
|
126
130
|
* @param q is assumed to be normalized
|
|
127
131
|
*/
|
|
128
|
-
setAxisAngleFromQuaternion(q:
|
|
132
|
+
setAxisAngleFromQuaternion(q: QuaternionLike): this;
|
|
129
133
|
|
|
130
134
|
/**
|
|
131
135
|
* http://www.euclideanspace.com/maths/geometry/rotations/conversions/matrixToAngle/index.htm
|
|
@@ -133,9 +137,9 @@ export class Vector4 implements Vector {
|
|
|
133
137
|
*/
|
|
134
138
|
setAxisAngleFromRotationMatrix(m: Matrix4): this;
|
|
135
139
|
|
|
136
|
-
min(v:
|
|
137
|
-
max(v:
|
|
138
|
-
clamp(min:
|
|
140
|
+
min(v: Vector4Like): this;
|
|
141
|
+
max(v: Vector4Like): this;
|
|
142
|
+
clamp(min: Vector4Like, max: Vector4Like): this;
|
|
139
143
|
clampScalar(min: number, max: number): this;
|
|
140
144
|
floor(): this;
|
|
141
145
|
ceil(): this;
|
|
@@ -150,7 +154,7 @@ export class Vector4 implements Vector {
|
|
|
150
154
|
/**
|
|
151
155
|
* Computes dot product of this vector and v.
|
|
152
156
|
*/
|
|
153
|
-
dot(v:
|
|
157
|
+
dot(v: Vector4Like): number;
|
|
154
158
|
|
|
155
159
|
/**
|
|
156
160
|
* Computes squared length of this vector.
|
|
@@ -173,6 +177,7 @@ export class Vector4 implements Vector {
|
|
|
173
177
|
* Normalizes this vector.
|
|
174
178
|
*/
|
|
175
179
|
normalize(): this;
|
|
180
|
+
|
|
176
181
|
/**
|
|
177
182
|
* Normalizes this vector and multiplies it by l.
|
|
178
183
|
*/
|
|
@@ -181,14 +186,14 @@ export class Vector4 implements Vector {
|
|
|
181
186
|
/**
|
|
182
187
|
* Linearly interpolate between this vector and v with alpha factor.
|
|
183
188
|
*/
|
|
184
|
-
lerp(v:
|
|
189
|
+
lerp(v: Vector4Like, alpha: number): this;
|
|
185
190
|
|
|
186
|
-
lerpVectors(v1:
|
|
191
|
+
lerpVectors(v1: Vector4Like, v2: Vector4Like, alpha: number): this;
|
|
187
192
|
|
|
188
193
|
/**
|
|
189
194
|
* Checks for strict equality of this vector and v.
|
|
190
195
|
*/
|
|
191
|
-
equals(v:
|
|
196
|
+
equals(v: Vector4Like): boolean;
|
|
192
197
|
|
|
193
198
|
/**
|
|
194
199
|
* Sets this vector's x, y, z and w value from the provided array or array-like.
|
|
@@ -162,8 +162,8 @@ declare class BatchedMesh extends Mesh<BufferGeometry, Material> {
|
|
|
162
162
|
*/
|
|
163
163
|
deleteGeometry(index: number): this;
|
|
164
164
|
|
|
165
|
-
getBoundingBoxAt(index: number, target: Box3): Box3;
|
|
166
|
-
getBoundingSphereAt(index: number, target: Sphere): Sphere;
|
|
165
|
+
getBoundingBoxAt(index: number, target: Box3): Box3 | null;
|
|
166
|
+
getBoundingSphereAt(index: number, target: Sphere): Sphere | null;
|
|
167
167
|
}
|
|
168
168
|
|
|
169
169
|
export { BatchedMesh };
|