@types/three 0.157.0 → 0.157.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (194) hide show
  1. three/README.md +2 -3
  2. three/index.d.ts +0 -6
  3. three/package.json +20 -20
  4. three/examples/jsm/animation/CCDIKSolver.d.ts +0 -30
  5. three/examples/jsm/animation/MMDAnimationHelper.d.ts +0 -105
  6. three/examples/jsm/animation/MMDPhysics.d.ts +0 -124
  7. three/examples/jsm/cameras/CinematicCamera.d.ts +0 -41
  8. three/examples/jsm/capabilities/WebGL.d.ts +0 -9
  9. three/examples/jsm/controls/FirstPersonControls.d.ts +0 -31
  10. three/examples/jsm/controls/OrbitControls.d.ts +0 -286
  11. three/examples/jsm/controls/TrackballControls.d.ts +0 -58
  12. three/examples/jsm/effects/OutlineEffect.d.ts +0 -36
  13. three/examples/jsm/environments/RoomEnvironment.d.ts +0 -6
  14. three/examples/jsm/exporters/PLYExporter.d.ts +0 -30
  15. three/examples/jsm/exporters/STLExporter.d.ts +0 -21
  16. three/examples/jsm/geometries/TextGeometry.d.ts +0 -115
  17. three/examples/jsm/helpers/RectAreaLightHelper.d.ts +0 -10
  18. three/examples/jsm/helpers/ViewHelper.d.ts +0 -15
  19. three/examples/jsm/libs/fflate.module.d.ts +0 -1
  20. three/examples/jsm/libs/lil-gui.module.min.d.ts +0 -609
  21. three/examples/jsm/libs/tween.module.d.ts +0 -219
  22. three/examples/jsm/lights/RectAreaLightUniformsLib.d.ts +0 -3
  23. three/examples/jsm/lines/Line2.d.ts +0 -11
  24. three/examples/jsm/lines/LineGeometry.d.ts +0 -10
  25. three/examples/jsm/lines/LineMaterial.d.ts +0 -31
  26. three/examples/jsm/lines/LineSegments2.d.ts +0 -14
  27. three/examples/jsm/lines/LineSegmentsGeometry.d.ts +0 -23
  28. three/examples/jsm/loaders/DDSLoader.d.ts +0 -16
  29. three/examples/jsm/loaders/DRACOLoader.d.ts +0 -19
  30. three/examples/jsm/loaders/FontLoader.d.ts +0 -27
  31. three/examples/jsm/loaders/GLTFLoader.d.ts +0 -147
  32. three/examples/jsm/loaders/HDRCubeTextureLoader.d.ts +0 -18
  33. three/examples/jsm/loaders/KTX2Loader.d.ts +0 -16
  34. three/examples/jsm/loaders/LDrawLoader.d.ts +0 -19
  35. three/examples/jsm/loaders/MMDLoader.d.ts +0 -56
  36. three/examples/jsm/loaders/MTLLoader.d.ts +0 -104
  37. three/examples/jsm/loaders/OBJLoader.d.ts +0 -10
  38. three/examples/jsm/loaders/PCDLoader.d.ts +0 -8
  39. three/examples/jsm/loaders/RGBELoader.d.ts +0 -19
  40. three/examples/jsm/loaders/RGBMLoader.d.ts +0 -32
  41. three/examples/jsm/loaders/SVGLoader.d.ts +0 -68
  42. three/examples/jsm/loaders/TGALoader.d.ts +0 -7
  43. three/examples/jsm/loaders/TTFLoader.d.ts +0 -8
  44. three/examples/jsm/loaders/USDZLoader.d.ts +0 -11
  45. three/examples/jsm/materials/MeshGouraudMaterial.d.ts +0 -17
  46. three/examples/jsm/modifiers/TessellateModifier.d.ts +0 -9
  47. three/examples/jsm/nodes/Nodes.d.ts +0 -149
  48. three/examples/jsm/nodes/accessors/BitangentNode.d.ts +0 -18
  49. three/examples/jsm/nodes/accessors/BufferNode.d.ts +0 -11
  50. three/examples/jsm/nodes/accessors/CameraNode.d.ts +0 -12
  51. three/examples/jsm/nodes/accessors/CubeTextureNode.d.ts +0 -13
  52. three/examples/jsm/nodes/accessors/InstanceNode.d.ts +0 -9
  53. three/examples/jsm/nodes/accessors/MaterialNode.d.ts +0 -23
  54. three/examples/jsm/nodes/accessors/MaterialReferenceNode.d.ts +0 -6
  55. three/examples/jsm/nodes/accessors/ModelNode.d.ts +0 -9
  56. three/examples/jsm/nodes/accessors/ModelViewProjectionNode.d.ts +0 -6
  57. three/examples/jsm/nodes/accessors/NormalNode.d.ts +0 -12
  58. three/examples/jsm/nodes/accessors/Object3DNode.d.ts +0 -22
  59. three/examples/jsm/nodes/accessors/PointUVNode.d.ts +0 -7
  60. three/examples/jsm/nodes/accessors/PositionNode.d.ts +0 -21
  61. three/examples/jsm/nodes/accessors/ReferenceNode.d.ts +0 -13
  62. three/examples/jsm/nodes/accessors/ReflectVectorNode.d.ts +0 -8
  63. three/examples/jsm/nodes/accessors/SkinningNode.d.ts +0 -13
  64. three/examples/jsm/nodes/accessors/StorageBufferNode.d.ts +0 -6
  65. three/examples/jsm/nodes/accessors/TangentNode.d.ts +0 -18
  66. three/examples/jsm/nodes/accessors/TextureNode.d.ts +0 -14
  67. three/examples/jsm/nodes/accessors/UVNode.d.ts +0 -8
  68. three/examples/jsm/nodes/accessors/UserDataNode.d.ts +0 -7
  69. three/examples/jsm/nodes/code/CodeNode.d.ts +0 -15
  70. three/examples/jsm/nodes/code/ExpressionNode.d.ts +0 -7
  71. three/examples/jsm/nodes/code/FunctionCallNode.d.ts +0 -13
  72. three/examples/jsm/nodes/code/FunctionNode.d.ts +0 -17
  73. three/examples/jsm/nodes/core/ArrayUniformNode.d.ts +0 -8
  74. three/examples/jsm/nodes/core/AttributeNode.d.ts +0 -9
  75. three/examples/jsm/nodes/core/BypassNode.d.ts +0 -9
  76. three/examples/jsm/nodes/core/CacheNode.d.ts +0 -10
  77. three/examples/jsm/nodes/core/ConstNode.d.ts +0 -10
  78. three/examples/jsm/nodes/core/ContextNode.d.ts +0 -10
  79. three/examples/jsm/nodes/core/InputNode.d.ts +0 -16
  80. three/examples/jsm/nodes/core/Node.d.ts +0 -31
  81. three/examples/jsm/nodes/core/NodeAttribute.d.ts +0 -6
  82. three/examples/jsm/nodes/core/NodeBuilder.d.ts +0 -138
  83. three/examples/jsm/nodes/core/NodeCache.d.ts +0 -9
  84. three/examples/jsm/nodes/core/NodeCode.d.ts +0 -4
  85. three/examples/jsm/nodes/core/NodeFrame.d.ts +0 -19
  86. three/examples/jsm/nodes/core/NodeFunction.d.ts +0 -13
  87. three/examples/jsm/nodes/core/NodeFunctionInput.d.ts +0 -7
  88. three/examples/jsm/nodes/core/NodeKeywords.d.ts +0 -14
  89. three/examples/jsm/nodes/core/NodeParser.d.ts +0 -5
  90. three/examples/jsm/nodes/core/NodeUniform.d.ts +0 -13
  91. three/examples/jsm/nodes/core/NodeUtils.d.ts +0 -13
  92. three/examples/jsm/nodes/core/NodeVar.d.ts +0 -6
  93. three/examples/jsm/nodes/core/NodeVarying.d.ts +0 -8
  94. three/examples/jsm/nodes/core/PropertyNode.d.ts +0 -6
  95. three/examples/jsm/nodes/core/StackNode.d.ts +0 -11
  96. three/examples/jsm/nodes/core/TempNode.d.ts +0 -11
  97. three/examples/jsm/nodes/core/UniformNode.d.ts +0 -10
  98. three/examples/jsm/nodes/core/VarNode.d.ts +0 -16
  99. three/examples/jsm/nodes/core/VaryingNode.d.ts +0 -8
  100. three/examples/jsm/nodes/core/constants.d.ts +0 -78
  101. three/examples/jsm/nodes/display/BlendModeNode.d.ts +0 -32
  102. three/examples/jsm/nodes/display/ColorAdjustmentNode.d.ts +0 -20
  103. three/examples/jsm/nodes/display/ColorSpaceNode.d.ts +0 -18
  104. three/examples/jsm/nodes/display/FrontFacingNode.d.ts +0 -6
  105. three/examples/jsm/nodes/display/NormalMapNode.d.ts +0 -12
  106. three/examples/jsm/nodes/display/PosterizeNode.d.ts +0 -8
  107. three/examples/jsm/nodes/display/ToneMappingNode.d.ts +0 -14
  108. three/examples/jsm/nodes/display/ViewportNode.d.ts +0 -23
  109. three/examples/jsm/nodes/fog/FogExp2Node.d.ts +0 -9
  110. three/examples/jsm/nodes/fog/FogNode.d.ts +0 -10
  111. three/examples/jsm/nodes/fog/FogRangeNode.d.ts +0 -10
  112. three/examples/jsm/nodes/functions/BSDF/BRDF_GGX.d.ts +0 -6
  113. three/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.d.ts +0 -6
  114. three/examples/jsm/nodes/functions/BSDF/DFGApprox.d.ts +0 -10
  115. three/examples/jsm/nodes/functions/BSDF/D_GGX.d.ts +0 -9
  116. three/examples/jsm/nodes/functions/BSDF/F_Schlick.d.ts +0 -6
  117. three/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.d.ts +0 -6
  118. three/examples/jsm/nodes/functions/PhysicalLightingModel.d.ts +0 -11
  119. three/examples/jsm/nodes/functions/material/getGeometryRoughness.d.ts +0 -5
  120. three/examples/jsm/nodes/functions/material/getRoughness.d.ts +0 -6
  121. three/examples/jsm/nodes/geometry/RangeNode.d.ts +0 -13
  122. three/examples/jsm/nodes/gpgpu/ComputeNode.d.ts +0 -11
  123. three/examples/jsm/nodes/lighting/AONode.d.ts +0 -8
  124. three/examples/jsm/nodes/lighting/AnalyticLightNode.d.ts +0 -10
  125. three/examples/jsm/nodes/lighting/EnvironmentNode.d.ts +0 -8
  126. three/examples/jsm/nodes/lighting/HemisphereLightNode.d.ts +0 -13
  127. three/examples/jsm/nodes/lighting/LightUtils.d.ts +0 -4
  128. three/examples/jsm/nodes/lighting/LightingContextNode.d.ts +0 -15
  129. three/examples/jsm/nodes/lighting/LightingNode.d.ts +0 -5
  130. three/examples/jsm/nodes/lighting/LightsNode.d.ts +0 -19
  131. three/examples/jsm/nodes/lighting/PointLightNode.d.ts +0 -10
  132. three/examples/jsm/nodes/lighting/SpotLightNode.d.ts +0 -15
  133. three/examples/jsm/nodes/loaders/NodeLoader.d.ts +0 -14
  134. three/examples/jsm/nodes/loaders/NodeMaterialLoader.d.ts +0 -8
  135. three/examples/jsm/nodes/loaders/NodeObjectLoader.d.ts +0 -9
  136. three/examples/jsm/nodes/materials/LineBasicNodeMaterial.d.ts +0 -9
  137. three/examples/jsm/nodes/materials/Materials.d.ts +0 -17
  138. three/examples/jsm/nodes/materials/MeshBasicNodeMaterial.d.ts +0 -10
  139. three/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.d.ts +0 -22
  140. three/examples/jsm/nodes/materials/MeshStandardNodeMaterial.d.ts +0 -18
  141. three/examples/jsm/nodes/materials/NodeMaterial.d.ts +0 -38
  142. three/examples/jsm/nodes/materials/PointsNodeMaterial.d.ts +0 -15
  143. three/examples/jsm/nodes/materials/SpriteNodeMaterial.d.ts +0 -23
  144. three/examples/jsm/nodes/materialx/MaterialXNodes.d.ts +0 -94
  145. three/examples/jsm/nodes/materialx/lib/mx_hsv.d.ts +0 -4
  146. three/examples/jsm/nodes/materialx/lib/mx_noise.d.ts +0 -6
  147. three/examples/jsm/nodes/math/CondNode.d.ts +0 -9
  148. three/examples/jsm/nodes/math/MathNode.d.ts +0 -115
  149. three/examples/jsm/nodes/math/OperatorNode.d.ts +0 -31
  150. three/examples/jsm/nodes/procedural/CheckerNode.d.ts +0 -6
  151. three/examples/jsm/nodes/shadernode/ShaderNode.d.ts +0 -156
  152. three/examples/jsm/nodes/shadernode/ShaderNodeBaseElements.d.ts +0 -310
  153. three/examples/jsm/nodes/shadernode/ShaderNodeElements.d.ts +0 -166
  154. three/examples/jsm/nodes/utils/ArrayElementNode.d.ts +0 -9
  155. three/examples/jsm/nodes/utils/ConvertNode.d.ts +0 -8
  156. three/examples/jsm/nodes/utils/EquirectUVNode.d.ts +0 -6
  157. three/examples/jsm/nodes/utils/JoinNode.d.ts +0 -10
  158. three/examples/jsm/nodes/utils/MatcapUVNode.d.ts +0 -5
  159. three/examples/jsm/nodes/utils/MaxMipLevelNode.d.ts +0 -11
  160. three/examples/jsm/nodes/utils/OscNode.d.ts +0 -19
  161. three/examples/jsm/nodes/utils/RemapNode.d.ts +0 -13
  162. three/examples/jsm/nodes/utils/RotateUVNode.d.ts +0 -10
  163. three/examples/jsm/nodes/utils/SpecularMIPLevelNode.d.ts +0 -8
  164. three/examples/jsm/nodes/utils/SplitNode.d.ts +0 -16
  165. three/examples/jsm/nodes/utils/SpriteSheetUVNode.d.ts +0 -9
  166. three/examples/jsm/nodes/utils/TimerNode.d.ts +0 -19
  167. three/examples/jsm/nodes/utils/TriplanarTexturesNode.d.ts +0 -22
  168. three/examples/jsm/objects/GroundProjectedSkybox.d.ts +0 -13
  169. three/examples/jsm/objects/MarchingCubes.d.ts +0 -76
  170. three/examples/jsm/objects/Reflector.d.ts +0 -29
  171. three/examples/jsm/postprocessing/EffectComposer.d.ts +0 -31
  172. three/examples/jsm/postprocessing/Pass.d.ts +0 -31
  173. three/examples/jsm/postprocessing/SavePass.d.ts +0 -12
  174. three/examples/jsm/postprocessing/ShaderPass.d.ts +0 -11
  175. three/examples/jsm/renderers/CSS3DRenderer.d.ts +0 -26
  176. three/examples/jsm/renderers/webgl/nodes/SlotNode.d.ts +0 -17
  177. three/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.d.ts +0 -37
  178. three/examples/jsm/renderers/webgl/nodes/WebGLNodes.d.ts +0 -3
  179. three/examples/jsm/shaders/ACESFilmicToneMappingShader.d.ts +0 -10
  180. three/examples/jsm/shaders/BokehShader2.d.ts +0 -42
  181. three/examples/jsm/shaders/ToonShader.d.ts +0 -54
  182. three/examples/jsm/shaders/VelocityShader.d.ts +0 -13
  183. three/examples/jsm/textures/FlakesTexture.d.ts +0 -3
  184. three/examples/jsm/utils/CameraUtils.d.ts +0 -9
  185. three/examples/jsm/utils/GeometryUtils.d.ts +0 -25
  186. three/examples/jsm/utils/LDrawUtils.d.ts +0 -5
  187. three/examples/jsm/utils/ShadowMapViewer.d.ts +0 -24
  188. three/examples/jsm/webxr/VRButton.d.ts +0 -5
  189. three/examples/jsm/webxr/XRButton.d.ts +0 -6
  190. three/examples/jsm/webxr/XRControllerModelFactory.d.ts +0 -21
  191. three/examples/jsm/webxr/XRHandMeshModel.d.ts +0 -11
  192. three/examples/jsm/webxr/XRHandModelFactory.d.ts +0 -25
  193. three/examples/jsm/webxr/XRHandPrimitiveModel.d.ts +0 -24
  194. three/src/extras/Earcut.d.ts +0 -15
three/README.md CHANGED
@@ -8,9 +8,8 @@ This package contains type definitions for three (https://threejs.org/).
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  Files were exported from https://github.com/DefinitelyTyped/DefinitelyTyped/tree/master/types/three.
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  ### Additional Details
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- * Last updated: Tue, 10 Oct 2023 07:05:53 GMT
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- * Dependencies: [@types/fflate](https://npmjs.com/package/@types/fflate), [@types/meshoptimizer](https://npmjs.com/package/@types/meshoptimizer), [@types/stats.js](https://npmjs.com/package/@types/stats.js), [@types/webxr](https://npmjs.com/package/@types/webxr)
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- * Global values: `THREE`
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+ * Last updated: Wed, 18 Oct 2023 11:45:06 GMT
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+ * Dependencies: [@types/stats.js](https://npmjs.com/package/@types/stats.js), [@types/webxr](https://npmjs.com/package/@types/webxr), [fflate](https://npmjs.com/package/fflate), [meshoptimizer](https://npmjs.com/package/meshoptimizer)
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  # Credits
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  These definitions were written by [Josh Ellis](https://github.com/joshuaellis), and [Nathan Bierema](https://github.com/Methuselah96).
three/index.d.ts CHANGED
@@ -1,9 +1,3 @@
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- // Type definitions for three 0.157
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- // Project: https://threejs.org/
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- // Definitions by: Josh Ellis <https://github.com/joshuaellis>
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- // Nathan Bierema <https://github.com/Methuselah96>
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- // Definitions: https://github.com/DefinitelyTyped/DefinitelyTyped
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-
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  // To update three.js type definition, please make changes to the repository at:
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  // https://github.com/three-types/three-ts-types.
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  // Periodically, the updates from the repository are pushed to DefinitelyTyped
three/package.json CHANGED
@@ -1,37 +1,24 @@
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  {
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  "name": "@types/three",
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- "version": "0.157.0",
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+ "version": "0.157.1",
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  "description": "TypeScript definitions for three",
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  "homepage": "https://github.com/DefinitelyTyped/DefinitelyTyped/tree/master/types/three",
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  "license": "MIT",
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  "contributors": [
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  {
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  "name": "Josh Ellis",
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- "url": "https://github.com/joshuaellis",
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- "githubUsername": "joshuaellis"
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+ "githubUsername": "joshuaellis",
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+ "url": "https://github.com/joshuaellis"
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  },
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  {
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  "name": "Nathan Bierema",
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- "url": "https://github.com/Methuselah96",
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- "githubUsername": "Methuselah96"
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+ "githubUsername": "Methuselah96",
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+ "url": "https://github.com/Methuselah96"
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  }
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  ],
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+ "type": "module",
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  "main": "",
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  "types": "index.d.ts",
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- "repository": {
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- "type": "git",
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- "url": "https://github.com/DefinitelyTyped/DefinitelyTyped.git",
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- "directory": "types/three"
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- },
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- "scripts": {},
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- "dependencies": {
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- "@types/stats.js": "*",
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- "@types/webxr": "*",
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- "fflate": "~0.6.10",
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- "meshoptimizer": "~0.18.1"
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- },
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- "typesPublisherContentHash": "63c77dccf70738b5366bf087bb39ca6274f45193346ed998ac0605d8e560fe57",
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- "typeScriptVersion": "4.5",
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  "exports": {
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  ".": {
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  "import": "./build/three.module.js",
@@ -44,5 +31,18 @@
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  "./nodes": "./examples/jsm/nodes/Nodes.js",
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  "./package.json": "./package.json"
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  },
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- "type": "module"
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+ "repository": {
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+ "type": "git",
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+ "url": "https://github.com/DefinitelyTyped/DefinitelyTyped.git",
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+ "directory": "types/three"
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+ },
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+ "scripts": {},
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+ "dependencies": {
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+ "@types/stats.js": "*",
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+ "@types/webxr": "*",
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+ "fflate": "~0.6.10",
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+ "meshoptimizer": "~0.18.1"
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+ },
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+ "typesPublisherContentHash": "d9388a18bbcf88aa18fface6fb06534b21e5cbb2b9d6df028f4c585cfc72e00c",
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+ "typeScriptVersion": "4.5"
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  }
@@ -1,30 +0,0 @@
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- import { Object3D, SkinnedMesh, Vector3 } from '../../../src/Three.js';
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-
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- // tslint:disable-next-line:interface-name
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- export interface IKS {
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- effector: number;
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- iteration?: number | undefined;
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- links: Array<{
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- enabled?: boolean | undefined;
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- index: number;
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- limitation?: Vector3 | undefined;
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- rotationMin?: Vector3 | undefined;
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- rotationMax?: Vector3 | undefined;
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- }>;
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- minAngle?: number | undefined;
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- maxAngle?: number | undefined;
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- target: number;
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- }
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-
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- export class CCDIKSolver {
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- constructor(mesh: SkinnedMesh, iks: IKS[]);
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-
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- update(): this;
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- updateOne(iks: IKS): this;
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- createHelper(): CCDIKHelper;
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- }
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-
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- export class CCDIKHelper extends Object3D {
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- constructor(mesh: SkinnedMesh, iks?: IKS[], sphereSize?: number);
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- dispose(): void;
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- }
@@ -1,105 +0,0 @@
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- import {
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- AnimationClip,
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- Audio,
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- Camera,
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- Mesh,
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- Object3D,
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- Quaternion,
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- SkinnedMesh,
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- Bone,
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- AnimationMixer,
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- } from '../../../src/Three.js';
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-
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- import { CCDIKSolver } from './CCDIKSolver.js';
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- import { MMDPhysics } from './MMDPhysics.js';
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-
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- export interface MMDAnimationHelperParameter {
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- sync?: boolean | undefined;
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- afterglow?: number | undefined;
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- resetPhysicsOnLoop?: boolean | undefined;
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- pmxAnimation?: boolean | undefined;
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- }
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-
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- export interface MMDAnimationHelperAddParameter {
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- animation?: AnimationClip | AnimationClip[] | undefined;
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- physics?: boolean | undefined;
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- warmup?: number | undefined;
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- unitStep?: number | undefined;
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- maxStepNum?: number | undefined;
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- gravity?: number | undefined;
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- delayTime?: number | undefined;
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- }
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-
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- export interface MMDAnimationHelperPoseParameter {
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- resetPose?: boolean | undefined;
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- ik?: boolean | undefined;
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- grant?: boolean | undefined;
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- }
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-
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- export interface MMDAnimationHelperMixer {
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- looped: boolean;
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- mixer?: AnimationMixer | undefined;
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- ikSolver: CCDIKSolver;
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- grantSolver: GrantSolver;
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- physics?: MMDPhysics | undefined;
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- duration?: number | undefined;
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- }
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-
48
- export class MMDAnimationHelper {
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- constructor(params?: MMDAnimationHelperParameter);
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- meshes: SkinnedMesh[];
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- camera: Camera | null;
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- cameraTarget: Object3D;
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- audio: Audio;
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- audioManager: AudioManager;
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- configuration: {
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- sync: boolean;
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- afterglow: number;
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- resetPhysicsOnLoop: boolean;
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- pmxAnimation: boolean;
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- };
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- enabled: {
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- animation: boolean;
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- ik: boolean;
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- grant: boolean;
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- physics: boolean;
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- cameraAnimation: boolean;
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- };
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- objects: WeakMap<SkinnedMesh | Camera | AudioManager, MMDAnimationHelperMixer>;
69
- onBeforePhysics: (mesh: SkinnedMesh) => void;
70
- sharedPhysics: boolean;
71
- masterPhysics: null;
72
-
73
- add(object: SkinnedMesh | Camera | Audio, params?: MMDAnimationHelperAddParameter): this;
74
- remove(object: SkinnedMesh | Camera | Audio): this;
75
- update(delta: number): this;
76
- pose(mesh: SkinnedMesh, vpd: object, params?: MMDAnimationHelperPoseParameter): this;
77
- enable(key: string, enabled: boolean): this;
78
- createGrantSolver(mesh: SkinnedMesh): GrantSolver;
79
- }
80
-
81
- export interface AudioManagerParameter {
82
- delayTime?: number | undefined;
83
- }
84
-
85
- export class AudioManager {
86
- constructor(audio: Audio, params?: AudioManagerParameter);
87
- audio: Audio;
88
- elapsedTime: number;
89
- currentTime: number;
90
- delayTime: number;
91
- audioDuration: number;
92
- duration: number;
93
-
94
- control(delta: number): this;
95
- }
96
-
97
- export class GrantSolver {
98
- constructor(mesh: SkinnedMesh, grants: object[]);
99
- mesh: SkinnedMesh;
100
- grants: object[];
101
-
102
- update(): this;
103
- updateOne(gran: object[]): this;
104
- addGrantRotation(bone: Bone, q: Quaternion, ratio: number): this;
105
- }
@@ -1,124 +0,0 @@
1
- import { Bone, Euler, Matrix4, Object3D, Quaternion, SkinnedMesh, Vector3 } from '../../../src/Three.js';
2
-
3
- export interface MMDPhysicsParameter {
4
- unitStep?: number | undefined;
5
- maxStepNum?: number | undefined;
6
- gravity?: Vector3 | undefined;
7
- }
8
-
9
- export class MMDPhysics {
10
- constructor(
11
- mesh: SkinnedMesh,
12
- rigidBodyParams: object[],
13
- constraintParams?: object[],
14
- params?: MMDPhysicsParameter,
15
- );
16
- manager: ResourceManager;
17
- mesh: SkinnedMesh;
18
- unitStep: number;
19
- maxStepNum: number;
20
- gravity: Vector3;
21
- world: null;
22
- bodies: RigidBody[];
23
- constraints: Constraint[];
24
-
25
- update(delta: number): this;
26
- reset(): this;
27
- warmup(cycles: number): this;
28
- setGravity(gravity: Vector3): this;
29
- createHelper(): MMDPhysicsHelper;
30
- }
31
-
32
- export class ResourceManager {
33
- constructor();
34
- threeVector3s: Vector3[];
35
- threeMatrix4s: Matrix4[];
36
- threeQuaternions: Quaternion[];
37
- threeEulers: Euler[];
38
- transforms: object[];
39
- quaternions: object[];
40
- vector3s: object[];
41
-
42
- allocThreeVector3(): void;
43
- freeThreeVector3(v: Vector3): void;
44
- allocThreeMatrix4(): void;
45
- freeThreeMatrix4(m: Matrix4): void;
46
- allocThreeQuaternion(): void;
47
- freeThreeQuaternion(q: Quaternion): void;
48
- allocThreeEuler(): void;
49
- freeThreeEuler(e: Euler): void;
50
- allocTransform(): void;
51
- freeTransform(t: object): void;
52
- allocQuaternion(): void;
53
- freeQuaternion(q: object): void;
54
- allocVector3(): void;
55
- freeVector3(v: object): void;
56
- setIdentity(): void;
57
- getBasis(t: object): object;
58
- getBasisAsMatrix3(t: object): object;
59
- getOrigin(t: object): object;
60
- setOrigin(t: object, v: object): void;
61
- copyOrigin(t1: object, t2: object): void;
62
- setBasis(t: object, q: object): void;
63
- setBasisFromMatrix3(t: object, m: object): void;
64
- setOriginFromArray3(t: object, a: number[]): void;
65
- setOriginFromThreeVector3(t: object, v: Vector3): void;
66
- setBasisFromArray3(t: object, a: number[]): void;
67
- setBasisFromThreeQuaternion(t: object, a: Quaternion): void;
68
- multiplyTransforms(t1: object, t2: object): object;
69
- inverseTransform(t: object): object;
70
- multiplyMatrices3(m1: object, m2: object): object;
71
- addVector3(v1: object, v2: object): object;
72
- dotVectors3(v1: object, v2: object): number;
73
- rowOfMatrix3(m: object, i: number): object;
74
- columnOfMatrix3(m: object, i: number): object;
75
- negativeVector3(v: object): object;
76
- multiplyMatrix3ByVector3(m: object, v: object): object;
77
- transposeMatrix3(m: object): object;
78
- quaternionToMatrix3(q: object): object;
79
- matrix3ToQuaternion(m: object): object;
80
- }
81
-
82
- export class RigidBody {
83
- constructor(mesh: SkinnedMesh, world: object, params: object, manager: ResourceManager);
84
- mesh: SkinnedMesh;
85
- world: object;
86
- params: object;
87
- manager: ResourceManager;
88
-
89
- body: object;
90
- bone: Bone;
91
- boneOffsetForm: object;
92
- boneOffsetFormInverse: object;
93
-
94
- reset(): this;
95
- updateFromBone(): this;
96
- updateBone(): this;
97
- }
98
-
99
- export class Constraint {
100
- constructor(
101
- mesh: SkinnedMesh,
102
- world: object,
103
- bodyA: RigidBody,
104
- bodyB: RigidBody,
105
- params: object,
106
- manager: ResourceManager,
107
- );
108
-
109
- mesh: SkinnedMesh;
110
- world: object;
111
- bodyA: RigidBody;
112
- bodyB: RigidBody;
113
- params: object;
114
- manager: ResourceManager;
115
- }
116
-
117
- export class MMDPhysicsHelper extends Object3D {
118
- mesh: THREE.SkinnedMesh;
119
- physics: MMDPhysics;
120
- materials: [THREE.MeshBasicMaterial, THREE.MeshBasicMaterial, THREE.MeshBasicMaterial];
121
-
122
- constructor(mesh: THREE.SkinnedMesh, physics: MMDPhysics);
123
- dispose(): void;
124
- }
@@ -1,41 +0,0 @@
1
- import {
2
- PerspectiveCamera,
3
- ShaderMaterial,
4
- Scene,
5
- WebGLRenderer,
6
- OrthographicCamera,
7
- WebGLRenderTarget,
8
- } from '../../../src/Three.js';
9
-
10
- import { BokehShaderUniforms } from './../shaders/BokehShader2.js';
11
-
12
- export class CinematicCamera extends PerspectiveCamera {
13
- constructor(fov: number, aspect: number, near: number, far: number);
14
-
15
- postprocessing: {
16
- enabled: boolean;
17
- scene: Scene;
18
- camera: OrthographicCamera;
19
- rtTextureDepth: WebGLRenderTarget;
20
- rtTextureColor: WebGLRenderTarget;
21
- bokeh_uniforms: BokehShaderUniforms;
22
- };
23
- shaderSettings: {
24
- rings: number;
25
- samples: number;
26
- };
27
- materialDepth: ShaderMaterial;
28
- coc: number;
29
- aperture: number;
30
- fNumber: number;
31
- hyperFocal: number;
32
- filmGauge: number;
33
-
34
- linearize(depth: number): number;
35
- smoothstep(near: number, far: number, depth: number): number;
36
- saturate(x: number): number;
37
- focusAt(focusDistance: number): void;
38
- initPostProcessing(): void;
39
- renderCinematic(scene: Scene, renderer: WebGLRenderer): void;
40
- setLens(focalLength: number, frameHeight?: number, fNumber?: number, coc?: number): void;
41
- }
@@ -1,9 +0,0 @@
1
- // tslint:disable-next-line:no-unnecessary-class
2
- export default class WebGL {
3
- static isWebGLAvailable(): boolean;
4
- static isWebGL2Available(): boolean;
5
- static isColorSpaceAvailable(colorSpace: PredefinedColorSpace): boolean;
6
- static getWebGLErrorMessage(): HTMLElement;
7
- static getWebGL2ErrorMessage(): HTMLElement;
8
- static getErrorMessage(version: number): HTMLElement;
9
- }
@@ -1,31 +0,0 @@
1
- import { Camera, Vector3 } from '../../../src/Three.js';
2
-
3
- export class FirstPersonControls {
4
- constructor(object: Camera, domElement?: HTMLElement);
5
-
6
- object: Camera;
7
- domElement: HTMLElement | Document;
8
-
9
- enabled: boolean;
10
- movementSpeed: number;
11
- lookSpeed: number;
12
- lookVertical: boolean;
13
- autoForward: boolean;
14
- activeLook: boolean;
15
- heightSpeed: boolean;
16
- heightCoef: number;
17
- heightMin: number;
18
- heightMax: number;
19
- constrainVertical: boolean;
20
- verticalMin: number;
21
- verticalMax: number;
22
- mouseDragOn: boolean;
23
-
24
- handleResize(): void;
25
-
26
- lookAt(x: Vector3): this;
27
- lookAt(x: number, y: number, z: number): this;
28
-
29
- update(delta: number): this;
30
- dispose(): void;
31
- }