@types/three 0.156.0 → 0.157.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- three/LICENSE +0 -0
- three/README.md +2 -3
- three/build/three.d.cts +0 -0
- three/build/three.d.ts +0 -0
- three/build/three.min.d.ts +0 -0
- three/build/three.module.d.ts +0 -0
- three/build/three.module.min.d.ts +0 -0
- three/examples/jsm/animation/AnimationClipCreator.d.ts +0 -0
- three/examples/jsm/controls/ArcballControls.d.ts +0 -0
- three/examples/jsm/controls/DragControls.d.ts +1 -0
- three/examples/jsm/controls/FlyControls.d.ts +0 -0
- three/examples/jsm/controls/MapControls.d.ts +0 -0
- three/examples/jsm/controls/PointerLockControls.d.ts +0 -0
- three/examples/jsm/controls/TransformControls.d.ts +5 -1
- three/examples/jsm/csm/CSM.d.ts +0 -0
- three/examples/jsm/csm/CSMFrustum.d.ts +0 -0
- three/examples/jsm/csm/CSMHelper.d.ts +0 -0
- three/examples/jsm/csm/CSMShader.d.ts +0 -0
- three/examples/jsm/curves/CurveExtras.d.ts +0 -0
- three/examples/jsm/curves/NURBSCurve.d.ts +0 -0
- three/examples/jsm/curves/NURBSSurface.d.ts +0 -0
- three/examples/jsm/curves/NURBSUtils.d.ts +0 -0
- three/examples/jsm/deprecated/Geometry.d.ts +0 -0
- three/examples/jsm/effects/AnaglyphEffect.d.ts +0 -0
- three/examples/jsm/effects/AsciiEffect.d.ts +0 -0
- three/examples/jsm/effects/ParallaxBarrierEffect.d.ts +0 -0
- three/examples/jsm/effects/PeppersGhostEffect.d.ts +0 -0
- three/examples/jsm/effects/StereoEffect.d.ts +0 -0
- three/examples/jsm/environments/DebugEnvironment.d.ts +0 -0
- three/examples/jsm/exporters/DRACOExporter.d.ts +0 -0
- three/examples/jsm/exporters/EXRExporter.d.ts +2 -1
- three/examples/jsm/exporters/GLTFExporter.d.ts +0 -0
- three/examples/jsm/exporters/KTX2Exporter.d.ts +0 -0
- three/examples/jsm/exporters/MMDExporter.d.ts +0 -0
- three/examples/jsm/exporters/OBJExporter.d.ts +0 -0
- three/examples/jsm/exporters/USDZExporter.d.ts +0 -0
- three/examples/jsm/geometries/BoxLineGeometry.d.ts +0 -0
- three/examples/jsm/geometries/ConvexGeometry.d.ts +0 -0
- three/examples/jsm/geometries/DecalGeometry.d.ts +0 -0
- three/examples/jsm/geometries/ParametricGeometries.d.ts +0 -0
- three/examples/jsm/geometries/ParametricGeometry.d.ts +0 -0
- three/examples/jsm/geometries/RoundedBoxGeometry.d.ts +0 -0
- three/examples/jsm/geometries/TeapotGeometry.d.ts +0 -0
- three/examples/jsm/helpers/LightProbeHelper.d.ts +0 -0
- three/examples/jsm/helpers/OctreeHelper.d.ts +0 -0
- three/examples/jsm/helpers/PositionalAudioHelper.d.ts +0 -0
- three/examples/jsm/helpers/VertexNormalsHelper.d.ts +0 -0
- three/examples/jsm/helpers/VertexTangentsHelper.d.ts +0 -0
- three/examples/jsm/interactive/HTMLMesh.d.ts +0 -0
- three/examples/jsm/interactive/InteractiveGroup.d.ts +0 -0
- three/examples/jsm/interactive/SelectionBox.d.ts +0 -0
- three/examples/jsm/interactive/SelectionHelper.d.ts +0 -0
- three/examples/jsm/libs/meshopt_decoder.module.d.ts +0 -0
- three/examples/jsm/libs/stats.module.d.ts +0 -0
- three/examples/jsm/lights/LightProbeGenerator.d.ts +0 -0
- three/examples/jsm/lines/Wireframe.d.ts +0 -0
- three/examples/jsm/lines/WireframeGeometry2.d.ts +0 -0
- three/examples/jsm/loaders/3DMLoader.d.ts +0 -0
- three/examples/jsm/loaders/3MFLoader.d.ts +0 -0
- three/examples/jsm/loaders/AMFLoader.d.ts +0 -0
- three/examples/jsm/loaders/BVHLoader.d.ts +0 -0
- three/examples/jsm/loaders/ColladaLoader.d.ts +0 -0
- three/examples/jsm/loaders/EXRLoader.d.ts +0 -0
- three/examples/jsm/loaders/FBXLoader.d.ts +0 -0
- three/examples/jsm/loaders/GCodeLoader.d.ts +0 -0
- three/examples/jsm/loaders/KMZLoader.d.ts +0 -0
- three/examples/jsm/loaders/KTXLoader.d.ts +0 -0
- three/examples/jsm/loaders/LUT3dlLoader.d.ts +0 -0
- three/examples/jsm/loaders/LUTCubeLoader.d.ts +0 -0
- three/examples/jsm/loaders/LWOLoader.d.ts +0 -0
- three/examples/jsm/loaders/LogLuvLoader.d.ts +0 -0
- three/examples/jsm/loaders/LottieLoader.d.ts +0 -0
- three/examples/jsm/loaders/MD2Loader.d.ts +0 -0
- three/examples/jsm/loaders/MDDLoader.d.ts +0 -0
- three/examples/jsm/loaders/NRRDLoader.d.ts +0 -0
- three/examples/jsm/loaders/PDBLoader.d.ts +0 -0
- three/examples/jsm/loaders/PLYLoader.d.ts +0 -0
- three/examples/jsm/loaders/PVRLoader.d.ts +0 -0
- three/examples/jsm/loaders/STLLoader.d.ts +0 -0
- three/examples/jsm/loaders/TDSLoader.d.ts +0 -0
- three/examples/jsm/loaders/TIFFLoader.d.ts +0 -0
- three/examples/jsm/loaders/TiltLoader.d.ts +0 -0
- three/examples/jsm/loaders/VOXLoader.d.ts +0 -0
- three/examples/jsm/loaders/VRMLLoader.d.ts +0 -0
- three/examples/jsm/loaders/VTKLoader.d.ts +0 -0
- three/examples/jsm/loaders/XYZLoader.d.ts +0 -0
- three/examples/jsm/math/Capsule.d.ts +0 -0
- three/examples/jsm/math/ColorConverter.d.ts +0 -0
- three/examples/jsm/math/ConvexHull.d.ts +0 -0
- three/examples/jsm/math/ImprovedNoise.d.ts +0 -0
- three/examples/jsm/math/Lut.d.ts +0 -0
- three/examples/jsm/math/MeshSurfaceSampler.d.ts +0 -0
- three/examples/jsm/math/OBB.d.ts +0 -0
- three/examples/jsm/math/Octree.d.ts +0 -0
- three/examples/jsm/math/SimplexNoise.d.ts +0 -0
- three/examples/jsm/misc/ConvexObjectBreaker.d.ts +0 -0
- three/examples/jsm/misc/GPUComputationRenderer.d.ts +0 -0
- three/examples/jsm/misc/Gyroscope.d.ts +0 -0
- three/examples/jsm/misc/MD2Character.d.ts +0 -0
- three/examples/jsm/misc/MD2CharacterComplex.d.ts +0 -0
- three/examples/jsm/misc/MorphAnimMesh.d.ts +0 -0
- three/examples/jsm/misc/MorphBlendMesh.d.ts +0 -0
- three/examples/jsm/misc/ProgressiveLightMap.d.ts +0 -0
- three/examples/jsm/misc/RollerCoaster.d.ts +0 -0
- three/examples/jsm/misc/TubePainter.d.ts +0 -0
- three/examples/jsm/misc/Volume.d.ts +0 -0
- three/examples/jsm/misc/VolumeSlice.d.ts +0 -0
- three/examples/jsm/modifiers/CurveModifier.d.ts +0 -0
- three/examples/jsm/modifiers/EdgeSplitModifier.d.ts +0 -0
- three/examples/jsm/modifiers/SimplifyModifier.d.ts +0 -0
- three/examples/jsm/objects/Lensflare.d.ts +0 -0
- three/examples/jsm/objects/ReflectorForSSRPass.d.ts +0 -0
- three/examples/jsm/objects/Refractor.d.ts +0 -0
- three/examples/jsm/objects/ShadowMesh.d.ts +0 -0
- three/examples/jsm/objects/Sky.d.ts +0 -0
- three/examples/jsm/objects/Water.d.ts +0 -0
- three/examples/jsm/objects/Water2.d.ts +0 -0
- three/examples/jsm/physics/AmmoPhysics.d.ts +0 -0
- three/examples/jsm/physics/RapierPhysics.d.ts +0 -0
- three/examples/jsm/postprocessing/AfterimagePass.d.ts +0 -0
- three/examples/jsm/postprocessing/BloomPass.d.ts +0 -0
- three/examples/jsm/postprocessing/BokehPass.d.ts +0 -0
- three/examples/jsm/postprocessing/ClearPass.d.ts +0 -0
- three/examples/jsm/postprocessing/CubeTexturePass.d.ts +0 -0
- three/examples/jsm/postprocessing/DotScreenPass.d.ts +0 -0
- three/examples/jsm/postprocessing/FilmPass.d.ts +0 -0
- three/examples/jsm/postprocessing/GlitchPass.d.ts +0 -0
- three/examples/jsm/postprocessing/HalftonePass.d.ts +0 -0
- three/examples/jsm/postprocessing/LUTPass.d.ts +0 -0
- three/examples/jsm/postprocessing/MaskPass.d.ts +0 -0
- three/examples/jsm/postprocessing/OutlinePass.d.ts +0 -0
- three/examples/jsm/postprocessing/OutputPass.d.ts +0 -0
- three/examples/jsm/postprocessing/RenderPass.d.ts +0 -0
- three/examples/jsm/postprocessing/RenderPixelatedPass.d.ts +0 -0
- three/examples/jsm/postprocessing/SAOPass.d.ts +0 -0
- three/examples/jsm/postprocessing/SMAAPass.d.ts +0 -0
- three/examples/jsm/postprocessing/SSAARenderPass.d.ts +0 -0
- three/examples/jsm/postprocessing/SSAOPass.d.ts +0 -0
- three/examples/jsm/postprocessing/SSRPass.d.ts +0 -0
- three/examples/jsm/postprocessing/TAARenderPass.d.ts +0 -0
- three/examples/jsm/postprocessing/TexturePass.d.ts +0 -0
- three/examples/jsm/postprocessing/UnrealBloomPass.d.ts +0 -0
- three/examples/jsm/renderers/CSS2DRenderer.d.ts +0 -0
- three/examples/jsm/renderers/Projector.d.ts +0 -0
- three/examples/jsm/renderers/SVGRenderer.d.ts +0 -0
- three/examples/jsm/shaders/AfterimageShader.d.ts +0 -0
- three/examples/jsm/shaders/BasicShader.d.ts +0 -0
- three/examples/jsm/shaders/BleachBypassShader.d.ts +0 -0
- three/examples/jsm/shaders/BlendShader.d.ts +0 -0
- three/examples/jsm/shaders/BokehShader.d.ts +0 -0
- three/examples/jsm/shaders/BrightnessContrastShader.d.ts +0 -0
- three/examples/jsm/shaders/ColorCorrectionShader.d.ts +0 -0
- three/examples/jsm/shaders/ColorifyShader.d.ts +0 -0
- three/examples/jsm/shaders/ConvolutionShader.d.ts +0 -0
- three/examples/jsm/shaders/CopyShader.d.ts +0 -0
- three/examples/jsm/shaders/DOFMipMapShader.d.ts +0 -0
- three/examples/jsm/shaders/DepthLimitedBlurShader.d.ts +0 -0
- three/examples/jsm/shaders/DigitalGlitch.d.ts +0 -0
- three/examples/jsm/shaders/DotScreenShader.d.ts +0 -0
- three/examples/jsm/shaders/FXAAShader.d.ts +0 -0
- three/examples/jsm/shaders/FilmShader.d.ts +0 -0
- three/examples/jsm/shaders/FocusShader.d.ts +0 -0
- three/examples/jsm/shaders/FreiChenShader.d.ts +0 -0
- three/examples/jsm/shaders/GammaCorrectionShader.d.ts +0 -0
- three/examples/jsm/shaders/GodRaysShader.d.ts +0 -0
- three/examples/jsm/shaders/HalftoneShader.d.ts +0 -0
- three/examples/jsm/shaders/HorizontalBlurShader.d.ts +0 -0
- three/examples/jsm/shaders/HorizontalTiltShiftShader.d.ts +0 -0
- three/examples/jsm/shaders/HueSaturationShader.d.ts +0 -0
- three/examples/jsm/shaders/KaleidoShader.d.ts +0 -0
- three/examples/jsm/shaders/LuminosityHighPassShader.d.ts +0 -0
- three/examples/jsm/shaders/LuminosityShader.d.ts +0 -0
- three/examples/jsm/shaders/MirrorShader.d.ts +0 -0
- three/examples/jsm/shaders/NormalMapShader.d.ts +0 -0
- three/examples/jsm/shaders/OutputShader.d.ts +0 -0
- three/examples/jsm/shaders/RGBShiftShader.d.ts +0 -0
- three/examples/jsm/shaders/SAOShader.d.ts +0 -0
- three/examples/jsm/shaders/SMAAShader.d.ts +0 -0
- three/examples/jsm/shaders/SSAOShader.d.ts +0 -0
- three/examples/jsm/shaders/SSRShader.d.ts +0 -0
- three/examples/jsm/shaders/SepiaShader.d.ts +0 -0
- three/examples/jsm/shaders/SobelOperatorShader.d.ts +0 -0
- three/examples/jsm/shaders/SubsurfaceScatteringShader.d.ts +0 -0
- three/examples/jsm/shaders/TechnicolorShader.d.ts +0 -0
- three/examples/jsm/shaders/TriangleBlurShader.d.ts +0 -0
- three/examples/jsm/shaders/UnpackDepthRGBAShader.d.ts +0 -0
- three/examples/jsm/shaders/VerticalBlurShader.d.ts +0 -0
- three/examples/jsm/shaders/VerticalTiltShiftShader.d.ts +0 -0
- three/examples/jsm/shaders/VignetteShader.d.ts +0 -0
- three/examples/jsm/shaders/VolumeShader.d.ts +0 -0
- three/examples/jsm/shaders/WaterRefractionShader.d.ts +0 -0
- three/examples/jsm/utils/BufferGeometryUtils.d.ts +0 -0
- three/examples/jsm/utils/GeometryCompressionUtils.d.ts +0 -0
- three/examples/jsm/utils/PackedPhongMaterial.d.ts +0 -0
- three/examples/jsm/utils/SceneUtils.d.ts +0 -0
- three/examples/jsm/utils/SkeletonUtils.d.ts +0 -0
- three/examples/jsm/utils/UVsDebug.d.ts +0 -0
- three/examples/jsm/webxr/ARButton.d.ts +0 -0
- three/examples/jsm/webxr/OculusHandModel.d.ts +0 -0
- three/examples/jsm/webxr/OculusHandPointerModel.d.ts +0 -0
- three/examples/jsm/webxr/Text2D.d.ts +0 -0
- three/examples/jsm/webxr/XREstimatedLight.d.ts +0 -0
- three/examples/jsm/webxr/XRPlanes.d.ts +0 -0
- three/index.d.ts +0 -6
- three/package.json +20 -20
- three/src/Three.Legacy.d.ts +0 -0
- three/src/Three.d.ts +1 -3
- three/src/animation/AnimationAction.d.ts +0 -0
- three/src/animation/AnimationClip.d.ts +0 -0
- three/src/animation/AnimationMixer.d.ts +0 -0
- three/src/animation/AnimationObjectGroup.d.ts +0 -0
- three/src/animation/AnimationUtils.d.ts +0 -1
- three/src/animation/KeyframeTrack.d.ts +0 -0
- three/src/animation/PropertyBinding.d.ts +0 -0
- three/src/animation/PropertyMixer.d.ts +0 -0
- three/src/animation/tracks/BooleanKeyframeTrack.d.ts +0 -0
- three/src/animation/tracks/ColorKeyframeTrack.d.ts +0 -0
- three/src/animation/tracks/NumberKeyframeTrack.d.ts +0 -0
- three/src/animation/tracks/QuaternionKeyframeTrack.d.ts +0 -0
- three/src/animation/tracks/StringKeyframeTrack.d.ts +0 -0
- three/src/animation/tracks/VectorKeyframeTrack.d.ts +0 -0
- three/src/audio/Audio.d.ts +0 -0
- three/src/audio/AudioAnalyser.d.ts +0 -0
- three/src/audio/AudioContext.d.ts +0 -0
- three/src/audio/AudioListener.d.ts +0 -0
- three/src/audio/PositionalAudio.d.ts +0 -0
- three/src/cameras/ArrayCamera.d.ts +0 -0
- three/src/cameras/Camera.d.ts +0 -0
- three/src/cameras/CubeCamera.d.ts +6 -4
- three/src/cameras/OrthographicCamera.d.ts +0 -0
- three/src/cameras/PerspectiveCamera.d.ts +0 -0
- three/src/cameras/StereoCamera.d.ts +0 -0
- three/src/constants.d.ts +8 -0
- three/src/core/BufferAttribute.d.ts +0 -0
- three/src/core/BufferGeometry.d.ts +0 -0
- three/src/core/Clock.d.ts +0 -0
- three/src/core/EventDispatcher.d.ts +0 -0
- three/src/core/GLBufferAttribute.d.ts +0 -0
- three/src/core/InstancedBufferAttribute.d.ts +0 -0
- three/src/core/InstancedBufferGeometry.d.ts +0 -0
- three/src/core/InstancedInterleavedBuffer.d.ts +0 -0
- three/src/core/InterleavedBuffer.d.ts +0 -0
- three/src/core/InterleavedBufferAttribute.d.ts +0 -0
- three/src/core/Layers.d.ts +0 -0
- three/src/core/Object3D.d.ts +0 -0
- three/src/core/Raycaster.d.ts +10 -10
- three/src/core/RenderTarget.d.ts +2 -0
- three/src/core/Uniform.d.ts +0 -0
- three/src/core/UniformsGroup.d.ts +0 -0
- three/src/extras/DataUtils.d.ts +0 -0
- three/src/extras/ImageUtils.d.ts +0 -0
- three/src/extras/PMREMGenerator.d.ts +0 -0
- three/src/extras/ShapeUtils.d.ts +0 -0
- three/src/extras/core/Curve.d.ts +0 -0
- three/src/extras/core/CurvePath.d.ts +2 -2
- three/src/extras/core/Interpolations.d.ts +0 -0
- three/src/extras/core/Path.d.ts +9 -9
- three/src/extras/core/Shape.d.ts +0 -0
- three/src/extras/core/ShapePath.d.ts +0 -0
- three/src/extras/curves/ArcCurve.d.ts +0 -0
- three/src/extras/curves/CatmullRomCurve3.d.ts +0 -0
- three/src/extras/curves/CubicBezierCurve.d.ts +0 -0
- three/src/extras/curves/CubicBezierCurve3.d.ts +0 -0
- three/src/extras/curves/Curves.d.ts +0 -0
- three/src/extras/curves/EllipseCurve.d.ts +0 -0
- three/src/extras/curves/LineCurve.d.ts +0 -0
- three/src/extras/curves/LineCurve3.d.ts +0 -0
- three/src/extras/curves/QuadraticBezierCurve.d.ts +0 -0
- three/src/extras/curves/QuadraticBezierCurve3.d.ts +0 -0
- three/src/extras/curves/SplineCurve.d.ts +0 -0
- three/src/geometries/BoxGeometry.d.ts +0 -0
- three/src/geometries/CapsuleGeometry.d.ts +0 -0
- three/src/geometries/CircleGeometry.d.ts +0 -0
- three/src/geometries/ConeGeometry.d.ts +0 -0
- three/src/geometries/CylinderGeometry.d.ts +0 -0
- three/src/geometries/DodecahedronGeometry.d.ts +0 -0
- three/src/geometries/EdgesGeometry.d.ts +0 -0
- three/src/geometries/ExtrudeGeometry.d.ts +0 -0
- three/src/geometries/Geometries.d.ts +0 -0
- three/src/geometries/IcosahedronGeometry.d.ts +0 -0
- three/src/geometries/LatheGeometry.d.ts +0 -0
- three/src/geometries/OctahedronGeometry.d.ts +0 -0
- three/src/geometries/PlaneGeometry.d.ts +0 -0
- three/src/geometries/PolyhedronGeometry.d.ts +0 -0
- three/src/geometries/RingGeometry.d.ts +0 -0
- three/src/geometries/ShapeGeometry.d.ts +0 -0
- three/src/geometries/SphereGeometry.d.ts +0 -0
- three/src/geometries/TetrahedronGeometry.d.ts +0 -0
- three/src/geometries/TorusGeometry.d.ts +0 -0
- three/src/geometries/TorusKnotGeometry.d.ts +0 -0
- three/src/geometries/TubeGeometry.d.ts +0 -0
- three/src/geometries/WireframeGeometry.d.ts +0 -0
- three/src/helpers/ArrowHelper.d.ts +0 -0
- three/src/helpers/AxesHelper.d.ts +0 -0
- three/src/helpers/Box3Helper.d.ts +0 -0
- three/src/helpers/BoxHelper.d.ts +0 -0
- three/src/helpers/CameraHelper.d.ts +0 -0
- three/src/helpers/DirectionalLightHelper.d.ts +0 -0
- three/src/helpers/GridHelper.d.ts +0 -0
- three/src/helpers/HemisphereLightHelper.d.ts +0 -0
- three/src/helpers/PlaneHelper.d.ts +0 -0
- three/src/helpers/PointLightHelper.d.ts +0 -0
- three/src/helpers/PolarGridHelper.d.ts +0 -0
- three/src/helpers/SkeletonHelper.d.ts +0 -0
- three/src/helpers/SpotLightHelper.d.ts +0 -0
- three/src/lights/AmbientLight.d.ts +0 -0
- three/src/lights/DirectionalLight.d.ts +0 -0
- three/src/lights/DirectionalLightShadow.d.ts +0 -0
- three/src/lights/HemisphereLight.d.ts +0 -0
- three/src/lights/Light.d.ts +0 -0
- three/src/lights/LightProbe.d.ts +0 -0
- three/src/lights/LightShadow.d.ts +0 -0
- three/src/lights/PointLight.d.ts +0 -0
- three/src/lights/PointLightShadow.d.ts +0 -0
- three/src/lights/RectAreaLight.d.ts +0 -0
- three/src/lights/SpotLight.d.ts +0 -0
- three/src/lights/SpotLightShadow.d.ts +0 -0
- three/src/loaders/AnimationLoader.d.ts +0 -0
- three/src/loaders/AudioLoader.d.ts +0 -0
- three/src/loaders/BufferGeometryLoader.d.ts +0 -0
- three/src/loaders/Cache.d.ts +0 -0
- three/src/loaders/CompressedTextureLoader.d.ts +0 -0
- three/src/loaders/CubeTextureLoader.d.ts +0 -0
- three/src/loaders/DataTextureLoader.d.ts +0 -0
- three/src/loaders/FileLoader.d.ts +7 -0
- three/src/loaders/ImageBitmapLoader.d.ts +7 -0
- three/src/loaders/ImageLoader.d.ts +0 -0
- three/src/loaders/Loader.d.ts +1 -1
- three/src/loaders/LoaderUtils.d.ts +0 -0
- three/src/loaders/LoadingManager.d.ts +0 -0
- three/src/loaders/MaterialLoader.d.ts +0 -0
- three/src/loaders/ObjectLoader.d.ts +7 -0
- three/src/loaders/TextureLoader.d.ts +0 -0
- three/src/materials/LineBasicMaterial.d.ts +0 -0
- three/src/materials/LineDashedMaterial.d.ts +0 -0
- three/src/materials/Material.d.ts +6 -0
- three/src/materials/Materials.d.ts +0 -0
- three/src/materials/MeshBasicMaterial.d.ts +0 -0
- three/src/materials/MeshDepthMaterial.d.ts +0 -0
- three/src/materials/MeshDistanceMaterial.d.ts +0 -0
- three/src/materials/MeshLambertMaterial.d.ts +0 -0
- three/src/materials/MeshMatcapMaterial.d.ts +0 -0
- three/src/materials/MeshNormalMaterial.d.ts +0 -0
- three/src/materials/MeshPhongMaterial.d.ts +0 -0
- three/src/materials/MeshPhysicalMaterial.d.ts +0 -0
- three/src/materials/MeshStandardMaterial.d.ts +0 -0
- three/src/materials/MeshToonMaterial.d.ts +0 -0
- three/src/materials/PointsMaterial.d.ts +0 -0
- three/src/materials/RawShaderMaterial.d.ts +0 -0
- three/src/materials/ShaderMaterial.d.ts +0 -0
- three/src/materials/ShadowMaterial.d.ts +0 -0
- three/src/materials/SpriteMaterial.d.ts +0 -0
- three/src/math/Box2.d.ts +0 -0
- three/src/math/Box3.d.ts +0 -0
- three/src/math/Color.d.ts +1 -2
- three/src/math/ColorManagement.d.ts +35 -23
- three/src/math/Cylindrical.d.ts +0 -0
- three/src/math/Euler.d.ts +0 -0
- three/src/math/Frustum.d.ts +0 -0
- three/src/math/Interpolant.d.ts +0 -0
- three/src/math/Line3.d.ts +0 -0
- three/src/math/MathUtils.d.ts +0 -0
- three/src/math/Matrix3.d.ts +0 -0
- three/src/math/Matrix4.d.ts +0 -0
- three/src/math/Plane.d.ts +0 -0
- three/src/math/Quaternion.d.ts +0 -0
- three/src/math/Ray.d.ts +0 -0
- three/src/math/Sphere.d.ts +0 -0
- three/src/math/Spherical.d.ts +0 -0
- three/src/math/SphericalHarmonics3.d.ts +0 -0
- three/src/math/Triangle.d.ts +0 -0
- three/src/math/Vector2.d.ts +0 -0
- three/src/math/Vector3.d.ts +0 -0
- three/src/math/Vector4.d.ts +0 -0
- three/src/math/interpolants/CubicInterpolant.d.ts +0 -0
- three/src/math/interpolants/DiscreteInterpolant.d.ts +0 -0
- three/src/math/interpolants/LinearInterpolant.d.ts +0 -0
- three/src/math/interpolants/QuaternionLinearInterpolant.d.ts +0 -0
- three/src/objects/Bone.d.ts +0 -0
- three/src/objects/Group.d.ts +0 -0
- three/src/objects/InstancedMesh.d.ts +0 -0
- three/src/objects/LOD.d.ts +0 -0
- three/src/objects/Line.d.ts +0 -0
- three/src/objects/LineLoop.d.ts +0 -0
- three/src/objects/LineSegments.d.ts +0 -0
- three/src/objects/Mesh.d.ts +0 -0
- three/src/objects/Points.d.ts +0 -0
- three/src/objects/Skeleton.d.ts +0 -0
- three/src/objects/SkinnedMesh.d.ts +0 -0
- three/src/objects/Sprite.d.ts +2 -4
- three/src/renderers/WebGL1Renderer.d.ts +0 -0
- three/src/renderers/WebGL3DRenderTarget.d.ts +0 -0
- three/src/renderers/WebGLArrayRenderTarget.d.ts +0 -0
- three/src/renderers/WebGLCubeRenderTarget.d.ts +0 -0
- three/src/renderers/WebGLMultipleRenderTargets.d.ts +0 -0
- three/src/renderers/WebGLRenderTarget.d.ts +0 -0
- three/src/renderers/WebGLRenderer.d.ts +2 -1
- three/src/renderers/shaders/ShaderChunk.d.ts +0 -0
- three/src/renderers/shaders/ShaderLib.d.ts +0 -0
- three/src/renderers/shaders/UniformsLib.d.ts +0 -0
- three/src/renderers/shaders/UniformsUtils.d.ts +0 -0
- three/src/renderers/webgl/WebGLAttributes.d.ts +0 -0
- three/src/renderers/webgl/WebGLBindingStates.d.ts +0 -0
- three/src/renderers/webgl/WebGLBufferRenderer.d.ts +0 -0
- three/src/renderers/webgl/WebGLCapabilities.d.ts +0 -0
- three/src/renderers/webgl/WebGLClipping.d.ts +0 -0
- three/src/renderers/webgl/WebGLCubeMaps.d.ts +0 -0
- three/src/renderers/webgl/WebGLCubeUVMaps.d.ts +0 -0
- three/src/renderers/webgl/WebGLExtensions.d.ts +0 -0
- three/src/renderers/webgl/WebGLGeometries.d.ts +0 -0
- three/src/renderers/webgl/WebGLIndexedBufferRenderer.d.ts +0 -0
- three/src/renderers/webgl/WebGLInfo.d.ts +0 -0
- three/src/renderers/webgl/WebGLLights.d.ts +5 -0
- three/src/renderers/webgl/WebGLObjects.d.ts +0 -0
- three/src/renderers/webgl/WebGLProgram.d.ts +1 -1
- three/src/renderers/webgl/WebGLPrograms.d.ts +0 -0
- three/src/renderers/webgl/WebGLProperties.d.ts +0 -0
- three/src/renderers/webgl/WebGLRenderLists.d.ts +0 -0
- three/src/renderers/webgl/WebGLShader.d.ts +0 -0
- three/src/renderers/webgl/WebGLShadowMap.d.ts +0 -0
- three/src/renderers/webgl/WebGLState.d.ts +0 -0
- three/src/renderers/webgl/WebGLTextures.d.ts +0 -0
- three/src/renderers/webgl/WebGLUniforms.d.ts +0 -0
- three/src/renderers/webgl/WebGLUniformsGroups.d.ts +0 -0
- three/src/renderers/webgl/WebGLUtils.d.ts +0 -0
- three/src/renderers/webxr/WebXRController.d.ts +0 -0
- three/src/renderers/webxr/WebXRManager.d.ts +0 -0
- three/src/scenes/Fog.d.ts +0 -0
- three/src/scenes/FogExp2.d.ts +0 -0
- three/src/scenes/Scene.d.ts +0 -0
- three/src/textures/CanvasTexture.d.ts +0 -0
- three/src/textures/CompressedArrayTexture.d.ts +0 -0
- three/src/textures/CompressedTexture.d.ts +0 -0
- three/src/textures/CubeTexture.d.ts +0 -0
- three/src/textures/Data3DTexture.d.ts +0 -0
- three/src/textures/DataArrayTexture.d.ts +0 -0
- three/src/textures/DataTexture.d.ts +0 -0
- three/src/textures/DepthTexture.d.ts +0 -0
- three/src/textures/FramebufferTexture.d.ts +0 -0
- three/src/textures/Source.d.ts +0 -0
- three/src/textures/Texture.d.ts +0 -0
- three/src/textures/VideoTexture.d.ts +0 -0
- three/src/textures/types.d.ts +0 -0
- three/src/utils.d.ts +0 -0
- three/examples/jsm/animation/CCDIKSolver.d.ts +0 -30
- three/examples/jsm/animation/MMDAnimationHelper.d.ts +0 -105
- three/examples/jsm/animation/MMDPhysics.d.ts +0 -124
- three/examples/jsm/cameras/CinematicCamera.d.ts +0 -41
- three/examples/jsm/capabilities/WebGL.d.ts +0 -8
- three/examples/jsm/controls/FirstPersonControls.d.ts +0 -31
- three/examples/jsm/controls/OrbitControls.d.ts +0 -282
- three/examples/jsm/controls/TrackballControls.d.ts +0 -54
- three/examples/jsm/effects/OutlineEffect.d.ts +0 -36
- three/examples/jsm/environments/RoomEnvironment.d.ts +0 -6
- three/examples/jsm/exporters/PLYExporter.d.ts +0 -30
- three/examples/jsm/exporters/STLExporter.d.ts +0 -21
- three/examples/jsm/geometries/TextGeometry.d.ts +0 -115
- three/examples/jsm/helpers/RectAreaLightHelper.d.ts +0 -10
- three/examples/jsm/helpers/ViewHelper.d.ts +0 -15
- three/examples/jsm/libs/fflate.module.d.ts +0 -1
- three/examples/jsm/libs/lil-gui.module.min.d.ts +0 -609
- three/examples/jsm/libs/tween.module.d.ts +0 -219
- three/examples/jsm/lights/RectAreaLightUniformsLib.d.ts +0 -3
- three/examples/jsm/lines/Line2.d.ts +0 -11
- three/examples/jsm/lines/LineGeometry.d.ts +0 -10
- three/examples/jsm/lines/LineMaterial.d.ts +0 -31
- three/examples/jsm/lines/LineSegments2.d.ts +0 -14
- three/examples/jsm/lines/LineSegmentsGeometry.d.ts +0 -23
- three/examples/jsm/loaders/DDSLoader.d.ts +0 -16
- three/examples/jsm/loaders/DRACOLoader.d.ts +0 -11
- three/examples/jsm/loaders/FontLoader.d.ts +0 -20
- three/examples/jsm/loaders/GLTFLoader.d.ts +0 -147
- three/examples/jsm/loaders/HDRCubeTextureLoader.d.ts +0 -18
- three/examples/jsm/loaders/KTX2Loader.d.ts +0 -16
- three/examples/jsm/loaders/LDrawLoader.d.ts +0 -19
- three/examples/jsm/loaders/MMDLoader.d.ts +0 -56
- three/examples/jsm/loaders/MTLLoader.d.ts +0 -104
- three/examples/jsm/loaders/OBJLoader.d.ts +0 -10
- three/examples/jsm/loaders/PCDLoader.d.ts +0 -8
- three/examples/jsm/loaders/RGBELoader.d.ts +0 -19
- three/examples/jsm/loaders/RGBMLoader.d.ts +0 -32
- three/examples/jsm/loaders/SVGLoader.d.ts +0 -68
- three/examples/jsm/loaders/TGALoader.d.ts +0 -7
- three/examples/jsm/loaders/TTFLoader.d.ts +0 -8
- three/examples/jsm/loaders/USDZLoader.d.ts +0 -11
- three/examples/jsm/materials/MeshGouraudMaterial.d.ts +0 -17
- three/examples/jsm/modifiers/TessellateModifier.d.ts +0 -9
- three/examples/jsm/nodes/Nodes.d.ts +0 -149
- three/examples/jsm/nodes/accessors/BitangentNode.d.ts +0 -18
- three/examples/jsm/nodes/accessors/BufferNode.d.ts +0 -11
- three/examples/jsm/nodes/accessors/CameraNode.d.ts +0 -12
- three/examples/jsm/nodes/accessors/CubeTextureNode.d.ts +0 -13
- three/examples/jsm/nodes/accessors/InstanceNode.d.ts +0 -9
- three/examples/jsm/nodes/accessors/MaterialNode.d.ts +0 -23
- three/examples/jsm/nodes/accessors/MaterialReferenceNode.d.ts +0 -6
- three/examples/jsm/nodes/accessors/ModelNode.d.ts +0 -9
- three/examples/jsm/nodes/accessors/ModelViewProjectionNode.d.ts +0 -6
- three/examples/jsm/nodes/accessors/NormalNode.d.ts +0 -12
- three/examples/jsm/nodes/accessors/Object3DNode.d.ts +0 -22
- three/examples/jsm/nodes/accessors/PointUVNode.d.ts +0 -7
- three/examples/jsm/nodes/accessors/PositionNode.d.ts +0 -21
- three/examples/jsm/nodes/accessors/ReferenceNode.d.ts +0 -13
- three/examples/jsm/nodes/accessors/ReflectVectorNode.d.ts +0 -8
- three/examples/jsm/nodes/accessors/SkinningNode.d.ts +0 -13
- three/examples/jsm/nodes/accessors/StorageBufferNode.d.ts +0 -6
- three/examples/jsm/nodes/accessors/TangentNode.d.ts +0 -18
- three/examples/jsm/nodes/accessors/TextureNode.d.ts +0 -14
- three/examples/jsm/nodes/accessors/UVNode.d.ts +0 -8
- three/examples/jsm/nodes/accessors/UserDataNode.d.ts +0 -7
- three/examples/jsm/nodes/code/CodeNode.d.ts +0 -15
- three/examples/jsm/nodes/code/ExpressionNode.d.ts +0 -7
- three/examples/jsm/nodes/code/FunctionCallNode.d.ts +0 -13
- three/examples/jsm/nodes/code/FunctionNode.d.ts +0 -17
- three/examples/jsm/nodes/core/ArrayUniformNode.d.ts +0 -8
- three/examples/jsm/nodes/core/AttributeNode.d.ts +0 -9
- three/examples/jsm/nodes/core/BypassNode.d.ts +0 -9
- three/examples/jsm/nodes/core/CacheNode.d.ts +0 -10
- three/examples/jsm/nodes/core/ConstNode.d.ts +0 -10
- three/examples/jsm/nodes/core/ContextNode.d.ts +0 -10
- three/examples/jsm/nodes/core/InputNode.d.ts +0 -16
- three/examples/jsm/nodes/core/Node.d.ts +0 -31
- three/examples/jsm/nodes/core/NodeAttribute.d.ts +0 -6
- three/examples/jsm/nodes/core/NodeBuilder.d.ts +0 -138
- three/examples/jsm/nodes/core/NodeCache.d.ts +0 -9
- three/examples/jsm/nodes/core/NodeCode.d.ts +0 -4
- three/examples/jsm/nodes/core/NodeFrame.d.ts +0 -19
- three/examples/jsm/nodes/core/NodeFunction.d.ts +0 -13
- three/examples/jsm/nodes/core/NodeFunctionInput.d.ts +0 -7
- three/examples/jsm/nodes/core/NodeKeywords.d.ts +0 -14
- three/examples/jsm/nodes/core/NodeParser.d.ts +0 -5
- three/examples/jsm/nodes/core/NodeUniform.d.ts +0 -13
- three/examples/jsm/nodes/core/NodeUtils.d.ts +0 -13
- three/examples/jsm/nodes/core/NodeVar.d.ts +0 -6
- three/examples/jsm/nodes/core/NodeVarying.d.ts +0 -8
- three/examples/jsm/nodes/core/PropertyNode.d.ts +0 -6
- three/examples/jsm/nodes/core/StackNode.d.ts +0 -11
- three/examples/jsm/nodes/core/TempNode.d.ts +0 -11
- three/examples/jsm/nodes/core/UniformNode.d.ts +0 -10
- three/examples/jsm/nodes/core/VarNode.d.ts +0 -16
- three/examples/jsm/nodes/core/VaryingNode.d.ts +0 -8
- three/examples/jsm/nodes/core/constants.d.ts +0 -78
- three/examples/jsm/nodes/display/BlendModeNode.d.ts +0 -32
- three/examples/jsm/nodes/display/ColorAdjustmentNode.d.ts +0 -20
- three/examples/jsm/nodes/display/ColorSpaceNode.d.ts +0 -18
- three/examples/jsm/nodes/display/FrontFacingNode.d.ts +0 -6
- three/examples/jsm/nodes/display/NormalMapNode.d.ts +0 -12
- three/examples/jsm/nodes/display/PosterizeNode.d.ts +0 -8
- three/examples/jsm/nodes/display/ToneMappingNode.d.ts +0 -14
- three/examples/jsm/nodes/display/ViewportNode.d.ts +0 -23
- three/examples/jsm/nodes/fog/FogExp2Node.d.ts +0 -9
- three/examples/jsm/nodes/fog/FogNode.d.ts +0 -10
- three/examples/jsm/nodes/fog/FogRangeNode.d.ts +0 -10
- three/examples/jsm/nodes/functions/BSDF/BRDF_GGX.d.ts +0 -6
- three/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.d.ts +0 -6
- three/examples/jsm/nodes/functions/BSDF/DFGApprox.d.ts +0 -10
- three/examples/jsm/nodes/functions/BSDF/D_GGX.d.ts +0 -9
- three/examples/jsm/nodes/functions/BSDF/F_Schlick.d.ts +0 -6
- three/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.d.ts +0 -6
- three/examples/jsm/nodes/functions/PhysicalLightingModel.d.ts +0 -11
- three/examples/jsm/nodes/functions/material/getGeometryRoughness.d.ts +0 -5
- three/examples/jsm/nodes/functions/material/getRoughness.d.ts +0 -6
- three/examples/jsm/nodes/geometry/RangeNode.d.ts +0 -13
- three/examples/jsm/nodes/gpgpu/ComputeNode.d.ts +0 -11
- three/examples/jsm/nodes/lighting/AONode.d.ts +0 -8
- three/examples/jsm/nodes/lighting/AnalyticLightNode.d.ts +0 -10
- three/examples/jsm/nodes/lighting/EnvironmentNode.d.ts +0 -8
- three/examples/jsm/nodes/lighting/HemisphereLightNode.d.ts +0 -13
- three/examples/jsm/nodes/lighting/LightUtils.d.ts +0 -4
- three/examples/jsm/nodes/lighting/LightingContextNode.d.ts +0 -15
- three/examples/jsm/nodes/lighting/LightingNode.d.ts +0 -5
- three/examples/jsm/nodes/lighting/LightsNode.d.ts +0 -19
- three/examples/jsm/nodes/lighting/PointLightNode.d.ts +0 -10
- three/examples/jsm/nodes/lighting/SpotLightNode.d.ts +0 -15
- three/examples/jsm/nodes/loaders/NodeLoader.d.ts +0 -14
- three/examples/jsm/nodes/loaders/NodeMaterialLoader.d.ts +0 -8
- three/examples/jsm/nodes/loaders/NodeObjectLoader.d.ts +0 -9
- three/examples/jsm/nodes/materials/LineBasicNodeMaterial.d.ts +0 -9
- three/examples/jsm/nodes/materials/Materials.d.ts +0 -17
- three/examples/jsm/nodes/materials/MeshBasicNodeMaterial.d.ts +0 -10
- three/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.d.ts +0 -22
- three/examples/jsm/nodes/materials/MeshStandardNodeMaterial.d.ts +0 -18
- three/examples/jsm/nodes/materials/NodeMaterial.d.ts +0 -38
- three/examples/jsm/nodes/materials/PointsNodeMaterial.d.ts +0 -15
- three/examples/jsm/nodes/materials/SpriteNodeMaterial.d.ts +0 -23
- three/examples/jsm/nodes/materialx/MaterialXNodes.d.ts +0 -94
- three/examples/jsm/nodes/materialx/lib/mx_hsv.d.ts +0 -4
- three/examples/jsm/nodes/materialx/lib/mx_noise.d.ts +0 -6
- three/examples/jsm/nodes/math/CondNode.d.ts +0 -9
- three/examples/jsm/nodes/math/MathNode.d.ts +0 -115
- three/examples/jsm/nodes/math/OperatorNode.d.ts +0 -31
- three/examples/jsm/nodes/procedural/CheckerNode.d.ts +0 -6
- three/examples/jsm/nodes/shadernode/ShaderNode.d.ts +0 -156
- three/examples/jsm/nodes/shadernode/ShaderNodeBaseElements.d.ts +0 -310
- three/examples/jsm/nodes/shadernode/ShaderNodeElements.d.ts +0 -166
- three/examples/jsm/nodes/utils/ArrayElementNode.d.ts +0 -9
- three/examples/jsm/nodes/utils/ConvertNode.d.ts +0 -8
- three/examples/jsm/nodes/utils/EquirectUVNode.d.ts +0 -6
- three/examples/jsm/nodes/utils/JoinNode.d.ts +0 -10
- three/examples/jsm/nodes/utils/MatcapUVNode.d.ts +0 -5
- three/examples/jsm/nodes/utils/MaxMipLevelNode.d.ts +0 -11
- three/examples/jsm/nodes/utils/OscNode.d.ts +0 -19
- three/examples/jsm/nodes/utils/RemapNode.d.ts +0 -13
- three/examples/jsm/nodes/utils/RotateUVNode.d.ts +0 -10
- three/examples/jsm/nodes/utils/SpecularMIPLevelNode.d.ts +0 -8
- three/examples/jsm/nodes/utils/SplitNode.d.ts +0 -16
- three/examples/jsm/nodes/utils/SpriteSheetUVNode.d.ts +0 -9
- three/examples/jsm/nodes/utils/TimerNode.d.ts +0 -19
- three/examples/jsm/nodes/utils/TriplanarTexturesNode.d.ts +0 -22
- three/examples/jsm/objects/GroundProjectedSkybox.d.ts +0 -13
- three/examples/jsm/objects/MarchingCubes.d.ts +0 -76
- three/examples/jsm/objects/Reflector.d.ts +0 -29
- three/examples/jsm/postprocessing/EffectComposer.d.ts +0 -31
- three/examples/jsm/postprocessing/Pass.d.ts +0 -31
- three/examples/jsm/postprocessing/SavePass.d.ts +0 -12
- three/examples/jsm/postprocessing/ShaderPass.d.ts +0 -11
- three/examples/jsm/renderers/CSS3DRenderer.d.ts +0 -26
- three/examples/jsm/renderers/webgl/nodes/SlotNode.d.ts +0 -17
- three/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.d.ts +0 -37
- three/examples/jsm/renderers/webgl/nodes/WebGLNodes.d.ts +0 -3
- three/examples/jsm/shaders/ACESFilmicToneMappingShader.d.ts +0 -10
- three/examples/jsm/shaders/BokehShader2.d.ts +0 -42
- three/examples/jsm/shaders/ToonShader.d.ts +0 -54
- three/examples/jsm/shaders/VelocityShader.d.ts +0 -13
- three/examples/jsm/textures/FlakesTexture.d.ts +0 -3
- three/examples/jsm/utils/CameraUtils.d.ts +0 -9
- three/examples/jsm/utils/GeometryUtils.d.ts +0 -25
- three/examples/jsm/utils/LDrawUtils.d.ts +0 -5
- three/examples/jsm/utils/ShadowMapViewer.d.ts +0 -24
- three/examples/jsm/webxr/VRButton.d.ts +0 -5
- three/examples/jsm/webxr/XRButton.d.ts +0 -6
- three/examples/jsm/webxr/XRControllerModelFactory.d.ts +0 -21
- three/examples/jsm/webxr/XRHandMeshModel.d.ts +0 -11
- three/examples/jsm/webxr/XRHandModelFactory.d.ts +0 -25
- three/examples/jsm/webxr/XRHandPrimitiveModel.d.ts +0 -24
- three/src/extras/Earcut.d.ts +0 -15
- three/src/lights/AmbientLightProbe.d.ts +0 -26
- three/src/lights/HemisphereLightProbe.d.ts +0 -27
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import { Bone, Euler, Matrix4, Object3D, Quaternion, SkinnedMesh, Vector3 } from '../../../src/Three.js';
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export class MMDPhysics {
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constructor(
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export class RigidBody {
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constructor(mesh: SkinnedMesh, world: object, params: object, manager: ResourceManager);
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reset(): this;
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updateFromBone(): this;
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updateBone(): this;
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}
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export class Constraint {
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constructor(
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mesh: SkinnedMesh,
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world: object,
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bodyB: RigidBody,
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params: object,
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);
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bodyB: RigidBody;
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params: object;
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manager: ResourceManager;
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}
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export class MMDPhysicsHelper extends Object3D {
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mesh: THREE.SkinnedMesh;
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physics: MMDPhysics;
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materials: [THREE.MeshBasicMaterial, THREE.MeshBasicMaterial, THREE.MeshBasicMaterial];
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constructor(mesh: THREE.SkinnedMesh, physics: MMDPhysics);
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dispose(): void;
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}
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@@ -1,41 +0,0 @@
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import {
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PerspectiveCamera,
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3
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ShaderMaterial,
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4
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Scene,
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WebGLRenderer,
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6
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OrthographicCamera,
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WebGLRenderTarget,
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} from '../../../src/Three.js';
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import { BokehShaderUniforms } from './../shaders/BokehShader2.js';
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export class CinematicCamera extends PerspectiveCamera {
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constructor(fov: number, aspect: number, near: number, far: number);
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postprocessing: {
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enabled: boolean;
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scene: Scene;
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camera: OrthographicCamera;
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rtTextureDepth: WebGLRenderTarget;
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rtTextureColor: WebGLRenderTarget;
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bokeh_uniforms: BokehShaderUniforms;
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|
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};
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|
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shaderSettings: {
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rings: number;
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samples: number;
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};
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materialDepth: ShaderMaterial;
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coc: number;
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aperture: number;
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fNumber: number;
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hyperFocal: number;
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filmGauge: number;
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linearize(depth: number): number;
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smoothstep(near: number, far: number, depth: number): number;
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|
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saturate(x: number): number;
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|
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focusAt(focusDistance: number): void;
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|
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initPostProcessing(): void;
|
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|
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renderCinematic(scene: Scene, renderer: WebGLRenderer): void;
|
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|
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setLens(focalLength: number, frameHeight?: number, fNumber?: number, coc?: number): void;
|
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|
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}
|
|
@@ -1,8 +0,0 @@
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// tslint:disable-next-line:no-unnecessary-class
|
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|
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export default class WebGL {
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|
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|
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static isWebGLAvailable(): boolean;
|
|
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|
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static isWebGL2Available(): boolean;
|
|
5
|
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static getWebGLErrorMessage(): HTMLElement;
|
|
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|
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static getWebGL2ErrorMessage(): HTMLElement;
|
|
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|
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static getErrorMessage(version: number): HTMLElement;
|
|
8
|
-
}
|
|
@@ -1,31 +0,0 @@
|
|
|
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|
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import { Camera, Vector3 } from '../../../src/Three.js';
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2
|
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|
|
3
|
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export class FirstPersonControls {
|
|
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|
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constructor(object: Camera, domElement?: HTMLElement);
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|
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|
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|
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object: Camera;
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|
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domElement: HTMLElement | Document;
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|
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enabled: boolean;
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|
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movementSpeed: number;
|
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|
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lookSpeed: number;
|
|
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|
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lookVertical: boolean;
|
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|
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autoForward: boolean;
|
|
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|
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activeLook: boolean;
|
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|
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heightSpeed: boolean;
|
|
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|
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heightCoef: number;
|
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|
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heightMin: number;
|
|
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|
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heightMax: number;
|
|
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|
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constrainVertical: boolean;
|
|
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|
-
verticalMin: number;
|
|
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|
-
verticalMax: number;
|
|
22
|
-
mouseDragOn: boolean;
|
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|
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|
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|
-
handleResize(): void;
|
|
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|
-
|
|
26
|
-
lookAt(x: Vector3): this;
|
|
27
|
-
lookAt(x: number, y: number, z: number): this;
|
|
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|
-
|
|
29
|
-
update(delta: number): this;
|
|
30
|
-
dispose(): void;
|
|
31
|
-
}
|
|
@@ -1,282 +0,0 @@
|
|
|
1
|
-
import { Camera, EventDispatcher, MOUSE, TOUCH, Vector3 } from '../../../src/Three.js';
|
|
2
|
-
|
|
3
|
-
export interface OrbitControlsEventMap {
|
|
4
|
-
change: {};
|
|
5
|
-
start: {};
|
|
6
|
-
end: {};
|
|
7
|
-
}
|
|
8
|
-
|
|
9
|
-
/**
|
|
10
|
-
* Orbit controls allow the camera to orbit around a target.
|
|
11
|
-
* @param object - The camera to be controlled. The camera must not
|
|
12
|
-
* be a child of another object, unless that object is the scene itself.
|
|
13
|
-
* @param domElement - The HTML element used for
|
|
14
|
-
* event listeners.
|
|
15
|
-
*/
|
|
16
|
-
export class OrbitControls extends EventDispatcher<OrbitControlsEventMap> {
|
|
17
|
-
constructor(object: Camera, domElement?: HTMLElement);
|
|
18
|
-
|
|
19
|
-
/**
|
|
20
|
-
* The camera being controlled.
|
|
21
|
-
*/
|
|
22
|
-
object: Camera;
|
|
23
|
-
|
|
24
|
-
/**
|
|
25
|
-
* The HTMLElement used to listen for mouse / touch events.
|
|
26
|
-
* This must be passed in the constructor;
|
|
27
|
-
* changing it here will not set up new event listeners.
|
|
28
|
-
*/
|
|
29
|
-
domElement: HTMLElement | Document;
|
|
30
|
-
|
|
31
|
-
/**
|
|
32
|
-
* When set to `false`, the controls will not respond to user input.
|
|
33
|
-
* @default true
|
|
34
|
-
*/
|
|
35
|
-
enabled: boolean;
|
|
36
|
-
|
|
37
|
-
/**
|
|
38
|
-
* The focus point of the controls, the .object orbits around this.
|
|
39
|
-
* It can be updated manually at any point to change the focus
|
|
40
|
-
* of the controls.
|
|
41
|
-
*/
|
|
42
|
-
target: Vector3;
|
|
43
|
-
|
|
44
|
-
/** @deprecated */
|
|
45
|
-
center: Vector3;
|
|
46
|
-
|
|
47
|
-
/**
|
|
48
|
-
* How far you can dolly in ( PerspectiveCamera only ).
|
|
49
|
-
* @default 0
|
|
50
|
-
*/
|
|
51
|
-
minDistance: number;
|
|
52
|
-
|
|
53
|
-
/**
|
|
54
|
-
* How far you can dolly out ( PerspectiveCamera only ).
|
|
55
|
-
* @default Infinity
|
|
56
|
-
*/
|
|
57
|
-
maxDistance: number;
|
|
58
|
-
|
|
59
|
-
/**
|
|
60
|
-
* How far you can zoom in ( OrthographicCamera only ).
|
|
61
|
-
* @default 0
|
|
62
|
-
*/
|
|
63
|
-
minZoom: number;
|
|
64
|
-
|
|
65
|
-
/**
|
|
66
|
-
* How far you can zoom out ( OrthographicCamera only ).
|
|
67
|
-
* @default Infinity
|
|
68
|
-
*/
|
|
69
|
-
maxZoom: number;
|
|
70
|
-
|
|
71
|
-
/**
|
|
72
|
-
* How far you can orbit vertically, lower limit.
|
|
73
|
-
* Range is 0 to Math.PI radians.
|
|
74
|
-
* @default 0
|
|
75
|
-
*/
|
|
76
|
-
minPolarAngle: number;
|
|
77
|
-
|
|
78
|
-
/**
|
|
79
|
-
* How far you can orbit vertically, upper limit.
|
|
80
|
-
* Range is 0 to Math.PI radians.
|
|
81
|
-
* @default Math.PI.
|
|
82
|
-
*/
|
|
83
|
-
maxPolarAngle: number;
|
|
84
|
-
|
|
85
|
-
/**
|
|
86
|
-
* How far you can orbit horizontally, lower limit.
|
|
87
|
-
* If set, the interval [ min, max ]
|
|
88
|
-
* must be a sub-interval of [ - 2 PI, 2 PI ],
|
|
89
|
-
* with ( max - min < 2 PI ).
|
|
90
|
-
* @default Infinity
|
|
91
|
-
*/
|
|
92
|
-
minAzimuthAngle: number;
|
|
93
|
-
|
|
94
|
-
/**
|
|
95
|
-
* How far you can orbit horizontally, upper limit.
|
|
96
|
-
* If set, the interval [ min, max ] must be a sub-interval
|
|
97
|
-
* of [ - 2 PI, 2 PI ], with ( max - min < 2 PI ).
|
|
98
|
-
* @default Infinity
|
|
99
|
-
*/
|
|
100
|
-
maxAzimuthAngle: number;
|
|
101
|
-
|
|
102
|
-
/**
|
|
103
|
-
* Set to true to enable damping (inertia), which can
|
|
104
|
-
* be used to give a sense of weight to the controls.
|
|
105
|
-
* Note that if this is enabled, you must call
|
|
106
|
-
* .update () in your animation loop.
|
|
107
|
-
* @default false
|
|
108
|
-
*/
|
|
109
|
-
enableDamping: boolean;
|
|
110
|
-
|
|
111
|
-
/**
|
|
112
|
-
* The damping inertia used if .enableDamping is set to true.
|
|
113
|
-
* Note that for this to work,
|
|
114
|
-
* you must call .update () in your animation loop.
|
|
115
|
-
* @default 0.05
|
|
116
|
-
*/
|
|
117
|
-
dampingFactor: number;
|
|
118
|
-
|
|
119
|
-
/**
|
|
120
|
-
* Enable or disable zooming (dollying) of the camera.
|
|
121
|
-
* @default true
|
|
122
|
-
*/
|
|
123
|
-
enableZoom: boolean;
|
|
124
|
-
|
|
125
|
-
/**
|
|
126
|
-
* Speed of zooming / dollying.
|
|
127
|
-
* @default 1
|
|
128
|
-
*/
|
|
129
|
-
zoomSpeed: number;
|
|
130
|
-
|
|
131
|
-
/**
|
|
132
|
-
* Setting this property to `true` allows to zoom to the cursor's position.
|
|
133
|
-
* @default false
|
|
134
|
-
*/
|
|
135
|
-
zoomToCursor: boolean;
|
|
136
|
-
|
|
137
|
-
/**
|
|
138
|
-
* Enable or disable horizontal and
|
|
139
|
-
* vertical rotation of the camera.
|
|
140
|
-
* Note that it is possible to disable a single axis
|
|
141
|
-
* by setting the min and max of the polar angle or
|
|
142
|
-
* azimuth angle to the same value, which will cause
|
|
143
|
-
* the vertical or horizontal rotation to be fixed at that value.
|
|
144
|
-
* @default true
|
|
145
|
-
*/
|
|
146
|
-
enableRotate: boolean;
|
|
147
|
-
|
|
148
|
-
/**
|
|
149
|
-
* Speed of rotation.
|
|
150
|
-
* @default 1
|
|
151
|
-
*/
|
|
152
|
-
rotateSpeed: number;
|
|
153
|
-
|
|
154
|
-
/**
|
|
155
|
-
* Enable or disable camera panning.
|
|
156
|
-
* @default true
|
|
157
|
-
*/
|
|
158
|
-
enablePan: boolean;
|
|
159
|
-
|
|
160
|
-
/**
|
|
161
|
-
* Speed of panning.
|
|
162
|
-
* @default 1
|
|
163
|
-
*/
|
|
164
|
-
panSpeed: number;
|
|
165
|
-
|
|
166
|
-
/**
|
|
167
|
-
* Defines how the camera's position is translated when panning.
|
|
168
|
-
* If true, the camera pans in screen space. Otherwise,
|
|
169
|
-
* the camera pans in the plane orthogonal to the camera's
|
|
170
|
-
* up direction. Default is true for OrbitControls; false for MapControls.
|
|
171
|
-
* @default true
|
|
172
|
-
*/
|
|
173
|
-
screenSpacePanning: boolean;
|
|
174
|
-
|
|
175
|
-
/**
|
|
176
|
-
* How fast to pan the camera when the keyboard is used.
|
|
177
|
-
* Default is 7.0 pixels per keypress.
|
|
178
|
-
* @default 7
|
|
179
|
-
*/
|
|
180
|
-
keyPanSpeed: number;
|
|
181
|
-
|
|
182
|
-
/**
|
|
183
|
-
* Set to true to automatically rotate around the target.
|
|
184
|
-
* Note that if this is enabled, you must call .update() in your animation loop. If you want the auto-rotate speed
|
|
185
|
-
* to be independent of the frame rate (the refresh rate of the display), you must pass the time `deltaTime`, in
|
|
186
|
-
* seconds, to .update().
|
|
187
|
-
*/
|
|
188
|
-
autoRotate: boolean;
|
|
189
|
-
|
|
190
|
-
/**
|
|
191
|
-
* How fast to rotate around the target if .autoRotate is true.
|
|
192
|
-
* Default is 2.0, which equates to 30 seconds per orbit at 60fps.
|
|
193
|
-
* Note that if .autoRotate is enabled, you must call
|
|
194
|
-
* .update () in your animation loop.
|
|
195
|
-
* @default 2
|
|
196
|
-
*/
|
|
197
|
-
autoRotateSpeed: number;
|
|
198
|
-
|
|
199
|
-
/**
|
|
200
|
-
* This object contains references to the keycodes for controlling
|
|
201
|
-
* camera panning. Default is the 4 arrow keys.
|
|
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keys: { LEFT: string; UP: string; RIGHT: string; BOTTOM: string };
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* This object contains references to the mouse actions used
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mouseButtons: Partial<{ LEFT: MOUSE; MIDDLE: MOUSE; RIGHT: MOUSE }>;
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/**
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* This object contains references to the touch actions used by
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touches: Partial<{ ONE: TOUCH; TWO: TOUCH }>;
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* Used internally by the .saveState and .reset methods.
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target0: Vector3;
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position0: Vector3;
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* Used internally by the .saveState and .reset methods.
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*/
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zoom0: number;
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/**
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* Update the controls. Must be called after any manual changes to the camera's transform, or in the update loop if
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* .autoRotate or .enableDamping are set. `deltaTime`, in seconds, is optional, and is only required if you want the
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* auto-rotate speed to be independent of the frame rate (the refresh rate of the display).
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*/
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/**
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* Adds key event listeners to the given DOM element. `window`
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* is a recommended argument for using this method.
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* @param domElement
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*/
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listenToKeyEvents(domElement: HTMLElement | Window): void;
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/**
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* Removes the key event listener previously defined with {@link listenToKeyEvents}.
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*/
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stopListenToKeyEvents(): void;
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/**
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* Save the current state of the controls. This can later be
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* recovered with .reset.
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*/
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saveState(): void;
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/**
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* Reset the controls to their state from either the last time
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* the .saveState was called, or the initial state.
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*/
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reset(): void;
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/**
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* Remove all the event listeners.
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*/
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dispose(): void;
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/**
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* Get the current vertical rotation, in radians.
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|
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*/
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getPolarAngle(): number;
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|
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/**
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|
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* Get the current horizontal rotation, in radians.
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|
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*/
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|
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getAzimuthalAngle(): number;
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|
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|
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|
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/**
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|
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|
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* Returns the distance from the camera to the target.
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*/
|
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|
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getDistance(): number;
|
|
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|
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}
|
|
@@ -1,54 +0,0 @@
|
|
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1
|
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import { Camera, EventDispatcher, MOUSE, Vector3 } from '../../../src/Three.js';
|
|
2
|
-
|
|
3
|
-
export interface TrackballControlsEventMap {
|
|
4
|
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change: {};
|
|
5
|
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start: {};
|
|
6
|
-
end: {};
|
|
7
|
-
}
|
|
8
|
-
|
|
9
|
-
export class TrackballControls extends EventDispatcher<TrackballControlsEventMap> {
|
|
10
|
-
constructor(object: Camera, domElement?: HTMLElement);
|
|
11
|
-
|
|
12
|
-
object: Camera;
|
|
13
|
-
domElement: HTMLElement;
|
|
14
|
-
|
|
15
|
-
// API
|
|
16
|
-
enabled: boolean;
|
|
17
|
-
screen: { left: number; top: number; width: number; height: number };
|
|
18
|
-
rotateSpeed: number;
|
|
19
|
-
zoomSpeed: number;
|
|
20
|
-
panSpeed: number;
|
|
21
|
-
noRotate: boolean;
|
|
22
|
-
noZoom: boolean;
|
|
23
|
-
noPan: boolean;
|
|
24
|
-
noRoll: boolean;
|
|
25
|
-
staticMoving: boolean;
|
|
26
|
-
dynamicDampingFactor: number;
|
|
27
|
-
minDistance: number;
|
|
28
|
-
maxDistance: number;
|
|
29
|
-
minZoom: number;
|
|
30
|
-
maxZoom: number;
|
|
31
|
-
keys: string[];
|
|
32
|
-
mouseButtons: { LEFT: MOUSE; MIDDLE: MOUSE; RIGHT: MOUSE };
|
|
33
|
-
|
|
34
|
-
target: Vector3;
|
|
35
|
-
position0: Vector3;
|
|
36
|
-
target0: Vector3;
|
|
37
|
-
up0: Vector3;
|
|
38
|
-
|
|
39
|
-
update(): void;
|
|
40
|
-
|
|
41
|
-
reset(): void;
|
|
42
|
-
|
|
43
|
-
dispose(): void;
|
|
44
|
-
|
|
45
|
-
checkDistances(): void;
|
|
46
|
-
|
|
47
|
-
zoomCamera(): void;
|
|
48
|
-
|
|
49
|
-
panCamera(): void;
|
|
50
|
-
|
|
51
|
-
rotateCamera(): void;
|
|
52
|
-
|
|
53
|
-
handleResize(): void;
|
|
54
|
-
}
|
|
@@ -1,36 +0,0 @@
|
|
|
1
|
-
import {
|
|
2
|
-
Camera,
|
|
3
|
-
Scene,
|
|
4
|
-
Vector2,
|
|
5
|
-
Vector4,
|
|
6
|
-
WebGLRenderer,
|
|
7
|
-
WebGLRenderTarget,
|
|
8
|
-
WebGLShadowMap,
|
|
9
|
-
} from '../../../src/Three.js';
|
|
10
|
-
|
|
11
|
-
export interface OutlineEffectParameters {
|
|
12
|
-
defaultThickness?: number | undefined;
|
|
13
|
-
defaultColor?: number[] | undefined;
|
|
14
|
-
defaultAlpha?: number | undefined;
|
|
15
|
-
defaultKeepAlive?: boolean | undefined;
|
|
16
|
-
}
|
|
17
|
-
|
|
18
|
-
export class OutlineEffect {
|
|
19
|
-
constructor(renderer: WebGLRenderer, parameters?: OutlineEffectParameters);
|
|
20
|
-
enabled: boolean;
|
|
21
|
-
autoClear: boolean;
|
|
22
|
-
domElement: HTMLElement;
|
|
23
|
-
shadowMap: WebGLShadowMap;
|
|
24
|
-
|
|
25
|
-
clear(color?: boolean, depth?: boolean, stencil?: boolean): void;
|
|
26
|
-
getPixelRatio(): number;
|
|
27
|
-
getSize(target: Vector2): Vector2;
|
|
28
|
-
render(scene: Scene, camera: Camera): void;
|
|
29
|
-
renderOutline(scene: Scene, camera: Camera): void;
|
|
30
|
-
setRenderTarget(renderTarget: WebGLRenderTarget | null): void;
|
|
31
|
-
setPixelRatio(value: number): void;
|
|
32
|
-
setScissor(x: Vector4 | number, y?: number, width?: number, height?: number): void;
|
|
33
|
-
setScissorTest(enable: boolean): void;
|
|
34
|
-
setSize(width: number, height: number, updateStyle?: boolean): void;
|
|
35
|
-
setViewport(x: Vector4 | number, y?: number, width?: number, height?: number): void;
|
|
36
|
-
}
|
|
@@ -1,30 +0,0 @@
|
|
|
1
|
-
import { Object3D } from '../../../src/Three.js';
|
|
2
|
-
|
|
3
|
-
export interface PLYExporterOptionsBase {
|
|
4
|
-
excludeAttributes?: string[];
|
|
5
|
-
littleEndian?: boolean;
|
|
6
|
-
}
|
|
7
|
-
|
|
8
|
-
export interface PLYExporterOptionsBinary extends PLYExporterOptionsBase {
|
|
9
|
-
binary: true;
|
|
10
|
-
}
|
|
11
|
-
|
|
12
|
-
export interface PLYExporterOptionsString extends PLYExporterOptionsBase {
|
|
13
|
-
binary?: false;
|
|
14
|
-
}
|
|
15
|
-
|
|
16
|
-
export interface PLYExporterOptions extends PLYExporterOptionsBase {
|
|
17
|
-
binary?: boolean;
|
|
18
|
-
}
|
|
19
|
-
|
|
20
|
-
export class PLYExporter {
|
|
21
|
-
constructor();
|
|
22
|
-
|
|
23
|
-
parse(object: Object3D, onDone: (res: ArrayBuffer) => void, options: PLYExporterOptionsBinary): ArrayBuffer | null;
|
|
24
|
-
parse(object: Object3D, onDone: (res: string) => void, options?: PLYExporterOptionsString): string | null;
|
|
25
|
-
parse(
|
|
26
|
-
object: Object3D,
|
|
27
|
-
onDone: (res: string | ArrayBuffer) => void,
|
|
28
|
-
options?: PLYExporterOptions,
|
|
29
|
-
): string | ArrayBuffer | null;
|
|
30
|
-
}
|
|
@@ -1,21 +0,0 @@
|
|
|
1
|
-
import { Object3D } from '../../../src/Three.js';
|
|
2
|
-
|
|
3
|
-
export interface STLExporterOptionsBinary {
|
|
4
|
-
binary: true;
|
|
5
|
-
}
|
|
6
|
-
|
|
7
|
-
export interface STLExporterOptionsString {
|
|
8
|
-
binary?: false;
|
|
9
|
-
}
|
|
10
|
-
|
|
11
|
-
export interface STLExporterOptions {
|
|
12
|
-
binary?: boolean;
|
|
13
|
-
}
|
|
14
|
-
|
|
15
|
-
export class STLExporter {
|
|
16
|
-
constructor();
|
|
17
|
-
|
|
18
|
-
parse(scene: Object3D, options: STLExporterOptionsBinary): DataView;
|
|
19
|
-
parse(scene: Object3D, options?: STLExporterOptionsString): string;
|
|
20
|
-
parse(scene: Object3D, options?: STLExporterOptions): string | DataView;
|
|
21
|
-
}
|