@types/three 0.156.0 → 0.157.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- three/LICENSE +0 -0
- three/README.md +2 -3
- three/build/three.d.cts +0 -0
- three/build/three.d.ts +0 -0
- three/build/three.min.d.ts +0 -0
- three/build/three.module.d.ts +0 -0
- three/build/three.module.min.d.ts +0 -0
- three/examples/jsm/animation/AnimationClipCreator.d.ts +0 -0
- three/examples/jsm/controls/ArcballControls.d.ts +0 -0
- three/examples/jsm/controls/DragControls.d.ts +1 -0
- three/examples/jsm/controls/FlyControls.d.ts +0 -0
- three/examples/jsm/controls/MapControls.d.ts +0 -0
- three/examples/jsm/controls/PointerLockControls.d.ts +0 -0
- three/examples/jsm/controls/TransformControls.d.ts +5 -1
- three/examples/jsm/csm/CSM.d.ts +0 -0
- three/examples/jsm/csm/CSMFrustum.d.ts +0 -0
- three/examples/jsm/csm/CSMHelper.d.ts +0 -0
- three/examples/jsm/csm/CSMShader.d.ts +0 -0
- three/examples/jsm/curves/CurveExtras.d.ts +0 -0
- three/examples/jsm/curves/NURBSCurve.d.ts +0 -0
- three/examples/jsm/curves/NURBSSurface.d.ts +0 -0
- three/examples/jsm/curves/NURBSUtils.d.ts +0 -0
- three/examples/jsm/deprecated/Geometry.d.ts +0 -0
- three/examples/jsm/effects/AnaglyphEffect.d.ts +0 -0
- three/examples/jsm/effects/AsciiEffect.d.ts +0 -0
- three/examples/jsm/effects/ParallaxBarrierEffect.d.ts +0 -0
- three/examples/jsm/effects/PeppersGhostEffect.d.ts +0 -0
- three/examples/jsm/effects/StereoEffect.d.ts +0 -0
- three/examples/jsm/environments/DebugEnvironment.d.ts +0 -0
- three/examples/jsm/exporters/DRACOExporter.d.ts +0 -0
- three/examples/jsm/exporters/EXRExporter.d.ts +2 -1
- three/examples/jsm/exporters/GLTFExporter.d.ts +0 -0
- three/examples/jsm/exporters/KTX2Exporter.d.ts +0 -0
- three/examples/jsm/exporters/MMDExporter.d.ts +0 -0
- three/examples/jsm/exporters/OBJExporter.d.ts +0 -0
- three/examples/jsm/exporters/USDZExporter.d.ts +0 -0
- three/examples/jsm/geometries/BoxLineGeometry.d.ts +0 -0
- three/examples/jsm/geometries/ConvexGeometry.d.ts +0 -0
- three/examples/jsm/geometries/DecalGeometry.d.ts +0 -0
- three/examples/jsm/geometries/ParametricGeometries.d.ts +0 -0
- three/examples/jsm/geometries/ParametricGeometry.d.ts +0 -0
- three/examples/jsm/geometries/RoundedBoxGeometry.d.ts +0 -0
- three/examples/jsm/geometries/TeapotGeometry.d.ts +0 -0
- three/examples/jsm/helpers/LightProbeHelper.d.ts +0 -0
- three/examples/jsm/helpers/OctreeHelper.d.ts +0 -0
- three/examples/jsm/helpers/PositionalAudioHelper.d.ts +0 -0
- three/examples/jsm/helpers/VertexNormalsHelper.d.ts +0 -0
- three/examples/jsm/helpers/VertexTangentsHelper.d.ts +0 -0
- three/examples/jsm/interactive/HTMLMesh.d.ts +0 -0
- three/examples/jsm/interactive/InteractiveGroup.d.ts +0 -0
- three/examples/jsm/interactive/SelectionBox.d.ts +0 -0
- three/examples/jsm/interactive/SelectionHelper.d.ts +0 -0
- three/examples/jsm/libs/meshopt_decoder.module.d.ts +0 -0
- three/examples/jsm/libs/stats.module.d.ts +0 -0
- three/examples/jsm/lights/LightProbeGenerator.d.ts +0 -0
- three/examples/jsm/lines/Wireframe.d.ts +0 -0
- three/examples/jsm/lines/WireframeGeometry2.d.ts +0 -0
- three/examples/jsm/loaders/3DMLoader.d.ts +0 -0
- three/examples/jsm/loaders/3MFLoader.d.ts +0 -0
- three/examples/jsm/loaders/AMFLoader.d.ts +0 -0
- three/examples/jsm/loaders/BVHLoader.d.ts +0 -0
- three/examples/jsm/loaders/ColladaLoader.d.ts +0 -0
- three/examples/jsm/loaders/EXRLoader.d.ts +0 -0
- three/examples/jsm/loaders/FBXLoader.d.ts +0 -0
- three/examples/jsm/loaders/GCodeLoader.d.ts +0 -0
- three/examples/jsm/loaders/KMZLoader.d.ts +0 -0
- three/examples/jsm/loaders/KTXLoader.d.ts +0 -0
- three/examples/jsm/loaders/LUT3dlLoader.d.ts +0 -0
- three/examples/jsm/loaders/LUTCubeLoader.d.ts +0 -0
- three/examples/jsm/loaders/LWOLoader.d.ts +0 -0
- three/examples/jsm/loaders/LogLuvLoader.d.ts +0 -0
- three/examples/jsm/loaders/LottieLoader.d.ts +0 -0
- three/examples/jsm/loaders/MD2Loader.d.ts +0 -0
- three/examples/jsm/loaders/MDDLoader.d.ts +0 -0
- three/examples/jsm/loaders/NRRDLoader.d.ts +0 -0
- three/examples/jsm/loaders/PDBLoader.d.ts +0 -0
- three/examples/jsm/loaders/PLYLoader.d.ts +0 -0
- three/examples/jsm/loaders/PVRLoader.d.ts +0 -0
- three/examples/jsm/loaders/STLLoader.d.ts +0 -0
- three/examples/jsm/loaders/TDSLoader.d.ts +0 -0
- three/examples/jsm/loaders/TIFFLoader.d.ts +0 -0
- three/examples/jsm/loaders/TiltLoader.d.ts +0 -0
- three/examples/jsm/loaders/VOXLoader.d.ts +0 -0
- three/examples/jsm/loaders/VRMLLoader.d.ts +0 -0
- three/examples/jsm/loaders/VTKLoader.d.ts +0 -0
- three/examples/jsm/loaders/XYZLoader.d.ts +0 -0
- three/examples/jsm/math/Capsule.d.ts +0 -0
- three/examples/jsm/math/ColorConverter.d.ts +0 -0
- three/examples/jsm/math/ConvexHull.d.ts +0 -0
- three/examples/jsm/math/ImprovedNoise.d.ts +0 -0
- three/examples/jsm/math/Lut.d.ts +0 -0
- three/examples/jsm/math/MeshSurfaceSampler.d.ts +0 -0
- three/examples/jsm/math/OBB.d.ts +0 -0
- three/examples/jsm/math/Octree.d.ts +0 -0
- three/examples/jsm/math/SimplexNoise.d.ts +0 -0
- three/examples/jsm/misc/ConvexObjectBreaker.d.ts +0 -0
- three/examples/jsm/misc/GPUComputationRenderer.d.ts +0 -0
- three/examples/jsm/misc/Gyroscope.d.ts +0 -0
- three/examples/jsm/misc/MD2Character.d.ts +0 -0
- three/examples/jsm/misc/MD2CharacterComplex.d.ts +0 -0
- three/examples/jsm/misc/MorphAnimMesh.d.ts +0 -0
- three/examples/jsm/misc/MorphBlendMesh.d.ts +0 -0
- three/examples/jsm/misc/ProgressiveLightMap.d.ts +0 -0
- three/examples/jsm/misc/RollerCoaster.d.ts +0 -0
- three/examples/jsm/misc/TubePainter.d.ts +0 -0
- three/examples/jsm/misc/Volume.d.ts +0 -0
- three/examples/jsm/misc/VolumeSlice.d.ts +0 -0
- three/examples/jsm/modifiers/CurveModifier.d.ts +0 -0
- three/examples/jsm/modifiers/EdgeSplitModifier.d.ts +0 -0
- three/examples/jsm/modifiers/SimplifyModifier.d.ts +0 -0
- three/examples/jsm/objects/Lensflare.d.ts +0 -0
- three/examples/jsm/objects/ReflectorForSSRPass.d.ts +0 -0
- three/examples/jsm/objects/Refractor.d.ts +0 -0
- three/examples/jsm/objects/ShadowMesh.d.ts +0 -0
- three/examples/jsm/objects/Sky.d.ts +0 -0
- three/examples/jsm/objects/Water.d.ts +0 -0
- three/examples/jsm/objects/Water2.d.ts +0 -0
- three/examples/jsm/physics/AmmoPhysics.d.ts +0 -0
- three/examples/jsm/physics/RapierPhysics.d.ts +0 -0
- three/examples/jsm/postprocessing/AfterimagePass.d.ts +0 -0
- three/examples/jsm/postprocessing/BloomPass.d.ts +0 -0
- three/examples/jsm/postprocessing/BokehPass.d.ts +0 -0
- three/examples/jsm/postprocessing/ClearPass.d.ts +0 -0
- three/examples/jsm/postprocessing/CubeTexturePass.d.ts +0 -0
- three/examples/jsm/postprocessing/DotScreenPass.d.ts +0 -0
- three/examples/jsm/postprocessing/FilmPass.d.ts +0 -0
- three/examples/jsm/postprocessing/GlitchPass.d.ts +0 -0
- three/examples/jsm/postprocessing/HalftonePass.d.ts +0 -0
- three/examples/jsm/postprocessing/LUTPass.d.ts +0 -0
- three/examples/jsm/postprocessing/MaskPass.d.ts +0 -0
- three/examples/jsm/postprocessing/OutlinePass.d.ts +0 -0
- three/examples/jsm/postprocessing/OutputPass.d.ts +0 -0
- three/examples/jsm/postprocessing/RenderPass.d.ts +0 -0
- three/examples/jsm/postprocessing/RenderPixelatedPass.d.ts +0 -0
- three/examples/jsm/postprocessing/SAOPass.d.ts +0 -0
- three/examples/jsm/postprocessing/SMAAPass.d.ts +0 -0
- three/examples/jsm/postprocessing/SSAARenderPass.d.ts +0 -0
- three/examples/jsm/postprocessing/SSAOPass.d.ts +0 -0
- three/examples/jsm/postprocessing/SSRPass.d.ts +0 -0
- three/examples/jsm/postprocessing/TAARenderPass.d.ts +0 -0
- three/examples/jsm/postprocessing/TexturePass.d.ts +0 -0
- three/examples/jsm/postprocessing/UnrealBloomPass.d.ts +0 -0
- three/examples/jsm/renderers/CSS2DRenderer.d.ts +0 -0
- three/examples/jsm/renderers/Projector.d.ts +0 -0
- three/examples/jsm/renderers/SVGRenderer.d.ts +0 -0
- three/examples/jsm/shaders/AfterimageShader.d.ts +0 -0
- three/examples/jsm/shaders/BasicShader.d.ts +0 -0
- three/examples/jsm/shaders/BleachBypassShader.d.ts +0 -0
- three/examples/jsm/shaders/BlendShader.d.ts +0 -0
- three/examples/jsm/shaders/BokehShader.d.ts +0 -0
- three/examples/jsm/shaders/BrightnessContrastShader.d.ts +0 -0
- three/examples/jsm/shaders/ColorCorrectionShader.d.ts +0 -0
- three/examples/jsm/shaders/ColorifyShader.d.ts +0 -0
- three/examples/jsm/shaders/ConvolutionShader.d.ts +0 -0
- three/examples/jsm/shaders/CopyShader.d.ts +0 -0
- three/examples/jsm/shaders/DOFMipMapShader.d.ts +0 -0
- three/examples/jsm/shaders/DepthLimitedBlurShader.d.ts +0 -0
- three/examples/jsm/shaders/DigitalGlitch.d.ts +0 -0
- three/examples/jsm/shaders/DotScreenShader.d.ts +0 -0
- three/examples/jsm/shaders/FXAAShader.d.ts +0 -0
- three/examples/jsm/shaders/FilmShader.d.ts +0 -0
- three/examples/jsm/shaders/FocusShader.d.ts +0 -0
- three/examples/jsm/shaders/FreiChenShader.d.ts +0 -0
- three/examples/jsm/shaders/GammaCorrectionShader.d.ts +0 -0
- three/examples/jsm/shaders/GodRaysShader.d.ts +0 -0
- three/examples/jsm/shaders/HalftoneShader.d.ts +0 -0
- three/examples/jsm/shaders/HorizontalBlurShader.d.ts +0 -0
- three/examples/jsm/shaders/HorizontalTiltShiftShader.d.ts +0 -0
- three/examples/jsm/shaders/HueSaturationShader.d.ts +0 -0
- three/examples/jsm/shaders/KaleidoShader.d.ts +0 -0
- three/examples/jsm/shaders/LuminosityHighPassShader.d.ts +0 -0
- three/examples/jsm/shaders/LuminosityShader.d.ts +0 -0
- three/examples/jsm/shaders/MirrorShader.d.ts +0 -0
- three/examples/jsm/shaders/NormalMapShader.d.ts +0 -0
- three/examples/jsm/shaders/OutputShader.d.ts +0 -0
- three/examples/jsm/shaders/RGBShiftShader.d.ts +0 -0
- three/examples/jsm/shaders/SAOShader.d.ts +0 -0
- three/examples/jsm/shaders/SMAAShader.d.ts +0 -0
- three/examples/jsm/shaders/SSAOShader.d.ts +0 -0
- three/examples/jsm/shaders/SSRShader.d.ts +0 -0
- three/examples/jsm/shaders/SepiaShader.d.ts +0 -0
- three/examples/jsm/shaders/SobelOperatorShader.d.ts +0 -0
- three/examples/jsm/shaders/SubsurfaceScatteringShader.d.ts +0 -0
- three/examples/jsm/shaders/TechnicolorShader.d.ts +0 -0
- three/examples/jsm/shaders/TriangleBlurShader.d.ts +0 -0
- three/examples/jsm/shaders/UnpackDepthRGBAShader.d.ts +0 -0
- three/examples/jsm/shaders/VerticalBlurShader.d.ts +0 -0
- three/examples/jsm/shaders/VerticalTiltShiftShader.d.ts +0 -0
- three/examples/jsm/shaders/VignetteShader.d.ts +0 -0
- three/examples/jsm/shaders/VolumeShader.d.ts +0 -0
- three/examples/jsm/shaders/WaterRefractionShader.d.ts +0 -0
- three/examples/jsm/utils/BufferGeometryUtils.d.ts +0 -0
- three/examples/jsm/utils/GeometryCompressionUtils.d.ts +0 -0
- three/examples/jsm/utils/PackedPhongMaterial.d.ts +0 -0
- three/examples/jsm/utils/SceneUtils.d.ts +0 -0
- three/examples/jsm/utils/SkeletonUtils.d.ts +0 -0
- three/examples/jsm/utils/UVsDebug.d.ts +0 -0
- three/examples/jsm/webxr/ARButton.d.ts +0 -0
- three/examples/jsm/webxr/OculusHandModel.d.ts +0 -0
- three/examples/jsm/webxr/OculusHandPointerModel.d.ts +0 -0
- three/examples/jsm/webxr/Text2D.d.ts +0 -0
- three/examples/jsm/webxr/XREstimatedLight.d.ts +0 -0
- three/examples/jsm/webxr/XRPlanes.d.ts +0 -0
- three/index.d.ts +0 -6
- three/package.json +20 -20
- three/src/Three.Legacy.d.ts +0 -0
- three/src/Three.d.ts +1 -3
- three/src/animation/AnimationAction.d.ts +0 -0
- three/src/animation/AnimationClip.d.ts +0 -0
- three/src/animation/AnimationMixer.d.ts +0 -0
- three/src/animation/AnimationObjectGroup.d.ts +0 -0
- three/src/animation/AnimationUtils.d.ts +0 -1
- three/src/animation/KeyframeTrack.d.ts +0 -0
- three/src/animation/PropertyBinding.d.ts +0 -0
- three/src/animation/PropertyMixer.d.ts +0 -0
- three/src/animation/tracks/BooleanKeyframeTrack.d.ts +0 -0
- three/src/animation/tracks/ColorKeyframeTrack.d.ts +0 -0
- three/src/animation/tracks/NumberKeyframeTrack.d.ts +0 -0
- three/src/animation/tracks/QuaternionKeyframeTrack.d.ts +0 -0
- three/src/animation/tracks/StringKeyframeTrack.d.ts +0 -0
- three/src/animation/tracks/VectorKeyframeTrack.d.ts +0 -0
- three/src/audio/Audio.d.ts +0 -0
- three/src/audio/AudioAnalyser.d.ts +0 -0
- three/src/audio/AudioContext.d.ts +0 -0
- three/src/audio/AudioListener.d.ts +0 -0
- three/src/audio/PositionalAudio.d.ts +0 -0
- three/src/cameras/ArrayCamera.d.ts +0 -0
- three/src/cameras/Camera.d.ts +0 -0
- three/src/cameras/CubeCamera.d.ts +6 -4
- three/src/cameras/OrthographicCamera.d.ts +0 -0
- three/src/cameras/PerspectiveCamera.d.ts +0 -0
- three/src/cameras/StereoCamera.d.ts +0 -0
- three/src/constants.d.ts +8 -0
- three/src/core/BufferAttribute.d.ts +0 -0
- three/src/core/BufferGeometry.d.ts +0 -0
- three/src/core/Clock.d.ts +0 -0
- three/src/core/EventDispatcher.d.ts +0 -0
- three/src/core/GLBufferAttribute.d.ts +0 -0
- three/src/core/InstancedBufferAttribute.d.ts +0 -0
- three/src/core/InstancedBufferGeometry.d.ts +0 -0
- three/src/core/InstancedInterleavedBuffer.d.ts +0 -0
- three/src/core/InterleavedBuffer.d.ts +0 -0
- three/src/core/InterleavedBufferAttribute.d.ts +0 -0
- three/src/core/Layers.d.ts +0 -0
- three/src/core/Object3D.d.ts +0 -0
- three/src/core/Raycaster.d.ts +10 -10
- three/src/core/RenderTarget.d.ts +2 -0
- three/src/core/Uniform.d.ts +0 -0
- three/src/core/UniformsGroup.d.ts +0 -0
- three/src/extras/DataUtils.d.ts +0 -0
- three/src/extras/ImageUtils.d.ts +0 -0
- three/src/extras/PMREMGenerator.d.ts +0 -0
- three/src/extras/ShapeUtils.d.ts +0 -0
- three/src/extras/core/Curve.d.ts +0 -0
- three/src/extras/core/CurvePath.d.ts +2 -2
- three/src/extras/core/Interpolations.d.ts +0 -0
- three/src/extras/core/Path.d.ts +9 -9
- three/src/extras/core/Shape.d.ts +0 -0
- three/src/extras/core/ShapePath.d.ts +0 -0
- three/src/extras/curves/ArcCurve.d.ts +0 -0
- three/src/extras/curves/CatmullRomCurve3.d.ts +0 -0
- three/src/extras/curves/CubicBezierCurve.d.ts +0 -0
- three/src/extras/curves/CubicBezierCurve3.d.ts +0 -0
- three/src/extras/curves/Curves.d.ts +0 -0
- three/src/extras/curves/EllipseCurve.d.ts +0 -0
- three/src/extras/curves/LineCurve.d.ts +0 -0
- three/src/extras/curves/LineCurve3.d.ts +0 -0
- three/src/extras/curves/QuadraticBezierCurve.d.ts +0 -0
- three/src/extras/curves/QuadraticBezierCurve3.d.ts +0 -0
- three/src/extras/curves/SplineCurve.d.ts +0 -0
- three/src/geometries/BoxGeometry.d.ts +0 -0
- three/src/geometries/CapsuleGeometry.d.ts +0 -0
- three/src/geometries/CircleGeometry.d.ts +0 -0
- three/src/geometries/ConeGeometry.d.ts +0 -0
- three/src/geometries/CylinderGeometry.d.ts +0 -0
- three/src/geometries/DodecahedronGeometry.d.ts +0 -0
- three/src/geometries/EdgesGeometry.d.ts +0 -0
- three/src/geometries/ExtrudeGeometry.d.ts +0 -0
- three/src/geometries/Geometries.d.ts +0 -0
- three/src/geometries/IcosahedronGeometry.d.ts +0 -0
- three/src/geometries/LatheGeometry.d.ts +0 -0
- three/src/geometries/OctahedronGeometry.d.ts +0 -0
- three/src/geometries/PlaneGeometry.d.ts +0 -0
- three/src/geometries/PolyhedronGeometry.d.ts +0 -0
- three/src/geometries/RingGeometry.d.ts +0 -0
- three/src/geometries/ShapeGeometry.d.ts +0 -0
- three/src/geometries/SphereGeometry.d.ts +0 -0
- three/src/geometries/TetrahedronGeometry.d.ts +0 -0
- three/src/geometries/TorusGeometry.d.ts +0 -0
- three/src/geometries/TorusKnotGeometry.d.ts +0 -0
- three/src/geometries/TubeGeometry.d.ts +0 -0
- three/src/geometries/WireframeGeometry.d.ts +0 -0
- three/src/helpers/ArrowHelper.d.ts +0 -0
- three/src/helpers/AxesHelper.d.ts +0 -0
- three/src/helpers/Box3Helper.d.ts +0 -0
- three/src/helpers/BoxHelper.d.ts +0 -0
- three/src/helpers/CameraHelper.d.ts +0 -0
- three/src/helpers/DirectionalLightHelper.d.ts +0 -0
- three/src/helpers/GridHelper.d.ts +0 -0
- three/src/helpers/HemisphereLightHelper.d.ts +0 -0
- three/src/helpers/PlaneHelper.d.ts +0 -0
- three/src/helpers/PointLightHelper.d.ts +0 -0
- three/src/helpers/PolarGridHelper.d.ts +0 -0
- three/src/helpers/SkeletonHelper.d.ts +0 -0
- three/src/helpers/SpotLightHelper.d.ts +0 -0
- three/src/lights/AmbientLight.d.ts +0 -0
- three/src/lights/DirectionalLight.d.ts +0 -0
- three/src/lights/DirectionalLightShadow.d.ts +0 -0
- three/src/lights/HemisphereLight.d.ts +0 -0
- three/src/lights/Light.d.ts +0 -0
- three/src/lights/LightProbe.d.ts +0 -0
- three/src/lights/LightShadow.d.ts +0 -0
- three/src/lights/PointLight.d.ts +0 -0
- three/src/lights/PointLightShadow.d.ts +0 -0
- three/src/lights/RectAreaLight.d.ts +0 -0
- three/src/lights/SpotLight.d.ts +0 -0
- three/src/lights/SpotLightShadow.d.ts +0 -0
- three/src/loaders/AnimationLoader.d.ts +0 -0
- three/src/loaders/AudioLoader.d.ts +0 -0
- three/src/loaders/BufferGeometryLoader.d.ts +0 -0
- three/src/loaders/Cache.d.ts +0 -0
- three/src/loaders/CompressedTextureLoader.d.ts +0 -0
- three/src/loaders/CubeTextureLoader.d.ts +0 -0
- three/src/loaders/DataTextureLoader.d.ts +0 -0
- three/src/loaders/FileLoader.d.ts +7 -0
- three/src/loaders/ImageBitmapLoader.d.ts +7 -0
- three/src/loaders/ImageLoader.d.ts +0 -0
- three/src/loaders/Loader.d.ts +1 -1
- three/src/loaders/LoaderUtils.d.ts +0 -0
- three/src/loaders/LoadingManager.d.ts +0 -0
- three/src/loaders/MaterialLoader.d.ts +0 -0
- three/src/loaders/ObjectLoader.d.ts +7 -0
- three/src/loaders/TextureLoader.d.ts +0 -0
- three/src/materials/LineBasicMaterial.d.ts +0 -0
- three/src/materials/LineDashedMaterial.d.ts +0 -0
- three/src/materials/Material.d.ts +6 -0
- three/src/materials/Materials.d.ts +0 -0
- three/src/materials/MeshBasicMaterial.d.ts +0 -0
- three/src/materials/MeshDepthMaterial.d.ts +0 -0
- three/src/materials/MeshDistanceMaterial.d.ts +0 -0
- three/src/materials/MeshLambertMaterial.d.ts +0 -0
- three/src/materials/MeshMatcapMaterial.d.ts +0 -0
- three/src/materials/MeshNormalMaterial.d.ts +0 -0
- three/src/materials/MeshPhongMaterial.d.ts +0 -0
- three/src/materials/MeshPhysicalMaterial.d.ts +0 -0
- three/src/materials/MeshStandardMaterial.d.ts +0 -0
- three/src/materials/MeshToonMaterial.d.ts +0 -0
- three/src/materials/PointsMaterial.d.ts +0 -0
- three/src/materials/RawShaderMaterial.d.ts +0 -0
- three/src/materials/ShaderMaterial.d.ts +0 -0
- three/src/materials/ShadowMaterial.d.ts +0 -0
- three/src/materials/SpriteMaterial.d.ts +0 -0
- three/src/math/Box2.d.ts +0 -0
- three/src/math/Box3.d.ts +0 -0
- three/src/math/Color.d.ts +1 -2
- three/src/math/ColorManagement.d.ts +35 -23
- three/src/math/Cylindrical.d.ts +0 -0
- three/src/math/Euler.d.ts +0 -0
- three/src/math/Frustum.d.ts +0 -0
- three/src/math/Interpolant.d.ts +0 -0
- three/src/math/Line3.d.ts +0 -0
- three/src/math/MathUtils.d.ts +0 -0
- three/src/math/Matrix3.d.ts +0 -0
- three/src/math/Matrix4.d.ts +0 -0
- three/src/math/Plane.d.ts +0 -0
- three/src/math/Quaternion.d.ts +0 -0
- three/src/math/Ray.d.ts +0 -0
- three/src/math/Sphere.d.ts +0 -0
- three/src/math/Spherical.d.ts +0 -0
- three/src/math/SphericalHarmonics3.d.ts +0 -0
- three/src/math/Triangle.d.ts +0 -0
- three/src/math/Vector2.d.ts +0 -0
- three/src/math/Vector3.d.ts +0 -0
- three/src/math/Vector4.d.ts +0 -0
- three/src/math/interpolants/CubicInterpolant.d.ts +0 -0
- three/src/math/interpolants/DiscreteInterpolant.d.ts +0 -0
- three/src/math/interpolants/LinearInterpolant.d.ts +0 -0
- three/src/math/interpolants/QuaternionLinearInterpolant.d.ts +0 -0
- three/src/objects/Bone.d.ts +0 -0
- three/src/objects/Group.d.ts +0 -0
- three/src/objects/InstancedMesh.d.ts +0 -0
- three/src/objects/LOD.d.ts +0 -0
- three/src/objects/Line.d.ts +0 -0
- three/src/objects/LineLoop.d.ts +0 -0
- three/src/objects/LineSegments.d.ts +0 -0
- three/src/objects/Mesh.d.ts +0 -0
- three/src/objects/Points.d.ts +0 -0
- three/src/objects/Skeleton.d.ts +0 -0
- three/src/objects/SkinnedMesh.d.ts +0 -0
- three/src/objects/Sprite.d.ts +2 -4
- three/src/renderers/WebGL1Renderer.d.ts +0 -0
- three/src/renderers/WebGL3DRenderTarget.d.ts +0 -0
- three/src/renderers/WebGLArrayRenderTarget.d.ts +0 -0
- three/src/renderers/WebGLCubeRenderTarget.d.ts +0 -0
- three/src/renderers/WebGLMultipleRenderTargets.d.ts +0 -0
- three/src/renderers/WebGLRenderTarget.d.ts +0 -0
- three/src/renderers/WebGLRenderer.d.ts +2 -1
- three/src/renderers/shaders/ShaderChunk.d.ts +0 -0
- three/src/renderers/shaders/ShaderLib.d.ts +0 -0
- three/src/renderers/shaders/UniformsLib.d.ts +0 -0
- three/src/renderers/shaders/UniformsUtils.d.ts +0 -0
- three/src/renderers/webgl/WebGLAttributes.d.ts +0 -0
- three/src/renderers/webgl/WebGLBindingStates.d.ts +0 -0
- three/src/renderers/webgl/WebGLBufferRenderer.d.ts +0 -0
- three/src/renderers/webgl/WebGLCapabilities.d.ts +0 -0
- three/src/renderers/webgl/WebGLClipping.d.ts +0 -0
- three/src/renderers/webgl/WebGLCubeMaps.d.ts +0 -0
- three/src/renderers/webgl/WebGLCubeUVMaps.d.ts +0 -0
- three/src/renderers/webgl/WebGLExtensions.d.ts +0 -0
- three/src/renderers/webgl/WebGLGeometries.d.ts +0 -0
- three/src/renderers/webgl/WebGLIndexedBufferRenderer.d.ts +0 -0
- three/src/renderers/webgl/WebGLInfo.d.ts +0 -0
- three/src/renderers/webgl/WebGLLights.d.ts +5 -0
- three/src/renderers/webgl/WebGLObjects.d.ts +0 -0
- three/src/renderers/webgl/WebGLProgram.d.ts +1 -1
- three/src/renderers/webgl/WebGLPrograms.d.ts +0 -0
- three/src/renderers/webgl/WebGLProperties.d.ts +0 -0
- three/src/renderers/webgl/WebGLRenderLists.d.ts +0 -0
- three/src/renderers/webgl/WebGLShader.d.ts +0 -0
- three/src/renderers/webgl/WebGLShadowMap.d.ts +0 -0
- three/src/renderers/webgl/WebGLState.d.ts +0 -0
- three/src/renderers/webgl/WebGLTextures.d.ts +0 -0
- three/src/renderers/webgl/WebGLUniforms.d.ts +0 -0
- three/src/renderers/webgl/WebGLUniformsGroups.d.ts +0 -0
- three/src/renderers/webgl/WebGLUtils.d.ts +0 -0
- three/src/renderers/webxr/WebXRController.d.ts +0 -0
- three/src/renderers/webxr/WebXRManager.d.ts +0 -0
- three/src/scenes/Fog.d.ts +0 -0
- three/src/scenes/FogExp2.d.ts +0 -0
- three/src/scenes/Scene.d.ts +0 -0
- three/src/textures/CanvasTexture.d.ts +0 -0
- three/src/textures/CompressedArrayTexture.d.ts +0 -0
- three/src/textures/CompressedTexture.d.ts +0 -0
- three/src/textures/CubeTexture.d.ts +0 -0
- three/src/textures/Data3DTexture.d.ts +0 -0
- three/src/textures/DataArrayTexture.d.ts +0 -0
- three/src/textures/DataTexture.d.ts +0 -0
- three/src/textures/DepthTexture.d.ts +0 -0
- three/src/textures/FramebufferTexture.d.ts +0 -0
- three/src/textures/Source.d.ts +0 -0
- three/src/textures/Texture.d.ts +0 -0
- three/src/textures/VideoTexture.d.ts +0 -0
- three/src/textures/types.d.ts +0 -0
- three/src/utils.d.ts +0 -0
- three/examples/jsm/animation/CCDIKSolver.d.ts +0 -30
- three/examples/jsm/animation/MMDAnimationHelper.d.ts +0 -105
- three/examples/jsm/animation/MMDPhysics.d.ts +0 -124
- three/examples/jsm/cameras/CinematicCamera.d.ts +0 -41
- three/examples/jsm/capabilities/WebGL.d.ts +0 -8
- three/examples/jsm/controls/FirstPersonControls.d.ts +0 -31
- three/examples/jsm/controls/OrbitControls.d.ts +0 -282
- three/examples/jsm/controls/TrackballControls.d.ts +0 -54
- three/examples/jsm/effects/OutlineEffect.d.ts +0 -36
- three/examples/jsm/environments/RoomEnvironment.d.ts +0 -6
- three/examples/jsm/exporters/PLYExporter.d.ts +0 -30
- three/examples/jsm/exporters/STLExporter.d.ts +0 -21
- three/examples/jsm/geometries/TextGeometry.d.ts +0 -115
- three/examples/jsm/helpers/RectAreaLightHelper.d.ts +0 -10
- three/examples/jsm/helpers/ViewHelper.d.ts +0 -15
- three/examples/jsm/libs/fflate.module.d.ts +0 -1
- three/examples/jsm/libs/lil-gui.module.min.d.ts +0 -609
- three/examples/jsm/libs/tween.module.d.ts +0 -219
- three/examples/jsm/lights/RectAreaLightUniformsLib.d.ts +0 -3
- three/examples/jsm/lines/Line2.d.ts +0 -11
- three/examples/jsm/lines/LineGeometry.d.ts +0 -10
- three/examples/jsm/lines/LineMaterial.d.ts +0 -31
- three/examples/jsm/lines/LineSegments2.d.ts +0 -14
- three/examples/jsm/lines/LineSegmentsGeometry.d.ts +0 -23
- three/examples/jsm/loaders/DDSLoader.d.ts +0 -16
- three/examples/jsm/loaders/DRACOLoader.d.ts +0 -11
- three/examples/jsm/loaders/FontLoader.d.ts +0 -20
- three/examples/jsm/loaders/GLTFLoader.d.ts +0 -147
- three/examples/jsm/loaders/HDRCubeTextureLoader.d.ts +0 -18
- three/examples/jsm/loaders/KTX2Loader.d.ts +0 -16
- three/examples/jsm/loaders/LDrawLoader.d.ts +0 -19
- three/examples/jsm/loaders/MMDLoader.d.ts +0 -56
- three/examples/jsm/loaders/MTLLoader.d.ts +0 -104
- three/examples/jsm/loaders/OBJLoader.d.ts +0 -10
- three/examples/jsm/loaders/PCDLoader.d.ts +0 -8
- three/examples/jsm/loaders/RGBELoader.d.ts +0 -19
- three/examples/jsm/loaders/RGBMLoader.d.ts +0 -32
- three/examples/jsm/loaders/SVGLoader.d.ts +0 -68
- three/examples/jsm/loaders/TGALoader.d.ts +0 -7
- three/examples/jsm/loaders/TTFLoader.d.ts +0 -8
- three/examples/jsm/loaders/USDZLoader.d.ts +0 -11
- three/examples/jsm/materials/MeshGouraudMaterial.d.ts +0 -17
- three/examples/jsm/modifiers/TessellateModifier.d.ts +0 -9
- three/examples/jsm/nodes/Nodes.d.ts +0 -149
- three/examples/jsm/nodes/accessors/BitangentNode.d.ts +0 -18
- three/examples/jsm/nodes/accessors/BufferNode.d.ts +0 -11
- three/examples/jsm/nodes/accessors/CameraNode.d.ts +0 -12
- three/examples/jsm/nodes/accessors/CubeTextureNode.d.ts +0 -13
- three/examples/jsm/nodes/accessors/InstanceNode.d.ts +0 -9
- three/examples/jsm/nodes/accessors/MaterialNode.d.ts +0 -23
- three/examples/jsm/nodes/accessors/MaterialReferenceNode.d.ts +0 -6
- three/examples/jsm/nodes/accessors/ModelNode.d.ts +0 -9
- three/examples/jsm/nodes/accessors/ModelViewProjectionNode.d.ts +0 -6
- three/examples/jsm/nodes/accessors/NormalNode.d.ts +0 -12
- three/examples/jsm/nodes/accessors/Object3DNode.d.ts +0 -22
- three/examples/jsm/nodes/accessors/PointUVNode.d.ts +0 -7
- three/examples/jsm/nodes/accessors/PositionNode.d.ts +0 -21
- three/examples/jsm/nodes/accessors/ReferenceNode.d.ts +0 -13
- three/examples/jsm/nodes/accessors/ReflectVectorNode.d.ts +0 -8
- three/examples/jsm/nodes/accessors/SkinningNode.d.ts +0 -13
- three/examples/jsm/nodes/accessors/StorageBufferNode.d.ts +0 -6
- three/examples/jsm/nodes/accessors/TangentNode.d.ts +0 -18
- three/examples/jsm/nodes/accessors/TextureNode.d.ts +0 -14
- three/examples/jsm/nodes/accessors/UVNode.d.ts +0 -8
- three/examples/jsm/nodes/accessors/UserDataNode.d.ts +0 -7
- three/examples/jsm/nodes/code/CodeNode.d.ts +0 -15
- three/examples/jsm/nodes/code/ExpressionNode.d.ts +0 -7
- three/examples/jsm/nodes/code/FunctionCallNode.d.ts +0 -13
- three/examples/jsm/nodes/code/FunctionNode.d.ts +0 -17
- three/examples/jsm/nodes/core/ArrayUniformNode.d.ts +0 -8
- three/examples/jsm/nodes/core/AttributeNode.d.ts +0 -9
- three/examples/jsm/nodes/core/BypassNode.d.ts +0 -9
- three/examples/jsm/nodes/core/CacheNode.d.ts +0 -10
- three/examples/jsm/nodes/core/ConstNode.d.ts +0 -10
- three/examples/jsm/nodes/core/ContextNode.d.ts +0 -10
- three/examples/jsm/nodes/core/InputNode.d.ts +0 -16
- three/examples/jsm/nodes/core/Node.d.ts +0 -31
- three/examples/jsm/nodes/core/NodeAttribute.d.ts +0 -6
- three/examples/jsm/nodes/core/NodeBuilder.d.ts +0 -138
- three/examples/jsm/nodes/core/NodeCache.d.ts +0 -9
- three/examples/jsm/nodes/core/NodeCode.d.ts +0 -4
- three/examples/jsm/nodes/core/NodeFrame.d.ts +0 -19
- three/examples/jsm/nodes/core/NodeFunction.d.ts +0 -13
- three/examples/jsm/nodes/core/NodeFunctionInput.d.ts +0 -7
- three/examples/jsm/nodes/core/NodeKeywords.d.ts +0 -14
- three/examples/jsm/nodes/core/NodeParser.d.ts +0 -5
- three/examples/jsm/nodes/core/NodeUniform.d.ts +0 -13
- three/examples/jsm/nodes/core/NodeUtils.d.ts +0 -13
- three/examples/jsm/nodes/core/NodeVar.d.ts +0 -6
- three/examples/jsm/nodes/core/NodeVarying.d.ts +0 -8
- three/examples/jsm/nodes/core/PropertyNode.d.ts +0 -6
- three/examples/jsm/nodes/core/StackNode.d.ts +0 -11
- three/examples/jsm/nodes/core/TempNode.d.ts +0 -11
- three/examples/jsm/nodes/core/UniformNode.d.ts +0 -10
- three/examples/jsm/nodes/core/VarNode.d.ts +0 -16
- three/examples/jsm/nodes/core/VaryingNode.d.ts +0 -8
- three/examples/jsm/nodes/core/constants.d.ts +0 -78
- three/examples/jsm/nodes/display/BlendModeNode.d.ts +0 -32
- three/examples/jsm/nodes/display/ColorAdjustmentNode.d.ts +0 -20
- three/examples/jsm/nodes/display/ColorSpaceNode.d.ts +0 -18
- three/examples/jsm/nodes/display/FrontFacingNode.d.ts +0 -6
- three/examples/jsm/nodes/display/NormalMapNode.d.ts +0 -12
- three/examples/jsm/nodes/display/PosterizeNode.d.ts +0 -8
- three/examples/jsm/nodes/display/ToneMappingNode.d.ts +0 -14
- three/examples/jsm/nodes/display/ViewportNode.d.ts +0 -23
- three/examples/jsm/nodes/fog/FogExp2Node.d.ts +0 -9
- three/examples/jsm/nodes/fog/FogNode.d.ts +0 -10
- three/examples/jsm/nodes/fog/FogRangeNode.d.ts +0 -10
- three/examples/jsm/nodes/functions/BSDF/BRDF_GGX.d.ts +0 -6
- three/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.d.ts +0 -6
- three/examples/jsm/nodes/functions/BSDF/DFGApprox.d.ts +0 -10
- three/examples/jsm/nodes/functions/BSDF/D_GGX.d.ts +0 -9
- three/examples/jsm/nodes/functions/BSDF/F_Schlick.d.ts +0 -6
- three/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.d.ts +0 -6
- three/examples/jsm/nodes/functions/PhysicalLightingModel.d.ts +0 -11
- three/examples/jsm/nodes/functions/material/getGeometryRoughness.d.ts +0 -5
- three/examples/jsm/nodes/functions/material/getRoughness.d.ts +0 -6
- three/examples/jsm/nodes/geometry/RangeNode.d.ts +0 -13
- three/examples/jsm/nodes/gpgpu/ComputeNode.d.ts +0 -11
- three/examples/jsm/nodes/lighting/AONode.d.ts +0 -8
- three/examples/jsm/nodes/lighting/AnalyticLightNode.d.ts +0 -10
- three/examples/jsm/nodes/lighting/EnvironmentNode.d.ts +0 -8
- three/examples/jsm/nodes/lighting/HemisphereLightNode.d.ts +0 -13
- three/examples/jsm/nodes/lighting/LightUtils.d.ts +0 -4
- three/examples/jsm/nodes/lighting/LightingContextNode.d.ts +0 -15
- three/examples/jsm/nodes/lighting/LightingNode.d.ts +0 -5
- three/examples/jsm/nodes/lighting/LightsNode.d.ts +0 -19
- three/examples/jsm/nodes/lighting/PointLightNode.d.ts +0 -10
- three/examples/jsm/nodes/lighting/SpotLightNode.d.ts +0 -15
- three/examples/jsm/nodes/loaders/NodeLoader.d.ts +0 -14
- three/examples/jsm/nodes/loaders/NodeMaterialLoader.d.ts +0 -8
- three/examples/jsm/nodes/loaders/NodeObjectLoader.d.ts +0 -9
- three/examples/jsm/nodes/materials/LineBasicNodeMaterial.d.ts +0 -9
- three/examples/jsm/nodes/materials/Materials.d.ts +0 -17
- three/examples/jsm/nodes/materials/MeshBasicNodeMaterial.d.ts +0 -10
- three/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.d.ts +0 -22
- three/examples/jsm/nodes/materials/MeshStandardNodeMaterial.d.ts +0 -18
- three/examples/jsm/nodes/materials/NodeMaterial.d.ts +0 -38
- three/examples/jsm/nodes/materials/PointsNodeMaterial.d.ts +0 -15
- three/examples/jsm/nodes/materials/SpriteNodeMaterial.d.ts +0 -23
- three/examples/jsm/nodes/materialx/MaterialXNodes.d.ts +0 -94
- three/examples/jsm/nodes/materialx/lib/mx_hsv.d.ts +0 -4
- three/examples/jsm/nodes/materialx/lib/mx_noise.d.ts +0 -6
- three/examples/jsm/nodes/math/CondNode.d.ts +0 -9
- three/examples/jsm/nodes/math/MathNode.d.ts +0 -115
- three/examples/jsm/nodes/math/OperatorNode.d.ts +0 -31
- three/examples/jsm/nodes/procedural/CheckerNode.d.ts +0 -6
- three/examples/jsm/nodes/shadernode/ShaderNode.d.ts +0 -156
- three/examples/jsm/nodes/shadernode/ShaderNodeBaseElements.d.ts +0 -310
- three/examples/jsm/nodes/shadernode/ShaderNodeElements.d.ts +0 -166
- three/examples/jsm/nodes/utils/ArrayElementNode.d.ts +0 -9
- three/examples/jsm/nodes/utils/ConvertNode.d.ts +0 -8
- three/examples/jsm/nodes/utils/EquirectUVNode.d.ts +0 -6
- three/examples/jsm/nodes/utils/JoinNode.d.ts +0 -10
- three/examples/jsm/nodes/utils/MatcapUVNode.d.ts +0 -5
- three/examples/jsm/nodes/utils/MaxMipLevelNode.d.ts +0 -11
- three/examples/jsm/nodes/utils/OscNode.d.ts +0 -19
- three/examples/jsm/nodes/utils/RemapNode.d.ts +0 -13
- three/examples/jsm/nodes/utils/RotateUVNode.d.ts +0 -10
- three/examples/jsm/nodes/utils/SpecularMIPLevelNode.d.ts +0 -8
- three/examples/jsm/nodes/utils/SplitNode.d.ts +0 -16
- three/examples/jsm/nodes/utils/SpriteSheetUVNode.d.ts +0 -9
- three/examples/jsm/nodes/utils/TimerNode.d.ts +0 -19
- three/examples/jsm/nodes/utils/TriplanarTexturesNode.d.ts +0 -22
- three/examples/jsm/objects/GroundProjectedSkybox.d.ts +0 -13
- three/examples/jsm/objects/MarchingCubes.d.ts +0 -76
- three/examples/jsm/objects/Reflector.d.ts +0 -29
- three/examples/jsm/postprocessing/EffectComposer.d.ts +0 -31
- three/examples/jsm/postprocessing/Pass.d.ts +0 -31
- three/examples/jsm/postprocessing/SavePass.d.ts +0 -12
- three/examples/jsm/postprocessing/ShaderPass.d.ts +0 -11
- three/examples/jsm/renderers/CSS3DRenderer.d.ts +0 -26
- three/examples/jsm/renderers/webgl/nodes/SlotNode.d.ts +0 -17
- three/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.d.ts +0 -37
- three/examples/jsm/renderers/webgl/nodes/WebGLNodes.d.ts +0 -3
- three/examples/jsm/shaders/ACESFilmicToneMappingShader.d.ts +0 -10
- three/examples/jsm/shaders/BokehShader2.d.ts +0 -42
- three/examples/jsm/shaders/ToonShader.d.ts +0 -54
- three/examples/jsm/shaders/VelocityShader.d.ts +0 -13
- three/examples/jsm/textures/FlakesTexture.d.ts +0 -3
- three/examples/jsm/utils/CameraUtils.d.ts +0 -9
- three/examples/jsm/utils/GeometryUtils.d.ts +0 -25
- three/examples/jsm/utils/LDrawUtils.d.ts +0 -5
- three/examples/jsm/utils/ShadowMapViewer.d.ts +0 -24
- three/examples/jsm/webxr/VRButton.d.ts +0 -5
- three/examples/jsm/webxr/XRButton.d.ts +0 -6
- three/examples/jsm/webxr/XRControllerModelFactory.d.ts +0 -21
- three/examples/jsm/webxr/XRHandMeshModel.d.ts +0 -11
- three/examples/jsm/webxr/XRHandModelFactory.d.ts +0 -25
- three/examples/jsm/webxr/XRHandPrimitiveModel.d.ts +0 -24
- three/src/extras/Earcut.d.ts +0 -15
- three/src/lights/AmbientLightProbe.d.ts +0 -26
- three/src/lights/HemisphereLightProbe.d.ts +0 -27
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import { BufferGeometry, Material, Mesh, Color } from '../../../src/Three.js';
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setCell(x: number, y: number, z: number, value: number): void;
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getCell(x: number, y: number, z: number): number;
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update(): void;
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generateGeometry(): BufferGeometry;
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generateBufferGeometry(): BufferGeometry;
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export const triTable: Int32Array[];
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@@ -1,29 +0,0 @@
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import {
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Mesh,
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BufferGeometry,
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ColorRepresentation,
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TextureEncoding,
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WebGLRenderTarget,
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PerspectiveCamera,
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} from '../../../src/Three.js';
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export interface ReflectorOptions {
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color?: ColorRepresentation;
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textureWidth?: number;
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textureHeight?: number;
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clipBias?: number;
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shader?: object;
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encoding?: TextureEncoding;
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multisample?: number;
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}
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export class Reflector extends Mesh {
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type: 'Reflector';
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camera: PerspectiveCamera;
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constructor(geometry?: BufferGeometry, options?: ReflectorOptions);
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getRenderTarget(): WebGLRenderTarget;
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}
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import { Clock, WebGLRenderer, WebGLRenderTarget } from '../../../src/Three.js';
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import { Pass, FullScreenQuad } from './Pass.js';
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import { ShaderPass } from './ShaderPass.js';
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export { FullScreenQuad } from './Pass.js';
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export { Pass };
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export class EffectComposer {
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constructor(renderer: WebGLRenderer, renderTarget?: WebGLRenderTarget);
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renderer: WebGLRenderer;
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renderTarget1: WebGLRenderTarget;
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renderTarget2: WebGLRenderTarget;
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writeBuffer: WebGLRenderTarget;
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readBuffer: WebGLRenderTarget;
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passes: Pass[];
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copyPass: ShaderPass;
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clock: Clock;
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renderToScreen: boolean;
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swapBuffers(): void;
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addPass(pass: Pass): void;
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insertPass(pass: Pass, index: number): void;
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removePass(pass: Pass): void;
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isLastEnabledPass(passIndex: number): boolean;
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render(deltaTime?: number): void;
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reset(renderTarget?: WebGLRenderTarget): void;
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setSize(width: number, height: number): void;
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setPixelRatio(pixelRatio: number): void;
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dispose(): void;
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}
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@@ -1,31 +0,0 @@
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import { Material, WebGLRenderer, WebGLRenderTarget } from '../../../src/Three.js';
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export class Pass {
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constructor();
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isPass: boolean;
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enabled: boolean;
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needsSwap: boolean;
|
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clear: boolean;
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renderToScreen: boolean;
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setSize(width: number, height: number): void;
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render(
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renderer: WebGLRenderer,
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writeBuffer: WebGLRenderTarget,
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readBuffer: WebGLRenderTarget,
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deltaTime: number,
|
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maskActive: boolean,
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): void;
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dispose(): void;
|
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|
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}
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|
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export class FullScreenQuad {
|
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constructor(material?: Material);
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render(renderer: WebGLRenderer): void;
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dispose(): void;
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|
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material: Material;
|
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}
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@@ -1,12 +0,0 @@
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import { ShaderMaterial, WebGLRenderTarget } from '../../../src/Three.js';
|
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2
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|
|
3
|
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import { Pass, FullScreenQuad } from './Pass.js';
|
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|
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|
|
5
|
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export class SavePass extends Pass {
|
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6
|
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constructor(renderTarget?: WebGLRenderTarget);
|
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7
|
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textureID: string;
|
|
8
|
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renderTarget: WebGLRenderTarget;
|
|
9
|
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uniforms: object;
|
|
10
|
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material: ShaderMaterial;
|
|
11
|
-
fsQuad: FullScreenQuad;
|
|
12
|
-
}
|
|
@@ -1,11 +0,0 @@
|
|
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1
|
-
import { ShaderMaterial } from '../../../src/Three.js';
|
|
2
|
-
|
|
3
|
-
import { Pass, FullScreenQuad } from './Pass.js';
|
|
4
|
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|
|
5
|
-
export class ShaderPass extends Pass {
|
|
6
|
-
constructor(shader: object, textureID?: string);
|
|
7
|
-
textureID: string;
|
|
8
|
-
uniforms: { [name: string]: { value: any } };
|
|
9
|
-
material: ShaderMaterial;
|
|
10
|
-
fsQuad: FullScreenQuad;
|
|
11
|
-
}
|
|
@@ -1,26 +0,0 @@
|
|
|
1
|
-
import { Object3D, Scene, Camera } from '../../../src/Three.js';
|
|
2
|
-
|
|
3
|
-
export class CSS3DObject extends Object3D {
|
|
4
|
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constructor(element: HTMLElement);
|
|
5
|
-
element: HTMLElement;
|
|
6
|
-
|
|
7
|
-
onBeforeRender: (renderer: unknown, scene: Scene, camera: Camera) => void;
|
|
8
|
-
onAfterRender: (renderer: unknown, scene: Scene, camera: Camera) => void;
|
|
9
|
-
}
|
|
10
|
-
|
|
11
|
-
export class CSS3DSprite extends CSS3DObject {
|
|
12
|
-
constructor(element: HTMLElement);
|
|
13
|
-
}
|
|
14
|
-
|
|
15
|
-
export interface CSS3DParameters {
|
|
16
|
-
element?: HTMLElement;
|
|
17
|
-
}
|
|
18
|
-
|
|
19
|
-
export class CSS3DRenderer {
|
|
20
|
-
constructor(parameters?: CSS3DParameters);
|
|
21
|
-
domElement: HTMLElement;
|
|
22
|
-
|
|
23
|
-
getSize(): { width: number; height: number };
|
|
24
|
-
setSize(width: number, height: number): void;
|
|
25
|
-
render(scene: Scene, camera: Camera): void;
|
|
26
|
-
}
|
|
@@ -1,17 +0,0 @@
|
|
|
1
|
-
import Node from '../../../nodes/core/Node.js';
|
|
2
|
-
|
|
3
|
-
export interface SlotNodeParameters<TNode extends Node = Node> {
|
|
4
|
-
node?: TNode;
|
|
5
|
-
nodeType?: string;
|
|
6
|
-
source?: string | null;
|
|
7
|
-
target?: string | null;
|
|
8
|
-
}
|
|
9
|
-
|
|
10
|
-
export default class SlotNode<TNode extends Node = Node> extends Node {
|
|
11
|
-
inclusionType: 'replace';
|
|
12
|
-
node: TNode | null;
|
|
13
|
-
source: null;
|
|
14
|
-
target: null;
|
|
15
|
-
|
|
16
|
-
constructor(params: SlotNodeParameters<TNode>);
|
|
17
|
-
}
|
|
@@ -1,37 +0,0 @@
|
|
|
1
|
-
import NodeBuilder from '../../../nodes/core/NodeBuilder.js';
|
|
2
|
-
import { Renderer, Object3D } from '../../../../../src/Three.js';
|
|
3
|
-
import Node from '../../../nodes/core/Node.js';
|
|
4
|
-
import SlotNode from './SlotNode.js';
|
|
5
|
-
import { NodeShaderStageOption } from '../../../nodes/core/constants.js';
|
|
6
|
-
|
|
7
|
-
export class WebGLNodeBuilder extends NodeBuilder {
|
|
8
|
-
constructor(
|
|
9
|
-
object: Object3D,
|
|
10
|
-
renderer: Renderer,
|
|
11
|
-
shader: { uniforms: any; vertexShader: any; fragmentShader: any },
|
|
12
|
-
);
|
|
13
|
-
|
|
14
|
-
addSlot(shaderStage: NodeShaderStageOption, slotNode: SlotNode): Node;
|
|
15
|
-
|
|
16
|
-
getUniforms(shaderStage: string): string;
|
|
17
|
-
|
|
18
|
-
getAttributes(shaderStage: string): string;
|
|
19
|
-
|
|
20
|
-
getVarys(shaderStage: string): string;
|
|
21
|
-
|
|
22
|
-
addCode(shaderStage: string, source: string, code: string, scope?: this): string;
|
|
23
|
-
addCodeAfterInclude(shaderStage: string, snippet: string, code: string): string;
|
|
24
|
-
|
|
25
|
-
replaceCode(shaderStage: string, source: string, target: string, scope?: this): void;
|
|
26
|
-
parseInclude(shaderStage: string, ...includes: string[]): void;
|
|
27
|
-
|
|
28
|
-
getInstanceIndex(): string;
|
|
29
|
-
getFrontFacing(): string;
|
|
30
|
-
getFragCoord(): 'gl_FragCoord';
|
|
31
|
-
isFlipY(): true;
|
|
32
|
-
|
|
33
|
-
buildCode(): void;
|
|
34
|
-
build(): this;
|
|
35
|
-
|
|
36
|
-
getSlot(shaderStage: string, name: string): Node;
|
|
37
|
-
}
|
|
@@ -1,42 +0,0 @@
|
|
|
1
|
-
import { IUniform } from '../../../src/Three.js';
|
|
2
|
-
|
|
3
|
-
export interface BokehShaderUniforms {
|
|
4
|
-
textureWidth: IUniform;
|
|
5
|
-
textureHeight: IUniform;
|
|
6
|
-
focalDepth: IUniform;
|
|
7
|
-
focalLength: IUniform;
|
|
8
|
-
fstop: IUniform;
|
|
9
|
-
tColor: IUniform;
|
|
10
|
-
tDepth: IUniform;
|
|
11
|
-
maxblur: IUniform;
|
|
12
|
-
showFocus: IUniform;
|
|
13
|
-
manualdof: IUniform;
|
|
14
|
-
vignetting: IUniform;
|
|
15
|
-
depthblur: IUniform;
|
|
16
|
-
threshold: IUniform;
|
|
17
|
-
gain: IUniform;
|
|
18
|
-
bias: IUniform;
|
|
19
|
-
fringe: IUniform;
|
|
20
|
-
znear: IUniform;
|
|
21
|
-
zfar: IUniform;
|
|
22
|
-
noise: IUniform;
|
|
23
|
-
dithering: IUniform;
|
|
24
|
-
pentagon: IUniform;
|
|
25
|
-
shaderFocus: IUniform;
|
|
26
|
-
focusCoords: IUniform;
|
|
27
|
-
}
|
|
28
|
-
|
|
29
|
-
export const BokehShader: {
|
|
30
|
-
uniforms: BokehShaderUniforms;
|
|
31
|
-
vertexShader: string;
|
|
32
|
-
fragmentShader: string;
|
|
33
|
-
};
|
|
34
|
-
|
|
35
|
-
export const BokehDepthShader: {
|
|
36
|
-
uniforms: {
|
|
37
|
-
mNear: IUniform;
|
|
38
|
-
mFar: IUniform;
|
|
39
|
-
};
|
|
40
|
-
vertexShader: string;
|
|
41
|
-
fragmentShader: string;
|
|
42
|
-
};
|
|
@@ -1,54 +0,0 @@
|
|
|
1
|
-
import { IUniform } from '../../../src/Three.js';
|
|
2
|
-
|
|
3
|
-
export const ToonShader1: {
|
|
4
|
-
uniforms: {
|
|
5
|
-
uDirLightPos: IUniform;
|
|
6
|
-
uDirLightColor: IUniform;
|
|
7
|
-
uAmbientLightColor: IUniform;
|
|
8
|
-
uBaseColor: IUniform;
|
|
9
|
-
};
|
|
10
|
-
vertexShader: string;
|
|
11
|
-
fragmentShader: string;
|
|
12
|
-
};
|
|
13
|
-
|
|
14
|
-
export const ToonShader2: {
|
|
15
|
-
uniforms: {
|
|
16
|
-
uDirLightPos: IUniform;
|
|
17
|
-
uDirLightColor: IUniform;
|
|
18
|
-
uAmbientLightColor: IUniform;
|
|
19
|
-
uBaseColor: IUniform;
|
|
20
|
-
uLineColor1: IUniform;
|
|
21
|
-
uLineColor2: IUniform;
|
|
22
|
-
uLineColor3: IUniform;
|
|
23
|
-
uLineColor4: IUniform;
|
|
24
|
-
};
|
|
25
|
-
vertexShader: string;
|
|
26
|
-
fragmentShader: string;
|
|
27
|
-
};
|
|
28
|
-
|
|
29
|
-
export const ToonShaderHatching: {
|
|
30
|
-
uniforms: {
|
|
31
|
-
uDirLightPos: IUniform;
|
|
32
|
-
uDirLightColor: IUniform;
|
|
33
|
-
uAmbientLightColor: IUniform;
|
|
34
|
-
uBaseColor: IUniform;
|
|
35
|
-
uLineColor1: IUniform;
|
|
36
|
-
uLineColor2: IUniform;
|
|
37
|
-
uLineColor3: IUniform;
|
|
38
|
-
uLineColor4: IUniform;
|
|
39
|
-
};
|
|
40
|
-
vertexShader: string;
|
|
41
|
-
fragmentShader: string;
|
|
42
|
-
};
|
|
43
|
-
|
|
44
|
-
export const ToonShaderDotted: {
|
|
45
|
-
uniforms: {
|
|
46
|
-
uDirLightPos: IUniform;
|
|
47
|
-
uDirLightColor: IUniform;
|
|
48
|
-
uAmbientLightColor: IUniform;
|
|
49
|
-
uBaseColor: IUniform;
|
|
50
|
-
uLineColor1: IUniform;
|
|
51
|
-
};
|
|
52
|
-
vertexShader: string;
|
|
53
|
-
fragmentShader: string;
|
|
54
|
-
};
|
|
@@ -1,13 +0,0 @@
|
|
|
1
|
-
import { IUniform, UniformsLib } from '../../../src/Three.js';
|
|
2
|
-
|
|
3
|
-
export const VelocityShader: {
|
|
4
|
-
uniforms: (typeof UniformsLib)['common'] &
|
|
5
|
-
(typeof UniformsLib)['displacementmap'] & {
|
|
6
|
-
modelMatrixPrev: IUniform;
|
|
7
|
-
currentProjectionViewMatrix: IUniform;
|
|
8
|
-
previousProjectionViewMatrix: IUniform;
|
|
9
|
-
};
|
|
10
|
-
|
|
11
|
-
fragmentShader: string;
|
|
12
|
-
vertexShader: string;
|
|
13
|
-
};
|
|
@@ -1,25 +0,0 @@
|
|
|
1
|
-
import { Vector3 } from '../../../src/Three.js';
|
|
2
|
-
|
|
3
|
-
export function hilbert2D(
|
|
4
|
-
center?: Vector3,
|
|
5
|
-
size?: number,
|
|
6
|
-
iterations?: number,
|
|
7
|
-
v0?: number,
|
|
8
|
-
v1?: number,
|
|
9
|
-
v2?: number,
|
|
10
|
-
v3?: number,
|
|
11
|
-
): Vector3[];
|
|
12
|
-
export function hilbert3D(
|
|
13
|
-
center?: Vector3,
|
|
14
|
-
size?: number,
|
|
15
|
-
iterations?: number,
|
|
16
|
-
v0?: number,
|
|
17
|
-
v1?: number,
|
|
18
|
-
v2?: number,
|
|
19
|
-
v3?: number,
|
|
20
|
-
v4?: number,
|
|
21
|
-
v5?: number,
|
|
22
|
-
v6?: number,
|
|
23
|
-
v7?: number,
|
|
24
|
-
): Vector3[];
|
|
25
|
-
export function gosper(size?: number): number[];
|
|
@@ -1,24 +0,0 @@
|
|
|
1
|
-
import { Light, Renderer } from '../../../src/Three.js';
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export interface Size {
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width: number;
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height: number;
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set: (width: number, height: number) => void;
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}
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export interface Position {
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x: number;
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y: number;
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set: (x: number, y: number) => void;
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}
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export class ShadowMapViewer {
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constructor(light: Light);
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enabled: boolean;
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size: Size;
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position: Position;
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render(renderer: Renderer): void;
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updateForWindowResize(): void;
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update(): void;
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}
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@@ -1,21 +0,0 @@
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import { Group, Object3D, Texture } from '../../../src/Three.js';
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import { GLTFLoader } from '../loaders/GLTFLoader.js';
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export class XRControllerModel extends Object3D {
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constructor();
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motionController: any;
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envMap: Texture;
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setEnvironmentMap(envMap: Texture): XRControllerModel;
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}
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export class XRControllerModelFactory {
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constructor(gltfLoader?: GLTFLoader);
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gltfLoader: GLTFLoader | null;
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path: string;
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createControllerModel(controller: Group): XRControllerModel;
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}
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@@ -1,11 +0,0 @@
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import { Object3D } from '../../../src/Three.js';
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export class XRHandMeshModel {
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controller: Object3D;
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handModel: Object3D;
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bones: Object3D[];
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constructor(handModel: Object3D, controller: Object3D, path: string, handedness: string);
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updateMesh(): void;
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}
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@@ -1,25 +0,0 @@
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import { Group, Object3D } from '../../../src/Three.js';
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import { XRHandPrimitiveModel, XRHandPrimitiveModelOptions } from './XRHandPrimitiveModel.js';
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import { XRHandMeshModel } from './XRHandMeshModel.js';
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export type XRHandModelHandedness = 'left' | 'right';
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export class XRHandModel extends Object3D {
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constructor();
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motionController: XRHandPrimitiveModel | XRHandMeshModel;
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}
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export class XRHandModelFactory {
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constructor();
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path: string;
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setPath(path: string): XRHandModelFactory;
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createHandModel(
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controller: Group,
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profile?: 'spheres' | 'boxes' | 'mesh',
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options?: XRHandPrimitiveModelOptions,
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): XRHandModel;
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}
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@@ -1,24 +0,0 @@
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import { Group, Texture } from '../../../src/Three.js';
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import { XRHandModel, XRHandModelHandedness } from './XRHandModelFactory.js';
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export interface XRHandPrimitiveModelOptions {
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primitive?: 'sphere' | 'box' | undefined;
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}
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export class XRHandPrimitiveModel {
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controller: Group;
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handModel: XRHandModel;
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envMap: Texture | null;
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handMesh: Group;
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constructor(
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handModel: XRHandModel,
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controller: Group,
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path: string,
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handedness: XRHandModelHandedness,
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|
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options: XRHandPrimitiveModelOptions,
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);
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|
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updateMesh: () => void;
|
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|
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}
|
three/src/extras/Earcut.d.ts
DELETED
|
@@ -1,15 +0,0 @@
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|
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/**
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* An implementation of the {@link Earcut} polygon triangulation algorithm
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|
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* @remarks
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|
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* The code is a port of {@link https://github.com/mapbox/earcut | mapbox/earcut}.
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* @see {@link https://threejs.org/docs/index.html#api/en/extras/Earcut | Official Documentation}
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|
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* @see {@link https://github.com/mrdoob/three.js/blob/master/src/extras/Earcut.js | Source}
|
|
7
|
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*/
|
|
8
|
-
export const Earcut: {
|
|
9
|
-
/**
|
|
10
|
-
* Triangulates the given shape definition by returning an array of triangles
|
|
11
|
-
* @remarks
|
|
12
|
-
* A triangle is defined by three consecutive integers representing vertex indices.
|
|
13
|
-
*/
|
|
14
|
-
triangulate(data: number[], holeIndices?: number[], dim?: number): number[];
|
|
15
|
-
};
|
|
@@ -1,26 +0,0 @@
|
|
|
1
|
-
import { ColorRepresentation } from '../math/Color.js';
|
|
2
|
-
import { LightProbe } from './LightProbe.js';
|
|
3
|
-
|
|
4
|
-
/**
|
|
5
|
-
* Light probes are an alternative way of adding light to a 3D scene
|
|
6
|
-
* @remarks
|
|
7
|
-
* {@link AmbientLightProbe} is the light estimation data of a single ambient light in the scene
|
|
8
|
-
* For more information about light probes, go to {@link THREE.LightProbe | LightProbe}.
|
|
9
|
-
* @see {@link https://threejs.org/docs/index.html#api/en/lights/AmbientLightProbe | Official Documentation}
|
|
10
|
-
* @see {@link https://github.com/mrdoob/three.js/blob/master/src/lights/AmbientLightProbe.js | Source}
|
|
11
|
-
*/
|
|
12
|
-
export class AmbientLightProbe extends LightProbe {
|
|
13
|
-
/**
|
|
14
|
-
* Creates a new {@link AmbientLightProbe}.
|
|
15
|
-
* @param color An instance of Color, string representing a color or a number representing a color.
|
|
16
|
-
* @param intensity Numeric value of the light probe's intensity. Expects a `Float`. Default `1`
|
|
17
|
-
*/
|
|
18
|
-
constructor(color?: ColorRepresentation, intensity?: number);
|
|
19
|
-
|
|
20
|
-
/**
|
|
21
|
-
* Read-only flag to check if a given object is of type {@link AmbientLightProbe}.
|
|
22
|
-
* @remarks This is a _constant_ value
|
|
23
|
-
* @defaultValue `true`
|
|
24
|
-
*/
|
|
25
|
-
readonly isAmbientLightProbe: true;
|
|
26
|
-
}
|
|
@@ -1,27 +0,0 @@
|
|
|
1
|
-
import { ColorRepresentation } from '../math/Color.js';
|
|
2
|
-
import { LightProbe } from './LightProbe.js';
|
|
3
|
-
|
|
4
|
-
/**
|
|
5
|
-
* Light probes are an alternative way of adding light to a 3D scene
|
|
6
|
-
* @remarks
|
|
7
|
-
* {@link HemisphereLightProbe} is the light estimation data of a single hemisphere light in the scene
|
|
8
|
-
* For more information about light probes, go to {@link THREE.LightProbe | LightProbe}.
|
|
9
|
-
* @see {@link https://threejs.org/docs/index.html#api/en/lights/HemisphereLightProbe | Official Documentation}
|
|
10
|
-
* @see {@link https://github.com/mrdoob/three.js/blob/master/src/lights/HemisphereLightProbe.js | Source}
|
|
11
|
-
*/
|
|
12
|
-
export class HemisphereLightProbe extends LightProbe {
|
|
13
|
-
/**
|
|
14
|
-
* Creates a new HemisphereLightProbe.
|
|
15
|
-
* @param skyColor An instance of Color, string representing a color or a number representing a color.
|
|
16
|
-
* @param groundColor An instance of Color, string representing a color or a number representing a color.
|
|
17
|
-
* @param intensity Numeric value of the light probe's intensity. Expects a `Float`. Default `1`
|
|
18
|
-
*/
|
|
19
|
-
constructor(skyColor?: ColorRepresentation, groundColor?: ColorRepresentation, intensity?: number);
|
|
20
|
-
|
|
21
|
-
/**
|
|
22
|
-
* Read-only flag to check if a given object is of type {@link HemisphereLightProbe}.
|
|
23
|
-
* @remarks This is a _constant_ value
|
|
24
|
-
* @defaultValue `true`
|
|
25
|
-
*/
|
|
26
|
-
readonly isHemisphereLightProbe: true;
|
|
27
|
-
}
|