@types/three 0.143.2 → 0.144.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- three/README.md +1 -1
- three/examples/jsm/controls/FirstPersonControls.d.ts +4 -1
- three/examples/jsm/csm/CSM.d.ts +1 -1
- three/examples/jsm/environments/RoomEnvironment.d.ts +1 -0
- three/examples/jsm/interactive/SelectionHelper.d.ts +1 -3
- three/examples/jsm/libs/stats.module.d.ts +1 -1
- three/examples/jsm/loaders/TIFFLoader.d.ts +16 -0
- three/examples/jsm/materials/MeshGouraudMaterial.d.ts +17 -0
- three/examples/jsm/math/ColorConverter.d.ts +0 -2
- three/examples/jsm/misc/GPUComputationRenderer.d.ts +1 -0
- three/examples/jsm/misc/ProgressiveLightMap.d.ts +1 -2
- three/examples/jsm/misc/Volume.d.ts +1 -1
- three/examples/jsm/modifiers/CurveModifier.d.ts +6 -6
- three/examples/jsm/nodes/Nodes.d.ts +2 -1
- three/examples/jsm/nodes/core/CodeNode.d.ts +2 -2
- three/examples/jsm/nodes/core/FunctionCallNode.d.ts +5 -5
- three/examples/jsm/nodes/core/FunctionNode.d.ts +6 -4
- three/examples/jsm/nodes/core/Node.d.ts +1 -0
- three/examples/jsm/nodes/core/NodeUtils.d.ts +1 -0
- three/examples/jsm/nodes/materials/Materials.d.ts +8 -6
- three/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.d.ts +22 -0
- three/examples/jsm/nodes/materialx/functions/lib/mx_hsv.d.ts +4 -0
- three/examples/jsm/nodes/materialx/functions/lib/mx_noise.d.ts +6 -0
- three/examples/jsm/nodes/procedural/CheckerNode.d.ts +2 -2
- three/examples/jsm/nodes/shadernode/ShaderNode.d.ts +10 -8
- three/examples/jsm/nodes/shadernode/ShaderNodeBaseElements.d.ts +25 -7
- three/examples/jsm/objects/ReflectorForSSRPass.d.ts +4 -4
- three/examples/jsm/postprocessing/SSRPass.d.ts +3 -3
- three/examples/jsm/renderers/webgl/nodes/SlotNode.d.ts +15 -3
- three/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.d.ts +5 -5
- three/examples/jsm/renderers/webgl/nodes/WebGLNodes.d.ts +1 -1
- three/examples/jsm/shaders/AfterimageShader.d.ts +4 -4
- three/examples/jsm/shaders/BleachBypassShader.d.ts +3 -3
- three/examples/jsm/shaders/BlendShader.d.ts +5 -5
- three/examples/jsm/shaders/BokehShader.d.ts +9 -9
- three/examples/jsm/shaders/BokehShader2.d.ts +26 -26
- three/examples/jsm/shaders/BrightnessContrastShader.d.ts +4 -4
- three/examples/jsm/shaders/ColorCorrectionShader.d.ts +5 -5
- three/examples/jsm/shaders/ColorifyShader.d.ts +3 -3
- three/examples/jsm/shaders/ConvolutionShader.d.ts +4 -4
- three/examples/jsm/shaders/CopyShader.d.ts +3 -3
- three/examples/jsm/shaders/DOFMipMapShader.d.ts +5 -5
- three/examples/jsm/shaders/DepthLimitedBlurShader.d.ts +9 -9
- three/examples/jsm/shaders/DigitalGlitch.d.ts +12 -12
- three/examples/jsm/shaders/DotScreenShader.d.ts +6 -6
- three/examples/jsm/shaders/FXAAShader.d.ts +3 -3
- three/examples/jsm/shaders/FilmShader.d.ts +7 -7
- three/examples/jsm/shaders/FocusShader.d.ts +6 -6
- three/examples/jsm/shaders/FreiChenShader.d.ts +3 -3
- three/examples/jsm/shaders/GammaCorrectionShader.d.ts +2 -2
- three/examples/jsm/shaders/GodRaysShader.d.ts +12 -12
- three/examples/jsm/shaders/HalftoneShader.d.ts +14 -14
- three/examples/jsm/shaders/HorizontalBlurShader.d.ts +3 -3
- three/examples/jsm/shaders/HorizontalTiltShiftShader.d.ts +4 -4
- three/examples/jsm/shaders/HueSaturationShader.d.ts +4 -4
- three/examples/jsm/shaders/KaleidoShader.d.ts +4 -4
- three/examples/jsm/shaders/LuminosityHighPassShader.d.ts +6 -6
- three/examples/jsm/shaders/LuminosityShader.d.ts +2 -2
- three/examples/jsm/shaders/MirrorShader.d.ts +3 -3
- three/examples/jsm/shaders/NormalMapShader.d.ts +5 -5
- three/examples/jsm/shaders/PixelShader.d.ts +4 -4
- three/examples/jsm/shaders/RGBShiftShader.d.ts +4 -4
- three/examples/jsm/shaders/SAOShader.d.ts +15 -15
- three/examples/jsm/shaders/SMAAShader.d.ts +10 -10
- three/examples/jsm/shaders/SSAOShader.d.ts +19 -19
- three/examples/jsm/shaders/SepiaShader.d.ts +3 -3
- three/examples/jsm/shaders/SobelOperatorShader.d.ts +3 -3
- three/examples/jsm/shaders/SubsurfaceScatteringShader.d.ts +30 -30
- three/examples/jsm/shaders/TechnicolorShader.d.ts +2 -2
- three/examples/jsm/shaders/ToneMapShader.d.ts +7 -7
- three/examples/jsm/shaders/ToonShader.d.ts +26 -26
- three/examples/jsm/shaders/TriangleBlurShader.d.ts +3 -3
- three/examples/jsm/shaders/UnpackDepthRGBAShader.d.ts +3 -3
- three/examples/jsm/shaders/VerticalBlurShader.d.ts +3 -3
- three/examples/jsm/shaders/VerticalTiltShiftShader.d.ts +4 -4
- three/examples/jsm/shaders/VignetteShader.d.ts +4 -4
- three/examples/jsm/shaders/VolumeShader.d.ts +7 -7
- three/examples/jsm/shaders/WaterRefractionShader.d.ts +6 -6
- three/examples/jsm/utils/CameraUtils.d.ts +1 -1
- three/index.d.ts +1 -1
- three/package.json +3 -3
- three/src/Three.d.ts +1 -1
- three/src/constants.d.ts +0 -5
- three/src/core/BufferAttribute.d.ts +0 -4
- three/src/core/BufferGeometry.d.ts +0 -1
- three/src/core/Object3D.d.ts +2 -1
- three/src/extras/core/ShapePath.d.ts +1 -1
- three/src/geometries/BoxGeometry.d.ts +0 -2
- three/src/geometries/CapsuleGeometry.d.ts +0 -2
- three/src/geometries/CircleGeometry.d.ts +0 -2
- three/src/geometries/ConeGeometry.d.ts +0 -2
- three/src/geometries/CylinderGeometry.d.ts +0 -2
- three/src/geometries/DodecahedronGeometry.d.ts +0 -2
- three/src/geometries/ExtrudeGeometry.d.ts +0 -2
- three/src/geometries/IcosahedronGeometry.d.ts +0 -2
- three/src/geometries/LatheGeometry.d.ts +0 -2
- three/src/geometries/OctahedronGeometry.d.ts +0 -2
- three/src/geometries/PlaneGeometry.d.ts +0 -2
- three/src/geometries/PolyhedronGeometry.d.ts +0 -2
- three/src/geometries/RingGeometry.d.ts +0 -2
- three/src/geometries/ShapeGeometry.d.ts +0 -2
- three/src/geometries/SphereGeometry.d.ts +0 -2
- three/src/geometries/TetrahedronGeometry.d.ts +0 -2
- three/src/geometries/TorusGeometry.d.ts +0 -2
- three/src/geometries/TorusKnotGeometry.d.ts +0 -2
- three/src/geometries/TubeGeometry.d.ts +0 -2
- three/src/materials/LineBasicMaterial.d.ts +7 -0
- three/src/materials/MeshLambertMaterial.d.ts +52 -1
- three/src/materials/MeshPhysicalMaterial.d.ts +5 -0
- three/src/materials/ShaderMaterial.d.ts +1 -1
- three/src/math/Quaternion.d.ts +0 -5
- three/src/renderers/shaders/UniformsUtils.d.ts +0 -1
- three/examples/jsm/renderers/webgl/nodes/WebGLPhysicalContextNode.d.ts +0 -13
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@@ -1,17 +1,26 @@
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import { Color } from './../math/Color';
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import { Texture } from './../textures/Texture';
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import { MaterialParameters, Material } from './Material';
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import { Combine } from '../constants';
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import { Combine, NormalMapTypes } from '../constants';
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import { ColorRepresentation } from '../utils';
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import { Vector2 } from '../Three';
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export interface MeshLambertMaterialParameters extends MaterialParameters {
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bumpMap?: Texture | undefined;
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bumpScale?: number | undefined;
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color?: ColorRepresentation | undefined;
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displacementMap?: Texture | undefined;
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displacementScale?: number | undefined;
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displacementBias?: number | undefined;
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emissive?: ColorRepresentation | undefined;
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emissiveIntensity?: number | undefined;
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emissiveMap?: Texture | null | undefined;
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flatShading?: boolean | undefined;
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map?: Texture | null | undefined;
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lightMap?: Texture | null | undefined;
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lightMapIntensity?: number | undefined;
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normalMap?: Texture | undefined;
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normalScale?: Vector2 | undefined;
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aoMap?: Texture | null | undefined;
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aoMapIntensity?: number | undefined;
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specularMap?: Texture | null | undefined;
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*/
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color: Color;
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/**
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* @default null
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*/
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bumpMap: Texture | null;
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/**
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* @default 1
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*/
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bumpScale: number;
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/**
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* @default null
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*/
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displacementMap: Texture | null;
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/**
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* @default 1
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*/
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dispalcementScale: number;
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/**
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* @default 0
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displacementBias: number;
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/**
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* @default new THREE.Color( 0x000000 )
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emissiveMap: Texture | null;
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/**
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* @default false
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flatShading: boolean;
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lightMapIntensity: number;
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/**
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* @default null
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*/
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normalMap: Texture | null;
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normalMapType: NormalMapTypes;
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/**
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* @default new THREE.Vector2( 1, 1 )
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*/
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normalScale: Vector2;
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lights?: boolean | undefined;
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clipping?: boolean | undefined;
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fog?: boolean | undefined;
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extensions?:
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derivatives?: boolean | undefined;
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three/src/math/Quaternion.d.ts
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multiplyVector3(v: any): any;
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inverse(): Quaternion;
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random(): Quaternion;
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[Symbol.iterator](): Generator<number, void>;
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import ContextNode from '../../../nodes/core/ContextNode.js';
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import Node from '../../../nodes/core/Node';
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export type WebGLPhysicalContextScope =
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export default class WebGLPhysicalContextNode extends ContextNode {
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static RADIANCE: 'radiance';
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static IRRADIANCE: 'irradiance';
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constructor(scope: WebGLPhysicalContextScope, node: Node);
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}
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