@twick/2d 0.11.0

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Files changed (537) hide show
  1. package/LICENSE +21 -0
  2. package/editor/editor/NodeInspectorConfig.d.ts +3 -0
  3. package/editor/editor/NodeInspectorConfig.d.ts.map +1 -0
  4. package/editor/editor/PreviewOverlayConfig.d.ts +3 -0
  5. package/editor/editor/PreviewOverlayConfig.d.ts.map +1 -0
  6. package/editor/editor/Provider.d.ts +17 -0
  7. package/editor/editor/Provider.d.ts.map +1 -0
  8. package/editor/editor/SceneGraphTabConfig.d.ts +3 -0
  9. package/editor/editor/SceneGraphTabConfig.d.ts.map +1 -0
  10. package/editor/editor/icons/CircleIcon.d.ts +2 -0
  11. package/editor/editor/icons/CircleIcon.d.ts.map +1 -0
  12. package/editor/editor/icons/CodeBlockIcon.d.ts +2 -0
  13. package/editor/editor/icons/CodeBlockIcon.d.ts.map +1 -0
  14. package/editor/editor/icons/CurveIcon.d.ts +2 -0
  15. package/editor/editor/icons/CurveIcon.d.ts.map +1 -0
  16. package/editor/editor/icons/GridIcon.d.ts +2 -0
  17. package/editor/editor/icons/GridIcon.d.ts.map +1 -0
  18. package/editor/editor/icons/IconMap.d.ts +3 -0
  19. package/editor/editor/icons/IconMap.d.ts.map +1 -0
  20. package/editor/editor/icons/ImgIcon.d.ts +2 -0
  21. package/editor/editor/icons/ImgIcon.d.ts.map +1 -0
  22. package/editor/editor/icons/LayoutIcon.d.ts +2 -0
  23. package/editor/editor/icons/LayoutIcon.d.ts.map +1 -0
  24. package/editor/editor/icons/LineIcon.d.ts +2 -0
  25. package/editor/editor/icons/LineIcon.d.ts.map +1 -0
  26. package/editor/editor/icons/NodeIcon.d.ts +2 -0
  27. package/editor/editor/icons/NodeIcon.d.ts.map +1 -0
  28. package/editor/editor/icons/RayIcon.d.ts +2 -0
  29. package/editor/editor/icons/RayIcon.d.ts.map +1 -0
  30. package/editor/editor/icons/RectIcon.d.ts +2 -0
  31. package/editor/editor/icons/RectIcon.d.ts.map +1 -0
  32. package/editor/editor/icons/ShapeIcon.d.ts +2 -0
  33. package/editor/editor/icons/ShapeIcon.d.ts.map +1 -0
  34. package/editor/editor/icons/TxtIcon.d.ts +2 -0
  35. package/editor/editor/icons/TxtIcon.d.ts.map +1 -0
  36. package/editor/editor/icons/VideoIcon.d.ts +2 -0
  37. package/editor/editor/icons/VideoIcon.d.ts.map +1 -0
  38. package/editor/editor/icons/View2DIcon.d.ts +2 -0
  39. package/editor/editor/icons/View2DIcon.d.ts.map +1 -0
  40. package/editor/editor/index.d.ts +4 -0
  41. package/editor/editor/index.d.ts.map +1 -0
  42. package/editor/editor/tree/DetachedRoot.d.ts +2 -0
  43. package/editor/editor/tree/DetachedRoot.d.ts.map +1 -0
  44. package/editor/editor/tree/NodeElement.d.ts +8 -0
  45. package/editor/editor/tree/NodeElement.d.ts.map +1 -0
  46. package/editor/editor/tree/TreeElement.d.ts +15 -0
  47. package/editor/editor/tree/TreeElement.d.ts.map +1 -0
  48. package/editor/editor/tree/TreeRoot.d.ts +3 -0
  49. package/editor/editor/tree/TreeRoot.d.ts.map +1 -0
  50. package/editor/editor/tree/ViewRoot.d.ts +2 -0
  51. package/editor/editor/tree/ViewRoot.d.ts.map +1 -0
  52. package/editor/editor/tree/index.d.ts +4 -0
  53. package/editor/editor/tree/index.d.ts.map +1 -0
  54. package/editor/editor/tsconfig.build.tsbuildinfo +1 -0
  55. package/editor/index.css +33 -0
  56. package/editor/index.js +341 -0
  57. package/editor/index.js.map +1 -0
  58. package/lib/code/CodeCursor.d.ts +83 -0
  59. package/lib/code/CodeCursor.d.ts.map +1 -0
  60. package/lib/code/CodeCursor.js +306 -0
  61. package/lib/code/CodeDiffer.d.ts +28 -0
  62. package/lib/code/CodeDiffer.d.ts.map +1 -0
  63. package/lib/code/CodeDiffer.js +51 -0
  64. package/lib/code/CodeFragment.d.ts +42 -0
  65. package/lib/code/CodeFragment.d.ts.map +1 -0
  66. package/lib/code/CodeFragment.js +72 -0
  67. package/lib/code/CodeHighlighter.d.ts +71 -0
  68. package/lib/code/CodeHighlighter.d.ts.map +1 -0
  69. package/lib/code/CodeHighlighter.js +2 -0
  70. package/lib/code/CodeMetrics.d.ts +11 -0
  71. package/lib/code/CodeMetrics.d.ts.map +1 -0
  72. package/lib/code/CodeMetrics.js +29 -0
  73. package/lib/code/CodeRange.d.ts +41 -0
  74. package/lib/code/CodeRange.d.ts.map +1 -0
  75. package/lib/code/CodeRange.js +179 -0
  76. package/lib/code/CodeScope.d.ts +16 -0
  77. package/lib/code/CodeScope.d.ts.map +1 -0
  78. package/lib/code/CodeScope.js +72 -0
  79. package/lib/code/CodeSelection.d.ts +6 -0
  80. package/lib/code/CodeSelection.d.ts.map +1 -0
  81. package/lib/code/CodeSelection.js +13 -0
  82. package/lib/code/CodeSignal.d.ts +60 -0
  83. package/lib/code/CodeSignal.d.ts.map +1 -0
  84. package/lib/code/CodeSignal.js +194 -0
  85. package/lib/code/CodeTokenizer.d.ts +8 -0
  86. package/lib/code/CodeTokenizer.d.ts.map +1 -0
  87. package/lib/code/CodeTokenizer.js +50 -0
  88. package/lib/code/DefaultHighlightStyle.d.ts +3 -0
  89. package/lib/code/DefaultHighlightStyle.d.ts.map +1 -0
  90. package/lib/code/DefaultHighlightStyle.js +98 -0
  91. package/lib/code/LezerHighlighter.d.ts +22 -0
  92. package/lib/code/LezerHighlighter.d.ts.map +1 -0
  93. package/lib/code/LezerHighlighter.js +89 -0
  94. package/lib/code/diff.d.ts +31 -0
  95. package/lib/code/diff.d.ts.map +1 -0
  96. package/lib/code/diff.js +236 -0
  97. package/lib/code/extractRange.d.ts +17 -0
  98. package/lib/code/extractRange.d.ts.map +1 -0
  99. package/lib/code/extractRange.js +102 -0
  100. package/lib/code/index.d.ts +14 -0
  101. package/lib/code/index.d.ts.map +1 -0
  102. package/lib/code/index.js +14 -0
  103. package/lib/components/Audio.d.ts +14 -0
  104. package/lib/components/Audio.d.ts.map +1 -0
  105. package/lib/components/Audio.js +118 -0
  106. package/lib/components/Bezier.d.ts +23 -0
  107. package/lib/components/Bezier.d.ts.map +1 -0
  108. package/lib/components/Bezier.js +81 -0
  109. package/lib/components/Circle.d.ts +193 -0
  110. package/lib/components/Circle.d.ts.map +1 -0
  111. package/lib/components/Circle.js +178 -0
  112. package/lib/components/Code.d.ts +231 -0
  113. package/lib/components/Code.d.ts.map +1 -0
  114. package/lib/components/Code.js +325 -0
  115. package/lib/components/CodeBlock.d.ts +133 -0
  116. package/lib/components/CodeBlock.d.ts.map +1 -0
  117. package/lib/components/CodeBlock.js +461 -0
  118. package/lib/components/CubicBezier.d.ts +70 -0
  119. package/lib/components/CubicBezier.d.ts.map +1 -0
  120. package/lib/components/CubicBezier.js +81 -0
  121. package/lib/components/Curve.d.ts +204 -0
  122. package/lib/components/Curve.d.ts.map +1 -0
  123. package/lib/components/Curve.js +284 -0
  124. package/lib/components/Grid.d.ts +76 -0
  125. package/lib/components/Grid.d.ts.map +1 -0
  126. package/lib/components/Grid.js +91 -0
  127. package/lib/components/Icon.d.ts +59 -0
  128. package/lib/components/Icon.d.ts.map +1 -0
  129. package/lib/components/Icon.js +58 -0
  130. package/lib/components/Img.d.ts +118 -0
  131. package/lib/components/Img.d.ts.map +1 -0
  132. package/lib/components/Img.js +245 -0
  133. package/lib/components/Knot.d.ts +90 -0
  134. package/lib/components/Knot.d.ts.map +1 -0
  135. package/lib/components/Knot.js +68 -0
  136. package/lib/components/Latex.d.ts +39 -0
  137. package/lib/components/Latex.d.ts.map +1 -0
  138. package/lib/components/Latex.js +101 -0
  139. package/lib/components/Layout.d.ts +419 -0
  140. package/lib/components/Layout.d.ts.map +1 -0
  141. package/lib/components/Layout.js +706 -0
  142. package/lib/components/Line.d.ts +160 -0
  143. package/lib/components/Line.d.ts.map +1 -0
  144. package/lib/components/Line.js +346 -0
  145. package/lib/components/Media.d.ts +65 -0
  146. package/lib/components/Media.d.ts.map +1 -0
  147. package/lib/components/Media.js +303 -0
  148. package/lib/components/Node.d.ts +836 -0
  149. package/lib/components/Node.d.ts.map +1 -0
  150. package/lib/components/Node.js +1317 -0
  151. package/lib/components/Path.d.ts +20 -0
  152. package/lib/components/Path.d.ts.map +1 -0
  153. package/lib/components/Path.js +97 -0
  154. package/lib/components/Polygon.d.ts +113 -0
  155. package/lib/components/Polygon.d.ts.map +1 -0
  156. package/lib/components/Polygon.js +123 -0
  157. package/lib/components/QuadBezier.d.ts +62 -0
  158. package/lib/components/QuadBezier.d.ts.map +1 -0
  159. package/lib/components/QuadBezier.js +76 -0
  160. package/lib/components/Ray.d.ts +62 -0
  161. package/lib/components/Ray.d.ts.map +1 -0
  162. package/lib/components/Ray.js +96 -0
  163. package/lib/components/Rect.d.ts +114 -0
  164. package/lib/components/Rect.d.ts.map +1 -0
  165. package/lib/components/Rect.js +76 -0
  166. package/lib/components/Rive.d.ts +22 -0
  167. package/lib/components/Rive.d.ts.map +1 -0
  168. package/lib/components/Rive.js +117 -0
  169. package/lib/components/SVG.d.ts +178 -0
  170. package/lib/components/SVG.d.ts.map +1 -0
  171. package/lib/components/SVG.js +577 -0
  172. package/lib/components/Shape.d.ts +40 -0
  173. package/lib/components/Shape.d.ts.map +1 -0
  174. package/lib/components/Shape.js +134 -0
  175. package/lib/components/Spline.d.ts +89 -0
  176. package/lib/components/Spline.d.ts.map +1 -0
  177. package/lib/components/Spline.js +256 -0
  178. package/lib/components/Txt.d.ts +53 -0
  179. package/lib/components/Txt.d.ts.map +1 -0
  180. package/lib/components/Txt.js +173 -0
  181. package/lib/components/TxtLeaf.d.ts +21 -0
  182. package/lib/components/TxtLeaf.d.ts.map +1 -0
  183. package/lib/components/TxtLeaf.js +181 -0
  184. package/lib/components/Video.d.ts +69 -0
  185. package/lib/components/Video.d.ts.map +1 -0
  186. package/lib/components/Video.js +283 -0
  187. package/lib/components/View2D.d.ts +28 -0
  188. package/lib/components/View2D.d.ts.map +1 -0
  189. package/lib/components/View2D.js +93 -0
  190. package/lib/components/index.d.ts +29 -0
  191. package/lib/components/index.d.ts.map +1 -0
  192. package/lib/components/index.js +29 -0
  193. package/lib/components/types.d.ts +17 -0
  194. package/lib/components/types.d.ts.map +1 -0
  195. package/lib/components/types.js +2 -0
  196. package/lib/curves/ArcSegment.d.ts +26 -0
  197. package/lib/curves/ArcSegment.d.ts.map +1 -0
  198. package/lib/curves/ArcSegment.js +97 -0
  199. package/lib/curves/CircleSegment.d.ts +18 -0
  200. package/lib/curves/CircleSegment.d.ts.map +1 -0
  201. package/lib/curves/CircleSegment.js +52 -0
  202. package/lib/curves/CubicBezierSegment.d.ts +18 -0
  203. package/lib/curves/CubicBezierSegment.d.ts.map +1 -0
  204. package/lib/curves/CubicBezierSegment.js +55 -0
  205. package/lib/curves/CurveDrawingInfo.d.ts +11 -0
  206. package/lib/curves/CurveDrawingInfo.d.ts.map +1 -0
  207. package/lib/curves/CurveDrawingInfo.js +2 -0
  208. package/lib/curves/CurvePoint.d.ts +15 -0
  209. package/lib/curves/CurvePoint.d.ts.map +1 -0
  210. package/lib/curves/CurvePoint.js +2 -0
  211. package/lib/curves/CurveProfile.d.ts +7 -0
  212. package/lib/curves/CurveProfile.d.ts.map +1 -0
  213. package/lib/curves/CurveProfile.js +2 -0
  214. package/lib/curves/KnotInfo.d.ts +12 -0
  215. package/lib/curves/KnotInfo.d.ts.map +1 -0
  216. package/lib/curves/KnotInfo.js +2 -0
  217. package/lib/curves/LineSegment.d.ts +16 -0
  218. package/lib/curves/LineSegment.d.ts.map +1 -0
  219. package/lib/curves/LineSegment.js +45 -0
  220. package/lib/curves/Polynomial.d.ts +118 -0
  221. package/lib/curves/Polynomial.d.ts.map +1 -0
  222. package/lib/curves/Polynomial.js +259 -0
  223. package/lib/curves/Polynomial2D.d.ts +22 -0
  224. package/lib/curves/Polynomial2D.d.ts.map +1 -0
  225. package/lib/curves/Polynomial2D.js +45 -0
  226. package/lib/curves/PolynomialSegment.d.ts +39 -0
  227. package/lib/curves/PolynomialSegment.d.ts.map +1 -0
  228. package/lib/curves/PolynomialSegment.js +86 -0
  229. package/lib/curves/QuadBezierSegment.d.ts +17 -0
  230. package/lib/curves/QuadBezierSegment.d.ts.map +1 -0
  231. package/lib/curves/QuadBezierSegment.js +49 -0
  232. package/lib/curves/Segment.d.ts +9 -0
  233. package/lib/curves/Segment.d.ts.map +1 -0
  234. package/lib/curves/Segment.js +3 -0
  235. package/lib/curves/UniformPolynomialCurveSampler.d.ts +43 -0
  236. package/lib/curves/UniformPolynomialCurveSampler.d.ts.map +1 -0
  237. package/lib/curves/UniformPolynomialCurveSampler.js +73 -0
  238. package/lib/curves/createCurveProfileLerp.d.ts +32 -0
  239. package/lib/curves/createCurveProfileLerp.d.ts.map +1 -0
  240. package/lib/curves/createCurveProfileLerp.js +351 -0
  241. package/lib/curves/getBezierSplineProfile.d.ts +12 -0
  242. package/lib/curves/getBezierSplineProfile.d.ts.map +1 -0
  243. package/lib/curves/getBezierSplineProfile.js +137 -0
  244. package/lib/curves/getCircleProfile.d.ts +4 -0
  245. package/lib/curves/getCircleProfile.d.ts.map +1 -0
  246. package/lib/curves/getCircleProfile.js +44 -0
  247. package/lib/curves/getPathProfile.d.ts +3 -0
  248. package/lib/curves/getPathProfile.d.ts.map +1 -0
  249. package/lib/curves/getPathProfile.js +128 -0
  250. package/lib/curves/getPointAtDistance.d.ts +4 -0
  251. package/lib/curves/getPointAtDistance.d.ts.map +1 -0
  252. package/lib/curves/getPointAtDistance.js +15 -0
  253. package/lib/curves/getPolylineProfile.d.ts +4 -0
  254. package/lib/curves/getPolylineProfile.d.ts.map +1 -0
  255. package/lib/curves/getPolylineProfile.js +58 -0
  256. package/lib/curves/getRectProfile.d.ts +4 -0
  257. package/lib/curves/getRectProfile.d.ts.map +1 -0
  258. package/lib/curves/getRectProfile.js +57 -0
  259. package/lib/curves/index.d.ts +17 -0
  260. package/lib/curves/index.d.ts.map +1 -0
  261. package/lib/curves/index.js +17 -0
  262. package/lib/decorators/canvasStyleSignal.d.ts +5 -0
  263. package/lib/decorators/canvasStyleSignal.d.ts.map +1 -0
  264. package/lib/decorators/canvasStyleSignal.js +12 -0
  265. package/lib/decorators/colorSignal.d.ts +2 -0
  266. package/lib/decorators/colorSignal.d.ts.map +1 -0
  267. package/lib/decorators/colorSignal.js +9 -0
  268. package/lib/decorators/compound.d.ts +26 -0
  269. package/lib/decorators/compound.d.ts.map +1 -0
  270. package/lib/decorators/compound.js +49 -0
  271. package/lib/decorators/computed.d.ts +9 -0
  272. package/lib/decorators/computed.d.ts.map +1 -0
  273. package/lib/decorators/computed.js +18 -0
  274. package/lib/decorators/defaultStyle.d.ts +2 -0
  275. package/lib/decorators/defaultStyle.d.ts.map +1 -0
  276. package/lib/decorators/defaultStyle.js +14 -0
  277. package/lib/decorators/filtersSignal.d.ts +13 -0
  278. package/lib/decorators/filtersSignal.d.ts.map +1 -0
  279. package/lib/decorators/filtersSignal.js +73 -0
  280. package/lib/decorators/index.d.ts +11 -0
  281. package/lib/decorators/index.d.ts.map +1 -0
  282. package/lib/decorators/index.js +11 -0
  283. package/lib/decorators/initializers.d.ts +4 -0
  284. package/lib/decorators/initializers.d.ts.map +1 -0
  285. package/lib/decorators/initializers.js +27 -0
  286. package/lib/decorators/nodeName.d.ts +9 -0
  287. package/lib/decorators/nodeName.d.ts.map +1 -0
  288. package/lib/decorators/nodeName.js +13 -0
  289. package/lib/decorators/signal.d.ts +183 -0
  290. package/lib/decorators/signal.d.ts.map +1 -0
  291. package/lib/decorators/signal.js +285 -0
  292. package/lib/decorators/spacingSignal.d.ts +2 -0
  293. package/lib/decorators/spacingSignal.d.ts.map +1 -0
  294. package/lib/decorators/spacingSignal.js +15 -0
  295. package/lib/decorators/vector2Signal.d.ts +9 -0
  296. package/lib/decorators/vector2Signal.d.ts.map +1 -0
  297. package/lib/decorators/vector2Signal.js +15 -0
  298. package/lib/index.d.ts +9 -0
  299. package/lib/index.d.ts.map +1 -0
  300. package/lib/index.js +9 -0
  301. package/lib/jsx-dev-runtime.d.ts +3 -0
  302. package/lib/jsx-dev-runtime.d.ts.map +1 -0
  303. package/lib/jsx-dev-runtime.js +3 -0
  304. package/lib/jsx-runtime.d.ts +12 -0
  305. package/lib/jsx-runtime.d.ts.map +1 -0
  306. package/lib/jsx-runtime.js +23 -0
  307. package/lib/partials/Filter.d.ts +82 -0
  308. package/lib/partials/Filter.d.ts.map +1 -0
  309. package/lib/partials/Filter.js +135 -0
  310. package/lib/partials/Gradient.d.ts +31 -0
  311. package/lib/partials/Gradient.d.ts.map +1 -0
  312. package/lib/partials/Gradient.js +63 -0
  313. package/lib/partials/Pattern.d.ts +13 -0
  314. package/lib/partials/Pattern.d.ts.map +1 -0
  315. package/lib/partials/Pattern.js +27 -0
  316. package/lib/partials/ShaderConfig.d.ts +81 -0
  317. package/lib/partials/ShaderConfig.d.ts.map +1 -0
  318. package/lib/partials/ShaderConfig.js +25 -0
  319. package/lib/partials/index.d.ts +5 -0
  320. package/lib/partials/index.d.ts.map +1 -0
  321. package/lib/partials/index.js +5 -0
  322. package/lib/partials/types.d.ts +35 -0
  323. package/lib/partials/types.d.ts.map +1 -0
  324. package/lib/partials/types.js +2 -0
  325. package/lib/scenes/Scene2D.d.ts +29 -0
  326. package/lib/scenes/Scene2D.d.ts.map +1 -0
  327. package/lib/scenes/Scene2D.js +180 -0
  328. package/lib/scenes/index.d.ts +4 -0
  329. package/lib/scenes/index.d.ts.map +1 -0
  330. package/lib/scenes/index.js +4 -0
  331. package/lib/scenes/makeScene2D.d.ts +5 -0
  332. package/lib/scenes/makeScene2D.d.ts.map +1 -0
  333. package/lib/scenes/makeScene2D.js +11 -0
  334. package/lib/scenes/useScene2D.d.ts +3 -0
  335. package/lib/scenes/useScene2D.d.ts.map +1 -0
  336. package/lib/scenes/useScene2D.js +5 -0
  337. package/lib/tsconfig.build.tsbuildinfo +1 -0
  338. package/lib/utils/CanvasUtils.d.ts +23 -0
  339. package/lib/utils/CanvasUtils.d.ts.map +1 -0
  340. package/lib/utils/CanvasUtils.js +138 -0
  341. package/lib/utils/diff.d.ts +31 -0
  342. package/lib/utils/diff.d.ts.map +1 -0
  343. package/lib/utils/diff.js +97 -0
  344. package/lib/utils/index.d.ts +3 -0
  345. package/lib/utils/index.d.ts.map +1 -0
  346. package/lib/utils/index.js +3 -0
  347. package/lib/utils/is.d.ts +8 -0
  348. package/lib/utils/is.d.ts.map +1 -0
  349. package/lib/utils/is.js +10 -0
  350. package/lib/utils/makeSignalExtensions.d.ts +4 -0
  351. package/lib/utils/makeSignalExtensions.d.ts.map +1 -0
  352. package/lib/utils/makeSignalExtensions.js +20 -0
  353. package/lib/utils/video/ffmpeg-client.d.ts +5 -0
  354. package/lib/utils/video/ffmpeg-client.d.ts.map +1 -0
  355. package/lib/utils/video/ffmpeg-client.js +32 -0
  356. package/lib/utils/video/mp4-parser-manager.d.ts +3 -0
  357. package/lib/utils/video/mp4-parser-manager.d.ts.map +1 -0
  358. package/lib/utils/video/mp4-parser-manager.js +55 -0
  359. package/lib/utils/video/parser/index.d.ts +2 -0
  360. package/lib/utils/video/parser/index.d.ts.map +1 -0
  361. package/lib/utils/video/parser/index.js +2 -0
  362. package/lib/utils/video/parser/parser.d.ts +21 -0
  363. package/lib/utils/video/parser/parser.d.ts.map +1 -0
  364. package/lib/utils/video/parser/parser.js +168 -0
  365. package/lib/utils/video/parser/sampler.d.ts +16 -0
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@@ -0,0 +1,471 @@
1
+ import {Vector2} from '@twick/core';
2
+ import type {CurveProfile} from './CurveProfile';
3
+ import {LineSegment} from './LineSegment';
4
+ import {getPointAtDistance} from './getPointAtDistance';
5
+ import {getPolylineProfile} from './getPolylineProfile';
6
+
7
+ // Based on kute.js svgMorph plugin
8
+
9
+ interface SubcurveProfile extends CurveProfile {
10
+ closed: boolean;
11
+ }
12
+
13
+ interface PolygonProfile {
14
+ /**
15
+ * If path closed, first point and last point must be equal
16
+ */
17
+ points: Vector2[];
18
+ closed: boolean;
19
+ }
20
+
21
+ /**
22
+ * Split segments of polygon until distance between adjacent point is less than or equal maxLength. This function mutate original points.
23
+ * @param points - Polygon points
24
+ * @param maxLength - max distance between two point
25
+ */
26
+
27
+ function bisect(points: Vector2[], maxLength: number) {
28
+ for (let i = 0; i < points.length - 1; i++) {
29
+ const a = points[i];
30
+ let b = points[i + 1];
31
+ while (a.sub(b).magnitude > maxLength) {
32
+ b = Vector2.lerp(a, b, 0.5);
33
+ points.splice(i + 1, 0, b);
34
+ }
35
+ }
36
+ }
37
+
38
+ /**
39
+ * Convert curve which only contain LineSegment into polygon.
40
+ * @param curve - curve to convert. curve must contain 1 subpath
41
+ * @param maxLength - max distance between two point
42
+ * @returns - null if curve contain segment other than LineSegment
43
+ */
44
+
45
+ function exactPolygonPoints(
46
+ curve: SubcurveProfile,
47
+ maxLength: number,
48
+ ): Vector2[] | null {
49
+ const points: Vector2[] = [];
50
+
51
+ let endPoint: Vector2 | null = null;
52
+ for (const segment of curve.segments) {
53
+ if (!(segment instanceof LineSegment)) return null;
54
+
55
+ points.push(segment.from);
56
+
57
+ endPoint = segment.to;
58
+ }
59
+
60
+ if (endPoint) points.push(endPoint);
61
+
62
+ if (!Number.isNaN(maxLength) && maxLength > 0) {
63
+ bisect(points, maxLength);
64
+ }
65
+
66
+ return points;
67
+ }
68
+
69
+ /**
70
+ * Calculate area of polygon
71
+ * @param points - polygon points
72
+ * @returns - area of polygon
73
+ */
74
+
75
+ function polygonArea(points: Vector2[]) {
76
+ return (
77
+ points.reduce((area, a, i) => {
78
+ const b = points[(i + 1) % points.length];
79
+ return area + (a.y * b.x - a.x * b.y);
80
+ }, 0) / 2
81
+ );
82
+ }
83
+
84
+ /**
85
+ * Convert curve into polygon by sampling curve profile
86
+ * @param curve - curve to convert. curve must contain only 1 subpath
87
+ * @param maxLength - max distance between point
88
+ * @returns - always return polygon points
89
+ */
90
+
91
+ function approximatePolygonPoints(
92
+ curve: SubcurveProfile,
93
+ maxLength: number,
94
+ ): Vector2[] {
95
+ const points: Vector2[] = [];
96
+
97
+ let numPoints = 3;
98
+ if (!Number.isNaN(maxLength) && maxLength > 0) {
99
+ numPoints = Math.max(numPoints, Math.ceil(curve.arcLength / maxLength));
100
+ }
101
+
102
+ for (let i = 0; i < numPoints; i += 1) {
103
+ const point = getPointAtDistance(
104
+ curve,
105
+ curve.arcLength * (i / (numPoints - 1)),
106
+ );
107
+ points.push(point.position);
108
+ }
109
+
110
+ if (polygonArea(points) > 0) points.reverse();
111
+
112
+ return points;
113
+ }
114
+
115
+ /**
116
+ * Split curve into subpaths
117
+ * @param curve - curve to split
118
+ * @returns - subpaths of curve
119
+ */
120
+
121
+ function splitCurve(curve: CurveProfile) {
122
+ if (curve.segments.length === 0) return [];
123
+
124
+ let current: SubcurveProfile = {
125
+ arcLength: 0,
126
+ minSin: 0,
127
+ segments: [],
128
+ closed: false,
129
+ };
130
+
131
+ let endPoint: Vector2 | null = null;
132
+
133
+ const composite: SubcurveProfile[] = [current];
134
+
135
+ for (const segment of curve.segments) {
136
+ const start = segment.getPoint(0).position;
137
+
138
+ if (endPoint && !start.equals(endPoint)) {
139
+ current = {
140
+ arcLength: 0,
141
+ minSin: 0,
142
+ segments: [],
143
+ closed: false,
144
+ };
145
+ composite.push(current);
146
+ }
147
+
148
+ current.segments.push(segment);
149
+ current.arcLength += segment.arcLength;
150
+ endPoint = segment.getPoint(1).position;
151
+ }
152
+
153
+ for (const sub of composite) {
154
+ sub.closed = sub.segments[0]
155
+ .getPoint(0)
156
+ .position.equals(
157
+ sub.segments[sub.segments.length - 1].getPoint(1).position,
158
+ );
159
+ }
160
+
161
+ return composite;
162
+ }
163
+
164
+ /**
165
+ * Convert curve into polygon use best possible method
166
+ * @param curve - curve to convert
167
+ * @param maxLength - max distance between two point
168
+ * @returns - polgon points
169
+ */
170
+
171
+ function subcurveToPolygon(
172
+ curve: SubcurveProfile,
173
+ maxLength: number,
174
+ ): PolygonProfile {
175
+ const points =
176
+ exactPolygonPoints(curve, maxLength) ||
177
+ approximatePolygonPoints(curve, maxLength);
178
+ return {
179
+ points: [...points],
180
+ closed: curve.closed,
181
+ };
182
+ }
183
+
184
+ /**
185
+ * Calculate polygon perimeter
186
+ * @param points - polygon points
187
+ * @returns - perimeter of polygon
188
+ */
189
+
190
+ export function polygonLength(points: Vector2[]) {
191
+ return points.reduce((length, point, i) => {
192
+ if (i) return length + points[i - 1].sub(point).magnitude;
193
+ return 0;
194
+ }, 0);
195
+ }
196
+
197
+ /**s
198
+ * Sample additional points for polygon to better match its pair. This will mutate original points.
199
+ * @param points - polygon points
200
+ * @param numPoints - number of points to be added
201
+ */
202
+
203
+ function addPoints(points: Vector2[], numPoints: number) {
204
+ const desiredLength = points.length + numPoints;
205
+ const step = polygonLength(points) / numPoints;
206
+
207
+ let i = 0;
208
+ let cursor = 0;
209
+ let insertAt = step / 2;
210
+
211
+ while (points.length < desiredLength) {
212
+ const a = points[i];
213
+ const b = points[(i + 1) % points.length];
214
+ const length = a.sub(b).magnitude;
215
+
216
+ if (insertAt <= cursor + length) {
217
+ points.splice(
218
+ i + 1,
219
+ 0,
220
+ length
221
+ ? Vector2.lerp(a, b, (insertAt - cursor) / length)
222
+ : new Vector2(a),
223
+ );
224
+ insertAt += step;
225
+ } else {
226
+ cursor += length;
227
+ i += 1;
228
+ }
229
+ }
230
+ }
231
+
232
+ /**
233
+ * Calculate total moving point distance when morphing between polygon points
234
+ * @param points - first polygon points
235
+ * @param reference - second polygon points
236
+ * @param offset - offset for first polygon points
237
+ * @returns
238
+ */
239
+
240
+ export function calculateLerpDistance(
241
+ points: Vector2[],
242
+ reference: Vector2[],
243
+ offset: number,
244
+ ) {
245
+ const len = points.length;
246
+ let sumOfSquares = 0;
247
+
248
+ for (let i = 0; i < reference.length; i += 1) {
249
+ const a = points[(offset + i) % len];
250
+ const b = reference[i];
251
+ sumOfSquares += a.sub(b).squaredMagnitude;
252
+ }
253
+
254
+ return sumOfSquares;
255
+ }
256
+
257
+ /**
258
+ * Rotate polygon in order to minimize moving points.
259
+ * @param polygon - polygon to be rotated
260
+ * @param reference - polygon to be reference
261
+ */
262
+
263
+ function rotatePolygon(polygon: PolygonProfile, reference: PolygonProfile) {
264
+ const {points, closed} = polygon;
265
+ const len = points.length;
266
+
267
+ if (!closed) {
268
+ const originalDistance = calculateLerpDistance(points, reference.points, 0);
269
+ const reversedPoints = [...points].reverse();
270
+ const reversedDistance = calculateLerpDistance(
271
+ reversedPoints,
272
+ reference.points,
273
+ 0,
274
+ );
275
+ if (reversedDistance < originalDistance) polygon.points = reversedPoints;
276
+ } else {
277
+ let minDistance = Infinity;
278
+ let bestOffset = 0;
279
+ const last = points.pop();
280
+
281
+ // Closed polygon first point must equal last point
282
+ // When we rotate polygon, first point is changed which mean last point also must changed
283
+ // When we remove last point, calculateLerpDistance will assume last point is equal first point
284
+ // Proof:
285
+ // len = points.length = reference.length - 1
286
+ // When i = 0:
287
+ // (offset + i) % len = offset % len
288
+ // When i = reference.length - 1 or i = len
289
+ // (offset + i) % len = (offset + len) % len = offset % len
290
+
291
+ for (let offset = 0; offset < len; offset += 1) {
292
+ const distance = calculateLerpDistance(points, reference.points, offset);
293
+ if (distance < minDistance) {
294
+ minDistance = distance;
295
+ bestOffset = offset;
296
+ }
297
+ }
298
+
299
+ if (last) points.push(last);
300
+
301
+ if (bestOffset) {
302
+ points.pop();
303
+ const spliced = points.splice(0, bestOffset);
304
+ points.splice(points.length, 0, ...spliced);
305
+ points.push(points[0]);
306
+ }
307
+ }
308
+ }
309
+
310
+ /**
311
+ * Round polygon's points coordinate to a specified amount of decimal
312
+ * @param points - polygon point to be rounded
313
+ * @param round - amount of decimal
314
+ * @returns - new polygon point
315
+ */
316
+
317
+ function roundPolygon(
318
+ {points, ...rest}: PolygonProfile,
319
+ round: number,
320
+ ): PolygonProfile {
321
+ const pow = round >= 1 ? 10 ** round : 1;
322
+ return {
323
+ points: points.map(point => {
324
+ const [x, y] = [point.x, point.y].map(n => Math.round(n * pow) / pow);
325
+ return new Vector2(x, y);
326
+ }),
327
+ ...rest,
328
+ };
329
+ }
330
+
331
+ /**
332
+ * Create two polygon to tween between sub curve/path
333
+ * @param from - source curve
334
+ * @param to - targe curve
335
+ * @param precision - desired distance between two point
336
+ * @param round - amount of decimal when rounding
337
+ * @returns two polygon ready to tween
338
+ */
339
+
340
+ function getSubcurveInterpolationPolygon(
341
+ from: SubcurveProfile,
342
+ to: SubcurveProfile,
343
+ precision: number,
344
+ round: number,
345
+ ) {
346
+ const morphPrecision = precision;
347
+ const fromRing = subcurveToPolygon(from, morphPrecision);
348
+ const toRing = subcurveToPolygon(to, morphPrecision);
349
+
350
+ const diff = fromRing.points.length - toRing.points.length;
351
+
352
+ addPoints(fromRing.points, diff < 0 ? diff * -1 : 0);
353
+ addPoints(toRing.points, diff > 0 ? diff : 0);
354
+
355
+ if (!from.closed && to.closed) rotatePolygon(toRing, fromRing);
356
+ else rotatePolygon(fromRing, toRing);
357
+
358
+ return {
359
+ from: roundPolygon(fromRing, round),
360
+ to: roundPolygon(toRing, round),
361
+ };
362
+ }
363
+
364
+ /**
365
+ * Make two sub curve list have equal length
366
+ * @param subcurves - List to add
367
+ * @param reference - Reference list
368
+ */
369
+
370
+ function balanceSubcurves(
371
+ subcurves: SubcurveProfile[],
372
+ reference: SubcurveProfile[],
373
+ ) {
374
+ for (let i = subcurves.length; i < reference.length; i++) {
375
+ const point = reference[i].segments[0].getPoint(0).position;
376
+ subcurves.push({
377
+ arcLength: 0,
378
+ closed: false,
379
+ minSin: 0,
380
+ segments: [new LineSegment(point, point)],
381
+ });
382
+ }
383
+ }
384
+
385
+ /**
386
+ * Create two polygon to tween between curve
387
+ * @param from - source curve
388
+ * @param to - targe curve
389
+ * @param precision - desired distance between two point
390
+ * @param round - amount of decimal when rounding
391
+ * @returns list that contain list of polygon before and after tween
392
+ */
393
+
394
+ function getInterpolationPolygon(
395
+ from: CurveProfile,
396
+ to: CurveProfile,
397
+ precision: number,
398
+ round: number,
399
+ ) {
400
+ const fromSub = splitCurve(from);
401
+ const toSub = splitCurve(to);
402
+
403
+ if (fromSub.length < toSub.length) balanceSubcurves(fromSub, toSub);
404
+ else balanceSubcurves(toSub, fromSub);
405
+
406
+ return fromSub.map((sub, i) =>
407
+ getSubcurveInterpolationPolygon(sub, toSub[i], precision, round),
408
+ );
409
+ }
410
+
411
+ /**
412
+ * Add curve into another curve
413
+ * @param target - target curve
414
+ * @param source - curve to add
415
+ */
416
+
417
+ function addCurveToCurve(target: CurveProfile, source: CurveProfile) {
418
+ const {segments, arcLength, minSin} = source;
419
+ target.segments.push(...segments);
420
+ target.arcLength += arcLength;
421
+ target.minSin = Math.min(target.minSin, minSin);
422
+ }
423
+
424
+ /**
425
+ * Interpolate between two polygon points.
426
+ * @param from - source polygon points
427
+ * @param to - target polygon points
428
+ * @param value - interpolation progress
429
+ * @returns - new polygon points
430
+ */
431
+
432
+ export function polygonPointsLerp(
433
+ from: Vector2[],
434
+ to: Vector2[],
435
+ value: number,
436
+ ): Vector2[] {
437
+ const points: Vector2[] = [];
438
+ if (value === 0) return [...from];
439
+ if (value === 1) return [...to];
440
+
441
+ for (let i = 0; i < from.length; i++) {
442
+ const a = from[i];
443
+ const b = to[i];
444
+ points.push(Vector2.lerp(a, b, value));
445
+ }
446
+ return points;
447
+ }
448
+
449
+ /**
450
+ * Create interpolator to tween between two curve
451
+ * @param a - source curve
452
+ * @param b - target curve
453
+ * @returns - curve interpolator
454
+ */
455
+
456
+ export function createCurveProfileLerp(a: CurveProfile, b: CurveProfile) {
457
+ const interpolations = getInterpolationPolygon(a, b, 5, 4);
458
+
459
+ return (progress: number) => {
460
+ const curve: CurveProfile = {
461
+ segments: [],
462
+ arcLength: 0,
463
+ minSin: 1,
464
+ };
465
+ for (const {from, to} of interpolations) {
466
+ const points = polygonPointsLerp(from.points, to.points, progress);
467
+ addCurveToCurve(curve, getPolylineProfile(points, 0, false));
468
+ }
469
+ return curve;
470
+ };
471
+ }
@@ -0,0 +1,223 @@
1
+ import {Vector2, clamp} from '@twick/core';
2
+ import {CubicBezierSegment} from './CubicBezierSegment';
3
+ import type {CurveProfile} from './CurveProfile';
4
+ import type {KnotInfo} from './KnotInfo';
5
+ import type {PolynomialSegment} from './PolynomialSegment';
6
+ import {QuadBezierSegment} from './QuadBezierSegment';
7
+
8
+ function isCubicSegment(
9
+ segment: PolynomialSegment,
10
+ ): segment is CubicBezierSegment {
11
+ return segment instanceof CubicBezierSegment;
12
+ }
13
+
14
+ /**
15
+ * Update a given knot's handles to be a blend between the user provided handles
16
+ * and a set of auto calculated handles that smoothly connect the knot to its
17
+ * two neighboring knots.
18
+ *
19
+ * @param knot - The knot for which to calculate the handles
20
+ * @param previous - The previous knot in the spline, relative to the provided
21
+ * knot.
22
+ * @param next - The next knot in the spline, relative to the provided knot.
23
+ * @param smoothness - The desired smoothness of the spline. Affects the scaling
24
+ * of the auto calculated handles.
25
+ */
26
+ function calculateSmoothHandles(
27
+ knot: KnotInfo,
28
+ previous: KnotInfo,
29
+ next: KnotInfo,
30
+ smoothness: number,
31
+ ) {
32
+ if (knot.auto.start === 0 && knot.auto.end === 0) {
33
+ return;
34
+ }
35
+
36
+ // See for reference:
37
+ // http://scaledinnovation.com/analytics/splines/aboutSplines.html
38
+ const distanceToPrev = knot.position.sub(previous.position).magnitude;
39
+ const distanceToNext = next.position.sub(knot.position).magnitude;
40
+ const fa = (smoothness * distanceToPrev) / (distanceToPrev + distanceToNext);
41
+ const fb = smoothness - fa;
42
+ const startHandle = new Vector2(
43
+ knot.position.x - fa * (next.position.x - previous.position.x),
44
+ knot.position.y - fa * (next.position.y - previous.position.y),
45
+ );
46
+ const endHandle = new Vector2(
47
+ knot.position.x + fb * (next.position.x - previous.position.x),
48
+ knot.position.y + fb * (next.position.y - previous.position.y),
49
+ );
50
+
51
+ knot.startHandle = knot.startHandle.lerp(startHandle, knot.auto.start);
52
+ knot.endHandle = knot.endHandle.lerp(endHandle, knot.auto.end);
53
+ }
54
+
55
+ /**
56
+ * Calculate the `minSin` value of the curve profile so that miter joins get
57
+ * taken into account properly.
58
+ */
59
+ function updateMinSin(profile: CurveProfile) {
60
+ for (let i = 0; i < profile.segments.length; i++) {
61
+ const segmentA = profile.segments[i] as PolynomialSegment;
62
+ const segmentB = profile.segments[
63
+ (i + 1) % profile.segments.length
64
+ ] as PolynomialSegment;
65
+
66
+ // Quadratic Bézier segments will always join smoothly with the previous
67
+ // segment. This means that we can skip the segment since it's impossible
68
+ // to have a miter join between the two segments.
69
+ if (!isCubicSegment(segmentA) || !isCubicSegment(segmentB)) {
70
+ continue;
71
+ }
72
+
73
+ const startVector = segmentA.p2.sub(segmentA.p3).normalized.safe;
74
+ const endVector = segmentB.p1.sub(segmentB.p0).normalized.safe;
75
+ const dot = startVector.dot(endVector);
76
+
77
+ // A miter join can only occur if the handle is broken, so we can skip the
78
+ // segment if the handles are mirrored.
79
+ const isBroken = 1 - Math.abs(dot) > 0.0001;
80
+ if (!isBroken) {
81
+ continue;
82
+ }
83
+
84
+ const angleBetween = Math.acos(clamp(-1, 1, dot));
85
+ const angleSin = Math.sin(angleBetween / 2);
86
+
87
+ profile.minSin = Math.min(profile.minSin, Math.abs(angleSin));
88
+ }
89
+ }
90
+
91
+ function addSegmentToProfile(
92
+ profile: CurveProfile,
93
+ p0: Vector2,
94
+ p1: Vector2,
95
+ p2: Vector2,
96
+ p3?: Vector2,
97
+ ) {
98
+ const segment =
99
+ p3 !== undefined
100
+ ? new CubicBezierSegment(p0, p1, p2, p3)
101
+ : new QuadBezierSegment(p0, p1, p2);
102
+ profile.segments.push(segment);
103
+ profile.arcLength += segment.arcLength;
104
+ }
105
+
106
+ /**
107
+ * Calculate the curve profile of a spline based on a set of knots.
108
+ *
109
+ * @param knots - The knots defining the spline
110
+ * @param closed - Whether the spline should be closed or not
111
+ * @param smoothness - The desired smoothness of the spline when using auto
112
+ * calculated handles.
113
+ */
114
+ export function getBezierSplineProfile(
115
+ knots: KnotInfo[],
116
+ closed: boolean,
117
+ smoothness: number,
118
+ ): CurveProfile {
119
+ const profile: CurveProfile = {
120
+ segments: [],
121
+ arcLength: 0,
122
+ minSin: 1,
123
+ };
124
+
125
+ // First, we want to calculate the actual handle positions for each knot. We
126
+ // do so using the knot's `auto` value to blend between the user-provided
127
+ // handles and the auto calculated smooth handles.
128
+ const numberOfKnots = knots.length;
129
+ for (let i = 0; i < numberOfKnots; i++) {
130
+ // Calculating the auto handles for a given knot requires both of the knot's
131
+ // neighboring knots. To make sure that this works properly for the first
132
+ // and last knots of the spline, we want to make sure to wrap around to the
133
+ // beginning and end of the array, respectively.
134
+ const prevIndex = (i - 1 + numberOfKnots) % numberOfKnots;
135
+ const nextIndex = (i + 1) % numberOfKnots;
136
+ calculateSmoothHandles(
137
+ knots[i],
138
+ knots[prevIndex],
139
+ knots[nextIndex],
140
+ smoothness,
141
+ );
142
+ }
143
+
144
+ const firstKnot = knots[0];
145
+ const secondKnot = knots[1];
146
+
147
+ // Drawing the first and last segments of a spline has a few edge cases we
148
+ // need to consider:
149
+ // If the spline is not closed and the first knot should use the auto
150
+ // calculated handles, we want to draw a quadratic Bézier curve instead of a
151
+ // cubic one.
152
+ if (!closed && firstKnot.auto.start === 1 && firstKnot.auto.end === 1) {
153
+ addSegmentToProfile(
154
+ profile,
155
+ firstKnot.position,
156
+ secondKnot.startHandle,
157
+ secondKnot.position,
158
+ );
159
+ } else {
160
+ // Otherwise, draw a cubic Bézier segment like we do for the other segments.
161
+ addSegmentToProfile(
162
+ profile,
163
+ firstKnot.position,
164
+ firstKnot.endHandle,
165
+ secondKnot.startHandle,
166
+ secondKnot.position,
167
+ );
168
+ }
169
+
170
+ // Add all intermediate spline segments as cubic Bézier curve segments.
171
+ for (let i = 1; i < numberOfKnots - 2; i++) {
172
+ const start = knots[i];
173
+ const end = knots[i + 1];
174
+ addSegmentToProfile(
175
+ profile,
176
+ start.position,
177
+ start.endHandle,
178
+ end.startHandle,
179
+ end.position,
180
+ );
181
+ }
182
+
183
+ const lastKnot = knots.at(-1)!;
184
+ const secondToLastKnot = knots.at(-2)!;
185
+
186
+ if (knots.length > 2) {
187
+ // Similar to the first segment, we also want to draw the last segment as a
188
+ // quadratic Bézier curve if the curve is not closed and the knot should
189
+ // use the auto calculated handles.
190
+ if (!closed && lastKnot.auto.start === 1 && lastKnot.auto.end === 1) {
191
+ addSegmentToProfile(
192
+ profile,
193
+ secondToLastKnot.position,
194
+ secondToLastKnot.endHandle,
195
+ lastKnot.position,
196
+ );
197
+ } else {
198
+ addSegmentToProfile(
199
+ profile,
200
+ secondToLastKnot.position,
201
+ secondToLastKnot.endHandle,
202
+ lastKnot.startHandle,
203
+ lastKnot.position,
204
+ );
205
+ }
206
+ }
207
+
208
+ // If the spline should be closed, add one final cubic Bézier segment
209
+ // connecting the last and first knots.
210
+ if (closed) {
211
+ addSegmentToProfile(
212
+ profile,
213
+ lastKnot.position,
214
+ lastKnot.endHandle,
215
+ firstKnot.startHandle,
216
+ firstKnot.position,
217
+ );
218
+ }
219
+
220
+ updateMinSin(profile);
221
+
222
+ return profile;
223
+ }