@tweenjs/tween.js 18.6.0 → 18.6.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/tween.cjs.js CHANGED
@@ -1,794 +1,819 @@
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1
  'use strict';
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- var NOW;
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- // Include a performance.now polyfill.
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- // In node.js, use process.hrtime.
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- // eslint-disable-next-line
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- // @ts-ignore
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- if (typeof self === 'undefined' && typeof process !== 'undefined' && process.hrtime) {
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- NOW = function () {
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- // eslint-disable-next-line
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- // @ts-ignore
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- var time = process.hrtime();
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- // Convert [seconds, nanoseconds] to milliseconds.
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- return time[0] * 1000 + time[1] / 1000000;
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- };
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- }
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- // In a browser, use self.performance.now if it is available.
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- else if (typeof self !== 'undefined' && self.performance !== undefined && self.performance.now !== undefined) {
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- // This must be bound, because directly assigning this function
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- // leads to an invocation exception in Chrome.
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- NOW = self.performance.now.bind(self.performance);
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- }
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- // Use Date.now if it is available.
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- else if (Date.now !== undefined) {
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- NOW = Date.now;
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- }
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- // Otherwise, use 'new Date().getTime()'.
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- else {
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- NOW = function () {
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- return new Date().getTime();
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- };
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- }
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- var NOW$1 = NOW;
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+ Object.defineProperty(exports, '__esModule', { value: true });
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- /**
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- * Controlling groups of tweens
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- *
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- * Using the TWEEN singleton to manage your tweens can cause issues in large apps with many components.
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- * In these cases, you may want to create your own smaller groups of tween
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- */
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- var Group = /** @class */ (function () {
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- function Group() {
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- this._tweens = {};
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- this._tweensAddedDuringUpdate = {};
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- }
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- Group.prototype.getAll = function () {
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- var _this = this;
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- return Object.keys(this._tweens).map(function (tweenId) {
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- return _this._tweens[tweenId];
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- });
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- };
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- Group.prototype.removeAll = function () {
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- this._tweens = {};
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- };
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- Group.prototype.add = function (tween) {
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- this._tweens[tween.getId()] = tween;
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- this._tweensAddedDuringUpdate[tween.getId()] = tween;
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- };
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- Group.prototype.remove = function (tween) {
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- delete this._tweens[tween.getId()];
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- delete this._tweensAddedDuringUpdate[tween.getId()];
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- };
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- Group.prototype.update = function (time, preserve) {
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- var tweenIds = Object.keys(this._tweens);
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- if (tweenIds.length === 0) {
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- return false;
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- }
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- time = time !== undefined ? time : NOW$1();
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- // Tweens are updated in "batches". If you add a new tween during an
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- // update, then the new tween will be updated in the next batch.
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- // If you remove a tween during an update, it may or may not be updated.
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- // However, if the removed tween was added during the current batch,
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- // then it will not be updated.
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- while (tweenIds.length > 0) {
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- this._tweensAddedDuringUpdate = {};
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- for (var i = 0; i < tweenIds.length; i++) {
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- var tween = this._tweens[tweenIds[i]];
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- if (tween && tween.update(time) === false && !preserve) {
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- delete this._tweens[tweenIds[i]];
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- }
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- }
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- tweenIds = Object.keys(this._tweensAddedDuringUpdate);
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- }
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- return true;
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- };
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- return Group;
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- }());
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-
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- /**
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- * The Ease class provides a collection of easing functions for use with tween.js.
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- */
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- var Easing = {
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- Linear: {
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- None: function (amount) {
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- return amount;
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- },
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- },
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- Quadratic: {
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- In: function (amount) {
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- return amount * amount;
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- },
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- Out: function (amount) {
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- return amount * (2 - amount);
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- },
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- InOut: function (amount) {
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- if ((amount *= 2) < 1) {
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- return 0.5 * amount * amount;
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- }
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- return -0.5 * (--amount * (amount - 2) - 1);
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- },
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- },
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- Cubic: {
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- In: function (amount) {
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- return amount * amount * amount;
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- },
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- Out: function (amount) {
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- return --amount * amount * amount + 1;
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- },
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- InOut: function (amount) {
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- if ((amount *= 2) < 1) {
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- return 0.5 * amount * amount * amount;
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- }
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- return 0.5 * ((amount -= 2) * amount * amount + 2);
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- },
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- },
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- Quartic: {
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- In: function (amount) {
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- return amount * amount * amount * amount;
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- },
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- Out: function (amount) {
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- return 1 - --amount * amount * amount * amount;
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- },
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- InOut: function (amount) {
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- if ((amount *= 2) < 1) {
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- return 0.5 * amount * amount * amount * amount;
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- }
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- return -0.5 * ((amount -= 2) * amount * amount * amount - 2);
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- },
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- },
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- Quintic: {
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- In: function (amount) {
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- return amount * amount * amount * amount * amount;
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- },
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- Out: function (amount) {
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- return --amount * amount * amount * amount * amount + 1;
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- },
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- InOut: function (amount) {
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- if ((amount *= 2) < 1) {
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- return 0.5 * amount * amount * amount * amount * amount;
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- }
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- return 0.5 * ((amount -= 2) * amount * amount * amount * amount + 2);
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- },
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- },
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- Sinusoidal: {
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- In: function (amount) {
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- return 1 - Math.cos((amount * Math.PI) / 2);
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- },
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- Out: function (amount) {
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- return Math.sin((amount * Math.PI) / 2);
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- },
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- InOut: function (amount) {
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- return 0.5 * (1 - Math.cos(Math.PI * amount));
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- },
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- },
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- Exponential: {
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- In: function (amount) {
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- return amount === 0 ? 0 : Math.pow(1024, amount - 1);
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- },
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- Out: function (amount) {
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- return amount === 1 ? 1 : 1 - Math.pow(2, -10 * amount);
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- },
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- InOut: function (amount) {
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- if (amount === 0) {
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- return 0;
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- }
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- if (amount === 1) {
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- return 1;
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- }
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- if ((amount *= 2) < 1) {
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- return 0.5 * Math.pow(1024, amount - 1);
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- }
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- return 0.5 * (-Math.pow(2, -10 * (amount - 1)) + 2);
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- },
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- },
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- Circular: {
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- In: function (amount) {
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- return 1 - Math.sqrt(1 - amount * amount);
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- },
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- Out: function (amount) {
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- return Math.sqrt(1 - --amount * amount);
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- },
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- InOut: function (amount) {
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- if ((amount *= 2) < 1) {
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- return -0.5 * (Math.sqrt(1 - amount * amount) - 1);
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- }
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- return 0.5 * (Math.sqrt(1 - (amount -= 2) * amount) + 1);
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- },
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- },
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- Elastic: {
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- In: function (amount) {
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- if (amount === 0) {
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- return 0;
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- }
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- if (amount === 1) {
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- return 1;
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- }
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- return -Math.pow(2, 10 * (amount - 1)) * Math.sin((amount - 1.1) * 5 * Math.PI);
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- },
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- Out: function (amount) {
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- if (amount === 0) {
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- return 0;
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- }
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- if (amount === 1) {
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- return 1;
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- }
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- return Math.pow(2, -10 * amount) * Math.sin((amount - 0.1) * 5 * Math.PI) + 1;
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- },
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- InOut: function (amount) {
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- if (amount === 0) {
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- return 0;
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- }
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- if (amount === 1) {
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- return 1;
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- }
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- amount *= 2;
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- if (amount < 1) {
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- return -0.5 * Math.pow(2, 10 * (amount - 1)) * Math.sin((amount - 1.1) * 5 * Math.PI);
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- }
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- return 0.5 * Math.pow(2, -10 * (amount - 1)) * Math.sin((amount - 1.1) * 5 * Math.PI) + 1;
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- },
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- },
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- Back: {
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- In: function (amount) {
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- var s = 1.70158;
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- return amount * amount * ((s + 1) * amount - s);
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- },
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- Out: function (amount) {
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- var s = 1.70158;
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- return --amount * amount * ((s + 1) * amount + s) + 1;
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- },
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- InOut: function (amount) {
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- var s = 1.70158 * 1.525;
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- if ((amount *= 2) < 1) {
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- return 0.5 * (amount * amount * ((s + 1) * amount - s));
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- }
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- return 0.5 * ((amount -= 2) * amount * ((s + 1) * amount + s) + 2);
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- },
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- },
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- Bounce: {
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- In: function (amount) {
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- return 1 - Easing.Bounce.Out(1 - amount);
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- },
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- Out: function (amount) {
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- if (amount < 1 / 2.75) {
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- return 7.5625 * amount * amount;
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- }
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- else if (amount < 2 / 2.75) {
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- return 7.5625 * (amount -= 1.5 / 2.75) * amount + 0.75;
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- }
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- else if (amount < 2.5 / 2.75) {
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- return 7.5625 * (amount -= 2.25 / 2.75) * amount + 0.9375;
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- }
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- else {
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- return 7.5625 * (amount -= 2.625 / 2.75) * amount + 0.984375;
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- }
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- },
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- InOut: function (amount) {
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- if (amount < 0.5) {
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- return Easing.Bounce.In(amount * 2) * 0.5;
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- }
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- return Easing.Bounce.Out(amount * 2 - 1) * 0.5 + 0.5;
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- },
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- },
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+ /**
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+ * The Ease class provides a collection of easing functions for use with tween.js.
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+ */
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+ var Easing = {
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+ Linear: {
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+ None: function (amount) {
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+ return amount;
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+ },
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+ },
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+ Quadratic: {
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+ In: function (amount) {
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+ return amount * amount;
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+ },
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+ Out: function (amount) {
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+ return amount * (2 - amount);
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+ },
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+ InOut: function (amount) {
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+ if ((amount *= 2) < 1) {
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+ return 0.5 * amount * amount;
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+ }
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+ return -0.5 * (--amount * (amount - 2) - 1);
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+ },
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+ },
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+ Cubic: {
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+ In: function (amount) {
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+ return amount * amount * amount;
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+ },
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+ Out: function (amount) {
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+ return --amount * amount * amount + 1;
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+ },
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+ InOut: function (amount) {
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+ if ((amount *= 2) < 1) {
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+ return 0.5 * amount * amount * amount;
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+ }
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+ return 0.5 * ((amount -= 2) * amount * amount + 2);
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+ },
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+ },
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+ Quartic: {
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+ In: function (amount) {
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+ return amount * amount * amount * amount;
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+ },
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+ Out: function (amount) {
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+ return 1 - --amount * amount * amount * amount;
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+ },
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+ InOut: function (amount) {
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+ if ((amount *= 2) < 1) {
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+ return 0.5 * amount * amount * amount * amount;
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+ }
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+ return -0.5 * ((amount -= 2) * amount * amount * amount - 2);
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+ },
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+ },
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+ Quintic: {
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+ In: function (amount) {
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+ return amount * amount * amount * amount * amount;
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+ },
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+ Out: function (amount) {
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+ return --amount * amount * amount * amount * amount + 1;
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+ },
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+ InOut: function (amount) {
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+ if ((amount *= 2) < 1) {
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+ return 0.5 * amount * amount * amount * amount * amount;
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+ }
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+ return 0.5 * ((amount -= 2) * amount * amount * amount * amount + 2);
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+ },
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+ },
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+ Sinusoidal: {
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+ In: function (amount) {
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+ return 1 - Math.cos((amount * Math.PI) / 2);
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+ },
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+ Out: function (amount) {
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+ return Math.sin((amount * Math.PI) / 2);
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+ },
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+ InOut: function (amount) {
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+ return 0.5 * (1 - Math.cos(Math.PI * amount));
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+ },
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+ },
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+ Exponential: {
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+ In: function (amount) {
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+ return amount === 0 ? 0 : Math.pow(1024, amount - 1);
84
+ },
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+ Out: function (amount) {
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+ return amount === 1 ? 1 : 1 - Math.pow(2, -10 * amount);
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+ },
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+ InOut: function (amount) {
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+ if (amount === 0) {
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+ return 0;
91
+ }
92
+ if (amount === 1) {
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+ return 1;
94
+ }
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+ if ((amount *= 2) < 1) {
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+ return 0.5 * Math.pow(1024, amount - 1);
97
+ }
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+ return 0.5 * (-Math.pow(2, -10 * (amount - 1)) + 2);
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+ },
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+ },
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+ Circular: {
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+ In: function (amount) {
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+ return 1 - Math.sqrt(1 - amount * amount);
104
+ },
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+ Out: function (amount) {
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+ return Math.sqrt(1 - --amount * amount);
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+ },
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+ InOut: function (amount) {
109
+ if ((amount *= 2) < 1) {
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+ return -0.5 * (Math.sqrt(1 - amount * amount) - 1);
111
+ }
112
+ return 0.5 * (Math.sqrt(1 - (amount -= 2) * amount) + 1);
113
+ },
114
+ },
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+ Elastic: {
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+ In: function (amount) {
117
+ if (amount === 0) {
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+ return 0;
119
+ }
120
+ if (amount === 1) {
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+ return 1;
122
+ }
123
+ return -Math.pow(2, 10 * (amount - 1)) * Math.sin((amount - 1.1) * 5 * Math.PI);
124
+ },
125
+ Out: function (amount) {
126
+ if (amount === 0) {
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+ return 0;
128
+ }
129
+ if (amount === 1) {
130
+ return 1;
131
+ }
132
+ return Math.pow(2, -10 * amount) * Math.sin((amount - 0.1) * 5 * Math.PI) + 1;
133
+ },
134
+ InOut: function (amount) {
135
+ if (amount === 0) {
136
+ return 0;
137
+ }
138
+ if (amount === 1) {
139
+ return 1;
140
+ }
141
+ amount *= 2;
142
+ if (amount < 1) {
143
+ return -0.5 * Math.pow(2, 10 * (amount - 1)) * Math.sin((amount - 1.1) * 5 * Math.PI);
144
+ }
145
+ return 0.5 * Math.pow(2, -10 * (amount - 1)) * Math.sin((amount - 1.1) * 5 * Math.PI) + 1;
146
+ },
147
+ },
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+ Back: {
149
+ In: function (amount) {
150
+ var s = 1.70158;
151
+ return amount * amount * ((s + 1) * amount - s);
152
+ },
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+ Out: function (amount) {
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+ var s = 1.70158;
155
+ return --amount * amount * ((s + 1) * amount + s) + 1;
156
+ },
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+ InOut: function (amount) {
158
+ var s = 1.70158 * 1.525;
159
+ if ((amount *= 2) < 1) {
160
+ return 0.5 * (amount * amount * ((s + 1) * amount - s));
161
+ }
162
+ return 0.5 * ((amount -= 2) * amount * ((s + 1) * amount + s) + 2);
163
+ },
164
+ },
165
+ Bounce: {
166
+ In: function (amount) {
167
+ return 1 - Easing.Bounce.Out(1 - amount);
168
+ },
169
+ Out: function (amount) {
170
+ if (amount < 1 / 2.75) {
171
+ return 7.5625 * amount * amount;
172
+ }
173
+ else if (amount < 2 / 2.75) {
174
+ return 7.5625 * (amount -= 1.5 / 2.75) * amount + 0.75;
175
+ }
176
+ else if (amount < 2.5 / 2.75) {
177
+ return 7.5625 * (amount -= 2.25 / 2.75) * amount + 0.9375;
178
+ }
179
+ else {
180
+ return 7.5625 * (amount -= 2.625 / 2.75) * amount + 0.984375;
181
+ }
182
+ },
183
+ InOut: function (amount) {
184
+ if (amount < 0.5) {
185
+ return Easing.Bounce.In(amount * 2) * 0.5;
186
+ }
187
+ return Easing.Bounce.Out(amount * 2 - 1) * 0.5 + 0.5;
188
+ },
189
+ },
274
190
  };
275
191
 
276
- /**
277
- *
278
- */
279
- var Interpolation = {
280
- Linear: function (v, k) {
281
- var m = v.length - 1;
282
- var f = m * k;
283
- var i = Math.floor(f);
284
- var fn = Interpolation.Utils.Linear;
285
- if (k < 0) {
286
- return fn(v[0], v[1], f);
287
- }
288
- if (k > 1) {
289
- return fn(v[m], v[m - 1], m - f);
290
- }
291
- return fn(v[i], v[i + 1 > m ? m : i + 1], f - i);
292
- },
293
- Bezier: function (v, k) {
294
- var b = 0;
295
- var n = v.length - 1;
296
- var pw = Math.pow;
297
- var bn = Interpolation.Utils.Bernstein;
298
- for (var i = 0; i <= n; i++) {
299
- b += pw(1 - k, n - i) * pw(k, i) * v[i] * bn(n, i);
300
- }
301
- return b;
302
- },
303
- CatmullRom: function (v, k) {
304
- var m = v.length - 1;
305
- var f = m * k;
306
- var i = Math.floor(f);
307
- var fn = Interpolation.Utils.CatmullRom;
308
- if (v[0] === v[m]) {
309
- if (k < 0) {
310
- i = Math.floor((f = m * (1 + k)));
311
- }
312
- return fn(v[(i - 1 + m) % m], v[i], v[(i + 1) % m], v[(i + 2) % m], f - i);
313
- }
314
- else {
315
- if (k < 0) {
316
- return v[0] - (fn(v[0], v[0], v[1], v[1], -f) - v[0]);
317
- }
318
- if (k > 1) {
319
- return v[m] - (fn(v[m], v[m], v[m - 1], v[m - 1], f - m) - v[m]);
320
- }
321
- return fn(v[i ? i - 1 : 0], v[i], v[m < i + 1 ? m : i + 1], v[m < i + 2 ? m : i + 2], f - i);
322
- }
323
- },
324
- Utils: {
325
- Linear: function (p0, p1, t) {
326
- return (p1 - p0) * t + p0;
327
- },
328
- Bernstein: function (n, i) {
329
- var fc = Interpolation.Utils.Factorial;
330
- return fc(n) / fc(i) / fc(n - i);
331
- },
332
- Factorial: (function () {
333
- var a = [1];
334
- return function (n) {
335
- var s = 1;
336
- if (a[n]) {
337
- return a[n];
338
- }
339
- for (var i = n; i > 1; i--) {
340
- s *= i;
341
- }
342
- a[n] = s;
343
- return s;
344
- };
345
- })(),
346
- CatmullRom: function (p0, p1, p2, p3, t) {
347
- var v0 = (p2 - p0) * 0.5;
348
- var v1 = (p3 - p1) * 0.5;
349
- var t2 = t * t;
350
- var t3 = t * t2;
351
- return (2 * p1 - 2 * p2 + v0 + v1) * t3 + (-3 * p1 + 3 * p2 - 2 * v0 - v1) * t2 + v0 * t + p1;
352
- },
353
- },
192
+ var now;
193
+ // Include a performance.now polyfill.
194
+ // In node.js, use process.hrtime.
195
+ // eslint-disable-next-line
196
+ // @ts-ignore
197
+ if (typeof self === 'undefined' && typeof process !== 'undefined' && process.hrtime) {
198
+ now = function () {
199
+ // eslint-disable-next-line
200
+ // @ts-ignore
201
+ var time = process.hrtime();
202
+ // Convert [seconds, nanoseconds] to milliseconds.
203
+ return time[0] * 1000 + time[1] / 1000000;
204
+ };
205
+ }
206
+ // In a browser, use self.performance.now if it is available.
207
+ else if (typeof self !== 'undefined' && self.performance !== undefined && self.performance.now !== undefined) {
208
+ // This must be bound, because directly assigning this function
209
+ // leads to an invocation exception in Chrome.
210
+ now = self.performance.now.bind(self.performance);
211
+ }
212
+ // Use Date.now if it is available.
213
+ else if (Date.now !== undefined) {
214
+ now = Date.now;
215
+ }
216
+ // Otherwise, use 'new Date().getTime()'.
217
+ else {
218
+ now = function () {
219
+ return new Date().getTime();
220
+ };
221
+ }
222
+ var now$1 = now;
223
+
224
+ /**
225
+ * Controlling groups of tweens
226
+ *
227
+ * Using the TWEEN singleton to manage your tweens can cause issues in large apps with many components.
228
+ * In these cases, you may want to create your own smaller groups of tween
229
+ */
230
+ var Group = /** @class */ (function () {
231
+ function Group() {
232
+ this._tweens = {};
233
+ this._tweensAddedDuringUpdate = {};
234
+ }
235
+ Group.prototype.getAll = function () {
236
+ var _this = this;
237
+ return Object.keys(this._tweens).map(function (tweenId) {
238
+ return _this._tweens[tweenId];
239
+ });
240
+ };
241
+ Group.prototype.removeAll = function () {
242
+ this._tweens = {};
243
+ };
244
+ Group.prototype.add = function (tween) {
245
+ this._tweens[tween.getId()] = tween;
246
+ this._tweensAddedDuringUpdate[tween.getId()] = tween;
247
+ };
248
+ Group.prototype.remove = function (tween) {
249
+ delete this._tweens[tween.getId()];
250
+ delete this._tweensAddedDuringUpdate[tween.getId()];
251
+ };
252
+ Group.prototype.update = function (time, preserve) {
253
+ if (time === void 0) { time = now$1(); }
254
+ if (preserve === void 0) { preserve = false; }
255
+ var tweenIds = Object.keys(this._tweens);
256
+ if (tweenIds.length === 0) {
257
+ return false;
258
+ }
259
+ // Tweens are updated in "batches". If you add a new tween during an
260
+ // update, then the new tween will be updated in the next batch.
261
+ // If you remove a tween during an update, it may or may not be updated.
262
+ // However, if the removed tween was added during the current batch,
263
+ // then it will not be updated.
264
+ while (tweenIds.length > 0) {
265
+ this._tweensAddedDuringUpdate = {};
266
+ for (var i = 0; i < tweenIds.length; i++) {
267
+ var tween = this._tweens[tweenIds[i]];
268
+ var autoStart = !preserve;
269
+ if (tween && tween.update(time, autoStart) === false && !preserve) {
270
+ delete this._tweens[tweenIds[i]];
271
+ }
272
+ }
273
+ tweenIds = Object.keys(this._tweensAddedDuringUpdate);
274
+ }
275
+ return true;
276
+ };
277
+ return Group;
278
+ }());
279
+
280
+ /**
281
+ *
282
+ */
283
+ var Interpolation = {
284
+ Linear: function (v, k) {
285
+ var m = v.length - 1;
286
+ var f = m * k;
287
+ var i = Math.floor(f);
288
+ var fn = Interpolation.Utils.Linear;
289
+ if (k < 0) {
290
+ return fn(v[0], v[1], f);
291
+ }
292
+ if (k > 1) {
293
+ return fn(v[m], v[m - 1], m - f);
294
+ }
295
+ return fn(v[i], v[i + 1 > m ? m : i + 1], f - i);
296
+ },
297
+ Bezier: function (v, k) {
298
+ var b = 0;
299
+ var n = v.length - 1;
300
+ var pw = Math.pow;
301
+ var bn = Interpolation.Utils.Bernstein;
302
+ for (var i = 0; i <= n; i++) {
303
+ b += pw(1 - k, n - i) * pw(k, i) * v[i] * bn(n, i);
304
+ }
305
+ return b;
306
+ },
307
+ CatmullRom: function (v, k) {
308
+ var m = v.length - 1;
309
+ var f = m * k;
310
+ var i = Math.floor(f);
311
+ var fn = Interpolation.Utils.CatmullRom;
312
+ if (v[0] === v[m]) {
313
+ if (k < 0) {
314
+ i = Math.floor((f = m * (1 + k)));
315
+ }
316
+ return fn(v[(i - 1 + m) % m], v[i], v[(i + 1) % m], v[(i + 2) % m], f - i);
317
+ }
318
+ else {
319
+ if (k < 0) {
320
+ return v[0] - (fn(v[0], v[0], v[1], v[1], -f) - v[0]);
321
+ }
322
+ if (k > 1) {
323
+ return v[m] - (fn(v[m], v[m], v[m - 1], v[m - 1], f - m) - v[m]);
324
+ }
325
+ return fn(v[i ? i - 1 : 0], v[i], v[m < i + 1 ? m : i + 1], v[m < i + 2 ? m : i + 2], f - i);
326
+ }
327
+ },
328
+ Utils: {
329
+ Linear: function (p0, p1, t) {
330
+ return (p1 - p0) * t + p0;
331
+ },
332
+ Bernstein: function (n, i) {
333
+ var fc = Interpolation.Utils.Factorial;
334
+ return fc(n) / fc(i) / fc(n - i);
335
+ },
336
+ Factorial: (function () {
337
+ var a = [1];
338
+ return function (n) {
339
+ var s = 1;
340
+ if (a[n]) {
341
+ return a[n];
342
+ }
343
+ for (var i = n; i > 1; i--) {
344
+ s *= i;
345
+ }
346
+ a[n] = s;
347
+ return s;
348
+ };
349
+ })(),
350
+ CatmullRom: function (p0, p1, p2, p3, t) {
351
+ var v0 = (p2 - p0) * 0.5;
352
+ var v1 = (p3 - p1) * 0.5;
353
+ var t2 = t * t;
354
+ var t3 = t * t2;
355
+ return (2 * p1 - 2 * p2 + v0 + v1) * t3 + (-3 * p1 + 3 * p2 - 2 * v0 - v1) * t2 + v0 * t + p1;
356
+ },
357
+ },
354
358
  };
355
359
 
356
- /**
357
- * Utils
358
- */
359
- var Sequence = /** @class */ (function () {
360
- function Sequence() {
361
- }
362
- Sequence.nextId = function () {
363
- return Sequence._nextId++;
364
- };
365
- Sequence._nextId = 0;
366
- return Sequence;
360
+ /**
361
+ * Utils
362
+ */
363
+ var Sequence = /** @class */ (function () {
364
+ function Sequence() {
365
+ }
366
+ Sequence.nextId = function () {
367
+ return Sequence._nextId++;
368
+ };
369
+ Sequence._nextId = 0;
370
+ return Sequence;
367
371
  }());
368
372
 
369
- /**
370
- * Tween.js - Licensed under the MIT license
371
- * https://github.com/tweenjs/tween.js
372
- * ----------------------------------------------
373
- *
374
- * See https://github.com/tweenjs/tween.js/graphs/contributors for the full list of contributors.
375
- * Thank you all, you're awesome!
376
- */
377
- var Tween = /** @class */ (function () {
378
- function Tween(_object, _group) {
379
- if (_group === void 0) { _group = TWEEN; }
380
- this._object = _object;
381
- this._group = _group;
382
- this._isPaused = false;
383
- this._pauseStart = 0;
384
- this._valuesStart = {};
385
- this._valuesEnd = {};
386
- this._valuesStartRepeat = {};
387
- this._duration = 1000;
388
- this._initialRepeat = 0;
389
- this._repeat = 0;
390
- this._yoyo = false;
391
- this._isPlaying = false;
392
- this._reversed = false;
393
- this._delayTime = 0;
394
- this._startTime = 0;
395
- this._easingFunction = TWEEN.Easing.Linear.None;
396
- this._interpolationFunction = TWEEN.Interpolation.Linear;
397
- this._chainedTweens = [];
398
- this._onStartCallbackFired = false;
399
- this._id = TWEEN.nextId();
400
- this._isChainStopped = false;
401
- }
402
- Tween.prototype.getId = function () {
403
- return this._id;
404
- };
405
- Tween.prototype.isPlaying = function () {
406
- return this._isPlaying;
407
- };
408
- Tween.prototype.isPaused = function () {
409
- return this._isPaused;
410
- };
411
- Tween.prototype.to = function (properties, duration) {
412
- for (var prop in properties) {
413
- this._valuesEnd[prop] = properties[prop];
414
- }
415
- if (duration !== undefined) {
416
- this._duration = duration;
417
- }
418
- return this;
419
- };
420
- Tween.prototype.duration = function (d) {
421
- this._duration = d;
422
- return this;
423
- };
424
- Tween.prototype.start = function (time) {
425
- if (this._isPlaying) {
426
- return this;
427
- }
428
- // eslint-disable-next-line
429
- // @ts-ignore FIXME?
430
- this._group.add(this);
431
- this._repeat = this._initialRepeat;
432
- if (this._reversed) {
433
- // If we were reversed (f.e. using the yoyo feature) then we need to
434
- // flip the tween direction back to forward.
435
- this._reversed = false;
436
- for (var property in this._valuesStartRepeat) {
437
- this._swapEndStartRepeatValues(property);
438
- this._valuesStart[property] = this._valuesStartRepeat[property];
439
- }
440
- }
441
- this._isPlaying = true;
442
- this._isPaused = false;
443
- this._onStartCallbackFired = false;
444
- this._isChainStopped = false;
445
- this._startTime =
446
- time !== undefined ? (typeof time === 'string' ? TWEEN.now() + parseFloat(time) : time) : TWEEN.now();
447
- this._startTime += this._delayTime;
448
- this._setupProperties(this._object, this._valuesStart, this._valuesEnd, this._valuesStartRepeat);
449
- return this;
450
- };
451
- Tween.prototype._setupProperties = function (_object, _valuesStart, _valuesEnd, _valuesStartRepeat) {
452
- for (var property in _valuesEnd) {
453
- var startValue = _object[property];
454
- var startValueIsArray = Array.isArray(startValue);
455
- var propType = startValueIsArray ? 'array' : typeof startValue;
456
- var isInterpolationList = !startValueIsArray && Array.isArray(_valuesEnd[property]);
457
- // If `to()` specifies a property that doesn't exist in the source object,
458
- // we should not set that property in the object
459
- if (propType === 'undefined' || propType === 'function') {
460
- continue;
461
- }
462
- // Check if an Array was provided as property value
463
- if (isInterpolationList) {
464
- var endValues = _valuesEnd[property];
465
- if (endValues.length === 0) {
466
- continue;
467
- }
468
- // handle an array of relative values
469
- endValues = endValues.map(this._handleRelativeValue.bind(this, startValue));
470
- // Create a local copy of the Array with the start value at the front
471
- _valuesEnd[property] = [startValue].concat(endValues);
472
- }
473
- // handle the deepness of the values
474
- if ((propType === 'object' || startValueIsArray) && startValue && !isInterpolationList) {
475
- _valuesStart[property] = startValueIsArray ? [] : {};
476
- // eslint-disable-next-line
477
- for (var prop in startValue) {
478
- // eslint-disable-next-line
479
- // @ts-ignore FIXME?
480
- _valuesStart[property][prop] = startValue[prop];
481
- }
482
- _valuesStartRepeat[property] = startValueIsArray ? [] : {}; // TODO? repeat nested values? And yoyo? And array values?
483
- // eslint-disable-next-line
484
- // @ts-ignore FIXME?
485
- this._setupProperties(startValue, _valuesStart[property], _valuesEnd[property], _valuesStartRepeat[property]);
486
- }
487
- else {
488
- // Save the starting value, but only once.
489
- if (typeof _valuesStart[property] === 'undefined') {
490
- _valuesStart[property] = startValue;
491
- }
492
- if (!startValueIsArray) {
493
- // eslint-disable-next-line
494
- // @ts-ignore FIXME?
495
- _valuesStart[property] *= 1.0; // Ensures we're using numbers, not strings
496
- }
497
- if (isInterpolationList) {
498
- // eslint-disable-next-line
499
- // @ts-ignore FIXME?
500
- _valuesStartRepeat[property] = _valuesEnd[property].slice().reverse();
501
- }
502
- else {
503
- _valuesStartRepeat[property] = _valuesStart[property] || 0;
504
- }
505
- }
506
- }
507
- };
508
- Tween.prototype.stop = function () {
509
- if (!this._isChainStopped) {
510
- this._isChainStopped = true;
511
- this.stopChainedTweens();
512
- }
513
- if (!this._isPlaying) {
514
- return this;
515
- }
516
- // eslint-disable-next-line
517
- // @ts-ignore FIXME?
518
- this._group.remove(this);
519
- this._isPlaying = false;
520
- this._isPaused = false;
521
- if (this._onStopCallback) {
522
- this._onStopCallback(this._object);
523
- }
524
- return this;
525
- };
526
- Tween.prototype.end = function () {
527
- this.update(Infinity);
528
- return this;
529
- };
530
- Tween.prototype.pause = function (time) {
531
- if (this._isPaused || !this._isPlaying) {
532
- return this;
533
- }
534
- this._isPaused = true;
535
- this._pauseStart = time === undefined ? TWEEN.now() : time;
536
- // eslint-disable-next-line
537
- // @ts-ignore FIXME?
538
- this._group.remove(this);
539
- return this;
540
- };
541
- Tween.prototype.resume = function (time) {
542
- if (!this._isPaused || !this._isPlaying) {
543
- return this;
544
- }
545
- this._isPaused = false;
546
- this._startTime += (time === undefined ? TWEEN.now() : time) - this._pauseStart;
547
- this._pauseStart = 0;
548
- // eslint-disable-next-line
549
- // @ts-ignore FIXME?
550
- this._group.add(this);
551
- return this;
552
- };
553
- Tween.prototype.stopChainedTweens = function () {
554
- for (var i = 0, numChainedTweens = this._chainedTweens.length; i < numChainedTweens; i++) {
555
- this._chainedTweens[i].stop();
556
- }
557
- return this;
558
- };
559
- Tween.prototype.group = function (group) {
560
- this._group = group;
561
- return this;
562
- };
563
- Tween.prototype.delay = function (amount) {
564
- this._delayTime = amount;
565
- return this;
566
- };
567
- Tween.prototype.repeat = function (times) {
568
- this._initialRepeat = times;
569
- this._repeat = times;
570
- return this;
571
- };
572
- Tween.prototype.repeatDelay = function (amount) {
573
- this._repeatDelayTime = amount;
574
- return this;
575
- };
576
- Tween.prototype.yoyo = function (yoyo) {
577
- this._yoyo = yoyo;
578
- return this;
579
- };
580
- Tween.prototype.easing = function (easingFunction) {
581
- this._easingFunction = easingFunction;
582
- return this;
583
- };
584
- Tween.prototype.interpolation = function (interpolationFunction) {
585
- this._interpolationFunction = interpolationFunction;
586
- return this;
587
- };
588
- Tween.prototype.chain = function () {
589
- var tweens = [];
590
- for (var _i = 0; _i < arguments.length; _i++) {
591
- tweens[_i] = arguments[_i];
592
- }
593
- this._chainedTweens = tweens;
594
- return this;
595
- };
596
- Tween.prototype.onStart = function (callback) {
597
- this._onStartCallback = callback;
598
- return this;
599
- };
600
- Tween.prototype.onUpdate = function (callback) {
601
- this._onUpdateCallback = callback;
602
- return this;
603
- };
604
- Tween.prototype.onRepeat = function (callback) {
605
- this._onRepeatCallback = callback;
606
- return this;
607
- };
608
- Tween.prototype.onComplete = function (callback) {
609
- this._onCompleteCallback = callback;
610
- return this;
611
- };
612
- Tween.prototype.onStop = function (callback) {
613
- this._onStopCallback = callback;
614
- return this;
615
- };
616
- Tween.prototype.update = function (time) {
617
- var property;
618
- var elapsed;
619
- var endTime = this._startTime + this._duration;
620
- if (time > endTime && !this._isPlaying) {
621
- return false;
622
- }
623
- // If the tween was already finished,
624
- if (!this.isPlaying) {
625
- this.start(time);
626
- }
627
- if (time < this._startTime) {
628
- return true;
629
- }
630
- if (this._onStartCallbackFired === false) {
631
- if (this._onStartCallback) {
632
- this._onStartCallback(this._object);
633
- }
634
- this._onStartCallbackFired = true;
635
- }
636
- elapsed = (time - this._startTime) / this._duration;
637
- elapsed = this._duration === 0 || elapsed > 1 ? 1 : elapsed;
638
- var value = this._easingFunction(elapsed);
639
- // properties transformations
640
- this._updateProperties(this._object, this._valuesStart, this._valuesEnd, value);
641
- if (this._onUpdateCallback) {
642
- this._onUpdateCallback(this._object, elapsed);
643
- }
644
- if (elapsed === 1) {
645
- if (this._repeat > 0) {
646
- if (isFinite(this._repeat)) {
647
- this._repeat--;
648
- }
649
- // Reassign starting values, restart by making startTime = now
650
- for (property in this._valuesStartRepeat) {
651
- if (!this._yoyo && typeof this._valuesEnd[property] === 'string') {
652
- this._valuesStartRepeat[property] =
653
- // eslint-disable-next-line
654
- // @ts-ignore FIXME?
655
- this._valuesStartRepeat[property] + parseFloat(this._valuesEnd[property]);
656
- }
657
- if (this._yoyo) {
658
- this._swapEndStartRepeatValues(property);
659
- }
660
- this._valuesStart[property] = this._valuesStartRepeat[property];
661
- }
662
- if (this._yoyo) {
663
- this._reversed = !this._reversed;
664
- }
665
- if (this._repeatDelayTime !== undefined) {
666
- this._startTime = time + this._repeatDelayTime;
667
- }
668
- else {
669
- this._startTime = time + this._delayTime;
670
- }
671
- if (this._onRepeatCallback) {
672
- this._onRepeatCallback(this._object);
673
- }
674
- return true;
675
- }
676
- else {
677
- if (this._onCompleteCallback) {
678
- this._onCompleteCallback(this._object);
679
- }
680
- for (var i = 0, numChainedTweens = this._chainedTweens.length; i < numChainedTweens; i++) {
681
- // Make the chained tweens start exactly at the time they should,
682
- // even if the `update()` method was called way past the duration of the tween
683
- this._chainedTweens[i].start(this._startTime + this._duration);
684
- }
685
- this._isPlaying = false;
686
- return false;
687
- }
688
- }
689
- return true;
690
- };
691
- Tween.prototype._updateProperties = function (_object, _valuesStart, _valuesEnd, value) {
692
- for (var property in _valuesEnd) {
693
- // Don't update properties that do not exist in the source object
694
- if (_valuesStart[property] === undefined) {
695
- continue;
696
- }
697
- var start = _valuesStart[property] || 0;
698
- var end = _valuesEnd[property];
699
- var startIsArray = Array.isArray(_object[property]);
700
- var endIsArray = Array.isArray(end);
701
- var isInterpolationList = !startIsArray && endIsArray;
702
- if (isInterpolationList) {
703
- _object[property] = this._interpolationFunction(end, value);
704
- }
705
- else if (typeof end === 'object' && end) {
706
- // eslint-disable-next-line
707
- // @ts-ignore FIXME?
708
- this._updateProperties(_object[property], start, end, value);
709
- }
710
- else {
711
- // Parses relative end values with start as base (e.g.: +10, -3)
712
- end = this._handleRelativeValue(start, end);
713
- // Protect against non numeric properties.
714
- if (typeof end === 'number') {
715
- // eslint-disable-next-line
716
- // @ts-ignore FIXME?
717
- _object[property] = start + (end - start) * value;
718
- }
719
- }
720
- }
721
- };
722
- Tween.prototype._handleRelativeValue = function (start, end) {
723
- if (typeof end !== 'string') {
724
- return end;
725
- }
726
- if (end.charAt(0) === '+' || end.charAt(0) === '-') {
727
- return start + parseFloat(end);
728
- }
729
- else {
730
- return parseFloat(end);
731
- }
732
- };
733
- Tween.prototype._swapEndStartRepeatValues = function (property) {
734
- var tmp = this._valuesStartRepeat[property];
735
- if (typeof this._valuesEnd[property] === 'string') {
736
- // eslint-disable-next-line
737
- // @ts-ignore FIXME?
738
- this._valuesStartRepeat[property] = this._valuesStartRepeat[property] + parseFloat(this._valuesEnd[property]);
739
- }
740
- else {
741
- this._valuesStartRepeat[property] = this._valuesEnd[property];
742
- }
743
- this._valuesEnd[property] = tmp;
744
- };
745
- return Tween;
373
+ var mainGroup = new Group();
374
+
375
+ /**
376
+ * Tween.js - Licensed under the MIT license
377
+ * https://github.com/tweenjs/tween.js
378
+ * ----------------------------------------------
379
+ *
380
+ * See https://github.com/tweenjs/tween.js/graphs/contributors for the full list of contributors.
381
+ * Thank you all, you're awesome!
382
+ */
383
+ var Tween = /** @class */ (function () {
384
+ function Tween(_object, _group) {
385
+ if (_group === void 0) { _group = mainGroup; }
386
+ this._object = _object;
387
+ this._group = _group;
388
+ this._isPaused = false;
389
+ this._pauseStart = 0;
390
+ this._valuesStart = {};
391
+ this._valuesEnd = {};
392
+ this._valuesStartRepeat = {};
393
+ this._duration = 1000;
394
+ this._initialRepeat = 0;
395
+ this._repeat = 0;
396
+ this._yoyo = false;
397
+ this._isPlaying = false;
398
+ this._reversed = false;
399
+ this._delayTime = 0;
400
+ this._startTime = 0;
401
+ this._easingFunction = Easing.Linear.None;
402
+ this._interpolationFunction = Interpolation.Linear;
403
+ this._chainedTweens = [];
404
+ this._onStartCallbackFired = false;
405
+ this._id = Sequence.nextId();
406
+ this._isChainStopped = false;
407
+ this._goToEnd = false;
408
+ }
409
+ Tween.prototype.getId = function () {
410
+ return this._id;
411
+ };
412
+ Tween.prototype.isPlaying = function () {
413
+ return this._isPlaying;
414
+ };
415
+ Tween.prototype.isPaused = function () {
416
+ return this._isPaused;
417
+ };
418
+ Tween.prototype.to = function (properties, duration) {
419
+ // TODO? restore this, then update the 07_dynamic_to example to set fox
420
+ // tween's to on each update. That way the behavior is opt-in (there's
421
+ // currently no opt-out).
422
+ // for (const prop in properties) this._valuesEnd[prop] = properties[prop]
423
+ this._valuesEnd = Object.create(properties);
424
+ if (duration !== undefined) {
425
+ this._duration = duration;
426
+ }
427
+ return this;
428
+ };
429
+ Tween.prototype.duration = function (d) {
430
+ this._duration = d;
431
+ return this;
432
+ };
433
+ Tween.prototype.start = function (time) {
434
+ if (this._isPlaying) {
435
+ return this;
436
+ }
437
+ // eslint-disable-next-line
438
+ this._group && this._group.add(this);
439
+ this._repeat = this._initialRepeat;
440
+ if (this._reversed) {
441
+ // If we were reversed (f.e. using the yoyo feature) then we need to
442
+ // flip the tween direction back to forward.
443
+ this._reversed = false;
444
+ for (var property in this._valuesStartRepeat) {
445
+ this._swapEndStartRepeatValues(property);
446
+ this._valuesStart[property] = this._valuesStartRepeat[property];
447
+ }
448
+ }
449
+ this._isPlaying = true;
450
+ this._isPaused = false;
451
+ this._onStartCallbackFired = false;
452
+ this._isChainStopped = false;
453
+ this._startTime = time !== undefined ? (typeof time === 'string' ? now$1() + parseFloat(time) : time) : now$1();
454
+ this._startTime += this._delayTime;
455
+ this._setupProperties(this._object, this._valuesStart, this._valuesEnd, this._valuesStartRepeat);
456
+ return this;
457
+ };
458
+ Tween.prototype._setupProperties = function (_object, _valuesStart, _valuesEnd, _valuesStartRepeat) {
459
+ for (var property in _valuesEnd) {
460
+ var startValue = _object[property];
461
+ var startValueIsArray = Array.isArray(startValue);
462
+ var propType = startValueIsArray ? 'array' : typeof startValue;
463
+ var isInterpolationList = !startValueIsArray && Array.isArray(_valuesEnd[property]);
464
+ // If `to()` specifies a property that doesn't exist in the source object,
465
+ // we should not set that property in the object
466
+ if (propType === 'undefined' || propType === 'function') {
467
+ continue;
468
+ }
469
+ // Check if an Array was provided as property value
470
+ if (isInterpolationList) {
471
+ var endValues = _valuesEnd[property];
472
+ if (endValues.length === 0) {
473
+ continue;
474
+ }
475
+ // handle an array of relative values
476
+ endValues = endValues.map(this._handleRelativeValue.bind(this, startValue));
477
+ // Create a local copy of the Array with the start value at the front
478
+ _valuesEnd[property] = [startValue].concat(endValues);
479
+ }
480
+ // handle the deepness of the values
481
+ if ((propType === 'object' || startValueIsArray) && startValue && !isInterpolationList) {
482
+ _valuesStart[property] = startValueIsArray ? [] : {};
483
+ // eslint-disable-next-line
484
+ for (var prop in startValue) {
485
+ // eslint-disable-next-line
486
+ // @ts-ignore FIXME?
487
+ _valuesStart[property][prop] = startValue[prop];
488
+ }
489
+ _valuesStartRepeat[property] = startValueIsArray ? [] : {}; // TODO? repeat nested values? And yoyo? And array values?
490
+ // eslint-disable-next-line
491
+ // @ts-ignore FIXME?
492
+ this._setupProperties(startValue, _valuesStart[property], _valuesEnd[property], _valuesStartRepeat[property]);
493
+ }
494
+ else {
495
+ // Save the starting value, but only once.
496
+ if (typeof _valuesStart[property] === 'undefined') {
497
+ _valuesStart[property] = startValue;
498
+ }
499
+ if (!startValueIsArray) {
500
+ // eslint-disable-next-line
501
+ // @ts-ignore FIXME?
502
+ _valuesStart[property] *= 1.0; // Ensures we're using numbers, not strings
503
+ }
504
+ if (isInterpolationList) {
505
+ // eslint-disable-next-line
506
+ // @ts-ignore FIXME?
507
+ _valuesStartRepeat[property] = _valuesEnd[property].slice().reverse();
508
+ }
509
+ else {
510
+ _valuesStartRepeat[property] = _valuesStart[property] || 0;
511
+ }
512
+ }
513
+ }
514
+ };
515
+ Tween.prototype.stop = function () {
516
+ if (!this._isChainStopped) {
517
+ this._isChainStopped = true;
518
+ this.stopChainedTweens();
519
+ }
520
+ if (!this._isPlaying) {
521
+ return this;
522
+ }
523
+ // eslint-disable-next-line
524
+ this._group && this._group.remove(this);
525
+ this._isPlaying = false;
526
+ this._isPaused = false;
527
+ if (this._onStopCallback) {
528
+ this._onStopCallback(this._object);
529
+ }
530
+ return this;
531
+ };
532
+ Tween.prototype.end = function () {
533
+ this._goToEnd = true;
534
+ this.update(Infinity);
535
+ return this;
536
+ };
537
+ Tween.prototype.pause = function (time) {
538
+ if (time === void 0) { time = now$1(); }
539
+ if (this._isPaused || !this._isPlaying) {
540
+ return this;
541
+ }
542
+ this._isPaused = true;
543
+ this._pauseStart = time;
544
+ // eslint-disable-next-line
545
+ this._group && this._group.remove(this);
546
+ return this;
547
+ };
548
+ Tween.prototype.resume = function (time) {
549
+ if (time === void 0) { time = now$1(); }
550
+ if (!this._isPaused || !this._isPlaying) {
551
+ return this;
552
+ }
553
+ this._isPaused = false;
554
+ this._startTime += time - this._pauseStart;
555
+ this._pauseStart = 0;
556
+ // eslint-disable-next-line
557
+ this._group && this._group.add(this);
558
+ return this;
559
+ };
560
+ Tween.prototype.stopChainedTweens = function () {
561
+ for (var i = 0, numChainedTweens = this._chainedTweens.length; i < numChainedTweens; i++) {
562
+ this._chainedTweens[i].stop();
563
+ }
564
+ return this;
565
+ };
566
+ Tween.prototype.group = function (group) {
567
+ this._group = group;
568
+ return this;
569
+ };
570
+ Tween.prototype.delay = function (amount) {
571
+ this._delayTime = amount;
572
+ return this;
573
+ };
574
+ Tween.prototype.repeat = function (times) {
575
+ this._initialRepeat = times;
576
+ this._repeat = times;
577
+ return this;
578
+ };
579
+ Tween.prototype.repeatDelay = function (amount) {
580
+ this._repeatDelayTime = amount;
581
+ return this;
582
+ };
583
+ Tween.prototype.yoyo = function (yoyo) {
584
+ this._yoyo = yoyo;
585
+ return this;
586
+ };
587
+ Tween.prototype.easing = function (easingFunction) {
588
+ this._easingFunction = easingFunction;
589
+ return this;
590
+ };
591
+ Tween.prototype.interpolation = function (interpolationFunction) {
592
+ this._interpolationFunction = interpolationFunction;
593
+ return this;
594
+ };
595
+ Tween.prototype.chain = function () {
596
+ var tweens = [];
597
+ for (var _i = 0; _i < arguments.length; _i++) {
598
+ tweens[_i] = arguments[_i];
599
+ }
600
+ this._chainedTweens = tweens;
601
+ return this;
602
+ };
603
+ Tween.prototype.onStart = function (callback) {
604
+ this._onStartCallback = callback;
605
+ return this;
606
+ };
607
+ Tween.prototype.onUpdate = function (callback) {
608
+ this._onUpdateCallback = callback;
609
+ return this;
610
+ };
611
+ Tween.prototype.onRepeat = function (callback) {
612
+ this._onRepeatCallback = callback;
613
+ return this;
614
+ };
615
+ Tween.prototype.onComplete = function (callback) {
616
+ this._onCompleteCallback = callback;
617
+ return this;
618
+ };
619
+ Tween.prototype.onStop = function (callback) {
620
+ this._onStopCallback = callback;
621
+ return this;
622
+ };
623
+ /**
624
+ * @returns true if the tween is still playing after the update, false
625
+ * otherwise (calling update on a paused tween still returns true because
626
+ * it is still playing, just paused).
627
+ */
628
+ Tween.prototype.update = function (time, autoStart) {
629
+ if (time === void 0) { time = now$1(); }
630
+ if (autoStart === void 0) { autoStart = true; }
631
+ if (this._isPaused)
632
+ return true;
633
+ var property;
634
+ var elapsed;
635
+ var endTime = this._startTime + this._duration;
636
+ if (!this._goToEnd && !this._isPlaying) {
637
+ if (time > endTime)
638
+ return false;
639
+ if (autoStart)
640
+ this.start(time);
641
+ }
642
+ this._goToEnd = false;
643
+ if (time < this._startTime) {
644
+ return true;
645
+ }
646
+ if (this._onStartCallbackFired === false) {
647
+ if (this._onStartCallback) {
648
+ this._onStartCallback(this._object);
649
+ }
650
+ this._onStartCallbackFired = true;
651
+ }
652
+ elapsed = (time - this._startTime) / this._duration;
653
+ elapsed = this._duration === 0 || elapsed > 1 ? 1 : elapsed;
654
+ var value = this._easingFunction(elapsed);
655
+ // properties transformations
656
+ this._updateProperties(this._object, this._valuesStart, this._valuesEnd, value);
657
+ if (this._onUpdateCallback) {
658
+ this._onUpdateCallback(this._object, elapsed);
659
+ }
660
+ if (elapsed === 1) {
661
+ if (this._repeat > 0) {
662
+ if (isFinite(this._repeat)) {
663
+ this._repeat--;
664
+ }
665
+ // Reassign starting values, restart by making startTime = now
666
+ for (property in this._valuesStartRepeat) {
667
+ if (!this._yoyo && typeof this._valuesEnd[property] === 'string') {
668
+ this._valuesStartRepeat[property] =
669
+ // eslint-disable-next-line
670
+ // @ts-ignore FIXME?
671
+ this._valuesStartRepeat[property] + parseFloat(this._valuesEnd[property]);
672
+ }
673
+ if (this._yoyo) {
674
+ this._swapEndStartRepeatValues(property);
675
+ }
676
+ this._valuesStart[property] = this._valuesStartRepeat[property];
677
+ }
678
+ if (this._yoyo) {
679
+ this._reversed = !this._reversed;
680
+ }
681
+ if (this._repeatDelayTime !== undefined) {
682
+ this._startTime = time + this._repeatDelayTime;
683
+ }
684
+ else {
685
+ this._startTime = time + this._delayTime;
686
+ }
687
+ if (this._onRepeatCallback) {
688
+ this._onRepeatCallback(this._object);
689
+ }
690
+ return true;
691
+ }
692
+ else {
693
+ if (this._onCompleteCallback) {
694
+ this._onCompleteCallback(this._object);
695
+ }
696
+ for (var i = 0, numChainedTweens = this._chainedTweens.length; i < numChainedTweens; i++) {
697
+ // Make the chained tweens start exactly at the time they should,
698
+ // even if the `update()` method was called way past the duration of the tween
699
+ this._chainedTweens[i].start(this._startTime + this._duration);
700
+ }
701
+ this._isPlaying = false;
702
+ return false;
703
+ }
704
+ }
705
+ return true;
706
+ };
707
+ Tween.prototype._updateProperties = function (_object, _valuesStart, _valuesEnd, value) {
708
+ for (var property in _valuesEnd) {
709
+ // Don't update properties that do not exist in the source object
710
+ if (_valuesStart[property] === undefined) {
711
+ continue;
712
+ }
713
+ var start = _valuesStart[property] || 0;
714
+ var end = _valuesEnd[property];
715
+ var startIsArray = Array.isArray(_object[property]);
716
+ var endIsArray = Array.isArray(end);
717
+ var isInterpolationList = !startIsArray && endIsArray;
718
+ if (isInterpolationList) {
719
+ _object[property] = this._interpolationFunction(end, value);
720
+ }
721
+ else if (typeof end === 'object' && end) {
722
+ // eslint-disable-next-line
723
+ // @ts-ignore FIXME?
724
+ this._updateProperties(_object[property], start, end, value);
725
+ }
726
+ else {
727
+ // Parses relative end values with start as base (e.g.: +10, -3)
728
+ end = this._handleRelativeValue(start, end);
729
+ // Protect against non numeric properties.
730
+ if (typeof end === 'number') {
731
+ // eslint-disable-next-line
732
+ // @ts-ignore FIXME?
733
+ _object[property] = start + (end - start) * value;
734
+ }
735
+ }
736
+ }
737
+ };
738
+ Tween.prototype._handleRelativeValue = function (start, end) {
739
+ if (typeof end !== 'string') {
740
+ return end;
741
+ }
742
+ if (end.charAt(0) === '+' || end.charAt(0) === '-') {
743
+ return start + parseFloat(end);
744
+ }
745
+ else {
746
+ return parseFloat(end);
747
+ }
748
+ };
749
+ Tween.prototype._swapEndStartRepeatValues = function (property) {
750
+ var tmp = this._valuesStartRepeat[property];
751
+ var endValue = this._valuesEnd[property];
752
+ if (typeof endValue === 'string') {
753
+ this._valuesStartRepeat[property] = this._valuesStartRepeat[property] + parseFloat(endValue);
754
+ }
755
+ else {
756
+ this._valuesStartRepeat[property] = this._valuesEnd[property];
757
+ }
758
+ this._valuesEnd[property] = tmp;
759
+ };
760
+ return Tween;
746
761
  }());
747
762
 
748
- var VERSION = '18.6.0';
763
+ var VERSION = '18.6.4';
749
764
 
750
- /**
751
- * Tween.js - Licensed under the MIT license
752
- * https://github.com/tweenjs/tween.js
753
- * ----------------------------------------------
754
- *
755
- * See https://github.com/tweenjs/tween.js/graphs/contributors for the full list of contributors.
756
- * Thank you all, you're awesome!
757
- */
758
- var __extends = (this && this.__extends) || (function () {
759
- var extendStatics = function (d, b) {
760
- extendStatics = Object.setPrototypeOf ||
761
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
762
- function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
763
- return extendStatics(d, b);
764
- };
765
- return function (d, b) {
766
- extendStatics(d, b);
767
- function __() { this.constructor = d; }
768
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
769
- };
770
- })();
771
- /**
772
- * Controlling groups of tweens
773
- *
774
- * Using the TWEEN singleton to manage your tweens can cause issues in large apps with many components.
775
- * In these cases, you may want to create your own smaller groups of tween
776
- */
777
- var Main = /** @class */ (function (_super) {
778
- __extends(Main, _super);
779
- function Main() {
780
- var _this = _super !== null && _super.apply(this, arguments) || this;
781
- _this.version = VERSION;
782
- _this.now = NOW$1;
783
- _this.Group = Group;
784
- _this.Easing = Easing;
785
- _this.Interpolation = Interpolation;
786
- _this.nextId = Sequence.nextId;
787
- _this.Tween = Tween;
788
- return _this;
789
- }
790
- return Main;
791
- }(Group));
792
- var TWEEN = new Main();
765
+ /**
766
+ * Tween.js - Licensed under the MIT license
767
+ * https://github.com/tweenjs/tween.js
768
+ * ----------------------------------------------
769
+ *
770
+ * See https://github.com/tweenjs/tween.js/graphs/contributors for the full list of contributors.
771
+ * Thank you all, you're awesome!
772
+ */
773
+ var nextId = Sequence.nextId;
774
+ /**
775
+ * Controlling groups of tweens
776
+ *
777
+ * Using the TWEEN singleton to manage your tweens can cause issues in large apps with many components.
778
+ * In these cases, you may want to create your own smaller groups of tweens.
779
+ */
780
+ var TWEEN = mainGroup;
781
+ // This is the best way to export things in a way that's compatible with both ES
782
+ // Modules and CommonJS, without build hacks, and so as not to break the
783
+ // existing API.
784
+ // https://github.com/rollup/rollup/issues/1961#issuecomment-423037881
785
+ var getAll = TWEEN.getAll.bind(TWEEN);
786
+ var removeAll = TWEEN.removeAll.bind(TWEEN);
787
+ var add = TWEEN.add.bind(TWEEN);
788
+ var remove = TWEEN.remove.bind(TWEEN);
789
+ var update = TWEEN.update.bind(TWEEN);
790
+ var exports$1 = {
791
+ Easing: Easing,
792
+ Group: Group,
793
+ Interpolation: Interpolation,
794
+ now: now$1,
795
+ Sequence: Sequence,
796
+ nextId: nextId,
797
+ Tween: Tween,
798
+ VERSION: VERSION,
799
+ getAll: getAll,
800
+ removeAll: removeAll,
801
+ add: add,
802
+ remove: remove,
803
+ update: update,
804
+ };
793
805
 
794
- module.exports = TWEEN;
806
+ exports.Easing = Easing;
807
+ exports.Group = Group;
808
+ exports.Interpolation = Interpolation;
809
+ exports.Sequence = Sequence;
810
+ exports.Tween = Tween;
811
+ exports.VERSION = VERSION;
812
+ exports.add = add;
813
+ exports.default = exports$1;
814
+ exports.getAll = getAll;
815
+ exports.nextId = nextId;
816
+ exports.now = now$1;
817
+ exports.remove = remove;
818
+ exports.removeAll = removeAll;
819
+ exports.update = update;