@tsparticles/template-tictactoe 4.1.3 → 4.2.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (67) hide show
  1. package/CHANGELOG.md +16 -0
  2. package/README.md +3 -0
  3. package/package.json +4 -3
  4. package/template/angular/package.json +34 -0
  5. package/template/angular/src/app/app.component.css +97 -0
  6. package/template/angular/src/app/app.component.html +21 -0
  7. package/template/angular/src/app/app.component.ts +94 -0
  8. package/template/angular-confetti/package.json +34 -0
  9. package/template/angular-confetti/src/app/app.component.css +97 -0
  10. package/template/angular-confetti/src/app/app.component.html +21 -0
  11. package/template/angular-confetti/src/app/app.component.ts +94 -0
  12. package/template/angular-fireworks/package.json +34 -0
  13. package/template/angular-fireworks/src/app/app.component.css +97 -0
  14. package/template/angular-fireworks/src/app/app.component.html +21 -0
  15. package/template/angular-fireworks/src/app/app.component.ts +94 -0
  16. package/template/astro/package.json +15 -0
  17. package/template/astro/src/pages/index.astro +158 -0
  18. package/template/ember/app/controllers/application.js +94 -0
  19. package/template/ember/app/templates/application.hbs +39 -0
  20. package/template/ember/package.json +17 -0
  21. package/template/inferno/package.json +20 -0
  22. package/template/inferno/src/App.css +97 -0
  23. package/template/inferno/src/App.tsx +149 -0
  24. package/template/jquery/package.json +20 -0
  25. package/template/jquery/src/main.ts +126 -0
  26. package/template/jquery/src/style.css +97 -0
  27. package/template/lit/package.json +19 -0
  28. package/template/lit/src/my-app.ts +133 -0
  29. package/template/nextjs/package.json +20 -0
  30. package/template/nextjs/src/app/page.tsx +173 -0
  31. package/template/nextjs/src/app/providers.tsx +13 -0
  32. package/template/nuxt2/package.json +14 -0
  33. package/template/nuxt2/pages/index.vue +203 -0
  34. package/template/nuxt3/app.vue +204 -0
  35. package/template/nuxt3/package.json +16 -0
  36. package/template/nuxt4/app.vue +202 -0
  37. package/template/nuxt4/package.json +16 -0
  38. package/template/preact/package.json +20 -0
  39. package/template/preact/src/App.css +97 -0
  40. package/template/preact/src/App.tsx +141 -0
  41. package/template/qwik/package.json +19 -0
  42. package/template/qwik/src/App.tsx +132 -0
  43. package/template/react/package.json +19 -0
  44. package/template/react/src/App.css +97 -0
  45. package/template/react/src/App.tsx +141 -0
  46. package/template/riot/package.json +20 -0
  47. package/template/riot/src/app.riot +139 -0
  48. package/template/solid/package.json +18 -0
  49. package/template/solid/src/App.tsx +151 -0
  50. package/template/solid/src/index.css +97 -0
  51. package/template/solid/src/main.tsx +9 -0
  52. package/template/stencil/package.json +14 -0
  53. package/template/stencil/src/components/app-home/app-home.css +97 -0
  54. package/template/stencil/src/components/app-home/app-home.tsx +122 -0
  55. package/template/svelte/package.json +20 -0
  56. package/template/svelte/src/App.svelte +256 -0
  57. package/template/svelte/src/main.ts +12 -0
  58. package/template/vanilla/LICENSE +21 -0
  59. package/template/vanilla/package.json +1 -1
  60. package/template/vue2/package.json +19 -0
  61. package/template/vue2/src/App.vue +204 -0
  62. package/template/vue3/package.json +19 -0
  63. package/template/vue3/src/App.vue +215 -0
  64. package/template/vue3/src/main.ts +14 -0
  65. package/template/webcomponents/package.json +18 -0
  66. package/template/webcomponents/src/main.ts +134 -0
  67. package/template/webcomponents/src/style.css +97 -0
@@ -0,0 +1,256 @@
1
+ <script lang="ts">
2
+ import Particles from "@tsparticles/svelte";
3
+ import { confetti } from "@tsparticles/confetti";
4
+ import type { ISourceOptions } from "@tsparticles/engine";
5
+
6
+ type Player = "X" | "O";
7
+
8
+ const WIN_PATTERNS = [
9
+ [0, 1, 2],
10
+ [3, 4, 5],
11
+ [6, 7, 8],
12
+ [0, 3, 6],
13
+ [1, 4, 7],
14
+ [2, 5, 8],
15
+ [0, 4, 8],
16
+ [2, 4, 6],
17
+ ];
18
+
19
+ let board = $state<(Player | null)[]>(Array(9).fill(null));
20
+ let currentPlayer = $state<Player>("X");
21
+ let winner = $state<Player | "draw" | null>(null);
22
+ let winLine = $state<number[] | null>(null);
23
+ let scores = $state<{ X: number; O: number; draw: number }>({ X: 0, O: 0, draw: 0 });
24
+
25
+ function fireConfetti(): void {
26
+ const count = 200;
27
+ const defaults = { origin: { y: 0.7 } };
28
+
29
+ function fire(particleRatio: number, opts: Record<string, unknown>): void {
30
+ confetti({
31
+ ...defaults,
32
+ ...opts,
33
+ particleCount: Math.floor(count * particleRatio),
34
+ });
35
+ }
36
+
37
+ fire(0.25, { spread: 26, startVelocity: 55 });
38
+ fire(0.2, { spread: 60 });
39
+ fire(0.35, { spread: 100, decay: 0.91, scalar: 0.8 });
40
+ fire(0.1, { spread: 120, startVelocity: 25, decay: 0.92, scalar: 1.2 });
41
+ fire(0.1, { spread: 120, startVelocity: 45 });
42
+ }
43
+
44
+ function checkWin(b: (Player | null)[]): { winner: Player | "draw"; winLine: number[] } | null {
45
+ for (const pattern of WIN_PATTERNS) {
46
+ const [a, b2, c2] = pattern;
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+
48
+ if (b[a] && b[a] === b[b2] && b[a] === b[c2]) {
49
+ return { winner: b[a] as Player, winLine: pattern };
50
+ }
51
+ }
52
+
53
+ if (b.every((cell) => cell !== null)) {
54
+ return { winner: "draw", winLine: [] };
55
+ }
56
+
57
+ return null;
58
+ }
59
+
60
+ function makeMove(index: number): void {
61
+ if (board[index] || winner) {
62
+ return;
63
+ }
64
+
65
+ const newBoard = [...board];
66
+ newBoard[index] = currentPlayer;
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+
68
+ const result = checkWin(newBoard);
69
+
70
+ if (result) {
71
+ board = newBoard;
72
+ winner = result.winner;
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+ winLine = result.winLine;
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+
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+ const newScores = { ...scores };
76
+
77
+ if (result.winner === "draw") {
78
+ newScores.draw++;
79
+ } else {
80
+ newScores[result.winner]++;
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+ fireConfetti();
82
+ }
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+
84
+ scores = newScores;
85
+ } else {
86
+ board = newBoard;
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+ currentPlayer = currentPlayer === "X" ? "O" : "X";
88
+ }
89
+ }
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+
91
+ function reset(): void {
92
+ board = Array(9).fill(null);
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+ currentPlayer = "X";
94
+ winner = null;
95
+ winLine = null;
96
+ }
97
+
98
+ const options: ISourceOptions = {
99
+ fullScreen: { enable: true, zIndex: -1 },
100
+ background: { color: { value: "#0a0a1a" } },
101
+ fpsLimit: 60,
102
+ particles: {
103
+ number: { value: 30, density: { enable: true } },
104
+ color: { value: ["#6c5ce7", "#a29bfe"] },
105
+ shape: { type: "circle" },
106
+ opacity: { value: 0.2, random: true },
107
+ size: { value: { min: 1, max: 2 } },
108
+ move: {
109
+ enable: true,
110
+ speed: 0.5,
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+ direction: "none",
112
+ random: true,
113
+ straight: false,
114
+ outModes: { default: "out" },
115
+ },
116
+ },
117
+ detectRetina: true,
118
+ };
119
+ </script>
120
+
121
+ <h1>Tic-Tac-Toe</h1>
122
+
123
+ <div class="scoreboard">
124
+ <span>X: {scores.X}</span>
125
+ <span>O: {scores.O}</span>
126
+ <span>Draw: {scores.draw}</span>
127
+ </div>
128
+
129
+ <div class="turn">
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+ {#if !winner}
131
+ {currentPlayer}'s turn
132
+ {:else if winner === "draw"}
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+ It's a draw!
134
+ {:else}
135
+ {winner} wins!
136
+ {/if}
137
+ </div>
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+
139
+ <div id="board" class="board">
140
+ {#each board as cell, i}
141
+ <button
142
+ class="cell"
143
+ class:taken={cell !== null}
144
+ class:win={winLine?.includes(i) ?? false}
145
+ onclick={() => makeMove(i)}
146
+ >
147
+ {cell ?? ""}
148
+ </button>
149
+ {/each}
150
+ </div>
151
+
152
+ <button class="reset-btn" onclick={reset}>Reset</button>
153
+
154
+ <Particles id="tsparticles" options={options} />
155
+
156
+ <style>
157
+ :global(*) {
158
+ box-sizing: border-box;
159
+ }
160
+
161
+ :global(body) {
162
+ margin: 0;
163
+ min-height: 100vh;
164
+ display: flex;
165
+ align-items: center;
166
+ justify-content: center;
167
+ background: #0a0a1a;
168
+ font-family: Inter, system-ui, Avenir, Helvetica, Arial, sans-serif;
169
+ color: #fff;
170
+ }
171
+
172
+ :global(#app) {
173
+ text-align: center;
174
+ z-index: 10;
175
+ padding: 1rem;
176
+ }
177
+
178
+ h1 {
179
+ font-size: 2.5em;
180
+ margin-bottom: 1rem;
181
+ background: linear-gradient(135deg, #6c5ce7, #fd79a8);
182
+ -webkit-background-clip: text;
183
+ -webkit-text-fill-color: transparent;
184
+ background-clip: text;
185
+ }
186
+
187
+ .scoreboard {
188
+ display: flex;
189
+ justify-content: center;
190
+ gap: 2rem;
191
+ margin-bottom: 1rem;
192
+ font-size: 1.1em;
193
+ opacity: 0.8;
194
+ }
195
+
196
+ .turn {
197
+ font-size: 1.2em;
198
+ margin-bottom: 1rem;
199
+ opacity: 0.7;
200
+ }
201
+
202
+ .board {
203
+ display: grid;
204
+ grid-template-columns: repeat(3, 100px);
205
+ grid-template-rows: repeat(3, 100px);
206
+ gap: 4px;
207
+ background: rgba(255, 255, 255, 0.1);
208
+ border-radius: 12px;
209
+ overflow: hidden;
210
+ margin: 0 auto;
211
+ width: fit-content;
212
+ }
213
+
214
+ .cell {
215
+ display: flex;
216
+ align-items: center;
217
+ justify-content: center;
218
+ font-size: 2.5em;
219
+ font-weight: 700;
220
+ background: #12122a;
221
+ cursor: pointer;
222
+ transition: background 0.2s;
223
+ user-select: none;
224
+ border: none;
225
+ color: #fff;
226
+ }
227
+
228
+ .cell:hover {
229
+ background: #1a1a3a;
230
+ }
231
+
232
+ .cell.taken {
233
+ cursor: default;
234
+ }
235
+
236
+ .cell.win {
237
+ background: rgba(108, 92, 231, 0.3);
238
+ }
239
+
240
+ .reset-btn {
241
+ margin-top: 1.5rem;
242
+ padding: 0.7em 2em;
243
+ font-size: 1em;
244
+ font-weight: 600;
245
+ border: none;
246
+ border-radius: 8px;
247
+ background: linear-gradient(135deg, #6c5ce7, #a29bfe);
248
+ color: #fff;
249
+ cursor: pointer;
250
+ transition: transform 0.2s;
251
+ }
252
+
253
+ .reset-btn:hover {
254
+ transform: scale(1.05);
255
+ }
256
+ </style>
@@ -0,0 +1,12 @@
1
+ import { mount } from "svelte";
2
+ import { initParticlesEngine } from "@tsparticles/svelte";
3
+ import { loadSlim } from "@tsparticles/slim";
4
+ import App from "./App.svelte";
5
+
6
+ void initParticlesEngine(async (engine) => {
7
+ await loadSlim(engine);
8
+ });
9
+
10
+ const app = mount(App, { target: document.getElementById("app")! });
11
+
12
+ export default app;
@@ -0,0 +1,21 @@
1
+ MIT License
2
+
3
+ Copyright (c) 2020 Matteo Bruni
4
+
5
+ Permission is hereby granted, free of charge, to any person obtaining a copy
6
+ of this software and associated documentation files (the "Software"), to deal
7
+ in the Software without restriction, including without limitation the rights
8
+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9
+ copies of the Software, and to permit persons to whom the Software is
10
+ furnished to do so, subject to the following conditions:
11
+
12
+ The above copyright notice and this permission notice shall be included in all
13
+ copies or substantial portions of the Software.
14
+
15
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16
+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17
+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18
+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19
+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21
+ SOFTWARE.
@@ -1,5 +1,5 @@
1
1
  {
2
- "name": "{{projectName}}",
2
+ "name": "{{packageName}}",
3
3
  "private": true,
4
4
  "version": "1.0.0",
5
5
  "type": "module",
@@ -0,0 +1,19 @@
1
+ {
2
+ "name": "{{packageName}}",
3
+ "private": true,
4
+ "version": "1.0.0",
5
+ "scripts": {
6
+ "dev": "vite",
7
+ "build": "vite build",
8
+ "preview": "vite preview"
9
+ },
10
+ "dependencies": {
11
+ "vue": "^2.7.16",
12
+ "@tsparticles/vue2": "^4.1.3"
13
+ },
14
+ "devDependencies": {
15
+ "@vitejs/plugin-vue2": "^2.3.1",
16
+ "vite": "^6.0.0",
17
+ "vue-template-compiler": "^2.7.16"
18
+ }
19
+ }
@@ -0,0 +1,204 @@
1
+ <template>
2
+ <div>
3
+ <vue-particles id="tsparticles" :options="particlesOptions" />
4
+ <div id="app">
5
+ <h1>Tic-Tac-Toe</h1>
6
+ <div class="scoreboard">
7
+ <span>X: <strong>{{ scores.X }}</strong></span>
8
+ <span>Draws: <strong>{{ scores.draw }}</strong></span>
9
+ <span>O: <strong>{{ scores.O }}</strong></span>
10
+ </div>
11
+ <div class="turn">{{ status }}</div>
12
+ <div class="board">
13
+ <div
14
+ v-for="(cell, i) in board"
15
+ :key="i"
16
+ :class="['cell', { taken: cell, win: winLine && winLine.includes(i) }]"
17
+ @click="handleMove(i)"
18
+ >
19
+ {{ cell }}
20
+ </div>
21
+ </div>
22
+ <button class="reset-btn" @click="handleReset">New Game</button>
23
+ </div>
24
+ </div>
25
+ </template>
26
+
27
+ <script>
28
+ import { confetti } from "@tsparticles/confetti";
29
+
30
+ const WIN_PATTERNS = [
31
+ [0, 1, 2], [3, 4, 5], [6, 7, 8],
32
+ [0, 3, 6], [1, 4, 7], [2, 5, 8],
33
+ [0, 4, 8], [2, 4, 6],
34
+ ];
35
+
36
+ export default {
37
+ name: "App",
38
+ data() {
39
+ return {
40
+ board: Array(9).fill(null),
41
+ currentPlayer: "X",
42
+ winner: null,
43
+ winLine: null,
44
+ scores: { X: 0, O: 0, draw: 0 },
45
+ particlesOptions: {
46
+ fullScreen: { enable: true, zIndex: -1 },
47
+ background: { color: { value: "#0a0a1a" } },
48
+ fpsLimit: 60,
49
+ particles: {
50
+ number: { value: 30, density: { enable: true } },
51
+ color: { value: ["#6c5ce7", "#a29bfe"] },
52
+ shape: { type: "circle" },
53
+ opacity: { value: 0.2, random: true },
54
+ size: { value: { min: 1, max: 2 } },
55
+ move: { enable: true, speed: 0.5, direction: "none", random: true, straight: false, outModes: { default: "out" } },
56
+ },
57
+ detectRetina: true,
58
+ },
59
+ };
60
+ },
61
+ computed: {
62
+ status() {
63
+ if (!this.winner) return `${this.currentPlayer}'s turn`;
64
+ if (this.winner === "draw") return "It's a draw!";
65
+ return `${this.winner} wins!`;
66
+ },
67
+ },
68
+ methods: {
69
+ checkWin(board) {
70
+ for (const pattern of WIN_PATTERNS) {
71
+ const [a, b, c] = pattern;
72
+ if (board[a] && board[a] === board[b] && board[a] === board[c]) {
73
+ return { winner: board[a], winLine: pattern };
74
+ }
75
+ }
76
+ if (board.every((cell) => cell !== null)) return { winner: "draw", winLine: [] };
77
+ return null;
78
+ },
79
+ fireConfettiEffect() {
80
+ const count = 200;
81
+ const defaults = { origin: { y: 0.7 } };
82
+ const fire = (particleRatio, opts) => {
83
+ confetti({ ...defaults, ...opts, particleCount: Math.floor(count * particleRatio) });
84
+ };
85
+ fire(0.25, { spread: 26, startVelocity: 55 });
86
+ fire(0.2, { spread: 60 });
87
+ fire(0.35, { spread: 100, decay: 0.91, scalar: 0.8 });
88
+ fire(0.1, { spread: 120, startVelocity: 25, decay: 0.92, scalar: 1.2 });
89
+ fire(0.1, { spread: 120, startVelocity: 45 });
90
+ },
91
+ handleMove(index) {
92
+ if (this.board[index] || this.winner) return;
93
+ const board = [...this.board];
94
+ board[index] = this.currentPlayer;
95
+ const result = this.checkWin(board);
96
+ if (result) {
97
+ this.board = board;
98
+ this.winner = result.winner;
99
+ this.winLine = result.winLine;
100
+ if (result.winner === "draw") this.scores.draw++;
101
+ else this.scores[result.winner]++;
102
+ if (result.winner !== "draw") setTimeout(() => this.fireConfettiEffect(), 100);
103
+ } else {
104
+ this.board = board;
105
+ this.currentPlayer = this.currentPlayer === "X" ? "O" : "X";
106
+ }
107
+ },
108
+ handleReset() {
109
+ this.board = Array(9).fill(null);
110
+ this.currentPlayer = "X";
111
+ this.winner = null;
112
+ this.winLine = null;
113
+ },
114
+ },
115
+ };
116
+ </script>
117
+
118
+ <style>
119
+ * {
120
+ box-sizing: border-box;
121
+ }
122
+ body {
123
+ margin: 0;
124
+ min-height: 100vh;
125
+ display: flex;
126
+ align-items: center;
127
+ justify-content: center;
128
+ background: #0a0a1a;
129
+ font-family: Inter, system-ui, Avenir, Helvetica, Arial, sans-serif;
130
+ color: #fff;
131
+ }
132
+ #app {
133
+ text-align: center;
134
+ z-index: 10;
135
+ padding: 1rem;
136
+ }
137
+ h1 {
138
+ font-size: 2.5em;
139
+ margin-bottom: 1rem;
140
+ background: linear-gradient(135deg, #6c5ce7, #fd79a8);
141
+ -webkit-background-clip: text;
142
+ -webkit-text-fill-color: transparent;
143
+ background-clip: text;
144
+ }
145
+ .scoreboard {
146
+ display: flex;
147
+ justify-content: center;
148
+ gap: 2rem;
149
+ margin-bottom: 1rem;
150
+ font-size: 1.1em;
151
+ opacity: 0.8;
152
+ }
153
+ .turn {
154
+ font-size: 1.2em;
155
+ margin-bottom: 1rem;
156
+ opacity: 0.7;
157
+ }
158
+ .board {
159
+ display: grid;
160
+ grid-template-columns: repeat(3, 100px);
161
+ grid-template-rows: repeat(3, 100px);
162
+ gap: 4px;
163
+ background: rgba(255, 255, 255, 0.1);
164
+ border-radius: 12px;
165
+ overflow: hidden;
166
+ margin: 0 auto;
167
+ width: fit-content;
168
+ }
169
+ .cell {
170
+ display: flex;
171
+ align-items: center;
172
+ justify-content: center;
173
+ font-size: 2.5em;
174
+ font-weight: 700;
175
+ background: #12122a;
176
+ cursor: pointer;
177
+ transition: background 0.2s;
178
+ user-select: none;
179
+ }
180
+ .cell:hover {
181
+ background: #1a1a3a;
182
+ }
183
+ .cell.taken {
184
+ cursor: default;
185
+ }
186
+ .cell.win {
187
+ background: rgba(108, 92, 231, 0.3);
188
+ }
189
+ .reset-btn {
190
+ margin-top: 1.5rem;
191
+ padding: 0.7em 2em;
192
+ font-size: 1em;
193
+ font-weight: 600;
194
+ border: none;
195
+ border-radius: 8px;
196
+ background: linear-gradient(135deg, #6c5ce7, #a29bfe);
197
+ color: #fff;
198
+ cursor: pointer;
199
+ transition: transform 0.2s;
200
+ }
201
+ .reset-btn:hover {
202
+ transform: scale(1.05);
203
+ }
204
+ </style>
@@ -0,0 +1,19 @@
1
+ {
2
+ "name": "{{packageName}}",
3
+ "private": true,
4
+ "version": "1.0.0",
5
+ "type": "module",
6
+ "scripts": {
7
+ "dev": "vite",
8
+ "build": "vue-tsc --noEmit && vite build",
9
+ "preview": "vite preview"
10
+ },
11
+ "dependencies": {
12
+ "vue": "^3.5.32",
13
+ "@tsparticles/vue3": "^4.1.3"
14
+ },
15
+ "devDependencies": {
16
+ "@vitejs/plugin-vue": "^6.0.5",
17
+ "vue-tsc": "^3.2.6"
18
+ }
19
+ }