@tsparticles/interaction-external-repulse 4.0.0-alpha.5 → 4.0.0-beta.0

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package/esm/Repulser.js CHANGED
@@ -3,86 +3,17 @@ import { DivType, ExternalInteractorBase, divMode, divModeExecute, isDivModeEnab
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  import { Repulse } from "./Options/Classes/Repulse.js";
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  const repulseMode = "repulse", minDistance = 0, repulseRadiusFactor = 6, repulseRadiusPower = 3, squarePower = 2, minRadius = 0, minSpeed = 0, easingOffset = 1;
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  export class Repulser extends ExternalInteractorBase {
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+ handleClickMode;
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+ _clickVec;
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+ _engine;
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+ _maxDistance;
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+ _normVec;
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  constructor(engine, container) {
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  super(container);
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- this._clickRepulse = interactivityData => {
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- const container = this.container, repulseOptions = container.actualOptions.interactivity?.modes.repulse;
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- if (!repulseOptions) {
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- return;
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- }
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- const repulse = container.repulse ?? { particles: [] };
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- if (!repulse.finish) {
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- repulse.count ??= 0;
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- repulse.count++;
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- if (repulse.count === container.particles.count) {
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- repulse.finish = true;
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- }
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- }
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- if (repulse.clicking) {
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- const repulseDistance = container.retina.repulseModeDistance;
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- if (!repulseDistance || repulseDistance < minDistance) {
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- return;
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- }
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- const repulseRadius = Math.pow(repulseDistance / repulseRadiusFactor, repulseRadiusPower), mouseClickPos = interactivityData.mouse.clickPosition;
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- if (mouseClickPos === undefined) {
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- return;
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- }
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- const range = new Circle(mouseClickPos.x, mouseClickPos.y, repulseRadius), query = container.particles.quadTree.query(range, p => this.isEnabled(interactivityData, p));
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- for (const particle of query) {
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- const { dx, dy, distance } = getDistances(mouseClickPos, particle.position), d = distance ** squarePower, velocity = repulseOptions.speed, force = (-repulseRadius * velocity) / d;
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- if (d <= repulseRadius) {
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- repulse.particles.push(particle);
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- const vect = Vector.create(dx, dy);
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- vect.length = force;
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- particle.velocity.setTo(vect);
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- }
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- }
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- }
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- else if (repulse.clicking === false) {
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- for (const particle of repulse.particles) {
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- particle.velocity.setTo(particle.initialVelocity);
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- }
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- repulse.particles = [];
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- }
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- };
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- this._hoverRepulse = interactivityData => {
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- const container = this.container, mousePos = interactivityData.mouse.position, repulseRadius = container.retina.repulseModeDistance;
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- if (!repulseRadius || repulseRadius < minRadius || !mousePos) {
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- return;
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- }
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- this._processRepulse(interactivityData, mousePos, repulseRadius, new Circle(mousePos.x, mousePos.y, repulseRadius));
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- };
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- this._processRepulse = (interactivityData, position, repulseRadius, area, divRepulse) => {
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- const container = this.container, query = container.particles.quadTree.query(area, p => this.isEnabled(interactivityData, p)), repulseOptions = container.actualOptions.interactivity?.modes.repulse;
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- if (!repulseOptions) {
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- return;
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- }
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- const { easing, speed, factor, maxSpeed } = repulseOptions, easingFunc = this._engine.getEasing(easing), velocity = (divRepulse?.speed ?? speed) * factor;
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- for (const particle of query) {
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- const { dx, dy, distance } = getDistances(particle.position, position), repulseFactor = clamp(easingFunc(easingOffset - distance / repulseRadius) * velocity, minSpeed, maxSpeed), normVec = Vector.create(!distance ? velocity : (dx / distance) * repulseFactor, !distance ? velocity : (dy / distance) * repulseFactor);
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- particle.position.addTo(normVec);
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- }
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- };
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- this._singleSelectorRepulse = (interactivityData, selector, div) => {
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- const container = this.container, repulse = container.actualOptions.interactivity?.modes.repulse;
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- if (!repulse) {
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- return;
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- }
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- const query = safeDocument().querySelectorAll(selector);
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- if (!query.length) {
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- return;
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- }
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- query.forEach(item => {
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- const elem = item, pxRatio = container.retina.pixelRatio, pos = {
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- x: (elem.offsetLeft + elem.offsetWidth * half) * pxRatio,
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- y: (elem.offsetTop + elem.offsetHeight * half) * pxRatio,
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- }, repulseRadius = elem.offsetWidth * half * pxRatio, area = div.type === DivType.circle
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- ? new Circle(pos.x, pos.y, repulseRadius)
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- : new Rectangle(elem.offsetLeft * pxRatio, elem.offsetTop * pxRatio, elem.offsetWidth * pxRatio, elem.offsetHeight * pxRatio), divs = repulse.divs, divRepulse = divMode(divs, elem);
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- this._processRepulse(interactivityData, pos, repulseRadius, area, divRepulse);
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- });
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- };
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  this._engine = engine;
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+ this._maxDistance = 0;
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+ this._normVec = Vector.origin;
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+ this._clickVec = Vector.origin;
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  container.repulse ??= { particles: [] };
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  this.handleClickMode = (mode, interactivityData) => {
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  const options = this.container.actualOptions, repulseOpts = options.interactivity?.modes.repulse;
@@ -109,6 +40,9 @@ export class Repulser extends ExternalInteractorBase {
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  }, repulseOpts.duration * millisecondsToSeconds);
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  };
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  }
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+ get maxDistance() {
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+ return this._maxDistance;
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+ }
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  clear() {
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  }
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  init() {
@@ -116,6 +50,7 @@ export class Repulser extends ExternalInteractorBase {
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  if (!repulse) {
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  return;
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  }
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+ this._maxDistance = repulse.distance;
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  container.retina.repulseModeDistance = repulse.distance * container.retina.pixelRatio;
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  }
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  interact(interactivityData) {
@@ -156,4 +91,84 @@ export class Repulser extends ExternalInteractorBase {
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  }
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  reset() {
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  }
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+ _clickRepulse = interactivityData => {
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+ const container = this.container, repulseOptions = container.actualOptions.interactivity?.modes.repulse;
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+ if (!repulseOptions) {
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+ return;
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+ }
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+ const repulse = container.repulse ?? { particles: [] };
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+ if (!repulse.finish) {
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+ repulse.count ??= 0;
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+ repulse.count++;
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+ if (repulse.count === container.particles.count) {
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+ repulse.finish = true;
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+ }
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+ }
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+ if (repulse.clicking) {
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+ const repulseDistance = container.retina.repulseModeDistance;
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+ if (!repulseDistance || repulseDistance < minDistance) {
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+ return;
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+ }
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+ const repulseRadius = Math.pow(repulseDistance / repulseRadiusFactor, repulseRadiusPower), mouseClickPos = interactivityData.mouse.clickPosition;
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+ if (mouseClickPos === undefined) {
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+ return;
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+ }
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+ const range = new Circle(mouseClickPos.x, mouseClickPos.y, repulseRadius), query = container.particles.grid.query(range, p => this.isEnabled(interactivityData, p));
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+ for (const particle of query) {
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+ const { dx, dy, distance } = getDistances(mouseClickPos, particle.position), d = distance ** squarePower, velocity = repulseOptions.speed, force = (-repulseRadius * velocity) / d;
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+ if (d <= repulseRadius) {
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+ repulse.particles.push(particle);
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+ this._clickVec.x = dx;
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+ this._clickVec.y = dy;
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+ this._clickVec.length = force;
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+ particle.velocity.setTo(this._clickVec);
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+ }
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+ }
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+ }
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+ else if (repulse.clicking === false) {
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+ for (const particle of repulse.particles) {
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+ particle.velocity.setTo(particle.initialVelocity);
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+ }
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+ repulse.particles = [];
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+ }
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+ };
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+ _hoverRepulse = interactivityData => {
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+ const container = this.container, mousePos = interactivityData.mouse.position, repulseRadius = container.retina.repulseModeDistance;
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+ if (!repulseRadius || repulseRadius < minRadius || !mousePos) {
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+ return;
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+ }
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+ this._processRepulse(interactivityData, mousePos, repulseRadius, new Circle(mousePos.x, mousePos.y, repulseRadius));
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+ };
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+ _processRepulse = (interactivityData, position, repulseRadius, area, divRepulse) => {
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+ const container = this.container, query = container.particles.grid.query(area, p => this.isEnabled(interactivityData, p)), repulseOptions = container.actualOptions.interactivity?.modes.repulse;
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+ if (!repulseOptions) {
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+ return;
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+ }
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+ const { easing, speed, factor, maxSpeed } = repulseOptions, easingFunc = this._engine.getEasing(easing), velocity = (divRepulse?.speed ?? speed) * factor;
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+ for (const particle of query) {
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+ const { dx, dy, distance } = getDistances(particle.position, position), repulseFactor = clamp(easingFunc(easingOffset - distance / repulseRadius) * velocity, minSpeed, maxSpeed);
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+ this._normVec.x = !distance ? velocity : (dx / distance) * repulseFactor;
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+ this._normVec.y = !distance ? velocity : (dy / distance) * repulseFactor;
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+ particle.position.addTo(this._normVec);
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+ }
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+ };
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+ _singleSelectorRepulse = (interactivityData, selector, div) => {
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+ const container = this.container, repulse = container.actualOptions.interactivity?.modes.repulse;
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+ if (!repulse) {
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+ return;
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+ }
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+ const query = safeDocument().querySelectorAll(selector);
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+ if (!query.length) {
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+ return;
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+ }
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+ query.forEach(item => {
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+ const elem = item, pxRatio = container.retina.pixelRatio, pos = {
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+ x: (elem.offsetLeft + elem.offsetWidth * half) * pxRatio,
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+ y: (elem.offsetTop + elem.offsetHeight * half) * pxRatio,
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+ }, repulseRadius = elem.offsetWidth * half * pxRatio, area = div.type === DivType.circle
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+ ? new Circle(pos.x, pos.y, repulseRadius)
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+ : new Rectangle(elem.offsetLeft * pxRatio, elem.offsetTop * pxRatio, elem.offsetWidth * pxRatio, elem.offsetHeight * pxRatio), divs = repulse.divs, divRepulse = divMode(divs, elem);
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+ this._processRepulse(interactivityData, pos, repulseRadius, area, divRepulse);
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+ });
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+ };
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  }
package/esm/index.js CHANGED
@@ -1,8 +1,8 @@
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  export async function loadExternalRepulseInteraction(engine) {
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- engine.checkVersion("4.0.0-alpha.5");
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+ engine.checkVersion("4.0.0-beta.0");
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  await engine.register(async (e) => {
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- const { loadInteractivityPlugin } = await import("@tsparticles/plugin-interactivity");
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- await loadInteractivityPlugin(e);
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+ const { ensureInteractivityPluginLoaded } = await import("@tsparticles/plugin-interactivity");
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+ ensureInteractivityPluginLoaded(e);
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  e.addInteractor?.("externalRepulse", async (container) => {
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  const { Repulser } = await import("./Repulser.js");
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  return new Repulser(engine, container);
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@tsparticles/interaction-external-repulse",
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- "version": "4.0.0-alpha.5",
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+ "version": "4.0.0-beta.0",
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  "description": "tsParticles repulse external interaction",
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  "homepage": "https://particles.js.org",
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  "repository": {
@@ -87,8 +87,8 @@
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  "./package.json": "./package.json"
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  },
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  "dependencies": {
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- "@tsparticles/engine": "4.0.0-alpha.5",
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- "@tsparticles/plugin-interactivity": "4.0.0-alpha.5"
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+ "@tsparticles/engine": "4.0.0-beta.0",
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+ "@tsparticles/plugin-interactivity": "4.0.0-beta.0"
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  },
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  "publishConfig": {
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  "access": "public"