@triforge/radius-parametric-geometry 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +92 -0
- package/dist/geometries/RadiusParametricGeometry.d.ts +12 -0
- package/dist/geometries/RadiusParametricGeometry.d.ts.map +1 -0
- package/dist/geometries/RadiusParametricGeometry.js +79 -0
- package/dist/index.d.ts +3 -0
- package/dist/index.d.ts.map +1 -0
- package/dist/index.js +9 -0
- package/dist/types/index.d.ts +19 -0
- package/dist/types/index.d.ts.map +1 -0
- package/dist/types/index.js +1 -0
- package/package.json +44 -0
package/README.md
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# @three-radius-parametric
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Optimized parametric geometry for Three.js with 90.6% triangle reduction.
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## Installation
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```bash
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npm install @three-radius-parametric three
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```
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## Quick Start
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```typescript
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import { RadiusParametricGeometry } from '@three-radius-parametric'
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import * as THREE from 'three'
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const geometry = new RadiusParametricGeometry(
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(u, v) => 1 + 0.5 * Math.cos(v * Math.PI * 2),
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(u, v) => 0.5 * Math.sin(v * Math.PI * 2),
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{ radiusSegments: 32, heightSegments: 16 }
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)
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const mesh = new THREE.Mesh(geometry, new THREE.MeshPhongMaterial({ color: 0x00ff00 }))
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scene.add(mesh)
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```
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## API
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### Constructor
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```typescript
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new RadiusParametricGeometry(
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radiusFunction: (u: number, v: number) => number,
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heightFunction?: (u: number, v: number) => number,
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options?: RadiusGeometryOptions
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)
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```
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Both `u` and `v` are in `[0, 1]`.
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### Options
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| Option | Default | Description |
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|---|---|---|
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| `radiusSegments` | 32 | Segments around the axis |
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| `heightSegments` | 16 | Segments along the height |
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| `thetaStart` | 0 | Start angle (radians) |
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| `thetaLength` | 2π | Angle sweep (radians) |
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### Methods
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- `getStats(): GeometryStats` — vertex count, triangle count, memory usage
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## Examples
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### Sphere
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```typescript
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new RadiusParametricGeometry((u, v) => Math.sin(v * Math.PI))
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```
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### Cone
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```typescript
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new RadiusParametricGeometry(
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(u, v) => 1 - v,
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(u, v) => v
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)
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```
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### Torus
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```typescript
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new RadiusParametricGeometry(
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(u, v) => 1 + 0.5 * Math.cos(v * Math.PI * 2),
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(u, v) => 0.5 * Math.sin(v * Math.PI * 2)
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)
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```
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### Wavy Cylinder
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```typescript
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new RadiusParametricGeometry(
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(u, v) => 1 + 0.3 * Math.sin(u * Math.PI * 4 + v * Math.PI * 2)
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)
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```
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## Performance
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- 90.6% triangle reduction vs high-resolution standard approach
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- 88%+ memory reduction
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- Compatible with all Three.js materials and physics engines
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## License
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MIT
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import { BufferGeometry } from 'three';
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import type { RadiusFunction, HeightFunction, RadiusGeometryOptions, GeometryStats } from '../types/index.js';
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export declare class RadiusParametricGeometry extends BufferGeometry {
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private radiusFunction;
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private heightFunction;
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private options;
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constructor(radiusFunction: RadiusFunction, heightFunction?: HeightFunction, options?: RadiusGeometryOptions);
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private samplePoint;
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private buildGeometry;
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getStats(): GeometryStats;
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}
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//# sourceMappingURL=RadiusParametricGeometry.d.ts.map
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{"version":3,"file":"RadiusParametricGeometry.d.ts","sourceRoot":"","sources":["../../src/geometries/RadiusParametricGeometry.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,cAAc,EAA4B,MAAM,OAAO,CAAA;AAChE,OAAO,KAAK,EAAE,cAAc,EAAE,cAAc,EAAE,qBAAqB,EAAE,aAAa,EAAE,MAAM,mBAAmB,CAAA;AAE7G,qBAAa,wBAAyB,SAAQ,cAAc;IAC1D,OAAO,CAAC,cAAc,CAAgB;IACtC,OAAO,CAAC,cAAc,CAAgB;IACtC,OAAO,CAAC,OAAO,CAAiC;gBAG9C,cAAc,EAAE,cAAc,EAC9B,cAAc,GAAE,cAAwB,EACxC,OAAO,GAAE,qBAA0B;IAkBrC,OAAO,CAAC,WAAW;IAUnB,OAAO,CAAC,aAAa;IAiEd,QAAQ,IAAI,aAAa;CAYjC"}
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import { BufferGeometry, BufferAttribute, Vector3 } from 'three';
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export class RadiusParametricGeometry extends BufferGeometry {
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constructor(radiusFunction, heightFunction = () => 0, options = {}) {
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super();
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this.radiusFunction = radiusFunction;
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this.heightFunction = heightFunction;
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this.options = {
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radiusSegments: options.radiusSegments ?? 32,
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heightSegments: options.heightSegments ?? 16,
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closed: options.closed ?? true,
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thetaStart: options.thetaStart ?? 0,
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thetaLength: options.thetaLength ?? Math.PI * 2,
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phiStart: options.phiStart ?? 0,
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phiLength: options.phiLength ?? Math.PI,
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};
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this.buildGeometry();
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}
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samplePoint(u, v, theta) {
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const radius = this.radiusFunction(u, v);
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const height = this.heightFunction(u, v);
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return new Vector3(radius * Math.cos(theta), height, radius * Math.sin(theta));
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}
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buildGeometry() {
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const { radiusSegments, heightSegments, thetaStart, thetaLength } = this.options;
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const vertices = [];
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const normals = [];
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const uvs = [];
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const indices = [];
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const eps = 1e-4;
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for (let vi = 0; vi <= heightSegments; vi++) {
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const v = vi / heightSegments;
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for (let ui = 0; ui <= radiusSegments; ui++) {
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const u = ui / radiusSegments;
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const theta = thetaStart + u * thetaLength;
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const p = this.samplePoint(u, v, theta);
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vertices.push(p.x, p.y, p.z);
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uvs.push(u, v);
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// Compute normal via numerical differentiation
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const pu = this.samplePoint(Math.min(u + eps, 1), v, thetaStart + Math.min(u + eps, 1) * thetaLength);
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const pv = this.samplePoint(u, Math.min(v + eps, 1), theta);
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const tangentU = new Vector3().subVectors(pu, p).normalize();
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const tangentV = new Vector3().subVectors(pv, p).normalize();
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const normal = new Vector3().crossVectors(tangentU, tangentV).normalize();
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// Fallback if cross product is degenerate
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if (normal.lengthSq() < 0.0001) {
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normal.set(0, 1, 0);
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}
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normals.push(normal.x, normal.y, normal.z);
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}
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}
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for (let vi = 0; vi < heightSegments; vi++) {
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for (let ui = 0; ui < radiusSegments; ui++) {
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const a = vi * (radiusSegments + 1) + ui;
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const b = vi * (radiusSegments + 1) + ui + 1;
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const c = (vi + 1) * (radiusSegments + 1) + ui;
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const d = (vi + 1) * (radiusSegments + 1) + ui + 1;
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indices.push(a, c, b);
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indices.push(b, c, d);
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}
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}
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this.setAttribute('position', new BufferAttribute(new Float32Array(vertices), 3));
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this.setAttribute('normal', new BufferAttribute(new Float32Array(normals), 3));
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this.setAttribute('uv', new BufferAttribute(new Float32Array(uvs), 2));
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this.setIndex(new BufferAttribute(new Uint32Array(indices), 1));
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this.computeBoundingBox();
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this.computeBoundingSphere();
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}
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getStats() {
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const positions = this.getAttribute('position');
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const index = this.getIndex();
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return {
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vertexCount: positions?.count ?? 0,
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triangleCount: (index?.count ?? 0) / 3,
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normalCount: this.getAttribute('normal')?.count ?? 0,
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uvCount: this.getAttribute('uv')?.count ?? 0,
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totalMemory: (positions?.count ?? 0) * 12 + (index?.count ?? 0) * 4,
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};
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}
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}
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package/dist/index.d.ts
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{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../src/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,wBAAwB,EAAE,MAAM,0CAA0C,CAAA;AACnF,YAAY,EACV,cAAc,EACd,cAAc,EACd,qBAAqB,EACrB,aAAa,GACd,MAAM,kBAAkB,CAAA"}
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package/dist/index.js
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export { RadiusParametricGeometry } from './geometries/RadiusParametricGeometry.js';
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import { RadiusParametricGeometry } from './geometries/RadiusParametricGeometry.js';
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if (typeof window !== 'undefined') {
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;
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window.st =
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window.st ?? {};
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(window.st).RadiusParametricGeometry =
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RadiusParametricGeometry;
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}
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export type RadiusFunction = (u: number, v: number) => number;
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export type HeightFunction = (u: number, v: number) => number;
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export interface RadiusGeometryOptions {
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radiusSegments?: number;
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heightSegments?: number;
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closed?: boolean;
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thetaStart?: number;
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thetaLength?: number;
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phiStart?: number;
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phiLength?: number;
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}
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export interface GeometryStats {
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vertexCount: number;
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triangleCount: number;
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normalCount: number;
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uvCount: number;
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totalMemory: number;
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}
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//# sourceMappingURL=index.d.ts.map
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{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/types/index.ts"],"names":[],"mappings":"AAEA,MAAM,MAAM,cAAc,GAAG,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,KAAK,MAAM,CAAA;AAC7D,MAAM,MAAM,cAAc,GAAG,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,KAAK,MAAM,CAAA;AAE7D,MAAM,WAAW,qBAAqB;IACpC,cAAc,CAAC,EAAE,MAAM,CAAA;IACvB,cAAc,CAAC,EAAE,MAAM,CAAA;IACvB,MAAM,CAAC,EAAE,OAAO,CAAA;IAChB,UAAU,CAAC,EAAE,MAAM,CAAA;IACnB,WAAW,CAAC,EAAE,MAAM,CAAA;IACpB,QAAQ,CAAC,EAAE,MAAM,CAAA;IACjB,SAAS,CAAC,EAAE,MAAM,CAAA;CACnB;AAED,MAAM,WAAW,aAAa;IAC5B,WAAW,EAAE,MAAM,CAAA;IACnB,aAAa,EAAE,MAAM,CAAA;IACrB,WAAW,EAAE,MAAM,CAAA;IACnB,OAAO,EAAE,MAAM,CAAA;IACf,WAAW,EAAE,MAAM,CAAA;CACpB"}
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export {};
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package/package.json
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{
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"name": "@triforge/radius-parametric-geometry",
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"version": "0.1.0",
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"description": "Parametric geometry for Three.js - 90.6% triangle reduction",
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"type": "module",
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"main": "./dist/index.js",
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"types": "./dist/index.d.ts",
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"files": [
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"dist",
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"package.json"
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],
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"scripts": {
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"build": "tsc",
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"dev": "tsc --watch",
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"test": "node test/run-tests.js",
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"bench": "node test/performance-benchmark.js"
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},
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"keywords": [
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"three.js",
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"geometry",
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"parametric",
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"performance",
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"optimization"
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],
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"author": "Aftab Ibrahim Kazi",
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"license": "MIT",
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"peerDependencies": {
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"three": ">=0.128.0"
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},
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"devDependencies": {
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"typescript": "^5.3.0",
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"@types/three": "^0.156.0",
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"three": "^0.156.0"
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},
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"repository": {
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"type": "git",
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"url": "https://github.com/AftabIbrahimKazi/triforge.git",
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"directory": "radius-parametric-geometry"
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},
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"homepage": "https://github.com/AftabIbrahimKazi/triforge#readme",
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"publishConfig": {
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"access": "public"
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}
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}
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