@tresjs/core 2.4.0 → 2.4.2

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package/dist/tres.js CHANGED
@@ -1,23 +1,23 @@
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  /**
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  * name: @tresjs/core
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- * version: v2.4.0
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+ * version: v2.4.2
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  * (c) 2023
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  * description: Declarative ThreeJS using Vue Components
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  * author: Alvaro Saburido <hola@alvarosaburido.dev> (https://github.com/alvarosabu/)
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  */
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- import { ref as G, shallowReactive as ce, toRefs as ue, provide as xe, inject as Le, watchEffect as fe, toRef as _e, shallowRef as Se, computed as A, watch as I, onUnmounted as le, reactive as Ae, createRenderer as Oe, defineComponent as de, onMounted as ke, h as _ } from "vue";
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- import * as q from "three";
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- import { PerspectiveCamera as z, OrthographicCamera as De, Clock as pe, Vector3 as je, Color as W, SRGBColorSpace as Ie, ACESFilmicToneMapping as Be, PCFSoftShadowMap as He, PCFShadowMap as Ve, LinearSRGBColorSpace as ae, NoToneMapping as ne, WebGLRenderer as Ge, LoadingManager as Fe, TextureLoader as Ne, Raycaster as ze, Vector2 as We, BufferAttribute as $e } from "three";
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- import { createEventHook as O, useRafFn as Ue, toValue as m, useWindowSize as Ye, useElementSize as qe, useDevicePixelRatio as Ke, unrefElement as $, usePointer as Je, useElementBounding as Xe } from "@vueuse/core";
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- const me = G({}), ve = (e) => void Object.assign(me.value, e), re = (e) => typeof e == "function", ge = (e) => !!e && e.constructor === Array, b = ["00", "01", "02", "03", "04", "05", "06", "07", "08", "09", "0a", "0b", "0c", "0d", "0e", "0f", "10", "11", "12", "13", "14", "15", "16", "17", "18", "19", "1a", "1b", "1c", "1d", "1e", "1f", "20", "21", "22", "23", "24", "25", "26", "27", "28", "29", "2a", "2b", "2c", "2d", "2e", "2f", "30", "31", "32", "33", "34", "35", "36", "37", "38", "39", "3a", "3b", "3c", "3d", "3e", "3f", "40", "41", "42", "43", "44", "45", "46", "47", "48", "49", "4a", "4b", "4c", "4d", "4e", "4f", "50", "51", "52", "53", "54", "55", "56", "57", "58", "59", "5a", "5b", "5c", "5d", "5e", "5f", "60", "61", "62", "63", "64", "65", "66", "67", "68", "69", "6a", "6b", "6c", "6d", "6e", "6f", "70", "71", "72", "73", "74", "75", "76", "77", "78", "79", "7a", "7b", "7c", "7d", "7e", "7f", "80", "81", "82", "83", "84", "85", "86", "87", "88", "89", "8a", "8b", "8c", "8d", "8e", "8f", "90", "91", "92", "93", "94", "95", "96", "97", "98", "99", "9a", "9b", "9c", "9d", "9e", "9f", "a0", "a1", "a2", "a3", "a4", "a5", "a6", "a7", "a8", "a9", "aa", "ab", "ac", "ad", "ae", "af", "b0", "b1", "b2", "b3", "b4", "b5", "b6", "b7", "b8", "b9", "ba", "bb", "bc", "bd", "be", "bf", "c0", "c1", "c2", "c3", "c4", "c5", "c6", "c7", "c8", "c9", "ca", "cb", "cc", "cd", "ce", "cf", "d0", "d1", "d2", "d3", "d4", "d5", "d6", "d7", "d8", "d9", "da", "db", "dc", "dd", "de", "df", "e0", "e1", "e2", "e3", "e4", "e5", "e6", "e7", "e8", "e9", "ea", "eb", "ec", "ed", "ee", "ef", "f0", "f1", "f2", "f3", "f4", "f5", "f6", "f7", "f8", "f9", "fa", "fb", "fc", "fd", "fe", "ff"];
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- function Qe() {
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- const e = Math.random() * 4294967295 | 0, t = Math.random() * 4294967295 | 0, n = Math.random() * 4294967295 | 0, a = Math.random() * 4294967295 | 0;
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- return (b[e & 255] + b[e >> 8 & 255] + b[e >> 16 & 255] + b[e >> 24 & 255] + "-" + b[t & 255] + b[t >> 8 & 255] + "-" + b[t >> 16 & 15 | 64] + b[t >> 24 & 255] + "-" + b[n & 63 | 128] + b[n >> 8 & 255] + "-" + b[n >> 16 & 255] + b[n >> 24 & 255] + b[a & 255] + b[a >> 8 & 255] + b[a >> 16 & 255] + b[a >> 24 & 255]).toLowerCase();
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+ import { ref as G, shallowReactive as se, toRefs as ce, provide as Re, inject as Te, watchEffect as ue, toRef as Le, shallowRef as Se, computed as N, watch as D, onUnmounted as fe, reactive as Ae, createRenderer as Oe, defineComponent as le, getCurrentInstance as ke, onMounted as Be, useSlots as je, openBlock as pe, createElementBlock as De, unref as W, createElementVNode as te, normalizeStyle as Ie, createBlock as He, normalizeProps as Ve, guardReactiveProps as ze, withCtx as Ge, renderSlot as Ne } from "vue";
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+ import * as Fe from "three";
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+ import { PerspectiveCamera as I, OrthographicCamera as We, Clock as de, Vector3 as $e, Color as $, SRGBColorSpace as Ue, ACESFilmicToneMapping as Ye, PCFSoftShadowMap as qe, PCFShadowMap as Ke, LinearSRGBColorSpace as ae, NoToneMapping as ne, WebGLRenderer as Je, LoadingManager as Xe, TextureLoader as Qe, Raycaster as Ze, Vector2 as et, BufferAttribute as tt, Scene as at } from "three";
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+ import { createEventHook as A, useRafFn as nt, toValue as m, useWindowSize as ot, useElementSize as rt, useDevicePixelRatio as it, unrefElement as U, usePointer as st, useElementBounding as ct } from "@vueuse/core";
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+ const me = G({}), ve = (e) => void Object.assign(me.value, e), oe = (e) => typeof e == "function", ge = (e) => !!e && e.constructor === Array, b = ["00", "01", "02", "03", "04", "05", "06", "07", "08", "09", "0a", "0b", "0c", "0d", "0e", "0f", "10", "11", "12", "13", "14", "15", "16", "17", "18", "19", "1a", "1b", "1c", "1d", "1e", "1f", "20", "21", "22", "23", "24", "25", "26", "27", "28", "29", "2a", "2b", "2c", "2d", "2e", "2f", "30", "31", "32", "33", "34", "35", "36", "37", "38", "39", "3a", "3b", "3c", "3d", "3e", "3f", "40", "41", "42", "43", "44", "45", "46", "47", "48", "49", "4a", "4b", "4c", "4d", "4e", "4f", "50", "51", "52", "53", "54", "55", "56", "57", "58", "59", "5a", "5b", "5c", "5d", "5e", "5f", "60", "61", "62", "63", "64", "65", "66", "67", "68", "69", "6a", "6b", "6c", "6d", "6e", "6f", "70", "71", "72", "73", "74", "75", "76", "77", "78", "79", "7a", "7b", "7c", "7d", "7e", "7f", "80", "81", "82", "83", "84", "85", "86", "87", "88", "89", "8a", "8b", "8c", "8d", "8e", "8f", "90", "91", "92", "93", "94", "95", "96", "97", "98", "99", "9a", "9b", "9c", "9d", "9e", "9f", "a0", "a1", "a2", "a3", "a4", "a5", "a6", "a7", "a8", "a9", "aa", "ab", "ac", "ad", "ae", "af", "b0", "b1", "b2", "b3", "b4", "b5", "b6", "b7", "b8", "b9", "ba", "bb", "bc", "bd", "be", "bf", "c0", "c1", "c2", "c3", "c4", "c5", "c6", "c7", "c8", "c9", "ca", "cb", "cc", "cd", "ce", "cf", "d0", "d1", "d2", "d3", "d4", "d5", "d6", "d7", "d8", "d9", "da", "db", "dc", "dd", "de", "df", "e0", "e1", "e2", "e3", "e4", "e5", "e6", "e7", "e8", "e9", "ea", "eb", "ec", "ed", "ee", "ef", "f0", "f1", "f2", "f3", "f4", "f5", "f6", "f7", "f8", "f9", "fa", "fb", "fc", "fd", "fe", "ff"];
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+ function ut() {
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+ const e = Math.random() * 4294967295 | 0, a = Math.random() * 4294967295 | 0, r = Math.random() * 4294967295 | 0, t = Math.random() * 4294967295 | 0;
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+ return (b[e & 255] + b[e >> 8 & 255] + b[e >> 16 & 255] + b[e >> 24 & 255] + "-" + b[a & 255] + b[a >> 8 & 255] + "-" + b[a >> 16 & 15 | 64] + b[a >> 24 & 255] + "-" + b[r & 63 | 128] + b[r >> 8 & 255] + "-" + b[r >> 16 & 255] + b[r >> 24 & 255] + b[t & 255] + b[t >> 8 & 255] + b[t >> 16 & 255] + b[t >> 24 & 255]).toLowerCase();
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  }
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  const K = Symbol();
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- uuid: Qe(),
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+ function ft() {
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+ const e = se({
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+ uuid: ut(),
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  camera: void 0,
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  cameras: [],
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  canvas: void 0,
@@ -26,22 +26,22 @@ function Ze() {
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  aspectRatio: void 0,
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  pointerEventHandler: void 0
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  });
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- function t(o) {
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+ function a(o) {
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  return e[o];
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  }
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- function n(o, s) {
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+ function r(o, s) {
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  e[o] = s;
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  }
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- const a = {
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+ const t = {
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  state: e,
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- ...ue(e),
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- getState: t,
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- setState: n
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+ ...ce(e),
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+ getState: a,
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+ setState: r
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- return xe(K, a), a;
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+ return Re(K, t), t;
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  }
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- const k = () => Le(K, {
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- state: ce({
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+ const O = () => Te(K, {
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+ state: se({
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  camera: void 0,
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  cameras: [],
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  canvas: void 0,
@@ -50,22 +50,22 @@ const k = () => Le(K, {
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  pointerEventHandler: void 0
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  })
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  });
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- var et = /* @__PURE__ */ ((e) => (e.Perspective = "Perspective", e.Orthographic = "Orthographic", e))(et || {});
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- let x;
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- function at() {
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- const { state: e, setState: t, aspectRatio: n } = k();
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- function a(i = "Perspective", u) {
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+ var lt = /* @__PURE__ */ ((e) => (e.Perspective = "Perspective", e.Orthographic = "Orthographic", e))(lt || {});
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+ const pt = 45;
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+ let T;
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+ function dt() {
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+ const { state: e, setState: a, aspectRatio: r } = O();
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+ function t(i = "Perspective", u) {
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  var l, p, d;
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  if (i === "Perspective") {
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- const { near: E, far: y, fov: h } = u || {
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+ const { near: w, far: _, fov: E } = u || {
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  near: 0.1,
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  far: 1e3,
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- fov: tt
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+ fov: pt
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  };
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- x = new z(h, ((l = e.aspectRatio) == null ? void 0 : l.value) || window.innerWidth / window.innerHeight, E, y), (p = e.cameras) == null || p.push(x);
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+ T = new I(E, ((l = e.aspectRatio) == null ? void 0 : l.value) || window.innerWidth / window.innerHeight, w, _), (p = e.cameras) == null || p.push(T);
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  } else {
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- const { left: E, right: y, top: h, bottom: w, near: C, far: g } = u || {
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  left: -100,
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  right: 100,
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  top: 100,
@@ -73,212 +73,212 @@ function at() {
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  near: 0.1,
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  far: 1e3
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  };
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- x = new De(E, y, h, w, C, g), (d = e.cameras) == null || d.push(x);
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+ T = new We(w, _, E, g, M, x), (d = e.cameras) == null || d.push(T);
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  }
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- return e.camera = x, t("camera", e.camera), x;
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+ return e.camera = T, a("camera", e.camera), T;
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  }
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  function o() {
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- e.camera instanceof z && e.aspectRatio && (e.camera.aspect = e.aspectRatio.value), (i = e.camera) == null || i.updateProjectionMatrix();
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+ e.camera instanceof I && e.aspectRatio && (e.camera.aspect = e.aspectRatio.value), (i = e.camera) == null || i.updateProjectionMatrix();
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  }
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  var u;
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- (u = e.cameras) == null || u.push(i), i instanceof z && e.aspectRatio && (i.aspect = e.aspectRatio.value), i.updateProjectionMatrix(), t("camera", i);
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- function r() {
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+ function n() {
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  e.cameras = [];
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- n != null && n.value && o();
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+ r != null && r.value && o();
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- activeCamera: _e(e, "camera"),
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- createCamera: a,
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+ activeCamera: Le(e, "camera"),
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+ createCamera: t,
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  pushCamera: s,
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- clearCameras: r,
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+ clearCameras: n,
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  setFirstCamera: c
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- pause: nt,
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- resume: rt,
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- isActive: ot
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+ resume: vt,
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+ function Vt(e) {
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+ function yt(e) {
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+ toneMapping: Ye,
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- return a;
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  }
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- function n(a, o) {
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+ function r(t, o) {
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  }
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- logMessage: n
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+ logWarning: a,
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+ logMessage: r
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+ alpha: t = !0,
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  depth: s,
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  logarithmicDepthBuffer: c,
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  shadows: p = !1,
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+ q = e;
434
436
  return;
435
437
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436
- (c = e == null ? void 0 : e.__vnode) != null && c.type.includes("Controls") && t === null && (Y = L);
437
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438
+ (c = e == null ? void 0 : e.__vnode) != null && c.type.includes("Controls") && a === null && (q = L);
439
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438
440
  },
439
441
  remove(e) {
440
- var t, n;
442
+ var a, r;
441
443
  if (e) {
442
444
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443
- const a = e, o = (s) => {
445
+ const t = e, o = (s) => {
444
446
  var i, u;
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446
- s.userData[r] || (i = s.material) == null || i.dispose(), s.userData[c] || (u = s.geometry) == null || u.dispose();
447
+ const { GEOMETRY_VIA_PROP: c, MATERIAL_VIA_PROP: n } = z;
448
+ s.userData[n] || (i = s.material) == null || i.dispose(), s.userData[c] || (u = s.geometry) == null || u.dispose();
447
449
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448
- a.traverse((s) => {
450
+ t.traverse((s) => {
449
451
  o(s);
450
- }), o(a);
452
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453
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452
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454
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453
455
  }
454
456
  },
455
- patchProp(e, t, n, a) {
457
+ patchProp(e, a, r, t) {
456
458
  if (e) {
457
- let o = e, s = t, c = j(s), r = o == null ? void 0 : o[c];
459
+ let o = e, s = a, c = j(s), n = o == null ? void 0 : o[c];
458
460
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459
461
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460
462
  return;
461
463
  o.setAttribute(
462
464
  j(s),
463
- new $e(...a)
465
+ new tt(...t)
464
466
  );
465
467
  return;
466
468
  }
467
- if (s.includes("-") && r === void 0) {
469
+ if (s.includes("-") && n === void 0) {
468
470
  const u = s.split("-");
469
- r = u.reduce((l, p) => l[j(p)], o), s = u.pop(), c = s.toLowerCase(), r != null && r.set || (o = u.reduce((l, p) => l[j(p)], o));
471
+ n = u.reduce((l, p) => l[j(p)], o), s = u.pop(), c = s.toLowerCase(), n != null && n.set || (o = u.reduce((l, p) => l[j(p)], o));
470
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  }
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- let i = a;
472
- if (i === "" && (i = !0), re(r)) {
473
+ let i = t;
474
+ if (i === "" && (i = !0), oe(n)) {
473
475
  Array.isArray(i) ? e[c](...i) : e[c](i);
474
476
  return;
475
477
  }
476
- !(r != null && r.set) && !re(r) ? o[c] = i : r.constructor === i.constructor && (r != null && r.copy) ? r == null || r.copy(i) : Array.isArray(i) ? r.set(...i) : !r.isColor && r.setScalar ? r.setScalar(i) : r.set(i);
478
+ !(n != null && n.set) && !oe(n) ? o[c] = i : n.constructor === i.constructor && (n != null && n.copy) ? n == null || n.copy(i) : Array.isArray(i) ? n.set(...i) : !n.isColor && n.setScalar ? n.setScalar(i) : n.set(i);
477
479
  }
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480
  },
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481
  parentNode(e) {
@@ -488,176 +490,156 @@ const { logError: ie } = D(), vt = {
488
490
  setScopeId: () => void 0,
489
491
  cloneNode: () => void 0,
490
492
  insertStaticContent: () => void 0
491
- }, { createApp: gt } = Oe(vt), wt = (e) => {
492
- const t = gt(n);
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- function n() {
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+ function r() {
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- return t;
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+ return a;
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- ve(q);
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- const { logWarning: se } = D(), bt = de({
500
- name: "TresScene",
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502
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508
- "toneMappingExposure",
509
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510
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511
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512
- "clearColor",
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- "windowSize",
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516
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517
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- const { onLoop: u, resume: l } = he();
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- ke(() => {
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- h();
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- }), le(() => {
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+ ve(Fe);
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+ const Lt = ["data-scene"], St = { style: { width: "100%", height: "100%" } }, At = ["data-scene"], Ot = /* @__PURE__ */ le({
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+ __name: "TresScene",
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+ props: {
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+ shadows: { type: Boolean },
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+ shadowMapType: {},
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+ physicallyCorrectLights: { type: Boolean, default: !1 },
507
+ useLegacyLights: { type: Boolean },
508
+ outputColorSpace: {},
509
+ toneMapping: {},
510
+ toneMappingExposure: {},
511
+ context: {},
512
+ powerPreference: {},
513
+ preserveDrawingBuffer: { type: Boolean },
514
+ clearColor: {},
515
+ windowSize: { type: Boolean },
516
+ preset: {},
517
+ disableRender: { type: Boolean },
518
+ camera: {}
519
+ },
520
+ setup(e, { expose: a }) {
521
+ const r = e, { logWarning: t } = k();
522
+ r.physicallyCorrectLights === !0 && t("physicallyCorrectLights is deprecated, useLegacyLights is now false by default");
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+ const o = G(), s = G(), c = new at(), n = Mt(), { setState: i } = O();
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+ c.userData[z.REGISTER_AT_POINTER_EVENT_HANDLER] = n.registerObject, i("scene", c), i("canvas", s), i("container", o), i("pointerEventHandler", n), i("appContext", ke());
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+ const { onLoop: u, resume: l } = he(), { activeCamera: p, pushCamera: d, clearCameras: w } = dt();
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+ Be(() => {
527
+ E();
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+ }), fe(() => {
526
529
  i("renderer", null);
527
530
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- const { activeCamera: p, pushCamera: d, clearCameras: E } = at();
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- function y() {
530
- const g = c.getObjectByProperty("isCamera", !0);
531
- if (g)
532
- d(g);
531
+ function _() {
532
+ const y = c.getObjectByProperty("isCamera", !0);
533
+ if (y)
534
+ d(y);
533
535
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- se("No camera found. Creating a default perspective camera. To have full control over a camera, please add one to the scene.");
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- M.position.set(3, 3, 3), M.lookAt(0, 0, 0), d(M);
536
+ t("No camera found. Creating a default perspective camera. To have full control over a camera, please add one to the scene.");
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+ const h = new I(45, window.innerWidth / window.innerHeight, 0.1, 1e3);
538
+ h.position.set(3, 3, 3), h.lookAt(0, 0, 0), d(h);
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539
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540
  }
539
- function h() {
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- var M;
543
- p.value && !a.value && ((M = g.value) == null || M.render(c, p.value));
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+ function E() {
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546
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- w = wt(t);
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- const g = k();
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+ let g;
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+ const M = je();
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+ function x() {
551
+ g = Tt(M);
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556
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- g && (E(), d(g));
557
+ }), D(
558
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559
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560
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561
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560
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575
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576
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578
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587
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- }
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- )
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- );
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+ }, [
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+ te("div", St, [
570
+ te("canvas", {
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+ ref_key: "canvas",
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+ ref: s,
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576
+ ])
577
+ ], 8, Lt));
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578
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602
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603
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604
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605
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606
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607
- "physicallyCorrectLights",
608
- "useLegacyLights",
609
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610
- "toneMapping",
611
- "toneMappingExposure",
612
- "context",
613
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614
- "preserveDrawingBuffer",
615
- "clearColor",
616
- "windowSize",
617
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618
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- "camera"
620
- ],
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- return n(a), () => _(bt, e, t);
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+ }), kt = /* @__PURE__ */ le({
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+ __name: "TresCanvas",
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+ props: {
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+ shadows: { type: Boolean },
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+ shadowMapType: {},
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+ physicallyCorrectLights: { type: Boolean },
585
+ useLegacyLights: { type: Boolean },
586
+ outputColorSpace: {},
587
+ toneMapping: {},
588
+ toneMappingExposure: {},
589
+ context: {},
590
+ powerPreference: {},
591
+ preserveDrawingBuffer: { type: Boolean },
592
+ clearColor: {},
593
+ windowSize: { type: Boolean },
594
+ preset: {},
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+ disableRender: { type: Boolean },
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+ camera: {}
597
+ },
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+ setup(e, { expose: a }) {
599
+ const r = e, t = ft();
600
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601
+ default: Ge(() => [
602
+ Ne(o.$slots, "default")
603
+ ]),
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+ _: 3
605
+ }, 16));
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606
  }
625
- }), yt = [
607
+ }), Bt = [
626
608
  "TresCanvas",
627
609
  "TresLeches",
628
610
  "TresScene"
629
- ], Et = {
611
+ ], jt = {
630
612
  template: {
631
613
  compilerOptions: {
632
- isCustomElement: (e) => e.startsWith("Tres") && !yt.includes(e) || e === "primitive"
614
+ isCustomElement: (e) => e.startsWith("Tres") && !Bt.includes(e) || e === "primitive"
633
615
  }
634
616
  }
635
- }, St = Et, At = {
617
+ }, Wt = jt, $t = {
636
618
  install(e) {
637
- e.component("TresCanvas", ht);
619
+ e.component("TresCanvas", kt);
638
620
  }
639
621
  };
640
622
  export {
641
- et as CameraType,
623
+ lt as CameraType,
642
624
  K as TRES_CONTEXT_KEY,
643
- ht as TresCanvas,
625
+ kt as TresCanvas,
644
626
  me as catalogue,
645
- At as default,
627
+ $t as default,
646
628
  ve as extend,
647
- Tt as isProd,
648
- it as normalizeColor,
649
- Rt as normalizeVectorFlexibleParam,
650
- St as templateCompilerOptions,
651
- dt as trasverseObjects,
652
- at as useCamera,
653
- xt as useLoader,
654
- D as useLogger,
655
- mt as usePointerEventHandler,
656
- pt as useRaycaster,
629
+ zt as isProd,
630
+ yt as normalizeColor,
631
+ Vt as normalizeVectorFlexibleParam,
632
+ Wt as templateCompilerOptions,
633
+ Pt as trasverseObjects,
634
+ dt as useCamera,
635
+ Gt as useLoader,
636
+ k as useLogger,
637
+ Mt as usePointerEventHandler,
638
+ Ct as useRaycaster,
657
639
  he as useRenderLoop,
658
- lt as useRenderer,
659
- _t as useSeek,
660
- Lt as useTexture,
661
- k as useTres,
662
- Ze as useTresProvider
640
+ _t as useRenderer,
641
+ Ft as useSeek,
642
+ Nt as useTexture,
643
+ O as useTres,
644
+ ft as useTresProvider
663
645
  };