@tresjs/cientos 5.1.0 → 5.1.1

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Files changed (151) hide show
  1. package/dist/trescientos.d.ts +11504 -0
  2. package/dist/trescientos.js +11689 -60017
  3. package/package.json +11 -17
  4. package/dist/core/abstractions/AnimatedSprite/Atlas.d.ts +0 -37
  5. package/dist/core/abstractions/AnimatedSprite/AtlasAnimationDefinitionParser.d.ts +0 -10
  6. package/dist/core/abstractions/AnimatedSprite/StringOps.d.ts +0 -2
  7. package/dist/core/abstractions/AnimatedSprite/component.vue.d.ts +0 -107
  8. package/dist/core/abstractions/Billboard.vue.d.ts +0 -79
  9. package/dist/core/abstractions/CubeCamera/component.vue.d.ts +0 -49
  10. package/dist/core/abstractions/CubeCamera/useCubeCamera.d.ts +0 -24
  11. package/dist/core/abstractions/Edges.vue.d.ts +0 -46
  12. package/dist/core/abstractions/GlobalAudio.d.ts +0 -50
  13. package/dist/core/abstractions/GradientTexture.vue.d.ts +0 -60
  14. package/dist/core/abstractions/Image/ImageMaterial.vue.d.ts +0 -6
  15. package/dist/core/abstractions/Image/ImageMaterialImpl.d.ts +0 -8
  16. package/dist/core/abstractions/Image/component.vue.d.ts +0 -75
  17. package/dist/core/abstractions/Lensflare/LensflareImpl.d.ts +0 -23
  18. package/dist/core/abstractions/Lensflare/RandUtils.d.ts +0 -68
  19. package/dist/core/abstractions/Lensflare/component.vue.d.ts +0 -60
  20. package/dist/core/abstractions/Lensflare/constants.d.ts +0 -20
  21. package/dist/core/abstractions/Lensflare/index.d.ts +0 -36
  22. package/dist/core/abstractions/Levioso.vue.d.ts +0 -48
  23. package/dist/core/abstractions/MarchingCubes/MarchingCube.vue.d.ts +0 -22
  24. package/dist/core/abstractions/MarchingCubes/MarchingCubes.vue.d.ts +0 -35
  25. package/dist/core/abstractions/MarchingCubes/MarchingPlane.vue.d.ts +0 -20
  26. package/dist/core/abstractions/MarchingCubes/const.d.ts +0 -2
  27. package/dist/core/abstractions/Mask/component.vue.d.ts +0 -50
  28. package/dist/core/abstractions/Mask/useMask.d.ts +0 -9
  29. package/dist/core/abstractions/MouseParallax.vue.d.ts +0 -51
  30. package/dist/core/abstractions/Outline/OutlineMaterialImpl.d.ts +0 -4
  31. package/dist/core/abstractions/Outline/component.vue.d.ts +0 -44
  32. package/dist/core/abstractions/PositionalAudio.vue.d.ts +0 -42
  33. package/dist/core/abstractions/Reflector.vue.d.ts +0 -88
  34. package/dist/core/abstractions/ScreenSizer.vue.d.ts +0 -53
  35. package/dist/core/abstractions/ScreenSpace.vue.d.ts +0 -42
  36. package/dist/core/abstractions/Text3D.vue.d.ts +0 -164
  37. package/dist/core/abstractions/index.d.ts +0 -28
  38. package/dist/core/abstractions/useAnimations.d.ts +0 -19
  39. package/dist/core/abstractions/useFBO/component.vue.d.ts +0 -9
  40. package/dist/core/abstractions/useFBO/index.d.ts +0 -17
  41. package/dist/core/abstractions/useSurfaceSampler/component.vue.d.ts +0 -38
  42. package/dist/core/abstractions/useSurfaceSampler/index.d.ts +0 -1412
  43. package/dist/core/controls/CameraControls.vue.d.ts +0 -306
  44. package/dist/core/controls/Helper/component.vue.d.ts +0 -16
  45. package/dist/core/controls/Helper/useHelper.d.ts +0 -10
  46. package/dist/core/controls/KeyboardControls.vue.d.ts +0 -58
  47. package/dist/core/controls/MapControls.vue.d.ts +0 -260
  48. package/dist/core/controls/OrbitControls.vue.d.ts +0 -285
  49. package/dist/core/controls/PointerLockControls.vue.d.ts +0 -51
  50. package/dist/core/controls/ScrollControls.vue.d.ts +0 -96
  51. package/dist/core/controls/TransformControls.vue.d.ts +0 -44
  52. package/dist/core/controls/index.d.ts +0 -9
  53. package/dist/core/index.d.ts +0 -7
  54. package/dist/core/loaders/index.d.ts +0 -12
  55. package/dist/core/loaders/useFBX/component.vue.d.ts +0 -38
  56. package/dist/core/loaders/useFBX/index.d.ts +0 -32
  57. package/dist/core/loaders/useGLTF/component.vue.d.ts +0 -61
  58. package/dist/core/loaders/useGLTF/index.d.ts +0 -43
  59. package/dist/core/loaders/useProgress.d.ts +0 -6
  60. package/dist/core/loaders/useSVG/component.vue.d.ts +0 -101
  61. package/dist/core/loaders/useSVG/index.d.ts +0 -65
  62. package/dist/core/loaders/useTexture/component.vue.d.ts +0 -5134
  63. package/dist/core/loaders/useTexture/index.d.ts +0 -3
  64. package/dist/core/loaders/useTextures/index.d.ts +0 -13
  65. package/dist/core/loaders/useVideoTexture.d.ts +0 -28
  66. package/dist/core/materials/customShaderMaterial/index.vue.d.ts +0 -16
  67. package/dist/core/materials/holographicMaterial/HolographicMaterialParameters.d.ts +0 -41
  68. package/dist/core/materials/holographicMaterial/index.vue.d.ts +0 -35
  69. package/dist/core/materials/holographicMaterial/material.d.ts +0 -27
  70. package/dist/core/materials/index.d.ts +0 -8
  71. package/dist/core/materials/meshDiscardMaterial/index.vue.d.ts +0 -6
  72. package/dist/core/materials/meshDiscardMaterial/material.d.ts +0 -4
  73. package/dist/core/materials/meshGlassMaterial/index.vue.d.ts +0 -6
  74. package/dist/core/materials/meshGlassMaterial/material.d.ts +0 -37
  75. package/dist/core/materials/meshReflectionMaterial/BlurPass.d.ts +0 -23
  76. package/dist/core/materials/meshReflectionMaterial/ConvolutionMaterial.d.ts +0 -7
  77. package/dist/core/materials/meshReflectionMaterial/index.vue.d.ts +0 -113
  78. package/dist/core/materials/meshReflectionMaterial/material.d.ts +0 -47
  79. package/dist/core/materials/meshWobbleMaterial/index.vue.d.ts +0 -13
  80. package/dist/core/materials/meshWobbleMaterial/material.d.ts +0 -21
  81. package/dist/core/materials/pointMaterial/component.vue.d.ts +0 -8
  82. package/dist/core/materials/pointMaterial/material.d.ts +0 -4
  83. package/dist/core/misc/BakeShadows.d.ts +0 -1
  84. package/dist/core/misc/LOD.vue.d.ts +0 -52
  85. package/dist/core/misc/Stats.d.ts +0 -13
  86. package/dist/core/misc/StatsGl.d.ts +0 -10
  87. package/dist/core/misc/html/HTML.vue.d.ts +0 -82
  88. package/dist/core/misc/html/utils.d.ts +0 -17
  89. package/dist/core/misc/index.d.ts +0 -8
  90. package/dist/core/misc/useGLTFExporter.d.ts +0 -12
  91. package/dist/core/misc/useIntersect.d.ts +0 -9
  92. package/dist/core/shapes/Box.vue.d.ts +0 -61
  93. package/dist/core/shapes/CatmullRomCurve3.vue.d.ts +0 -30
  94. package/dist/core/shapes/Circle.vue.d.ts +0 -60
  95. package/dist/core/shapes/Cone.vue.d.ts +0 -60
  96. package/dist/core/shapes/CubicBezierLine.vue.d.ts +0 -49
  97. package/dist/core/shapes/Cylinder.vue.d.ts +0 -60
  98. package/dist/core/shapes/Dodecahedron.vue.d.ts +0 -60
  99. package/dist/core/shapes/Icosahedron.vue.d.ts +0 -60
  100. package/dist/core/shapes/Line2.vue.d.ts +0 -32
  101. package/dist/core/shapes/Octahedron.vue.d.ts +0 -60
  102. package/dist/core/shapes/Plane.vue.d.ts +0 -60
  103. package/dist/core/shapes/QuadraticBezierLine.vue.d.ts +0 -48
  104. package/dist/core/shapes/Ring.vue.d.ts +0 -60
  105. package/dist/core/shapes/RoundedBox.vue.d.ts +0 -61
  106. package/dist/core/shapes/ScreenQuad.vue.d.ts +0 -38
  107. package/dist/core/shapes/Sphere.vue.d.ts +0 -61
  108. package/dist/core/shapes/Superformula.vue.d.ts +0 -79
  109. package/dist/core/shapes/Tetrahedron.vue.d.ts +0 -60
  110. package/dist/core/shapes/Torus.vue.d.ts +0 -60
  111. package/dist/core/shapes/TorusKnot.vue.d.ts +0 -60
  112. package/dist/core/shapes/Tube.vue.d.ts +0 -60
  113. package/dist/core/shapes/index.d.ts +0 -22
  114. package/dist/core/staging/AccumulativeShadows/ProgressiveLightMap.d.ts +0 -35
  115. package/dist/core/staging/AccumulativeShadows/SoftShadowMaterial.d.ts +0 -10
  116. package/dist/core/staging/AccumulativeShadows/component.vue.d.ts +0 -115
  117. package/dist/core/staging/Align.vue.d.ts +0 -117
  118. package/dist/core/staging/Backdrop.vue.d.ts +0 -63
  119. package/dist/core/staging/Bounds/Bounds.d.ts +0 -73
  120. package/dist/core/staging/Bounds/component.vue.d.ts +0 -60
  121. package/dist/core/staging/CircleShadow.vue.d.ts +0 -27
  122. package/dist/core/staging/ContactShadows.vue.d.ts +0 -124
  123. package/dist/core/staging/Fit.vue.d.ts +0 -96
  124. package/dist/core/staging/Grid.vue.d.ts +0 -61
  125. package/dist/core/staging/Ocean.vue.d.ts +0 -133
  126. package/dist/core/staging/Precipitation.vue.d.ts +0 -144
  127. package/dist/core/staging/RandomizedLights/RandomizedLights.d.ts +0 -29
  128. package/dist/core/staging/RandomizedLights/component.vue.d.ts +0 -43
  129. package/dist/core/staging/Sky.vue.d.ts +0 -46
  130. package/dist/core/staging/Smoke.vue.d.ts +0 -97
  131. package/dist/core/staging/SoftShadows.vue.d.ts +0 -14
  132. package/dist/core/staging/Sparkles/ShaderData.d.ts +0 -37
  133. package/dist/core/staging/Sparkles/ShaderDataBuilder.d.ts +0 -42
  134. package/dist/core/staging/Sparkles/component.vue.d.ts +0 -168
  135. package/dist/core/staging/Sparkles/useEmptyDataTexture.d.ts +0 -2
  136. package/dist/core/staging/Stage.vue.d.ts +0 -677
  137. package/dist/core/staging/Stars.vue.d.ts +0 -88
  138. package/dist/core/staging/index.d.ts +0 -20
  139. package/dist/core/staging/useEnvironment/EnvironmentScene.d.ts +0 -8
  140. package/dist/core/staging/useEnvironment/component.vue.d.ts +0 -38
  141. package/dist/core/staging/useEnvironment/const.d.ts +0 -116
  142. package/dist/core/staging/useEnvironment/index.d.ts +0 -23
  143. package/dist/core/staging/useEnvironment/lightformer/index.vue.d.ts +0 -37
  144. package/dist/index.d.ts +0 -2
  145. package/dist/utils/Gradient.d.ts +0 -10
  146. package/dist/utils/calculateScaleFactor.d.ts +0 -7
  147. package/dist/utils/constants.d.ts +0 -1
  148. package/dist/utils/easing.d.ts +0 -5
  149. package/dist/utils/index.d.ts +0 -22
  150. package/dist/utils/shaderMaterial.d.ts +0 -6
  151. package/dist/utils/types.d.ts +0 -3
@@ -1,88 +0,0 @@
1
- export interface StarsProps {
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- /**
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- * The size of the stars.
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- *
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- * @type {number}
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- * @memberof StarsProps
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- * @default 0.1
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- */
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- size?: number;
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- /**
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- * keep the same size regardless distance.
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- *
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- * @type {boolean}
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- * @memberof StarsProps
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- * @default true
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- */
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- sizeAttenuation?: boolean;
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- /**
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- * show transparency on the stars texture.
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- *
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- * @type {boolean}
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- * @memberof StarsProps
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- * @default true
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- */
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- transparent?: boolean;
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- /**
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- * enables the WebGL to know when not to render the pixel.
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- *
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- * @type {number}
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- * @memberof StarsProps
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- * @default 0.01
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- */
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- alphaTest?: number;
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- /**
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- * number of stars.
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- *
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- * @type {number}
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- * @memberof StarsProps
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- * @default 5000
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- */
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- count?: number;
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- /**
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- * depth of star's shape.
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- *
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- * @type {number}
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- * @memberof StarsProps
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- * @default 50
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- */
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- depth?: number;
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- /**
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- * Radius of star's shape.
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- *
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- * @type {number}
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- * @memberof StarsProps
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- * @default 100
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- */
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- radius?: number;
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- /**
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- * texture of the stars.
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- *
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- * @type {string}
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- * @memberof StarsProps
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- * @default null
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- */
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- alphaMap?: null;
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- }
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- declare const _default: import('vue').DefineComponent<StarsProps, {
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- instance: import('vue').ShallowRef<any, any>;
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- }, {}, {}, {}, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin, {}, string, import('vue').PublicProps, Readonly<StarsProps> & Readonly<{}>, {
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- alphaTest: number;
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- depth: number;
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- count: number;
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- radius: number;
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- transparent: boolean;
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- alphaMap: null;
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- size: number;
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- sizeAttenuation: boolean;
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- }, {}, {}, {}, string, import('vue').ComponentProvideOptions, false, {
79
- starsRef: import('vue').CreateComponentPublicInstanceWithMixins<Readonly<import('@tresjs/core').Mutable<import('@tresjs/core').Overwrite<Partial<import('@tresjs/core').Overwrite<import('three').Points<import('three').BufferGeometry<import('three').NormalOrGLBufferAttributes, import('three').BufferGeometryEventMap>, import('three').Material | import('three').Material[], import('three').Object3DEventMap>, import('@tresjs/core').WithMathProps<import('three').Points<import('three').BufferGeometry<import('three').NormalOrGLBufferAttributes, import('three').BufferGeometryEventMap>, import('three').Material | import('three').Material[], import('three').Object3DEventMap>> & import('@tresjs/core').VueProps & Partial<import('@tresjs/core/dist/src/utils/pointerEvents.js').PointerEventHandlers>>>, Omit<import('@tresjs/core').InstanceProps<import('three').Points<import('three').BufferGeometry<import('three').NormalOrGLBufferAttributes, import('three').BufferGeometryEventMap>, import('three').Material | import('three').Material[], import('three').Object3DEventMap>, typeof import('three').Points>, "object">>>>, {}, {}, import('vue').ComputedOptions, import('vue').MethodOptions, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin, {}, import('vue').PublicProps, {}, true, {}, {}, import('vue').GlobalComponents, import('vue').GlobalDirectives, string, {}, any, import('vue').ComponentProvideOptions, {
80
- P: {};
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- B: {};
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- D: {};
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- C: {};
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- M: {};
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- Defaults: {};
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- }, Readonly<import('@tresjs/core').Mutable<import('@tresjs/core').Overwrite<Partial<import('@tresjs/core').Overwrite<import('three').Points<import('three').BufferGeometry<import('three').NormalOrGLBufferAttributes, import('three').BufferGeometryEventMap>, import('three').Material | import('three').Material[], import('three').Object3DEventMap>, import('@tresjs/core').WithMathProps<import('three').Points<import('three').BufferGeometry<import('three').NormalOrGLBufferAttributes, import('three').BufferGeometryEventMap>, import('three').Material | import('three').Material[], import('three').Object3DEventMap>> & import('@tresjs/core').VueProps & Partial<import('@tresjs/core/dist/src/utils/pointerEvents.js').PointerEventHandlers>>>, Omit<import('@tresjs/core').InstanceProps<import('three').Points<import('three').BufferGeometry<import('three').NormalOrGLBufferAttributes, import('three').BufferGeometryEventMap>, import('three').Material | import('three').Material[], import('three').Object3DEventMap>, typeof import('three').Points>, "object">>>>, {}, {}, import('vue').ComputedOptions, import('vue').MethodOptions, {}> | null;
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- }, any>;
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- export default _default;
@@ -1,20 +0,0 @@
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- import { default as AccumulativeShadows } from './AccumulativeShadows/component.vue';
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- import { default as Align } from './Align.vue';
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- import { default as Backdrop } from './Backdrop.vue';
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- import { default as Bounds } from './Bounds/component.vue';
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- import { default as ContactShadows } from './ContactShadows.vue';
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- import { default as Fit } from './Fit.vue';
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- import { default as Grid } from './Grid.vue';
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- import { default as Ocean } from './Ocean.vue';
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- import { default as Precipitation } from './Precipitation.vue';
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- import { default as CircleShadow } from './CircleShadow.vue';
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- import { default as RandomizedLights } from './RandomizedLights/component.vue';
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- import { default as Sky } from './Sky.vue';
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- import { default as Smoke } from './Smoke.vue';
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- import { default as SoftShadows } from './SoftShadows.vue';
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- import { default as Sparkles } from './Sparkles/component.vue';
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- import { default as Stage } from './Stage.vue';
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- import { default as Stars } from './Stars.vue';
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- import { default as Environment } from './useEnvironment/component.vue';
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- import { default as Lightformer } from './useEnvironment/lightformer/index.vue';
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- export { AccumulativeShadows, Align, Backdrop, Bounds, CircleShadow, ContactShadows, Environment, Fit, Grid, Lightformer, Ocean, Precipitation, RandomizedLights, Sky, Smoke, SoftShadows, Sparkles, Stage, Stars, };
@@ -1,8 +0,0 @@
1
- import { Object3D, Scene } from 'three';
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- declare class EnvironmentScene extends Object3D {
3
- virtualScene: Scene;
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- constructor();
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- add(...object: Object3D[]): this;
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- dispose(): void;
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- }
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- export default EnvironmentScene;
@@ -1,38 +0,0 @@
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- import { CubeTexture, Texture } from 'three';
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- import { Ref } from 'vue';
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- import { EnvironmentOptions } from './const';
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- declare function __VLS_template(): {
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- attrs: Partial<{}>;
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- slots: {
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- default?(_: {}): any;
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- };
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- refs: {
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- environmentScene: unknown;
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- };
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- rootEl: any;
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- };
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- type __VLS_TemplateResult = ReturnType<typeof __VLS_template>;
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- declare const __VLS_component: import('vue').DefineComponent<EnvironmentOptions, {
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- texture: Ref<Texture | CubeTexture | null, Texture | CubeTexture | null>;
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- }, {}, {}, {}, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin, {}, string, import('vue').PublicProps, Readonly<EnvironmentOptions> & Readonly<{}>, {
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- path: string;
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- backgroundIntensity: number;
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- background: boolean | string;
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- environmentIntensity: number;
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- near: number;
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- far: number;
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- blur: number;
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- resolution: number;
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- frames: number;
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- preset: import('./const').EnvironmentPresetsType;
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- files: string | string[];
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- }, {}, {}, {}, string, import('vue').ComponentProvideOptions, false, {
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- environmentScene: unknown;
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- }, any>;
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- declare const _default: __VLS_WithTemplateSlots<typeof __VLS_component, __VLS_TemplateResult["slots"]>;
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- export default _default;
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- type __VLS_WithTemplateSlots<T, S> = T & {
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- new (): {
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- $slots: S;
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- };
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- };
@@ -1,116 +0,0 @@
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- import { VectorFlexibleParams } from '@tresjs/core';
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- export interface EnvironmentOptions {
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- /**
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- * If true, the environment will be set as the scene's background.
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- *
6
- * @type {boolean}
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- * @default false
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- */
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- background?: boolean | string;
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- /**
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- * The blur radius of the environment.
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- *
13
- * @type {number}
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- * @default 0
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- */
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- blur?: number;
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- /**
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- * The files to load. If a string is provided, it will be loaded as an equirectangular texture.
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- * If an array is provided, it will be loaded as a cube texture.
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- *
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- * @type {(string | string[])}
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- */
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- files?: string | string[];
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- /**
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- * The path to the files.
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- *
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- * @type {string}
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- * @default '/'
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- */
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- path?: string;
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- /**
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- * The preset to use. If provided, the files and path props will be ignored.
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- *
34
- * @type {EnvironmentPresetsType}
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- */
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- preset?: EnvironmentPresetsType;
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- /**
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- * The resolution of the WebGLCubeRenderTarget.
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- *
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- * @type {number}
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- * @default 256
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- */
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- resolution?: number;
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- /**
45
- * The near of the CubeCamera.
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- *
47
- * @type {number}
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- * @default 1
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- */
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- near?: number;
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- /**
52
- * The far of the CubeCamera.
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- *
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- * @type {number}
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- * @default 1000
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- */
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- far?: number;
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- /**
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- * The frames of the cubeCamera.update.
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- *
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- * @type {number}
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- * @default Infinity
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- */
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- frames?: number;
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- /**
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- * The intensity of the background.
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- *
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- * @type {number}
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- * @default 1
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- */
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- backgroundIntensity?: number;
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- /**
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- * The rotation of the background.
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- *
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- * @type {VectorFlexibleParams}
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- * @default [0, 0, 0]
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- */
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- backgroundRotation?: VectorFlexibleParams;
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- /**
80
- * The intensity of the environment.
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- *
82
- * @type {number}
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- * @default 1
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- */
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- environmentIntensity?: number;
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- /**
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- * The rotation of the environment.
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- *
89
- * @type {VectorFlexibleParams}
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- * @default [0, 0, 0]
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- */
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- environmentRotation?: VectorFlexibleParams;
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- /**
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- * If true, the environment rotation will be synced with the background rotation.
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- * This means when backgroundRotation changes, environmentRotation will be updated to match.
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- *
97
- * @type {boolean}
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- * @default false
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- */
100
- syncMaterials?: boolean;
101
- }
102
- export declare const environmentPresets: {
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- sunset: string;
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- studio: string;
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- city: string;
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- umbrellas: string;
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- night: string;
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- forest: string;
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- snow: string;
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- dawn: string;
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- hangar: string;
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- urban: string;
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- modern: string;
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- shangai: string;
115
- };
116
- export type EnvironmentPresetsType = keyof typeof environmentPresets;
@@ -1,23 +0,0 @@
1
- import { CubeTexture, Texture, WebGLCubeRenderTarget } from 'three';
2
- import { Ref } from 'vue';
3
- import { EnvironmentOptions } from './const';
4
- /**
5
- * Component that loads an environment map and sets it as the scene's background and environment.
6
- *
7
- * @export
8
- * @param {Partial<EnvironmentOptions>} options - The options for the environment map
9
- * files = ['/px.png', '/nx.png', '/py.png', '/ny.png', '/pz.png', '/nz.png'],
10
- * blur = 0,
11
- * background = false,
12
- * path = undefined,
13
- * preset = undefined,
14
- * colorSpace = 'srgb',
15
- * backgroundIntensity = 1,
16
- * environmentIntensity = 1,
17
- * backgroundRotation = [0, 0, 0],
18
- * environmentRotation = [0, 0, 0],
19
- * syncMaterials = false,
20
- * @param {Ref<WebGLCubeRenderTarget | null>} fbo - The framebuffer object
21
- * @return {Promise<Ref<Texture | CubeTexture | null>>} The loaded texture
22
- */
23
- export declare function useEnvironment(options: Partial<EnvironmentOptions>, fbo: Ref<WebGLCubeRenderTarget | null>): Promise<Ref<Texture | CubeTexture | null>>;
@@ -1,37 +0,0 @@
1
- import { MeshBasicMaterial, Texture } from 'three';
2
- type __VLS_Props = {
3
- args?: any[];
4
- form?: 'circle' | 'ring' | 'rect' | any;
5
- toneMapped?: boolean;
6
- map?: Texture;
7
- intensity?: number;
8
- color?: any;
9
- };
10
- declare const _default: import('vue').DefineComponent<__VLS_Props, {
11
- mesh: import('vue').Ref<any, any>;
12
- }, {}, {}, {}, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin, {}, string, import('vue').PublicProps, Readonly<__VLS_Props> & Readonly<{}>, {
13
- map: Texture;
14
- color: any;
15
- args: any[];
16
- intensity: number;
17
- toneMapped: boolean;
18
- form: "circle" | "ring" | "rect" | any;
19
- }, {}, {}, {}, string, import('vue').ComponentProvideOptions, false, {
20
- mesh: import('vue').CreateComponentPublicInstanceWithMixins<Readonly<import('@tresjs/core').Mutable<import('@tresjs/core').Overwrite<Partial<import('@tresjs/core').Overwrite<import('three').Mesh<import('three').BufferGeometry<import('three').NormalBufferAttributes, import('three').BufferGeometryEventMap>, import('three').Material | import('three').Material[], import('three').Object3DEventMap>, import('@tresjs/core').WithMathProps<import('three').Mesh<import('three').BufferGeometry<import('three').NormalBufferAttributes, import('three').BufferGeometryEventMap>, import('three').Material | import('three').Material[], import('three').Object3DEventMap>> & import('@tresjs/core').VueProps & Partial<import('@tresjs/core/dist/src/utils/pointerEvents.js').PointerEventHandlers>>>, Omit<import('@tresjs/core').InstanceProps<import('three').Mesh<import('three').BufferGeometry<import('three').NormalBufferAttributes, import('three').BufferGeometryEventMap>, import('three').Material | import('three').Material[], import('three').Object3DEventMap>, typeof import('three').Mesh>, "object">>>>, {}, {}, import('vue').ComputedOptions, import('vue').MethodOptions, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin, {}, import('vue').PublicProps, {}, true, {}, {}, import('vue').GlobalComponents, import('vue').GlobalDirectives, string, {}, any, import('vue').ComponentProvideOptions, {
21
- P: {};
22
- B: {};
23
- D: {};
24
- C: {};
25
- M: {};
26
- Defaults: {};
27
- }, Readonly<import('@tresjs/core').Mutable<import('@tresjs/core').Overwrite<Partial<import('@tresjs/core').Overwrite<import('three').Mesh<import('three').BufferGeometry<import('three').NormalBufferAttributes, import('three').BufferGeometryEventMap>, import('three').Material | import('three').Material[], import('three').Object3DEventMap>, import('@tresjs/core').WithMathProps<import('three').Mesh<import('three').BufferGeometry<import('three').NormalBufferAttributes, import('three').BufferGeometryEventMap>, import('three').Material | import('three').Material[], import('three').Object3DEventMap>> & import('@tresjs/core').VueProps & Partial<import('@tresjs/core/dist/src/utils/pointerEvents.js').PointerEventHandlers>>>, Omit<import('@tresjs/core').InstanceProps<import('three').Mesh<import('three').BufferGeometry<import('three').NormalBufferAttributes, import('three').BufferGeometryEventMap>, import('three').Material | import('three').Material[], import('three').Object3DEventMap>, typeof import('three').Mesh>, "object">>>>, {}, {}, import('vue').ComputedOptions, import('vue').MethodOptions, {}> | null;
28
- material: import('vue').CreateComponentPublicInstanceWithMixins<Readonly<import('@tresjs/core').Mutable<import('@tresjs/core').Overwrite<Partial<import('@tresjs/core').Overwrite<MeshBasicMaterial, import('@tresjs/core').WithMathProps<MeshBasicMaterial> & import('@tresjs/core').VueProps>>, Omit<import('@tresjs/core').InstanceProps<MeshBasicMaterial, typeof MeshBasicMaterial>, "object">>>>, {}, {}, import('vue').ComputedOptions, import('vue').MethodOptions, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin, {}, import('vue').PublicProps, {}, true, {}, {}, import('vue').GlobalComponents, import('vue').GlobalDirectives, string, {}, any, import('vue').ComponentProvideOptions, {
29
- P: {};
30
- B: {};
31
- D: {};
32
- C: {};
33
- M: {};
34
- Defaults: {};
35
- }, Readonly<import('@tresjs/core').Mutable<import('@tresjs/core').Overwrite<Partial<import('@tresjs/core').Overwrite<MeshBasicMaterial, import('@tresjs/core').WithMathProps<MeshBasicMaterial> & import('@tresjs/core').VueProps>>, Omit<import('@tresjs/core').InstanceProps<MeshBasicMaterial, typeof MeshBasicMaterial>, "object">>>>, {}, {}, import('vue').ComputedOptions, import('vue').MethodOptions, {}> | null;
36
- }, any>;
37
- export default _default;
package/dist/index.d.ts DELETED
@@ -1,2 +0,0 @@
1
- export * from './core';
2
- export * from './utils';
@@ -1,10 +0,0 @@
1
- import { Color } from 'three';
2
- import { TresColor, VectorFlexibleParams } from '@tresjs/core';
3
- export type Gradient<T> = T | T[] | NormalizedGradient<T>;
4
- export type NormalizedGradient<T> = [number, T][];
5
- export type GradientTresColor = Gradient<TresColor>;
6
- export type GradientScalar = Gradient<number>;
7
- export type GradientVectorFlexibleParams = Gradient<VectorFlexibleParams>;
8
- export declare function normalizeColorGradient(gradient: GradientTresColor): NormalizedGradient<Color>;
9
- export declare function normalizeFlexibleVector3Gradient(gradient: GradientVectorFlexibleParams): NormalizedGradient<number[]>;
10
- export declare function normalizeScalarGradient(gradient: GradientScalar): NormalizedGradient<number>;
@@ -1,7 +0,0 @@
1
- import * as THREE from 'three';
2
- interface Size {
3
- width: number;
4
- height: number;
5
- }
6
- export declare const calculateScaleFactor: (point3: THREE.Vector3, radiusPx: number, camera: THREE.Camera, size: Size) => number;
7
- export {};
@@ -1 +0,0 @@
1
- export declare const version: number;
@@ -1,5 +0,0 @@
1
- export declare function linear(x: number): number;
2
- export declare function easeInCubic(x: number): number;
3
- export declare function easeInOutCubic(x: number): number;
4
- export declare function easeInQuart(x: number): number;
5
- export declare function easeOutBounce(x: number): number;
@@ -1,22 +0,0 @@
1
- import { Vector3 } from 'three';
2
- /**
3
- * Update the function signature to explicitly specify the type of the props parameter
4
- *
5
- * @export
6
- * @template T
7
- * @template K
8
- * @param {T} obj
9
- * @param {K[]} props
10
- * @return {*} {Pick<T, K>}
11
- */
12
- export declare function pick<T extends object, K extends keyof T>(obj: T, props: K[]): Pick<T, K>;
13
- /**
14
- * Check if the object has a setter for the given property
15
- *
16
- * @export
17
- * @param {*} obj
18
- * @param {string} prop
19
- * @return {*} {boolean}
20
- */
21
- export declare function hasSetter(obj: any, prop: string): boolean;
22
- export declare function extractBindingPosition(binding: any): Vector3;
@@ -1,6 +0,0 @@
1
- import { Color, CubeTexture, Matrix3, Matrix4, Quaternion, Texture, Vector2, Vector3, Vector4, ShaderMaterial } from 'three';
2
- export declare function shaderMaterial(uniforms: {
3
- [name: string]: CubeTexture | Texture | Int32Array | Float32Array | Matrix4 | Matrix3 | Quaternion | Vector4 | Vector3 | Vector2 | Color | number | boolean | Array<any> | null;
4
- }, vertexShader: string, fragmentShader: string, onInit?: (material?: ShaderMaterial) => void): typeof ShaderMaterial & {
5
- key: string;
6
- };
@@ -1,3 +0,0 @@
1
- import { Camera, OrthographicCamera, PerspectiveCamera } from 'three';
2
- export declare const isPerspectiveCamera: (camera?: Camera) => camera is PerspectiveCamera;
3
- export declare const isOrthographicCamera: (camera?: Camera) => camera is OrthographicCamera;