@tresjs/cientos 5.1.0 → 5.1.1

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Files changed (151) hide show
  1. package/dist/trescientos.d.ts +11504 -0
  2. package/dist/trescientos.js +11689 -60017
  3. package/package.json +11 -17
  4. package/dist/core/abstractions/AnimatedSprite/Atlas.d.ts +0 -37
  5. package/dist/core/abstractions/AnimatedSprite/AtlasAnimationDefinitionParser.d.ts +0 -10
  6. package/dist/core/abstractions/AnimatedSprite/StringOps.d.ts +0 -2
  7. package/dist/core/abstractions/AnimatedSprite/component.vue.d.ts +0 -107
  8. package/dist/core/abstractions/Billboard.vue.d.ts +0 -79
  9. package/dist/core/abstractions/CubeCamera/component.vue.d.ts +0 -49
  10. package/dist/core/abstractions/CubeCamera/useCubeCamera.d.ts +0 -24
  11. package/dist/core/abstractions/Edges.vue.d.ts +0 -46
  12. package/dist/core/abstractions/GlobalAudio.d.ts +0 -50
  13. package/dist/core/abstractions/GradientTexture.vue.d.ts +0 -60
  14. package/dist/core/abstractions/Image/ImageMaterial.vue.d.ts +0 -6
  15. package/dist/core/abstractions/Image/ImageMaterialImpl.d.ts +0 -8
  16. package/dist/core/abstractions/Image/component.vue.d.ts +0 -75
  17. package/dist/core/abstractions/Lensflare/LensflareImpl.d.ts +0 -23
  18. package/dist/core/abstractions/Lensflare/RandUtils.d.ts +0 -68
  19. package/dist/core/abstractions/Lensflare/component.vue.d.ts +0 -60
  20. package/dist/core/abstractions/Lensflare/constants.d.ts +0 -20
  21. package/dist/core/abstractions/Lensflare/index.d.ts +0 -36
  22. package/dist/core/abstractions/Levioso.vue.d.ts +0 -48
  23. package/dist/core/abstractions/MarchingCubes/MarchingCube.vue.d.ts +0 -22
  24. package/dist/core/abstractions/MarchingCubes/MarchingCubes.vue.d.ts +0 -35
  25. package/dist/core/abstractions/MarchingCubes/MarchingPlane.vue.d.ts +0 -20
  26. package/dist/core/abstractions/MarchingCubes/const.d.ts +0 -2
  27. package/dist/core/abstractions/Mask/component.vue.d.ts +0 -50
  28. package/dist/core/abstractions/Mask/useMask.d.ts +0 -9
  29. package/dist/core/abstractions/MouseParallax.vue.d.ts +0 -51
  30. package/dist/core/abstractions/Outline/OutlineMaterialImpl.d.ts +0 -4
  31. package/dist/core/abstractions/Outline/component.vue.d.ts +0 -44
  32. package/dist/core/abstractions/PositionalAudio.vue.d.ts +0 -42
  33. package/dist/core/abstractions/Reflector.vue.d.ts +0 -88
  34. package/dist/core/abstractions/ScreenSizer.vue.d.ts +0 -53
  35. package/dist/core/abstractions/ScreenSpace.vue.d.ts +0 -42
  36. package/dist/core/abstractions/Text3D.vue.d.ts +0 -164
  37. package/dist/core/abstractions/index.d.ts +0 -28
  38. package/dist/core/abstractions/useAnimations.d.ts +0 -19
  39. package/dist/core/abstractions/useFBO/component.vue.d.ts +0 -9
  40. package/dist/core/abstractions/useFBO/index.d.ts +0 -17
  41. package/dist/core/abstractions/useSurfaceSampler/component.vue.d.ts +0 -38
  42. package/dist/core/abstractions/useSurfaceSampler/index.d.ts +0 -1412
  43. package/dist/core/controls/CameraControls.vue.d.ts +0 -306
  44. package/dist/core/controls/Helper/component.vue.d.ts +0 -16
  45. package/dist/core/controls/Helper/useHelper.d.ts +0 -10
  46. package/dist/core/controls/KeyboardControls.vue.d.ts +0 -58
  47. package/dist/core/controls/MapControls.vue.d.ts +0 -260
  48. package/dist/core/controls/OrbitControls.vue.d.ts +0 -285
  49. package/dist/core/controls/PointerLockControls.vue.d.ts +0 -51
  50. package/dist/core/controls/ScrollControls.vue.d.ts +0 -96
  51. package/dist/core/controls/TransformControls.vue.d.ts +0 -44
  52. package/dist/core/controls/index.d.ts +0 -9
  53. package/dist/core/index.d.ts +0 -7
  54. package/dist/core/loaders/index.d.ts +0 -12
  55. package/dist/core/loaders/useFBX/component.vue.d.ts +0 -38
  56. package/dist/core/loaders/useFBX/index.d.ts +0 -32
  57. package/dist/core/loaders/useGLTF/component.vue.d.ts +0 -61
  58. package/dist/core/loaders/useGLTF/index.d.ts +0 -43
  59. package/dist/core/loaders/useProgress.d.ts +0 -6
  60. package/dist/core/loaders/useSVG/component.vue.d.ts +0 -101
  61. package/dist/core/loaders/useSVG/index.d.ts +0 -65
  62. package/dist/core/loaders/useTexture/component.vue.d.ts +0 -5134
  63. package/dist/core/loaders/useTexture/index.d.ts +0 -3
  64. package/dist/core/loaders/useTextures/index.d.ts +0 -13
  65. package/dist/core/loaders/useVideoTexture.d.ts +0 -28
  66. package/dist/core/materials/customShaderMaterial/index.vue.d.ts +0 -16
  67. package/dist/core/materials/holographicMaterial/HolographicMaterialParameters.d.ts +0 -41
  68. package/dist/core/materials/holographicMaterial/index.vue.d.ts +0 -35
  69. package/dist/core/materials/holographicMaterial/material.d.ts +0 -27
  70. package/dist/core/materials/index.d.ts +0 -8
  71. package/dist/core/materials/meshDiscardMaterial/index.vue.d.ts +0 -6
  72. package/dist/core/materials/meshDiscardMaterial/material.d.ts +0 -4
  73. package/dist/core/materials/meshGlassMaterial/index.vue.d.ts +0 -6
  74. package/dist/core/materials/meshGlassMaterial/material.d.ts +0 -37
  75. package/dist/core/materials/meshReflectionMaterial/BlurPass.d.ts +0 -23
  76. package/dist/core/materials/meshReflectionMaterial/ConvolutionMaterial.d.ts +0 -7
  77. package/dist/core/materials/meshReflectionMaterial/index.vue.d.ts +0 -113
  78. package/dist/core/materials/meshReflectionMaterial/material.d.ts +0 -47
  79. package/dist/core/materials/meshWobbleMaterial/index.vue.d.ts +0 -13
  80. package/dist/core/materials/meshWobbleMaterial/material.d.ts +0 -21
  81. package/dist/core/materials/pointMaterial/component.vue.d.ts +0 -8
  82. package/dist/core/materials/pointMaterial/material.d.ts +0 -4
  83. package/dist/core/misc/BakeShadows.d.ts +0 -1
  84. package/dist/core/misc/LOD.vue.d.ts +0 -52
  85. package/dist/core/misc/Stats.d.ts +0 -13
  86. package/dist/core/misc/StatsGl.d.ts +0 -10
  87. package/dist/core/misc/html/HTML.vue.d.ts +0 -82
  88. package/dist/core/misc/html/utils.d.ts +0 -17
  89. package/dist/core/misc/index.d.ts +0 -8
  90. package/dist/core/misc/useGLTFExporter.d.ts +0 -12
  91. package/dist/core/misc/useIntersect.d.ts +0 -9
  92. package/dist/core/shapes/Box.vue.d.ts +0 -61
  93. package/dist/core/shapes/CatmullRomCurve3.vue.d.ts +0 -30
  94. package/dist/core/shapes/Circle.vue.d.ts +0 -60
  95. package/dist/core/shapes/Cone.vue.d.ts +0 -60
  96. package/dist/core/shapes/CubicBezierLine.vue.d.ts +0 -49
  97. package/dist/core/shapes/Cylinder.vue.d.ts +0 -60
  98. package/dist/core/shapes/Dodecahedron.vue.d.ts +0 -60
  99. package/dist/core/shapes/Icosahedron.vue.d.ts +0 -60
  100. package/dist/core/shapes/Line2.vue.d.ts +0 -32
  101. package/dist/core/shapes/Octahedron.vue.d.ts +0 -60
  102. package/dist/core/shapes/Plane.vue.d.ts +0 -60
  103. package/dist/core/shapes/QuadraticBezierLine.vue.d.ts +0 -48
  104. package/dist/core/shapes/Ring.vue.d.ts +0 -60
  105. package/dist/core/shapes/RoundedBox.vue.d.ts +0 -61
  106. package/dist/core/shapes/ScreenQuad.vue.d.ts +0 -38
  107. package/dist/core/shapes/Sphere.vue.d.ts +0 -61
  108. package/dist/core/shapes/Superformula.vue.d.ts +0 -79
  109. package/dist/core/shapes/Tetrahedron.vue.d.ts +0 -60
  110. package/dist/core/shapes/Torus.vue.d.ts +0 -60
  111. package/dist/core/shapes/TorusKnot.vue.d.ts +0 -60
  112. package/dist/core/shapes/Tube.vue.d.ts +0 -60
  113. package/dist/core/shapes/index.d.ts +0 -22
  114. package/dist/core/staging/AccumulativeShadows/ProgressiveLightMap.d.ts +0 -35
  115. package/dist/core/staging/AccumulativeShadows/SoftShadowMaterial.d.ts +0 -10
  116. package/dist/core/staging/AccumulativeShadows/component.vue.d.ts +0 -115
  117. package/dist/core/staging/Align.vue.d.ts +0 -117
  118. package/dist/core/staging/Backdrop.vue.d.ts +0 -63
  119. package/dist/core/staging/Bounds/Bounds.d.ts +0 -73
  120. package/dist/core/staging/Bounds/component.vue.d.ts +0 -60
  121. package/dist/core/staging/CircleShadow.vue.d.ts +0 -27
  122. package/dist/core/staging/ContactShadows.vue.d.ts +0 -124
  123. package/dist/core/staging/Fit.vue.d.ts +0 -96
  124. package/dist/core/staging/Grid.vue.d.ts +0 -61
  125. package/dist/core/staging/Ocean.vue.d.ts +0 -133
  126. package/dist/core/staging/Precipitation.vue.d.ts +0 -144
  127. package/dist/core/staging/RandomizedLights/RandomizedLights.d.ts +0 -29
  128. package/dist/core/staging/RandomizedLights/component.vue.d.ts +0 -43
  129. package/dist/core/staging/Sky.vue.d.ts +0 -46
  130. package/dist/core/staging/Smoke.vue.d.ts +0 -97
  131. package/dist/core/staging/SoftShadows.vue.d.ts +0 -14
  132. package/dist/core/staging/Sparkles/ShaderData.d.ts +0 -37
  133. package/dist/core/staging/Sparkles/ShaderDataBuilder.d.ts +0 -42
  134. package/dist/core/staging/Sparkles/component.vue.d.ts +0 -168
  135. package/dist/core/staging/Sparkles/useEmptyDataTexture.d.ts +0 -2
  136. package/dist/core/staging/Stage.vue.d.ts +0 -677
  137. package/dist/core/staging/Stars.vue.d.ts +0 -88
  138. package/dist/core/staging/index.d.ts +0 -20
  139. package/dist/core/staging/useEnvironment/EnvironmentScene.d.ts +0 -8
  140. package/dist/core/staging/useEnvironment/component.vue.d.ts +0 -38
  141. package/dist/core/staging/useEnvironment/const.d.ts +0 -116
  142. package/dist/core/staging/useEnvironment/index.d.ts +0 -23
  143. package/dist/core/staging/useEnvironment/lightformer/index.vue.d.ts +0 -37
  144. package/dist/index.d.ts +0 -2
  145. package/dist/utils/Gradient.d.ts +0 -10
  146. package/dist/utils/calculateScaleFactor.d.ts +0 -7
  147. package/dist/utils/constants.d.ts +0 -1
  148. package/dist/utils/easing.d.ts +0 -5
  149. package/dist/utils/index.d.ts +0 -22
  150. package/dist/utils/shaderMaterial.d.ts +0 -6
  151. package/dist/utils/types.d.ts +0 -3
@@ -1,3 +0,0 @@
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- import { Texture } from 'three';
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- import { MaybeRef } from 'vue';
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- export declare function useTexture(path: MaybeRef<string>): import('@tresjs/core').UseLoaderReturn<Texture, false>;
@@ -1,13 +0,0 @@
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- import { Texture } from 'three';
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- import { MaybeRef } from 'vue';
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- /**
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- * Composable that loads multiple textures at once
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- *
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- * @param paths - Array of paths to texture files
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- * @returns Object containing textures, loading state, and error state
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- */
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- export declare function useTextures(paths: MaybeRef<string[]>): {
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- textures: import('vue').ComputedRef<Texture[]>;
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- isLoading: import('vue').ComputedRef<boolean>;
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- error: import('vue').ComputedRef<Error[] | null>;
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- };
@@ -1,28 +0,0 @@
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- import { VideoTexture } from 'three';
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- interface VideoTextureProps extends HTMLVideoElement {
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- unsuspend?: 'canplay' | 'canplaythrough' | 'loadstart' | 'loadedmetadata';
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- start?: boolean;
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- }
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- /**
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- * Composable for loading video textures.
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- *
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- * ```ts
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- * import { ref } from 'vue'
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- * import { useVideoTexture } from '@tresjs/cientos'
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- * import MyVideo from 'MyVideo.mp4'
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- *
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- * const texture = ref()
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- * texture.value = await useVideoTexture(MyVideo)
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- * ```
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- * Then you can use the texture in your material.
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- *
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- * ```vue
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- * <TresMeshBasicMaterial :map="texture" />
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- * ```
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- * @see https://threejs.org/docs/index.html?q=video#api/en/textures/VideoTexture
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- * @export
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- * @param {HTMLVideoElement} src
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- * @return {VideoTexture} {VideoTexture}
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- */
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- export declare function useVideoTexture(src: string | MediaStream, options?: Partial<VideoTextureProps>): Promise<void | VideoTexture>;
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- export {};
@@ -1,16 +0,0 @@
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- import { Fn } from '@vueuse/core';
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- interface CustomShaderMaterialProps {
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- baseMaterial: Fn;
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- vertexShader?: string;
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- fragmentShader?: string;
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- silent?: boolean;
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- uniforms?: {
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- [uniform: string]: any;
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- };
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- }
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- declare const _default: import('vue').DefineComponent<CustomShaderMaterialProps, {
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- instance: import('vue').ShallowRef<null, null>;
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- }, {}, {}, {}, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin, {}, string, import('vue').PublicProps, Readonly<CustomShaderMaterialProps> & Readonly<{}>, {}, {}, {}, {}, string, import('vue').ComponentProvideOptions, false, {
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- customShaderMaterialClass: unknown;
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- }, any>;
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- export default _default;
@@ -1,41 +0,0 @@
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- import { Clock, Color, ShaderMaterial, Blending, Side } from 'three';
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- interface HolographicMaterialParameters {
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- time?: number;
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- fresnelOpacity?: number;
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- fresnelAmount?: number;
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- scanlineSize?: number;
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- hologramBrightness?: number;
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- signalSpeed?: number;
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- hologramColor?: Color;
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- enableBlinking?: boolean;
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- blinkFresnelOnly?: boolean;
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- hologramOpacity?: number;
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- blendMode?: Blending;
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- side?: Side;
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- depthTest?: boolean;
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- }
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- declare class HolographicMaterial extends ShaderMaterial {
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- clock: Clock;
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- /**
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- * Create a HolographicMaterial.
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- *
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- * @param {object} parameters - The parameters to configure the material.
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- * @param {number} [parameters.time] - The time uniform representing animation time.
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- * @param {number} [parameters.fresnelOpacity] - The opacity for the fresnel effect.
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- * @param {number} [parameters.fresnelAmount] - The strength of the fresnel effect.
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- * @param {number} [parameters.scanlineSize] - The size of the scanline effect.
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- * @param {number} [parameters.hologramBrightness] - The brightness of the hologram.
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- * @param {number} [parameters.signalSpeed] - The speed of the signal effect.
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- * @param {Color} [parameters.hologramColor] - The color of the hologram.
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- * @param {boolean} [parameters.enableBlinking] - Enable/disable blinking effect.
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- * @param {boolean} [parameters.blinkFresnelOnly] - Enable blinking only on the fresnel effect.
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- * @param {number} [parameters.hologramOpacity] - The opacity of the hologram.
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- * @param {number} [parameters.blendMode] - The blending mode. Use `THREE.NormalBlending` or `THREE.AdditiveBlending`.
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- * @param {number} [parameters.side] - The rendering side. Use `THREE.FrontSide`,
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- * `THREE.BackSide`, or `THREE.DoubleSide`.
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- * @param {boolean} [parameters.depthTest] - Enable or disable depthTest.
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- */
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- constructor(parameters?: HolographicMaterialParameters);
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- update(): void;
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- }
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- export default HolographicMaterial;
@@ -1,35 +0,0 @@
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- import { TresColor } from '@tresjs/core';
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- import { Side } from 'three';
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- import { default as HolographicMaterial } from './HolographicMaterialParameters';
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- type __VLS_Props = {
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- fresnelAmount?: number;
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- fresnelOpacity?: number;
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- blinkFresnelOnly?: boolean;
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- enableBlinking?: boolean;
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- enableAdditive?: boolean;
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- hologramBrightness?: number;
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- scanlineSize?: number;
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- signalSpeed?: number;
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- hologramOpacity?: number;
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- hologramColor?: TresColor;
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- side?: Side;
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- };
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- declare const _default: import('vue').DefineComponent<__VLS_Props, {
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- root: import('vue').ShallowRef<any, any>;
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- constructor: typeof HolographicMaterial;
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- }, {}, {}, {}, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin, {}, string, import('vue').PublicProps, Readonly<__VLS_Props> & Readonly<{}>, {
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- side: Side;
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- fresnelOpacity: number;
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- fresnelAmount: number;
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- scanlineSize: number;
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- hologramBrightness: number;
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- signalSpeed: number;
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- hologramColor: TresColor;
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- enableBlinking: boolean;
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- blinkFresnelOnly: boolean;
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- hologramOpacity: number;
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- enableAdditive: boolean;
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- }, {}, {}, {}, string, import('vue').ComponentProvideOptions, false, {
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- MeshHolographicMaterialClass: unknown;
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- }, any>;
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- export default _default;
@@ -1,27 +0,0 @@
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- /**
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- * Holographic material by Anderson Mancini - Dec 2023.
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- */
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- /**
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-
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- MIT License
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-
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- Copyright (c) 2023 Anderson Mancini
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-
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- Permission is hereby granted, free of charge, to any person obtaining a copy
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- of this software and associated documentation files (the "Software"), to deal
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- in the Software without restriction, including without limitation the rights
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- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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- copies of the Software, and to permit persons to whom the Software is
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- furnished to do so, subject to the following conditions:
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-
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- The above copyright notice and this permission notice shall be included in all
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- copies or substantial portions of the Software.
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-
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- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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- SOFTWARE.
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- */
@@ -1,8 +0,0 @@
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- import { default as CustomShaderMaterial } from './customShaderMaterial/index.vue';
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- import { default as HolographicMaterial } from './holographicMaterial/index.vue';
3
- import { default as MeshDiscardMaterial } from './meshDiscardMaterial/index.vue';
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- import { default as MeshGlassMaterial } from './meshGlassMaterial/index.vue';
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- import { default as MeshReflectionMaterial } from './meshReflectionMaterial/index.vue';
6
- import { default as MeshWobbleMaterial } from './meshWobbleMaterial/index.vue';
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- import { default as PointMaterial } from './pointMaterial/component.vue';
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- export { CustomShaderMaterial, HolographicMaterial, MeshDiscardMaterial, MeshGlassMaterial, MeshReflectionMaterial, MeshWobbleMaterial, PointMaterial, };
@@ -1,6 +0,0 @@
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- declare const _default: import('vue').DefineComponent<{}, {
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- instance: import('vue').ShallowRef<any, any>;
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- }, {}, {}, {}, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin, {}, string, import('vue').PublicProps, Readonly<{}> & Readonly<{}>, {}, {}, {}, {}, string, import('vue').ComponentProvideOptions, true, {
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- meshDiscardMaterialRef: unknown;
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- }, any>;
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- export default _default;
@@ -1,4 +0,0 @@
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- import { ShaderMaterial } from 'three';
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- export declare class MeshDiscardMaterial extends ShaderMaterial {
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- constructor();
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- }
@@ -1,6 +0,0 @@
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- declare const _default: import('vue').DefineComponent<{}, {
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- instance: import('vue').ShallowRef<any, any>;
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- }, {}, {}, {}, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin, {}, string, import('vue').PublicProps, Readonly<{}> & Readonly<{}>, {}, {}, {}, {}, string, import('vue').ComponentProvideOptions, true, {
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- MeshGlassMaterialClass: unknown;
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- }, any>;
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- export default _default;
@@ -1,37 +0,0 @@
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- import { MeshStandardMaterialParameters, Color, MeshStandardMaterial, Vector2 } from 'three';
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- declare module 'three' {
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- interface Material {
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- defines: Record<string, string | number | boolean>;
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- }
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- }
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- interface IMeshGlassMaterial extends MeshStandardMaterial {
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- defines: Record<string, string | number | boolean>;
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- version: number;
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- }
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- declare class MeshGlassMaterial extends MeshStandardMaterial implements IMeshGlassMaterial {
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- isMeshPhysicalMaterial: boolean;
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- clearcoatMap: null;
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- clearcoatRoughness: number;
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- clearcoatRoughnessMap: null;
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- clearcoatNormalScale: Vector2;
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- clearcoatNormalMap: null;
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- ior: number;
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- transmissionMap: null;
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- thickness: number;
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- thicknessMap: null;
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- attenuationDistance: number;
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- attenuationColor: Color;
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- specularIntensity: number;
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- specularIntensityMap: null;
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- specularColor: Color;
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- specularColorMap: null;
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- _clearcoat: number;
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- _transmission: number;
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- constructor(parameters?: MeshStandardMaterialParameters);
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- get clearcoat(): number;
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- set clearcoat(value: number);
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- get transmission(): number;
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- set transmission(value: number);
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- copy(source: MeshGlassMaterial): this;
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- }
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- export default MeshGlassMaterial;
@@ -1,23 +0,0 @@
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- import { Camera, Mesh, Scene, WebGLRenderTarget, WebGLRenderer } from 'three';
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- import { ConvolutionMaterial } from './ConvolutionMaterial';
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- export interface BlurPassProps {
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- resolution: number;
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- width?: number;
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- height?: number;
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- depthEdge0?: number;
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- depthEdge1?: number;
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- depthScale?: number;
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- depthBias?: number;
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- }
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- export declare class BlurPass {
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- readonly renderTargetA: WebGLRenderTarget;
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- readonly renderTargetB: WebGLRenderTarget;
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- readonly convolutionMaterial: ConvolutionMaterial;
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- readonly scene: Scene;
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- readonly camera: Camera;
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- readonly screen: Mesh;
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- renderToScreen: boolean;
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- constructor({ resolution, width, height, depthEdge0, depthEdge1, depthScale, depthBias, }: BlurPassProps);
21
- render(renderer: WebGLRenderer, inputBuffer: WebGLRenderTarget, outputBuffer: WebGLRenderTarget): void;
22
- dispose(): void;
23
- }
@@ -1,7 +0,0 @@
1
- import { ShaderMaterial, Vector2 } from 'three';
2
- export declare class ConvolutionMaterial extends ShaderMaterial {
3
- readonly kernel: Float32Array;
4
- constructor(texelSize?: Vector2);
5
- setTexelSize(x: number, y: number): void;
6
- setResolution(resolution: Vector2): void;
7
- }
@@ -1,113 +0,0 @@
1
- import { Texture, Euler, Vector2 } from 'three';
2
- import { TresColor } from '@tresjs/core';
3
- export interface MeshReflectionMaterialProps {
4
- /** Length in pixels of one side of the square reflective textures. */
5
- resolution?: number;
6
- /** Overall strength of the reflection. */
7
- mix?: number;
8
- /** Strength of the sharp reflection on smooth surfaces. */
9
- sharpMix?: number;
10
- /** Sharp reflection can be faded out by depth – distance from the reflective surface. Performance note: if the value is greater than `0`, a depth texture will be created. */
11
- sharpDepthScale?: number;
12
- /** Sharp reflection depth falloff bias. */
13
- sharpDepthBias?: number;
14
- /** Sharp reflection depth falloff start. */
15
- sharpDepthEdgeMin?: number;
16
- /** Sharp reflection depth falloff end. */
17
- sharpDepthEdgeMax?: number;
18
- /** Strength of the blurred reflection on smooth surfaces. */
19
- blurMixSmooth?: number;
20
- /** Strength of the blurred reflection on rough surfaces. */
21
- blurMixRough?: number;
22
- /** Blurred reflection can spread out by depth – distance from the reflective surface. Performance note: if the value is greater than `0`, depth texture will be rendered. */
23
- blurDepthScale?: number;
24
- /** Blurred reflection depth spread bias. */
25
- blurDepthBias?: number;
26
- /** Blurred reflection depth spread start. */
27
- blurDepthEdgeMin?: number;
28
- /** Blurred reflection depth spread end. */
29
- blurDepthEdgeMax?: number;
30
- /** Size of the blur. If `[number, number]`, first number is width, second is height. Performance note: if other than `[0, 0]` or `0`, a blur texture will be rendered. */
31
- blurSize?: [number, number] | number;
32
- /** Texture for offsetting the reflection. */
33
- distortionMap?: Texture;
34
- /** Influence of `distortionMap`. */
35
- distortion?: number;
36
- /** Offsets the reflection. */
37
- reflectorOffset?: number;
38
- color?: TresColor;
39
- roughness?: number;
40
- metalness?: number;
41
- map?: Texture;
42
- lightMap?: Texture;
43
- lightMapIntensity?: number;
44
- aoMap?: Texture | null;
45
- aoMapIntensity?: number;
46
- emissive?: TresColor;
47
- emissiveIntensity?: number;
48
- emissiveMap?: Texture;
49
- bumpMap?: Texture;
50
- bumpScale?: number;
51
- normalMap?: Texture;
52
- normalMapType?: number;
53
- normalScale?: Vector2;
54
- displacementMap?: Texture;
55
- displacementScale?: number;
56
- displacementBias?: number;
57
- roughnessMap?: Texture | null;
58
- metalnessMap?: Texture | null;
59
- alphaMap?: Texture | null;
60
- envMap?: Texture | null;
61
- envMapRotation?: Euler;
62
- envMapIntensity?: number;
63
- wireframe?: boolean;
64
- wireframeLinewidth?: number;
65
- wireframeLinecap?: string;
66
- wireframeLinejoin?: string;
67
- flatShading?: boolean;
68
- fog?: boolean;
69
- }
70
- declare const _default: import('vue').DefineComponent<MeshReflectionMaterialProps, {
71
- instance: import('vue').ShallowRef<any, any>;
72
- }, {}, {}, {}, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin, {}, string, import('vue').PublicProps, Readonly<MeshReflectionMaterialProps> & Readonly<{}>, {
73
- color: TresColor;
74
- fog: boolean;
75
- mix: number;
76
- lightMapIntensity: number;
77
- aoMapIntensity: number;
78
- envMapRotation: Euler;
79
- wireframe: boolean;
80
- wireframeLinewidth: number;
81
- wireframeLinecap: string;
82
- wireframeLinejoin: string;
83
- displacementScale: number;
84
- displacementBias: number;
85
- emissive: TresColor;
86
- emissiveIntensity: number;
87
- bumpScale: number;
88
- normalMapType: number;
89
- normalScale: Vector2;
90
- flatShading: boolean;
91
- roughness: number;
92
- metalness: number;
93
- roughnessMap: Texture | null;
94
- envMapIntensity: number;
95
- resolution: number;
96
- sharpMix: number;
97
- sharpDepthScale: number;
98
- sharpDepthBias: number;
99
- sharpDepthEdgeMin: number;
100
- sharpDepthEdgeMax: number;
101
- blurMixSmooth: number;
102
- blurMixRough: number;
103
- blurDepthScale: number;
104
- blurDepthBias: number;
105
- blurDepthEdgeMin: number;
106
- blurDepthEdgeMax: number;
107
- blurSize: [number, number] | number;
108
- distortion: number;
109
- reflectorOffset: number;
110
- }, {}, {}, {}, string, import('vue').ComponentProvideOptions, false, {
111
- materialRef: unknown;
112
- }, any>;
113
- export default _default;
@@ -1,47 +0,0 @@
1
- import { MeshStandardMaterial, Matrix4, Texture } from 'three';
2
- export declare class MeshReflectionMaterial extends MeshStandardMaterial {
3
- private _tDepth;
4
- private _distortionMap;
5
- private _tSharp;
6
- private _tBlur;
7
- private _textureMatrix;
8
- private _mix;
9
- private _sharpMix;
10
- private _blurMixSmooth;
11
- private _blurMixRough;
12
- private _sharpDepthEdgeMin;
13
- private _sharpDepthEdgeMax;
14
- private _sharpDepthScale;
15
- private _sharpDepthBias;
16
- private _distortion;
17
- constructor(parameters?: {});
18
- onBeforeCompile(shader: any): void;
19
- get tSharp(): Texture | null;
20
- set tSharp(v: Texture | null);
21
- get tDepth(): Texture | null;
22
- set tDepth(v: Texture | null);
23
- get distortionMap(): Texture | null;
24
- set distortionMap(v: Texture | null);
25
- get tBlur(): Texture | null;
26
- set tBlur(v: Texture | null);
27
- get textureMatrix(): Matrix4 | null;
28
- set textureMatrix(v: Matrix4 | null);
29
- get sharpMix(): number;
30
- set sharpMix(v: number);
31
- get blurMixSmooth(): number;
32
- set blurMixSmooth(v: number);
33
- get blurMixRough(): number;
34
- set blurMixRough(v: number);
35
- get mix(): number;
36
- set mix(v: number);
37
- get sharpDepthScale(): number;
38
- set sharpDepthScale(v: number);
39
- get sharpDepthBias(): number;
40
- set sharpDepthBias(v: number);
41
- get sharpDepthEdgeMin(): number;
42
- set sharpDepthEdgeMin(v: number);
43
- get sharpDepthEdgeMax(): number;
44
- set sharpDepthEdgeMax(v: number);
45
- get distortion(): number;
46
- set distortion(v: number);
47
- }
@@ -1,13 +0,0 @@
1
- type __VLS_Props = {
2
- speed?: number;
3
- factor?: number;
4
- };
5
- declare const _default: import('vue').DefineComponent<__VLS_Props, {
6
- instance: import('vue').ShallowRef<any, any>;
7
- }, {}, {}, {}, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin, {}, string, import('vue').PublicProps, Readonly<__VLS_Props> & Readonly<{}>, {
8
- speed: number;
9
- factor: number;
10
- }, {}, {}, {}, string, import('vue').ComponentProvideOptions, false, {
11
- materialRef: unknown;
12
- }, any>;
13
- export default _default;
@@ -1,21 +0,0 @@
1
- import { MeshStandardMaterial, MeshStandardMaterialParameters } from 'three';
2
- interface Uniform<T> {
3
- value: T;
4
- }
5
- export declare class WobbleMaterialImpl extends MeshStandardMaterial {
6
- _time: Uniform<number>;
7
- _factor: Uniform<number>;
8
- constructor(parameters?: MeshStandardMaterialParameters);
9
- onBeforeCompile(shader: {
10
- uniforms: {
11
- time?: Uniform<number>;
12
- factor?: Uniform<number>;
13
- };
14
- vertexShader: string;
15
- }): void;
16
- get time(): number;
17
- set time(v: number);
18
- get factor(): number;
19
- set factor(v: number);
20
- }
21
- export {};
@@ -1,8 +0,0 @@
1
- import { PointMaterial as PointMaterialImpl } from './material';
2
- type __VLS_Props = {
3
- sizeAttenuation?: boolean;
4
- };
5
- declare const _default: import('vue').DefineComponent<__VLS_Props, {
6
- instance: import('vue').ShallowRef<PointMaterialImpl, PointMaterialImpl>;
7
- }, {}, {}, {}, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin, {}, string, import('vue').PublicProps, Readonly<__VLS_Props> & Readonly<{}>, {}, {}, {}, {}, string, import('vue').ComponentProvideOptions, false, {}, any>;
8
- export default _default;
@@ -1,4 +0,0 @@
1
- import { PointsMaterial as PointsMaterialImpl, PointsMaterialParameters } from 'three';
2
- export declare class PointMaterial extends PointsMaterialImpl {
3
- constructor(props: PointsMaterialParameters);
4
- }
@@ -1 +0,0 @@
1
- export declare const BakeShadows: import('vue').DefineComponent<{}, void, {}, {}, {}, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin, {}, string, import('vue').PublicProps, Readonly<{}> & Readonly<{}>, {}, {}, {}, {}, string, import('vue').ComponentProvideOptions, true, {}, any>;
@@ -1,52 +0,0 @@
1
- import { Object3DEventMap, LOD } from 'three';
2
- interface LODProps {
3
- /**
4
- * The distances at which to display each level of detail.
5
- * There should be one `levels` value for each `LOD` child.
6
- */
7
- levels: number[];
8
- /**
9
- * Threshold used to avoid flickering at LOD boundaries, as a fraction of distance
10
- * @default 0.0
11
- */
12
- hysteresis?: number;
13
- }
14
- declare function __VLS_template(): {
15
- attrs: Partial<{}>;
16
- slots: {
17
- default?(_: {}): any;
18
- };
19
- refs: {
20
- lodRef: import('vue').CreateComponentPublicInstanceWithMixins<Readonly<import('@tresjs/core').Mutable<import('@tresjs/core').Overwrite<Partial<import('@tresjs/core').Overwrite<LOD<Object3DEventMap>, import('@tresjs/core').WithMathProps<LOD<Object3DEventMap>> & import('@tresjs/core').VueProps & Partial<import('@tresjs/core/dist/src/utils/pointerEvents.js').PointerEventHandlers>>>, Omit<import('@tresjs/core').InstanceProps<LOD<Object3DEventMap>, typeof LOD>, "object">>>>, {}, {}, import('vue').ComputedOptions, import('vue').MethodOptions, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin, {}, import('vue').PublicProps, {}, true, {}, {}, import('vue').GlobalComponents, import('vue').GlobalDirectives, string, {}, any, import('vue').ComponentProvideOptions, {
21
- P: {};
22
- B: {};
23
- D: {};
24
- C: {};
25
- M: {};
26
- Defaults: {};
27
- }, Readonly<import('@tresjs/core').Mutable<import('@tresjs/core').Overwrite<Partial<import('@tresjs/core').Overwrite<LOD<Object3DEventMap>, import('@tresjs/core').WithMathProps<LOD<Object3DEventMap>> & import('@tresjs/core').VueProps & Partial<import('@tresjs/core/dist/src/utils/pointerEvents.js').PointerEventHandlers>>>, Omit<import('@tresjs/core').InstanceProps<LOD<Object3DEventMap>, typeof LOD>, "object">>>>, {}, {}, import('vue').ComputedOptions, import('vue').MethodOptions, {}> | null;
28
- };
29
- rootEl: any;
30
- };
31
- type __VLS_TemplateResult = ReturnType<typeof __VLS_template>;
32
- declare const __VLS_component: import('vue').DefineComponent<LODProps, {
33
- instance: import('vue').ShallowRef<LOD<Object3DEventMap>, LOD<Object3DEventMap>>;
34
- }, {}, {}, {}, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin, {}, string, import('vue').PublicProps, Readonly<LODProps> & Readonly<{}>, {
35
- hysteresis: number;
36
- }, {}, {}, {}, string, import('vue').ComponentProvideOptions, false, {
37
- lodRef: import('vue').CreateComponentPublicInstanceWithMixins<Readonly<import('@tresjs/core').Mutable<import('@tresjs/core').Overwrite<Partial<import('@tresjs/core').Overwrite<LOD<Object3DEventMap>, import('@tresjs/core').WithMathProps<LOD<Object3DEventMap>> & import('@tresjs/core').VueProps & Partial<import('@tresjs/core/dist/src/utils/pointerEvents.js').PointerEventHandlers>>>, Omit<import('@tresjs/core').InstanceProps<LOD<Object3DEventMap>, typeof LOD>, "object">>>>, {}, {}, import('vue').ComputedOptions, import('vue').MethodOptions, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin, {}, import('vue').PublicProps, {}, true, {}, {}, import('vue').GlobalComponents, import('vue').GlobalDirectives, string, {}, any, import('vue').ComponentProvideOptions, {
38
- P: {};
39
- B: {};
40
- D: {};
41
- C: {};
42
- M: {};
43
- Defaults: {};
44
- }, Readonly<import('@tresjs/core').Mutable<import('@tresjs/core').Overwrite<Partial<import('@tresjs/core').Overwrite<LOD<Object3DEventMap>, import('@tresjs/core').WithMathProps<LOD<Object3DEventMap>> & import('@tresjs/core').VueProps & Partial<import('@tresjs/core/dist/src/utils/pointerEvents.js').PointerEventHandlers>>>, Omit<import('@tresjs/core').InstanceProps<LOD<Object3DEventMap>, typeof LOD>, "object">>>>, {}, {}, import('vue').ComputedOptions, import('vue').MethodOptions, {}> | null;
45
- }, any>;
46
- declare const _default: __VLS_WithTemplateSlots<typeof __VLS_component, __VLS_TemplateResult["slots"]>;
47
- export default _default;
48
- type __VLS_WithTemplateSlots<T, S> = T & {
49
- new (): {
50
- $slots: S;
51
- };
52
- };
@@ -1,13 +0,0 @@
1
- export declare const Stats: import('vue').DefineComponent<import('vue').ExtractPropTypes<{
2
- showPanel: {
3
- type: NumberConstructor;
4
- default: number;
5
- };
6
- }>, void, {}, {}, {}, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin, {}, string, import('vue').PublicProps, Readonly<import('vue').ExtractPropTypes<{
7
- showPanel: {
8
- type: NumberConstructor;
9
- default: number;
10
- };
11
- }>> & Readonly<{}>, {
12
- showPanel: number;
13
- }, {}, {}, {}, string, import('vue').ComponentProvideOptions, true, {}, any>;
@@ -1,10 +0,0 @@
1
- export interface StatsGlProps {
2
- logsPerSecond?: number;
3
- samplesLog?: number;
4
- samplesGraph?: number;
5
- precision?: number;
6
- horizontal?: boolean;
7
- minimal?: boolean;
8
- mode?: number;
9
- }
10
- export declare const StatsGl: import('vue').DefineComponent<StatsGlProps, {}, {}, {}, {}, import('vue').ComponentOptionsMixin, import('vue').ComponentOptionsMixin, {}, string, import('vue').PublicProps, Readonly<StatsGlProps> & Readonly<{}>, {}, {}, {}, {}, string, import('vue').ComponentProvideOptions, false, {}, any>;