@tresjs/cientos 4.0.0-rc.2 → 4.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (81) hide show
  1. package/dist/core/abstractions/AnimatedSprite/Atlas.d.ts +0 -1
  2. package/dist/core/abstractions/AnimatedSprite/component.vue.d.ts +1 -5
  3. package/dist/core/abstractions/Lensflare/component.vue.d.ts +2 -3
  4. package/dist/core/abstractions/Lensflare/constants.d.ts +0 -1
  5. package/dist/core/abstractions/Lensflare/index.d.ts +0 -1
  6. package/dist/core/abstractions/PositionalAudio.vue.d.ts +0 -1
  7. package/dist/core/abstractions/Reflector.vue.d.ts +0 -1
  8. package/dist/core/abstractions/Text3D.vue.d.ts +1 -121
  9. package/dist/core/abstractions/index.d.ts +0 -1
  10. package/dist/core/abstractions/useAnimations.d.ts +0 -1
  11. package/dist/core/abstractions/useFBO/component.vue.d.ts +0 -1
  12. package/dist/core/abstractions/useFBO/index.d.ts +0 -1
  13. package/dist/core/abstractions/useSurfaceSampler/component.vue.d.ts +0 -1
  14. package/dist/core/abstractions/useSurfaceSampler/index.d.ts +0 -1
  15. package/dist/core/controls/CameraControls.vue.d.ts +356 -765
  16. package/dist/core/controls/KeyboardControls.vue.d.ts +1 -4
  17. package/dist/core/controls/MapControls.vue.d.ts +288 -667
  18. package/dist/core/controls/OrbitControls.vue.d.ts +288 -667
  19. package/dist/core/controls/PointerLockControls.vue.d.ts +2 -4
  20. package/dist/core/controls/TransformControls.vue.d.ts +1 -3
  21. package/dist/core/controls/index.d.ts +0 -1
  22. package/dist/core/loaders/SVG/component.vue.d.ts +0 -1
  23. package/dist/core/loaders/index.d.ts +0 -1
  24. package/dist/core/loaders/useFBX/index.d.ts +0 -1
  25. package/dist/core/loaders/useGLTF/index.d.ts +0 -1
  26. package/dist/core/loaders/useProgress.d.ts +0 -1
  27. package/dist/core/loaders/useVideoTexture.d.ts +0 -1
  28. package/dist/core/materials/customShaderMaterial/index.vue.d.ts +0 -1
  29. package/dist/core/materials/holographicMaterial/HolographicMaterialParameters.d.ts +2 -2
  30. package/dist/core/materials/holographicMaterial/index.vue.d.ts +0 -1
  31. package/dist/core/materials/index.d.ts +0 -1
  32. package/dist/core/materials/meshGlassMaterial/material.d.ts +0 -1
  33. package/dist/core/materials/meshReflectionMaterial/BlurPass.d.ts +2 -3
  34. package/dist/core/materials/meshReflectionMaterial/ConvolutionMaterial.d.ts +0 -1
  35. package/dist/core/materials/meshReflectionMaterial/index.vue.d.ts +0 -1
  36. package/dist/core/materials/meshReflectionMaterial/material.d.ts +0 -1
  37. package/dist/core/materials/meshWobbleMaterial/material.d.ts +8 -3
  38. package/dist/core/misc/html/HTML.vue.d.ts +2 -4
  39. package/dist/core/misc/html/utils.d.ts +0 -1
  40. package/dist/core/misc/index.d.ts +0 -1
  41. package/dist/core/misc/useGLTFExporter.d.ts +0 -1
  42. package/dist/core/shapes/Box.vue.d.ts +0 -1
  43. package/dist/core/shapes/CatmullRomCurve3.vue.d.ts +0 -1
  44. package/dist/core/shapes/Circle.vue.d.ts +0 -1
  45. package/dist/core/shapes/Cone.vue.d.ts +0 -1
  46. package/dist/core/shapes/Cylinder.vue.d.ts +0 -1
  47. package/dist/core/shapes/Dodecahedron.vue.d.ts +0 -1
  48. package/dist/core/shapes/Icosahedron.vue.d.ts +0 -1
  49. package/dist/core/shapes/Line2.vue.d.ts +0 -1
  50. package/dist/core/shapes/Octahedron.vue.d.ts +0 -1
  51. package/dist/core/shapes/Plane.vue.d.ts +0 -1
  52. package/dist/core/shapes/Ring.vue.d.ts +0 -1
  53. package/dist/core/shapes/RoundedBox.vue.d.ts +0 -1
  54. package/dist/core/shapes/Sphere.vue.d.ts +0 -1
  55. package/dist/core/shapes/Superformula.vue.d.ts +0 -1
  56. package/dist/core/shapes/Tetrahedron.vue.d.ts +0 -1
  57. package/dist/core/shapes/Torus.vue.d.ts +0 -1
  58. package/dist/core/shapes/TorusKnot.vue.d.ts +0 -1
  59. package/dist/core/shapes/Tube.vue.d.ts +0 -1
  60. package/dist/core/shapes/index.d.ts +1 -2
  61. package/dist/core/staging/ContactShadows.vue.d.ts +0 -1
  62. package/dist/core/staging/Fit.vue.d.ts +0 -1
  63. package/dist/core/staging/Ocean.vue.d.ts +0 -1
  64. package/dist/core/staging/Precipitation.vue.d.ts +1 -2
  65. package/dist/core/staging/Sky.vue.d.ts +0 -1
  66. package/dist/core/staging/Smoke.vue.d.ts +0 -1
  67. package/dist/core/staging/Sparkles/ShaderData.d.ts +0 -1
  68. package/dist/core/staging/Sparkles/ShaderDataBuilder.d.ts +0 -1
  69. package/dist/core/staging/Sparkles/component.vue.d.ts +1 -3
  70. package/dist/core/staging/Sparkles/useEmptyDataTexture.d.ts +0 -1
  71. package/dist/core/staging/index.d.ts +0 -1
  72. package/dist/core/staging/useEnvironment/component.vue.d.ts +2 -3
  73. package/dist/core/staging/useEnvironment/envSence.d.ts +0 -1
  74. package/dist/core/staging/useEnvironment/index.d.ts +1 -2
  75. package/dist/core/staging/useEnvironment/lightformer/index.vue.d.ts +0 -1
  76. package/dist/trescientos.js +1489 -1465
  77. package/dist/trescientos.umd.cjs +56 -56
  78. package/dist/utils/Gradient.d.ts +1 -3
  79. package/dist/utils/index.d.ts +0 -1
  80. package/dist/utils/types.d.ts +0 -1
  81. package/package.json +17 -17
@@ -1,7 +1,6 @@
1
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  import { Camera, TOUCH } from 'three';
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  import { OrbitControls } from 'three-stdlib';
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  import { TresVector3 } from '@tresjs/core';
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-
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  export interface OrbitControlsProps {
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  /**
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  * Whether to make this the default controls.
@@ -282,6 +281,7 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
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  clearViewOffset: () => void;
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  updateProjectionMatrix: () => void;
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  setLens: (focalLength: number, frameHeight?: number) => void;
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+ toJSON: (meta?: import('three').JSONMeta) => import('three').PerspectiveCameraJSON;
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  readonly isCamera: true;
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  layers: {
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  mask: number;
@@ -296,12 +296,13 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
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  };
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  matrixWorldInverse: {
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  readonly isMatrix4: true;
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- elements: number[];
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+ elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
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  set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => import('three').Matrix4;
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  identity: () => import('three').Matrix4;
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  clone: () => import('three').Matrix4;
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  copy: (m: import('three').Matrix4) => import('three').Matrix4;
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  copyPosition: (m: import('three').Matrix4) => import('three').Matrix4;
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+ setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
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  extractBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
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  makeBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
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  extractRotation: (m: import('three').Matrix4) => import('three').Matrix4;
@@ -311,7 +312,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
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  multiply: (m: import('three').Matrix4) => import('three').Matrix4;
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  premultiply: (m: import('three').Matrix4) => import('three').Matrix4;
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  multiplyMatrices: (a: import('three').Matrix4, b: import('three').Matrix4) => import('three').Matrix4;
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- multiplyToArray: (a: import('three').Matrix4, b: import('three').Matrix4, r: number[]) => import('three').Matrix4;
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  multiplyScalar: (s: number) => import('three').Matrix4;
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  determinant: () => number;
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  transpose: () => import('three').Matrix4;
@@ -332,36 +332,26 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
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  makeRotationAxis: (axis: import('three').Vector3, angle: number) => import('three').Matrix4;
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  makeScale: (x: number, y: number, z: number) => import('three').Matrix4;
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  makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => import('three').Matrix4;
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- compose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
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- decompose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
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+ compose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
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+ decompose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
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  makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
338
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  makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
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  equals: (matrix: import('three').Matrix4) => boolean;
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- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Matrix4;
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+ fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix4;
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  toArray: {
342
- (array?: number[], offset?: number): number[];
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- (array?: import('three').Matrix4Tuple, offset?: 0): import('three').Matrix4Tuple;
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- (array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
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+ (): import('three').Matrix4Tuple;
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+ <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
345
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  };
346
- setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
347
- extractPosition: (m: import('three').Matrix4) => import('three').Matrix4;
348
- setRotationFromQuaternion: (q: import('three').Quaternion) => import('three').Matrix4;
349
- multiplyVector3: (v: any) => any;
350
- multiplyVector4: (v: any) => any;
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- multiplyVector3Array: (array: number[]) => number[];
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- rotateAxis: (v: any) => void;
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- crossVector: (v: any) => void;
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- flattenToArrayOffset: (array: number[], offset: number) => number[];
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- getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
356
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  };
357
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  projectionMatrix: {
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  readonly isMatrix4: true;
359
- elements: number[];
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+ elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
360
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  set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => import('three').Matrix4;
361
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  identity: () => import('three').Matrix4;
362
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  clone: () => import('three').Matrix4;
363
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  copy: (m: import('three').Matrix4) => import('three').Matrix4;
364
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  copyPosition: (m: import('three').Matrix4) => import('three').Matrix4;
354
+ setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
365
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  extractBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
366
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  makeBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
367
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  extractRotation: (m: import('three').Matrix4) => import('three').Matrix4;
@@ -371,7 +361,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
371
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  multiply: (m: import('three').Matrix4) => import('three').Matrix4;
372
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  premultiply: (m: import('three').Matrix4) => import('three').Matrix4;
373
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  multiplyMatrices: (a: import('three').Matrix4, b: import('three').Matrix4) => import('three').Matrix4;
374
- multiplyToArray: (a: import('three').Matrix4, b: import('three').Matrix4, r: number[]) => import('three').Matrix4;
375
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  multiplyScalar: (s: number) => import('three').Matrix4;
376
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  determinant: () => number;
377
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  transpose: () => import('three').Matrix4;
@@ -392,36 +381,26 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
392
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  makeRotationAxis: (axis: import('three').Vector3, angle: number) => import('three').Matrix4;
393
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  makeScale: (x: number, y: number, z: number) => import('three').Matrix4;
394
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  makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => import('three').Matrix4;
395
- compose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
396
- decompose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
384
+ compose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
385
+ decompose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
397
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  makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
398
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  makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
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  equals: (matrix: import('three').Matrix4) => boolean;
400
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Matrix4;
389
+ fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix4;
401
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  toArray: {
402
- (array?: number[], offset?: number): number[];
403
- (array?: import('three').Matrix4Tuple, offset?: 0): import('three').Matrix4Tuple;
404
- (array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
391
+ (): import('three').Matrix4Tuple;
392
+ <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
405
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  };
406
- setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
407
- extractPosition: (m: import('three').Matrix4) => import('three').Matrix4;
408
- setRotationFromQuaternion: (q: import('three').Quaternion) => import('three').Matrix4;
409
- multiplyVector3: (v: any) => any;
410
- multiplyVector4: (v: any) => any;
411
- multiplyVector3Array: (array: number[]) => number[];
412
- rotateAxis: (v: any) => void;
413
- crossVector: (v: any) => void;
414
- flattenToArrayOffset: (array: number[], offset: number) => number[];
415
- getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
416
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  };
417
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  projectionMatrixInverse: {
418
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  readonly isMatrix4: true;
419
- elements: number[];
397
+ elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
420
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  set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => import('three').Matrix4;
421
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  identity: () => import('three').Matrix4;
422
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  clone: () => import('three').Matrix4;
423
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  copy: (m: import('three').Matrix4) => import('three').Matrix4;
424
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  copyPosition: (m: import('three').Matrix4) => import('three').Matrix4;
403
+ setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
425
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  extractBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
426
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  makeBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
427
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  extractRotation: (m: import('three').Matrix4) => import('three').Matrix4;
@@ -431,7 +410,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
431
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  multiply: (m: import('three').Matrix4) => import('three').Matrix4;
432
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  premultiply: (m: import('three').Matrix4) => import('three').Matrix4;
433
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  multiplyMatrices: (a: import('three').Matrix4, b: import('three').Matrix4) => import('three').Matrix4;
434
- multiplyToArray: (a: import('three').Matrix4, b: import('three').Matrix4, r: number[]) => import('three').Matrix4;
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  multiplyScalar: (s: number) => import('three').Matrix4;
436
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  determinant: () => number;
437
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  transpose: () => import('three').Matrix4;
@@ -452,27 +430,16 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
452
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  makeRotationAxis: (axis: import('three').Vector3, angle: number) => import('three').Matrix4;
453
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  makeScale: (x: number, y: number, z: number) => import('three').Matrix4;
454
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  makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => import('three').Matrix4;
455
- compose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
456
- decompose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
433
+ compose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
434
+ decompose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
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  makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
458
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  makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
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  equals: (matrix: import('three').Matrix4) => boolean;
460
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Matrix4;
438
+ fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix4;
461
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  toArray: {
462
- (array?: number[], offset?: number): number[];
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- (array?: import('three').Matrix4Tuple, offset?: 0): import('three').Matrix4Tuple;
464
- (array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
440
+ (): import('three').Matrix4Tuple;
441
+ <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
465
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  };
466
- setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
467
- extractPosition: (m: import('three').Matrix4) => import('three').Matrix4;
468
- setRotationFromQuaternion: (q: import('three').Quaternion) => import('three').Matrix4;
469
- multiplyVector3: (v: any) => any;
470
- multiplyVector4: (v: any) => any;
471
- multiplyVector3Array: (array: number[]) => number[];
472
- rotateAxis: (v: any) => void;
473
- crossVector: (v: any) => void;
474
- flattenToArrayOffset: (array: number[], offset: number) => number[];
475
- getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
476
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  };
477
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  coordinateSystem: import('three').CoordinateSystem;
478
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  viewport?: {
@@ -731,8 +698,8 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
731
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  setFromVector3: (v: import('three').Vector3, order?: import('three').EulerOrder) => import('three').Euler;
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  reorder: (newOrder: import('three').EulerOrder) => import('three').Euler;
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  equals: (euler: import('three').Euler) => boolean;
734
- fromArray: (xyzo: [number, number, number, import('three').EulerOrder?, ...any[]]) => import('three').Euler;
735
- toArray: (array?: Array<number | string | undefined>, offset?: number) => Array<number | string | undefined>;
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+ fromArray: (array: import('three').EulerTuple) => import('three').Euler;
702
+ toArray: (array?: Partial<import('three').EulerTuple>, offset?: number) => import('three').EulerTuple;
736
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  _onChange: (callback: () => void) => import('three').Euler;
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  [Symbol.iterator]: () => Generator<string | number, void>;
738
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  };
@@ -764,10 +731,10 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
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  slerp: (qb: import('three').Quaternion, t: number) => import('three').Quaternion;
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  slerpQuaternions: (qa: import('three').Quaternion, qb: import('three').Quaternion, t: number) => import('three').Quaternion;
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  equals: (v: import('three').Quaternion) => boolean;
767
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Quaternion;
734
+ fromArray: (array: import('three').QuaternionTuple, offset?: number) => import('three').Quaternion;
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  toArray: {
769
- (array?: number[], offset?: number): number[];
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- (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
736
+ (array?: number[], offset?: number): import('three').QuaternionTuple;
737
+ (array: ArrayLike<number>, offset?: number): import('three').QuaternionTuple;
771
738
  };
772
739
  toJSON: () => [number, number, number, number];
773
740
  fromBufferAttribute: (attribute: import('three').BufferAttribute | import('three').InterleavedBufferAttribute, index: number) => import('three').Quaternion;
@@ -862,12 +829,13 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
862
829
  };
863
830
  readonly modelViewMatrix: {
864
831
  readonly isMatrix4: true;
865
- elements: number[];
832
+ elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
866
833
  set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => import('three').Matrix4;
867
834
  identity: () => import('three').Matrix4;
868
835
  clone: () => import('three').Matrix4;
869
836
  copy: (m: import('three').Matrix4) => import('three').Matrix4;
870
837
  copyPosition: (m: import('three').Matrix4) => import('three').Matrix4;
838
+ setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
871
839
  extractBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
872
840
  makeBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
873
841
  extractRotation: (m: import('three').Matrix4) => import('three').Matrix4;
@@ -877,7 +845,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
877
845
  multiply: (m: import('three').Matrix4) => import('three').Matrix4;
878
846
  premultiply: (m: import('three').Matrix4) => import('three').Matrix4;
879
847
  multiplyMatrices: (a: import('three').Matrix4, b: import('three').Matrix4) => import('three').Matrix4;
880
- multiplyToArray: (a: import('three').Matrix4, b: import('three').Matrix4, r: number[]) => import('three').Matrix4;
881
848
  multiplyScalar: (s: number) => import('three').Matrix4;
882
849
  determinant: () => number;
883
850
  transpose: () => import('three').Matrix4;
@@ -898,37 +865,28 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
898
865
  makeRotationAxis: (axis: import('three').Vector3, angle: number) => import('three').Matrix4;
899
866
  makeScale: (x: number, y: number, z: number) => import('three').Matrix4;
900
867
  makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => import('three').Matrix4;
901
- compose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
902
- decompose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
868
+ compose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
869
+ decompose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
903
870
  makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
904
871
  makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
905
872
  equals: (matrix: import('three').Matrix4) => boolean;
906
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Matrix4;
873
+ fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix4;
907
874
  toArray: {
908
- (array?: number[], offset?: number): number[];
909
- (array?: import('three').Matrix4Tuple, offset?: 0): import('three').Matrix4Tuple;
910
- (array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
875
+ (): import('three').Matrix4Tuple;
876
+ <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
911
877
  };
912
- setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
913
- extractPosition: (m: import('three').Matrix4) => import('three').Matrix4;
914
- setRotationFromQuaternion: (q: import('three').Quaternion) => import('three').Matrix4;
915
- multiplyVector3: (v: any) => any;
916
- multiplyVector4: (v: any) => any;
917
- multiplyVector3Array: (array: number[]) => number[];
918
- rotateAxis: (v: any) => void;
919
- crossVector: (v: any) => void;
920
- flattenToArrayOffset: (array: number[], offset: number) => number[];
921
- getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
922
878
  };
923
879
  readonly normalMatrix: {
924
880
  readonly isMatrix3: true;
925
- elements: number[];
881
+ elements: [n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number];
926
882
  set: (n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number) => import('three').Matrix3;
927
883
  identity: () => import('three').Matrix3;
928
- clone: () => import('three').Matrix3;
929
884
  copy: (m: import('three').Matrix3) => import('three').Matrix3;
930
885
  extractBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix3;
931
886
  setFromMatrix4: (m: import('three').Matrix4) => import('three').Matrix3;
887
+ multiply: (m: import('three').Matrix3) => import('three').Matrix3;
888
+ premultiply: (m: import('three').Matrix3) => import('three').Matrix3;
889
+ multiplyMatrices: (a: import('three').Matrix3, b: import('three').Matrix3) => import('three').Matrix3;
932
890
  multiplyScalar: (s: number) => import('three').Matrix3;
933
891
  determinant: () => number;
934
892
  invert: () => import('three').Matrix3;
@@ -937,46 +895,31 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
937
895
  transposeIntoArray: (r: number[]) => import('three').Matrix3;
938
896
  setUvTransform: (tx: number, ty: number, sx: number, sy: number, rotation: number, cx: number, cy: number) => import('three').Matrix3;
939
897
  scale: (sx: number, sy: number) => import('three').Matrix3;
898
+ rotate: (theta: number) => import('three').Matrix3;
899
+ translate: (tx: number, ty: number) => import('three').Matrix3;
940
900
  makeTranslation: {
941
901
  (v: import('three').Vector2): import('three').Matrix3;
942
902
  (x: number, y: number): import('three').Matrix3;
943
903
  };
944
- makeRotation: {
945
- (theta: number): import('three').Matrix3;
946
- (theta: number): import('three').Matrix3;
947
- };
948
- makeScale: {
949
- (x: number, y: number): import('three').Matrix3;
950
- (x: number, y: number): import('three').Matrix3;
951
- };
952
- rotate: (theta: number) => import('three').Matrix3;
953
- translate: (tx: number, ty: number) => import('three').Matrix3;
904
+ makeRotation: (theta: number) => import('three').Matrix3;
905
+ makeScale: (x: number, y: number) => import('three').Matrix3;
954
906
  equals: (matrix: import('three').Matrix3) => boolean;
955
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Matrix3;
907
+ fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix3;
956
908
  toArray: {
957
- (array?: number[], offset?: number): number[];
958
- (array?: import('three').Matrix3Tuple, offset?: 0): import('three').Matrix3Tuple;
959
- (array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
960
- };
961
- multiply: (m: import('three').Matrix3) => import('three').Matrix3;
962
- premultiply: (m: import('three').Matrix3) => import('three').Matrix3;
963
- multiplyMatrices: (a: import('three').Matrix3, b: import('three').Matrix3) => import('three').Matrix3;
964
- multiplyVector3: (vector: import('three').Vector3) => any;
965
- multiplyVector3Array: (a: any) => any;
966
- getInverse: {
967
- (matrix: import('three').Matrix4, throwOnDegenerate?: boolean): import('three').Matrix3;
968
- (matrix: import('three').Matrix): import('three').Matrix;
909
+ (): import('three').Matrix3Tuple;
910
+ <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
969
911
  };
970
- flattenToArrayOffset: (array: number[], offset: number) => number[];
912
+ clone: () => import('three').Matrix3;
971
913
  };
972
914
  matrix: {
973
915
  readonly isMatrix4: true;
974
- elements: number[];
916
+ elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
975
917
  set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => import('three').Matrix4;
976
918
  identity: () => import('three').Matrix4;
977
919
  clone: () => import('three').Matrix4;
978
920
  copy: (m: import('three').Matrix4) => import('three').Matrix4;
979
921
  copyPosition: (m: import('three').Matrix4) => import('three').Matrix4;
922
+ setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
980
923
  extractBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
981
924
  makeBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
982
925
  extractRotation: (m: import('three').Matrix4) => import('three').Matrix4;
@@ -986,7 +929,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
986
929
  multiply: (m: import('three').Matrix4) => import('three').Matrix4;
987
930
  premultiply: (m: import('three').Matrix4) => import('three').Matrix4;
988
931
  multiplyMatrices: (a: import('three').Matrix4, b: import('three').Matrix4) => import('three').Matrix4;
989
- multiplyToArray: (a: import('three').Matrix4, b: import('three').Matrix4, r: number[]) => import('three').Matrix4;
990
932
  multiplyScalar: (s: number) => import('three').Matrix4;
991
933
  determinant: () => number;
992
934
  transpose: () => import('three').Matrix4;
@@ -1007,36 +949,26 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
1007
949
  makeRotationAxis: (axis: import('three').Vector3, angle: number) => import('three').Matrix4;
1008
950
  makeScale: (x: number, y: number, z: number) => import('three').Matrix4;
1009
951
  makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => import('three').Matrix4;
1010
- compose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
1011
- decompose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
952
+ compose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
953
+ decompose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
1012
954
  makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
1013
955
  makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
1014
956
  equals: (matrix: import('three').Matrix4) => boolean;
1015
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Matrix4;
957
+ fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix4;
1016
958
  toArray: {
1017
- (array?: number[], offset?: number): number[];
1018
- (array?: import('three').Matrix4Tuple, offset?: 0): import('three').Matrix4Tuple;
1019
- (array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
959
+ (): import('three').Matrix4Tuple;
960
+ <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
1020
961
  };
1021
- setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
1022
- extractPosition: (m: import('three').Matrix4) => import('three').Matrix4;
1023
- setRotationFromQuaternion: (q: import('three').Quaternion) => import('three').Matrix4;
1024
- multiplyVector3: (v: any) => any;
1025
- multiplyVector4: (v: any) => any;
1026
- multiplyVector3Array: (array: number[]) => number[];
1027
- rotateAxis: (v: any) => void;
1028
- crossVector: (v: any) => void;
1029
- flattenToArrayOffset: (array: number[], offset: number) => number[];
1030
- getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
1031
962
  };
1032
963
  matrixWorld: {
1033
964
  readonly isMatrix4: true;
1034
- elements: number[];
965
+ elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
1035
966
  set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => import('three').Matrix4;
1036
967
  identity: () => import('three').Matrix4;
1037
968
  clone: () => import('three').Matrix4;
1038
969
  copy: (m: import('three').Matrix4) => import('three').Matrix4;
1039
970
  copyPosition: (m: import('three').Matrix4) => import('three').Matrix4;
971
+ setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
1040
972
  extractBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
1041
973
  makeBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
1042
974
  extractRotation: (m: import('three').Matrix4) => import('three').Matrix4;
@@ -1046,7 +978,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
1046
978
  multiply: (m: import('three').Matrix4) => import('three').Matrix4;
1047
979
  premultiply: (m: import('three').Matrix4) => import('three').Matrix4;
1048
980
  multiplyMatrices: (a: import('three').Matrix4, b: import('three').Matrix4) => import('three').Matrix4;
1049
- multiplyToArray: (a: import('three').Matrix4, b: import('three').Matrix4, r: number[]) => import('three').Matrix4;
1050
981
  multiplyScalar: (s: number) => import('three').Matrix4;
1051
982
  determinant: () => number;
1052
983
  transpose: () => import('three').Matrix4;
@@ -1067,27 +998,16 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
1067
998
  makeRotationAxis: (axis: import('three').Vector3, angle: number) => import('three').Matrix4;
1068
999
  makeScale: (x: number, y: number, z: number) => import('three').Matrix4;
1069
1000
  makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => import('three').Matrix4;
1070
- compose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
1071
- decompose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
1001
+ compose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
1002
+ decompose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
1072
1003
  makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
1073
1004
  makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
1074
1005
  equals: (matrix: import('three').Matrix4) => boolean;
1075
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Matrix4;
1006
+ fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix4;
1076
1007
  toArray: {
1077
- (array?: number[], offset?: number): number[];
1078
- (array?: import('three').Matrix4Tuple, offset?: 0): import('three').Matrix4Tuple;
1079
- (array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
1008
+ (): import('three').Matrix4Tuple;
1009
+ <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
1080
1010
  };
1081
- setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
1082
- extractPosition: (m: import('three').Matrix4) => import('three').Matrix4;
1083
- setRotationFromQuaternion: (q: import('three').Quaternion) => import('three').Matrix4;
1084
- multiplyVector3: (v: any) => any;
1085
- multiplyVector4: (v: any) => any;
1086
- multiplyVector3Array: (array: number[]) => number[];
1087
- rotateAxis: (v: any) => void;
1088
- crossVector: (v: any) => void;
1089
- flattenToArrayOffset: (array: number[], offset: number) => number[];
1090
- getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
1091
1011
  };
1092
1012
  matrixAutoUpdate: boolean;
1093
1013
  matrixWorldAutoUpdate: boolean;
@@ -1606,7 +1526,7 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
1606
1526
  onBeforeCompile: (parameters: import('three').WebGLProgramParametersWithUniforms, renderer: import('three').WebGLRenderer) => void;
1607
1527
  customProgramCacheKey: () => string;
1608
1528
  setValues: (values: import('three').MaterialParameters) => void;
1609
- toJSON: (meta?: any) => any;
1529
+ toJSON: (meta?: import('three').JSONMeta) => import('three').MaterialJSON;
1610
1530
  clone: () => import('three').Material;
1611
1531
  copy: (material: import('three').Material) => import('three').Material;
1612
1532
  dispose: () => void;
@@ -1841,7 +1761,7 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
1841
1761
  onBeforeCompile: (parameters: import('three').WebGLProgramParametersWithUniforms, renderer: import('three').WebGLRenderer) => void;
1842
1762
  customProgramCacheKey: () => string;
1843
1763
  setValues: (values: import('three').MaterialParameters) => void;
1844
- toJSON: (meta?: any) => any;
1764
+ toJSON: (meta?: import('three').JSONMeta) => import('three').MaterialJSON;
1845
1765
  clone: () => import('three').Material;
1846
1766
  copy: (material: import('three').Material) => import('three').Material;
1847
1767
  dispose: () => void;
@@ -1915,12 +1835,7 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
1915
1835
  updateMatrix: () => void;
1916
1836
  updateMatrixWorld: (force?: boolean) => void;
1917
1837
  updateWorldMatrix: (updateParents: boolean, updateChildren: boolean) => void;
1918
- toJSON: (meta?: {
1919
- geometries: any;
1920
- materials: any;
1921
- textures: any;
1922
- images: any;
1923
- }) => any;
1838
+ toJSON: (meta?: import('three').JSONMeta) => import('three').Object3DJSON;
1924
1839
  clone: (recursive?: boolean) => import('three').Object3D<import('three').Object3DEventMap>;
1925
1840
  copy: (object: import('three').Object3D, recursive?: boolean) => import('three').Object3D<import('three').Object3DEventMap>;
1926
1841
  addEventListener: {
@@ -2128,8 +2043,8 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
2128
2043
  setFromVector3: (v: import('three').Vector3, order?: import('three').EulerOrder) => import('three').Euler;
2129
2044
  reorder: (newOrder: import('three').EulerOrder) => import('three').Euler;
2130
2045
  equals: (euler: import('three').Euler) => boolean;
2131
- fromArray: (xyzo: [number, number, number, import('three').EulerOrder?, ...any[]]) => import('three').Euler;
2132
- toArray: (array?: Array<number | string | undefined>, offset?: number) => Array<number | string | undefined>;
2046
+ fromArray: (array: import('three').EulerTuple) => import('three').Euler;
2047
+ toArray: (array?: Partial<import('three').EulerTuple>, offset?: number) => import('three').EulerTuple;
2133
2048
  _onChange: (callback: () => void) => import('three').Euler;
2134
2049
  [Symbol.iterator]: () => Generator<string | number, void>;
2135
2050
  };
@@ -2161,10 +2076,10 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
2161
2076
  slerp: (qb: import('three').Quaternion, t: number) => import('three').Quaternion;
2162
2077
  slerpQuaternions: (qa: import('three').Quaternion, qb: import('three').Quaternion, t: number) => import('three').Quaternion;
2163
2078
  equals: (v: import('three').Quaternion) => boolean;
2164
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Quaternion;
2079
+ fromArray: (array: import('three').QuaternionTuple, offset?: number) => import('three').Quaternion;
2165
2080
  toArray: {
2166
- (array?: number[], offset?: number): number[];
2167
- (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
2081
+ (array?: number[], offset?: number): import('three').QuaternionTuple;
2082
+ (array: ArrayLike<number>, offset?: number): import('three').QuaternionTuple;
2168
2083
  };
2169
2084
  toJSON: () => [number, number, number, number];
2170
2085
  fromBufferAttribute: (attribute: import('three').BufferAttribute | import('three').InterleavedBufferAttribute, index: number) => import('three').Quaternion;
@@ -2259,12 +2174,13 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
2259
2174
  };
2260
2175
  readonly modelViewMatrix: {
2261
2176
  readonly isMatrix4: true;
2262
- elements: number[];
2177
+ elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
2263
2178
  set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => import('three').Matrix4;
2264
2179
  identity: () => import('three').Matrix4;
2265
2180
  clone: () => import('three').Matrix4;
2266
2181
  copy: (m: import('three').Matrix4) => import('three').Matrix4;
2267
2182
  copyPosition: (m: import('three').Matrix4) => import('three').Matrix4;
2183
+ setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
2268
2184
  extractBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
2269
2185
  makeBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
2270
2186
  extractRotation: (m: import('three').Matrix4) => import('three').Matrix4;
@@ -2274,7 +2190,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
2274
2190
  multiply: (m: import('three').Matrix4) => import('three').Matrix4;
2275
2191
  premultiply: (m: import('three').Matrix4) => import('three').Matrix4;
2276
2192
  multiplyMatrices: (a: import('three').Matrix4, b: import('three').Matrix4) => import('three').Matrix4;
2277
- multiplyToArray: (a: import('three').Matrix4, b: import('three').Matrix4, r: number[]) => import('three').Matrix4;
2278
2193
  multiplyScalar: (s: number) => import('three').Matrix4;
2279
2194
  determinant: () => number;
2280
2195
  transpose: () => import('three').Matrix4;
@@ -2295,37 +2210,28 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
2295
2210
  makeRotationAxis: (axis: import('three').Vector3, angle: number) => import('three').Matrix4;
2296
2211
  makeScale: (x: number, y: number, z: number) => import('three').Matrix4;
2297
2212
  makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => import('three').Matrix4;
2298
- compose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
2299
- decompose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
2213
+ compose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
2214
+ decompose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
2300
2215
  makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
2301
2216
  makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
2302
2217
  equals: (matrix: import('three').Matrix4) => boolean;
2303
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Matrix4;
2218
+ fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix4;
2304
2219
  toArray: {
2305
- (array?: number[], offset?: number): number[];
2306
- (array?: import('three').Matrix4Tuple, offset?: 0): import('three').Matrix4Tuple;
2307
- (array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
2220
+ (): import('three').Matrix4Tuple;
2221
+ <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
2308
2222
  };
2309
- setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
2310
- extractPosition: (m: import('three').Matrix4) => import('three').Matrix4;
2311
- setRotationFromQuaternion: (q: import('three').Quaternion) => import('three').Matrix4;
2312
- multiplyVector3: (v: any) => any;
2313
- multiplyVector4: (v: any) => any;
2314
- multiplyVector3Array: (array: number[]) => number[];
2315
- rotateAxis: (v: any) => void;
2316
- crossVector: (v: any) => void;
2317
- flattenToArrayOffset: (array: number[], offset: number) => number[];
2318
- getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
2319
2223
  };
2320
2224
  readonly normalMatrix: {
2321
2225
  readonly isMatrix3: true;
2322
- elements: number[];
2226
+ elements: [n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number];
2323
2227
  set: (n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number) => import('three').Matrix3;
2324
2228
  identity: () => import('three').Matrix3;
2325
- clone: () => import('three').Matrix3;
2326
2229
  copy: (m: import('three').Matrix3) => import('three').Matrix3;
2327
2230
  extractBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix3;
2328
2231
  setFromMatrix4: (m: import('three').Matrix4) => import('three').Matrix3;
2232
+ multiply: (m: import('three').Matrix3) => import('three').Matrix3;
2233
+ premultiply: (m: import('three').Matrix3) => import('three').Matrix3;
2234
+ multiplyMatrices: (a: import('three').Matrix3, b: import('three').Matrix3) => import('three').Matrix3;
2329
2235
  multiplyScalar: (s: number) => import('three').Matrix3;
2330
2236
  determinant: () => number;
2331
2237
  invert: () => import('three').Matrix3;
@@ -2334,46 +2240,31 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
2334
2240
  transposeIntoArray: (r: number[]) => import('three').Matrix3;
2335
2241
  setUvTransform: (tx: number, ty: number, sx: number, sy: number, rotation: number, cx: number, cy: number) => import('three').Matrix3;
2336
2242
  scale: (sx: number, sy: number) => import('three').Matrix3;
2243
+ rotate: (theta: number) => import('three').Matrix3;
2244
+ translate: (tx: number, ty: number) => import('three').Matrix3;
2337
2245
  makeTranslation: {
2338
2246
  (v: import('three').Vector2): import('three').Matrix3;
2339
2247
  (x: number, y: number): import('three').Matrix3;
2340
2248
  };
2341
- makeRotation: {
2342
- (theta: number): import('three').Matrix3;
2343
- (theta: number): import('three').Matrix3;
2344
- };
2345
- makeScale: {
2346
- (x: number, y: number): import('three').Matrix3;
2347
- (x: number, y: number): import('three').Matrix3;
2348
- };
2349
- rotate: (theta: number) => import('three').Matrix3;
2350
- translate: (tx: number, ty: number) => import('three').Matrix3;
2249
+ makeRotation: (theta: number) => import('three').Matrix3;
2250
+ makeScale: (x: number, y: number) => import('three').Matrix3;
2351
2251
  equals: (matrix: import('three').Matrix3) => boolean;
2352
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Matrix3;
2252
+ fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix3;
2353
2253
  toArray: {
2354
- (array?: number[], offset?: number): number[];
2355
- (array?: import('three').Matrix3Tuple, offset?: 0): import('three').Matrix3Tuple;
2356
- (array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
2357
- };
2358
- multiply: (m: import('three').Matrix3) => import('three').Matrix3;
2359
- premultiply: (m: import('three').Matrix3) => import('three').Matrix3;
2360
- multiplyMatrices: (a: import('three').Matrix3, b: import('three').Matrix3) => import('three').Matrix3;
2361
- multiplyVector3: (vector: import('three').Vector3) => any;
2362
- multiplyVector3Array: (a: any) => any;
2363
- getInverse: {
2364
- (matrix: import('three').Matrix4, throwOnDegenerate?: boolean): import('three').Matrix3;
2365
- (matrix: import('three').Matrix): import('three').Matrix;
2254
+ (): import('three').Matrix3Tuple;
2255
+ <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
2366
2256
  };
2367
- flattenToArrayOffset: (array: number[], offset: number) => number[];
2257
+ clone: () => import('three').Matrix3;
2368
2258
  };
2369
2259
  matrix: {
2370
2260
  readonly isMatrix4: true;
2371
- elements: number[];
2261
+ elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
2372
2262
  set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => import('three').Matrix4;
2373
2263
  identity: () => import('three').Matrix4;
2374
2264
  clone: () => import('three').Matrix4;
2375
2265
  copy: (m: import('three').Matrix4) => import('three').Matrix4;
2376
2266
  copyPosition: (m: import('three').Matrix4) => import('three').Matrix4;
2267
+ setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
2377
2268
  extractBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
2378
2269
  makeBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
2379
2270
  extractRotation: (m: import('three').Matrix4) => import('three').Matrix4;
@@ -2383,7 +2274,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
2383
2274
  multiply: (m: import('three').Matrix4) => import('three').Matrix4;
2384
2275
  premultiply: (m: import('three').Matrix4) => import('three').Matrix4;
2385
2276
  multiplyMatrices: (a: import('three').Matrix4, b: import('three').Matrix4) => import('three').Matrix4;
2386
- multiplyToArray: (a: import('three').Matrix4, b: import('three').Matrix4, r: number[]) => import('three').Matrix4;
2387
2277
  multiplyScalar: (s: number) => import('three').Matrix4;
2388
2278
  determinant: () => number;
2389
2279
  transpose: () => import('three').Matrix4;
@@ -2404,36 +2294,26 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
2404
2294
  makeRotationAxis: (axis: import('three').Vector3, angle: number) => import('three').Matrix4;
2405
2295
  makeScale: (x: number, y: number, z: number) => import('three').Matrix4;
2406
2296
  makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => import('three').Matrix4;
2407
- compose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
2408
- decompose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
2297
+ compose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
2298
+ decompose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
2409
2299
  makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
2410
2300
  makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
2411
2301
  equals: (matrix: import('three').Matrix4) => boolean;
2412
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Matrix4;
2302
+ fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix4;
2413
2303
  toArray: {
2414
- (array?: number[], offset?: number): number[];
2415
- (array?: import('three').Matrix4Tuple, offset?: 0): import('three').Matrix4Tuple;
2416
- (array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
2304
+ (): import('three').Matrix4Tuple;
2305
+ <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
2417
2306
  };
2418
- setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
2419
- extractPosition: (m: import('three').Matrix4) => import('three').Matrix4;
2420
- setRotationFromQuaternion: (q: import('three').Quaternion) => import('three').Matrix4;
2421
- multiplyVector3: (v: any) => any;
2422
- multiplyVector4: (v: any) => any;
2423
- multiplyVector3Array: (array: number[]) => number[];
2424
- rotateAxis: (v: any) => void;
2425
- crossVector: (v: any) => void;
2426
- flattenToArrayOffset: (array: number[], offset: number) => number[];
2427
- getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
2428
2307
  };
2429
2308
  matrixWorld: {
2430
2309
  readonly isMatrix4: true;
2431
- elements: number[];
2310
+ elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
2432
2311
  set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => import('three').Matrix4;
2433
2312
  identity: () => import('three').Matrix4;
2434
2313
  clone: () => import('three').Matrix4;
2435
2314
  copy: (m: import('three').Matrix4) => import('three').Matrix4;
2436
2315
  copyPosition: (m: import('three').Matrix4) => import('three').Matrix4;
2316
+ setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
2437
2317
  extractBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
2438
2318
  makeBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
2439
2319
  extractRotation: (m: import('three').Matrix4) => import('three').Matrix4;
@@ -2443,7 +2323,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
2443
2323
  multiply: (m: import('three').Matrix4) => import('three').Matrix4;
2444
2324
  premultiply: (m: import('three').Matrix4) => import('three').Matrix4;
2445
2325
  multiplyMatrices: (a: import('three').Matrix4, b: import('three').Matrix4) => import('three').Matrix4;
2446
- multiplyToArray: (a: import('three').Matrix4, b: import('three').Matrix4, r: number[]) => import('three').Matrix4;
2447
2326
  multiplyScalar: (s: number) => import('three').Matrix4;
2448
2327
  determinant: () => number;
2449
2328
  transpose: () => import('three').Matrix4;
@@ -2464,27 +2343,16 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
2464
2343
  makeRotationAxis: (axis: import('three').Vector3, angle: number) => import('three').Matrix4;
2465
2344
  makeScale: (x: number, y: number, z: number) => import('three').Matrix4;
2466
2345
  makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => import('three').Matrix4;
2467
- compose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
2468
- decompose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
2346
+ compose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
2347
+ decompose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
2469
2348
  makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
2470
2349
  makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
2471
2350
  equals: (matrix: import('three').Matrix4) => boolean;
2472
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Matrix4;
2351
+ fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix4;
2473
2352
  toArray: {
2474
- (array?: number[], offset?: number): number[];
2475
- (array?: import('three').Matrix4Tuple, offset?: 0): import('three').Matrix4Tuple;
2476
- (array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
2353
+ (): import('three').Matrix4Tuple;
2354
+ <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
2477
2355
  };
2478
- setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
2479
- extractPosition: (m: import('three').Matrix4) => import('three').Matrix4;
2480
- setRotationFromQuaternion: (q: import('three').Quaternion) => import('three').Matrix4;
2481
- multiplyVector3: (v: any) => any;
2482
- multiplyVector4: (v: any) => any;
2483
- multiplyVector3Array: (array: number[]) => number[];
2484
- rotateAxis: (v: any) => void;
2485
- crossVector: (v: any) => void;
2486
- flattenToArrayOffset: (array: number[], offset: number) => number[];
2487
- getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
2488
2356
  };
2489
2357
  matrixAutoUpdate: boolean;
2490
2358
  matrixWorldAutoUpdate: boolean;
@@ -3003,7 +2871,7 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
3003
2871
  onBeforeCompile: (parameters: import('three').WebGLProgramParametersWithUniforms, renderer: import('three').WebGLRenderer) => void;
3004
2872
  customProgramCacheKey: () => string;
3005
2873
  setValues: (values: import('three').MaterialParameters) => void;
3006
- toJSON: (meta?: any) => any;
2874
+ toJSON: (meta?: import('three').JSONMeta) => import('three').MaterialJSON;
3007
2875
  clone: () => import('three').Material;
3008
2876
  copy: (material: import('three').Material) => import('three').Material;
3009
2877
  dispose: () => void;
@@ -3238,7 +3106,7 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
3238
3106
  onBeforeCompile: (parameters: import('three').WebGLProgramParametersWithUniforms, renderer: import('three').WebGLRenderer) => void;
3239
3107
  customProgramCacheKey: () => string;
3240
3108
  setValues: (values: import('three').MaterialParameters) => void;
3241
- toJSON: (meta?: any) => any;
3109
+ toJSON: (meta?: import('three').JSONMeta) => import('three').MaterialJSON;
3242
3110
  clone: () => import('three').Material;
3243
3111
  copy: (material: import('three').Material) => import('three').Material;
3244
3112
  dispose: () => void;
@@ -3312,12 +3180,7 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
3312
3180
  updateMatrix: () => void;
3313
3181
  updateMatrixWorld: (force?: boolean) => void;
3314
3182
  updateWorldMatrix: (updateParents: boolean, updateChildren: boolean) => void;
3315
- toJSON: (meta?: {
3316
- geometries: any;
3317
- materials: any;
3318
- textures: any;
3319
- images: any;
3320
- }) => any;
3183
+ toJSON: (meta?: import('three').JSONMeta) => import('three').Object3DJSON;
3321
3184
  clone: (recursive?: boolean) => import('three').Object3D<import('three').Object3DEventMap>;
3322
3185
  copy: (object: import('three').Object3D, recursive?: boolean) => import('three').Object3D<import('three').Object3DEventMap>;
3323
3186
  addEventListener: {
@@ -3517,8 +3380,8 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
3517
3380
  setFromVector3: (v: import('three').Vector3, order?: import('three').EulerOrder) => import('three').Euler;
3518
3381
  reorder: (newOrder: import('three').EulerOrder) => import('three').Euler;
3519
3382
  equals: (euler: import('three').Euler) => boolean;
3520
- fromArray: (xyzo: [number, number, number, import('three').EulerOrder?, ...any[]]) => import('three').Euler;
3521
- toArray: (array?: Array<number | string | undefined>, offset?: number) => Array<number | string | undefined>;
3383
+ fromArray: (array: import('three').EulerTuple) => import('three').Euler;
3384
+ toArray: (array?: Partial<import('three').EulerTuple>, offset?: number) => import('three').EulerTuple;
3522
3385
  _onChange: (callback: () => void) => import('three').Euler;
3523
3386
  [Symbol.iterator]: () => Generator<string | number, void>;
3524
3387
  };
@@ -3550,10 +3413,10 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
3550
3413
  slerp: (qb: import('three').Quaternion, t: number) => import('three').Quaternion;
3551
3414
  slerpQuaternions: (qa: import('three').Quaternion, qb: import('three').Quaternion, t: number) => import('three').Quaternion;
3552
3415
  equals: (v: import('three').Quaternion) => boolean;
3553
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Quaternion;
3416
+ fromArray: (array: import('three').QuaternionTuple, offset?: number) => import('three').Quaternion;
3554
3417
  toArray: {
3555
- (array?: number[], offset?: number): number[];
3556
- (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
3418
+ (array?: number[], offset?: number): import('three').QuaternionTuple;
3419
+ (array: ArrayLike<number>, offset?: number): import('three').QuaternionTuple;
3557
3420
  };
3558
3421
  toJSON: () => [number, number, number, number];
3559
3422
  fromBufferAttribute: (attribute: import('three').BufferAttribute | import('three').InterleavedBufferAttribute, index: number) => import('three').Quaternion;
@@ -3648,12 +3511,13 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
3648
3511
  };
3649
3512
  readonly modelViewMatrix: {
3650
3513
  readonly isMatrix4: true;
3651
- elements: number[];
3514
+ elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
3652
3515
  set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => import('three').Matrix4;
3653
3516
  identity: () => import('three').Matrix4;
3654
3517
  clone: () => import('three').Matrix4;
3655
3518
  copy: (m: import('three').Matrix4) => import('three').Matrix4;
3656
3519
  copyPosition: (m: import('three').Matrix4) => import('three').Matrix4;
3520
+ setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
3657
3521
  extractBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
3658
3522
  makeBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
3659
3523
  extractRotation: (m: import('three').Matrix4) => import('three').Matrix4;
@@ -3663,7 +3527,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
3663
3527
  multiply: (m: import('three').Matrix4) => import('three').Matrix4;
3664
3528
  premultiply: (m: import('three').Matrix4) => import('three').Matrix4;
3665
3529
  multiplyMatrices: (a: import('three').Matrix4, b: import('three').Matrix4) => import('three').Matrix4;
3666
- multiplyToArray: (a: import('three').Matrix4, b: import('three').Matrix4, r: number[]) => import('three').Matrix4;
3667
3530
  multiplyScalar: (s: number) => import('three').Matrix4;
3668
3531
  determinant: () => number;
3669
3532
  transpose: () => import('three').Matrix4;
@@ -3684,37 +3547,28 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
3684
3547
  makeRotationAxis: (axis: import('three').Vector3, angle: number) => import('three').Matrix4;
3685
3548
  makeScale: (x: number, y: number, z: number) => import('three').Matrix4;
3686
3549
  makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => import('three').Matrix4;
3687
- compose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
3688
- decompose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
3550
+ compose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
3551
+ decompose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
3689
3552
  makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
3690
3553
  makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
3691
3554
  equals: (matrix: import('three').Matrix4) => boolean;
3692
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Matrix4;
3555
+ fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix4;
3693
3556
  toArray: {
3694
- (array?: number[], offset?: number): number[];
3695
- (array?: import('three').Matrix4Tuple, offset?: 0): import('three').Matrix4Tuple;
3696
- (array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
3557
+ (): import('three').Matrix4Tuple;
3558
+ <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
3697
3559
  };
3698
- setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
3699
- extractPosition: (m: import('three').Matrix4) => import('three').Matrix4;
3700
- setRotationFromQuaternion: (q: import('three').Quaternion) => import('three').Matrix4;
3701
- multiplyVector3: (v: any) => any;
3702
- multiplyVector4: (v: any) => any;
3703
- multiplyVector3Array: (array: number[]) => number[];
3704
- rotateAxis: (v: any) => void;
3705
- crossVector: (v: any) => void;
3706
- flattenToArrayOffset: (array: number[], offset: number) => number[];
3707
- getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
3708
3560
  };
3709
3561
  readonly normalMatrix: {
3710
3562
  readonly isMatrix3: true;
3711
- elements: number[];
3563
+ elements: [n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number];
3712
3564
  set: (n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number) => import('three').Matrix3;
3713
3565
  identity: () => import('three').Matrix3;
3714
- clone: () => import('three').Matrix3;
3715
3566
  copy: (m: import('three').Matrix3) => import('three').Matrix3;
3716
3567
  extractBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix3;
3717
3568
  setFromMatrix4: (m: import('three').Matrix4) => import('three').Matrix3;
3569
+ multiply: (m: import('three').Matrix3) => import('three').Matrix3;
3570
+ premultiply: (m: import('three').Matrix3) => import('three').Matrix3;
3571
+ multiplyMatrices: (a: import('three').Matrix3, b: import('three').Matrix3) => import('three').Matrix3;
3718
3572
  multiplyScalar: (s: number) => import('three').Matrix3;
3719
3573
  determinant: () => number;
3720
3574
  invert: () => import('three').Matrix3;
@@ -3723,46 +3577,31 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
3723
3577
  transposeIntoArray: (r: number[]) => import('three').Matrix3;
3724
3578
  setUvTransform: (tx: number, ty: number, sx: number, sy: number, rotation: number, cx: number, cy: number) => import('three').Matrix3;
3725
3579
  scale: (sx: number, sy: number) => import('three').Matrix3;
3580
+ rotate: (theta: number) => import('three').Matrix3;
3581
+ translate: (tx: number, ty: number) => import('three').Matrix3;
3726
3582
  makeTranslation: {
3727
3583
  (v: import('three').Vector2): import('three').Matrix3;
3728
3584
  (x: number, y: number): import('three').Matrix3;
3729
3585
  };
3730
- makeRotation: {
3731
- (theta: number): import('three').Matrix3;
3732
- (theta: number): import('three').Matrix3;
3733
- };
3734
- makeScale: {
3735
- (x: number, y: number): import('three').Matrix3;
3736
- (x: number, y: number): import('three').Matrix3;
3737
- };
3738
- rotate: (theta: number) => import('three').Matrix3;
3739
- translate: (tx: number, ty: number) => import('three').Matrix3;
3586
+ makeRotation: (theta: number) => import('three').Matrix3;
3587
+ makeScale: (x: number, y: number) => import('three').Matrix3;
3740
3588
  equals: (matrix: import('three').Matrix3) => boolean;
3741
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Matrix3;
3589
+ fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix3;
3742
3590
  toArray: {
3743
- (array?: number[], offset?: number): number[];
3744
- (array?: import('three').Matrix3Tuple, offset?: 0): import('three').Matrix3Tuple;
3745
- (array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
3746
- };
3747
- multiply: (m: import('three').Matrix3) => import('three').Matrix3;
3748
- premultiply: (m: import('three').Matrix3) => import('three').Matrix3;
3749
- multiplyMatrices: (a: import('three').Matrix3, b: import('three').Matrix3) => import('three').Matrix3;
3750
- multiplyVector3: (vector: import('three').Vector3) => any;
3751
- multiplyVector3Array: (a: any) => any;
3752
- getInverse: {
3753
- (matrix: import('three').Matrix4, throwOnDegenerate?: boolean): import('three').Matrix3;
3754
- (matrix: import('three').Matrix): import('three').Matrix;
3591
+ (): import('three').Matrix3Tuple;
3592
+ <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
3755
3593
  };
3756
- flattenToArrayOffset: (array: number[], offset: number) => number[];
3594
+ clone: () => import('three').Matrix3;
3757
3595
  };
3758
3596
  matrix: {
3759
3597
  readonly isMatrix4: true;
3760
- elements: number[];
3598
+ elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
3761
3599
  set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => import('three').Matrix4;
3762
3600
  identity: () => import('three').Matrix4;
3763
3601
  clone: () => import('three').Matrix4;
3764
3602
  copy: (m: import('three').Matrix4) => import('three').Matrix4;
3765
3603
  copyPosition: (m: import('three').Matrix4) => import('three').Matrix4;
3604
+ setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
3766
3605
  extractBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
3767
3606
  makeBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
3768
3607
  extractRotation: (m: import('three').Matrix4) => import('three').Matrix4;
@@ -3772,7 +3611,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
3772
3611
  multiply: (m: import('three').Matrix4) => import('three').Matrix4;
3773
3612
  premultiply: (m: import('three').Matrix4) => import('three').Matrix4;
3774
3613
  multiplyMatrices: (a: import('three').Matrix4, b: import('three').Matrix4) => import('three').Matrix4;
3775
- multiplyToArray: (a: import('three').Matrix4, b: import('three').Matrix4, r: number[]) => import('three').Matrix4;
3776
3614
  multiplyScalar: (s: number) => import('three').Matrix4;
3777
3615
  determinant: () => number;
3778
3616
  transpose: () => import('three').Matrix4;
@@ -3793,36 +3631,26 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
3793
3631
  makeRotationAxis: (axis: import('three').Vector3, angle: number) => import('three').Matrix4;
3794
3632
  makeScale: (x: number, y: number, z: number) => import('three').Matrix4;
3795
3633
  makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => import('three').Matrix4;
3796
- compose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
3797
- decompose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
3634
+ compose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
3635
+ decompose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
3798
3636
  makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
3799
3637
  makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
3800
3638
  equals: (matrix: import('three').Matrix4) => boolean;
3801
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Matrix4;
3639
+ fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix4;
3802
3640
  toArray: {
3803
- (array?: number[], offset?: number): number[];
3804
- (array?: import('three').Matrix4Tuple, offset?: 0): import('three').Matrix4Tuple;
3805
- (array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
3641
+ (): import('three').Matrix4Tuple;
3642
+ <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
3806
3643
  };
3807
- setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
3808
- extractPosition: (m: import('three').Matrix4) => import('three').Matrix4;
3809
- setRotationFromQuaternion: (q: import('three').Quaternion) => import('three').Matrix4;
3810
- multiplyVector3: (v: any) => any;
3811
- multiplyVector4: (v: any) => any;
3812
- multiplyVector3Array: (array: number[]) => number[];
3813
- rotateAxis: (v: any) => void;
3814
- crossVector: (v: any) => void;
3815
- flattenToArrayOffset: (array: number[], offset: number) => number[];
3816
- getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
3817
3644
  };
3818
3645
  matrixWorld: {
3819
3646
  readonly isMatrix4: true;
3820
- elements: number[];
3647
+ elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
3821
3648
  set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => import('three').Matrix4;
3822
3649
  identity: () => import('three').Matrix4;
3823
3650
  clone: () => import('three').Matrix4;
3824
3651
  copy: (m: import('three').Matrix4) => import('three').Matrix4;
3825
3652
  copyPosition: (m: import('three').Matrix4) => import('three').Matrix4;
3653
+ setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
3826
3654
  extractBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
3827
3655
  makeBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
3828
3656
  extractRotation: (m: import('three').Matrix4) => import('three').Matrix4;
@@ -3832,7 +3660,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
3832
3660
  multiply: (m: import('three').Matrix4) => import('three').Matrix4;
3833
3661
  premultiply: (m: import('three').Matrix4) => import('three').Matrix4;
3834
3662
  multiplyMatrices: (a: import('three').Matrix4, b: import('three').Matrix4) => import('three').Matrix4;
3835
- multiplyToArray: (a: import('three').Matrix4, b: import('three').Matrix4, r: number[]) => import('three').Matrix4;
3836
3663
  multiplyScalar: (s: number) => import('three').Matrix4;
3837
3664
  determinant: () => number;
3838
3665
  transpose: () => import('three').Matrix4;
@@ -3853,27 +3680,16 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
3853
3680
  makeRotationAxis: (axis: import('three').Vector3, angle: number) => import('three').Matrix4;
3854
3681
  makeScale: (x: number, y: number, z: number) => import('three').Matrix4;
3855
3682
  makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => import('three').Matrix4;
3856
- compose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
3857
- decompose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
3683
+ compose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
3684
+ decompose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
3858
3685
  makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
3859
3686
  makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
3860
3687
  equals: (matrix: import('three').Matrix4) => boolean;
3861
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Matrix4;
3688
+ fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix4;
3862
3689
  toArray: {
3863
- (array?: number[], offset?: number): number[];
3864
- (array?: import('three').Matrix4Tuple, offset?: 0): import('three').Matrix4Tuple;
3865
- (array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
3690
+ (): import('three').Matrix4Tuple;
3691
+ <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
3866
3692
  };
3867
- setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
3868
- extractPosition: (m: import('three').Matrix4) => import('three').Matrix4;
3869
- setRotationFromQuaternion: (q: import('three').Quaternion) => import('three').Matrix4;
3870
- multiplyVector3: (v: any) => any;
3871
- multiplyVector4: (v: any) => any;
3872
- multiplyVector3Array: (array: number[]) => number[];
3873
- rotateAxis: (v: any) => void;
3874
- crossVector: (v: any) => void;
3875
- flattenToArrayOffset: (array: number[], offset: number) => number[];
3876
- getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
3877
3693
  };
3878
3694
  matrixAutoUpdate: boolean;
3879
3695
  matrixWorldAutoUpdate: boolean;
@@ -4381,7 +4197,7 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
4381
4197
  onBeforeCompile: (parameters: import('three').WebGLProgramParametersWithUniforms, renderer: import('three').WebGLRenderer) => void;
4382
4198
  customProgramCacheKey: () => string;
4383
4199
  setValues: (values: import('three').MaterialParameters) => void;
4384
- toJSON: (meta?: any) => any;
4200
+ toJSON: (meta?: import('three').JSONMeta) => import('three').MaterialJSON;
4385
4201
  clone: () => import('three').Material;
4386
4202
  copy: (material: import('three').Material) => import('three').Material;
4387
4203
  dispose: () => void;
@@ -4616,7 +4432,7 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
4616
4432
  onBeforeCompile: (parameters: import('three').WebGLProgramParametersWithUniforms, renderer: import('three').WebGLRenderer) => void;
4617
4433
  customProgramCacheKey: () => string;
4618
4434
  setValues: (values: import('three').MaterialParameters) => void;
4619
- toJSON: (meta?: any) => any;
4435
+ toJSON: (meta?: import('three').JSONMeta) => import('three').MaterialJSON;
4620
4436
  clone: () => import('three').Material;
4621
4437
  copy: (material: import('three').Material) => import('three').Material;
4622
4438
  dispose: () => void;
@@ -4689,12 +4505,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
4689
4505
  updateMatrix: () => void;
4690
4506
  updateMatrixWorld: (force?: boolean) => void;
4691
4507
  updateWorldMatrix: (updateParents: boolean, updateChildren: boolean) => void;
4692
- toJSON: (meta?: {
4693
- geometries: any;
4694
- materials: any;
4695
- textures: any;
4696
- images: any;
4697
- }) => any;
4698
4508
  clone: (recursive?: boolean) => import('three').PerspectiveCamera;
4699
4509
  copy: (object: import('three').Object3D, recursive?: boolean) => import('three').PerspectiveCamera;
4700
4510
  addEventListener: {
@@ -4732,6 +4542,7 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
4732
4542
  updateProjectionMatrix: () => void;
4733
4543
  setViewOffset: (fullWidth: number, fullHeight: number, offsetX: number, offsetY: number, width: number, height: number) => void;
4734
4544
  clearViewOffset: () => void;
4545
+ toJSON: (meta?: import('three').JSONMeta) => import('three').OrthographicCameraJSON;
4735
4546
  readonly isCamera: true;
4736
4547
  layers: {
4737
4548
  mask: number;
@@ -4746,12 +4557,13 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
4746
4557
  };
4747
4558
  matrixWorldInverse: {
4748
4559
  readonly isMatrix4: true;
4749
- elements: number[];
4560
+ elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
4750
4561
  set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => import('three').Matrix4;
4751
4562
  identity: () => import('three').Matrix4;
4752
4563
  clone: () => import('three').Matrix4;
4753
4564
  copy: (m: import('three').Matrix4) => import('three').Matrix4;
4754
4565
  copyPosition: (m: import('three').Matrix4) => import('three').Matrix4;
4566
+ setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
4755
4567
  extractBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
4756
4568
  makeBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
4757
4569
  extractRotation: (m: import('three').Matrix4) => import('three').Matrix4;
@@ -4761,7 +4573,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
4761
4573
  multiply: (m: import('three').Matrix4) => import('three').Matrix4;
4762
4574
  premultiply: (m: import('three').Matrix4) => import('three').Matrix4;
4763
4575
  multiplyMatrices: (a: import('three').Matrix4, b: import('three').Matrix4) => import('three').Matrix4;
4764
- multiplyToArray: (a: import('three').Matrix4, b: import('three').Matrix4, r: number[]) => import('three').Matrix4;
4765
4576
  multiplyScalar: (s: number) => import('three').Matrix4;
4766
4577
  determinant: () => number;
4767
4578
  transpose: () => import('three').Matrix4;
@@ -4782,36 +4593,26 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
4782
4593
  makeRotationAxis: (axis: import('three').Vector3, angle: number) => import('three').Matrix4;
4783
4594
  makeScale: (x: number, y: number, z: number) => import('three').Matrix4;
4784
4595
  makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => import('three').Matrix4;
4785
- compose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
4786
- decompose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
4596
+ compose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
4597
+ decompose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
4787
4598
  makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
4788
4599
  makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
4789
4600
  equals: (matrix: import('three').Matrix4) => boolean;
4790
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Matrix4;
4601
+ fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix4;
4791
4602
  toArray: {
4792
- (array?: number[], offset?: number): number[];
4793
- (array?: import('three').Matrix4Tuple, offset?: 0): import('three').Matrix4Tuple;
4794
- (array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
4603
+ (): import('three').Matrix4Tuple;
4604
+ <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
4795
4605
  };
4796
- setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
4797
- extractPosition: (m: import('three').Matrix4) => import('three').Matrix4;
4798
- setRotationFromQuaternion: (q: import('three').Quaternion) => import('three').Matrix4;
4799
- multiplyVector3: (v: any) => any;
4800
- multiplyVector4: (v: any) => any;
4801
- multiplyVector3Array: (array: number[]) => number[];
4802
- rotateAxis: (v: any) => void;
4803
- crossVector: (v: any) => void;
4804
- flattenToArrayOffset: (array: number[], offset: number) => number[];
4805
- getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
4806
4606
  };
4807
4607
  projectionMatrix: {
4808
4608
  readonly isMatrix4: true;
4809
- elements: number[];
4609
+ elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
4810
4610
  set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => import('three').Matrix4;
4811
4611
  identity: () => import('three').Matrix4;
4812
4612
  clone: () => import('three').Matrix4;
4813
4613
  copy: (m: import('three').Matrix4) => import('three').Matrix4;
4814
4614
  copyPosition: (m: import('three').Matrix4) => import('three').Matrix4;
4615
+ setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
4815
4616
  extractBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
4816
4617
  makeBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
4817
4618
  extractRotation: (m: import('three').Matrix4) => import('three').Matrix4;
@@ -4821,7 +4622,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
4821
4622
  multiply: (m: import('three').Matrix4) => import('three').Matrix4;
4822
4623
  premultiply: (m: import('three').Matrix4) => import('three').Matrix4;
4823
4624
  multiplyMatrices: (a: import('three').Matrix4, b: import('three').Matrix4) => import('three').Matrix4;
4824
- multiplyToArray: (a: import('three').Matrix4, b: import('three').Matrix4, r: number[]) => import('three').Matrix4;
4825
4625
  multiplyScalar: (s: number) => import('three').Matrix4;
4826
4626
  determinant: () => number;
4827
4627
  transpose: () => import('three').Matrix4;
@@ -4842,36 +4642,26 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
4842
4642
  makeRotationAxis: (axis: import('three').Vector3, angle: number) => import('three').Matrix4;
4843
4643
  makeScale: (x: number, y: number, z: number) => import('three').Matrix4;
4844
4644
  makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => import('three').Matrix4;
4845
- compose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
4846
- decompose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
4645
+ compose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
4646
+ decompose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
4847
4647
  makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
4848
4648
  makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
4849
4649
  equals: (matrix: import('three').Matrix4) => boolean;
4850
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Matrix4;
4650
+ fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix4;
4851
4651
  toArray: {
4852
- (array?: number[], offset?: number): number[];
4853
- (array?: import('three').Matrix4Tuple, offset?: 0): import('three').Matrix4Tuple;
4854
- (array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
4652
+ (): import('three').Matrix4Tuple;
4653
+ <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
4855
4654
  };
4856
- setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
4857
- extractPosition: (m: import('three').Matrix4) => import('three').Matrix4;
4858
- setRotationFromQuaternion: (q: import('three').Quaternion) => import('three').Matrix4;
4859
- multiplyVector3: (v: any) => any;
4860
- multiplyVector4: (v: any) => any;
4861
- multiplyVector3Array: (array: number[]) => number[];
4862
- rotateAxis: (v: any) => void;
4863
- crossVector: (v: any) => void;
4864
- flattenToArrayOffset: (array: number[], offset: number) => number[];
4865
- getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
4866
4655
  };
4867
4656
  projectionMatrixInverse: {
4868
4657
  readonly isMatrix4: true;
4869
- elements: number[];
4658
+ elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
4870
4659
  set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => import('three').Matrix4;
4871
4660
  identity: () => import('three').Matrix4;
4872
4661
  clone: () => import('three').Matrix4;
4873
4662
  copy: (m: import('three').Matrix4) => import('three').Matrix4;
4874
4663
  copyPosition: (m: import('three').Matrix4) => import('three').Matrix4;
4664
+ setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
4875
4665
  extractBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
4876
4666
  makeBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
4877
4667
  extractRotation: (m: import('three').Matrix4) => import('three').Matrix4;
@@ -4881,7 +4671,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
4881
4671
  multiply: (m: import('three').Matrix4) => import('three').Matrix4;
4882
4672
  premultiply: (m: import('three').Matrix4) => import('three').Matrix4;
4883
4673
  multiplyMatrices: (a: import('three').Matrix4, b: import('three').Matrix4) => import('three').Matrix4;
4884
- multiplyToArray: (a: import('three').Matrix4, b: import('three').Matrix4, r: number[]) => import('three').Matrix4;
4885
4674
  multiplyScalar: (s: number) => import('three').Matrix4;
4886
4675
  determinant: () => number;
4887
4676
  transpose: () => import('three').Matrix4;
@@ -4902,27 +4691,16 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
4902
4691
  makeRotationAxis: (axis: import('three').Vector3, angle: number) => import('three').Matrix4;
4903
4692
  makeScale: (x: number, y: number, z: number) => import('three').Matrix4;
4904
4693
  makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => import('three').Matrix4;
4905
- compose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
4906
- decompose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
4694
+ compose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
4695
+ decompose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
4907
4696
  makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
4908
4697
  makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
4909
4698
  equals: (matrix: import('three').Matrix4) => boolean;
4910
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Matrix4;
4699
+ fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix4;
4911
4700
  toArray: {
4912
- (array?: number[], offset?: number): number[];
4913
- (array?: import('three').Matrix4Tuple, offset?: 0): import('three').Matrix4Tuple;
4914
- (array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
4701
+ (): import('three').Matrix4Tuple;
4702
+ <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
4915
4703
  };
4916
- setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
4917
- extractPosition: (m: import('three').Matrix4) => import('three').Matrix4;
4918
- setRotationFromQuaternion: (q: import('three').Quaternion) => import('three').Matrix4;
4919
- multiplyVector3: (v: any) => any;
4920
- multiplyVector4: (v: any) => any;
4921
- multiplyVector3Array: (array: number[]) => number[];
4922
- rotateAxis: (v: any) => void;
4923
- crossVector: (v: any) => void;
4924
- flattenToArrayOffset: (array: number[], offset: number) => number[];
4925
- getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
4926
4704
  };
4927
4705
  coordinateSystem: import('three').CoordinateSystem;
4928
4706
  viewport?: {
@@ -5181,8 +4959,8 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
5181
4959
  setFromVector3: (v: import('three').Vector3, order?: import('three').EulerOrder) => import('three').Euler;
5182
4960
  reorder: (newOrder: import('three').EulerOrder) => import('three').Euler;
5183
4961
  equals: (euler: import('three').Euler) => boolean;
5184
- fromArray: (xyzo: [number, number, number, import('three').EulerOrder?, ...any[]]) => import('three').Euler;
5185
- toArray: (array?: Array<number | string | undefined>, offset?: number) => Array<number | string | undefined>;
4962
+ fromArray: (array: import('three').EulerTuple) => import('three').Euler;
4963
+ toArray: (array?: Partial<import('three').EulerTuple>, offset?: number) => import('three').EulerTuple;
5186
4964
  _onChange: (callback: () => void) => import('three').Euler;
5187
4965
  [Symbol.iterator]: () => Generator<string | number, void>;
5188
4966
  };
@@ -5214,10 +4992,10 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
5214
4992
  slerp: (qb: import('three').Quaternion, t: number) => import('three').Quaternion;
5215
4993
  slerpQuaternions: (qa: import('three').Quaternion, qb: import('three').Quaternion, t: number) => import('three').Quaternion;
5216
4994
  equals: (v: import('three').Quaternion) => boolean;
5217
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Quaternion;
4995
+ fromArray: (array: import('three').QuaternionTuple, offset?: number) => import('three').Quaternion;
5218
4996
  toArray: {
5219
- (array?: number[], offset?: number): number[];
5220
- (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
4997
+ (array?: number[], offset?: number): import('three').QuaternionTuple;
4998
+ (array: ArrayLike<number>, offset?: number): import('three').QuaternionTuple;
5221
4999
  };
5222
5000
  toJSON: () => [number, number, number, number];
5223
5001
  fromBufferAttribute: (attribute: import('three').BufferAttribute | import('three').InterleavedBufferAttribute, index: number) => import('three').Quaternion;
@@ -5312,12 +5090,13 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
5312
5090
  };
5313
5091
  readonly modelViewMatrix: {
5314
5092
  readonly isMatrix4: true;
5315
- elements: number[];
5093
+ elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
5316
5094
  set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => import('three').Matrix4;
5317
5095
  identity: () => import('three').Matrix4;
5318
5096
  clone: () => import('three').Matrix4;
5319
5097
  copy: (m: import('three').Matrix4) => import('three').Matrix4;
5320
5098
  copyPosition: (m: import('three').Matrix4) => import('three').Matrix4;
5099
+ setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
5321
5100
  extractBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
5322
5101
  makeBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
5323
5102
  extractRotation: (m: import('three').Matrix4) => import('three').Matrix4;
@@ -5327,7 +5106,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
5327
5106
  multiply: (m: import('three').Matrix4) => import('three').Matrix4;
5328
5107
  premultiply: (m: import('three').Matrix4) => import('three').Matrix4;
5329
5108
  multiplyMatrices: (a: import('three').Matrix4, b: import('three').Matrix4) => import('three').Matrix4;
5330
- multiplyToArray: (a: import('three').Matrix4, b: import('three').Matrix4, r: number[]) => import('three').Matrix4;
5331
5109
  multiplyScalar: (s: number) => import('three').Matrix4;
5332
5110
  determinant: () => number;
5333
5111
  transpose: () => import('three').Matrix4;
@@ -5348,37 +5126,28 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
5348
5126
  makeRotationAxis: (axis: import('three').Vector3, angle: number) => import('three').Matrix4;
5349
5127
  makeScale: (x: number, y: number, z: number) => import('three').Matrix4;
5350
5128
  makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => import('three').Matrix4;
5351
- compose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
5352
- decompose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
5129
+ compose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
5130
+ decompose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
5353
5131
  makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
5354
5132
  makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
5355
5133
  equals: (matrix: import('three').Matrix4) => boolean;
5356
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Matrix4;
5134
+ fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix4;
5357
5135
  toArray: {
5358
- (array?: number[], offset?: number): number[];
5359
- (array?: import('three').Matrix4Tuple, offset?: 0): import('three').Matrix4Tuple;
5360
- (array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
5136
+ (): import('three').Matrix4Tuple;
5137
+ <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
5361
5138
  };
5362
- setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
5363
- extractPosition: (m: import('three').Matrix4) => import('three').Matrix4;
5364
- setRotationFromQuaternion: (q: import('three').Quaternion) => import('three').Matrix4;
5365
- multiplyVector3: (v: any) => any;
5366
- multiplyVector4: (v: any) => any;
5367
- multiplyVector3Array: (array: number[]) => number[];
5368
- rotateAxis: (v: any) => void;
5369
- crossVector: (v: any) => void;
5370
- flattenToArrayOffset: (array: number[], offset: number) => number[];
5371
- getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
5372
5139
  };
5373
5140
  readonly normalMatrix: {
5374
5141
  readonly isMatrix3: true;
5375
- elements: number[];
5142
+ elements: [n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number];
5376
5143
  set: (n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number) => import('three').Matrix3;
5377
5144
  identity: () => import('three').Matrix3;
5378
- clone: () => import('three').Matrix3;
5379
5145
  copy: (m: import('three').Matrix3) => import('three').Matrix3;
5380
5146
  extractBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix3;
5381
5147
  setFromMatrix4: (m: import('three').Matrix4) => import('three').Matrix3;
5148
+ multiply: (m: import('three').Matrix3) => import('three').Matrix3;
5149
+ premultiply: (m: import('three').Matrix3) => import('three').Matrix3;
5150
+ multiplyMatrices: (a: import('three').Matrix3, b: import('three').Matrix3) => import('three').Matrix3;
5382
5151
  multiplyScalar: (s: number) => import('three').Matrix3;
5383
5152
  determinant: () => number;
5384
5153
  invert: () => import('three').Matrix3;
@@ -5387,46 +5156,31 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
5387
5156
  transposeIntoArray: (r: number[]) => import('three').Matrix3;
5388
5157
  setUvTransform: (tx: number, ty: number, sx: number, sy: number, rotation: number, cx: number, cy: number) => import('three').Matrix3;
5389
5158
  scale: (sx: number, sy: number) => import('three').Matrix3;
5159
+ rotate: (theta: number) => import('three').Matrix3;
5160
+ translate: (tx: number, ty: number) => import('three').Matrix3;
5390
5161
  makeTranslation: {
5391
5162
  (v: import('three').Vector2): import('three').Matrix3;
5392
5163
  (x: number, y: number): import('three').Matrix3;
5393
5164
  };
5394
- makeRotation: {
5395
- (theta: number): import('three').Matrix3;
5396
- (theta: number): import('three').Matrix3;
5397
- };
5398
- makeScale: {
5399
- (x: number, y: number): import('three').Matrix3;
5400
- (x: number, y: number): import('three').Matrix3;
5401
- };
5402
- rotate: (theta: number) => import('three').Matrix3;
5403
- translate: (tx: number, ty: number) => import('three').Matrix3;
5165
+ makeRotation: (theta: number) => import('three').Matrix3;
5166
+ makeScale: (x: number, y: number) => import('three').Matrix3;
5404
5167
  equals: (matrix: import('three').Matrix3) => boolean;
5405
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Matrix3;
5168
+ fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix3;
5406
5169
  toArray: {
5407
- (array?: number[], offset?: number): number[];
5408
- (array?: import('three').Matrix3Tuple, offset?: 0): import('three').Matrix3Tuple;
5409
- (array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
5410
- };
5411
- multiply: (m: import('three').Matrix3) => import('three').Matrix3;
5412
- premultiply: (m: import('three').Matrix3) => import('three').Matrix3;
5413
- multiplyMatrices: (a: import('three').Matrix3, b: import('three').Matrix3) => import('three').Matrix3;
5414
- multiplyVector3: (vector: import('three').Vector3) => any;
5415
- multiplyVector3Array: (a: any) => any;
5416
- getInverse: {
5417
- (matrix: import('three').Matrix4, throwOnDegenerate?: boolean): import('three').Matrix3;
5418
- (matrix: import('three').Matrix): import('three').Matrix;
5170
+ (): import('three').Matrix3Tuple;
5171
+ <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
5419
5172
  };
5420
- flattenToArrayOffset: (array: number[], offset: number) => number[];
5173
+ clone: () => import('three').Matrix3;
5421
5174
  };
5422
5175
  matrix: {
5423
5176
  readonly isMatrix4: true;
5424
- elements: number[];
5177
+ elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
5425
5178
  set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => import('three').Matrix4;
5426
5179
  identity: () => import('three').Matrix4;
5427
5180
  clone: () => import('three').Matrix4;
5428
5181
  copy: (m: import('three').Matrix4) => import('three').Matrix4;
5429
5182
  copyPosition: (m: import('three').Matrix4) => import('three').Matrix4;
5183
+ setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
5430
5184
  extractBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
5431
5185
  makeBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
5432
5186
  extractRotation: (m: import('three').Matrix4) => import('three').Matrix4;
@@ -5436,7 +5190,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
5436
5190
  multiply: (m: import('three').Matrix4) => import('three').Matrix4;
5437
5191
  premultiply: (m: import('three').Matrix4) => import('three').Matrix4;
5438
5192
  multiplyMatrices: (a: import('three').Matrix4, b: import('three').Matrix4) => import('three').Matrix4;
5439
- multiplyToArray: (a: import('three').Matrix4, b: import('three').Matrix4, r: number[]) => import('three').Matrix4;
5440
5193
  multiplyScalar: (s: number) => import('three').Matrix4;
5441
5194
  determinant: () => number;
5442
5195
  transpose: () => import('three').Matrix4;
@@ -5457,36 +5210,26 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
5457
5210
  makeRotationAxis: (axis: import('three').Vector3, angle: number) => import('three').Matrix4;
5458
5211
  makeScale: (x: number, y: number, z: number) => import('three').Matrix4;
5459
5212
  makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => import('three').Matrix4;
5460
- compose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
5461
- decompose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
5213
+ compose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
5214
+ decompose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
5462
5215
  makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
5463
5216
  makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
5464
5217
  equals: (matrix: import('three').Matrix4) => boolean;
5465
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Matrix4;
5218
+ fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix4;
5466
5219
  toArray: {
5467
- (array?: number[], offset?: number): number[];
5468
- (array?: import('three').Matrix4Tuple, offset?: 0): import('three').Matrix4Tuple;
5469
- (array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
5220
+ (): import('three').Matrix4Tuple;
5221
+ <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
5470
5222
  };
5471
- setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
5472
- extractPosition: (m: import('three').Matrix4) => import('three').Matrix4;
5473
- setRotationFromQuaternion: (q: import('three').Quaternion) => import('three').Matrix4;
5474
- multiplyVector3: (v: any) => any;
5475
- multiplyVector4: (v: any) => any;
5476
- multiplyVector3Array: (array: number[]) => number[];
5477
- rotateAxis: (v: any) => void;
5478
- crossVector: (v: any) => void;
5479
- flattenToArrayOffset: (array: number[], offset: number) => number[];
5480
- getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
5481
5223
  };
5482
5224
  matrixWorld: {
5483
5225
  readonly isMatrix4: true;
5484
- elements: number[];
5226
+ elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
5485
5227
  set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => import('three').Matrix4;
5486
5228
  identity: () => import('three').Matrix4;
5487
5229
  clone: () => import('three').Matrix4;
5488
5230
  copy: (m: import('three').Matrix4) => import('three').Matrix4;
5489
5231
  copyPosition: (m: import('three').Matrix4) => import('three').Matrix4;
5232
+ setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
5490
5233
  extractBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
5491
5234
  makeBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
5492
5235
  extractRotation: (m: import('three').Matrix4) => import('three').Matrix4;
@@ -5496,7 +5239,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
5496
5239
  multiply: (m: import('three').Matrix4) => import('three').Matrix4;
5497
5240
  premultiply: (m: import('three').Matrix4) => import('three').Matrix4;
5498
5241
  multiplyMatrices: (a: import('three').Matrix4, b: import('three').Matrix4) => import('three').Matrix4;
5499
- multiplyToArray: (a: import('three').Matrix4, b: import('three').Matrix4, r: number[]) => import('three').Matrix4;
5500
5242
  multiplyScalar: (s: number) => import('three').Matrix4;
5501
5243
  determinant: () => number;
5502
5244
  transpose: () => import('three').Matrix4;
@@ -5517,27 +5259,16 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
5517
5259
  makeRotationAxis: (axis: import('three').Vector3, angle: number) => import('three').Matrix4;
5518
5260
  makeScale: (x: number, y: number, z: number) => import('three').Matrix4;
5519
5261
  makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => import('three').Matrix4;
5520
- compose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
5521
- decompose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
5262
+ compose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
5263
+ decompose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
5522
5264
  makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
5523
5265
  makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
5524
5266
  equals: (matrix: import('three').Matrix4) => boolean;
5525
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Matrix4;
5267
+ fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix4;
5526
5268
  toArray: {
5527
- (array?: number[], offset?: number): number[];
5528
- (array?: import('three').Matrix4Tuple, offset?: 0): import('three').Matrix4Tuple;
5529
- (array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
5269
+ (): import('three').Matrix4Tuple;
5270
+ <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
5530
5271
  };
5531
- setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
5532
- extractPosition: (m: import('three').Matrix4) => import('three').Matrix4;
5533
- setRotationFromQuaternion: (q: import('three').Quaternion) => import('three').Matrix4;
5534
- multiplyVector3: (v: any) => any;
5535
- multiplyVector4: (v: any) => any;
5536
- multiplyVector3Array: (array: number[]) => number[];
5537
- rotateAxis: (v: any) => void;
5538
- crossVector: (v: any) => void;
5539
- flattenToArrayOffset: (array: number[], offset: number) => number[];
5540
- getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
5541
5272
  };
5542
5273
  matrixAutoUpdate: boolean;
5543
5274
  matrixWorldAutoUpdate: boolean;
@@ -6056,7 +5787,7 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
6056
5787
  onBeforeCompile: (parameters: import('three').WebGLProgramParametersWithUniforms, renderer: import('three').WebGLRenderer) => void;
6057
5788
  customProgramCacheKey: () => string;
6058
5789
  setValues: (values: import('three').MaterialParameters) => void;
6059
- toJSON: (meta?: any) => any;
5790
+ toJSON: (meta?: import('three').JSONMeta) => import('three').MaterialJSON;
6060
5791
  clone: () => import('three').Material;
6061
5792
  copy: (material: import('three').Material) => import('three').Material;
6062
5793
  dispose: () => void;
@@ -6291,7 +6022,7 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
6291
6022
  onBeforeCompile: (parameters: import('three').WebGLProgramParametersWithUniforms, renderer: import('three').WebGLRenderer) => void;
6292
6023
  customProgramCacheKey: () => string;
6293
6024
  setValues: (values: import('three').MaterialParameters) => void;
6294
- toJSON: (meta?: any) => any;
6025
+ toJSON: (meta?: import('three').JSONMeta) => import('three').MaterialJSON;
6295
6026
  clone: () => import('three').Material;
6296
6027
  copy: (material: import('three').Material) => import('three').Material;
6297
6028
  dispose: () => void;
@@ -6365,12 +6096,7 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
6365
6096
  updateMatrix: () => void;
6366
6097
  updateMatrixWorld: (force?: boolean) => void;
6367
6098
  updateWorldMatrix: (updateParents: boolean, updateChildren: boolean) => void;
6368
- toJSON: (meta?: {
6369
- geometries: any;
6370
- materials: any;
6371
- textures: any;
6372
- images: any;
6373
- }) => any;
6099
+ toJSON: (meta?: import('three').JSONMeta) => import('three').Object3DJSON;
6374
6100
  clone: (recursive?: boolean) => import('three').Object3D<import('three').Object3DEventMap>;
6375
6101
  copy: (object: import('three').Object3D, recursive?: boolean) => import('three').Object3D<import('three').Object3DEventMap>;
6376
6102
  addEventListener: {
@@ -6578,8 +6304,8 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
6578
6304
  setFromVector3: (v: import('three').Vector3, order?: import('three').EulerOrder) => import('three').Euler;
6579
6305
  reorder: (newOrder: import('three').EulerOrder) => import('three').Euler;
6580
6306
  equals: (euler: import('three').Euler) => boolean;
6581
- fromArray: (xyzo: [number, number, number, import('three').EulerOrder?, ...any[]]) => import('three').Euler;
6582
- toArray: (array?: Array<number | string | undefined>, offset?: number) => Array<number | string | undefined>;
6307
+ fromArray: (array: import('three').EulerTuple) => import('three').Euler;
6308
+ toArray: (array?: Partial<import('three').EulerTuple>, offset?: number) => import('three').EulerTuple;
6583
6309
  _onChange: (callback: () => void) => import('three').Euler;
6584
6310
  [Symbol.iterator]: () => Generator<string | number, void>;
6585
6311
  };
@@ -6611,10 +6337,10 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
6611
6337
  slerp: (qb: import('three').Quaternion, t: number) => import('three').Quaternion;
6612
6338
  slerpQuaternions: (qa: import('three').Quaternion, qb: import('three').Quaternion, t: number) => import('three').Quaternion;
6613
6339
  equals: (v: import('three').Quaternion) => boolean;
6614
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Quaternion;
6340
+ fromArray: (array: import('three').QuaternionTuple, offset?: number) => import('three').Quaternion;
6615
6341
  toArray: {
6616
- (array?: number[], offset?: number): number[];
6617
- (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
6342
+ (array?: number[], offset?: number): import('three').QuaternionTuple;
6343
+ (array: ArrayLike<number>, offset?: number): import('three').QuaternionTuple;
6618
6344
  };
6619
6345
  toJSON: () => [number, number, number, number];
6620
6346
  fromBufferAttribute: (attribute: import('three').BufferAttribute | import('three').InterleavedBufferAttribute, index: number) => import('three').Quaternion;
@@ -6709,12 +6435,13 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
6709
6435
  };
6710
6436
  readonly modelViewMatrix: {
6711
6437
  readonly isMatrix4: true;
6712
- elements: number[];
6438
+ elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
6713
6439
  set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => import('three').Matrix4;
6714
6440
  identity: () => import('three').Matrix4;
6715
6441
  clone: () => import('three').Matrix4;
6716
6442
  copy: (m: import('three').Matrix4) => import('three').Matrix4;
6717
6443
  copyPosition: (m: import('three').Matrix4) => import('three').Matrix4;
6444
+ setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
6718
6445
  extractBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
6719
6446
  makeBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
6720
6447
  extractRotation: (m: import('three').Matrix4) => import('three').Matrix4;
@@ -6724,7 +6451,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
6724
6451
  multiply: (m: import('three').Matrix4) => import('three').Matrix4;
6725
6452
  premultiply: (m: import('three').Matrix4) => import('three').Matrix4;
6726
6453
  multiplyMatrices: (a: import('three').Matrix4, b: import('three').Matrix4) => import('three').Matrix4;
6727
- multiplyToArray: (a: import('three').Matrix4, b: import('three').Matrix4, r: number[]) => import('three').Matrix4;
6728
6454
  multiplyScalar: (s: number) => import('three').Matrix4;
6729
6455
  determinant: () => number;
6730
6456
  transpose: () => import('three').Matrix4;
@@ -6745,37 +6471,28 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
6745
6471
  makeRotationAxis: (axis: import('three').Vector3, angle: number) => import('three').Matrix4;
6746
6472
  makeScale: (x: number, y: number, z: number) => import('three').Matrix4;
6747
6473
  makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => import('three').Matrix4;
6748
- compose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
6749
- decompose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
6474
+ compose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
6475
+ decompose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
6750
6476
  makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
6751
6477
  makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
6752
6478
  equals: (matrix: import('three').Matrix4) => boolean;
6753
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Matrix4;
6479
+ fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix4;
6754
6480
  toArray: {
6755
- (array?: number[], offset?: number): number[];
6756
- (array?: import('three').Matrix4Tuple, offset?: 0): import('three').Matrix4Tuple;
6757
- (array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
6481
+ (): import('three').Matrix4Tuple;
6482
+ <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
6758
6483
  };
6759
- setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
6760
- extractPosition: (m: import('three').Matrix4) => import('three').Matrix4;
6761
- setRotationFromQuaternion: (q: import('three').Quaternion) => import('three').Matrix4;
6762
- multiplyVector3: (v: any) => any;
6763
- multiplyVector4: (v: any) => any;
6764
- multiplyVector3Array: (array: number[]) => number[];
6765
- rotateAxis: (v: any) => void;
6766
- crossVector: (v: any) => void;
6767
- flattenToArrayOffset: (array: number[], offset: number) => number[];
6768
- getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
6769
6484
  };
6770
6485
  readonly normalMatrix: {
6771
6486
  readonly isMatrix3: true;
6772
- elements: number[];
6487
+ elements: [n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number];
6773
6488
  set: (n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number) => import('three').Matrix3;
6774
6489
  identity: () => import('three').Matrix3;
6775
- clone: () => import('three').Matrix3;
6776
6490
  copy: (m: import('three').Matrix3) => import('three').Matrix3;
6777
6491
  extractBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix3;
6778
6492
  setFromMatrix4: (m: import('three').Matrix4) => import('three').Matrix3;
6493
+ multiply: (m: import('three').Matrix3) => import('three').Matrix3;
6494
+ premultiply: (m: import('three').Matrix3) => import('three').Matrix3;
6495
+ multiplyMatrices: (a: import('three').Matrix3, b: import('three').Matrix3) => import('three').Matrix3;
6779
6496
  multiplyScalar: (s: number) => import('three').Matrix3;
6780
6497
  determinant: () => number;
6781
6498
  invert: () => import('three').Matrix3;
@@ -6784,46 +6501,31 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
6784
6501
  transposeIntoArray: (r: number[]) => import('three').Matrix3;
6785
6502
  setUvTransform: (tx: number, ty: number, sx: number, sy: number, rotation: number, cx: number, cy: number) => import('three').Matrix3;
6786
6503
  scale: (sx: number, sy: number) => import('three').Matrix3;
6504
+ rotate: (theta: number) => import('three').Matrix3;
6505
+ translate: (tx: number, ty: number) => import('three').Matrix3;
6787
6506
  makeTranslation: {
6788
6507
  (v: import('three').Vector2): import('three').Matrix3;
6789
6508
  (x: number, y: number): import('three').Matrix3;
6790
6509
  };
6791
- makeRotation: {
6792
- (theta: number): import('three').Matrix3;
6793
- (theta: number): import('three').Matrix3;
6794
- };
6795
- makeScale: {
6796
- (x: number, y: number): import('three').Matrix3;
6797
- (x: number, y: number): import('three').Matrix3;
6798
- };
6799
- rotate: (theta: number) => import('three').Matrix3;
6800
- translate: (tx: number, ty: number) => import('three').Matrix3;
6510
+ makeRotation: (theta: number) => import('three').Matrix3;
6511
+ makeScale: (x: number, y: number) => import('three').Matrix3;
6801
6512
  equals: (matrix: import('three').Matrix3) => boolean;
6802
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Matrix3;
6513
+ fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix3;
6803
6514
  toArray: {
6804
- (array?: number[], offset?: number): number[];
6805
- (array?: import('three').Matrix3Tuple, offset?: 0): import('three').Matrix3Tuple;
6806
- (array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
6807
- };
6808
- multiply: (m: import('three').Matrix3) => import('three').Matrix3;
6809
- premultiply: (m: import('three').Matrix3) => import('three').Matrix3;
6810
- multiplyMatrices: (a: import('three').Matrix3, b: import('three').Matrix3) => import('three').Matrix3;
6811
- multiplyVector3: (vector: import('three').Vector3) => any;
6812
- multiplyVector3Array: (a: any) => any;
6813
- getInverse: {
6814
- (matrix: import('three').Matrix4, throwOnDegenerate?: boolean): import('three').Matrix3;
6815
- (matrix: import('three').Matrix): import('three').Matrix;
6515
+ (): import('three').Matrix3Tuple;
6516
+ <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
6816
6517
  };
6817
- flattenToArrayOffset: (array: number[], offset: number) => number[];
6518
+ clone: () => import('three').Matrix3;
6818
6519
  };
6819
6520
  matrix: {
6820
6521
  readonly isMatrix4: true;
6821
- elements: number[];
6522
+ elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
6822
6523
  set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => import('three').Matrix4;
6823
6524
  identity: () => import('three').Matrix4;
6824
6525
  clone: () => import('three').Matrix4;
6825
6526
  copy: (m: import('three').Matrix4) => import('three').Matrix4;
6826
6527
  copyPosition: (m: import('three').Matrix4) => import('three').Matrix4;
6528
+ setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
6827
6529
  extractBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
6828
6530
  makeBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
6829
6531
  extractRotation: (m: import('three').Matrix4) => import('three').Matrix4;
@@ -6833,7 +6535,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
6833
6535
  multiply: (m: import('three').Matrix4) => import('three').Matrix4;
6834
6536
  premultiply: (m: import('three').Matrix4) => import('three').Matrix4;
6835
6537
  multiplyMatrices: (a: import('three').Matrix4, b: import('three').Matrix4) => import('three').Matrix4;
6836
- multiplyToArray: (a: import('three').Matrix4, b: import('three').Matrix4, r: number[]) => import('three').Matrix4;
6837
6538
  multiplyScalar: (s: number) => import('three').Matrix4;
6838
6539
  determinant: () => number;
6839
6540
  transpose: () => import('three').Matrix4;
@@ -6854,36 +6555,26 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
6854
6555
  makeRotationAxis: (axis: import('three').Vector3, angle: number) => import('three').Matrix4;
6855
6556
  makeScale: (x: number, y: number, z: number) => import('three').Matrix4;
6856
6557
  makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => import('three').Matrix4;
6857
- compose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
6858
- decompose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
6558
+ compose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
6559
+ decompose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
6859
6560
  makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
6860
6561
  makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
6861
6562
  equals: (matrix: import('three').Matrix4) => boolean;
6862
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Matrix4;
6563
+ fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix4;
6863
6564
  toArray: {
6864
- (array?: number[], offset?: number): number[];
6865
- (array?: import('three').Matrix4Tuple, offset?: 0): import('three').Matrix4Tuple;
6866
- (array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
6565
+ (): import('three').Matrix4Tuple;
6566
+ <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
6867
6567
  };
6868
- setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
6869
- extractPosition: (m: import('three').Matrix4) => import('three').Matrix4;
6870
- setRotationFromQuaternion: (q: import('three').Quaternion) => import('three').Matrix4;
6871
- multiplyVector3: (v: any) => any;
6872
- multiplyVector4: (v: any) => any;
6873
- multiplyVector3Array: (array: number[]) => number[];
6874
- rotateAxis: (v: any) => void;
6875
- crossVector: (v: any) => void;
6876
- flattenToArrayOffset: (array: number[], offset: number) => number[];
6877
- getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
6878
6568
  };
6879
6569
  matrixWorld: {
6880
6570
  readonly isMatrix4: true;
6881
- elements: number[];
6571
+ elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
6882
6572
  set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => import('three').Matrix4;
6883
6573
  identity: () => import('three').Matrix4;
6884
6574
  clone: () => import('three').Matrix4;
6885
6575
  copy: (m: import('three').Matrix4) => import('three').Matrix4;
6886
6576
  copyPosition: (m: import('three').Matrix4) => import('three').Matrix4;
6577
+ setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
6887
6578
  extractBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
6888
6579
  makeBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
6889
6580
  extractRotation: (m: import('three').Matrix4) => import('three').Matrix4;
@@ -6893,7 +6584,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
6893
6584
  multiply: (m: import('three').Matrix4) => import('three').Matrix4;
6894
6585
  premultiply: (m: import('three').Matrix4) => import('three').Matrix4;
6895
6586
  multiplyMatrices: (a: import('three').Matrix4, b: import('three').Matrix4) => import('three').Matrix4;
6896
- multiplyToArray: (a: import('three').Matrix4, b: import('three').Matrix4, r: number[]) => import('three').Matrix4;
6897
6587
  multiplyScalar: (s: number) => import('three').Matrix4;
6898
6588
  determinant: () => number;
6899
6589
  transpose: () => import('three').Matrix4;
@@ -6914,27 +6604,16 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
6914
6604
  makeRotationAxis: (axis: import('three').Vector3, angle: number) => import('three').Matrix4;
6915
6605
  makeScale: (x: number, y: number, z: number) => import('three').Matrix4;
6916
6606
  makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => import('three').Matrix4;
6917
- compose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
6918
- decompose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
6607
+ compose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
6608
+ decompose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
6919
6609
  makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
6920
6610
  makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
6921
6611
  equals: (matrix: import('three').Matrix4) => boolean;
6922
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Matrix4;
6612
+ fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix4;
6923
6613
  toArray: {
6924
- (array?: number[], offset?: number): number[];
6925
- (array?: import('three').Matrix4Tuple, offset?: 0): import('three').Matrix4Tuple;
6926
- (array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
6614
+ (): import('three').Matrix4Tuple;
6615
+ <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
6927
6616
  };
6928
- setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
6929
- extractPosition: (m: import('three').Matrix4) => import('three').Matrix4;
6930
- setRotationFromQuaternion: (q: import('three').Quaternion) => import('three').Matrix4;
6931
- multiplyVector3: (v: any) => any;
6932
- multiplyVector4: (v: any) => any;
6933
- multiplyVector3Array: (array: number[]) => number[];
6934
- rotateAxis: (v: any) => void;
6935
- crossVector: (v: any) => void;
6936
- flattenToArrayOffset: (array: number[], offset: number) => number[];
6937
- getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
6938
6617
  };
6939
6618
  matrixAutoUpdate: boolean;
6940
6619
  matrixWorldAutoUpdate: boolean;
@@ -7453,7 +7132,7 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
7453
7132
  onBeforeCompile: (parameters: import('three').WebGLProgramParametersWithUniforms, renderer: import('three').WebGLRenderer) => void;
7454
7133
  customProgramCacheKey: () => string;
7455
7134
  setValues: (values: import('three').MaterialParameters) => void;
7456
- toJSON: (meta?: any) => any;
7135
+ toJSON: (meta?: import('three').JSONMeta) => import('three').MaterialJSON;
7457
7136
  clone: () => import('three').Material;
7458
7137
  copy: (material: import('three').Material) => import('three').Material;
7459
7138
  dispose: () => void;
@@ -7688,7 +7367,7 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
7688
7367
  onBeforeCompile: (parameters: import('three').WebGLProgramParametersWithUniforms, renderer: import('three').WebGLRenderer) => void;
7689
7368
  customProgramCacheKey: () => string;
7690
7369
  setValues: (values: import('three').MaterialParameters) => void;
7691
- toJSON: (meta?: any) => any;
7370
+ toJSON: (meta?: import('three').JSONMeta) => import('three').MaterialJSON;
7692
7371
  clone: () => import('three').Material;
7693
7372
  copy: (material: import('three').Material) => import('three').Material;
7694
7373
  dispose: () => void;
@@ -7762,12 +7441,7 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
7762
7441
  updateMatrix: () => void;
7763
7442
  updateMatrixWorld: (force?: boolean) => void;
7764
7443
  updateWorldMatrix: (updateParents: boolean, updateChildren: boolean) => void;
7765
- toJSON: (meta?: {
7766
- geometries: any;
7767
- materials: any;
7768
- textures: any;
7769
- images: any;
7770
- }) => any;
7444
+ toJSON: (meta?: import('three').JSONMeta) => import('three').Object3DJSON;
7771
7445
  clone: (recursive?: boolean) => import('three').Object3D<import('three').Object3DEventMap>;
7772
7446
  copy: (object: import('three').Object3D, recursive?: boolean) => import('three').Object3D<import('three').Object3DEventMap>;
7773
7447
  addEventListener: {
@@ -7967,8 +7641,8 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
7967
7641
  setFromVector3: (v: import('three').Vector3, order?: import('three').EulerOrder) => import('three').Euler;
7968
7642
  reorder: (newOrder: import('three').EulerOrder) => import('three').Euler;
7969
7643
  equals: (euler: import('three').Euler) => boolean;
7970
- fromArray: (xyzo: [number, number, number, import('three').EulerOrder?, ...any[]]) => import('three').Euler;
7971
- toArray: (array?: Array<number | string | undefined>, offset?: number) => Array<number | string | undefined>;
7644
+ fromArray: (array: import('three').EulerTuple) => import('three').Euler;
7645
+ toArray: (array?: Partial<import('three').EulerTuple>, offset?: number) => import('three').EulerTuple;
7972
7646
  _onChange: (callback: () => void) => import('three').Euler;
7973
7647
  [Symbol.iterator]: () => Generator<string | number, void>;
7974
7648
  };
@@ -8000,10 +7674,10 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
8000
7674
  slerp: (qb: import('three').Quaternion, t: number) => import('three').Quaternion;
8001
7675
  slerpQuaternions: (qa: import('three').Quaternion, qb: import('three').Quaternion, t: number) => import('three').Quaternion;
8002
7676
  equals: (v: import('three').Quaternion) => boolean;
8003
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Quaternion;
7677
+ fromArray: (array: import('three').QuaternionTuple, offset?: number) => import('three').Quaternion;
8004
7678
  toArray: {
8005
- (array?: number[], offset?: number): number[];
8006
- (array: ArrayLike<number>, offset?: number): ArrayLike<number>;
7679
+ (array?: number[], offset?: number): import('three').QuaternionTuple;
7680
+ (array: ArrayLike<number>, offset?: number): import('three').QuaternionTuple;
8007
7681
  };
8008
7682
  toJSON: () => [number, number, number, number];
8009
7683
  fromBufferAttribute: (attribute: import('three').BufferAttribute | import('three').InterleavedBufferAttribute, index: number) => import('three').Quaternion;
@@ -8098,12 +7772,13 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
8098
7772
  };
8099
7773
  readonly modelViewMatrix: {
8100
7774
  readonly isMatrix4: true;
8101
- elements: number[];
7775
+ elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
8102
7776
  set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => import('three').Matrix4;
8103
7777
  identity: () => import('three').Matrix4;
8104
7778
  clone: () => import('three').Matrix4;
8105
7779
  copy: (m: import('three').Matrix4) => import('three').Matrix4;
8106
7780
  copyPosition: (m: import('three').Matrix4) => import('three').Matrix4;
7781
+ setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
8107
7782
  extractBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
8108
7783
  makeBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
8109
7784
  extractRotation: (m: import('three').Matrix4) => import('three').Matrix4;
@@ -8113,7 +7788,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
8113
7788
  multiply: (m: import('three').Matrix4) => import('three').Matrix4;
8114
7789
  premultiply: (m: import('three').Matrix4) => import('three').Matrix4;
8115
7790
  multiplyMatrices: (a: import('three').Matrix4, b: import('three').Matrix4) => import('three').Matrix4;
8116
- multiplyToArray: (a: import('three').Matrix4, b: import('three').Matrix4, r: number[]) => import('three').Matrix4;
8117
7791
  multiplyScalar: (s: number) => import('three').Matrix4;
8118
7792
  determinant: () => number;
8119
7793
  transpose: () => import('three').Matrix4;
@@ -8134,37 +7808,28 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
8134
7808
  makeRotationAxis: (axis: import('three').Vector3, angle: number) => import('three').Matrix4;
8135
7809
  makeScale: (x: number, y: number, z: number) => import('three').Matrix4;
8136
7810
  makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => import('three').Matrix4;
8137
- compose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
8138
- decompose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
7811
+ compose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
7812
+ decompose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
8139
7813
  makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
8140
7814
  makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
8141
7815
  equals: (matrix: import('three').Matrix4) => boolean;
8142
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Matrix4;
7816
+ fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix4;
8143
7817
  toArray: {
8144
- (array?: number[], offset?: number): number[];
8145
- (array?: import('three').Matrix4Tuple, offset?: 0): import('three').Matrix4Tuple;
8146
- (array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
7818
+ (): import('three').Matrix4Tuple;
7819
+ <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
8147
7820
  };
8148
- setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
8149
- extractPosition: (m: import('three').Matrix4) => import('three').Matrix4;
8150
- setRotationFromQuaternion: (q: import('three').Quaternion) => import('three').Matrix4;
8151
- multiplyVector3: (v: any) => any;
8152
- multiplyVector4: (v: any) => any;
8153
- multiplyVector3Array: (array: number[]) => number[];
8154
- rotateAxis: (v: any) => void;
8155
- crossVector: (v: any) => void;
8156
- flattenToArrayOffset: (array: number[], offset: number) => number[];
8157
- getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
8158
7821
  };
8159
7822
  readonly normalMatrix: {
8160
7823
  readonly isMatrix3: true;
8161
- elements: number[];
7824
+ elements: [n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number];
8162
7825
  set: (n11: number, n12: number, n13: number, n21: number, n22: number, n23: number, n31: number, n32: number, n33: number) => import('three').Matrix3;
8163
7826
  identity: () => import('three').Matrix3;
8164
- clone: () => import('three').Matrix3;
8165
7827
  copy: (m: import('three').Matrix3) => import('three').Matrix3;
8166
7828
  extractBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix3;
8167
7829
  setFromMatrix4: (m: import('three').Matrix4) => import('three').Matrix3;
7830
+ multiply: (m: import('three').Matrix3) => import('three').Matrix3;
7831
+ premultiply: (m: import('three').Matrix3) => import('three').Matrix3;
7832
+ multiplyMatrices: (a: import('three').Matrix3, b: import('three').Matrix3) => import('three').Matrix3;
8168
7833
  multiplyScalar: (s: number) => import('three').Matrix3;
8169
7834
  determinant: () => number;
8170
7835
  invert: () => import('three').Matrix3;
@@ -8173,46 +7838,31 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
8173
7838
  transposeIntoArray: (r: number[]) => import('three').Matrix3;
8174
7839
  setUvTransform: (tx: number, ty: number, sx: number, sy: number, rotation: number, cx: number, cy: number) => import('three').Matrix3;
8175
7840
  scale: (sx: number, sy: number) => import('three').Matrix3;
7841
+ rotate: (theta: number) => import('three').Matrix3;
7842
+ translate: (tx: number, ty: number) => import('three').Matrix3;
8176
7843
  makeTranslation: {
8177
7844
  (v: import('three').Vector2): import('three').Matrix3;
8178
7845
  (x: number, y: number): import('three').Matrix3;
8179
7846
  };
8180
- makeRotation: {
8181
- (theta: number): import('three').Matrix3;
8182
- (theta: number): import('three').Matrix3;
8183
- };
8184
- makeScale: {
8185
- (x: number, y: number): import('three').Matrix3;
8186
- (x: number, y: number): import('three').Matrix3;
8187
- };
8188
- rotate: (theta: number) => import('three').Matrix3;
8189
- translate: (tx: number, ty: number) => import('three').Matrix3;
7847
+ makeRotation: (theta: number) => import('three').Matrix3;
7848
+ makeScale: (x: number, y: number) => import('three').Matrix3;
8190
7849
  equals: (matrix: import('three').Matrix3) => boolean;
8191
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Matrix3;
7850
+ fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix3;
8192
7851
  toArray: {
8193
- (array?: number[], offset?: number): number[];
8194
- (array?: import('three').Matrix3Tuple, offset?: 0): import('three').Matrix3Tuple;
8195
- (array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
8196
- };
8197
- multiply: (m: import('three').Matrix3) => import('three').Matrix3;
8198
- premultiply: (m: import('three').Matrix3) => import('three').Matrix3;
8199
- multiplyMatrices: (a: import('three').Matrix3, b: import('three').Matrix3) => import('three').Matrix3;
8200
- multiplyVector3: (vector: import('three').Vector3) => any;
8201
- multiplyVector3Array: (a: any) => any;
8202
- getInverse: {
8203
- (matrix: import('three').Matrix4, throwOnDegenerate?: boolean): import('three').Matrix3;
8204
- (matrix: import('three').Matrix): import('three').Matrix;
7852
+ (): import('three').Matrix3Tuple;
7853
+ <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
8205
7854
  };
8206
- flattenToArrayOffset: (array: number[], offset: number) => number[];
7855
+ clone: () => import('three').Matrix3;
8207
7856
  };
8208
7857
  matrix: {
8209
7858
  readonly isMatrix4: true;
8210
- elements: number[];
7859
+ elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
8211
7860
  set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => import('three').Matrix4;
8212
7861
  identity: () => import('three').Matrix4;
8213
7862
  clone: () => import('three').Matrix4;
8214
7863
  copy: (m: import('three').Matrix4) => import('three').Matrix4;
8215
7864
  copyPosition: (m: import('three').Matrix4) => import('three').Matrix4;
7865
+ setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
8216
7866
  extractBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
8217
7867
  makeBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
8218
7868
  extractRotation: (m: import('three').Matrix4) => import('three').Matrix4;
@@ -8222,7 +7872,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
8222
7872
  multiply: (m: import('three').Matrix4) => import('three').Matrix4;
8223
7873
  premultiply: (m: import('three').Matrix4) => import('three').Matrix4;
8224
7874
  multiplyMatrices: (a: import('three').Matrix4, b: import('three').Matrix4) => import('three').Matrix4;
8225
- multiplyToArray: (a: import('three').Matrix4, b: import('three').Matrix4, r: number[]) => import('three').Matrix4;
8226
7875
  multiplyScalar: (s: number) => import('three').Matrix4;
8227
7876
  determinant: () => number;
8228
7877
  transpose: () => import('three').Matrix4;
@@ -8243,36 +7892,26 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
8243
7892
  makeRotationAxis: (axis: import('three').Vector3, angle: number) => import('three').Matrix4;
8244
7893
  makeScale: (x: number, y: number, z: number) => import('three').Matrix4;
8245
7894
  makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => import('three').Matrix4;
8246
- compose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
8247
- decompose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
7895
+ compose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
7896
+ decompose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
8248
7897
  makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
8249
7898
  makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
8250
7899
  equals: (matrix: import('three').Matrix4) => boolean;
8251
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Matrix4;
7900
+ fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix4;
8252
7901
  toArray: {
8253
- (array?: number[], offset?: number): number[];
8254
- (array?: import('three').Matrix4Tuple, offset?: 0): import('three').Matrix4Tuple;
8255
- (array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
7902
+ (): import('three').Matrix4Tuple;
7903
+ <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
8256
7904
  };
8257
- setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
8258
- extractPosition: (m: import('three').Matrix4) => import('three').Matrix4;
8259
- setRotationFromQuaternion: (q: import('three').Quaternion) => import('three').Matrix4;
8260
- multiplyVector3: (v: any) => any;
8261
- multiplyVector4: (v: any) => any;
8262
- multiplyVector3Array: (array: number[]) => number[];
8263
- rotateAxis: (v: any) => void;
8264
- crossVector: (v: any) => void;
8265
- flattenToArrayOffset: (array: number[], offset: number) => number[];
8266
- getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
8267
7905
  };
8268
7906
  matrixWorld: {
8269
7907
  readonly isMatrix4: true;
8270
- elements: number[];
7908
+ elements: [n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number];
8271
7909
  set: (n11: number, n12: number, n13: number, n14: number, n21: number, n22: number, n23: number, n24: number, n31: number, n32: number, n33: number, n34: number, n41: number, n42: number, n43: number, n44: number) => import('three').Matrix4;
8272
7910
  identity: () => import('three').Matrix4;
8273
7911
  clone: () => import('three').Matrix4;
8274
7912
  copy: (m: import('three').Matrix4) => import('three').Matrix4;
8275
7913
  copyPosition: (m: import('three').Matrix4) => import('three').Matrix4;
7914
+ setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
8276
7915
  extractBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
8277
7916
  makeBasis: (xAxis: import('three').Vector3, yAxis: import('three').Vector3, zAxis: import('three').Vector3) => import('three').Matrix4;
8278
7917
  extractRotation: (m: import('three').Matrix4) => import('three').Matrix4;
@@ -8282,7 +7921,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
8282
7921
  multiply: (m: import('three').Matrix4) => import('three').Matrix4;
8283
7922
  premultiply: (m: import('three').Matrix4) => import('three').Matrix4;
8284
7923
  multiplyMatrices: (a: import('three').Matrix4, b: import('three').Matrix4) => import('three').Matrix4;
8285
- multiplyToArray: (a: import('three').Matrix4, b: import('three').Matrix4, r: number[]) => import('three').Matrix4;
8286
7924
  multiplyScalar: (s: number) => import('three').Matrix4;
8287
7925
  determinant: () => number;
8288
7926
  transpose: () => import('three').Matrix4;
@@ -8303,27 +7941,16 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
8303
7941
  makeRotationAxis: (axis: import('three').Vector3, angle: number) => import('three').Matrix4;
8304
7942
  makeScale: (x: number, y: number, z: number) => import('three').Matrix4;
8305
7943
  makeShear: (xy: number, xz: number, yx: number, yz: number, zx: number, zy: number) => import('three').Matrix4;
8306
- compose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
8307
- decompose: (translation: import('three').Vector3, rotation: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
7944
+ compose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
7945
+ decompose: (position: import('three').Vector3, quaternion: import('three').Quaternion, scale: import('three').Vector3) => import('three').Matrix4;
8308
7946
  makePerspective: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
8309
7947
  makeOrthographic: (left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: import('three').CoordinateSystem) => import('three').Matrix4;
8310
7948
  equals: (matrix: import('three').Matrix4) => boolean;
8311
- fromArray: (array: number[] | ArrayLike<number>, offset?: number) => import('three').Matrix4;
7949
+ fromArray: (array: ArrayLike<number>, offset?: number) => import('three').Matrix4;
8312
7950
  toArray: {
8313
- (array?: number[], offset?: number): number[];
8314
- (array?: import('three').Matrix4Tuple, offset?: 0): import('three').Matrix4Tuple;
8315
- (array?: ArrayLike<number>, offset?: number): ArrayLike<number>;
7951
+ (): import('three').Matrix4Tuple;
7952
+ <TArray extends ArrayLike<number>>(array: TArray, offset?: number): TArray;
8316
7953
  };
8317
- setFromMatrix3: (m: import('three').Matrix3) => import('three').Matrix4;
8318
- extractPosition: (m: import('three').Matrix4) => import('three').Matrix4;
8319
- setRotationFromQuaternion: (q: import('three').Quaternion) => import('three').Matrix4;
8320
- multiplyVector3: (v: any) => any;
8321
- multiplyVector4: (v: any) => any;
8322
- multiplyVector3Array: (array: number[]) => number[];
8323
- rotateAxis: (v: any) => void;
8324
- crossVector: (v: any) => void;
8325
- flattenToArrayOffset: (array: number[], offset: number) => number[];
8326
- getInverse: (matrix: import('three').Matrix) => import('three').Matrix;
8327
7954
  };
8328
7955
  matrixAutoUpdate: boolean;
8329
7956
  matrixWorldAutoUpdate: boolean;
@@ -8831,7 +8458,7 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
8831
8458
  onBeforeCompile: (parameters: import('three').WebGLProgramParametersWithUniforms, renderer: import('three').WebGLRenderer) => void;
8832
8459
  customProgramCacheKey: () => string;
8833
8460
  setValues: (values: import('three').MaterialParameters) => void;
8834
- toJSON: (meta?: any) => any;
8461
+ toJSON: (meta?: import('three').JSONMeta) => import('three').MaterialJSON;
8835
8462
  clone: () => import('three').Material;
8836
8463
  copy: (material: import('three').Material) => import('three').Material;
8837
8464
  dispose: () => void;
@@ -9066,7 +8693,7 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
9066
8693
  onBeforeCompile: (parameters: import('three').WebGLProgramParametersWithUniforms, renderer: import('three').WebGLRenderer) => void;
9067
8694
  customProgramCacheKey: () => string;
9068
8695
  setValues: (values: import('three').MaterialParameters) => void;
9069
- toJSON: (meta?: any) => any;
8696
+ toJSON: (meta?: import('three').JSONMeta) => import('three').MaterialJSON;
9070
8697
  clone: () => import('three').Material;
9071
8698
  copy: (material: import('three').Material) => import('three').Material;
9072
8699
  dispose: () => void;
@@ -9139,12 +8766,6 @@ declare const _default: import('vue').DefineComponent<__VLS_WithDefaults<__VLS_T
9139
8766
  updateMatrix: () => void;
9140
8767
  updateMatrixWorld: (force?: boolean) => void;
9141
8768
  updateWorldMatrix: (updateParents: boolean, updateChildren: boolean) => void;
9142
- toJSON: (meta?: {
9143
- geometries: any;
9144
- materials: any;
9145
- textures: any;
9146
- images: any;
9147
- }) => any;
9148
8769
  clone: (recursive?: boolean) => import('three').OrthographicCamera;
9149
8770
  copy: (object: import('three').Object3D, recursive?: boolean) => import('three').OrthographicCamera;
9150
8771
  addEventListener: {