@torrent-tv/proxy 2.80.8 → 2.80.9

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@@ -1,540 +1,539 @@
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- /**
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- * @file How many encoders there should be, and where.
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- *
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- * Every case here is one the code used to get wrong for a reason recorded in
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- * `research/encoder-layer-2026-09-04.md`: a run placed at a viewer's position
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- * rather than at the first thing missing, a run with no end, and nothing that
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- * stops a run which has caught up with material already made.
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- */
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-
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- import test from "node:test";
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- import assert from "node:assert/strict";
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- import { CoverageMap } from "../services/encode/CoverageMap.js";
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- import { endOfRun } from "../services/encode/EncodeRun.js";
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- import { firstUnmetWant, planEncoders } from "../services/encode/EncodePlan.js";
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- import { contentionPenalty, penaltiesFrom } from "../services/contention.js";
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-
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- // WHAT A SECOND ENCODER COSTS THE FIRST — measured, never a formula.
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- //
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- // Addon host, 2026-09-03: 854x480 through libx264 `ultrafast` ran at 7.12x with
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- // the machine to itself, and at 4.20x and 4.16x when two ran at once. The
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- // penalty is read off that reading by the SAME two functions production uses,
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- // so nothing here invents a shape: beyond what was measured the reading is held
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- // rather than extrapolated.
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- const MEASURED_PENALTIES = penaltiesFrom(7.12, [{ others: 1, speed: 4.18 }]);
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- const penaltyFor = (others) => contentionPenalty(others, MEASURED_PENALTIES).penalty;
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-
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- // What a start and a stop cost, measured on the same host: a spawn with its
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- // input open is 0.12 s there.
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- const RUN_COSTS = { killCostSec: 0, firstByteWaitSec: 0.12 };
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-
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-
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- /** A host that can afford two encoders, four-second segments, a cheap restart. */
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- // A host that has measured itself: the start and the death from its own runs,
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- // and what the swarm charges to fetch a second of film again. All four terms
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- // have to be present for the drive-or-move comparison to mean anything, and a
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- // host missing any of them keeps its encoders instead — which is its own check
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- // below rather than the shape every other check is written against.
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- const HOST = {
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- // Measured on the addon host: a second encoder beside the first costs about
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- // half its speed. Without it an extra process is free and the score always
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- // wants more of them.
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- contentionPenaltyFor: penaltyFor,
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- // What the startup benchmark says this host encodes at, in realtimes. It is
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- // measured before any viewer exists, so the plan always has a speed.
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- speedX: 2,
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- maxRuns: 2,
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- segmentSeconds: 4,
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- killCostSec: 0.5,
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- firstByteWaitSec: 1,
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- refetchSecPerFilmSecond: 0.25
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- };
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-
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- /**
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- * @param {Partial<import("../services/encode/EncodePlan.js").LiveRun>} run
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- * @returns {import("../services/encode/EncodePlan.js").LiveRun}
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- */
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- function run(run_) {
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- // A run has no name: the plan hands back the run itself, so a test compares
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- // the thing rather than a token standing for it.
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- return { from: 0, to: 100, head: 0, speedX: 2, ...run_ };
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- }
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-
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- test("a viewer waiting on nothing made starts one encoder, at what they are waiting for", () => {
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- // It starts where the viewer is stopped and runs to the end of the film,
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- // because nothing else is in the way. The window says where to start and
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- // whether to start; it does not say where to stop — a window travels forward
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- // as the viewer plays, and a run bounded by one has to be replaced every few
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- // seconds.
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- const coverage = new CoverageMap({ segmentCount: 100 });
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- const actions = planEncoders({
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- coverage,
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- windows: [{ from: 40, to: 70 }],
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- runs: [],
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- ...HOST
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- });
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- assert.deepEqual(
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- actions.map((action) => ({ type: action.type, from: action.from, to: action.to })),
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- [{ type: "start", from: 40, to: 99 }]
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- );
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- });
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-
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- test("two viewers a couple of numbers apart are never given the same stretch twice", () => {
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- // Found by the orchestrator's own checks. Under the old design the second
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- // viewer was given an encoder of their own while the run already there had
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- // nowhere left to go — two processes side by side for one stretch of film.
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- //
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- // The model answers it by arithmetic instead of by a rule: the number the
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- // second viewer stands on is due now and the encoder behind them needs six
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- // seconds, so it IS late; a new one delivers it in two, so placing one is
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- // worth it; and the one behind is then bounded to the two numbers it can still
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- // make and retires. One encoder, and the second viewer waits four seconds
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- // less. What must never happen — two of them running the same stretch — does
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- // not.
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- const coverage = new CoverageMap({ segmentCount: 1000 });
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- const runA = run({ from: 100, to: 999, head: 100 });
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- coverage.claim(runA, 100, 999);
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- const actions = planEncoders({
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- coverage,
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- windows: [{ from: 100, to: 130 }, { from: 102, to: 132 }],
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- runs: [runA],
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- ...HOST
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- });
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- const spans = actions
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- .filter((action) => action.type !== "stop")
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- .map((action) => [action.from, action.to])
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- .sort((left, right) => left[0] - right[0]);
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- for (let index = 0; index < spans.length - 1; index += 1) {
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- assert.ok(spans[index][1] < spans[index + 1][0],
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- `#${spans[index][0]}..#${spans[index][1]} overlaps #${spans[index + 1][0]}`);
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- }
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- assert.ok(spans.some(([from, to]) => from <= 102 && (to < from || to >= 102)),
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- "somebody is making what the second viewer needs");
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- // How MANY is the score's answer and not a rule: with these two standing two
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- // numbers apart, a second process makes the one in front wait 1.4 s longer and
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- // the one behind 2.5 s less, so the pair is better off. What is fixed is that
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- // they never share a stretch, which the loop above asserts.
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- });
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-
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- test("a viewer whose whole window is already made starts nothing", () => {
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- // The case that used to restart an encoder to make a second copy of material
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- // sitting on the disk.
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- const coverage = new CoverageMap({ segmentCount: 100 });
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- for (let index = 40; index <= 70; index += 1) {
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- coverage.markReady(index);
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- }
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- const actions = planEncoders({ coverage, windows: [{ from: 40, to: 70 }], runs: [], ...HOST });
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- assert.deepEqual(actions, []);
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- });
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-
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- test("a run is given an end at the edge of what is free", () => {
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- // Handed the rest of the film it would drive straight into another run's
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- // ground; handed the free stretch it stops where the covered material starts.
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- const coverage = new CoverageMap({ segmentCount: 100 });
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- const runB = run({ from: 50, to: 80 });
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- coverage.claim(runB, 50, 80);
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- const actions = planEncoders({ coverage, windows: [{ from: 40, to: 90 }], runs: [], ...HOST });
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- assert.equal(actions.length, 1);
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- assert.deepEqual({ from: actions[0].from, to: actions[0].to }, { from: 40, to: 49 });
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- });
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-
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- test("a run that has caught up with made material is not killed for it", () => {
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- // It has arrived at film somebody else made. Killing it was the old answer and
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- // it is never the right one: the work is either taken past the made stretch or
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- // left to drive through, and which of those depends on the score, but the
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- // encoder goes on existing either way.
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- const coverage = new CoverageMap({ segmentCount: 100 });
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- const runA = run({ head: 10, from: 0, to: 100 });
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- coverage.claim(runA, 0, 100);
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- for (let index = 10; index <= 30; index += 1) {
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- coverage.markReady(index);
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- }
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- const actions = planEncoders({
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- coverage,
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- windows: [{ from: 0, to: 90 }],
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- runs: [runA],
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- ...HOST
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- });
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- assert.equal(actions.some((action) => action.type === "stop"), false, "not killed");
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- assert.ok(
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- actions.some((action) => (action.type === "keep" || action.type === "move") && action.run === runA),
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- "it is still one of the encoders on this output"
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- );
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- // And nothing is arranged so that two of them make the same piece.
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- const spans = actions
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- .filter((action) => action.type !== "stop")
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- .map((action) => [action.from, action.to < action.from ? Number.POSITIVE_INFINITY : action.to])
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- .sort((left, right) => left[0] - right[0]);
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- for (let index = 0; index < spans.length - 1; index += 1) {
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- assert.ok(spans[index][1] < spans[index + 1][0], "the stretches do not overlap");
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- }
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- });
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-
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- test("a covered stretch shorter than a restart is driven through instead", () => {
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- // The comparison is of two measured quantities: the covered stretch divided
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- // by this run's own speed, against what a restart costs. One segment at 50x
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- // is 0.08 s of encoding against 0.12 s to move.
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- const coverage = new CoverageMap({ segmentCount: 100 });
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- const runA = run({ head: 10, speedX: 50 });
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- coverage.claim(runA, 0, 100);
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- coverage.markReady(10);
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- const actions = planEncoders({
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- coverage,
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- // From where the run stands, so the only question asked is the covered piece
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- // under it. Beginning at #0 would also be asking who makes #0..#9.
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- windows: [{ from: 10, to: 90 }],
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- runs: [runA],
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- ...HOST
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- });
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- assert.equal(actions.some((action) => action.type === "move"), false);
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- assert.ok(actions.some((action) => action.type === "keep" && action.run === runA));
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- });
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-
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- test("a run standing on film nobody has made is never taken away", () => {
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- // The field failure this guards: 684 starts in 482 seconds on 2026-09-05,
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- // because a run was moved whenever anything ahead of it had been made.
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- //
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- // Moving is priced rather than forbidden — a run standing ON made film may
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- // well be worth restarting one number along, and the two checks above measure
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- // both sides of that. What can never be worth it is moving a run that has
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- // nothing made under it or ahead of it: there is no work to skip, so the move
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- // buys nothing and costs a start.
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- const coverage = new CoverageMap({ segmentCount: 100 });
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- const runA = run({ head: 10, speedX: 2 });
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- coverage.claim(runA, 0, 100);
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- const actions = planEncoders({
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- coverage,
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- windows: [{ from: 10, to: 90 }],
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- runs: [runA],
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- ...HOST
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- });
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- assert.equal(actions.some((action) => action.type === "move"), false);
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- assert.ok(actions.some((action) => action.type === "keep" && action.run === runA));
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- });
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-
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- test("a long stretch of made film is skipped, and the swarm's price is in the reckoning", () => {
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- // Driving through costs this encoder's time AND the swarm the same bytes a
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- // second time. Twenty made pieces of 4 s at 1x is 80 s of encoding plus 20 s
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- // of fetching, against a move priced at 0.12 + 0.5 + 3 seconds — so it skips.
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- //
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- // There is no separate comparison to read here: both are seconds, both are in
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- // the one score, and the arrangement with the smaller total is the one taken.
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- const coverage = new CoverageMap({ segmentCount: 200 });
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- const runA = run({ head: 10, speedX: 1 });
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- coverage.claim(runA, 0, 200);
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- for (let at = 10; at < 30; at += 1) {
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- coverage.markReady(at);
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- }
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- const actions = planEncoders({
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- coverage,
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- // The viewer is PAST the made stretch, so the only question is this encoder:
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- // drive through twenty pieces that exist, or skip them. With a viewer at #0
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- // as well, something has to cross that stretch whatever happens, and then
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- // moving buys nothing — which the score says too, and is why the window
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- // starts where the viewer actually is.
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- windows: [{ from: 30, to: 190 }],
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- runs: [runA],
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- ...HOST,
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- // One encoder, so the question is only about THIS one: drive through the
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- // twenty pieces that exist, or skip them. With room for a second, the
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- // machine simply buys one and the question never arises.
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- maxRuns: 1,
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- killCostSec: 0.5,
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- firstByteWaitSec: 3,
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- refetchSecPerFilmSecond: 0.25
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- });
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- const move = actions.find((action) => action.type === "move");
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- assert.ok(move, "it is taken past the made film rather than left to make it again");
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- assert.equal(move.from, 30, "to the first thing nobody has");
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- });
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-
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- test("a short covered stretch is driven through rather than paid a restart for", () => {
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- // One covered segment at 1x is 4 s of encoding plus 1 s of refetch, against a
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- // move priced at 0.12 + 0.5 + 30 seconds on a host where the first bytes are
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- // slow to come. The comparison, not a rule, decides it.
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- const coverage = new CoverageMap({ segmentCount: 200 });
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- const runA = run({ head: 10, speedX: 1 });
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- coverage.claim(runA, 0, 200);
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- coverage.markReady(10);
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- const actions = planEncoders({
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- coverage,
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- // From where the run stands, so the only question is the covered piece under
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- // it. A window starting at #0 would also be asking who makes #0..#9.
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- windows: [{ from: 10, to: 190 }],
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- runs: [runA],
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- ...HOST,
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- killCostSec: 0.5,
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- firstByteWaitSec: 30,
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- refetchSecPerFilmSecond: 0.25
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- });
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- assert.equal(actions.some((action) => action.type === "move"), false);
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- assert.ok(actions.some((action) => action.type === "keep" && action.run === runA));
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- });
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-
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- test("a run with nothing left ahead of it does not go on making nothing", () => {
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- // Everything from #10 to the end exists. The encoder standing at #10 has
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- // nothing to do there; whether it is stopped or taken back to the film before
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- // #0 that nobody has made is the score's answer, and both are right answers.
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- // What must not happen is that it stays where it is, producing nothing.
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- const coverage = new CoverageMap({ segmentCount: 100 });
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- const runA = run({ head: 10 });
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- coverage.claim(runA, 0, 100);
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- for (let index = 10; index < 100; index += 1) {
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- coverage.markReady(index);
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- }
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- const actions = planEncoders({
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- coverage,
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- windows: [{ from: 0, to: 90 }],
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- runs: [runA],
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- ...HOST
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- });
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- const kept = actions.find((action) => action.type === "keep" && action.run === runA);
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- assert.equal(kept, undefined, "it is not left standing on film that already exists");
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- const madeAgain = actions.filter((action) => action.type !== "stop");
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- for (const action of madeAgain) {
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- assert.ok(action.from < 10, "and whatever is made is film nobody has");
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- }
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- });
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-
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- test("every encoder stops when nobody is watching the output", () => {
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- // A look-ahead cannot answer this: it asks how far AHEAD of a viewer a run
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- // is, and there is no viewer.
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- const coverage = new CoverageMap({ segmentCount: 100 });
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- const runA = run();
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- const runB = run();
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- const actions = planEncoders({
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- coverage,
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- windows: [],
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- runs: [runA, runB],
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- ...HOST
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- });
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- assert.deepEqual(
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- actions.map((action) => [action.type, action.run]),
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- [["stop", runA], ["stop", runB]]
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- );
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- });
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-
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- test("a run standing outside every window keeps working: the file is encoded whole", () => {
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- // The rule, stated by the user 2026-09-05: while a file is being encoded it
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- // is encoded whole, and a viewer decides the ORDER, not whether a run may
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- // live. Stopping a run for standing outside a window is what produced the
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- // field oscillation of that day — placed by one rule, killed by another,
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- // 350-700ms per cycle, nothing ever produced.
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- const coverage = new CoverageMap({ segmentCount: 1000 });
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- const runA = run({ from: 500, to: 600, head: 520 });
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- coverage.claim(runA, 500, 600);
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- const actions = planEncoders({
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- coverage,
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- windows: [{ from: 0, to: 40 }],
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- runs: [runA],
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- ...HOST
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- });
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- assert.ok(
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- !actions.some((action) => action.type === "stop" && action.run === runA),
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- "it is making film that will be wanted, and nothing else is making it"
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- );
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- });
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-
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- test("the same plan run twice on an unchanged state gives the same answer", () => {
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- // What the oscillation actually was: two passes over one state disagreeing
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- // with each other. Nothing about the state changes between them here.
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- const coverage = new CoverageMap({ segmentCount: 1000 });
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- const runA = run({ from: 500, to: 600, head: 520 });
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- coverage.claim(runA, 500, 600);
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- const input = { coverage, windows: [{ from: 0, to: 40 }], runs: [runA], ...HOST };
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-
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- const first = planEncoders(input).map((action) => action.type);
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- const second = planEncoders(input).map((action) => action.type);
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-
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- assert.deepEqual(first, second);
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- assert.ok(!first.includes("stop"), "and neither pass kills what the other would start");
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- });
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-
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- test("the one machine goes to whoever is due soonest, not to the smallest number", () => {
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- // Urgency is a TIME in this model, so the test states one. The far zone is
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- // lower in number and needed sooner; the order must come from the time.
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- const coverage = new CoverageMap({ segmentCount: 1000 });
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- const actions = planEncoders({
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- coverage,
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- windows: [
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- { from: 0, to: 100, priority: 1, withinSeconds: 600 },
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- { from: 500, to: 530, priority: 3, withinSeconds: 0 }
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- ],
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- // A run whose speed has been measured: how long an encoder takes to reach a
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- // number is the whole comparison, and with nothing measured the model has no
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- // ground to prefer one place over another and places once.
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- runs: [run({ from: 900, to: 999, head: 900 })],
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- ...HOST,
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- maxRuns: 2
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- });
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- const started = actions.filter((action) => action.type === "start").map((action) => action.from);
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-
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- assert.deepEqual(started, [500], "the one machine goes where somebody is stopped");
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- });
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-
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- test("two viewers far apart are both served, by however many encoders serve them soonest", () => {
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- // Two encoders, or one that goes to whichever of them is worse off: the answer
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- // is what a second process costs this machine, which is measured, and the
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- // score works it out. What must hold is that neither of them is simply left.
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- const coverage = new CoverageMap({ segmentCount: 1000 });
380
- const actions = planEncoders({
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- coverage,
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- windows: [
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- { from: 0, to: 30, withinSeconds: 0 },
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- { from: 800, to: 830, withinSeconds: 0 }
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- ],
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- runs: [run({ from: 900, to: 999, head: 900 })],
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- ...HOST,
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- maxRuns: 3
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- });
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- const spans = actions
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- .filter((action) => action.type !== "stop")
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- .map((action) => [action.from, action.to < action.from ? Number.POSITIVE_INFINITY : action.to]);
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- assert.ok(spans.some(([from, to]) => from <= 0 && to >= 0), "the one at the beginning is served");
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- for (let index = 0; index < spans.length - 1; index += 1) {
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- const sorted = [...spans].sort((left, right) => left[0] - right[0]);
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- assert.ok(sorted[index][1] < sorted[index + 1][0], "and no two encoders share a number");
397
- }
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- });
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-
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- test("a machine that can hold one gives it to the viewer who is stopped soonest", () => {
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- // The bound is the host's own budget, the same arithmetic that decides the
402
- // quality offer. Measured on the addon host 2026-09-03: at 1080p one encode
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- // saturates the machine and two land on realtime.
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- const coverage = new CoverageMap({ segmentCount: 1000 });
405
- const actions = planEncoders({
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- coverage,
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- windows: [{ from: 800, to: 830 }, { from: 0, to: 30 }],
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- runs: [],
409
- ...HOST,
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- maxRuns: 1
411
- });
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- const started = actions.filter((action) => action.type === "start").map((action) => action.from);
413
- assert.deepEqual(started, [0]);
414
- });
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-
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- test("a viewer joining behind a running encoder gets their own, not a dragged one", () => {
417
- // This is what the whole layer is for. The run in front is untouched; the
418
- // viewer behind is not made to wait for it to be pulled back.
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- const coverage = new CoverageMap({ segmentCount: 1000 });
420
- const runA = run({ from: 500, to: 600, head: 510 });
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- coverage.claim(runA, 500, 600);
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- // A head at #510 means #500..#509 are already made — that is what a head is.
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- // Left unsaid, the map believes a viewer is waiting on ten pieces nobody has,
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- // and moving the encoder back to make them is then the right answer.
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- for (let index = 500; index < 510; index += 1) {
426
- coverage.markReady(index);
427
- }
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- const actions = planEncoders({
429
- coverage,
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- windows: [{ from: 500, to: 530 }, { from: 100, to: 130 }],
431
- runs: [runA],
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- ...HOST
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- });
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- assert.ok(actions.some((action) => action.type === "keep" && action.run === runA));
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- assert.equal(actions.some((action) => action.type === "move"), false);
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- const started = actions.filter((action) => action.type === "start");
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- assert.equal(started.length, 1);
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- assert.equal(started[0].from, 100);
439
- });
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-
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- test("the lowest thing a viewer is waiting for is reported, so a stalled plan is visible", () => {
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- const coverage = new CoverageMap({ segmentCount: 100 });
443
- coverage.markReady(40);
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- coverage.markReady(41);
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- assert.equal(firstUnmetWant(coverage, [{ from: 40, to: 70 }]), 42);
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- coverage.markReadyAll([42, 43, 44]);
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- assert.equal(firstUnmetWant(coverage, [{ from: 40, to: 44 }]), null);
448
- });
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-
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- test("a run with no end is making what the viewers ahead of it are waiting for", () => {
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- // Field, 2026-09-05: an encoder was started and killed every five seconds,
452
- // each producing 0-2 segments, for as long as anybody watched. A run given no
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- // end carries `to = -1`, and two places read that as a number instead of as
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- // "no end": the overlap test called its work unwanted, and the claim it made
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- // in the coverage map was one segment long, so the plan saw the rest of the
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- // film as free and started another encoder there.
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- const coverage = new CoverageMap({ segmentCount: 570 });
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- const run = { from: 0, to: -1, head: 3, speedX: 8, isAlive: true };
459
- coverage.claim(run, run.from, endOfRun(run));
460
-
461
- const actions = planEncoders({
462
- coverage,
463
- live: [run],
464
- wanted: [{ from: 0, to: 30 }],
465
- maxRuns: 2,
466
- segmentSeconds: 4,
467
- ...RUN_COSTS
468
- });
469
-
470
- assert.deepEqual(
471
- actions.filter((action) => action.type === "stop"),
472
- [],
473
- "nothing is stopped: it is making exactly what is wanted"
474
- );
475
- assert.deepEqual(
476
- actions.filter((action) => action.type === "start"),
477
- [],
478
- "and nothing new is started over ground it already holds"
479
- );
480
- });
481
-
482
- test("spare budget IS spent on the rest of the film, once nobody is waiting", () => {
483
- // The user's own correction: film nobody is waiting for still has value,
484
- // because a viewer seeking back into a part that exists starts playing at
485
- // once. So what the machine has spare goes to finishing the file.
486
- //
487
- // "Once nobody is waiting" is not a condition written anywhere it falls out
488
- // of the score. A second process costs the first the measured share of the
489
- // machine, so while somebody is stopped on a piece, adding one delays that
490
- // piece and the first term refuses it. Here the near film is already made,
491
- // nothing is late in either arrangement, and the two that finish the rest
492
- // sooner win.
493
- const coverage = new CoverageMap({ segmentCount: 400 });
494
- for (let index = 0; index <= 9; index += 1) {
495
- coverage.markReady(index);
496
- }
497
- const actions = planEncoders({
498
- coverage,
499
- windows: [
500
- { from: 0, to: 9, priority: 32, withinSeconds: 0 },
501
- { from: 10, to: 399, priority: 20, withinSeconds: 40 }
502
- ],
503
- runs: [],
504
- ...HOST,
505
- maxRuns: 4
506
- });
507
- const started = actions.filter((action) => action.type === "start");
508
-
509
- assert.ok(started.length > 1, "the machine does not stand idle while film is unmade");
510
- const spans = started
511
- .map((action) => [action.from, action.to])
512
- .sort((left, right) => left[0] - right[0]);
513
- for (let index = 0; index < spans.length - 1; index += 1) {
514
- assert.ok(spans[index][1] < spans[index + 1][0], "and no two of them share a number");
515
- }
516
- });
517
-
518
-
519
- test("two encoders never share a segment number", () => {
520
- // The whole of what went wrong in the field: two encoders writing one name.
521
- const coverage = new CoverageMap({ segmentCount: 400 });
522
- const actions = planEncoders({
523
- coverage,
524
- windows: [{ from: 0, to: 399, priority: 32 }],
525
- runs: [],
526
- ...HOST,
527
- maxRuns: 4
528
- });
529
- const spans = actions
530
- .filter((action) => action.type === "start")
531
- .map((action) => ({ from: action.from, to: action.to }))
532
- .sort((left, right) => left.from - right.from);
533
-
534
- for (let index = 0; index < spans.length - 1; index += 1) {
535
- assert.ok(
536
- spans[index].to < spans[index + 1].from,
537
- `#${spans[index].from}..#${spans[index].to} overlaps #${spans[index + 1].from}`
538
- );
539
- }
540
- });
1
+ /**
2
+ * @file How many encoders there should be, and where.
3
+ *
4
+ * Every case here is one the code used to get wrong for a reason recorded in
5
+ * `research/encoder-layer-2026-09-04.md`: a run placed at a viewer's position
6
+ * rather than at the first thing missing, a run with no end, and nothing that
7
+ * stops a run which has caught up with material already made.
8
+ */
9
+
10
+ import test from "node:test";
11
+ import assert from "node:assert/strict";
12
+ import { CoverageMap } from "../services/encode/CoverageMap.js";
13
+ import { endOfRun } from "../services/encode/EncodeRun.js";
14
+ import { firstUnmetWant, planEncoders } from "../services/encode/EncodePlan.js";
15
+ import { contentionPenalty, penaltiesFrom } from "../services/contention.js";
16
+
17
+ // WHAT A SECOND ENCODER COSTS THE FIRST — measured, never a formula.
18
+ //
19
+ // Addon host, 2026-09-03: 854x480 through libx264 `ultrafast` ran at 7.12x with
20
+ // the machine to itself, and at 4.20x and 4.16x when two ran at once. The
21
+ // penalty is read off that reading by the SAME two functions production uses,
22
+ // so nothing here invents a shape: beyond what was measured the reading is held
23
+ // rather than extrapolated.
24
+ const MEASURED_PENALTIES = penaltiesFrom(7.12, [{ others: 1, speed: 4.18 }]);
25
+ const penaltyFor = (others) => contentionPenalty(others, MEASURED_PENALTIES).penalty;
26
+
27
+ // What a start and a stop cost, measured on the same host: a spawn with its
28
+ // input open is 0.12 s there.
29
+ const RUN_COSTS = { killCostSec: 0, firstByteWaitSec: 0.12 };
30
+
31
+
32
+ /** A host that can afford two encoders, four-second segments, a cheap restart. */
33
+ // A host that has measured itself: the start and the death from its own runs,
34
+ // and what the swarm charges to fetch a second of film again. All four terms
35
+ // have to be present for the drive-or-move comparison to mean anything, and a
36
+ // host missing any of them keeps its encoders instead — which is its own check
37
+ // below rather than the shape every other check is written against.
38
+ const HOST = {
39
+ // Measured on the addon host: a second encoder beside the first costs about
40
+ // half its speed. Without it an extra process is free and the score always
41
+ // wants more of them.
42
+ contentionPenaltyFor: penaltyFor,
43
+ // What the startup benchmark says this host encodes at, in realtimes. It is
44
+ // measured before any viewer exists, so the plan always has a speed.
45
+ speedX: 2,
46
+ maxRuns: 2,
47
+ segmentSeconds: 4,
48
+ killCostSec: 0.5,
49
+ firstByteWaitSec: 1,
50
+ refetchSecPerFilmSecond: 0.25
51
+ };
52
+
53
+ /**
54
+ * @param {Partial<import("../services/encode/EncodePlan.js").LiveRun>} run
55
+ * @returns {import("../services/encode/EncodePlan.js").LiveRun}
56
+ */
57
+ function run(run_) {
58
+ // A run has no name: the plan hands back the run itself, so a test compares
59
+ // the thing rather than a token standing for it.
60
+ return { from: 0, to: 100, head: 0, speedX: 2, ...run_ };
61
+ }
62
+
63
+ test("a viewer waiting on nothing made starts one encoder, at what they are waiting for", () => {
64
+ // It starts where the viewer is stopped and runs to the end of the film,
65
+ // because nothing else is in the way. The window says where to start and
66
+ // whether to start; it does not say where to stop — a window travels forward
67
+ // as the viewer plays, and a run bounded by one has to be replaced every few
68
+ // seconds.
69
+ const coverage = new CoverageMap({ segmentCount: 100 });
70
+ const actions = planEncoders({
71
+ coverage,
72
+ windows: [{ from: 40, to: 70 }],
73
+ runs: [],
74
+ ...HOST
75
+ });
76
+ assert.deepEqual(
77
+ actions.map((action) => ({ type: action.type, from: action.from, to: action.to })),
78
+ [{ type: "start", from: 40, to: 99 }]
79
+ );
80
+ });
81
+
82
+ test("two viewers a couple of numbers apart are never given the same stretch twice", () => {
83
+ // Found by the orchestrator's own checks. Under the old design the second
84
+ // viewer was given an encoder of their own while the run already there had
85
+ // nowhere left to go — two processes side by side for one stretch of film.
86
+ //
87
+ // The model answers it by arithmetic instead of by a rule: the number the
88
+ // second viewer stands on is due now and the encoder behind them needs six
89
+ // seconds, so it IS late; a new one delivers it in two, so placing one is
90
+ // worth it; and the one behind is then bounded to the two numbers it can still
91
+ // make and retires. One encoder, and the second viewer waits four seconds
92
+ // less. What must never happen — two of them running the same stretch — does
93
+ // not.
94
+ const coverage = new CoverageMap({ segmentCount: 1000 });
95
+ const runA = run({ from: 100, to: 999, head: 100 });
96
+ coverage.claim(runA, 100, 999);
97
+ const actions = planEncoders({
98
+ coverage,
99
+ windows: [{ from: 100, to: 130 }, { from: 102, to: 132 }],
100
+ runs: [runA],
101
+ ...HOST
102
+ });
103
+ const spans = actions
104
+ .filter((action) => action.type !== "stop")
105
+ .map((action) => [action.from, action.to])
106
+ .sort((left, right) => left[0] - right[0]);
107
+ for (let index = 0; index < spans.length - 1; index += 1) {
108
+ assert.ok(spans[index][1] < spans[index + 1][0],
109
+ `#${spans[index][0]}..#${spans[index][1]} overlaps #${spans[index + 1][0]}`);
110
+ }
111
+ assert.ok(spans.some(([from, to]) => from <= 102 && (to < from || to >= 102)),
112
+ "somebody is making what the second viewer needs");
113
+ // How MANY is the score's answer and not a rule: with these two standing two
114
+ // numbers apart, a second process makes the one in front wait 1.4 s longer and
115
+ // the one behind 2.5 s less, so the pair is better off. What is fixed is that
116
+ // they never share a stretch, which the loop above asserts.
117
+ });
118
+
119
+ test("a viewer whose whole window is already made starts nothing", () => {
120
+ // The case that used to restart an encoder to make a second copy of material
121
+ // sitting on the disk.
122
+ const coverage = new CoverageMap({ segmentCount: 100 });
123
+ for (let index = 40; index <= 70; index += 1) {
124
+ coverage.markReady(index);
125
+ }
126
+ const actions = planEncoders({ coverage, windows: [{ from: 40, to: 70 }], runs: [], ...HOST });
127
+ assert.deepEqual(actions, []);
128
+ });
129
+
130
+ test("a run is given an end at the edge of what is free", () => {
131
+ // Handed the rest of the film it would drive straight into another run's
132
+ // ground; handed the free stretch it stops where the covered material starts.
133
+ const coverage = new CoverageMap({ segmentCount: 100 });
134
+ const runB = run({ from: 50, to: 80 });
135
+ coverage.claim(runB, 50, 80);
136
+ const actions = planEncoders({ coverage, windows: [{ from: 40, to: 90 }], runs: [], ...HOST });
137
+ assert.equal(actions.length, 1);
138
+ assert.deepEqual({ from: actions[0].from, to: actions[0].to }, { from: 40, to: 49 });
139
+ });
140
+
141
+ test("a run that has caught up with made material is not killed for it", () => {
142
+ // It has arrived at film somebody else made. Killing it was the old answer and
143
+ // it is never the right one: the work is either taken past the made stretch or
144
+ // left to drive through, and which of those depends on the score, but the
145
+ // encoder goes on existing either way.
146
+ const coverage = new CoverageMap({ segmentCount: 100 });
147
+ const runA = run({ head: 10, from: 0, to: 100 });
148
+ coverage.claim(runA, 0, 100);
149
+ for (let index = 10; index <= 30; index += 1) {
150
+ coverage.markReady(index);
151
+ }
152
+ const actions = planEncoders({
153
+ coverage,
154
+ windows: [{ from: 0, to: 90 }],
155
+ runs: [runA],
156
+ ...HOST
157
+ });
158
+ assert.equal(actions.some((action) => action.type === "stop"), false, "not killed");
159
+ assert.ok(
160
+ actions.some((action) => (action.type === "keep" || action.type === "move") && action.run === runA),
161
+ "it is still one of the encoders on this output"
162
+ );
163
+ // And nothing is arranged so that two of them make the same piece.
164
+ const spans = actions
165
+ .filter((action) => action.type !== "stop")
166
+ .map((action) => [action.from, action.to < action.from ? Number.POSITIVE_INFINITY : action.to])
167
+ .sort((left, right) => left[0] - right[0]);
168
+ for (let index = 0; index < spans.length - 1; index += 1) {
169
+ assert.ok(spans[index][1] < spans[index + 1][0], "the stretches do not overlap");
170
+ }
171
+ });
172
+
173
+ test("a covered stretch shorter than a restart is driven through instead", () => {
174
+ // The comparison is of two measured quantities: the covered stretch divided
175
+ // by this run's own speed, against what a restart costs. One segment at 50x
176
+ // is 0.08 s of encoding against 0.12 s to move.
177
+ const coverage = new CoverageMap({ segmentCount: 100 });
178
+ const runA = run({ head: 10, speedX: 50 });
179
+ coverage.claim(runA, 0, 100);
180
+ coverage.markReady(10);
181
+ const actions = planEncoders({
182
+ coverage,
183
+ // From where the run stands, so the only question asked is the covered piece
184
+ // under it. Beginning at #0 would also be asking who makes #0..#9.
185
+ windows: [{ from: 10, to: 90 }],
186
+ runs: [runA],
187
+ ...HOST
188
+ });
189
+ assert.equal(actions.some((action) => action.type === "move"), false);
190
+ assert.ok(actions.some((action) => action.type === "keep" && action.run === runA));
191
+ });
192
+
193
+ test("a run standing on film nobody has made is never taken away", () => {
194
+ // The field failure this guards: 684 starts in 482 seconds on 2026-09-05,
195
+ // because a run was moved whenever anything ahead of it had been made.
196
+ //
197
+ // Moving is priced rather than forbidden — a run standing ON made film may
198
+ // well be worth restarting one number along, and the two checks above measure
199
+ // both sides of that. What can never be worth it is moving a run that has
200
+ // nothing made under it or ahead of it: there is no work to skip, so the move
201
+ // buys nothing and costs a start.
202
+ const coverage = new CoverageMap({ segmentCount: 100 });
203
+ const runA = run({ head: 10, speedX: 2 });
204
+ coverage.claim(runA, 0, 100);
205
+ const actions = planEncoders({
206
+ coverage,
207
+ windows: [{ from: 10, to: 90 }],
208
+ runs: [runA],
209
+ ...HOST
210
+ });
211
+ assert.equal(actions.some((action) => action.type === "move"), false);
212
+ assert.ok(actions.some((action) => action.type === "keep" && action.run === runA));
213
+ });
214
+
215
+ test("a long stretch of made film is skipped, and the swarm's price is in the reckoning", () => {
216
+ // Driving through costs this encoder's time AND the swarm the same bytes a
217
+ // second time. Twenty made pieces of 4 s at 1x is 80 s of encoding plus 20 s
218
+ // of fetching, against a move priced at 0.12 + 0.5 + 3 seconds — so it skips.
219
+ //
220
+ // There is no separate comparison to read here: both are seconds, both are in
221
+ // the one score, and the arrangement with the smaller total is the one taken.
222
+ const coverage = new CoverageMap({ segmentCount: 200 });
223
+ const runA = run({ head: 10, speedX: 1 });
224
+ coverage.claim(runA, 0, 200);
225
+ for (let at = 10; at < 30; at += 1) {
226
+ coverage.markReady(at);
227
+ }
228
+ const actions = planEncoders({
229
+ coverage,
230
+ // The viewer is PAST the made stretch, so the only question is this encoder:
231
+ // drive through twenty pieces that exist, or skip them. With a viewer at #0
232
+ // as well, something has to cross that stretch whatever happens, and then
233
+ // moving buys nothing — which the score says too, and is why the window
234
+ // starts where the viewer actually is.
235
+ windows: [{ from: 30, to: 190 }],
236
+ runs: [runA],
237
+ ...HOST,
238
+ // One encoder, so the question is only about THIS one: drive through the
239
+ // twenty pieces that exist, or skip them. With room for a second, the
240
+ // machine simply buys one and the question never arises.
241
+ maxRuns: 1,
242
+ killCostSec: 0.5,
243
+ firstByteWaitSec: 3,
244
+ refetchSecPerFilmSecond: 0.25
245
+ });
246
+ const move = actions.find((action) => action.type === "move");
247
+ assert.ok(move, "it is taken past the made film rather than left to make it again");
248
+ assert.equal(move.from, 30, "to the first thing nobody has");
249
+ });
250
+
251
+ test("a short covered stretch is driven through rather than paid a restart for", () => {
252
+ // One covered segment at 1x is 4 s of encoding plus 1 s of refetch, against a
253
+ // move priced at 0.12 + 0.5 + 30 seconds on a host where the first bytes are
254
+ // slow to come. The comparison, not a rule, decides it.
255
+ const coverage = new CoverageMap({ segmentCount: 200 });
256
+ const runA = run({ head: 10, speedX: 1 });
257
+ coverage.claim(runA, 0, 200);
258
+ coverage.markReady(10);
259
+ const actions = planEncoders({
260
+ coverage,
261
+ // From where the run stands, so the only question is the covered piece under
262
+ // it. A window starting at #0 would also be asking who makes #0..#9.
263
+ windows: [{ from: 10, to: 190 }],
264
+ runs: [runA],
265
+ ...HOST,
266
+ killCostSec: 0.5,
267
+ firstByteWaitSec: 30,
268
+ refetchSecPerFilmSecond: 0.25
269
+ });
270
+ assert.equal(actions.some((action) => action.type === "move"), false);
271
+ assert.ok(actions.some((action) => action.type === "keep" && action.run === runA));
272
+ });
273
+
274
+ test("a run with nothing left ahead of it does not go on making nothing", () => {
275
+ // Everything from #10 to the end exists. The encoder standing at #10 has
276
+ // nothing to do there; whether it is stopped or taken back to the film before
277
+ // #0 that nobody has made is the score's answer, and both are right answers.
278
+ // What must not happen is that it stays where it is, producing nothing.
279
+ const coverage = new CoverageMap({ segmentCount: 100 });
280
+ const runA = run({ head: 10 });
281
+ coverage.claim(runA, 0, 100);
282
+ for (let index = 10; index < 100; index += 1) {
283
+ coverage.markReady(index);
284
+ }
285
+ const actions = planEncoders({
286
+ coverage,
287
+ windows: [{ from: 0, to: 90 }],
288
+ runs: [runA],
289
+ ...HOST
290
+ });
291
+ const kept = actions.find((action) => action.type === "keep" && action.run === runA);
292
+ assert.equal(kept, undefined, "it is not left standing on film that already exists");
293
+ const madeAgain = actions.filter((action) => action.type !== "stop");
294
+ for (const action of madeAgain) {
295
+ assert.ok(action.from < 10, "and whatever is made is film nobody has");
296
+ }
297
+ });
298
+
299
+ test("every encoder stops when nobody is watching the output", () => {
300
+ // A look-ahead cannot answer this: it asks how far AHEAD of a viewer a run
301
+ // is, and there is no viewer.
302
+ const coverage = new CoverageMap({ segmentCount: 100 });
303
+ const runA = run();
304
+ const runB = run();
305
+ const actions = planEncoders({
306
+ coverage,
307
+ windows: [],
308
+ runs: [runA, runB],
309
+ ...HOST
310
+ });
311
+ assert.deepEqual(
312
+ actions.map((action) => [action.type, action.run]),
313
+ [["stop", runA], ["stop", runB]]
314
+ );
315
+ });
316
+
317
+ test("a run standing outside every window keeps working: the file is encoded whole", () => {
318
+ // The rule, stated by the user 2026-09-05: while a file is being encoded it
319
+ // is encoded whole, and a viewer decides the ORDER, not whether a run may
320
+ // live. Stopping a run for standing outside a window is what produced the
321
+ // field oscillation of that day — placed by one rule, killed by another,
322
+ // 350-700ms per cycle, nothing ever produced.
323
+ const coverage = new CoverageMap({ segmentCount: 1000 });
324
+ const runA = run({ from: 500, to: 600, head: 520 });
325
+ coverage.claim(runA, 500, 600);
326
+ const actions = planEncoders({
327
+ coverage,
328
+ windows: [{ from: 0, to: 40 }],
329
+ runs: [runA],
330
+ ...HOST
331
+ });
332
+ assert.ok(
333
+ !actions.some((action) => action.type === "stop" && action.run === runA),
334
+ "it is making film that will be wanted, and nothing else is making it"
335
+ );
336
+ });
337
+
338
+ test("the same plan run twice on an unchanged state gives the same answer", () => {
339
+ // What the oscillation actually was: two passes over one state disagreeing
340
+ // with each other. Nothing about the state changes between them here.
341
+ const coverage = new CoverageMap({ segmentCount: 1000 });
342
+ const runA = run({ from: 500, to: 600, head: 520 });
343
+ coverage.claim(runA, 500, 600);
344
+ const input = { coverage, windows: [{ from: 0, to: 40 }], runs: [runA], ...HOST };
345
+
346
+ const first = planEncoders(input).map((action) => action.type);
347
+ const second = planEncoders(input).map((action) => action.type);
348
+
349
+ assert.deepEqual(first, second);
350
+ assert.ok(!first.includes("stop"), "and neither pass kills what the other would start");
351
+ });
352
+
353
+ test("the one machine goes to whoever is due soonest, not to the smallest number", () => {
354
+ // Urgency is a TIME in this model, so the test states one. The far zone is
355
+ // lower in number and needed sooner; the order must come from the time.
356
+ const coverage = new CoverageMap({ segmentCount: 1000 });
357
+ const actions = planEncoders({
358
+ coverage,
359
+ windows: [
360
+ { from: 0, to: 100, priority: 1, withinSeconds: 600 },
361
+ { from: 500, to: 530, priority: 3, withinSeconds: 0 }
362
+ ],
363
+ // A run whose speed has been measured: how long an encoder takes to reach a
364
+ // number is the whole comparison, and with nothing measured the model has no
365
+ // ground to prefer one place over another and places once.
366
+ runs: [run({ from: 900, to: 999, head: 900 })],
367
+ ...HOST,
368
+ maxRuns: 2
369
+ });
370
+ const started = actions.filter((action) => action.type === "start").map((action) => action.from);
371
+
372
+ assert.deepEqual(started, [500], "the one machine goes where somebody is stopped");
373
+ });
374
+
375
+ test("two viewers far apart are both served, by however many encoders serve them soonest", () => {
376
+ // Two encoders, or one that goes to whichever of them is worse off: the answer
377
+ // is what a second process costs this machine, which is measured, and the
378
+ // score works it out. What must hold is that neither of them is simply left.
379
+ const coverage = new CoverageMap({ segmentCount: 1000 });
380
+ const actions = planEncoders({
381
+ coverage,
382
+ windows: [
383
+ { from: 0, to: 30, withinSeconds: 0 },
384
+ { from: 800, to: 830, withinSeconds: 0 }
385
+ ],
386
+ runs: [run({ from: 900, to: 999, head: 900 })],
387
+ ...HOST,
388
+ maxRuns: 3
389
+ });
390
+ const spans = actions
391
+ .filter((action) => action.type !== "stop")
392
+ .map((action) => [action.from, action.to < action.from ? Number.POSITIVE_INFINITY : action.to]);
393
+ assert.ok(spans.some(([from, to]) => from <= 0 && to >= 0), "the one at the beginning is served");
394
+ for (let index = 0; index < spans.length - 1; index += 1) {
395
+ const sorted = [...spans].sort((left, right) => left[0] - right[0]);
396
+ assert.ok(sorted[index][1] < sorted[index + 1][0], "and no two encoders share a number");
397
+ }
398
+ });
399
+
400
+ test("a machine that can hold one gives it to the viewer who is stopped soonest", () => {
401
+ // The bound is the host's own budget, the same arithmetic that decides the
402
+ // quality offer. Measured on the addon host 2026-09-03: at 1080p one encode
403
+ // saturates the machine and two land on realtime.
404
+ const coverage = new CoverageMap({ segmentCount: 1000 });
405
+ const actions = planEncoders({
406
+ coverage,
407
+ windows: [{ from: 800, to: 830 }, { from: 0, to: 30 }],
408
+ runs: [],
409
+ ...HOST,
410
+ maxRuns: 1
411
+ });
412
+ const started = actions.filter((action) => action.type === "start").map((action) => action.from);
413
+ assert.deepEqual(started, [0]);
414
+ });
415
+
416
+ test("a viewer joining behind a running encoder gets their own, not a dragged one", () => {
417
+ // This is what the whole layer is for. The run in front is untouched; the
418
+ // viewer behind is not made to wait for it to be pulled back.
419
+ const coverage = new CoverageMap({ segmentCount: 1000 });
420
+ const runA = run({ from: 500, to: 600, head: 510 });
421
+ coverage.claim(runA, 500, 600);
422
+ // A head at #510 means #500..#509 are already made — that is what a head is.
423
+ // Left unsaid, the map believes a viewer is waiting on ten pieces nobody has,
424
+ // and moving the encoder back to make them is then the right answer.
425
+ for (let index = 500; index < 510; index += 1) {
426
+ coverage.markReady(index);
427
+ }
428
+ const actions = planEncoders({
429
+ coverage,
430
+ windows: [{ from: 500, to: 530 }, { from: 100, to: 130 }],
431
+ runs: [runA],
432
+ ...HOST
433
+ });
434
+ assert.ok(actions.some((action) => action.type === "keep" && action.run === runA));
435
+ assert.equal(actions.some((action) => action.type === "move"), false);
436
+ const started = actions.filter((action) => action.type === "start");
437
+ assert.equal(started.length, 1);
438
+ assert.equal(started[0].from, 100);
439
+ });
440
+
441
+ test("the lowest thing a viewer is waiting for is reported, so a stalled plan is visible", () => {
442
+ const coverage = new CoverageMap({ segmentCount: 100 });
443
+ coverage.setReady([40, 41]);
444
+ assert.equal(firstUnmetWant(coverage, [{ from: 40, to: 70 }]), 42);
445
+ coverage.setReady([40, 41, 42, 43, 44]);
446
+ assert.equal(firstUnmetWant(coverage, [{ from: 40, to: 44 }]), null);
447
+ });
448
+
449
+ test("a run with no end is making what the viewers ahead of it are waiting for", () => {
450
+ // Field, 2026-09-05: an encoder was started and killed every five seconds,
451
+ // each producing 0-2 segments, for as long as anybody watched. A run given no
452
+ // end carries `to = -1`, and two places read that as a number instead of as
453
+ // "no end": the overlap test called its work unwanted, and the claim it made
454
+ // in the coverage map was one segment long, so the plan saw the rest of the
455
+ // film as free and started another encoder there.
456
+ const coverage = new CoverageMap({ segmentCount: 570 });
457
+ const run = { from: 0, to: -1, head: 3, speedX: 8, isAlive: true };
458
+ coverage.claim(run, run.from, endOfRun(run));
459
+
460
+ const actions = planEncoders({
461
+ coverage,
462
+ live: [run],
463
+ wanted: [{ from: 0, to: 30 }],
464
+ maxRuns: 2,
465
+ segmentSeconds: 4,
466
+ ...RUN_COSTS
467
+ });
468
+
469
+ assert.deepEqual(
470
+ actions.filter((action) => action.type === "stop"),
471
+ [],
472
+ "nothing is stopped: it is making exactly what is wanted"
473
+ );
474
+ assert.deepEqual(
475
+ actions.filter((action) => action.type === "start"),
476
+ [],
477
+ "and nothing new is started over ground it already holds"
478
+ );
479
+ });
480
+
481
+ test("spare budget IS spent on the rest of the film, once nobody is waiting", () => {
482
+ // The user's own correction: film nobody is waiting for still has value,
483
+ // because a viewer seeking back into a part that exists starts playing at
484
+ // once. So what the machine has spare goes to finishing the file.
485
+ //
486
+ // "Once nobody is waiting" is not a condition written anywhere — it falls out
487
+ // of the score. A second process costs the first the measured share of the
488
+ // machine, so while somebody is stopped on a piece, adding one delays that
489
+ // piece and the first term refuses it. Here the near film is already made,
490
+ // nothing is late in either arrangement, and the two that finish the rest
491
+ // sooner win.
492
+ const coverage = new CoverageMap({ segmentCount: 400 });
493
+ for (let index = 0; index <= 9; index += 1) {
494
+ coverage.markReady(index);
495
+ }
496
+ const actions = planEncoders({
497
+ coverage,
498
+ windows: [
499
+ { from: 0, to: 9, priority: 32, withinSeconds: 0 },
500
+ { from: 10, to: 399, priority: 20, withinSeconds: 40 }
501
+ ],
502
+ runs: [],
503
+ ...HOST,
504
+ maxRuns: 4
505
+ });
506
+ const started = actions.filter((action) => action.type === "start");
507
+
508
+ assert.ok(started.length > 1, "the machine does not stand idle while film is unmade");
509
+ const spans = started
510
+ .map((action) => [action.from, action.to])
511
+ .sort((left, right) => left[0] - right[0]);
512
+ for (let index = 0; index < spans.length - 1; index += 1) {
513
+ assert.ok(spans[index][1] < spans[index + 1][0], "and no two of them share a number");
514
+ }
515
+ });
516
+
517
+
518
+ test("two encoders never share a segment number", () => {
519
+ // The whole of what went wrong in the field: two encoders writing one name.
520
+ const coverage = new CoverageMap({ segmentCount: 400 });
521
+ const actions = planEncoders({
522
+ coverage,
523
+ windows: [{ from: 0, to: 399, priority: 32 }],
524
+ runs: [],
525
+ ...HOST,
526
+ maxRuns: 4
527
+ });
528
+ const spans = actions
529
+ .filter((action) => action.type === "start")
530
+ .map((action) => ({ from: action.from, to: action.to }))
531
+ .sort((left, right) => left.from - right.from);
532
+
533
+ for (let index = 0; index < spans.length - 1; index += 1) {
534
+ assert.ok(
535
+ spans[index].to < spans[index + 1].from,
536
+ `#${spans[index].from}..#${spans[index].to} overlaps #${spans[index + 1].from}`
537
+ );
538
+ }
539
+ });