@tldraw/editor 5.2.0-next.b91d4a4551c9 → 5.2.0-next.e2b8d10bf10e
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist-cjs/index.d.ts +5 -7
- package/dist-cjs/index.js +1 -1
- package/dist-cjs/lib/editor/Editor.js +34 -12
- package/dist-cjs/lib/editor/Editor.js.map +3 -3
- package/dist-cjs/lib/editor/managers/ClickManager/ClickManager.js +8 -58
- package/dist-cjs/lib/editor/managers/ClickManager/ClickManager.js.map +2 -2
- package/dist-cjs/lib/editor/managers/FocusManager/FocusManager.js +1 -2
- package/dist-cjs/lib/editor/managers/FocusManager/FocusManager.js.map +2 -2
- package/dist-cjs/lib/editor/tools/StateNode.js.map +2 -2
- package/dist-cjs/lib/editor/types/event-types.js +0 -2
- package/dist-cjs/lib/editor/types/event-types.js.map +2 -2
- package/dist-cjs/version.js +3 -3
- package/dist-cjs/version.js.map +1 -1
- package/dist-esm/index.d.mts +5 -7
- package/dist-esm/index.mjs +1 -1
- package/dist-esm/lib/editor/Editor.mjs +34 -12
- package/dist-esm/lib/editor/Editor.mjs.map +3 -3
- package/dist-esm/lib/editor/managers/ClickManager/ClickManager.mjs +8 -58
- package/dist-esm/lib/editor/managers/ClickManager/ClickManager.mjs.map +2 -2
- package/dist-esm/lib/editor/managers/FocusManager/FocusManager.mjs +1 -2
- package/dist-esm/lib/editor/managers/FocusManager/FocusManager.mjs.map +2 -2
- package/dist-esm/lib/editor/tools/StateNode.mjs.map +2 -2
- package/dist-esm/lib/editor/types/event-types.mjs +0 -2
- package/dist-esm/lib/editor/types/event-types.mjs.map +2 -2
- package/dist-esm/version.mjs +3 -3
- package/dist-esm/version.mjs.map +1 -1
- package/package.json +7 -7
- package/src/lib/editor/Editor.ts +59 -20
- package/src/lib/editor/managers/ClickManager/ClickManager.test.ts +54 -74
- package/src/lib/editor/managers/ClickManager/ClickManager.ts +15 -65
- package/src/lib/editor/managers/FocusManager/FocusManager.test.ts +4 -4
- package/src/lib/editor/managers/FocusManager/FocusManager.ts +1 -2
- package/src/lib/editor/tools/StateNode.ts +0 -2
- package/src/lib/editor/types/event-types.ts +2 -6
- package/src/version.ts +3 -3
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@@ -41,6 +41,7 @@ class ClickManager {
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_clickTimeout;
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_clickScreenPoint;
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_previousScreenPoint;
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+
_isPressingWhilePending = false;
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_getClickTimeout(state, id = (0, import_utils.uniqueId)()) {
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this._clickId = id;
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clearTimeout(this._clickTimeout);
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@@ -48,30 +49,12 @@ class ClickManager {
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() => {
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if (this._clickState === state && this._clickId === id) {
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switch (this._clickState) {
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case "pendingTriple": {
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this.editor.dispatch({
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...this.lastPointerInfo,
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type: "click",
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name: "double_click",
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phase: "settle"
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});
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break;
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}
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case "pendingQuadruple": {
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this.editor.dispatch({
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...this.lastPointerInfo,
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type: "click",
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name: "triple_click",
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phase: "settle"
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});
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break;
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}
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case "pendingOverflow": {
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this.editor.dispatch({
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...this.lastPointerInfo,
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type: "click",
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name: "
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phase: "settle"
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name: "double_click",
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phase: this._isPressingWhilePending ? "settle-down" : "settle-up"
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});
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break;
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}
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@@ -105,6 +88,7 @@ class ClickManager {
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case "pointer_down": {
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if (!this._clickState) return info;
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this._clickScreenPoint = import_Vec.Vec.From(info.point);
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this._isPressingWhilePending = true;
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if (this._previousScreenPoint && import_Vec.Vec.Dist2(this._previousScreenPoint, this._clickScreenPoint) > MAX_CLICK_DISTANCE ** 2) {
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this._clickState = "idle";
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}
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@@ -112,32 +96,12 @@ class ClickManager {
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this.lastPointerInfo = info;
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switch (this._clickState) {
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case "pendingDouble": {
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this._clickState = "pendingTriple";
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this._clickTimeout = this._getClickTimeout(this._clickState);
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return {
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...info,
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type: "click",
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name: "double_click",
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phase: "down"
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};
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}
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case "pendingTriple": {
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this._clickState = "pendingQuadruple";
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this._clickTimeout = this._getClickTimeout(this._clickState);
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return {
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...info,
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type: "click",
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name: "triple_click",
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phase: "down"
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};
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}
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case "pendingQuadruple": {
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this._clickState = "pendingOverflow";
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this._clickTimeout = this._getClickTimeout(this._clickState);
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return {
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...info,
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type: "click",
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name: "
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name: "double_click",
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phase: "down"
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};
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}
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@@ -158,28 +122,13 @@ class ClickManager {
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case "pointer_up": {
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if (!this._clickState) return info;
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this._clickScreenPoint = import_Vec.Vec.From(info.point);
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this._isPressingWhilePending = false;
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switch (this._clickState) {
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case "pendingTriple": {
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return {
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...this.lastPointerInfo,
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type: "click",
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name: "double_click",
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phase: "up"
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};
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}
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case "pendingQuadruple": {
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return {
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...this.lastPointerInfo,
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type: "click",
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name: "triple_click",
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phase: "up"
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};
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}
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case "pendingOverflow": {
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return {
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...this.lastPointerInfo,
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type: "click",
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name: "
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name: "double_click",
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phase: "up"
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};
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}
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@@ -200,6 +149,7 @@ class ClickManager {
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cancelDoubleClickTimeout() {
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this._clickTimeout = clearTimeout(this._clickTimeout);
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this._clickState = "idle";
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this._isPressingWhilePending = false;
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}
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}
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__decorateClass([
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@@ -1,7 +1,7 @@
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{
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"version": 3,
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"sources": ["../../../../../src/lib/editor/managers/ClickManager/ClickManager.ts"],
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-
"sourcesContent": ["import { bind, uniqueId } from '@tldraw/utils'\nimport { Vec } from '../../../primitives/Vec'\nimport type { Editor } from '../../Editor'\nimport { TLClickEventInfo, TLPointerEventInfo } from '../../types/event-types'\n\n/** @public */\nexport type TLClickState
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"mappings": ";;;;;;;;;;;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,mBAA+B;AAC/B,iBAAoB;
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"sourcesContent": ["import { bind, uniqueId } from '@tldraw/utils'\nimport { Vec } from '../../../primitives/Vec'\nimport type { Editor } from '../../Editor'\nimport { TLClickEventInfo, TLPointerEventInfo } from '../../types/event-types'\n\n/** @public */\nexport type TLClickState = 'idle' | 'pendingDouble' | 'pendingOverflow' | 'overflow'\n\nconst MAX_CLICK_DISTANCE = 40\n\n/** @public */\nexport class ClickManager {\n\tconstructor(public editor: Editor) {}\n\n\tprivate _clickId = ''\n\n\tprivate _clickTimeout?: any\n\n\tprivate _clickScreenPoint?: Vec\n\n\tprivate _previousScreenPoint?: Vec\n\n\tprivate _isPressingWhilePending = false\n\n\t@bind\n\t_getClickTimeout(state: TLClickState, id = uniqueId()) {\n\t\tthis._clickId = id\n\t\tclearTimeout(this._clickTimeout)\n\t\tthis._clickTimeout = this.editor.timers.setTimeout(\n\t\t\t() => {\n\t\t\t\tif (this._clickState === state && this._clickId === id) {\n\t\t\t\t\tswitch (this._clickState) {\n\t\t\t\t\t\tcase 'pendingOverflow': {\n\t\t\t\t\t\t\tthis.editor.dispatch({\n\t\t\t\t\t\t\t\t...this.lastPointerInfo,\n\t\t\t\t\t\t\t\ttype: 'click',\n\t\t\t\t\t\t\t\tname: 'double_click',\n\t\t\t\t\t\t\t\tphase: this._isPressingWhilePending ? 'settle-down' : 'settle-up',\n\t\t\t\t\t\t\t})\n\t\t\t\t\t\t\tbreak\n\t\t\t\t\t\t}\n\t\t\t\t\t\tdefault: {\n\t\t\t\t\t\t\t// noop\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\n\t\t\t\t\tthis._clickState = 'idle'\n\t\t\t\t}\n\t\t\t},\n\t\t\tstate === 'idle' || state === 'pendingDouble'\n\t\t\t\t? this.editor.options.doubleClickDurationMs\n\t\t\t\t: this.editor.options.multiClickDurationMs\n\t\t)\n\t}\n\n\t/**\n\t * The current click state.\n\t *\n\t * @internal\n\t */\n\tprivate _clickState?: TLClickState = 'idle'\n\n\t/**\n\t * The current click state.\n\t *\n\t * @public\n\t */\n\t// eslint-disable-next-line tldraw/no-setter-getter\n\tget clickState() {\n\t\treturn this._clickState\n\t}\n\n\tlastPointerInfo = {} as TLPointerEventInfo\n\n\thandlePointerEvent(info: TLPointerEventInfo): TLPointerEventInfo | TLClickEventInfo {\n\t\tswitch (info.name) {\n\t\t\tcase 'pointer_down': {\n\t\t\t\tif (!this._clickState) return info\n\t\t\t\tthis._clickScreenPoint = Vec.From(info.point)\n\n\t\t\t\tthis._isPressingWhilePending = true\n\n\t\t\t\tif (\n\t\t\t\t\tthis._previousScreenPoint &&\n\t\t\t\t\tVec.Dist2(this._previousScreenPoint, this._clickScreenPoint) > MAX_CLICK_DISTANCE ** 2\n\t\t\t\t) {\n\t\t\t\t\tthis._clickState = 'idle'\n\t\t\t\t}\n\n\t\t\t\tthis._previousScreenPoint = this._clickScreenPoint\n\n\t\t\t\tthis.lastPointerInfo = info\n\n\t\t\t\tswitch (this._clickState) {\n\t\t\t\t\tcase 'pendingDouble': {\n\t\t\t\t\t\tthis._clickState = 'pendingOverflow'\n\t\t\t\t\t\tthis._clickTimeout = this._getClickTimeout(this._clickState)\n\t\t\t\t\t\treturn {\n\t\t\t\t\t\t\t...info,\n\t\t\t\t\t\t\ttype: 'click',\n\t\t\t\t\t\t\tname: 'double_click',\n\t\t\t\t\t\t\tphase: 'down',\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\tcase 'idle': {\n\t\t\t\t\t\tthis._clickState = 'pendingDouble'\n\t\t\t\t\t\tbreak\n\t\t\t\t\t}\n\t\t\t\t\tcase 'pendingOverflow': {\n\t\t\t\t\t\tthis._clickState = 'overflow'\n\t\t\t\t\t\tbreak\n\t\t\t\t\t}\n\t\t\t\t\tdefault: {\n\t\t\t\t\t\t// overflow\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tthis._clickTimeout = this._getClickTimeout(this._clickState)\n\t\t\t\treturn info\n\t\t\t}\n\t\t\tcase 'pointer_up': {\n\t\t\t\tif (!this._clickState) return info\n\n\t\t\t\tthis._clickScreenPoint = Vec.From(info.point)\n\n\t\t\t\tthis._isPressingWhilePending = false\n\n\t\t\t\tswitch (this._clickState) {\n\t\t\t\t\tcase 'pendingOverflow': {\n\t\t\t\t\t\treturn {\n\t\t\t\t\t\t\t...this.lastPointerInfo,\n\t\t\t\t\t\t\ttype: 'click',\n\t\t\t\t\t\t\tname: 'double_click',\n\t\t\t\t\t\t\tphase: 'up',\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\tdefault: {\n\t\t\t\t\t\t// idle, pendingDouble, overflow\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\treturn info\n\t\t\t}\n\t\t\tcase 'pointer_move': {\n\t\t\t\tif (\n\t\t\t\t\tthis._clickState !== 'idle' &&\n\t\t\t\t\tthis._clickScreenPoint &&\n\t\t\t\t\tVec.Dist2(this._clickScreenPoint, this.editor.inputs.getCurrentScreenPoint()) >\n\t\t\t\t\t\t(this.editor.getInstanceState().isCoarsePointer\n\t\t\t\t\t\t\t? this.editor.options.coarseDragDistanceSquared\n\t\t\t\t\t\t\t: this.editor.options.dragDistanceSquared)\n\t\t\t\t) {\n\t\t\t\t\tthis.cancelDoubleClickTimeout()\n\t\t\t\t}\n\t\t\t\treturn info\n\t\t\t}\n\t\t}\n\t\treturn info\n\t}\n\n\t/**\n\t * Cancel the double click timeout.\n\t *\n\t * @internal\n\t */\n\t@bind\n\tcancelDoubleClickTimeout() {\n\t\tthis._clickTimeout = clearTimeout(this._clickTimeout)\n\t\tthis._clickState = 'idle'\n\t\t// when a double click is cancelled, we are no longer pending any further\n\t\t// clicks, so we set this to false even if the user is still pressing\n\t\tthis._isPressingWhilePending = false\n\t}\n}\n"],
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"mappings": ";;;;;;;;;;;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,mBAA+B;AAC/B,iBAAoB;AAOpB,MAAM,qBAAqB;AAGpB,MAAM,aAAa;AAAA,EACzB,YAAmB,QAAgB;AAAhB;AAAA,EAAiB;AAAA,EAAjB;AAAA,EAEX,WAAW;AAAA,EAEX;AAAA,EAEA;AAAA,EAEA;AAAA,EAEA,0BAA0B;AAAA,EAGlC,iBAAiB,OAAqB,SAAK,uBAAS,GAAG;AACtD,SAAK,WAAW;AAChB,iBAAa,KAAK,aAAa;AAC/B,SAAK,gBAAgB,KAAK,OAAO,OAAO;AAAA,MACvC,MAAM;AACL,YAAI,KAAK,gBAAgB,SAAS,KAAK,aAAa,IAAI;AACvD,kBAAQ,KAAK,aAAa;AAAA,YACzB,KAAK,mBAAmB;AACvB,mBAAK,OAAO,SAAS;AAAA,gBACpB,GAAG,KAAK;AAAA,gBACR,MAAM;AAAA,gBACN,MAAM;AAAA,gBACN,OAAO,KAAK,0BAA0B,gBAAgB;AAAA,cACvD,CAAC;AACD;AAAA,YACD;AAAA,YACA,SAAS;AAAA,YAET;AAAA,UACD;AAEA,eAAK,cAAc;AAAA,QACpB;AAAA,MACD;AAAA,MACA,UAAU,UAAU,UAAU,kBAC3B,KAAK,OAAO,QAAQ,wBACpB,KAAK,OAAO,QAAQ;AAAA,IACxB;AAAA,EACD;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOQ,cAA6B;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAQrC,IAAI,aAAa;AAChB,WAAO,KAAK;AAAA,EACb;AAAA,EAEA,kBAAkB,CAAC;AAAA,EAEnB,mBAAmB,MAAiE;AACnF,YAAQ,KAAK,MAAM;AAAA,MAClB,KAAK,gBAAgB;AACpB,YAAI,CAAC,KAAK,YAAa,QAAO;AAC9B,aAAK,oBAAoB,eAAI,KAAK,KAAK,KAAK;AAE5C,aAAK,0BAA0B;AAE/B,YACC,KAAK,wBACL,eAAI,MAAM,KAAK,sBAAsB,KAAK,iBAAiB,IAAI,sBAAsB,GACpF;AACD,eAAK,cAAc;AAAA,QACpB;AAEA,aAAK,uBAAuB,KAAK;AAEjC,aAAK,kBAAkB;AAEvB,gBAAQ,KAAK,aAAa;AAAA,UACzB,KAAK,iBAAiB;AACrB,iBAAK,cAAc;AACnB,iBAAK,gBAAgB,KAAK,iBAAiB,KAAK,WAAW;AAC3D,mBAAO;AAAA,cACN,GAAG;AAAA,cACH,MAAM;AAAA,cACN,MAAM;AAAA,cACN,OAAO;AAAA,YACR;AAAA,UACD;AAAA,UACA,KAAK,QAAQ;AACZ,iBAAK,cAAc;AACnB;AAAA,UACD;AAAA,UACA,KAAK,mBAAmB;AACvB,iBAAK,cAAc;AACnB;AAAA,UACD;AAAA,UACA,SAAS;AAAA,UAET;AAAA,QACD;AACA,aAAK,gBAAgB,KAAK,iBAAiB,KAAK,WAAW;AAC3D,eAAO;AAAA,MACR;AAAA,MACA,KAAK,cAAc;AAClB,YAAI,CAAC,KAAK,YAAa,QAAO;AAE9B,aAAK,oBAAoB,eAAI,KAAK,KAAK,KAAK;AAE5C,aAAK,0BAA0B;AAE/B,gBAAQ,KAAK,aAAa;AAAA,UACzB,KAAK,mBAAmB;AACvB,mBAAO;AAAA,cACN,GAAG,KAAK;AAAA,cACR,MAAM;AAAA,cACN,MAAM;AAAA,cACN,OAAO;AAAA,YACR;AAAA,UACD;AAAA,UACA,SAAS;AAAA,UAET;AAAA,QACD;AAEA,eAAO;AAAA,MACR;AAAA,MACA,KAAK,gBAAgB;AACpB,YACC,KAAK,gBAAgB,UACrB,KAAK,qBACL,eAAI,MAAM,KAAK,mBAAmB,KAAK,OAAO,OAAO,sBAAsB,CAAC,KAC1E,KAAK,OAAO,iBAAiB,EAAE,kBAC7B,KAAK,OAAO,QAAQ,4BACpB,KAAK,OAAO,QAAQ,sBACvB;AACD,eAAK,yBAAyB;AAAA,QAC/B;AACA,eAAO;AAAA,MACR;AAAA,IACD;AACA,WAAO;AAAA,EACR;AAAA,EAQA,2BAA2B;AAC1B,SAAK,gBAAgB,aAAa,KAAK,aAAa;AACpD,SAAK,cAAc;AAGnB,SAAK,0BAA0B;AAAA,EAChC;AACD;AAnJC;AAAA,EADC;AAAA,GAbW,aAcZ;AA4IA;AAAA,EADC;AAAA,GAzJW,aA0JZ;",
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if (this.editor.getEditingShapeId() && !activeEl?.closest(".tlui-contextual-toolbar")) return;
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if (activeEl === container && this.editor.getSelectedShapeIds().length > 0) return;
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if (["Tab", "ArrowUp", "ArrowDown"].includes(keyEvent.key)) {
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container.classList.remove("tl-container__no-focus-ring");
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{
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"sources": ["../../../../../src/lib/editor/managers/FocusManager/FocusManager.ts"],
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"sourcesContent": ["import { bind } from '@tldraw/utils'\nimport type { Editor } from '../../Editor'\n\n/**\n * A manager for ensuring correct focus across the editor.\n * It will listen for changes in the instance state to make sure the\n * container is focused when the editor is focused.\n * Also, it will make sure that the focus is on things like text\n * labels when the editor is in editing mode.\n *\n * @internal\n */\nexport class FocusManager {\n\tprivate disposeSideEffectListener?: () => void\n\n\tconstructor(\n\t\tpublic editor: Editor,\n\t\tautoFocus?: boolean\n\t) {\n\t\tthis.disposeSideEffectListener = editor.sideEffects.registerAfterChangeHandler(\n\t\t\t'instance',\n\t\t\t(prev, next) => {\n\t\t\t\tif (prev.isFocused !== next.isFocused) {\n\t\t\t\t\tthis.updateContainerClass()\n\t\t\t\t}\n\t\t\t}\n\t\t)\n\n\t\tconst currentFocusState = editor.getInstanceState().isFocused\n\t\tif (autoFocus !== currentFocusState) {\n\t\t\teditor.updateInstanceState({ isFocused: !!autoFocus })\n\t\t}\n\t\tthis.updateContainerClass()\n\n\t\tconst body = editor.getContainerDocument().body\n\t\tbody.addEventListener('keydown', this.handleKeyDown)\n\t\tbody.addEventListener('mousedown', this.handleMouseDown)\n\t}\n\n\t/**\n\t * The editor's focus state and the container's focus state\n\t * are not necessarily always in sync. For that reason we\n\t * can't rely on the css `:focus` or `:focus-within` selectors to style the\n\t * editor when it is in focus.\n\t *\n\t * For that reason we synchronize the editor's focus state with a\n\t * special class on the container: tl-container__focused\n\t */\n\tprivate updateContainerClass() {\n\t\tconst container = this.editor.getContainer()\n\t\tconst instanceState = this.editor.getInstanceState()\n\n\t\tif (instanceState.isFocused) {\n\t\t\tcontainer.classList.add('tl-container__focused')\n\t\t} else {\n\t\t\tcontainer.classList.remove('tl-container__focused')\n\t\t}\n\t\tcontainer.classList.add('tl-container__no-focus-ring')\n\t}\n\n\t@bind private handleKeyDown(keyEvent: KeyboardEvent) {\n\t\tconst container = this.editor.getContainer()\n\t\tconst activeEl = container.ownerDocument.activeElement\n\t\t// Edit mode should remove the focus ring, however if the active element's\n\t\t// parent is the contextual toolbar, then allow it.\n\t\tif (this.editor.
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"sourcesContent": ["import { bind } from '@tldraw/utils'\nimport type { Editor } from '../../Editor'\n\n/**\n * A manager for ensuring correct focus across the editor.\n * It will listen for changes in the instance state to make sure the\n * container is focused when the editor is focused.\n * Also, it will make sure that the focus is on things like text\n * labels when the editor is in editing mode.\n *\n * @internal\n */\nexport class FocusManager {\n\tprivate disposeSideEffectListener?: () => void\n\n\tconstructor(\n\t\tpublic editor: Editor,\n\t\tautoFocus?: boolean\n\t) {\n\t\tthis.disposeSideEffectListener = editor.sideEffects.registerAfterChangeHandler(\n\t\t\t'instance',\n\t\t\t(prev, next) => {\n\t\t\t\tif (prev.isFocused !== next.isFocused) {\n\t\t\t\t\tthis.updateContainerClass()\n\t\t\t\t}\n\t\t\t}\n\t\t)\n\n\t\tconst currentFocusState = editor.getInstanceState().isFocused\n\t\tif (autoFocus !== currentFocusState) {\n\t\t\teditor.updateInstanceState({ isFocused: !!autoFocus })\n\t\t}\n\t\tthis.updateContainerClass()\n\n\t\tconst body = editor.getContainerDocument().body\n\t\tbody.addEventListener('keydown', this.handleKeyDown)\n\t\tbody.addEventListener('mousedown', this.handleMouseDown)\n\t}\n\n\t/**\n\t * The editor's focus state and the container's focus state\n\t * are not necessarily always in sync. For that reason we\n\t * can't rely on the css `:focus` or `:focus-within` selectors to style the\n\t * editor when it is in focus.\n\t *\n\t * For that reason we synchronize the editor's focus state with a\n\t * special class on the container: tl-container__focused\n\t */\n\tprivate updateContainerClass() {\n\t\tconst container = this.editor.getContainer()\n\t\tconst instanceState = this.editor.getInstanceState()\n\n\t\tif (instanceState.isFocused) {\n\t\t\tcontainer.classList.add('tl-container__focused')\n\t\t} else {\n\t\t\tcontainer.classList.remove('tl-container__focused')\n\t\t}\n\t\tcontainer.classList.add('tl-container__no-focus-ring')\n\t}\n\n\t@bind private handleKeyDown(keyEvent: KeyboardEvent) {\n\t\tconst container = this.editor.getContainer()\n\t\tconst activeEl = container.ownerDocument.activeElement\n\t\t// Edit mode should remove the focus ring, however if the active element's\n\t\t// parent is the contextual toolbar, then allow it.\n\t\tif (this.editor.getEditingShapeId() && !activeEl?.closest('.tlui-contextual-toolbar')) return\n\t\tif (activeEl === container && this.editor.getSelectedShapeIds().length > 0) return\n\t\tif (['Tab', 'ArrowUp', 'ArrowDown'].includes(keyEvent.key)) {\n\t\t\tcontainer.classList.remove('tl-container__no-focus-ring')\n\t\t}\n\t}\n\n\t@bind private handleMouseDown() {\n\t\tconst container = this.editor.getContainer()\n\t\tcontainer.classList.add('tl-container__no-focus-ring')\n\t}\n\n\tfocus() {\n\t\tthis.editor.getContainer().focus()\n\t}\n\n\tblur({ blurContainer = true } = {}) {\n\t\tthis.editor.complete() // stop any interaction\n\t\tif (blurContainer) this.editor.getContainer().blur() // blur the container\n\t}\n\n\tdispose() {\n\t\tconst body = this.editor.getContainerDocument().body\n\t\tbody.removeEventListener('keydown', this.handleKeyDown)\n\t\tbody.removeEventListener('mousedown', this.handleMouseDown)\n\t\tthis.disposeSideEffectListener?.()\n\t}\n}\n"],
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"names": []
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}
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@@ -1,7 +1,7 @@
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{
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"version": 3,
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"sources": ["../../../../src/lib/editor/tools/StateNode.ts"],
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"sourcesContent": ["import { Atom, Computed, atom, computed } from '@tldraw/state'\nimport { PerformanceTracker } from '@tldraw/utils'\nimport { debugFlags } from '../../utils/debug-flags'\nimport type { Editor } from '../Editor'\nimport {\n\tEVENT_NAME_MAP,\n\tTLCancelEventInfo,\n\tTLClickEventInfo,\n\tTLCompleteEventInfo,\n\tTLEventHandlers,\n\tTLEventInfo,\n\tTLInterruptEventInfo,\n\tTLKeyboardEventInfo,\n\tTLPinchEventInfo,\n\tTLPointerEventInfo,\n\tTLTickEventInfo,\n\tTLWheelEventInfo,\n} from '../types/event-types'\n\n/** @public */\nexport interface TLStateNodeConstructor {\n\tnew (editor: Editor, parent?: StateNode): StateNode\n\tid: string\n\tinitial?: string\n\tchildren?(): TLStateNodeConstructor[]\n\tisLockable: boolean\n\tuseCoalescedEvents: boolean\n\ttrackPerformance: boolean\n}\n\n/** @public */\nexport abstract class StateNode implements Partial<TLEventHandlers> {\n\tperformanceTracker: PerformanceTracker\n\tconstructor(\n\t\tpublic editor: Editor,\n\t\tparent?: StateNode\n\t) {\n\t\tconst { id, children, initial, isLockable, useCoalescedEvents } = this\n\t\t\t.constructor as TLStateNodeConstructor\n\n\t\tthis.id = id\n\t\tthis._isActive = atom<boolean>('toolIsActive' + this.id, false)\n\t\tthis._current = atom<StateNode | undefined>('toolState' + this.id, undefined)\n\n\t\tthis._path = computed('toolPath' + this.id, () => {\n\t\t\tconst current = this.getCurrent()\n\t\t\treturn this.id + (current ? `.${current.getPath()}` : '')\n\t\t})\n\n\t\tthis.parent = parent ?? ({} as any)\n\n\t\tif (parent) {\n\t\t\tif (children && initial) {\n\t\t\t\tthis.type = 'branch'\n\t\t\t\tthis.initial = initial\n\t\t\t\tthis.children = Object.fromEntries(\n\t\t\t\t\tchildren().map((Ctor) => [Ctor.id, new Ctor(this.editor, this)])\n\t\t\t\t)\n\t\t\t\tthis._current.set(this.children[this.initial])\n\t\t\t} else {\n\t\t\t\tthis.type = 'leaf'\n\t\t\t}\n\t\t} else {\n\t\t\tthis.type = 'root'\n\n\t\t\tif (children && initial) {\n\t\t\t\tthis.initial = initial\n\t\t\t\tthis.children = Object.fromEntries(\n\t\t\t\t\tchildren().map((Ctor) => [Ctor.id, new Ctor(this.editor, this)])\n\t\t\t\t)\n\t\t\t\tthis._current.set(this.children[this.initial])\n\t\t\t}\n\t\t}\n\t\tthis.isLockable = isLockable\n\t\tthis.useCoalescedEvents = useCoalescedEvents\n\t\tthis.performanceTracker = new PerformanceTracker()\n\t}\n\n\tstatic id: string\n\tstatic initial?: string\n\tstatic children?: () => TLStateNodeConstructor[]\n\tstatic isLockable = true\n\tstatic useCoalescedEvents = false\n\t/** Set to `true` in subclasses to emit interaction-start/end performance events when this state is entered/exited. */\n\tstatic trackPerformance = false\n\n\tid: string\n\ttype: 'branch' | 'leaf' | 'root'\n\tshapeType?: string\n\tinitial?: string\n\tchildren?: Record<string, StateNode>\n\tisLockable: boolean\n\tuseCoalescedEvents: boolean\n\tparent: StateNode\n\n\t/**\n\t * This node's path of active state nodes\n\t *\n\t * @public\n\t */\n\tgetPath() {\n\t\treturn this._path.get()\n\t}\n\t_path: Computed<string>\n\n\t/**\n\t * This node's current active child node, if any.\n\t *\n\t * @public\n\t */\n\tgetCurrent() {\n\t\treturn this._current.get()\n\t}\n\tprivate _current: Atom<StateNode | undefined>\n\n\t/**\n\t * Whether this node is active.\n\t *\n\t * @public\n\t */\n\tgetIsActive() {\n\t\treturn this._isActive.get()\n\t}\n\tprivate _isActive: Atom<boolean>\n\n\t/**\n\t * Transition to a new active child state node.\n\t *\n\t * @example\n\t * ```ts\n\t * parentState.transition('childStateA')\n\t * parentState.transition('childStateB', { myData: 4 })\n\t *```\n\t *\n\t * @param id - The id of the child state node to transition to.\n\t * @param info - Any data to pass to the `onEnter` and `onExit` handlers.\n\t *\n\t * @public\n\t */\n\ttransition(id: string, info: any = {}) {\n\t\tconst path = id.split('.')\n\n\t\tlet currState = this as StateNode\n\n\t\tfor (let i = 0; i < path.length; i++) {\n\t\t\tconst id = path[i]\n\t\t\tconst prevChildState = currState.getCurrent()\n\t\t\tconst nextChildState = currState.children?.[id]\n\n\t\t\tif (!nextChildState) {\n\t\t\t\tthrow Error(`${currState.id} - no child state exists with the id ${id}.`)\n\t\t\t}\n\n\t\t\tif (prevChildState?.id !== nextChildState.id) {\n\t\t\t\tprevChildState?.exit(info, id)\n\t\t\t\tcurrState._current.set(nextChildState)\n\t\t\t\tnextChildState.enter(info, prevChildState?.id || 'initial')\n\t\t\t\tif (!nextChildState.getIsActive()) break\n\t\t\t}\n\n\t\t\tcurrState = nextChildState\n\t\t}\n\n\t\treturn this\n\t}\n\n\thandleEvent(info: Exclude<TLEventInfo, TLPinchEventInfo>) {\n\t\tconst cbName = EVENT_NAME_MAP[info.name]\n\t\tconst currentActiveChild = this._current.__unsafe__getWithoutCapture()\n\n\t\tthis[cbName]?.(info as any)\n\t\tif (\n\t\t\tthis._isActive.__unsafe__getWithoutCapture() &&\n\t\t\tcurrentActiveChild &&\n\t\t\tcurrentActiveChild === this._current.__unsafe__getWithoutCapture()\n\t\t) {\n\t\t\tcurrentActiveChild.handleEvent(info)\n\t\t}\n\t}\n\n\t// todo: move this logic into transition\n\tenter(info: any, from: string) {\n\t\tconst track = (this.constructor as TLStateNodeConstructor).trackPerformance\n\t\tif (track) {\n\t\t\tif (debugFlags.measurePerformance.get()) {\n\t\t\t\tthis.performanceTracker.start(this.id)\n\t\t\t}\n\t\t\tthis.editor.performance._notifyInteractionStart(this.id, this.getPath())\n\t\t}\n\n\t\tthis._isActive.set(true)\n\t\tthis.onEnter?.(info, from)\n\n\t\tif (this.children && this.initial && this.getIsActive()) {\n\t\t\tconst initial = this.children[this.initial]\n\t\t\tthis._current.set(initial)\n\t\t\tinitial.enter(info, from)\n\t\t}\n\t}\n\n\t// todo: move this logic into transition\n\texit(info: any, to: string) {\n\t\tconst track = (this.constructor as TLStateNodeConstructor).trackPerformance\n\t\tif (track) {\n\t\t\tif (debugFlags.measurePerformance.get() && this.performanceTracker.isStarted()) {\n\t\t\t\tthis.performanceTracker.stop()\n\t\t\t}\n\t\t\tthis.editor.performance._notifyInteractionEnd()\n\t\t}\n\n\t\tthis._isActive.set(false)\n\t\tthis.onExit?.(info, to)\n\n\t\tif (!this.getIsActive()) {\n\t\t\tthis.getCurrent()?.exit(info, to)\n\t\t}\n\t}\n\n\t/**\n\t * This is a hack / escape hatch that will tell the editor to\n\t * report a different state as active (in `getCurrentToolId()`) when\n\t * this state is active. This is usually used when a tool transitions\n\t * to a child of a different state for a certain interaction and then\n\t * returns to the original tool when that interaction completes; and\n\t * where we would want to show the original tool as active in the UI.\n\t *\n\t * @public\n\t */\n\t_currentToolIdMask = atom('curent tool id mask', undefined as string | undefined)\n\n\tgetCurrentToolIdMask() {\n\t\treturn this._currentToolIdMask.get()\n\t}\n\n\tsetCurrentToolIdMask(id: string | undefined) {\n\t\tthis._currentToolIdMask.set(id)\n\t}\n\n\t/**\n\t * Add a child node to this state node.\n\t *\n\t * @public\n\t */\n\taddChild(childConstructor: TLStateNodeConstructor): this {\n\t\tif (this.type === 'leaf') {\n\t\t\tthrow new Error('StateNode.addChild: cannot add child to a leaf node')\n\t\t}\n\n\t\t// Initialize children if it's undefined (for root nodes without static children)\n\t\tif (!this.children) {\n\t\t\tthis.children = {}\n\t\t}\n\n\t\tconst child = new childConstructor(this.editor, this)\n\n\t\t// Check if a child with this ID already exists\n\t\tif (this.children[child.id]) {\n\t\t\tthrow new Error(`StateNode.addChild: a child with id '${child.id}' already exists`)\n\t\t}\n\n\t\tthis.children[child.id] = child\n\t\treturn this\n\t}\n\n\tonWheel?(info: TLWheelEventInfo): void\n\tonPointerDown?(info: TLPointerEventInfo): void\n\tonPointerMove?(info: TLPointerEventInfo): void\n\tonLongPress?(info: TLPointerEventInfo): void\n\tonPointerUp?(info: TLPointerEventInfo): void\n\tonDoubleClick?(info: TLClickEventInfo): void\n\
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"sourcesContent": ["import { Atom, Computed, atom, computed } from '@tldraw/state'\nimport { PerformanceTracker } from '@tldraw/utils'\nimport { debugFlags } from '../../utils/debug-flags'\nimport type { Editor } from '../Editor'\nimport {\n\tEVENT_NAME_MAP,\n\tTLCancelEventInfo,\n\tTLClickEventInfo,\n\tTLCompleteEventInfo,\n\tTLEventHandlers,\n\tTLEventInfo,\n\tTLInterruptEventInfo,\n\tTLKeyboardEventInfo,\n\tTLPinchEventInfo,\n\tTLPointerEventInfo,\n\tTLTickEventInfo,\n\tTLWheelEventInfo,\n} from '../types/event-types'\n\n/** @public */\nexport interface TLStateNodeConstructor {\n\tnew (editor: Editor, parent?: StateNode): StateNode\n\tid: string\n\tinitial?: string\n\tchildren?(): TLStateNodeConstructor[]\n\tisLockable: boolean\n\tuseCoalescedEvents: boolean\n\ttrackPerformance: boolean\n}\n\n/** @public */\nexport abstract class StateNode implements Partial<TLEventHandlers> {\n\tperformanceTracker: PerformanceTracker\n\tconstructor(\n\t\tpublic editor: Editor,\n\t\tparent?: StateNode\n\t) {\n\t\tconst { id, children, initial, isLockable, useCoalescedEvents } = this\n\t\t\t.constructor as TLStateNodeConstructor\n\n\t\tthis.id = id\n\t\tthis._isActive = atom<boolean>('toolIsActive' + this.id, false)\n\t\tthis._current = atom<StateNode | undefined>('toolState' + this.id, undefined)\n\n\t\tthis._path = computed('toolPath' + this.id, () => {\n\t\t\tconst current = this.getCurrent()\n\t\t\treturn this.id + (current ? `.${current.getPath()}` : '')\n\t\t})\n\n\t\tthis.parent = parent ?? ({} as any)\n\n\t\tif (parent) {\n\t\t\tif (children && initial) {\n\t\t\t\tthis.type = 'branch'\n\t\t\t\tthis.initial = initial\n\t\t\t\tthis.children = Object.fromEntries(\n\t\t\t\t\tchildren().map((Ctor) => [Ctor.id, new Ctor(this.editor, this)])\n\t\t\t\t)\n\t\t\t\tthis._current.set(this.children[this.initial])\n\t\t\t} else {\n\t\t\t\tthis.type = 'leaf'\n\t\t\t}\n\t\t} else {\n\t\t\tthis.type = 'root'\n\n\t\t\tif (children && initial) {\n\t\t\t\tthis.initial = initial\n\t\t\t\tthis.children = Object.fromEntries(\n\t\t\t\t\tchildren().map((Ctor) => [Ctor.id, new Ctor(this.editor, this)])\n\t\t\t\t)\n\t\t\t\tthis._current.set(this.children[this.initial])\n\t\t\t}\n\t\t}\n\t\tthis.isLockable = isLockable\n\t\tthis.useCoalescedEvents = useCoalescedEvents\n\t\tthis.performanceTracker = new PerformanceTracker()\n\t}\n\n\tstatic id: string\n\tstatic initial?: string\n\tstatic children?: () => TLStateNodeConstructor[]\n\tstatic isLockable = true\n\tstatic useCoalescedEvents = false\n\t/** Set to `true` in subclasses to emit interaction-start/end performance events when this state is entered/exited. */\n\tstatic trackPerformance = false\n\n\tid: string\n\ttype: 'branch' | 'leaf' | 'root'\n\tshapeType?: string\n\tinitial?: string\n\tchildren?: Record<string, StateNode>\n\tisLockable: boolean\n\tuseCoalescedEvents: boolean\n\tparent: StateNode\n\n\t/**\n\t * This node's path of active state nodes\n\t *\n\t * @public\n\t */\n\tgetPath() {\n\t\treturn this._path.get()\n\t}\n\t_path: Computed<string>\n\n\t/**\n\t * This node's current active child node, if any.\n\t *\n\t * @public\n\t */\n\tgetCurrent() {\n\t\treturn this._current.get()\n\t}\n\tprivate _current: Atom<StateNode | undefined>\n\n\t/**\n\t * Whether this node is active.\n\t *\n\t * @public\n\t */\n\tgetIsActive() {\n\t\treturn this._isActive.get()\n\t}\n\tprivate _isActive: Atom<boolean>\n\n\t/**\n\t * Transition to a new active child state node.\n\t *\n\t * @example\n\t * ```ts\n\t * parentState.transition('childStateA')\n\t * parentState.transition('childStateB', { myData: 4 })\n\t *```\n\t *\n\t * @param id - The id of the child state node to transition to.\n\t * @param info - Any data to pass to the `onEnter` and `onExit` handlers.\n\t *\n\t * @public\n\t */\n\ttransition(id: string, info: any = {}) {\n\t\tconst path = id.split('.')\n\n\t\tlet currState = this as StateNode\n\n\t\tfor (let i = 0; i < path.length; i++) {\n\t\t\tconst id = path[i]\n\t\t\tconst prevChildState = currState.getCurrent()\n\t\t\tconst nextChildState = currState.children?.[id]\n\n\t\t\tif (!nextChildState) {\n\t\t\t\tthrow Error(`${currState.id} - no child state exists with the id ${id}.`)\n\t\t\t}\n\n\t\t\tif (prevChildState?.id !== nextChildState.id) {\n\t\t\t\tprevChildState?.exit(info, id)\n\t\t\t\tcurrState._current.set(nextChildState)\n\t\t\t\tnextChildState.enter(info, prevChildState?.id || 'initial')\n\t\t\t\tif (!nextChildState.getIsActive()) break\n\t\t\t}\n\n\t\t\tcurrState = nextChildState\n\t\t}\n\n\t\treturn this\n\t}\n\n\thandleEvent(info: Exclude<TLEventInfo, TLPinchEventInfo>) {\n\t\tconst cbName = EVENT_NAME_MAP[info.name]\n\t\tconst currentActiveChild = this._current.__unsafe__getWithoutCapture()\n\n\t\tthis[cbName]?.(info as any)\n\t\tif (\n\t\t\tthis._isActive.__unsafe__getWithoutCapture() &&\n\t\t\tcurrentActiveChild &&\n\t\t\tcurrentActiveChild === this._current.__unsafe__getWithoutCapture()\n\t\t) {\n\t\t\tcurrentActiveChild.handleEvent(info)\n\t\t}\n\t}\n\n\t// todo: move this logic into transition\n\tenter(info: any, from: string) {\n\t\tconst track = (this.constructor as TLStateNodeConstructor).trackPerformance\n\t\tif (track) {\n\t\t\tif (debugFlags.measurePerformance.get()) {\n\t\t\t\tthis.performanceTracker.start(this.id)\n\t\t\t}\n\t\t\tthis.editor.performance._notifyInteractionStart(this.id, this.getPath())\n\t\t}\n\n\t\tthis._isActive.set(true)\n\t\tthis.onEnter?.(info, from)\n\n\t\tif (this.children && this.initial && this.getIsActive()) {\n\t\t\tconst initial = this.children[this.initial]\n\t\t\tthis._current.set(initial)\n\t\t\tinitial.enter(info, from)\n\t\t}\n\t}\n\n\t// todo: move this logic into transition\n\texit(info: any, to: string) {\n\t\tconst track = (this.constructor as TLStateNodeConstructor).trackPerformance\n\t\tif (track) {\n\t\t\tif (debugFlags.measurePerformance.get() && this.performanceTracker.isStarted()) {\n\t\t\t\tthis.performanceTracker.stop()\n\t\t\t}\n\t\t\tthis.editor.performance._notifyInteractionEnd()\n\t\t}\n\n\t\tthis._isActive.set(false)\n\t\tthis.onExit?.(info, to)\n\n\t\tif (!this.getIsActive()) {\n\t\t\tthis.getCurrent()?.exit(info, to)\n\t\t}\n\t}\n\n\t/**\n\t * This is a hack / escape hatch that will tell the editor to\n\t * report a different state as active (in `getCurrentToolId()`) when\n\t * this state is active. This is usually used when a tool transitions\n\t * to a child of a different state for a certain interaction and then\n\t * returns to the original tool when that interaction completes; and\n\t * where we would want to show the original tool as active in the UI.\n\t *\n\t * @public\n\t */\n\t_currentToolIdMask = atom('curent tool id mask', undefined as string | undefined)\n\n\tgetCurrentToolIdMask() {\n\t\treturn this._currentToolIdMask.get()\n\t}\n\n\tsetCurrentToolIdMask(id: string | undefined) {\n\t\tthis._currentToolIdMask.set(id)\n\t}\n\n\t/**\n\t * Add a child node to this state node.\n\t *\n\t * @public\n\t */\n\taddChild(childConstructor: TLStateNodeConstructor): this {\n\t\tif (this.type === 'leaf') {\n\t\t\tthrow new Error('StateNode.addChild: cannot add child to a leaf node')\n\t\t}\n\n\t\t// Initialize children if it's undefined (for root nodes without static children)\n\t\tif (!this.children) {\n\t\t\tthis.children = {}\n\t\t}\n\n\t\tconst child = new childConstructor(this.editor, this)\n\n\t\t// Check if a child with this ID already exists\n\t\tif (this.children[child.id]) {\n\t\t\tthrow new Error(`StateNode.addChild: a child with id '${child.id}' already exists`)\n\t\t}\n\n\t\tthis.children[child.id] = child\n\t\treturn this\n\t}\n\n\tonWheel?(info: TLWheelEventInfo): void\n\tonPointerDown?(info: TLPointerEventInfo): void\n\tonPointerMove?(info: TLPointerEventInfo): void\n\tonLongPress?(info: TLPointerEventInfo): void\n\tonPointerUp?(info: TLPointerEventInfo): void\n\tonDoubleClick?(info: TLClickEventInfo): void\n\tonRightClick?(info: TLPointerEventInfo): void\n\tonMiddleClick?(info: TLPointerEventInfo): void\n\tonKeyDown?(info: TLKeyboardEventInfo): void\n\tonKeyUp?(info: TLKeyboardEventInfo): void\n\tonKeyRepeat?(info: TLKeyboardEventInfo): void\n\tonCancel?(info: TLCancelEventInfo): void\n\tonComplete?(info: TLCompleteEventInfo): void\n\tonInterrupt?(info: TLInterruptEventInfo): void\n\tonTick?(info: TLTickEventInfo): void\n\n\tonEnter?(info: any, from: string): void\n\tonExit?(info: any, to: string): void\n}\n"],
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"names": ["id"]
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}
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@@ -1,7 +1,7 @@
|
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{
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"version": 3,
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"sources": ["../../../../src/lib/editor/types/event-types.ts"],
|
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|
-
"sourcesContent": ["import { TLHandle, TLShape, VecModel } from '@tldraw/tlschema'\nimport { VecLike } from '../../primitives/Vec'\nimport { TLOverlay } from '../overlays/OverlayUtil'\nimport { TLSelectionHandle } from './selection-types'\n\n/** @public */\nexport type UiEventType = 'pointer' | 'click' | 'keyboard' | 'wheel' | 'pinch' | 'zoom'\n\n/** @public */\nexport type TLPointerEventTarget =\n\t| { target: 'canvas'; shape?: undefined }\n\t| { target: 'selection'; handle?: TLSelectionHandle; shape?: undefined }\n\t| { target: 'shape'; shape: TLShape }\n\t| { target: 'handle'; shape: TLShape; handle: TLHandle }\n\t| { target: 'overlay'; overlay: TLOverlay; shape?: undefined }\n\n/** @public */\nexport type TLPointerEventName =\n\t| 'pointer_down'\n\t| 'pointer_move'\n\t| 'long_press'\n\t| 'pointer_up'\n\t| 'right_click'\n\t| 'middle_click'\n\n/** @public */\nexport type TLCLickEventName = 'double_click'
|
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"mappings": ";;;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;
|
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+
"sourcesContent": ["import { TLHandle, TLShape, VecModel } from '@tldraw/tlschema'\nimport { VecLike } from '../../primitives/Vec'\nimport { TLOverlay } from '../overlays/OverlayUtil'\nimport { TLSelectionHandle } from './selection-types'\n\n/** @public */\nexport type UiEventType = 'pointer' | 'click' | 'keyboard' | 'wheel' | 'pinch' | 'zoom'\n\n/** @public */\nexport type TLPointerEventTarget =\n\t| { target: 'canvas'; shape?: undefined }\n\t| { target: 'selection'; handle?: TLSelectionHandle; shape?: undefined }\n\t| { target: 'shape'; shape: TLShape }\n\t| { target: 'handle'; shape: TLShape; handle: TLHandle }\n\t| { target: 'overlay'; overlay: TLOverlay; shape?: undefined }\n\n/** @public */\nexport type TLPointerEventName =\n\t| 'pointer_down'\n\t| 'pointer_move'\n\t| 'long_press'\n\t| 'pointer_up'\n\t| 'right_click'\n\t| 'middle_click'\n\n/** @public */\nexport type TLCLickEventName = 'double_click'\n\n/** @public */\nexport type TLPinchEventName = 'pinch_start' | 'pinch' | 'pinch_end'\n\n/** @public */\nexport type TLKeyboardEventName = 'key_down' | 'key_up' | 'key_repeat'\n\n/** @public */\nexport type TLEventName =\n\t| TLPointerEventName\n\t| TLCLickEventName\n\t| TLPinchEventName\n\t| TLKeyboardEventName\n\t| 'wheel'\n\t| 'cancel'\n\t| 'complete'\n\t| 'interrupt'\n\t| 'tick'\n\n/** @public */\nexport interface TLBaseEventInfo {\n\ttype: UiEventType\n\tshiftKey: boolean\n\taltKey: boolean\n\tctrlKey: boolean\n\tmetaKey: boolean\n\taccelKey: boolean\n}\n\n/** @public */\nexport type TLPointerEventInfo = TLBaseEventInfo & {\n\ttype: 'pointer'\n\tname: TLPointerEventName\n\t// The pointer position in client space, i.e. clientX / clientY\n\tpoint: VecLike\n\tpointerId: number\n\tbutton: number\n\tisPen: boolean\n} & TLPointerEventTarget\n\n/** @public */\nexport type TLClickEventInfo = TLBaseEventInfo & {\n\ttype: 'click'\n\tname: TLCLickEventName\n\tpoint: VecLike\n\tpointerId: number\n\tbutton: number\n\tphase: 'down' | 'up' | 'settle-down' | 'settle-up'\n} & TLPointerEventTarget\n\n/** @public */\nexport type TLKeyboardEventInfo = TLBaseEventInfo & {\n\ttype: 'keyboard'\n\tname: TLKeyboardEventName\n\tkey: string\n\tcode: string\n}\n\n/** @public */\nexport type TLPinchEventInfo = TLBaseEventInfo & {\n\ttype: 'pinch'\n\tname: TLPinchEventName\n\tpoint: VecModel\n\tdelta: VecModel\n}\n\n/** @public */\nexport type TLWheelEventInfo = TLBaseEventInfo & {\n\ttype: 'wheel'\n\tname: 'wheel'\n\tdelta: VecModel\n\tpoint: VecModel\n}\n\n/** @public */\nexport interface TLCancelEventInfo {\n\ttype: 'misc'\n\tname: 'cancel'\n}\n/** @public */\nexport interface TLCompleteEventInfo {\n\ttype: 'misc'\n\tname: 'complete'\n}\n/** @public */\nexport interface TLInterruptEventInfo {\n\ttype: 'misc'\n\tname: 'interrupt'\n}\n/** @public */\nexport interface TLTickEventInfo {\n\ttype: 'misc'\n\tname: 'tick'\n\telapsed: number\n}\n\n/** @public */\nexport type TLEventInfo =\n\t| TLPointerEventInfo\n\t| TLClickEventInfo\n\t| TLKeyboardEventInfo\n\t| TLPinchEventInfo\n\t| TLWheelEventInfo\n\t| TLCancelEventInfo\n\t| TLCompleteEventInfo\n\t| TLInterruptEventInfo\n\t| TLTickEventInfo\n\n/** @public */\nexport type TLPointerEvent = (info: TLPointerEventInfo) => void\n/** @public */\nexport type TLClickEvent = (info: TLClickEventInfo) => void\n/** @public */\nexport type TLKeyboardEvent = (info: TLKeyboardEventInfo) => void\n/** @public */\nexport type TLPinchEvent = (info: TLPinchEventInfo) => void\n/** @public */\nexport type TLWheelEvent = (info: TLWheelEventInfo) => void\n/** @public */\nexport type TLCancelEvent = (info: TLCancelEventInfo) => void\n/** @public */\nexport type TLCompleteEvent = (info: TLCompleteEventInfo) => void\n/** @public */\nexport type TLInterruptEvent = (info: TLInterruptEventInfo) => void\n/** @public */\nexport type TLTickEvent = (info: TLTickEventInfo) => void\n\n/** @public */\nexport type UiEvent =\n\t| TLPointerEvent\n\t| TLClickEvent\n\t| TLKeyboardEvent\n\t| TLPinchEvent\n\t| TLCancelEvent\n\t| TLCompleteEvent\n\n/** @public */\nexport type TLEnterEventHandler = (info: any, from: string) => void\n/** @public */\nexport type TLExitEventHandler = (info: any, to: string) => void\n\n/** @public */\nexport interface TLEventHandlers {\n\tonPointerDown: TLPointerEvent\n\tonPointerMove: TLPointerEvent\n\tonLongPress: TLPointerEvent\n\tonRightClick: TLPointerEvent\n\tonDoubleClick: TLClickEvent\n\tonMiddleClick: TLPointerEvent\n\tonPointerUp: TLPointerEvent\n\tonKeyDown: TLKeyboardEvent\n\tonKeyUp: TLKeyboardEvent\n\tonKeyRepeat: TLKeyboardEvent\n\tonWheel: TLWheelEvent\n\tonCancel: TLCancelEvent\n\tonComplete: TLCompleteEvent\n\tonInterrupt: TLInterruptEvent\n\tonTick: TLTickEvent\n}\n\n/** @public */\nexport const EVENT_NAME_MAP: Record<\n\tExclude<TLEventName, TLPinchEventName>,\n\tkeyof TLEventHandlers\n> = {\n\twheel: 'onWheel',\n\tpointer_down: 'onPointerDown',\n\tpointer_move: 'onPointerMove',\n\tlong_press: 'onLongPress',\n\tpointer_up: 'onPointerUp',\n\tright_click: 'onRightClick',\n\tmiddle_click: 'onMiddleClick',\n\tkey_down: 'onKeyDown',\n\tkey_up: 'onKeyUp',\n\tkey_repeat: 'onKeyRepeat',\n\tcancel: 'onCancel',\n\tcomplete: 'onComplete',\n\tinterrupt: 'onInterrupt',\n\tdouble_click: 'onDoubleClick',\n\ttick: 'onTick',\n}\n"],
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"mappings": ";;;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;AA4LO,MAAM,iBAGT;AAAA,EACH,OAAO;AAAA,EACP,cAAc;AAAA,EACd,cAAc;AAAA,EACd,YAAY;AAAA,EACZ,YAAY;AAAA,EACZ,aAAa;AAAA,EACb,cAAc;AAAA,EACd,UAAU;AAAA,EACV,QAAQ;AAAA,EACR,YAAY;AAAA,EACZ,QAAQ;AAAA,EACR,UAAU;AAAA,EACV,WAAW;AAAA,EACX,cAAc;AAAA,EACd,MAAM;AACP;",
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"names": []
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package/dist-cjs/version.js
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module.exports = __toCommonJS(version_exports);
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const version = "5.2.0-next.
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patch: "2026-06-
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minor: "2026-06-05T16:06:49.927Z",
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patch: "2026-06-05T16:06:49.927Z"
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{
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"version": 3,
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"sourcesContent": ["// This file is automatically generated by internal/scripts/refresh-assets.ts.\n// Do not edit manually. Or do, I'm a comment, not a cop.\n\nexport const version = '5.2.0-next.
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"sourcesContent": ["// This file is automatically generated by internal/scripts/refresh-assets.ts.\n// Do not edit manually. Or do, I'm a comment, not a cop.\n\nexport const version = '5.2.0-next.e2b8d10bf10e'\nexport const publishDates = {\n\tmajor: '2026-05-06T16:28:18.473Z',\n\tminor: '2026-06-05T16:06:49.927Z',\n\tpatch: '2026-06-05T16:06:49.927Z',\n}\n"],
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"mappings": ";;;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAGO,MAAM,UAAU;AAChB,MAAM,eAAe;AAAA,EAC3B,OAAO;AAAA,EACP,OAAO;AAAA,EACP,OAAO;AACR;",
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package/dist-esm/index.d.mts
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@@ -746,6 +746,7 @@ export declare class ClickManager {
|
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private _clickTimeout?;
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_getClickTimeout(state: TLClickState, id?: string): void;
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/* Excluded from this release type: _clickState */
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/**
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@@ -4444,6 +4445,7 @@ export declare class Editor extends EventEmitter<TLEventMap> {
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/* Excluded from this release type: _restoreToolId */
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/* Excluded from this release type: _selectedShapeIdsAtPointerDown */
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/* Excluded from this release type: _didCaptureSelectionAtPointerDown */
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|
@@ -7165,8 +7167,6 @@ export declare abstract class StateNode implements Partial<TLEventHandlers> {
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onLongPress?(info: TLPointerEventInfo): void;
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@@ -7566,17 +7566,17 @@ export declare type TLClickEvent = (info: TLClickEventInfo) => void;
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export declare type TLClickEventInfo = TLBaseEventInfo & {
|
|
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button: number;
|
|
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name: TLCLickEventName;
|
|
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|
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phase: 'down' | 'settle' | 'up';
|
|
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|
+
phase: 'down' | 'settle-down' | 'settle-up' | 'up';
|
|
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point: VecLike;
|
|
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pointerId: number;
|
|
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type: 'click';
|
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} & TLPointerEventTarget;
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/** @public */
|
|
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|
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export declare type TLCLickEventName = 'double_click'
|
|
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export declare type TLCLickEventName = 'double_click';
|
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|
|
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/** @public */
|
|
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|
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export declare type TLClickState = 'idle' | 'overflow' | 'pendingDouble' | 'pendingOverflow'
|
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|
+
export declare type TLClickState = 'idle' | 'overflow' | 'pendingDouble' | 'pendingOverflow';
|
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/**
|
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* Raw clipboard paste payload, before tldraw parses clipboard contents into {@link TLExternalContent}.
|
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|
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onLongPress: TLPointerEvent;
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onQuadrupleClick: TLClickEvent;
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onMiddleClick: TLPointerEvent;
|
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onPointerUp: TLPointerEvent;
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onKeyDown: TLKeyboardEvent;
|
package/dist-esm/index.mjs
CHANGED
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@@ -300,7 +300,7 @@ import { LocalIndexedDb, Table } from "./lib/utils/sync/LocalIndexedDb.mjs";
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"5.2.0-next.e2b8d10bf10e",
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);
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@@ -2373,6 +2373,11 @@ class Editor extends EventEmitter {
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2376
|
+
const preserveFocalPoint = (current, requested, rz, z2) => {
|
|
2377
|
+
const cz = currentCamera.z;
|
|
2378
|
+
if (rz === cz) return current;
|
|
2379
|
+
return current + (requested - current) * (1 / z2 - 1 / cz) / (1 / rz - 1 / cz);
|
|
2380
|
+
};
|
|
2376
2381
|
if (!opts?.force) {
|
|
2377
2382
|
const cameraOptions = this.getCameraOptions();
|
|
2378
2383
|
const zoomMin = cameraOptions.zoomSteps[0];
|
|
@@ -2392,14 +2397,10 @@ class Editor extends EventEmitter {
|
|
|
2392
2397
|
z = this.getInitialZoom();
|
|
2393
2398
|
}
|
|
2394
2399
|
if (z < minZ || z > maxZ) {
|
|
2395
|
-
const
|
|
2396
|
-
const cxA = -cx + vsb.w / cz / 2;
|
|
2397
|
-
const cyA = -cy + vsb.h / cz / 2;
|
|
2400
|
+
const rz = z;
|
|
2398
2401
|
z = clamp(z, minZ, maxZ);
|
|
2399
|
-
|
|
2400
|
-
|
|
2401
|
-
x = cx + cxB - cxA;
|
|
2402
|
-
y = cy + cyB - cyA;
|
|
2402
|
+
x = preserveFocalPoint(currentCamera.x, x, rz, z);
|
|
2403
|
+
y = preserveFocalPoint(currentCamera.y, y, rz, z);
|
|
2403
2404
|
}
|
|
2404
2405
|
const minX = px / z - bounds.x;
|
|
2405
2406
|
const minY = py / z - bounds.y;
|
|
@@ -2468,10 +2469,10 @@ class Editor extends EventEmitter {
|
|
|
2468
2469
|
}
|
|
2469
2470
|
} else {
|
|
2470
2471
|
if (z > zoomMax || z < zoomMin) {
|
|
2471
|
-
const
|
|
2472
|
+
const rz = z;
|
|
2472
2473
|
z = clamp(z, zoomMin, zoomMax);
|
|
2473
|
-
x =
|
|
2474
|
-
y =
|
|
2474
|
+
x = preserveFocalPoint(currentCamera.x, x, rz, z);
|
|
2475
|
+
y = preserveFocalPoint(currentCamera.y, y, rz, z);
|
|
2475
2476
|
}
|
|
2476
2477
|
}
|
|
2477
2478
|
}
|
|
@@ -7867,6 +7868,15 @@ class Editor extends EventEmitter {
|
|
|
7867
7868
|
_didPinch = false;
|
|
7868
7869
|
/** @internal */
|
|
7869
7870
|
_selectedShapeIdsAtPointerDown = [];
|
|
7871
|
+
/**
|
|
7872
|
+
* Whether `_selectedShapeIdsAtPointerDown` holds a pre-gesture selection
|
|
7873
|
+
* captured by a `pointer_down` (the touch path) that a following pinch
|
|
7874
|
+
* should restore. False when no pointer_down preceded the pinch (the
|
|
7875
|
+
* Safari trackpad path uses gesture events), in which case `pinch_start`
|
|
7876
|
+
* captures the live selection instead.
|
|
7877
|
+
* @internal
|
|
7878
|
+
*/
|
|
7879
|
+
_didCaptureSelectionAtPointerDown = false;
|
|
7870
7880
|
/** @internal */
|
|
7871
7881
|
_longPressTimeout = -1;
|
|
7872
7882
|
/** @internal */
|
|
@@ -7999,10 +8009,15 @@ class Editor extends EventEmitter {
|
|
|
7999
8009
|
case "pinch_start": {
|
|
8000
8010
|
if (inputs.getIsPinching()) return;
|
|
8001
8011
|
if (!inputs.getIsEditing()) {
|
|
8002
|
-
this.
|
|
8012
|
+
if (!this._didCaptureSelectionAtPointerDown) {
|
|
8013
|
+
this._selectedShapeIdsAtPointerDown = [...pageState.selectedShapeIds];
|
|
8014
|
+
}
|
|
8003
8015
|
this._didPinch = true;
|
|
8004
8016
|
inputs.setIsPinching(true);
|
|
8005
8017
|
this.interrupt();
|
|
8018
|
+
if (this._didCaptureSelectionAtPointerDown) {
|
|
8019
|
+
this.setSelectedShapes(this._selectedShapeIdsAtPointerDown);
|
|
8020
|
+
}
|
|
8006
8021
|
}
|
|
8007
8022
|
this.emit("event", info);
|
|
8008
8023
|
return;
|
|
@@ -8042,6 +8057,7 @@ class Editor extends EventEmitter {
|
|
|
8042
8057
|
const { _selectedShapeIdsAtPointerDown: shapesToReselect } = this;
|
|
8043
8058
|
this.setSelectedShapes(this._selectedShapeIdsAtPointerDown);
|
|
8044
8059
|
this._selectedShapeIdsAtPointerDown = [];
|
|
8060
|
+
this._didCaptureSelectionAtPointerDown = false;
|
|
8045
8061
|
if (this._didPinch) {
|
|
8046
8062
|
this._didPinch = false;
|
|
8047
8063
|
if (shapesToReselect.length > 0) {
|
|
@@ -8135,7 +8151,10 @@ class Editor extends EventEmitter {
|
|
|
8135
8151
|
});
|
|
8136
8152
|
}, this.options.longPressDurationMs);
|
|
8137
8153
|
}
|
|
8138
|
-
|
|
8154
|
+
if (!this._didCaptureSelectionAtPointerDown) {
|
|
8155
|
+
this._selectedShapeIdsAtPointerDown = this.getSelectedShapeIds();
|
|
8156
|
+
this._didCaptureSelectionAtPointerDown = true;
|
|
8157
|
+
}
|
|
8139
8158
|
if (info.button === LEFT_MOUSE_BUTTON) this.capturedPointerId = info.pointerId;
|
|
8140
8159
|
inputs.buttons.add(info.button);
|
|
8141
8160
|
inputs.setIsPointing(true);
|
|
@@ -8208,6 +8227,7 @@ class Editor extends EventEmitter {
|
|
|
8208
8227
|
if (this.inputs.getIsRightPointing() && !this.inputs.getIsPanning()) {
|
|
8209
8228
|
this.inputs.setIsRightPointing(false);
|
|
8210
8229
|
this._selectedShapeIdsAtPointerDown = [];
|
|
8230
|
+
this._didCaptureSelectionAtPointerDown = false;
|
|
8211
8231
|
break;
|
|
8212
8232
|
}
|
|
8213
8233
|
this.inputs.setIsRightPointing(false);
|
|
@@ -8245,6 +8265,7 @@ class Editor extends EventEmitter {
|
|
|
8245
8265
|
this.slideCamera({ speed: slideSpeed, direction: slideDirection });
|
|
8246
8266
|
}
|
|
8247
8267
|
this._selectedShapeIdsAtPointerDown = [];
|
|
8268
|
+
this._didCaptureSelectionAtPointerDown = false;
|
|
8248
8269
|
return this;
|
|
8249
8270
|
}
|
|
8250
8271
|
}
|
|
@@ -8258,6 +8279,7 @@ class Editor extends EventEmitter {
|
|
|
8258
8279
|
}
|
|
8259
8280
|
}
|
|
8260
8281
|
this._selectedShapeIdsAtPointerDown = [];
|
|
8282
|
+
this._didCaptureSelectionAtPointerDown = false;
|
|
8261
8283
|
break;
|
|
8262
8284
|
}
|
|
8263
8285
|
}
|