@tldraw/editor 5.1.0 → 5.2.0-canary.22c425003d3a
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist-cjs/index.d.ts +8 -10
- package/dist-cjs/index.js +1 -1
- package/dist-cjs/lib/components/default-components/DefaultErrorFallback.js +4 -1
- package/dist-cjs/lib/components/default-components/DefaultErrorFallback.js.map +3 -3
- package/dist-cjs/lib/components/default-components/DefaultLoadingScreen.js +2 -2
- package/dist-cjs/lib/components/default-components/DefaultLoadingScreen.js.map +2 -2
- package/dist-cjs/lib/components/default-components/DefaultShapeErrorFallback.js +1 -1
- package/dist-cjs/lib/components/default-components/DefaultShapeErrorFallback.js.map +3 -3
- package/dist-cjs/lib/components/default-components/DefaultSvgDefs.js +2 -2
- package/dist-cjs/lib/components/default-components/DefaultSvgDefs.js.map +2 -2
- package/dist-cjs/lib/editor/Editor.js +34 -12
- package/dist-cjs/lib/editor/Editor.js.map +3 -3
- package/dist-cjs/lib/editor/derivations/bindingsIndex.js +2 -2
- package/dist-cjs/lib/editor/derivations/bindingsIndex.js.map +2 -2
- package/dist-cjs/lib/editor/derivations/parentsToChildren.js +2 -2
- package/dist-cjs/lib/editor/derivations/parentsToChildren.js.map +2 -2
- package/dist-cjs/lib/editor/derivations/shapeIdsInCurrentPage.js +2 -2
- package/dist-cjs/lib/editor/derivations/shapeIdsInCurrentPage.js.map +2 -2
- package/dist-cjs/lib/editor/managers/ClickManager/ClickManager.js +8 -58
- package/dist-cjs/lib/editor/managers/ClickManager/ClickManager.js.map +2 -2
- package/dist-cjs/lib/editor/managers/FocusManager/FocusManager.js +1 -2
- package/dist-cjs/lib/editor/managers/FocusManager/FocusManager.js.map +2 -2
- package/dist-cjs/lib/editor/tools/StateNode.js.map +2 -2
- package/dist-cjs/lib/editor/types/event-types.js +0 -2
- package/dist-cjs/lib/editor/types/event-types.js.map +2 -2
- package/dist-cjs/lib/license/LicenseProvider.js +3 -1
- package/dist-cjs/lib/license/LicenseProvider.js.map +2 -2
- package/dist-cjs/lib/primitives/utils.js +2 -2
- package/dist-cjs/lib/primitives/utils.js.map +2 -2
- package/dist-cjs/lib/utils/dom.js +5 -3
- package/dist-cjs/lib/utils/dom.js.map +2 -2
- package/dist-cjs/version.js +3 -3
- package/dist-cjs/version.js.map +1 -1
- package/dist-esm/index.d.mts +8 -10
- package/dist-esm/index.mjs +1 -1
- package/dist-esm/lib/components/default-components/DefaultErrorFallback.mjs +4 -1
- package/dist-esm/lib/components/default-components/DefaultErrorFallback.mjs.map +3 -3
- package/dist-esm/lib/components/default-components/DefaultLoadingScreen.mjs +2 -2
- package/dist-esm/lib/components/default-components/DefaultLoadingScreen.mjs.map +2 -2
- package/dist-esm/lib/components/default-components/DefaultShapeErrorFallback.mjs +1 -1
- package/dist-esm/lib/components/default-components/DefaultShapeErrorFallback.mjs.map +3 -3
- package/dist-esm/lib/components/default-components/DefaultSvgDefs.mjs +2 -2
- package/dist-esm/lib/components/default-components/DefaultSvgDefs.mjs.map +2 -2
- package/dist-esm/lib/editor/Editor.mjs +34 -12
- package/dist-esm/lib/editor/Editor.mjs.map +3 -3
- package/dist-esm/lib/editor/derivations/bindingsIndex.mjs +2 -2
- package/dist-esm/lib/editor/derivations/bindingsIndex.mjs.map +2 -2
- package/dist-esm/lib/editor/derivations/parentsToChildren.mjs +2 -2
- package/dist-esm/lib/editor/derivations/parentsToChildren.mjs.map +2 -2
- package/dist-esm/lib/editor/derivations/shapeIdsInCurrentPage.mjs +2 -2
- package/dist-esm/lib/editor/derivations/shapeIdsInCurrentPage.mjs.map +2 -2
- package/dist-esm/lib/editor/managers/ClickManager/ClickManager.mjs +8 -58
- package/dist-esm/lib/editor/managers/ClickManager/ClickManager.mjs.map +2 -2
- package/dist-esm/lib/editor/managers/FocusManager/FocusManager.mjs +1 -2
- package/dist-esm/lib/editor/managers/FocusManager/FocusManager.mjs.map +2 -2
- package/dist-esm/lib/editor/tools/StateNode.mjs.map +2 -2
- package/dist-esm/lib/editor/types/event-types.mjs +0 -2
- package/dist-esm/lib/editor/types/event-types.mjs.map +2 -2
- package/dist-esm/lib/license/LicenseProvider.mjs +3 -1
- package/dist-esm/lib/license/LicenseProvider.mjs.map +2 -2
- package/dist-esm/lib/primitives/utils.mjs +2 -2
- package/dist-esm/lib/primitives/utils.mjs.map +2 -2
- package/dist-esm/lib/utils/dom.mjs +5 -3
- package/dist-esm/lib/utils/dom.mjs.map +2 -2
- package/dist-esm/version.mjs +3 -3
- package/dist-esm/version.mjs.map +1 -1
- package/package.json +7 -7
- package/src/lib/components/default-components/DefaultErrorFallback.tsx +4 -1
- package/src/lib/components/default-components/DefaultLoadingScreen.tsx +1 -1
- package/src/lib/components/default-components/DefaultShapeErrorFallback.tsx +4 -3
- package/src/lib/components/default-components/DefaultSvgDefs.tsx +1 -1
- package/src/lib/editor/Editor.ts +59 -20
- package/src/lib/editor/derivations/bindingsIndex.ts +1 -1
- package/src/lib/editor/derivations/parentsToChildren.ts +1 -1
- package/src/lib/editor/derivations/shapeIdsInCurrentPage.ts +1 -1
- package/src/lib/editor/managers/ClickManager/ClickManager.test.ts +54 -74
- package/src/lib/editor/managers/ClickManager/ClickManager.ts +15 -65
- package/src/lib/editor/managers/FocusManager/FocusManager.test.ts +4 -4
- package/src/lib/editor/managers/FocusManager/FocusManager.ts +1 -2
- package/src/lib/editor/tools/StateNode.ts +0 -2
- package/src/lib/editor/types/event-types.ts +2 -6
- package/src/lib/license/LicenseProvider.tsx +3 -1
- package/src/lib/primitives/utils.ts +1 -1
- package/src/lib/utils/dom.ts +5 -3
- package/src/version.ts +3 -3
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"sources": ["../../../src/lib/primitives/utils.ts"],
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"sourcesContent": ["import { Vec, VecLike } from './Vec'\n\n/** @public */\nexport function precise(A: VecLike) {\n\treturn `${toDomPrecision(A.x)},${toDomPrecision(A.y)} `\n}\n\n/** @public */\nexport function average(A: VecLike, B: VecLike) {\n\treturn `${toDomPrecision((A.x + B.x) / 2)},${toDomPrecision((A.y + B.y) / 2)} `\n}\n\n/** @public */\nexport const PI = Math.PI\n/** @public */\nexport const HALF_PI = PI / 2\n/** @public */\nexport const PI2 = PI * 2\n/** @public */\nexport const SIN = Math.sin\n\n/**\n * Clamp a value into a range.\n *\n * @example\n *\n * ```ts\n * const A = clamp(0, 1) // 1\n * ```\n *\n * @param n - The number to clamp.\n * @param min - The minimum value.\n * @public\n */\nexport function clamp(n: number, min: number): number\n/**\n * Clamp a value into a range.\n *\n * @example\n *\n * ```ts\n * const A = clamp(0, 1, 10) // 1\n * const B = clamp(11, 1, 10) // 10\n * const C = clamp(5, 1, 10) // 5\n * ```\n *\n * @param n - The number to clamp.\n * @param min - The minimum value.\n * @param max - The maximum value.\n * @public\n */\nexport function clamp(n: number, min: number, max: number): number\nexport function clamp(n: number, min: number, max?: number): number {\n\treturn Math.max(min, typeof max !== 'undefined' ? Math.min(n, max) : n)\n}\n\n/**\n * Get a number to a precision.\n *\n * @param n - The number.\n * @param precision - The precision.\n * @public\n */\nexport function toPrecision(n: number, precision = 10000000000) {\n\tif (!n) return 0\n\treturn Math.round(n * precision) / precision\n}\n\n/**\n * Whether two numbers numbers a and b are approximately equal.\n *\n * @param a - The first point.\n * @param b - The second point.\n * @public\n */\nexport function approximately(a: number, b: number, precision = 0.000001) {\n\treturn Math.abs(a - b) <= precision\n}\n\n/**\n * Whether a number is approximately less than or equal to another number.\n *\n * @param a - The first number.\n * @param b - The second number.\n * @public\n */\nexport function approximatelyLte(a: number, b: number, precision = 0.000001) {\n\treturn a < b || approximately(a, b, precision)\n}\n\n/**\n * Find the approximate perimeter of an ellipse.\n *\n * @param rx - The ellipse's x radius.\n * @param ry - The ellipse's y radius.\n * @public\n */\nexport function perimeterOfEllipse(rx: number, ry: number): number {\n\tconst h = Math.pow(rx - ry, 2) / Math.pow(rx + ry, 2)\n\treturn PI * (rx + ry) * (1 + (3 * h) / (10 + Math.sqrt(4 - 3 * h)))\n}\n\n/**\n * @param a - Any angle in radians\n * @returns A number between 0 and 2 * PI\n * @public\n */\nexport function canonicalizeRotation(a: number) {\n\ta = a % PI2\n\tif (a < 0) {\n\t\ta = a + PI2\n\t} else if (a === 0) {\n\t\t// prevent negative zero\n\t\ta = 0\n\t}\n\treturn a\n}\n\n/**\n * Get the clockwise angle distance between two angles.\n *\n * @param a0 - The first angle.\n * @param a1 - The second angle.\n * @public\n */\nexport function clockwiseAngleDist(a0: number, a1: number): number {\n\ta0 = canonicalizeRotation(a0)\n\ta1 = canonicalizeRotation(a1)\n\tif (a0 > a1) {\n\t\ta1 += PI2\n\t}\n\treturn a1 - a0\n}\n\n/**\n * Get the counter-clockwise angle distance between two angles.\n *\n * @param a0 - The first angle.\n * @param a1 - The second angle.\n * @public\n */\nexport function counterClockwiseAngleDist(a0: number, a1: number): number {\n\treturn PI2 - clockwiseAngleDist(a0, a1)\n}\n\n/**\n * Get the short angle distance between two angles.\n *\n * @param a0 - The first angle.\n * @param a1 - The second angle.\n * @public\n */\nexport function shortAngleDist(a0: number, a1: number): number {\n\tconst da = (a1 - a0) % PI2\n\treturn ((2 * da) % PI2) - da\n}\n\n/**\n * Clamp radians within 0 and 2PI\n *\n * @param r - The radian value.\n * @public\n */\nexport function clampRadians(r: number): number {\n\treturn (PI2 + r) % PI2\n}\n\n/**\n * Clamp rotation to even segments.\n *\n * @param r - The rotation in radians.\n * @param segments - The number of segments.\n * @public\n */\nexport function snapAngle(r: number, segments: number): number {\n\tconst seg = PI2 / segments\n\tlet ang = (Math.floor((clampRadians(r) + seg / 2) / seg) * seg) % PI2\n\tif (ang < PI) ang += PI2\n\tif (ang > PI) ang -= PI2\n\treturn ang\n}\n\n/**\n * Checks whether two angles are approximately at right-angles or parallel to each other\n *\n * @param a - Angle a (radians)\n * @param b - Angle b (radians)\n * @returns True iff the angles are approximately at right-angles or parallel to each other\n * @public\n */\nexport function areAnglesCompatible(a: number, b: number) {\n\treturn a === b || approximately((a % (Math.PI / 2)) - (b % (Math.PI / 2)), 0)\n}\n\n/**\n * Convert degrees to radians.\n *\n * @param d - The degree in degrees.\n * @public\n */\nexport function degreesToRadians(d: number): number {\n\treturn (d * PI) / 180\n}\n\n/**\n * Convert radians to degrees.\n *\n * @param r - The degree in radians.\n * @public\n */\nexport function radiansToDegrees(r: number): number {\n\treturn (r * 180) / PI\n}\n\n/**\n * Get a point on the perimeter of a circle.\n *\n * @param center - The center of the circle.\n * @param r - The radius of the circle.\n * @param a - The angle in radians.\n * @public\n */\nexport function getPointOnCircle(center: VecLike, r: number, a: number) {\n\treturn new Vec(center.x, center.y).add(Vec.FromAngle(a, r))\n}\n\n/** @public */\nexport function getPolygonVertices(width: number, height: number, sides: number) {\n\tconst cx = width / 2\n\tconst cy = height / 2\n\tconst pointsOnPerimeter: Vec[] = []\n\n\tlet minX = Infinity\n\tlet maxX = -Infinity\n\tlet minY = Infinity\n\tlet maxY = -Infinity\n\tfor (let i = 0; i < sides; i++) {\n\t\tconst step = PI2 / sides\n\t\tconst t = -HALF_PI + i * step\n\t\tconst x = cx + cx * Math.cos(t)\n\t\tconst y = cy + cy * Math.sin(t)\n\t\tif (x < minX) minX = x\n\t\tif (y < minY) minY = y\n\t\tif (x > maxX) maxX = x\n\t\tif (y > maxY) maxY = y\n\t\tpointsOnPerimeter.push(new Vec(x, y))\n\t}\n\n\t// Bounds of calculated points\n\tconst w = maxX - minX\n\tconst h = maxY - minY\n\n\t// Difference between input bounds and calculated bounds\n\tconst dx = width - w\n\tconst dy = height - h\n\n\t// If there's a difference, scale the points to the input bounds\n\tif (dx !== 0 || dy !== 0) {\n\t\tfor (let i = 0; i < pointsOnPerimeter.length; i++) {\n\t\t\tconst pt = pointsOnPerimeter[i]\n\t\t\tpt.x = ((pt.x - minX) / w) * width\n\t\t\tpt.y = ((pt.y - minY) / h) * height\n\t\t}\n\t}\n\n\treturn pointsOnPerimeter\n}\n\n/**\n * @param a0 - The start point in the A range\n * @param a1 - The end point in the A range\n * @param b0 - The start point in the B range\n * @param b1 - The end point in the B range\n * @returns True if the ranges overlap\n * @public\n */\nexport function rangesOverlap(a0: number, a1: number, b0: number, b1: number): boolean {\n\treturn a0 < b1 && b0 < a1\n}\n\n/**\n * Finds the intersection of two ranges.\n *\n * @param a0 - The start point in the A range\n * @param a1 - The end point in the A range\n * @param b0 - The start point in the B range\n * @param b1 - The end point in the B range\n * @returns The intersection of the ranges, or null if no intersection\n * @public\n */\nexport function rangeIntersection(\n\ta0: number,\n\ta1: number,\n\tb0: number,\n\tb1: number\n): [number, number] | null {\n\tconst min = Math.max(a0, b0)\n\tconst max = Math.min(a1, b1)\n\tif (min <= max) {\n\t\treturn [min, max]\n\t}\n\treturn null\n}\n\n/** Helper for point in polygon */\nfunction cross(x: VecLike, y: VecLike, z: VecLike): number {\n\treturn (y.x - x.x) * (z.y - x.y) - (z.x - x.x) * (y.y - x.y)\n}\n\n/**\n * Get whether a point is inside of a polygon.\n *\n * ```ts\n * const result = pointInPolygon(myPoint, myPoints)\n * ```\n *\n * @public\n */\nexport function pointInPolygon(A: VecLike, points: VecLike[]): boolean {\n\t// Uses winding number algorithm. Previously also had a per-edge check:\n\t// if (Vec.Dist(A, a) + Vec.Dist(A, b) === Vec.Dist(a, b)) return true\n\t// which tested if A lies exactly on edge (a, b). Removed because it cost 3 sqrts per vertex\n\t// and exact float equality with sqrt results essentially never fires in practice.\n\tlet windingNumber = 0\n\tlet a: VecLike\n\tlet b: VecLike\n\n\tfor (let i = 0; i < points.length; i++) {\n\t\ta = points[i]\n\t\tif (a.x === A.x && a.y === A.y) return true\n\n\t\tb = points[(i + 1) % points.length]\n\n\t\tif (a.y <= A.y) {\n\t\t\tif (b.y > A.y && cross(a, b, A) > 0) {\n\t\t\t\twindingNumber += 1\n\t\t\t}\n\t\t} else if (b.y <= A.y && cross(a, b, A) < 0) {\n\t\t\twindingNumber -= 1\n\t\t}\n\t}\n\n\treturn windingNumber !== 0\n}\n\n/**\n * The DOM likes values to be fixed to 3 decimal places\n *\n * @public\n */\nexport function toDomPrecision(v: number) {\n\treturn Math.round(v * 1e4) / 1e4\n}\n\n/**\n * @public\n */\nexport function toFixed(v: number) {\n\treturn Math.round(v * 1e2) / 1e2\n}\n\n/**\n * Check if a float is safe to use. ie: Not too big or small.\n * @public\n */\nexport const isSafeFloat = (n: number) => {\n\treturn Math.abs(n) < Number.MAX_SAFE_INTEGER\n}\n\n/**\n * Get the angle of a point on an arc.\n * @param fromAngle - The angle from center to arc's start point (A) on the circle\n * @param toAngle - The angle from center to arc's end point (B) on the circle\n * @param direction - The direction of the arc (1 = counter-clockwise, -1 = clockwise)\n * @returns The distance in radians between the two angles according to the direction\n * @public\n */\nexport function angleDistance(fromAngle: number, toAngle: number, direction: number) {\n\tconst dist =\n\t\tdirection < 0\n\t\t\t? clockwiseAngleDist(fromAngle, toAngle)\n\t\t\t: counterClockwiseAngleDist(fromAngle, toAngle)\n\treturn dist\n}\n\n/**\n * Returns the t value of the point on the arc.\n *\n * @param mAB - The measure of the arc from A to B, negative if counter-clockwise\n * @param A - The angle from center to arc's start point (A) on the circle\n * @param B - The angle from center to arc's end point (B) on the circle\n * @param P - The angle on the circle (P) to find the t value for\n *\n * @returns The t value of the point on the arc, with 0 being the start and 1 being the end\n *\n * @public\n */\nexport function getPointInArcT(mAB: number, A: number, B: number, P: number): number {\n\tlet mAP: number\n\tif (Math.abs(mAB) > PI) {\n\t\tmAP = shortAngleDist(A, P)\n\t\tconst mPB = shortAngleDist(P, B)\n\t\tif (Math.abs(mAP) < Math.abs(mPB)) {\n\t\t\treturn mAP / mAB\n\t\t} else {\n\t\t\treturn (mAB - mPB) / mAB\n\t\t}\n\t} else {\n\t\tmAP = shortAngleDist(A, P)\n\t\tconst t = mAP / mAB\n\n\t\t// If the arc is something like -2.8 to 2.2, then we'll get a weird bug\n\t\t// where the measurement to the center is negative but measure to points\n\t\t// near the end are positive\n\t\tif (Math.sign(mAP) !== Math.sign(mAB)) {\n\t\t\treturn Math.abs(t) > 0.5 ? 1 : 0\n\t\t}\n\n\t\treturn t\n\t}\n}\n\n/**\n * Get the measure of an arc.\n *\n * @param A - The angle from center to arc's start point (A) on the circle\n * @param B - The angle from center to arc's end point (B) on the circle\n * @param sweepFlag - 1 if the arc is clockwise, 0 if counter-clockwise\n * @param largeArcFlag - 1 if the arc is greater than 180 degrees, 0 if less than 180 degrees\n *\n * @returns The measure of the arc, negative if counter-clockwise\n *\n * @public\n */\nexport function getArcMeasure(A: number, B: number, sweepFlag: number, largeArcFlag: number) {\n\tconst m = ((2 * ((B - A) % PI2)) % PI2) - ((B - A) % PI2)\n\tif (!largeArcFlag) return m\n\treturn (PI2 - Math.abs(m)) * (sweepFlag ? 1 : -1)\n}\n\n/**\n * Get the center of a circle from three points.\n *\n * @param a - The first point\n * @param b - The second point\n * @param c - The third point\n *\n * @returns The center of the circle or null if the points are collinear\n *\n * @public\n */\nexport function centerOfCircleFromThreePoints(a: VecLike, b: VecLike, c: VecLike) {\n\tconst u = -2 * (a.x * (b.y - c.y) - a.y * (b.x - c.x) + b.x * c.y - c.x * b.y)\n\tconst x =\n\t\t((a.x * a.x + a.y * a.y) * (c.y - b.y) +\n\t\t\t(b.x * b.x + b.y * b.y) * (a.y - c.y) +\n\t\t\t(c.x * c.x + c.y * c.y) * (b.y - a.y)) /\n\t\tu\n\tconst y =\n\t\t((a.x * a.x + a.y * a.y) * (b.x - c.x) +\n\t\t\t(b.x * b.x + b.y * b.y) * (c.x - a.x) +\n\t\t\t(c.x * c.x + c.y * c.y) * (a.x - b.x)) /\n\t\tu\n\tif (!Number.isFinite(x) || !Number.isFinite(y)) {\n\t\treturn null\n\t}\n\treturn new Vec(x, y)\n}\n\n/** @public */\nexport function getPointsOnArc(\n\tstartPoint: VecLike,\n\tendPoint: VecLike,\n\tcenter: VecLike | null,\n\tradius: number,\n\tnumPoints: number\n): Vec[] {\n\tif (center === null) {\n\t\treturn [Vec.From(startPoint), Vec.From(endPoint)]\n\t}\n\tconst results: Vec[] = []\n\tconst startAngle = Vec.Angle(center, startPoint)\n\tconst endAngle = Vec.Angle(center, endPoint)\n\tconst l = clockwiseAngleDist(startAngle, endAngle)\n\tfor (let i = 0; i < numPoints; i++) {\n\t\tconst t = i / (numPoints - 1)\n\t\tconst angle = startAngle + l * t\n\t\tconst point = getPointOnCircle(center, radius, angle)\n\t\tresults.push(point)\n\t}\n\treturn results\n}\n"],
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"sourcesContent": ["import { Vec, VecLike } from './Vec'\n\n/** @public */\nexport function precise(A: VecLike) {\n\treturn `${toDomPrecision(A.x)},${toDomPrecision(A.y)} `\n}\n\n/** @public */\nexport function average(A: VecLike, B: VecLike) {\n\treturn `${toDomPrecision((A.x + B.x) / 2)},${toDomPrecision((A.y + B.y) / 2)} `\n}\n\n/** @public */\nexport const PI = Math.PI\n/** @public */\nexport const HALF_PI = PI / 2\n/** @public */\nexport const PI2 = PI * 2\n/** @public */\nexport const SIN = Math.sin\n\n/**\n * Clamp a value into a range.\n *\n * @example\n *\n * ```ts\n * const A = clamp(0, 1) // 1\n * ```\n *\n * @param n - The number to clamp.\n * @param min - The minimum value.\n * @public\n */\nexport function clamp(n: number, min: number): number\n/**\n * Clamp a value into a range.\n *\n * @example\n *\n * ```ts\n * const A = clamp(0, 1, 10) // 1\n * const B = clamp(11, 1, 10) // 10\n * const C = clamp(5, 1, 10) // 5\n * ```\n *\n * @param n - The number to clamp.\n * @param min - The minimum value.\n * @param max - The maximum value.\n * @public\n */\nexport function clamp(n: number, min: number, max: number): number\nexport function clamp(n: number, min: number, max?: number): number {\n\treturn Math.max(min, typeof max !== 'undefined' ? Math.min(n, max) : n)\n}\n\n/**\n * Get a number to a precision.\n *\n * @param n - The number.\n * @param precision - The precision.\n * @public\n */\nexport function toPrecision(n: number, precision = 10000000000) {\n\tif (!n) return 0\n\treturn Math.round(n * precision) / precision\n}\n\n/**\n * Whether two numbers numbers a and b are approximately equal.\n *\n * @param a - The first point.\n * @param b - The second point.\n * @public\n */\nexport function approximately(a: number, b: number, precision = 0.000001) {\n\treturn Math.abs(a - b) <= precision\n}\n\n/**\n * Whether a number is approximately less than or equal to another number.\n *\n * @param a - The first number.\n * @param b - The second number.\n * @public\n */\nexport function approximatelyLte(a: number, b: number, precision = 0.000001) {\n\treturn a < b || approximately(a, b, precision)\n}\n\n/**\n * Find the approximate perimeter of an ellipse.\n *\n * @param rx - The ellipse's x radius.\n * @param ry - The ellipse's y radius.\n * @public\n */\nexport function perimeterOfEllipse(rx: number, ry: number): number {\n\tconst h = Math.pow(rx - ry, 2) / Math.pow(rx + ry, 2)\n\treturn PI * (rx + ry) * (1 + (3 * h) / (10 + Math.sqrt(4 - 3 * h)))\n}\n\n/**\n * @param a - Any angle in radians\n * @returns A number between 0 and 2 * PI\n * @public\n */\nexport function canonicalizeRotation(a: number) {\n\ta = a % PI2\n\tif (a < 0) {\n\t\ta = a + PI2\n\t} else if (a === 0) {\n\t\t// prevent negative zero\n\t\ta = 0\n\t}\n\treturn a\n}\n\n/**\n * Get the clockwise angle distance between two angles.\n *\n * @param a0 - The first angle.\n * @param a1 - The second angle.\n * @public\n */\nexport function clockwiseAngleDist(a0: number, a1: number): number {\n\ta0 = canonicalizeRotation(a0)\n\ta1 = canonicalizeRotation(a1)\n\tif (a0 > a1) {\n\t\ta1 += PI2\n\t}\n\treturn a1 - a0\n}\n\n/**\n * Get the counter-clockwise angle distance between two angles.\n *\n * @param a0 - The first angle.\n * @param a1 - The second angle.\n * @public\n */\nexport function counterClockwiseAngleDist(a0: number, a1: number): number {\n\treturn PI2 - clockwiseAngleDist(a0, a1)\n}\n\n/**\n * Get the short angle distance between two angles.\n *\n * @param a0 - The first angle.\n * @param a1 - The second angle.\n * @public\n */\nexport function shortAngleDist(a0: number, a1: number): number {\n\tconst da = (a1 - a0) % PI2\n\treturn ((2 * da) % PI2) - da\n}\n\n/**\n * Clamp radians within 0 and 2PI\n *\n * @param r - The radian value.\n * @public\n */\nexport function clampRadians(r: number): number {\n\treturn (PI2 + r) % PI2\n}\n\n/**\n * Clamp rotation to even segments.\n *\n * @param r - The rotation in radians.\n * @param segments - The number of segments.\n * @public\n */\nexport function snapAngle(r: number, segments: number): number {\n\tconst seg = PI2 / segments\n\tlet ang = (Math.floor((clampRadians(r) + seg / 2) / seg) * seg) % PI2\n\tif (ang < PI) ang += PI2\n\tif (ang > PI) ang -= PI2\n\treturn ang\n}\n\n/**\n * Checks whether two angles are approximately at right-angles or parallel to each other\n *\n * @param a - Angle a (radians)\n * @param b - Angle b (radians)\n * @returns True iff the angles are approximately at right-angles or parallel to each other\n * @public\n */\nexport function areAnglesCompatible(a: number, b: number) {\n\treturn a === b || approximately((a % (Math.PI / 2)) - (b % (Math.PI / 2)), 0)\n}\n\n/**\n * Convert degrees to radians.\n *\n * @param d - The degree in degrees.\n * @public\n */\nexport function degreesToRadians(d: number): number {\n\treturn (d * PI) / 180\n}\n\n/**\n * Convert radians to degrees.\n *\n * @param r - The degree in radians.\n * @public\n */\nexport function radiansToDegrees(r: number): number {\n\treturn (r * 180) / PI\n}\n\n/**\n * Get a point on the perimeter of a circle.\n *\n * @param center - The center of the circle.\n * @param r - The radius of the circle.\n * @param a - The angle in radians.\n * @public\n */\nexport function getPointOnCircle(center: VecLike, r: number, a: number) {\n\treturn new Vec(center.x, center.y).add(Vec.FromAngle(a, r))\n}\n\n/** @public */\nexport function getPolygonVertices(width: number, height: number, sides: number) {\n\tconst cx = width / 2\n\tconst cy = height / 2\n\tconst pointsOnPerimeter: Vec[] = []\n\n\tlet minX = Infinity\n\tlet maxX = -Infinity\n\tlet minY = Infinity\n\tlet maxY = -Infinity\n\tfor (let i = 0; i < sides; i++) {\n\t\tconst step = PI2 / sides\n\t\tconst t = -HALF_PI + i * step\n\t\tconst x = cx + cx * Math.cos(t)\n\t\tconst y = cy + cy * Math.sin(t)\n\t\tif (x < minX) minX = x\n\t\tif (y < minY) minY = y\n\t\tif (x > maxX) maxX = x\n\t\tif (y > maxY) maxY = y\n\t\tpointsOnPerimeter.push(new Vec(x, y))\n\t}\n\n\t// Bounds of calculated points\n\tconst w = maxX - minX\n\tconst h = maxY - minY\n\n\t// Difference between input bounds and calculated bounds\n\tconst dx = width - w\n\tconst dy = height - h\n\n\t// If there's a difference, scale the points to the input bounds\n\tif (dx !== 0 || dy !== 0) {\n\t\tfor (let i = 0; i < pointsOnPerimeter.length; i++) {\n\t\t\tconst pt = pointsOnPerimeter[i]\n\t\t\tpt.x = ((pt.x - minX) / w) * width\n\t\t\tpt.y = ((pt.y - minY) / h) * height\n\t\t}\n\t}\n\n\treturn pointsOnPerimeter\n}\n\n/**\n * @param a0 - The start point in the A range\n * @param a1 - The end point in the A range\n * @param b0 - The start point in the B range\n * @param b1 - The end point in the B range\n * @returns True if the ranges overlap\n * @public\n */\nexport function rangesOverlap(a0: number, a1: number, b0: number, b1: number): boolean {\n\treturn a0 < b1 && b0 < a1\n}\n\n/**\n * Finds the intersection of two ranges.\n *\n * @param a0 - The start point in the A range\n * @param a1 - The end point in the A range\n * @param b0 - The start point in the B range\n * @param b1 - The end point in the B range\n * @returns The intersection of the ranges, or null if no intersection\n * @public\n */\nexport function rangeIntersection(\n\ta0: number,\n\ta1: number,\n\tb0: number,\n\tb1: number\n): [number, number] | null {\n\tconst min = Math.max(a0, b0)\n\tconst max = Math.min(a1, b1)\n\tif (min <= max) {\n\t\treturn [min, max]\n\t}\n\treturn null\n}\n\n/** Helper for point in polygon */\nfunction cross(x: VecLike, y: VecLike, z: VecLike): number {\n\treturn (y.x - x.x) * (z.y - x.y) - (z.x - x.x) * (y.y - x.y)\n}\n\n/**\n * Get whether a point is inside of a polygon.\n *\n * ```ts\n * const result = pointInPolygon(myPoint, myPoints)\n * ```\n *\n * @public\n */\nexport function pointInPolygon(A: VecLike, points: VecLike[]): boolean {\n\t// Uses winding number algorithm. Previously also had a per-edge check:\n\t// if (Vec.Dist(A, a) + Vec.Dist(A, b) === Vec.Dist(a, b)) return true\n\t// which tested if A lies exactly on edge (a, b). Removed because it cost 3 sqrts per vertex\n\t// and exact float equality with sqrt results essentially never fires in practice.\n\tlet windingNumber = 0\n\tlet a: VecLike\n\tlet b: VecLike\n\n\tfor (let i = 0; i < points.length; i++) {\n\t\ta = points[i]\n\t\tif (a.x === A.x && a.y === A.y) return true\n\n\t\tb = points[(i + 1) % points.length]\n\n\t\tif (a.y <= A.y) {\n\t\t\tif (b.y > A.y && cross(a, b, A) > 0) {\n\t\t\t\twindingNumber += 1\n\t\t\t}\n\t\t} else if (b.y <= A.y && cross(a, b, A) < 0) {\n\t\t\twindingNumber -= 1\n\t\t}\n\t}\n\n\treturn windingNumber !== 0\n}\n\n/**\n * The DOM likes values to be fixed to 3 decimal places\n *\n * @public\n */\nexport function toDomPrecision(v: number) {\n\treturn Math.round(v * 1e4) / 1e4\n}\n\n/**\n * @public\n */\nexport function toFixed(v: number) {\n\treturn Math.round(v * 1e2) / 1e2\n}\n\n/**\n * Check if a float is safe to use. ie: Not too big or small.\n * @public\n */\nexport function isSafeFloat(n: number) {\n\treturn Math.abs(n) < Number.MAX_SAFE_INTEGER\n}\n\n/**\n * Get the angle of a point on an arc.\n * @param fromAngle - The angle from center to arc's start point (A) on the circle\n * @param toAngle - The angle from center to arc's end point (B) on the circle\n * @param direction - The direction of the arc (1 = counter-clockwise, -1 = clockwise)\n * @returns The distance in radians between the two angles according to the direction\n * @public\n */\nexport function angleDistance(fromAngle: number, toAngle: number, direction: number) {\n\tconst dist =\n\t\tdirection < 0\n\t\t\t? clockwiseAngleDist(fromAngle, toAngle)\n\t\t\t: counterClockwiseAngleDist(fromAngle, toAngle)\n\treturn dist\n}\n\n/**\n * Returns the t value of the point on the arc.\n *\n * @param mAB - The measure of the arc from A to B, negative if counter-clockwise\n * @param A - The angle from center to arc's start point (A) on the circle\n * @param B - The angle from center to arc's end point (B) on the circle\n * @param P - The angle on the circle (P) to find the t value for\n *\n * @returns The t value of the point on the arc, with 0 being the start and 1 being the end\n *\n * @public\n */\nexport function getPointInArcT(mAB: number, A: number, B: number, P: number): number {\n\tlet mAP: number\n\tif (Math.abs(mAB) > PI) {\n\t\tmAP = shortAngleDist(A, P)\n\t\tconst mPB = shortAngleDist(P, B)\n\t\tif (Math.abs(mAP) < Math.abs(mPB)) {\n\t\t\treturn mAP / mAB\n\t\t} else {\n\t\t\treturn (mAB - mPB) / mAB\n\t\t}\n\t} else {\n\t\tmAP = shortAngleDist(A, P)\n\t\tconst t = mAP / mAB\n\n\t\t// If the arc is something like -2.8 to 2.2, then we'll get a weird bug\n\t\t// where the measurement to the center is negative but measure to points\n\t\t// near the end are positive\n\t\tif (Math.sign(mAP) !== Math.sign(mAB)) {\n\t\t\treturn Math.abs(t) > 0.5 ? 1 : 0\n\t\t}\n\n\t\treturn t\n\t}\n}\n\n/**\n * Get the measure of an arc.\n *\n * @param A - The angle from center to arc's start point (A) on the circle\n * @param B - The angle from center to arc's end point (B) on the circle\n * @param sweepFlag - 1 if the arc is clockwise, 0 if counter-clockwise\n * @param largeArcFlag - 1 if the arc is greater than 180 degrees, 0 if less than 180 degrees\n *\n * @returns The measure of the arc, negative if counter-clockwise\n *\n * @public\n */\nexport function getArcMeasure(A: number, B: number, sweepFlag: number, largeArcFlag: number) {\n\tconst m = ((2 * ((B - A) % PI2)) % PI2) - ((B - A) % PI2)\n\tif (!largeArcFlag) return m\n\treturn (PI2 - Math.abs(m)) * (sweepFlag ? 1 : -1)\n}\n\n/**\n * Get the center of a circle from three points.\n *\n * @param a - The first point\n * @param b - The second point\n * @param c - The third point\n *\n * @returns The center of the circle or null if the points are collinear\n *\n * @public\n */\nexport function centerOfCircleFromThreePoints(a: VecLike, b: VecLike, c: VecLike) {\n\tconst u = -2 * (a.x * (b.y - c.y) - a.y * (b.x - c.x) + b.x * c.y - c.x * b.y)\n\tconst x =\n\t\t((a.x * a.x + a.y * a.y) * (c.y - b.y) +\n\t\t\t(b.x * b.x + b.y * b.y) * (a.y - c.y) +\n\t\t\t(c.x * c.x + c.y * c.y) * (b.y - a.y)) /\n\t\tu\n\tconst y =\n\t\t((a.x * a.x + a.y * a.y) * (b.x - c.x) +\n\t\t\t(b.x * b.x + b.y * b.y) * (c.x - a.x) +\n\t\t\t(c.x * c.x + c.y * c.y) * (a.x - b.x)) /\n\t\tu\n\tif (!Number.isFinite(x) || !Number.isFinite(y)) {\n\t\treturn null\n\t}\n\treturn new Vec(x, y)\n}\n\n/** @public */\nexport function getPointsOnArc(\n\tstartPoint: VecLike,\n\tendPoint: VecLike,\n\tcenter: VecLike | null,\n\tradius: number,\n\tnumPoints: number\n): Vec[] {\n\tif (center === null) {\n\t\treturn [Vec.From(startPoint), Vec.From(endPoint)]\n\t}\n\tconst results: Vec[] = []\n\tconst startAngle = Vec.Angle(center, startPoint)\n\tconst endAngle = Vec.Angle(center, endPoint)\n\tconst l = clockwiseAngleDist(startAngle, endAngle)\n\tfor (let i = 0; i < numPoints; i++) {\n\t\tconst t = i / (numPoints - 1)\n\t\tconst angle = startAngle + l * t\n\t\tconst point = getPointOnCircle(center, radius, angle)\n\t\tresults.push(point)\n\t}\n\treturn results\n}\n"],
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function elementShouldCaptureKeys(el, includeButtonsAndMenus = true) {
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{
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"version": 3,
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"sources": ["../../../src/lib/utils/dom.ts"],
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"sourcesContent": ["/*\nThis is used to facilitate double clicking and pointer capture on elements.\n\nThe events in this file are possibly set on individual SVG elements, \nsuch as handles or corner handles, rather than on HTML elements or \nSVGSVGElements. Raw SVG elements do not support pointerCapture in\nmost cases, meaning that in order for pointer capture to work, we \nneed to crawl up the DOM tree to find the nearest HTML element. Then,\nin order for that element to also call the `onPointerUp` event from\nthis file, we need to manually set that event on that element and\nlater remove it when the pointerup occurs. This is a potential leak\nif the user clicks on a handle but the pointerup does not fire for\nwhatever reason.\n*/\n\nimport { debugFlags, pointerCaptureTrackingObject } from './debug-flags'\n\n/** @public */\nexport function loopToHtmlElement(elm: Element): HTMLElement {\n\tif (elm.nodeType === Node.ELEMENT_NODE) return elm as HTMLElement\n\tif (elm.parentElement) return loopToHtmlElement(elm.parentElement)\n\telse throw Error('Could not find a parent element of an HTML type!')\n}\n\n/**\n * This function calls `event.preventDefault()` for you. Why is that useful?\n *\n * Because if you enable `window.preventDefaultLogging = true` it'll log out a message when it\n * happens. Because we use console.warn rather than (log) you'll get a stack trace in the inspector\n * telling you exactly where it happened. This is important because `e.preventDefault()` is the\n * source of many bugs, but unfortunately it can't be avoided because it also stops a lot of default\n * behaviour which doesn't make sense in our UI\n *\n * @param event - To prevent default on\n * @public\n */\nexport function preventDefault(event: React.BaseSyntheticEvent | Event) {\n\tif ('cancelable' in event && !event.cancelable) return\n\tevent.preventDefault()\n\tif (debugFlags.logPreventDefaults.get()) {\n\t\tconsole.warn('preventDefault called on event:', event)\n\t}\n}\n\n/** @public */\nexport function setPointerCapture(\n\telement: Element,\n\tevent: React.PointerEvent<Element> | PointerEvent\n) {\n\telement.setPointerCapture(event.pointerId)\n\tif (debugFlags.logPointerCaptures.get()) {\n\t\tconst trackingObj = pointerCaptureTrackingObject.get()\n\t\ttrackingObj.set(element, (trackingObj.get(element) ?? 0) + 1)\n\t\tconsole.warn('setPointerCapture called on element:', element, event)\n\t}\n}\n\n/** @public */\nexport function releasePointerCapture(\n\telement: Element,\n\tevent: React.PointerEvent<Element> | PointerEvent\n) {\n\tif (!element.hasPointerCapture(event.pointerId)) {\n\t\treturn\n\t}\n\n\telement.releasePointerCapture(event.pointerId)\n\tif (debugFlags.logPointerCaptures.get()) {\n\t\tconst trackingObj = pointerCaptureTrackingObject.get()\n\t\tif (trackingObj.get(element) === 1) {\n\t\t\ttrackingObj.delete(element)\n\t\t} else if (trackingObj.has(element)) {\n\t\t\ttrackingObj.set(element, trackingObj.get(element)! - 1)\n\t\t} else {\n\t\t\tconsole.warn('Release without capture')\n\t\t}\n\t\tconsole.warn('releasePointerCapture called on element:', element, event)\n\t}\n}\n\n/**\n * Calls `event.stopPropagation()`.\n *\n * @deprecated Use {@link Editor.markEventAsHandled} instead, or manually call `event.stopPropagation()` if\n * that's what you really want.\n *\n * @public\n */\nexport
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"sourcesContent": ["/*\nThis is used to facilitate double clicking and pointer capture on elements.\n\nThe events in this file are possibly set on individual SVG elements, \nsuch as handles or corner handles, rather than on HTML elements or \nSVGSVGElements. Raw SVG elements do not support pointerCapture in\nmost cases, meaning that in order for pointer capture to work, we \nneed to crawl up the DOM tree to find the nearest HTML element. Then,\nin order for that element to also call the `onPointerUp` event from\nthis file, we need to manually set that event on that element and\nlater remove it when the pointerup occurs. This is a potential leak\nif the user clicks on a handle but the pointerup does not fire for\nwhatever reason.\n*/\n\nimport { debugFlags, pointerCaptureTrackingObject } from './debug-flags'\n\n/** @public */\nexport function loopToHtmlElement(elm: Element): HTMLElement {\n\tif (elm.nodeType === Node.ELEMENT_NODE) return elm as HTMLElement\n\tif (elm.parentElement) return loopToHtmlElement(elm.parentElement)\n\telse throw Error('Could not find a parent element of an HTML type!')\n}\n\n/**\n * This function calls `event.preventDefault()` for you. Why is that useful?\n *\n * Because if you enable `window.preventDefaultLogging = true` it'll log out a message when it\n * happens. Because we use console.warn rather than (log) you'll get a stack trace in the inspector\n * telling you exactly where it happened. This is important because `e.preventDefault()` is the\n * source of many bugs, but unfortunately it can't be avoided because it also stops a lot of default\n * behaviour which doesn't make sense in our UI\n *\n * @param event - To prevent default on\n * @public\n */\nexport function preventDefault(event: React.BaseSyntheticEvent | Event) {\n\tif ('cancelable' in event && !event.cancelable) return\n\tevent.preventDefault()\n\tif (debugFlags.logPreventDefaults.get()) {\n\t\tconsole.warn('preventDefault called on event:', event)\n\t}\n}\n\n/** @public */\nexport function setPointerCapture(\n\telement: Element,\n\tevent: React.PointerEvent<Element> | PointerEvent\n) {\n\telement.setPointerCapture(event.pointerId)\n\tif (debugFlags.logPointerCaptures.get()) {\n\t\tconst trackingObj = pointerCaptureTrackingObject.get()\n\t\ttrackingObj.set(element, (trackingObj.get(element) ?? 0) + 1)\n\t\tconsole.warn('setPointerCapture called on element:', element, event)\n\t}\n}\n\n/** @public */\nexport function releasePointerCapture(\n\telement: Element,\n\tevent: React.PointerEvent<Element> | PointerEvent\n) {\n\tif (!element.hasPointerCapture(event.pointerId)) {\n\t\treturn\n\t}\n\n\telement.releasePointerCapture(event.pointerId)\n\tif (debugFlags.logPointerCaptures.get()) {\n\t\tconst trackingObj = pointerCaptureTrackingObject.get()\n\t\tif (trackingObj.get(element) === 1) {\n\t\t\ttrackingObj.delete(element)\n\t\t} else if (trackingObj.has(element)) {\n\t\t\ttrackingObj.set(element, trackingObj.get(element)! - 1)\n\t\t} else {\n\t\t\tconsole.warn('Release without capture')\n\t\t}\n\t\tconsole.warn('releasePointerCapture called on element:', element, event)\n\t}\n}\n\n/**\n * Calls `event.stopPropagation()`.\n *\n * @deprecated Use {@link Editor.markEventAsHandled} instead, or manually call `event.stopPropagation()` if\n * that's what you really want.\n *\n * @public\n */\nexport function stopEventPropagation(e: any) {\n\treturn e.stopPropagation()\n}\n\n/** @internal */\nexport function setStyleProperty(\n\telm: HTMLElement | null,\n\tproperty: string,\n\tvalue: string | number\n) {\n\tif (!elm) return\n\telm.style.setProperty(property, String(value))\n}\n\n/** @internal */\nexport function elementShouldCaptureKeys(el: Element | null, includeButtonsAndMenus = true) {\n\tif (!el) return false\n\n\tconst tagName = el.tagName.toLowerCase()\n\treturn (\n\t\t(el as HTMLElement).isContentEditable ||\n\t\ttagName === 'input' ||\n\t\ttagName === 'textarea' ||\n\t\t(includeButtonsAndMenus && tagName === 'select') ||\n\t\t(includeButtonsAndMenus && tagName === 'button') ||\n\t\tel.classList.contains('tlui-slider__thumb')\n\t)\n}\n\n/**\n * Returns the global `document`. Use this instead of bare `document` to satisfy lint rules.\n *\n * When you have a DOM node or editor instance, prefer the scoped versions instead:\n * - `getOwnerDocument(node)` \u2013 the document that owns a specific DOM node\n * - `editor.getContainerDocument()` \u2013 the document where the editor is mounted\n *\n * @internal\n */\nexport function getGlobalDocument(): Document {\n\t// eslint-disable-next-line no-restricted-globals\n\tif (typeof document !== 'undefined') return document\n\treturn globalThis.document\n}\n\n/**\n * Returns the global `window`. Use this instead of bare `window` to satisfy lint rules.\n *\n * When you have a DOM node or editor instance, prefer the scoped versions instead:\n * - `getOwnerWindow(node)` \u2013 the window that owns a specific DOM node\n * - `editor.getContainerWindow()` \u2013 the window where the editor is mounted\n *\n * @internal\n */\nexport function getGlobalWindow(): Window & typeof globalThis {\n\tif (typeof window !== 'undefined') return window as Window & typeof globalThis\n\treturn globalThis as Window & typeof globalThis\n}\n\n/** @internal */\nexport function activeElementShouldCaptureKeys(includeButtonsAndMenus = true, doc?: Document) {\n\treturn elementShouldCaptureKeys(\n\t\t(doc ?? getGlobalDocument()).activeElement,\n\t\tincludeButtonsAndMenus\n\t)\n}\n"],
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|
+
"mappings": ";;;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAeA,yBAAyD;AAGlD,SAAS,kBAAkB,KAA2B;AAC5D,MAAI,IAAI,aAAa,KAAK,aAAc,QAAO;AAC/C,MAAI,IAAI,cAAe,QAAO,kBAAkB,IAAI,aAAa;AAAA,MAC5D,OAAM,MAAM,kDAAkD;AACpE;AAcO,SAAS,eAAe,OAAyC;AACvE,MAAI,gBAAgB,SAAS,CAAC,MAAM,WAAY;AAChD,QAAM,eAAe;AACrB,MAAI,8BAAW,mBAAmB,IAAI,GAAG;AACxC,YAAQ,KAAK,mCAAmC,KAAK;AAAA,EACtD;AACD;AAGO,SAAS,kBACf,SACA,OACC;AACD,UAAQ,kBAAkB,MAAM,SAAS;AACzC,MAAI,8BAAW,mBAAmB,IAAI,GAAG;AACxC,UAAM,cAAc,gDAA6B,IAAI;AACrD,gBAAY,IAAI,UAAU,YAAY,IAAI,OAAO,KAAK,KAAK,CAAC;AAC5D,YAAQ,KAAK,wCAAwC,SAAS,KAAK;AAAA,EACpE;AACD;AAGO,SAAS,sBACf,SACA,OACC;AACD,MAAI,CAAC,QAAQ,kBAAkB,MAAM,SAAS,GAAG;AAChD;AAAA,EACD;AAEA,UAAQ,sBAAsB,MAAM,SAAS;AAC7C,MAAI,8BAAW,mBAAmB,IAAI,GAAG;AACxC,UAAM,cAAc,gDAA6B,IAAI;AACrD,QAAI,YAAY,IAAI,OAAO,MAAM,GAAG;AACnC,kBAAY,OAAO,OAAO;AAAA,IAC3B,WAAW,YAAY,IAAI,OAAO,GAAG;AACpC,kBAAY,IAAI,SAAS,YAAY,IAAI,OAAO,IAAK,CAAC;AAAA,IACvD,OAAO;AACN,cAAQ,KAAK,yBAAyB;AAAA,IACvC;AACA,YAAQ,KAAK,4CAA4C,SAAS,KAAK;AAAA,EACxE;AACD;AAUO,SAAS,qBAAqB,GAAQ;AAC5C,SAAO,EAAE,gBAAgB;AAC1B;AAGO,SAAS,iBACf,KACA,UACA,OACC;AACD,MAAI,CAAC,IAAK;AACV,MAAI,MAAM,YAAY,UAAU,OAAO,KAAK,CAAC;AAC9C;AAGO,SAAS,yBAAyB,IAAoB,yBAAyB,MAAM;AAC3F,MAAI,CAAC,GAAI,QAAO;AAEhB,QAAM,UAAU,GAAG,QAAQ,YAAY;AACvC,SACE,GAAmB,qBACpB,YAAY,WACZ,YAAY,cACX,0BAA0B,YAAY,YACtC,0BAA0B,YAAY,YACvC,GAAG,UAAU,SAAS,oBAAoB;AAE5C;AAWO,SAAS,oBAA8B;AAE7C,MAAI,OAAO,aAAa,YAAa,QAAO;AAC5C,SAAO,WAAW;AACnB;AAWO,SAAS,kBAA8C;AAC7D,MAAI,OAAO,WAAW,YAAa,QAAO;AAC1C,SAAO;AACR;AAGO,SAAS,+BAA+B,yBAAyB,MAAM,KAAgB;AAC7F,SAAO;AAAA,KACL,OAAO,kBAAkB,GAAG;AAAA,IAC7B;AAAA,EACD;AACD;",
|
|
6
6
|
"names": []
|
|
7
7
|
}
|
package/dist-cjs/version.js
CHANGED
|
@@ -22,10 +22,10 @@ __export(version_exports, {
|
|
|
22
22
|
version: () => version
|
|
23
23
|
});
|
|
24
24
|
module.exports = __toCommonJS(version_exports);
|
|
25
|
-
const version = "5.
|
|
25
|
+
const version = "5.2.0-canary.22c425003d3a";
|
|
26
26
|
const publishDates = {
|
|
27
27
|
major: "2026-05-06T16:28:18.473Z",
|
|
28
|
-
minor: "2026-06-
|
|
29
|
-
patch: "2026-06-
|
|
28
|
+
minor: "2026-06-08T08:52:20.922Z",
|
|
29
|
+
patch: "2026-06-08T08:52:20.922Z"
|
|
30
30
|
};
|
|
31
31
|
//# sourceMappingURL=version.js.map
|
package/dist-cjs/version.js.map
CHANGED
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
{
|
|
2
2
|
"version": 3,
|
|
3
3
|
"sources": ["../src/version.ts"],
|
|
4
|
-
"sourcesContent": ["// This file is automatically generated by internal/scripts/refresh-assets.ts.\n// Do not edit manually. Or do, I'm a comment, not a cop.\n\nexport const version = '5.
|
|
4
|
+
"sourcesContent": ["// This file is automatically generated by internal/scripts/refresh-assets.ts.\n// Do not edit manually. Or do, I'm a comment, not a cop.\n\nexport const version = '5.2.0-canary.22c425003d3a'\nexport const publishDates = {\n\tmajor: '2026-05-06T16:28:18.473Z',\n\tminor: '2026-06-08T08:52:20.922Z',\n\tpatch: '2026-06-08T08:52:20.922Z',\n}\n"],
|
|
5
5
|
"mappings": ";;;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAGO,MAAM,UAAU;AAChB,MAAM,eAAe;AAAA,EAC3B,OAAO;AAAA,EACP,OAAO;AAAA,EACP,OAAO;AACR;",
|
|
6
6
|
"names": []
|
|
7
7
|
}
|
package/dist-esm/index.d.mts
CHANGED
|
@@ -746,6 +746,7 @@ export declare class ClickManager {
|
|
|
746
746
|
private _clickTimeout?;
|
|
747
747
|
private _clickScreenPoint?;
|
|
748
748
|
private _previousScreenPoint?;
|
|
749
|
+
private _isPressingWhilePending;
|
|
749
750
|
_getClickTimeout(state: TLClickState, id?: string): void;
|
|
750
751
|
/* Excluded from this release type: _clickState */
|
|
751
752
|
/**
|
|
@@ -994,7 +995,7 @@ export declare const DefaultShapeWrapper: ForwardRefExoticComponent<TLShapeWrapp
|
|
|
994
995
|
export declare function DefaultSpinner(props: React.SVGProps<SVGSVGElement>): JSX.Element;
|
|
995
996
|
|
|
996
997
|
/** @public @react */
|
|
997
|
-
export declare
|
|
998
|
+
export declare function DefaultSvgDefs(): null;
|
|
998
999
|
|
|
999
1000
|
/** @public */
|
|
1000
1001
|
export declare const defaultTldrawOptions: {
|
|
@@ -4444,6 +4445,7 @@ export declare class Editor extends EventEmitter<TLEventMap> {
|
|
|
4444
4445
|
/* Excluded from this release type: _restoreToolId */
|
|
4445
4446
|
/* Excluded from this release type: _didPinch */
|
|
4446
4447
|
/* Excluded from this release type: _selectedShapeIdsAtPointerDown */
|
|
4448
|
+
/* Excluded from this release type: _didCaptureSelectionAtPointerDown */
|
|
4447
4449
|
/* Excluded from this release type: _longPressTimeout */
|
|
4448
4450
|
/* Excluded from this release type: capturedPointerId */
|
|
4449
4451
|
/* Excluded from this release type: performanceTracker */
|
|
@@ -5380,7 +5382,7 @@ export declare function intersectPolygonPolygon(polygonA: VecLike[], polygonB: V
|
|
|
5380
5382
|
* Check if a float is safe to use. ie: Not too big or small.
|
|
5381
5383
|
* @public
|
|
5382
5384
|
*/
|
|
5383
|
-
export declare
|
|
5385
|
+
export declare function isSafeFloat(n: number): boolean;
|
|
5384
5386
|
|
|
5385
5387
|
/**
|
|
5386
5388
|
* Reparents shapes that are no longer contained within their parent shapes.
|
|
@@ -7165,8 +7167,6 @@ export declare abstract class StateNode implements Partial<TLEventHandlers> {
|
|
|
7165
7167
|
onLongPress?(info: TLPointerEventInfo): void;
|
|
7166
7168
|
onPointerUp?(info: TLPointerEventInfo): void;
|
|
7167
7169
|
onDoubleClick?(info: TLClickEventInfo): void;
|
|
7168
|
-
onTripleClick?(info: TLClickEventInfo): void;
|
|
7169
|
-
onQuadrupleClick?(info: TLClickEventInfo): void;
|
|
7170
7170
|
onRightClick?(info: TLPointerEventInfo): void;
|
|
7171
7171
|
onMiddleClick?(info: TLPointerEventInfo): void;
|
|
7172
7172
|
onKeyDown?(info: TLKeyboardEventInfo): void;
|
|
@@ -7188,7 +7188,7 @@ export declare abstract class StateNode implements Partial<TLEventHandlers> {
|
|
|
7188
7188
|
*
|
|
7189
7189
|
* @public
|
|
7190
7190
|
*/
|
|
7191
|
-
export declare
|
|
7191
|
+
export declare function stopEventPropagation(e: any): any;
|
|
7192
7192
|
|
|
7193
7193
|
/* Excluded from this release type: StoreName */
|
|
7194
7194
|
|
|
@@ -7566,17 +7566,17 @@ export declare type TLClickEvent = (info: TLClickEventInfo) => void;
|
|
|
7566
7566
|
export declare type TLClickEventInfo = TLBaseEventInfo & {
|
|
7567
7567
|
button: number;
|
|
7568
7568
|
name: TLCLickEventName;
|
|
7569
|
-
phase: 'down' | 'settle' | 'up';
|
|
7569
|
+
phase: 'down' | 'settle-down' | 'settle-up' | 'up';
|
|
7570
7570
|
point: VecLike;
|
|
7571
7571
|
pointerId: number;
|
|
7572
7572
|
type: 'click';
|
|
7573
7573
|
} & TLPointerEventTarget;
|
|
7574
7574
|
|
|
7575
7575
|
/** @public */
|
|
7576
|
-
export declare type TLCLickEventName = 'double_click'
|
|
7576
|
+
export declare type TLCLickEventName = 'double_click';
|
|
7577
7577
|
|
|
7578
7578
|
/** @public */
|
|
7579
|
-
export declare type TLClickState = 'idle' | 'overflow' | 'pendingDouble' | 'pendingOverflow'
|
|
7579
|
+
export declare type TLClickState = 'idle' | 'overflow' | 'pendingDouble' | 'pendingOverflow';
|
|
7580
7580
|
|
|
7581
7581
|
/**
|
|
7582
7582
|
* Raw clipboard paste payload, before tldraw parses clipboard contents into {@link TLExternalContent}.
|
|
@@ -8356,8 +8356,6 @@ export declare interface TLEventHandlers {
|
|
|
8356
8356
|
onLongPress: TLPointerEvent;
|
|
8357
8357
|
onRightClick: TLPointerEvent;
|
|
8358
8358
|
onDoubleClick: TLClickEvent;
|
|
8359
|
-
onTripleClick: TLClickEvent;
|
|
8360
|
-
onQuadrupleClick: TLClickEvent;
|
|
8361
8359
|
onMiddleClick: TLPointerEvent;
|
|
8362
8360
|
onPointerUp: TLPointerEvent;
|
|
8363
8361
|
onKeyDown: TLKeyboardEvent;
|
package/dist-esm/index.mjs
CHANGED
|
@@ -300,7 +300,7 @@ import { LocalIndexedDb, Table } from "./lib/utils/sync/LocalIndexedDb.mjs";
|
|
|
300
300
|
import { uniq } from "./lib/utils/uniq.mjs";
|
|
301
301
|
registerTldrawLibraryVersion(
|
|
302
302
|
"@tldraw/editor",
|
|
303
|
-
"5.
|
|
303
|
+
"5.2.0-canary.22c425003d3a",
|
|
304
304
|
"esm"
|
|
305
305
|
);
|
|
306
306
|
import { getColorValue } from "./lib/editor/managers/ThemeManager/defaultThemes.mjs";
|
|
@@ -10,7 +10,10 @@ import { getGlobalWindow } from "../../utils/dom.mjs";
|
|
|
10
10
|
import { hardResetEditor, refreshPage } from "../../utils/runtime.mjs";
|
|
11
11
|
import { ErrorBoundary } from "../ErrorBoundary.mjs";
|
|
12
12
|
const BASE_ERROR_URL = "https://github.com/tldraw/tldraw/issues/new";
|
|
13
|
-
const DefaultErrorFallback = ({
|
|
13
|
+
const DefaultErrorFallback = function DefaultErrorFallback2({
|
|
14
|
+
error,
|
|
15
|
+
editor
|
|
16
|
+
}) {
|
|
14
17
|
const containerRef = useRef(null);
|
|
15
18
|
const [shouldShowError, setShouldShowError] = useState(process.env.NODE_ENV === "development");
|
|
16
19
|
const [didCopy, setDidCopy] = useState(false);
|
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
{
|
|
2
2
|
"version": 3,
|
|
3
3
|
"sources": ["../../../../src/lib/components/default-components/DefaultErrorFallback.tsx"],
|
|
4
|
-
"sourcesContent": ["import { useValue } from '@tldraw/state-react'\nimport { noop } from '@tldraw/utils'\nimport classNames from 'classnames'\nimport { ComponentType, useEffect, useLayoutEffect, useRef, useState } from 'react'\nimport { Editor } from '../../editor/Editor'\nimport { getOwnerDocument } from '../../exports/domUtils'\nimport { useEditorComponents } from '../../hooks/EditorComponentsContext'\nimport { EditorProvider } from '../../hooks/useEditor'\nimport { getGlobalWindow } from '../../utils/dom'\nimport { hardResetEditor, refreshPage } from '../../utils/runtime'\nimport { ErrorBoundary } from '../ErrorBoundary'\n\nconst BASE_ERROR_URL = 'https://github.com/tldraw/tldraw/issues/new'\n\n/** @public */\nexport type TLErrorFallbackComponent = ComponentType<{ error: unknown; editor?: Editor }>\n\n/** @public @react */\nexport const DefaultErrorFallback: TLErrorFallbackComponent = ({
|
|
5
|
-
"mappings": "
|
|
6
|
-
"names": []
|
|
4
|
+
"sourcesContent": ["import { useValue } from '@tldraw/state-react'\nimport { noop } from '@tldraw/utils'\nimport classNames from 'classnames'\nimport { ComponentType, useEffect, useLayoutEffect, useRef, useState } from 'react'\nimport { Editor } from '../../editor/Editor'\nimport { getOwnerDocument } from '../../exports/domUtils'\nimport { useEditorComponents } from '../../hooks/EditorComponentsContext'\nimport { EditorProvider } from '../../hooks/useEditor'\nimport { getGlobalWindow } from '../../utils/dom'\nimport { hardResetEditor, refreshPage } from '../../utils/runtime'\nimport { ErrorBoundary } from '../ErrorBoundary'\n\nconst BASE_ERROR_URL = 'https://github.com/tldraw/tldraw/issues/new'\n\n/** @public */\nexport type TLErrorFallbackComponent = ComponentType<{ error: unknown; editor?: Editor }>\n\n/** @public @react */\nexport const DefaultErrorFallback: TLErrorFallbackComponent = function DefaultErrorFallback({\n\terror,\n\teditor,\n}) {\n\tconst containerRef = useRef<HTMLDivElement>(null)\n\tconst [shouldShowError, setShouldShowError] = useState(process.env.NODE_ENV === 'development')\n\tconst [didCopy, setDidCopy] = useState(false)\n\tconst [shouldShowResetConfirmation, setShouldShowResetConfirmation] = useState(false)\n\n\tlet Canvas: React.ComponentType | null = null\n\ttry {\n\t\t// eslint-disable-next-line react-hooks/rules-of-hooks\n\t\tconst components = useEditorComponents()\n\t\tCanvas = components.Canvas ?? null\n\t} catch {\n\t\t// allow this to fail silently\n\t}\n\n\tconst errorMessage = error instanceof Error ? error.message : String(error)\n\tconst errorStack = error instanceof Error ? error.stack : null\n\n\tconst isDarkModeFromApp = useValue(\n\t\t'isDarkMode',\n\t\t() => {\n\t\t\ttry {\n\t\t\t\tif (editor) {\n\t\t\t\t\treturn editor.user.getIsDarkMode()\n\t\t\t\t}\n\t\t\t} catch {\n\t\t\t\t// we're in a funky error state so this might not work for spooky\n\t\t\t\t// reasons. if not, we'll have another attempt later:\n\t\t\t}\n\t\t\treturn null\n\t\t},\n\t\t[editor]\n\t)\n\tconst [isDarkMode, setIsDarkMode] = useState<null | boolean>(null)\n\tuseLayoutEffect(() => {\n\t\t// if we found a theme class from the app, we can just use that\n\t\tif (isDarkModeFromApp !== null) {\n\t\t\tsetIsDarkMode(isDarkModeFromApp)\n\t\t}\n\n\t\t// do any of our parents have a theme class? if yes then we can just\n\t\t// rely on that and don't need to set our own class\n\t\tlet parent = containerRef.current?.parentElement\n\t\tlet foundParentThemeClass = false\n\t\twhile (parent) {\n\t\t\tif (\n\t\t\t\tparent.classList.contains('tl-theme__dark') ||\n\t\t\t\tparent.classList.contains('tl-theme__light')\n\t\t\t) {\n\t\t\t\tfoundParentThemeClass = true\n\t\t\t\tbreak\n\t\t\t}\n\t\t\tparent = parent.parentElement\n\t\t}\n\t\tif (foundParentThemeClass) {\n\t\t\tsetIsDarkMode(null)\n\t\t\treturn\n\t\t}\n\n\t\t// if we can't find a theme class from the app or from a parent, we have\n\t\t// to fall back on using a media query:\n\t\tif (typeof window !== 'undefined' && getGlobalWindow().matchMedia) {\n\t\t\tsetIsDarkMode(getGlobalWindow().matchMedia('(prefers-color-scheme: dark)').matches)\n\t\t}\n\t}, [isDarkModeFromApp])\n\n\tuseEffect(() => {\n\t\tif (didCopy) {\n\t\t\tconst timeout = editor?.timers.setTimeout(() => {\n\t\t\t\tsetDidCopy(false)\n\t\t\t}, 2000)\n\t\t\treturn () => clearTimeout(timeout)\n\t\t}\n\t}, [didCopy, editor])\n\n\tconst copyError = () => {\n\t\tconst doc = getOwnerDocument(containerRef.current)\n\t\tconst textarea = doc.createElement('textarea')\n\t\ttextarea.value = errorStack ?? errorMessage\n\t\tdoc.body.appendChild(textarea)\n\t\ttextarea.select()\n\t\t// eslint-disable-next-line @typescript-eslint/no-deprecated\n\t\tdoc.execCommand('copy')\n\t\ttextarea.remove()\n\t\tsetDidCopy(true)\n\t}\n\n\tconst refresh = () => {\n\t\trefreshPage()\n\t}\n\n\tconst resetLocalState = async () => {\n\t\thardResetEditor()\n\t}\n\n\tconst url = new URL(BASE_ERROR_URL)\n\turl.searchParams.set('title', errorMessage)\n\turl.searchParams.set('labels', `bug`)\n\turl.searchParams.set(\n\t\t'body',\n\t\t`Hey, I ran into an error while using tldraw:\n\n\\`\\`\\`js\n${errorStack ?? errorMessage}\n\\`\\`\\`\n\nMy browser: ${navigator.userAgent}`\n\t)\n\n\treturn (\n\t\t<div\n\t\t\tref={containerRef}\n\t\t\tclassName={classNames(\n\t\t\t\t'tl-container tl-error-boundary',\n\t\t\t\t// error-boundary is sometimes used outside of the theme\n\t\t\t\t// container, so we need to provide it with a theme for our\n\t\t\t\t// styles to work correctly\n\t\t\t\tisDarkMode === null ? '' : isDarkMode ? 'tl-theme__dark' : 'tl-theme__light'\n\t\t\t)}\n\t\t>\n\t\t\t<div className=\"tl-error-boundary__overlay\" />\n\t\t\t{editor && (\n\t\t\t\t// opportunistically attempt to render the canvas to reassure\n\t\t\t\t// the user that their document is still there. there's a good\n\t\t\t\t// chance this won't work (ie the error that we're currently\n\t\t\t\t// notifying the user about originates in the canvas) so it's\n\t\t\t\t// not a big deal if it doesn't work - in that case we just have\n\t\t\t\t// a plain grey background.\n\t\t\t\t<ErrorBoundary onError={noop} fallback={() => null}>\n\t\t\t\t\t<EditorProvider editor={editor}>\n\t\t\t\t\t\t<div className=\"tl-overlay tl-error-boundary__canvas\">{Canvas ? <Canvas /> : null}</div>\n\t\t\t\t\t</EditorProvider>\n\t\t\t\t</ErrorBoundary>\n\t\t\t)}\n\t\t\t<div\n\t\t\t\tclassName={classNames('tl-modal', 'tl-error-boundary__content', {\n\t\t\t\t\t'tl-error-boundary__content__expanded': shouldShowError && !shouldShowResetConfirmation,\n\t\t\t\t})}\n\t\t\t>\n\t\t\t\t{shouldShowResetConfirmation ? (\n\t\t\t\t\t<>\n\t\t\t\t\t\t<h2>Are you sure?</h2>\n\t\t\t\t\t\t<p>Resetting your data will delete your drawing and cannot be undone.</p>\n\t\t\t\t\t\t<div className=\"tl-error-boundary__content__actions\">\n\t\t\t\t\t\t\t<button className=\"tlui-button\" onClick={() => setShouldShowResetConfirmation(false)}>\n\t\t\t\t\t\t\t\tCancel\n\t\t\t\t\t\t\t</button>\n\t\t\t\t\t\t\t<button className=\"tlui-button tl-error-boundary__reset\" onClick={resetLocalState}>\n\t\t\t\t\t\t\t\tReset data\n\t\t\t\t\t\t\t</button>\n\t\t\t\t\t\t</div>\n\t\t\t\t\t</>\n\t\t\t\t) : (\n\t\t\t\t\t<>\n\t\t\t\t\t\t<h2>Something went wrong</h2>\n\t\t\t\t\t\t<p>Please refresh your browser.</p>\n\t\t\t\t\t\t<p>\n\t\t\t\t\t\t\tIf the issue continues after refreshing, you may need to reset the tldraw data stored\n\t\t\t\t\t\t\ton your device.\n\t\t\t\t\t\t</p>\n\t\t\t\t\t\t<p>\n\t\t\t\t\t\t\t<strong>Note:</strong> Resetting will erase your current project and any unsaved work.\n\t\t\t\t\t\t</p>\n\t\t\t\t\t\t{process.env.NODE_ENV !== 'production' && (\n\t\t\t\t\t\t\t<p>\n\t\t\t\t\t\t\t\tIf you're developing with the SDK and need help, join us on{' '}\n\t\t\t\t\t\t\t\t<a href=\"https://discord.tldraw.com/?utm_source=sdk&utm_medium=organic&utm_campaign=error-screen\">\n\t\t\t\t\t\t\t\t\tDiscord\n\t\t\t\t\t\t\t\t</a>\n\t\t\t\t\t\t\t\t.\n\t\t\t\t\t\t\t</p>\n\t\t\t\t\t\t)}\n\t\t\t\t\t\t{shouldShowError && (\n\t\t\t\t\t\t\t<>\n\t\t\t\t\t\t\t\tMessage:\n\t\t\t\t\t\t\t\t<h4>\n\t\t\t\t\t\t\t\t\t<code>{errorMessage}</code>\n\t\t\t\t\t\t\t\t</h4>\n\t\t\t\t\t\t\t\tStack trace:\n\t\t\t\t\t\t\t\t<div className=\"tl-error-boundary__content__error\">\n\t\t\t\t\t\t\t\t\t<pre>\n\t\t\t\t\t\t\t\t\t\t<code>{errorStack ?? errorMessage}</code>\n\t\t\t\t\t\t\t\t\t</pre>\n\t\t\t\t\t\t\t\t\t<button className=\"tlui-button\" onClick={copyError}>\n\t\t\t\t\t\t\t\t\t\t{didCopy ? 'Copied!' : 'Copy'}\n\t\t\t\t\t\t\t\t\t</button>\n\t\t\t\t\t\t\t\t</div>\n\t\t\t\t\t\t\t</>\n\t\t\t\t\t\t)}\n\t\t\t\t\t\t<div className=\"tl-error-boundary__content__actions\">\n\t\t\t\t\t\t\t<button className=\"tlui-button\" onClick={() => setShouldShowError(!shouldShowError)}>\n\t\t\t\t\t\t\t\t{shouldShowError ? 'Hide details' : 'Show details'}\n\t\t\t\t\t\t\t</button>\n\t\t\t\t\t\t\t<div className=\"tl-error-boundary__content__actions__group\">\n\t\t\t\t\t\t\t\t<button\n\t\t\t\t\t\t\t\t\tclassName=\"tlui-button tl-error-boundary__reset\"\n\t\t\t\t\t\t\t\t\tonClick={() => setShouldShowResetConfirmation(true)}\n\t\t\t\t\t\t\t\t>\n\t\t\t\t\t\t\t\t\tReset data\n\t\t\t\t\t\t\t\t</button>\n\t\t\t\t\t\t\t\t<button className=\"tlui-button tl-error-boundary__refresh\" onClick={refresh}>\n\t\t\t\t\t\t\t\t\tRefresh Page\n\t\t\t\t\t\t\t\t</button>\n\t\t\t\t\t\t\t</div>\n\t\t\t\t\t\t</div>\n\t\t\t\t\t</>\n\t\t\t\t)}\n\t\t\t</div>\n\t\t</div>\n\t)\n}\n"],
|
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+
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"names": ["DefaultErrorFallback"]
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}
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1
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import { jsx } from "react/jsx-runtime";
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import { useEditorComponents } from "../../hooks/EditorComponentsContext.mjs";
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function DefaultLoadingScreen() {
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const { Spinner } = useEditorComponents();
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return /* @__PURE__ */ jsx("div", { className: "tl-loading", "aria-busy": "true", tabIndex: 0, children: Spinner ? /* @__PURE__ */ jsx(Spinner, {}) : null });
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}
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}
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export {
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DefaultLoadingScreen
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};
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{
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"version": 3,
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"sources": ["../../../../src/lib/components/default-components/DefaultLoadingScreen.tsx"],
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-
"sourcesContent": ["import { useEditorComponents } from '../../hooks/EditorComponentsContext'\n\n/** @public @react */\nexport
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"mappings": "AAOc;AAPd,SAAS,2BAA2B;AAG7B,
|
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"sourcesContent": ["import { useEditorComponents } from '../../hooks/EditorComponentsContext'\n\n/** @public @react */\nexport function DefaultLoadingScreen() {\n\tconst { Spinner } = useEditorComponents()\n\treturn (\n\t\t<div className=\"tl-loading\" aria-busy=\"true\" tabIndex={0}>\n\t\t\t{Spinner ? <Spinner /> : null}\n\t\t</div>\n\t)\n}\n"],
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"mappings": "AAOc;AAPd,SAAS,2BAA2B;AAG7B,SAAS,uBAAuB;AACtC,QAAM,EAAE,QAAQ,IAAI,oBAAoB;AACxC,SACC,oBAAC,SAAI,WAAU,cAAa,aAAU,QAAO,UAAU,GACrD,oBAAU,oBAAC,WAAQ,IAAK,MAC1B;AAEF;",
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"names": []
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{
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"version": 3,
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"sources": ["../../../../src/lib/components/default-components/DefaultShapeErrorFallback.tsx"],
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"sourcesContent": ["import { ComponentType } from 'react'\n\n/** @public */\nexport type TLShapeErrorFallbackComponent = ComponentType<{ error: any }>\n\n/** @internal */\nexport const DefaultShapeErrorFallback: TLShapeErrorFallbackComponent
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"mappings": "
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"names": []
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"sourcesContent": ["import { ComponentType } from 'react'\n\n/** @public */\nexport type TLShapeErrorFallbackComponent = ComponentType<{ error: any }>\n\n/** @internal */\nexport const DefaultShapeErrorFallback: TLShapeErrorFallbackComponent =\n\tfunction DefaultShapeErrorFallback() {\n\t\treturn <div className=\"tl-shape-error-boundary\" />\n\t}\n"],
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"mappings": "AAQS;AAFF,MAAM,4BACZ,SAASA,6BAA4B;AACpC,SAAO,oBAAC,SAAI,WAAU,2BAA0B;AACjD;",
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"names": ["DefaultShapeErrorFallback"]
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}
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{
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"version": 3,
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"sources": ["../../../../src/lib/components/default-components/DefaultSvgDefs.tsx"],
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"sourcesContent": ["/** @public @react */\nexport
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"mappings": "AACO,
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"sourcesContent": ["/** @public @react */\nexport function DefaultSvgDefs() {\n\treturn null\n}\n"],
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"mappings": "AACO,SAAS,iBAAiB;AAChC,SAAO;AACR;",
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"names": []
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}
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@@ -2373,6 +2373,11 @@ class Editor extends EventEmitter {
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2373
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getConstrainedCamera(point, opts) {
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2374
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const currentCamera = this.getCamera();
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2375
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let { x, y, z = currentCamera.z } = point;
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const preserveFocalPoint = (current, requested, rz, z2) => {
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const cz = currentCamera.z;
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if (rz === cz) return current;
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return current + (requested - current) * (1 / z2 - 1 / cz) / (1 / rz - 1 / cz);
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};
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|
if (!opts?.force) {
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const cameraOptions = this.getCameraOptions();
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const zoomMin = cameraOptions.zoomSteps[0];
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z = this.getInitialZoom();
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}
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2399
|
if (z < minZ || z > maxZ) {
|
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-
const
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|
-
const cxA = -cx + vsb.w / cz / 2;
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const cyA = -cy + vsb.h / cz / 2;
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const rz = z;
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z = clamp(z, minZ, maxZ);
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x = cx + cxB - cxA;
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y = cy + cyB - cyA;
|
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x = preserveFocalPoint(currentCamera.x, x, rz, z);
|
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y = preserveFocalPoint(currentCamera.y, y, rz, z);
|
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2404
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}
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|
const minX = px / z - bounds.x;
|
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2406
|
const minY = py / z - bounds.y;
|
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@@ -2468,10 +2469,10 @@ class Editor extends EventEmitter {
|
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2469
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} else {
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const
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const rz = z;
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z = clamp(z, zoomMin, zoomMax);
|
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x =
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y =
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x = preserveFocalPoint(currentCamera.x, x, rz, z);
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y = preserveFocalPoint(currentCamera.y, y, rz, z);
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}
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}
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}
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@@ -7867,6 +7868,15 @@ class Editor extends EventEmitter {
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|
_didPinch = false;
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/** @internal */
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|
_selectedShapeIdsAtPointerDown = [];
|
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|
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/**
|
|
7872
|
+
* Whether `_selectedShapeIdsAtPointerDown` holds a pre-gesture selection
|
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|
+
* captured by a `pointer_down` (the touch path) that a following pinch
|
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7874
|
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* should restore. False when no pointer_down preceded the pinch (the
|
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* Safari trackpad path uses gesture events), in which case `pinch_start`
|
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|
+
* captures the live selection instead.
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|
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* @internal
|
|
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|
+
*/
|
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|
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_didCaptureSelectionAtPointerDown = false;
|
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|
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7881
|
_longPressTimeout = -1;
|
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|
/** @internal */
|
|
@@ -7999,10 +8009,15 @@ class Editor extends EventEmitter {
|
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7999
8009
|
case "pinch_start": {
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|
8000
8010
|
if (inputs.getIsPinching()) return;
|
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|
if (!inputs.getIsEditing()) {
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|
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this.
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|
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if (!this._didCaptureSelectionAtPointerDown) {
|
|
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|
+
this._selectedShapeIdsAtPointerDown = [...pageState.selectedShapeIds];
|
|
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|
+
}
|
|
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8015
|
this._didPinch = true;
|
|
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8016
|
inputs.setIsPinching(true);
|
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|
this.interrupt();
|
|
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|
+
if (this._didCaptureSelectionAtPointerDown) {
|
|
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|
+
this.setSelectedShapes(this._selectedShapeIdsAtPointerDown);
|
|
8020
|
+
}
|
|
8006
8021
|
}
|
|
8007
8022
|
this.emit("event", info);
|
|
8008
8023
|
return;
|
|
@@ -8042,6 +8057,7 @@ class Editor extends EventEmitter {
|
|
|
8042
8057
|
const { _selectedShapeIdsAtPointerDown: shapesToReselect } = this;
|
|
8043
8058
|
this.setSelectedShapes(this._selectedShapeIdsAtPointerDown);
|
|
8044
8059
|
this._selectedShapeIdsAtPointerDown = [];
|
|
8060
|
+
this._didCaptureSelectionAtPointerDown = false;
|
|
8045
8061
|
if (this._didPinch) {
|
|
8046
8062
|
this._didPinch = false;
|
|
8047
8063
|
if (shapesToReselect.length > 0) {
|
|
@@ -8135,7 +8151,10 @@ class Editor extends EventEmitter {
|
|
|
8135
8151
|
});
|
|
8136
8152
|
}, this.options.longPressDurationMs);
|
|
8137
8153
|
}
|
|
8138
|
-
|
|
8154
|
+
if (!this._didCaptureSelectionAtPointerDown) {
|
|
8155
|
+
this._selectedShapeIdsAtPointerDown = this.getSelectedShapeIds();
|
|
8156
|
+
this._didCaptureSelectionAtPointerDown = true;
|
|
8157
|
+
}
|
|
8139
8158
|
if (info.button === LEFT_MOUSE_BUTTON) this.capturedPointerId = info.pointerId;
|
|
8140
8159
|
inputs.buttons.add(info.button);
|
|
8141
8160
|
inputs.setIsPointing(true);
|
|
@@ -8208,6 +8227,7 @@ class Editor extends EventEmitter {
|
|
|
8208
8227
|
if (this.inputs.getIsRightPointing() && !this.inputs.getIsPanning()) {
|
|
8209
8228
|
this.inputs.setIsRightPointing(false);
|
|
8210
8229
|
this._selectedShapeIdsAtPointerDown = [];
|
|
8230
|
+
this._didCaptureSelectionAtPointerDown = false;
|
|
8211
8231
|
break;
|
|
8212
8232
|
}
|
|
8213
8233
|
this.inputs.setIsRightPointing(false);
|
|
@@ -8245,6 +8265,7 @@ class Editor extends EventEmitter {
|
|
|
8245
8265
|
this.slideCamera({ speed: slideSpeed, direction: slideDirection });
|
|
8246
8266
|
}
|
|
8247
8267
|
this._selectedShapeIdsAtPointerDown = [];
|
|
8268
|
+
this._didCaptureSelectionAtPointerDown = false;
|
|
8248
8269
|
return this;
|
|
8249
8270
|
}
|
|
8250
8271
|
}
|
|
@@ -8258,6 +8279,7 @@ class Editor extends EventEmitter {
|
|
|
8258
8279
|
}
|
|
8259
8280
|
}
|
|
8260
8281
|
this._selectedShapeIdsAtPointerDown = [];
|
|
8282
|
+
this._didCaptureSelectionAtPointerDown = false;
|
|
8261
8283
|
break;
|
|
8262
8284
|
}
|
|
8263
8285
|
}
|