@tldraw/editor 3.14.0-canary.ee1f3f027485 → 3.14.0-canary.f8af44c4d1e2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (111) hide show
  1. package/dist-cjs/index.d.ts +59 -46
  2. package/dist-cjs/index.js +3 -1
  3. package/dist-cjs/index.js.map +2 -2
  4. package/dist-cjs/lib/editor/Editor.js +3 -6
  5. package/dist-cjs/lib/editor/Editor.js.map +2 -2
  6. package/dist-cjs/lib/editor/derivations/notVisibleShapes.js +16 -20
  7. package/dist-cjs/lib/editor/derivations/notVisibleShapes.js.map +3 -3
  8. package/dist-cjs/lib/editor/managers/FontManager.js +5 -1
  9. package/dist-cjs/lib/editor/managers/FontManager.js.map +2 -2
  10. package/dist-cjs/lib/editor/shapes/ShapeUtil.js +8 -0
  11. package/dist-cjs/lib/editor/shapes/ShapeUtil.js.map +2 -2
  12. package/dist-cjs/lib/editor/shapes/group/GroupShapeUtil.js +6 -0
  13. package/dist-cjs/lib/editor/shapes/group/GroupShapeUtil.js.map +2 -2
  14. package/dist-cjs/lib/primitives/Box.js +39 -33
  15. package/dist-cjs/lib/primitives/Box.js.map +2 -2
  16. package/dist-cjs/lib/primitives/Vec.js +13 -8
  17. package/dist-cjs/lib/primitives/Vec.js.map +2 -2
  18. package/dist-cjs/lib/primitives/geometry/Arc2d.js +41 -21
  19. package/dist-cjs/lib/primitives/geometry/Arc2d.js.map +2 -2
  20. package/dist-cjs/lib/primitives/geometry/Circle2d.js +11 -11
  21. package/dist-cjs/lib/primitives/geometry/Circle2d.js.map +2 -2
  22. package/dist-cjs/lib/primitives/geometry/CubicBezier2d.js +13 -16
  23. package/dist-cjs/lib/primitives/geometry/CubicBezier2d.js.map +2 -2
  24. package/dist-cjs/lib/primitives/geometry/CubicSpline2d.js +4 -4
  25. package/dist-cjs/lib/primitives/geometry/CubicSpline2d.js.map +2 -2
  26. package/dist-cjs/lib/primitives/geometry/Edge2d.js +14 -17
  27. package/dist-cjs/lib/primitives/geometry/Edge2d.js.map +2 -2
  28. package/dist-cjs/lib/primitives/geometry/Ellipse2d.js +10 -10
  29. package/dist-cjs/lib/primitives/geometry/Ellipse2d.js.map +2 -2
  30. package/dist-cjs/lib/primitives/geometry/Point2d.js +6 -6
  31. package/dist-cjs/lib/primitives/geometry/Point2d.js.map +2 -2
  32. package/dist-cjs/lib/primitives/geometry/Polygon2d.js +3 -0
  33. package/dist-cjs/lib/primitives/geometry/Polygon2d.js.map +2 -2
  34. package/dist-cjs/lib/primitives/geometry/Polyline2d.js +8 -5
  35. package/dist-cjs/lib/primitives/geometry/Polyline2d.js.map +2 -2
  36. package/dist-cjs/lib/primitives/geometry/Rectangle2d.js +22 -11
  37. package/dist-cjs/lib/primitives/geometry/Rectangle2d.js.map +2 -2
  38. package/dist-cjs/lib/primitives/geometry/Stadium2d.js +22 -22
  39. package/dist-cjs/lib/primitives/geometry/Stadium2d.js.map +2 -2
  40. package/dist-cjs/lib/utils/areShapesContentEqual.js +1 -1
  41. package/dist-cjs/lib/utils/areShapesContentEqual.js.map +2 -2
  42. package/dist-cjs/version.js +3 -3
  43. package/dist-cjs/version.js.map +1 -1
  44. package/dist-esm/index.d.mts +59 -46
  45. package/dist-esm/index.mjs +3 -1
  46. package/dist-esm/index.mjs.map +2 -2
  47. package/dist-esm/lib/editor/Editor.mjs +3 -6
  48. package/dist-esm/lib/editor/Editor.mjs.map +2 -2
  49. package/dist-esm/lib/editor/derivations/notVisibleShapes.mjs +16 -20
  50. package/dist-esm/lib/editor/derivations/notVisibleShapes.mjs.map +3 -3
  51. package/dist-esm/lib/editor/managers/FontManager.mjs +5 -1
  52. package/dist-esm/lib/editor/managers/FontManager.mjs.map +2 -2
  53. package/dist-esm/lib/editor/shapes/ShapeUtil.mjs +8 -0
  54. package/dist-esm/lib/editor/shapes/ShapeUtil.mjs.map +2 -2
  55. package/dist-esm/lib/editor/shapes/group/GroupShapeUtil.mjs +6 -0
  56. package/dist-esm/lib/editor/shapes/group/GroupShapeUtil.mjs.map +2 -2
  57. package/dist-esm/lib/primitives/Box.mjs +39 -33
  58. package/dist-esm/lib/primitives/Box.mjs.map +2 -2
  59. package/dist-esm/lib/primitives/Vec.mjs +13 -8
  60. package/dist-esm/lib/primitives/Vec.mjs.map +2 -2
  61. package/dist-esm/lib/primitives/geometry/Arc2d.mjs +41 -21
  62. package/dist-esm/lib/primitives/geometry/Arc2d.mjs.map +2 -2
  63. package/dist-esm/lib/primitives/geometry/Circle2d.mjs +11 -11
  64. package/dist-esm/lib/primitives/geometry/Circle2d.mjs.map +2 -2
  65. package/dist-esm/lib/primitives/geometry/CubicBezier2d.mjs +13 -16
  66. package/dist-esm/lib/primitives/geometry/CubicBezier2d.mjs.map +2 -2
  67. package/dist-esm/lib/primitives/geometry/CubicSpline2d.mjs +4 -4
  68. package/dist-esm/lib/primitives/geometry/CubicSpline2d.mjs.map +2 -2
  69. package/dist-esm/lib/primitives/geometry/Edge2d.mjs +14 -17
  70. package/dist-esm/lib/primitives/geometry/Edge2d.mjs.map +2 -2
  71. package/dist-esm/lib/primitives/geometry/Ellipse2d.mjs +11 -11
  72. package/dist-esm/lib/primitives/geometry/Ellipse2d.mjs.map +2 -2
  73. package/dist-esm/lib/primitives/geometry/Point2d.mjs +6 -6
  74. package/dist-esm/lib/primitives/geometry/Point2d.mjs.map +2 -2
  75. package/dist-esm/lib/primitives/geometry/Polygon2d.mjs +3 -0
  76. package/dist-esm/lib/primitives/geometry/Polygon2d.mjs.map +2 -2
  77. package/dist-esm/lib/primitives/geometry/Polyline2d.mjs +8 -5
  78. package/dist-esm/lib/primitives/geometry/Polyline2d.mjs.map +2 -2
  79. package/dist-esm/lib/primitives/geometry/Rectangle2d.mjs +22 -11
  80. package/dist-esm/lib/primitives/geometry/Rectangle2d.mjs.map +2 -2
  81. package/dist-esm/lib/primitives/geometry/Stadium2d.mjs +22 -22
  82. package/dist-esm/lib/primitives/geometry/Stadium2d.mjs.map +2 -2
  83. package/dist-esm/lib/utils/areShapesContentEqual.mjs +1 -1
  84. package/dist-esm/lib/utils/areShapesContentEqual.mjs.map +2 -2
  85. package/dist-esm/version.mjs +3 -3
  86. package/dist-esm/version.mjs.map +1 -1
  87. package/package.json +7 -7
  88. package/src/index.ts +1 -0
  89. package/src/lib/editor/Editor.ts +4 -6
  90. package/src/lib/editor/derivations/notVisibleShapes.ts +24 -25
  91. package/src/lib/editor/managers/FontManager.ts +5 -1
  92. package/src/lib/editor/shapes/ShapeUtil.ts +9 -0
  93. package/src/lib/editor/shapes/group/GroupShapeUtil.tsx +8 -0
  94. package/src/lib/primitives/Box.test.ts +588 -7
  95. package/src/lib/primitives/Box.ts +41 -33
  96. package/src/lib/primitives/Vec.test.ts +2 -2
  97. package/src/lib/primitives/Vec.ts +13 -8
  98. package/src/lib/primitives/geometry/Arc2d.ts +42 -23
  99. package/src/lib/primitives/geometry/Circle2d.ts +12 -12
  100. package/src/lib/primitives/geometry/CubicBezier2d.test.ts +5 -0
  101. package/src/lib/primitives/geometry/CubicBezier2d.ts +13 -17
  102. package/src/lib/primitives/geometry/CubicSpline2d.ts +5 -5
  103. package/src/lib/primitives/geometry/Edge2d.ts +14 -18
  104. package/src/lib/primitives/geometry/Ellipse2d.ts +12 -13
  105. package/src/lib/primitives/geometry/Point2d.ts +6 -6
  106. package/src/lib/primitives/geometry/Polygon2d.ts +4 -0
  107. package/src/lib/primitives/geometry/Polyline2d.ts +10 -7
  108. package/src/lib/primitives/geometry/Rectangle2d.ts +24 -11
  109. package/src/lib/primitives/geometry/Stadium2d.ts +22 -23
  110. package/src/lib/utils/areShapesContentEqual.ts +2 -1
  111. package/src/version.ts +3 -3
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../../../../src/lib/primitives/geometry/CubicBezier2d.ts"],
4
- "sourcesContent": ["import { Vec, VecLike } from '../Vec'\nimport { Geometry2dFilters, Geometry2dOptions } from './Geometry2d'\nimport { Polyline2d } from './Polyline2d'\n\n/** @public */\nexport class CubicBezier2d extends Polyline2d {\n\ta: Vec\n\tb: Vec\n\tc: Vec\n\td: Vec\n\n\tconstructor(\n\t\tconfig: Omit<Geometry2dOptions, 'isFilled' | 'isClosed'> & {\n\t\t\tstart: Vec\n\t\t\tcp1: Vec\n\t\t\tcp2: Vec\n\t\t\tend: Vec\n\t\t}\n\t) {\n\t\tconst { start: a, cp1: b, cp2: c, end: d } = config\n\t\tsuper({ ...config, points: [a, d] })\n\n\t\tthis.a = a\n\t\tthis.b = b\n\t\tthis.c = c\n\t\tthis.d = d\n\t}\n\n\toverride getVertices() {\n\t\tconst vertices = [] as Vec[]\n\t\tconst { a, b, c, d } = this\n\t\t// we'll always use ten vertices for each bezier curve\n\t\tfor (let i = 0, n = 10; i <= n; i++) {\n\t\t\tconst t = i / n\n\t\t\tvertices.push(\n\t\t\t\tnew Vec(\n\t\t\t\t\t(1 - t) * (1 - t) * (1 - t) * a.x +\n\t\t\t\t\t\t3 * ((1 - t) * (1 - t)) * t * b.x +\n\t\t\t\t\t\t3 * (1 - t) * (t * t) * c.x +\n\t\t\t\t\t\tt * t * t * d.x,\n\t\t\t\t\t(1 - t) * (1 - t) * (1 - t) * a.y +\n\t\t\t\t\t\t3 * ((1 - t) * (1 - t)) * t * b.y +\n\t\t\t\t\t\t3 * (1 - t) * (t * t) * c.y +\n\t\t\t\t\t\tt * t * t * d.y\n\t\t\t\t)\n\t\t\t)\n\t\t}\n\t\treturn vertices\n\t}\n\n\tmidPoint() {\n\t\treturn CubicBezier2d.GetAtT(this, 0.5)\n\t}\n\n\tnearestPoint(A: VecLike): Vec {\n\t\tlet nearest: Vec | undefined\n\t\tlet dist = Infinity\n\t\tlet d: number\n\t\tlet p: Vec\n\t\tfor (const edge of this.segments) {\n\t\t\tp = edge.nearestPoint(A)\n\t\t\td = Vec.Dist2(p, A)\n\t\t\tif (d < dist) {\n\t\t\t\tnearest = p\n\t\t\t\tdist = d\n\t\t\t}\n\t\t}\n\n\t\tif (!nearest) throw Error('nearest point not found')\n\t\treturn nearest\n\t}\n\n\tgetSvgPathData(first = true) {\n\t\tconst { a, b, c, d } = this\n\t\treturn `${first ? `M ${a.toFixed()} ` : ``} C${b.toFixed()} ${c.toFixed()} ${d.toFixed()}`\n\t}\n\n\tstatic GetAtT(segment: CubicBezier2d, t: number) {\n\t\tconst { a, b, c, d } = segment\n\t\treturn new Vec(\n\t\t\t(1 - t) * (1 - t) * (1 - t) * a.x +\n\t\t\t\t3 * ((1 - t) * (1 - t)) * t * b.x +\n\t\t\t\t3 * (1 - t) * (t * t) * c.x +\n\t\t\t\tt * t * t * d.x,\n\t\t\t(1 - t) * (1 - t) * (1 - t) * a.y +\n\t\t\t\t3 * ((1 - t) * (1 - t)) * t * b.y +\n\t\t\t\t3 * (1 - t) * (t * t) * c.y +\n\t\t\t\tt * t * t * d.y\n\t\t)\n\t}\n\n\toverride getLength(filters?: Geometry2dFilters, precision = 32) {\n\t\tlet n1: Vec,\n\t\t\tp1 = this.a,\n\t\t\tlength = 0\n\t\tfor (let i = 1; i <= precision; i++) {\n\t\t\tn1 = CubicBezier2d.GetAtT(this, i / precision)\n\t\t\tlength += Vec.Dist(p1, n1)\n\t\t\tp1 = n1\n\t\t}\n\t\treturn length\n\t}\n}\n"],
5
- "mappings": ";;;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,iBAA6B;AAE7B,wBAA2B;AAGpB,MAAM,sBAAsB,6BAAW;AAAA,EAC7C;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EAEA,YACC,QAMC;AACD,UAAM,EAAE,OAAO,GAAG,KAAK,GAAG,KAAK,GAAG,KAAK,EAAE,IAAI;AAC7C,UAAM,EAAE,GAAG,QAAQ,QAAQ,CAAC,GAAG,CAAC,EAAE,CAAC;AAEnC,SAAK,IAAI;AACT,SAAK,IAAI;AACT,SAAK,IAAI;AACT,SAAK,IAAI;AAAA,EACV;AAAA,EAES,cAAc;AACtB,UAAM,WAAW,CAAC;AAClB,UAAM,EAAE,GAAG,GAAG,GAAG,EAAE,IAAI;AAEvB,aAAS,IAAI,GAAG,IAAI,IAAI,KAAK,GAAG,KAAK;AACpC,YAAM,IAAI,IAAI;AACd,eAAS;AAAA,QACR,IAAI;AAAA,WACF,IAAI,MAAM,IAAI,MAAM,IAAI,KAAK,EAAE,IAC/B,MAAM,IAAI,MAAM,IAAI,MAAM,IAAI,EAAE,IAChC,KAAK,IAAI,MAAM,IAAI,KAAK,EAAE,IAC1B,IAAI,IAAI,IAAI,EAAE;AAAA,WACd,IAAI,MAAM,IAAI,MAAM,IAAI,KAAK,EAAE,IAC/B,MAAM,IAAI,MAAM,IAAI,MAAM,IAAI,EAAE,IAChC,KAAK,IAAI,MAAM,IAAI,KAAK,EAAE,IAC1B,IAAI,IAAI,IAAI,EAAE;AAAA,QAChB;AAAA,MACD;AAAA,IACD;AACA,WAAO;AAAA,EACR;AAAA,EAEA,WAAW;AACV,WAAO,cAAc,OAAO,MAAM,GAAG;AAAA,EACtC;AAAA,EAEA,aAAa,GAAiB;AAC7B,QAAI;AACJ,QAAI,OAAO;AACX,QAAI;AACJ,QAAI;AACJ,eAAW,QAAQ,KAAK,UAAU;AACjC,UAAI,KAAK,aAAa,CAAC;AACvB,UAAI,eAAI,MAAM,GAAG,CAAC;AAClB,UAAI,IAAI,MAAM;AACb,kBAAU;AACV,eAAO;AAAA,MACR;AAAA,IACD;AAEA,QAAI,CAAC,QAAS,OAAM,MAAM,yBAAyB;AACnD,WAAO;AAAA,EACR;AAAA,EAEA,eAAe,QAAQ,MAAM;AAC5B,UAAM,EAAE,GAAG,GAAG,GAAG,EAAE,IAAI;AACvB,WAAO,GAAG,QAAQ,KAAK,EAAE,QAAQ,CAAC,MAAM,EAAE,KAAK,EAAE,QAAQ,CAAC,IAAI,EAAE,QAAQ,CAAC,IAAI,EAAE,QAAQ,CAAC;AAAA,EACzF;AAAA,EAEA,OAAO,OAAO,SAAwB,GAAW;AAChD,UAAM,EAAE,GAAG,GAAG,GAAG,EAAE,IAAI;AACvB,WAAO,IAAI;AAAA,OACT,IAAI,MAAM,IAAI,MAAM,IAAI,KAAK,EAAE,IAC/B,MAAM,IAAI,MAAM,IAAI,MAAM,IAAI,EAAE,IAChC,KAAK,IAAI,MAAM,IAAI,KAAK,EAAE,IAC1B,IAAI,IAAI,IAAI,EAAE;AAAA,OACd,IAAI,MAAM,IAAI,MAAM,IAAI,KAAK,EAAE,IAC/B,MAAM,IAAI,MAAM,IAAI,MAAM,IAAI,EAAE,IAChC,KAAK,IAAI,MAAM,IAAI,KAAK,EAAE,IAC1B,IAAI,IAAI,IAAI,EAAE;AAAA,IAChB;AAAA,EACD;AAAA,EAES,UAAU,SAA6B,YAAY,IAAI;AAC/D,QAAI,IACH,KAAK,KAAK,GACV,SAAS;AACV,aAAS,IAAI,GAAG,KAAK,WAAW,KAAK;AACpC,WAAK,cAAc,OAAO,MAAM,IAAI,SAAS;AAC7C,gBAAU,eAAI,KAAK,IAAI,EAAE;AACzB,WAAK;AAAA,IACN;AACA,WAAO;AAAA,EACR;AACD;",
4
+ "sourcesContent": ["import { Vec, VecLike } from '../Vec'\nimport { Geometry2dFilters, Geometry2dOptions } from './Geometry2d'\nimport { Polyline2d } from './Polyline2d'\n\n/** @public */\nexport class CubicBezier2d extends Polyline2d {\n\tprivate _a: Vec\n\tprivate _b: Vec\n\tprivate _c: Vec\n\tprivate _d: Vec\n\n\tconstructor(\n\t\tconfig: Omit<Geometry2dOptions, 'isFilled' | 'isClosed'> & {\n\t\t\tstart: Vec\n\t\t\tcp1: Vec\n\t\t\tcp2: Vec\n\t\t\tend: Vec\n\t\t}\n\t) {\n\t\tconst { start: a, cp1: b, cp2: c, end: d } = config\n\t\tsuper({ ...config, points: [a, d] })\n\n\t\tthis._a = a\n\t\tthis._b = b\n\t\tthis._c = c\n\t\tthis._d = d\n\t}\n\n\toverride getVertices() {\n\t\tconst vertices = [] as Vec[]\n\t\tconst { _a: a, _b: b, _c: c, _d: d } = this\n\t\t// we'll always use ten vertices for each bezier curve\n\t\tfor (let i = 0, n = 10; i <= n; i++) {\n\t\t\tconst t = i / n\n\t\t\tvertices.push(\n\t\t\t\tnew Vec(\n\t\t\t\t\t(1 - t) * (1 - t) * (1 - t) * a.x +\n\t\t\t\t\t\t3 * ((1 - t) * (1 - t)) * t * b.x +\n\t\t\t\t\t\t3 * (1 - t) * (t * t) * c.x +\n\t\t\t\t\t\tt * t * t * d.x,\n\t\t\t\t\t(1 - t) * (1 - t) * (1 - t) * a.y +\n\t\t\t\t\t\t3 * ((1 - t) * (1 - t)) * t * b.y +\n\t\t\t\t\t\t3 * (1 - t) * (t * t) * c.y +\n\t\t\t\t\t\tt * t * t * d.y\n\t\t\t\t)\n\t\t\t)\n\t\t}\n\t\treturn vertices\n\t}\n\n\tnearestPoint(A: VecLike): Vec {\n\t\tlet nearest: Vec | undefined\n\t\tlet dist = Infinity\n\t\tlet d: number\n\t\tlet p: Vec\n\t\tfor (const edge of this.segments) {\n\t\t\tp = edge.nearestPoint(A)\n\t\t\td = Vec.Dist2(p, A)\n\t\t\tif (d < dist) {\n\t\t\t\tnearest = p\n\t\t\t\tdist = d\n\t\t\t}\n\t\t}\n\n\t\tif (!nearest) throw Error('nearest point not found')\n\t\treturn nearest\n\t}\n\n\tgetSvgPathData(first = true) {\n\t\tconst { _a: a, _b: b, _c: c, _d: d } = this\n\t\treturn `${first ? `M ${a.toFixed()} ` : ``} C${b.toFixed()} ${c.toFixed()} ${d.toFixed()}`\n\t}\n\n\tstatic GetAtT(segment: CubicBezier2d, t: number) {\n\t\tconst { _a: a, _b: b, _c: c, _d: d } = segment\n\t\treturn new Vec(\n\t\t\t(1 - t) * (1 - t) * (1 - t) * a.x +\n\t\t\t\t3 * ((1 - t) * (1 - t)) * t * b.x +\n\t\t\t\t3 * (1 - t) * (t * t) * c.x +\n\t\t\t\tt * t * t * d.x,\n\t\t\t(1 - t) * (1 - t) * (1 - t) * a.y +\n\t\t\t\t3 * ((1 - t) * (1 - t)) * t * b.y +\n\t\t\t\t3 * (1 - t) * (t * t) * c.y +\n\t\t\t\tt * t * t * d.y\n\t\t)\n\t}\n\n\toverride getLength(_filters?: Geometry2dFilters, precision = 32) {\n\t\tlet n1: Vec,\n\t\t\tp1 = this._a,\n\t\t\tlength = 0\n\t\tfor (let i = 1; i <= precision; i++) {\n\t\t\tn1 = CubicBezier2d.GetAtT(this, i / precision)\n\t\t\tlength += Vec.Dist(p1, n1)\n\t\t\tp1 = n1\n\t\t}\n\t\treturn length\n\t}\n}\n"],
5
+ "mappings": ";;;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,iBAA6B;AAE7B,wBAA2B;AAGpB,MAAM,sBAAsB,6BAAW;AAAA,EACrC;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EAER,YACC,QAMC;AACD,UAAM,EAAE,OAAO,GAAG,KAAK,GAAG,KAAK,GAAG,KAAK,EAAE,IAAI;AAC7C,UAAM,EAAE,GAAG,QAAQ,QAAQ,CAAC,GAAG,CAAC,EAAE,CAAC;AAEnC,SAAK,KAAK;AACV,SAAK,KAAK;AACV,SAAK,KAAK;AACV,SAAK,KAAK;AAAA,EACX;AAAA,EAES,cAAc;AACtB,UAAM,WAAW,CAAC;AAClB,UAAM,EAAE,IAAI,GAAG,IAAI,GAAG,IAAI,GAAG,IAAI,EAAE,IAAI;AAEvC,aAAS,IAAI,GAAG,IAAI,IAAI,KAAK,GAAG,KAAK;AACpC,YAAM,IAAI,IAAI;AACd,eAAS;AAAA,QACR,IAAI;AAAA,WACF,IAAI,MAAM,IAAI,MAAM,IAAI,KAAK,EAAE,IAC/B,MAAM,IAAI,MAAM,IAAI,MAAM,IAAI,EAAE,IAChC,KAAK,IAAI,MAAM,IAAI,KAAK,EAAE,IAC1B,IAAI,IAAI,IAAI,EAAE;AAAA,WACd,IAAI,MAAM,IAAI,MAAM,IAAI,KAAK,EAAE,IAC/B,MAAM,IAAI,MAAM,IAAI,MAAM,IAAI,EAAE,IAChC,KAAK,IAAI,MAAM,IAAI,KAAK,EAAE,IAC1B,IAAI,IAAI,IAAI,EAAE;AAAA,QAChB;AAAA,MACD;AAAA,IACD;AACA,WAAO;AAAA,EACR;AAAA,EAEA,aAAa,GAAiB;AAC7B,QAAI;AACJ,QAAI,OAAO;AACX,QAAI;AACJ,QAAI;AACJ,eAAW,QAAQ,KAAK,UAAU;AACjC,UAAI,KAAK,aAAa,CAAC;AACvB,UAAI,eAAI,MAAM,GAAG,CAAC;AAClB,UAAI,IAAI,MAAM;AACb,kBAAU;AACV,eAAO;AAAA,MACR;AAAA,IACD;AAEA,QAAI,CAAC,QAAS,OAAM,MAAM,yBAAyB;AACnD,WAAO;AAAA,EACR;AAAA,EAEA,eAAe,QAAQ,MAAM;AAC5B,UAAM,EAAE,IAAI,GAAG,IAAI,GAAG,IAAI,GAAG,IAAI,EAAE,IAAI;AACvC,WAAO,GAAG,QAAQ,KAAK,EAAE,QAAQ,CAAC,MAAM,EAAE,KAAK,EAAE,QAAQ,CAAC,IAAI,EAAE,QAAQ,CAAC,IAAI,EAAE,QAAQ,CAAC;AAAA,EACzF;AAAA,EAEA,OAAO,OAAO,SAAwB,GAAW;AAChD,UAAM,EAAE,IAAI,GAAG,IAAI,GAAG,IAAI,GAAG,IAAI,EAAE,IAAI;AACvC,WAAO,IAAI;AAAA,OACT,IAAI,MAAM,IAAI,MAAM,IAAI,KAAK,EAAE,IAC/B,MAAM,IAAI,MAAM,IAAI,MAAM,IAAI,EAAE,IAChC,KAAK,IAAI,MAAM,IAAI,KAAK,EAAE,IAC1B,IAAI,IAAI,IAAI,EAAE;AAAA,OACd,IAAI,MAAM,IAAI,MAAM,IAAI,KAAK,EAAE,IAC/B,MAAM,IAAI,MAAM,IAAI,MAAM,IAAI,EAAE,IAChC,KAAK,IAAI,MAAM,IAAI,KAAK,EAAE,IAC1B,IAAI,IAAI,IAAI,EAAE;AAAA,IAChB;AAAA,EACD;AAAA,EAES,UAAU,UAA8B,YAAY,IAAI;AAChE,QAAI,IACH,KAAK,KAAK,IACV,SAAS;AACV,aAAS,IAAI,GAAG,KAAK,WAAW,KAAK;AACpC,WAAK,cAAc,OAAO,MAAM,IAAI,SAAS;AAC7C,gBAAU,eAAI,KAAK,IAAI,EAAE;AACzB,WAAK;AAAA,IACN;AACA,WAAO;AAAA,EACR;AACD;",
6
6
  "names": []
7
7
  }
@@ -25,18 +25,18 @@ var import_Vec = require("../Vec");
25
25
  var import_CubicBezier2d = require("./CubicBezier2d");
26
26
  var import_Geometry2d = require("./Geometry2d");
27
27
  class CubicSpline2d extends import_Geometry2d.Geometry2d {
28
- points;
28
+ _points;
29
29
  constructor(config) {
30
30
  super({ ...config, isClosed: false, isFilled: false });
31
31
  const { points } = config;
32
- this.points = points;
32
+ this._points = points;
33
33
  }
34
34
  _segments;
35
35
  // eslint-disable-next-line no-restricted-syntax
36
36
  get segments() {
37
37
  if (!this._segments) {
38
38
  this._segments = [];
39
- const { points } = this;
39
+ const { _points: points } = this;
40
40
  const len = points.length;
41
41
  const last = len - 2;
42
42
  const k = 1.25;
@@ -58,7 +58,7 @@ class CubicSpline2d extends import_Geometry2d.Geometry2d {
58
58
  const vertices = this.segments.reduce((acc, segment) => {
59
59
  return acc.concat(segment.vertices);
60
60
  }, []);
61
- vertices.push(this.points[this.points.length - 1]);
61
+ vertices.push(this._points[this._points.length - 1]);
62
62
  return vertices;
63
63
  }
64
64
  nearestPoint(A) {
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../../../../src/lib/primitives/geometry/CubicSpline2d.ts"],
4
- "sourcesContent": ["import { Vec, VecLike } from '../Vec'\nimport { CubicBezier2d } from './CubicBezier2d'\nimport { Geometry2d, Geometry2dOptions } from './Geometry2d'\n\n/** @public */\nexport class CubicSpline2d extends Geometry2d {\n\tpoints: Vec[]\n\n\tconstructor(config: Omit<Geometry2dOptions, 'isClosed' | 'isFilled'> & { points: Vec[] }) {\n\t\tsuper({ ...config, isClosed: false, isFilled: false })\n\t\tconst { points } = config\n\n\t\tthis.points = points\n\t}\n\n\t_segments?: CubicBezier2d[]\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget segments() {\n\t\tif (!this._segments) {\n\t\t\tthis._segments = []\n\t\t\tconst { points } = this\n\n\t\t\tconst len = points.length\n\t\t\tconst last = len - 2\n\t\t\tconst k = 1.25\n\n\t\t\tfor (let i = 0; i < len - 1; i++) {\n\t\t\t\tconst p0 = i === 0 ? points[0] : points[i - 1]\n\t\t\t\tconst p1 = points[i]\n\t\t\t\tconst p2 = points[i + 1]\n\t\t\t\tconst p3 = i === last ? p2 : points[i + 2]\n\t\t\t\tconst start = p1,\n\t\t\t\t\tcp1 =\n\t\t\t\t\t\ti === 0 ? p0 : new Vec(p1.x + ((p2.x - p0.x) / 6) * k, p1.y + ((p2.y - p0.y) / 6) * k),\n\t\t\t\t\tcp2 =\n\t\t\t\t\t\ti === last\n\t\t\t\t\t\t\t? p2\n\t\t\t\t\t\t\t: new Vec(p2.x - ((p3.x - p1.x) / 6) * k, p2.y - ((p3.y - p1.y) / 6) * k),\n\t\t\t\t\tend = p2\n\n\t\t\t\tthis._segments.push(new CubicBezier2d({ start, cp1, cp2, end }))\n\t\t\t}\n\t\t}\n\n\t\treturn this._segments\n\t}\n\n\toverride getLength() {\n\t\treturn this.segments.reduce((acc, segment) => acc + segment.length, 0)\n\t}\n\n\tgetVertices() {\n\t\tconst vertices = this.segments.reduce((acc, segment) => {\n\t\t\treturn acc.concat(segment.vertices)\n\t\t}, [] as Vec[])\n\t\tvertices.push(this.points[this.points.length - 1])\n\t\treturn vertices\n\t}\n\n\tnearestPoint(A: VecLike): Vec {\n\t\tlet nearest: Vec | undefined\n\t\tlet dist = Infinity\n\t\tlet d: number\n\t\tlet p: Vec\n\t\tfor (const segment of this.segments) {\n\t\t\tp = segment.nearestPoint(A)\n\t\t\td = Vec.Dist2(p, A)\n\t\t\tif (d < dist) {\n\t\t\t\tnearest = p\n\t\t\t\tdist = d\n\t\t\t}\n\t\t}\n\t\tif (!nearest) throw Error('nearest point not found')\n\t\treturn nearest\n\t}\n\n\thitTestLineSegment(A: VecLike, B: VecLike): boolean {\n\t\treturn this.segments.some((segment) => segment.hitTestLineSegment(A, B))\n\t}\n\n\tgetSvgPathData() {\n\t\tlet d = this.segments.reduce((d, segment, i) => {\n\t\t\treturn d + segment.getSvgPathData(i === 0)\n\t\t}, '')\n\n\t\tif (this.isClosed) {\n\t\t\td += 'Z'\n\t\t}\n\n\t\treturn d\n\t}\n}\n"],
5
- "mappings": ";;;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,iBAA6B;AAC7B,2BAA8B;AAC9B,wBAA8C;AAGvC,MAAM,sBAAsB,6BAAW;AAAA,EAC7C;AAAA,EAEA,YAAY,QAA8E;AACzF,UAAM,EAAE,GAAG,QAAQ,UAAU,OAAO,UAAU,MAAM,CAAC;AACrD,UAAM,EAAE,OAAO,IAAI;AAEnB,SAAK,SAAS;AAAA,EACf;AAAA,EAEA;AAAA;AAAA,EAGA,IAAI,WAAW;AACd,QAAI,CAAC,KAAK,WAAW;AACpB,WAAK,YAAY,CAAC;AAClB,YAAM,EAAE,OAAO,IAAI;AAEnB,YAAM,MAAM,OAAO;AACnB,YAAM,OAAO,MAAM;AACnB,YAAM,IAAI;AAEV,eAAS,IAAI,GAAG,IAAI,MAAM,GAAG,KAAK;AACjC,cAAM,KAAK,MAAM,IAAI,OAAO,CAAC,IAAI,OAAO,IAAI,CAAC;AAC7C,cAAM,KAAK,OAAO,CAAC;AACnB,cAAM,KAAK,OAAO,IAAI,CAAC;AACvB,cAAM,KAAK,MAAM,OAAO,KAAK,OAAO,IAAI,CAAC;AACzC,cAAM,QAAQ,IACb,MACC,MAAM,IAAI,KAAK,IAAI,eAAI,GAAG,KAAM,GAAG,IAAI,GAAG,KAAK,IAAK,GAAG,GAAG,KAAM,GAAG,IAAI,GAAG,KAAK,IAAK,CAAC,GACtF,MACC,MAAM,OACH,KACA,IAAI,eAAI,GAAG,KAAM,GAAG,IAAI,GAAG,KAAK,IAAK,GAAG,GAAG,KAAM,GAAG,IAAI,GAAG,KAAK,IAAK,CAAC,GAC1E,MAAM;AAEP,aAAK,UAAU,KAAK,IAAI,mCAAc,EAAE,OAAO,KAAK,KAAK,IAAI,CAAC,CAAC;AAAA,MAChE;AAAA,IACD;AAEA,WAAO,KAAK;AAAA,EACb;AAAA,EAES,YAAY;AACpB,WAAO,KAAK,SAAS,OAAO,CAAC,KAAK,YAAY,MAAM,QAAQ,QAAQ,CAAC;AAAA,EACtE;AAAA,EAEA,cAAc;AACb,UAAM,WAAW,KAAK,SAAS,OAAO,CAAC,KAAK,YAAY;AACvD,aAAO,IAAI,OAAO,QAAQ,QAAQ;AAAA,IACnC,GAAG,CAAC,CAAU;AACd,aAAS,KAAK,KAAK,OAAO,KAAK,OAAO,SAAS,CAAC,CAAC;AACjD,WAAO;AAAA,EACR;AAAA,EAEA,aAAa,GAAiB;AAC7B,QAAI;AACJ,QAAI,OAAO;AACX,QAAI;AACJ,QAAI;AACJ,eAAW,WAAW,KAAK,UAAU;AACpC,UAAI,QAAQ,aAAa,CAAC;AAC1B,UAAI,eAAI,MAAM,GAAG,CAAC;AAClB,UAAI,IAAI,MAAM;AACb,kBAAU;AACV,eAAO;AAAA,MACR;AAAA,IACD;AACA,QAAI,CAAC,QAAS,OAAM,MAAM,yBAAyB;AACnD,WAAO;AAAA,EACR;AAAA,EAEA,mBAAmB,GAAY,GAAqB;AACnD,WAAO,KAAK,SAAS,KAAK,CAAC,YAAY,QAAQ,mBAAmB,GAAG,CAAC,CAAC;AAAA,EACxE;AAAA,EAEA,iBAAiB;AAChB,QAAI,IAAI,KAAK,SAAS,OAAO,CAACA,IAAG,SAAS,MAAM;AAC/C,aAAOA,KAAI,QAAQ,eAAe,MAAM,CAAC;AAAA,IAC1C,GAAG,EAAE;AAEL,QAAI,KAAK,UAAU;AAClB,WAAK;AAAA,IACN;AAEA,WAAO;AAAA,EACR;AACD;",
4
+ "sourcesContent": ["import { Vec, VecLike } from '../Vec'\nimport { CubicBezier2d } from './CubicBezier2d'\nimport { Geometry2d, Geometry2dOptions } from './Geometry2d'\n\n/** @public */\nexport class CubicSpline2d extends Geometry2d {\n\tprivate _points: Vec[]\n\n\tconstructor(config: Omit<Geometry2dOptions, 'isClosed' | 'isFilled'> & { points: Vec[] }) {\n\t\tsuper({ ...config, isClosed: false, isFilled: false })\n\t\tconst { points } = config\n\n\t\tthis._points = points\n\t}\n\n\tprivate _segments?: CubicBezier2d[]\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget segments() {\n\t\tif (!this._segments) {\n\t\t\tthis._segments = []\n\t\t\tconst { _points: points } = this\n\n\t\t\tconst len = points.length\n\t\t\tconst last = len - 2\n\t\t\tconst k = 1.25\n\n\t\t\tfor (let i = 0; i < len - 1; i++) {\n\t\t\t\tconst p0 = i === 0 ? points[0] : points[i - 1]\n\t\t\t\tconst p1 = points[i]\n\t\t\t\tconst p2 = points[i + 1]\n\t\t\t\tconst p3 = i === last ? p2 : points[i + 2]\n\t\t\t\tconst start = p1,\n\t\t\t\t\tcp1 =\n\t\t\t\t\t\ti === 0 ? p0 : new Vec(p1.x + ((p2.x - p0.x) / 6) * k, p1.y + ((p2.y - p0.y) / 6) * k),\n\t\t\t\t\tcp2 =\n\t\t\t\t\t\ti === last\n\t\t\t\t\t\t\t? p2\n\t\t\t\t\t\t\t: new Vec(p2.x - ((p3.x - p1.x) / 6) * k, p2.y - ((p3.y - p1.y) / 6) * k),\n\t\t\t\t\tend = p2\n\n\t\t\t\tthis._segments.push(new CubicBezier2d({ start, cp1, cp2, end }))\n\t\t\t}\n\t\t}\n\n\t\treturn this._segments\n\t}\n\n\toverride getLength() {\n\t\treturn this.segments.reduce((acc, segment) => acc + segment.length, 0)\n\t}\n\n\tgetVertices() {\n\t\tconst vertices = this.segments.reduce((acc, segment) => {\n\t\t\treturn acc.concat(segment.vertices)\n\t\t}, [] as Vec[])\n\t\tvertices.push(this._points[this._points.length - 1])\n\t\treturn vertices\n\t}\n\n\tnearestPoint(A: VecLike): Vec {\n\t\tlet nearest: Vec | undefined\n\t\tlet dist = Infinity\n\t\tlet d: number\n\t\tlet p: Vec\n\t\tfor (const segment of this.segments) {\n\t\t\tp = segment.nearestPoint(A)\n\t\t\td = Vec.Dist2(p, A)\n\t\t\tif (d < dist) {\n\t\t\t\tnearest = p\n\t\t\t\tdist = d\n\t\t\t}\n\t\t}\n\t\tif (!nearest) throw Error('nearest point not found')\n\t\treturn nearest\n\t}\n\n\thitTestLineSegment(A: VecLike, B: VecLike): boolean {\n\t\treturn this.segments.some((segment) => segment.hitTestLineSegment(A, B))\n\t}\n\n\tgetSvgPathData() {\n\t\tlet d = this.segments.reduce((d, segment, i) => {\n\t\t\treturn d + segment.getSvgPathData(i === 0)\n\t\t}, '')\n\n\t\tif (this.isClosed) {\n\t\t\td += 'Z'\n\t\t}\n\n\t\treturn d\n\t}\n}\n"],
5
+ "mappings": ";;;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,iBAA6B;AAC7B,2BAA8B;AAC9B,wBAA8C;AAGvC,MAAM,sBAAsB,6BAAW;AAAA,EACrC;AAAA,EAER,YAAY,QAA8E;AACzF,UAAM,EAAE,GAAG,QAAQ,UAAU,OAAO,UAAU,MAAM,CAAC;AACrD,UAAM,EAAE,OAAO,IAAI;AAEnB,SAAK,UAAU;AAAA,EAChB;AAAA,EAEQ;AAAA;AAAA,EAGR,IAAI,WAAW;AACd,QAAI,CAAC,KAAK,WAAW;AACpB,WAAK,YAAY,CAAC;AAClB,YAAM,EAAE,SAAS,OAAO,IAAI;AAE5B,YAAM,MAAM,OAAO;AACnB,YAAM,OAAO,MAAM;AACnB,YAAM,IAAI;AAEV,eAAS,IAAI,GAAG,IAAI,MAAM,GAAG,KAAK;AACjC,cAAM,KAAK,MAAM,IAAI,OAAO,CAAC,IAAI,OAAO,IAAI,CAAC;AAC7C,cAAM,KAAK,OAAO,CAAC;AACnB,cAAM,KAAK,OAAO,IAAI,CAAC;AACvB,cAAM,KAAK,MAAM,OAAO,KAAK,OAAO,IAAI,CAAC;AACzC,cAAM,QAAQ,IACb,MACC,MAAM,IAAI,KAAK,IAAI,eAAI,GAAG,KAAM,GAAG,IAAI,GAAG,KAAK,IAAK,GAAG,GAAG,KAAM,GAAG,IAAI,GAAG,KAAK,IAAK,CAAC,GACtF,MACC,MAAM,OACH,KACA,IAAI,eAAI,GAAG,KAAM,GAAG,IAAI,GAAG,KAAK,IAAK,GAAG,GAAG,KAAM,GAAG,IAAI,GAAG,KAAK,IAAK,CAAC,GAC1E,MAAM;AAEP,aAAK,UAAU,KAAK,IAAI,mCAAc,EAAE,OAAO,KAAK,KAAK,IAAI,CAAC,CAAC;AAAA,MAChE;AAAA,IACD;AAEA,WAAO,KAAK;AAAA,EACb;AAAA,EAES,YAAY;AACpB,WAAO,KAAK,SAAS,OAAO,CAAC,KAAK,YAAY,MAAM,QAAQ,QAAQ,CAAC;AAAA,EACtE;AAAA,EAEA,cAAc;AACb,UAAM,WAAW,KAAK,SAAS,OAAO,CAAC,KAAK,YAAY;AACvD,aAAO,IAAI,OAAO,QAAQ,QAAQ;AAAA,IACnC,GAAG,CAAC,CAAU;AACd,aAAS,KAAK,KAAK,QAAQ,KAAK,QAAQ,SAAS,CAAC,CAAC;AACnD,WAAO;AAAA,EACR;AAAA,EAEA,aAAa,GAAiB;AAC7B,QAAI;AACJ,QAAI,OAAO;AACX,QAAI;AACJ,QAAI;AACJ,eAAW,WAAW,KAAK,UAAU;AACpC,UAAI,QAAQ,aAAa,CAAC;AAC1B,UAAI,eAAI,MAAM,GAAG,CAAC;AAClB,UAAI,IAAI,MAAM;AACb,kBAAU;AACV,eAAO;AAAA,MACR;AAAA,IACD;AACA,QAAI,CAAC,QAAS,OAAM,MAAM,yBAAyB;AACnD,WAAO;AAAA,EACR;AAAA,EAEA,mBAAmB,GAAY,GAAqB;AACnD,WAAO,KAAK,SAAS,KAAK,CAAC,YAAY,QAAQ,mBAAmB,GAAG,CAAC,CAAC;AAAA,EACxE;AAAA,EAEA,iBAAiB;AAChB,QAAI,IAAI,KAAK,SAAS,OAAO,CAACA,IAAG,SAAS,MAAM;AAC/C,aAAOA,KAAI,QAAQ,eAAe,MAAM,CAAC;AAAA,IAC1C,GAAG,EAAE;AAEL,QAAI,KAAK,UAAU;AAClB,WAAK;AAAA,IACN;AAEA,WAAO;AAAA,EACR;AACD;",
6
6
  "names": ["d"]
7
7
  }
@@ -24,31 +24,28 @@ module.exports = __toCommonJS(Edge2d_exports);
24
24
  var import_Vec = require("../Vec");
25
25
  var import_Geometry2d = require("./Geometry2d");
26
26
  class Edge2d extends import_Geometry2d.Geometry2d {
27
- start;
28
- end;
29
- d;
30
- u;
31
- ul;
27
+ _start;
28
+ _end;
29
+ _d;
30
+ _u;
31
+ _ul;
32
32
  constructor(config) {
33
33
  super({ ...config, isClosed: false, isFilled: false });
34
34
  const { start, end } = config;
35
- this.start = start;
36
- this.end = end;
37
- this.d = start.clone().sub(end);
38
- this.u = this.d.clone().uni();
39
- this.ul = this.u.len();
35
+ this._start = start;
36
+ this._end = end;
37
+ this._d = start.clone().sub(end);
38
+ this._u = this._d.clone().uni();
39
+ this._ul = this._u.len();
40
40
  }
41
41
  getLength() {
42
- return this.d.len();
43
- }
44
- midPoint() {
45
- return this.start.lrp(this.end, 0.5);
42
+ return this._d.len();
46
43
  }
47
44
  getVertices() {
48
- return [this.start, this.end];
45
+ return [this._start, this._end];
49
46
  }
50
47
  nearestPoint(point) {
51
- const { start, end, d, u, ul: l } = this;
48
+ const { _start: start, _end: end, _d: d, _u: u, _ul: l } = this;
52
49
  if (d.len() === 0) return start;
53
50
  if (l === 0) return start;
54
51
  const k = import_Vec.Vec.Sub(point, start).dpr(u) / l;
@@ -61,7 +58,7 @@ class Edge2d extends import_Geometry2d.Geometry2d {
61
58
  return new import_Vec.Vec(cx, cy);
62
59
  }
63
60
  getSvgPathData(first = true) {
64
- const { start, end } = this;
61
+ const { _start: start, _end: end } = this;
65
62
  return `${first ? `M${start.toFixed()}` : ``} L${end.toFixed()}`;
66
63
  }
67
64
  }
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../../../../src/lib/primitives/geometry/Edge2d.ts"],
4
- "sourcesContent": ["import { Vec, VecLike } from '../Vec'\nimport { Geometry2d } from './Geometry2d'\n\n/** @public */\nexport class Edge2d extends Geometry2d {\n\tstart: Vec\n\tend: Vec\n\td: Vec\n\tu: Vec\n\tul: number\n\n\tconstructor(config: { start: Vec; end: Vec }) {\n\t\tsuper({ ...config, isClosed: false, isFilled: false })\n\t\tconst { start, end } = config\n\n\t\tthis.start = start\n\t\tthis.end = end\n\n\t\tthis.d = start.clone().sub(end) // the delta from start to end\n\t\tthis.u = this.d.clone().uni() // the unit vector of the edge\n\t\tthis.ul = this.u.len() // the length of the unit vector\n\t}\n\n\toverride getLength() {\n\t\treturn this.d.len()\n\t}\n\n\tmidPoint(): Vec {\n\t\treturn this.start.lrp(this.end, 0.5)\n\t}\n\n\toverride getVertices(): Vec[] {\n\t\treturn [this.start, this.end]\n\t}\n\n\toverride nearestPoint(point: VecLike): Vec {\n\t\tconst { start, end, d, u, ul: l } = this\n\t\tif (d.len() === 0) return start // start and end are the same\n\t\tif (l === 0) return start // no length in the unit vector\n\t\tconst k = Vec.Sub(point, start).dpr(u) / l\n\t\tconst cx = start.x + u.x * k\n\t\tif (cx < Math.min(start.x, end.x)) return start.x < end.x ? start : end\n\t\tif (cx > Math.max(start.x, end.x)) return start.x > end.x ? start : end\n\t\tconst cy = start.y + u.y * k\n\t\tif (cy < Math.min(start.y, end.y)) return start.y < end.y ? start : end\n\t\tif (cy > Math.max(start.y, end.y)) return start.y > end.y ? start : end\n\t\treturn new Vec(cx, cy)\n\t}\n\n\tgetSvgPathData(first = true) {\n\t\tconst { start, end } = this\n\t\treturn `${first ? `M${start.toFixed()}` : ``} L${end.toFixed()}`\n\t}\n}\n"],
5
- "mappings": ";;;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,iBAA6B;AAC7B,wBAA2B;AAGpB,MAAM,eAAe,6BAAW;AAAA,EACtC;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EAEA,YAAY,QAAkC;AAC7C,UAAM,EAAE,GAAG,QAAQ,UAAU,OAAO,UAAU,MAAM,CAAC;AACrD,UAAM,EAAE,OAAO,IAAI,IAAI;AAEvB,SAAK,QAAQ;AACb,SAAK,MAAM;AAEX,SAAK,IAAI,MAAM,MAAM,EAAE,IAAI,GAAG;AAC9B,SAAK,IAAI,KAAK,EAAE,MAAM,EAAE,IAAI;AAC5B,SAAK,KAAK,KAAK,EAAE,IAAI;AAAA,EACtB;AAAA,EAES,YAAY;AACpB,WAAO,KAAK,EAAE,IAAI;AAAA,EACnB;AAAA,EAEA,WAAgB;AACf,WAAO,KAAK,MAAM,IAAI,KAAK,KAAK,GAAG;AAAA,EACpC;AAAA,EAES,cAAqB;AAC7B,WAAO,CAAC,KAAK,OAAO,KAAK,GAAG;AAAA,EAC7B;AAAA,EAES,aAAa,OAAqB;AAC1C,UAAM,EAAE,OAAO,KAAK,GAAG,GAAG,IAAI,EAAE,IAAI;AACpC,QAAI,EAAE,IAAI,MAAM,EAAG,QAAO;AAC1B,QAAI,MAAM,EAAG,QAAO;AACpB,UAAM,IAAI,eAAI,IAAI,OAAO,KAAK,EAAE,IAAI,CAAC,IAAI;AACzC,UAAM,KAAK,MAAM,IAAI,EAAE,IAAI;AAC3B,QAAI,KAAK,KAAK,IAAI,MAAM,GAAG,IAAI,CAAC,EAAG,QAAO,MAAM,IAAI,IAAI,IAAI,QAAQ;AACpE,QAAI,KAAK,KAAK,IAAI,MAAM,GAAG,IAAI,CAAC,EAAG,QAAO,MAAM,IAAI,IAAI,IAAI,QAAQ;AACpE,UAAM,KAAK,MAAM,IAAI,EAAE,IAAI;AAC3B,QAAI,KAAK,KAAK,IAAI,MAAM,GAAG,IAAI,CAAC,EAAG,QAAO,MAAM,IAAI,IAAI,IAAI,QAAQ;AACpE,QAAI,KAAK,KAAK,IAAI,MAAM,GAAG,IAAI,CAAC,EAAG,QAAO,MAAM,IAAI,IAAI,IAAI,QAAQ;AACpE,WAAO,IAAI,eAAI,IAAI,EAAE;AAAA,EACtB;AAAA,EAEA,eAAe,QAAQ,MAAM;AAC5B,UAAM,EAAE,OAAO,IAAI,IAAI;AACvB,WAAO,GAAG,QAAQ,IAAI,MAAM,QAAQ,CAAC,KAAK,EAAE,KAAK,IAAI,QAAQ,CAAC;AAAA,EAC/D;AACD;",
4
+ "sourcesContent": ["import { Vec, VecLike } from '../Vec'\nimport { Geometry2d } from './Geometry2d'\n\n/** @public */\nexport class Edge2d extends Geometry2d {\n\tprivate _start: Vec\n\tprivate _end: Vec\n\tprivate _d: Vec\n\tprivate _u: Vec\n\tprivate _ul: number\n\n\tconstructor(config: { start: Vec; end: Vec }) {\n\t\tsuper({ ...config, isClosed: false, isFilled: false })\n\t\tconst { start, end } = config\n\n\t\tthis._start = start\n\t\tthis._end = end\n\n\t\tthis._d = start.clone().sub(end) // the delta from start to end\n\t\tthis._u = this._d.clone().uni() // the unit vector of the edge\n\t\tthis._ul = this._u.len() // the length of the unit vector\n\t}\n\n\toverride getLength() {\n\t\treturn this._d.len()\n\t}\n\n\toverride getVertices(): Vec[] {\n\t\treturn [this._start, this._end]\n\t}\n\n\toverride nearestPoint(point: VecLike): Vec {\n\t\tconst { _start: start, _end: end, _d: d, _u: u, _ul: l } = this\n\t\tif (d.len() === 0) return start // start and end are the same\n\t\tif (l === 0) return start // no length in the unit vector\n\t\tconst k = Vec.Sub(point, start).dpr(u) / l\n\t\tconst cx = start.x + u.x * k\n\t\tif (cx < Math.min(start.x, end.x)) return start.x < end.x ? start : end\n\t\tif (cx > Math.max(start.x, end.x)) return start.x > end.x ? start : end\n\t\tconst cy = start.y + u.y * k\n\t\tif (cy < Math.min(start.y, end.y)) return start.y < end.y ? start : end\n\t\tif (cy > Math.max(start.y, end.y)) return start.y > end.y ? start : end\n\t\treturn new Vec(cx, cy)\n\t}\n\n\tgetSvgPathData(first = true) {\n\t\tconst { _start: start, _end: end } = this\n\t\treturn `${first ? `M${start.toFixed()}` : ``} L${end.toFixed()}`\n\t}\n}\n"],
5
+ "mappings": ";;;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,iBAA6B;AAC7B,wBAA2B;AAGpB,MAAM,eAAe,6BAAW;AAAA,EAC9B;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EAER,YAAY,QAAkC;AAC7C,UAAM,EAAE,GAAG,QAAQ,UAAU,OAAO,UAAU,MAAM,CAAC;AACrD,UAAM,EAAE,OAAO,IAAI,IAAI;AAEvB,SAAK,SAAS;AACd,SAAK,OAAO;AAEZ,SAAK,KAAK,MAAM,MAAM,EAAE,IAAI,GAAG;AAC/B,SAAK,KAAK,KAAK,GAAG,MAAM,EAAE,IAAI;AAC9B,SAAK,MAAM,KAAK,GAAG,IAAI;AAAA,EACxB;AAAA,EAES,YAAY;AACpB,WAAO,KAAK,GAAG,IAAI;AAAA,EACpB;AAAA,EAES,cAAqB;AAC7B,WAAO,CAAC,KAAK,QAAQ,KAAK,IAAI;AAAA,EAC/B;AAAA,EAES,aAAa,OAAqB;AAC1C,UAAM,EAAE,QAAQ,OAAO,MAAM,KAAK,IAAI,GAAG,IAAI,GAAG,KAAK,EAAE,IAAI;AAC3D,QAAI,EAAE,IAAI,MAAM,EAAG,QAAO;AAC1B,QAAI,MAAM,EAAG,QAAO;AACpB,UAAM,IAAI,eAAI,IAAI,OAAO,KAAK,EAAE,IAAI,CAAC,IAAI;AACzC,UAAM,KAAK,MAAM,IAAI,EAAE,IAAI;AAC3B,QAAI,KAAK,KAAK,IAAI,MAAM,GAAG,IAAI,CAAC,EAAG,QAAO,MAAM,IAAI,IAAI,IAAI,QAAQ;AACpE,QAAI,KAAK,KAAK,IAAI,MAAM,GAAG,IAAI,CAAC,EAAG,QAAO,MAAM,IAAI,IAAI,IAAI,QAAQ;AACpE,UAAM,KAAK,MAAM,IAAI,EAAE,IAAI;AAC3B,QAAI,KAAK,KAAK,IAAI,MAAM,GAAG,IAAI,CAAC,EAAG,QAAO,MAAM,IAAI,IAAI,IAAI,QAAQ;AACpE,QAAI,KAAK,KAAK,IAAI,MAAM,GAAG,IAAI,CAAC,EAAG,QAAO,MAAM,IAAI,IAAI,IAAI,QAAQ;AACpE,WAAO,IAAI,eAAI,IAAI,EAAE;AAAA,EACtB;AAAA,EAEA,eAAe,QAAQ,MAAM;AAC5B,UAAM,EAAE,QAAQ,OAAO,MAAM,IAAI,IAAI;AACrC,WAAO,GAAG,QAAQ,IAAI,MAAM,QAAQ,CAAC,KAAK,EAAE,KAAK,IAAI,QAAQ,CAAC;AAAA,EAC/D;AACD;",
6
6
  "names": []
7
7
  }
@@ -32,11 +32,11 @@ class Ellipse2d extends import_Geometry2d.Geometry2d {
32
32
  super({ ...config, isClosed: true });
33
33
  this.config = config;
34
34
  const { width, height } = config;
35
- this.w = width;
36
- this.h = height;
35
+ this._w = width;
36
+ this._h = height;
37
37
  }
38
- w;
39
- h;
38
+ _w;
39
+ _h;
40
40
  _edges;
41
41
  // eslint-disable-next-line no-restricted-syntax
42
42
  get edges() {
@@ -52,8 +52,8 @@ class Ellipse2d extends import_Geometry2d.Geometry2d {
52
52
  return this._edges;
53
53
  }
54
54
  getVertices() {
55
- const w = Math.max(1, this.w);
56
- const h = Math.max(1, this.h);
55
+ const w = Math.max(1, this._w);
56
+ const h = Math.max(1, this._h);
57
57
  const cx = w / 2;
58
58
  const cy = h / 2;
59
59
  const q = Math.pow(cx - cy, 2) / Math.pow(cx + cy, 2);
@@ -68,7 +68,7 @@ class Ellipse2d extends import_Geometry2d.Geometry2d {
68
68
  let tc = 1;
69
69
  const vertices = Array(len);
70
70
  for (let i = 0; i < len; i++) {
71
- vertices[i] = new import_Vec.Vec(cx + cx * cos, cy + cy * sin);
71
+ vertices[i] = new import_Vec.Vec((0, import_utils.clamp)(cx + cx * cos, 0, w), (0, import_utils.clamp)(cy + cy * sin, 0, h));
72
72
  ts = b * cos + a * sin;
73
73
  tc = a * cos - b * sin;
74
74
  sin = ts;
@@ -96,10 +96,10 @@ class Ellipse2d extends import_Geometry2d.Geometry2d {
96
96
  return this.edges.some((edge) => edge.hitTestLineSegment(A, B));
97
97
  }
98
98
  getBounds() {
99
- return new import_Box.Box(0, 0, this.w, this.h);
99
+ return new import_Box.Box(0, 0, this._w, this._h);
100
100
  }
101
101
  getLength() {
102
- const { w, h } = this;
102
+ const { _w: w, _h: h } = this;
103
103
  const cx = w / 2;
104
104
  const cy = h / 2;
105
105
  const rx = Math.max(0, cx);
@@ -107,7 +107,7 @@ class Ellipse2d extends import_Geometry2d.Geometry2d {
107
107
  return (0, import_utils.perimeterOfEllipse)(rx, ry);
108
108
  }
109
109
  getSvgPathData(first = false) {
110
- const { w, h } = this;
110
+ const { _w: w, _h: h } = this;
111
111
  const cx = w / 2;
112
112
  const cy = h / 2;
113
113
  const rx = Math.max(0, cx);
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../../../../src/lib/primitives/geometry/Ellipse2d.ts"],
4
- "sourcesContent": ["import { Box } from '../Box'\nimport { Vec, VecLike } from '../Vec'\nimport { PI, PI2, perimeterOfEllipse } from '../utils'\nimport { Edge2d } from './Edge2d'\nimport { Geometry2d, Geometry2dOptions } from './Geometry2d'\nimport { getVerticesCountForLength } from './geometry-constants'\n\n/** @public */\nexport class Ellipse2d extends Geometry2d {\n\tw: number\n\th: number\n\n\tconstructor(\n\t\tpublic config: Omit<Geometry2dOptions, 'isClosed'> & {\n\t\t\twidth: number\n\t\t\theight: number\n\t\t}\n\t) {\n\t\tsuper({ ...config, isClosed: true })\n\t\tconst { width, height } = config\n\t\tthis.w = width\n\t\tthis.h = height\n\t}\n\n\t_edges?: Edge2d[]\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget edges() {\n\t\tif (!this._edges) {\n\t\t\tconst { vertices } = this\n\t\t\tthis._edges = []\n\t\t\tfor (let i = 0, n = vertices.length; i < n; i++) {\n\t\t\t\tconst start = vertices[i]\n\t\t\t\tconst end = vertices[(i + 1) % n]\n\t\t\t\tthis._edges.push(new Edge2d({ start, end }))\n\t\t\t}\n\t\t}\n\n\t\treturn this._edges\n\t}\n\n\tgetVertices() {\n\t\t// Perimeter of the ellipse\n\t\tconst w = Math.max(1, this.w)\n\t\tconst h = Math.max(1, this.h)\n\t\tconst cx = w / 2\n\t\tconst cy = h / 2\n\t\tconst q = Math.pow(cx - cy, 2) / Math.pow(cx + cy, 2)\n\t\tconst p = PI * (cx + cy) * (1 + (3 * q) / (10 + Math.sqrt(4 - 3 * q)))\n\t\t// Number of points\n\t\tconst len = getVerticesCountForLength(p)\n\t\t// Size of step\n\t\tconst step = PI2 / len\n\n\t\tconst a = Math.cos(step)\n\t\tconst b = Math.sin(step)\n\n\t\tlet sin = 0\n\t\tlet cos = 1\n\t\tlet ts = 0\n\t\tlet tc = 1\n\n\t\tconst vertices = Array(len)\n\n\t\tfor (let i = 0; i < len; i++) {\n\t\t\tvertices[i] = new Vec(cx + cx * cos, cy + cy * sin)\n\t\t\tts = b * cos + a * sin\n\t\t\ttc = a * cos - b * sin\n\t\t\tsin = ts\n\t\t\tcos = tc\n\t\t}\n\n\t\treturn vertices\n\t}\n\n\tnearestPoint(A: VecLike): Vec {\n\t\tlet nearest: Vec | undefined\n\t\tlet dist = Infinity\n\t\tlet d: number\n\t\tlet p: Vec\n\t\tfor (const edge of this.edges) {\n\t\t\tp = edge.nearestPoint(A)\n\t\t\td = Vec.Dist2(p, A)\n\t\t\tif (d < dist) {\n\t\t\t\tnearest = p\n\t\t\t\tdist = d\n\t\t\t}\n\t\t}\n\t\tif (!nearest) throw Error('nearest point not found')\n\t\treturn nearest\n\t}\n\n\thitTestLineSegment(A: VecLike, B: VecLike): boolean {\n\t\treturn this.edges.some((edge) => edge.hitTestLineSegment(A, B))\n\t}\n\n\tgetBounds() {\n\t\treturn new Box(0, 0, this.w, this.h)\n\t}\n\n\tgetLength(): number {\n\t\tconst { w, h } = this\n\t\tconst cx = w / 2\n\t\tconst cy = h / 2\n\t\tconst rx = Math.max(0, cx)\n\t\tconst ry = Math.max(0, cy)\n\t\treturn perimeterOfEllipse(rx, ry)\n\t}\n\n\tgetSvgPathData(first = false) {\n\t\tconst { w, h } = this\n\t\tconst cx = w / 2\n\t\tconst cy = h / 2\n\t\tconst rx = Math.max(0, cx)\n\t\tconst ry = Math.max(0, cy)\n\t\treturn `${first ? `M${cx - rx},${cy}` : ``} a${rx},${ry},0,1,1,${rx * 2},0a${rx},${ry},0,1,1,-${rx * 2},0`\n\t}\n}\n"],
5
- "mappings": ";;;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,iBAAoB;AACpB,iBAA6B;AAC7B,mBAA4C;AAC5C,oBAAuB;AACvB,wBAA8C;AAC9C,gCAA0C;AAGnC,MAAM,kBAAkB,6BAAW;AAAA,EAIzC,YACQ,QAIN;AACD,UAAM,EAAE,GAAG,QAAQ,UAAU,KAAK,CAAC;AAL5B;AAMP,UAAM,EAAE,OAAO,OAAO,IAAI;AAC1B,SAAK,IAAI;AACT,SAAK,IAAI;AAAA,EACV;AAAA,EAbA;AAAA,EACA;AAAA,EAcA;AAAA;AAAA,EAGA,IAAI,QAAQ;AACX,QAAI,CAAC,KAAK,QAAQ;AACjB,YAAM,EAAE,SAAS,IAAI;AACrB,WAAK,SAAS,CAAC;AACf,eAAS,IAAI,GAAG,IAAI,SAAS,QAAQ,IAAI,GAAG,KAAK;AAChD,cAAM,QAAQ,SAAS,CAAC;AACxB,cAAM,MAAM,UAAU,IAAI,KAAK,CAAC;AAChC,aAAK,OAAO,KAAK,IAAI,qBAAO,EAAE,OAAO,IAAI,CAAC,CAAC;AAAA,MAC5C;AAAA,IACD;AAEA,WAAO,KAAK;AAAA,EACb;AAAA,EAEA,cAAc;AAEb,UAAM,IAAI,KAAK,IAAI,GAAG,KAAK,CAAC;AAC5B,UAAM,IAAI,KAAK,IAAI,GAAG,KAAK,CAAC;AAC5B,UAAM,KAAK,IAAI;AACf,UAAM,KAAK,IAAI;AACf,UAAM,IAAI,KAAK,IAAI,KAAK,IAAI,CAAC,IAAI,KAAK,IAAI,KAAK,IAAI,CAAC;AACpD,UAAM,IAAI,mBAAM,KAAK,OAAO,IAAK,IAAI,KAAM,KAAK,KAAK,KAAK,IAAI,IAAI,CAAC;AAEnE,UAAM,UAAM,qDAA0B,CAAC;AAEvC,UAAM,OAAO,mBAAM;AAEnB,UAAM,IAAI,KAAK,IAAI,IAAI;AACvB,UAAM,IAAI,KAAK,IAAI,IAAI;AAEvB,QAAI,MAAM;AACV,QAAI,MAAM;AACV,QAAI,KAAK;AACT,QAAI,KAAK;AAET,UAAM,WAAW,MAAM,GAAG;AAE1B,aAAS,IAAI,GAAG,IAAI,KAAK,KAAK;AAC7B,eAAS,CAAC,IAAI,IAAI,eAAI,KAAK,KAAK,KAAK,KAAK,KAAK,GAAG;AAClD,WAAK,IAAI,MAAM,IAAI;AACnB,WAAK,IAAI,MAAM,IAAI;AACnB,YAAM;AACN,YAAM;AAAA,IACP;AAEA,WAAO;AAAA,EACR;AAAA,EAEA,aAAa,GAAiB;AAC7B,QAAI;AACJ,QAAI,OAAO;AACX,QAAI;AACJ,QAAI;AACJ,eAAW,QAAQ,KAAK,OAAO;AAC9B,UAAI,KAAK,aAAa,CAAC;AACvB,UAAI,eAAI,MAAM,GAAG,CAAC;AAClB,UAAI,IAAI,MAAM;AACb,kBAAU;AACV,eAAO;AAAA,MACR;AAAA,IACD;AACA,QAAI,CAAC,QAAS,OAAM,MAAM,yBAAyB;AACnD,WAAO;AAAA,EACR;AAAA,EAEA,mBAAmB,GAAY,GAAqB;AACnD,WAAO,KAAK,MAAM,KAAK,CAAC,SAAS,KAAK,mBAAmB,GAAG,CAAC,CAAC;AAAA,EAC/D;AAAA,EAEA,YAAY;AACX,WAAO,IAAI,eAAI,GAAG,GAAG,KAAK,GAAG,KAAK,CAAC;AAAA,EACpC;AAAA,EAEA,YAAoB;AACnB,UAAM,EAAE,GAAG,EAAE,IAAI;AACjB,UAAM,KAAK,IAAI;AACf,UAAM,KAAK,IAAI;AACf,UAAM,KAAK,KAAK,IAAI,GAAG,EAAE;AACzB,UAAM,KAAK,KAAK,IAAI,GAAG,EAAE;AACzB,eAAO,iCAAmB,IAAI,EAAE;AAAA,EACjC;AAAA,EAEA,eAAe,QAAQ,OAAO;AAC7B,UAAM,EAAE,GAAG,EAAE,IAAI;AACjB,UAAM,KAAK,IAAI;AACf,UAAM,KAAK,IAAI;AACf,UAAM,KAAK,KAAK,IAAI,GAAG,EAAE;AACzB,UAAM,KAAK,KAAK,IAAI,GAAG,EAAE;AACzB,WAAO,GAAG,QAAQ,IAAI,KAAK,EAAE,IAAI,EAAE,KAAK,EAAE,KAAK,EAAE,IAAI,EAAE,UAAU,KAAK,CAAC,MAAM,EAAE,IAAI,EAAE,WAAW,KAAK,CAAC;AAAA,EACvG;AACD;",
4
+ "sourcesContent": ["import { Box } from '../Box'\nimport { Vec, VecLike } from '../Vec'\nimport { PI, PI2, clamp, perimeterOfEllipse } from '../utils'\nimport { Edge2d } from './Edge2d'\nimport { Geometry2d, Geometry2dOptions } from './Geometry2d'\nimport { getVerticesCountForLength } from './geometry-constants'\n\n/** @public */\nexport class Ellipse2d extends Geometry2d {\n\tprivate _w: number\n\tprivate _h: number\n\tprivate _edges?: Edge2d[]\n\n\tconstructor(\n\t\tpublic config: Omit<Geometry2dOptions, 'isClosed'> & {\n\t\t\twidth: number\n\t\t\theight: number\n\t\t}\n\t) {\n\t\tsuper({ ...config, isClosed: true })\n\t\tconst { width, height } = config\n\t\tthis._w = width\n\t\tthis._h = height\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget edges() {\n\t\tif (!this._edges) {\n\t\t\tconst { vertices } = this\n\t\t\tthis._edges = []\n\t\t\tfor (let i = 0, n = vertices.length; i < n; i++) {\n\t\t\t\tconst start = vertices[i]\n\t\t\t\tconst end = vertices[(i + 1) % n]\n\t\t\t\tthis._edges.push(new Edge2d({ start, end }))\n\t\t\t}\n\t\t}\n\n\t\treturn this._edges\n\t}\n\n\tgetVertices() {\n\t\t// Perimeter of the ellipse\n\t\tconst w = Math.max(1, this._w)\n\t\tconst h = Math.max(1, this._h)\n\t\tconst cx = w / 2\n\t\tconst cy = h / 2\n\t\tconst q = Math.pow(cx - cy, 2) / Math.pow(cx + cy, 2)\n\t\tconst p = PI * (cx + cy) * (1 + (3 * q) / (10 + Math.sqrt(4 - 3 * q)))\n\t\t// Number of points\n\t\tconst len = getVerticesCountForLength(p)\n\t\t// Size of step\n\t\tconst step = PI2 / len\n\n\t\tconst a = Math.cos(step)\n\t\tconst b = Math.sin(step)\n\n\t\tlet sin = 0\n\t\tlet cos = 1\n\t\tlet ts = 0\n\t\tlet tc = 1\n\n\t\tconst vertices = Array(len)\n\n\t\tfor (let i = 0; i < len; i++) {\n\t\t\tvertices[i] = new Vec(clamp(cx + cx * cos, 0, w), clamp(cy + cy * sin, 0, h))\n\t\t\tts = b * cos + a * sin\n\t\t\ttc = a * cos - b * sin\n\t\t\tsin = ts\n\t\t\tcos = tc\n\t\t}\n\n\t\treturn vertices\n\t}\n\n\tnearestPoint(A: VecLike): Vec {\n\t\tlet nearest: Vec | undefined\n\t\tlet dist = Infinity\n\t\tlet d: number\n\t\tlet p: Vec\n\t\tfor (const edge of this.edges) {\n\t\t\tp = edge.nearestPoint(A)\n\t\t\td = Vec.Dist2(p, A)\n\t\t\tif (d < dist) {\n\t\t\t\tnearest = p\n\t\t\t\tdist = d\n\t\t\t}\n\t\t}\n\t\tif (!nearest) throw Error('nearest point not found')\n\t\treturn nearest\n\t}\n\n\thitTestLineSegment(A: VecLike, B: VecLike): boolean {\n\t\treturn this.edges.some((edge) => edge.hitTestLineSegment(A, B))\n\t}\n\n\tgetBounds() {\n\t\treturn new Box(0, 0, this._w, this._h)\n\t}\n\n\tgetLength(): number {\n\t\tconst { _w: w, _h: h } = this\n\t\tconst cx = w / 2\n\t\tconst cy = h / 2\n\t\tconst rx = Math.max(0, cx)\n\t\tconst ry = Math.max(0, cy)\n\t\treturn perimeterOfEllipse(rx, ry)\n\t}\n\n\tgetSvgPathData(first = false) {\n\t\tconst { _w: w, _h: h } = this\n\t\tconst cx = w / 2\n\t\tconst cy = h / 2\n\t\tconst rx = Math.max(0, cx)\n\t\tconst ry = Math.max(0, cy)\n\t\treturn `${first ? `M${cx - rx},${cy}` : ``} a${rx},${ry},0,1,1,${rx * 2},0a${rx},${ry},0,1,1,-${rx * 2},0`\n\t}\n}\n"],
5
+ "mappings": ";;;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,iBAAoB;AACpB,iBAA6B;AAC7B,mBAAmD;AACnD,oBAAuB;AACvB,wBAA8C;AAC9C,gCAA0C;AAGnC,MAAM,kBAAkB,6BAAW;AAAA,EAKzC,YACQ,QAIN;AACD,UAAM,EAAE,GAAG,QAAQ,UAAU,KAAK,CAAC;AAL5B;AAMP,UAAM,EAAE,OAAO,OAAO,IAAI;AAC1B,SAAK,KAAK;AACV,SAAK,KAAK;AAAA,EACX;AAAA,EAdQ;AAAA,EACA;AAAA,EACA;AAAA;AAAA,EAeR,IAAI,QAAQ;AACX,QAAI,CAAC,KAAK,QAAQ;AACjB,YAAM,EAAE,SAAS,IAAI;AACrB,WAAK,SAAS,CAAC;AACf,eAAS,IAAI,GAAG,IAAI,SAAS,QAAQ,IAAI,GAAG,KAAK;AAChD,cAAM,QAAQ,SAAS,CAAC;AACxB,cAAM,MAAM,UAAU,IAAI,KAAK,CAAC;AAChC,aAAK,OAAO,KAAK,IAAI,qBAAO,EAAE,OAAO,IAAI,CAAC,CAAC;AAAA,MAC5C;AAAA,IACD;AAEA,WAAO,KAAK;AAAA,EACb;AAAA,EAEA,cAAc;AAEb,UAAM,IAAI,KAAK,IAAI,GAAG,KAAK,EAAE;AAC7B,UAAM,IAAI,KAAK,IAAI,GAAG,KAAK,EAAE;AAC7B,UAAM,KAAK,IAAI;AACf,UAAM,KAAK,IAAI;AACf,UAAM,IAAI,KAAK,IAAI,KAAK,IAAI,CAAC,IAAI,KAAK,IAAI,KAAK,IAAI,CAAC;AACpD,UAAM,IAAI,mBAAM,KAAK,OAAO,IAAK,IAAI,KAAM,KAAK,KAAK,KAAK,IAAI,IAAI,CAAC;AAEnE,UAAM,UAAM,qDAA0B,CAAC;AAEvC,UAAM,OAAO,mBAAM;AAEnB,UAAM,IAAI,KAAK,IAAI,IAAI;AACvB,UAAM,IAAI,KAAK,IAAI,IAAI;AAEvB,QAAI,MAAM;AACV,QAAI,MAAM;AACV,QAAI,KAAK;AACT,QAAI,KAAK;AAET,UAAM,WAAW,MAAM,GAAG;AAE1B,aAAS,IAAI,GAAG,IAAI,KAAK,KAAK;AAC7B,eAAS,CAAC,IAAI,IAAI,mBAAI,oBAAM,KAAK,KAAK,KAAK,GAAG,CAAC,OAAG,oBAAM,KAAK,KAAK,KAAK,GAAG,CAAC,CAAC;AAC5E,WAAK,IAAI,MAAM,IAAI;AACnB,WAAK,IAAI,MAAM,IAAI;AACnB,YAAM;AACN,YAAM;AAAA,IACP;AAEA,WAAO;AAAA,EACR;AAAA,EAEA,aAAa,GAAiB;AAC7B,QAAI;AACJ,QAAI,OAAO;AACX,QAAI;AACJ,QAAI;AACJ,eAAW,QAAQ,KAAK,OAAO;AAC9B,UAAI,KAAK,aAAa,CAAC;AACvB,UAAI,eAAI,MAAM,GAAG,CAAC;AAClB,UAAI,IAAI,MAAM;AACb,kBAAU;AACV,eAAO;AAAA,MACR;AAAA,IACD;AACA,QAAI,CAAC,QAAS,OAAM,MAAM,yBAAyB;AACnD,WAAO;AAAA,EACR;AAAA,EAEA,mBAAmB,GAAY,GAAqB;AACnD,WAAO,KAAK,MAAM,KAAK,CAAC,SAAS,KAAK,mBAAmB,GAAG,CAAC,CAAC;AAAA,EAC/D;AAAA,EAEA,YAAY;AACX,WAAO,IAAI,eAAI,GAAG,GAAG,KAAK,IAAI,KAAK,EAAE;AAAA,EACtC;AAAA,EAEA,YAAoB;AACnB,UAAM,EAAE,IAAI,GAAG,IAAI,EAAE,IAAI;AACzB,UAAM,KAAK,IAAI;AACf,UAAM,KAAK,IAAI;AACf,UAAM,KAAK,KAAK,IAAI,GAAG,EAAE;AACzB,UAAM,KAAK,KAAK,IAAI,GAAG,EAAE;AACzB,eAAO,iCAAmB,IAAI,EAAE;AAAA,EACjC;AAAA,EAEA,eAAe,QAAQ,OAAO;AAC7B,UAAM,EAAE,IAAI,GAAG,IAAI,EAAE,IAAI;AACzB,UAAM,KAAK,IAAI;AACf,UAAM,KAAK,IAAI;AACf,UAAM,KAAK,KAAK,IAAI,GAAG,EAAE;AACzB,UAAM,KAAK,KAAK,IAAI,GAAG,EAAE;AACzB,WAAO,GAAG,QAAQ,IAAI,KAAK,EAAE,IAAI,EAAE,KAAK,EAAE,KAAK,EAAE,IAAI,EAAE,UAAU,KAAK,CAAC,MAAM,EAAE,IAAI,EAAE,WAAW,KAAK,CAAC;AAAA,EACvG;AACD;",
6
6
  "names": []
7
7
  }
@@ -24,23 +24,23 @@ module.exports = __toCommonJS(Point2d_exports);
24
24
  var import_Vec = require("../Vec");
25
25
  var import_Geometry2d = require("./Geometry2d");
26
26
  class Point2d extends import_Geometry2d.Geometry2d {
27
- point;
27
+ _point;
28
28
  constructor(config) {
29
29
  super({ ...config, isClosed: true, isFilled: true });
30
30
  const { point } = config;
31
- this.point = point;
31
+ this._point = point;
32
32
  }
33
33
  getVertices() {
34
- return [this.point];
34
+ return [this._point];
35
35
  }
36
36
  nearestPoint() {
37
- return this.point;
37
+ return this._point;
38
38
  }
39
39
  hitTestLineSegment(A, B, margin) {
40
- return import_Vec.Vec.DistanceToLineSegment(A, B, this.point) < margin;
40
+ return import_Vec.Vec.DistanceToLineSegment(A, B, this._point) < margin;
41
41
  }
42
42
  getSvgPathData() {
43
- const { point } = this;
43
+ const { _point: point } = this;
44
44
  return `M${point.toFixed()}`;
45
45
  }
46
46
  }
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../../../../src/lib/primitives/geometry/Point2d.ts"],
4
- "sourcesContent": ["import { Vec, VecLike } from '../Vec'\nimport { Geometry2d, Geometry2dOptions } from './Geometry2d'\n\n/** @public */\nexport class Point2d extends Geometry2d {\n\tpoint: Vec\n\n\tconstructor(\n\t\tconfig: Omit<Geometry2dOptions, 'isClosed' | 'isFilled'> & { margin: number; point: Vec }\n\t) {\n\t\tsuper({ ...config, isClosed: true, isFilled: true })\n\t\tconst { point } = config\n\n\t\tthis.point = point\n\t}\n\n\tgetVertices() {\n\t\treturn [this.point]\n\t}\n\n\tnearestPoint(): Vec {\n\t\treturn this.point\n\t}\n\n\thitTestLineSegment(A: VecLike, B: VecLike, margin: number): boolean {\n\t\treturn Vec.DistanceToLineSegment(A, B, this.point) < margin\n\t}\n\n\tgetSvgPathData() {\n\t\tconst { point } = this\n\t\treturn `M${point.toFixed()}`\n\t}\n}\n"],
5
- "mappings": ";;;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,iBAA6B;AAC7B,wBAA8C;AAGvC,MAAM,gBAAgB,6BAAW;AAAA,EACvC;AAAA,EAEA,YACC,QACC;AACD,UAAM,EAAE,GAAG,QAAQ,UAAU,MAAM,UAAU,KAAK,CAAC;AACnD,UAAM,EAAE,MAAM,IAAI;AAElB,SAAK,QAAQ;AAAA,EACd;AAAA,EAEA,cAAc;AACb,WAAO,CAAC,KAAK,KAAK;AAAA,EACnB;AAAA,EAEA,eAAoB;AACnB,WAAO,KAAK;AAAA,EACb;AAAA,EAEA,mBAAmB,GAAY,GAAY,QAAyB;AACnE,WAAO,eAAI,sBAAsB,GAAG,GAAG,KAAK,KAAK,IAAI;AAAA,EACtD;AAAA,EAEA,iBAAiB;AAChB,UAAM,EAAE,MAAM,IAAI;AAClB,WAAO,IAAI,MAAM,QAAQ,CAAC;AAAA,EAC3B;AACD;",
4
+ "sourcesContent": ["import { Vec, VecLike } from '../Vec'\nimport { Geometry2d, Geometry2dOptions } from './Geometry2d'\n\n/** @public */\nexport class Point2d extends Geometry2d {\n\tprivate _point: Vec\n\n\tconstructor(\n\t\tconfig: Omit<Geometry2dOptions, 'isClosed' | 'isFilled'> & { margin: number; point: Vec }\n\t) {\n\t\tsuper({ ...config, isClosed: true, isFilled: true })\n\t\tconst { point } = config\n\n\t\tthis._point = point\n\t}\n\n\tgetVertices() {\n\t\treturn [this._point]\n\t}\n\n\tnearestPoint(): Vec {\n\t\treturn this._point\n\t}\n\n\thitTestLineSegment(A: VecLike, B: VecLike, margin: number): boolean {\n\t\treturn Vec.DistanceToLineSegment(A, B, this._point) < margin\n\t}\n\n\tgetSvgPathData() {\n\t\tconst { _point: point } = this\n\t\treturn `M${point.toFixed()}`\n\t}\n}\n"],
5
+ "mappings": ";;;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,iBAA6B;AAC7B,wBAA8C;AAGvC,MAAM,gBAAgB,6BAAW;AAAA,EAC/B;AAAA,EAER,YACC,QACC;AACD,UAAM,EAAE,GAAG,QAAQ,UAAU,MAAM,UAAU,KAAK,CAAC;AACnD,UAAM,EAAE,MAAM,IAAI;AAElB,SAAK,SAAS;AAAA,EACf;AAAA,EAEA,cAAc;AACb,WAAO,CAAC,KAAK,MAAM;AAAA,EACpB;AAAA,EAEA,eAAoB;AACnB,WAAO,KAAK;AAAA,EACb;AAAA,EAEA,mBAAmB,GAAY,GAAY,QAAyB;AACnE,WAAO,eAAI,sBAAsB,GAAG,GAAG,KAAK,MAAM,IAAI;AAAA,EACvD;AAAA,EAEA,iBAAiB;AAChB,UAAM,EAAE,QAAQ,MAAM,IAAI;AAC1B,WAAO,IAAI,MAAM,QAAQ,CAAC;AAAA,EAC3B;AACD;",
6
6
  "names": []
7
7
  }
@@ -26,6 +26,9 @@ class Polygon2d extends import_Polyline2d.Polyline2d {
26
26
  constructor(config) {
27
27
  super({ ...config });
28
28
  this.isClosed = true;
29
+ if (config.points.length < 3) {
30
+ throw new Error("Polygon2d: points must be an array of at least 3 points");
31
+ }
29
32
  }
30
33
  }
31
34
  //# sourceMappingURL=Polygon2d.js.map
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../../../../src/lib/primitives/geometry/Polygon2d.ts"],
4
- "sourcesContent": ["import { Vec } from '../Vec'\nimport { Geometry2dOptions } from './Geometry2d'\nimport { Polyline2d } from './Polyline2d'\n\n/** @public */\nexport class Polygon2d extends Polyline2d {\n\tconstructor(config: Omit<Geometry2dOptions, 'isClosed'> & { points: Vec[] }) {\n\t\tsuper({ ...config })\n\t\tthis.isClosed = true\n\t}\n}\n"],
5
- "mappings": ";;;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;AAEA,wBAA2B;AAGpB,MAAM,kBAAkB,6BAAW;AAAA,EACzC,YAAY,QAAiE;AAC5E,UAAM,EAAE,GAAG,OAAO,CAAC;AACnB,SAAK,WAAW;AAAA,EACjB;AACD;",
4
+ "sourcesContent": ["import { Vec } from '../Vec'\nimport { Geometry2dOptions } from './Geometry2d'\nimport { Polyline2d } from './Polyline2d'\n\n/** @public */\nexport class Polygon2d extends Polyline2d {\n\tconstructor(config: Omit<Geometry2dOptions, 'isClosed'> & { points: Vec[] }) {\n\t\tsuper({ ...config })\n\t\tthis.isClosed = true\n\n\t\tif (config.points.length < 3) {\n\t\t\tthrow new Error('Polygon2d: points must be an array of at least 3 points')\n\t\t}\n\t}\n}\n"],
5
+ "mappings": ";;;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;AAEA,wBAA2B;AAGpB,MAAM,kBAAkB,6BAAW;AAAA,EACzC,YAAY,QAAiE;AAC5E,UAAM,EAAE,GAAG,OAAO,CAAC;AACnB,SAAK,WAAW;AAEhB,QAAI,OAAO,OAAO,SAAS,GAAG;AAC7B,YAAM,IAAI,MAAM,yDAAyD;AAAA,IAC1E;AAAA,EACD;AACD;",
6
6
  "names": []
7
7
  }
@@ -25,13 +25,16 @@ var import_Vec = require("../Vec");
25
25
  var import_Edge2d = require("./Edge2d");
26
26
  var import_Geometry2d = require("./Geometry2d");
27
27
  class Polyline2d extends import_Geometry2d.Geometry2d {
28
- points;
28
+ _points;
29
+ _segments;
29
30
  constructor(config) {
30
31
  super({ isClosed: false, isFilled: false, ...config });
31
32
  const { points } = config;
32
- this.points = points;
33
+ this._points = points;
34
+ if (points.length < 2) {
35
+ throw new Error("Polyline2d: points must be an array of at least 2 points");
36
+ }
33
37
  }
34
- _segments;
35
38
  // eslint-disable-next-line no-restricted-syntax
36
39
  get segments() {
37
40
  if (!this._segments) {
@@ -52,11 +55,11 @@ class Polyline2d extends import_Geometry2d.Geometry2d {
52
55
  return this.segments.reduce((acc, segment) => acc + segment.length, 0);
53
56
  }
54
57
  getVertices() {
55
- return this.points;
58
+ return this._points;
56
59
  }
57
60
  nearestPoint(A) {
58
61
  const { segments } = this;
59
- let nearest = this.points[0];
62
+ let nearest = this._points[0];
60
63
  let dist = Infinity;
61
64
  let p;
62
65
  let d;
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../../../../src/lib/primitives/geometry/Polyline2d.ts"],
4
- "sourcesContent": ["import { Vec, VecLike } from '../Vec'\nimport { Edge2d } from './Edge2d'\nimport { Geometry2d, Geometry2dOptions } from './Geometry2d'\n\n/** @public */\nexport class Polyline2d extends Geometry2d {\n\tpoints: Vec[]\n\n\tconstructor(config: Omit<Geometry2dOptions, 'isFilled' | 'isClosed'> & { points: Vec[] }) {\n\t\tsuper({ isClosed: false, isFilled: false, ...config })\n\t\tconst { points } = config\n\t\tthis.points = points\n\t}\n\n\t_segments?: Edge2d[]\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tget segments() {\n\t\tif (!this._segments) {\n\t\t\tthis._segments = []\n\t\t\tconst { vertices } = this\n\t\t\tfor (let i = 0, n = vertices.length - 1; i < n; i++) {\n\t\t\t\tconst start = vertices[i]\n\t\t\t\tconst end = vertices[i + 1]\n\t\t\t\tthis._segments.push(new Edge2d({ start, end }))\n\t\t\t}\n\n\t\t\tif (this.isClosed) {\n\t\t\t\tthis._segments.push(new Edge2d({ start: vertices[vertices.length - 1], end: vertices[0] }))\n\t\t\t}\n\t\t}\n\n\t\treturn this._segments\n\t}\n\n\toverride getLength() {\n\t\treturn this.segments.reduce((acc, segment) => acc + segment.length, 0)\n\t}\n\n\tgetVertices() {\n\t\treturn this.points\n\t}\n\n\tnearestPoint(A: VecLike): Vec {\n\t\tconst { segments } = this\n\t\tlet nearest = this.points[0]\n\t\tlet dist = Infinity\n\t\tlet p: Vec // current point on segment\n\t\tlet d: number // distance from A to p\n\t\tfor (let i = 0; i < segments.length; i++) {\n\t\t\tp = segments[i].nearestPoint(A)\n\t\t\td = Vec.Dist2(p, A)\n\t\t\tif (d < dist) {\n\t\t\t\tnearest = p\n\t\t\t\tdist = d\n\t\t\t}\n\t\t}\n\t\tif (!nearest) throw Error('nearest point not found')\n\t\treturn nearest\n\t}\n\n\thitTestLineSegment(A: VecLike, B: VecLike, distance = 0): boolean {\n\t\tconst { segments } = this\n\t\tfor (let i = 0, n = segments.length; i < n; i++) {\n\t\t\tif (segments[i].hitTestLineSegment(A, B, distance)) {\n\t\t\t\treturn true\n\t\t\t}\n\t\t}\n\t\treturn false\n\t}\n\n\tgetSvgPathData(): string {\n\t\tconst { vertices } = this\n\t\tif (vertices.length < 2) return ''\n\t\treturn vertices.reduce((acc, vertex, i) => {\n\t\t\tif (i === 0) return `M ${vertex.x} ${vertex.y}`\n\t\t\treturn `${acc} L ${vertex.x} ${vertex.y}`\n\t\t}, '')\n\t}\n}\n"],
5
- "mappings": ";;;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,iBAA6B;AAC7B,oBAAuB;AACvB,wBAA8C;AAGvC,MAAM,mBAAmB,6BAAW;AAAA,EAC1C;AAAA,EAEA,YAAY,QAA8E;AACzF,UAAM,EAAE,UAAU,OAAO,UAAU,OAAO,GAAG,OAAO,CAAC;AACrD,UAAM,EAAE,OAAO,IAAI;AACnB,SAAK,SAAS;AAAA,EACf;AAAA,EAEA;AAAA;AAAA,EAGA,IAAI,WAAW;AACd,QAAI,CAAC,KAAK,WAAW;AACpB,WAAK,YAAY,CAAC;AAClB,YAAM,EAAE,SAAS,IAAI;AACrB,eAAS,IAAI,GAAG,IAAI,SAAS,SAAS,GAAG,IAAI,GAAG,KAAK;AACpD,cAAM,QAAQ,SAAS,CAAC;AACxB,cAAM,MAAM,SAAS,IAAI,CAAC;AAC1B,aAAK,UAAU,KAAK,IAAI,qBAAO,EAAE,OAAO,IAAI,CAAC,CAAC;AAAA,MAC/C;AAEA,UAAI,KAAK,UAAU;AAClB,aAAK,UAAU,KAAK,IAAI,qBAAO,EAAE,OAAO,SAAS,SAAS,SAAS,CAAC,GAAG,KAAK,SAAS,CAAC,EAAE,CAAC,CAAC;AAAA,MAC3F;AAAA,IACD;AAEA,WAAO,KAAK;AAAA,EACb;AAAA,EAES,YAAY;AACpB,WAAO,KAAK,SAAS,OAAO,CAAC,KAAK,YAAY,MAAM,QAAQ,QAAQ,CAAC;AAAA,EACtE;AAAA,EAEA,cAAc;AACb,WAAO,KAAK;AAAA,EACb;AAAA,EAEA,aAAa,GAAiB;AAC7B,UAAM,EAAE,SAAS,IAAI;AACrB,QAAI,UAAU,KAAK,OAAO,CAAC;AAC3B,QAAI,OAAO;AACX,QAAI;AACJ,QAAI;AACJ,aAAS,IAAI,GAAG,IAAI,SAAS,QAAQ,KAAK;AACzC,UAAI,SAAS,CAAC,EAAE,aAAa,CAAC;AAC9B,UAAI,eAAI,MAAM,GAAG,CAAC;AAClB,UAAI,IAAI,MAAM;AACb,kBAAU;AACV,eAAO;AAAA,MACR;AAAA,IACD;AACA,QAAI,CAAC,QAAS,OAAM,MAAM,yBAAyB;AACnD,WAAO;AAAA,EACR;AAAA,EAEA,mBAAmB,GAAY,GAAY,WAAW,GAAY;AACjE,UAAM,EAAE,SAAS,IAAI;AACrB,aAAS,IAAI,GAAG,IAAI,SAAS,QAAQ,IAAI,GAAG,KAAK;AAChD,UAAI,SAAS,CAAC,EAAE,mBAAmB,GAAG,GAAG,QAAQ,GAAG;AACnD,eAAO;AAAA,MACR;AAAA,IACD;AACA,WAAO;AAAA,EACR;AAAA,EAEA,iBAAyB;AACxB,UAAM,EAAE,SAAS,IAAI;AACrB,QAAI,SAAS,SAAS,EAAG,QAAO;AAChC,WAAO,SAAS,OAAO,CAAC,KAAK,QAAQ,MAAM;AAC1C,UAAI,MAAM,EAAG,QAAO,KAAK,OAAO,CAAC,IAAI,OAAO,CAAC;AAC7C,aAAO,GAAG,GAAG,MAAM,OAAO,CAAC,IAAI,OAAO,CAAC;AAAA,IACxC,GAAG,EAAE;AAAA,EACN;AACD;",
4
+ "sourcesContent": ["import { Vec, VecLike } from '../Vec'\nimport { Edge2d } from './Edge2d'\nimport { Geometry2d, Geometry2dOptions } from './Geometry2d'\n\n/** @public */\nexport class Polyline2d extends Geometry2d {\n\tprivate _points: Vec[]\n\tprivate _segments?: Edge2d[]\n\n\tconstructor(config: Omit<Geometry2dOptions, 'isFilled' | 'isClosed'> & { points: Vec[] }) {\n\t\tsuper({ isClosed: false, isFilled: false, ...config })\n\t\tconst { points } = config\n\t\tthis._points = points\n\n\t\tif (points.length < 2) {\n\t\t\tthrow new Error('Polyline2d: points must be an array of at least 2 points')\n\t\t}\n\t}\n\n\t// eslint-disable-next-line no-restricted-syntax\n\tprotected get segments() {\n\t\tif (!this._segments) {\n\t\t\tthis._segments = []\n\t\t\tconst { vertices } = this\n\t\t\tfor (let i = 0, n = vertices.length - 1; i < n; i++) {\n\t\t\t\tconst start = vertices[i]\n\t\t\t\tconst end = vertices[i + 1]\n\t\t\t\tthis._segments.push(new Edge2d({ start, end }))\n\t\t\t}\n\n\t\t\tif (this.isClosed) {\n\t\t\t\tthis._segments.push(new Edge2d({ start: vertices[vertices.length - 1], end: vertices[0] }))\n\t\t\t}\n\t\t}\n\n\t\treturn this._segments\n\t}\n\n\toverride getLength() {\n\t\treturn this.segments.reduce((acc, segment) => acc + segment.length, 0)\n\t}\n\n\tgetVertices() {\n\t\treturn this._points\n\t}\n\n\tnearestPoint(A: VecLike): Vec {\n\t\tconst { segments } = this\n\t\tlet nearest = this._points[0]\n\t\tlet dist = Infinity\n\t\tlet p: Vec // current point on segment\n\t\tlet d: number // distance from A to p\n\t\tfor (let i = 0; i < segments.length; i++) {\n\t\t\tp = segments[i].nearestPoint(A)\n\t\t\td = Vec.Dist2(p, A)\n\t\t\tif (d < dist) {\n\t\t\t\tnearest = p\n\t\t\t\tdist = d\n\t\t\t}\n\t\t}\n\t\tif (!nearest) throw Error('nearest point not found')\n\t\treturn nearest\n\t}\n\n\thitTestLineSegment(A: VecLike, B: VecLike, distance = 0): boolean {\n\t\tconst { segments } = this\n\t\tfor (let i = 0, n = segments.length; i < n; i++) {\n\t\t\tif (segments[i].hitTestLineSegment(A, B, distance)) {\n\t\t\t\treturn true\n\t\t\t}\n\t\t}\n\t\treturn false\n\t}\n\n\tgetSvgPathData(): string {\n\t\tconst { vertices } = this\n\t\tif (vertices.length < 2) return ''\n\t\treturn vertices.reduce((acc, vertex, i) => {\n\t\t\tif (i === 0) return `M ${vertex.x} ${vertex.y}`\n\t\t\treturn `${acc} L ${vertex.x} ${vertex.y}`\n\t\t}, '')\n\t}\n}\n"],
5
+ "mappings": ";;;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,iBAA6B;AAC7B,oBAAuB;AACvB,wBAA8C;AAGvC,MAAM,mBAAmB,6BAAW;AAAA,EAClC;AAAA,EACA;AAAA,EAER,YAAY,QAA8E;AACzF,UAAM,EAAE,UAAU,OAAO,UAAU,OAAO,GAAG,OAAO,CAAC;AACrD,UAAM,EAAE,OAAO,IAAI;AACnB,SAAK,UAAU;AAEf,QAAI,OAAO,SAAS,GAAG;AACtB,YAAM,IAAI,MAAM,0DAA0D;AAAA,IAC3E;AAAA,EACD;AAAA;AAAA,EAGA,IAAc,WAAW;AACxB,QAAI,CAAC,KAAK,WAAW;AACpB,WAAK,YAAY,CAAC;AAClB,YAAM,EAAE,SAAS,IAAI;AACrB,eAAS,IAAI,GAAG,IAAI,SAAS,SAAS,GAAG,IAAI,GAAG,KAAK;AACpD,cAAM,QAAQ,SAAS,CAAC;AACxB,cAAM,MAAM,SAAS,IAAI,CAAC;AAC1B,aAAK,UAAU,KAAK,IAAI,qBAAO,EAAE,OAAO,IAAI,CAAC,CAAC;AAAA,MAC/C;AAEA,UAAI,KAAK,UAAU;AAClB,aAAK,UAAU,KAAK,IAAI,qBAAO,EAAE,OAAO,SAAS,SAAS,SAAS,CAAC,GAAG,KAAK,SAAS,CAAC,EAAE,CAAC,CAAC;AAAA,MAC3F;AAAA,IACD;AAEA,WAAO,KAAK;AAAA,EACb;AAAA,EAES,YAAY;AACpB,WAAO,KAAK,SAAS,OAAO,CAAC,KAAK,YAAY,MAAM,QAAQ,QAAQ,CAAC;AAAA,EACtE;AAAA,EAEA,cAAc;AACb,WAAO,KAAK;AAAA,EACb;AAAA,EAEA,aAAa,GAAiB;AAC7B,UAAM,EAAE,SAAS,IAAI;AACrB,QAAI,UAAU,KAAK,QAAQ,CAAC;AAC5B,QAAI,OAAO;AACX,QAAI;AACJ,QAAI;AACJ,aAAS,IAAI,GAAG,IAAI,SAAS,QAAQ,KAAK;AACzC,UAAI,SAAS,CAAC,EAAE,aAAa,CAAC;AAC9B,UAAI,eAAI,MAAM,GAAG,CAAC;AAClB,UAAI,IAAI,MAAM;AACb,kBAAU;AACV,eAAO;AAAA,MACR;AAAA,IACD;AACA,QAAI,CAAC,QAAS,OAAM,MAAM,yBAAyB;AACnD,WAAO;AAAA,EACR;AAAA,EAEA,mBAAmB,GAAY,GAAY,WAAW,GAAY;AACjE,UAAM,EAAE,SAAS,IAAI;AACrB,aAAS,IAAI,GAAG,IAAI,SAAS,QAAQ,IAAI,GAAG,KAAK;AAChD,UAAI,SAAS,CAAC,EAAE,mBAAmB,GAAG,GAAG,QAAQ,GAAG;AACnD,eAAO;AAAA,MACR;AAAA,IACD;AACA,WAAO;AAAA,EACR;AAAA,EAEA,iBAAyB;AACxB,UAAM,EAAE,SAAS,IAAI;AACrB,QAAI,SAAS,SAAS,EAAG,QAAO;AAChC,WAAO,SAAS,OAAO,CAAC,KAAK,QAAQ,MAAM;AAC1C,UAAI,MAAM,EAAG,QAAO,KAAK,OAAO,CAAC,IAAI,OAAO,CAAC;AAC7C,aAAO,GAAG,GAAG,MAAM,OAAO,CAAC,IAAI,OAAO,CAAC;AAAA,IACxC,GAAG,EAAE;AAAA,EACN;AACD;",
6
6
  "names": []
7
7
  }
@@ -25,10 +25,10 @@ var import_Box = require("../Box");
25
25
  var import_Vec = require("../Vec");
26
26
  var import_Polygon2d = require("./Polygon2d");
27
27
  class Rectangle2d extends import_Polygon2d.Polygon2d {
28
- x;
29
- y;
30
- w;
31
- h;
28
+ _x;
29
+ _y;
30
+ _w;
31
+ _h;
32
32
  constructor(config) {
33
33
  const { x = 0, y = 0, width, height } = config;
34
34
  super({
@@ -40,17 +40,28 @@ class Rectangle2d extends import_Polygon2d.Polygon2d {
40
40
  new import_Vec.Vec(x, y + height)
41
41
  ]
42
42
  });
43
- this.x = x;
44
- this.y = y;
45
- this.w = width;
46
- this.h = height;
43
+ this._x = x;
44
+ this._y = y;
45
+ this._w = width;
46
+ this._h = height;
47
47
  }
48
48
  getBounds() {
49
- return new import_Box.Box(this.x, this.y, this.w, this.h);
49
+ return new import_Box.Box(this._x, this._y, this._w, this._h);
50
50
  }
51
51
  getSvgPathData() {
52
- const { x, y, w, h } = this;
53
- return `M${x},${y} h${w} v${h} h-${w}z`;
52
+ const { _x: x, _y: y, _w: w, _h: h } = this;
53
+ this.negativeZeroFix();
54
+ return `M${x},${y} h${w} v${h} h${-w}z`;
54
55
  }
56
+ negativeZeroFix() {
57
+ this._x = zeroFix(this._x);
58
+ this._y = zeroFix(this._y);
59
+ this._w = zeroFix(this._w);
60
+ this._h = zeroFix(this._h);
61
+ }
62
+ }
63
+ function zeroFix(value) {
64
+ if (Object.is(value, -0)) return 0;
65
+ return value;
55
66
  }
56
67
  //# sourceMappingURL=Rectangle2d.js.map
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../../../../src/lib/primitives/geometry/Rectangle2d.ts"],
4
- "sourcesContent": ["import { Box } from '../Box'\nimport { Vec } from '../Vec'\nimport { Geometry2dOptions } from './Geometry2d'\nimport { Polygon2d } from './Polygon2d'\n\n/** @public */\nexport class Rectangle2d extends Polygon2d {\n\tx: number\n\ty: number\n\tw: number\n\th: number\n\n\tconstructor(\n\t\tconfig: Omit<Geometry2dOptions, 'isClosed'> & {\n\t\t\tx?: number\n\t\t\ty?: number\n\t\t\twidth: number\n\t\t\theight: number\n\t\t}\n\t) {\n\t\tconst { x = 0, y = 0, width, height } = config\n\t\tsuper({\n\t\t\t...config,\n\t\t\tpoints: [\n\t\t\t\tnew Vec(x, y),\n\t\t\t\tnew Vec(x + width, y),\n\t\t\t\tnew Vec(x + width, y + height),\n\t\t\t\tnew Vec(x, y + height),\n\t\t\t],\n\t\t})\n\t\tthis.x = x\n\t\tthis.y = y\n\t\tthis.w = width\n\t\tthis.h = height\n\t}\n\n\tgetBounds() {\n\t\treturn new Box(this.x, this.y, this.w, this.h)\n\t}\n\n\tgetSvgPathData(): string {\n\t\tconst { x, y, w, h } = this\n\t\treturn `M${x},${y} h${w} v${h} h-${w}z`\n\t}\n}\n"],
5
- "mappings": ";;;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,iBAAoB;AACpB,iBAAoB;AAEpB,uBAA0B;AAGnB,MAAM,oBAAoB,2BAAU;AAAA,EAC1C;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EAEA,YACC,QAMC;AACD,UAAM,EAAE,IAAI,GAAG,IAAI,GAAG,OAAO,OAAO,IAAI;AACxC,UAAM;AAAA,MACL,GAAG;AAAA,MACH,QAAQ;AAAA,QACP,IAAI,eAAI,GAAG,CAAC;AAAA,QACZ,IAAI,eAAI,IAAI,OAAO,CAAC;AAAA,QACpB,IAAI,eAAI,IAAI,OAAO,IAAI,MAAM;AAAA,QAC7B,IAAI,eAAI,GAAG,IAAI,MAAM;AAAA,MACtB;AAAA,IACD,CAAC;AACD,SAAK,IAAI;AACT,SAAK,IAAI;AACT,SAAK,IAAI;AACT,SAAK,IAAI;AAAA,EACV;AAAA,EAEA,YAAY;AACX,WAAO,IAAI,eAAI,KAAK,GAAG,KAAK,GAAG,KAAK,GAAG,KAAK,CAAC;AAAA,EAC9C;AAAA,EAEA,iBAAyB;AACxB,UAAM,EAAE,GAAG,GAAG,GAAG,EAAE,IAAI;AACvB,WAAO,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,MAAM,CAAC;AAAA,EACrC;AACD;",
4
+ "sourcesContent": ["import { Box } from '../Box'\nimport { Vec } from '../Vec'\nimport { Geometry2dOptions } from './Geometry2d'\nimport { Polygon2d } from './Polygon2d'\n\n/** @public */\nexport class Rectangle2d extends Polygon2d {\n\tprivate _x: number\n\tprivate _y: number\n\tprivate _w: number\n\tprivate _h: number\n\n\tconstructor(\n\t\tconfig: Omit<Geometry2dOptions, 'isClosed'> & {\n\t\t\tx?: number\n\t\t\ty?: number\n\t\t\twidth: number\n\t\t\theight: number\n\t\t}\n\t) {\n\t\tconst { x = 0, y = 0, width, height } = config\n\t\tsuper({\n\t\t\t...config,\n\t\t\tpoints: [\n\t\t\t\tnew Vec(x, y),\n\t\t\t\tnew Vec(x + width, y),\n\t\t\t\tnew Vec(x + width, y + height),\n\t\t\t\tnew Vec(x, y + height),\n\t\t\t],\n\t\t})\n\t\tthis._x = x\n\t\tthis._y = y\n\t\tthis._w = width\n\t\tthis._h = height\n\t}\n\n\tgetBounds() {\n\t\treturn new Box(this._x, this._y, this._w, this._h)\n\t}\n\n\tgetSvgPathData(): string {\n\t\tconst { _x: x, _y: y, _w: w, _h: h } = this\n\t\tthis.negativeZeroFix()\n\t\treturn `M${x},${y} h${w} v${h} h${-w}z`\n\t}\n\n\tprivate negativeZeroFix() {\n\t\tthis._x = zeroFix(this._x)\n\t\tthis._y = zeroFix(this._y)\n\t\tthis._w = zeroFix(this._w)\n\t\tthis._h = zeroFix(this._h)\n\t}\n}\n\nfunction zeroFix(value: number) {\n\tif (Object.is(value, -0)) return 0\n\treturn value\n}\n"],
5
+ "mappings": ";;;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,iBAAoB;AACpB,iBAAoB;AAEpB,uBAA0B;AAGnB,MAAM,oBAAoB,2BAAU;AAAA,EAClC;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EAER,YACC,QAMC;AACD,UAAM,EAAE,IAAI,GAAG,IAAI,GAAG,OAAO,OAAO,IAAI;AACxC,UAAM;AAAA,MACL,GAAG;AAAA,MACH,QAAQ;AAAA,QACP,IAAI,eAAI,GAAG,CAAC;AAAA,QACZ,IAAI,eAAI,IAAI,OAAO,CAAC;AAAA,QACpB,IAAI,eAAI,IAAI,OAAO,IAAI,MAAM;AAAA,QAC7B,IAAI,eAAI,GAAG,IAAI,MAAM;AAAA,MACtB;AAAA,IACD,CAAC;AACD,SAAK,KAAK;AACV,SAAK,KAAK;AACV,SAAK,KAAK;AACV,SAAK,KAAK;AAAA,EACX;AAAA,EAEA,YAAY;AACX,WAAO,IAAI,eAAI,KAAK,IAAI,KAAK,IAAI,KAAK,IAAI,KAAK,EAAE;AAAA,EAClD;AAAA,EAEA,iBAAyB;AACxB,UAAM,EAAE,IAAI,GAAG,IAAI,GAAG,IAAI,GAAG,IAAI,EAAE,IAAI;AACvC,SAAK,gBAAgB;AACrB,WAAO,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC;AAAA,EACrC;AAAA,EAEQ,kBAAkB;AACzB,SAAK,KAAK,QAAQ,KAAK,EAAE;AACzB,SAAK,KAAK,QAAQ,KAAK,EAAE;AACzB,SAAK,KAAK,QAAQ,KAAK,EAAE;AACzB,SAAK,KAAK,QAAQ,KAAK,EAAE;AAAA,EAC1B;AACD;AAEA,SAAS,QAAQ,OAAe;AAC/B,MAAI,OAAO,GAAG,OAAO,EAAE,EAAG,QAAO;AACjC,SAAO;AACR;",
6
6
  "names": []
7
7
  }
@@ -32,58 +32,58 @@ class Stadium2d extends import_Geometry2d.Geometry2d {
32
32
  super({ ...config, isClosed: true });
33
33
  this.config = config;
34
34
  const { width: w, height: h } = config;
35
- this.w = w;
36
- this.h = h;
35
+ this._w = w;
36
+ this._h = h;
37
37
  if (h > w) {
38
38
  const r = w / 2;
39
- this.a = new import_Arc2d.Arc2d({
39
+ this._a = new import_Arc2d.Arc2d({
40
40
  start: new import_Vec.Vec(0, r),
41
41
  end: new import_Vec.Vec(w, r),
42
42
  center: new import_Vec.Vec(w / 2, r),
43
43
  sweepFlag: 1,
44
44
  largeArcFlag: 1
45
45
  });
46
- this.b = new import_Edge2d.Edge2d({ start: new import_Vec.Vec(w, r), end: new import_Vec.Vec(w, h - r) });
47
- this.c = new import_Arc2d.Arc2d({
46
+ this._b = new import_Edge2d.Edge2d({ start: new import_Vec.Vec(w, r), end: new import_Vec.Vec(w, h - r) });
47
+ this._c = new import_Arc2d.Arc2d({
48
48
  start: new import_Vec.Vec(w, h - r),
49
49
  end: new import_Vec.Vec(0, h - r),
50
50
  center: new import_Vec.Vec(w / 2, h - r),
51
51
  sweepFlag: 1,
52
52
  largeArcFlag: 1
53
53
  });
54
- this.d = new import_Edge2d.Edge2d({ start: new import_Vec.Vec(0, h - r), end: new import_Vec.Vec(0, r) });
54
+ this._d = new import_Edge2d.Edge2d({ start: new import_Vec.Vec(0, h - r), end: new import_Vec.Vec(0, r) });
55
55
  } else {
56
56
  const r = h / 2;
57
- this.a = new import_Arc2d.Arc2d({
57
+ this._a = new import_Arc2d.Arc2d({
58
58
  start: new import_Vec.Vec(r, h),
59
59
  end: new import_Vec.Vec(r, 0),
60
60
  center: new import_Vec.Vec(r, r),
61
61
  sweepFlag: 1,
62
62
  largeArcFlag: 1
63
63
  });
64
- this.b = new import_Edge2d.Edge2d({ start: new import_Vec.Vec(r, 0), end: new import_Vec.Vec(w - r, 0) });
65
- this.c = new import_Arc2d.Arc2d({
64
+ this._b = new import_Edge2d.Edge2d({ start: new import_Vec.Vec(r, 0), end: new import_Vec.Vec(w - r, 0) });
65
+ this._c = new import_Arc2d.Arc2d({
66
66
  start: new import_Vec.Vec(w - r, 0),
67
67
  end: new import_Vec.Vec(w - r, h),
68
68
  center: new import_Vec.Vec(w - r, r),
69
69
  sweepFlag: 1,
70
70
  largeArcFlag: 1
71
71
  });
72
- this.d = new import_Edge2d.Edge2d({ start: new import_Vec.Vec(w - r, h), end: new import_Vec.Vec(r, h) });
72
+ this._d = new import_Edge2d.Edge2d({ start: new import_Vec.Vec(w - r, h), end: new import_Vec.Vec(r, h) });
73
73
  }
74
74
  }
75
- w;
76
- h;
77
- a;
78
- b;
79
- c;
80
- d;
75
+ _w;
76
+ _h;
77
+ _a;
78
+ _b;
79
+ _c;
80
+ _d;
81
81
  nearestPoint(A) {
82
82
  let nearest;
83
83
  let dist = Infinity;
84
84
  let _d;
85
85
  let p;
86
- const { a, b, c, d } = this;
86
+ const { _a: a, _b: b, _c: c, _d: d } = this;
87
87
  for (const part of [a, b, c, d]) {
88
88
  p = part.nearestPoint(A);
89
89
  _d = import_Vec.Vec.Dist2(p, A);
@@ -96,26 +96,26 @@ class Stadium2d extends import_Geometry2d.Geometry2d {
96
96
  return nearest;
97
97
  }
98
98
  hitTestLineSegment(A, B) {
99
- const { a, b, c, d } = this;
99
+ const { _a: a, _b: b, _c: c, _d: d } = this;
100
100
  return [a, b, c, d].some((edge) => edge.hitTestLineSegment(A, B));
101
101
  }
102
102
  getVertices() {
103
- const { a, b, c, d } = this;
103
+ const { _a: a, _b: b, _c: c, _d: d } = this;
104
104
  return [a, b, c, d].reduce((a2, p) => {
105
105
  a2.push(...p.vertices);
106
106
  return a2;
107
107
  }, []);
108
108
  }
109
109
  getBounds() {
110
- return new import_Box.Box(0, 0, this.w, this.h);
110
+ return new import_Box.Box(0, 0, this._w, this._h);
111
111
  }
112
112
  getLength() {
113
- const { h, w } = this;
113
+ const { _h: h, _w: w } = this;
114
114
  if (h > w) return (import_utils.PI * (w / 2) + (h - w)) * 2;
115
115
  else return (import_utils.PI * (h / 2) + (w - h)) * 2;
116
116
  }
117
117
  getSvgPathData() {
118
- const { a, b, c, d } = this;
118
+ const { _a: a, _b: b, _c: c, _d: d } = this;
119
119
  return [a, b, c, d].map((p, i) => p.getSvgPathData(i === 0)).join(" ") + " Z";
120
120
  }
121
121
  }
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../../../../src/lib/primitives/geometry/Stadium2d.ts"],
4
- "sourcesContent": ["import { Box } from '../Box'\nimport { Vec, VecLike } from '../Vec'\nimport { PI } from '../utils'\nimport { Arc2d } from './Arc2d'\nimport { Edge2d } from './Edge2d'\nimport { Geometry2d, Geometry2dOptions } from './Geometry2d'\n\n/** @public */\nexport class Stadium2d extends Geometry2d {\n\tw: number\n\th: number\n\n\ta: Arc2d\n\tb: Edge2d\n\tc: Arc2d\n\td: Edge2d\n\n\tconstructor(\n\t\tpublic config: Omit<Geometry2dOptions, 'isClosed'> & {\n\t\t\twidth: number\n\t\t\theight: number\n\t\t}\n\t) {\n\t\tsuper({ ...config, isClosed: true })\n\t\tconst { width: w, height: h } = config\n\t\tthis.w = w\n\t\tthis.h = h\n\n\t\tif (h > w) {\n\t\t\tconst r = w / 2\n\t\t\tthis.a = new Arc2d({\n\t\t\t\tstart: new Vec(0, r),\n\t\t\t\tend: new Vec(w, r),\n\t\t\t\tcenter: new Vec(w / 2, r),\n\t\t\t\tsweepFlag: 1,\n\t\t\t\tlargeArcFlag: 1,\n\t\t\t})\n\t\t\tthis.b = new Edge2d({ start: new Vec(w, r), end: new Vec(w, h - r) })\n\t\t\tthis.c = new Arc2d({\n\t\t\t\tstart: new Vec(w, h - r),\n\t\t\t\tend: new Vec(0, h - r),\n\t\t\t\tcenter: new Vec(w / 2, h - r),\n\t\t\t\tsweepFlag: 1,\n\t\t\t\tlargeArcFlag: 1,\n\t\t\t})\n\t\t\tthis.d = new Edge2d({ start: new Vec(0, h - r), end: new Vec(0, r) })\n\t\t} else {\n\t\t\tconst r = h / 2\n\t\t\tthis.a = new Arc2d({\n\t\t\t\tstart: new Vec(r, h),\n\t\t\t\tend: new Vec(r, 0),\n\t\t\t\tcenter: new Vec(r, r),\n\t\t\t\tsweepFlag: 1,\n\t\t\t\tlargeArcFlag: 1,\n\t\t\t})\n\t\t\tthis.b = new Edge2d({ start: new Vec(r, 0), end: new Vec(w - r, 0) })\n\t\t\tthis.c = new Arc2d({\n\t\t\t\tstart: new Vec(w - r, 0),\n\t\t\t\tend: new Vec(w - r, h),\n\t\t\t\tcenter: new Vec(w - r, r),\n\t\t\t\tsweepFlag: 1,\n\t\t\t\tlargeArcFlag: 1,\n\t\t\t})\n\t\t\tthis.d = new Edge2d({ start: new Vec(w - r, h), end: new Vec(r, h) })\n\t\t}\n\t}\n\n\tnearestPoint(A: VecLike): Vec {\n\t\tlet nearest: Vec | undefined\n\t\tlet dist = Infinity\n\t\tlet _d: number\n\t\tlet p: Vec\n\n\t\tconst { a, b, c, d } = this\n\t\tfor (const part of [a, b, c, d]) {\n\t\t\tp = part.nearestPoint(A)\n\t\t\t_d = Vec.Dist2(p, A)\n\t\t\tif (_d < dist) {\n\t\t\t\tnearest = p\n\t\t\t\tdist = _d\n\t\t\t}\n\t\t}\n\t\tif (!nearest) throw Error('nearest point not found')\n\t\treturn nearest\n\t}\n\n\thitTestLineSegment(A: VecLike, B: VecLike): boolean {\n\t\tconst { a, b, c, d } = this\n\t\treturn [a, b, c, d].some((edge) => edge.hitTestLineSegment(A, B))\n\t}\n\n\tgetVertices() {\n\t\tconst { a, b, c, d } = this\n\t\treturn [a, b, c, d].reduce<Vec[]>((a, p) => {\n\t\t\ta.push(...p.vertices)\n\t\t\treturn a\n\t\t}, [])\n\t}\n\n\tgetBounds() {\n\t\treturn new Box(0, 0, this.w, this.h)\n\t}\n\n\tgetLength() {\n\t\tconst { h, w } = this\n\t\tif (h > w) return (PI * (w / 2) + (h - w)) * 2\n\t\telse return (PI * (h / 2) + (w - h)) * 2\n\t}\n\n\tgetSvgPathData() {\n\t\tconst { a, b, c, d } = this\n\t\treturn [a, b, c, d].map((p, i) => p.getSvgPathData(i === 0)).join(' ') + ' Z'\n\t}\n}\n"],
5
- "mappings": ";;;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,iBAAoB;AACpB,iBAA6B;AAC7B,mBAAmB;AACnB,mBAAsB;AACtB,oBAAuB;AACvB,wBAA8C;AAGvC,MAAM,kBAAkB,6BAAW;AAAA,EASzC,YACQ,QAIN;AACD,UAAM,EAAE,GAAG,QAAQ,UAAU,KAAK,CAAC;AAL5B;AAMP,UAAM,EAAE,OAAO,GAAG,QAAQ,EAAE,IAAI;AAChC,SAAK,IAAI;AACT,SAAK,IAAI;AAET,QAAI,IAAI,GAAG;AACV,YAAM,IAAI,IAAI;AACd,WAAK,IAAI,IAAI,mBAAM;AAAA,QAClB,OAAO,IAAI,eAAI,GAAG,CAAC;AAAA,QACnB,KAAK,IAAI,eAAI,GAAG,CAAC;AAAA,QACjB,QAAQ,IAAI,eAAI,IAAI,GAAG,CAAC;AAAA,QACxB,WAAW;AAAA,QACX,cAAc;AAAA,MACf,CAAC;AACD,WAAK,IAAI,IAAI,qBAAO,EAAE,OAAO,IAAI,eAAI,GAAG,CAAC,GAAG,KAAK,IAAI,eAAI,GAAG,IAAI,CAAC,EAAE,CAAC;AACpE,WAAK,IAAI,IAAI,mBAAM;AAAA,QAClB,OAAO,IAAI,eAAI,GAAG,IAAI,CAAC;AAAA,QACvB,KAAK,IAAI,eAAI,GAAG,IAAI,CAAC;AAAA,QACrB,QAAQ,IAAI,eAAI,IAAI,GAAG,IAAI,CAAC;AAAA,QAC5B,WAAW;AAAA,QACX,cAAc;AAAA,MACf,CAAC;AACD,WAAK,IAAI,IAAI,qBAAO,EAAE,OAAO,IAAI,eAAI,GAAG,IAAI,CAAC,GAAG,KAAK,IAAI,eAAI,GAAG,CAAC,EAAE,CAAC;AAAA,IACrE,OAAO;AACN,YAAM,IAAI,IAAI;AACd,WAAK,IAAI,IAAI,mBAAM;AAAA,QAClB,OAAO,IAAI,eAAI,GAAG,CAAC;AAAA,QACnB,KAAK,IAAI,eAAI,GAAG,CAAC;AAAA,QACjB,QAAQ,IAAI,eAAI,GAAG,CAAC;AAAA,QACpB,WAAW;AAAA,QACX,cAAc;AAAA,MACf,CAAC;AACD,WAAK,IAAI,IAAI,qBAAO,EAAE,OAAO,IAAI,eAAI,GAAG,CAAC,GAAG,KAAK,IAAI,eAAI,IAAI,GAAG,CAAC,EAAE,CAAC;AACpE,WAAK,IAAI,IAAI,mBAAM;AAAA,QAClB,OAAO,IAAI,eAAI,IAAI,GAAG,CAAC;AAAA,QACvB,KAAK,IAAI,eAAI,IAAI,GAAG,CAAC;AAAA,QACrB,QAAQ,IAAI,eAAI,IAAI,GAAG,CAAC;AAAA,QACxB,WAAW;AAAA,QACX,cAAc;AAAA,MACf,CAAC;AACD,WAAK,IAAI,IAAI,qBAAO,EAAE,OAAO,IAAI,eAAI,IAAI,GAAG,CAAC,GAAG,KAAK,IAAI,eAAI,GAAG,CAAC,EAAE,CAAC;AAAA,IACrE;AAAA,EACD;AAAA,EAxDA;AAAA,EACA;AAAA,EAEA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EAoDA,aAAa,GAAiB;AAC7B,QAAI;AACJ,QAAI,OAAO;AACX,QAAI;AACJ,QAAI;AAEJ,UAAM,EAAE,GAAG,GAAG,GAAG,EAAE,IAAI;AACvB,eAAW,QAAQ,CAAC,GAAG,GAAG,GAAG,CAAC,GAAG;AAChC,UAAI,KAAK,aAAa,CAAC;AACvB,WAAK,eAAI,MAAM,GAAG,CAAC;AACnB,UAAI,KAAK,MAAM;AACd,kBAAU;AACV,eAAO;AAAA,MACR;AAAA,IACD;AACA,QAAI,CAAC,QAAS,OAAM,MAAM,yBAAyB;AACnD,WAAO;AAAA,EACR;AAAA,EAEA,mBAAmB,GAAY,GAAqB;AACnD,UAAM,EAAE,GAAG,GAAG,GAAG,EAAE,IAAI;AACvB,WAAO,CAAC,GAAG,GAAG,GAAG,CAAC,EAAE,KAAK,CAAC,SAAS,KAAK,mBAAmB,GAAG,CAAC,CAAC;AAAA,EACjE;AAAA,EAEA,cAAc;AACb,UAAM,EAAE,GAAG,GAAG,GAAG,EAAE,IAAI;AACvB,WAAO,CAAC,GAAG,GAAG,GAAG,CAAC,EAAE,OAAc,CAACA,IAAG,MAAM;AAC3C,MAAAA,GAAE,KAAK,GAAG,EAAE,QAAQ;AACpB,aAAOA;AAAA,IACR,GAAG,CAAC,CAAC;AAAA,EACN;AAAA,EAEA,YAAY;AACX,WAAO,IAAI,eAAI,GAAG,GAAG,KAAK,GAAG,KAAK,CAAC;AAAA,EACpC;AAAA,EAEA,YAAY;AACX,UAAM,EAAE,GAAG,EAAE,IAAI;AACjB,QAAI,IAAI,EAAG,SAAQ,mBAAM,IAAI,MAAM,IAAI,MAAM;AAAA,QACxC,SAAQ,mBAAM,IAAI,MAAM,IAAI,MAAM;AAAA,EACxC;AAAA,EAEA,iBAAiB;AAChB,UAAM,EAAE,GAAG,GAAG,GAAG,EAAE,IAAI;AACvB,WAAO,CAAC,GAAG,GAAG,GAAG,CAAC,EAAE,IAAI,CAAC,GAAG,MAAM,EAAE,eAAe,MAAM,CAAC,CAAC,EAAE,KAAK,GAAG,IAAI;AAAA,EAC1E;AACD;",
4
+ "sourcesContent": ["import { Box } from '../Box'\nimport { Vec, VecLike } from '../Vec'\nimport { PI } from '../utils'\nimport { Arc2d } from './Arc2d'\nimport { Edge2d } from './Edge2d'\nimport { Geometry2d, Geometry2dOptions } from './Geometry2d'\n\n/** @public */\nexport class Stadium2d extends Geometry2d {\n\tprivate _w: number\n\tprivate _h: number\n\tprivate _a: Arc2d\n\tprivate _b: Edge2d\n\tprivate _c: Arc2d\n\tprivate _d: Edge2d\n\n\tconstructor(\n\t\tpublic config: Omit<Geometry2dOptions, 'isClosed'> & {\n\t\t\twidth: number\n\t\t\theight: number\n\t\t}\n\t) {\n\t\tsuper({ ...config, isClosed: true })\n\t\tconst { width: w, height: h } = config\n\t\tthis._w = w\n\t\tthis._h = h\n\n\t\tif (h > w) {\n\t\t\tconst r = w / 2\n\t\t\tthis._a = new Arc2d({\n\t\t\t\tstart: new Vec(0, r),\n\t\t\t\tend: new Vec(w, r),\n\t\t\t\tcenter: new Vec(w / 2, r),\n\t\t\t\tsweepFlag: 1,\n\t\t\t\tlargeArcFlag: 1,\n\t\t\t})\n\t\t\tthis._b = new Edge2d({ start: new Vec(w, r), end: new Vec(w, h - r) })\n\t\t\tthis._c = new Arc2d({\n\t\t\t\tstart: new Vec(w, h - r),\n\t\t\t\tend: new Vec(0, h - r),\n\t\t\t\tcenter: new Vec(w / 2, h - r),\n\t\t\t\tsweepFlag: 1,\n\t\t\t\tlargeArcFlag: 1,\n\t\t\t})\n\t\t\tthis._d = new Edge2d({ start: new Vec(0, h - r), end: new Vec(0, r) })\n\t\t} else {\n\t\t\tconst r = h / 2\n\t\t\tthis._a = new Arc2d({\n\t\t\t\tstart: new Vec(r, h),\n\t\t\t\tend: new Vec(r, 0),\n\t\t\t\tcenter: new Vec(r, r),\n\t\t\t\tsweepFlag: 1,\n\t\t\t\tlargeArcFlag: 1,\n\t\t\t})\n\t\t\tthis._b = new Edge2d({ start: new Vec(r, 0), end: new Vec(w - r, 0) })\n\t\t\tthis._c = new Arc2d({\n\t\t\t\tstart: new Vec(w - r, 0),\n\t\t\t\tend: new Vec(w - r, h),\n\t\t\t\tcenter: new Vec(w - r, r),\n\t\t\t\tsweepFlag: 1,\n\t\t\t\tlargeArcFlag: 1,\n\t\t\t})\n\t\t\tthis._d = new Edge2d({ start: new Vec(w - r, h), end: new Vec(r, h) })\n\t\t}\n\t}\n\n\tnearestPoint(A: VecLike): Vec {\n\t\tlet nearest: Vec | undefined\n\t\tlet dist = Infinity\n\t\tlet _d: number\n\t\tlet p: Vec\n\n\t\tconst { _a: a, _b: b, _c: c, _d: d } = this\n\t\tfor (const part of [a, b, c, d]) {\n\t\t\tp = part.nearestPoint(A)\n\t\t\t_d = Vec.Dist2(p, A)\n\t\t\tif (_d < dist) {\n\t\t\t\tnearest = p\n\t\t\t\tdist = _d\n\t\t\t}\n\t\t}\n\t\tif (!nearest) throw Error('nearest point not found')\n\t\treturn nearest\n\t}\n\n\thitTestLineSegment(A: VecLike, B: VecLike): boolean {\n\t\tconst { _a: a, _b: b, _c: c, _d: d } = this\n\t\treturn [a, b, c, d].some((edge) => edge.hitTestLineSegment(A, B))\n\t}\n\n\tgetVertices() {\n\t\tconst { _a: a, _b: b, _c: c, _d: d } = this\n\t\treturn [a, b, c, d].reduce<Vec[]>((a, p) => {\n\t\t\ta.push(...p.vertices)\n\t\t\treturn a\n\t\t}, [])\n\t}\n\n\tgetBounds() {\n\t\treturn new Box(0, 0, this._w, this._h)\n\t}\n\n\tgetLength() {\n\t\tconst { _h: h, _w: w } = this\n\t\tif (h > w) return (PI * (w / 2) + (h - w)) * 2\n\t\telse return (PI * (h / 2) + (w - h)) * 2\n\t}\n\n\tgetSvgPathData() {\n\t\tconst { _a: a, _b: b, _c: c, _d: d } = this\n\t\treturn [a, b, c, d].map((p, i) => p.getSvgPathData(i === 0)).join(' ') + ' Z'\n\t}\n}\n"],
5
+ "mappings": ";;;;;;;;;;;;;;;;;;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,iBAAoB;AACpB,iBAA6B;AAC7B,mBAAmB;AACnB,mBAAsB;AACtB,oBAAuB;AACvB,wBAA8C;AAGvC,MAAM,kBAAkB,6BAAW;AAAA,EAQzC,YACQ,QAIN;AACD,UAAM,EAAE,GAAG,QAAQ,UAAU,KAAK,CAAC;AAL5B;AAMP,UAAM,EAAE,OAAO,GAAG,QAAQ,EAAE,IAAI;AAChC,SAAK,KAAK;AACV,SAAK,KAAK;AAEV,QAAI,IAAI,GAAG;AACV,YAAM,IAAI,IAAI;AACd,WAAK,KAAK,IAAI,mBAAM;AAAA,QACnB,OAAO,IAAI,eAAI,GAAG,CAAC;AAAA,QACnB,KAAK,IAAI,eAAI,GAAG,CAAC;AAAA,QACjB,QAAQ,IAAI,eAAI,IAAI,GAAG,CAAC;AAAA,QACxB,WAAW;AAAA,QACX,cAAc;AAAA,MACf,CAAC;AACD,WAAK,KAAK,IAAI,qBAAO,EAAE,OAAO,IAAI,eAAI,GAAG,CAAC,GAAG,KAAK,IAAI,eAAI,GAAG,IAAI,CAAC,EAAE,CAAC;AACrE,WAAK,KAAK,IAAI,mBAAM;AAAA,QACnB,OAAO,IAAI,eAAI,GAAG,IAAI,CAAC;AAAA,QACvB,KAAK,IAAI,eAAI,GAAG,IAAI,CAAC;AAAA,QACrB,QAAQ,IAAI,eAAI,IAAI,GAAG,IAAI,CAAC;AAAA,QAC5B,WAAW;AAAA,QACX,cAAc;AAAA,MACf,CAAC;AACD,WAAK,KAAK,IAAI,qBAAO,EAAE,OAAO,IAAI,eAAI,GAAG,IAAI,CAAC,GAAG,KAAK,IAAI,eAAI,GAAG,CAAC,EAAE,CAAC;AAAA,IACtE,OAAO;AACN,YAAM,IAAI,IAAI;AACd,WAAK,KAAK,IAAI,mBAAM;AAAA,QACnB,OAAO,IAAI,eAAI,GAAG,CAAC;AAAA,QACnB,KAAK,IAAI,eAAI,GAAG,CAAC;AAAA,QACjB,QAAQ,IAAI,eAAI,GAAG,CAAC;AAAA,QACpB,WAAW;AAAA,QACX,cAAc;AAAA,MACf,CAAC;AACD,WAAK,KAAK,IAAI,qBAAO,EAAE,OAAO,IAAI,eAAI,GAAG,CAAC,GAAG,KAAK,IAAI,eAAI,IAAI,GAAG,CAAC,EAAE,CAAC;AACrE,WAAK,KAAK,IAAI,mBAAM;AAAA,QACnB,OAAO,IAAI,eAAI,IAAI,GAAG,CAAC;AAAA,QACvB,KAAK,IAAI,eAAI,IAAI,GAAG,CAAC;AAAA,QACrB,QAAQ,IAAI,eAAI,IAAI,GAAG,CAAC;AAAA,QACxB,WAAW;AAAA,QACX,cAAc;AAAA,MACf,CAAC;AACD,WAAK,KAAK,IAAI,qBAAO,EAAE,OAAO,IAAI,eAAI,IAAI,GAAG,CAAC,GAAG,KAAK,IAAI,eAAI,GAAG,CAAC,EAAE,CAAC;AAAA,IACtE;AAAA,EACD;AAAA,EAvDQ;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EACA;AAAA,EAoDR,aAAa,GAAiB;AAC7B,QAAI;AACJ,QAAI,OAAO;AACX,QAAI;AACJ,QAAI;AAEJ,UAAM,EAAE,IAAI,GAAG,IAAI,GAAG,IAAI,GAAG,IAAI,EAAE,IAAI;AACvC,eAAW,QAAQ,CAAC,GAAG,GAAG,GAAG,CAAC,GAAG;AAChC,UAAI,KAAK,aAAa,CAAC;AACvB,WAAK,eAAI,MAAM,GAAG,CAAC;AACnB,UAAI,KAAK,MAAM;AACd,kBAAU;AACV,eAAO;AAAA,MACR;AAAA,IACD;AACA,QAAI,CAAC,QAAS,OAAM,MAAM,yBAAyB;AACnD,WAAO;AAAA,EACR;AAAA,EAEA,mBAAmB,GAAY,GAAqB;AACnD,UAAM,EAAE,IAAI,GAAG,IAAI,GAAG,IAAI,GAAG,IAAI,EAAE,IAAI;AACvC,WAAO,CAAC,GAAG,GAAG,GAAG,CAAC,EAAE,KAAK,CAAC,SAAS,KAAK,mBAAmB,GAAG,CAAC,CAAC;AAAA,EACjE;AAAA,EAEA,cAAc;AACb,UAAM,EAAE,IAAI,GAAG,IAAI,GAAG,IAAI,GAAG,IAAI,EAAE,IAAI;AACvC,WAAO,CAAC,GAAG,GAAG,GAAG,CAAC,EAAE,OAAc,CAACA,IAAG,MAAM;AAC3C,MAAAA,GAAE,KAAK,GAAG,EAAE,QAAQ;AACpB,aAAOA;AAAA,IACR,GAAG,CAAC,CAAC;AAAA,EACN;AAAA,EAEA,YAAY;AACX,WAAO,IAAI,eAAI,GAAG,GAAG,KAAK,IAAI,KAAK,EAAE;AAAA,EACtC;AAAA,EAEA,YAAY;AACX,UAAM,EAAE,IAAI,GAAG,IAAI,EAAE,IAAI;AACzB,QAAI,IAAI,EAAG,SAAQ,mBAAM,IAAI,MAAM,IAAI,MAAM;AAAA,QACxC,SAAQ,mBAAM,IAAI,MAAM,IAAI,MAAM;AAAA,EACxC;AAAA,EAEA,iBAAiB;AAChB,UAAM,EAAE,IAAI,GAAG,IAAI,GAAG,IAAI,GAAG,IAAI,EAAE,IAAI;AACvC,WAAO,CAAC,GAAG,GAAG,GAAG,CAAC,EAAE,IAAI,CAAC,GAAG,MAAM,EAAE,eAAe,MAAM,CAAC,CAAC,EAAE,KAAK,GAAG,IAAI;AAAA,EAC1E;AACD;",
6
6
  "names": ["a"]
7
7
  }
@@ -21,5 +21,5 @@ __export(areShapesContentEqual_exports, {
21
21
  areShapesContentEqual: () => areShapesContentEqual
22
22
  });
23
23
  module.exports = __toCommonJS(areShapesContentEqual_exports);
24
- const areShapesContentEqual = (a, b) => a.props === b.props && a.meta === b.meta;
24
+ const areShapesContentEqual = (a, b) => a.parentId === b.parentId && a.props === b.props && a.meta === b.meta;
25
25
  //# sourceMappingURL=areShapesContentEqual.js.map