@tileflow/core 0.1.0-alpha.42 → 0.1.0-alpha.43
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +50 -68
- package/THIRD_PARTY_NOTICES.md +1 -1
- package/dist/{3d-CzLTD0RK.d.ts → 3d-CW5Ls0An.d.ts} +32 -2
- package/dist/3d.d.ts +1 -1
- package/dist/3d.js +301 -22
- package/dist/browser.d.ts +95 -5
- package/dist/browser.js +713 -45
- package/dist/build.d.ts +8 -4
- package/dist/build.js +250 -3
- package/dist/config-reference.json +3395 -2140
- package/dist/{icon-composition-B1A2udKb.d.ts → icon-composition-Bbw9umUA.d.ts} +37 -2
- package/dist/index.d.ts +13 -4
- package/dist/index.js +193 -3
- package/dist/{manifest-types-B0lQjabX.d.ts → manifest-types-CwjHd4qc.d.ts} +8 -0
- package/dist/manifest.d.ts +2 -2
- package/dist/native-profile.d.ts +4 -0
- package/dist/native-profile.js +2 -0
- package/dist/native.js +789 -462
- package/dist/runtime.d.ts +1 -1
- package/dist/worker/camera-tile-worker.global.js +2 -2
- package/package.json +4 -5
- package/docs/application-tile-reading.md +0 -86
- package/docs/authoring-model.md +0 -269
- package/docs/boundary-areas-and-choropleths.md +0 -230
- package/docs/buildings-3d.md +0 -624
- package/docs/camera-moves-and-tile-cache.md +0 -112
- package/docs/capture-scenes.md +0 -40
- package/docs/capture-shots.md +0 -173
- package/docs/cartographic-defaults.md +0 -214
- package/docs/compiled-style-performance.md +0 -286
- package/docs/data-is-separate-from-design.md +0 -610
- package/docs/depth-markers.md +0 -65
- package/docs/dynamic-style-images.md +0 -100
- package/docs/globe-atmosphere.md +0 -113
- package/docs/hosted-session-authorization.md +0 -106
- package/docs/map-and-terrain-examples.md +0 -156
- package/docs/map-emphasis.md +0 -89
- package/docs/native-artifact-profile.md +0 -152
- package/docs/native-resource-urls.md +0 -369
- package/docs/nautical-marks.md +0 -308
- package/docs/public-api-and-browser-subpath.md +0 -101
- package/docs/route-drawing.md +0 -191
- package/docs/shared-visual-primitives.md +0 -101
- package/docs/street-lights.md +0 -127
- package/docs/street-sky.md +0 -156
- package/docs/style-states.md +0 -73
- package/docs/sun-and-light.md +0 -167
- package/docs/theme-transitions-and-blends.md +0 -317
- package/docs/themes-and-module-styles.md +0 -156
- package/docs/trees-3d.md +0 -295
package/dist/browser.d.ts
CHANGED
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@@ -1,5 +1,5 @@
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-
import { T as TileflowSymbolStyle, a as TileflowThemeImageValue, b as TileflowThemeColorValue, c as TileflowMarkerSymbolStyle, d as TileflowAreaStyle, e as TileflowLineStackStyle, f as TileflowLineHatchStyle, g as TileflowIconStyle, h as TileflowLinePaint, i as TileflowThemeNumberValue, j as TileflowNumberStyleValue, k as TileflowCircleStyle, l as TileflowLineStyle, m as TileflowFillStyle, n as TileflowExtrusionStyle, o as TileflowThemeValue, p as TileflowBackgroundStyle, q as TileflowSymbolPlacement, r as TileflowVegetationModuleConfig, s as TileflowTileLayer, t as TileflowMap3DOptions, u as TileflowMap3D, v as TileflowViewMode, w as TileflowSun } from './3d-
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export {
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import { T as TileflowSymbolStyle, a as TileflowThemeImageValue, b as TileflowThemeColorValue, c as TileflowMarkerSymbolStyle, d as TileflowAreaStyle, e as TileflowLineStackStyle, f as TileflowLineHatchStyle, g as TileflowIconStyle, h as TileflowLinePaint, i as TileflowThemeNumberValue, j as TileflowNumberStyleValue, k as TileflowCircleStyle, l as TileflowLineStyle, m as TileflowFillStyle, n as TileflowExtrusionStyle, o as TileflowThemeValue, p as TileflowBackgroundStyle, q as TileflowSymbolPlacement, r as TileflowVegetationModuleConfig, s as TileflowTileLayer, t as TileflowMap3DOptions, u as TileflowMap3D, v as TileflowViewMode, w as TileflowBuildings3DChange, x as TileflowSun } from './3d-CW5Ls0An.js';
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export { y as TileflowBuildings3D, z as TileflowBuildings3DMap, A as TileflowBuildings3DOptions, B as TileflowBuildings3DThemes, C as TileflowCameraOptions, D as TileflowMap3DMap, E as TileflowStreetLights, F as TileflowStreetLightsMap, G as TileflowStreetLightsOptions, H as TileflowSunPreset, I as TileflowTile, J as TileflowTileAddress, K as TileflowTileAreaRequest, L as TileflowTileFeature, M as TileflowTileGeometryType, N as TileflowTileReader, O as TileflowTileReaderOptions, P as TileflowTileRequestTransform, Q as TileflowTileSourceMap, R as TileflowTreeFields, S as TileflowTreeForm, U as TileflowTreeFormMix, V as TileflowTreeFormRange, W as TileflowTreeLayers, X as TileflowTreePlacement, Y as TileflowTreePlacementOptions, Z as TileflowTreeRange, _ as TileflowTreeRegion, $ as TileflowTrees3D, a0 as TileflowTrees3DChange, a1 as TileflowTrees3DMap, a2 as TileflowTrees3DOptions, a3 as TileflowTrees3DThemes, a4 as TileflowVectorTileDecodeOptions, a5 as TileflowVegetation3D, a6 as TileflowVegetationController, a7 as TileflowVegetationDisplay, a8 as TileflowVegetationOptions, a9 as TileflowVegetationRepresentation, aa as createTileflowBuildings3D, ab as createTileflowMap3D, ac as createTileflowStreetLights, ad as createTileflowTileReader, ae as createTileflowTrees3D, af as createTileflowVegetation, ag as decodeTileflowVectorTile, ah as mixTileflowSunPresets, ai as placeTileflowTrees, aj as readTileflowMapTileSource, ak as readTileflowSunPreset, al as readTileflowVegetation3D, am as readTileflowVegetationDisplay, an as resolveTileflowSun, ao as resolveTileflowVegetationRepresentation, ap as tileflowBuildings3DLayerId, aq as tileflowDefaultSunPreset, ar as tileflowStreetLightsLayerId, as as tileflowStyleSunPreset, at as tileflowSunDirection, au as tileflowSunMetadataKey, av as tileflowSunPosition, aw as tileflowTilePointToLngLat, ax as tileflowTilesForBounds, ay as tileflowTreeBytes, az as tileflowTreeFormOf, aA as tileflowTreeForms, aB as tileflowTrees3DLayerId, aC as tileflowVegetationDisplayMetadataKey, aD as tileflowVegetationMetadataKey } from './3d-CW5Ls0An.js';
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type TileflowColor = `#${string}`;
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type TileflowRoadDetail = 'none' | 'highways' | 'major' | 'streets' | 'all';
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@@ -79,6 +79,14 @@ type TileflowRoadsModuleConfig = {
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modifiers?: Partial<Record<TileflowRoadModifier, TileflowRoadTreatmentStyle>>;
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mountainBike?: Partial<Record<TileflowMountainBikeScale, TileflowRoadTreatmentStyle>>;
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oneWayMarkers?: boolean;
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/** Surface paths keep a ground-coloured fallback and white/green-ground clipped strokes. */
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pathGround?: {
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greenColor: TileflowThemeColorValue;
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groundColor: TileflowThemeColorValue;
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/** Zero disables derivation in this theme. */
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opacity?: TileflowThemeNumberValue;
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widthScale?: TileflowThemeNumberValue;
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};
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outline?: TileflowRoadOutline;
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/** Draw ramp fills below receiving roads by default; `by-class` keeps their class's order. */
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rampOrder?: 'below-roads' | 'by-class';
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@@ -291,6 +299,11 @@ type TileflowDynamicImage = Readonly<{
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height: number;
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/** Physical pixels per logical pixel. Defaults to 1; fixed until disposal. */
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pixelRatio?: number;
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/**
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* Whether the pixels are a signed distance field, which symbol layers recolour with `icon-color`
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* and `icon-halo-color`. Defaults to false; fixed until disposal.
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*/
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sdf?: boolean;
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/** Controller states that invalidate this image, including interpolated values. */
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states?: readonly string[];
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/** Synchronous RGBA pixels; undefined keeps the previous pixels (initially transparent). */
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@@ -434,6 +447,8 @@ type TileflowBuildingMode = '3d' | 'flat';
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type TileflowBuildingsThreeDimensionalStyle = {
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/** Use the scene sun (default), or the style's native extrusion light. */
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lighting?: 'style' | 'sun';
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/** Keep flat footprints beneath 3D buildings (default true); false restores them in 2D. */
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flatFootprints?: boolean;
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/** Per-building brightness variation, from 0 to 1; defaults to 0 (authored colour). */
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colorVariation?: TileflowThemeNumberValue;
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/** How strongly roof outlines and outer corners catch the light, from 0 (default) to 1. */
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@@ -476,6 +491,8 @@ type TileflowBuildingsThreeDimensionalStyle = {
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/** Physical-material tint. Explicit modelColors take precedence. */
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color?: TileflowThemeColorValue;
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colorMix?: TileflowThemeNumberValue;
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/** Relative brightness after role/part colours, from zero to one; defaults to one. */
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colorScale?: TileflowThemeNumberValue;
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metallic?: TileflowThemeNumberValue;
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roughness?: TileflowThemeNumberValue;
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/** Normalize matte light to ordinary buildings, or retain physical glTF lighting (default). */
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@@ -506,6 +523,8 @@ type TileflowBuildingsThreeDimensionalStyle = {
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occlusion?: boolean;
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/** Ground contact shadow strength, from 0 to 1; defaults to 0.16. Facade shading is independent. */
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groundOcclusion?: TileflowThemeNumberValue;
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/** Ground contact shadow reach in metres, from 0 to 20; defaults to 3. Zero hides it. */
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groundOcclusionRadius?: TileflowThemeNumberValue;
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/** Prepared model ambient occlusion strength, from 0 to 1; defaults to 0.75. */
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modelOcclusion?: TileflowThemeNumberValue;
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/** Shadows from the sun, on the buildings and the flat map; defaults to true. */
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@@ -588,6 +607,20 @@ type TileflowLandModuleOptions = {
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*/
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barriers?: Partial<Record<TileflowBarrierClass, TileflowBarrierStyle>>;
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globalLandcover?: TileflowFillStyle;
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/** Georeferenced image below global cover; useful for continuous physical context. */
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globalLandcoverUnderlay?: {
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url: string;
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coordinates: readonly [
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readonly [number, number],
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readonly [number, number],
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readonly [number, number],
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readonly [number, number]
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];
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attribution: string;
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opacity?: TileflowNumberStyleValue;
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minZoom?: number;
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maxZoom?: number;
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};
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landcover?: Partial<Record<TileflowLandcoverClass, TileflowAreaStyle>>;
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landuse?: Partial<Record<TileflowLanduseClass, TileflowAreaStyle>>;
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};
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@@ -1008,6 +1041,35 @@ declare function attachTileflowAtmosphere(map: TileflowAtmosphereMap, runtimeOpt
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*/
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declare const tileflowMaxPitch = 85;
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/** A MapLibre GL JS map whose feature queries keep working once the horizon is in view. */
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type TileflowHorizonQueryMap = {
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queryRenderedFeatures(...args: never[]): unknown;
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};
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/**
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* How many times farther from the camera the ground at the top of the view lies than the ground at
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* its centre, sampled no higher than the horizon. `centerY` is the centre's distance from the top
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* of the view, which padding moves, and `cameraToCenterDistance` the camera's focal length, both
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* in CSS pixels.
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*/
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declare function tileflowHorizonScaleFactor(view: {
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pitch: number;
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centerY: number;
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cameraToCenterDistance: number;
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}): number;
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/**
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* Keep point and box feature queries working at steep pitches.
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*
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* MapLibre GL JS widens each query by how much more ground a pixel covers at the top of the view
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* than at its centre. Once the pitch shows sky at the top of the view, that sample lies behind the
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* camera, the factor turns negative and queries for circles, lines and fills find nothing
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* ([maplibre/maplibre-gl-js#2994](https://github.com/maplibre/maplibre-gl-js/issues/2994)). Where
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* the renderer's factor is not positive, this samples the ground at the horizon instead, as the
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* proposed upstream fix does
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* ([maplibre/maplibre-gl-js#8770](https://github.com/maplibre/maplibre-gl-js/pull/8770)). Correct
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* factors are left unchanged. Returns a function that restores the map.
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*/
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declare function attachTileflowHorizonQueries(map: TileflowHorizonQueryMap): () => void;
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declare const tileflowSkyMetadataKey = "tileflow:sky";
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/** One theme's sky colours, as a time of day lends them to a sky that follows the sun. */
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type TileflowSkyColours = Readonly<{
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emissiveHeight: TileflowModelEmissionGradient;
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color?: string;
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colorMix?: number;
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/** Relative surface brightness after role and part colours, from zero to one. */
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colorScale?: number;
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metallic?: number;
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roughness?: number;
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/** Map shading normalizes sunlight to the surrounding extruded buildings. */
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type TileflowBuildings3DDesign = Readonly<{
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/** The vector source and its layers with the buildings and the places they hold. */
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source: string;
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/** Flat layers suspended while the 3D scene owns the buildings. */
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flatLayers?: readonly Readonly<{
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id: string;
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visible: boolean;
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}>[];
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layers: Readonly<{
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building: string;
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places?: string;
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occlusion: boolean;
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/** Ground contact shadow strength; facade shading is independent. */
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groundOcclusion?: number;
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/** Ground contact shadow reach in metres; zero hides it. */
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groundOcclusionRadius?: number;
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/** Strength of prepared model ambient visibility; zero leaves the sky contribution unchanged. */
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modelOcclusion?: number;
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/** Building models the map places in its city, each replacing the buildings under it. */
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/** What `rhythm` shows `seconds` after the shared epoch of every rhythm. */
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declare function tileflowLightStateAt(rhythm: TileflowLightRhythm, seconds: number): TileflowLightState;
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type Handler = (request: {
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url: string;
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}, abort: AbortController) => Promise<{
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data: ArrayBuffer | Record<string, unknown>;
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}>;
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type TileflowPathGroundRegistry = {
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addProtocol(name: string, handler: Handler): void;
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};
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/** Register the SDK-owned derived-path protocol before creating a MapLibre map. */
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declare function registerTileflowPathGroundProtocol(registry: TileflowPathGroundRegistry, options?: {
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transformUrl?: (url: string) => string;
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fetch?: typeof fetch;
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}): void;
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declare const tileflowMaplibreContourVersion: "0.1.0";
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type TileflowContourProtocolRequest = Readonly<{
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url: string;
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type TileflowMap3DAttachment = {
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/** The mounted scene, once a style that declares 3D has loaded the renderers. */
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readonly scene: TileflowMap3D | undefined;
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/**
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/**
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* `3d` shows the scene; `2d` hides it and draws `auto` vegetation flat. A transition animates the
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* buildings' rise or descent; without one the change is immediate.
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*/
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setViewMode(mode: TileflowViewMode, change?: TileflowBuildings3DChange): void;
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/** Overrides the map's vegetation visibility; undefined restores the authored default. */
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setVegetation(visible: boolean | undefined): void;
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/** Overrides the camera policy; undefined restores the map's authored default. */
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setAdaptivePerspective(enabled: boolean | undefined): void;
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dispose(): void;
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};
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/**
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worldRequestBridge?: TileflowWorldRequestBridge;
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}): TileflowTransformRequest<TRequest, TResourceType>;
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export { type AttachTileflowMap3DOptions, type CreateBoundaryFeatureStateOptions, type TileflowAtmosphereMap, type TileflowAtmosphereRuntimeOptions, type TileflowBoundaryFeatureState, type TileflowBrowserThemeBlendSelection, type TileflowBuildingMesh, type TileflowBuildingMeshOptions, type TileflowBuildingModelPlacement, type TileflowBuildings3DDesign, type TileflowComposedRequest, type TileflowContourProtocolHandler, type TileflowContourProtocolRegistrationOptions, type TileflowContourProtocolRegistry, type TileflowContourProtocolRequest, type TileflowContourProtocolResponse, type TileflowDepthMarker, type TileflowDepthMarkerHandle, type TileflowDepthMarkerMap, type TileflowDepthMarkers, type TileflowDepthMarkersOptions, type TileflowDynamicImage, type TileflowDynamicImageContext, type TileflowDynamicImageHandle, type TileflowEmphasis, type TileflowEmphasisArea, type TileflowEmphasisModule, type TileflowFairUseNotice, type TileflowFairUseNoticeController, type TileflowFairUseNoticeState, type TileflowFeatureStateMap, type TileflowFrameScheduler, type TileflowGroundLayer, type TileflowGroundLayers, type TileflowGroundLayersMap, type TileflowGroundLayersOptions, type TileflowGroundOrderMap, type TileflowLabelPlacementMap, type TileflowLightCharacteristic, type TileflowLightPhase, type TileflowLightRhythm, type TileflowLightState, type TileflowLineProgressAnimation, type TileflowLineProgressController, type TileflowLineProgressGradientOptions, type TileflowLineProgressLayer, type TileflowLineProgressMap, type TileflowLineProgressOptions, type TileflowLineProgressShown, type TileflowLineProgressState, TileflowMap3D, type TileflowMap3DAttachment, type TileflowMap3DLoader, TileflowMap3DOptions, type TileflowMap3DSource, type TileflowMapLifecycleAttachment, type TileflowMapLifecycleEvent, type TileflowMapLifecycleSubscriber, type TileflowMapNotice, type TileflowMapReadinessState, type TileflowNauticalLights, type TileflowNauticalLightsMap, type TileflowNoticeControl, type TileflowNoticeControlPosition, type TileflowNoticesMap, type TileflowNoticesOptions, type TileflowPmtilesProtocolHandler, type TileflowPmtilesProtocolRegistrationOptions, type TileflowPmtilesProtocolRegistry, type TileflowRouteInks, type TileflowSessionSender, type TileflowSessionStarter, type TileflowShotCamera, type TileflowShotCue, type TileflowShotKeyframe, type TileflowShotMotion, type TileflowShotPlayback, type TileflowShotPlaybackOptions, type TileflowShotPlayerMap, type TileflowShotState, type TileflowSkyColours, type TileflowSkyHazeMap, type TileflowSkyMap, type TileflowSkyMetadata, type TileflowSkyTimesOfDay, type TileflowStreetLightEstimate, type TileflowStreetLightLayers, type TileflowStreetLightPlacement, type TileflowStreetLightPlacementOptions, type TileflowStreetLightsDesign, type TileflowStyleFontLoadOptions, type TileflowStyleStateValue, type TileflowStyleSwitchMap, TileflowSun, type TileflowSunRequest, type TileflowThemeBlendRequest, type TileflowThemeBlendState, type TileflowThemeChangeOptions, type TileflowThemeController, type TileflowThemeTransition, type TileflowThemeTransitionOptions, type TileflowThemeTransitionPhase, type TileflowThemeTransitionResult, TileflowTileLayer, type TileflowTransformRequest, type TileflowTransformRequestParameters, type TileflowUserTransformRequest, TileflowViewMode, type TileflowWorldProtocolHandler, type TileflowWorldProtocolRequest, type TileflowWorldProtocolResponse, type TileflowWorldRequestBridge, attachTileflowAtmosphere, attachTileflowFairUseNotice, attachTileflowLabelPlacement, attachTileflowMap3D, attachTileflowMapLifecycle, attachTileflowNauticalLights, attachTileflowNotices, attachTileflowSky, attachTileflowSkyHaze, createBoundaryFeatureState, createTileflowDepthMarkers, createTileflowGroundLayers, createTileflowLineProgress, createTileflowSessionStarter, createTileflowThemeController, createTileflowTransformRequest, getTileflowSystemColorScheme, loadTileflowStyleFonts, meshTileflowBuildings, mixTileflowRouteInks, placeTileflowStreetLights, playTileflowShot, readTileflowBuildings3D, readTileflowNauticalLights, readTileflowNotices, readTileflowRouteInks, readTileflowSky, readTileflowStreetLights, readTileflowTeamModelName, registerTileflowContourProtocol, registerTileflowPmtilesProtocol, registerTileflowWorldRequestBridge, subscribeTileflowSystemColorScheme, tileflowBuildingExtent, tileflowBuildingModelPlacementLimit, tileflowBuildingVertexBytes, tileflowBuildingsMetadataKey, tileflowCanvasContextAttributes, tileflowDefaultRouteInks, tileflowDepthMarkerPlacement, tileflowFairUseNoticeMessage, tileflowGroundBeforeId, tileflowLayerDomainMetadataKey, tileflowLightRhythm, tileflowLightRhythmConventions, tileflowLightStateAt, tileflowLineProgressGradient, tileflowMap3DDeclarations, tileflowMap3DMetadataKeys, tileflowMapDeclares3D, tileflowMaplibreContourVersion, tileflowMaxPitch, tileflowNauticalLightStates, tileflowNauticalLightsMetadataKey, tileflowNoticeLimits, tileflowNoticesMetadataKey, tileflowPmtilesMaximumDirectoryDepth, tileflowPmtilesProtocol, tileflowRouteMetadataKey, tileflowShotStateAt, tileflowSkyAtSun, tileflowSkyHazeLayerId, tileflowSkyLayerId, tileflowSkyMetadataKey, tileflowStreetLightBytes, tileflowStreetLightsMetadataKey, tileflowStyleRouteInks, tileflowSunLightMatrix, tileflowTeamModelUrl, validateTileflowBrowserThemeBlendSelection, validateTileflowEmphasis };
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export { type AttachTileflowMap3DOptions, type CreateBoundaryFeatureStateOptions, type TileflowAtmosphereMap, type TileflowAtmosphereRuntimeOptions, type TileflowBoundaryFeatureState, type TileflowBrowserThemeBlendSelection, type TileflowBuildingMesh, type TileflowBuildingMeshOptions, type TileflowBuildingModelPlacement, TileflowBuildings3DChange, type TileflowBuildings3DDesign, type TileflowComposedRequest, type TileflowContourProtocolHandler, type TileflowContourProtocolRegistrationOptions, type TileflowContourProtocolRegistry, type TileflowContourProtocolRequest, type TileflowContourProtocolResponse, type TileflowDepthMarker, type TileflowDepthMarkerHandle, type TileflowDepthMarkerMap, type TileflowDepthMarkers, type TileflowDepthMarkersOptions, type TileflowDynamicImage, type TileflowDynamicImageContext, type TileflowDynamicImageHandle, type TileflowEmphasis, type TileflowEmphasisArea, type TileflowEmphasisModule, type TileflowFairUseNotice, type TileflowFairUseNoticeController, type TileflowFairUseNoticeState, type TileflowFeatureStateMap, type TileflowFrameScheduler, type TileflowGroundLayer, type TileflowGroundLayers, type TileflowGroundLayersMap, type TileflowGroundLayersOptions, type TileflowGroundOrderMap, type TileflowHorizonQueryMap, type TileflowLabelPlacementMap, type TileflowLightCharacteristic, type TileflowLightPhase, type TileflowLightRhythm, type TileflowLightState, type TileflowLineProgressAnimation, type TileflowLineProgressController, type TileflowLineProgressGradientOptions, type TileflowLineProgressLayer, type TileflowLineProgressMap, type TileflowLineProgressOptions, type TileflowLineProgressShown, type TileflowLineProgressState, TileflowMap3D, type TileflowMap3DAttachment, type TileflowMap3DLoader, TileflowMap3DOptions, type TileflowMap3DSource, type TileflowMapLifecycleAttachment, type TileflowMapLifecycleEvent, type TileflowMapLifecycleSubscriber, type TileflowMapNotice, type TileflowMapReadinessState, type TileflowNauticalLights, type TileflowNauticalLightsMap, type TileflowNoticeControl, type TileflowNoticeControlPosition, type TileflowNoticesMap, type TileflowNoticesOptions, type TileflowPathGroundRegistry, type TileflowPmtilesProtocolHandler, type TileflowPmtilesProtocolRegistrationOptions, type TileflowPmtilesProtocolRegistry, type TileflowRouteInks, type TileflowSessionSender, type TileflowSessionStarter, type TileflowShotCamera, type TileflowShotCue, type TileflowShotKeyframe, type TileflowShotMotion, type TileflowShotPlayback, type TileflowShotPlaybackOptions, type TileflowShotPlayerMap, type TileflowShotState, type TileflowSkyColours, type TileflowSkyHazeMap, type TileflowSkyMap, type TileflowSkyMetadata, type TileflowSkyTimesOfDay, type TileflowStreetLightEstimate, type TileflowStreetLightLayers, type TileflowStreetLightPlacement, type TileflowStreetLightPlacementOptions, type TileflowStreetLightsDesign, type TileflowStyleFontLoadOptions, type TileflowStyleStateValue, type TileflowStyleSwitchMap, TileflowSun, type TileflowSunRequest, type TileflowThemeBlendRequest, type TileflowThemeBlendState, type TileflowThemeChangeOptions, type TileflowThemeController, type TileflowThemeTransition, type TileflowThemeTransitionOptions, type TileflowThemeTransitionPhase, type TileflowThemeTransitionResult, TileflowTileLayer, type TileflowTransformRequest, type TileflowTransformRequestParameters, type TileflowUserTransformRequest, TileflowViewMode, type TileflowWorldProtocolHandler, type TileflowWorldProtocolRequest, type TileflowWorldProtocolResponse, type TileflowWorldRequestBridge, attachTileflowAtmosphere, attachTileflowFairUseNotice, attachTileflowHorizonQueries, attachTileflowLabelPlacement, attachTileflowMap3D, attachTileflowMapLifecycle, attachTileflowNauticalLights, attachTileflowNotices, attachTileflowSky, attachTileflowSkyHaze, createBoundaryFeatureState, createTileflowDepthMarkers, createTileflowGroundLayers, createTileflowLineProgress, createTileflowSessionStarter, createTileflowThemeController, createTileflowTransformRequest, getTileflowSystemColorScheme, loadTileflowStyleFonts, meshTileflowBuildings, mixTileflowRouteInks, placeTileflowStreetLights, playTileflowShot, readTileflowBuildings3D, readTileflowNauticalLights, readTileflowNotices, readTileflowRouteInks, readTileflowSky, readTileflowStreetLights, readTileflowTeamModelName, registerTileflowContourProtocol, registerTileflowPathGroundProtocol, registerTileflowPmtilesProtocol, registerTileflowWorldRequestBridge, subscribeTileflowSystemColorScheme, tileflowBuildingExtent, tileflowBuildingModelPlacementLimit, tileflowBuildingVertexBytes, tileflowBuildingsMetadataKey, tileflowCanvasContextAttributes, tileflowDefaultRouteInks, tileflowDepthMarkerPlacement, tileflowFairUseNoticeMessage, tileflowGroundBeforeId, tileflowHorizonScaleFactor, tileflowLayerDomainMetadataKey, tileflowLightRhythm, tileflowLightRhythmConventions, tileflowLightStateAt, tileflowLineProgressGradient, tileflowMap3DDeclarations, tileflowMap3DMetadataKeys, tileflowMapDeclares3D, tileflowMaplibreContourVersion, tileflowMaxPitch, tileflowNauticalLightStates, tileflowNauticalLightsMetadataKey, tileflowNoticeLimits, tileflowNoticesMetadataKey, tileflowPmtilesMaximumDirectoryDepth, tileflowPmtilesProtocol, tileflowRouteMetadataKey, tileflowShotStateAt, tileflowSkyAtSun, tileflowSkyHazeLayerId, tileflowSkyLayerId, tileflowSkyMetadataKey, tileflowStreetLightBytes, tileflowStreetLightsMetadataKey, tileflowStyleRouteInks, tileflowSunLightMatrix, tileflowTeamModelUrl, validateTileflowBrowserThemeBlendSelection, validateTileflowEmphasis };
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