@things-factory/figure-ui 10.1.49 → 10.1.51
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/client/graphql/v3-store.ts +2 -1
- package/client/modeller/figure-history-panel.ts +9 -1
- package/client/modeller/figure-v3-first-save.ts +98 -0
- package/client/modeller/figure-v3-links.ts +177 -31
- package/client/modeller/figure-v3-parts.ts +1 -0
- package/client/modeller/figure-v3-properties.ts +2 -1
- package/client/modeller/v3-canvas.ts +61 -7
- package/client/modeller/v3-editor.ts +96 -21
- package/client/modeller/v3-first-save.ts +34 -0
- package/client/modeller/v3-gizmo.ts +52 -3
- package/client/modeller/v3-joint-drag.ts +116 -0
- package/client/modeller/v3-joint-fan.ts +24 -11
- package/client/modeller/v3-keys.ts +12 -1
- package/client/modeller/v3-links.ts +119 -8
- package/client/modeller/v3-live.ts +11 -0
- package/client/modeller/v3-product-session.ts +4 -2
- package/client/modeller/v3-refusals.ts +21 -0
- package/client/pages/figure-v3-modeller-page.ts +57 -8
- package/dist-client/graphql/v3-store.js +2 -1
- package/dist-client/graphql/v3-store.js.map +1 -1
- package/dist-client/modeller/figure-history-panel.js +9 -1
- package/dist-client/modeller/figure-history-panel.js.map +1 -1
- package/dist-client/modeller/figure-v3-capability.d.ts +1 -1
- package/dist-client/modeller/figure-v3-clips.d.ts +1 -1
- package/dist-client/modeller/figure-v3-controls.d.ts +1 -1
- package/dist-client/modeller/figure-v3-first-save.d.ts +20 -0
- package/dist-client/modeller/figure-v3-first-save.js +118 -0
- package/dist-client/modeller/figure-v3-first-save.js.map +1 -0
- package/dist-client/modeller/figure-v3-links.d.ts +14 -1
- package/dist-client/modeller/figure-v3-links.js +169 -28
- package/dist-client/modeller/figure-v3-links.js.map +1 -1
- package/dist-client/modeller/figure-v3-material.d.ts +1 -1
- package/dist-client/modeller/figure-v3-parts.js +1 -0
- package/dist-client/modeller/figure-v3-parts.js.map +1 -1
- package/dist-client/modeller/figure-v3-properties.d.ts +1 -1
- package/dist-client/modeller/figure-v3-properties.js +2 -1
- package/dist-client/modeller/figure-v3-properties.js.map +1 -1
- package/dist-client/modeller/v3-canvas.d.ts +11 -0
- package/dist-client/modeller/v3-canvas.js +61 -7
- package/dist-client/modeller/v3-canvas.js.map +1 -1
- package/dist-client/modeller/v3-clips.d.ts +1 -1
- package/dist-client/modeller/v3-editor.d.ts +13 -1
- package/dist-client/modeller/v3-editor.js +96 -21
- package/dist-client/modeller/v3-editor.js.map +1 -1
- package/dist-client/modeller/v3-first-save.d.ts +17 -0
- package/dist-client/modeller/v3-first-save.js +27 -0
- package/dist-client/modeller/v3-first-save.js.map +1 -0
- package/dist-client/modeller/v3-gizmo.d.ts +18 -0
- package/dist-client/modeller/v3-gizmo.js +45 -2
- package/dist-client/modeller/v3-gizmo.js.map +1 -1
- package/dist-client/modeller/v3-joint-drag.d.ts +19 -0
- package/dist-client/modeller/v3-joint-drag.js +97 -0
- package/dist-client/modeller/v3-joint-drag.js.map +1 -0
- package/dist-client/modeller/v3-joint-fan.js +24 -11
- package/dist-client/modeller/v3-joint-fan.js.map +1 -1
- package/dist-client/modeller/v3-keys.d.ts +9 -1
- package/dist-client/modeller/v3-keys.js +3 -0
- package/dist-client/modeller/v3-keys.js.map +1 -1
- package/dist-client/modeller/v3-links.d.ts +72 -3
- package/dist-client/modeller/v3-links.js +89 -6
- package/dist-client/modeller/v3-links.js.map +1 -1
- package/dist-client/modeller/v3-live.d.ts +6 -0
- package/dist-client/modeller/v3-live.js +10 -0
- package/dist-client/modeller/v3-live.js.map +1 -1
- package/dist-client/modeller/v3-product-session.d.ts +4 -1
- package/dist-client/modeller/v3-product-session.js +2 -2
- package/dist-client/modeller/v3-product-session.js.map +1 -1
- package/dist-client/modeller/v3-refusals.d.ts +4 -0
- package/dist-client/modeller/v3-refusals.js +21 -0
- package/dist-client/modeller/v3-refusals.js.map +1 -0
- package/dist-client/pages/figure-v3-modeller-page.d.ts +4 -0
- package/dist-client/pages/figure-v3-modeller-page.js +56 -8
- package/dist-client/pages/figure-v3-modeller-page.js.map +1 -1
- package/dist-client/tsconfig.tsbuildinfo +1 -1
- package/package.json +7 -5
- package/test/browser/build.mjs +62 -0
- package/test/browser/modeller-page.js +198 -0
- package/test/browser/modeller.check.mjs +358 -0
- package/test/browser/serve.mjs +43 -0
- package/test/joints.ts +33 -0
- package/test/v3-clips.test.ts +3 -2
- package/test/v3-controls.test.ts +3 -2
- package/test/v3-fields.test.ts +3 -2
- package/test/v3-first-save.test.ts +84 -0
- package/test/v3-gizmo.test.ts +38 -5
- package/test/v3-joint-drag.test.ts +93 -0
- package/test/v3-joint-fan.test.ts +16 -6
- package/test/v3-keys.test.ts +15 -2
- package/test/v3-links.test.ts +114 -14
- package/test/v3-live.test.ts +23 -4
- package/test/v3-maturity.test.ts +2 -6
- package/test/v3-refusals.test.ts +28 -0
- package/translations/en.json +40 -5
- package/translations/ja.json +39 -4
- package/translations/ko.json +39 -4
- package/translations/ms.json +39 -4
- package/translations/zh.json +39 -4
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@@ -1,4 +1,4 @@
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import { compileV3Graph, defaultInstanceSizeRange, foldInstanceSizeRange, v3AttachmentsOf, v3BindingsOf, v3InstanceSizeLimitsOf } from '@hatiolab/figure-model';
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import { V3_FACES, v3ShapeFaces, compileV3Graph, defaultInstanceSizeRange, foldInstanceSizeRange, v3AttachmentsOf, v3BindingsOf, v3InstanceSizeLimitsOf } from '@hatiolab/figure-model';
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export const AXES = ['x', 'y', 'z'];
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const modelOf = (asset) => asset.document.model;
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/**
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@@ -96,10 +96,66 @@ export function dimensionNow(asset, part, axis) {
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return undefined;
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}
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}
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/**
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/**
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* The flat faces a part's shape declares, by name -- figure-model's shape definitions are the one place they are
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* written (a portal's opening sides as well as its outer faces). A sphere has none.
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*/
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export function facesOf(asset, part) {
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const shape = modelOf(asset).nodes.find(n => n.id === `${part}.shape`);
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return
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return Object.keys((shape && v3ShapeFaces(shape.op)) ?? {});
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}
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/** The axis a face of a part faces along, from the same definitions. */
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export function faceAxisOf(asset, part, face) {
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const shape = modelOf(asset).nodes.find(n => n.id === `${part}.shape`);
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return (shape && v3ShapeFaces(shape.op)?.[face]?.axis);
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}
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/** Whether `attach` can take this part: any part whose shape has a flat face. */
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export function canFasten(asset, part) {
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return facesOf(asset, part).length > 0;
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}
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const OUTER = { x: ['left', 'right'], y: ['bottom', 'top'], z: ['back', 'front'] };
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/**
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* The axes a part can be made a row along (r3 §8, figure-model `make-repeat`): across the face it is fastened by, when
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* it is fastened fixed to another part and holds nothing. None for a part that is loose, moves, stands on the floor or
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* already repeats -- the command would refuse those, so they are not offered.
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*/
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export function rowAxesOf(asset, part) {
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const joints = asset.joints ?? [];
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const j = joints.find(o => o.body1.part === part);
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if (!j || j.type !== 'fixed' || j.repeat || !('part' in j.body0))
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return [];
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if (joints.some(o => 'part' in o.body0 && o.body0.part === part))
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return [];
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return AXES.filter(axis => axis !== V3_FACES[j.body1.face]);
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}
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/** The row a part is made into, as its fastening's record keeps it. */
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export const rowOf = (asset, part) => asset.joints?.find(o => o.body1.part === part)?.repeat;
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/**
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* The axes across the face a part is fastened to — the two a fastening does not set by itself. Edges to line up with
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* are offered where both parts have their two outer faces on that axis; the plane the figure is mounted on has none,
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* so on it (X and Z) only centred or a distance is offered.
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*/
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export function alignAxesOf(asset, part, target, twisted = false) {
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if (target === 'plane')
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return ['x', 'z'].map(axis => ({ axis, edges: false }));
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const along = faceAxisOf(asset, target.part, target.face);
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if (!along)
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return [];
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const theirs = new Set(facesOf(asset, target.part)), mine = new Set(facesOf(asset, part));
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/* A part twisted about the face's normal has no side level with the target's edges. */
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return AXES.filter(axis => axis !== along).map(axis => ({ axis, edges: !twisted && OUTER[axis].every(f => theirs.has(f) && mine.has(f)) }));
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}
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/** The `align` of an attach command from the form's choices: only the axes across that face, and centred ones left out. */
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export function alignOf(asset, part, target, how, mm, twisted = false) {
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const align = {};
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for (const { axis, edges } of alignAxesOf(asset, part, target, twisted)) {
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const one = how[axis] ?? 'centre';
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if (one === 'mm' && mm[axis])
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align[axis] = { mm: mm[axis] };
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else if ((one === 'min' || one === 'max') && edges)
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align[axis] = one;
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}
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return Object.keys(align).length ? align : undefined;
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}
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/**
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* The axes on which the part's position is worked out from other values rather than being its own number — the
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@@ -129,7 +185,9 @@ export function motionOf(asset, part) {
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const node = m.nodes.find(n => n.id === `${part}.motion`);
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if (!node)
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return undefined;
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const
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const record = asset.joints?.find(j => j.body1.part === part);
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const endless = record?.type === 'revolute' && record.lowerLimit === undefined && record.upperLimit === undefined;
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const kind = endless ? 'continuous' : node.op === 'axis-turn@1' ? 'turn' : 'slide';
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const unit = node.args.slice(0, 3).map(ref => m.constants.find(c => c.id === ref)?.value);
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const axis = AXES[unit.findIndex(v => v !== undefined && v !== 0)] ?? '?';
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/* The quantity is the fourth argument, a state input directly or through the nodes that scale it. */
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}
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return undefined;
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};
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return { kind, axis, control: control(quantity) };
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return { kind, axis, control: control(quantity), ...(record?.mimic ? { follows: record.mimic } : {}) };
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}
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/**
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* The joints a part's joint can move with (URDF's mimic): a joint that moves the same way — a slide follows a slide, a
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* turn a turn — and has a control of its own, since a follower follows the joint that is driven.
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*/
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export function leadersFor(asset, part, kind) {
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return (asset.joints ?? []).filter(j => j.body1.part !== part && j.type !== 'fixed' && !j.mimic && (j.type === 'prismatic') === (kind === 'slide'));
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}
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/**
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* The joint record the motion form writes for a part fastened by `joint`. A joint of its own gets its limits (none for
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* a turn without end, as in USD) and a control; a follower gets the leader, the multiplier and the offset, and no
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* control or limits of its own — its range is the leader's times the multiplier.
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*/
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export function motionJoint(joint, m, part) {
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const moving = {
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id: joint.id,
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body0: joint.body0,
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body1: joint.body1,
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...(joint.origin ? { origin: joint.origin } : {}),
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type: m.kind === 'slide' ? 'prismatic' : 'revolute',
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axis: m.axis.toUpperCase()
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};
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if (m.follow)
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return { ...moving, mimic: { joint: m.follow, multiplier: m.multiplier, ...(m.offset ? { offset: m.offset } : {}) } };
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return { ...moving, ...(m.kind === 'continuous' ? {} : { lowerLimit: m.min, upperLimit: m.max }), state: { id: m.id || `${part}-${m.kind}` } };
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}
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/** The select's value for what a dimension follows now. */
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export function choiceOf(follow) {
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{ compileV3Graph, defaultInstanceSizeRange, foldInstanceSizeRange, v3AttachmentsOf, v3BindingsOf, v3InstanceSizeLimitsOf } from '@hatiolab/figure-model'\nimport type { V3SizeRange } from '@hatiolab/figure-model'\nimport type { V3Asset, V3BindingPlace, V3Face } from '@hatiolab/figure-model'\n\n/*\n * What a V3 part is tied to — the readers behind the parts' size response, fastening and motion sections (parity rows\n * ④ ⑤ ⑥). Kept apart from the element so they can be tested without a browser.\n */\n\nexport type Axis = 'x' | 'y' | 'z'\nexport const AXES: readonly Axis[] = ['x', 'y', 'z']\n\ninterface Node {\n id: string\n op: string\n args: string[]\n outputs: Record<string, string>\n}\nconst modelOf = (asset: V3Asset) =>\n asset.document.model as unknown as { nodes: Node[]; inputs: Array<{ id: string; role?: string; unit?: string; min?: number; max?: number }>; constants: Array<{ id: string; value: number }> }\n\n/** What one dimension of a part is worked out from. */\nexport type Follow =\n | { of: 'own' }\n /** `times` 1 is the instance size itself; any other is a share of it -- V2's proportional rule. */\n | { of: 'instance'; axis: Axis; times: number }\n | { of: 'part'; part: string; axis: Axis }\n | { of: 'input'; input: string }\n /** Worked out some other way (the converter writes expressions) — shown, not offered as a choice. */\n | { of: 'expression' }\n\n/**\n * `link-dimension` routes a part's dimension through `<part>.dimension.<axis>` and points its first argument at the\n * source, directly or through the nodes that scale it. Walking back through those nodes finds the source: the\n * instance size (`size.<axis>`), another part's dimension (`<part>.dimension.<axis>.value`) or a declared input.\n */\nexport function followOf(asset: V3Asset, part: string, axis: Axis): Follow {\n const m = modelOf(asset)\n /*\n A link routes the dimension through `<part>.dimension.<axis>`; before any link the shape reads its measure directly,\n and that may already be worked out -- the converter writes V2's rules there (ROBOT_ARM's flange filled what was left).\n */\n const node = m.nodes.find(n => n.id === `${part}.dimension.${axis}`)\n const start = node ? node.args[0] : m.nodes.find(n => n.id === `${part}.shape`)?.args[AXES.indexOf(axis)]\n if (!start || m.constants.some(c => c.id === start)) return { of: 'own' }\n const writerOf = (ref: string) => m.nodes.find(n => Object.values(n.outputs).includes(ref))\n const seen = new Set<string>()\n const constant = (ref: string) => m.constants.find(c => c.id === ref)\n /* The constant factors met on the way back: a share of the instance size is `size × share`. */\n let times = 1\n const walk = (ref: string): Follow => {\n if (seen.has(ref)) return { of: 'expression' }\n seen.add(ref)\n const instance = /^size\\.([xyz])$/.exec(ref)\n if (instance) return { of: 'instance', axis: instance[1] as Axis, times: Math.round(times * 1e6) / 1e6 }\n const other = /^(.+)\\.dimension\\.([xyz])\\.value$/.exec(ref)\n if (other) return { of: 'part', part: other[1]!, axis: other[2] as Axis }\n const input = m.inputs.find(i => i.id === ref)\n if (input) return ref.startsWith(`${part}.`) ? { of: 'own' } : { of: 'input', input: ref }\n const writer = writerOf(ref)\n if (!writer) return { of: 'expression' }\n /* Follow the one argument that is not a constant factor. */\n const onward = writer.args.filter(arg => !constant(arg))\n if (onward.length !== 1) return { of: 'expression' }\n /*\n Only a product is a share of its source. A sum with a number is not (V2's 「fill what is left」 is the size plus a\n negative gap -- ROBOT_ARM's tool flange), nor anything else; those read as worked out some other way.\n */\n const factors = writer.args.filter(arg => constant(arg)).map(arg => constant(arg)!.value)\n if (writer.op === 'mul@1') times *= factors.reduce((a, b) => a * b, 1)\n else if (writer.op === 'div@1' && writer.args[0] === onward[0] && factors.length === 1 && factors[0] !== 0) times /= factors[0]!\n else if (factors.some(v => v !== 0) || !['mul@1', 'div@1', 'add@1', 'sub@1'].includes(writer.op)) return { of: 'expression' }\n return walk(onward[0]!)\n }\n return walk(start)\n}\n\n/** Whether the asset declares an instance size on an axis — only then can a dimension follow it. */\nexport const hasInstanceSize = (asset: V3Asset, axis: Axis) => modelOf(asset).inputs.some(i => i.id === `size.${axis}` && i.role === 'design')\n\n/** The part this one is fastened to, or `null`. The mounting plane counts as fastened (the model names no part). */\nexport function fastenedTo(asset: V3Asset, part: string): string | null {\n return v3AttachmentsOf(asset)[part] ?? null\n}\n\n/** Whether a dimension of this part can follow something — box-shaped, whose three sizes are X, Y and Z. */\nexport function canFollow(asset: V3Asset, part: string): boolean {\n return followableAxes(asset, part).length > 0\n}\n\n/**\n * The axes whose size can follow something, by the shape's own measures: a box's X · Y · Z; a cylinder's radius (read\n * as X) and length (Y) -- its shape takes those two, so it has no Z of its own (V2's sizing cards had the cylinder's\n * two as well).\n */\nexport function followableAxes(asset: V3Asset, part: string): Axis[] {\n const shape = modelOf(asset).nodes.find(n => n.id === `${part}.shape`)\n if (!shape) return []\n if (shape.op === 'box-shape@1' || shape.op === 'rounded-box@1') return [...AXES]\n if (shape.op === 'cylinder-shape@1') return ['x', 'y']\n return []\n}\n\n/** What a part's own measure on an axis is now (a box's side, a cylinder's radius or length), at the design as it stands. */\nexport function dimensionNow(asset: V3Asset, part: string, axis: Axis): number | undefined {\n const m = modelOf(asset)\n const ref = m.nodes.find(n => n.id === `${part}.shape`)?.args[AXES.indexOf(axis)]\n if (!ref) return undefined\n try {\n const values = compileV3Graph(asset.document.model as never).evaluate({ ...asset.designInputs, ...asset.stateDefaults }).values as Record<string, number>\n const value = values[ref]\n return typeof value === 'number' && Number.isFinite(value) ? value : undefined\n } catch {\n return undefined\n }\n}\n\n/** Whether `attach` can take this part: a box, or a cylinder (figure-model measures its faces since 0.1.47). */\nexport function canFasten(asset: V3Asset, part: string): boolean {\n const shape = modelOf(asset).nodes.find(n => n.id === `${part}.shape`)\n return canFollow(asset, part) || shape?.op === 'cylinder-shape@1'\n}\n\n/**\n * The axes on which the part's position is worked out from other values rather than being its own number — the\n * converter writes V2's anchor rules that way. `fix-position` makes one its own number where it is now.\n */\nexport function positionsWorkedOut(asset: V3Asset, part: string): Axis[] {\n const m = modelOf(asset)\n const pose = m.nodes.find(n => n.id === `${part}.pose`)\n if (!pose || pose.op !== 'rigid@1' || fastenedTo(asset, part)) return []\n const own = (ref: string) => ref.startsWith(`${part}.`) && m.inputs.some(i => i.id === ref && i.role === 'design')\n const constant = (ref: string) => m.constants.some(c => c.id === ref)\n return AXES.filter((_axis, i) => !own(pose.args[i]!) && !constant(pose.args[i]!))\n}\n\n/**\n * Whether the part's position on an axis is a share of the instance size (`scale-position`): `size.<axis> × share`.\n * Such a position is worked out too, but it already grows with the figure, so it is not offered again.\n */\nexport function positionIsShare(asset: V3Asset, part: string, axis: Axis): boolean {\n const m = modelOf(asset)\n const ref = m.nodes.find(n => n.id === `${part}.pose`)?.args[AXES.indexOf(axis)]\n const writer = ref ? m.nodes.find(n => Object.values(n.outputs).includes(ref)) : undefined\n return !!writer && writer.op === 'mul@1' && writer.args[0] === `size.${axis}` && m.constants.some(c => c.id === writer.args[1])\n}\n\n/** How a part moves, if it does: slide or turn, along which axis, driven by which control. */\nexport interface Motion {\n kind: 'slide' | 'turn'\n axis: Axis | '?'\n control?: { id: string; unit?: string; min?: number; max?: number }\n}\n\nexport function motionOf(asset: V3Asset, part: string): Motion | undefined {\n const m = modelOf(asset)\n const node = m.nodes.find(n => n.id === `${part}.motion`)\n if (!node) return undefined\n const kind = node.op === 'axis-turn@1' ? 'turn' : 'slide'\n const unit = node.args.slice(0, 3).map(ref => m.constants.find(c => c.id === ref)?.value)\n const axis = AXES[unit.findIndex(v => v !== undefined && v !== 0)] ?? '?'\n /* The quantity is the fourth argument, a state input directly or through the nodes that scale it. */\n const quantity = node.args[3]\n const seen = new Set<string>()\n const control = (ref?: string): Motion['control'] => {\n if (!ref || seen.has(ref)) return undefined\n seen.add(ref)\n const input = m.inputs.find(i => i.id === ref && i.role === 'state')\n if (input) return { id: input.id, unit: input.unit, min: input.min, max: input.max }\n const writer = m.nodes.find(n => Object.values(n.outputs).includes(ref))\n for (const arg of writer?.args ?? []) {\n const found = control(arg)\n if (found) return found\n }\n return undefined\n }\n return { kind, axis, control: control(quantity) }\n}\n\n/** The select's value for what a dimension follows now. */\nexport function choiceOf(follow: Follow): string {\n switch (follow.of) {\n case 'own':\n return 'own'\n case 'instance':\n return follow.times === 1 ? `instance:${follow.axis}` : `share:${follow.axis}`\n case 'part':\n return `part:${follow.part}:${follow.axis}`\n case 'input':\n return `input:${follow.input}`\n case 'expression':\n return 'expression'\n }\n}\n\n/** The faces a place can sit on for this part: a box's six, a rounded box's top and bottom, none for a round body. */\nexport function placeFacesOf(asset: V3Asset, part: string): V3Face[] {\n const shape = modelOf(asset).nodes.find(n => n.id === `${part}.shape`)\n if (shape?.op === 'box-shape@1') return ['left', 'right', 'bottom', 'top', 'back', 'front']\n if (shape?.op === 'rounded-box@1') return ['bottom', 'top']\n return []\n}\n\n/** The places things are held that sit on this part. */\nexport function placesOn(asset: V3Asset, part: string): V3BindingPlace[] {\n return v3BindingsOf(asset).filter(one => one.part === part)\n}\n\n/** An id for a new place on this part, not yet taken: `<part>-<role>`, then `-2`, `-3`. */\nexport function placeIdFor(asset: V3Asset, part: string, role: 'seat' | 'grip'): string {\n const taken = new Set(asset.document.capabilities.bindings.map(b => b.id))\n const base = `${part}-${role}`\n if (!taken.has(base)) return base\n let n = 2\n while (taken.has(`${base}-${n}`)) n++\n return `${base}-${n}`\n}\n\n/**\n * Whether a board will hand this figure anything: a place is a slot only on a figure that declares it holds things\n * (`Capacity`, or `FlowNode`, which includes it). Without it the places are declared and nothing arrives.\n */\nexport const holdsThings = (asset: V3Asset) => (asset.document.capabilities.names ?? []).some(n => n === 'Capacity' || n === 'FlowNode')\n\n/** What `accepts` a person typed: names split on commas, trimmed, blanks and repeats dropped. */\nexport const acceptsOf = (typed: string) => [...new Set(typed.split(',').map(one => one.trim()).filter(Boolean))]\n\n/**\n * The sizes a board may give this figure: the range it declares now, and the range measured afresh -- the default\n * (1 mm to ten times the authored size) narrowed only where the figure cannot follow, by the converter's own functions.\n * A range measured when a part filled what the others left (ROBOT_ARM: Y from 1,854 mm) stays narrow after the part is\n * made to grow with the figure; measuring again gives the figure its whole range back. Nothing when no size is declared.\n */\nexport function instanceRangeOf(asset: V3Asset): { declared: V3SizeRange; measured: V3SizeRange } | undefined {\n const inputs = modelOf(asset).inputs\n const declared = {} as V3SizeRange\n const authored = {} as Record<Axis, number>\n for (const axis of AXES) {\n const input = inputs.find(i => i.id === `size.${axis}` && i.role === 'design')\n const at = asset.designInputs[`size.${axis}`]\n if (!input || typeof at !== 'number') return undefined\n declared[axis] = { min: input.min ?? 0, max: input.max ?? Infinity }\n authored[axis] = at\n }\n const start = defaultInstanceSizeRange(authored)\n const measured = foldInstanceSizeRange(start, v3InstanceSizeLimitsOf(asset, start)).range\n return { declared, measured }\n}\n\n/** Whether measuring again would change the declared range (to a micrometre). */\nexport function rangeDiffers(a: V3SizeRange, b: V3SizeRange): boolean {\n return AXES.some(axis => Math.abs(a[axis].min - b[axis].min) > 1e-3 || Math.abs(a[axis].max - b[axis].max) > 1e-3)\n}\n\n/**\n * Whether the figure is a mechanism -- a part turns about a joint. Such a figure should grow by one ratio (chief\n * architect's ruling 2026-09-24); the modeller proposes it, the author declares it.\n */\nexport function turnsAboutAJoint(asset: V3Asset): boolean {\n return modelOf(asset).nodes.some(n => n.op === 'axis-turn@1')\n}\n\n"]}
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1
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{ V3_FACES, v3ShapeFaces, compileV3Graph, defaultInstanceSizeRange, foldInstanceSizeRange, v3AttachmentsOf, v3BindingsOf, v3InstanceSizeLimitsOf } from '@hatiolab/figure-model'\nimport type { V3SizeRange } from '@hatiolab/figure-model'\nimport type { V3Asset, V3BindingPlace, V3Face, V3Joint } from '@hatiolab/figure-model'\n\n/*\n * What a V3 part is tied to — the readers behind the parts' size response, fastening and motion sections (parity rows\n * ④ ⑤ ⑥). Kept apart from the element so they can be tested without a browser.\n */\n\nexport type Axis = 'x' | 'y' | 'z'\nexport const AXES: readonly Axis[] = ['x', 'y', 'z']\n\ninterface Node {\n id: string\n op: string\n args: string[]\n outputs: Record<string, string>\n}\nconst modelOf = (asset: V3Asset) =>\n asset.document.model as unknown as { nodes: Node[]; inputs: Array<{ id: string; role?: string; unit?: string; min?: number; max?: number }>; constants: Array<{ id: string; value: number }> }\n\n/** What one dimension of a part is worked out from. */\nexport type Follow =\n | { of: 'own' }\n /** `times` 1 is the instance size itself; any other is a share of it -- V2's proportional rule. */\n | { of: 'instance'; axis: Axis; times: number }\n | { of: 'part'; part: string; axis: Axis }\n | { of: 'input'; input: string }\n /** Worked out some other way (the converter writes expressions) — shown, not offered as a choice. */\n | { of: 'expression' }\n\n/**\n * `link-dimension` routes a part's dimension through `<part>.dimension.<axis>` and points its first argument at the\n * source, directly or through the nodes that scale it. Walking back through those nodes finds the source: the\n * instance size (`size.<axis>`), another part's dimension (`<part>.dimension.<axis>.value`) or a declared input.\n */\nexport function followOf(asset: V3Asset, part: string, axis: Axis): Follow {\n const m = modelOf(asset)\n /*\n A link routes the dimension through `<part>.dimension.<axis>`; before any link the shape reads its measure directly,\n and that may already be worked out -- the converter writes V2's rules there (ROBOT_ARM's flange filled what was left).\n */\n const node = m.nodes.find(n => n.id === `${part}.dimension.${axis}`)\n const start = node ? node.args[0] : m.nodes.find(n => n.id === `${part}.shape`)?.args[AXES.indexOf(axis)]\n if (!start || m.constants.some(c => c.id === start)) return { of: 'own' }\n const writerOf = (ref: string) => m.nodes.find(n => Object.values(n.outputs).includes(ref))\n const seen = new Set<string>()\n const constant = (ref: string) => m.constants.find(c => c.id === ref)\n /* The constant factors met on the way back: a share of the instance size is `size × share`. */\n let times = 1\n const walk = (ref: string): Follow => {\n if (seen.has(ref)) return { of: 'expression' }\n seen.add(ref)\n const instance = /^size\\.([xyz])$/.exec(ref)\n if (instance) return { of: 'instance', axis: instance[1] as Axis, times: Math.round(times * 1e6) / 1e6 }\n const other = /^(.+)\\.dimension\\.([xyz])\\.value$/.exec(ref)\n if (other) return { of: 'part', part: other[1]!, axis: other[2] as Axis }\n const input = m.inputs.find(i => i.id === ref)\n if (input) return ref.startsWith(`${part}.`) ? { of: 'own' } : { of: 'input', input: ref }\n const writer = writerOf(ref)\n if (!writer) return { of: 'expression' }\n /* Follow the one argument that is not a constant factor. */\n const onward = writer.args.filter(arg => !constant(arg))\n if (onward.length !== 1) return { of: 'expression' }\n /*\n Only a product is a share of its source. A sum with a number is not (V2's 「fill what is left」 is the size plus a\n negative gap -- ROBOT_ARM's tool flange), nor anything else; those read as worked out some other way.\n */\n const factors = writer.args.filter(arg => constant(arg)).map(arg => constant(arg)!.value)\n if (writer.op === 'mul@1') times *= factors.reduce((a, b) => a * b, 1)\n else if (writer.op === 'div@1' && writer.args[0] === onward[0] && factors.length === 1 && factors[0] !== 0) times /= factors[0]!\n else if (factors.some(v => v !== 0) || !['mul@1', 'div@1', 'add@1', 'sub@1'].includes(writer.op)) return { of: 'expression' }\n return walk(onward[0]!)\n }\n return walk(start)\n}\n\n/** Whether the asset declares an instance size on an axis — only then can a dimension follow it. */\nexport const hasInstanceSize = (asset: V3Asset, axis: Axis) => modelOf(asset).inputs.some(i => i.id === `size.${axis}` && i.role === 'design')\n\n/** The part this one is fastened to, or `null`. The mounting plane counts as fastened (the model names no part). */\nexport function fastenedTo(asset: V3Asset, part: string): string | null {\n return v3AttachmentsOf(asset)[part] ?? null\n}\n\n/** Whether a dimension of this part can follow something — box-shaped, whose three sizes are X, Y and Z. */\nexport function canFollow(asset: V3Asset, part: string): boolean {\n return followableAxes(asset, part).length > 0\n}\n\n/**\n * The axes whose size can follow something, by the shape's own measures: a box's X · Y · Z; a cylinder's radius (read\n * as X) and length (Y) -- its shape takes those two, so it has no Z of its own (V2's sizing cards had the cylinder's\n * two as well).\n */\nexport function followableAxes(asset: V3Asset, part: string): Axis[] {\n const shape = modelOf(asset).nodes.find(n => n.id === `${part}.shape`)\n if (!shape) return []\n if (shape.op === 'box-shape@1' || shape.op === 'rounded-box@1') return [...AXES]\n if (shape.op === 'cylinder-shape@1') return ['x', 'y']\n return []\n}\n\n/** What a part's own measure on an axis is now (a box's side, a cylinder's radius or length), at the design as it stands. */\nexport function dimensionNow(asset: V3Asset, part: string, axis: Axis): number | undefined {\n const m = modelOf(asset)\n const ref = m.nodes.find(n => n.id === `${part}.shape`)?.args[AXES.indexOf(axis)]\n if (!ref) return undefined\n try {\n const values = compileV3Graph(asset.document.model as never).evaluate({ ...asset.designInputs, ...asset.stateDefaults }).values as Record<string, number>\n const value = values[ref]\n return typeof value === 'number' && Number.isFinite(value) ? value : undefined\n } catch {\n return undefined\n }\n}\n\n/**\n * The flat faces a part's shape declares, by name -- figure-model's shape definitions are the one place they are\n * written (a portal's opening sides as well as its outer faces). A sphere has none.\n */\nexport function facesOf(asset: V3Asset, part: string): string[] {\n const shape = modelOf(asset).nodes.find(n => n.id === `${part}.shape`)\n return Object.keys((shape && v3ShapeFaces(shape.op)) ?? {})\n}\n\n/** The axis a face of a part faces along, from the same definitions. */\nexport function faceAxisOf(asset: V3Asset, part: string, face: string): Axis | undefined {\n const shape = modelOf(asset).nodes.find(n => n.id === `${part}.shape`)\n return (shape && v3ShapeFaces(shape.op)?.[face]?.axis) as Axis | undefined\n}\n\n/** Whether `attach` can take this part: any part whose shape has a flat face. */\nexport function canFasten(asset: V3Asset, part: string): boolean {\n return facesOf(asset, part).length > 0\n}\n\nconst OUTER: Record<Axis, [string, string]> = { x: ['left', 'right'], y: ['bottom', 'top'], z: ['back', 'front'] }\n\n/**\n * The axes a part can be made a row along (r3 §8, figure-model `make-repeat`): across the face it is fastened by, when\n * it is fastened fixed to another part and holds nothing. None for a part that is loose, moves, stands on the floor or\n * already repeats -- the command would refuse those, so they are not offered.\n */\nexport function rowAxesOf(asset: V3Asset, part: string): Axis[] {\n const joints = asset.joints ?? []\n const j = joints.find(o => o.body1.part === part)\n if (!j || j.type !== 'fixed' || j.repeat || !('part' in j.body0)) return []\n if (joints.some(o => 'part' in o.body0 && o.body0.part === part)) return []\n return AXES.filter(axis => axis !== V3_FACES[j.body1.face])\n}\n\n/** The row a part is made into, as its fastening's record keeps it. */\nexport const rowOf = (asset: V3Asset, part: string) => asset.joints?.find(o => o.body1.part === part)?.repeat\n\n/** Where a part sits across the face it is fastened to, on one axis: centred, level with an edge, or a distance off centre. */\nexport type Alignment = 'centre' | 'min' | 'max' | 'mm'\n\n/**\n * The axes across the face a part is fastened to — the two a fastening does not set by itself. Edges to line up with\n * are offered where both parts have their two outer faces on that axis; the plane the figure is mounted on has none,\n * so on it (X and Z) only centred or a distance is offered.\n */\nexport function alignAxesOf(asset: V3Asset, part: string, target: { part: string; face: string } | 'plane', twisted = false): { axis: Axis; edges: boolean }[] {\n if (target === 'plane') return (['x', 'z'] as Axis[]).map(axis => ({ axis, edges: false }))\n const along = faceAxisOf(asset, target.part, target.face)\n if (!along) return []\n const theirs = new Set(facesOf(asset, target.part)),\n mine = new Set(facesOf(asset, part))\n /* A part twisted about the face's normal has no side level with the target's edges. */\n return AXES.filter(axis => axis !== along).map(axis => ({ axis, edges: !twisted && OUTER[axis].every(f => theirs.has(f) && mine.has(f)) }))\n}\n\n/** The `align` of an attach command from the form's choices: only the axes across that face, and centred ones left out. */\nexport function alignOf(\n asset: V3Asset,\n part: string,\n target: { part: string; face: string } | 'plane',\n how: Partial<Record<Axis, Alignment>>,\n mm: Partial<Record<Axis, number>>,\n twisted = false\n) {\n const align: Partial<Record<Axis, 'min' | 'max' | { mm: number }>> = {}\n for (const { axis, edges } of alignAxesOf(asset, part, target, twisted)) {\n const one = how[axis] ?? 'centre'\n if (one === 'mm' && mm[axis]) align[axis] = { mm: mm[axis]! }\n else if ((one === 'min' || one === 'max') && edges) align[axis] = one\n }\n return Object.keys(align).length ? align : undefined\n}\n\n/**\n * The axes on which the part's position is worked out from other values rather than being its own number — the\n * converter writes V2's anchor rules that way. `fix-position` makes one its own number where it is now.\n */\nexport function positionsWorkedOut(asset: V3Asset, part: string): Axis[] {\n const m = modelOf(asset)\n const pose = m.nodes.find(n => n.id === `${part}.pose`)\n if (!pose || pose.op !== 'rigid@1' || fastenedTo(asset, part)) return []\n const own = (ref: string) => ref.startsWith(`${part}.`) && m.inputs.some(i => i.id === ref && i.role === 'design')\n const constant = (ref: string) => m.constants.some(c => c.id === ref)\n return AXES.filter((_axis, i) => !own(pose.args[i]!) && !constant(pose.args[i]!))\n}\n\n/**\n * Whether the part's position on an axis is a share of the instance size (`scale-position`): `size.<axis> × share`.\n * Such a position is worked out too, but it already grows with the figure, so it is not offered again.\n */\nexport function positionIsShare(asset: V3Asset, part: string, axis: Axis): boolean {\n const m = modelOf(asset)\n const ref = m.nodes.find(n => n.id === `${part}.pose`)?.args[AXES.indexOf(axis)]\n const writer = ref ? m.nodes.find(n => Object.values(n.outputs).includes(ref)) : undefined\n return !!writer && writer.op === 'mul@1' && writer.args[0] === `size.${axis}` && m.constants.some(c => c.id === writer.args[1])\n}\n\n/** How a part moves, if it does: slide or turn, along which axis, driven by which control. */\nexport interface Motion {\n kind: 'slide' | 'turn' | 'continuous'\n axis: Axis | '?'\n control?: { id: string; unit?: string; min?: number; max?: number }\n /** A joint that moves with another (URDF's mimic): the leader's value times `multiplier`, plus `offset`. */\n follows?: { joint: string; multiplier: number; offset?: number }\n}\n\nexport function motionOf(asset: V3Asset, part: string): Motion | undefined {\n const m = modelOf(asset)\n const node = m.nodes.find(n => n.id === `${part}.motion`)\n if (!node) return undefined\n const record = asset.joints?.find(j => j.body1.part === part)\n const endless = record?.type === 'revolute' && record.lowerLimit === undefined && record.upperLimit === undefined\n const kind = endless ? 'continuous' : node.op === 'axis-turn@1' ? 'turn' : 'slide'\n const unit = node.args.slice(0, 3).map(ref => m.constants.find(c => c.id === ref)?.value)\n const axis = AXES[unit.findIndex(v => v !== undefined && v !== 0)] ?? '?'\n /* The quantity is the fourth argument, a state input directly or through the nodes that scale it. */\n const quantity = node.args[3]\n const seen = new Set<string>()\n const control = (ref?: string): Motion['control'] => {\n if (!ref || seen.has(ref)) return undefined\n seen.add(ref)\n const input = m.inputs.find(i => i.id === ref && i.role === 'state')\n if (input) return { id: input.id, unit: input.unit, min: input.min, max: input.max }\n const writer = m.nodes.find(n => Object.values(n.outputs).includes(ref))\n for (const arg of writer?.args ?? []) {\n const found = control(arg)\n if (found) return found\n }\n return undefined\n }\n return { kind, axis, control: control(quantity), ...(record?.mimic ? { follows: record.mimic } : {}) }\n}\n\n/** What the motion form holds: how the part moves, and either its own control or the joint it moves with. */\nexport interface MotionForm {\n kind: 'slide' | 'turn' | 'continuous'\n axis: Axis\n id: string\n min: number\n max: number\n /** The joint this one moves with; empty for a joint with its own control. */\n follow: string\n multiplier: number\n offset: number\n}\n\n/**\n * The joints a part's joint can move with (URDF's mimic): a joint that moves the same way — a slide follows a slide, a\n * turn a turn — and has a control of its own, since a follower follows the joint that is driven.\n */\nexport function leadersFor(asset: V3Asset, part: string, kind: MotionForm['kind']): V3Joint[] {\n return (asset.joints ?? []).filter(j => j.body1.part !== part && j.type !== 'fixed' && !j.mimic && (j.type === 'prismatic') === (kind === 'slide'))\n}\n\n/**\n * The joint record the motion form writes for a part fastened by `joint`. A joint of its own gets its limits (none for\n * a turn without end, as in USD) and a control; a follower gets the leader, the multiplier and the offset, and no\n * control or limits of its own — its range is the leader's times the multiplier.\n */\nexport function motionJoint(joint: V3Joint, m: MotionForm, part: string): V3Joint {\n const moving = {\n id: joint.id,\n body0: joint.body0,\n body1: joint.body1,\n ...(joint.origin ? { origin: joint.origin } : {}),\n type: m.kind === 'slide' ? ('prismatic' as const) : ('revolute' as const),\n axis: m.axis.toUpperCase() as 'X' | 'Y' | 'Z'\n }\n if (m.follow) return { ...moving, mimic: { joint: m.follow, multiplier: m.multiplier, ...(m.offset ? { offset: m.offset } : {}) } }\n return { ...moving, ...(m.kind === 'continuous' ? {} : { lowerLimit: m.min, upperLimit: m.max }), state: { id: m.id || `${part}-${m.kind}` } }\n}\n\n/** The select's value for what a dimension follows now. */\nexport function choiceOf(follow: Follow): string {\n switch (follow.of) {\n case 'own':\n return 'own'\n case 'instance':\n return follow.times === 1 ? `instance:${follow.axis}` : `share:${follow.axis}`\n case 'part':\n return `part:${follow.part}:${follow.axis}`\n case 'input':\n return `input:${follow.input}`\n case 'expression':\n return 'expression'\n }\n}\n\n/** The faces a place can sit on for this part: a box's six, a rounded box's top and bottom, none for a round body. */\nexport function placeFacesOf(asset: V3Asset, part: string): V3Face[] {\n const shape = modelOf(asset).nodes.find(n => n.id === `${part}.shape`)\n if (shape?.op === 'box-shape@1') return ['left', 'right', 'bottom', 'top', 'back', 'front']\n if (shape?.op === 'rounded-box@1') return ['bottom', 'top']\n return []\n}\n\n/** The places things are held that sit on this part. */\nexport function placesOn(asset: V3Asset, part: string): V3BindingPlace[] {\n return v3BindingsOf(asset).filter(one => one.part === part)\n}\n\n/** An id for a new place on this part, not yet taken: `<part>-<role>`, then `-2`, `-3`. */\nexport function placeIdFor(asset: V3Asset, part: string, role: 'seat' | 'grip'): string {\n const taken = new Set(asset.document.capabilities.bindings.map(b => b.id))\n const base = `${part}-${role}`\n if (!taken.has(base)) return base\n let n = 2\n while (taken.has(`${base}-${n}`)) n++\n return `${base}-${n}`\n}\n\n/**\n * Whether a board will hand this figure anything: a place is a slot only on a figure that declares it holds things\n * (`Capacity`, or `FlowNode`, which includes it). Without it the places are declared and nothing arrives.\n */\nexport const holdsThings = (asset: V3Asset) => (asset.document.capabilities.names ?? []).some(n => n === 'Capacity' || n === 'FlowNode')\n\n/** What `accepts` a person typed: names split on commas, trimmed, blanks and repeats dropped. */\nexport const acceptsOf = (typed: string) => [...new Set(typed.split(',').map(one => one.trim()).filter(Boolean))]\n\n/**\n * The sizes a board may give this figure: the range it declares now, and the range measured afresh -- the default\n * (1 mm to ten times the authored size) narrowed only where the figure cannot follow, by the converter's own functions.\n * A range measured when a part filled what the others left (ROBOT_ARM: Y from 1,854 mm) stays narrow after the part is\n * made to grow with the figure; measuring again gives the figure its whole range back. Nothing when no size is declared.\n */\nexport function instanceRangeOf(asset: V3Asset): { declared: V3SizeRange; measured: V3SizeRange } | undefined {\n const inputs = modelOf(asset).inputs\n const declared = {} as V3SizeRange\n const authored = {} as Record<Axis, number>\n for (const axis of AXES) {\n const input = inputs.find(i => i.id === `size.${axis}` && i.role === 'design')\n const at = asset.designInputs[`size.${axis}`]\n if (!input || typeof at !== 'number') return undefined\n declared[axis] = { min: input.min ?? 0, max: input.max ?? Infinity }\n authored[axis] = at\n }\n const start = defaultInstanceSizeRange(authored)\n const measured = foldInstanceSizeRange(start, v3InstanceSizeLimitsOf(asset, start)).range\n return { declared, measured }\n}\n\n/** Whether measuring again would change the declared range (to a micrometre). */\nexport function rangeDiffers(a: V3SizeRange, b: V3SizeRange): boolean {\n return AXES.some(axis => Math.abs(a[axis].min - b[axis].min) > 1e-3 || Math.abs(a[axis].max - b[axis].max) > 1e-3)\n}\n\n/**\n * Whether the figure is a mechanism -- a part turns about a joint. Such a figure should grow by one ratio (chief\n * architect's ruling 2026-09-24); the modeller proposes it, the author declares it.\n */\nexport function turnsAboutAJoint(asset: V3Asset): boolean {\n return modelOf(asset).nodes.some(n => n.op === 'axis-turn@1')\n}\n\n"]}
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export declare function liveOverSession(asset: V3Asset, current: Record<string, number>, live: LiveValues): V3RenderPart[] | null;
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-
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The panels committed on release only, so the canvas stood still while a number was typed, a spinner held,\n * a label scrubbed, a slider or the glow dragged (user, 2026-09-24: \"make the editor move naturally while the value\n * changes\"). The value in hand shows here; the release is the one step of the history.\n *\n * What is in hand is either input values -- a design value (a size, a position) or a pose -- or one part edit (the\n * glow of a material). A design value is a change of the figure's design, so it is shown by evaluating a copy with\n * that value; a pose is a state override, as the preview gives it.\n */\n\nexport interface LiveValues {\n /** Input values in hand, design or state, by input id. */\n values: Record<string, number>\n /** A part edit in hand, not yet committed. */\n edit?: V3PartEdit\n}\n\nexport const NOTHING_LIVE: LiveValues = { values: {} }\n\n/** Known inputs with a number, split by what they are. An id the figure does not declare is dropped. */\nexport function liveOverridesOf(asset: V3Asset, values: Record<string, number>): { design: Record<string, number>; state: Record<string, number> } {\n const roles = new Map(asset.document.model.inputs.map(i => [i.id, i.role]))\n const design: Record<string, number> = {},\n state: Record<string, number> = {}\n for (const [id, value] of Object.entries(values)) {\n if (!Number.isFinite(value)) continue\n const role = roles.get(id)\n if (role === 'state') state[id] = value\n else if (role !== undefined) design[id] = value\n }\n return { design, state }\n}\n\nexport function isLive(live: LiveValues): boolean {\n return !!live.edit || Object.keys(live.values).length > 0\n}\n\n/**\n * The bodies to draw with what is in hand, or null when nothing is -- then the evaluation as it stands is drawn.\n *\n * Also null when the figure cannot take the value in hand (a size of 0 on the way to typing 0.5, a glow the material\n * refuses): the canvas keeps the figure as it stands until the release, and the release reports why through the same\n * refusal every committed edit gets. A preview never invents a figure the commit would not make.\n */\nexport function livePartsOf(asset: V3Asset, live: LiveValues): V3RenderPart[] | null {\n if (!isLive(live)) return null\n const { design, state } = liveOverridesOf(asset, live.values)\n try {\n let next = live.edit ? editV3Part(asset, live.edit) : asset\n if (Object.keys(design).length) next = { ...next, designInputs: { ...next.designInputs, ...design } }\n return drawableV3Parts(compileV3Asset(next).evaluate(state).geometry)\n } catch {\n return null\n }\n}\n\n/**\n * How much one pixel of a label drag moves a value: a degree for an angle, a hundredth for a ratio, and for a length a\n * step that suits its size -- a millimetre under 100, ten over 1,000 -- so a 12 m wall and a 5 mm pin both scrub at a\n * usable pace. Shift makes it ten times finer.\n */\nexport function scrubStep(unit: string, value: number, fine = false): number {\n const base =\n unit === 'deg' ? 1 : unit === 'ratio' ? 0.01 : Math.max(1, Math.pow(10, Math.floor(Math.log10(Math.max(1, Math.abs(value)))) - 2))\n return fine ? base / 10 : base\n}\n\n/** A scrubbed value on the step's grid, so a drag does not leave 1203.0000000002 behind. */\nexport function scrubbed(start: number, pixels: number, step: number): number {\n const value = start + pixels * step\n const digits = Math.max(0, -Math.floor(Math.log10(step)))\n return Number(value.toFixed(digits))\n}\n"]}
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{"version":3,"file":"v3-live.js","sourceRoot":"","sources":["../../client/modeller/v3-live.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,cAAc,EAAE,UAAU,EAAE,MAAM,wBAAwB,CAAA;AAGnE,OAAO,EAAE,eAAe,EAAqB,MAAM,kBAAkB,CAAA;AAoBrE,MAAM,CAAC,MAAM,YAAY,GAAe,EAAE,MAAM,EAAE,EAAE,EAAE,CAAA;AAEtD,wGAAwG;AACxG,MAAM,UAAU,eAAe,CAAC,KAAc,EAAE,MAA8B;IAC5E,MAAM,KAAK,GAAG,IAAI,GAAG,CAAC,KAAK,CAAC,QAAQ,CAAC,KAAK,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,CAAA;IAC3E,MAAM,MAAM,GAA2B,EAAE,EACvC,KAAK,GAA2B,EAAE,CAAA;IACpC,KAAK,MAAM,CAAC,EAAE,EAAE,KAAK,CAAC,IAAI,MAAM,CAAC,OAAO,CAAC,MAAM,CAAC,EAAE,CAAC;QACjD,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,KAAK,CAAC;YAAE,SAAQ;QACrC,MAAM,IAAI,GAAG,KAAK,CAAC,GAAG,CAAC,EAAE,CAAC,CAAA;QAC1B,IAAI,IAAI,KAAK,OAAO;YAAE,KAAK,CAAC,EAAE,CAAC,GAAG,KAAK,CAAA;aAClC,IAAI,IAAI,KAAK,SAAS;YAAE,MAAM,CAAC,EAAE,CAAC,GAAG,KAAK,CAAA;IACjD,CAAC;IACD,OAAO,EAAE,MAAM,EAAE,KAAK,EAAE,CAAA;AAC1B,CAAC;AAED,MAAM,UAAU,MAAM,CAAC,IAAgB;IACrC,OAAO,CAAC,CAAC,IAAI,CAAC,IAAI,IAAI,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,MAAM,GAAG,CAAC,CAAA;AAC3D,CAAC;AAED;;;;;;GAMG;AACH,MAAM,UAAU,WAAW,CAAC,KAAc,EAAE,IAAgB;IAC1D,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC;QAAE,OAAO,IAAI,CAAA;IAC9B,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,GAAG,eAAe,CAAC,KAAK,EAAE,IAAI,CAAC,MAAM,CAAC,CAAA;IAC7D,IAAI,CAAC;QACH,IAAI,IAAI,GAAG,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,UAAU,CAAC,KAAK,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,KAAK,CAAA;QAC3D,IAAI,MAAM,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,MAAM;YAAE,IAAI,GAAG,EAAE,GAAG,IAAI,EAAE,YAAY,EAAE,EAAE,GAAG,IAAI,CAAC,YAAY,EAAE,GAAG,MAAM,EAAE,EAAE,CAAA;QACrG,OAAO,eAAe,CAAC,cAAc,CAAC,IAAI,CAAC,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC,QAAQ,CAAC,CAAA;IACvE,CAAC;IAAC,MAAM,CAAC;QACP,OAAO,IAAI,CAAA;IACb,CAAC;AACH,CAAC;AAED;;;;GAIG;AACH,MAAM,UAAU,SAAS,CAAC,IAAY,EAAE,KAAa,EAAE,IAAI,GAAG,KAAK;IACjE,MAAM,IAAI,GACR,IAAI,KAAK,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,IAAI,KAAK,OAAO,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,EAAE,EAAE,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAA;IACpI,OAAO,IAAI,CAAC,CAAC,CAAC,IAAI,GAAG,EAAE,CAAC,CAAC,CAAC,IAAI,CAAA;AAChC,CAAC;AAED,4FAA4F;AAC5F,MAAM,UAAU,QAAQ,CAAC,KAAa,EAAE,MAAc,EAAE,IAAY;IAClE,MAAM,KAAK,GAAG,KAAK,GAAG,MAAM,GAAG,IAAI,CAAA;IACnC,MAAM,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,CAAC,CAAA;IACzD,OAAO,MAAM,CAAC,KAAK,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC,CAAA;AACtC,CAAC;AAED;;;;GAIG;AACH,MAAM,UAAU,eAAe,CAAC,KAAc,EAAE,OAA+B,EAAE,IAAgB;IAC/F,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC;QAAE,OAAO,IAAI,CAAA;IAC9B,OAAO,WAAW,CAAC,KAAK,EAAE,EAAE,GAAG,IAAI,EAAE,MAAM,EAAE,EAAE,GAAG,OAAO,EAAE,GAAG,IAAI,CAAC,MAAM,EAAE,EAAE,CAAC,CAAA;AAChF,CAAC","sourcesContent":["import { compileV3Asset, editV3Part } from '@hatiolab/figure-model'\nimport type { V3Asset, V3PartEdit } from '@hatiolab/figure-model'\n\nimport { drawableV3Parts, type V3RenderPart } from './v3-renderer.js'\n\n/*\n * The figure while a value is in hand: evaluated with the values being typed or dragged, drawn at once and written\n * nowhere. The panels committed on release only, so the canvas stood still while a number was typed, a spinner held,\n * a label scrubbed, a slider or the glow dragged (user, 2026-09-24: \"make the editor move naturally while the value\n * changes\"). The value in hand shows here; the release is the one step of the history.\n *\n * What is in hand is either input values -- a design value (a size, a position) or a pose -- or one part edit (the\n * glow of a material). A design value is a change of the figure's design, so it is shown by evaluating a copy with\n * that value; a pose is a state override, as the preview gives it.\n */\n\nexport interface LiveValues {\n /** Input values in hand, design or state, by input id. */\n values: Record<string, number>\n /** A part edit in hand, not yet committed. */\n edit?: V3PartEdit\n}\n\nexport const NOTHING_LIVE: LiveValues = { values: {} }\n\n/** Known inputs with a number, split by what they are. An id the figure does not declare is dropped. */\nexport function liveOverridesOf(asset: V3Asset, values: Record<string, number>): { design: Record<string, number>; state: Record<string, number> } {\n const roles = new Map(asset.document.model.inputs.map(i => [i.id, i.role]))\n const design: Record<string, number> = {},\n state: Record<string, number> = {}\n for (const [id, value] of Object.entries(values)) {\n if (!Number.isFinite(value)) continue\n const role = roles.get(id)\n if (role === 'state') state[id] = value\n else if (role !== undefined) design[id] = value\n }\n return { design, state }\n}\n\nexport function isLive(live: LiveValues): boolean {\n return !!live.edit || Object.keys(live.values).length > 0\n}\n\n/**\n * The bodies to draw with what is in hand, or null when nothing is -- then the evaluation as it stands is drawn.\n *\n * Also null when the figure cannot take the value in hand (a size of 0 on the way to typing 0.5, a glow the material\n * refuses): the canvas keeps the figure as it stands until the release, and the release reports why through the same\n * refusal every committed edit gets. A preview never invents a figure the commit would not make.\n */\nexport function livePartsOf(asset: V3Asset, live: LiveValues): V3RenderPart[] | null {\n if (!isLive(live)) return null\n const { design, state } = liveOverridesOf(asset, live.values)\n try {\n let next = live.edit ? editV3Part(asset, live.edit) : asset\n if (Object.keys(design).length) next = { ...next, designInputs: { ...next.designInputs, ...design } }\n return drawableV3Parts(compileV3Asset(next).evaluate(state).geometry)\n } catch {\n return null\n }\n}\n\n/**\n * How much one pixel of a label drag moves a value: a degree for an angle, a hundredth for a ratio, and for a length a\n * step that suits its size -- a millimetre under 100, ten over 1,000 -- so a 12 m wall and a 5 mm pin both scrub at a\n * usable pace. Shift makes it ten times finer.\n */\nexport function scrubStep(unit: string, value: number, fine = false): number {\n const base =\n unit === 'deg' ? 1 : unit === 'ratio' ? 0.01 : Math.max(1, Math.pow(10, Math.floor(Math.log10(Math.max(1, Math.abs(value)))) - 2))\n return fine ? base / 10 : base\n}\n\n/** A scrubbed value on the step's grid, so a drag does not leave 1203.0000000002 behind. */\nexport function scrubbed(start: number, pixels: number, step: number): number {\n const value = start + pixels * step\n const digits = Math.max(0, -Math.floor(Math.log10(step)))\n return Number(value.toFixed(digits))\n}\n\n/**\n * The bodies to draw while a value is in hand, over every input as the session holds it now (`current`): the pose the\n * author has already set with the other controls, and the design values. Drawing over the asset's saved defaults put\n * every other joint back to its saved angle while one slider moved (user, 2026-09-24: the arm jumped on release).\n */\nexport function liveOverSession(asset: V3Asset, current: Record<string, number>, live: LiveValues): V3RenderPart[] | null {\n if (!isLive(live)) return null\n return livePartsOf(asset, { ...live, values: { ...current, ...live.values } })\n}\n\n"]}
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@@ -13,6 +13,8 @@ export interface V3ProductStore {
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creationId?: string;
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/** The card's picture. Absent when the browser could not draw one; the source is saved either way. */
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thumbnail?: string;
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/** The type name a new figure is created under (the first save asks for it). Not sent for an existing one. */
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type?: string;
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}): Promise<V3ProductRecord>;
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}
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/** Product lifecycle boundary. A late response can never change another editor's asset or ID. */
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@@ -364,8 +366,9 @@ export declare function createV3ProductSession(store: V3ProductStore): {
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* nothing about drawing. A save with no picture is a save: a tab in the background cannot draw, and the
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* source matters more than the card (see `v3-thumbnail.ts`).
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*/
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save({ thumbnail }?: {
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save({ thumbnail, type }?: {
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type?: string;
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id: string | undefined;
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loading: boolean;
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@@ -114,12 +114,12 @@ export function createV3ProductSession(store) {
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* nothing about drawing. A save with no picture is a save: a tab in the background cannot draw, and the
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* source matters more than the card (see `v3-thumbnail.ts`).
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async save({ thumbnail } = {}) {
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async save({ thumbnail, type } = {}) {
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const control = writable(), requestEpoch = epoch;
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const exported = workspace.export(control);
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saving = true;
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try {
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const record = await store.save({ id, source: exported.text, expectedSource: baseline, creationId, thumbnail });
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const record = await store.save({ id, source: exported.text, expectedSource: baseline, creationId, thumbnail, ...(id || !type ? {} : { type }) });
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if (requestEpoch !== epoch)
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return read();
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if (!record.id || (id !== undefined && record.id !== id))
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@@ -1 +1 @@
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neither the model engine nor the renderer owns the product ID. */\nexport interface V3ProductStore {\n load(id: string): Promise<V3ProductRecord>\n save(request: {\n id?: string\n source: string\n expectedSource?: string\n creationId?: string\n /** The card's picture. Absent when the browser could not draw one; the source is saved either way. */\n thumbnail?: string\n }): Promise<V3ProductRecord>\n}\n\n/** Product lifecycle boundary. A late response can never change another editor's asset or ID. */\nexport function createV3ProductSession(store: V3ProductStore) {\n const workspace = createV3EditorWorkspace()\n let epoch = 0,\n id: string | undefined,\n baseline: string | undefined\n let loading = false,\n saving = false,\n error: string | undefined\n let creationId: string | undefined\n function read() {\n return { ...workspace.read(), id, loading, saving, error }\n }\n function writable() {\n const view = workspace.read()\n if (loading || error || !view.context || view.revision === null) throw Error('먼저 모델을 정상적으로 열어 주세요.')\n // Serializing writes also makes create retries safe: no second create while the first is pending.\n if (saving) throw Error('저장이 끝난 뒤 편집해 주세요.')\n return { context: view.context, expectedRevision: view.revision, origin: 'ui' as const }\n }\n function clear() {\n workspace.close({ discardDesignChanges: true })\n id = undefined\n baseline = undefined\n error = undefined\n saving = false\n creationId = undefined\n }\n function canLeave(discard: boolean) {\n if (saving) throw Error('저장이 끝난 뒤 모델을 전환해 주세요.')\n if (workspace.read().dirty && !discard) throw Error('저장하지 않은 변경이 있습니다.')\n }\n return {\n read,\n startNew({ discard = false } = {}) {\n canLeave(discard)\n ++epoch\n clear()\n loading = false\n workspace.open(serializeV3Asset(createV3Asset('새 Figure')))\n creationId = crypto.randomUUID()\n return read()\n },\n async open(nextId: string, { discard = false } = {}) {\n canLeave(discard)\n const requestEpoch = ++epoch\n clear()\n loading = true\n try {\n const record = await store.load(nextId)\n if (requestEpoch !== epoch) return read()\n if (record.id !== nextId) throw Error('요청한 Figure와 응답의 대상이 다릅니다.')\n workspace.open(record.source)\n id = nextId\n baseline = record.source\n } catch (cause) {\n if (requestEpoch === epoch) error = cause instanceof Error ? cause.message : String(cause)\n } finally {\n if (requestEpoch === epoch) loading = false\n }\n return read()\n },\n close({ discard = false } = {}) {\n canLeave(discard)\n ++epoch\n clear()\n loading = false\n return read()\n },\n apply(changes: V3InputChange[], origin: 'ui' | 'ai' = 'ui', expectedRevision?: number, context?: string) {\n const control = writable()\n // AI must supply the context AND revision captured when it started. Never substitute current values.\n if (origin === 'ai' && (context === undefined || expectedRevision === undefined))\n throw Error('AI 편집에는 요청 당시의 모델 문맥과 리비전이 필요합니다.')\n return workspace.apply({\n ...control,\n origin,\n context: context ?? control.context,\n expectedRevision: expectedRevision ?? control.expectedRevision,\n changes\n })\n },\n add(part: V3PrimitiveCreation) {\n return workspace.addPrimitive({ ...writable(), part })\n },\n edit(edit: V3PartEdit) {\n return workspace.editPart({ ...writable(), edit })\n },\n /** One authoring command — what a person means, not a graph edit — as one step of the same history. */\n command(action: V3AuthoringAction) {\n return workspace.command({ ...writable(), action })\n },\n undo() {\n return workspace.undo(writable())\n },\n redo() {\n return workspace.redo(writable())\n },\n source() {\n const { context } = writable()\n return workspace.export({ context }).text\n },\n /**\n * Saves the model, and the card's picture when the caller managed to take one.\n *\n * The picture is the caller's because taking it needs a canvas, and this session is the place that knows\n * nothing about drawing. A save with no picture is a save: a tab in the background cannot draw, and the\n * source matters more than the card (see `v3-thumbnail.ts`).\n */\n async save({ thumbnail }: { thumbnail?: string } = {}) {\n const control = writable(),\n requestEpoch = epoch\n const exported = workspace.export(control)\n saving = true\n try {\n const record = await store.save({ id, source: exported.text, expectedSource: baseline, creationId, thumbnail })\n if (requestEpoch !== epoch) return read()\n if (!record.id || (id !== undefined && record.id !== id)) throw Error('저장 응답의 Figure 대상이 다릅니다.')\n if (serializeV3Asset(parseV3Asset(record.source)) !== exported.text)\n throw Error('저장 응답이 보낸 모델과 다릅니다. 저장 상태를 다시 확인해 주세요.')\n workspace.acknowledgeSaved(exported)\n id = record.id\n baseline = record.source\n } finally {\n if (requestEpoch === epoch) saving = false\n }\n return read()\n }\n }\n}\nexport type V3ProductSession = ReturnType<typeof createV3ProductSession>\n"]}
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neither the model engine nor the renderer owns the product ID. */\nexport interface V3ProductStore {\n load(id: string): Promise<V3ProductRecord>\n save(request: {\n id?: string\n source: string\n expectedSource?: string\n creationId?: string\n /** The card's picture. Absent when the browser could not draw one; the source is saved either way. */\n thumbnail?: string\n /** The type name a new figure is created under (the first save asks for it). Not sent for an existing one. */\n type?: string\n }): Promise<V3ProductRecord>\n}\n\n/** Product lifecycle boundary. A late response can never change another editor's asset or ID. */\nexport function createV3ProductSession(store: V3ProductStore) {\n const workspace = createV3EditorWorkspace()\n let epoch = 0,\n id: string | undefined,\n baseline: string | undefined\n let loading = false,\n saving = false,\n error: string | undefined\n let creationId: string | undefined\n function read() {\n return { ...workspace.read(), id, loading, saving, error }\n }\n function writable() {\n const view = workspace.read()\n if (loading || error || !view.context || view.revision === null) throw Error('먼저 모델을 정상적으로 열어 주세요.')\n // Serializing writes also makes create retries safe: no second create while the first is pending.\n if (saving) throw Error('저장이 끝난 뒤 편집해 주세요.')\n return { context: view.context, expectedRevision: view.revision, origin: 'ui' as const }\n }\n function clear() {\n workspace.close({ discardDesignChanges: true })\n id = undefined\n baseline = undefined\n error = undefined\n saving = false\n creationId = undefined\n }\n function canLeave(discard: boolean) {\n if (saving) throw Error('저장이 끝난 뒤 모델을 전환해 주세요.')\n if (workspace.read().dirty && !discard) throw Error('저장하지 않은 변경이 있습니다.')\n }\n return {\n read,\n startNew({ discard = false } = {}) {\n canLeave(discard)\n ++epoch\n clear()\n loading = false\n workspace.open(serializeV3Asset(createV3Asset('새 Figure')))\n creationId = crypto.randomUUID()\n return read()\n },\n async open(nextId: string, { discard = false } = {}) {\n canLeave(discard)\n const requestEpoch = ++epoch\n clear()\n loading = true\n try {\n const record = await store.load(nextId)\n if (requestEpoch !== epoch) return read()\n if (record.id !== nextId) throw Error('요청한 Figure와 응답의 대상이 다릅니다.')\n workspace.open(record.source)\n id = nextId\n baseline = record.source\n } catch (cause) {\n if (requestEpoch === epoch) error = cause instanceof Error ? cause.message : String(cause)\n } finally {\n if (requestEpoch === epoch) loading = false\n }\n return read()\n },\n close({ discard = false } = {}) {\n canLeave(discard)\n ++epoch\n clear()\n loading = false\n return read()\n },\n apply(changes: V3InputChange[], origin: 'ui' | 'ai' = 'ui', expectedRevision?: number, context?: string) {\n const control = writable()\n // AI must supply the context AND revision captured when it started. Never substitute current values.\n if (origin === 'ai' && (context === undefined || expectedRevision === undefined))\n throw Error('AI 편집에는 요청 당시의 모델 문맥과 리비전이 필요합니다.')\n return workspace.apply({\n ...control,\n origin,\n context: context ?? control.context,\n expectedRevision: expectedRevision ?? control.expectedRevision,\n changes\n })\n },\n add(part: V3PrimitiveCreation) {\n return workspace.addPrimitive({ ...writable(), part })\n },\n edit(edit: V3PartEdit) {\n return workspace.editPart({ ...writable(), edit })\n },\n /** One authoring command — what a person means, not a graph edit — as one step of the same history. */\n command(action: V3AuthoringAction) {\n return workspace.command({ ...writable(), action })\n },\n undo() {\n return workspace.undo(writable())\n },\n redo() {\n return workspace.redo(writable())\n },\n source() {\n const { context } = writable()\n return workspace.export({ context }).text\n },\n /**\n * Saves the model, and the card's picture when the caller managed to take one.\n *\n * The picture is the caller's because taking it needs a canvas, and this session is the place that knows\n * nothing about drawing. A save with no picture is a save: a tab in the background cannot draw, and the\n * source matters more than the card (see `v3-thumbnail.ts`).\n */\n async save({ thumbnail, type }: { thumbnail?: string; type?: string } = {}) {\n const control = writable(),\n requestEpoch = epoch\n const exported = workspace.export(control)\n saving = true\n try {\n const record = await store.save({ id, source: exported.text, expectedSource: baseline, creationId, thumbnail, ...(id || !type ? {} : { type }) })\n if (requestEpoch !== epoch) return read()\n if (!record.id || (id !== undefined && record.id !== id)) throw Error('저장 응답의 Figure 대상이 다릅니다.')\n if (serializeV3Asset(parseV3Asset(record.source)) !== exported.text)\n throw Error('저장 응답이 보낸 모델과 다릅니다. 저장 상태를 다시 확인해 주세요.')\n workspace.acknowledgeSaved(exported)\n id = record.id\n baseline = record.source\n } finally {\n if (requestEpoch === epoch) saving = false\n }\n return read()\n }\n }\n}\nexport type V3ProductSession = ReturnType<typeof createV3ProductSession>\n"]}
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/*
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* A command refused because the figure could not be drawn at an end of its declared size range, in the author's words
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* with the numbers and where to put it right -- not the kernel's English (user, 2026-09-24: 「what is this warning
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* message means?」). Kept apart from the element so it is tested without a browser.
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*/
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/** The refusal in words, or nothing for any other refusal. */
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export function sizeRangeRefusalOf(error, say) {
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if (error?.code !== 'INSTANCE_SIZE_RANGE')
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return null;
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const message = error instanceof Error ? error.message : String(error);
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const found = /size\.([xyz]):\s*(below|above) ([\d.]+) mm [^(;]*(?:\(([^)]+)\))?;/.exec(message);
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if (!found)
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return null;
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const [, axis, side, mm, part] = found;
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return say(side === 'below' ? 'figure.text.size-range-too-small' : 'figure.text.size-range-too-large', {
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axis: axis.toUpperCase(),
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mm: Number(mm).toLocaleString(undefined, { maximumFractionDigits: 1 }),
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part: part ?? ''
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});
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}
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//# sourceMappingURL=v3-refusals.js.map
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{"version":3,"file":"v3-refusals.js","sourceRoot":"","sources":["../../client/modeller/v3-refusals.ts"],"names":[],"mappings":"AAAA;;;;GAIG;AAIH,8DAA8D;AAC9D,MAAM,UAAU,kBAAkB,CAAC,KAAc,EAAE,GAAQ;IACzD,IAAK,KAA2B,EAAE,IAAI,KAAK,qBAAqB;QAAE,OAAO,IAAI,CAAA;IAC7E,MAAM,OAAO,GAAG,KAAK,YAAY,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,OAAO,CAAC,CAAC,CAAC,MAAM,CAAC,KAAK,CAAC,CAAA;IACtE,MAAM,KAAK,GAAG,oEAAoE,CAAC,IAAI,CAAC,OAAO,CAAC,CAAA;IAChG,IAAI,CAAC,KAAK;QAAE,OAAO,IAAI,CAAA;IACvB,MAAM,CAAC,EAAE,IAAI,EAAE,IAAI,EAAE,EAAE,EAAE,IAAI,CAAC,GAAG,KAAK,CAAA;IACtC,OAAO,GAAG,CAAC,IAAI,KAAK,OAAO,CAAC,CAAC,CAAC,kCAAkC,CAAC,CAAC,CAAC,kCAAkC,EAAE;QACrG,IAAI,EAAE,IAAK,CAAC,WAAW,EAAE;QACzB,EAAE,EAAE,MAAM,CAAC,EAAE,CAAC,CAAC,cAAc,CAAC,SAAS,EAAE,EAAE,qBAAqB,EAAE,CAAC,EAAE,CAAC;QACtE,IAAI,EAAE,IAAI,IAAI,EAAE;KACjB,CAAC,CAAA;AACJ,CAAC","sourcesContent":["/*\n * A command refused because the figure could not be drawn at an end of its declared size range, in the author's words\n * with the numbers and where to put it right -- not the kernel's English (user, 2026-09-24: 「what is this warning\n * message means?」). Kept apart from the element so it is tested without a browser.\n */\n\ntype Say = (key: string, params: Record<string, string>) => string\n\n/** The refusal in words, or nothing for any other refusal. */\nexport function sizeRangeRefusalOf(error: unknown, say: Say): string | null {\n if ((error as { code?: string })?.code !== 'INSTANCE_SIZE_RANGE') return null\n const message = error instanceof Error ? error.message : String(error)\n const found = /size\\.([xyz]):\\s*(below|above) ([\\d.]+) mm [^(;]*(?:\\(([^)]+)\\))?;/.exec(message)\n if (!found) return null\n const [, axis, side, mm, part] = found\n return say(side === 'below' ? 'figure.text.size-range-too-small' : 'figure.text.size-range-too-large', {\n axis: axis!.toUpperCase(),\n mm: Number(mm).toLocaleString(undefined, { maximumFractionDigits: 1 }),\n part: part ?? ''\n })\n}\n"]}
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import '../modeller/figure-history-panel.js';
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* The V3 product page has exactly one authoritative workspace for UI and AI input transactions.
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pageUpdated(changes: Record<string, unknown>, lifecycle: {
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resourceId?: string;
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}): Promise<void>;
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/** The first save's question, over the names this domain already uses (V2 asked the same). */
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private askFirstSave;
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actions: never[];
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heading: boolean;
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};
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import { __decorate, __metadata } from "tslib";
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import { html, css } from 'lit';
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import { customElement, state } from 'lit/decorators.js';
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import { PageView } from '@operato/shell';
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import { navigate, PageView } from '@operato/shell';
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import { modellerPathOf } from '../modeller/modeller-route.js';
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import { createV3ProductSession } from '../modeller/v3-product-session.js';
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import { v3ProductStore } from '../graphql/v3-store.js';
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import { i18next } from '@operato/i18n';
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import { fetchFigure, updateFigure } from '../graphql/index.js';
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import { fetchFigure, fetchFigureTypeNames, updateFigure } from '../graphql/index.js';
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import '../modeller/figure-v3-properties.js';
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import { OxPrompt } from '@operato/popup';
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import { openPopup } from '@operato/layout';
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import '../modeller/figure-v3-first-save.js';
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* The V3 product page has exactly one authoritative workspace for UI and AI input transactions.
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@@ -66,6 +70,15 @@ let FigureV3ModellerPage = class FigureV3ModellerPage extends PageView {
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if (!view.saving)
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this.announce();
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/*
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A new figure's first save gives it an id: the address becomes the figure's own, in place of the history entry.
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Left at the bare modeller address, opening the modeller again from the menu was taken for the same page and kept
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the saved figure -- its type showing where a new figure's was expected (2026-09-25).
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+
*/
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78
|
+
if (view.id && !this.routeId && !view.saving) {
|
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79
|
+
this.routeId = view.id;
|
|
80
|
+
navigate(modellerPathOf({ id: view.id }), true);
|
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81
|
+
}
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69
82
|
/* 저장이 끝난 순간 행을 다시 읽는다 — 발행된 도형을 고쳐 저장하면 서버가 초안으로 내린다. */
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70
83
|
if (this.wasDirty && !view.dirty && !view.saving && view.id)
|
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71
84
|
this.readRow(view.id);
|
|
@@ -83,7 +96,16 @@ let FigureV3ModellerPage = class FigureV3ModellerPage extends PageView {
|
|
|
83
96
|
const id = this.session.read().id;
|
|
84
97
|
const wanted = input.value.trim().replace(/[^A-Za-z0-9_]/g, '_').toUpperCase();
|
|
85
98
|
input.value = wanted;
|
|
86
|
-
|
|
99
|
+
/*
|
|
100
|
+
A figure not saved yet has no row to rename: the type is held here and the first save's question opens with it.
|
|
101
|
+
The field was disabled until the first save, so a type typed there went nowhere and was asked for again
|
|
102
|
+
(2026-09-25).
|
|
103
|
+
*/
|
|
104
|
+
if (!id) {
|
|
105
|
+
this.row = { ...this.row, type: wanted || undefined };
|
|
106
|
+
return;
|
|
107
|
+
}
|
|
108
|
+
if (!wanted || wanted === this.row.type)
|
|
87
109
|
return;
|
|
88
110
|
try {
|
|
89
111
|
const result = await updateFigure(id, { type: wanted });
|
|
@@ -153,6 +175,15 @@ let FigureV3ModellerPage = class FigureV3ModellerPage extends PageView {
|
|
|
153
175
|
detail.error = error instanceof Error ? error.message : String(error);
|
|
154
176
|
}
|
|
155
177
|
};
|
|
178
|
+
/** The first save's question, over the names this domain already uses (V2 asked the same). */
|
|
179
|
+
this.askFirstSave = async (name) => {
|
|
180
|
+
const taken = await fetchFigureTypeNames().catch(() => []);
|
|
181
|
+
return openPopup(html `<figure-v3-first-save .type=${this.row.type ?? ''} .name=${name} .taken=${taken}></figure-v3-first-save>`, {
|
|
182
|
+
backdrop: true,
|
|
183
|
+
size: 'small',
|
|
184
|
+
title: i18next.t('figure.title.save-new-figure')
|
|
185
|
+
}).result;
|
|
186
|
+
};
|
|
156
187
|
}
|
|
157
188
|
static { this.styles = css `
|
|
158
189
|
:host {
|
|
@@ -273,8 +304,17 @@ let FigureV3ModellerPage = class FigureV3ModellerPage extends PageView {
|
|
|
273
304
|
return false;
|
|
274
305
|
if (!view.dirty)
|
|
275
306
|
return true;
|
|
276
|
-
|
|
277
|
-
|
|
307
|
+
/*
|
|
308
|
+
The shell asks this while the edited model is still on screen. The app's own prompt, as V2 and every operato
|
|
309
|
+
screen ask -- not the browser's confirm box (user, 2026-09-24).
|
|
310
|
+
*/
|
|
311
|
+
this.discardApproved = !!(await OxPrompt.open({
|
|
312
|
+
type: 'warning',
|
|
313
|
+
title: i18next.t('figure.text.unsaved-changes'),
|
|
314
|
+
text: i18next.t('figure.text.leave-without-saving'),
|
|
315
|
+
confirmButton: { text: i18next.t('figure.button.leave-without-saving') },
|
|
316
|
+
cancelButton: { text: i18next.t('figure.button.keep-editing') }
|
|
317
|
+
}));
|
|
278
318
|
return this.discardApproved;
|
|
279
319
|
}
|
|
280
320
|
async pageUpdated(changes, lifecycle) {
|
|
@@ -312,13 +352,22 @@ let FigureV3ModellerPage = class FigureV3ModellerPage extends PageView {
|
|
|
312
352
|
}
|
|
313
353
|
}
|
|
314
354
|
get context() {
|
|
315
|
-
return {
|
|
355
|
+
return {
|
|
356
|
+
title: this.session.read().name ?? 'Figure',
|
|
357
|
+
actions: [],
|
|
358
|
+
/*
|
|
359
|
+
No heading line: the canvas is what this page is for, and the name is already in the properties' first section
|
|
360
|
+
(and the browser tab). The title stays, not emptied, because the MDI tab reads it too -- the heading is switched
|
|
361
|
+
off where it is drawn (`ox-page-title-bar`). V2's page did this; it was lost when that page was removed.
|
|
362
|
+
*/
|
|
363
|
+
heading: false
|
|
364
|
+
};
|
|
316
365
|
}
|
|
317
366
|
render() {
|
|
318
367
|
if (this.error)
|
|
319
368
|
return html `<p role="alert" class="error">${this.error}</p>`;
|
|
320
369
|
const view = this.session.read();
|
|
321
|
-
return html `<figure-v3-editor .session=${this.session} .revision=${this.revision} .instances=${this.instances} .budget=${this.budget} @v3-changed=${this.changed}>
|
|
370
|
+
return html `<figure-v3-editor .session=${this.session} .firstSave=${this.askFirstSave} .revision=${this.revision} .instances=${this.instances} .budget=${this.budget} @v3-changed=${this.changed}>
|
|
322
371
|
${this.commandError ? html `<p slot="notice" fit-error role="alert">${this.commandError}</p>` : ''}
|
|
323
372
|
<figure-v3-properties
|
|
324
373
|
slot="figure"
|
|
@@ -336,7 +385,6 @@ let FigureV3ModellerPage = class FigureV3ModellerPage extends PageView {
|
|
|
336
385
|
: html `<input
|
|
337
386
|
.value=${this.row.type ?? ''}
|
|
338
387
|
placeholder=${i18next.t('figure.text.figure-type-placeholder')}
|
|
339
|
-
?disabled=${!view.id}
|
|
340
388
|
@change=${this.renameType}
|
|
341
389
|
/>`}
|
|
342
390
|
${this.typeError ? html `<small role="alert">${this.typeError}</small>` : ''}
|