@things-factory/figure-ui 10.1.205 → 10.1.206

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (68) hide show
  1. package/client/modeller/editor-styles.ts +16 -0
  2. package/client/modeller/editor.ts +43 -41
  3. package/client/modeller/fasten-form.ts +50 -11
  4. package/client/modeller/figure-fasten-dialog.ts +3 -2
  5. package/client/modeller/figure-links.ts +2 -2
  6. package/client/modeller/figure-preview.ts +6 -6
  7. package/client/modeller/gizmo.ts +10 -0
  8. package/client/modeller/keys.ts +10 -1
  9. package/client/modeller/links.ts +32 -41
  10. package/client/modeller/palette.ts +1 -1
  11. package/client/modeller/product-session.ts +16 -4
  12. package/client/modeller/refusal-teller.ts +3 -25
  13. package/client/modeller/refusals.ts +19 -26
  14. package/dist-client/modeller/editor-styles.js +16 -0
  15. package/dist-client/modeller/editor-styles.js.map +1 -1
  16. package/dist-client/modeller/editor.d.ts +7 -3
  17. package/dist-client/modeller/editor.js +47 -42
  18. package/dist-client/modeller/editor.js.map +1 -1
  19. package/dist-client/modeller/fasten-form.d.ts +16 -7
  20. package/dist-client/modeller/fasten-form.js +45 -11
  21. package/dist-client/modeller/fasten-form.js.map +1 -1
  22. package/dist-client/modeller/figure-fasten-dialog.d.ts +1 -1
  23. package/dist-client/modeller/figure-fasten-dialog.js +3 -3
  24. package/dist-client/modeller/figure-fasten-dialog.js.map +1 -1
  25. package/dist-client/modeller/figure-links.d.ts +1 -1
  26. package/dist-client/modeller/figure-links.js +2 -2
  27. package/dist-client/modeller/figure-links.js.map +1 -1
  28. package/dist-client/modeller/figure-preview.js +4 -4
  29. package/dist-client/modeller/figure-preview.js.map +1 -1
  30. package/dist-client/modeller/gizmo.d.ts +6 -0
  31. package/dist-client/modeller/gizmo.js +11 -0
  32. package/dist-client/modeller/gizmo.js.map +1 -1
  33. package/dist-client/modeller/keys.d.ts +1 -1
  34. package/dist-client/modeller/keys.js +6 -0
  35. package/dist-client/modeller/keys.js.map +1 -1
  36. package/dist-client/modeller/links.d.ts +16 -22
  37. package/dist-client/modeller/links.js +26 -39
  38. package/dist-client/modeller/links.js.map +1 -1
  39. package/dist-client/modeller/palette.js +1 -1
  40. package/dist-client/modeller/palette.js.map +1 -1
  41. package/dist-client/modeller/product-session.d.ts +15 -13
  42. package/dist-client/modeller/product-session.js +15 -5
  43. package/dist-client/modeller/product-session.js.map +1 -1
  44. package/dist-client/modeller/refusal-teller.d.ts +1 -12
  45. package/dist-client/modeller/refusal-teller.js +3 -22
  46. package/dist-client/modeller/refusal-teller.js.map +1 -1
  47. package/dist-client/modeller/refusals.d.ts +6 -14
  48. package/dist-client/modeller/refusals.js +16 -27
  49. package/dist-client/modeller/refusals.js.map +1 -1
  50. package/dist-client/route.d.ts +1 -1
  51. package/dist-client/tsconfig.tsbuildinfo +1 -1
  52. package/package.json +7 -7
  53. package/test/browser/acceptance-page.js +1 -1
  54. package/test/browser/links.check.mjs +30 -13
  55. package/test/browser/modeller.check.mjs +45 -16
  56. package/test/browser/parts.check.mjs +49 -0
  57. package/test/browser/section.check.mjs +27 -0
  58. package/test/fasten-form.test.ts +42 -2
  59. package/test/gizmo.test.ts +12 -1
  60. package/test/keys.test.ts +11 -0
  61. package/test/links.test.ts +38 -33
  62. package/test/refusals.test.ts +17 -21
  63. package/translations/en.json +8 -13
  64. package/translations/es.json +8 -13
  65. package/translations/ja.json +8 -13
  66. package/translations/ko.json +8 -13
  67. package/translations/ms.json +8 -13
  68. package/translations/zh.json +8 -13
@@ -1 +1 @@
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{ css, html, LitElement, nothing, unsafeCSS } from 'lit'\nimport { customElement, property, query, state } from 'lit/decorators.js'\n\nimport { i18next, localize } from '@operato/i18n'\nimport { compileFigureAsset } from '@hatiolab/figure-model'\nimport type { FigureAsset, FigureDataRow, FigureDataValue } from '@hatiolab/figure-model'\nimport { create, registerFigure, unregisterFigure } from '@hatiolab/things-scene'\n\nimport { DEFAULT_VIEW, previewBoardDepth, sceneLook, WORKBENCH, type ViewSettings } from '@things-factory/figure-viewer/dist-client/figure-view.js'\nimport { dialShape } from './angle-dial.js'\nimport { domainOf, motionWrittenByData, typedValueOf, valueRowsOf } from './data-interface.js'\nimport { derivedOf, type FigureRevision } from './revision.js'\nimport { authoredSizeOf, occupancyAtSize, PREVIEW_FACTOR, PREVIEW_WAYS, previewClampsOf, previewInstances, previewOneInstance, previewTypeOf, setupPartOf, sizeRangeOf, sizeWithinRange } from '@things-factory/figure-viewer/dist-client/preview-model.js'\nimport { previewSizeWordsOf } from './preview-size.js'\n\n/**\n * The figure placed on a board.\n *\n * The editing canvas shows the figure at the size it was made. Half of what a figure is lies in how it answers a\n * different size, so here the figure being authored is registered as a board registers it and placed as a\n * `FigureInstance` the author stretches with a slider per axis the figure lets change, its size and its rows' counts\n * said beside it (first 15 minutes, 2026-10-16: eight variants side by side at one scale made a 60 mm roller on a 3 m\n * conveyor a speck). The eight -- the size it was made, and each of the seven ways of growing one, two or three axes\n * twice as large, four to a row -- are a choice in the legend. The board draws them as it will on a real board --\n * placement, lights, environment, the same renderer.\n *\n * The controls: each value that poses the figure with a slider (and a dial for an angle), each clip's\n * speed, and 「이 자세를 기본으로」 to keep the pose as the one it stands in. Nothing here is edited; the canvas edits.\n */\n\ninterface SceneHandle {\n dispose?: () => void\n resize?: () => void\n fit?: (type?: string) => void\n /** The scene's container: it can make the content again while keeping the 3D renderer and the camera (undo and redo use it). */\n rootContainer?: { rebuildContentModel?: (model: unknown, options?: { preserveThreeD?: boolean }) => void }\n root?: {\n set?: (patch: Record<string, unknown>) => void\n fitCameraToModel?: () => void\n components?: { set?: (property: string, value: unknown) => void }[]\n }\n}\n\n@customElement('figure-preview')\nexport class FigurePreview extends localize(i18next)(LitElement) {\n static styles = css`\n :host {\n position: relative;\n display: flex;\n min-width: 0;\n min-height: 0;\n overflow: hidden;\n background-color: ${unsafeCSS(WORKBENCH)};\n font-size: var(--ui-t-small, 11.5px);\n }\n div[stage] {\n position: absolute;\n inset: 0;\n width: 100%;\n height: 100%;\n }\n /*\n The size help and the posing controls share the stage's bottom edge. Each stood in its own corner, so on a narrow\n stage (the 1024 width, both side panels open) the controls lay over the help's button. One row that wraps keeps both\n whole: side by side when there is room, the controls above the help when there is not.\n */\n div[foot] {\n position: absolute;\n left: 8px;\n right: 8px;\n bottom: 8px;\n display: flex;\n flex-wrap: wrap-reverse;\n justify-content: space-between;\n align-items: flex-end;\n gap: 8px;\n pointer-events: none;\n }\n div[foot] > * { pointer-events: auto; }\n div[setup] { max-width: min(320px, 100%); padding: 12px; border-radius: 8px; background: rgba(28,28,30,.9); color: #fff; display: grid; gap: 8px; }\n div[setup] p { margin: 0; line-height: 1.5; }\n div[setup] select, div[setup] button { font: inherit; padding: 8px; min-width: 0; }\n /* Which is which: side by side means nothing without a legend. */\n div[legend] {\n position: absolute;\n top: 8px;\n left: 8px;\n display: flex;\n gap: 6px;\n padding: 4px 8px;\n color: rgba(255, 255, 255, 0.9);\n background-color: rgba(28, 28, 30, 0.6);\n border-radius: 6px;\n font-size: var(--ui-t-micro, 11px);\n flex-wrap: wrap;\n max-width: calc(100% - 16px);\n }\n /* One figure or eight: two words in the legend, the one shown pressed. */\n div[legend] button[way] {\n padding: 0 6px;\n font: inherit;\n color: inherit;\n background: none;\n border: none;\n border-radius: 4px;\n cursor: pointer;\n opacity: 0.7;\n }\n div[legend] button[way][aria-pressed='true'] {\n opacity: 1;\n background-color: rgba(255, 255, 255, 0.18);\n }\n /* The one figure's size: under the legend, in the controls' look. */\n div[sizes] {\n position: absolute;\n top: 40px;\n left: 8px;\n display: grid;\n gap: 6px;\n padding: 8px 10px;\n max-width: calc(100% - 16px);\n box-sizing: border-box;\n color: rgba(255, 255, 255, 0.92);\n background-color: rgba(28, 28, 30, 0.72);\n border-radius: 8px;\n font-size: var(--ui-t-micro, 11px);\n }\n div[sizes] label {\n display: grid;\n grid-template-columns: 32px 160px 52px;\n align-items: center;\n gap: 8px;\n }\n div[sizes] input {\n width: 100%;\n accent-color: var(--md-sys-color-primary);\n }\n div[sizes] output {\n font-variant-numeric: tabular-nums;\n text-align: right;\n }\n div[sizes] p[said] {\n margin: 0;\n font-variant-numeric: tabular-nums;\n font-weight: 600;\n }\n /* A variant drawn at another size than it asks: the figure does not declare that size. */\n div[legend] small[clamp] {\n margin-left: 4px;\n color: #ffcc80;\n }\n div[clips] {\n margin-left: auto;\n display: flex;\n flex-direction: column;\n gap: 6px;\n padding: 8px 10px;\n color: rgba(255, 255, 255, 0.92);\n background-color: rgba(28, 28, 30, 0.72);\n border-radius: 8px;\n font-size: var(--ui-t-micro, 11px);\n }\n div[clips] label {\n display: grid;\n grid-template-columns: auto 20px 96px 34px;\n align-items: center;\n gap: 8px;\n }\n /* A motion group's clip: as wide as the dial, slider and value together, so its name reads. */\n div[clips] select {\n grid-column: 2 / -1;\n min-width: 0;\n font: inherit;\n color: inherit;\n background-color: rgba(255, 255, 255, 0.14);\n border: 1px solid rgba(255, 255, 255, 0.22);\n border-radius: 5px;\n }\n div[clips] svg[dial] {\n width: 20px;\n height: 20px;\n }\n div[clips] svg[dial] path {\n fill: rgba(255, 255, 255, 0.22);\n }\n div[clips] svg[dial] line {\n stroke: var(--md-sys-color-primary, #7cc6ff);\n stroke-width: 2;\n stroke-linecap: round;\n }\n div[clips] svg[dial] circle {\n fill: none;\n stroke: rgba(255, 255, 255, 0.35);\n }\n div[clips] button[pose] {\n align-self: stretch;\n padding: 4px 8px;\n font: inherit;\n font-size: var(--ui-t-micro, 11px);\n color: rgba(255, 255, 255, 0.92);\n background-color: rgba(255, 255, 255, 0.14);\n border: 1px solid rgba(255, 255, 255, 0.22);\n border-radius: 5px;\n cursor: pointer;\n }\n div[clips] button[pose]:hover {\n background-color: rgba(255, 255, 255, 0.24);\n }\n div[clips] span[drive] {\n opacity: 0.6;\n font-size: var(--ui-t-micro, 11px);\n }\n div[clips] input {\n width: 96px;\n accent-color: var(--md-sys-color-primary);\n }\n div[clips] output {\n font-variant-numeric: tabular-nums;\n text-align: right;\n opacity: 0.85;\n }\n div[cannot] {\n position: absolute;\n inset: 0;\n display: flex;\n align-items: center;\n justify-content: center;\n padding: 12px;\n text-align: center;\n line-height: 1.6;\n color: #f4f4f4;\n background-color: ${unsafeCSS(WORKBENCH)};\n }\n `\n\n /** The figure being authored, as the editor holds it now. */\n @property({ attribute: false }) revision?: FigureRevision\n private get asset(): FigureAsset | undefined {\n return this.revision?.asset\n }\n /** The size the figure was made at, once per version: without a declared size it is measured by evaluating the figure. */\n private authoredSize(): { x: number; y: number; z: number } {\n const shown = this.revision!\n return derivedOf(shown, 'authored-size', () => authoredSizeOf(shown.asset))\n }\n /** Which figure: the type it is registered under here is this one's own, never a real type a board uses. */\n @property() context = ''\n /**\n * In front. Once made, the preview stays standing behind the edit canvas, so coming back to it is not a new 3D scene\n * (about 300 ms): out of sight it does not follow the figure, and when it is shown again it makes its content again\n * inside the scene that stands if the figure changed meanwhile.\n */\n @property({ type: Boolean }) active = true\n private stale = false\n @property({ attribute: false }) view: ViewSettings = DEFAULT_VIEW\n\n @query('div[stage]') private stage!: HTMLDivElement\n @state() private cannot = ''\n /** Clip speeds and control values given here -- the preview's, not the figure's. */\n @state() private driving: Record<string, number> = {}\n @state() private giving: Record<string, number> = {}\n /** Per motion group, the clip played here and how fast (ADR-0051 §3.2) -- the preview's, as a board's \\`motion\\`. */\n @state() private moving: Record<string, { clip: string; speed: number }> = {}\n /** Data values given here by accessor, as a board's saved `figureValues`: what moves a group whose clip or speed the data writes. */\n @state() private valuing: Record<string, FigureDataValue> = {}\n /** Data tried in the data tab: the preview's figures take it as their \\`data\\`, as a board's data source gives it; null when none is. */\n @property({ attribute: false }) sample: unknown = null\n /** The part chosen in the editor. The size help starts on it, so the help speaks of the part the author was working on. */\n @property() selected = ''\n @state() private setupPart = ''\n /** One figure stretched by sliders, or the eight ways of growing side by side. */\n @state() private way: 'one' | 'eight' = 'one'\n /** The size the one figure is tried at; the authored size when the figure stands up. */\n @state() private trying?: { x: number; y: number; z: number }\n private board = { width: 0, height: 0 }\n\n /** What is being tried here now -- clip speeds and control values -- for the AI dock to hear with a request; none when nothing is. */\n tried(): { clips?: Record<string, number>; controls?: Record<string, number> } | undefined {\n const clips = Object.keys(this.driving).length ? { ...this.driving } : undefined\n const controls = Object.keys(this.giving).length ? { ...this.giving } : undefined\n return clips || controls ? { ...(clips ? { clips } : {}), ...(controls ? { controls } : {}) } : undefined\n }\n\n private scene?: SceneHandle\n private standing?: string\n private registered?: string\n private watcher?: ResizeObserver\n\n render() {\n const asset = this.asset\n const controls = asset ? asset.document.model.inputs.filter(i => i.role === 'state') : []\n /* Clips in a motion group are played by the group's choice of clip, not each by its own speed. */\n const grouped = new Set((asset?.motionGroups ?? []).flatMap(g => g.clips))\n const clips = asset ? [...new Set((asset.drivers ?? []).map(d => d.clip))].filter(c => !grouped.has(c)) : []\n let clampsByWay: ReturnType<typeof previewClampsOf> = {}\n try {\n clampsByWay = asset ? previewClampsOf(asset, this.authoredSize()) : {}\n } catch {\n clampsByWay = {}\n }\n /* The part the help speaks of: the one picked in it, else the one chosen in the editor, else the first. */\n const setupPart = setupPartOf(this.setupPart, this.selected, asset?.appearance.map(p => p.target) ?? [])\n return html`<div stage></div>\n ${this.cannot\n ? html`<div cannot>${this.cannot}</div>`\n : html`<div legend>\n ${(['one', 'eight'] as const).map(\n way => html`<button way=${way} aria-pressed=${String(this.way === way)} @click=${() => this.chooseWay(way)}>${i18next.t(`figure.label.preview-way-${way}`)}</button>`\n )}\n ${this.way === 'one' ? nothing : PREVIEW_WAYS.map(way => {\n const clamps = clampsByWay[way.name] ?? []\n return html`<span>\n ${way.axes.length ? way.name : i18next.t('figure.label.preview-base')}\n ${clamps.length\n ? html`<small clamp>${clamps.map(c => i18next.t('figure.text.preview-clamped', { axis: c.axis.toUpperCase(), asked: c.asked.toLocaleString(), used: c.used.toLocaleString() })).join(' · ')}</small>`\n : nothing}\n </span>`\n })}\n </div>\n ${this.way === 'one' && asset && this.trying ? this.renderSizes(asset, this.trying) : nothing}\n <div foot>${asset?.appearance.length ? html`<div setup>\n <p>${i18next.t('figure.text.preview-setup')}</p>\n <select aria-label=${i18next.t('figure.label.resize-part')} @change=${(e: Event) => this.setupPart = (e.target as HTMLSelectElement).value}>\n ${asset.appearance.map(p => html`<option value=${p.target} ?selected=${p.target === setupPart}>${p.target}</option>`)}\n </select>\n <button @click=${() => this.dispatchEvent(new CustomEvent('configure-size', { detail: { part: setupPart }, bubbles: true, composed: true }))}>${i18next.t('figure.button.configure-size')}</button>\n </div>` : nothing}\n ${controls.length + clips.length + (asset?.motionGroups?.length ?? 0) + (asset ? valueRowsOf(asset).length : 0) ? this.renderDrivers(asset!, controls, clips) : nothing}</div>`}`\n }\n\n /** The one figure's size: a slider per axis the figure lets change, and what it is at the size tried. */\n private renderSizes(asset: FigureAsset, size: { x: number; y: number; z: number }) {\n const say = (key: string, params?: Record<string, string>) => i18next.t(key, params)\n /* A board sizes a figure by the space it takes: with none declared, its box folds and no size can be tried. */\n if (!asset.occupancy) return html`<div sizes><p said>${i18next.t('figure.text.preview-needs-space')}</p></div>`\n return html`<div sizes>\n ${(['x', 'y', 'z'] as const).map(axis => {\n const range = sizeRangeOf(asset, axis)\n if (!range) return nothing\n return html`<label>\n <span>${i18next.t(`figure.label.measure-${axis}`)}</span>\n <input type=\"range\" aria-label=${i18next.t(`figure.label.measure-${axis}`)} min=${range.min} max=${range.max} step=\"any\" .value=${String(size[axis])}\n @input=${(e: Event) => this.tryAxis(axis, (e.target as HTMLInputElement).valueAsNumber)}\n @change=${() => this.fitView()} />\n <output>${Math.round(size[axis]).toLocaleString()}</output>\n </label>`\n })}\n <p said>${previewSizeWordsOf(asset, size, say)}</p>\n </div>`\n }\n\n private chooseWay(way: 'one' | 'eight') {\n if (way === this.way) return\n this.way = way\n this.standUp()\n /* The content is made again inside the scene standing, which keeps the camera: from one figure to eight it stood inside them. */\n requestAnimationFrame(() => this.fitView())\n }\n\n /** The one figure at another size on an axis, held to what the figure declares, its centre kept on the board's. */\n private tryAxis(axis: 'x' | 'y' | 'z', value: number) {\n const asset = this.asset\n const used = asset ? sizeWithinRange(asset, axis, value) : undefined\n if (used === undefined || !this.trying) return\n this.trying = { ...this.trying, [axis]: used }\n const instance = this.scene?.root?.components?.[0] as { model?: { width?: number; height?: number }; set(props: Record<string, unknown>): void } | undefined\n /* The instance's box is the space the figure takes at the sizes tried, not the sizes (occupancyAtSize). */\n const box = occupancyAtSize(asset!, this.trying) ?? this.trying\n instance?.set({ width: box.x, depth: box.y, height: box.z })\n const { width = 0, height = 0 } = instance?.model ?? {}\n instance?.set({ left: this.board.width / 2 - width / 2, top: this.board.height / 2 - height / 2 })\n }\n\n /** The figure as stretched, whole in view: done once the slider is let go, so the ground does not slide under a drag. */\n private fitView() {\n this.scene?.fit?.('ratio')\n this.scene?.root?.fitCameraToModel?.()\n }\n\n private renderDrivers(asset: FigureAsset, controls: FigureAsset['document']['model']['inputs'], clips: string[]) {\n const changed = controls.filter(c => this.giving[c.id] !== undefined && this.giving[c.id] !== asset.stateDefaults[c.id])\n return html`<div clips>\n ${changed.length\n ? html`<button pose title=${i18next.t('figure.text.pose-as-default-explained')} @click=${() => this.poseAsDefault()}>\n ${i18next.t('figure.button.pose-as-default')}\n </button>`\n : nothing}\n ${controls.map(control => {\n const value = this.giving[control.id] ?? asset.stateDefaults[control.id] ?? control.min\n const step = Math.max((control.max - control.min) / 100, 0.01)\n const label = asset.stateInputs?.[control.id]?.label ?? control.id\n return html`<label>\n <span>${label} <span drive>${control.unit}</span></span>\n ${this.renderDial(control, value)}\n <input\n type=\"range\"\n min=${control.min}\n max=${control.max}\n step=${step}\n .value=${String(value)}\n @input=${(e: Event) => this.give(control.id, Number((e.target as HTMLInputElement).value))}\n />\n <output>${Math.round(value)}</output>\n </label>`\n })}\n ${clips.map(clip => {\n /*\n A clip nothing has driven stands still, here as on a board: the instances get a speed only from `drive`. The\n slider showed 1.00 over rollers that did not turn (2026-10-03). It shows what plays -- 0 until moved.\n */\n const value = this.driving[clip] ?? 0\n return html`<label>\n <span>${clip} <span drive>${i18next.t('figure.label.playback-speed')}</span></span>\n <span></span>\n <input type=\"range\" min=\"0\" max=\"3\" step=\"0.05\" .value=${String(value)} @input=${(e: Event) => this.drive(clip, Number((e.target as HTMLInputElement).value))} />\n <output>${value.toFixed(2)}</output>\n </label>`\n })}\n ${valueRowsOf(asset).map(row => this.renderDataValue(row))}\n ${(asset.motionGroups ?? []).map(group => {\n const playing = this.moving[group.id] ?? { clip: group.defaultClip, speed: 0 }\n /* A field the data writes wins over the group's own setting, here as on a board: it is moved by the data values above. */\n const byData = motionWrittenByData(asset)[group.id] ?? { clip: false, speed: false }\n return html`${byData.clip\n ? nothing\n : html`<label>\n <span>${group.label} <span drive>${i18next.t('figure.label.clip')}</span></span>\n <select aria-label=${group.label} @change=${(e: Event) => this.move(group.id, { ...playing, clip: (e.target as HTMLSelectElement).value })}>\n ${group.clips.map(c => html`<option value=${c} ?selected=${c === playing.clip}>${c}</option>`)}\n </select>\n </label>`}\n ${byData.speed\n ? nothing\n : html`<label>\n <span>${group.label} <span drive>${i18next.t('figure.label.playback-speed')}</span></span>\n <span></span>\n <input type=\"range\" min=\"0\" max=\"3\" step=\"0.05\" .value=${String(playing.speed)} @input=${(e: Event) => this.move(group.id, { ...playing, speed: Number((e.target as HTMLInputElement).value) })} />\n <output>${playing.speed.toFixed(2)}</output>\n </label>`}`\n })}\n </div>`\n }\n\n /** A value the data's bindings read, as the board's saved values give it: a number on a slider when it has a range, a choice when it is closed. */\n private renderDataValue(row: FigureDataRow) {\n const node = row.node\n const label = row.label ?? row.path\n const fallback = 'default' in node ? node.default : undefined\n const value = this.valuing[row.path] ?? fallback\n if (node.kind === 'number') {\n const ranged = node.min !== undefined && node.max !== undefined && node.max > node.min\n return html`<label>\n <span>${label} <span drive>${node.unit ?? ''}</span></span>\n <span></span>\n ${ranged\n ? html`<input type=\"range\" min=${node.min!} max=${node.max!} step=${Math.max((node.max! - node.min!) / 100, 0.01)} .value=${String(value ?? node.min)} @input=${(e: Event) => this.value(row, (e.target as HTMLInputElement).value)} />\n <output>${value === undefined ? '' : Number(value).toFixed(2)}</output>`\n : html`<input type=\"number\" step=\"any\" .value=${value === undefined ? '' : String(value)} @change=${(e: Event) => this.value(row, (e.target as HTMLInputElement).value)} />\n <span></span>`}\n </label>`\n }\n const domain = domainOf(node)\n if (!domain.length)\n return html`<label>\n <span>${label}</span>\n <input aria-label=${label} .value=${value === undefined ? '' : String(value)} @change=${(e: Event) => this.value(row, (e.target as HTMLInputElement).value)} />\n </label>`\n return html`<label>\n <span>${label}</span>\n <select aria-label=${label} @change=${(e: Event) => this.value(row, (e.target as HTMLSelectElement).value)}>\n ${domain.map(v => html`<option value=${String(v)} ?selected=${v === value}>${typeof v === 'boolean' ? i18next.t(v ? 'figure.label.data-true' : 'figure.label.data-false') : v}</option>`)}\n </select>\n </label>`\n }\n\n private value(row: FigureDataRow, typed: string) {\n const value = typedValueOf(row.node, typed)\n const next = { ...this.valuing }\n if (typeof value === 'number' && Number.isNaN(value)) delete next[row.path]\n else next[row.path] = value\n this.valuing = next\n this.tellInstances('figureValues', this.valuing)\n }\n\n private move(group: string, playing: { clip: string; speed: number }) {\n this.moving = { ...this.moving, [group]: playing }\n this.tellInstances('motion', Object.fromEntries(Object.entries(this.moving).map(([id, m]) => [id, { ...m, paused: false }])))\n }\n\n private renderDial(control: { unit: string; min: number; max: number }, value: number) {\n if (control.unit !== 'deg') return html`<span></span>`\n const dial = dialShape(control.min, control.max, value)\n const span = dial.radius * 2 + 2\n return html`<svg dial viewBox=\"0 0 ${span} ${span}\" aria-hidden=\"true\">\n <path d=${dial.sector}></path>\n <circle cx=${dial.centre.x} cy=${dial.centre.y} r=${dial.radius}></circle>\n <line x1=${dial.centre.x} y1=${dial.centre.y} x2=${dial.needle.x} y2=${dial.needle.y}></line>\n </svg>`\n }\n\n private drive(clip: string, value: number) {\n this.driving = { ...this.driving, [clip]: value }\n this.tellInstances('clips', this.driving)\n }\n\n private give(id: string, value: number) {\n this.giving = { ...this.giving, [id]: value }\n this.tellInstances('parameters', this.giving)\n }\n\n private poseAsDefault() {\n this.dispatchEvent(new CustomEvent('part-edit', { detail: { edit: { kind: 'set-state-defaults', values: { ...this.giving } } }, bubbles: true, composed: true }))\n this.giving = {}\n }\n\n private tellInstances(key: 'clips' | 'parameters' | 'motion' | 'figureValues', values: Record<string, unknown> | null) {\n for (const component of this.scene?.root?.components ?? []) component.set?.(key, values === null ? null : { ...values })\n }\n\n /** The tried data to the figures standing now, as their \\`data\\`: the preview's board is not saved. */\n private tellData(data: unknown) {\n for (const component of this.scene?.root?.components ?? []) component.set?.('data', data === null || data === undefined ? null : structuredClone(data))\n }\n\n\n /** The data sample to the figures standing now. */\n private tellSample() {\n if (this.sample !== null && this.sample !== undefined) this.tellData(this.sample)\n }\n\n willUpdate(changed: Map<string, unknown>) {\n if (changed.has('sample') && this.scene) this.tellData(this.sample)\n if (!this.hasUpdated) return\n if (!this.active) {\n this.stale = true\n return\n }\n if (this.stale || changed.has('active')) {\n this.stale = false\n this.standUp()\n return\n }\n if (changed.has('revision') || changed.has('context')) {\n this.standUp()\n return\n }\n if (!changed.has('view')) return\n const before = changed.get('view') as ViewSettings | undefined\n const now = this.view ?? DEFAULT_VIEW\n if (before?.placement !== now.placement || before?.ceilingHeight !== now.ceilingHeight) this.standUp()\n else this.scene?.root?.set?.(sceneLook(now))\n }\n\n firstUpdated() {\n this.standUp()\n this.watcher = new ResizeObserver(() => {\n if (this.active) this.scene?.resize?.()\n })\n this.watcher.observe(this)\n }\n\n disconnectedCallback() {\n super.disconnectedCallback()\n this.watcher?.disconnect()\n this.watcher = undefined\n this.teardown()\n }\n\n private standUp() {\n const asset = this.asset\n const view = this.view ?? DEFAULT_VIEW\n if (!asset || !asset.appearance.length) {\n this.cannot = i18next.t('figure.text.preview-needs-a-part')\n this.teardown()\n return\n }\n const signature = JSON.stringify([asset, view.placement, view.ceilingHeight, this.way])\n if (this.scene && this.standing === signature) return\n try {\n compileFigureAsset(asset)\n } catch {\n this.cannot = i18next.t('figure.text.preview-blocked-by-errors')\n this.teardown()\n return\n }\n try {\n /* Registered as a board registers it, under a type of this preview's own: a real type's drawings stay as they are. */\n const type = previewTypeOf(this.context)\n const size = this.authoredSize()\n /*\n The figure changed under a scene that is standing: the same type is registered again and the content made again\n inside the same 3D scene. Making a scene anew costs about a third of a second and its first drawing compiles the\n shaders again -- a value typed beside the preview held the screen for seconds. The scene is made anew only when\n there is none, for another figure, or when the content cannot be made again in place.\n */\n const again = this.scene?.rootContainer?.rebuildContentModel && this.registered === type\n if (!again) this.teardown()\n this.driving = {}\n this.moving = {}\n this.valuing = {}\n registerFigure(type, asset)\n this.registered = type\n /* Each instance stands in the space the figure takes at the size it is asked (occupancyAtSize), as a board reads it. */\n const boxOf = (asked: { x: number; y: number; z: number }) => occupancyAtSize(asset, asked) ?? asked\n const { components, board } = this.way === 'one' ? previewOneInstance(type, boxOf(size)) : previewInstances(type, size, boxOf)\n this.board = board\n this.trying = this.way === 'one' ? { ...size } : undefined\n const model = {\n type: 'model-layer',\n width: board.width,\n height: board.height,\n /* As tall as the figure may grow: twice for the eight, the declared height range's top for the one. */\n depth: previewBoardDepth({ placement: asset.placement, base: { y: size.y } }, view.ceilingHeight, this.way === 'one' ? Math.max(1, (sizeRangeOf(asset, 'y')?.max ?? size.y) / size.y) : PREVIEW_FACTOR),\n threed: true,\n sky: 'color',\n ...sceneLook(view),\n placement: view.placement,\n heights: { floor: 0, ceiling: view.ceilingHeight },\n pixelRatio: Math.min(3, (window.devicePixelRatio || 1) * 2),\n components\n }\n if (again) {\n try {\n this.scene!.rootContainer!.rebuildContentModel!(model, { preserveThreeD: true })\n this.standing = signature\n this.cannot = ''\n this.tellSample()\n return\n } catch {\n this.teardown()\n registerFigure(type, asset)\n this.registered = type\n }\n }\n this.scene = create({\n target: this.stage,\n model,\n mode: 0\n }) as SceneHandle\n this.standing = signature\n this.scene.resize?.()\n this.scene.fit?.('ratio')\n this.scene.root?.fitCameraToModel?.()\n this.cannot = ''\n this.tellSample()\n } catch (error) {\n this.cannot = (error as Error).message\n }\n }\n\n private teardown() {\n this.scene?.dispose?.()\n this.scene = undefined\n this.standing = undefined\n if (this.registered) unregisterFigure(this.registered)\n this.registered = undefined\n }\n}\n"]}
1
+ 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{ css, html, LitElement, nothing, unsafeCSS } from 'lit'\nimport { customElement, property, query, state } from 'lit/decorators.js'\n\nimport { i18next, localize } from '@operato/i18n'\nimport { compileFigureAsset } from '@hatiolab/figure-model'\nimport type { FigureAsset, FigureDataRow, FigureDataValue, FigureGraphStateInput } from '@hatiolab/figure-model'\nimport { create, registerFigure, unregisterFigure } from '@hatiolab/things-scene'\n\nimport { DEFAULT_VIEW, previewBoardDepth, sceneLook, WORKBENCH, type ViewSettings } from '@things-factory/figure-viewer/dist-client/figure-view.js'\nimport { dialShape } from './angle-dial.js'\nimport { domainOf, motionWrittenByData, typedValueOf, valueRowsOf } from './data-interface.js'\nimport { derivedOf, type FigureRevision } from './revision.js'\nimport { authoredSizeOf, occupancyAtSize, PREVIEW_FACTOR, PREVIEW_WAYS, previewClampsOf, previewInstances, previewOneInstance, previewTypeOf, setupPartOf, sizeSpanOf, sizeWithinRange } from '@things-factory/figure-viewer/dist-client/preview-model.js'\nimport { previewSizeWordsOf } from './preview-size.js'\n\n/**\n * The figure placed on a board.\n *\n * The editing canvas shows the figure at the size it was made. Half of what a figure is lies in how it answers a\n * different size, so here the figure being authored is registered as a board registers it and placed as a\n * `FigureInstance` the author stretches with a slider per axis the figure lets change, its size and its rows' counts\n * said beside it (first 15 minutes, 2026-10-16: eight variants side by side at one scale made a 60 mm roller on a 3 m\n * conveyor a speck). The eight -- the size it was made, and each of the seven ways of growing one, two or three axes\n * twice as large, four to a row -- are a choice in the legend. The board draws them as it will on a real board --\n * placement, lights, environment, the same renderer.\n *\n * The controls: each value that poses the figure with a slider (and a dial for an angle), each clip's\n * speed, and 「이 자세를 기본으로」 to keep the pose as the one it stands in. Nothing here is edited; the canvas edits.\n */\n\ninterface SceneHandle {\n dispose?: () => void\n resize?: () => void\n fit?: (type?: string) => void\n /** The scene's container: it can make the content again while keeping the 3D renderer and the camera (undo and redo use it). */\n rootContainer?: { rebuildContentModel?: (model: unknown, options?: { preserveThreeD?: boolean }) => void }\n root?: {\n set?: (patch: Record<string, unknown>) => void\n fitCameraToModel?: () => void\n components?: { set?: (property: string, value: unknown) => void }[]\n }\n}\n\n@customElement('figure-preview')\nexport class FigurePreview extends localize(i18next)(LitElement) {\n static styles = css`\n :host {\n position: relative;\n display: flex;\n min-width: 0;\n min-height: 0;\n overflow: hidden;\n background-color: ${unsafeCSS(WORKBENCH)};\n font-size: var(--ui-t-small, 11.5px);\n }\n div[stage] {\n position: absolute;\n inset: 0;\n width: 100%;\n height: 100%;\n }\n /*\n The size help and the posing controls share the stage's bottom edge. Each stood in its own corner, so on a narrow\n stage (the 1024 width, both side panels open) the controls lay over the help's button. One row that wraps keeps both\n whole: side by side when there is room, the controls above the help when there is not.\n */\n div[foot] {\n position: absolute;\n left: 8px;\n right: 8px;\n bottom: 8px;\n display: flex;\n flex-wrap: wrap-reverse;\n justify-content: space-between;\n align-items: flex-end;\n gap: 8px;\n pointer-events: none;\n }\n div[foot] > * { pointer-events: auto; }\n div[setup] { max-width: min(320px, 100%); padding: 12px; border-radius: 8px; background: rgba(28,28,30,.9); color: #fff; display: grid; gap: 8px; }\n div[setup] p { margin: 0; line-height: 1.5; }\n div[setup] select, div[setup] button { font: inherit; padding: 8px; min-width: 0; }\n /* Which is which: side by side means nothing without a legend. */\n div[legend] {\n position: absolute;\n top: 8px;\n left: 8px;\n display: flex;\n gap: 6px;\n padding: 4px 8px;\n color: rgba(255, 255, 255, 0.9);\n background-color: rgba(28, 28, 30, 0.6);\n border-radius: 6px;\n font-size: var(--ui-t-micro, 11px);\n flex-wrap: wrap;\n max-width: calc(100% - 16px);\n }\n /* One figure or eight: two words in the legend, the one shown pressed. */\n div[legend] button[way] {\n padding: 0 6px;\n font: inherit;\n color: inherit;\n background: none;\n border: none;\n border-radius: 4px;\n cursor: pointer;\n opacity: 0.7;\n }\n div[legend] button[way][aria-pressed='true'] {\n opacity: 1;\n background-color: rgba(255, 255, 255, 0.18);\n }\n /* The one figure's size: under the legend, in the controls' look. */\n div[sizes] {\n position: absolute;\n top: 40px;\n left: 8px;\n display: grid;\n gap: 6px;\n padding: 8px 10px;\n max-width: calc(100% - 16px);\n box-sizing: border-box;\n color: rgba(255, 255, 255, 0.92);\n background-color: rgba(28, 28, 30, 0.72);\n border-radius: 8px;\n font-size: var(--ui-t-micro, 11px);\n }\n div[sizes] label {\n display: grid;\n grid-template-columns: 32px 160px 52px;\n align-items: center;\n gap: 8px;\n }\n div[sizes] input {\n width: 100%;\n accent-color: var(--md-sys-color-primary);\n }\n div[sizes] output {\n font-variant-numeric: tabular-nums;\n text-align: right;\n }\n div[sizes] p[said] {\n margin: 0;\n font-variant-numeric: tabular-nums;\n font-weight: 600;\n }\n /* A variant drawn at another size than it asks: the figure does not declare that size. */\n div[legend] small[clamp] {\n margin-left: 4px;\n color: #ffcc80;\n }\n div[clips] {\n margin-left: auto;\n display: flex;\n flex-direction: column;\n gap: 6px;\n padding: 8px 10px;\n color: rgba(255, 255, 255, 0.92);\n background-color: rgba(28, 28, 30, 0.72);\n border-radius: 8px;\n font-size: var(--ui-t-micro, 11px);\n }\n div[clips] label {\n display: grid;\n grid-template-columns: auto 20px 96px 34px;\n align-items: center;\n gap: 8px;\n }\n /* A motion group's clip: as wide as the dial, slider and value together, so its name reads. */\n div[clips] select {\n grid-column: 2 / -1;\n min-width: 0;\n font: inherit;\n color: inherit;\n background-color: rgba(255, 255, 255, 0.14);\n border: 1px solid rgba(255, 255, 255, 0.22);\n border-radius: 5px;\n }\n div[clips] svg[dial] {\n width: 20px;\n height: 20px;\n }\n div[clips] svg[dial] path {\n fill: rgba(255, 255, 255, 0.22);\n }\n div[clips] svg[dial] line {\n stroke: var(--md-sys-color-primary, #7cc6ff);\n stroke-width: 2;\n stroke-linecap: round;\n }\n div[clips] svg[dial] circle {\n fill: none;\n stroke: rgba(255, 255, 255, 0.35);\n }\n div[clips] button[pose] {\n align-self: stretch;\n padding: 4px 8px;\n font: inherit;\n font-size: var(--ui-t-micro, 11px);\n color: rgba(255, 255, 255, 0.92);\n background-color: rgba(255, 255, 255, 0.14);\n border: 1px solid rgba(255, 255, 255, 0.22);\n border-radius: 5px;\n cursor: pointer;\n }\n div[clips] button[pose]:hover {\n background-color: rgba(255, 255, 255, 0.24);\n }\n div[clips] span[drive] {\n opacity: 0.6;\n font-size: var(--ui-t-micro, 11px);\n }\n div[clips] input {\n width: 96px;\n accent-color: var(--md-sys-color-primary);\n }\n div[clips] output {\n font-variant-numeric: tabular-nums;\n text-align: right;\n opacity: 0.85;\n }\n div[cannot] {\n position: absolute;\n inset: 0;\n display: flex;\n align-items: center;\n justify-content: center;\n padding: 12px;\n text-align: center;\n line-height: 1.6;\n color: #f4f4f4;\n background-color: ${unsafeCSS(WORKBENCH)};\n }\n `\n\n /** The figure being authored, as the editor holds it now. */\n @property({ attribute: false }) revision?: FigureRevision\n private get asset(): FigureAsset | undefined {\n return this.revision?.asset\n }\n /** The size the figure was made at, once per version: without a declared size it is measured by evaluating the figure. */\n private authoredSize(): { x: number; y: number; z: number } {\n const shown = this.revision!\n return derivedOf(shown, 'authored-size', () => authoredSizeOf(shown.asset))\n }\n /** Which figure: the type it is registered under here is this one's own, never a real type a board uses. */\n @property() context = ''\n /**\n * In front. Once made, the preview stays standing behind the edit canvas, so coming back to it is not a new 3D scene\n * (about 300 ms): out of sight it does not follow the figure, and when it is shown again it makes its content again\n * inside the scene that stands if the figure changed meanwhile.\n */\n @property({ type: Boolean }) active = true\n private stale = false\n @property({ attribute: false }) view: ViewSettings = DEFAULT_VIEW\n\n @query('div[stage]') private stage!: HTMLDivElement\n @state() private cannot = ''\n /** Clip speeds and control values given here -- the preview's, not the figure's. */\n @state() private driving: Record<string, number> = {}\n @state() private giving: Record<string, number> = {}\n /** Per motion group, the clip played here and how fast (ADR-0051 §3.2) -- the preview's, as a board's \\`motion\\`. */\n @state() private moving: Record<string, { clip: string; speed: number }> = {}\n /** Data values given here by accessor, as a board's saved `figureValues`: what moves a group whose clip or speed the data writes. */\n @state() private valuing: Record<string, FigureDataValue> = {}\n /** Data tried in the data tab: the preview's figures take it as their \\`data\\`, as a board's data source gives it; null when none is. */\n @property({ attribute: false }) sample: unknown = null\n /** The part chosen in the editor. The size help starts on it, so the help speaks of the part the author was working on. */\n @property() selected = ''\n @state() private setupPart = ''\n /** One figure stretched by sliders, or the eight ways of growing side by side. */\n @state() private way: 'one' | 'eight' = 'one'\n /** The size the one figure is tried at; the authored size when the figure stands up. */\n @state() private trying?: { x: number; y: number; z: number }\n private board = { width: 0, height: 0 }\n\n /** What is being tried here now -- clip speeds and control values -- for the AI dock to hear with a request; none when nothing is. */\n tried(): { clips?: Record<string, number>; controls?: Record<string, number> } | undefined {\n const clips = Object.keys(this.driving).length ? { ...this.driving } : undefined\n const controls = Object.keys(this.giving).length ? { ...this.giving } : undefined\n return clips || controls ? { ...(clips ? { clips } : {}), ...(controls ? { controls } : {}) } : undefined\n }\n\n private scene?: SceneHandle\n private standing?: string\n private registered?: string\n private watcher?: ResizeObserver\n\n render() {\n const asset = this.asset\n const controls = asset ? asset.document.model.inputs.filter(i => i.role === 'state') : []\n /* Clips in a motion group are played by the group's choice of clip, not each by its own speed. */\n const grouped = new Set((asset?.motionGroups ?? []).flatMap(g => g.clips))\n const clips = asset ? [...new Set((asset.drivers ?? []).map(d => d.clip))].filter(c => !grouped.has(c)) : []\n let clampsByWay: ReturnType<typeof previewClampsOf> = {}\n try {\n clampsByWay = asset ? previewClampsOf(asset, this.authoredSize()) : {}\n } catch {\n clampsByWay = {}\n }\n /* The part the help speaks of: the one picked in it, else the one chosen in the editor, else the first. */\n const setupPart = setupPartOf(this.setupPart, this.selected, asset?.appearance.map(p => p.target) ?? [])\n return html`<div stage></div>\n ${this.cannot\n ? html`<div cannot>${this.cannot}</div>`\n : html`<div legend>\n ${(['one', 'eight'] as const).map(\n way => html`<button way=${way} aria-pressed=${String(this.way === way)} @click=${() => this.chooseWay(way)}>${i18next.t(`figure.label.preview-way-${way}`)}</button>`\n )}\n ${this.way === 'one' ? nothing : PREVIEW_WAYS.map(way => {\n const clamps = clampsByWay[way.name] ?? []\n return html`<span>\n ${way.axes.length ? way.name : i18next.t('figure.label.preview-base')}\n ${clamps.length\n ? html`<small clamp>${clamps.map(c => i18next.t('figure.text.preview-clamped', { axis: c.axis.toUpperCase(), asked: c.asked.toLocaleString(), used: c.used.toLocaleString() })).join(' · ')}</small>`\n : nothing}\n </span>`\n })}\n </div>\n ${this.way === 'one' && asset && this.trying ? this.renderSizes(asset, this.trying) : nothing}\n <div foot>${asset?.appearance.length ? html`<div setup>\n <p>${i18next.t('figure.text.preview-setup')}</p>\n <select aria-label=${i18next.t('figure.label.resize-part')} @change=${(e: Event) => this.setupPart = (e.target as HTMLSelectElement).value}>\n ${asset.appearance.map(p => html`<option value=${p.target} ?selected=${p.target === setupPart}>${p.target}</option>`)}\n </select>\n <button @click=${() => this.dispatchEvent(new CustomEvent('configure-size', { detail: { part: setupPart }, bubbles: true, composed: true }))}>${i18next.t('figure.button.configure-size')}</button>\n </div>` : nothing}\n ${controls.length + clips.length + (asset?.motionGroups?.length ?? 0) + (asset ? valueRowsOf(asset).length : 0) ? this.renderDrivers(asset!, controls, clips) : nothing}</div>`}`\n }\n\n /** The one figure's size: a slider per axis the figure lets change, and what it is at the size tried. */\n private renderSizes(asset: FigureAsset, size: { x: number; y: number; z: number }) {\n const say = (key: string, params?: Record<string, string>) => i18next.t(key, params)\n /* A board sizes a figure by the space it takes: with none declared, its box folds and no size can be tried. */\n if (!asset.occupancy) return html`<div sizes><p said>${i18next.t('figure.text.preview-needs-space')}</p></div>`\n return html`<div sizes>\n ${(['x', 'y', 'z'] as const).map(axis => {\n const range = sizeSpanOf(asset, axis)\n if (!range) return nothing\n return html`<label>\n <span>${i18next.t(`figure.label.measure-${axis}`)}</span>\n <input type=\"range\" aria-label=${i18next.t(`figure.label.measure-${axis}`)} min=${range.min} max=${range.max} step=\"any\" .value=${String(size[axis])}\n @input=${(e: Event) => this.tryAxis(axis, (e.target as HTMLInputElement).valueAsNumber)}\n @change=${() => this.fitView()} />\n <output>${Math.round(size[axis]).toLocaleString()}</output>\n </label>`\n })}\n <p said>${previewSizeWordsOf(asset, size, say)}</p>\n </div>`\n }\n\n private chooseWay(way: 'one' | 'eight') {\n if (way === this.way) return\n this.way = way\n this.standUp()\n /* The content is made again inside the scene standing, which keeps the camera: from one figure to eight it stood inside them. */\n requestAnimationFrame(() => this.fitView())\n }\n\n /** The one figure at another size on an axis, held to what the figure declares, its centre kept on the board's. */\n private tryAxis(axis: 'x' | 'y' | 'z', value: number) {\n const asset = this.asset\n const used = asset ? sizeWithinRange(asset, axis, value) : undefined\n if (used === undefined || !this.trying) return\n this.trying = { ...this.trying, [axis]: used }\n const instance = this.scene?.root?.components?.[0] as { model?: { width?: number; height?: number }; set(props: Record<string, unknown>): void } | undefined\n /* The instance's box is the space the figure takes at the sizes tried, not the sizes (occupancyAtSize). */\n const box = occupancyAtSize(asset!, this.trying) ?? this.trying\n instance?.set({ width: box.x, depth: box.y, height: box.z })\n const { width = 0, height = 0 } = instance?.model ?? {}\n instance?.set({ left: this.board.width / 2 - width / 2, top: this.board.height / 2 - height / 2 })\n }\n\n /** The figure as stretched, whole in view: done once the slider is let go, so the ground does not slide under a drag. */\n private fitView() {\n this.scene?.fit?.('ratio')\n this.scene?.root?.fitCameraToModel?.()\n }\n\n private renderDrivers(asset: FigureAsset, controls: FigureGraphStateInput[], clips: string[]) {\n const changed = controls.filter(c => this.giving[c.id] !== undefined && this.giving[c.id] !== asset.stateDefaults[c.id])\n return html`<div clips>\n ${changed.length\n ? html`<button pose title=${i18next.t('figure.text.pose-as-default-explained')} @click=${() => this.poseAsDefault()}>\n ${i18next.t('figure.button.pose-as-default')}\n </button>`\n : nothing}\n ${controls.map(control => {\n const value = this.giving[control.id] ?? asset.stateDefaults[control.id] ?? control.min\n const step = Math.max((control.max - control.min) / 100, 0.01)\n const label = asset.stateInputs?.[control.id]?.label ?? control.id\n return html`<label>\n <span>${label} <span drive>${control.unit}</span></span>\n ${this.renderDial(control, value)}\n <input\n type=\"range\"\n min=${control.min}\n max=${control.max}\n step=${step}\n .value=${String(value)}\n @input=${(e: Event) => this.give(control.id, Number((e.target as HTMLInputElement).value))}\n />\n <output>${Math.round(value)}</output>\n </label>`\n })}\n ${clips.map(clip => {\n /*\n A clip nothing has driven stands still, here as on a board: the instances get a speed only from `drive`. The\n slider showed 1.00 over rollers that did not turn (2026-10-03). It shows what plays -- 0 until moved.\n */\n const value = this.driving[clip] ?? 0\n return html`<label>\n <span>${clip} <span drive>${i18next.t('figure.label.playback-speed')}</span></span>\n <span></span>\n <input type=\"range\" min=\"0\" max=\"3\" step=\"0.05\" .value=${String(value)} @input=${(e: Event) => this.drive(clip, Number((e.target as HTMLInputElement).value))} />\n <output>${value.toFixed(2)}</output>\n </label>`\n })}\n ${valueRowsOf(asset).map(row => this.renderDataValue(row))}\n ${(asset.motionGroups ?? []).map(group => {\n const playing = this.moving[group.id] ?? { clip: group.defaultClip, speed: 0 }\n /* A field the data writes wins over the group's own setting, here as on a board: it is moved by the data values above. */\n const byData = motionWrittenByData(asset)[group.id] ?? { clip: false, speed: false }\n return html`${byData.clip\n ? nothing\n : html`<label>\n <span>${group.label} <span drive>${i18next.t('figure.label.clip')}</span></span>\n <select aria-label=${group.label} @change=${(e: Event) => this.move(group.id, { ...playing, clip: (e.target as HTMLSelectElement).value })}>\n ${group.clips.map(c => html`<option value=${c} ?selected=${c === playing.clip}>${c}</option>`)}\n </select>\n </label>`}\n ${byData.speed\n ? nothing\n : html`<label>\n <span>${group.label} <span drive>${i18next.t('figure.label.playback-speed')}</span></span>\n <span></span>\n <input type=\"range\" min=\"0\" max=\"3\" step=\"0.05\" .value=${String(playing.speed)} @input=${(e: Event) => this.move(group.id, { ...playing, speed: Number((e.target as HTMLInputElement).value) })} />\n <output>${playing.speed.toFixed(2)}</output>\n </label>`}`\n })}\n </div>`\n }\n\n /** A value the data's bindings read, as the board's saved values give it: a number on a slider when it has a range, a choice when it is closed. */\n private renderDataValue(row: FigureDataRow) {\n const node = row.node\n const label = row.label ?? row.path\n const fallback = 'default' in node ? node.default : undefined\n const value = this.valuing[row.path] ?? fallback\n if (node.kind === 'number') {\n const ranged = node.min !== undefined && node.max !== undefined && node.max > node.min\n return html`<label>\n <span>${label} <span drive>${node.unit ?? ''}</span></span>\n <span></span>\n ${ranged\n ? html`<input type=\"range\" min=${node.min!} max=${node.max!} step=${Math.max((node.max! - node.min!) / 100, 0.01)} .value=${String(value ?? node.min)} @input=${(e: Event) => this.value(row, (e.target as HTMLInputElement).value)} />\n <output>${value === undefined ? '' : Number(value).toFixed(2)}</output>`\n : html`<input type=\"number\" step=\"any\" .value=${value === undefined ? '' : String(value)} @change=${(e: Event) => this.value(row, (e.target as HTMLInputElement).value)} />\n <span></span>`}\n </label>`\n }\n const domain = domainOf(node)\n if (!domain.length)\n return html`<label>\n <span>${label}</span>\n <input aria-label=${label} .value=${value === undefined ? '' : String(value)} @change=${(e: Event) => this.value(row, (e.target as HTMLInputElement).value)} />\n </label>`\n return html`<label>\n <span>${label}</span>\n <select aria-label=${label} @change=${(e: Event) => this.value(row, (e.target as HTMLSelectElement).value)}>\n ${domain.map(v => html`<option value=${String(v)} ?selected=${v === value}>${typeof v === 'boolean' ? i18next.t(v ? 'figure.label.data-true' : 'figure.label.data-false') : v}</option>`)}\n </select>\n </label>`\n }\n\n private value(row: FigureDataRow, typed: string) {\n const value = typedValueOf(row.node, typed)\n const next = { ...this.valuing }\n if (typeof value === 'number' && Number.isNaN(value)) delete next[row.path]\n else next[row.path] = value\n this.valuing = next\n this.tellInstances('figureValues', this.valuing)\n }\n\n private move(group: string, playing: { clip: string; speed: number }) {\n this.moving = { ...this.moving, [group]: playing }\n this.tellInstances('motion', Object.fromEntries(Object.entries(this.moving).map(([id, m]) => [id, { ...m, paused: false }])))\n }\n\n private renderDial(control: { unit: string; min: number; max: number }, value: number) {\n if (control.unit !== 'deg') return html`<span></span>`\n const dial = dialShape(control.min, control.max, value)\n const span = dial.radius * 2 + 2\n return html`<svg dial viewBox=\"0 0 ${span} ${span}\" aria-hidden=\"true\">\n <path d=${dial.sector}></path>\n <circle cx=${dial.centre.x} cy=${dial.centre.y} r=${dial.radius}></circle>\n <line x1=${dial.centre.x} y1=${dial.centre.y} x2=${dial.needle.x} y2=${dial.needle.y}></line>\n </svg>`\n }\n\n private drive(clip: string, value: number) {\n this.driving = { ...this.driving, [clip]: value }\n this.tellInstances('clips', this.driving)\n }\n\n private give(id: string, value: number) {\n this.giving = { ...this.giving, [id]: value }\n this.tellInstances('parameters', this.giving)\n }\n\n private poseAsDefault() {\n this.dispatchEvent(new CustomEvent('part-edit', { detail: { edit: { kind: 'set-state-defaults', values: { ...this.giving } } }, bubbles: true, composed: true }))\n this.giving = {}\n }\n\n private tellInstances(key: 'clips' | 'parameters' | 'motion' | 'figureValues', values: Record<string, unknown> | null) {\n for (const component of this.scene?.root?.components ?? []) component.set?.(key, values === null ? null : { ...values })\n }\n\n /** The tried data to the figures standing now, as their \\`data\\`: the preview's board is not saved. */\n private tellData(data: unknown) {\n for (const component of this.scene?.root?.components ?? []) component.set?.('data', data === null || data === undefined ? null : structuredClone(data))\n }\n\n\n /** The data sample to the figures standing now. */\n private tellSample() {\n if (this.sample !== null && this.sample !== undefined) this.tellData(this.sample)\n }\n\n willUpdate(changed: Map<string, unknown>) {\n if (changed.has('sample') && this.scene) this.tellData(this.sample)\n if (!this.hasUpdated) return\n if (!this.active) {\n this.stale = true\n return\n }\n if (this.stale || changed.has('active')) {\n this.stale = false\n this.standUp()\n return\n }\n if (changed.has('revision') || changed.has('context')) {\n this.standUp()\n return\n }\n if (!changed.has('view')) return\n const before = changed.get('view') as ViewSettings | undefined\n const now = this.view ?? DEFAULT_VIEW\n if (before?.placement !== now.placement || before?.ceilingHeight !== now.ceilingHeight) this.standUp()\n else this.scene?.root?.set?.(sceneLook(now))\n }\n\n firstUpdated() {\n this.standUp()\n this.watcher = new ResizeObserver(() => {\n if (this.active) this.scene?.resize?.()\n })\n this.watcher.observe(this)\n }\n\n disconnectedCallback() {\n super.disconnectedCallback()\n this.watcher?.disconnect()\n this.watcher = undefined\n this.teardown()\n }\n\n private standUp() {\n const asset = this.asset\n const view = this.view ?? DEFAULT_VIEW\n if (!asset || !asset.appearance.length) {\n this.cannot = i18next.t('figure.text.preview-needs-a-part')\n this.teardown()\n return\n }\n const signature = JSON.stringify([asset, view.placement, view.ceilingHeight, this.way])\n if (this.scene && this.standing === signature) return\n try {\n compileFigureAsset(asset)\n } catch {\n this.cannot = i18next.t('figure.text.preview-blocked-by-errors')\n this.teardown()\n return\n }\n try {\n /* Registered as a board registers it, under a type of this preview's own: a real type's drawings stay as they are. */\n const type = previewTypeOf(this.context)\n const size = this.authoredSize()\n /*\n The figure changed under a scene that is standing: the same type is registered again and the content made again\n inside the same 3D scene. Making a scene anew costs about a third of a second and its first drawing compiles the\n shaders again -- a value typed beside the preview held the screen for seconds. The scene is made anew only when\n there is none, for another figure, or when the content cannot be made again in place.\n */\n const again = this.scene?.rootContainer?.rebuildContentModel && this.registered === type\n if (!again) this.teardown()\n this.driving = {}\n this.moving = {}\n this.valuing = {}\n registerFigure(type, asset)\n this.registered = type\n /* Each instance stands in the space the figure takes at the size it is asked (occupancyAtSize), as a board reads it. */\n const boxOf = (asked: { x: number; y: number; z: number }) => occupancyAtSize(asset, asked) ?? asked\n const { components, board } = this.way === 'one' ? previewOneInstance(type, boxOf(size)) : previewInstances(type, size, boxOf)\n this.board = board\n this.trying = this.way === 'one' ? { ...size } : undefined\n const model = {\n type: 'model-layer',\n width: board.width,\n height: board.height,\n /* As tall as the figure may grow: twice for the eight, the top of the height slider for the one. */\n depth: previewBoardDepth({ placement: asset.placement, base: { y: size.y } }, view.ceilingHeight, this.way === 'one' ? Math.max(1, (sizeSpanOf(asset, 'y')?.max ?? size.y) / size.y) : PREVIEW_FACTOR),\n threed: true,\n sky: 'color',\n ...sceneLook(view),\n placement: view.placement,\n heights: { floor: 0, ceiling: view.ceilingHeight },\n pixelRatio: Math.min(3, (window.devicePixelRatio || 1) * 2),\n components\n }\n if (again) {\n try {\n this.scene!.rootContainer!.rebuildContentModel!(model, { preserveThreeD: true })\n this.standing = signature\n this.cannot = ''\n this.tellSample()\n return\n } catch {\n this.teardown()\n registerFigure(type, asset)\n this.registered = type\n }\n }\n this.scene = create({\n target: this.stage,\n model,\n mode: 0\n }) as SceneHandle\n this.standing = signature\n this.scene.resize?.()\n this.scene.fit?.('ratio')\n this.scene.root?.fitCameraToModel?.()\n this.cannot = ''\n this.tellSample()\n } catch (error) {\n this.cannot = (error as Error).message\n }\n }\n\n private teardown() {\n this.scene?.dispose?.()\n this.scene = undefined\n this.standing = undefined\n if (this.registered) unregisterFigure(this.registered)\n this.registered = undefined\n }\n}\n"]}
@@ -53,6 +53,12 @@ interface AssetLike {
53
53
  }
54
54
  export declare function gizmoReachOf(asset: AssetLike, part: string): GizmoReach;
55
55
  /** Where a drag left the part, in the asset frame: millimetres, degrees and per-axis scale. */
56
+ /**
57
+ * The size handles that change one measure (ADR-0140 4.1): a round part's radius across is one value, so its X and Z
58
+ * handles are the same diameter, and a sphere's three are one. Said on the canvas while the size tool is on, to see how
59
+ * it handles before deciding to show fewer. Nothing for a part whose handles each change their own measure.
60
+ */
61
+ export declare function sameMeasureAxesOf(reach: GizmoReach): Array<'x' | 'y' | 'z'> | undefined;
56
62
  export interface GizmoResult {
57
63
  position?: [number, number, number];
58
64
  rotation?: [number, number, number];
@@ -67,6 +67,17 @@ export function gizmoReachOf(asset, part) {
67
67
  ...(round ? { round } : {})
68
68
  };
69
69
  }
70
+ /** Where a drag left the part, in the asset frame: millimetres, degrees and per-axis scale. */
71
+ /**
72
+ * The size handles that change one measure (ADR-0140 4.1): a round part's radius across is one value, so its X and Z
73
+ * handles are the same diameter, and a sphere's three are one. Said on the canvas while the size tool is on, to see how
74
+ * it handles before deciding to show fewer. Nothing for a part whose handles each change their own measure.
75
+ */
76
+ export function sameMeasureAxesOf(reach) {
77
+ if (!reach.scale || !reach.round)
78
+ return undefined;
79
+ return reach.round.along.length ? ['x', 'z'] : ['x', 'y', 'z'];
80
+ }
70
81
  /**
71
82
  * What a size drag keeps (ADR-0140 4.1): the side opposite a handle on one axis; the middle for the uniform handle, or
72
83
  * when no handle is known -- figure-model's own words for it, so the drag and its commit ask the same.
@@ -1 +1 @@
1
- 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{ figureAttachmentsOf, figureShapeProviderOf } from '@hatiolab/figure-model'\nimport type { FigureAsset, FigureInputChange, FigureSizeKeep } from '@hatiolab/figure-model'\n\n/**\n * What the gizmo may write for a part: move · turn · size, on a asset.\n *\n * A drag can only be written back where the part is placed by its own numbers. A part the create commands made is:\n * its pose is `rigid@1` into the asset frame from `<part>.position.*` and `<part>.rotation.*`, and its shape takes its\n * measures from inputs of its own — `<part>.size.*` from `addFigureBox`, `<part>.dimension.*` from the editor's shape\n * palette — at the arguments the shape itself names (figure-model's provider). A part fastened to another, following an instance size or placed by\n * expressions has no such numbers; the gizmo does not offer what it could not write back, rather\n * than move something the next evaluation would put back.\n */\nexport interface GizmoReach {\n translate: boolean\n rotate: boolean\n scale: boolean\n /** The inputs sizing the part along X, Y and Z, when it can be sized. */\n sizes?: [string, string, string]\n /**\n * Per axis, the part's own measure, or null where the measure follows another (a square section's depth following\n * its width): a scale drag writes the own ones and leaves a followed one to what it follows.\n */\n ownSizes?: (string | null)[]\n /**\n * A round part keeps its section round: the radii across (X and Z) take the one factor\n * the drag gave most; the length along Y takes its own. A sphere's three radii take one factor together.\n */\n round?: { across: string[]; along: string[] }\n}\n\ninterface Node {\n id: string\n op: string\n args: string[]\n outputs?: Record<string, string>\n params?: Record<string, unknown>\n}\ninterface AssetLike {\n document: { model: { nodes: Node[]; inputs: Array<{ id: string; role?: string }>; constants?: Array<{ id: string; value: number }> } }\n}\n\nconst AXES = ['x', 'y', 'z'] as const\n\nexport function gizmoReachOf(asset: AssetLike, part: string): GizmoReach {\n const { nodes, inputs } = asset.document.model\n const design = new Set(inputs.filter(input => input.role === 'design').map(input => input.id))\n const own = (name: string) => AXES.map(axis => `${part}.${name}.${axis}`)\n const allDesign = (ids: string[]) => ids.every(id => design.has(id))\n const pose = nodes.find(node => node.id === `${part}.pose`)\n const placed = nodes.find(node => node.id === part && node.op === 'place@1')\n const direct = !!pose && pose.op === 'rigid@1' && pose.params?.to === 'asset' && placed?.args[1] === `${part}.poseValue`\n /*\n A part taken off another (detach) stands on a seat into the asset frame with its own position numbers back. It\n can be moved like a part never fastened — unless it moves by itself, when where it is drawn is not its position.\n */\n const reseated =\n !!pose &&\n pose.op === 'rigid@1' &&\n !nodes.some(node => node.id === `${part}.motion`) &&\n figureAttachmentsOf(asset as unknown as FigureAsset)[part] === null\n const posed = direct || reseated\n const shape = nodes.find(node => node.id === `${part}.shape`)\n const mine = (ids: string[]) => ids.every(id => id.startsWith(`${part}.`) && design.has(id))\n /*\n Which argument sizes the part along X, Y and Z: the shape says (figure-model's provider, ADR-0100) -- never its first\n three arguments. A round section written from one radius, a sphere and a taper keep their shape: their radii take one\n factor together.\n */\n const provider = shape ? figureShapeProviderOf(shape as never) : undefined\n const edit = provider?.edit\n const refOf = (axis: 'x' | 'y' | 'z') => {\n const e = edit?.[axis]\n return e && !('refused' in e) ? shape!.args[e.arg]! : undefined\n }\n const measures = AXES.map(refOf)\n const shared = !!edit && AXES.some(axis => { const e = edit[axis]; return !('refused' in e) && !!(e.sameAs || e.with?.length) })\n let round: GizmoReach['round']\n if (shared && edit) {\n const withs = AXES.flatMap(axis => { const e = edit[axis]; return !('refused' in e) ? (e.with ?? []).map(i => shape!.args[i]!) : [] })\n const sphere = !!provider && Object.keys(provider.faces).length === 0\n const across = [...new Set([refOf('x')!, ...withs])]\n const along = sphere ? [] : [refOf('y')!]\n if ([...across, ...along].every(id => id && mine([id]))) round = { across: sphere ? [...new Set([...across, refOf('y')!])] : across, along }\n }\n const extent = !round && measures.every(Boolean) ? (measures as string[]) : []\n const sizes =\n extent.length === 3 && extent.every(id => id.startsWith(`${part}.`) && design.has(id)) ? (extent as [string, string, string]) : undefined\n /*\n The part's own measure, also when another reads it: a measure some other part follows is read through a node of its\n own times 1 (`link-dimension`), and it is still the author's number -- the upper arm's width, which the forearm\n follows, is the upper arm's to drag.\n */\n const constants = asset.document.model.constants ?? []\n const ownMeasure = (id: string): string | null => {\n if (id.startsWith(`${part}.`) && design.has(id)) return id\n const writer = nodes.find(node => Object.values(node.outputs ?? {}).includes(id))\n const one = writer?.op === 'mul@1' && writer.args.length === 2 && constants.find(c => c.id === writer.args[1])?.value === 1\n return one && writer!.args[0]!.startsWith(`${part}.`) && design.has(writer!.args[0]!) ? writer!.args[0]! : null\n }\n const ownSizes = extent.length === 3 && !sizes ? extent.map(ownMeasure) : undefined\n const someOwn = !!ownSizes?.some(Boolean)\n return {\n translate: posed && allDesign(own('position')) && own('position').every((id, i) => pose!.args[i] === id),\n rotate: posed && allDesign(own('rotation')) && own('rotation').every((id, i) => pose!.args[3 + i] === id),\n scale: !!sizes || !!round || someOwn,\n ...(sizes ? { sizes } : {}),\n ...(someOwn ? { ownSizes } : {}),\n ...(round ? { round } : {})\n }\n}\n\n/** Where a drag left the part, in the asset frame: millimetres, degrees and per-axis scale. */\nexport interface GizmoResult {\n position?: [number, number, number]\n rotation?: [number, number, number]\n scale?: [number, number, number]\n /** The handle a size drag held, per own axis -1 · 0 · 1 (the scene's `scaleGrab`): what figure-model keeps from. */\n grab?: { x: number; y: number; z: number }\n}\n\n/**\n * What a size drag keeps (ADR-0140 4.1): the side opposite a handle on one axis; the middle for the uniform handle, or\n * when no handle is known -- figure-model's own words for it, so the drag and its commit ask the same.\n */\nexport function sizeKeepOf(grab: GizmoResult['grab']): FigureSizeKeep {\n const held = (['x', 'y', 'z'] as const).filter(axis => grab?.[axis])\n return held.length === 1 ? { keep: 'opposite', axis: held[0]!, side: grab![held[0]!]! > 0 ? 1 : -1 } : { keep: 'centre' }\n}\n\n/**\n * The input changes a drag makes — one list, applied as one step. Millimetres to the millimetre and degrees to a\n * tenth (a drag otherwise stores 722.4180046035418 mm). A size never goes below 1 mm.\n */\nexport function gizmoChanges(part: string, reach: GizmoReach, result: GizmoResult, sizes: Record<string, number>): FigureInputChange[] {\n const changes: FigureInputChange[] = []\n const put = (input: string, unit: FigureInputChange['unit'], value: number) =>\n changes.push({ kind: 'set-design', input, unit, value } as FigureInputChange)\n if (result.position && reach.translate)\n AXES.forEach((axis, i) => put(`${part}.position.${axis}`, 'mm', Math.round(result.position![i]!)))\n if (result.rotation && reach.rotate)\n AXES.forEach((axis, i) => put(`${part}.rotation.${axis}`, 'deg', Math.round(result.rotation![i]! * 10) / 10))\n if (result.scale && reach.scale && reach.sizes)\n reach.sizes.forEach((id, i) => {\n if (sizes[id] !== undefined) put(id, 'mm', Math.max(1, Math.round(sizes[id]! * result.scale![i]!)))\n })\n if (result.scale && reach.scale && reach.ownSizes)\n reach.ownSizes.forEach((id, i) => {\n if (id && sizes[id] !== undefined && Math.abs(result.scale![i]! - 1) > 1e-4) put(id, 'mm', Math.max(1, Math.round(sizes[id]! * result.scale![i]!)))\n })\n if (result.scale && reach.scale && reach.round) {\n const [sx, sy, sz] = result.scale\n /* The factor the drag moved most: across for a cylinder (X or Z), any axis for a sphere. */\n const most = (factors: number[]) => factors.reduce((a, b) => (Math.abs(b - 1) > Math.abs(a - 1) ? b : a), 1)\n const sphere = reach.round.along.length === 0\n const across = sphere ? most([sx!, sy!, sz!]) : most([sx!, sz!])\n for (const id of reach.round.across) if (sizes[id] !== undefined) put(id, 'mm', Math.max(1, Math.round(sizes[id]! * across)))\n for (const id of reach.round.along) if (sizes[id] !== undefined) put(id, 'mm', Math.max(1, Math.round(sizes[id]! * sy!)))\n }\n return changes\n}\n"]}
1
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{ figureAttachmentsOf, figureShapeProviderOf } from '@hatiolab/figure-model'\nimport type { FigureAsset, FigureInputChange, FigureSizeKeep } from '@hatiolab/figure-model'\n\n/**\n * What the gizmo may write for a part: move · turn · size, on a asset.\n *\n * A drag can only be written back where the part is placed by its own numbers. A part the create commands made is:\n * its pose is `rigid@1` into the asset frame from `<part>.position.*` and `<part>.rotation.*`, and its shape takes its\n * measures from inputs of its own — `<part>.size.*` from `addFigureBox`, `<part>.dimension.*` from the editor's shape\n * palette — at the arguments the shape itself names (figure-model's provider). A part fastened to another, following an instance size or placed by\n * expressions has no such numbers; the gizmo does not offer what it could not write back, rather\n * than move something the next evaluation would put back.\n */\nexport interface GizmoReach {\n translate: boolean\n rotate: boolean\n scale: boolean\n /** The inputs sizing the part along X, Y and Z, when it can be sized. */\n sizes?: [string, string, string]\n /**\n * Per axis, the part's own measure, or null where the measure follows another (a square section's depth following\n * its width): a scale drag writes the own ones and leaves a followed one to what it follows.\n */\n ownSizes?: (string | null)[]\n /**\n * A round part keeps its section round: the radii across (X and Z) take the one factor\n * the drag gave most; the length along Y takes its own. A sphere's three radii take one factor together.\n */\n round?: { across: string[]; along: string[] }\n}\n\ninterface Node {\n id: string\n op: string\n args: string[]\n outputs?: Record<string, string>\n params?: Record<string, unknown>\n}\ninterface AssetLike {\n document: { model: { nodes: Node[]; inputs: Array<{ id: string; role?: string }>; constants?: Array<{ id: string; value: number }> } }\n}\n\nconst AXES = ['x', 'y', 'z'] as const\n\nexport function gizmoReachOf(asset: AssetLike, part: string): GizmoReach {\n const { nodes, inputs } = asset.document.model\n const design = new Set(inputs.filter(input => input.role === 'design').map(input => input.id))\n const own = (name: string) => AXES.map(axis => `${part}.${name}.${axis}`)\n const allDesign = (ids: string[]) => ids.every(id => design.has(id))\n const pose = nodes.find(node => node.id === `${part}.pose`)\n const placed = nodes.find(node => node.id === part && node.op === 'place@1')\n const direct = !!pose && pose.op === 'rigid@1' && pose.params?.to === 'asset' && placed?.args[1] === `${part}.poseValue`\n /*\n A part taken off another (detach) stands on a seat into the asset frame with its own position numbers back. It\n can be moved like a part never fastened — unless it moves by itself, when where it is drawn is not its position.\n */\n const reseated =\n !!pose &&\n pose.op === 'rigid@1' &&\n !nodes.some(node => node.id === `${part}.motion`) &&\n figureAttachmentsOf(asset as unknown as FigureAsset)[part] === null\n const posed = direct || reseated\n const shape = nodes.find(node => node.id === `${part}.shape`)\n const mine = (ids: string[]) => ids.every(id => id.startsWith(`${part}.`) && design.has(id))\n /*\n Which argument sizes the part along X, Y and Z: the shape says (figure-model's provider, ADR-0100) -- never its first\n three arguments. A round section written from one radius, a sphere and a taper keep their shape: their radii take one\n factor together.\n */\n const provider = shape ? figureShapeProviderOf(shape as never) : undefined\n const edit = provider?.edit\n const refOf = (axis: 'x' | 'y' | 'z') => {\n const e = edit?.[axis]\n return e && !('refused' in e) ? shape!.args[e.arg]! : undefined\n }\n const measures = AXES.map(refOf)\n const shared = !!edit && AXES.some(axis => { const e = edit[axis]; return !('refused' in e) && !!(e.sameAs || e.with?.length) })\n let round: GizmoReach['round']\n if (shared && edit) {\n const withs = AXES.flatMap(axis => { const e = edit[axis]; return !('refused' in e) ? (e.with ?? []).map(i => shape!.args[i]!) : [] })\n const sphere = !!provider && Object.keys(provider.faces).length === 0\n const across = [...new Set([refOf('x')!, ...withs])]\n const along = sphere ? [] : [refOf('y')!]\n if ([...across, ...along].every(id => id && mine([id]))) round = { across: sphere ? [...new Set([...across, refOf('y')!])] : across, along }\n }\n const extent = !round && measures.every(Boolean) ? (measures as string[]) : []\n const sizes =\n extent.length === 3 && extent.every(id => id.startsWith(`${part}.`) && design.has(id)) ? (extent as [string, string, string]) : undefined\n /*\n The part's own measure, also when another reads it: a measure some other part follows is read through a node of its\n own times 1 (`link-dimension`), and it is still the author's number -- the upper arm's width, which the forearm\n follows, is the upper arm's to drag.\n */\n const constants = asset.document.model.constants ?? []\n const ownMeasure = (id: string): string | null => {\n if (id.startsWith(`${part}.`) && design.has(id)) return id\n const writer = nodes.find(node => Object.values(node.outputs ?? {}).includes(id))\n const one = writer?.op === 'mul@1' && writer.args.length === 2 && constants.find(c => c.id === writer.args[1])?.value === 1\n return one && writer!.args[0]!.startsWith(`${part}.`) && design.has(writer!.args[0]!) ? writer!.args[0]! : null\n }\n const ownSizes = extent.length === 3 && !sizes ? extent.map(ownMeasure) : undefined\n const someOwn = !!ownSizes?.some(Boolean)\n return {\n translate: posed && allDesign(own('position')) && own('position').every((id, i) => pose!.args[i] === id),\n rotate: posed && allDesign(own('rotation')) && own('rotation').every((id, i) => pose!.args[3 + i] === id),\n scale: !!sizes || !!round || someOwn,\n ...(sizes ? { sizes } : {}),\n ...(someOwn ? { ownSizes } : {}),\n ...(round ? { round } : {})\n }\n}\n\n/** Where a drag left the part, in the asset frame: millimetres, degrees and per-axis scale. */\n/**\n * The size handles that change one measure (ADR-0140 4.1): a round part's radius across is one value, so its X and Z\n * handles are the same diameter, and a sphere's three are one. Said on the canvas while the size tool is on, to see how\n * it handles before deciding to show fewer. Nothing for a part whose handles each change their own measure.\n */\nexport function sameMeasureAxesOf(reach: GizmoReach): Array<'x' | 'y' | 'z'> | undefined {\n if (!reach.scale || !reach.round) return undefined\n return reach.round.along.length ? ['x', 'z'] : ['x', 'y', 'z']\n}\n\nexport interface GizmoResult {\n position?: [number, number, number]\n rotation?: [number, number, number]\n scale?: [number, number, number]\n /** The handle a size drag held, per own axis -1 · 0 · 1 (the scene's `scaleGrab`): what figure-model keeps from. */\n grab?: { x: number; y: number; z: number }\n}\n\n/**\n * What a size drag keeps (ADR-0140 4.1): the side opposite a handle on one axis; the middle for the uniform handle, or\n * when no handle is known -- figure-model's own words for it, so the drag and its commit ask the same.\n */\nexport function sizeKeepOf(grab: GizmoResult['grab']): FigureSizeKeep {\n const held = (['x', 'y', 'z'] as const).filter(axis => grab?.[axis])\n return held.length === 1 ? { keep: 'opposite', axis: held[0]!, side: grab![held[0]!]! > 0 ? 1 : -1 } : { keep: 'centre' }\n}\n\n/**\n * The input changes a drag makes — one list, applied as one step. Millimetres to the millimetre and degrees to a\n * tenth (a drag otherwise stores 722.4180046035418 mm). A size never goes below 1 mm.\n */\nexport function gizmoChanges(part: string, reach: GizmoReach, result: GizmoResult, sizes: Record<string, number>): FigureInputChange[] {\n const changes: FigureInputChange[] = []\n const put = (input: string, unit: FigureInputChange['unit'], value: number) =>\n changes.push({ kind: 'set-design', input, unit, value } as FigureInputChange)\n if (result.position && reach.translate)\n AXES.forEach((axis, i) => put(`${part}.position.${axis}`, 'mm', Math.round(result.position![i]!)))\n if (result.rotation && reach.rotate)\n AXES.forEach((axis, i) => put(`${part}.rotation.${axis}`, 'deg', Math.round(result.rotation![i]! * 10) / 10))\n if (result.scale && reach.scale && reach.sizes)\n reach.sizes.forEach((id, i) => {\n if (sizes[id] !== undefined) put(id, 'mm', Math.max(1, Math.round(sizes[id]! * result.scale![i]!)))\n })\n if (result.scale && reach.scale && reach.ownSizes)\n reach.ownSizes.forEach((id, i) => {\n if (id && sizes[id] !== undefined && Math.abs(result.scale![i]! - 1) > 1e-4) put(id, 'mm', Math.max(1, Math.round(sizes[id]! * result.scale![i]!)))\n })\n if (result.scale && reach.scale && reach.round) {\n const [sx, sy, sz] = result.scale\n /* The factor the drag moved most: across for a cylinder (X or Z), any axis for a sphere. */\n const most = (factors: number[]) => factors.reduce((a, b) => (Math.abs(b - 1) > Math.abs(a - 1) ? b : a), 1)\n const sphere = reach.round.along.length === 0\n const across = sphere ? most([sx!, sy!, sz!]) : most([sx!, sz!])\n for (const id of reach.round.across) if (sizes[id] !== undefined) put(id, 'mm', Math.max(1, Math.round(sizes[id]! * across)))\n for (const id of reach.round.along) if (sizes[id] !== undefined) put(id, 'mm', Math.max(1, Math.round(sizes[id]! * sy!)))\n }\n return changes\n}\n"]}
@@ -1,4 +1,4 @@
1
- export type KeyAction = 'undo' | 'redo' | 'duplicate' | 'remove' | 'deselect' | GizmoKey;
1
+ export type KeyAction = 'undo' | 'redo' | 'duplicate' | 'remove' | 'deselect' | 'copy' | 'paste' | 'hold' | GizmoKey;
2
2
  /** The gizmo's modes on W, E and R, as the scene has them. */
3
3
  export type GizmoKey = 'translate' | 'rotate' | 'scale';
4
4
  export interface KeyLike {
@@ -11,6 +11,12 @@ export function keyActionOf(e, selected) {
11
11
  return e.shiftKey ? 'redo' : 'undo';
12
12
  if (mod && key === 'y')
13
13
  return 'redo';
14
+ if (mod && key === 'c')
15
+ return selected ? 'copy' : 'hold';
16
+ if (mod && key === 'v')
17
+ return e.shiftKey ? 'hold' : 'paste';
18
+ if (mod && key === 'x')
19
+ return 'hold';
14
20
  if (!selected)
15
21
  return null;
16
22
  if (mod && key === 'd')
@@ -1 +1 @@
1
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1
+ {"version":3,"file":"keys.js","sourceRoot":"","sources":["../../client/modeller/keys.ts"],"names":[],"mappings":"AAiBA,MAAM,UAAU,GAA6B,EAAE,CAAC,EAAE,WAAW,EAAE,CAAC,EAAE,QAAQ,EAAE,CAAC,EAAE,OAAO,EAAE,CAAA;AAkBxF,MAAM,MAAM,GAAG,IAAI,GAAG,CAAC,CAAC,OAAO,EAAE,QAAQ,EAAE,UAAU,CAAC,CAAC,CAAA;AAEvD,MAAM,UAAU,WAAW,CAAC,CAAU,EAAE,QAAgB;IACtD,IAAI,CAAC,CAAC,MAAM,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC,WAAW,EAAE,CAAC,IAAI,CAAC,CAAC,MAAM,CAAC,iBAAiB,CAAC;QAAE,OAAO,IAAI,CAAA;IAC/G,IAAI,CAAC,CAAC,MAAM;QAAE,OAAO,IAAI,CAAA;IACzB,MAAM,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,OAAO,IAAI,CAAC,CAAC,OAAO,CAAC,CAAA;IACtC,MAAM,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC,WAAW,EAAE,CAAA;IAC/B,IAAI,GAAG,IAAI,GAAG,KAAK,GAAG;QAAE,OAAO,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,MAAM,CAAA;IAC3D,IAAI,GAAG,IAAI,GAAG,KAAK,GAAG;QAAE,OAAO,MAAM,CAAA;IACrC,IAAI,GAAG,IAAI,GAAG,KAAK,GAAG;QAAE,OAAO,QAAQ,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,MAAM,CAAA;IACzD,IAAI,GAAG,IAAI,GAAG,KAAK,GAAG;QAAE,OAAO,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,OAAO,CAAA;IAC5D,IAAI,GAAG,IAAI,GAAG,KAAK,GAAG;QAAE,OAAO,MAAM,CAAA;IACrC,IAAI,CAAC,QAAQ;QAAE,OAAO,IAAI,CAAA;IAC1B,IAAI,GAAG,IAAI,GAAG,KAAK,GAAG;QAAE,OAAO,WAAW,CAAA;IAC1C,IAAI,CAAC,GAAG,IAAI,CAAC,GAAG,KAAK,QAAQ,IAAI,GAAG,KAAK,WAAW,CAAC;QAAE,OAAO,QAAQ,CAAA;IACtE,IAAI,CAAC,GAAG,IAAI,GAAG,KAAK,QAAQ;QAAE,OAAO,UAAU,CAAA;IAC/C,IAAI,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,QAAQ,IAAI,CAAC,CAAC,CAAC,OAAO,IAAI,UAAU,CAAC,GAAG,CAAC;QAAE,OAAO,UAAU,CAAC,GAAG,CAAC,CAAA;IAChF,OAAO,IAAI,CAAA;AACb,CAAC","sourcesContent":["/*\n * The modeller's keys: undo and redo on Ctrl+Z / Ctrl+Y, and what a person reaches for next. Read apart\n * from the element so the rule is tested without a browser.\n *\n * Typing is never taken: a key pressed in a field belongs to the field -- Backspace in a name box deletes a letter,\n * not the part.\n */\n/*\n * `copy` · `paste` are the modeller's own: a part copied and pasted is the kernel's duplicate, with a name of its own.\n * Left to the scene, Ctrl+C / Ctrl+V copied the canvas object with the part's name -- two objects of one name, the copy\n * moving the original (user 2026-10-21). `hold` is a key kept from the scene that the modeller has no use for: the\n * scene's cut and bulk paste act on canvas objects alone and leave the figure out of step with them.\n */\nexport type KeyAction = 'undo' | 'redo' | 'duplicate' | 'remove' | 'deselect' | 'copy' | 'paste' | 'hold' | GizmoKey\n\n/** The gizmo's modes on W, E and R, as the scene has them. */\nexport type GizmoKey = 'translate' | 'rotate' | 'scale'\nconst GIZMO_KEYS: Record<string, GizmoKey> = { w: 'translate', e: 'rotate', r: 'scale' }\n\nexport interface KeyLike {\n key: string\n ctrlKey?: boolean\n metaKey?: boolean\n shiftKey?: boolean\n altKey?: boolean\n /** The element the key was pressed in -- the first of the event's composed path. */\n target?: { tagName?: string; isContentEditable?: boolean } | null\n /**\n * Pressed with the canvas focused. The scene takes W, E and R there itself; they are passed on only from elsewhere\n * -- a part picked in the parts list left the focus there, and the gizmo could not be had at all (2026-09-25).\n * Passing a key the scene already took would toggle the gizmo off again.\n */\n inScene?: boolean\n}\n\nconst TYPING = new Set(['INPUT', 'SELECT', 'TEXTAREA'])\n\nexport function keyActionOf(e: KeyLike, selected: string): KeyAction | null {\n if (e.target && (TYPING.has(String(e.target.tagName).toUpperCase()) || e.target.isContentEditable)) return null\n if (e.altKey) return null\n const mod = !!(e.ctrlKey || e.metaKey)\n const key = e.key.toLowerCase()\n if (mod && key === 'z') return e.shiftKey ? 'redo' : 'undo'\n if (mod && key === 'y') return 'redo'\n if (mod && key === 'c') return selected ? 'copy' : 'hold'\n if (mod && key === 'v') return e.shiftKey ? 'hold' : 'paste'\n if (mod && key === 'x') return 'hold'\n if (!selected) return null\n if (mod && key === 'd') return 'duplicate'\n if (!mod && (key === 'delete' || key === 'backspace')) return 'remove'\n if (!mod && key === 'escape') return 'deselect'\n if (!mod && !e.shiftKey && !e.inScene && GIZMO_KEYS[key]) return GIZMO_KEYS[key]\n return null\n}\n"]}
@@ -1,5 +1,5 @@
1
1
  import { figureJointAsFixed } from '@hatiolab/figure-model';
2
- import type { FigureFollow, FigureSizeRange } from '@hatiolab/figure-model';
2
+ import type { FigureFollow, FigureInstanceSizeRange } from '@hatiolab/figure-model';
3
3
  import type { FigureAsset, FigureAuthoringAction, FigureBindingPlace, FigureFace, FigureFacing, FigureJoint, FigureSurfacePlace } from '@hatiolab/figure-model';
4
4
  import { type FigureRevision } from './revision.js';
5
5
  import { type JointAxisVector } from './joint-axis.js';
@@ -227,7 +227,7 @@ export declare function placeKeptOf(revision: FigureRevision, part: string, targ
227
227
  export declare function alignOf(asset: FigureAsset, target: {
228
228
  part: string;
229
229
  face: string;
230
- } | 'plane', how: Partial<Record<Axis, Alignment>>, mm: Partial<Record<Axis, number>>, inputs?: Partial<Record<Axis, string>>): Partial<Record<Axis, "min" | "max" | {
230
+ } | 'plane', how: Partial<Record<Axis, Alignment>>, mm: Partial<Record<Axis, number>>, inputs?: Partial<Record<Axis, string>>): Partial<Record<Axis, "max" | "min" | {
231
231
  mm: number | {
232
232
  from: {
233
233
  of: "instance";
@@ -358,32 +358,27 @@ export declare const holdsThings: (asset: FigureAsset) => boolean;
358
358
  /** What `accepts` a person typed: names split on commas, trimmed, blanks and repeats dropped. */
359
359
  export declare const acceptsOf: (typed: string) => string[];
360
360
  /**
361
- * The sizes a board may give this figure: the range it declares now, and the range measured afresh -- the default
362
- * (1 mm to ten times the authored size) narrowed only where the figure cannot follow, by figure-model's own functions.
363
- * A range measured when a part filled what the others left (ROBOT_ARM: Y from 1,854 mm) stays narrow after the part is
364
- * made to grow with the figure; measuring again gives the figure its whole range back. Nothing when no size is declared.
361
+ * The sizes a board may give this figure, per axis: the ends its author narrowed, and the rest as far as its parts
362
+ * allow, computed by figure-model (`figureInstanceSizeRangeOf`, ADR-0087 decision 6) -- the screen does not measure
363
+ * on its own. Nothing when no size is declared.
365
364
  */
366
- export declare function instanceRangeOf(asset: FigureAsset): {
367
- declared: FigureSizeRange;
368
- measured: FigureSizeRange;
369
- } | undefined;
365
+ export declare function instanceRangeOf(asset: FigureAsset): Record<Axis, FigureInstanceSizeRange> | undefined;
370
366
  /**
371
- * The size range to declare for a figure that has none yet: its parts' extent now as the size it is authored at, and
372
- * as wide as its parts allow around it (the same measure 「다시 재기」 uses). Undefined when the figure already has a
373
- * size or has nothing to measure. Without a declared size a board cannot resize the figure, and no part is offered
374
- * to follow its size -- every figure made in the modeller was left there (user, 2026-09-25).
367
+ * The size to declare for a figure that has none yet: its parts' extent now, the size it is authored at. Undefined when
368
+ * the figure already has a size or has nothing to measure. Without a declared size a board cannot resize the figure,
369
+ * and no part is offered to follow its size -- every figure made in the modeller was left there (user, 2026-09-25).
375
370
  */
376
- export declare function instanceRangeToDeclare(asset: FigureAsset): {
377
- range: FigureSizeRange;
371
+ export declare function instanceSizeToDeclare(asset: FigureAsset): {
378
372
  at: Record<Axis, number>;
379
373
  } | undefined;
380
- /** Whether measuring again would change the declared range (to a micrometre). */
381
374
  /**
382
- * The declared range with one end typed by the author: the sizes a figure may be placed at are a claim about the
383
- * product (a gantry spans metres, not 30 cm to 29 m), and measuring only ever widens them. Nothing when the typed
384
- * value is not a number; whether the figure holds there is the command's to say.
375
+ * The ends the author narrowed, with one end typed or cleared: a number narrows that end, an empty field opens it
376
+ * again to what the parts allow. Whether the figure holds there is the command's to say.
385
377
  */
386
- export declare function rangeWith(declared: FigureSizeRange, axis: Axis, bound: 'min' | 'max', value: number): FigureSizeRange | undefined;
378
+ export declare function rangeWith(range: Record<Axis, FigureInstanceSizeRange>, axis: Axis, bound: 'min' | 'max', value: number): Partial<Record<Axis, {
379
+ min?: number;
380
+ max?: number;
381
+ }>>;
387
382
  /**
388
383
  * For a figure that grows by one ratio: how many of its lengths would follow the ratio, and which it leaves with their
389
384
  * own number (not those that follow another length -- they grow with it). Nothing for a figure of another sizing.
@@ -394,7 +389,6 @@ export declare function proportionToFollow(asset: FigureAsset): {
394
389
  } | undefined;
395
390
  /** A value of the figure as it stands, by its graph reference. */
396
391
  export declare function valueNow(revision: FigureRevision, ref: string | undefined): number | undefined;
397
- export declare function rangeDiffers(a: FigureSizeRange, b: FigureSizeRange): boolean;
398
392
  /**
399
393
  * Whether the figure is a mechanism -- a part turns about a joint. Such a figure should grow by one ratio (chief
400
394
  * architect's ruling 2026-09-24); the modeller proposes it, the author declares it.
@@ -1,4 +1,4 @@
1
- import { figureShapeFaces, figurePartsExtentOf, figureFollowOf, proposeFigureProportion, defaultInstanceSizeRange, foldInstanceSizeRange, figureAttachmentsOf, figureBindingsOf, figureInstanceSizeLimitsOf, figureFollowableAxesOf, figureShapeProviderOf, figureMimicTermsOf, figureFastenKeptPlaceOf, figureFastenAxesOf, figureJointAsFixed, figureJointWithMotion, figureSurfaceOf } from '@hatiolab/figure-model';
1
+ import { figureShapeFaces, figurePartsExtentOf, figureFollowOf, proposeFigureProportion, figureAttachmentsOf, figureBindingsOf, figureInstanceSizeRangeOf, figureFollowableAxesOf, figureShapeProviderOf, figureMimicTermsOf, figureFastenKeptPlaceOf, figureFastenAxesOf, figureJointAsFixed, figureJointWithMotion, figureSurfaceOf } from '@hatiolab/figure-model';
2
2
  import { startingShapeKindOf } from './starting-shape.js';
3
3
  import { boxOf } from './align.js';
4
4
  import { graphValuesOf } from './revision.js';
@@ -629,55 +629,45 @@ export const holdsThings = (asset) => (asset.document.capabilities.names ?? []).
629
629
  /** What `accepts` a person typed: names split on commas, trimmed, blanks and repeats dropped. */
630
630
  export const acceptsOf = (typed) => [...new Set(typed.split(',').map(one => one.trim()).filter(Boolean))];
631
631
  /**
632
- * The sizes a board may give this figure: the range it declares now, and the range measured afresh -- the default
633
- * (1 mm to ten times the authored size) narrowed only where the figure cannot follow, by figure-model's own functions.
634
- * A range measured when a part filled what the others left (ROBOT_ARM: Y from 1,854 mm) stays narrow after the part is
635
- * made to grow with the figure; measuring again gives the figure its whole range back. Nothing when no size is declared.
632
+ * The sizes a board may give this figure, per axis: the ends its author narrowed, and the rest as far as its parts
633
+ * allow, computed by figure-model (`figureInstanceSizeRangeOf`, ADR-0087 decision 6) -- the screen does not measure
634
+ * on its own. Nothing when no size is declared.
636
635
  */
637
636
  export function instanceRangeOf(asset) {
638
- const inputs = modelOf(asset).inputs;
639
- const declared = {};
640
- const authored = {};
641
- for (const axis of AXES) {
642
- const input = inputs.find(i => i.id === `size.${axis}` && i.role === 'design');
643
- const at = asset.designInputs[`size.${axis}`];
644
- if (!input || typeof at !== 'number')
645
- return undefined;
646
- declared[axis] = { min: input.min ?? 0, max: input.max ?? Infinity };
647
- authored[axis] = at;
648
- }
649
- const start = defaultInstanceSizeRange(authored);
650
- const measured = foldInstanceSizeRange(start, figureInstanceSizeLimitsOf(asset, start)).range;
651
- return { declared, measured };
637
+ const range = figureInstanceSizeRangeOf(asset);
638
+ return AXES.every(axis => range[axis]) ? range : undefined;
652
639
  }
653
640
  /**
654
- * The size range to declare for a figure that has none yet: its parts' extent now as the size it is authored at, and
655
- * as wide as its parts allow around it (the same measure 「다시 재기」 uses). Undefined when the figure already has a
656
- * size or has nothing to measure. Without a declared size a board cannot resize the figure, and no part is offered
657
- * to follow its size -- every figure made in the modeller was left there (user, 2026-09-25).
641
+ * The size to declare for a figure that has none yet: its parts' extent now, the size it is authored at. Undefined when
642
+ * the figure already has a size or has nothing to measure. Without a declared size a board cannot resize the figure,
643
+ * and no part is offered to follow its size -- every figure made in the modeller was left there (user, 2026-09-25).
658
644
  */
659
- export function instanceRangeToDeclare(asset) {
645
+ export function instanceSizeToDeclare(asset) {
660
646
  if (instanceRangeOf(asset) || !asset.appearance.length)
661
647
  return undefined;
662
648
  /* The parts as they rest -- not the room their joints swing them through, which declared a door 8208 mm every way. */
663
649
  const at = figurePartsExtentOf(asset);
664
650
  if (AXES.some(axis => !(at[axis] > 0)))
665
651
  return undefined;
666
- const start = defaultInstanceSizeRange(at);
667
- return { range: foldInstanceSizeRange(start, figureInstanceSizeLimitsOf(asset, start)).range, at };
652
+ return { at };
668
653
  }
669
- /** Whether measuring again would change the declared range (to a micrometre). */
670
654
  /**
671
- * The declared range with one end typed by the author: the sizes a figure may be placed at are a claim about the
672
- * product (a gantry spans metres, not 30 cm to 29 m), and measuring only ever widens them. Nothing when the typed
673
- * value is not a number; whether the figure holds there is the command's to say.
655
+ * The ends the author narrowed, with one end typed or cleared: a number narrows that end, an empty field opens it
656
+ * again to what the parts allow. Whether the figure holds there is the command's to say.
674
657
  */
675
- export function rangeWith(declared, axis, bound, value) {
676
- if (!Number.isFinite(value))
677
- return undefined;
678
- const next = structuredClone(declared);
679
- next[axis][bound] = value;
680
- return next;
658
+ export function rangeWith(range, axis, bound, value) {
659
+ const out = {};
660
+ for (const a of AXES) {
661
+ const ends = {};
662
+ for (const b of ['min', 'max']) {
663
+ const typed = a === axis && b === bound;
664
+ if (typed ? Number.isFinite(value) : range[a].narrowed[b])
665
+ ends[b] = typed ? value : range[a][b];
666
+ }
667
+ if (Object.keys(ends).length)
668
+ out[a] = ends;
669
+ }
670
+ return out;
681
671
  }
682
672
  /**
683
673
  * For a figure that grows by one ratio: how many of its lengths would follow the ratio, and which it leaves with their
@@ -706,9 +696,6 @@ export function valueNow(revision, ref) {
706
696
  return undefined;
707
697
  }
708
698
  }
709
- export function rangeDiffers(a, b) {
710
- return AXES.some(axis => Math.abs(a[axis].min - b[axis].min) > 1e-3 || Math.abs(a[axis].max - b[axis].max) > 1e-3);
711
- }
712
699
  /**
713
700
  * Whether the figure is a mechanism -- a part turns about a joint. Such a figure should grow by one ratio (chief
714
701
  * architect's ruling 2026-09-24); the modeller proposes it, the author declares it.