@thatopen/components 3.4.7 → 3.4.8

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package/dist/index.cjs CHANGED
@@ -12639,9 +12639,7 @@ const _FastModelPicker = class _FastModelPicker {
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  const model = fragments.list.get(result.modelId);
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  if (!model)
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  return null;
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- const localIds = await model.getLocalIdsFromItemIds([
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- result.itemId
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- ]);
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+ const localIds = await model.getLocalIdsFromItemIds([result.itemId]);
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  const localId = localIds == null ? void 0 : localIds[0];
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  if (localId === void 0 || localId === null)
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  return null;
@@ -12938,6 +12936,8 @@ const _FastModelPicker = class _FastModelPicker {
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  const prevClearAlpha = renderer.getClearAlpha();
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  const prevScissorTest = renderer.getScissorTest();
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  const prevScissor = renderer.getScissor(new THREE__namespace.Vector4());
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+ const prevBackground = scene.background;
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+ scene.background = null;
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  renderer.setRenderTarget(target);
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  renderer.setClearColor(0, 0);
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  renderer.autoClear = false;
@@ -13033,6 +13033,7 @@ const _FastModelPicker = class _FastModelPicker {
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  renderer.setRenderTarget(prevTarget);
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  renderer.autoClear = prevAutoClear;
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  renderer.setClearColor(prevClearColor, prevClearAlpha);
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+ scene.background = prevBackground;
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  }
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  /**
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  * Renders the picker's color target with the BIM tile shells using
@@ -13063,6 +13064,8 @@ const _FastModelPicker = class _FastModelPicker {
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  const prevAutoClear = renderer.autoClear;
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  const prevClearColor = renderer.getClearColor(new THREE__namespace.Color());
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  const prevClearAlpha = renderer.getClearAlpha();
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+ const prevBackground = scene.background;
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+ scene.background = null;
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  const matSwap = /* @__PURE__ */ new Map();
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  const hiddenLines = [];
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  const modelRoots = this.getModelRoots();
@@ -13125,6 +13128,7 @@ const _FastModelPicker = class _FastModelPicker {
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  renderer.setRenderTarget(prevTarget);
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  renderer.autoClear = prevAutoClear;
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  renderer.setClearColor(prevClearColor, prevClearAlpha);
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+ scene.background = prevBackground;
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  }
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  renderDepthPass() {
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  this.renderWithTileMaterial(this._depthMaterial);